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New tables + Lucia messages
This commit is contained in:
@@ -372,4 +372,14 @@ Id CharacterId Name SignBoardActionId UnlockLv ConditionDescript
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1040407 1041004 Excessive Online Time 1040410 3 Affection <color=#C14F38>3</color>
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1040408 1041004 Idle 1040411 4 Affection <color=#C14F38>4</color>
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1040409 1041004 Shake 1040412 5 Affection <color=#C14F38>5</color>
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1040410 1041004 Extended Offline Time 1040413 6 Affection <color=#C14F38>6</color>
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1040410 1041004 Extended Offline Time 1040413 6 Affection <color=#C14F38>6</color>
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1230201 1231002 Display Pose 1 1230201 1 Affection <color=#C14F38>1</color>
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1230202 1231002 Display Pose 2 1230202 1 Affection <color=#C14F38>1</color>
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1230203 1231002 Display Pose 3 1230203 1 Affection <color=#C14F38>1</color>
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1230204 1231002 Affection Up 1230205 1 Affection <color=#C14F38>1</color>
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1230205 1231002 Quick Tap 1230206 1 Affection <color=#C14F38>1</color>
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1230206 1231002 Connection Made 1230209 2 Affection <color=#C14F38>2</color>
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1230207 1231002 Excessive Online Time 1230210 3 Affection <color=#C14F38>3</color>
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1230208 1231002 Idle 1230211 4 Affection <color=#C14F38>4</color>
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1230209 1231002 Shake 1230212 5 Affection <color=#C14F38>5</color>
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1230210 1231002 Extended offline time 1230213 6 Affection <color=#C14F38>6</color>
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@@ -44,3 +44,4 @@ Id CharacterId ShapId BaseDataTitle[1] BaseData[1] BaseDataTitle[2] BaseData[2]
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43 1071004 1 Service Time 4 Years Activation Date 2-Mar Height 163cm Weight 42kg Vital Fluid Type B Mental Age 16 Haruka Tomatsu Hua Ling Dong Dong Heather Gonzalez
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44 1571003 1 Service Time 0 Year Activation Date 8-Aug Height 182cm Weight 69kg Vital Fluid Type A Mental Age 21 Kaito Ishikawa Sun Lulu Qiutian Maximilian Reid
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45 1041004 1 Service Time 6 Years Activation Date 21-Nov Height 172cm Weight 57kg Vital Fluid Type A Mental Age 25 Ayako Kawasumi Yun He Zhui Shen Ming Ling Skyler Davenport
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46 1231002 1 Service Time Unknown Activation Date 5-Dec Height 135.5cm Weight 29kg Vital Fluid Type AB Mental Age 9 Rina Hidaka Long Xiao Li Xue Fei Lan Lan Lexi Fontaine
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@@ -265,4 +265,10 @@ Id CharacterId UnlockLv Title Content ConditionDescript
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264 1041004 3 No.003 The equipped Swordstaff can synergize with the Phantom Tracer to produce astonishing energy output. As it is a weapon created specifically for Stigmata, its theoretical uniqueness has excluded all other Omniframes from wielding it. Affection <color=#C14F38>3</color>
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265 1041004 4 No.004 On the face of it, this frame's armor has been lightened to increase its agility; the truth is, because of Kurono's unparalleled technology, its durability does not even pale in comparison with Tank Construct's. After Bianca's own adjustments, it is able to unleash its power to the fullest in any extreme environment. Affection <color=#C14F38>4</color>
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266 1041004 5 No.005 Because it is equipped with the Phantom Tracer, which is built upon Mother's tissue, Kurono once predicted that Bianca would need at least a few months to stabilize the accompanying M.I.N.D. deviation. Bianca, however, fully adapted to Stigmata's side effects just in a matter of days. According to her words, she has long been used to an "unconventional" frame like this. Affection <color=#C14F38>5</color>
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267 1041004 6 No.006 A "witch." Before Bianca was turned into a Construct, it was what she was being called by those who were afraid of her. Nevertheless, she has never considered being dubbed a "witch" to be derogation. She believes there must be something in this world so heinous that only a "witch" can destroy it. Affection <color=#C14F38>6</color>
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267 1041004 6 No.006 A "witch." Before Bianca was turned into a Construct, it was what she was being called by those who were afraid of her. Nevertheless, she has never considered being dubbed a "witch" to be derogation. She believes there must be something in this world so heinous that only a "witch" can destroy it. Affection <color=#C14F38>6</color>
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268 1231002 1 No.001 BPM-11, frame name Vitrum, Attacker, Egret Squad Construct. The frame was modified by the Science Council based on an old non-attacker frame to fulfill the requirements of a combat model. Affection <color=#C14F38>1</color>
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269 1231002 2 No.002 The frame experienced a lot of adaptation issues at the early stage after carrying the combat module due to its obsolete prototype. The most serious issue was overheating paralysis. Eventually, the bio-coating shells in the front and back of the spine were removed for better heat extraction at the cost of potential M.I.N.D. deviations according to Commandant Vanessa's order. Affection <color=#C14F38>2</color>
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270 1231002 3 No.003 Since most Constructs have coatings resembling humans instead of robots, Bambinata's exposed spine is a very dangerous design, but luckily, it didn't lead to any issues. With the technological advances, Vitrum's early issues have already been resolved through module optimization, but Bambinata hasn't raised any coating modification requests after that. Affection <color=#C14F38>3</color>
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271 1231002 4 No.004 Considering various issues, Mantis Blades that can be hidden in the arms were eventually adopted as Bambinata's weapons. Meanwhile, the outer shells of the arms were strengthened to an unprecedented level to withstand the impact brought by the blades. Affection <color=#C14F38>4</color>
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272 1231002 5 No.005 Bambinata's "amnesia" is still one of the Science Council's research subjects today. Only a few insiders know that behind her amnesia is the hardest problem at the moment—how the Inver-Device works and induces M.I.N.D. diseases related to it. Affection <color=#C14F38>5</color>
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273 1231002 6 No.006 One of the rules in Bambinata's enlistment protocols says, "The Construct was enlisted and modified for battles as an exception due to the rarity of its current status and past experiment performances. However, the military holds the right to use the frame for activities including but not limited to observation, analysis, and research." Affection <color=#C14F38>6</color>
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Can't render this file because it contains an unexpected character in line 3 and column 48.
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@@ -254,4 +254,10 @@ Id CharacterId Name Icon StoryId UnlockLv ConditionDescript SectionNumber
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253 1041004 Bianca: Stigmata IV Assets/Product/Texture/Image/RoleCharacter/WeilaNormal01.png HG13104BA 4 Affection <color=#C14F38>4</color> 4
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254 1041004 Bianca: Stigmata V Assets/Product/Texture/Image/RoleCharacter/WeilaNormal01.png HG13105BA 5 Affection <color=#C14F38>5</color> 5
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255 1041004 Bianca: Stigmata VI Assets/Product/Texture/Image/RoleCharacter/WeilaNormal01.png HG13106BA 5 Affection <color=#C14F38>5</color> 6
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256 1041004 Bianca: Stigmata VII Assets/Product/Texture/Image/RoleCharacter/WeilaNormal01.png HG13107BA 6 Affection <color=#C14F38>6</color> 7
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256 1041004 Bianca: Stigmata VII Assets/Product/Texture/Image/RoleCharacter/WeilaNormal01.png HG13107BA 6 Affection <color=#C14F38>6</color> 7
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257 1231002 Bambinata: Vitrum I Assets/Product/Texture/Image/RoleCharacter/WeilaNormal01.png HG13201BA 1 Affection <color=#C14F38>1</color> 1
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258 1231002 Bambinata: Vitrum II Assets/Product/Texture/Image/RoleCharacter/WeilaNormal01.png HG13202BA 2 Affection <color=#C14F38>2</color> 2
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259 1231002 Bambinata: Vitrum III Assets/Product/Texture/Image/RoleCharacter/WeilaNormal01.png HG13203BA 3 Affection <color=#C14F38>3</color> 3
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260 1231002 Bambinata: Vitrum IV Assets/Product/Texture/Image/RoleCharacter/WeilaNormal01.png HG13204BA 4 Affection <color=#C14F38>4</color> 4
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261 1231002 Bambinata: Vitrum V Assets/Product/Texture/Image/RoleCharacter/WeilaNormal01.png HG13205BA 5 Affection <color=#C14F38>5</color> 5
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262 1231002 Bambinata: Vitrum VI Assets/Product/Texture/Image/RoleCharacter/WeilaNormal01.png HG13206BA 6 Affection <color=#C14F38>6</color> 6
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@@ -517,4 +517,16 @@ Id CharacterId Type UnlockType UnlockPara Title Content Picture ConditionDescrip
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1040409 1041004 1 1 6 Stigmata's Secret 9 Perhaps not many people noticed it, but Bianca and Chiko were actually good friends. They once went to the movies together on their day off in Babylonia, but had a big disagreement over whether to watch a romance or a spy movie. Affection <color=#C14F38>6</color>
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1040410 1041004 1 1 6 Stigmata's Secret 10 Bianca was once ridiculed as a "half-baked captain" within the Purifying Force. In order to fortify Bianca's leadership, Chiko did many things with great effort behind the scenes, but the two of them never spoke about it even though Bianca was aware of what Chiko had done. Affection <color=#C14F38>6</color>
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1040411 1041004 1 1 7 Stigmata's Secret 11 Karenina once strongly demanded an investigation into the structural and safety issues of the Phantom Tracer as she was concerned that it would inflict irreversible damage on Bianca's M.I.N.D. After facing repeated harsh rejections from Kurono, Bianca spent a long time reassuring Karenina not to worry about her. Affection <color=#C14F38>7</color>
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1040412 1041004 1 1 8 Stigmata's Secret 12 Due to the different natures of the Purifying Force and the Task Force, Bianca did not share much time with the commandant of Gray Raven. Naturally, before their first Deep M.I.N.D. connection, Gray Raven's commandant was worried that their connection would be unstable, but it turned out they achieved a high and stable sync rate every time they established a Deep M.I.N.D. connection. Affection <color=#C14F38>8</color>
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1040412 1041004 1 1 8 Stigmata's Secret 12 Due to the different natures of the Purifying Force and the Task Force, Bianca did not share much time with the commandant of Gray Raven. Naturally, before their first Deep M.I.N.D. connection, Gray Raven's commandant was worried that their connection would be unstable, but it turned out they achieved a high and stable sync rate every time they established a Deep M.I.N.D. connection. Affection <color=#C14F38>8</color>
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1230201 1231002 1 1 2 Vitrum's Secret 1 Bambinata used to have her hair down. But one day she woke up and naturally braided her hair in the old style. Affection <color=#C14F38>2</color>
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1230202 1231002 1 1 2 Vitrum's Secret 2 Bambinata always keeps the frame clean. Except in special circumstances, she will never show up in a mess in the team preparation room. Affection <color=#C14F38>2</color>
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1230203 1231002 1 1 3 Vitrum's Secret 3 Bambinata occasionally had some strange memory fragments about Vanessa in her sleep. Out of curiosity, she once kept simple notes about them in her personal terminal. But perhaps she forgot about the file, the last edit history was almost a hundred days ago. Affection <color=#C14F38>3</color>
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1230204 1231002 1 1 3 Vitrum's Secret 4 Actually, Bambinata is good at noticing others' emotions but will only react to her mistress or the people her mistress cares about. Affection <color=#C14F38>3</color>
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1230205 1231002 1 1 4 Vitrum's Secret 5 The storage box beside Bambinata's sleeping pod stores the "treasures" she collected over time, but she has already forgotten why she kept most of them in the first place. Affection <color=#C14F38>4</color>
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1230206 1231002 1 1 4 Vitrum's Secret 6 On her way back from a mission to rescue a trapped WGAA member, Bambinata's perfect reactions to classical music were noticed by the member. After landing, the WGAA member sent ten inquiry letters in a row to the Egret Squad to ask if Bambinata's interested in joining the classical dance performance. Affection <color=#C14F38>4</color>
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1230207 1231002 1 1 5 Vitrum's Secret 7 The part that looks like a "tail" on the frame is created to keep Bambinata in balance. It was originally a black globe module but was eventually modified into this soft, beautiful design at the urging of Vanessa. Affection <color=#C14F38>5</color>
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1230208 1231002 1 1 5 Vitrum's Secret 8 Bambinata always thinks that her name was given by her mistress, but according to the records in her background check file, she seemed to have been given this name before being handed to Dr. Raymond. Affection <color=#C14F38>5</color>
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1230209 1231002 1 1 6 Vitrum's Secret 9 Bambinata was once involved in a mission to protect a target in the Conservation Area on the surface. Nothing unexpected happened during the mission. But to everyone's surprise, Construct Bambinata seemed to be very popular among children. Affection <color=#C14F38>6</color>
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1230210 1231002 1 1 6 Vitrum's Secret 10 Bambinata once received an invitation from an anonymous sender in the Little League, but she didn't go to the address in the letter. Affection <color=#C14F38>6</color>
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1230211 1231002 1 1 7 Vitrum's Secret 11 Bambinata is bad at games, including rock-paper-scissors, but Vanessa enjoys having and watching Bambinata play games. Affection <color=#C14F38>7</color>
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1230212 1231002 1 1 8 Vitrum's Secret 12 The frame prototype could be dated back to Kurono's early experiment-exclusive version, but you'll only get "invalid code" if you search with the prototype frame code. And if you search the entire batch, you'll get "non-existent batch" instead. Affection <color=#C14F38>8</color>
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Can't render this file because it contains an unexpected character in line 6 and column 75.
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@@ -3425,4 +3425,86 @@ Id CharacterId Name CvId UnlockLv ConditionDescript SoundType IsShow
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3989 1041004 Knocked Out 134089 1 Affection <color=#C14F38>1</color> 1
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3990 1041004 Assist 134093 1 Affection <color=#C14F38>1</color> 1
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3991 1041004 QTE 134091 1 Affection <color=#C14F38>1</color> 1
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3992 1041004 Battle Over 134095 1 Affection <color=#C14F38>1</color> 1
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3992 1041004 Battle Over 134095 1 Affection <color=#C14F38>1</color> 1
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3993 1231002 Construct Joins 135001 1 Affection <color=#C14F38>1</color> 1
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3994 1231002 Level Up 135002 1 Affection <color=#C14F38>1</color> 1
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3995 1231002 Promotion 135003 1 Affection <color=#C14F38>1</color> 1
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3996 1231002 Evolution 135004 1 Affection <color=#C14F38>1</color> 1
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3997 1231002 Improve Skill 135005 1 Affection <color=#C14F38>1</color> 1
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3998 1231002 Equip Weapon 135006 1 Affection <color=#C14F38>1</color> 1
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3999 1231002 Level Up 135002 1 Affection <color=#C14F38>1</color> 2 0
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4000 1231002 Promotion 135003 1 Affection <color=#C14F38>1</color> 4 0
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4001 1231002 Evolution 135004 1 Affection <color=#C14F38>1</color> 3 0
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4002 1231002 Improve Skill 135005 1 Affection <color=#C14F38>1</color> 5 0
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4003 1231002 Equip Weapon 135006 1 Affection <color=#C14F38>1</color> 6 0
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4004 1231002 Add to Team 135007 1 Affection <color=#C14F38>1</color> 7 1
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4005 1231002 Set as Leader 135008 1 Affection <color=#C14F38>1</color> 8 1
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4006 1231002 Mission Complete 135061 1 Affection <color=#C14F38>1</color> 1
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4007 1231002 General Greeting 1 135009 1 Affection <color=#C14F38>1</color> 1
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4008 1231002 General Greeting 2 135010 1 Affection <color=#C14F38>1</color> 1
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4009 1231002 General Greeting 3 135011 1 Affection <color=#C14F38>1</color> 1
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4010 1231002 General Greeting 4 135012 2 Affection <color=#C14F38>2</color> 1
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4011 1231002 General Greeting 5 135013 2 Affection <color=#C14F38>2</color> 1
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4012 1231002 General Greeting 6 135014 3 Affection <color=#C14F38>3</color> 1
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4013 1231002 General Greeting 7 135015 3 Affection <color=#C14F38>3</color> 1
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4014 1231002 General Greeting 8 135016 4 Affection <color=#C14F38>4</color> 1
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4015 1231002 General Greeting 9 135017 4 Affection <color=#C14F38>4</color> 1
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4016 1231002 General Greeting 10 135018 5 Affection <color=#C14F38>5</color> 1
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4017 1231002 General Greeting 11 135019 5 Affection <color=#C14F38>5</color> 1
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4018 1231002 General Greeting 12 135020 5 Affection <color=#C14F38>5</color> 1
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4019 1231002 General Greeting 13 135021 6 Affection <color=#C14F38>6</color> 1
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4020 1231002 General Greeting 14 135022 6 Affection <color=#C14F38>6</color> 1
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4021 1231002 General Greeting 15 135023 6 Affection <color=#C14F38>6</color> 1
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4022 1231002 Affection Up 1 135024 1 Affection <color=#C14F38>1</color> 1
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4023 1231002 Affection Up 2 135025 1 Affection <color=#C14F38>1</color> 1
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4024 1231002 Affection Up 3 135026 1 Affection <color=#C14F38>1</color> 1
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4025 1231002 Affection Up 4 135027 2 Affection <color=#C14F38>2</color> 1
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4026 1231002 Affection Up 5 135028 2 Affection <color=#C14F38>2</color> 1
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4027 1231002 Affection Up 6 135029 3 Affection <color=#C14F38>3</color> 1
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4028 1231002 Affection Up 7 135030 3 Affection <color=#C14F38>3</color> 1
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4029 1231002 Affection Up 8 135031 4 Affection <color=#C14F38>4</color> 1
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4030 1231002 Affection Up 9 135032 4 Affection <color=#C14F38>4</color> 1
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4031 1231002 Affection Up 10 135033 4 Affection <color=#C14F38>4</color> 1
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4032 1231002 Affection Up 11 135034 5 Affection <color=#C14F38>5</color> 1
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4033 1231002 Affection Up 12 135035 5 Affection <color=#C14F38>5</color> 1
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4034 1231002 Affection Up 13 135094 5 Affection <color=#C14F38>5</color> 1
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4035 1231002 Affection Up 14 135095 6 Affection <color=#C14F38>6</color> 1
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4036 1231002 Affection Up 15 135096 6 Affection <color=#C14F38>6</color> 1
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4037 1231002 Affection Up 16 135097 6 Affection <color=#C14F38>6</color> 1
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4038 1231002 Idle 1 135036 1 Affection <color=#C14F38>1</color> 1
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4039 1231002 Idle 2 135037 2 Affection <color=#C14F38>2</color> 1
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4040 1231002 Idle 3 135038 3 Affection <color=#C14F38>3</color> 1
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4041 1231002 Idle 4 135039 4 Affection <color=#C14F38>4</color> 1
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4042 1231002 Idle 5 135040 5 Affection <color=#C14F38>5</color> 1
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4043 1231002 Extended Connection 1 135041 1 Affection <color=#C14F38>1</color> 1
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4044 1231002 Extended Connection 2 135042 2 Affection <color=#C14F38>2</color> 1
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4045 1231002 Extended Connection 3 135043 3 Affection <color=#C14F38>3</color> 1
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4046 1231002 Extended Connection 4 135044 4 Affection <color=#C14F38>4</color> 1
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4047 1231002 Extended Connection 5 135045 5 Affection <color=#C14F38>5</color> 1
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4048 1231002 Connection Made 1 135046 1 Affection <color=#C14F38>1</color> 1
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4049 1231002 Connection Made 2 135047 2 Affection <color=#C14F38>2</color> 1
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4050 1231002 Connection Made 3 135048 3 Affection <color=#C14F38>3</color> 1
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4051 1231002 Connection Made 4 135049 4 Affection <color=#C14F38>4</color> 1
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4052 1231002 Connection Made 5 135050 5 Affection <color=#C14F38>5</color> 1
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4053 1231002 Connection Made 6 135051 5 Affection <color=#C14F38>5</color> 1
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4054 1231002 Connection Made 7 135052 6 Affection <color=#C14F38>6</color> 1
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4055 1231002 Connection Made 8 135053 6 Affection <color=#C14F38>6</color> 1
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4056 1231002 Extended Offline Time 1 135054 1 Affection <color=#C14F38>1</color> 1
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4057 1231002 Shake 1 135055 1 Affection <color=#C14F38>1</color> 1
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4058 1231002 Shake 2 135056 3 Affection <color=#C14F38>3</color> 1
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4059 1231002 Shake 3 135057 5 Affection <color=#C14F38>5</color> 1
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4060 1231002 Quick Tap 1 135058 1 Affection <color=#C14F38>1</color> 1
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4061 1231002 Quick Tap 2 135059 3 Affection <color=#C14F38>3</color> 1
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4062 1231002 Quick Tap 3 135060 5 Affection <color=#C14F38>5</color> 1
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4063 1231002 Activity at Max 135062 1 Affection <color=#C14F38>1</color> 1
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4064 1231002 Battle Starts 135077 1 Affection <color=#C14F38>1</color> 1
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4065 1231002 Battle 1 135098 1 Affection <color=#C14F38>1</color> 1
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4066 1231002 Battle 2 135099 1 Affection <color=#C14F38>1</color> 1
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4067 1231002 Battle 3 135100 1 Affection <color=#C14F38>1</color> 1
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4068 1231002 Signature 135101 1 Affection <color=#C14F38>1</color> 1
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4069 1231002 Injured 135102 1 Affection <color=#C14F38>1</color> 1
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4070 1231002 Danger 135103 1 Affection <color=#C14F38>1</color> 1
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4071 1231002 Knocked Out 135104 1 Affection <color=#C14F38>1</color> 1
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4072 1231002 Assist 135106 1 Affection <color=#C14F38>1</color> 1
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4073 1231002 QTE 135105 1 Affection <color=#C14F38>1</color> 1
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4074 1231002 Battle Over 135078 1 Affection <color=#C14F38>1</color> 1
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