New tables + Lucia messages

This commit is contained in:
rfi
2023-11-20 22:19:46 +07:00
parent 6976803f97
commit 989e02aeaf
5113 changed files with 344818 additions and 188939 deletions

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Role State Target TransitionDuration
A Stand1 0
A Stand2 0
A Standchange 0
A Run 0
A Walk 0
A Death 0
A Hit1 0
A Hit2 0
A Behitfly 0
A Hover 0
A Hoverhit 0
A Falldown 0
A Hitdown 0
A Lieonfloor 0
A Standup 0
A Straight 0
A Stun 0
A TurnLeft 0
A TurnRight 0
A StraightBefore 0
A StraightAfter 0
A Attack01 0
A Attack02 0
A Attack03 0
A Attack11 0
A Attack12 0
A Attack21 0
A Attack31 0
A Attack32 0
A Attack33 0
A Move1 0
A Move2 0
A Stand1 Stand2 0
A Stand2 StandChange 0
A Stand2 Run 0
A Stand2 Walk 0
A Standchange Stand1 0
A Run Stand2 0
A Walk Stand2 0
A Hit1 Stand2 0
A Hit2 Stand2 0
A Behitfly Hover 0
A Hover HoverHit 0
A Hover Falldown 0
A Hoverhit Hover 0
A Hoverhit HoverHit 0
A Falldown Lieonfloor 0
A Hitdown Lieonfloor 0
A Lieonfloor Standup 0
A Standup Stand2 0
A Straight Stand2 0
A Stun Stand2 0
1 Role State Target TransitionDuration
2 A Stand1 0
3 A Stand2 0
4 A Standchange 0
5 A Run 0
6 A Walk 0
7 A Death 0
8 A Hit1 0
9 A Hit2 0
10 A Behitfly 0
11 A Hover 0
12 A Hoverhit 0
13 A Falldown 0
14 A Hitdown 0
15 A Lieonfloor 0
16 A Standup 0
17 A Straight 0
18 A Stun 0
19 A TurnLeft 0
20 A TurnRight 0
21 A StraightBefore 0
22 A StraightAfter 0
23 A Attack01 0
24 A Attack02 0
25 A Attack03 0
26 A Attack11 0
27 A Attack12 0
28 A Attack21 0
29 A Attack31 0
30 A Attack32 0
31 A Attack33 0
32 A Move1 0
33 A Move2 0
34 A Stand1 Stand2 0
35 A Stand2 StandChange 0
36 A Stand2 Run 0
37 A Stand2 Walk 0
38 A Standchange Stand1 0
39 A Run Stand2 0
40 A Walk Stand2 0
41 A Hit1 Stand2 0
42 A Hit2 Stand2 0
43 A Behitfly Hover 0
44 A Hover HoverHit 0
45 A Hover Falldown 0
46 A Hoverhit Hover 0
47 A Hoverhit HoverHit 0
48 A Falldown Lieonfloor 0
49 A Hitdown Lieonfloor 0
50 A Lieonfloor Standup 0
51 A Standup Stand2 0
52 A Straight Stand2 0
53 A Stun Stand2 0

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Role Layer State Target TransitionDuration
E2BoomerangMd010011 0 Born 0
E2BoomerangMd010011 0 Stand1 0.1
E2BoomerangMd010011 0 Stand2 0.1
E2BoomerangMd010011 0 Stand3 0.1
E2BoomerangMd010011 0 Death 0.1
E2BoomerangMd010011 0 Standchange 0.1
E2BoomerangMd010011 0 Run 0.1
E2BoomerangMd010011 0 Walk 0.1
E2BoomerangMd010011 0 Runb 0.2
E2BoomerangMd010011 0 Runl 0.2
E2BoomerangMd010011 0 Runr 0.2
E2BoomerangMd010011 0 Walkb 0.1
E2BoomerangMd010011 0 Walkl 0.1
E2BoomerangMd010011 0 Walkr 0.1
E2BoomerangMd010011 0 TurnLeft 0.1
E2BoomerangMd010011 0 TurnRight 0.1
E2BoomerangMd010011 0 Move1 0.1
E2BoomerangMd010011 0 Move2 0.1
E2BoomerangMd010011 0 Move3 0.1
E2BoomerangMd010011 0 RunStart 0.1
E2BoomerangMd010011 0 RunStartEnd01 0.1
E2BoomerangMd010011 0 Hit1 0.05
E2BoomerangMd010011 0 Hit2 0.05
E2BoomerangMd010011 0 Hit3 0.05
E2BoomerangMd010011 0 Hit4 0.05
E2BoomerangMd010011 0 Behitfly 0.05
E2BoomerangMd010011 0 Hoverhit 0.05
E2BoomerangMd010011 0 Falldown 0.1
E2BoomerangMd010011 0 Hitdown 0.05
E2BoomerangMd010011 0 Lieonfloor 0.1
E2BoomerangMd010011 0 Standup 0.1
E2BoomerangMd010011 0 Straight 0.1
E2BoomerangMd010011 0 Stun 0.1
E2BoomerangMd010011 0 StraightBefore 0.1
E2BoomerangMd010011 0 StraightAfter 0.1
E2BoomerangMd010011 0 Win 0
E2BoomerangMd010011 0 Win2 0.1
E2BoomerangMd010011 0 Stop 0.1
E2BoomerangMd010011 0 Fail 0.1
E2BoomerangMd010011 0 Save 0.1
E2BoomerangMd010011 0 AttackQte 0
E2BoomerangMd010011 0 Caught 0.1
E2BoomerangMd010011 0 Squatdown 0.1
E2BoomerangMd010011 0 StopR 0.1
E2BoomerangMd010011 0 Attack01 0.1
E2BoomerangMd010011 0 Stand1 Run 0.2
E2BoomerangMd010011 0 Stand1 Walk 0.1
E2BoomerangMd010011 0 Stand2 Standchange 0.1
E2BoomerangMd010011 0 Stand2 Run 0.2
E2BoomerangMd010011 0 Stand2 Walk 0.3
E2BoomerangMd010011 0 Stand2 Walkb 0.3
E2BoomerangMd010011 0 Stand2 Walkl 0.3
E2BoomerangMd010011 0 Stand2 Walkr 0.3
E2BoomerangMd010011 0 Stand2 Stand2 0.1
E2BoomerangMd010011 0 Standchange Stand1 0.1
E2BoomerangMd010011 0 Standchange Run 0.1
E2BoomerangMd010011 0 Standchange Walk 0.1
E2BoomerangMd010011 0 Run Stop 0.2
E2BoomerangMd010011 0 Run Stand2 0.2
E2BoomerangMd010011 0 Run Runb 0.2
E2BoomerangMd010011 0 Run Runl 0.2
E2BoomerangMd010011 0 Run Runr 0.2
E2BoomerangMd010011 0 Walk Stand2 0.1
E2BoomerangMd010011 0 Runb Stand2 0.2
E2BoomerangMd010011 0 Runb Run 0.2
E2BoomerangMd010011 0 Runb Runl 0.2
E2BoomerangMd010011 0 Runb Runr 0.2
E2BoomerangMd010011 0 Runl Stand2 0.2
E2BoomerangMd010011 0 Runl Run 0.2
E2BoomerangMd010011 0 Runl Runb 0.2
E2BoomerangMd010011 0 Runl Runr 0.2
E2BoomerangMd010011 0 Runr Stand2 0.2
E2BoomerangMd010011 0 Runr Run 0.2
E2BoomerangMd010011 0 Runr Runb 0.2
E2BoomerangMd010011 0 Runr Runl 0.2
E2BoomerangMd010011 0 Walkb Stand2 0.1
E2BoomerangMd010011 0 Walkb Walk 0.2
E2BoomerangMd010011 0 Walkb Walkl 0.1
E2BoomerangMd010011 0 Walkb Walkr 0.1
E2BoomerangMd010011 0 Walkl Stand2 0.1
E2BoomerangMd010011 0 Walkl Walk 0.1
E2BoomerangMd010011 0 Walkl Walkb 0.1
E2BoomerangMd010011 0 Walkl Walkr 0.2
E2BoomerangMd010011 0 Walkr Stand2 0.1
E2BoomerangMd010011 0 Walkr Walk 0.1
E2BoomerangMd010011 0 Walkr Walkb 0.1
E2BoomerangMd010011 0 Walkr Walkl 0.2
E2BoomerangMd010011 0 TurnLeft Stand2 0.1
E2BoomerangMd010011 0 TurnRight Stand2 0.1
E2BoomerangMd010011 0 RunStart Run 0.1
E2BoomerangMd010011 0 RunStart RunStartEnd01 0.1
E2BoomerangMd010011 0 Hit1 Stand2 0
E2BoomerangMd010011 0 Hit2 Stand2 0
E2BoomerangMd010011 0 Hit3 Stand2 0
E2BoomerangMd010011 0 Hit4 Stand2 0
E2BoomerangMd010011 0 Behitfly Hoverhit 0.1
E2BoomerangMd010011 0 Behitfly Falldown 0.1
E2BoomerangMd010011 0 Hoverhit Falldown 0.1
E2BoomerangMd010011 0 Falldown Lieonfloor 0.1
E2BoomerangMd010011 0 Hitdown Lieonfloor 0.1
E2BoomerangMd010011 0 Standup Stand2 0.1
E2BoomerangMd010011 0 Straight Stand2 0.1
E2BoomerangMd010011 0 Stun Stand2 0.1
E2BoomerangMd010011 0 Win Win2 0.1
E2BoomerangMd010011 0 Stop Stand2 0.1
E2BoomerangMd010011 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 E2BoomerangMd010011 0 Born 0
3 E2BoomerangMd010011 0 Stand1 0.1
4 E2BoomerangMd010011 0 Stand2 0.1
5 E2BoomerangMd010011 0 Stand3 0.1
6 E2BoomerangMd010011 0 Death 0.1
7 E2BoomerangMd010011 0 Standchange 0.1
8 E2BoomerangMd010011 0 Run 0.1
9 E2BoomerangMd010011 0 Walk 0.1
10 E2BoomerangMd010011 0 Runb 0.2
11 E2BoomerangMd010011 0 Runl 0.2
12 E2BoomerangMd010011 0 Runr 0.2
13 E2BoomerangMd010011 0 Walkb 0.1
14 E2BoomerangMd010011 0 Walkl 0.1
15 E2BoomerangMd010011 0 Walkr 0.1
16 E2BoomerangMd010011 0 TurnLeft 0.1
17 E2BoomerangMd010011 0 TurnRight 0.1
18 E2BoomerangMd010011 0 Move1 0.1
19 E2BoomerangMd010011 0 Move2 0.1
20 E2BoomerangMd010011 0 Move3 0.1
21 E2BoomerangMd010011 0 RunStart 0.1
22 E2BoomerangMd010011 0 RunStartEnd01 0.1
23 E2BoomerangMd010011 0 Hit1 0.05
24 E2BoomerangMd010011 0 Hit2 0.05
25 E2BoomerangMd010011 0 Hit3 0.05
26 E2BoomerangMd010011 0 Hit4 0.05
27 E2BoomerangMd010011 0 Behitfly 0.05
28 E2BoomerangMd010011 0 Hoverhit 0.05
29 E2BoomerangMd010011 0 Falldown 0.1
30 E2BoomerangMd010011 0 Hitdown 0.05
31 E2BoomerangMd010011 0 Lieonfloor 0.1
32 E2BoomerangMd010011 0 Standup 0.1
33 E2BoomerangMd010011 0 Straight 0.1
34 E2BoomerangMd010011 0 Stun 0.1
35 E2BoomerangMd010011 0 StraightBefore 0.1
36 E2BoomerangMd010011 0 StraightAfter 0.1
37 E2BoomerangMd010011 0 Win 0
38 E2BoomerangMd010011 0 Win2 0.1
39 E2BoomerangMd010011 0 Stop 0.1
40 E2BoomerangMd010011 0 Fail 0.1
41 E2BoomerangMd010011 0 Save 0.1
42 E2BoomerangMd010011 0 AttackQte 0
43 E2BoomerangMd010011 0 Caught 0.1
44 E2BoomerangMd010011 0 Squatdown 0.1
45 E2BoomerangMd010011 0 StopR 0.1
46 E2BoomerangMd010011 0 Attack01 0.1
47 E2BoomerangMd010011 0 Stand1 Run 0.2
48 E2BoomerangMd010011 0 Stand1 Walk 0.1
49 E2BoomerangMd010011 0 Stand2 Standchange 0.1
50 E2BoomerangMd010011 0 Stand2 Run 0.2
51 E2BoomerangMd010011 0 Stand2 Walk 0.3
52 E2BoomerangMd010011 0 Stand2 Walkb 0.3
53 E2BoomerangMd010011 0 Stand2 Walkl 0.3
54 E2BoomerangMd010011 0 Stand2 Walkr 0.3
55 E2BoomerangMd010011 0 Stand2 Stand2 0.1
56 E2BoomerangMd010011 0 Standchange Stand1 0.1
57 E2BoomerangMd010011 0 Standchange Run 0.1
58 E2BoomerangMd010011 0 Standchange Walk 0.1
59 E2BoomerangMd010011 0 Run Stop 0.2
60 E2BoomerangMd010011 0 Run Stand2 0.2
61 E2BoomerangMd010011 0 Run Runb 0.2
62 E2BoomerangMd010011 0 Run Runl 0.2
63 E2BoomerangMd010011 0 Run Runr 0.2
64 E2BoomerangMd010011 0 Walk Stand2 0.1
65 E2BoomerangMd010011 0 Runb Stand2 0.2
66 E2BoomerangMd010011 0 Runb Run 0.2
67 E2BoomerangMd010011 0 Runb Runl 0.2
68 E2BoomerangMd010011 0 Runb Runr 0.2
69 E2BoomerangMd010011 0 Runl Stand2 0.2
70 E2BoomerangMd010011 0 Runl Run 0.2
71 E2BoomerangMd010011 0 Runl Runb 0.2
72 E2BoomerangMd010011 0 Runl Runr 0.2
73 E2BoomerangMd010011 0 Runr Stand2 0.2
74 E2BoomerangMd010011 0 Runr Run 0.2
75 E2BoomerangMd010011 0 Runr Runb 0.2
76 E2BoomerangMd010011 0 Runr Runl 0.2
77 E2BoomerangMd010011 0 Walkb Stand2 0.1
78 E2BoomerangMd010011 0 Walkb Walk 0.2
79 E2BoomerangMd010011 0 Walkb Walkl 0.1
80 E2BoomerangMd010011 0 Walkb Walkr 0.1
81 E2BoomerangMd010011 0 Walkl Stand2 0.1
82 E2BoomerangMd010011 0 Walkl Walk 0.1
83 E2BoomerangMd010011 0 Walkl Walkb 0.1
84 E2BoomerangMd010011 0 Walkl Walkr 0.2
85 E2BoomerangMd010011 0 Walkr Stand2 0.1
86 E2BoomerangMd010011 0 Walkr Walk 0.1
87 E2BoomerangMd010011 0 Walkr Walkb 0.1
88 E2BoomerangMd010011 0 Walkr Walkl 0.2
89 E2BoomerangMd010011 0 TurnLeft Stand2 0.1
90 E2BoomerangMd010011 0 TurnRight Stand2 0.1
91 E2BoomerangMd010011 0 RunStart Run 0.1
92 E2BoomerangMd010011 0 RunStart RunStartEnd01 0.1
93 E2BoomerangMd010011 0 Hit1 Stand2 0
94 E2BoomerangMd010011 0 Hit2 Stand2 0
95 E2BoomerangMd010011 0 Hit3 Stand2 0
96 E2BoomerangMd010011 0 Hit4 Stand2 0
97 E2BoomerangMd010011 0 Behitfly Hoverhit 0.1
98 E2BoomerangMd010011 0 Behitfly Falldown 0.1
99 E2BoomerangMd010011 0 Hoverhit Falldown 0.1
100 E2BoomerangMd010011 0 Falldown Lieonfloor 0.1
101 E2BoomerangMd010011 0 Hitdown Lieonfloor 0.1
102 E2BoomerangMd010011 0 Standup Stand2 0.1
103 E2BoomerangMd010011 0 Straight Stand2 0.1
104 E2BoomerangMd010011 0 Stun Stand2 0.1
105 E2BoomerangMd010011 0 Win Win2 0.1
106 E2BoomerangMd010011 0 Stop Stand2 0.1
107 E2BoomerangMd010011 0 Caught Stand2 0.1

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Role Layer State Target TransitionDuration
E2BoomerangMd020011 0 Born 0
E2BoomerangMd020011 0 Stand1 0.1
E2BoomerangMd020011 0 Stand2 0.1
E2BoomerangMd020011 0 Stand3 0.1
E2BoomerangMd020011 0 Death 0.1
E2BoomerangMd020011 0 Standchange 0.1
E2BoomerangMd020011 0 Run 0.1
E2BoomerangMd020011 0 Walk 0.1
E2BoomerangMd020011 0 Runb 0.2
E2BoomerangMd020011 0 Runl 0.2
E2BoomerangMd020011 0 Runr 0.2
E2BoomerangMd020011 0 Walkb 0.1
E2BoomerangMd020011 0 Walkl 0.1
E2BoomerangMd020011 0 Walkr 0.1
E2BoomerangMd020011 0 TurnLeft 0.1
E2BoomerangMd020011 0 TurnRight 0.1
E2BoomerangMd020011 0 Move1 0.1
E2BoomerangMd020011 0 Move2 0.1
E2BoomerangMd020011 0 Move3 0.1
E2BoomerangMd020011 0 RunStart 0.1
E2BoomerangMd020011 0 RunStartEnd01 0.1
E2BoomerangMd020011 0 Hit1 0.05
E2BoomerangMd020011 0 Hit2 0.05
E2BoomerangMd020011 0 Hit3 0.05
E2BoomerangMd020011 0 Hit4 0.05
E2BoomerangMd020011 0 Behitfly 0.05
E2BoomerangMd020011 0 Hoverhit 0.05
E2BoomerangMd020011 0 Falldown 0.1
E2BoomerangMd020011 0 Hitdown 0.05
E2BoomerangMd020011 0 Lieonfloor 0.1
E2BoomerangMd020011 0 Standup 0.1
E2BoomerangMd020011 0 Straight 0.1
E2BoomerangMd020011 0 Stun 0.1
E2BoomerangMd020011 0 StraightBefore 0.1
E2BoomerangMd020011 0 StraightAfter 0.1
E2BoomerangMd020011 0 Win 0
E2BoomerangMd020011 0 Win2 0.1
E2BoomerangMd020011 0 Stop 0.1
E2BoomerangMd020011 0 Fail 0.1
E2BoomerangMd020011 0 Save 0.1
E2BoomerangMd020011 0 AttackQte 0
E2BoomerangMd020011 0 Caught 0.1
E2BoomerangMd020011 0 Squatdown 0.1
E2BoomerangMd020011 0 StopR 0.1
E2BoomerangMd020011 0 Attack01 0.1
E2BoomerangMd020011 0 Stand1 Run 0.2
E2BoomerangMd020011 0 Stand1 Walk 0.1
E2BoomerangMd020011 0 Stand2 Standchange 0.1
E2BoomerangMd020011 0 Stand2 Run 0.2
E2BoomerangMd020011 0 Stand2 Walk 0.3
E2BoomerangMd020011 0 Stand2 Walkb 0.3
E2BoomerangMd020011 0 Stand2 Walkl 0.3
E2BoomerangMd020011 0 Stand2 Walkr 0.3
E2BoomerangMd020011 0 Stand2 Stand2 0.1
E2BoomerangMd020011 0 Standchange Stand1 0.1
E2BoomerangMd020011 0 Standchange Run 0.1
E2BoomerangMd020011 0 Standchange Walk 0.1
E2BoomerangMd020011 0 Run Stop 0.2
E2BoomerangMd020011 0 Run Stand2 0.2
E2BoomerangMd020011 0 Run Runb 0.2
E2BoomerangMd020011 0 Run Runl 0.2
E2BoomerangMd020011 0 Run Runr 0.2
E2BoomerangMd020011 0 Walk Stand2 0.1
E2BoomerangMd020011 0 Runb Stand2 0.2
E2BoomerangMd020011 0 Runb Run 0.2
E2BoomerangMd020011 0 Runb Runl 0.2
E2BoomerangMd020011 0 Runb Runr 0.2
E2BoomerangMd020011 0 Runl Stand2 0.2
E2BoomerangMd020011 0 Runl Run 0.2
E2BoomerangMd020011 0 Runl Runb 0.2
E2BoomerangMd020011 0 Runl Runr 0.2
E2BoomerangMd020011 0 Runr Stand2 0.2
E2BoomerangMd020011 0 Runr Run 0.2
E2BoomerangMd020011 0 Runr Runb 0.2
E2BoomerangMd020011 0 Runr Runl 0.2
E2BoomerangMd020011 0 Walkb Stand2 0.1
E2BoomerangMd020011 0 Walkb Walk 0.2
E2BoomerangMd020011 0 Walkb Walkl 0.1
E2BoomerangMd020011 0 Walkb Walkr 0.1
E2BoomerangMd020011 0 Walkl Stand2 0.1
E2BoomerangMd020011 0 Walkl Walk 0.1
E2BoomerangMd020011 0 Walkl Walkb 0.1
E2BoomerangMd020011 0 Walkl Walkr 0.2
E2BoomerangMd020011 0 Walkr Stand2 0.1
E2BoomerangMd020011 0 Walkr Walk 0.1
E2BoomerangMd020011 0 Walkr Walkb 0.1
E2BoomerangMd020011 0 Walkr Walkl 0.2
E2BoomerangMd020011 0 TurnLeft Stand2 0.1
E2BoomerangMd020011 0 TurnRight Stand2 0.1
E2BoomerangMd020011 0 RunStart Run 0.1
E2BoomerangMd020011 0 RunStart RunStartEnd01 0.1
E2BoomerangMd020011 0 Hit1 Stand2 0
E2BoomerangMd020011 0 Hit2 Stand2 0
E2BoomerangMd020011 0 Hit3 Stand2 0
E2BoomerangMd020011 0 Hit4 Stand2 0
E2BoomerangMd020011 0 Behitfly Hoverhit 0.1
E2BoomerangMd020011 0 Behitfly Falldown 0.1
E2BoomerangMd020011 0 Hoverhit Falldown 0.1
E2BoomerangMd020011 0 Falldown Lieonfloor 0.1
E2BoomerangMd020011 0 Hitdown Lieonfloor 0.1
E2BoomerangMd020011 0 Standup Stand2 0.1
E2BoomerangMd020011 0 Straight Stand2 0.1
E2BoomerangMd020011 0 Stun Stand2 0.1
E2BoomerangMd020011 0 Win Win2 0.1
E2BoomerangMd020011 0 Stop Stand2 0.1
E2BoomerangMd020011 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 E2BoomerangMd020011 0 Born 0
3 E2BoomerangMd020011 0 Stand1 0.1
4 E2BoomerangMd020011 0 Stand2 0.1
5 E2BoomerangMd020011 0 Stand3 0.1
6 E2BoomerangMd020011 0 Death 0.1
7 E2BoomerangMd020011 0 Standchange 0.1
8 E2BoomerangMd020011 0 Run 0.1
9 E2BoomerangMd020011 0 Walk 0.1
10 E2BoomerangMd020011 0 Runb 0.2
11 E2BoomerangMd020011 0 Runl 0.2
12 E2BoomerangMd020011 0 Runr 0.2
13 E2BoomerangMd020011 0 Walkb 0.1
14 E2BoomerangMd020011 0 Walkl 0.1
15 E2BoomerangMd020011 0 Walkr 0.1
16 E2BoomerangMd020011 0 TurnLeft 0.1
17 E2BoomerangMd020011 0 TurnRight 0.1
18 E2BoomerangMd020011 0 Move1 0.1
19 E2BoomerangMd020011 0 Move2 0.1
20 E2BoomerangMd020011 0 Move3 0.1
21 E2BoomerangMd020011 0 RunStart 0.1
22 E2BoomerangMd020011 0 RunStartEnd01 0.1
23 E2BoomerangMd020011 0 Hit1 0.05
24 E2BoomerangMd020011 0 Hit2 0.05
25 E2BoomerangMd020011 0 Hit3 0.05
26 E2BoomerangMd020011 0 Hit4 0.05
27 E2BoomerangMd020011 0 Behitfly 0.05
28 E2BoomerangMd020011 0 Hoverhit 0.05
29 E2BoomerangMd020011 0 Falldown 0.1
30 E2BoomerangMd020011 0 Hitdown 0.05
31 E2BoomerangMd020011 0 Lieonfloor 0.1
32 E2BoomerangMd020011 0 Standup 0.1
33 E2BoomerangMd020011 0 Straight 0.1
34 E2BoomerangMd020011 0 Stun 0.1
35 E2BoomerangMd020011 0 StraightBefore 0.1
36 E2BoomerangMd020011 0 StraightAfter 0.1
37 E2BoomerangMd020011 0 Win 0
38 E2BoomerangMd020011 0 Win2 0.1
39 E2BoomerangMd020011 0 Stop 0.1
40 E2BoomerangMd020011 0 Fail 0.1
41 E2BoomerangMd020011 0 Save 0.1
42 E2BoomerangMd020011 0 AttackQte 0
43 E2BoomerangMd020011 0 Caught 0.1
44 E2BoomerangMd020011 0 Squatdown 0.1
45 E2BoomerangMd020011 0 StopR 0.1
46 E2BoomerangMd020011 0 Attack01 0.1
47 E2BoomerangMd020011 0 Stand1 Run 0.2
48 E2BoomerangMd020011 0 Stand1 Walk 0.1
49 E2BoomerangMd020011 0 Stand2 Standchange 0.1
50 E2BoomerangMd020011 0 Stand2 Run 0.2
51 E2BoomerangMd020011 0 Stand2 Walk 0.3
52 E2BoomerangMd020011 0 Stand2 Walkb 0.3
53 E2BoomerangMd020011 0 Stand2 Walkl 0.3
54 E2BoomerangMd020011 0 Stand2 Walkr 0.3
55 E2BoomerangMd020011 0 Stand2 Stand2 0.1
56 E2BoomerangMd020011 0 Standchange Stand1 0.1
57 E2BoomerangMd020011 0 Standchange Run 0.1
58 E2BoomerangMd020011 0 Standchange Walk 0.1
59 E2BoomerangMd020011 0 Run Stop 0.2
60 E2BoomerangMd020011 0 Run Stand2 0.2
61 E2BoomerangMd020011 0 Run Runb 0.2
62 E2BoomerangMd020011 0 Run Runl 0.2
63 E2BoomerangMd020011 0 Run Runr 0.2
64 E2BoomerangMd020011 0 Walk Stand2 0.1
65 E2BoomerangMd020011 0 Runb Stand2 0.2
66 E2BoomerangMd020011 0 Runb Run 0.2
67 E2BoomerangMd020011 0 Runb Runl 0.2
68 E2BoomerangMd020011 0 Runb Runr 0.2
69 E2BoomerangMd020011 0 Runl Stand2 0.2
70 E2BoomerangMd020011 0 Runl Run 0.2
71 E2BoomerangMd020011 0 Runl Runb 0.2
72 E2BoomerangMd020011 0 Runl Runr 0.2
73 E2BoomerangMd020011 0 Runr Stand2 0.2
74 E2BoomerangMd020011 0 Runr Run 0.2
75 E2BoomerangMd020011 0 Runr Runb 0.2
76 E2BoomerangMd020011 0 Runr Runl 0.2
77 E2BoomerangMd020011 0 Walkb Stand2 0.1
78 E2BoomerangMd020011 0 Walkb Walk 0.2
79 E2BoomerangMd020011 0 Walkb Walkl 0.1
80 E2BoomerangMd020011 0 Walkb Walkr 0.1
81 E2BoomerangMd020011 0 Walkl Stand2 0.1
82 E2BoomerangMd020011 0 Walkl Walk 0.1
83 E2BoomerangMd020011 0 Walkl Walkb 0.1
84 E2BoomerangMd020011 0 Walkl Walkr 0.2
85 E2BoomerangMd020011 0 Walkr Stand2 0.1
86 E2BoomerangMd020011 0 Walkr Walk 0.1
87 E2BoomerangMd020011 0 Walkr Walkb 0.1
88 E2BoomerangMd020011 0 Walkr Walkl 0.2
89 E2BoomerangMd020011 0 TurnLeft Stand2 0.1
90 E2BoomerangMd020011 0 TurnRight Stand2 0.1
91 E2BoomerangMd020011 0 RunStart Run 0.1
92 E2BoomerangMd020011 0 RunStart RunStartEnd01 0.1
93 E2BoomerangMd020011 0 Hit1 Stand2 0
94 E2BoomerangMd020011 0 Hit2 Stand2 0
95 E2BoomerangMd020011 0 Hit3 Stand2 0
96 E2BoomerangMd020011 0 Hit4 Stand2 0
97 E2BoomerangMd020011 0 Behitfly Hoverhit 0.1
98 E2BoomerangMd020011 0 Behitfly Falldown 0.1
99 E2BoomerangMd020011 0 Hoverhit Falldown 0.1
100 E2BoomerangMd020011 0 Falldown Lieonfloor 0.1
101 E2BoomerangMd020011 0 Hitdown Lieonfloor 0.1
102 E2BoomerangMd020011 0 Standup Stand2 0.1
103 E2BoomerangMd020011 0 Straight Stand2 0.1
104 E2BoomerangMd020011 0 Stun Stand2 0.1
105 E2BoomerangMd020011 0 Win Win2 0.1
106 E2BoomerangMd020011 0 Stop Stand2 0.1
107 E2BoomerangMd020011 0 Caught Stand2 0.1

View File

@@ -0,0 +1,107 @@
Role Layer State Target TransitionDuration
E3BoomerangMd020011 0 Born 0
E3BoomerangMd020011 0 Stand1 0.1
E3BoomerangMd020011 0 Stand2 0.1
E3BoomerangMd020011 0 Stand3 0.1
E3BoomerangMd020011 0 Death 0.1
E3BoomerangMd020011 0 Standchange 0.1
E3BoomerangMd020011 0 Run 0.1
E3BoomerangMd020011 0 Walk 0.1
E3BoomerangMd020011 0 Runb 0.2
E3BoomerangMd020011 0 Runl 0.2
E3BoomerangMd020011 0 Runr 0.2
E3BoomerangMd020011 0 Walkb 0.1
E3BoomerangMd020011 0 Walkl 0.1
E3BoomerangMd020011 0 Walkr 0.1
E3BoomerangMd020011 0 TurnLeft 0.1
E3BoomerangMd020011 0 TurnRight 0.1
E3BoomerangMd020011 0 Move1 0.1
E3BoomerangMd020011 0 Move2 0.1
E3BoomerangMd020011 0 Move3 0.1
E3BoomerangMd020011 0 RunStart 0.1
E3BoomerangMd020011 0 RunStartEnd01 0.1
E3BoomerangMd020011 0 Hit1 0.05
E3BoomerangMd020011 0 Hit2 0.05
E3BoomerangMd020011 0 Hit3 0.05
E3BoomerangMd020011 0 Hit4 0.05
E3BoomerangMd020011 0 Behitfly 0.05
E3BoomerangMd020011 0 Hoverhit 0.05
E3BoomerangMd020011 0 Falldown 0.1
E3BoomerangMd020011 0 Hitdown 0.05
E3BoomerangMd020011 0 Lieonfloor 0.1
E3BoomerangMd020011 0 Standup 0.1
E3BoomerangMd020011 0 Straight 0.1
E3BoomerangMd020011 0 Stun 0.1
E3BoomerangMd020011 0 StraightBefore 0.1
E3BoomerangMd020011 0 StraightAfter 0.1
E3BoomerangMd020011 0 Win 0
E3BoomerangMd020011 0 Win2 0.1
E3BoomerangMd020011 0 Stop 0.1
E3BoomerangMd020011 0 Fail 0.1
E3BoomerangMd020011 0 Save 0.1
E3BoomerangMd020011 0 AttackQte 0
E3BoomerangMd020011 0 Caught 0.1
E3BoomerangMd020011 0 Squatdown 0.1
E3BoomerangMd020011 0 StopR 0.1
E3BoomerangMd020011 0 Attack01 0.1
E3BoomerangMd020011 0 Stand1 Run 0.2
E3BoomerangMd020011 0 Stand1 Walk 0.1
E3BoomerangMd020011 0 Stand2 Standchange 0.1
E3BoomerangMd020011 0 Stand2 Run 0.2
E3BoomerangMd020011 0 Stand2 Walk 0.3
E3BoomerangMd020011 0 Stand2 Walkb 0.3
E3BoomerangMd020011 0 Stand2 Walkl 0.3
E3BoomerangMd020011 0 Stand2 Walkr 0.3
E3BoomerangMd020011 0 Stand2 Stand2 0.1
E3BoomerangMd020011 0 Standchange Stand1 0.1
E3BoomerangMd020011 0 Standchange Run 0.1
E3BoomerangMd020011 0 Standchange Walk 0.1
E3BoomerangMd020011 0 Run Stop 0.2
E3BoomerangMd020011 0 Run Stand2 0.2
E3BoomerangMd020011 0 Run Runb 0.2
E3BoomerangMd020011 0 Run Runl 0.2
E3BoomerangMd020011 0 Run Runr 0.2
E3BoomerangMd020011 0 Walk Stand2 0.1
E3BoomerangMd020011 0 Runb Stand2 0.2
E3BoomerangMd020011 0 Runb Run 0.2
E3BoomerangMd020011 0 Runb Runl 0.2
E3BoomerangMd020011 0 Runb Runr 0.2
E3BoomerangMd020011 0 Runl Stand2 0.2
E3BoomerangMd020011 0 Runl Run 0.2
E3BoomerangMd020011 0 Runl Runb 0.2
E3BoomerangMd020011 0 Runl Runr 0.2
E3BoomerangMd020011 0 Runr Stand2 0.2
E3BoomerangMd020011 0 Runr Run 0.2
E3BoomerangMd020011 0 Runr Runb 0.2
E3BoomerangMd020011 0 Runr Runl 0.2
E3BoomerangMd020011 0 Walkb Stand2 0.1
E3BoomerangMd020011 0 Walkb Walk 0.2
E3BoomerangMd020011 0 Walkb Walkl 0.1
E3BoomerangMd020011 0 Walkb Walkr 0.1
E3BoomerangMd020011 0 Walkl Stand2 0.1
E3BoomerangMd020011 0 Walkl Walk 0.1
E3BoomerangMd020011 0 Walkl Walkb 0.1
E3BoomerangMd020011 0 Walkl Walkr 0.2
E3BoomerangMd020011 0 Walkr Stand2 0.1
E3BoomerangMd020011 0 Walkr Walk 0.1
E3BoomerangMd020011 0 Walkr Walkb 0.1
E3BoomerangMd020011 0 Walkr Walkl 0.2
E3BoomerangMd020011 0 TurnLeft Stand2 0.1
E3BoomerangMd020011 0 TurnRight Stand2 0.1
E3BoomerangMd020011 0 RunStart Run 0.1
E3BoomerangMd020011 0 RunStart RunStartEnd01 0.1
E3BoomerangMd020011 0 Hit1 Stand2 0
E3BoomerangMd020011 0 Hit2 Stand2 0
E3BoomerangMd020011 0 Hit3 Stand2 0
E3BoomerangMd020011 0 Hit4 Stand2 0
E3BoomerangMd020011 0 Behitfly Hoverhit 0.1
E3BoomerangMd020011 0 Behitfly Falldown 0.1
E3BoomerangMd020011 0 Hoverhit Falldown 0.1
E3BoomerangMd020011 0 Falldown Lieonfloor 0.1
E3BoomerangMd020011 0 Hitdown Lieonfloor 0.1
E3BoomerangMd020011 0 Standup Stand2 0.1
E3BoomerangMd020011 0 Straight Stand2 0.1
E3BoomerangMd020011 0 Stun Stand2 0.1
E3BoomerangMd020011 0 Win Win2 0.1
E3BoomerangMd020011 0 Stop Stand2 0.1
E3BoomerangMd020011 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 E3BoomerangMd020011 0 Born 0
3 E3BoomerangMd020011 0 Stand1 0.1
4 E3BoomerangMd020011 0 Stand2 0.1
5 E3BoomerangMd020011 0 Stand3 0.1
6 E3BoomerangMd020011 0 Death 0.1
7 E3BoomerangMd020011 0 Standchange 0.1
8 E3BoomerangMd020011 0 Run 0.1
9 E3BoomerangMd020011 0 Walk 0.1
10 E3BoomerangMd020011 0 Runb 0.2
11 E3BoomerangMd020011 0 Runl 0.2
12 E3BoomerangMd020011 0 Runr 0.2
13 E3BoomerangMd020011 0 Walkb 0.1
14 E3BoomerangMd020011 0 Walkl 0.1
15 E3BoomerangMd020011 0 Walkr 0.1
16 E3BoomerangMd020011 0 TurnLeft 0.1
17 E3BoomerangMd020011 0 TurnRight 0.1
18 E3BoomerangMd020011 0 Move1 0.1
19 E3BoomerangMd020011 0 Move2 0.1
20 E3BoomerangMd020011 0 Move3 0.1
21 E3BoomerangMd020011 0 RunStart 0.1
22 E3BoomerangMd020011 0 RunStartEnd01 0.1
23 E3BoomerangMd020011 0 Hit1 0.05
24 E3BoomerangMd020011 0 Hit2 0.05
25 E3BoomerangMd020011 0 Hit3 0.05
26 E3BoomerangMd020011 0 Hit4 0.05
27 E3BoomerangMd020011 0 Behitfly 0.05
28 E3BoomerangMd020011 0 Hoverhit 0.05
29 E3BoomerangMd020011 0 Falldown 0.1
30 E3BoomerangMd020011 0 Hitdown 0.05
31 E3BoomerangMd020011 0 Lieonfloor 0.1
32 E3BoomerangMd020011 0 Standup 0.1
33 E3BoomerangMd020011 0 Straight 0.1
34 E3BoomerangMd020011 0 Stun 0.1
35 E3BoomerangMd020011 0 StraightBefore 0.1
36 E3BoomerangMd020011 0 StraightAfter 0.1
37 E3BoomerangMd020011 0 Win 0
38 E3BoomerangMd020011 0 Win2 0.1
39 E3BoomerangMd020011 0 Stop 0.1
40 E3BoomerangMd020011 0 Fail 0.1
41 E3BoomerangMd020011 0 Save 0.1
42 E3BoomerangMd020011 0 AttackQte 0
43 E3BoomerangMd020011 0 Caught 0.1
44 E3BoomerangMd020011 0 Squatdown 0.1
45 E3BoomerangMd020011 0 StopR 0.1
46 E3BoomerangMd020011 0 Attack01 0.1
47 E3BoomerangMd020011 0 Stand1 Run 0.2
48 E3BoomerangMd020011 0 Stand1 Walk 0.1
49 E3BoomerangMd020011 0 Stand2 Standchange 0.1
50 E3BoomerangMd020011 0 Stand2 Run 0.2
51 E3BoomerangMd020011 0 Stand2 Walk 0.3
52 E3BoomerangMd020011 0 Stand2 Walkb 0.3
53 E3BoomerangMd020011 0 Stand2 Walkl 0.3
54 E3BoomerangMd020011 0 Stand2 Walkr 0.3
55 E3BoomerangMd020011 0 Stand2 Stand2 0.1
56 E3BoomerangMd020011 0 Standchange Stand1 0.1
57 E3BoomerangMd020011 0 Standchange Run 0.1
58 E3BoomerangMd020011 0 Standchange Walk 0.1
59 E3BoomerangMd020011 0 Run Stop 0.2
60 E3BoomerangMd020011 0 Run Stand2 0.2
61 E3BoomerangMd020011 0 Run Runb 0.2
62 E3BoomerangMd020011 0 Run Runl 0.2
63 E3BoomerangMd020011 0 Run Runr 0.2
64 E3BoomerangMd020011 0 Walk Stand2 0.1
65 E3BoomerangMd020011 0 Runb Stand2 0.2
66 E3BoomerangMd020011 0 Runb Run 0.2
67 E3BoomerangMd020011 0 Runb Runl 0.2
68 E3BoomerangMd020011 0 Runb Runr 0.2
69 E3BoomerangMd020011 0 Runl Stand2 0.2
70 E3BoomerangMd020011 0 Runl Run 0.2
71 E3BoomerangMd020011 0 Runl Runb 0.2
72 E3BoomerangMd020011 0 Runl Runr 0.2
73 E3BoomerangMd020011 0 Runr Stand2 0.2
74 E3BoomerangMd020011 0 Runr Run 0.2
75 E3BoomerangMd020011 0 Runr Runb 0.2
76 E3BoomerangMd020011 0 Runr Runl 0.2
77 E3BoomerangMd020011 0 Walkb Stand2 0.1
78 E3BoomerangMd020011 0 Walkb Walk 0.2
79 E3BoomerangMd020011 0 Walkb Walkl 0.1
80 E3BoomerangMd020011 0 Walkb Walkr 0.1
81 E3BoomerangMd020011 0 Walkl Stand2 0.1
82 E3BoomerangMd020011 0 Walkl Walk 0.1
83 E3BoomerangMd020011 0 Walkl Walkb 0.1
84 E3BoomerangMd020011 0 Walkl Walkr 0.2
85 E3BoomerangMd020011 0 Walkr Stand2 0.1
86 E3BoomerangMd020011 0 Walkr Walk 0.1
87 E3BoomerangMd020011 0 Walkr Walkb 0.1
88 E3BoomerangMd020011 0 Walkr Walkl 0.2
89 E3BoomerangMd020011 0 TurnLeft Stand2 0.1
90 E3BoomerangMd020011 0 TurnRight Stand2 0.1
91 E3BoomerangMd020011 0 RunStart Run 0.1
92 E3BoomerangMd020011 0 RunStart RunStartEnd01 0.1
93 E3BoomerangMd020011 0 Hit1 Stand2 0
94 E3BoomerangMd020011 0 Hit2 Stand2 0
95 E3BoomerangMd020011 0 Hit3 Stand2 0
96 E3BoomerangMd020011 0 Hit4 Stand2 0
97 E3BoomerangMd020011 0 Behitfly Hoverhit 0.1
98 E3BoomerangMd020011 0 Behitfly Falldown 0.1
99 E3BoomerangMd020011 0 Hoverhit Falldown 0.1
100 E3BoomerangMd020011 0 Falldown Lieonfloor 0.1
101 E3BoomerangMd020011 0 Hitdown Lieonfloor 0.1
102 E3BoomerangMd020011 0 Standup Stand2 0.1
103 E3BoomerangMd020011 0 Straight Stand2 0.1
104 E3BoomerangMd020011 0 Stun Stand2 0.1
105 E3BoomerangMd020011 0 Win Win2 0.1
106 E3BoomerangMd020011 0 Stop Stand2 0.1
107 E3BoomerangMd020011 0 Caught Stand2 0.1

View File

@@ -0,0 +1,107 @@
Role Layer State Target TransitionDuration
E3BoomerangMd030011 0 Born 0
E3BoomerangMd030011 0 Stand1 0.1
E3BoomerangMd030011 0 Stand2 0.1
E3BoomerangMd030011 0 Stand3 0.1
E3BoomerangMd030011 0 Death 0.1
E3BoomerangMd030011 0 Standchange 0.1
E3BoomerangMd030011 0 Run 0.1
E3BoomerangMd030011 0 Walk 0.1
E3BoomerangMd030011 0 Runb 0.2
E3BoomerangMd030011 0 Runl 0.2
E3BoomerangMd030011 0 Runr 0.2
E3BoomerangMd030011 0 Walkb 0.1
E3BoomerangMd030011 0 Walkl 0.1
E3BoomerangMd030011 0 Walkr 0.1
E3BoomerangMd030011 0 TurnLeft 0.1
E3BoomerangMd030011 0 TurnRight 0.1
E3BoomerangMd030011 0 Move1 0.1
E3BoomerangMd030011 0 Move2 0.1
E3BoomerangMd030011 0 Move3 0.1
E3BoomerangMd030011 0 RunStart 0.1
E3BoomerangMd030011 0 RunStartEnd01 0.1
E3BoomerangMd030011 0 Hit1 0.05
E3BoomerangMd030011 0 Hit2 0.05
E3BoomerangMd030011 0 Hit3 0.05
E3BoomerangMd030011 0 Hit4 0.05
E3BoomerangMd030011 0 Behitfly 0.05
E3BoomerangMd030011 0 Hoverhit 0.05
E3BoomerangMd030011 0 Falldown 0.1
E3BoomerangMd030011 0 Hitdown 0.05
E3BoomerangMd030011 0 Lieonfloor 0.1
E3BoomerangMd030011 0 Standup 0.1
E3BoomerangMd030011 0 Straight 0.1
E3BoomerangMd030011 0 Stun 0.1
E3BoomerangMd030011 0 StraightBefore 0.1
E3BoomerangMd030011 0 StraightAfter 0.1
E3BoomerangMd030011 0 Win 0
E3BoomerangMd030011 0 Win2 0.1
E3BoomerangMd030011 0 Stop 0.1
E3BoomerangMd030011 0 Fail 0.1
E3BoomerangMd030011 0 Save 0.1
E3BoomerangMd030011 0 AttackQte 0
E3BoomerangMd030011 0 Caught 0.1
E3BoomerangMd030011 0 Squatdown 0.1
E3BoomerangMd030011 0 StopR 0.1
E3BoomerangMd030011 0 Attack01 0.1
E3BoomerangMd030011 0 Stand1 Run 0.2
E3BoomerangMd030011 0 Stand1 Walk 0.1
E3BoomerangMd030011 0 Stand2 Standchange 0.1
E3BoomerangMd030011 0 Stand2 Run 0.2
E3BoomerangMd030011 0 Stand2 Walk 0.3
E3BoomerangMd030011 0 Stand2 Walkb 0.3
E3BoomerangMd030011 0 Stand2 Walkl 0.3
E3BoomerangMd030011 0 Stand2 Walkr 0.3
E3BoomerangMd030011 0 Stand2 Stand2 0.1
E3BoomerangMd030011 0 Standchange Stand1 0.1
E3BoomerangMd030011 0 Standchange Run 0.1
E3BoomerangMd030011 0 Standchange Walk 0.1
E3BoomerangMd030011 0 Run Stop 0.2
E3BoomerangMd030011 0 Run Stand2 0.2
E3BoomerangMd030011 0 Run Runb 0.2
E3BoomerangMd030011 0 Run Runl 0.2
E3BoomerangMd030011 0 Run Runr 0.2
E3BoomerangMd030011 0 Walk Stand2 0.1
E3BoomerangMd030011 0 Runb Stand2 0.2
E3BoomerangMd030011 0 Runb Run 0.2
E3BoomerangMd030011 0 Runb Runl 0.2
E3BoomerangMd030011 0 Runb Runr 0.2
E3BoomerangMd030011 0 Runl Stand2 0.2
E3BoomerangMd030011 0 Runl Run 0.2
E3BoomerangMd030011 0 Runl Runb 0.2
E3BoomerangMd030011 0 Runl Runr 0.2
E3BoomerangMd030011 0 Runr Stand2 0.2
E3BoomerangMd030011 0 Runr Run 0.2
E3BoomerangMd030011 0 Runr Runb 0.2
E3BoomerangMd030011 0 Runr Runl 0.2
E3BoomerangMd030011 0 Walkb Stand2 0.1
E3BoomerangMd030011 0 Walkb Walk 0.2
E3BoomerangMd030011 0 Walkb Walkl 0.1
E3BoomerangMd030011 0 Walkb Walkr 0.1
E3BoomerangMd030011 0 Walkl Stand2 0.1
E3BoomerangMd030011 0 Walkl Walk 0.1
E3BoomerangMd030011 0 Walkl Walkb 0.1
E3BoomerangMd030011 0 Walkl Walkr 0.2
E3BoomerangMd030011 0 Walkr Stand2 0.1
E3BoomerangMd030011 0 Walkr Walk 0.1
E3BoomerangMd030011 0 Walkr Walkb 0.1
E3BoomerangMd030011 0 Walkr Walkl 0.2
E3BoomerangMd030011 0 TurnLeft Stand2 0.1
E3BoomerangMd030011 0 TurnRight Stand2 0.1
E3BoomerangMd030011 0 RunStart Run 0.1
E3BoomerangMd030011 0 RunStart RunStartEnd01 0.1
E3BoomerangMd030011 0 Hit1 Stand2 0
E3BoomerangMd030011 0 Hit2 Stand2 0
E3BoomerangMd030011 0 Hit3 Stand2 0
E3BoomerangMd030011 0 Hit4 Stand2 0
E3BoomerangMd030011 0 Behitfly Hoverhit 0.1
E3BoomerangMd030011 0 Behitfly Falldown 0.1
E3BoomerangMd030011 0 Hoverhit Falldown 0.1
E3BoomerangMd030011 0 Falldown Lieonfloor 0.1
E3BoomerangMd030011 0 Hitdown Lieonfloor 0.1
E3BoomerangMd030011 0 Standup Stand2 0.1
E3BoomerangMd030011 0 Straight Stand2 0.1
E3BoomerangMd030011 0 Stun Stand2 0.1
E3BoomerangMd030011 0 Win Win2 0.1
E3BoomerangMd030011 0 Stop Stand2 0.1
E3BoomerangMd030011 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 E3BoomerangMd030011 0 Born 0
3 E3BoomerangMd030011 0 Stand1 0.1
4 E3BoomerangMd030011 0 Stand2 0.1
5 E3BoomerangMd030011 0 Stand3 0.1
6 E3BoomerangMd030011 0 Death 0.1
7 E3BoomerangMd030011 0 Standchange 0.1
8 E3BoomerangMd030011 0 Run 0.1
9 E3BoomerangMd030011 0 Walk 0.1
10 E3BoomerangMd030011 0 Runb 0.2
11 E3BoomerangMd030011 0 Runl 0.2
12 E3BoomerangMd030011 0 Runr 0.2
13 E3BoomerangMd030011 0 Walkb 0.1
14 E3BoomerangMd030011 0 Walkl 0.1
15 E3BoomerangMd030011 0 Walkr 0.1
16 E3BoomerangMd030011 0 TurnLeft 0.1
17 E3BoomerangMd030011 0 TurnRight 0.1
18 E3BoomerangMd030011 0 Move1 0.1
19 E3BoomerangMd030011 0 Move2 0.1
20 E3BoomerangMd030011 0 Move3 0.1
21 E3BoomerangMd030011 0 RunStart 0.1
22 E3BoomerangMd030011 0 RunStartEnd01 0.1
23 E3BoomerangMd030011 0 Hit1 0.05
24 E3BoomerangMd030011 0 Hit2 0.05
25 E3BoomerangMd030011 0 Hit3 0.05
26 E3BoomerangMd030011 0 Hit4 0.05
27 E3BoomerangMd030011 0 Behitfly 0.05
28 E3BoomerangMd030011 0 Hoverhit 0.05
29 E3BoomerangMd030011 0 Falldown 0.1
30 E3BoomerangMd030011 0 Hitdown 0.05
31 E3BoomerangMd030011 0 Lieonfloor 0.1
32 E3BoomerangMd030011 0 Standup 0.1
33 E3BoomerangMd030011 0 Straight 0.1
34 E3BoomerangMd030011 0 Stun 0.1
35 E3BoomerangMd030011 0 StraightBefore 0.1
36 E3BoomerangMd030011 0 StraightAfter 0.1
37 E3BoomerangMd030011 0 Win 0
38 E3BoomerangMd030011 0 Win2 0.1
39 E3BoomerangMd030011 0 Stop 0.1
40 E3BoomerangMd030011 0 Fail 0.1
41 E3BoomerangMd030011 0 Save 0.1
42 E3BoomerangMd030011 0 AttackQte 0
43 E3BoomerangMd030011 0 Caught 0.1
44 E3BoomerangMd030011 0 Squatdown 0.1
45 E3BoomerangMd030011 0 StopR 0.1
46 E3BoomerangMd030011 0 Attack01 0.1
47 E3BoomerangMd030011 0 Stand1 Run 0.2
48 E3BoomerangMd030011 0 Stand1 Walk 0.1
49 E3BoomerangMd030011 0 Stand2 Standchange 0.1
50 E3BoomerangMd030011 0 Stand2 Run 0.2
51 E3BoomerangMd030011 0 Stand2 Walk 0.3
52 E3BoomerangMd030011 0 Stand2 Walkb 0.3
53 E3BoomerangMd030011 0 Stand2 Walkl 0.3
54 E3BoomerangMd030011 0 Stand2 Walkr 0.3
55 E3BoomerangMd030011 0 Stand2 Stand2 0.1
56 E3BoomerangMd030011 0 Standchange Stand1 0.1
57 E3BoomerangMd030011 0 Standchange Run 0.1
58 E3BoomerangMd030011 0 Standchange Walk 0.1
59 E3BoomerangMd030011 0 Run Stop 0.2
60 E3BoomerangMd030011 0 Run Stand2 0.2
61 E3BoomerangMd030011 0 Run Runb 0.2
62 E3BoomerangMd030011 0 Run Runl 0.2
63 E3BoomerangMd030011 0 Run Runr 0.2
64 E3BoomerangMd030011 0 Walk Stand2 0.1
65 E3BoomerangMd030011 0 Runb Stand2 0.2
66 E3BoomerangMd030011 0 Runb Run 0.2
67 E3BoomerangMd030011 0 Runb Runl 0.2
68 E3BoomerangMd030011 0 Runb Runr 0.2
69 E3BoomerangMd030011 0 Runl Stand2 0.2
70 E3BoomerangMd030011 0 Runl Run 0.2
71 E3BoomerangMd030011 0 Runl Runb 0.2
72 E3BoomerangMd030011 0 Runl Runr 0.2
73 E3BoomerangMd030011 0 Runr Stand2 0.2
74 E3BoomerangMd030011 0 Runr Run 0.2
75 E3BoomerangMd030011 0 Runr Runb 0.2
76 E3BoomerangMd030011 0 Runr Runl 0.2
77 E3BoomerangMd030011 0 Walkb Stand2 0.1
78 E3BoomerangMd030011 0 Walkb Walk 0.2
79 E3BoomerangMd030011 0 Walkb Walkl 0.1
80 E3BoomerangMd030011 0 Walkb Walkr 0.1
81 E3BoomerangMd030011 0 Walkl Stand2 0.1
82 E3BoomerangMd030011 0 Walkl Walk 0.1
83 E3BoomerangMd030011 0 Walkl Walkb 0.1
84 E3BoomerangMd030011 0 Walkl Walkr 0.2
85 E3BoomerangMd030011 0 Walkr Stand2 0.1
86 E3BoomerangMd030011 0 Walkr Walk 0.1
87 E3BoomerangMd030011 0 Walkr Walkb 0.1
88 E3BoomerangMd030011 0 Walkr Walkl 0.2
89 E3BoomerangMd030011 0 TurnLeft Stand2 0.1
90 E3BoomerangMd030011 0 TurnRight Stand2 0.1
91 E3BoomerangMd030011 0 RunStart Run 0.1
92 E3BoomerangMd030011 0 RunStart RunStartEnd01 0.1
93 E3BoomerangMd030011 0 Hit1 Stand2 0
94 E3BoomerangMd030011 0 Hit2 Stand2 0
95 E3BoomerangMd030011 0 Hit3 Stand2 0
96 E3BoomerangMd030011 0 Hit4 Stand2 0
97 E3BoomerangMd030011 0 Behitfly Hoverhit 0.1
98 E3BoomerangMd030011 0 Behitfly Falldown 0.1
99 E3BoomerangMd030011 0 Hoverhit Falldown 0.1
100 E3BoomerangMd030011 0 Falldown Lieonfloor 0.1
101 E3BoomerangMd030011 0 Hitdown Lieonfloor 0.1
102 E3BoomerangMd030011 0 Standup Stand2 0.1
103 E3BoomerangMd030011 0 Straight Stand2 0.1
104 E3BoomerangMd030011 0 Stun Stand2 0.1
105 E3BoomerangMd030011 0 Win Win2 0.1
106 E3BoomerangMd030011 0 Stop Stand2 0.1
107 E3BoomerangMd030011 0 Caught Stand2 0.1

View File

@@ -0,0 +1,134 @@
Role Layer State Target TransitionDuration
Mb1AolajiangMd010001 0 Born 0
Mb1AolajiangMd010001 0 Stand1 0.1
Mb1AolajiangMd010001 0 Stand2 0.1
Mb1AolajiangMd010001 0 Stand3 0.1
Mb1AolajiangMd010001 0 Death 0.1
Mb1AolajiangMd010001 0 Standchange 0.1
Mb1AolajiangMd010001 0 Run 0.1
Mb1AolajiangMd010001 0 Walk 0.1
Mb1AolajiangMd010001 0 Runb 0.2
Mb1AolajiangMd010001 0 Runl 0.2
Mb1AolajiangMd010001 0 Runr 0.2
Mb1AolajiangMd010001 0 Walkb 0.1
Mb1AolajiangMd010001 0 Walkl 0.1
Mb1AolajiangMd010001 0 Walkr 0.1
Mb1AolajiangMd010001 0 TurnLeft 0.1
Mb1AolajiangMd010001 0 TurnRight 0.1
Mb1AolajiangMd010001 0 Move1 0.1
Mb1AolajiangMd010001 0 Move2 0.1
Mb1AolajiangMd010001 0 Move3 0.1
Mb1AolajiangMd010001 0 RunStart 0.1
Mb1AolajiangMd010001 0 RunStartEnd01 0.1
Mb1AolajiangMd010001 0 Hit1 0.05
Mb1AolajiangMd010001 0 Hit2 0.05
Mb1AolajiangMd010001 0 Hit3 0.05
Mb1AolajiangMd010001 0 Hit4 0.05
Mb1AolajiangMd010001 0 Behitfly 0.05
Mb1AolajiangMd010001 0 Hoverhit 0.05
Mb1AolajiangMd010001 0 Falldown 0.1
Mb1AolajiangMd010001 0 Hitdown 0.05
Mb1AolajiangMd010001 0 Lieonfloor 0.1
Mb1AolajiangMd010001 0 Standup 0.1
Mb1AolajiangMd010001 0 Straight 0.1
Mb1AolajiangMd010001 0 Stun 0.1
Mb1AolajiangMd010001 0 StraightBefore 0.1
Mb1AolajiangMd010001 0 StraightAfter 0.1
Mb1AolajiangMd010001 0 Win 0
Mb1AolajiangMd010001 0 Win2 0.1
Mb1AolajiangMd010001 0 Stop 0.1
Mb1AolajiangMd010001 0 Fail 0.1
Mb1AolajiangMd010001 0 Save 0.1
Mb1AolajiangMd010001 0 Caught 0.1
Mb1AolajiangMd010001 0 RunStartEnd02 0.1
Mb1AolajiangMd010001 0 StopR 0.1
Mb1AolajiangMd010001 0 Attack01 0.1
Mb1AolajiangMd010001 0 Attack02 0.1
Mb1AolajiangMd010001 0 Attack03 0.1
Mb1AolajiangMd010001 0 Attack04 0.1
Mb1AolajiangMd010001 0 Attack05 0.1
Mb1AolajiangMd010001 0 Attack06 0.1
Mb1AolajiangMd010001 0 Attack07 0.1
Mb1AolajiangMd010001 0 Attack08 0.1
Mb1AolajiangMd010001 0 Attack09 0.1
Mb1AolajiangMd010001 0 Attack10 0.1
Mb1AolajiangMd010001 0 Attack11 0.1
Mb1AolajiangMd010001 0 Attack12 0.1
Mb1AolajiangMd010001 0 Attack13 0.1
Mb1AolajiangMd010001 0 Attack14 0.1
Mb1AolajiangMd010001 0 Attack15 0.1
Mb1AolajiangMd010001 0 Attack16 0.1
Mb1AolajiangMd010001 0 Attack17 0.1
Mb1AolajiangMd010001 0 Attack18 0.1
Mb1AolajiangMd010001 0 Attack19 0.1
Mb1AolajiangMd010001 0 Attack20 0.1
Mb1AolajiangMd010001 0 Attack21 0.1
Mb1AolajiangMd010001 0 Attack22 0.1
Mb1AolajiangMd010001 0 Attack23 0.1
Mb1AolajiangMd010001 0 Attack24 0.1
Mb1AolajiangMd010001 0 Attack25 0.1
Mb1AolajiangMd010001 0 Attack26 0.1
Mb1AolajiangMd010001 0 Attack27 0.1
Mb1AolajiangMd010001 0 Attack28 0.1
Mb1AolajiangMd010001 0 Attack29 0.1
Mb1AolajiangMd010001 0 Attack30 0.1
Mb1AolajiangMd010001 0 Stand1 Run 0.2
Mb1AolajiangMd010001 0 Stand1 Walk 0.1
Mb1AolajiangMd010001 0 Stand2 Standchange 0.1
Mb1AolajiangMd010001 0 Stand2 Run 0.2
Mb1AolajiangMd010001 0 Stand2 Walk 0.3
Mb1AolajiangMd010001 0 Stand2 Walkb 0.3
Mb1AolajiangMd010001 0 Stand2 Walkl 0.3
Mb1AolajiangMd010001 0 Stand2 Walkr 0.3
Mb1AolajiangMd010001 0 Standchange Stand1 0.1
Mb1AolajiangMd010001 0 Standchange Run 0.1
Mb1AolajiangMd010001 0 Standchange Walk 0.1
Mb1AolajiangMd010001 0 Run Stop 0.2
Mb1AolajiangMd010001 0 Run Stand2 0.2
Mb1AolajiangMd010001 0 Run Runb 0.2
Mb1AolajiangMd010001 0 Run Runl 0.2
Mb1AolajiangMd010001 0 Run Runr 0.2
Mb1AolajiangMd010001 0 Walk Stand2 0.1
Mb1AolajiangMd010001 0 Runb Stand2 0.2
Mb1AolajiangMd010001 0 Runb Run 0.2
Mb1AolajiangMd010001 0 Runb Runl 0.2
Mb1AolajiangMd010001 0 Runb Runr 0.2
Mb1AolajiangMd010001 0 Runl Stand2 0.2
Mb1AolajiangMd010001 0 Runl Run 0.2
Mb1AolajiangMd010001 0 Runl Runb 0.2
Mb1AolajiangMd010001 0 Runl Runr 0.2
Mb1AolajiangMd010001 0 Runr Stand2 0.2
Mb1AolajiangMd010001 0 Runr Run 0.2
Mb1AolajiangMd010001 0 Runr Runb 0.2
Mb1AolajiangMd010001 0 Runr Runl 0.2
Mb1AolajiangMd010001 0 Walkb Stand2 0.1
Mb1AolajiangMd010001 0 Walkb Walk 0.2
Mb1AolajiangMd010001 0 Walkb Walkl 0.1
Mb1AolajiangMd010001 0 Walkb Walkr 0.1
Mb1AolajiangMd010001 0 Walkl Stand2 0.1
Mb1AolajiangMd010001 0 Walkl Walk 0.1
Mb1AolajiangMd010001 0 Walkl Walkb 0.1
Mb1AolajiangMd010001 0 Walkl Walkr 0.2
Mb1AolajiangMd010001 0 Walkr Stand2 0.1
Mb1AolajiangMd010001 0 Walkr Walk 0.1
Mb1AolajiangMd010001 0 Walkr Walkb 0.1
Mb1AolajiangMd010001 0 Walkr Walkl 0.2
Mb1AolajiangMd010001 0 TurnLeft Stand2 0.1
Mb1AolajiangMd010001 0 TurnRight Stand2 0.1
Mb1AolajiangMd010001 0 RunStart Run 0
Mb1AolajiangMd010001 0 RunStart RunStartEnd01 0.1
Mb1AolajiangMd010001 0 Hit1 Stand2 0
Mb1AolajiangMd010001 0 Hit2 Stand2 0
Mb1AolajiangMd010001 0 Hit3 Stand2 0
Mb1AolajiangMd010001 0 Hit4 Stand2 0
Mb1AolajiangMd010001 0 Behitfly Hoverhit 0.1
Mb1AolajiangMd010001 0 Behitfly Falldown 0.1
Mb1AolajiangMd010001 0 Hoverhit Falldown 0.1
Mb1AolajiangMd010001 0 Falldown Lieonfloor 0.1
Mb1AolajiangMd010001 0 Hitdown Lieonfloor 0.1
Mb1AolajiangMd010001 0 Standup Stand2 0.1
Mb1AolajiangMd010001 0 Straight Stand2 0.1
Mb1AolajiangMd010001 0 Stun Stand2 0.1
Mb1AolajiangMd010001 0 Win Win2 0.1
Mb1AolajiangMd010001 0 Stop Stand2 0.1
Mb1AolajiangMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1AolajiangMd010001 0 Born 0
3 Mb1AolajiangMd010001 0 Stand1 0.1
4 Mb1AolajiangMd010001 0 Stand2 0.1
5 Mb1AolajiangMd010001 0 Stand3 0.1
6 Mb1AolajiangMd010001 0 Death 0.1
7 Mb1AolajiangMd010001 0 Standchange 0.1
8 Mb1AolajiangMd010001 0 Run 0.1
9 Mb1AolajiangMd010001 0 Walk 0.1
10 Mb1AolajiangMd010001 0 Runb 0.2
11 Mb1AolajiangMd010001 0 Runl 0.2
12 Mb1AolajiangMd010001 0 Runr 0.2
13 Mb1AolajiangMd010001 0 Walkb 0.1
14 Mb1AolajiangMd010001 0 Walkl 0.1
15 Mb1AolajiangMd010001 0 Walkr 0.1
16 Mb1AolajiangMd010001 0 TurnLeft 0.1
17 Mb1AolajiangMd010001 0 TurnRight 0.1
18 Mb1AolajiangMd010001 0 Move1 0.1
19 Mb1AolajiangMd010001 0 Move2 0.1
20 Mb1AolajiangMd010001 0 Move3 0.1
21 Mb1AolajiangMd010001 0 RunStart 0.1
22 Mb1AolajiangMd010001 0 RunStartEnd01 0.1
23 Mb1AolajiangMd010001 0 Hit1 0.05
24 Mb1AolajiangMd010001 0 Hit2 0.05
25 Mb1AolajiangMd010001 0 Hit3 0.05
26 Mb1AolajiangMd010001 0 Hit4 0.05
27 Mb1AolajiangMd010001 0 Behitfly 0.05
28 Mb1AolajiangMd010001 0 Hoverhit 0.05
29 Mb1AolajiangMd010001 0 Falldown 0.1
30 Mb1AolajiangMd010001 0 Hitdown 0.05
31 Mb1AolajiangMd010001 0 Lieonfloor 0.1
32 Mb1AolajiangMd010001 0 Standup 0.1
33 Mb1AolajiangMd010001 0 Straight 0.1
34 Mb1AolajiangMd010001 0 Stun 0.1
35 Mb1AolajiangMd010001 0 StraightBefore 0.1
36 Mb1AolajiangMd010001 0 StraightAfter 0.1
37 Mb1AolajiangMd010001 0 Win 0
38 Mb1AolajiangMd010001 0 Win2 0.1
39 Mb1AolajiangMd010001 0 Stop 0.1
40 Mb1AolajiangMd010001 0 Fail 0.1
41 Mb1AolajiangMd010001 0 Save 0.1
42 Mb1AolajiangMd010001 0 Caught 0.1
43 Mb1AolajiangMd010001 0 RunStartEnd02 0.1
44 Mb1AolajiangMd010001 0 StopR 0.1
45 Mb1AolajiangMd010001 0 Attack01 0.1
46 Mb1AolajiangMd010001 0 Attack02 0.1
47 Mb1AolajiangMd010001 0 Attack03 0.1
48 Mb1AolajiangMd010001 0 Attack04 0.1
49 Mb1AolajiangMd010001 0 Attack05 0.1
50 Mb1AolajiangMd010001 0 Attack06 0.1
51 Mb1AolajiangMd010001 0 Attack07 0.1
52 Mb1AolajiangMd010001 0 Attack08 0.1
53 Mb1AolajiangMd010001 0 Attack09 0.1
54 Mb1AolajiangMd010001 0 Attack10 0.1
55 Mb1AolajiangMd010001 0 Attack11 0.1
56 Mb1AolajiangMd010001 0 Attack12 0.1
57 Mb1AolajiangMd010001 0 Attack13 0.1
58 Mb1AolajiangMd010001 0 Attack14 0.1
59 Mb1AolajiangMd010001 0 Attack15 0.1
60 Mb1AolajiangMd010001 0 Attack16 0.1
61 Mb1AolajiangMd010001 0 Attack17 0.1
62 Mb1AolajiangMd010001 0 Attack18 0.1
63 Mb1AolajiangMd010001 0 Attack19 0.1
64 Mb1AolajiangMd010001 0 Attack20 0.1
65 Mb1AolajiangMd010001 0 Attack21 0.1
66 Mb1AolajiangMd010001 0 Attack22 0.1
67 Mb1AolajiangMd010001 0 Attack23 0.1
68 Mb1AolajiangMd010001 0 Attack24 0.1
69 Mb1AolajiangMd010001 0 Attack25 0.1
70 Mb1AolajiangMd010001 0 Attack26 0.1
71 Mb1AolajiangMd010001 0 Attack27 0.1
72 Mb1AolajiangMd010001 0 Attack28 0.1
73 Mb1AolajiangMd010001 0 Attack29 0.1
74 Mb1AolajiangMd010001 0 Attack30 0.1
75 Mb1AolajiangMd010001 0 Stand1 Run 0.2
76 Mb1AolajiangMd010001 0 Stand1 Walk 0.1
77 Mb1AolajiangMd010001 0 Stand2 Standchange 0.1
78 Mb1AolajiangMd010001 0 Stand2 Run 0.2
79 Mb1AolajiangMd010001 0 Stand2 Walk 0.3
80 Mb1AolajiangMd010001 0 Stand2 Walkb 0.3
81 Mb1AolajiangMd010001 0 Stand2 Walkl 0.3
82 Mb1AolajiangMd010001 0 Stand2 Walkr 0.3
83 Mb1AolajiangMd010001 0 Standchange Stand1 0.1
84 Mb1AolajiangMd010001 0 Standchange Run 0.1
85 Mb1AolajiangMd010001 0 Standchange Walk 0.1
86 Mb1AolajiangMd010001 0 Run Stop 0.2
87 Mb1AolajiangMd010001 0 Run Stand2 0.2
88 Mb1AolajiangMd010001 0 Run Runb 0.2
89 Mb1AolajiangMd010001 0 Run Runl 0.2
90 Mb1AolajiangMd010001 0 Run Runr 0.2
91 Mb1AolajiangMd010001 0 Walk Stand2 0.1
92 Mb1AolajiangMd010001 0 Runb Stand2 0.2
93 Mb1AolajiangMd010001 0 Runb Run 0.2
94 Mb1AolajiangMd010001 0 Runb Runl 0.2
95 Mb1AolajiangMd010001 0 Runb Runr 0.2
96 Mb1AolajiangMd010001 0 Runl Stand2 0.2
97 Mb1AolajiangMd010001 0 Runl Run 0.2
98 Mb1AolajiangMd010001 0 Runl Runb 0.2
99 Mb1AolajiangMd010001 0 Runl Runr 0.2
100 Mb1AolajiangMd010001 0 Runr Stand2 0.2
101 Mb1AolajiangMd010001 0 Runr Run 0.2
102 Mb1AolajiangMd010001 0 Runr Runb 0.2
103 Mb1AolajiangMd010001 0 Runr Runl 0.2
104 Mb1AolajiangMd010001 0 Walkb Stand2 0.1
105 Mb1AolajiangMd010001 0 Walkb Walk 0.2
106 Mb1AolajiangMd010001 0 Walkb Walkl 0.1
107 Mb1AolajiangMd010001 0 Walkb Walkr 0.1
108 Mb1AolajiangMd010001 0 Walkl Stand2 0.1
109 Mb1AolajiangMd010001 0 Walkl Walk 0.1
110 Mb1AolajiangMd010001 0 Walkl Walkb 0.1
111 Mb1AolajiangMd010001 0 Walkl Walkr 0.2
112 Mb1AolajiangMd010001 0 Walkr Stand2 0.1
113 Mb1AolajiangMd010001 0 Walkr Walk 0.1
114 Mb1AolajiangMd010001 0 Walkr Walkb 0.1
115 Mb1AolajiangMd010001 0 Walkr Walkl 0.2
116 Mb1AolajiangMd010001 0 TurnLeft Stand2 0.1
117 Mb1AolajiangMd010001 0 TurnRight Stand2 0.1
118 Mb1AolajiangMd010001 0 RunStart Run 0
119 Mb1AolajiangMd010001 0 RunStart RunStartEnd01 0.1
120 Mb1AolajiangMd010001 0 Hit1 Stand2 0
121 Mb1AolajiangMd010001 0 Hit2 Stand2 0
122 Mb1AolajiangMd010001 0 Hit3 Stand2 0
123 Mb1AolajiangMd010001 0 Hit4 Stand2 0
124 Mb1AolajiangMd010001 0 Behitfly Hoverhit 0.1
125 Mb1AolajiangMd010001 0 Behitfly Falldown 0.1
126 Mb1AolajiangMd010001 0 Hoverhit Falldown 0.1
127 Mb1AolajiangMd010001 0 Falldown Lieonfloor 0.1
128 Mb1AolajiangMd010001 0 Hitdown Lieonfloor 0.1
129 Mb1AolajiangMd010001 0 Standup Stand2 0.1
130 Mb1AolajiangMd010001 0 Straight Stand2 0.1
131 Mb1AolajiangMd010001 0 Stun Stand2 0.1
132 Mb1AolajiangMd010001 0 Win Win2 0.1
133 Mb1AolajiangMd010001 0 Stop Stand2 0.1
134 Mb1AolajiangMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,129 @@
Role Layer State Target TransitionDuration
Mb1AolajiangMd010002 0 Born 0
Mb1AolajiangMd010002 0 Stand1 0.1
Mb1AolajiangMd010002 0 Stand2 0.1
Mb1AolajiangMd010002 0 Stand3 0.1
Mb1AolajiangMd010002 0 Death 0.1
Mb1AolajiangMd010002 0 Standchange 0.1
Mb1AolajiangMd010002 0 Run 0.1
Mb1AolajiangMd010002 0 Walk 0.1
Mb1AolajiangMd010002 0 Runb 0.2
Mb1AolajiangMd010002 0 Runl 0.2
Mb1AolajiangMd010002 0 Runr 0.2
Mb1AolajiangMd010002 0 Walkb 0.1
Mb1AolajiangMd010002 0 Walkl 0.1
Mb1AolajiangMd010002 0 Walkr 0.1
Mb1AolajiangMd010002 0 TurnLeft 0.1
Mb1AolajiangMd010002 0 TurnRight 0.1
Mb1AolajiangMd010002 0 Move1 0.1
Mb1AolajiangMd010002 0 Move2 0.1
Mb1AolajiangMd010002 0 Move3 0.1
Mb1AolajiangMd010002 0 RunStart 0.1
Mb1AolajiangMd010002 0 RunStartEnd01 0.1
Mb1AolajiangMd010002 0 Hit1 0.05
Mb1AolajiangMd010002 0 Hit2 0.05
Mb1AolajiangMd010002 0 Hit3 0.05
Mb1AolajiangMd010002 0 Hit4 0.05
Mb1AolajiangMd010002 0 Behitfly 0.05
Mb1AolajiangMd010002 0 Hoverhit 0.05
Mb1AolajiangMd010002 0 Falldown 0.1
Mb1AolajiangMd010002 0 Hitdown 0.05
Mb1AolajiangMd010002 0 Lieonfloor 0.1
Mb1AolajiangMd010002 0 Standup 0.1
Mb1AolajiangMd010002 0 Straight 0.1
Mb1AolajiangMd010002 0 Stun 0.1
Mb1AolajiangMd010002 0 StraightBefore 0.1
Mb1AolajiangMd010002 0 StraightAfter 0.1
Mb1AolajiangMd010002 0 Win 0
Mb1AolajiangMd010002 0 Win2 0.1
Mb1AolajiangMd010002 0 Stop 0.1
Mb1AolajiangMd010002 0 Fail 0.1
Mb1AolajiangMd010002 0 Save 0.1
Mb1AolajiangMd010002 0 Caught 0.1
Mb1AolajiangMd010002 0 RunStartEnd02 0.1
Mb1AolajiangMd010002 0 StopR 0.1
Mb1AolajiangMd010002 0 Attack01 0.1
Mb1AolajiangMd010002 0 Attack02 0.1
Mb1AolajiangMd010002 0 Attack03 0.1
Mb1AolajiangMd010002 0 Attack04 0.1
Mb1AolajiangMd010002 0 Attack05 0.1
Mb1AolajiangMd010002 0 Attack06 0.1
Mb1AolajiangMd010002 0 Attack07 0.1
Mb1AolajiangMd010002 0 Attack08 0.1
Mb1AolajiangMd010002 0 Attack09 0.1
Mb1AolajiangMd010002 0 Attack10 0.1
Mb1AolajiangMd010002 0 Attack11 0.1
Mb1AolajiangMd010002 0 Attack12 0.1
Mb1AolajiangMd010002 0 Attack13 0.1
Mb1AolajiangMd010002 0 Attack14 0.1
Mb1AolajiangMd010002 0 Attack15 0.1
Mb1AolajiangMd010002 0 Attack16 0.1
Mb1AolajiangMd010002 0 Attack17 0.1
Mb1AolajiangMd010002 0 Attack18 0.1
Mb1AolajiangMd010002 0 Attack19 0.1
Mb1AolajiangMd010002 0 Attack20 0.1
Mb1AolajiangMd010002 0 Attack21 0.1
Mb1AolajiangMd010002 0 Attack22 0.1
Mb1AolajiangMd010002 0 Stand1 Run 0.2
Mb1AolajiangMd010002 0 Stand1 Walk 0.1
Mb1AolajiangMd010002 0 Stand2 Standchange 0.1
Mb1AolajiangMd010002 0 Stand2 Run 0.2
Mb1AolajiangMd010002 0 Stand2 Walk 0.3
Mb1AolajiangMd010002 0 Stand2 Walkb 0.3
Mb1AolajiangMd010002 0 Stand2 Walkl 0.3
Mb1AolajiangMd010002 0 Stand2 Walkr 0.3
Mb1AolajiangMd010002 0 Standchange Stand1 0.1
Mb1AolajiangMd010002 0 Standchange Run 0.1
Mb1AolajiangMd010002 0 Standchange Walk 0.1
Mb1AolajiangMd010002 0 Run Stop 0.2
Mb1AolajiangMd010002 0 Run Stand2 0.2
Mb1AolajiangMd010002 0 Run Runb 0.2
Mb1AolajiangMd010002 0 Run Runl 0.2
Mb1AolajiangMd010002 0 Run Runr 0.2
Mb1AolajiangMd010002 0 Walk Stand2 0.1
Mb1AolajiangMd010002 0 Runb Stand2 0.2
Mb1AolajiangMd010002 0 Runb Run 0.2
Mb1AolajiangMd010002 0 Runb Runl 0.2
Mb1AolajiangMd010002 0 Runb Runr 0.2
Mb1AolajiangMd010002 0 Runl Stand2 0.2
Mb1AolajiangMd010002 0 Runl Run 0.2
Mb1AolajiangMd010002 0 Runl Runb 0.2
Mb1AolajiangMd010002 0 Runl Runr 0.2
Mb1AolajiangMd010002 0 Runr Stand2 0.2
Mb1AolajiangMd010002 0 Runr Run 0.2
Mb1AolajiangMd010002 0 Runr Runb 0.2
Mb1AolajiangMd010002 0 Runr Runl 0.2
Mb1AolajiangMd010002 0 Walkb Stand2 0.1
Mb1AolajiangMd010002 0 Walkb Walk 0.2
Mb1AolajiangMd010002 0 Walkb Walkl 0.1
Mb1AolajiangMd010002 0 Walkb Walkr 0.1
Mb1AolajiangMd010002 0 Walkl Stand2 0.1
Mb1AolajiangMd010002 0 Walkl Walk 0.1
Mb1AolajiangMd010002 0 Walkl Walkb 0.1
Mb1AolajiangMd010002 0 Walkl Walkr 0.2
Mb1AolajiangMd010002 0 Walkr Stand2 0.1
Mb1AolajiangMd010002 0 Walkr Walk 0.1
Mb1AolajiangMd010002 0 Walkr Walkb 0.1
Mb1AolajiangMd010002 0 Walkr Walkl 0.2
Mb1AolajiangMd010002 0 TurnLeft Stand2 0.1
Mb1AolajiangMd010002 0 TurnRight Stand2 0.1
Mb1AolajiangMd010002 0 RunStart Run 0
Mb1AolajiangMd010002 0 RunStart RunStartEnd01 0.1
Mb1AolajiangMd010002 0 Hit1 Stand2 0
Mb1AolajiangMd010002 0 Hit2 Stand2 0
Mb1AolajiangMd010002 0 Hit3 Stand2 0
Mb1AolajiangMd010002 0 Hit4 Stand2 0
Mb1AolajiangMd010002 0 Behitfly Hoverhit 0.1
Mb1AolajiangMd010002 0 Behitfly Falldown 0.1
Mb1AolajiangMd010002 0 Hoverhit Falldown 0.1
Mb1AolajiangMd010002 0 Falldown Lieonfloor 0.1
Mb1AolajiangMd010002 0 Hitdown Lieonfloor 0.1
Mb1AolajiangMd010002 0 Standup Stand2 0.1
Mb1AolajiangMd010002 0 Straight Stand2 0.1
Mb1AolajiangMd010002 0 Stun Stand2 0.1
Mb1AolajiangMd010002 0 Win Win2 0.1
Mb1AolajiangMd010002 0 Stop Stand2 0.1
Mb1AolajiangMd010002 0 Caught Stand2 0.1
Mb1AolajiangMd010002 0 Attack04 Attack22 0.4
Mb1AolajiangMd010002 0 Attack07 Attack09 0.5
Mb1AolajiangMd010002 0 Attack09 Attack22 0.2
1 Role Layer State Target TransitionDuration
2 Mb1AolajiangMd010002 0 Born 0
3 Mb1AolajiangMd010002 0 Stand1 0.1
4 Mb1AolajiangMd010002 0 Stand2 0.1
5 Mb1AolajiangMd010002 0 Stand3 0.1
6 Mb1AolajiangMd010002 0 Death 0.1
7 Mb1AolajiangMd010002 0 Standchange 0.1
8 Mb1AolajiangMd010002 0 Run 0.1
9 Mb1AolajiangMd010002 0 Walk 0.1
10 Mb1AolajiangMd010002 0 Runb 0.2
11 Mb1AolajiangMd010002 0 Runl 0.2
12 Mb1AolajiangMd010002 0 Runr 0.2
13 Mb1AolajiangMd010002 0 Walkb 0.1
14 Mb1AolajiangMd010002 0 Walkl 0.1
15 Mb1AolajiangMd010002 0 Walkr 0.1
16 Mb1AolajiangMd010002 0 TurnLeft 0.1
17 Mb1AolajiangMd010002 0 TurnRight 0.1
18 Mb1AolajiangMd010002 0 Move1 0.1
19 Mb1AolajiangMd010002 0 Move2 0.1
20 Mb1AolajiangMd010002 0 Move3 0.1
21 Mb1AolajiangMd010002 0 RunStart 0.1
22 Mb1AolajiangMd010002 0 RunStartEnd01 0.1
23 Mb1AolajiangMd010002 0 Hit1 0.05
24 Mb1AolajiangMd010002 0 Hit2 0.05
25 Mb1AolajiangMd010002 0 Hit3 0.05
26 Mb1AolajiangMd010002 0 Hit4 0.05
27 Mb1AolajiangMd010002 0 Behitfly 0.05
28 Mb1AolajiangMd010002 0 Hoverhit 0.05
29 Mb1AolajiangMd010002 0 Falldown 0.1
30 Mb1AolajiangMd010002 0 Hitdown 0.05
31 Mb1AolajiangMd010002 0 Lieonfloor 0.1
32 Mb1AolajiangMd010002 0 Standup 0.1
33 Mb1AolajiangMd010002 0 Straight 0.1
34 Mb1AolajiangMd010002 0 Stun 0.1
35 Mb1AolajiangMd010002 0 StraightBefore 0.1
36 Mb1AolajiangMd010002 0 StraightAfter 0.1
37 Mb1AolajiangMd010002 0 Win 0
38 Mb1AolajiangMd010002 0 Win2 0.1
39 Mb1AolajiangMd010002 0 Stop 0.1
40 Mb1AolajiangMd010002 0 Fail 0.1
41 Mb1AolajiangMd010002 0 Save 0.1
42 Mb1AolajiangMd010002 0 Caught 0.1
43 Mb1AolajiangMd010002 0 RunStartEnd02 0.1
44 Mb1AolajiangMd010002 0 StopR 0.1
45 Mb1AolajiangMd010002 0 Attack01 0.1
46 Mb1AolajiangMd010002 0 Attack02 0.1
47 Mb1AolajiangMd010002 0 Attack03 0.1
48 Mb1AolajiangMd010002 0 Attack04 0.1
49 Mb1AolajiangMd010002 0 Attack05 0.1
50 Mb1AolajiangMd010002 0 Attack06 0.1
51 Mb1AolajiangMd010002 0 Attack07 0.1
52 Mb1AolajiangMd010002 0 Attack08 0.1
53 Mb1AolajiangMd010002 0 Attack09 0.1
54 Mb1AolajiangMd010002 0 Attack10 0.1
55 Mb1AolajiangMd010002 0 Attack11 0.1
56 Mb1AolajiangMd010002 0 Attack12 0.1
57 Mb1AolajiangMd010002 0 Attack13 0.1
58 Mb1AolajiangMd010002 0 Attack14 0.1
59 Mb1AolajiangMd010002 0 Attack15 0.1
60 Mb1AolajiangMd010002 0 Attack16 0.1
61 Mb1AolajiangMd010002 0 Attack17 0.1
62 Mb1AolajiangMd010002 0 Attack18 0.1
63 Mb1AolajiangMd010002 0 Attack19 0.1
64 Mb1AolajiangMd010002 0 Attack20 0.1
65 Mb1AolajiangMd010002 0 Attack21 0.1
66 Mb1AolajiangMd010002 0 Attack22 0.1
67 Mb1AolajiangMd010002 0 Stand1 Run 0.2
68 Mb1AolajiangMd010002 0 Stand1 Walk 0.1
69 Mb1AolajiangMd010002 0 Stand2 Standchange 0.1
70 Mb1AolajiangMd010002 0 Stand2 Run 0.2
71 Mb1AolajiangMd010002 0 Stand2 Walk 0.3
72 Mb1AolajiangMd010002 0 Stand2 Walkb 0.3
73 Mb1AolajiangMd010002 0 Stand2 Walkl 0.3
74 Mb1AolajiangMd010002 0 Stand2 Walkr 0.3
75 Mb1AolajiangMd010002 0 Standchange Stand1 0.1
76 Mb1AolajiangMd010002 0 Standchange Run 0.1
77 Mb1AolajiangMd010002 0 Standchange Walk 0.1
78 Mb1AolajiangMd010002 0 Run Stop 0.2
79 Mb1AolajiangMd010002 0 Run Stand2 0.2
80 Mb1AolajiangMd010002 0 Run Runb 0.2
81 Mb1AolajiangMd010002 0 Run Runl 0.2
82 Mb1AolajiangMd010002 0 Run Runr 0.2
83 Mb1AolajiangMd010002 0 Walk Stand2 0.1
84 Mb1AolajiangMd010002 0 Runb Stand2 0.2
85 Mb1AolajiangMd010002 0 Runb Run 0.2
86 Mb1AolajiangMd010002 0 Runb Runl 0.2
87 Mb1AolajiangMd010002 0 Runb Runr 0.2
88 Mb1AolajiangMd010002 0 Runl Stand2 0.2
89 Mb1AolajiangMd010002 0 Runl Run 0.2
90 Mb1AolajiangMd010002 0 Runl Runb 0.2
91 Mb1AolajiangMd010002 0 Runl Runr 0.2
92 Mb1AolajiangMd010002 0 Runr Stand2 0.2
93 Mb1AolajiangMd010002 0 Runr Run 0.2
94 Mb1AolajiangMd010002 0 Runr Runb 0.2
95 Mb1AolajiangMd010002 0 Runr Runl 0.2
96 Mb1AolajiangMd010002 0 Walkb Stand2 0.1
97 Mb1AolajiangMd010002 0 Walkb Walk 0.2
98 Mb1AolajiangMd010002 0 Walkb Walkl 0.1
99 Mb1AolajiangMd010002 0 Walkb Walkr 0.1
100 Mb1AolajiangMd010002 0 Walkl Stand2 0.1
101 Mb1AolajiangMd010002 0 Walkl Walk 0.1
102 Mb1AolajiangMd010002 0 Walkl Walkb 0.1
103 Mb1AolajiangMd010002 0 Walkl Walkr 0.2
104 Mb1AolajiangMd010002 0 Walkr Stand2 0.1
105 Mb1AolajiangMd010002 0 Walkr Walk 0.1
106 Mb1AolajiangMd010002 0 Walkr Walkb 0.1
107 Mb1AolajiangMd010002 0 Walkr Walkl 0.2
108 Mb1AolajiangMd010002 0 TurnLeft Stand2 0.1
109 Mb1AolajiangMd010002 0 TurnRight Stand2 0.1
110 Mb1AolajiangMd010002 0 RunStart Run 0
111 Mb1AolajiangMd010002 0 RunStart RunStartEnd01 0.1
112 Mb1AolajiangMd010002 0 Hit1 Stand2 0
113 Mb1AolajiangMd010002 0 Hit2 Stand2 0
114 Mb1AolajiangMd010002 0 Hit3 Stand2 0
115 Mb1AolajiangMd010002 0 Hit4 Stand2 0
116 Mb1AolajiangMd010002 0 Behitfly Hoverhit 0.1
117 Mb1AolajiangMd010002 0 Behitfly Falldown 0.1
118 Mb1AolajiangMd010002 0 Hoverhit Falldown 0.1
119 Mb1AolajiangMd010002 0 Falldown Lieonfloor 0.1
120 Mb1AolajiangMd010002 0 Hitdown Lieonfloor 0.1
121 Mb1AolajiangMd010002 0 Standup Stand2 0.1
122 Mb1AolajiangMd010002 0 Straight Stand2 0.1
123 Mb1AolajiangMd010002 0 Stun Stand2 0.1
124 Mb1AolajiangMd010002 0 Win Win2 0.1
125 Mb1AolajiangMd010002 0 Stop Stand2 0.1
126 Mb1AolajiangMd010002 0 Caught Stand2 0.1
127 Mb1AolajiangMd010002 0 Attack04 Attack22 0.4
128 Mb1AolajiangMd010002 0 Attack07 Attack09 0.5
129 Mb1AolajiangMd010002 0 Attack09 Attack22 0.2

View File

@@ -0,0 +1,360 @@
Role Layer State Target TransitionDuration
Mb1BaiyangnvMd010001 0 Born 0
Mb1BaiyangnvMd010001 0 Stand1 0.3
Mb1BaiyangnvMd010001 0 Stand2 0.3
Mb1BaiyangnvMd010001 0 Stand3 0.3
Mb1BaiyangnvMd010001 0 Death 0.3
Mb1BaiyangnvMd010001 0 Standchange 0.1
Mb1BaiyangnvMd010001 0 Run 0.1
Mb1BaiyangnvMd010001 0 Walk 0.1
Mb1BaiyangnvMd010001 0 Runb 0.2
Mb1BaiyangnvMd010001 0 Runl 0.2
Mb1BaiyangnvMd010001 0 Runr 0.2
Mb1BaiyangnvMd010001 0 Walkb 0.1
Mb1BaiyangnvMd010001 0 Walkl 0.1
Mb1BaiyangnvMd010001 0 Walkr 0.1
Mb1BaiyangnvMd010001 0 TurnLeft 0.1
Mb1BaiyangnvMd010001 0 TurnRight 0.1
Mb1BaiyangnvMd010001 0 Move1 0.1
Mb1BaiyangnvMd010001 0 Move2 0.1
Mb1BaiyangnvMd010001 0 Move3 0.1
Mb1BaiyangnvMd010001 0 RunStart 0.1
Mb1BaiyangnvMd010001 0 RunStartEnd01 0.1
Mb1BaiyangnvMd010001 0 Hit1 0.05
Mb1BaiyangnvMd010001 0 Hit2 0.05
Mb1BaiyangnvMd010001 0 Hit3 0.05
Mb1BaiyangnvMd010001 0 Hit4 0.05
Mb1BaiyangnvMd010001 0 Behitfly 0.05
Mb1BaiyangnvMd010001 0 Hoverhit 0.05
Mb1BaiyangnvMd010001 0 Falldown 0.1
Mb1BaiyangnvMd010001 0 Hitdown 0.05
Mb1BaiyangnvMd010001 0 Lieonfloor 0.1
Mb1BaiyangnvMd010001 0 Standup 0.1
Mb1BaiyangnvMd010001 0 Straight 0.1
Mb1BaiyangnvMd010001 0 Stun 0.1
Mb1BaiyangnvMd010001 0 StraightBefore 0.1
Mb1BaiyangnvMd010001 0 StraightAfter 0.1
Mb1BaiyangnvMd010001 0 Win 0
Mb1BaiyangnvMd010001 0 Win2 0.1
Mb1BaiyangnvMd010001 0 Stop 0.1
Mb1BaiyangnvMd010001 0 Fail 0.1
Mb1BaiyangnvMd010001 0 Save 0.1
Mb1BaiyangnvMd010001 0 Caught 0.1
Mb1BaiyangnvMd010001 0 RunStartEnd02 0.1
Mb1BaiyangnvMd010001 0 StopR 0.1
Mb1BaiyangnvMd010001 0 Attack01 0.25
Mb1BaiyangnvMd010001 0 Attack02 0.25
Mb1BaiyangnvMd010001 0 Attack03 0.25
Mb1BaiyangnvMd010001 0 Attack05 0.25
Mb1BaiyangnvMd010001 0 Attack06 0.25
Mb1BaiyangnvMd010001 0 Attack07 0.25
Mb1BaiyangnvMd010001 0 Attack08 0.25
Mb1BaiyangnvMd010001 0 Attack09 0.25
Mb1BaiyangnvMd010001 0 Attack10 0.25
Mb1BaiyangnvMd010001 0 Attack11 0.25
Mb1BaiyangnvMd010001 0 Attack12 0.25
Mb1BaiyangnvMd010001 0 Attack13 0.25
Mb1BaiyangnvMd010001 0 Stand1 Run 0.2
Mb1BaiyangnvMd010001 0 Stand1 Walk 0.1
Mb1BaiyangnvMd010001 0 Stand2 Standchange 0.1
Mb1BaiyangnvMd010001 0 Stand2 Run 0.2
Mb1BaiyangnvMd010001 0 Stand2 Walk 0.3
Mb1BaiyangnvMd010001 0 Stand2 Walkb 0.3
Mb1BaiyangnvMd010001 0 Stand2 Walkl 0.3
Mb1BaiyangnvMd010001 0 Stand2 Walkr 0.3
Mb1BaiyangnvMd010001 0 Standchange Stand1 0.1
Mb1BaiyangnvMd010001 0 Standchange Run 0.1
Mb1BaiyangnvMd010001 0 Standchange Walk 0.1
Mb1BaiyangnvMd010001 0 Run Stop 0.2
Mb1BaiyangnvMd010001 0 Run Stand2 0.2
Mb1BaiyangnvMd010001 0 Run Runb 0.2
Mb1BaiyangnvMd010001 0 Run Runl 0.2
Mb1BaiyangnvMd010001 0 Run Runr 0.2
Mb1BaiyangnvMd010001 0 Walk Stand2 0.1
Mb1BaiyangnvMd010001 0 Runb Stand2 0.2
Mb1BaiyangnvMd010001 0 Runb Run 0.2
Mb1BaiyangnvMd010001 0 Runb Runl 0.2
Mb1BaiyangnvMd010001 0 Runb Runr 0.2
Mb1BaiyangnvMd010001 0 Runl Stand2 0.2
Mb1BaiyangnvMd010001 0 Runl Run 0.2
Mb1BaiyangnvMd010001 0 Runl Runb 0.2
Mb1BaiyangnvMd010001 0 Runl Runr 0.2
Mb1BaiyangnvMd010001 0 Runr Stand2 0.2
Mb1BaiyangnvMd010001 0 Runr Run 0.2
Mb1BaiyangnvMd010001 0 Runr Runb 0.2
Mb1BaiyangnvMd010001 0 Runr Runl 0.2
Mb1BaiyangnvMd010001 0 Walkb Stand2 0.1
Mb1BaiyangnvMd010001 0 Walkb Walk 0.2
Mb1BaiyangnvMd010001 0 Walkb Walkl 0.1
Mb1BaiyangnvMd010001 0 Walkb Walkr 0.1
Mb1BaiyangnvMd010001 0 Walkl Stand2 0.1
Mb1BaiyangnvMd010001 0 Walkl Walk 0.1
Mb1BaiyangnvMd010001 0 Walkl Walkb 0.1
Mb1BaiyangnvMd010001 0 Walkl Walkr 0.2
Mb1BaiyangnvMd010001 0 Walkr Stand2 0.1
Mb1BaiyangnvMd010001 0 Walkr Walk 0.1
Mb1BaiyangnvMd010001 0 Walkr Walkb 0.1
Mb1BaiyangnvMd010001 0 Walkr Walkl 0.2
Mb1BaiyangnvMd010001 0 TurnLeft Stand2 0.1
Mb1BaiyangnvMd010001 0 TurnRight Stand2 0.1
Mb1BaiyangnvMd010001 0 RunStart Run 0.1
Mb1BaiyangnvMd010001 0 RunStart RunStartEnd01 0.1
Mb1BaiyangnvMd010001 0 Hit1 Stand2 0
Mb1BaiyangnvMd010001 0 Hit2 Stand2 0
Mb1BaiyangnvMd010001 0 Hit3 Stand2 0
Mb1BaiyangnvMd010001 0 Hit4 Stand2 0
Mb1BaiyangnvMd010001 0 Behitfly Hoverhit 0.1
Mb1BaiyangnvMd010001 0 Behitfly Falldown 0.1
Mb1BaiyangnvMd010001 0 Hoverhit Falldown 0.1
Mb1BaiyangnvMd010001 0 Falldown Lieonfloor 0.1
Mb1BaiyangnvMd010001 0 Hitdown Lieonfloor 0.1
Mb1BaiyangnvMd010001 0 Standup Stand2 0.1
Mb1BaiyangnvMd010001 0 Straight Stand2 0.1
Mb1BaiyangnvMd010001 0 Stun Stand2 0.1
Mb1BaiyangnvMd010001 0 Win Win2 0.1
Mb1BaiyangnvMd010001 0 Stop Stand2 0.1
Mb1BaiyangnvMd010001 0 Caught Stand2 0.1
Mb1BaiyangnvMd010001 1 Born 0
Mb1BaiyangnvMd010001 1 Stand1 0.3
Mb1BaiyangnvMd010001 1 Stand2 0.3
Mb1BaiyangnvMd010001 1 Stand3 0.3
Mb1BaiyangnvMd010001 1 Death 0.3
Mb1BaiyangnvMd010001 1 Standchange 0.1
Mb1BaiyangnvMd010001 1 Run 0.1
Mb1BaiyangnvMd010001 1 Walk 0.1
Mb1BaiyangnvMd010001 1 Runb 0.2
Mb1BaiyangnvMd010001 1 Runl 0.2
Mb1BaiyangnvMd010001 1 Runr 0.2
Mb1BaiyangnvMd010001 1 Walkb 0.1
Mb1BaiyangnvMd010001 1 Walkl 0.1
Mb1BaiyangnvMd010001 1 Walkr 0.1
Mb1BaiyangnvMd010001 1 TurnLeft 0.1
Mb1BaiyangnvMd010001 1 TurnRight 0.1
Mb1BaiyangnvMd010001 1 Move1 0.1
Mb1BaiyangnvMd010001 1 Move2 0.1
Mb1BaiyangnvMd010001 1 Move3 0.1
Mb1BaiyangnvMd010001 1 RunStart 0.1
Mb1BaiyangnvMd010001 1 RunStartEnd01 0.1
Mb1BaiyangnvMd010001 1 Hit1 0.05
Mb1BaiyangnvMd010001 1 Hit2 0.05
Mb1BaiyangnvMd010001 1 Hit3 0.05
Mb1BaiyangnvMd010001 1 Hit4 0.05
Mb1BaiyangnvMd010001 1 Behitfly 0.05
Mb1BaiyangnvMd010001 1 Hoverhit 0.05
Mb1BaiyangnvMd010001 1 Falldown 0.1
Mb1BaiyangnvMd010001 1 Hitdown 0.05
Mb1BaiyangnvMd010001 1 Lieonfloor 0.1
Mb1BaiyangnvMd010001 1 Standup 0.1
Mb1BaiyangnvMd010001 1 Straight 0.1
Mb1BaiyangnvMd010001 1 Stun 0.1
Mb1BaiyangnvMd010001 1 StraightBefore 0.1
Mb1BaiyangnvMd010001 1 StraightAfter 0.1
Mb1BaiyangnvMd010001 1 Win 0
Mb1BaiyangnvMd010001 1 Win2 0.1
Mb1BaiyangnvMd010001 1 Stop 0.1
Mb1BaiyangnvMd010001 1 Fail 0.1
Mb1BaiyangnvMd010001 1 Save 0.1
Mb1BaiyangnvMd010001 1 Caught 0.1
Mb1BaiyangnvMd010001 1 RunStartEnd02 0.1
Mb1BaiyangnvMd010001 1 StopR 0.1
Mb1BaiyangnvMd010001 1 Attack14 0.25
Mb1BaiyangnvMd010001 1 Attack21 0.25
Mb1BaiyangnvMd010001 1 Attack22 0.25
Mb1BaiyangnvMd010001 1 Attack23 0.25
Mb1BaiyangnvMd010001 1 Attack25 0.25
Mb1BaiyangnvMd010001 1 Attack26 0.25
Mb1BaiyangnvMd010001 1 Attack27 0.25
Mb1BaiyangnvMd010001 1 Attack28 0.25
Mb1BaiyangnvMd010001 1 Attack29 0.25
Mb1BaiyangnvMd010001 1 Attack31 0.25
Mb1BaiyangnvMd010001 1 Attack41 0.25
Mb1BaiyangnvMd010001 1 Attack42 0.25
Mb1BaiyangnvMd010001 1 Attack43 0.25
Mb1BaiyangnvMd010001 1 Attack45 0.25
Mb1BaiyangnvMd010001 1 Attack46 0.25
Mb1BaiyangnvMd010001 1 Attack47 0.25
Mb1BaiyangnvMd010001 1 Attack48 0.25
Mb1BaiyangnvMd010001 1 Attack49 0.25
Mb1BaiyangnvMd010001 1 Attack50 0.25
Mb1BaiyangnvMd010001 1 Attack51 0.25
Mb1BaiyangnvMd010001 1 Attack52 0.25
Mb1BaiyangnvMd010001 1 Attack53 0.25
Mb1BaiyangnvMd010001 1 Attack54 0.25
Mb1BaiyangnvMd010001 1 Attack55 0.25
Mb1BaiyangnvMd010001 1 Attack56 0.25
Mb1BaiyangnvMd010001 1 Attack57 0.25
Mb1BaiyangnvMd010001 1 Attack58 0.25
Mb1BaiyangnvMd010001 1 Attack78 0.25
Mb1BaiyangnvMd010001 1 Attack79 0.25
Mb1BaiyangnvMd010001 1 Attack80 0.25
Mb1BaiyangnvMd010001 1 Attack81 0.25
Mb1BaiyangnvMd010001 1 Attack82 0.25
Mb1BaiyangnvMd010001 1 Attack83 0.25
Mb1BaiyangnvMd010001 1 Attack84 0.25
Mb1BaiyangnvMd010001 1 Attack85 0.25
Mb1BaiyangnvMd010001 1 Attack86 0.25
Mb1BaiyangnvMd010001 1 Stand1 Run 0.2
Mb1BaiyangnvMd010001 1 Stand1 Walk 0.1
Mb1BaiyangnvMd010001 1 Stand2 Standchange 0.1
Mb1BaiyangnvMd010001 1 Stand2 Run 0.2
Mb1BaiyangnvMd010001 1 Stand2 Walk 0.3
Mb1BaiyangnvMd010001 1 Stand2 Walkb 0.3
Mb1BaiyangnvMd010001 1 Stand2 Walkl 0.3
Mb1BaiyangnvMd010001 1 Stand2 Walkr 0.3
Mb1BaiyangnvMd010001 1 Standchange Stand1 0.1
Mb1BaiyangnvMd010001 1 Standchange Run 0.1
Mb1BaiyangnvMd010001 1 Standchange Walk 0.1
Mb1BaiyangnvMd010001 1 Run Stop 0.2
Mb1BaiyangnvMd010001 1 Run Stand2 0.2
Mb1BaiyangnvMd010001 1 Run Runb 0.2
Mb1BaiyangnvMd010001 1 Run Runl 0.2
Mb1BaiyangnvMd010001 1 Run Runr 0.2
Mb1BaiyangnvMd010001 1 Walk Stand2 0.1
Mb1BaiyangnvMd010001 1 Runb Stand2 0.2
Mb1BaiyangnvMd010001 1 Runb Run 0.2
Mb1BaiyangnvMd010001 1 Runb Runl 0.2
Mb1BaiyangnvMd010001 1 Runb Runr 0.2
Mb1BaiyangnvMd010001 1 Runl Stand2 0.2
Mb1BaiyangnvMd010001 1 Runl Run 0.2
Mb1BaiyangnvMd010001 1 Runl Runb 0.2
Mb1BaiyangnvMd010001 1 Runl Runr 0.2
Mb1BaiyangnvMd010001 1 Runr Stand2 0.2
Mb1BaiyangnvMd010001 1 Runr Run 0.2
Mb1BaiyangnvMd010001 1 Runr Runb 0.2
Mb1BaiyangnvMd010001 1 Runr Runl 0.2
Mb1BaiyangnvMd010001 1 Walkb Stand2 0.1
Mb1BaiyangnvMd010001 1 Walkb Walk 0.2
Mb1BaiyangnvMd010001 1 Walkb Walkl 0.1
Mb1BaiyangnvMd010001 1 Walkb Walkr 0.1
Mb1BaiyangnvMd010001 1 Walkl Stand2 0.1
Mb1BaiyangnvMd010001 1 Walkl Walk 0.1
Mb1BaiyangnvMd010001 1 Walkl Walkb 0.1
Mb1BaiyangnvMd010001 1 Walkl Walkr 0.2
Mb1BaiyangnvMd010001 1 Walkr Stand2 0.1
Mb1BaiyangnvMd010001 1 Walkr Walk 0.1
Mb1BaiyangnvMd010001 1 Walkr Walkb 0.1
Mb1BaiyangnvMd010001 1 Walkr Walkl 0.2
Mb1BaiyangnvMd010001 1 TurnLeft Stand2 0.1
Mb1BaiyangnvMd010001 1 TurnRight Stand2 0.1
Mb1BaiyangnvMd010001 1 RunStart Run 0.1
Mb1BaiyangnvMd010001 1 RunStart RunStartEnd01 0.1
Mb1BaiyangnvMd010001 1 Hit1 Stand2 0
Mb1BaiyangnvMd010001 1 Hit2 Stand2 0
Mb1BaiyangnvMd010001 1 Hit3 Stand2 0
Mb1BaiyangnvMd010001 1 Hit4 Stand2 0
Mb1BaiyangnvMd010001 1 Behitfly Hoverhit 0.1
Mb1BaiyangnvMd010001 1 Behitfly Falldown 0.1
Mb1BaiyangnvMd010001 1 Hoverhit Falldown 0.1
Mb1BaiyangnvMd010001 1 Falldown Lieonfloor 0.1
Mb1BaiyangnvMd010001 1 Hitdown Lieonfloor 0.1
Mb1BaiyangnvMd010001 1 Standup Stand2 0.1
Mb1BaiyangnvMd010001 1 Straight Stand2 0.1
Mb1BaiyangnvMd010001 1 Stun Stand2 0.1
Mb1BaiyangnvMd010001 1 Win Win2 0.1
Mb1BaiyangnvMd010001 1 Stop Stand2 0.1
Mb1BaiyangnvMd010001 1 Caught Stand2 0.1
Mb1BaiyangnvMd010001 2 Born 0
Mb1BaiyangnvMd010001 2 Stand1 0.1
Mb1BaiyangnvMd010001 2 Stand2 0.1
Mb1BaiyangnvMd010001 2 Stand3 0.1
Mb1BaiyangnvMd010001 2 Death 0.1
Mb1BaiyangnvMd010001 2 Standchange 0.1
Mb1BaiyangnvMd010001 2 Run 0.1
Mb1BaiyangnvMd010001 2 Walk 0.1
Mb1BaiyangnvMd010001 2 Runb 0.2
Mb1BaiyangnvMd010001 2 Runl 0.2
Mb1BaiyangnvMd010001 2 Runr 0.2
Mb1BaiyangnvMd010001 2 Walkb 0.1
Mb1BaiyangnvMd010001 2 Walkl 0.1
Mb1BaiyangnvMd010001 2 Walkr 0.1
Mb1BaiyangnvMd010001 2 TurnLeft 0.1
Mb1BaiyangnvMd010001 2 TurnRight 0.1
Mb1BaiyangnvMd010001 2 Move1 0.1
Mb1BaiyangnvMd010001 2 Move2 0.1
Mb1BaiyangnvMd010001 2 Move3 0.1
Mb1BaiyangnvMd010001 2 RunStart 0.1
Mb1BaiyangnvMd010001 2 RunStartEnd01 0.1
Mb1BaiyangnvMd010001 2 Hit1 0.05
Mb1BaiyangnvMd010001 2 Hit2 0.05
Mb1BaiyangnvMd010001 2 Hit3 0.05
Mb1BaiyangnvMd010001 2 Hit4 0.05
Mb1BaiyangnvMd010001 2 Behitfly 0.05
Mb1BaiyangnvMd010001 2 Hoverhit 0.05
Mb1BaiyangnvMd010001 2 Falldown 0.1
Mb1BaiyangnvMd010001 2 Hitdown 0.05
Mb1BaiyangnvMd010001 2 Lieonfloor 0.1
Mb1BaiyangnvMd010001 2 Standup 0.1
Mb1BaiyangnvMd010001 2 Straight 0.1
Mb1BaiyangnvMd010001 2 Stun 0.1
Mb1BaiyangnvMd010001 2 StraightBefore 0.1
Mb1BaiyangnvMd010001 2 StraightAfter 0.1
Mb1BaiyangnvMd010001 2 Win 0
Mb1BaiyangnvMd010001 2 Win2 0.1
Mb1BaiyangnvMd010001 2 Stop 0.1
Mb1BaiyangnvMd010001 2 Fail 0.1
Mb1BaiyangnvMd010001 2 Save 0.1
Mb1BaiyangnvMd010001 2 Caught 0.1
Mb1BaiyangnvMd010001 2 RunStartEnd02 0.1
Mb1BaiyangnvMd010001 2 StopR 0.1
Mb1BaiyangnvMd010001 2 Attack41 0.1
Mb1BaiyangnvMd010001 2 Attack43 0.1
Mb1BaiyangnvMd010001 2 Stand1 Run 0.2
Mb1BaiyangnvMd010001 2 Stand1 Walk 0.1
Mb1BaiyangnvMd010001 2 Stand2 Standchange 0.1
Mb1BaiyangnvMd010001 2 Stand2 Run 0.2
Mb1BaiyangnvMd010001 2 Stand2 Walk 0.3
Mb1BaiyangnvMd010001 2 Stand2 Walkb 0.3
Mb1BaiyangnvMd010001 2 Stand2 Walkl 0.3
Mb1BaiyangnvMd010001 2 Stand2 Walkr 0.3
Mb1BaiyangnvMd010001 2 Standchange Stand1 0.1
Mb1BaiyangnvMd010001 2 Standchange Run 0.1
Mb1BaiyangnvMd010001 2 Standchange Walk 0.1
Mb1BaiyangnvMd010001 2 Run Stop 0.2
Mb1BaiyangnvMd010001 2 Run Stand2 0.2
Mb1BaiyangnvMd010001 2 Run Runb 0.2
Mb1BaiyangnvMd010001 2 Run Runl 0.2
Mb1BaiyangnvMd010001 2 Run Runr 0.2
Mb1BaiyangnvMd010001 2 Walk Stand2 0.1
Mb1BaiyangnvMd010001 2 Runb Stand2 0.2
Mb1BaiyangnvMd010001 2 Runb Run 0.2
Mb1BaiyangnvMd010001 2 Runb Runl 0.2
Mb1BaiyangnvMd010001 2 Runb Runr 0.2
Mb1BaiyangnvMd010001 2 Runl Stand2 0.2
Mb1BaiyangnvMd010001 2 Runl Run 0.2
Mb1BaiyangnvMd010001 2 Runl Runb 0.2
Mb1BaiyangnvMd010001 2 Runl Runr 0.2
Mb1BaiyangnvMd010001 2 Runr Stand2 0.2
Mb1BaiyangnvMd010001 2 Runr Run 0.2
Mb1BaiyangnvMd010001 2 Runr Runb 0.2
Mb1BaiyangnvMd010001 2 Runr Runl 0.2
Mb1BaiyangnvMd010001 2 Walkb Stand2 0.1
Mb1BaiyangnvMd010001 2 Walkb Walk 0.2
Mb1BaiyangnvMd010001 2 Walkb Walkl 0.1
Mb1BaiyangnvMd010001 2 Walkb Walkr 0.1
Mb1BaiyangnvMd010001 2 Walkl Stand2 0.1
Mb1BaiyangnvMd010001 2 Walkl Walk 0.1
Mb1BaiyangnvMd010001 2 Walkl Walkb 0.1
Mb1BaiyangnvMd010001 2 Walkl Walkr 0.2
Mb1BaiyangnvMd010001 2 Walkr Stand2 0.1
Mb1BaiyangnvMd010001 2 Walkr Walk 0.1
Mb1BaiyangnvMd010001 2 Walkr Walkb 0.1
Mb1BaiyangnvMd010001 2 Walkr Walkl 0.2
Mb1BaiyangnvMd010001 2 TurnLeft Stand2 0.1
Mb1BaiyangnvMd010001 2 TurnRight Stand2 0.1
Mb1BaiyangnvMd010001 2 RunStart Run 0.1
Mb1BaiyangnvMd010001 2 RunStart RunStartEnd01 0.1
Mb1BaiyangnvMd010001 2 Hit1 Stand2 0
Mb1BaiyangnvMd010001 2 Hit2 Stand2 0
Mb1BaiyangnvMd010001 2 Hit3 Stand2 0
Mb1BaiyangnvMd010001 2 Hit4 Stand2 0
Mb1BaiyangnvMd010001 2 Behitfly Hoverhit 0.1
Mb1BaiyangnvMd010001 2 Behitfly Falldown 0.1
Mb1BaiyangnvMd010001 2 Hoverhit Falldown 0.1
Mb1BaiyangnvMd010001 2 Falldown Lieonfloor 0.1
Mb1BaiyangnvMd010001 2 Hitdown Lieonfloor 0.1
Mb1BaiyangnvMd010001 2 Standup Stand2 0.1
Mb1BaiyangnvMd010001 2 Straight Stand2 0.1
Mb1BaiyangnvMd010001 2 Stun Stand2 0.1
Mb1BaiyangnvMd010001 2 Win Win2 0.1
Mb1BaiyangnvMd010001 2 Stop Stand2 0.1
Mb1BaiyangnvMd010001 2 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1BaiyangnvMd010001 0 Born 0
3 Mb1BaiyangnvMd010001 0 Stand1 0.3
4 Mb1BaiyangnvMd010001 0 Stand2 0.3
5 Mb1BaiyangnvMd010001 0 Stand3 0.3
6 Mb1BaiyangnvMd010001 0 Death 0.3
7 Mb1BaiyangnvMd010001 0 Standchange 0.1
8 Mb1BaiyangnvMd010001 0 Run 0.1
9 Mb1BaiyangnvMd010001 0 Walk 0.1
10 Mb1BaiyangnvMd010001 0 Runb 0.2
11 Mb1BaiyangnvMd010001 0 Runl 0.2
12 Mb1BaiyangnvMd010001 0 Runr 0.2
13 Mb1BaiyangnvMd010001 0 Walkb 0.1
14 Mb1BaiyangnvMd010001 0 Walkl 0.1
15 Mb1BaiyangnvMd010001 0 Walkr 0.1
16 Mb1BaiyangnvMd010001 0 TurnLeft 0.1
17 Mb1BaiyangnvMd010001 0 TurnRight 0.1
18 Mb1BaiyangnvMd010001 0 Move1 0.1
19 Mb1BaiyangnvMd010001 0 Move2 0.1
20 Mb1BaiyangnvMd010001 0 Move3 0.1
21 Mb1BaiyangnvMd010001 0 RunStart 0.1
22 Mb1BaiyangnvMd010001 0 RunStartEnd01 0.1
23 Mb1BaiyangnvMd010001 0 Hit1 0.05
24 Mb1BaiyangnvMd010001 0 Hit2 0.05
25 Mb1BaiyangnvMd010001 0 Hit3 0.05
26 Mb1BaiyangnvMd010001 0 Hit4 0.05
27 Mb1BaiyangnvMd010001 0 Behitfly 0.05
28 Mb1BaiyangnvMd010001 0 Hoverhit 0.05
29 Mb1BaiyangnvMd010001 0 Falldown 0.1
30 Mb1BaiyangnvMd010001 0 Hitdown 0.05
31 Mb1BaiyangnvMd010001 0 Lieonfloor 0.1
32 Mb1BaiyangnvMd010001 0 Standup 0.1
33 Mb1BaiyangnvMd010001 0 Straight 0.1
34 Mb1BaiyangnvMd010001 0 Stun 0.1
35 Mb1BaiyangnvMd010001 0 StraightBefore 0.1
36 Mb1BaiyangnvMd010001 0 StraightAfter 0.1
37 Mb1BaiyangnvMd010001 0 Win 0
38 Mb1BaiyangnvMd010001 0 Win2 0.1
39 Mb1BaiyangnvMd010001 0 Stop 0.1
40 Mb1BaiyangnvMd010001 0 Fail 0.1
41 Mb1BaiyangnvMd010001 0 Save 0.1
42 Mb1BaiyangnvMd010001 0 Caught 0.1
43 Mb1BaiyangnvMd010001 0 RunStartEnd02 0.1
44 Mb1BaiyangnvMd010001 0 StopR 0.1
45 Mb1BaiyangnvMd010001 0 Attack01 0.25
46 Mb1BaiyangnvMd010001 0 Attack02 0.25
47 Mb1BaiyangnvMd010001 0 Attack03 0.25
48 Mb1BaiyangnvMd010001 0 Attack05 0.25
49 Mb1BaiyangnvMd010001 0 Attack06 0.25
50 Mb1BaiyangnvMd010001 0 Attack07 0.25
51 Mb1BaiyangnvMd010001 0 Attack08 0.25
52 Mb1BaiyangnvMd010001 0 Attack09 0.25
53 Mb1BaiyangnvMd010001 0 Attack10 0.25
54 Mb1BaiyangnvMd010001 0 Attack11 0.25
55 Mb1BaiyangnvMd010001 0 Attack12 0.25
56 Mb1BaiyangnvMd010001 0 Attack13 0.25
57 Mb1BaiyangnvMd010001 0 Stand1 Run 0.2
58 Mb1BaiyangnvMd010001 0 Stand1 Walk 0.1
59 Mb1BaiyangnvMd010001 0 Stand2 Standchange 0.1
60 Mb1BaiyangnvMd010001 0 Stand2 Run 0.2
61 Mb1BaiyangnvMd010001 0 Stand2 Walk 0.3
62 Mb1BaiyangnvMd010001 0 Stand2 Walkb 0.3
63 Mb1BaiyangnvMd010001 0 Stand2 Walkl 0.3
64 Mb1BaiyangnvMd010001 0 Stand2 Walkr 0.3
65 Mb1BaiyangnvMd010001 0 Standchange Stand1 0.1
66 Mb1BaiyangnvMd010001 0 Standchange Run 0.1
67 Mb1BaiyangnvMd010001 0 Standchange Walk 0.1
68 Mb1BaiyangnvMd010001 0 Run Stop 0.2
69 Mb1BaiyangnvMd010001 0 Run Stand2 0.2
70 Mb1BaiyangnvMd010001 0 Run Runb 0.2
71 Mb1BaiyangnvMd010001 0 Run Runl 0.2
72 Mb1BaiyangnvMd010001 0 Run Runr 0.2
73 Mb1BaiyangnvMd010001 0 Walk Stand2 0.1
74 Mb1BaiyangnvMd010001 0 Runb Stand2 0.2
75 Mb1BaiyangnvMd010001 0 Runb Run 0.2
76 Mb1BaiyangnvMd010001 0 Runb Runl 0.2
77 Mb1BaiyangnvMd010001 0 Runb Runr 0.2
78 Mb1BaiyangnvMd010001 0 Runl Stand2 0.2
79 Mb1BaiyangnvMd010001 0 Runl Run 0.2
80 Mb1BaiyangnvMd010001 0 Runl Runb 0.2
81 Mb1BaiyangnvMd010001 0 Runl Runr 0.2
82 Mb1BaiyangnvMd010001 0 Runr Stand2 0.2
83 Mb1BaiyangnvMd010001 0 Runr Run 0.2
84 Mb1BaiyangnvMd010001 0 Runr Runb 0.2
85 Mb1BaiyangnvMd010001 0 Runr Runl 0.2
86 Mb1BaiyangnvMd010001 0 Walkb Stand2 0.1
87 Mb1BaiyangnvMd010001 0 Walkb Walk 0.2
88 Mb1BaiyangnvMd010001 0 Walkb Walkl 0.1
89 Mb1BaiyangnvMd010001 0 Walkb Walkr 0.1
90 Mb1BaiyangnvMd010001 0 Walkl Stand2 0.1
91 Mb1BaiyangnvMd010001 0 Walkl Walk 0.1
92 Mb1BaiyangnvMd010001 0 Walkl Walkb 0.1
93 Mb1BaiyangnvMd010001 0 Walkl Walkr 0.2
94 Mb1BaiyangnvMd010001 0 Walkr Stand2 0.1
95 Mb1BaiyangnvMd010001 0 Walkr Walk 0.1
96 Mb1BaiyangnvMd010001 0 Walkr Walkb 0.1
97 Mb1BaiyangnvMd010001 0 Walkr Walkl 0.2
98 Mb1BaiyangnvMd010001 0 TurnLeft Stand2 0.1
99 Mb1BaiyangnvMd010001 0 TurnRight Stand2 0.1
100 Mb1BaiyangnvMd010001 0 RunStart Run 0.1
101 Mb1BaiyangnvMd010001 0 RunStart RunStartEnd01 0.1
102 Mb1BaiyangnvMd010001 0 Hit1 Stand2 0
103 Mb1BaiyangnvMd010001 0 Hit2 Stand2 0
104 Mb1BaiyangnvMd010001 0 Hit3 Stand2 0
105 Mb1BaiyangnvMd010001 0 Hit4 Stand2 0
106 Mb1BaiyangnvMd010001 0 Behitfly Hoverhit 0.1
107 Mb1BaiyangnvMd010001 0 Behitfly Falldown 0.1
108 Mb1BaiyangnvMd010001 0 Hoverhit Falldown 0.1
109 Mb1BaiyangnvMd010001 0 Falldown Lieonfloor 0.1
110 Mb1BaiyangnvMd010001 0 Hitdown Lieonfloor 0.1
111 Mb1BaiyangnvMd010001 0 Standup Stand2 0.1
112 Mb1BaiyangnvMd010001 0 Straight Stand2 0.1
113 Mb1BaiyangnvMd010001 0 Stun Stand2 0.1
114 Mb1BaiyangnvMd010001 0 Win Win2 0.1
115 Mb1BaiyangnvMd010001 0 Stop Stand2 0.1
116 Mb1BaiyangnvMd010001 0 Caught Stand2 0.1
117 Mb1BaiyangnvMd010001 1 Born 0
118 Mb1BaiyangnvMd010001 1 Stand1 0.3
119 Mb1BaiyangnvMd010001 1 Stand2 0.3
120 Mb1BaiyangnvMd010001 1 Stand3 0.3
121 Mb1BaiyangnvMd010001 1 Death 0.3
122 Mb1BaiyangnvMd010001 1 Standchange 0.1
123 Mb1BaiyangnvMd010001 1 Run 0.1
124 Mb1BaiyangnvMd010001 1 Walk 0.1
125 Mb1BaiyangnvMd010001 1 Runb 0.2
126 Mb1BaiyangnvMd010001 1 Runl 0.2
127 Mb1BaiyangnvMd010001 1 Runr 0.2
128 Mb1BaiyangnvMd010001 1 Walkb 0.1
129 Mb1BaiyangnvMd010001 1 Walkl 0.1
130 Mb1BaiyangnvMd010001 1 Walkr 0.1
131 Mb1BaiyangnvMd010001 1 TurnLeft 0.1
132 Mb1BaiyangnvMd010001 1 TurnRight 0.1
133 Mb1BaiyangnvMd010001 1 Move1 0.1
134 Mb1BaiyangnvMd010001 1 Move2 0.1
135 Mb1BaiyangnvMd010001 1 Move3 0.1
136 Mb1BaiyangnvMd010001 1 RunStart 0.1
137 Mb1BaiyangnvMd010001 1 RunStartEnd01 0.1
138 Mb1BaiyangnvMd010001 1 Hit1 0.05
139 Mb1BaiyangnvMd010001 1 Hit2 0.05
140 Mb1BaiyangnvMd010001 1 Hit3 0.05
141 Mb1BaiyangnvMd010001 1 Hit4 0.05
142 Mb1BaiyangnvMd010001 1 Behitfly 0.05
143 Mb1BaiyangnvMd010001 1 Hoverhit 0.05
144 Mb1BaiyangnvMd010001 1 Falldown 0.1
145 Mb1BaiyangnvMd010001 1 Hitdown 0.05
146 Mb1BaiyangnvMd010001 1 Lieonfloor 0.1
147 Mb1BaiyangnvMd010001 1 Standup 0.1
148 Mb1BaiyangnvMd010001 1 Straight 0.1
149 Mb1BaiyangnvMd010001 1 Stun 0.1
150 Mb1BaiyangnvMd010001 1 StraightBefore 0.1
151 Mb1BaiyangnvMd010001 1 StraightAfter 0.1
152 Mb1BaiyangnvMd010001 1 Win 0
153 Mb1BaiyangnvMd010001 1 Win2 0.1
154 Mb1BaiyangnvMd010001 1 Stop 0.1
155 Mb1BaiyangnvMd010001 1 Fail 0.1
156 Mb1BaiyangnvMd010001 1 Save 0.1
157 Mb1BaiyangnvMd010001 1 Caught 0.1
158 Mb1BaiyangnvMd010001 1 RunStartEnd02 0.1
159 Mb1BaiyangnvMd010001 1 StopR 0.1
160 Mb1BaiyangnvMd010001 1 Attack14 0.25
161 Mb1BaiyangnvMd010001 1 Attack21 0.25
162 Mb1BaiyangnvMd010001 1 Attack22 0.25
163 Mb1BaiyangnvMd010001 1 Attack23 0.25
164 Mb1BaiyangnvMd010001 1 Attack25 0.25
165 Mb1BaiyangnvMd010001 1 Attack26 0.25
166 Mb1BaiyangnvMd010001 1 Attack27 0.25
167 Mb1BaiyangnvMd010001 1 Attack28 0.25
168 Mb1BaiyangnvMd010001 1 Attack29 0.25
169 Mb1BaiyangnvMd010001 1 Attack31 0.25
170 Mb1BaiyangnvMd010001 1 Attack41 0.25
171 Mb1BaiyangnvMd010001 1 Attack42 0.25
172 Mb1BaiyangnvMd010001 1 Attack43 0.25
173 Mb1BaiyangnvMd010001 1 Attack45 0.25
174 Mb1BaiyangnvMd010001 1 Attack46 0.25
175 Mb1BaiyangnvMd010001 1 Attack47 0.25
176 Mb1BaiyangnvMd010001 1 Attack48 0.25
177 Mb1BaiyangnvMd010001 1 Attack49 0.25
178 Mb1BaiyangnvMd010001 1 Attack50 0.25
179 Mb1BaiyangnvMd010001 1 Attack51 0.25
180 Mb1BaiyangnvMd010001 1 Attack52 0.25
181 Mb1BaiyangnvMd010001 1 Attack53 0.25
182 Mb1BaiyangnvMd010001 1 Attack54 0.25
183 Mb1BaiyangnvMd010001 1 Attack55 0.25
184 Mb1BaiyangnvMd010001 1 Attack56 0.25
185 Mb1BaiyangnvMd010001 1 Attack57 0.25
186 Mb1BaiyangnvMd010001 1 Attack58 0.25
187 Mb1BaiyangnvMd010001 1 Attack78 0.25
188 Mb1BaiyangnvMd010001 1 Attack79 0.25
189 Mb1BaiyangnvMd010001 1 Attack80 0.25
190 Mb1BaiyangnvMd010001 1 Attack81 0.25
191 Mb1BaiyangnvMd010001 1 Attack82 0.25
192 Mb1BaiyangnvMd010001 1 Attack83 0.25
193 Mb1BaiyangnvMd010001 1 Attack84 0.25
194 Mb1BaiyangnvMd010001 1 Attack85 0.25
195 Mb1BaiyangnvMd010001 1 Attack86 0.25
196 Mb1BaiyangnvMd010001 1 Stand1 Run 0.2
197 Mb1BaiyangnvMd010001 1 Stand1 Walk 0.1
198 Mb1BaiyangnvMd010001 1 Stand2 Standchange 0.1
199 Mb1BaiyangnvMd010001 1 Stand2 Run 0.2
200 Mb1BaiyangnvMd010001 1 Stand2 Walk 0.3
201 Mb1BaiyangnvMd010001 1 Stand2 Walkb 0.3
202 Mb1BaiyangnvMd010001 1 Stand2 Walkl 0.3
203 Mb1BaiyangnvMd010001 1 Stand2 Walkr 0.3
204 Mb1BaiyangnvMd010001 1 Standchange Stand1 0.1
205 Mb1BaiyangnvMd010001 1 Standchange Run 0.1
206 Mb1BaiyangnvMd010001 1 Standchange Walk 0.1
207 Mb1BaiyangnvMd010001 1 Run Stop 0.2
208 Mb1BaiyangnvMd010001 1 Run Stand2 0.2
209 Mb1BaiyangnvMd010001 1 Run Runb 0.2
210 Mb1BaiyangnvMd010001 1 Run Runl 0.2
211 Mb1BaiyangnvMd010001 1 Run Runr 0.2
212 Mb1BaiyangnvMd010001 1 Walk Stand2 0.1
213 Mb1BaiyangnvMd010001 1 Runb Stand2 0.2
214 Mb1BaiyangnvMd010001 1 Runb Run 0.2
215 Mb1BaiyangnvMd010001 1 Runb Runl 0.2
216 Mb1BaiyangnvMd010001 1 Runb Runr 0.2
217 Mb1BaiyangnvMd010001 1 Runl Stand2 0.2
218 Mb1BaiyangnvMd010001 1 Runl Run 0.2
219 Mb1BaiyangnvMd010001 1 Runl Runb 0.2
220 Mb1BaiyangnvMd010001 1 Runl Runr 0.2
221 Mb1BaiyangnvMd010001 1 Runr Stand2 0.2
222 Mb1BaiyangnvMd010001 1 Runr Run 0.2
223 Mb1BaiyangnvMd010001 1 Runr Runb 0.2
224 Mb1BaiyangnvMd010001 1 Runr Runl 0.2
225 Mb1BaiyangnvMd010001 1 Walkb Stand2 0.1
226 Mb1BaiyangnvMd010001 1 Walkb Walk 0.2
227 Mb1BaiyangnvMd010001 1 Walkb Walkl 0.1
228 Mb1BaiyangnvMd010001 1 Walkb Walkr 0.1
229 Mb1BaiyangnvMd010001 1 Walkl Stand2 0.1
230 Mb1BaiyangnvMd010001 1 Walkl Walk 0.1
231 Mb1BaiyangnvMd010001 1 Walkl Walkb 0.1
232 Mb1BaiyangnvMd010001 1 Walkl Walkr 0.2
233 Mb1BaiyangnvMd010001 1 Walkr Stand2 0.1
234 Mb1BaiyangnvMd010001 1 Walkr Walk 0.1
235 Mb1BaiyangnvMd010001 1 Walkr Walkb 0.1
236 Mb1BaiyangnvMd010001 1 Walkr Walkl 0.2
237 Mb1BaiyangnvMd010001 1 TurnLeft Stand2 0.1
238 Mb1BaiyangnvMd010001 1 TurnRight Stand2 0.1
239 Mb1BaiyangnvMd010001 1 RunStart Run 0.1
240 Mb1BaiyangnvMd010001 1 RunStart RunStartEnd01 0.1
241 Mb1BaiyangnvMd010001 1 Hit1 Stand2 0
242 Mb1BaiyangnvMd010001 1 Hit2 Stand2 0
243 Mb1BaiyangnvMd010001 1 Hit3 Stand2 0
244 Mb1BaiyangnvMd010001 1 Hit4 Stand2 0
245 Mb1BaiyangnvMd010001 1 Behitfly Hoverhit 0.1
246 Mb1BaiyangnvMd010001 1 Behitfly Falldown 0.1
247 Mb1BaiyangnvMd010001 1 Hoverhit Falldown 0.1
248 Mb1BaiyangnvMd010001 1 Falldown Lieonfloor 0.1
249 Mb1BaiyangnvMd010001 1 Hitdown Lieonfloor 0.1
250 Mb1BaiyangnvMd010001 1 Standup Stand2 0.1
251 Mb1BaiyangnvMd010001 1 Straight Stand2 0.1
252 Mb1BaiyangnvMd010001 1 Stun Stand2 0.1
253 Mb1BaiyangnvMd010001 1 Win Win2 0.1
254 Mb1BaiyangnvMd010001 1 Stop Stand2 0.1
255 Mb1BaiyangnvMd010001 1 Caught Stand2 0.1
256 Mb1BaiyangnvMd010001 2 Born 0
257 Mb1BaiyangnvMd010001 2 Stand1 0.1
258 Mb1BaiyangnvMd010001 2 Stand2 0.1
259 Mb1BaiyangnvMd010001 2 Stand3 0.1
260 Mb1BaiyangnvMd010001 2 Death 0.1
261 Mb1BaiyangnvMd010001 2 Standchange 0.1
262 Mb1BaiyangnvMd010001 2 Run 0.1
263 Mb1BaiyangnvMd010001 2 Walk 0.1
264 Mb1BaiyangnvMd010001 2 Runb 0.2
265 Mb1BaiyangnvMd010001 2 Runl 0.2
266 Mb1BaiyangnvMd010001 2 Runr 0.2
267 Mb1BaiyangnvMd010001 2 Walkb 0.1
268 Mb1BaiyangnvMd010001 2 Walkl 0.1
269 Mb1BaiyangnvMd010001 2 Walkr 0.1
270 Mb1BaiyangnvMd010001 2 TurnLeft 0.1
271 Mb1BaiyangnvMd010001 2 TurnRight 0.1
272 Mb1BaiyangnvMd010001 2 Move1 0.1
273 Mb1BaiyangnvMd010001 2 Move2 0.1
274 Mb1BaiyangnvMd010001 2 Move3 0.1
275 Mb1BaiyangnvMd010001 2 RunStart 0.1
276 Mb1BaiyangnvMd010001 2 RunStartEnd01 0.1
277 Mb1BaiyangnvMd010001 2 Hit1 0.05
278 Mb1BaiyangnvMd010001 2 Hit2 0.05
279 Mb1BaiyangnvMd010001 2 Hit3 0.05
280 Mb1BaiyangnvMd010001 2 Hit4 0.05
281 Mb1BaiyangnvMd010001 2 Behitfly 0.05
282 Mb1BaiyangnvMd010001 2 Hoverhit 0.05
283 Mb1BaiyangnvMd010001 2 Falldown 0.1
284 Mb1BaiyangnvMd010001 2 Hitdown 0.05
285 Mb1BaiyangnvMd010001 2 Lieonfloor 0.1
286 Mb1BaiyangnvMd010001 2 Standup 0.1
287 Mb1BaiyangnvMd010001 2 Straight 0.1
288 Mb1BaiyangnvMd010001 2 Stun 0.1
289 Mb1BaiyangnvMd010001 2 StraightBefore 0.1
290 Mb1BaiyangnvMd010001 2 StraightAfter 0.1
291 Mb1BaiyangnvMd010001 2 Win 0
292 Mb1BaiyangnvMd010001 2 Win2 0.1
293 Mb1BaiyangnvMd010001 2 Stop 0.1
294 Mb1BaiyangnvMd010001 2 Fail 0.1
295 Mb1BaiyangnvMd010001 2 Save 0.1
296 Mb1BaiyangnvMd010001 2 Caught 0.1
297 Mb1BaiyangnvMd010001 2 RunStartEnd02 0.1
298 Mb1BaiyangnvMd010001 2 StopR 0.1
299 Mb1BaiyangnvMd010001 2 Attack41 0.1
300 Mb1BaiyangnvMd010001 2 Attack43 0.1
301 Mb1BaiyangnvMd010001 2 Stand1 Run 0.2
302 Mb1BaiyangnvMd010001 2 Stand1 Walk 0.1
303 Mb1BaiyangnvMd010001 2 Stand2 Standchange 0.1
304 Mb1BaiyangnvMd010001 2 Stand2 Run 0.2
305 Mb1BaiyangnvMd010001 2 Stand2 Walk 0.3
306 Mb1BaiyangnvMd010001 2 Stand2 Walkb 0.3
307 Mb1BaiyangnvMd010001 2 Stand2 Walkl 0.3
308 Mb1BaiyangnvMd010001 2 Stand2 Walkr 0.3
309 Mb1BaiyangnvMd010001 2 Standchange Stand1 0.1
310 Mb1BaiyangnvMd010001 2 Standchange Run 0.1
311 Mb1BaiyangnvMd010001 2 Standchange Walk 0.1
312 Mb1BaiyangnvMd010001 2 Run Stop 0.2
313 Mb1BaiyangnvMd010001 2 Run Stand2 0.2
314 Mb1BaiyangnvMd010001 2 Run Runb 0.2
315 Mb1BaiyangnvMd010001 2 Run Runl 0.2
316 Mb1BaiyangnvMd010001 2 Run Runr 0.2
317 Mb1BaiyangnvMd010001 2 Walk Stand2 0.1
318 Mb1BaiyangnvMd010001 2 Runb Stand2 0.2
319 Mb1BaiyangnvMd010001 2 Runb Run 0.2
320 Mb1BaiyangnvMd010001 2 Runb Runl 0.2
321 Mb1BaiyangnvMd010001 2 Runb Runr 0.2
322 Mb1BaiyangnvMd010001 2 Runl Stand2 0.2
323 Mb1BaiyangnvMd010001 2 Runl Run 0.2
324 Mb1BaiyangnvMd010001 2 Runl Runb 0.2
325 Mb1BaiyangnvMd010001 2 Runl Runr 0.2
326 Mb1BaiyangnvMd010001 2 Runr Stand2 0.2
327 Mb1BaiyangnvMd010001 2 Runr Run 0.2
328 Mb1BaiyangnvMd010001 2 Runr Runb 0.2
329 Mb1BaiyangnvMd010001 2 Runr Runl 0.2
330 Mb1BaiyangnvMd010001 2 Walkb Stand2 0.1
331 Mb1BaiyangnvMd010001 2 Walkb Walk 0.2
332 Mb1BaiyangnvMd010001 2 Walkb Walkl 0.1
333 Mb1BaiyangnvMd010001 2 Walkb Walkr 0.1
334 Mb1BaiyangnvMd010001 2 Walkl Stand2 0.1
335 Mb1BaiyangnvMd010001 2 Walkl Walk 0.1
336 Mb1BaiyangnvMd010001 2 Walkl Walkb 0.1
337 Mb1BaiyangnvMd010001 2 Walkl Walkr 0.2
338 Mb1BaiyangnvMd010001 2 Walkr Stand2 0.1
339 Mb1BaiyangnvMd010001 2 Walkr Walk 0.1
340 Mb1BaiyangnvMd010001 2 Walkr Walkb 0.1
341 Mb1BaiyangnvMd010001 2 Walkr Walkl 0.2
342 Mb1BaiyangnvMd010001 2 TurnLeft Stand2 0.1
343 Mb1BaiyangnvMd010001 2 TurnRight Stand2 0.1
344 Mb1BaiyangnvMd010001 2 RunStart Run 0.1
345 Mb1BaiyangnvMd010001 2 RunStart RunStartEnd01 0.1
346 Mb1BaiyangnvMd010001 2 Hit1 Stand2 0
347 Mb1BaiyangnvMd010001 2 Hit2 Stand2 0
348 Mb1BaiyangnvMd010001 2 Hit3 Stand2 0
349 Mb1BaiyangnvMd010001 2 Hit4 Stand2 0
350 Mb1BaiyangnvMd010001 2 Behitfly Hoverhit 0.1
351 Mb1BaiyangnvMd010001 2 Behitfly Falldown 0.1
352 Mb1BaiyangnvMd010001 2 Hoverhit Falldown 0.1
353 Mb1BaiyangnvMd010001 2 Falldown Lieonfloor 0.1
354 Mb1BaiyangnvMd010001 2 Hitdown Lieonfloor 0.1
355 Mb1BaiyangnvMd010001 2 Standup Stand2 0.1
356 Mb1BaiyangnvMd010001 2 Straight Stand2 0.1
357 Mb1BaiyangnvMd010001 2 Stun Stand2 0.1
358 Mb1BaiyangnvMd010001 2 Win Win2 0.1
359 Mb1BaiyangnvMd010001 2 Stop Stand2 0.1
360 Mb1BaiyangnvMd010001 2 Caught Stand2 0.1

View File

@@ -0,0 +1,104 @@
Role Layer State Target TransitionDuration
Mb1BaodongchibangMd000001 0 Born 0
Mb1BaodongchibangMd000001 0 Stand1 0.1
Mb1BaodongchibangMd000001 0 Stand2 0.1
Mb1BaodongchibangMd000001 0 Stand3 0.1
Mb1BaodongchibangMd000001 0 Death 0.1
Mb1BaodongchibangMd000001 0 Standchange 0.1
Mb1BaodongchibangMd000001 0 Run 0.1
Mb1BaodongchibangMd000001 0 Walk 0.1
Mb1BaodongchibangMd000001 0 Runb 0.2
Mb1BaodongchibangMd000001 0 Runl 0.2
Mb1BaodongchibangMd000001 0 Runr 0.2
Mb1BaodongchibangMd000001 0 Walkb 0.1
Mb1BaodongchibangMd000001 0 Walkl 0.1
Mb1BaodongchibangMd000001 0 Walkr 0.1
Mb1BaodongchibangMd000001 0 TurnLeft 0.1
Mb1BaodongchibangMd000001 0 TurnRight 0.1
Mb1BaodongchibangMd000001 0 Move1 0.1
Mb1BaodongchibangMd000001 0 Move2 0.1
Mb1BaodongchibangMd000001 0 Move3 0.1
Mb1BaodongchibangMd000001 0 RunStart 0.1
Mb1BaodongchibangMd000001 0 RunStartEnd01 0.1
Mb1BaodongchibangMd000001 0 Hit1 0.05
Mb1BaodongchibangMd000001 0 Hit2 0.05
Mb1BaodongchibangMd000001 0 Hit3 0.05
Mb1BaodongchibangMd000001 0 Hit4 0.05
Mb1BaodongchibangMd000001 0 Behitfly 0.05
Mb1BaodongchibangMd000001 0 Hoverhit 0.05
Mb1BaodongchibangMd000001 0 Falldown 0.1
Mb1BaodongchibangMd000001 0 Hitdown 0.05
Mb1BaodongchibangMd000001 0 Lieonfloor 0.1
Mb1BaodongchibangMd000001 0 Standup 0.1
Mb1BaodongchibangMd000001 0 Straight 0.1
Mb1BaodongchibangMd000001 0 Stun 0.1
Mb1BaodongchibangMd000001 0 StraightBefore 0.1
Mb1BaodongchibangMd000001 0 StraightAfter 0.1
Mb1BaodongchibangMd000001 0 Win 0
Mb1BaodongchibangMd000001 0 Win2 0.1
Mb1BaodongchibangMd000001 0 Stop 0.1
Mb1BaodongchibangMd000001 0 Fail 0.1
Mb1BaodongchibangMd000001 0 Save 0.1
Mb1BaodongchibangMd000001 0 Attack11 0.1
Mb1BaodongchibangMd000001 0 Attack12 0.1
Mb1BaodongchibangMd000001 0 Attack13 0.1
Mb1BaodongchibangMd000001 0 Attack14 0.1
Mb1BaodongchibangMd000001 0 Stand1 Run 0.2
Mb1BaodongchibangMd000001 0 Stand1 Walk 0.1
Mb1BaodongchibangMd000001 0 Stand2 Standchange 0.1
Mb1BaodongchibangMd000001 0 Stand2 Run 0.2
Mb1BaodongchibangMd000001 0 Stand2 Walk 0.3
Mb1BaodongchibangMd000001 0 Stand2 Walkb 0.3
Mb1BaodongchibangMd000001 0 Stand2 Walkl 0.3
Mb1BaodongchibangMd000001 0 Stand2 Walkr 0.3
Mb1BaodongchibangMd000001 0 Standchange Stand1 0.1
Mb1BaodongchibangMd000001 0 Standchange Run 0.1
Mb1BaodongchibangMd000001 0 Standchange Walk 0.1
Mb1BaodongchibangMd000001 0 Run Stop 0.2
Mb1BaodongchibangMd000001 0 Run Stand2 0.2
Mb1BaodongchibangMd000001 0 Run Runb 0.2
Mb1BaodongchibangMd000001 0 Run Runl 0.2
Mb1BaodongchibangMd000001 0 Run Runr 0.2
Mb1BaodongchibangMd000001 0 Walk Stand2 0.1
Mb1BaodongchibangMd000001 0 Runb Stand2 0.2
Mb1BaodongchibangMd000001 0 Runb Run 0.2
Mb1BaodongchibangMd000001 0 Runb Runl 0.2
Mb1BaodongchibangMd000001 0 Runb Runr 0.2
Mb1BaodongchibangMd000001 0 Runl Stand2 0.2
Mb1BaodongchibangMd000001 0 Runl Run 0.2
Mb1BaodongchibangMd000001 0 Runl Runb 0.2
Mb1BaodongchibangMd000001 0 Runl Runr 0.2
Mb1BaodongchibangMd000001 0 Runr Stand2 0.2
Mb1BaodongchibangMd000001 0 Runr Run 0.2
Mb1BaodongchibangMd000001 0 Runr Runb 0.2
Mb1BaodongchibangMd000001 0 Runr Runl 0.2
Mb1BaodongchibangMd000001 0 Walkb Stand2 0.1
Mb1BaodongchibangMd000001 0 Walkb Walk 0.2
Mb1BaodongchibangMd000001 0 Walkb Walkl 0.1
Mb1BaodongchibangMd000001 0 Walkb Walkr 0.1
Mb1BaodongchibangMd000001 0 Walkl Stand2 0.1
Mb1BaodongchibangMd000001 0 Walkl Walk 0.1
Mb1BaodongchibangMd000001 0 Walkl Walkb 0.1
Mb1BaodongchibangMd000001 0 Walkl Walkr 0.2
Mb1BaodongchibangMd000001 0 Walkr Stand2 0.1
Mb1BaodongchibangMd000001 0 Walkr Walk 0.1
Mb1BaodongchibangMd000001 0 Walkr Walkb 0.1
Mb1BaodongchibangMd000001 0 Walkr Walkl 0.2
Mb1BaodongchibangMd000001 0 TurnLeft Stand2 0.1
Mb1BaodongchibangMd000001 0 TurnRight Stand2 0.1
Mb1BaodongchibangMd000001 0 RunStart Run 0
Mb1BaodongchibangMd000001 0 RunStart RunStartEnd01 0.1
Mb1BaodongchibangMd000001 0 Hit1 Stand2 0
Mb1BaodongchibangMd000001 0 Hit2 Stand2 0
Mb1BaodongchibangMd000001 0 Hit3 Stand2 0
Mb1BaodongchibangMd000001 0 Hit4 Stand2 0
Mb1BaodongchibangMd000001 0 Behitfly Hoverhit 0.1
Mb1BaodongchibangMd000001 0 Behitfly Falldown 0.1
Mb1BaodongchibangMd000001 0 Hoverhit Falldown 0.1
Mb1BaodongchibangMd000001 0 Falldown Lieonfloor 0.1
Mb1BaodongchibangMd000001 0 Hitdown Lieonfloor 0.1
Mb1BaodongchibangMd000001 0 Standup Stand2 0.1
Mb1BaodongchibangMd000001 0 Straight Stand2 0.1
Mb1BaodongchibangMd000001 0 Stun Stand2 0.1
Mb1BaodongchibangMd000001 0 Win Win2 0.1
Mb1BaodongchibangMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1BaodongchibangMd000001 0 Born 0
3 Mb1BaodongchibangMd000001 0 Stand1 0.1
4 Mb1BaodongchibangMd000001 0 Stand2 0.1
5 Mb1BaodongchibangMd000001 0 Stand3 0.1
6 Mb1BaodongchibangMd000001 0 Death 0.1
7 Mb1BaodongchibangMd000001 0 Standchange 0.1
8 Mb1BaodongchibangMd000001 0 Run 0.1
9 Mb1BaodongchibangMd000001 0 Walk 0.1
10 Mb1BaodongchibangMd000001 0 Runb 0.2
11 Mb1BaodongchibangMd000001 0 Runl 0.2
12 Mb1BaodongchibangMd000001 0 Runr 0.2
13 Mb1BaodongchibangMd000001 0 Walkb 0.1
14 Mb1BaodongchibangMd000001 0 Walkl 0.1
15 Mb1BaodongchibangMd000001 0 Walkr 0.1
16 Mb1BaodongchibangMd000001 0 TurnLeft 0.1
17 Mb1BaodongchibangMd000001 0 TurnRight 0.1
18 Mb1BaodongchibangMd000001 0 Move1 0.1
19 Mb1BaodongchibangMd000001 0 Move2 0.1
20 Mb1BaodongchibangMd000001 0 Move3 0.1
21 Mb1BaodongchibangMd000001 0 RunStart 0.1
22 Mb1BaodongchibangMd000001 0 RunStartEnd01 0.1
23 Mb1BaodongchibangMd000001 0 Hit1 0.05
24 Mb1BaodongchibangMd000001 0 Hit2 0.05
25 Mb1BaodongchibangMd000001 0 Hit3 0.05
26 Mb1BaodongchibangMd000001 0 Hit4 0.05
27 Mb1BaodongchibangMd000001 0 Behitfly 0.05
28 Mb1BaodongchibangMd000001 0 Hoverhit 0.05
29 Mb1BaodongchibangMd000001 0 Falldown 0.1
30 Mb1BaodongchibangMd000001 0 Hitdown 0.05
31 Mb1BaodongchibangMd000001 0 Lieonfloor 0.1
32 Mb1BaodongchibangMd000001 0 Standup 0.1
33 Mb1BaodongchibangMd000001 0 Straight 0.1
34 Mb1BaodongchibangMd000001 0 Stun 0.1
35 Mb1BaodongchibangMd000001 0 StraightBefore 0.1
36 Mb1BaodongchibangMd000001 0 StraightAfter 0.1
37 Mb1BaodongchibangMd000001 0 Win 0
38 Mb1BaodongchibangMd000001 0 Win2 0.1
39 Mb1BaodongchibangMd000001 0 Stop 0.1
40 Mb1BaodongchibangMd000001 0 Fail 0.1
41 Mb1BaodongchibangMd000001 0 Save 0.1
42 Mb1BaodongchibangMd000001 0 Attack11 0.1
43 Mb1BaodongchibangMd000001 0 Attack12 0.1
44 Mb1BaodongchibangMd000001 0 Attack13 0.1
45 Mb1BaodongchibangMd000001 0 Attack14 0.1
46 Mb1BaodongchibangMd000001 0 Stand1 Run 0.2
47 Mb1BaodongchibangMd000001 0 Stand1 Walk 0.1
48 Mb1BaodongchibangMd000001 0 Stand2 Standchange 0.1
49 Mb1BaodongchibangMd000001 0 Stand2 Run 0.2
50 Mb1BaodongchibangMd000001 0 Stand2 Walk 0.3
51 Mb1BaodongchibangMd000001 0 Stand2 Walkb 0.3
52 Mb1BaodongchibangMd000001 0 Stand2 Walkl 0.3
53 Mb1BaodongchibangMd000001 0 Stand2 Walkr 0.3
54 Mb1BaodongchibangMd000001 0 Standchange Stand1 0.1
55 Mb1BaodongchibangMd000001 0 Standchange Run 0.1
56 Mb1BaodongchibangMd000001 0 Standchange Walk 0.1
57 Mb1BaodongchibangMd000001 0 Run Stop 0.2
58 Mb1BaodongchibangMd000001 0 Run Stand2 0.2
59 Mb1BaodongchibangMd000001 0 Run Runb 0.2
60 Mb1BaodongchibangMd000001 0 Run Runl 0.2
61 Mb1BaodongchibangMd000001 0 Run Runr 0.2
62 Mb1BaodongchibangMd000001 0 Walk Stand2 0.1
63 Mb1BaodongchibangMd000001 0 Runb Stand2 0.2
64 Mb1BaodongchibangMd000001 0 Runb Run 0.2
65 Mb1BaodongchibangMd000001 0 Runb Runl 0.2
66 Mb1BaodongchibangMd000001 0 Runb Runr 0.2
67 Mb1BaodongchibangMd000001 0 Runl Stand2 0.2
68 Mb1BaodongchibangMd000001 0 Runl Run 0.2
69 Mb1BaodongchibangMd000001 0 Runl Runb 0.2
70 Mb1BaodongchibangMd000001 0 Runl Runr 0.2
71 Mb1BaodongchibangMd000001 0 Runr Stand2 0.2
72 Mb1BaodongchibangMd000001 0 Runr Run 0.2
73 Mb1BaodongchibangMd000001 0 Runr Runb 0.2
74 Mb1BaodongchibangMd000001 0 Runr Runl 0.2
75 Mb1BaodongchibangMd000001 0 Walkb Stand2 0.1
76 Mb1BaodongchibangMd000001 0 Walkb Walk 0.2
77 Mb1BaodongchibangMd000001 0 Walkb Walkl 0.1
78 Mb1BaodongchibangMd000001 0 Walkb Walkr 0.1
79 Mb1BaodongchibangMd000001 0 Walkl Stand2 0.1
80 Mb1BaodongchibangMd000001 0 Walkl Walk 0.1
81 Mb1BaodongchibangMd000001 0 Walkl Walkb 0.1
82 Mb1BaodongchibangMd000001 0 Walkl Walkr 0.2
83 Mb1BaodongchibangMd000001 0 Walkr Stand2 0.1
84 Mb1BaodongchibangMd000001 0 Walkr Walk 0.1
85 Mb1BaodongchibangMd000001 0 Walkr Walkb 0.1
86 Mb1BaodongchibangMd000001 0 Walkr Walkl 0.2
87 Mb1BaodongchibangMd000001 0 TurnLeft Stand2 0.1
88 Mb1BaodongchibangMd000001 0 TurnRight Stand2 0.1
89 Mb1BaodongchibangMd000001 0 RunStart Run 0
90 Mb1BaodongchibangMd000001 0 RunStart RunStartEnd01 0.1
91 Mb1BaodongchibangMd000001 0 Hit1 Stand2 0
92 Mb1BaodongchibangMd000001 0 Hit2 Stand2 0
93 Mb1BaodongchibangMd000001 0 Hit3 Stand2 0
94 Mb1BaodongchibangMd000001 0 Hit4 Stand2 0
95 Mb1BaodongchibangMd000001 0 Behitfly Hoverhit 0.1
96 Mb1BaodongchibangMd000001 0 Behitfly Falldown 0.1
97 Mb1BaodongchibangMd000001 0 Hoverhit Falldown 0.1
98 Mb1BaodongchibangMd000001 0 Falldown Lieonfloor 0.1
99 Mb1BaodongchibangMd000001 0 Hitdown Lieonfloor 0.1
100 Mb1BaodongchibangMd000001 0 Standup Stand2 0.1
101 Mb1BaodongchibangMd000001 0 Straight Stand2 0.1
102 Mb1BaodongchibangMd000001 0 Stun Stand2 0.1
103 Mb1BaodongchibangMd000001 0 Win Win2 0.1
104 Mb1BaodongchibangMd000001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,121 @@
Role Layer State Target TransitionDuration
Mb1BraveMd010011 0 Born 0
Mb1BraveMd010011 0 Stand1 0.1
Mb1BraveMd010011 0 Stand2 0.1
Mb1BraveMd010011 0 Stand3 0.1
Mb1BraveMd010011 0 Death 0.1
Mb1BraveMd010011 0 Standchange 0.1
Mb1BraveMd010011 0 Run 0.1
Mb1BraveMd010011 0 Walk 0.1
Mb1BraveMd010011 0 Runb 0.2
Mb1BraveMd010011 0 Runl 0.2
Mb1BraveMd010011 0 Runr 0.2
Mb1BraveMd010011 0 Walkb 0.1
Mb1BraveMd010011 0 Walkl 0.1
Mb1BraveMd010011 0 Walkr 0.1
Mb1BraveMd010011 0 TurnLeft 0.1
Mb1BraveMd010011 0 TurnRight 0.1
Mb1BraveMd010011 0 Move1 0.1
Mb1BraveMd010011 0 Move2 0.1
Mb1BraveMd010011 0 Move3 0.1
Mb1BraveMd010011 0 RunStart 0.1
Mb1BraveMd010011 0 RunStartEnd01 0.1
Mb1BraveMd010011 0 Hit1 0.05
Mb1BraveMd010011 0 Hit2 0.05
Mb1BraveMd010011 0 Hit3 0.05
Mb1BraveMd010011 0 Hit4 0.05
Mb1BraveMd010011 0 Behitfly 0.05
Mb1BraveMd010011 0 Hoverhit 0.05
Mb1BraveMd010011 0 Falldown 0.1
Mb1BraveMd010011 0 Hitdown 0.05
Mb1BraveMd010011 0 Lieonfloor 0.1
Mb1BraveMd010011 0 Standup 0.1
Mb1BraveMd010011 0 Straight 0.1
Mb1BraveMd010011 0 Stun 0.1
Mb1BraveMd010011 0 StraightBefore 0.1
Mb1BraveMd010011 0 StraightAfter 0.1
Mb1BraveMd010011 0 Win 0
Mb1BraveMd010011 0 Win2 0.1
Mb1BraveMd010011 0 Stop 0.1
Mb1BraveMd010011 0 Fail 0.1
Mb1BraveMd010011 0 Save 0.1
Mb1BraveMd010011 0 Caught 0.1
Mb1BraveMd010011 0 RunStartEnd02 0.1
Mb1BraveMd010011 0 StopR 0.1
Mb1BraveMd010011 0 Sprint 0.1
Mb1BraveMd010011 0 SprintLeanL 0.1
Mb1BraveMd010011 0 SprintLeanR 0.1
Mb1BraveMd010011 0 SprintStop 0.1
Mb1BraveMd010011 0 Attack01 0.1
Mb1BraveMd010011 0 Attack02 0.1
Mb1BraveMd010011 0 Attack03 0.1
Mb1BraveMd010011 0 Attack04 0.1
Mb1BraveMd010011 0 Attack05 0.1
Mb1BraveMd010011 0 Attack06 0.1
Mb1BraveMd010011 0 Attack07 0.1
Mb1BraveMd010011 0 Attack08 0.1
Mb1BraveMd010011 0 Attack09 0.1
Mb1BraveMd010011 0 Attack11 0.1
Mb1BraveMd010011 0 Attack12 0.1
Mb1BraveMd010011 0 Attack13 0.1
Mb1BraveMd010011 0 Attack14 0.1
Mb1BraveMd010011 0 Stand1 Run 0.2
Mb1BraveMd010011 0 Stand1 Walk 0.1
Mb1BraveMd010011 0 Stand2 Standchange 0.1
Mb1BraveMd010011 0 Stand2 Run 0.2
Mb1BraveMd010011 0 Stand2 Walk 0.3
Mb1BraveMd010011 0 Stand2 Walkb 0.3
Mb1BraveMd010011 0 Stand2 Walkl 0.3
Mb1BraveMd010011 0 Stand2 Walkr 0.3
Mb1BraveMd010011 0 Standchange Stand1 0.1
Mb1BraveMd010011 0 Standchange Run 0.1
Mb1BraveMd010011 0 Standchange Walk 0.1
Mb1BraveMd010011 0 Run Stop 0.2
Mb1BraveMd010011 0 Run Stand2 0.2
Mb1BraveMd010011 0 Run Runb 0.2
Mb1BraveMd010011 0 Run Runl 0.2
Mb1BraveMd010011 0 Run Runr 0.2
Mb1BraveMd010011 0 Walk Stand2 0.1
Mb1BraveMd010011 0 Runb Stand2 0.2
Mb1BraveMd010011 0 Runb Run 0.2
Mb1BraveMd010011 0 Runb Runl 0.2
Mb1BraveMd010011 0 Runb Runr 0.2
Mb1BraveMd010011 0 Runl Stand2 0.2
Mb1BraveMd010011 0 Runl Run 0.2
Mb1BraveMd010011 0 Runl Runb 0.2
Mb1BraveMd010011 0 Runl Runr 0.2
Mb1BraveMd010011 0 Runr Stand2 0.2
Mb1BraveMd010011 0 Runr Run 0.2
Mb1BraveMd010011 0 Runr Runb 0.2
Mb1BraveMd010011 0 Runr Runl 0.2
Mb1BraveMd010011 0 Walkb Stand2 0.1
Mb1BraveMd010011 0 Walkb Walk 0.2
Mb1BraveMd010011 0 Walkb Walkl 0.1
Mb1BraveMd010011 0 Walkb Walkr 0.1
Mb1BraveMd010011 0 Walkl Stand2 0.1
Mb1BraveMd010011 0 Walkl Walk 0.1
Mb1BraveMd010011 0 Walkl Walkb 0.1
Mb1BraveMd010011 0 Walkl Walkr 0.2
Mb1BraveMd010011 0 Walkr Stand2 0.1
Mb1BraveMd010011 0 Walkr Walk 0.1
Mb1BraveMd010011 0 Walkr Walkb 0.1
Mb1BraveMd010011 0 Walkr Walkl 0.2
Mb1BraveMd010011 0 TurnLeft Stand2 0.1
Mb1BraveMd010011 0 TurnRight Stand2 0.1
Mb1BraveMd010011 0 RunStart Run 0.1
Mb1BraveMd010011 0 RunStart RunStartEnd01 0.1
Mb1BraveMd010011 0 Hit1 Stand2 0
Mb1BraveMd010011 0 Hit2 Stand2 0
Mb1BraveMd010011 0 Hit3 Stand2 0
Mb1BraveMd010011 0 Hit4 Stand2 0
Mb1BraveMd010011 0 Behitfly Hoverhit 0.1
Mb1BraveMd010011 0 Behitfly Falldown 0.1
Mb1BraveMd010011 0 Hoverhit Falldown 0.1
Mb1BraveMd010011 0 Falldown Lieonfloor 0.1
Mb1BraveMd010011 0 Hitdown Lieonfloor 0.1
Mb1BraveMd010011 0 Standup Stand2 0.1
Mb1BraveMd010011 0 Straight Stand2 0.1
Mb1BraveMd010011 0 Stun Stand2 0.1
Mb1BraveMd010011 0 Win Win2 0.1
Mb1BraveMd010011 0 Stop Stand2 0.1
Mb1BraveMd010011 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1BraveMd010011 0 Born 0
3 Mb1BraveMd010011 0 Stand1 0.1
4 Mb1BraveMd010011 0 Stand2 0.1
5 Mb1BraveMd010011 0 Stand3 0.1
6 Mb1BraveMd010011 0 Death 0.1
7 Mb1BraveMd010011 0 Standchange 0.1
8 Mb1BraveMd010011 0 Run 0.1
9 Mb1BraveMd010011 0 Walk 0.1
10 Mb1BraveMd010011 0 Runb 0.2
11 Mb1BraveMd010011 0 Runl 0.2
12 Mb1BraveMd010011 0 Runr 0.2
13 Mb1BraveMd010011 0 Walkb 0.1
14 Mb1BraveMd010011 0 Walkl 0.1
15 Mb1BraveMd010011 0 Walkr 0.1
16 Mb1BraveMd010011 0 TurnLeft 0.1
17 Mb1BraveMd010011 0 TurnRight 0.1
18 Mb1BraveMd010011 0 Move1 0.1
19 Mb1BraveMd010011 0 Move2 0.1
20 Mb1BraveMd010011 0 Move3 0.1
21 Mb1BraveMd010011 0 RunStart 0.1
22 Mb1BraveMd010011 0 RunStartEnd01 0.1
23 Mb1BraveMd010011 0 Hit1 0.05
24 Mb1BraveMd010011 0 Hit2 0.05
25 Mb1BraveMd010011 0 Hit3 0.05
26 Mb1BraveMd010011 0 Hit4 0.05
27 Mb1BraveMd010011 0 Behitfly 0.05
28 Mb1BraveMd010011 0 Hoverhit 0.05
29 Mb1BraveMd010011 0 Falldown 0.1
30 Mb1BraveMd010011 0 Hitdown 0.05
31 Mb1BraveMd010011 0 Lieonfloor 0.1
32 Mb1BraveMd010011 0 Standup 0.1
33 Mb1BraveMd010011 0 Straight 0.1
34 Mb1BraveMd010011 0 Stun 0.1
35 Mb1BraveMd010011 0 StraightBefore 0.1
36 Mb1BraveMd010011 0 StraightAfter 0.1
37 Mb1BraveMd010011 0 Win 0
38 Mb1BraveMd010011 0 Win2 0.1
39 Mb1BraveMd010011 0 Stop 0.1
40 Mb1BraveMd010011 0 Fail 0.1
41 Mb1BraveMd010011 0 Save 0.1
42 Mb1BraveMd010011 0 Caught 0.1
43 Mb1BraveMd010011 0 RunStartEnd02 0.1
44 Mb1BraveMd010011 0 StopR 0.1
45 Mb1BraveMd010011 0 Sprint 0.1
46 Mb1BraveMd010011 0 SprintLeanL 0.1
47 Mb1BraveMd010011 0 SprintLeanR 0.1
48 Mb1BraveMd010011 0 SprintStop 0.1
49 Mb1BraveMd010011 0 Attack01 0.1
50 Mb1BraveMd010011 0 Attack02 0.1
51 Mb1BraveMd010011 0 Attack03 0.1
52 Mb1BraveMd010011 0 Attack04 0.1
53 Mb1BraveMd010011 0 Attack05 0.1
54 Mb1BraveMd010011 0 Attack06 0.1
55 Mb1BraveMd010011 0 Attack07 0.1
56 Mb1BraveMd010011 0 Attack08 0.1
57 Mb1BraveMd010011 0 Attack09 0.1
58 Mb1BraveMd010011 0 Attack11 0.1
59 Mb1BraveMd010011 0 Attack12 0.1
60 Mb1BraveMd010011 0 Attack13 0.1
61 Mb1BraveMd010011 0 Attack14 0.1
62 Mb1BraveMd010011 0 Stand1 Run 0.2
63 Mb1BraveMd010011 0 Stand1 Walk 0.1
64 Mb1BraveMd010011 0 Stand2 Standchange 0.1
65 Mb1BraveMd010011 0 Stand2 Run 0.2
66 Mb1BraveMd010011 0 Stand2 Walk 0.3
67 Mb1BraveMd010011 0 Stand2 Walkb 0.3
68 Mb1BraveMd010011 0 Stand2 Walkl 0.3
69 Mb1BraveMd010011 0 Stand2 Walkr 0.3
70 Mb1BraveMd010011 0 Standchange Stand1 0.1
71 Mb1BraveMd010011 0 Standchange Run 0.1
72 Mb1BraveMd010011 0 Standchange Walk 0.1
73 Mb1BraveMd010011 0 Run Stop 0.2
74 Mb1BraveMd010011 0 Run Stand2 0.2
75 Mb1BraveMd010011 0 Run Runb 0.2
76 Mb1BraveMd010011 0 Run Runl 0.2
77 Mb1BraveMd010011 0 Run Runr 0.2
78 Mb1BraveMd010011 0 Walk Stand2 0.1
79 Mb1BraveMd010011 0 Runb Stand2 0.2
80 Mb1BraveMd010011 0 Runb Run 0.2
81 Mb1BraveMd010011 0 Runb Runl 0.2
82 Mb1BraveMd010011 0 Runb Runr 0.2
83 Mb1BraveMd010011 0 Runl Stand2 0.2
84 Mb1BraveMd010011 0 Runl Run 0.2
85 Mb1BraveMd010011 0 Runl Runb 0.2
86 Mb1BraveMd010011 0 Runl Runr 0.2
87 Mb1BraveMd010011 0 Runr Stand2 0.2
88 Mb1BraveMd010011 0 Runr Run 0.2
89 Mb1BraveMd010011 0 Runr Runb 0.2
90 Mb1BraveMd010011 0 Runr Runl 0.2
91 Mb1BraveMd010011 0 Walkb Stand2 0.1
92 Mb1BraveMd010011 0 Walkb Walk 0.2
93 Mb1BraveMd010011 0 Walkb Walkl 0.1
94 Mb1BraveMd010011 0 Walkb Walkr 0.1
95 Mb1BraveMd010011 0 Walkl Stand2 0.1
96 Mb1BraveMd010011 0 Walkl Walk 0.1
97 Mb1BraveMd010011 0 Walkl Walkb 0.1
98 Mb1BraveMd010011 0 Walkl Walkr 0.2
99 Mb1BraveMd010011 0 Walkr Stand2 0.1
100 Mb1BraveMd010011 0 Walkr Walk 0.1
101 Mb1BraveMd010011 0 Walkr Walkb 0.1
102 Mb1BraveMd010011 0 Walkr Walkl 0.2
103 Mb1BraveMd010011 0 TurnLeft Stand2 0.1
104 Mb1BraveMd010011 0 TurnRight Stand2 0.1
105 Mb1BraveMd010011 0 RunStart Run 0.1
106 Mb1BraveMd010011 0 RunStart RunStartEnd01 0.1
107 Mb1BraveMd010011 0 Hit1 Stand2 0
108 Mb1BraveMd010011 0 Hit2 Stand2 0
109 Mb1BraveMd010011 0 Hit3 Stand2 0
110 Mb1BraveMd010011 0 Hit4 Stand2 0
111 Mb1BraveMd010011 0 Behitfly Hoverhit 0.1
112 Mb1BraveMd010011 0 Behitfly Falldown 0.1
113 Mb1BraveMd010011 0 Hoverhit Falldown 0.1
114 Mb1BraveMd010011 0 Falldown Lieonfloor 0.1
115 Mb1BraveMd010011 0 Hitdown Lieonfloor 0.1
116 Mb1BraveMd010011 0 Standup Stand2 0.1
117 Mb1BraveMd010011 0 Straight Stand2 0.1
118 Mb1BraveMd010011 0 Stun Stand2 0.1
119 Mb1BraveMd010011 0 Win Win2 0.1
120 Mb1BraveMd010011 0 Stop Stand2 0.1
121 Mb1BraveMd010011 0 Caught Stand2 0.1

View File

@@ -0,0 +1,101 @@
Role Layer State Target TransitionDuration
Mb1CubeMd010002 0 Born 0
Mb1CubeMd010002 0 Stand1 0.1
Mb1CubeMd010002 0 Stand2 0.1
Mb1CubeMd010002 0 Stand3 0.1
Mb1CubeMd010002 0 Death 0.1
Mb1CubeMd010002 0 Standchange 0.1
Mb1CubeMd010002 0 Run 0.1
Mb1CubeMd010002 0 Walk 0.1
Mb1CubeMd010002 0 Runb 0.2
Mb1CubeMd010002 0 Runl 0.2
Mb1CubeMd010002 0 Runr 0.2
Mb1CubeMd010002 0 Walkb 0.1
Mb1CubeMd010002 0 Walkl 0.1
Mb1CubeMd010002 0 Walkr 0.1
Mb1CubeMd010002 0 TurnLeft 0.1
Mb1CubeMd010002 0 TurnRight 0.1
Mb1CubeMd010002 0 Move1 0.1
Mb1CubeMd010002 0 Move2 0.1
Mb1CubeMd010002 0 Move3 0.1
Mb1CubeMd010002 0 RunStart 0.1
Mb1CubeMd010002 0 RunStartEnd01 0.1
Mb1CubeMd010002 0 Hit1 0.05
Mb1CubeMd010002 0 Hit2 0.05
Mb1CubeMd010002 0 Hit3 0.05
Mb1CubeMd010002 0 Hit4 0.05
Mb1CubeMd010002 0 Behitfly 0.05
Mb1CubeMd010002 0 Hoverhit 0.05
Mb1CubeMd010002 0 Falldown 0.1
Mb1CubeMd010002 0 Hitdown 0.05
Mb1CubeMd010002 0 Lieonfloor 0.1
Mb1CubeMd010002 0 Standup 0.1
Mb1CubeMd010002 0 Straight 0.1
Mb1CubeMd010002 0 Stun 0.1
Mb1CubeMd010002 0 StraightBefore 0.1
Mb1CubeMd010002 0 StraightAfter 0.1
Mb1CubeMd010002 0 Win 0
Mb1CubeMd010002 0 Win2 0.1
Mb1CubeMd010002 0 Stop 0.1
Mb1CubeMd010002 0 Fail 0.1
Mb1CubeMd010002 0 Save 0.1
Mb1CubeMd010002 0 Attack01 0.1
Mb1CubeMd010002 0 Stand1 Run 0.2
Mb1CubeMd010002 0 Stand1 Walk 0.1
Mb1CubeMd010002 0 Stand2 Standchange 0.1
Mb1CubeMd010002 0 Stand2 Run 0.2
Mb1CubeMd010002 0 Stand2 Walk 0.3
Mb1CubeMd010002 0 Stand2 Walkb 0.3
Mb1CubeMd010002 0 Stand2 Walkl 0.3
Mb1CubeMd010002 0 Stand2 Walkr 0.3
Mb1CubeMd010002 0 Standchange Stand1 0.1
Mb1CubeMd010002 0 Standchange Run 0.1
Mb1CubeMd010002 0 Standchange Walk 0.1
Mb1CubeMd010002 0 Run Stop 0.2
Mb1CubeMd010002 0 Run Stand2 0.2
Mb1CubeMd010002 0 Run Runb 0.2
Mb1CubeMd010002 0 Run Runl 0.2
Mb1CubeMd010002 0 Run Runr 0.2
Mb1CubeMd010002 0 Walk Stand2 0.1
Mb1CubeMd010002 0 Runb Stand2 0.2
Mb1CubeMd010002 0 Runb Run 0.2
Mb1CubeMd010002 0 Runb Runl 0.2
Mb1CubeMd010002 0 Runb Runr 0.2
Mb1CubeMd010002 0 Runl Stand2 0.2
Mb1CubeMd010002 0 Runl Run 0.2
Mb1CubeMd010002 0 Runl Runb 0.2
Mb1CubeMd010002 0 Runl Runr 0.2
Mb1CubeMd010002 0 Runr Stand2 0.2
Mb1CubeMd010002 0 Runr Run 0.2
Mb1CubeMd010002 0 Runr Runb 0.2
Mb1CubeMd010002 0 Runr Runl 0.2
Mb1CubeMd010002 0 Walkb Stand2 0.1
Mb1CubeMd010002 0 Walkb Walk 0.2
Mb1CubeMd010002 0 Walkb Walkl 0.1
Mb1CubeMd010002 0 Walkb Walkr 0.1
Mb1CubeMd010002 0 Walkl Stand2 0.1
Mb1CubeMd010002 0 Walkl Walk 0.1
Mb1CubeMd010002 0 Walkl Walkb 0.1
Mb1CubeMd010002 0 Walkl Walkr 0.2
Mb1CubeMd010002 0 Walkr Stand2 0.1
Mb1CubeMd010002 0 Walkr Walk 0.1
Mb1CubeMd010002 0 Walkr Walkb 0.1
Mb1CubeMd010002 0 Walkr Walkl 0.2
Mb1CubeMd010002 0 TurnLeft Stand2 0.1
Mb1CubeMd010002 0 TurnRight Stand2 0.1
Mb1CubeMd010002 0 RunStart Run 0
Mb1CubeMd010002 0 RunStart RunStartEnd01 0.1
Mb1CubeMd010002 0 Hit1 Stand2 0
Mb1CubeMd010002 0 Hit2 Stand2 0
Mb1CubeMd010002 0 Hit3 Stand2 0
Mb1CubeMd010002 0 Hit4 Stand2 0
Mb1CubeMd010002 0 Behitfly Hoverhit 0.1
Mb1CubeMd010002 0 Behitfly Falldown 0.1
Mb1CubeMd010002 0 Hoverhit Falldown 0.1
Mb1CubeMd010002 0 Falldown Lieonfloor 0.1
Mb1CubeMd010002 0 Hitdown Lieonfloor 0.1
Mb1CubeMd010002 0 Standup Stand2 0.1
Mb1CubeMd010002 0 Straight Stand2 0.1
Mb1CubeMd010002 0 Stun Stand2 0.1
Mb1CubeMd010002 0 Win Win2 0.1
Mb1CubeMd010002 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1CubeMd010002 0 Born 0
3 Mb1CubeMd010002 0 Stand1 0.1
4 Mb1CubeMd010002 0 Stand2 0.1
5 Mb1CubeMd010002 0 Stand3 0.1
6 Mb1CubeMd010002 0 Death 0.1
7 Mb1CubeMd010002 0 Standchange 0.1
8 Mb1CubeMd010002 0 Run 0.1
9 Mb1CubeMd010002 0 Walk 0.1
10 Mb1CubeMd010002 0 Runb 0.2
11 Mb1CubeMd010002 0 Runl 0.2
12 Mb1CubeMd010002 0 Runr 0.2
13 Mb1CubeMd010002 0 Walkb 0.1
14 Mb1CubeMd010002 0 Walkl 0.1
15 Mb1CubeMd010002 0 Walkr 0.1
16 Mb1CubeMd010002 0 TurnLeft 0.1
17 Mb1CubeMd010002 0 TurnRight 0.1
18 Mb1CubeMd010002 0 Move1 0.1
19 Mb1CubeMd010002 0 Move2 0.1
20 Mb1CubeMd010002 0 Move3 0.1
21 Mb1CubeMd010002 0 RunStart 0.1
22 Mb1CubeMd010002 0 RunStartEnd01 0.1
23 Mb1CubeMd010002 0 Hit1 0.05
24 Mb1CubeMd010002 0 Hit2 0.05
25 Mb1CubeMd010002 0 Hit3 0.05
26 Mb1CubeMd010002 0 Hit4 0.05
27 Mb1CubeMd010002 0 Behitfly 0.05
28 Mb1CubeMd010002 0 Hoverhit 0.05
29 Mb1CubeMd010002 0 Falldown 0.1
30 Mb1CubeMd010002 0 Hitdown 0.05
31 Mb1CubeMd010002 0 Lieonfloor 0.1
32 Mb1CubeMd010002 0 Standup 0.1
33 Mb1CubeMd010002 0 Straight 0.1
34 Mb1CubeMd010002 0 Stun 0.1
35 Mb1CubeMd010002 0 StraightBefore 0.1
36 Mb1CubeMd010002 0 StraightAfter 0.1
37 Mb1CubeMd010002 0 Win 0
38 Mb1CubeMd010002 0 Win2 0.1
39 Mb1CubeMd010002 0 Stop 0.1
40 Mb1CubeMd010002 0 Fail 0.1
41 Mb1CubeMd010002 0 Save 0.1
42 Mb1CubeMd010002 0 Attack01 0.1
43 Mb1CubeMd010002 0 Stand1 Run 0.2
44 Mb1CubeMd010002 0 Stand1 Walk 0.1
45 Mb1CubeMd010002 0 Stand2 Standchange 0.1
46 Mb1CubeMd010002 0 Stand2 Run 0.2
47 Mb1CubeMd010002 0 Stand2 Walk 0.3
48 Mb1CubeMd010002 0 Stand2 Walkb 0.3
49 Mb1CubeMd010002 0 Stand2 Walkl 0.3
50 Mb1CubeMd010002 0 Stand2 Walkr 0.3
51 Mb1CubeMd010002 0 Standchange Stand1 0.1
52 Mb1CubeMd010002 0 Standchange Run 0.1
53 Mb1CubeMd010002 0 Standchange Walk 0.1
54 Mb1CubeMd010002 0 Run Stop 0.2
55 Mb1CubeMd010002 0 Run Stand2 0.2
56 Mb1CubeMd010002 0 Run Runb 0.2
57 Mb1CubeMd010002 0 Run Runl 0.2
58 Mb1CubeMd010002 0 Run Runr 0.2
59 Mb1CubeMd010002 0 Walk Stand2 0.1
60 Mb1CubeMd010002 0 Runb Stand2 0.2
61 Mb1CubeMd010002 0 Runb Run 0.2
62 Mb1CubeMd010002 0 Runb Runl 0.2
63 Mb1CubeMd010002 0 Runb Runr 0.2
64 Mb1CubeMd010002 0 Runl Stand2 0.2
65 Mb1CubeMd010002 0 Runl Run 0.2
66 Mb1CubeMd010002 0 Runl Runb 0.2
67 Mb1CubeMd010002 0 Runl Runr 0.2
68 Mb1CubeMd010002 0 Runr Stand2 0.2
69 Mb1CubeMd010002 0 Runr Run 0.2
70 Mb1CubeMd010002 0 Runr Runb 0.2
71 Mb1CubeMd010002 0 Runr Runl 0.2
72 Mb1CubeMd010002 0 Walkb Stand2 0.1
73 Mb1CubeMd010002 0 Walkb Walk 0.2
74 Mb1CubeMd010002 0 Walkb Walkl 0.1
75 Mb1CubeMd010002 0 Walkb Walkr 0.1
76 Mb1CubeMd010002 0 Walkl Stand2 0.1
77 Mb1CubeMd010002 0 Walkl Walk 0.1
78 Mb1CubeMd010002 0 Walkl Walkb 0.1
79 Mb1CubeMd010002 0 Walkl Walkr 0.2
80 Mb1CubeMd010002 0 Walkr Stand2 0.1
81 Mb1CubeMd010002 0 Walkr Walk 0.1
82 Mb1CubeMd010002 0 Walkr Walkb 0.1
83 Mb1CubeMd010002 0 Walkr Walkl 0.2
84 Mb1CubeMd010002 0 TurnLeft Stand2 0.1
85 Mb1CubeMd010002 0 TurnRight Stand2 0.1
86 Mb1CubeMd010002 0 RunStart Run 0
87 Mb1CubeMd010002 0 RunStart RunStartEnd01 0.1
88 Mb1CubeMd010002 0 Hit1 Stand2 0
89 Mb1CubeMd010002 0 Hit2 Stand2 0
90 Mb1CubeMd010002 0 Hit3 Stand2 0
91 Mb1CubeMd010002 0 Hit4 Stand2 0
92 Mb1CubeMd010002 0 Behitfly Hoverhit 0.1
93 Mb1CubeMd010002 0 Behitfly Falldown 0.1
94 Mb1CubeMd010002 0 Hoverhit Falldown 0.1
95 Mb1CubeMd010002 0 Falldown Lieonfloor 0.1
96 Mb1CubeMd010002 0 Hitdown Lieonfloor 0.1
97 Mb1CubeMd010002 0 Standup Stand2 0.1
98 Mb1CubeMd010002 0 Straight Stand2 0.1
99 Mb1CubeMd010002 0 Stun Stand2 0.1
100 Mb1CubeMd010002 0 Win Win2 0.1
101 Mb1CubeMd010002 0 Stop Stand2 0.1

View File

@@ -0,0 +1,107 @@
Role Layer State Target TransitionDuration
Mb1CubeMd020001 0 Born 0
Mb1CubeMd020001 0 Stand1 0.1
Mb1CubeMd020001 0 Stand2 0.1
Mb1CubeMd020001 0 Stand3 0.1
Mb1CubeMd020001 0 Death 0.1
Mb1CubeMd020001 0 Standchange 0.1
Mb1CubeMd020001 0 Run 0.1
Mb1CubeMd020001 0 Walk 0.1
Mb1CubeMd020001 0 Runb 0.2
Mb1CubeMd020001 0 Runl 0.2
Mb1CubeMd020001 0 Runr 0.2
Mb1CubeMd020001 0 Walkb 0.1
Mb1CubeMd020001 0 Walkl 0.1
Mb1CubeMd020001 0 Walkr 0.1
Mb1CubeMd020001 0 TurnLeft 0.1
Mb1CubeMd020001 0 TurnRight 0.1
Mb1CubeMd020001 0 Move1 0.1
Mb1CubeMd020001 0 Move2 0.1
Mb1CubeMd020001 0 Move3 0.1
Mb1CubeMd020001 0 RunStart 0.1
Mb1CubeMd020001 0 RunStartEnd01 0.1
Mb1CubeMd020001 0 Hit1 0.05
Mb1CubeMd020001 0 Hit2 0.05
Mb1CubeMd020001 0 Hit3 0.05
Mb1CubeMd020001 0 Hit4 0.05
Mb1CubeMd020001 0 Behitfly 0.05
Mb1CubeMd020001 0 Hoverhit 0.05
Mb1CubeMd020001 0 Falldown 0.1
Mb1CubeMd020001 0 Hitdown 0.05
Mb1CubeMd020001 0 Lieonfloor 0.1
Mb1CubeMd020001 0 Standup 0.1
Mb1CubeMd020001 0 Straight 0.1
Mb1CubeMd020001 0 Stun 0.1
Mb1CubeMd020001 0 StraightBefore 0.1
Mb1CubeMd020001 0 StraightAfter 0.1
Mb1CubeMd020001 0 Win 0
Mb1CubeMd020001 0 Win2 0.1
Mb1CubeMd020001 0 Stop 0.1
Mb1CubeMd020001 0 Fail 0.1
Mb1CubeMd020001 0 Save 0.1
Mb1CubeMd020001 0 Attack01 0.1
Mb1CubeMd020001 0 Attack02 0.1
Mb1CubeMd020001 0 Attack11 0.1
Mb1CubeMd020001 0 Attack12 0.1
Mb1CubeMd020001 0 Attack13 0.1
Mb1CubeMd020001 0 Attack14 0.1
Mb1CubeMd020001 0 Attack15 0.1
Mb1CubeMd020001 0 Stand1 Run 0.2
Mb1CubeMd020001 0 Stand1 Walk 0.1
Mb1CubeMd020001 0 Stand2 Standchange 0.1
Mb1CubeMd020001 0 Stand2 Run 0.2
Mb1CubeMd020001 0 Stand2 Walk 0.3
Mb1CubeMd020001 0 Stand2 Walkb 0.3
Mb1CubeMd020001 0 Stand2 Walkl 0.3
Mb1CubeMd020001 0 Stand2 Walkr 0.3
Mb1CubeMd020001 0 Standchange Stand1 0.1
Mb1CubeMd020001 0 Standchange Run 0.1
Mb1CubeMd020001 0 Standchange Walk 0.1
Mb1CubeMd020001 0 Run Stop 0.2
Mb1CubeMd020001 0 Run Stand2 0.2
Mb1CubeMd020001 0 Run Runb 0.2
Mb1CubeMd020001 0 Run Runl 0.2
Mb1CubeMd020001 0 Run Runr 0.2
Mb1CubeMd020001 0 Walk Stand2 0.1
Mb1CubeMd020001 0 Runb Stand2 0.2
Mb1CubeMd020001 0 Runb Run 0.2
Mb1CubeMd020001 0 Runb Runl 0.2
Mb1CubeMd020001 0 Runb Runr 0.2
Mb1CubeMd020001 0 Runl Stand2 0.2
Mb1CubeMd020001 0 Runl Run 0.2
Mb1CubeMd020001 0 Runl Runb 0.2
Mb1CubeMd020001 0 Runl Runr 0.2
Mb1CubeMd020001 0 Runr Stand2 0.2
Mb1CubeMd020001 0 Runr Run 0.2
Mb1CubeMd020001 0 Runr Runb 0.2
Mb1CubeMd020001 0 Runr Runl 0.2
Mb1CubeMd020001 0 Walkb Stand2 0.1
Mb1CubeMd020001 0 Walkb Walk 0.2
Mb1CubeMd020001 0 Walkb Walkl 0.1
Mb1CubeMd020001 0 Walkb Walkr 0.1
Mb1CubeMd020001 0 Walkl Stand2 0.1
Mb1CubeMd020001 0 Walkl Walk 0.1
Mb1CubeMd020001 0 Walkl Walkb 0.1
Mb1CubeMd020001 0 Walkl Walkr 0.2
Mb1CubeMd020001 0 Walkr Stand2 0.1
Mb1CubeMd020001 0 Walkr Walk 0.1
Mb1CubeMd020001 0 Walkr Walkb 0.1
Mb1CubeMd020001 0 Walkr Walkl 0.2
Mb1CubeMd020001 0 TurnLeft Stand2 0.1
Mb1CubeMd020001 0 TurnRight Stand2 0.1
Mb1CubeMd020001 0 RunStart Run 0
Mb1CubeMd020001 0 RunStart RunStartEnd01 0.1
Mb1CubeMd020001 0 Hit1 Stand2 0
Mb1CubeMd020001 0 Hit2 Stand2 0
Mb1CubeMd020001 0 Hit3 Stand2 0
Mb1CubeMd020001 0 Hit4 Stand2 0
Mb1CubeMd020001 0 Behitfly Hoverhit 0.1
Mb1CubeMd020001 0 Behitfly Falldown 0.1
Mb1CubeMd020001 0 Hoverhit Falldown 0.1
Mb1CubeMd020001 0 Falldown Lieonfloor 0.1
Mb1CubeMd020001 0 Hitdown Lieonfloor 0.1
Mb1CubeMd020001 0 Standup Stand2 0.1
Mb1CubeMd020001 0 Straight Stand2 0.1
Mb1CubeMd020001 0 Stun Stand2 0.1
Mb1CubeMd020001 0 Win Win2 0.1
Mb1CubeMd020001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1CubeMd020001 0 Born 0
3 Mb1CubeMd020001 0 Stand1 0.1
4 Mb1CubeMd020001 0 Stand2 0.1
5 Mb1CubeMd020001 0 Stand3 0.1
6 Mb1CubeMd020001 0 Death 0.1
7 Mb1CubeMd020001 0 Standchange 0.1
8 Mb1CubeMd020001 0 Run 0.1
9 Mb1CubeMd020001 0 Walk 0.1
10 Mb1CubeMd020001 0 Runb 0.2
11 Mb1CubeMd020001 0 Runl 0.2
12 Mb1CubeMd020001 0 Runr 0.2
13 Mb1CubeMd020001 0 Walkb 0.1
14 Mb1CubeMd020001 0 Walkl 0.1
15 Mb1CubeMd020001 0 Walkr 0.1
16 Mb1CubeMd020001 0 TurnLeft 0.1
17 Mb1CubeMd020001 0 TurnRight 0.1
18 Mb1CubeMd020001 0 Move1 0.1
19 Mb1CubeMd020001 0 Move2 0.1
20 Mb1CubeMd020001 0 Move3 0.1
21 Mb1CubeMd020001 0 RunStart 0.1
22 Mb1CubeMd020001 0 RunStartEnd01 0.1
23 Mb1CubeMd020001 0 Hit1 0.05
24 Mb1CubeMd020001 0 Hit2 0.05
25 Mb1CubeMd020001 0 Hit3 0.05
26 Mb1CubeMd020001 0 Hit4 0.05
27 Mb1CubeMd020001 0 Behitfly 0.05
28 Mb1CubeMd020001 0 Hoverhit 0.05
29 Mb1CubeMd020001 0 Falldown 0.1
30 Mb1CubeMd020001 0 Hitdown 0.05
31 Mb1CubeMd020001 0 Lieonfloor 0.1
32 Mb1CubeMd020001 0 Standup 0.1
33 Mb1CubeMd020001 0 Straight 0.1
34 Mb1CubeMd020001 0 Stun 0.1
35 Mb1CubeMd020001 0 StraightBefore 0.1
36 Mb1CubeMd020001 0 StraightAfter 0.1
37 Mb1CubeMd020001 0 Win 0
38 Mb1CubeMd020001 0 Win2 0.1
39 Mb1CubeMd020001 0 Stop 0.1
40 Mb1CubeMd020001 0 Fail 0.1
41 Mb1CubeMd020001 0 Save 0.1
42 Mb1CubeMd020001 0 Attack01 0.1
43 Mb1CubeMd020001 0 Attack02 0.1
44 Mb1CubeMd020001 0 Attack11 0.1
45 Mb1CubeMd020001 0 Attack12 0.1
46 Mb1CubeMd020001 0 Attack13 0.1
47 Mb1CubeMd020001 0 Attack14 0.1
48 Mb1CubeMd020001 0 Attack15 0.1
49 Mb1CubeMd020001 0 Stand1 Run 0.2
50 Mb1CubeMd020001 0 Stand1 Walk 0.1
51 Mb1CubeMd020001 0 Stand2 Standchange 0.1
52 Mb1CubeMd020001 0 Stand2 Run 0.2
53 Mb1CubeMd020001 0 Stand2 Walk 0.3
54 Mb1CubeMd020001 0 Stand2 Walkb 0.3
55 Mb1CubeMd020001 0 Stand2 Walkl 0.3
56 Mb1CubeMd020001 0 Stand2 Walkr 0.3
57 Mb1CubeMd020001 0 Standchange Stand1 0.1
58 Mb1CubeMd020001 0 Standchange Run 0.1
59 Mb1CubeMd020001 0 Standchange Walk 0.1
60 Mb1CubeMd020001 0 Run Stop 0.2
61 Mb1CubeMd020001 0 Run Stand2 0.2
62 Mb1CubeMd020001 0 Run Runb 0.2
63 Mb1CubeMd020001 0 Run Runl 0.2
64 Mb1CubeMd020001 0 Run Runr 0.2
65 Mb1CubeMd020001 0 Walk Stand2 0.1
66 Mb1CubeMd020001 0 Runb Stand2 0.2
67 Mb1CubeMd020001 0 Runb Run 0.2
68 Mb1CubeMd020001 0 Runb Runl 0.2
69 Mb1CubeMd020001 0 Runb Runr 0.2
70 Mb1CubeMd020001 0 Runl Stand2 0.2
71 Mb1CubeMd020001 0 Runl Run 0.2
72 Mb1CubeMd020001 0 Runl Runb 0.2
73 Mb1CubeMd020001 0 Runl Runr 0.2
74 Mb1CubeMd020001 0 Runr Stand2 0.2
75 Mb1CubeMd020001 0 Runr Run 0.2
76 Mb1CubeMd020001 0 Runr Runb 0.2
77 Mb1CubeMd020001 0 Runr Runl 0.2
78 Mb1CubeMd020001 0 Walkb Stand2 0.1
79 Mb1CubeMd020001 0 Walkb Walk 0.2
80 Mb1CubeMd020001 0 Walkb Walkl 0.1
81 Mb1CubeMd020001 0 Walkb Walkr 0.1
82 Mb1CubeMd020001 0 Walkl Stand2 0.1
83 Mb1CubeMd020001 0 Walkl Walk 0.1
84 Mb1CubeMd020001 0 Walkl Walkb 0.1
85 Mb1CubeMd020001 0 Walkl Walkr 0.2
86 Mb1CubeMd020001 0 Walkr Stand2 0.1
87 Mb1CubeMd020001 0 Walkr Walk 0.1
88 Mb1CubeMd020001 0 Walkr Walkb 0.1
89 Mb1CubeMd020001 0 Walkr Walkl 0.2
90 Mb1CubeMd020001 0 TurnLeft Stand2 0.1
91 Mb1CubeMd020001 0 TurnRight Stand2 0.1
92 Mb1CubeMd020001 0 RunStart Run 0
93 Mb1CubeMd020001 0 RunStart RunStartEnd01 0.1
94 Mb1CubeMd020001 0 Hit1 Stand2 0
95 Mb1CubeMd020001 0 Hit2 Stand2 0
96 Mb1CubeMd020001 0 Hit3 Stand2 0
97 Mb1CubeMd020001 0 Hit4 Stand2 0
98 Mb1CubeMd020001 0 Behitfly Hoverhit 0.1
99 Mb1CubeMd020001 0 Behitfly Falldown 0.1
100 Mb1CubeMd020001 0 Hoverhit Falldown 0.1
101 Mb1CubeMd020001 0 Falldown Lieonfloor 0.1
102 Mb1CubeMd020001 0 Hitdown Lieonfloor 0.1
103 Mb1CubeMd020001 0 Standup Stand2 0.1
104 Mb1CubeMd020001 0 Straight Stand2 0.1
105 Mb1CubeMd020001 0 Stun Stand2 0.1
106 Mb1CubeMd020001 0 Win Win2 0.1
107 Mb1CubeMd020001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,111 @@
Role Layer State Target TransitionDuration
Mb1CubeMd050001 0 Born 0
Mb1CubeMd050001 0 Stand1 0.1
Mb1CubeMd050001 0 Stand2 0.1
Mb1CubeMd050001 0 Stand3 0.1
Mb1CubeMd050001 0 Death 0.1
Mb1CubeMd050001 0 Standchange 0.1
Mb1CubeMd050001 0 Run 0.1
Mb1CubeMd050001 0 Walk 0.1
Mb1CubeMd050001 0 Runb 0.2
Mb1CubeMd050001 0 Runl 0.2
Mb1CubeMd050001 0 Runr 0.2
Mb1CubeMd050001 0 Walkb 0.1
Mb1CubeMd050001 0 Walkl 0.1
Mb1CubeMd050001 0 Walkr 0.1
Mb1CubeMd050001 0 TurnLeft 0.1
Mb1CubeMd050001 0 TurnRight 0.1
Mb1CubeMd050001 0 Move1 0.1
Mb1CubeMd050001 0 Move2 0.1
Mb1CubeMd050001 0 Move3 0.1
Mb1CubeMd050001 0 RunStart 0.1
Mb1CubeMd050001 0 RunStartEnd01 0.1
Mb1CubeMd050001 0 Hit1 0.05
Mb1CubeMd050001 0 Hit2 0.05
Mb1CubeMd050001 0 Hit3 0.05
Mb1CubeMd050001 0 Hit4 0.05
Mb1CubeMd050001 0 Behitfly 0.05
Mb1CubeMd050001 0 Hoverhit 0.05
Mb1CubeMd050001 0 Falldown 0.1
Mb1CubeMd050001 0 Hitdown 0.05
Mb1CubeMd050001 0 Lieonfloor 0.1
Mb1CubeMd050001 0 Standup 0.1
Mb1CubeMd050001 0 Straight 0.1
Mb1CubeMd050001 0 Stun 0.1
Mb1CubeMd050001 0 StraightBefore 0.1
Mb1CubeMd050001 0 StraightAfter 0.1
Mb1CubeMd050001 0 Win 0
Mb1CubeMd050001 0 Win2 0.1
Mb1CubeMd050001 0 Stop 0.1
Mb1CubeMd050001 0 Fail 0.1
Mb1CubeMd050001 0 Save 0.1
Mb1CubeMd050001 0 Attack01 0.1
Mb1CubeMd050001 0 Attack02 0.1
Mb1CubeMd050001 0 Attack03 0.1
Mb1CubeMd050001 0 Attack04 0.1
Mb1CubeMd050001 0 Attack05 0.1
Mb1CubeMd050001 0 Attack06 0.1
Mb1CubeMd050001 0 Attack07 0.1
Mb1CubeMd050001 0 Attack08 0.1
Mb1CubeMd050001 0 Attack09 0.1
Mb1CubeMd050001 0 Attack10 0.1
Mb1CubeMd050001 0 Attack11 0.1
Mb1CubeMd050001 0 Stand1 Run 0.2
Mb1CubeMd050001 0 Stand1 Walk 0.1
Mb1CubeMd050001 0 Stand2 Standchange 0.1
Mb1CubeMd050001 0 Stand2 Run 0.2
Mb1CubeMd050001 0 Stand2 Walk 0.3
Mb1CubeMd050001 0 Stand2 Walkb 0.3
Mb1CubeMd050001 0 Stand2 Walkl 0.3
Mb1CubeMd050001 0 Stand2 Walkr 0.3
Mb1CubeMd050001 0 Standchange Stand1 0.1
Mb1CubeMd050001 0 Standchange Run 0.1
Mb1CubeMd050001 0 Standchange Walk 0.1
Mb1CubeMd050001 0 Run Stop 0.2
Mb1CubeMd050001 0 Run Stand2 0.2
Mb1CubeMd050001 0 Run Runb 0.2
Mb1CubeMd050001 0 Run Runl 0.2
Mb1CubeMd050001 0 Run Runr 0.2
Mb1CubeMd050001 0 Walk Stand2 0.1
Mb1CubeMd050001 0 Runb Stand2 0.2
Mb1CubeMd050001 0 Runb Run 0.2
Mb1CubeMd050001 0 Runb Runl 0.2
Mb1CubeMd050001 0 Runb Runr 0.2
Mb1CubeMd050001 0 Runl Stand2 0.2
Mb1CubeMd050001 0 Runl Run 0.2
Mb1CubeMd050001 0 Runl Runb 0.2
Mb1CubeMd050001 0 Runl Runr 0.2
Mb1CubeMd050001 0 Runr Stand2 0.2
Mb1CubeMd050001 0 Runr Run 0.2
Mb1CubeMd050001 0 Runr Runb 0.2
Mb1CubeMd050001 0 Runr Runl 0.2
Mb1CubeMd050001 0 Walkb Stand2 0.1
Mb1CubeMd050001 0 Walkb Walk 0.2
Mb1CubeMd050001 0 Walkb Walkl 0.1
Mb1CubeMd050001 0 Walkb Walkr 0.1
Mb1CubeMd050001 0 Walkl Stand2 0.1
Mb1CubeMd050001 0 Walkl Walk 0.1
Mb1CubeMd050001 0 Walkl Walkb 0.1
Mb1CubeMd050001 0 Walkl Walkr 0.2
Mb1CubeMd050001 0 Walkr Stand2 0.1
Mb1CubeMd050001 0 Walkr Walk 0.1
Mb1CubeMd050001 0 Walkr Walkb 0.1
Mb1CubeMd050001 0 Walkr Walkl 0.2
Mb1CubeMd050001 0 TurnLeft Stand2 0.1
Mb1CubeMd050001 0 TurnRight Stand2 0.1
Mb1CubeMd050001 0 RunStart Run 0
Mb1CubeMd050001 0 RunStart RunStartEnd01 0.1
Mb1CubeMd050001 0 Hit1 Stand2 0
Mb1CubeMd050001 0 Hit2 Stand2 0
Mb1CubeMd050001 0 Hit3 Stand2 0
Mb1CubeMd050001 0 Hit4 Stand2 0
Mb1CubeMd050001 0 Behitfly Hoverhit 0.1
Mb1CubeMd050001 0 Behitfly Falldown 0.1
Mb1CubeMd050001 0 Hoverhit Falldown 0.1
Mb1CubeMd050001 0 Falldown Lieonfloor 0.1
Mb1CubeMd050001 0 Hitdown Lieonfloor 0.1
Mb1CubeMd050001 0 Standup Stand2 0.1
Mb1CubeMd050001 0 Straight Stand2 0.1
Mb1CubeMd050001 0 Stun Stand2 0.1
Mb1CubeMd050001 0 Win Win2 0.1
Mb1CubeMd050001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1CubeMd050001 0 Born 0
3 Mb1CubeMd050001 0 Stand1 0.1
4 Mb1CubeMd050001 0 Stand2 0.1
5 Mb1CubeMd050001 0 Stand3 0.1
6 Mb1CubeMd050001 0 Death 0.1
7 Mb1CubeMd050001 0 Standchange 0.1
8 Mb1CubeMd050001 0 Run 0.1
9 Mb1CubeMd050001 0 Walk 0.1
10 Mb1CubeMd050001 0 Runb 0.2
11 Mb1CubeMd050001 0 Runl 0.2
12 Mb1CubeMd050001 0 Runr 0.2
13 Mb1CubeMd050001 0 Walkb 0.1
14 Mb1CubeMd050001 0 Walkl 0.1
15 Mb1CubeMd050001 0 Walkr 0.1
16 Mb1CubeMd050001 0 TurnLeft 0.1
17 Mb1CubeMd050001 0 TurnRight 0.1
18 Mb1CubeMd050001 0 Move1 0.1
19 Mb1CubeMd050001 0 Move2 0.1
20 Mb1CubeMd050001 0 Move3 0.1
21 Mb1CubeMd050001 0 RunStart 0.1
22 Mb1CubeMd050001 0 RunStartEnd01 0.1
23 Mb1CubeMd050001 0 Hit1 0.05
24 Mb1CubeMd050001 0 Hit2 0.05
25 Mb1CubeMd050001 0 Hit3 0.05
26 Mb1CubeMd050001 0 Hit4 0.05
27 Mb1CubeMd050001 0 Behitfly 0.05
28 Mb1CubeMd050001 0 Hoverhit 0.05
29 Mb1CubeMd050001 0 Falldown 0.1
30 Mb1CubeMd050001 0 Hitdown 0.05
31 Mb1CubeMd050001 0 Lieonfloor 0.1
32 Mb1CubeMd050001 0 Standup 0.1
33 Mb1CubeMd050001 0 Straight 0.1
34 Mb1CubeMd050001 0 Stun 0.1
35 Mb1CubeMd050001 0 StraightBefore 0.1
36 Mb1CubeMd050001 0 StraightAfter 0.1
37 Mb1CubeMd050001 0 Win 0
38 Mb1CubeMd050001 0 Win2 0.1
39 Mb1CubeMd050001 0 Stop 0.1
40 Mb1CubeMd050001 0 Fail 0.1
41 Mb1CubeMd050001 0 Save 0.1
42 Mb1CubeMd050001 0 Attack01 0.1
43 Mb1CubeMd050001 0 Attack02 0.1
44 Mb1CubeMd050001 0 Attack03 0.1
45 Mb1CubeMd050001 0 Attack04 0.1
46 Mb1CubeMd050001 0 Attack05 0.1
47 Mb1CubeMd050001 0 Attack06 0.1
48 Mb1CubeMd050001 0 Attack07 0.1
49 Mb1CubeMd050001 0 Attack08 0.1
50 Mb1CubeMd050001 0 Attack09 0.1
51 Mb1CubeMd050001 0 Attack10 0.1
52 Mb1CubeMd050001 0 Attack11 0.1
53 Mb1CubeMd050001 0 Stand1 Run 0.2
54 Mb1CubeMd050001 0 Stand1 Walk 0.1
55 Mb1CubeMd050001 0 Stand2 Standchange 0.1
56 Mb1CubeMd050001 0 Stand2 Run 0.2
57 Mb1CubeMd050001 0 Stand2 Walk 0.3
58 Mb1CubeMd050001 0 Stand2 Walkb 0.3
59 Mb1CubeMd050001 0 Stand2 Walkl 0.3
60 Mb1CubeMd050001 0 Stand2 Walkr 0.3
61 Mb1CubeMd050001 0 Standchange Stand1 0.1
62 Mb1CubeMd050001 0 Standchange Run 0.1
63 Mb1CubeMd050001 0 Standchange Walk 0.1
64 Mb1CubeMd050001 0 Run Stop 0.2
65 Mb1CubeMd050001 0 Run Stand2 0.2
66 Mb1CubeMd050001 0 Run Runb 0.2
67 Mb1CubeMd050001 0 Run Runl 0.2
68 Mb1CubeMd050001 0 Run Runr 0.2
69 Mb1CubeMd050001 0 Walk Stand2 0.1
70 Mb1CubeMd050001 0 Runb Stand2 0.2
71 Mb1CubeMd050001 0 Runb Run 0.2
72 Mb1CubeMd050001 0 Runb Runl 0.2
73 Mb1CubeMd050001 0 Runb Runr 0.2
74 Mb1CubeMd050001 0 Runl Stand2 0.2
75 Mb1CubeMd050001 0 Runl Run 0.2
76 Mb1CubeMd050001 0 Runl Runb 0.2
77 Mb1CubeMd050001 0 Runl Runr 0.2
78 Mb1CubeMd050001 0 Runr Stand2 0.2
79 Mb1CubeMd050001 0 Runr Run 0.2
80 Mb1CubeMd050001 0 Runr Runb 0.2
81 Mb1CubeMd050001 0 Runr Runl 0.2
82 Mb1CubeMd050001 0 Walkb Stand2 0.1
83 Mb1CubeMd050001 0 Walkb Walk 0.2
84 Mb1CubeMd050001 0 Walkb Walkl 0.1
85 Mb1CubeMd050001 0 Walkb Walkr 0.1
86 Mb1CubeMd050001 0 Walkl Stand2 0.1
87 Mb1CubeMd050001 0 Walkl Walk 0.1
88 Mb1CubeMd050001 0 Walkl Walkb 0.1
89 Mb1CubeMd050001 0 Walkl Walkr 0.2
90 Mb1CubeMd050001 0 Walkr Stand2 0.1
91 Mb1CubeMd050001 0 Walkr Walk 0.1
92 Mb1CubeMd050001 0 Walkr Walkb 0.1
93 Mb1CubeMd050001 0 Walkr Walkl 0.2
94 Mb1CubeMd050001 0 TurnLeft Stand2 0.1
95 Mb1CubeMd050001 0 TurnRight Stand2 0.1
96 Mb1CubeMd050001 0 RunStart Run 0
97 Mb1CubeMd050001 0 RunStart RunStartEnd01 0.1
98 Mb1CubeMd050001 0 Hit1 Stand2 0
99 Mb1CubeMd050001 0 Hit2 Stand2 0
100 Mb1CubeMd050001 0 Hit3 Stand2 0
101 Mb1CubeMd050001 0 Hit4 Stand2 0
102 Mb1CubeMd050001 0 Behitfly Hoverhit 0.1
103 Mb1CubeMd050001 0 Behitfly Falldown 0.1
104 Mb1CubeMd050001 0 Hoverhit Falldown 0.1
105 Mb1CubeMd050001 0 Falldown Lieonfloor 0.1
106 Mb1CubeMd050001 0 Hitdown Lieonfloor 0.1
107 Mb1CubeMd050001 0 Standup Stand2 0.1
108 Mb1CubeMd050001 0 Straight Stand2 0.1
109 Mb1CubeMd050001 0 Stun Stand2 0.1
110 Mb1CubeMd050001 0 Win Win2 0.1
111 Mb1CubeMd050001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,100 @@
Role Layer State Target TransitionDuration
Mb1CubeMd060001 0 Born 0
Mb1CubeMd060001 0 Stand1 0.1
Mb1CubeMd060001 0 Stand2 0.1
Mb1CubeMd060001 0 Stand3 0.1
Mb1CubeMd060001 0 Death 0.1
Mb1CubeMd060001 0 Standchange 0.1
Mb1CubeMd060001 0 Run 0.1
Mb1CubeMd060001 0 Walk 0.1
Mb1CubeMd060001 0 Runb 0.2
Mb1CubeMd060001 0 Runl 0.2
Mb1CubeMd060001 0 Runr 0.2
Mb1CubeMd060001 0 Walkb 0.1
Mb1CubeMd060001 0 Walkl 0.1
Mb1CubeMd060001 0 Walkr 0.1
Mb1CubeMd060001 0 TurnLeft 0.1
Mb1CubeMd060001 0 TurnRight 0.1
Mb1CubeMd060001 0 Move1 0.1
Mb1CubeMd060001 0 Move2 0.1
Mb1CubeMd060001 0 Move3 0.1
Mb1CubeMd060001 0 RunStart 0.1
Mb1CubeMd060001 0 RunStartEnd01 0.1
Mb1CubeMd060001 0 Hit1 0.05
Mb1CubeMd060001 0 Hit2 0.05
Mb1CubeMd060001 0 Hit3 0.05
Mb1CubeMd060001 0 Hit4 0.05
Mb1CubeMd060001 0 Behitfly 0.05
Mb1CubeMd060001 0 Hoverhit 0.05
Mb1CubeMd060001 0 Falldown 0.1
Mb1CubeMd060001 0 Hitdown 0.05
Mb1CubeMd060001 0 Lieonfloor 0.1
Mb1CubeMd060001 0 Standup 0.1
Mb1CubeMd060001 0 Straight 0.1
Mb1CubeMd060001 0 Stun 0.1
Mb1CubeMd060001 0 StraightBefore 0.1
Mb1CubeMd060001 0 StraightAfter 0.1
Mb1CubeMd060001 0 Win 0
Mb1CubeMd060001 0 Win2 0.1
Mb1CubeMd060001 0 Stop 0.1
Mb1CubeMd060001 0 Fail 0.1
Mb1CubeMd060001 0 Save 0.1
Mb1CubeMd060001 0 Stand1 Run 0.2
Mb1CubeMd060001 0 Stand1 Walk 0.1
Mb1CubeMd060001 0 Stand2 Standchange 0.1
Mb1CubeMd060001 0 Stand2 Run 0.2
Mb1CubeMd060001 0 Stand2 Walk 0.3
Mb1CubeMd060001 0 Stand2 Walkb 0.3
Mb1CubeMd060001 0 Stand2 Walkl 0.3
Mb1CubeMd060001 0 Stand2 Walkr 0.3
Mb1CubeMd060001 0 Standchange Stand1 0.1
Mb1CubeMd060001 0 Standchange Run 0.1
Mb1CubeMd060001 0 Standchange Walk 0.1
Mb1CubeMd060001 0 Run Stop 0.2
Mb1CubeMd060001 0 Run Stand2 0.2
Mb1CubeMd060001 0 Run Runb 0.2
Mb1CubeMd060001 0 Run Runl 0.2
Mb1CubeMd060001 0 Run Runr 0.2
Mb1CubeMd060001 0 Walk Stand2 0.1
Mb1CubeMd060001 0 Runb Stand2 0.2
Mb1CubeMd060001 0 Runb Run 0.2
Mb1CubeMd060001 0 Runb Runl 0.2
Mb1CubeMd060001 0 Runb Runr 0.2
Mb1CubeMd060001 0 Runl Stand2 0.2
Mb1CubeMd060001 0 Runl Run 0.2
Mb1CubeMd060001 0 Runl Runb 0.2
Mb1CubeMd060001 0 Runl Runr 0.2
Mb1CubeMd060001 0 Runr Stand2 0.2
Mb1CubeMd060001 0 Runr Run 0.2
Mb1CubeMd060001 0 Runr Runb 0.2
Mb1CubeMd060001 0 Runr Runl 0.2
Mb1CubeMd060001 0 Walkb Stand2 0.1
Mb1CubeMd060001 0 Walkb Walk 0.2
Mb1CubeMd060001 0 Walkb Walkl 0.1
Mb1CubeMd060001 0 Walkb Walkr 0.1
Mb1CubeMd060001 0 Walkl Stand2 0.1
Mb1CubeMd060001 0 Walkl Walk 0.1
Mb1CubeMd060001 0 Walkl Walkb 0.1
Mb1CubeMd060001 0 Walkl Walkr 0.2
Mb1CubeMd060001 0 Walkr Stand2 0.1
Mb1CubeMd060001 0 Walkr Walk 0.1
Mb1CubeMd060001 0 Walkr Walkb 0.1
Mb1CubeMd060001 0 Walkr Walkl 0.2
Mb1CubeMd060001 0 TurnLeft Stand2 0.1
Mb1CubeMd060001 0 TurnRight Stand2 0.1
Mb1CubeMd060001 0 RunStart Run 0
Mb1CubeMd060001 0 RunStart RunStartEnd01 0.1
Mb1CubeMd060001 0 Hit1 Stand2 0
Mb1CubeMd060001 0 Hit2 Stand2 0
Mb1CubeMd060001 0 Hit3 Stand2 0
Mb1CubeMd060001 0 Hit4 Stand2 0
Mb1CubeMd060001 0 Behitfly Hoverhit 0.1
Mb1CubeMd060001 0 Behitfly Falldown 0.1
Mb1CubeMd060001 0 Hoverhit Falldown 0.1
Mb1CubeMd060001 0 Falldown Lieonfloor 0.1
Mb1CubeMd060001 0 Hitdown Lieonfloor 0.1
Mb1CubeMd060001 0 Standup Stand2 0.1
Mb1CubeMd060001 0 Straight Stand2 0.1
Mb1CubeMd060001 0 Stun Stand2 0.1
Mb1CubeMd060001 0 Win Win2 0.1
Mb1CubeMd060001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1CubeMd060001 0 Born 0
3 Mb1CubeMd060001 0 Stand1 0.1
4 Mb1CubeMd060001 0 Stand2 0.1
5 Mb1CubeMd060001 0 Stand3 0.1
6 Mb1CubeMd060001 0 Death 0.1
7 Mb1CubeMd060001 0 Standchange 0.1
8 Mb1CubeMd060001 0 Run 0.1
9 Mb1CubeMd060001 0 Walk 0.1
10 Mb1CubeMd060001 0 Runb 0.2
11 Mb1CubeMd060001 0 Runl 0.2
12 Mb1CubeMd060001 0 Runr 0.2
13 Mb1CubeMd060001 0 Walkb 0.1
14 Mb1CubeMd060001 0 Walkl 0.1
15 Mb1CubeMd060001 0 Walkr 0.1
16 Mb1CubeMd060001 0 TurnLeft 0.1
17 Mb1CubeMd060001 0 TurnRight 0.1
18 Mb1CubeMd060001 0 Move1 0.1
19 Mb1CubeMd060001 0 Move2 0.1
20 Mb1CubeMd060001 0 Move3 0.1
21 Mb1CubeMd060001 0 RunStart 0.1
22 Mb1CubeMd060001 0 RunStartEnd01 0.1
23 Mb1CubeMd060001 0 Hit1 0.05
24 Mb1CubeMd060001 0 Hit2 0.05
25 Mb1CubeMd060001 0 Hit3 0.05
26 Mb1CubeMd060001 0 Hit4 0.05
27 Mb1CubeMd060001 0 Behitfly 0.05
28 Mb1CubeMd060001 0 Hoverhit 0.05
29 Mb1CubeMd060001 0 Falldown 0.1
30 Mb1CubeMd060001 0 Hitdown 0.05
31 Mb1CubeMd060001 0 Lieonfloor 0.1
32 Mb1CubeMd060001 0 Standup 0.1
33 Mb1CubeMd060001 0 Straight 0.1
34 Mb1CubeMd060001 0 Stun 0.1
35 Mb1CubeMd060001 0 StraightBefore 0.1
36 Mb1CubeMd060001 0 StraightAfter 0.1
37 Mb1CubeMd060001 0 Win 0
38 Mb1CubeMd060001 0 Win2 0.1
39 Mb1CubeMd060001 0 Stop 0.1
40 Mb1CubeMd060001 0 Fail 0.1
41 Mb1CubeMd060001 0 Save 0.1
42 Mb1CubeMd060001 0 Stand1 Run 0.2
43 Mb1CubeMd060001 0 Stand1 Walk 0.1
44 Mb1CubeMd060001 0 Stand2 Standchange 0.1
45 Mb1CubeMd060001 0 Stand2 Run 0.2
46 Mb1CubeMd060001 0 Stand2 Walk 0.3
47 Mb1CubeMd060001 0 Stand2 Walkb 0.3
48 Mb1CubeMd060001 0 Stand2 Walkl 0.3
49 Mb1CubeMd060001 0 Stand2 Walkr 0.3
50 Mb1CubeMd060001 0 Standchange Stand1 0.1
51 Mb1CubeMd060001 0 Standchange Run 0.1
52 Mb1CubeMd060001 0 Standchange Walk 0.1
53 Mb1CubeMd060001 0 Run Stop 0.2
54 Mb1CubeMd060001 0 Run Stand2 0.2
55 Mb1CubeMd060001 0 Run Runb 0.2
56 Mb1CubeMd060001 0 Run Runl 0.2
57 Mb1CubeMd060001 0 Run Runr 0.2
58 Mb1CubeMd060001 0 Walk Stand2 0.1
59 Mb1CubeMd060001 0 Runb Stand2 0.2
60 Mb1CubeMd060001 0 Runb Run 0.2
61 Mb1CubeMd060001 0 Runb Runl 0.2
62 Mb1CubeMd060001 0 Runb Runr 0.2
63 Mb1CubeMd060001 0 Runl Stand2 0.2
64 Mb1CubeMd060001 0 Runl Run 0.2
65 Mb1CubeMd060001 0 Runl Runb 0.2
66 Mb1CubeMd060001 0 Runl Runr 0.2
67 Mb1CubeMd060001 0 Runr Stand2 0.2
68 Mb1CubeMd060001 0 Runr Run 0.2
69 Mb1CubeMd060001 0 Runr Runb 0.2
70 Mb1CubeMd060001 0 Runr Runl 0.2
71 Mb1CubeMd060001 0 Walkb Stand2 0.1
72 Mb1CubeMd060001 0 Walkb Walk 0.2
73 Mb1CubeMd060001 0 Walkb Walkl 0.1
74 Mb1CubeMd060001 0 Walkb Walkr 0.1
75 Mb1CubeMd060001 0 Walkl Stand2 0.1
76 Mb1CubeMd060001 0 Walkl Walk 0.1
77 Mb1CubeMd060001 0 Walkl Walkb 0.1
78 Mb1CubeMd060001 0 Walkl Walkr 0.2
79 Mb1CubeMd060001 0 Walkr Stand2 0.1
80 Mb1CubeMd060001 0 Walkr Walk 0.1
81 Mb1CubeMd060001 0 Walkr Walkb 0.1
82 Mb1CubeMd060001 0 Walkr Walkl 0.2
83 Mb1CubeMd060001 0 TurnLeft Stand2 0.1
84 Mb1CubeMd060001 0 TurnRight Stand2 0.1
85 Mb1CubeMd060001 0 RunStart Run 0
86 Mb1CubeMd060001 0 RunStart RunStartEnd01 0.1
87 Mb1CubeMd060001 0 Hit1 Stand2 0
88 Mb1CubeMd060001 0 Hit2 Stand2 0
89 Mb1CubeMd060001 0 Hit3 Stand2 0
90 Mb1CubeMd060001 0 Hit4 Stand2 0
91 Mb1CubeMd060001 0 Behitfly Hoverhit 0.1
92 Mb1CubeMd060001 0 Behitfly Falldown 0.1
93 Mb1CubeMd060001 0 Hoverhit Falldown 0.1
94 Mb1CubeMd060001 0 Falldown Lieonfloor 0.1
95 Mb1CubeMd060001 0 Hitdown Lieonfloor 0.1
96 Mb1CubeMd060001 0 Standup Stand2 0.1
97 Mb1CubeMd060001 0 Straight Stand2 0.1
98 Mb1CubeMd060001 0 Stun Stand2 0.1
99 Mb1CubeMd060001 0 Win Win2 0.1
100 Mb1CubeMd060001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,100 @@
Role Layer State Target TransitionDuration
Mb1CubedizuoMd000001 0 Born 0
Mb1CubedizuoMd000001 0 Stand1 0.1
Mb1CubedizuoMd000001 0 Stand2 0.1
Mb1CubedizuoMd000001 0 Stand3 0.1
Mb1CubedizuoMd000001 0 Death 0.1
Mb1CubedizuoMd000001 0 Standchange 0.1
Mb1CubedizuoMd000001 0 Run 0.1
Mb1CubedizuoMd000001 0 Walk 0.1
Mb1CubedizuoMd000001 0 Runb 0.2
Mb1CubedizuoMd000001 0 Runl 0.2
Mb1CubedizuoMd000001 0 Runr 0.2
Mb1CubedizuoMd000001 0 Walkb 0.1
Mb1CubedizuoMd000001 0 Walkl 0.1
Mb1CubedizuoMd000001 0 Walkr 0.1
Mb1CubedizuoMd000001 0 TurnLeft 0.1
Mb1CubedizuoMd000001 0 TurnRight 0.1
Mb1CubedizuoMd000001 0 Move1 0.1
Mb1CubedizuoMd000001 0 Move2 0.1
Mb1CubedizuoMd000001 0 Move3 0.1
Mb1CubedizuoMd000001 0 RunStart 0.1
Mb1CubedizuoMd000001 0 RunStartEnd01 0.1
Mb1CubedizuoMd000001 0 Hit1 0.05
Mb1CubedizuoMd000001 0 Hit2 0.05
Mb1CubedizuoMd000001 0 Hit3 0.05
Mb1CubedizuoMd000001 0 Hit4 0.05
Mb1CubedizuoMd000001 0 Behitfly 0.05
Mb1CubedizuoMd000001 0 Hoverhit 0.05
Mb1CubedizuoMd000001 0 Falldown 0.1
Mb1CubedizuoMd000001 0 Hitdown 0.05
Mb1CubedizuoMd000001 0 Lieonfloor 0.1
Mb1CubedizuoMd000001 0 Standup 0.1
Mb1CubedizuoMd000001 0 Straight 0.1
Mb1CubedizuoMd000001 0 Stun 0.1
Mb1CubedizuoMd000001 0 StraightBefore 0.1
Mb1CubedizuoMd000001 0 StraightAfter 0.1
Mb1CubedizuoMd000001 0 Win 0
Mb1CubedizuoMd000001 0 Win2 0.1
Mb1CubedizuoMd000001 0 Stop 0.1
Mb1CubedizuoMd000001 0 Fail 0.1
Mb1CubedizuoMd000001 0 Save 0.1
Mb1CubedizuoMd000001 0 Stand1 Run 0.2
Mb1CubedizuoMd000001 0 Stand1 Walk 0.1
Mb1CubedizuoMd000001 0 Stand2 Standchange 0.1
Mb1CubedizuoMd000001 0 Stand2 Run 0.2
Mb1CubedizuoMd000001 0 Stand2 Walk 0.3
Mb1CubedizuoMd000001 0 Stand2 Walkb 0.3
Mb1CubedizuoMd000001 0 Stand2 Walkl 0.3
Mb1CubedizuoMd000001 0 Stand2 Walkr 0.3
Mb1CubedizuoMd000001 0 Standchange Stand1 0.1
Mb1CubedizuoMd000001 0 Standchange Run 0.1
Mb1CubedizuoMd000001 0 Standchange Walk 0.1
Mb1CubedizuoMd000001 0 Run Stop 0.2
Mb1CubedizuoMd000001 0 Run Stand2 0.2
Mb1CubedizuoMd000001 0 Run Runb 0.2
Mb1CubedizuoMd000001 0 Run Runl 0.2
Mb1CubedizuoMd000001 0 Run Runr 0.2
Mb1CubedizuoMd000001 0 Walk Stand2 0.1
Mb1CubedizuoMd000001 0 Runb Stand2 0.2
Mb1CubedizuoMd000001 0 Runb Run 0.2
Mb1CubedizuoMd000001 0 Runb Runl 0.2
Mb1CubedizuoMd000001 0 Runb Runr 0.2
Mb1CubedizuoMd000001 0 Runl Stand2 0.2
Mb1CubedizuoMd000001 0 Runl Run 0.2
Mb1CubedizuoMd000001 0 Runl Runb 0.2
Mb1CubedizuoMd000001 0 Runl Runr 0.2
Mb1CubedizuoMd000001 0 Runr Stand2 0.2
Mb1CubedizuoMd000001 0 Runr Run 0.2
Mb1CubedizuoMd000001 0 Runr Runb 0.2
Mb1CubedizuoMd000001 0 Runr Runl 0.2
Mb1CubedizuoMd000001 0 Walkb Stand2 0.1
Mb1CubedizuoMd000001 0 Walkb Walk 0.2
Mb1CubedizuoMd000001 0 Walkb Walkl 0.1
Mb1CubedizuoMd000001 0 Walkb Walkr 0.1
Mb1CubedizuoMd000001 0 Walkl Stand2 0.1
Mb1CubedizuoMd000001 0 Walkl Walk 0.1
Mb1CubedizuoMd000001 0 Walkl Walkb 0.1
Mb1CubedizuoMd000001 0 Walkl Walkr 0.2
Mb1CubedizuoMd000001 0 Walkr Stand2 0.1
Mb1CubedizuoMd000001 0 Walkr Walk 0.1
Mb1CubedizuoMd000001 0 Walkr Walkb 0.1
Mb1CubedizuoMd000001 0 Walkr Walkl 0.2
Mb1CubedizuoMd000001 0 TurnLeft Stand2 0.1
Mb1CubedizuoMd000001 0 TurnRight Stand2 0.1
Mb1CubedizuoMd000001 0 RunStart Run 0
Mb1CubedizuoMd000001 0 RunStart RunStartEnd01 0.1
Mb1CubedizuoMd000001 0 Hit1 Stand2 0
Mb1CubedizuoMd000001 0 Hit2 Stand2 0
Mb1CubedizuoMd000001 0 Hit3 Stand2 0
Mb1CubedizuoMd000001 0 Hit4 Stand2 0
Mb1CubedizuoMd000001 0 Behitfly Hoverhit 0.1
Mb1CubedizuoMd000001 0 Behitfly Falldown 0.1
Mb1CubedizuoMd000001 0 Hoverhit Falldown 0.1
Mb1CubedizuoMd000001 0 Falldown Lieonfloor 0.1
Mb1CubedizuoMd000001 0 Hitdown Lieonfloor 0.1
Mb1CubedizuoMd000001 0 Standup Stand2 0.1
Mb1CubedizuoMd000001 0 Straight Stand2 0.1
Mb1CubedizuoMd000001 0 Stun Stand2 0.1
Mb1CubedizuoMd000001 0 Win Win2 0.1
Mb1CubedizuoMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1CubedizuoMd000001 0 Born 0
3 Mb1CubedizuoMd000001 0 Stand1 0.1
4 Mb1CubedizuoMd000001 0 Stand2 0.1
5 Mb1CubedizuoMd000001 0 Stand3 0.1
6 Mb1CubedizuoMd000001 0 Death 0.1
7 Mb1CubedizuoMd000001 0 Standchange 0.1
8 Mb1CubedizuoMd000001 0 Run 0.1
9 Mb1CubedizuoMd000001 0 Walk 0.1
10 Mb1CubedizuoMd000001 0 Runb 0.2
11 Mb1CubedizuoMd000001 0 Runl 0.2
12 Mb1CubedizuoMd000001 0 Runr 0.2
13 Mb1CubedizuoMd000001 0 Walkb 0.1
14 Mb1CubedizuoMd000001 0 Walkl 0.1
15 Mb1CubedizuoMd000001 0 Walkr 0.1
16 Mb1CubedizuoMd000001 0 TurnLeft 0.1
17 Mb1CubedizuoMd000001 0 TurnRight 0.1
18 Mb1CubedizuoMd000001 0 Move1 0.1
19 Mb1CubedizuoMd000001 0 Move2 0.1
20 Mb1CubedizuoMd000001 0 Move3 0.1
21 Mb1CubedizuoMd000001 0 RunStart 0.1
22 Mb1CubedizuoMd000001 0 RunStartEnd01 0.1
23 Mb1CubedizuoMd000001 0 Hit1 0.05
24 Mb1CubedizuoMd000001 0 Hit2 0.05
25 Mb1CubedizuoMd000001 0 Hit3 0.05
26 Mb1CubedizuoMd000001 0 Hit4 0.05
27 Mb1CubedizuoMd000001 0 Behitfly 0.05
28 Mb1CubedizuoMd000001 0 Hoverhit 0.05
29 Mb1CubedizuoMd000001 0 Falldown 0.1
30 Mb1CubedizuoMd000001 0 Hitdown 0.05
31 Mb1CubedizuoMd000001 0 Lieonfloor 0.1
32 Mb1CubedizuoMd000001 0 Standup 0.1
33 Mb1CubedizuoMd000001 0 Straight 0.1
34 Mb1CubedizuoMd000001 0 Stun 0.1
35 Mb1CubedizuoMd000001 0 StraightBefore 0.1
36 Mb1CubedizuoMd000001 0 StraightAfter 0.1
37 Mb1CubedizuoMd000001 0 Win 0
38 Mb1CubedizuoMd000001 0 Win2 0.1
39 Mb1CubedizuoMd000001 0 Stop 0.1
40 Mb1CubedizuoMd000001 0 Fail 0.1
41 Mb1CubedizuoMd000001 0 Save 0.1
42 Mb1CubedizuoMd000001 0 Stand1 Run 0.2
43 Mb1CubedizuoMd000001 0 Stand1 Walk 0.1
44 Mb1CubedizuoMd000001 0 Stand2 Standchange 0.1
45 Mb1CubedizuoMd000001 0 Stand2 Run 0.2
46 Mb1CubedizuoMd000001 0 Stand2 Walk 0.3
47 Mb1CubedizuoMd000001 0 Stand2 Walkb 0.3
48 Mb1CubedizuoMd000001 0 Stand2 Walkl 0.3
49 Mb1CubedizuoMd000001 0 Stand2 Walkr 0.3
50 Mb1CubedizuoMd000001 0 Standchange Stand1 0.1
51 Mb1CubedizuoMd000001 0 Standchange Run 0.1
52 Mb1CubedizuoMd000001 0 Standchange Walk 0.1
53 Mb1CubedizuoMd000001 0 Run Stop 0.2
54 Mb1CubedizuoMd000001 0 Run Stand2 0.2
55 Mb1CubedizuoMd000001 0 Run Runb 0.2
56 Mb1CubedizuoMd000001 0 Run Runl 0.2
57 Mb1CubedizuoMd000001 0 Run Runr 0.2
58 Mb1CubedizuoMd000001 0 Walk Stand2 0.1
59 Mb1CubedizuoMd000001 0 Runb Stand2 0.2
60 Mb1CubedizuoMd000001 0 Runb Run 0.2
61 Mb1CubedizuoMd000001 0 Runb Runl 0.2
62 Mb1CubedizuoMd000001 0 Runb Runr 0.2
63 Mb1CubedizuoMd000001 0 Runl Stand2 0.2
64 Mb1CubedizuoMd000001 0 Runl Run 0.2
65 Mb1CubedizuoMd000001 0 Runl Runb 0.2
66 Mb1CubedizuoMd000001 0 Runl Runr 0.2
67 Mb1CubedizuoMd000001 0 Runr Stand2 0.2
68 Mb1CubedizuoMd000001 0 Runr Run 0.2
69 Mb1CubedizuoMd000001 0 Runr Runb 0.2
70 Mb1CubedizuoMd000001 0 Runr Runl 0.2
71 Mb1CubedizuoMd000001 0 Walkb Stand2 0.1
72 Mb1CubedizuoMd000001 0 Walkb Walk 0.2
73 Mb1CubedizuoMd000001 0 Walkb Walkl 0.1
74 Mb1CubedizuoMd000001 0 Walkb Walkr 0.1
75 Mb1CubedizuoMd000001 0 Walkl Stand2 0.1
76 Mb1CubedizuoMd000001 0 Walkl Walk 0.1
77 Mb1CubedizuoMd000001 0 Walkl Walkb 0.1
78 Mb1CubedizuoMd000001 0 Walkl Walkr 0.2
79 Mb1CubedizuoMd000001 0 Walkr Stand2 0.1
80 Mb1CubedizuoMd000001 0 Walkr Walk 0.1
81 Mb1CubedizuoMd000001 0 Walkr Walkb 0.1
82 Mb1CubedizuoMd000001 0 Walkr Walkl 0.2
83 Mb1CubedizuoMd000001 0 TurnLeft Stand2 0.1
84 Mb1CubedizuoMd000001 0 TurnRight Stand2 0.1
85 Mb1CubedizuoMd000001 0 RunStart Run 0
86 Mb1CubedizuoMd000001 0 RunStart RunStartEnd01 0.1
87 Mb1CubedizuoMd000001 0 Hit1 Stand2 0
88 Mb1CubedizuoMd000001 0 Hit2 Stand2 0
89 Mb1CubedizuoMd000001 0 Hit3 Stand2 0
90 Mb1CubedizuoMd000001 0 Hit4 Stand2 0
91 Mb1CubedizuoMd000001 0 Behitfly Hoverhit 0.1
92 Mb1CubedizuoMd000001 0 Behitfly Falldown 0.1
93 Mb1CubedizuoMd000001 0 Hoverhit Falldown 0.1
94 Mb1CubedizuoMd000001 0 Falldown Lieonfloor 0.1
95 Mb1CubedizuoMd000001 0 Hitdown Lieonfloor 0.1
96 Mb1CubedizuoMd000001 0 Standup Stand2 0.1
97 Mb1CubedizuoMd000001 0 Straight Stand2 0.1
98 Mb1CubedizuoMd000001 0 Stun Stand2 0.1
99 Mb1CubedizuoMd000001 0 Win Win2 0.1
100 Mb1CubedizuoMd000001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,113 @@
Role Layer State Target TransitionDuration
Mb1CubejiaoMd000001 0 Born 0
Mb1CubejiaoMd000001 0 Stand1 0.1
Mb1CubejiaoMd000001 0 Stand2 0.1
Mb1CubejiaoMd000001 0 Stand3 0.1
Mb1CubejiaoMd000001 0 Death 0.1
Mb1CubejiaoMd000001 0 Standchange 0.1
Mb1CubejiaoMd000001 0 Run 0.1
Mb1CubejiaoMd000001 0 Walk 0.1
Mb1CubejiaoMd000001 0 Runb 0.2
Mb1CubejiaoMd000001 0 Runl 0.2
Mb1CubejiaoMd000001 0 Runr 0.2
Mb1CubejiaoMd000001 0 Walkb 0.1
Mb1CubejiaoMd000001 0 Walkl 0.1
Mb1CubejiaoMd000001 0 Walkr 0.1
Mb1CubejiaoMd000001 0 TurnLeft 0.1
Mb1CubejiaoMd000001 0 TurnRight 0.1
Mb1CubejiaoMd000001 0 Move1 0.1
Mb1CubejiaoMd000001 0 Move2 0.1
Mb1CubejiaoMd000001 0 Move3 0.1
Mb1CubejiaoMd000001 0 RunStart 0.1
Mb1CubejiaoMd000001 0 RunStartEnd01 0.1
Mb1CubejiaoMd000001 0 Hit1 0.05
Mb1CubejiaoMd000001 0 Hit2 0.05
Mb1CubejiaoMd000001 0 Hit3 0.05
Mb1CubejiaoMd000001 0 Hit4 0.05
Mb1CubejiaoMd000001 0 Behitfly 0.05
Mb1CubejiaoMd000001 0 Hoverhit 0.05
Mb1CubejiaoMd000001 0 Falldown 0.1
Mb1CubejiaoMd000001 0 Hitdown 0.05
Mb1CubejiaoMd000001 0 Lieonfloor 0.1
Mb1CubejiaoMd000001 0 Standup 0.1
Mb1CubejiaoMd000001 0 Straight 0.1
Mb1CubejiaoMd000001 0 Stun 0.1
Mb1CubejiaoMd000001 0 StraightBefore 0.1
Mb1CubejiaoMd000001 0 StraightAfter 0.1
Mb1CubejiaoMd000001 0 Win 0
Mb1CubejiaoMd000001 0 Win2 0.1
Mb1CubejiaoMd000001 0 Stop 0.1
Mb1CubejiaoMd000001 0 Fail 0.1
Mb1CubejiaoMd000001 0 Save 0.1
Mb1CubejiaoMd000001 0 Attack01 0.1
Mb1CubejiaoMd000001 0 Attack02 0.1
Mb1CubejiaoMd000001 0 Attack03 0.1
Mb1CubejiaoMd000001 0 Attack04 0.1
Mb1CubejiaoMd000001 0 Attack05 0.1
Mb1CubejiaoMd000001 0 Attack06 0.1
Mb1CubejiaoMd000001 0 Attack07 0.1
Mb1CubejiaoMd000001 0 Attack08 0.1
Mb1CubejiaoMd000001 0 Attack09 0.1
Mb1CubejiaoMd000001 0 Attack10 0.1
Mb1CubejiaoMd000001 0 Attack11 0.1
Mb1CubejiaoMd000001 0 Attack12 0.1
Mb1CubejiaoMd000001 0 Attack13 0.1
Mb1CubejiaoMd000001 0 Stand1 Run 0.2
Mb1CubejiaoMd000001 0 Stand1 Walk 0.1
Mb1CubejiaoMd000001 0 Stand2 Standchange 0.1
Mb1CubejiaoMd000001 0 Stand2 Run 0.2
Mb1CubejiaoMd000001 0 Stand2 Walk 0.3
Mb1CubejiaoMd000001 0 Stand2 Walkb 0.3
Mb1CubejiaoMd000001 0 Stand2 Walkl 0.3
Mb1CubejiaoMd000001 0 Stand2 Walkr 0.3
Mb1CubejiaoMd000001 0 Standchange Stand1 0.1
Mb1CubejiaoMd000001 0 Standchange Run 0.1
Mb1CubejiaoMd000001 0 Standchange Walk 0.1
Mb1CubejiaoMd000001 0 Run Stop 0.2
Mb1CubejiaoMd000001 0 Run Stand2 0.2
Mb1CubejiaoMd000001 0 Run Runb 0.2
Mb1CubejiaoMd000001 0 Run Runl 0.2
Mb1CubejiaoMd000001 0 Run Runr 0.2
Mb1CubejiaoMd000001 0 Walk Stand2 0.1
Mb1CubejiaoMd000001 0 Runb Stand2 0.2
Mb1CubejiaoMd000001 0 Runb Run 0.2
Mb1CubejiaoMd000001 0 Runb Runl 0.2
Mb1CubejiaoMd000001 0 Runb Runr 0.2
Mb1CubejiaoMd000001 0 Runl Stand2 0.2
Mb1CubejiaoMd000001 0 Runl Run 0.2
Mb1CubejiaoMd000001 0 Runl Runb 0.2
Mb1CubejiaoMd000001 0 Runl Runr 0.2
Mb1CubejiaoMd000001 0 Runr Stand2 0.2
Mb1CubejiaoMd000001 0 Runr Run 0.2
Mb1CubejiaoMd000001 0 Runr Runb 0.2
Mb1CubejiaoMd000001 0 Runr Runl 0.2
Mb1CubejiaoMd000001 0 Walkb Stand2 0.1
Mb1CubejiaoMd000001 0 Walkb Walk 0.2
Mb1CubejiaoMd000001 0 Walkb Walkl 0.1
Mb1CubejiaoMd000001 0 Walkb Walkr 0.1
Mb1CubejiaoMd000001 0 Walkl Stand2 0.1
Mb1CubejiaoMd000001 0 Walkl Walk 0.1
Mb1CubejiaoMd000001 0 Walkl Walkb 0.1
Mb1CubejiaoMd000001 0 Walkl Walkr 0.2
Mb1CubejiaoMd000001 0 Walkr Stand2 0.1
Mb1CubejiaoMd000001 0 Walkr Walk 0.1
Mb1CubejiaoMd000001 0 Walkr Walkb 0.1
Mb1CubejiaoMd000001 0 Walkr Walkl 0.2
Mb1CubejiaoMd000001 0 TurnLeft Stand2 0.1
Mb1CubejiaoMd000001 0 TurnRight Stand2 0.1
Mb1CubejiaoMd000001 0 RunStart Run 0
Mb1CubejiaoMd000001 0 RunStart RunStartEnd01 0.1
Mb1CubejiaoMd000001 0 Hit1 Stand2 0
Mb1CubejiaoMd000001 0 Hit2 Stand2 0
Mb1CubejiaoMd000001 0 Hit3 Stand2 0
Mb1CubejiaoMd000001 0 Hit4 Stand2 0
Mb1CubejiaoMd000001 0 Behitfly Hoverhit 0.1
Mb1CubejiaoMd000001 0 Behitfly Falldown 0.1
Mb1CubejiaoMd000001 0 Hoverhit Falldown 0.1
Mb1CubejiaoMd000001 0 Falldown Lieonfloor 0.1
Mb1CubejiaoMd000001 0 Hitdown Lieonfloor 0.1
Mb1CubejiaoMd000001 0 Standup Stand2 0.1
Mb1CubejiaoMd000001 0 Straight Stand2 0.1
Mb1CubejiaoMd000001 0 Stun Stand2 0.1
Mb1CubejiaoMd000001 0 Win Win2 0.1
Mb1CubejiaoMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1CubejiaoMd000001 0 Born 0
3 Mb1CubejiaoMd000001 0 Stand1 0.1
4 Mb1CubejiaoMd000001 0 Stand2 0.1
5 Mb1CubejiaoMd000001 0 Stand3 0.1
6 Mb1CubejiaoMd000001 0 Death 0.1
7 Mb1CubejiaoMd000001 0 Standchange 0.1
8 Mb1CubejiaoMd000001 0 Run 0.1
9 Mb1CubejiaoMd000001 0 Walk 0.1
10 Mb1CubejiaoMd000001 0 Runb 0.2
11 Mb1CubejiaoMd000001 0 Runl 0.2
12 Mb1CubejiaoMd000001 0 Runr 0.2
13 Mb1CubejiaoMd000001 0 Walkb 0.1
14 Mb1CubejiaoMd000001 0 Walkl 0.1
15 Mb1CubejiaoMd000001 0 Walkr 0.1
16 Mb1CubejiaoMd000001 0 TurnLeft 0.1
17 Mb1CubejiaoMd000001 0 TurnRight 0.1
18 Mb1CubejiaoMd000001 0 Move1 0.1
19 Mb1CubejiaoMd000001 0 Move2 0.1
20 Mb1CubejiaoMd000001 0 Move3 0.1
21 Mb1CubejiaoMd000001 0 RunStart 0.1
22 Mb1CubejiaoMd000001 0 RunStartEnd01 0.1
23 Mb1CubejiaoMd000001 0 Hit1 0.05
24 Mb1CubejiaoMd000001 0 Hit2 0.05
25 Mb1CubejiaoMd000001 0 Hit3 0.05
26 Mb1CubejiaoMd000001 0 Hit4 0.05
27 Mb1CubejiaoMd000001 0 Behitfly 0.05
28 Mb1CubejiaoMd000001 0 Hoverhit 0.05
29 Mb1CubejiaoMd000001 0 Falldown 0.1
30 Mb1CubejiaoMd000001 0 Hitdown 0.05
31 Mb1CubejiaoMd000001 0 Lieonfloor 0.1
32 Mb1CubejiaoMd000001 0 Standup 0.1
33 Mb1CubejiaoMd000001 0 Straight 0.1
34 Mb1CubejiaoMd000001 0 Stun 0.1
35 Mb1CubejiaoMd000001 0 StraightBefore 0.1
36 Mb1CubejiaoMd000001 0 StraightAfter 0.1
37 Mb1CubejiaoMd000001 0 Win 0
38 Mb1CubejiaoMd000001 0 Win2 0.1
39 Mb1CubejiaoMd000001 0 Stop 0.1
40 Mb1CubejiaoMd000001 0 Fail 0.1
41 Mb1CubejiaoMd000001 0 Save 0.1
42 Mb1CubejiaoMd000001 0 Attack01 0.1
43 Mb1CubejiaoMd000001 0 Attack02 0.1
44 Mb1CubejiaoMd000001 0 Attack03 0.1
45 Mb1CubejiaoMd000001 0 Attack04 0.1
46 Mb1CubejiaoMd000001 0 Attack05 0.1
47 Mb1CubejiaoMd000001 0 Attack06 0.1
48 Mb1CubejiaoMd000001 0 Attack07 0.1
49 Mb1CubejiaoMd000001 0 Attack08 0.1
50 Mb1CubejiaoMd000001 0 Attack09 0.1
51 Mb1CubejiaoMd000001 0 Attack10 0.1
52 Mb1CubejiaoMd000001 0 Attack11 0.1
53 Mb1CubejiaoMd000001 0 Attack12 0.1
54 Mb1CubejiaoMd000001 0 Attack13 0.1
55 Mb1CubejiaoMd000001 0 Stand1 Run 0.2
56 Mb1CubejiaoMd000001 0 Stand1 Walk 0.1
57 Mb1CubejiaoMd000001 0 Stand2 Standchange 0.1
58 Mb1CubejiaoMd000001 0 Stand2 Run 0.2
59 Mb1CubejiaoMd000001 0 Stand2 Walk 0.3
60 Mb1CubejiaoMd000001 0 Stand2 Walkb 0.3
61 Mb1CubejiaoMd000001 0 Stand2 Walkl 0.3
62 Mb1CubejiaoMd000001 0 Stand2 Walkr 0.3
63 Mb1CubejiaoMd000001 0 Standchange Stand1 0.1
64 Mb1CubejiaoMd000001 0 Standchange Run 0.1
65 Mb1CubejiaoMd000001 0 Standchange Walk 0.1
66 Mb1CubejiaoMd000001 0 Run Stop 0.2
67 Mb1CubejiaoMd000001 0 Run Stand2 0.2
68 Mb1CubejiaoMd000001 0 Run Runb 0.2
69 Mb1CubejiaoMd000001 0 Run Runl 0.2
70 Mb1CubejiaoMd000001 0 Run Runr 0.2
71 Mb1CubejiaoMd000001 0 Walk Stand2 0.1
72 Mb1CubejiaoMd000001 0 Runb Stand2 0.2
73 Mb1CubejiaoMd000001 0 Runb Run 0.2
74 Mb1CubejiaoMd000001 0 Runb Runl 0.2
75 Mb1CubejiaoMd000001 0 Runb Runr 0.2
76 Mb1CubejiaoMd000001 0 Runl Stand2 0.2
77 Mb1CubejiaoMd000001 0 Runl Run 0.2
78 Mb1CubejiaoMd000001 0 Runl Runb 0.2
79 Mb1CubejiaoMd000001 0 Runl Runr 0.2
80 Mb1CubejiaoMd000001 0 Runr Stand2 0.2
81 Mb1CubejiaoMd000001 0 Runr Run 0.2
82 Mb1CubejiaoMd000001 0 Runr Runb 0.2
83 Mb1CubejiaoMd000001 0 Runr Runl 0.2
84 Mb1CubejiaoMd000001 0 Walkb Stand2 0.1
85 Mb1CubejiaoMd000001 0 Walkb Walk 0.2
86 Mb1CubejiaoMd000001 0 Walkb Walkl 0.1
87 Mb1CubejiaoMd000001 0 Walkb Walkr 0.1
88 Mb1CubejiaoMd000001 0 Walkl Stand2 0.1
89 Mb1CubejiaoMd000001 0 Walkl Walk 0.1
90 Mb1CubejiaoMd000001 0 Walkl Walkb 0.1
91 Mb1CubejiaoMd000001 0 Walkl Walkr 0.2
92 Mb1CubejiaoMd000001 0 Walkr Stand2 0.1
93 Mb1CubejiaoMd000001 0 Walkr Walk 0.1
94 Mb1CubejiaoMd000001 0 Walkr Walkb 0.1
95 Mb1CubejiaoMd000001 0 Walkr Walkl 0.2
96 Mb1CubejiaoMd000001 0 TurnLeft Stand2 0.1
97 Mb1CubejiaoMd000001 0 TurnRight Stand2 0.1
98 Mb1CubejiaoMd000001 0 RunStart Run 0
99 Mb1CubejiaoMd000001 0 RunStart RunStartEnd01 0.1
100 Mb1CubejiaoMd000001 0 Hit1 Stand2 0
101 Mb1CubejiaoMd000001 0 Hit2 Stand2 0
102 Mb1CubejiaoMd000001 0 Hit3 Stand2 0
103 Mb1CubejiaoMd000001 0 Hit4 Stand2 0
104 Mb1CubejiaoMd000001 0 Behitfly Hoverhit 0.1
105 Mb1CubejiaoMd000001 0 Behitfly Falldown 0.1
106 Mb1CubejiaoMd000001 0 Hoverhit Falldown 0.1
107 Mb1CubejiaoMd000001 0 Falldown Lieonfloor 0.1
108 Mb1CubejiaoMd000001 0 Hitdown Lieonfloor 0.1
109 Mb1CubejiaoMd000001 0 Standup Stand2 0.1
110 Mb1CubejiaoMd000001 0 Straight Stand2 0.1
111 Mb1CubejiaoMd000001 0 Stun Stand2 0.1
112 Mb1CubejiaoMd000001 0 Win Win2 0.1
113 Mb1CubejiaoMd000001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,105 @@
Role Layer State Target TransitionDuration
Mb1FangjianbeiMd000001 0 Born 0
Mb1FangjianbeiMd000001 0 Stand1 0.1
Mb1FangjianbeiMd000001 0 Stand2 0.1
Mb1FangjianbeiMd000001 0 Stand3 0.1
Mb1FangjianbeiMd000001 0 Death 0.1
Mb1FangjianbeiMd000001 0 Standchange 0.1
Mb1FangjianbeiMd000001 0 Run 0.1
Mb1FangjianbeiMd000001 0 Walk 0.1
Mb1FangjianbeiMd000001 0 Runb 0.2
Mb1FangjianbeiMd000001 0 Runl 0.2
Mb1FangjianbeiMd000001 0 Runr 0.2
Mb1FangjianbeiMd000001 0 Walkb 0.1
Mb1FangjianbeiMd000001 0 Walkl 0.1
Mb1FangjianbeiMd000001 0 Walkr 0.1
Mb1FangjianbeiMd000001 0 TurnLeft 0.1
Mb1FangjianbeiMd000001 0 TurnRight 0.1
Mb1FangjianbeiMd000001 0 Move1 0.1
Mb1FangjianbeiMd000001 0 Move2 0.1
Mb1FangjianbeiMd000001 0 Move3 0.1
Mb1FangjianbeiMd000001 0 RunStart 0.1
Mb1FangjianbeiMd000001 0 RunStartEnd01 0.1
Mb1FangjianbeiMd000001 0 Hit1 0.05
Mb1FangjianbeiMd000001 0 Hit2 0.05
Mb1FangjianbeiMd000001 0 Hit3 0.05
Mb1FangjianbeiMd000001 0 Hit4 0.05
Mb1FangjianbeiMd000001 0 Behitfly 0.05
Mb1FangjianbeiMd000001 0 Hoverhit 0.05
Mb1FangjianbeiMd000001 0 Falldown 0.1
Mb1FangjianbeiMd000001 0 Hitdown 0.05
Mb1FangjianbeiMd000001 0 Lieonfloor 0.1
Mb1FangjianbeiMd000001 0 Standup 0.1
Mb1FangjianbeiMd000001 0 Straight 0.1
Mb1FangjianbeiMd000001 0 Stun 0.1
Mb1FangjianbeiMd000001 0 StraightBefore 0.1
Mb1FangjianbeiMd000001 0 StraightAfter 0.1
Mb1FangjianbeiMd000001 0 Win 0
Mb1FangjianbeiMd000001 0 Win2 0.1
Mb1FangjianbeiMd000001 0 Stop 0.1
Mb1FangjianbeiMd000001 0 Fail 0.1
Mb1FangjianbeiMd000001 0 Save 0.1
Mb1FangjianbeiMd000001 0 Attack01 0.1
Mb1FangjianbeiMd000001 0 Attack02 0.1
Mb1FangjianbeiMd000001 0 Attack03 0.1
Mb1FangjianbeiMd000001 0 Attack04 0.1
Mb1FangjianbeiMd000001 0 Attack05 0.1
Mb1FangjianbeiMd000001 0 Stand1 Run 0.2
Mb1FangjianbeiMd000001 0 Stand1 Walk 0.1
Mb1FangjianbeiMd000001 0 Stand2 Standchange 0.1
Mb1FangjianbeiMd000001 0 Stand2 Run 0.2
Mb1FangjianbeiMd000001 0 Stand2 Walk 0.3
Mb1FangjianbeiMd000001 0 Stand2 Walkb 0.3
Mb1FangjianbeiMd000001 0 Stand2 Walkl 0.3
Mb1FangjianbeiMd000001 0 Stand2 Walkr 0.3
Mb1FangjianbeiMd000001 0 Standchange Stand1 0.1
Mb1FangjianbeiMd000001 0 Standchange Run 0.1
Mb1FangjianbeiMd000001 0 Standchange Walk 0.1
Mb1FangjianbeiMd000001 0 Run Stop 0.2
Mb1FangjianbeiMd000001 0 Run Stand2 0.2
Mb1FangjianbeiMd000001 0 Run Runb 0.2
Mb1FangjianbeiMd000001 0 Run Runl 0.2
Mb1FangjianbeiMd000001 0 Run Runr 0.2
Mb1FangjianbeiMd000001 0 Walk Stand2 0.1
Mb1FangjianbeiMd000001 0 Runb Stand2 0.2
Mb1FangjianbeiMd000001 0 Runb Run 0.2
Mb1FangjianbeiMd000001 0 Runb Runl 0.2
Mb1FangjianbeiMd000001 0 Runb Runr 0.2
Mb1FangjianbeiMd000001 0 Runl Stand2 0.2
Mb1FangjianbeiMd000001 0 Runl Run 0.2
Mb1FangjianbeiMd000001 0 Runl Runb 0.2
Mb1FangjianbeiMd000001 0 Runl Runr 0.2
Mb1FangjianbeiMd000001 0 Runr Stand2 0.2
Mb1FangjianbeiMd000001 0 Runr Run 0.2
Mb1FangjianbeiMd000001 0 Runr Runb 0.2
Mb1FangjianbeiMd000001 0 Runr Runl 0.2
Mb1FangjianbeiMd000001 0 Walkb Stand2 0.1
Mb1FangjianbeiMd000001 0 Walkb Walk 0.2
Mb1FangjianbeiMd000001 0 Walkb Walkl 0.1
Mb1FangjianbeiMd000001 0 Walkb Walkr 0.1
Mb1FangjianbeiMd000001 0 Walkl Stand2 0.1
Mb1FangjianbeiMd000001 0 Walkl Walk 0.1
Mb1FangjianbeiMd000001 0 Walkl Walkb 0.1
Mb1FangjianbeiMd000001 0 Walkl Walkr 0.2
Mb1FangjianbeiMd000001 0 Walkr Stand2 0.1
Mb1FangjianbeiMd000001 0 Walkr Walk 0.1
Mb1FangjianbeiMd000001 0 Walkr Walkb 0.1
Mb1FangjianbeiMd000001 0 Walkr Walkl 0.2
Mb1FangjianbeiMd000001 0 TurnLeft Stand2 0.1
Mb1FangjianbeiMd000001 0 TurnRight Stand2 0.1
Mb1FangjianbeiMd000001 0 RunStart Run 0
Mb1FangjianbeiMd000001 0 RunStart RunStartEnd01 0.1
Mb1FangjianbeiMd000001 0 Hit1 Stand2 0
Mb1FangjianbeiMd000001 0 Hit2 Stand2 0
Mb1FangjianbeiMd000001 0 Hit3 Stand2 0
Mb1FangjianbeiMd000001 0 Hit4 Stand2 0
Mb1FangjianbeiMd000001 0 Behitfly Hoverhit 0.1
Mb1FangjianbeiMd000001 0 Behitfly Falldown 0.1
Mb1FangjianbeiMd000001 0 Hoverhit Falldown 0.1
Mb1FangjianbeiMd000001 0 Falldown Lieonfloor 0.1
Mb1FangjianbeiMd000001 0 Hitdown Lieonfloor 0.1
Mb1FangjianbeiMd000001 0 Standup Stand2 0.1
Mb1FangjianbeiMd000001 0 Straight Stand2 0.1
Mb1FangjianbeiMd000001 0 Stun Stand2 0.1
Mb1FangjianbeiMd000001 0 Win Win2 0.1
Mb1FangjianbeiMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1FangjianbeiMd000001 0 Born 0
3 Mb1FangjianbeiMd000001 0 Stand1 0.1
4 Mb1FangjianbeiMd000001 0 Stand2 0.1
5 Mb1FangjianbeiMd000001 0 Stand3 0.1
6 Mb1FangjianbeiMd000001 0 Death 0.1
7 Mb1FangjianbeiMd000001 0 Standchange 0.1
8 Mb1FangjianbeiMd000001 0 Run 0.1
9 Mb1FangjianbeiMd000001 0 Walk 0.1
10 Mb1FangjianbeiMd000001 0 Runb 0.2
11 Mb1FangjianbeiMd000001 0 Runl 0.2
12 Mb1FangjianbeiMd000001 0 Runr 0.2
13 Mb1FangjianbeiMd000001 0 Walkb 0.1
14 Mb1FangjianbeiMd000001 0 Walkl 0.1
15 Mb1FangjianbeiMd000001 0 Walkr 0.1
16 Mb1FangjianbeiMd000001 0 TurnLeft 0.1
17 Mb1FangjianbeiMd000001 0 TurnRight 0.1
18 Mb1FangjianbeiMd000001 0 Move1 0.1
19 Mb1FangjianbeiMd000001 0 Move2 0.1
20 Mb1FangjianbeiMd000001 0 Move3 0.1
21 Mb1FangjianbeiMd000001 0 RunStart 0.1
22 Mb1FangjianbeiMd000001 0 RunStartEnd01 0.1
23 Mb1FangjianbeiMd000001 0 Hit1 0.05
24 Mb1FangjianbeiMd000001 0 Hit2 0.05
25 Mb1FangjianbeiMd000001 0 Hit3 0.05
26 Mb1FangjianbeiMd000001 0 Hit4 0.05
27 Mb1FangjianbeiMd000001 0 Behitfly 0.05
28 Mb1FangjianbeiMd000001 0 Hoverhit 0.05
29 Mb1FangjianbeiMd000001 0 Falldown 0.1
30 Mb1FangjianbeiMd000001 0 Hitdown 0.05
31 Mb1FangjianbeiMd000001 0 Lieonfloor 0.1
32 Mb1FangjianbeiMd000001 0 Standup 0.1
33 Mb1FangjianbeiMd000001 0 Straight 0.1
34 Mb1FangjianbeiMd000001 0 Stun 0.1
35 Mb1FangjianbeiMd000001 0 StraightBefore 0.1
36 Mb1FangjianbeiMd000001 0 StraightAfter 0.1
37 Mb1FangjianbeiMd000001 0 Win 0
38 Mb1FangjianbeiMd000001 0 Win2 0.1
39 Mb1FangjianbeiMd000001 0 Stop 0.1
40 Mb1FangjianbeiMd000001 0 Fail 0.1
41 Mb1FangjianbeiMd000001 0 Save 0.1
42 Mb1FangjianbeiMd000001 0 Attack01 0.1
43 Mb1FangjianbeiMd000001 0 Attack02 0.1
44 Mb1FangjianbeiMd000001 0 Attack03 0.1
45 Mb1FangjianbeiMd000001 0 Attack04 0.1
46 Mb1FangjianbeiMd000001 0 Attack05 0.1
47 Mb1FangjianbeiMd000001 0 Stand1 Run 0.2
48 Mb1FangjianbeiMd000001 0 Stand1 Walk 0.1
49 Mb1FangjianbeiMd000001 0 Stand2 Standchange 0.1
50 Mb1FangjianbeiMd000001 0 Stand2 Run 0.2
51 Mb1FangjianbeiMd000001 0 Stand2 Walk 0.3
52 Mb1FangjianbeiMd000001 0 Stand2 Walkb 0.3
53 Mb1FangjianbeiMd000001 0 Stand2 Walkl 0.3
54 Mb1FangjianbeiMd000001 0 Stand2 Walkr 0.3
55 Mb1FangjianbeiMd000001 0 Standchange Stand1 0.1
56 Mb1FangjianbeiMd000001 0 Standchange Run 0.1
57 Mb1FangjianbeiMd000001 0 Standchange Walk 0.1
58 Mb1FangjianbeiMd000001 0 Run Stop 0.2
59 Mb1FangjianbeiMd000001 0 Run Stand2 0.2
60 Mb1FangjianbeiMd000001 0 Run Runb 0.2
61 Mb1FangjianbeiMd000001 0 Run Runl 0.2
62 Mb1FangjianbeiMd000001 0 Run Runr 0.2
63 Mb1FangjianbeiMd000001 0 Walk Stand2 0.1
64 Mb1FangjianbeiMd000001 0 Runb Stand2 0.2
65 Mb1FangjianbeiMd000001 0 Runb Run 0.2
66 Mb1FangjianbeiMd000001 0 Runb Runl 0.2
67 Mb1FangjianbeiMd000001 0 Runb Runr 0.2
68 Mb1FangjianbeiMd000001 0 Runl Stand2 0.2
69 Mb1FangjianbeiMd000001 0 Runl Run 0.2
70 Mb1FangjianbeiMd000001 0 Runl Runb 0.2
71 Mb1FangjianbeiMd000001 0 Runl Runr 0.2
72 Mb1FangjianbeiMd000001 0 Runr Stand2 0.2
73 Mb1FangjianbeiMd000001 0 Runr Run 0.2
74 Mb1FangjianbeiMd000001 0 Runr Runb 0.2
75 Mb1FangjianbeiMd000001 0 Runr Runl 0.2
76 Mb1FangjianbeiMd000001 0 Walkb Stand2 0.1
77 Mb1FangjianbeiMd000001 0 Walkb Walk 0.2
78 Mb1FangjianbeiMd000001 0 Walkb Walkl 0.1
79 Mb1FangjianbeiMd000001 0 Walkb Walkr 0.1
80 Mb1FangjianbeiMd000001 0 Walkl Stand2 0.1
81 Mb1FangjianbeiMd000001 0 Walkl Walk 0.1
82 Mb1FangjianbeiMd000001 0 Walkl Walkb 0.1
83 Mb1FangjianbeiMd000001 0 Walkl Walkr 0.2
84 Mb1FangjianbeiMd000001 0 Walkr Stand2 0.1
85 Mb1FangjianbeiMd000001 0 Walkr Walk 0.1
86 Mb1FangjianbeiMd000001 0 Walkr Walkb 0.1
87 Mb1FangjianbeiMd000001 0 Walkr Walkl 0.2
88 Mb1FangjianbeiMd000001 0 TurnLeft Stand2 0.1
89 Mb1FangjianbeiMd000001 0 TurnRight Stand2 0.1
90 Mb1FangjianbeiMd000001 0 RunStart Run 0
91 Mb1FangjianbeiMd000001 0 RunStart RunStartEnd01 0.1
92 Mb1FangjianbeiMd000001 0 Hit1 Stand2 0
93 Mb1FangjianbeiMd000001 0 Hit2 Stand2 0
94 Mb1FangjianbeiMd000001 0 Hit3 Stand2 0
95 Mb1FangjianbeiMd000001 0 Hit4 Stand2 0
96 Mb1FangjianbeiMd000001 0 Behitfly Hoverhit 0.1
97 Mb1FangjianbeiMd000001 0 Behitfly Falldown 0.1
98 Mb1FangjianbeiMd000001 0 Hoverhit Falldown 0.1
99 Mb1FangjianbeiMd000001 0 Falldown Lieonfloor 0.1
100 Mb1FangjianbeiMd000001 0 Hitdown Lieonfloor 0.1
101 Mb1FangjianbeiMd000001 0 Standup Stand2 0.1
102 Mb1FangjianbeiMd000001 0 Straight Stand2 0.1
103 Mb1FangjianbeiMd000001 0 Stun Stand2 0.1
104 Mb1FangjianbeiMd000001 0 Win Win2 0.1
105 Mb1FangjianbeiMd000001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,117 @@
Role Layer State Target TransitionDuration
Mb1HadisiMd010001 0 Born 0
Mb1HadisiMd010001 0 Stand1 0.1
Mb1HadisiMd010001 0 Stand2 0.1
Mb1HadisiMd010001 0 Stand3 0.1
Mb1HadisiMd010001 0 Death 0.1
Mb1HadisiMd010001 0 Standchange 0.1
Mb1HadisiMd010001 0 Run 0.1
Mb1HadisiMd010001 0 Walk 0.1
Mb1HadisiMd010001 0 Runb 0.2
Mb1HadisiMd010001 0 Runl 0.2
Mb1HadisiMd010001 0 Runr 0.2
Mb1HadisiMd010001 0 Walkb 0.1
Mb1HadisiMd010001 0 Walkl 0.1
Mb1HadisiMd010001 0 Walkr 0.1
Mb1HadisiMd010001 0 TurnLeft 0.1
Mb1HadisiMd010001 0 TurnRight 0.1
Mb1HadisiMd010001 0 Move1 0.1
Mb1HadisiMd010001 0 Move2 0.1
Mb1HadisiMd010001 0 Move3 0.1
Mb1HadisiMd010001 0 RunStart 0.1
Mb1HadisiMd010001 0 RunStartEnd01 0.1
Mb1HadisiMd010001 0 Hit1 0.05
Mb1HadisiMd010001 0 Hit2 0.05
Mb1HadisiMd010001 0 Hit3 0.05
Mb1HadisiMd010001 0 Hit4 0.05
Mb1HadisiMd010001 0 Behitfly 0.05
Mb1HadisiMd010001 0 Hoverhit 0.05
Mb1HadisiMd010001 0 Falldown 0.1
Mb1HadisiMd010001 0 Hitdown 0.05
Mb1HadisiMd010001 0 Lieonfloor 0.1
Mb1HadisiMd010001 0 Standup 0.1
Mb1HadisiMd010001 0 Straight 0.1
Mb1HadisiMd010001 0 Stun 0.1
Mb1HadisiMd010001 0 StraightBefore 0.1
Mb1HadisiMd010001 0 StraightAfter 0.1
Mb1HadisiMd010001 0 Win 0
Mb1HadisiMd010001 0 Win2 0.1
Mb1HadisiMd010001 0 Stop 0.1
Mb1HadisiMd010001 0 Fail 0.1
Mb1HadisiMd010001 0 Save 0.1
Mb1HadisiMd010001 0 Caught 0.1
Mb1HadisiMd010001 0 RunStartEnd02 0.1
Mb1HadisiMd010001 0 StopR 0.1
Mb1HadisiMd010001 0 Attack01 0.1
Mb1HadisiMd010001 0 Attack02 0.1
Mb1HadisiMd010001 0 Attack04 0.1
Mb1HadisiMd010001 0 Attack05 0.1
Mb1HadisiMd010001 0 Attack07 0.1
Mb1HadisiMd010001 0 Attack08 0.1
Mb1HadisiMd010001 0 Attack11 0.1
Mb1HadisiMd010001 0 Attack12 0.1
Mb1HadisiMd010001 0 Attack13 0.1
Mb1HadisiMd010001 0 Attack14 0.1
Mb1HadisiMd010001 0 Attack15 0.1
Mb1HadisiMd010001 0 Attack90 0.1
Mb1HadisiMd010001 0 Attack97 0.1
Mb1HadisiMd010001 0 Stand1 Run 0.2
Mb1HadisiMd010001 0 Stand1 Walk 0.1
Mb1HadisiMd010001 0 Stand2 Standchange 0.1
Mb1HadisiMd010001 0 Stand2 Run 0.2
Mb1HadisiMd010001 0 Stand2 Walk 0.3
Mb1HadisiMd010001 0 Stand2 Walkb 0.3
Mb1HadisiMd010001 0 Stand2 Walkl 0.3
Mb1HadisiMd010001 0 Stand2 Walkr 0.3
Mb1HadisiMd010001 0 Standchange Stand1 0.1
Mb1HadisiMd010001 0 Standchange Run 0.1
Mb1HadisiMd010001 0 Standchange Walk 0.1
Mb1HadisiMd010001 0 Run Stop 0.2
Mb1HadisiMd010001 0 Run Stand2 0.2
Mb1HadisiMd010001 0 Run Runb 0.2
Mb1HadisiMd010001 0 Run Runl 0.2
Mb1HadisiMd010001 0 Run Runr 0.2
Mb1HadisiMd010001 0 Walk Stand2 0.1
Mb1HadisiMd010001 0 Runb Stand2 0.2
Mb1HadisiMd010001 0 Runb Run 0.2
Mb1HadisiMd010001 0 Runb Runl 0.2
Mb1HadisiMd010001 0 Runb Runr 0.2
Mb1HadisiMd010001 0 Runl Stand2 0.2
Mb1HadisiMd010001 0 Runl Run 0.2
Mb1HadisiMd010001 0 Runl Runb 0.2
Mb1HadisiMd010001 0 Runl Runr 0.2
Mb1HadisiMd010001 0 Runr Stand2 0.2
Mb1HadisiMd010001 0 Runr Run 0.2
Mb1HadisiMd010001 0 Runr Runb 0.2
Mb1HadisiMd010001 0 Runr Runl 0.2
Mb1HadisiMd010001 0 Walkb Stand2 0.1
Mb1HadisiMd010001 0 Walkb Walk 0.2
Mb1HadisiMd010001 0 Walkb Walkl 0.1
Mb1HadisiMd010001 0 Walkb Walkr 0.1
Mb1HadisiMd010001 0 Walkl Stand2 0.1
Mb1HadisiMd010001 0 Walkl Walk 0.1
Mb1HadisiMd010001 0 Walkl Walkb 0.1
Mb1HadisiMd010001 0 Walkl Walkr 0.2
Mb1HadisiMd010001 0 Walkr Stand2 0.1
Mb1HadisiMd010001 0 Walkr Walk 0.1
Mb1HadisiMd010001 0 Walkr Walkb 0.1
Mb1HadisiMd010001 0 Walkr Walkl 0.2
Mb1HadisiMd010001 0 TurnLeft Stand2 0.1
Mb1HadisiMd010001 0 TurnRight Stand2 0.1
Mb1HadisiMd010001 0 RunStart Run 0.1
Mb1HadisiMd010001 0 RunStart RunStartEnd01 0.1
Mb1HadisiMd010001 0 Hit1 Stand2 0
Mb1HadisiMd010001 0 Hit2 Stand2 0
Mb1HadisiMd010001 0 Hit3 Stand2 0
Mb1HadisiMd010001 0 Hit4 Stand2 0
Mb1HadisiMd010001 0 Behitfly Hoverhit 0.1
Mb1HadisiMd010001 0 Behitfly Falldown 0.1
Mb1HadisiMd010001 0 Hoverhit Falldown 0.1
Mb1HadisiMd010001 0 Falldown Lieonfloor 0.1
Mb1HadisiMd010001 0 Hitdown Lieonfloor 0.1
Mb1HadisiMd010001 0 Standup Stand2 0.1
Mb1HadisiMd010001 0 Straight Stand2 0.1
Mb1HadisiMd010001 0 Stun Stand2 0.1
Mb1HadisiMd010001 0 Win Win2 0.1
Mb1HadisiMd010001 0 Stop Stand2 0.1
Mb1HadisiMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1HadisiMd010001 0 Born 0
3 Mb1HadisiMd010001 0 Stand1 0.1
4 Mb1HadisiMd010001 0 Stand2 0.1
5 Mb1HadisiMd010001 0 Stand3 0.1
6 Mb1HadisiMd010001 0 Death 0.1
7 Mb1HadisiMd010001 0 Standchange 0.1
8 Mb1HadisiMd010001 0 Run 0.1
9 Mb1HadisiMd010001 0 Walk 0.1
10 Mb1HadisiMd010001 0 Runb 0.2
11 Mb1HadisiMd010001 0 Runl 0.2
12 Mb1HadisiMd010001 0 Runr 0.2
13 Mb1HadisiMd010001 0 Walkb 0.1
14 Mb1HadisiMd010001 0 Walkl 0.1
15 Mb1HadisiMd010001 0 Walkr 0.1
16 Mb1HadisiMd010001 0 TurnLeft 0.1
17 Mb1HadisiMd010001 0 TurnRight 0.1
18 Mb1HadisiMd010001 0 Move1 0.1
19 Mb1HadisiMd010001 0 Move2 0.1
20 Mb1HadisiMd010001 0 Move3 0.1
21 Mb1HadisiMd010001 0 RunStart 0.1
22 Mb1HadisiMd010001 0 RunStartEnd01 0.1
23 Mb1HadisiMd010001 0 Hit1 0.05
24 Mb1HadisiMd010001 0 Hit2 0.05
25 Mb1HadisiMd010001 0 Hit3 0.05
26 Mb1HadisiMd010001 0 Hit4 0.05
27 Mb1HadisiMd010001 0 Behitfly 0.05
28 Mb1HadisiMd010001 0 Hoverhit 0.05
29 Mb1HadisiMd010001 0 Falldown 0.1
30 Mb1HadisiMd010001 0 Hitdown 0.05
31 Mb1HadisiMd010001 0 Lieonfloor 0.1
32 Mb1HadisiMd010001 0 Standup 0.1
33 Mb1HadisiMd010001 0 Straight 0.1
34 Mb1HadisiMd010001 0 Stun 0.1
35 Mb1HadisiMd010001 0 StraightBefore 0.1
36 Mb1HadisiMd010001 0 StraightAfter 0.1
37 Mb1HadisiMd010001 0 Win 0
38 Mb1HadisiMd010001 0 Win2 0.1
39 Mb1HadisiMd010001 0 Stop 0.1
40 Mb1HadisiMd010001 0 Fail 0.1
41 Mb1HadisiMd010001 0 Save 0.1
42 Mb1HadisiMd010001 0 Caught 0.1
43 Mb1HadisiMd010001 0 RunStartEnd02 0.1
44 Mb1HadisiMd010001 0 StopR 0.1
45 Mb1HadisiMd010001 0 Attack01 0.1
46 Mb1HadisiMd010001 0 Attack02 0.1
47 Mb1HadisiMd010001 0 Attack04 0.1
48 Mb1HadisiMd010001 0 Attack05 0.1
49 Mb1HadisiMd010001 0 Attack07 0.1
50 Mb1HadisiMd010001 0 Attack08 0.1
51 Mb1HadisiMd010001 0 Attack11 0.1
52 Mb1HadisiMd010001 0 Attack12 0.1
53 Mb1HadisiMd010001 0 Attack13 0.1
54 Mb1HadisiMd010001 0 Attack14 0.1
55 Mb1HadisiMd010001 0 Attack15 0.1
56 Mb1HadisiMd010001 0 Attack90 0.1
57 Mb1HadisiMd010001 0 Attack97 0.1
58 Mb1HadisiMd010001 0 Stand1 Run 0.2
59 Mb1HadisiMd010001 0 Stand1 Walk 0.1
60 Mb1HadisiMd010001 0 Stand2 Standchange 0.1
61 Mb1HadisiMd010001 0 Stand2 Run 0.2
62 Mb1HadisiMd010001 0 Stand2 Walk 0.3
63 Mb1HadisiMd010001 0 Stand2 Walkb 0.3
64 Mb1HadisiMd010001 0 Stand2 Walkl 0.3
65 Mb1HadisiMd010001 0 Stand2 Walkr 0.3
66 Mb1HadisiMd010001 0 Standchange Stand1 0.1
67 Mb1HadisiMd010001 0 Standchange Run 0.1
68 Mb1HadisiMd010001 0 Standchange Walk 0.1
69 Mb1HadisiMd010001 0 Run Stop 0.2
70 Mb1HadisiMd010001 0 Run Stand2 0.2
71 Mb1HadisiMd010001 0 Run Runb 0.2
72 Mb1HadisiMd010001 0 Run Runl 0.2
73 Mb1HadisiMd010001 0 Run Runr 0.2
74 Mb1HadisiMd010001 0 Walk Stand2 0.1
75 Mb1HadisiMd010001 0 Runb Stand2 0.2
76 Mb1HadisiMd010001 0 Runb Run 0.2
77 Mb1HadisiMd010001 0 Runb Runl 0.2
78 Mb1HadisiMd010001 0 Runb Runr 0.2
79 Mb1HadisiMd010001 0 Runl Stand2 0.2
80 Mb1HadisiMd010001 0 Runl Run 0.2
81 Mb1HadisiMd010001 0 Runl Runb 0.2
82 Mb1HadisiMd010001 0 Runl Runr 0.2
83 Mb1HadisiMd010001 0 Runr Stand2 0.2
84 Mb1HadisiMd010001 0 Runr Run 0.2
85 Mb1HadisiMd010001 0 Runr Runb 0.2
86 Mb1HadisiMd010001 0 Runr Runl 0.2
87 Mb1HadisiMd010001 0 Walkb Stand2 0.1
88 Mb1HadisiMd010001 0 Walkb Walk 0.2
89 Mb1HadisiMd010001 0 Walkb Walkl 0.1
90 Mb1HadisiMd010001 0 Walkb Walkr 0.1
91 Mb1HadisiMd010001 0 Walkl Stand2 0.1
92 Mb1HadisiMd010001 0 Walkl Walk 0.1
93 Mb1HadisiMd010001 0 Walkl Walkb 0.1
94 Mb1HadisiMd010001 0 Walkl Walkr 0.2
95 Mb1HadisiMd010001 0 Walkr Stand2 0.1
96 Mb1HadisiMd010001 0 Walkr Walk 0.1
97 Mb1HadisiMd010001 0 Walkr Walkb 0.1
98 Mb1HadisiMd010001 0 Walkr Walkl 0.2
99 Mb1HadisiMd010001 0 TurnLeft Stand2 0.1
100 Mb1HadisiMd010001 0 TurnRight Stand2 0.1
101 Mb1HadisiMd010001 0 RunStart Run 0.1
102 Mb1HadisiMd010001 0 RunStart RunStartEnd01 0.1
103 Mb1HadisiMd010001 0 Hit1 Stand2 0
104 Mb1HadisiMd010001 0 Hit2 Stand2 0
105 Mb1HadisiMd010001 0 Hit3 Stand2 0
106 Mb1HadisiMd010001 0 Hit4 Stand2 0
107 Mb1HadisiMd010001 0 Behitfly Hoverhit 0.1
108 Mb1HadisiMd010001 0 Behitfly Falldown 0.1
109 Mb1HadisiMd010001 0 Hoverhit Falldown 0.1
110 Mb1HadisiMd010001 0 Falldown Lieonfloor 0.1
111 Mb1HadisiMd010001 0 Hitdown Lieonfloor 0.1
112 Mb1HadisiMd010001 0 Standup Stand2 0.1
113 Mb1HadisiMd010001 0 Straight Stand2 0.1
114 Mb1HadisiMd010001 0 Stun Stand2 0.1
115 Mb1HadisiMd010001 0 Win Win2 0.1
116 Mb1HadisiMd010001 0 Stop Stand2 0.1
117 Mb1HadisiMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,124 @@
Role Layer State Target TransitionDuration
Mb1HadisiMd010002 0 Born 0
Mb1HadisiMd010002 0 Stand1 0.1
Mb1HadisiMd010002 0 Stand2 0.1
Mb1HadisiMd010002 0 Stand3 0.1
Mb1HadisiMd010002 0 Death 0.1
Mb1HadisiMd010002 0 Standchange 0.1
Mb1HadisiMd010002 0 Run 0.1
Mb1HadisiMd010002 0 Walk 0.1
Mb1HadisiMd010002 0 Runb 0.2
Mb1HadisiMd010002 0 Runl 0.2
Mb1HadisiMd010002 0 Runr 0.2
Mb1HadisiMd010002 0 Walkb 0.1
Mb1HadisiMd010002 0 Walkl 0.1
Mb1HadisiMd010002 0 Walkr 0.1
Mb1HadisiMd010002 0 TurnLeft 0.1
Mb1HadisiMd010002 0 TurnRight 0.1
Mb1HadisiMd010002 0 Move1 0.1
Mb1HadisiMd010002 0 Move2 0.1
Mb1HadisiMd010002 0 Move3 0.1
Mb1HadisiMd010002 0 RunStart 0.1
Mb1HadisiMd010002 0 RunStartEnd01 0.1
Mb1HadisiMd010002 0 Hit1 0.05
Mb1HadisiMd010002 0 Hit2 0.05
Mb1HadisiMd010002 0 Hit3 0.05
Mb1HadisiMd010002 0 Hit4 0.05
Mb1HadisiMd010002 0 Behitfly 0.05
Mb1HadisiMd010002 0 Hoverhit 0.05
Mb1HadisiMd010002 0 Falldown 0.1
Mb1HadisiMd010002 0 Hitdown 0.05
Mb1HadisiMd010002 0 Lieonfloor 0.1
Mb1HadisiMd010002 0 Standup 0.1
Mb1HadisiMd010002 0 Straight 0.1
Mb1HadisiMd010002 0 Stun 0.1
Mb1HadisiMd010002 0 StraightBefore 0.1
Mb1HadisiMd010002 0 StraightAfter 0.1
Mb1HadisiMd010002 0 Win 0
Mb1HadisiMd010002 0 Win2 0.1
Mb1HadisiMd010002 0 Stop 0.1
Mb1HadisiMd010002 0 Fail 0.1
Mb1HadisiMd010002 0 Save 0.1
Mb1HadisiMd010002 0 Caught 0.1
Mb1HadisiMd010002 0 RunStartEnd02 0.1
Mb1HadisiMd010002 0 StopR 0.1
Mb1HadisiMd010002 0 Attack01 0.1
Mb1HadisiMd010002 0 Attack02 0.1
Mb1HadisiMd010002 0 Attack03 0.1
Mb1HadisiMd010002 0 Attack04 0.1
Mb1HadisiMd010002 0 Attack05 0.1
Mb1HadisiMd010002 0 Attack06 0.1
Mb1HadisiMd010002 0 Attack07 0.1
Mb1HadisiMd010002 0 Attack08 0.1
Mb1HadisiMd010002 0 Attack09 0.1
Mb1HadisiMd010002 0 Attack10 0.1
Mb1HadisiMd010002 0 Attack11 0.1
Mb1HadisiMd010002 0 Attack12 0.1
Mb1HadisiMd010002 0 Attack13 0.1
Mb1HadisiMd010002 0 Attack20 0.1
Mb1HadisiMd010002 0 Attack51 0.1
Mb1HadisiMd010002 0 Attack52 0.1
Mb1HadisiMd010002 0 Attack53 0.1
Mb1HadisiMd010002 0 Attack54 0.1
Mb1HadisiMd010002 0 Attack55 0.1
Mb1HadisiMd010002 0 Attack90 0.1
Mb1HadisiMd010002 0 Stand1 Run 0.2
Mb1HadisiMd010002 0 Stand1 Walk 0.1
Mb1HadisiMd010002 0 Stand2 Standchange 0.1
Mb1HadisiMd010002 0 Stand2 Run 0.2
Mb1HadisiMd010002 0 Stand2 Walk 0.3
Mb1HadisiMd010002 0 Stand2 Walkb 0.3
Mb1HadisiMd010002 0 Stand2 Walkl 0.3
Mb1HadisiMd010002 0 Stand2 Walkr 0.3
Mb1HadisiMd010002 0 Standchange Stand1 0.1
Mb1HadisiMd010002 0 Standchange Run 0.1
Mb1HadisiMd010002 0 Standchange Walk 0.1
Mb1HadisiMd010002 0 Run Stop 0.2
Mb1HadisiMd010002 0 Run Stand2 0.2
Mb1HadisiMd010002 0 Run Runb 0.2
Mb1HadisiMd010002 0 Run Runl 0.2
Mb1HadisiMd010002 0 Run Runr 0.2
Mb1HadisiMd010002 0 Walk Stand2 0.1
Mb1HadisiMd010002 0 Runb Stand2 0.2
Mb1HadisiMd010002 0 Runb Run 0.2
Mb1HadisiMd010002 0 Runb Runl 0.2
Mb1HadisiMd010002 0 Runb Runr 0.2
Mb1HadisiMd010002 0 Runl Stand2 0.2
Mb1HadisiMd010002 0 Runl Run 0.2
Mb1HadisiMd010002 0 Runl Runb 0.2
Mb1HadisiMd010002 0 Runl Runr 0.2
Mb1HadisiMd010002 0 Runr Stand2 0.2
Mb1HadisiMd010002 0 Runr Run 0.2
Mb1HadisiMd010002 0 Runr Runb 0.2
Mb1HadisiMd010002 0 Runr Runl 0.2
Mb1HadisiMd010002 0 Walkb Stand2 0.1
Mb1HadisiMd010002 0 Walkb Walk 0.2
Mb1HadisiMd010002 0 Walkb Walkl 0.1
Mb1HadisiMd010002 0 Walkb Walkr 0.1
Mb1HadisiMd010002 0 Walkl Stand2 0.1
Mb1HadisiMd010002 0 Walkl Walk 0.1
Mb1HadisiMd010002 0 Walkl Walkb 0.1
Mb1HadisiMd010002 0 Walkl Walkr 0.2
Mb1HadisiMd010002 0 Walkr Stand2 0.1
Mb1HadisiMd010002 0 Walkr Walk 0.1
Mb1HadisiMd010002 0 Walkr Walkb 0.1
Mb1HadisiMd010002 0 Walkr Walkl 0.2
Mb1HadisiMd010002 0 TurnLeft Stand2 0.1
Mb1HadisiMd010002 0 TurnRight Stand2 0.1
Mb1HadisiMd010002 0 RunStart Run 0.1
Mb1HadisiMd010002 0 RunStart RunStartEnd01 0.1
Mb1HadisiMd010002 0 Hit1 Stand2 0
Mb1HadisiMd010002 0 Hit2 Stand2 0
Mb1HadisiMd010002 0 Hit3 Stand2 0
Mb1HadisiMd010002 0 Hit4 Stand2 0
Mb1HadisiMd010002 0 Behitfly Hoverhit 0.1
Mb1HadisiMd010002 0 Behitfly Falldown 0.1
Mb1HadisiMd010002 0 Hoverhit Falldown 0.1
Mb1HadisiMd010002 0 Falldown Lieonfloor 0.1
Mb1HadisiMd010002 0 Hitdown Lieonfloor 0.1
Mb1HadisiMd010002 0 Standup Stand2 0.1
Mb1HadisiMd010002 0 Straight Stand2 0.1
Mb1HadisiMd010002 0 Stun Stand2 0.1
Mb1HadisiMd010002 0 Win Win2 0.1
Mb1HadisiMd010002 0 Stop Stand2 0.1
Mb1HadisiMd010002 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1HadisiMd010002 0 Born 0
3 Mb1HadisiMd010002 0 Stand1 0.1
4 Mb1HadisiMd010002 0 Stand2 0.1
5 Mb1HadisiMd010002 0 Stand3 0.1
6 Mb1HadisiMd010002 0 Death 0.1
7 Mb1HadisiMd010002 0 Standchange 0.1
8 Mb1HadisiMd010002 0 Run 0.1
9 Mb1HadisiMd010002 0 Walk 0.1
10 Mb1HadisiMd010002 0 Runb 0.2
11 Mb1HadisiMd010002 0 Runl 0.2
12 Mb1HadisiMd010002 0 Runr 0.2
13 Mb1HadisiMd010002 0 Walkb 0.1
14 Mb1HadisiMd010002 0 Walkl 0.1
15 Mb1HadisiMd010002 0 Walkr 0.1
16 Mb1HadisiMd010002 0 TurnLeft 0.1
17 Mb1HadisiMd010002 0 TurnRight 0.1
18 Mb1HadisiMd010002 0 Move1 0.1
19 Mb1HadisiMd010002 0 Move2 0.1
20 Mb1HadisiMd010002 0 Move3 0.1
21 Mb1HadisiMd010002 0 RunStart 0.1
22 Mb1HadisiMd010002 0 RunStartEnd01 0.1
23 Mb1HadisiMd010002 0 Hit1 0.05
24 Mb1HadisiMd010002 0 Hit2 0.05
25 Mb1HadisiMd010002 0 Hit3 0.05
26 Mb1HadisiMd010002 0 Hit4 0.05
27 Mb1HadisiMd010002 0 Behitfly 0.05
28 Mb1HadisiMd010002 0 Hoverhit 0.05
29 Mb1HadisiMd010002 0 Falldown 0.1
30 Mb1HadisiMd010002 0 Hitdown 0.05
31 Mb1HadisiMd010002 0 Lieonfloor 0.1
32 Mb1HadisiMd010002 0 Standup 0.1
33 Mb1HadisiMd010002 0 Straight 0.1
34 Mb1HadisiMd010002 0 Stun 0.1
35 Mb1HadisiMd010002 0 StraightBefore 0.1
36 Mb1HadisiMd010002 0 StraightAfter 0.1
37 Mb1HadisiMd010002 0 Win 0
38 Mb1HadisiMd010002 0 Win2 0.1
39 Mb1HadisiMd010002 0 Stop 0.1
40 Mb1HadisiMd010002 0 Fail 0.1
41 Mb1HadisiMd010002 0 Save 0.1
42 Mb1HadisiMd010002 0 Caught 0.1
43 Mb1HadisiMd010002 0 RunStartEnd02 0.1
44 Mb1HadisiMd010002 0 StopR 0.1
45 Mb1HadisiMd010002 0 Attack01 0.1
46 Mb1HadisiMd010002 0 Attack02 0.1
47 Mb1HadisiMd010002 0 Attack03 0.1
48 Mb1HadisiMd010002 0 Attack04 0.1
49 Mb1HadisiMd010002 0 Attack05 0.1
50 Mb1HadisiMd010002 0 Attack06 0.1
51 Mb1HadisiMd010002 0 Attack07 0.1
52 Mb1HadisiMd010002 0 Attack08 0.1
53 Mb1HadisiMd010002 0 Attack09 0.1
54 Mb1HadisiMd010002 0 Attack10 0.1
55 Mb1HadisiMd010002 0 Attack11 0.1
56 Mb1HadisiMd010002 0 Attack12 0.1
57 Mb1HadisiMd010002 0 Attack13 0.1
58 Mb1HadisiMd010002 0 Attack20 0.1
59 Mb1HadisiMd010002 0 Attack51 0.1
60 Mb1HadisiMd010002 0 Attack52 0.1
61 Mb1HadisiMd010002 0 Attack53 0.1
62 Mb1HadisiMd010002 0 Attack54 0.1
63 Mb1HadisiMd010002 0 Attack55 0.1
64 Mb1HadisiMd010002 0 Attack90 0.1
65 Mb1HadisiMd010002 0 Stand1 Run 0.2
66 Mb1HadisiMd010002 0 Stand1 Walk 0.1
67 Mb1HadisiMd010002 0 Stand2 Standchange 0.1
68 Mb1HadisiMd010002 0 Stand2 Run 0.2
69 Mb1HadisiMd010002 0 Stand2 Walk 0.3
70 Mb1HadisiMd010002 0 Stand2 Walkb 0.3
71 Mb1HadisiMd010002 0 Stand2 Walkl 0.3
72 Mb1HadisiMd010002 0 Stand2 Walkr 0.3
73 Mb1HadisiMd010002 0 Standchange Stand1 0.1
74 Mb1HadisiMd010002 0 Standchange Run 0.1
75 Mb1HadisiMd010002 0 Standchange Walk 0.1
76 Mb1HadisiMd010002 0 Run Stop 0.2
77 Mb1HadisiMd010002 0 Run Stand2 0.2
78 Mb1HadisiMd010002 0 Run Runb 0.2
79 Mb1HadisiMd010002 0 Run Runl 0.2
80 Mb1HadisiMd010002 0 Run Runr 0.2
81 Mb1HadisiMd010002 0 Walk Stand2 0.1
82 Mb1HadisiMd010002 0 Runb Stand2 0.2
83 Mb1HadisiMd010002 0 Runb Run 0.2
84 Mb1HadisiMd010002 0 Runb Runl 0.2
85 Mb1HadisiMd010002 0 Runb Runr 0.2
86 Mb1HadisiMd010002 0 Runl Stand2 0.2
87 Mb1HadisiMd010002 0 Runl Run 0.2
88 Mb1HadisiMd010002 0 Runl Runb 0.2
89 Mb1HadisiMd010002 0 Runl Runr 0.2
90 Mb1HadisiMd010002 0 Runr Stand2 0.2
91 Mb1HadisiMd010002 0 Runr Run 0.2
92 Mb1HadisiMd010002 0 Runr Runb 0.2
93 Mb1HadisiMd010002 0 Runr Runl 0.2
94 Mb1HadisiMd010002 0 Walkb Stand2 0.1
95 Mb1HadisiMd010002 0 Walkb Walk 0.2
96 Mb1HadisiMd010002 0 Walkb Walkl 0.1
97 Mb1HadisiMd010002 0 Walkb Walkr 0.1
98 Mb1HadisiMd010002 0 Walkl Stand2 0.1
99 Mb1HadisiMd010002 0 Walkl Walk 0.1
100 Mb1HadisiMd010002 0 Walkl Walkb 0.1
101 Mb1HadisiMd010002 0 Walkl Walkr 0.2
102 Mb1HadisiMd010002 0 Walkr Stand2 0.1
103 Mb1HadisiMd010002 0 Walkr Walk 0.1
104 Mb1HadisiMd010002 0 Walkr Walkb 0.1
105 Mb1HadisiMd010002 0 Walkr Walkl 0.2
106 Mb1HadisiMd010002 0 TurnLeft Stand2 0.1
107 Mb1HadisiMd010002 0 TurnRight Stand2 0.1
108 Mb1HadisiMd010002 0 RunStart Run 0.1
109 Mb1HadisiMd010002 0 RunStart RunStartEnd01 0.1
110 Mb1HadisiMd010002 0 Hit1 Stand2 0
111 Mb1HadisiMd010002 0 Hit2 Stand2 0
112 Mb1HadisiMd010002 0 Hit3 Stand2 0
113 Mb1HadisiMd010002 0 Hit4 Stand2 0
114 Mb1HadisiMd010002 0 Behitfly Hoverhit 0.1
115 Mb1HadisiMd010002 0 Behitfly Falldown 0.1
116 Mb1HadisiMd010002 0 Hoverhit Falldown 0.1
117 Mb1HadisiMd010002 0 Falldown Lieonfloor 0.1
118 Mb1HadisiMd010002 0 Hitdown Lieonfloor 0.1
119 Mb1HadisiMd010002 0 Standup Stand2 0.1
120 Mb1HadisiMd010002 0 Straight Stand2 0.1
121 Mb1HadisiMd010002 0 Stun Stand2 0.1
122 Mb1HadisiMd010002 0 Win Win2 0.1
123 Mb1HadisiMd010002 0 Stop Stand2 0.1
124 Mb1HadisiMd010002 0 Caught Stand2 0.1

View File

@@ -0,0 +1,105 @@
Role Layer State Target TransitionDuration
Mb1HadisiweaponMd010001 0 Born 0
Mb1HadisiweaponMd010001 0 Stand1 0.1
Mb1HadisiweaponMd010001 0 Stand2 0.1
Mb1HadisiweaponMd010001 0 Stand3 0.1
Mb1HadisiweaponMd010001 0 Death 0.1
Mb1HadisiweaponMd010001 0 Standchange 0.1
Mb1HadisiweaponMd010001 0 Run 0.1
Mb1HadisiweaponMd010001 0 Walk 0.1
Mb1HadisiweaponMd010001 0 Runb 0.2
Mb1HadisiweaponMd010001 0 Runl 0.2
Mb1HadisiweaponMd010001 0 Runr 0.2
Mb1HadisiweaponMd010001 0 Walkb 0.1
Mb1HadisiweaponMd010001 0 Walkl 0.1
Mb1HadisiweaponMd010001 0 Walkr 0.1
Mb1HadisiweaponMd010001 0 TurnLeft 0.1
Mb1HadisiweaponMd010001 0 TurnRight 0.1
Mb1HadisiweaponMd010001 0 Move1 0.1
Mb1HadisiweaponMd010001 0 Move2 0.1
Mb1HadisiweaponMd010001 0 Move3 0.1
Mb1HadisiweaponMd010001 0 RunStart 0.1
Mb1HadisiweaponMd010001 0 RunStartEnd01 0.1
Mb1HadisiweaponMd010001 0 Hit1 0.05
Mb1HadisiweaponMd010001 0 Hit2 0.05
Mb1HadisiweaponMd010001 0 Hit3 0.05
Mb1HadisiweaponMd010001 0 Hit4 0.05
Mb1HadisiweaponMd010001 0 Behitfly 0.05
Mb1HadisiweaponMd010001 0 Hoverhit 0.05
Mb1HadisiweaponMd010001 0 Falldown 0.1
Mb1HadisiweaponMd010001 0 Hitdown 0.05
Mb1HadisiweaponMd010001 0 Lieonfloor 0.1
Mb1HadisiweaponMd010001 0 Standup 0.1
Mb1HadisiweaponMd010001 0 Straight 0.1
Mb1HadisiweaponMd010001 0 Stun 0.1
Mb1HadisiweaponMd010001 0 StraightBefore 0.1
Mb1HadisiweaponMd010001 0 StraightAfter 0.1
Mb1HadisiweaponMd010001 0 Win 0
Mb1HadisiweaponMd010001 0 Win2 0.1
Mb1HadisiweaponMd010001 0 Stop 0.1
Mb1HadisiweaponMd010001 0 Fail 0.1
Mb1HadisiweaponMd010001 0 Save 0.1
Mb1HadisiweaponMd010001 0 Caught 0.1
Mb1HadisiweaponMd010001 0 RunStartEnd02 0.1
Mb1HadisiweaponMd010001 0 StopR 0.1
Mb1HadisiweaponMd010001 0 Attack01 0.1
Mb1HadisiweaponMd010001 0 Stand1 Run 0.2
Mb1HadisiweaponMd010001 0 Stand1 Walk 0.1
Mb1HadisiweaponMd010001 0 Stand2 Standchange 0.1
Mb1HadisiweaponMd010001 0 Stand2 Run 0.2
Mb1HadisiweaponMd010001 0 Stand2 Walk 0.3
Mb1HadisiweaponMd010001 0 Stand2 Walkb 0.3
Mb1HadisiweaponMd010001 0 Stand2 Walkl 0.3
Mb1HadisiweaponMd010001 0 Stand2 Walkr 0.3
Mb1HadisiweaponMd010001 0 Standchange Stand1 0.1
Mb1HadisiweaponMd010001 0 Standchange Run 0.1
Mb1HadisiweaponMd010001 0 Standchange Walk 0.1
Mb1HadisiweaponMd010001 0 Run Stop 0.2
Mb1HadisiweaponMd010001 0 Run Stand2 0.2
Mb1HadisiweaponMd010001 0 Run Runb 0.2
Mb1HadisiweaponMd010001 0 Run Runl 0.2
Mb1HadisiweaponMd010001 0 Run Runr 0.2
Mb1HadisiweaponMd010001 0 Walk Stand2 0.1
Mb1HadisiweaponMd010001 0 Runb Stand2 0.2
Mb1HadisiweaponMd010001 0 Runb Run 0.2
Mb1HadisiweaponMd010001 0 Runb Runl 0.2
Mb1HadisiweaponMd010001 0 Runb Runr 0.2
Mb1HadisiweaponMd010001 0 Runl Stand2 0.2
Mb1HadisiweaponMd010001 0 Runl Run 0.2
Mb1HadisiweaponMd010001 0 Runl Runb 0.2
Mb1HadisiweaponMd010001 0 Runl Runr 0.2
Mb1HadisiweaponMd010001 0 Runr Stand2 0.2
Mb1HadisiweaponMd010001 0 Runr Run 0.2
Mb1HadisiweaponMd010001 0 Runr Runb 0.2
Mb1HadisiweaponMd010001 0 Runr Runl 0.2
Mb1HadisiweaponMd010001 0 Walkb Stand2 0.1
Mb1HadisiweaponMd010001 0 Walkb Walk 0.2
Mb1HadisiweaponMd010001 0 Walkb Walkl 0.1
Mb1HadisiweaponMd010001 0 Walkb Walkr 0.1
Mb1HadisiweaponMd010001 0 Walkl Stand2 0.1
Mb1HadisiweaponMd010001 0 Walkl Walk 0.1
Mb1HadisiweaponMd010001 0 Walkl Walkb 0.1
Mb1HadisiweaponMd010001 0 Walkl Walkr 0.2
Mb1HadisiweaponMd010001 0 Walkr Stand2 0.1
Mb1HadisiweaponMd010001 0 Walkr Walk 0.1
Mb1HadisiweaponMd010001 0 Walkr Walkb 0.1
Mb1HadisiweaponMd010001 0 Walkr Walkl 0.2
Mb1HadisiweaponMd010001 0 TurnLeft Stand2 0.1
Mb1HadisiweaponMd010001 0 TurnRight Stand2 0.1
Mb1HadisiweaponMd010001 0 RunStart Run 0.1
Mb1HadisiweaponMd010001 0 RunStart RunStartEnd01 0.1
Mb1HadisiweaponMd010001 0 Hit1 Stand2 0
Mb1HadisiweaponMd010001 0 Hit2 Stand2 0
Mb1HadisiweaponMd010001 0 Hit3 Stand2 0
Mb1HadisiweaponMd010001 0 Hit4 Stand2 0
Mb1HadisiweaponMd010001 0 Behitfly Hoverhit 0.1
Mb1HadisiweaponMd010001 0 Behitfly Falldown 0.1
Mb1HadisiweaponMd010001 0 Hoverhit Falldown 0.1
Mb1HadisiweaponMd010001 0 Falldown Lieonfloor 0.1
Mb1HadisiweaponMd010001 0 Hitdown Lieonfloor 0.1
Mb1HadisiweaponMd010001 0 Standup Stand2 0.1
Mb1HadisiweaponMd010001 0 Straight Stand2 0.1
Mb1HadisiweaponMd010001 0 Stun Stand2 0.1
Mb1HadisiweaponMd010001 0 Win Win2 0.1
Mb1HadisiweaponMd010001 0 Stop Stand2 0.1
Mb1HadisiweaponMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1HadisiweaponMd010001 0 Born 0
3 Mb1HadisiweaponMd010001 0 Stand1 0.1
4 Mb1HadisiweaponMd010001 0 Stand2 0.1
5 Mb1HadisiweaponMd010001 0 Stand3 0.1
6 Mb1HadisiweaponMd010001 0 Death 0.1
7 Mb1HadisiweaponMd010001 0 Standchange 0.1
8 Mb1HadisiweaponMd010001 0 Run 0.1
9 Mb1HadisiweaponMd010001 0 Walk 0.1
10 Mb1HadisiweaponMd010001 0 Runb 0.2
11 Mb1HadisiweaponMd010001 0 Runl 0.2
12 Mb1HadisiweaponMd010001 0 Runr 0.2
13 Mb1HadisiweaponMd010001 0 Walkb 0.1
14 Mb1HadisiweaponMd010001 0 Walkl 0.1
15 Mb1HadisiweaponMd010001 0 Walkr 0.1
16 Mb1HadisiweaponMd010001 0 TurnLeft 0.1
17 Mb1HadisiweaponMd010001 0 TurnRight 0.1
18 Mb1HadisiweaponMd010001 0 Move1 0.1
19 Mb1HadisiweaponMd010001 0 Move2 0.1
20 Mb1HadisiweaponMd010001 0 Move3 0.1
21 Mb1HadisiweaponMd010001 0 RunStart 0.1
22 Mb1HadisiweaponMd010001 0 RunStartEnd01 0.1
23 Mb1HadisiweaponMd010001 0 Hit1 0.05
24 Mb1HadisiweaponMd010001 0 Hit2 0.05
25 Mb1HadisiweaponMd010001 0 Hit3 0.05
26 Mb1HadisiweaponMd010001 0 Hit4 0.05
27 Mb1HadisiweaponMd010001 0 Behitfly 0.05
28 Mb1HadisiweaponMd010001 0 Hoverhit 0.05
29 Mb1HadisiweaponMd010001 0 Falldown 0.1
30 Mb1HadisiweaponMd010001 0 Hitdown 0.05
31 Mb1HadisiweaponMd010001 0 Lieonfloor 0.1
32 Mb1HadisiweaponMd010001 0 Standup 0.1
33 Mb1HadisiweaponMd010001 0 Straight 0.1
34 Mb1HadisiweaponMd010001 0 Stun 0.1
35 Mb1HadisiweaponMd010001 0 StraightBefore 0.1
36 Mb1HadisiweaponMd010001 0 StraightAfter 0.1
37 Mb1HadisiweaponMd010001 0 Win 0
38 Mb1HadisiweaponMd010001 0 Win2 0.1
39 Mb1HadisiweaponMd010001 0 Stop 0.1
40 Mb1HadisiweaponMd010001 0 Fail 0.1
41 Mb1HadisiweaponMd010001 0 Save 0.1
42 Mb1HadisiweaponMd010001 0 Caught 0.1
43 Mb1HadisiweaponMd010001 0 RunStartEnd02 0.1
44 Mb1HadisiweaponMd010001 0 StopR 0.1
45 Mb1HadisiweaponMd010001 0 Attack01 0.1
46 Mb1HadisiweaponMd010001 0 Stand1 Run 0.2
47 Mb1HadisiweaponMd010001 0 Stand1 Walk 0.1
48 Mb1HadisiweaponMd010001 0 Stand2 Standchange 0.1
49 Mb1HadisiweaponMd010001 0 Stand2 Run 0.2
50 Mb1HadisiweaponMd010001 0 Stand2 Walk 0.3
51 Mb1HadisiweaponMd010001 0 Stand2 Walkb 0.3
52 Mb1HadisiweaponMd010001 0 Stand2 Walkl 0.3
53 Mb1HadisiweaponMd010001 0 Stand2 Walkr 0.3
54 Mb1HadisiweaponMd010001 0 Standchange Stand1 0.1
55 Mb1HadisiweaponMd010001 0 Standchange Run 0.1
56 Mb1HadisiweaponMd010001 0 Standchange Walk 0.1
57 Mb1HadisiweaponMd010001 0 Run Stop 0.2
58 Mb1HadisiweaponMd010001 0 Run Stand2 0.2
59 Mb1HadisiweaponMd010001 0 Run Runb 0.2
60 Mb1HadisiweaponMd010001 0 Run Runl 0.2
61 Mb1HadisiweaponMd010001 0 Run Runr 0.2
62 Mb1HadisiweaponMd010001 0 Walk Stand2 0.1
63 Mb1HadisiweaponMd010001 0 Runb Stand2 0.2
64 Mb1HadisiweaponMd010001 0 Runb Run 0.2
65 Mb1HadisiweaponMd010001 0 Runb Runl 0.2
66 Mb1HadisiweaponMd010001 0 Runb Runr 0.2
67 Mb1HadisiweaponMd010001 0 Runl Stand2 0.2
68 Mb1HadisiweaponMd010001 0 Runl Run 0.2
69 Mb1HadisiweaponMd010001 0 Runl Runb 0.2
70 Mb1HadisiweaponMd010001 0 Runl Runr 0.2
71 Mb1HadisiweaponMd010001 0 Runr Stand2 0.2
72 Mb1HadisiweaponMd010001 0 Runr Run 0.2
73 Mb1HadisiweaponMd010001 0 Runr Runb 0.2
74 Mb1HadisiweaponMd010001 0 Runr Runl 0.2
75 Mb1HadisiweaponMd010001 0 Walkb Stand2 0.1
76 Mb1HadisiweaponMd010001 0 Walkb Walk 0.2
77 Mb1HadisiweaponMd010001 0 Walkb Walkl 0.1
78 Mb1HadisiweaponMd010001 0 Walkb Walkr 0.1
79 Mb1HadisiweaponMd010001 0 Walkl Stand2 0.1
80 Mb1HadisiweaponMd010001 0 Walkl Walk 0.1
81 Mb1HadisiweaponMd010001 0 Walkl Walkb 0.1
82 Mb1HadisiweaponMd010001 0 Walkl Walkr 0.2
83 Mb1HadisiweaponMd010001 0 Walkr Stand2 0.1
84 Mb1HadisiweaponMd010001 0 Walkr Walk 0.1
85 Mb1HadisiweaponMd010001 0 Walkr Walkb 0.1
86 Mb1HadisiweaponMd010001 0 Walkr Walkl 0.2
87 Mb1HadisiweaponMd010001 0 TurnLeft Stand2 0.1
88 Mb1HadisiweaponMd010001 0 TurnRight Stand2 0.1
89 Mb1HadisiweaponMd010001 0 RunStart Run 0.1
90 Mb1HadisiweaponMd010001 0 RunStart RunStartEnd01 0.1
91 Mb1HadisiweaponMd010001 0 Hit1 Stand2 0
92 Mb1HadisiweaponMd010001 0 Hit2 Stand2 0
93 Mb1HadisiweaponMd010001 0 Hit3 Stand2 0
94 Mb1HadisiweaponMd010001 0 Hit4 Stand2 0
95 Mb1HadisiweaponMd010001 0 Behitfly Hoverhit 0.1
96 Mb1HadisiweaponMd010001 0 Behitfly Falldown 0.1
97 Mb1HadisiweaponMd010001 0 Hoverhit Falldown 0.1
98 Mb1HadisiweaponMd010001 0 Falldown Lieonfloor 0.1
99 Mb1HadisiweaponMd010001 0 Hitdown Lieonfloor 0.1
100 Mb1HadisiweaponMd010001 0 Standup Stand2 0.1
101 Mb1HadisiweaponMd010001 0 Straight Stand2 0.1
102 Mb1HadisiweaponMd010001 0 Stun Stand2 0.1
103 Mb1HadisiweaponMd010001 0 Win Win2 0.1
104 Mb1HadisiweaponMd010001 0 Stop Stand2 0.1
105 Mb1HadisiweaponMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,134 @@
Role Layer State Target TransitionDuration
Mb1HamuleiteMd010001 0 Born 0
Mb1HamuleiteMd010001 0 Stand1 0.1
Mb1HamuleiteMd010001 0 Stand2 0.1
Mb1HamuleiteMd010001 0 Stand3 0.1
Mb1HamuleiteMd010001 0 Death 0.1
Mb1HamuleiteMd010001 0 Standchange 0.1
Mb1HamuleiteMd010001 0 Run 0.1
Mb1HamuleiteMd010001 0 Walk 0.5
Mb1HamuleiteMd010001 0 Runb 0.2
Mb1HamuleiteMd010001 0 Runl 0.2
Mb1HamuleiteMd010001 0 Runr 0.2
Mb1HamuleiteMd010001 0 Walkb 0.1
Mb1HamuleiteMd010001 0 Walkl 0.1
Mb1HamuleiteMd010001 0 Walkr 0.1
Mb1HamuleiteMd010001 0 TurnLeft 0.1
Mb1HamuleiteMd010001 0 TurnRight 0.1
Mb1HamuleiteMd010001 0 Move1 0.1
Mb1HamuleiteMd010001 0 Move2 0.1
Mb1HamuleiteMd010001 0 Move3 0.1
Mb1HamuleiteMd010001 0 RunStart 0.1
Mb1HamuleiteMd010001 0 RunStartEnd01 0.1
Mb1HamuleiteMd010001 0 Hit1 0.05
Mb1HamuleiteMd010001 0 Hit2 0.05
Mb1HamuleiteMd010001 0 Hit3 0.05
Mb1HamuleiteMd010001 0 Hit4 0.05
Mb1HamuleiteMd010001 0 Behitfly 0.05
Mb1HamuleiteMd010001 0 Hoverhit 0.05
Mb1HamuleiteMd010001 0 Falldown 0.1
Mb1HamuleiteMd010001 0 Hitdown 0.05
Mb1HamuleiteMd010001 0 Lieonfloor 0.1
Mb1HamuleiteMd010001 0 Standup 0.1
Mb1HamuleiteMd010001 0 Straight 0.1
Mb1HamuleiteMd010001 0 Stun 0.1
Mb1HamuleiteMd010001 0 StraightBefore 0.1
Mb1HamuleiteMd010001 0 StraightAfter 0.1
Mb1HamuleiteMd010001 0 Win 0
Mb1HamuleiteMd010001 0 Win2 0.1
Mb1HamuleiteMd010001 0 Stop 0.1
Mb1HamuleiteMd010001 0 Fail 0.1
Mb1HamuleiteMd010001 0 Save 0.1
Mb1HamuleiteMd010001 0 AttackQte 0
Mb1HamuleiteMd010001 0 Caught 0.1
Mb1HamuleiteMd010001 0 Squatdown 0.1
Mb1HamuleiteMd010001 0 StopR 0.1
Mb1HamuleiteMd010001 0 Attack01 0.5
Mb1HamuleiteMd010001 0 Attack02 0.5
Mb1HamuleiteMd010001 0 Attack03 0.5
Mb1HamuleiteMd010001 0 Attack04 0.7
Mb1HamuleiteMd010001 0 Attack05 0.5
Mb1HamuleiteMd010001 0 Attack06 0.5
Mb1HamuleiteMd010001 0 Attack07 0.5
Mb1HamuleiteMd010001 0 Attack08 0.5
Mb1HamuleiteMd010001 0 Attack09 0.5
Mb1HamuleiteMd010001 0 Attack10 0.5
Mb1HamuleiteMd010001 0 Attack11 0.5
Mb1HamuleiteMd010001 0 Attack21 0.5
Mb1HamuleiteMd010001 0 Attack22 0.5
Mb1HamuleiteMd010001 0 Attack23 0.5
Mb1HamuleiteMd010001 0 Attack24 0.5
Mb1HamuleiteMd010001 0 Attack31 0.5
Mb1HamuleiteMd010001 0 Attack32 0.5
Mb1HamuleiteMd010001 0 Attack33 0.5
Mb1HamuleiteMd010001 0 Attack51 0.5
Mb1HamuleiteMd010001 0 Attack52 0.5
Mb1HamuleiteMd010001 0 Attack53 0.5
Mb1HamuleiteMd010001 0 Attack61 0.5
Mb1HamuleiteMd010001 0 Attack62 0.5
Mb1HamuleiteMd010001 0 Attack63 0.5
Mb1HamuleiteMd010001 0 Attack64 0.5
Mb1HamuleiteMd010001 0 Attack65 0.5
Mb1HamuleiteMd010001 0 Attack66 0.5
Mb1HamuleiteMd010001 0 Attack67 0.5
Mb1HamuleiteMd010001 0 Stand1 Run 0.2
Mb1HamuleiteMd010001 0 Stand1 Walk 0.1
Mb1HamuleiteMd010001 0 Stand2 Standchange 0.1
Mb1HamuleiteMd010001 0 Stand2 Run 0.2
Mb1HamuleiteMd010001 0 Stand2 Walk 0.3
Mb1HamuleiteMd010001 0 Stand2 Walkb 0.3
Mb1HamuleiteMd010001 0 Stand2 Walkl 0.3
Mb1HamuleiteMd010001 0 Stand2 Walkr 0.3
Mb1HamuleiteMd010001 0 Stand2 Stand2 0.1
Mb1HamuleiteMd010001 0 Standchange Stand1 0.1
Mb1HamuleiteMd010001 0 Standchange Run 0.1
Mb1HamuleiteMd010001 0 Standchange Walk 0.1
Mb1HamuleiteMd010001 0 Run Stop 0.2
Mb1HamuleiteMd010001 0 Run Stand2 0.2
Mb1HamuleiteMd010001 0 Run Runb 0.2
Mb1HamuleiteMd010001 0 Run Runl 0.2
Mb1HamuleiteMd010001 0 Run Runr 0.2
Mb1HamuleiteMd010001 0 Walk Stand2 0.1
Mb1HamuleiteMd010001 0 Runb Stand2 0.2
Mb1HamuleiteMd010001 0 Runb Run 0.2
Mb1HamuleiteMd010001 0 Runb Runl 0.2
Mb1HamuleiteMd010001 0 Runb Runr 0.2
Mb1HamuleiteMd010001 0 Runl Stand2 0.2
Mb1HamuleiteMd010001 0 Runl Run 0.2
Mb1HamuleiteMd010001 0 Runl Runb 0.2
Mb1HamuleiteMd010001 0 Runl Runr 0.2
Mb1HamuleiteMd010001 0 Runr Stand2 0.2
Mb1HamuleiteMd010001 0 Runr Run 0.2
Mb1HamuleiteMd010001 0 Runr Runb 0.2
Mb1HamuleiteMd010001 0 Runr Runl 0.2
Mb1HamuleiteMd010001 0 Walkb Stand2 0.1
Mb1HamuleiteMd010001 0 Walkb Walk 0.2
Mb1HamuleiteMd010001 0 Walkb Walkl 0.1
Mb1HamuleiteMd010001 0 Walkb Walkr 0.1
Mb1HamuleiteMd010001 0 Walkl Stand2 0.1
Mb1HamuleiteMd010001 0 Walkl Walk 0.1
Mb1HamuleiteMd010001 0 Walkl Walkb 0.1
Mb1HamuleiteMd010001 0 Walkl Walkr 0.2
Mb1HamuleiteMd010001 0 Walkr Stand2 0.1
Mb1HamuleiteMd010001 0 Walkr Walk 0.1
Mb1HamuleiteMd010001 0 Walkr Walkb 0.1
Mb1HamuleiteMd010001 0 Walkr Walkl 0.2
Mb1HamuleiteMd010001 0 TurnLeft Stand2 0.1
Mb1HamuleiteMd010001 0 TurnRight Stand2 0.1
Mb1HamuleiteMd010001 0 RunStart Run 0.1
Mb1HamuleiteMd010001 0 RunStart RunStartEnd01 0.1
Mb1HamuleiteMd010001 0 Hit1 Stand2 0
Mb1HamuleiteMd010001 0 Hit2 Stand2 0
Mb1HamuleiteMd010001 0 Hit3 Stand2 0
Mb1HamuleiteMd010001 0 Hit4 Stand2 0
Mb1HamuleiteMd010001 0 Behitfly Hoverhit 0.1
Mb1HamuleiteMd010001 0 Behitfly Falldown 0.1
Mb1HamuleiteMd010001 0 Hoverhit Falldown 0.1
Mb1HamuleiteMd010001 0 Falldown Lieonfloor 0.1
Mb1HamuleiteMd010001 0 Hitdown Lieonfloor 0.1
Mb1HamuleiteMd010001 0 Standup Stand2 0.1
Mb1HamuleiteMd010001 0 Straight Stand2 0.1
Mb1HamuleiteMd010001 0 Stun Stand2 0.1
Mb1HamuleiteMd010001 0 Win Win2 0.1
Mb1HamuleiteMd010001 0 Stop Stand2 0.1
Mb1HamuleiteMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1HamuleiteMd010001 0 Born 0
3 Mb1HamuleiteMd010001 0 Stand1 0.1
4 Mb1HamuleiteMd010001 0 Stand2 0.1
5 Mb1HamuleiteMd010001 0 Stand3 0.1
6 Mb1HamuleiteMd010001 0 Death 0.1
7 Mb1HamuleiteMd010001 0 Standchange 0.1
8 Mb1HamuleiteMd010001 0 Run 0.1
9 Mb1HamuleiteMd010001 0 Walk 0.5
10 Mb1HamuleiteMd010001 0 Runb 0.2
11 Mb1HamuleiteMd010001 0 Runl 0.2
12 Mb1HamuleiteMd010001 0 Runr 0.2
13 Mb1HamuleiteMd010001 0 Walkb 0.1
14 Mb1HamuleiteMd010001 0 Walkl 0.1
15 Mb1HamuleiteMd010001 0 Walkr 0.1
16 Mb1HamuleiteMd010001 0 TurnLeft 0.1
17 Mb1HamuleiteMd010001 0 TurnRight 0.1
18 Mb1HamuleiteMd010001 0 Move1 0.1
19 Mb1HamuleiteMd010001 0 Move2 0.1
20 Mb1HamuleiteMd010001 0 Move3 0.1
21 Mb1HamuleiteMd010001 0 RunStart 0.1
22 Mb1HamuleiteMd010001 0 RunStartEnd01 0.1
23 Mb1HamuleiteMd010001 0 Hit1 0.05
24 Mb1HamuleiteMd010001 0 Hit2 0.05
25 Mb1HamuleiteMd010001 0 Hit3 0.05
26 Mb1HamuleiteMd010001 0 Hit4 0.05
27 Mb1HamuleiteMd010001 0 Behitfly 0.05
28 Mb1HamuleiteMd010001 0 Hoverhit 0.05
29 Mb1HamuleiteMd010001 0 Falldown 0.1
30 Mb1HamuleiteMd010001 0 Hitdown 0.05
31 Mb1HamuleiteMd010001 0 Lieonfloor 0.1
32 Mb1HamuleiteMd010001 0 Standup 0.1
33 Mb1HamuleiteMd010001 0 Straight 0.1
34 Mb1HamuleiteMd010001 0 Stun 0.1
35 Mb1HamuleiteMd010001 0 StraightBefore 0.1
36 Mb1HamuleiteMd010001 0 StraightAfter 0.1
37 Mb1HamuleiteMd010001 0 Win 0
38 Mb1HamuleiteMd010001 0 Win2 0.1
39 Mb1HamuleiteMd010001 0 Stop 0.1
40 Mb1HamuleiteMd010001 0 Fail 0.1
41 Mb1HamuleiteMd010001 0 Save 0.1
42 Mb1HamuleiteMd010001 0 AttackQte 0
43 Mb1HamuleiteMd010001 0 Caught 0.1
44 Mb1HamuleiteMd010001 0 Squatdown 0.1
45 Mb1HamuleiteMd010001 0 StopR 0.1
46 Mb1HamuleiteMd010001 0 Attack01 0.5
47 Mb1HamuleiteMd010001 0 Attack02 0.5
48 Mb1HamuleiteMd010001 0 Attack03 0.5
49 Mb1HamuleiteMd010001 0 Attack04 0.7
50 Mb1HamuleiteMd010001 0 Attack05 0.5
51 Mb1HamuleiteMd010001 0 Attack06 0.5
52 Mb1HamuleiteMd010001 0 Attack07 0.5
53 Mb1HamuleiteMd010001 0 Attack08 0.5
54 Mb1HamuleiteMd010001 0 Attack09 0.5
55 Mb1HamuleiteMd010001 0 Attack10 0.5
56 Mb1HamuleiteMd010001 0 Attack11 0.5
57 Mb1HamuleiteMd010001 0 Attack21 0.5
58 Mb1HamuleiteMd010001 0 Attack22 0.5
59 Mb1HamuleiteMd010001 0 Attack23 0.5
60 Mb1HamuleiteMd010001 0 Attack24 0.5
61 Mb1HamuleiteMd010001 0 Attack31 0.5
62 Mb1HamuleiteMd010001 0 Attack32 0.5
63 Mb1HamuleiteMd010001 0 Attack33 0.5
64 Mb1HamuleiteMd010001 0 Attack51 0.5
65 Mb1HamuleiteMd010001 0 Attack52 0.5
66 Mb1HamuleiteMd010001 0 Attack53 0.5
67 Mb1HamuleiteMd010001 0 Attack61 0.5
68 Mb1HamuleiteMd010001 0 Attack62 0.5
69 Mb1HamuleiteMd010001 0 Attack63 0.5
70 Mb1HamuleiteMd010001 0 Attack64 0.5
71 Mb1HamuleiteMd010001 0 Attack65 0.5
72 Mb1HamuleiteMd010001 0 Attack66 0.5
73 Mb1HamuleiteMd010001 0 Attack67 0.5
74 Mb1HamuleiteMd010001 0 Stand1 Run 0.2
75 Mb1HamuleiteMd010001 0 Stand1 Walk 0.1
76 Mb1HamuleiteMd010001 0 Stand2 Standchange 0.1
77 Mb1HamuleiteMd010001 0 Stand2 Run 0.2
78 Mb1HamuleiteMd010001 0 Stand2 Walk 0.3
79 Mb1HamuleiteMd010001 0 Stand2 Walkb 0.3
80 Mb1HamuleiteMd010001 0 Stand2 Walkl 0.3
81 Mb1HamuleiteMd010001 0 Stand2 Walkr 0.3
82 Mb1HamuleiteMd010001 0 Stand2 Stand2 0.1
83 Mb1HamuleiteMd010001 0 Standchange Stand1 0.1
84 Mb1HamuleiteMd010001 0 Standchange Run 0.1
85 Mb1HamuleiteMd010001 0 Standchange Walk 0.1
86 Mb1HamuleiteMd010001 0 Run Stop 0.2
87 Mb1HamuleiteMd010001 0 Run Stand2 0.2
88 Mb1HamuleiteMd010001 0 Run Runb 0.2
89 Mb1HamuleiteMd010001 0 Run Runl 0.2
90 Mb1HamuleiteMd010001 0 Run Runr 0.2
91 Mb1HamuleiteMd010001 0 Walk Stand2 0.1
92 Mb1HamuleiteMd010001 0 Runb Stand2 0.2
93 Mb1HamuleiteMd010001 0 Runb Run 0.2
94 Mb1HamuleiteMd010001 0 Runb Runl 0.2
95 Mb1HamuleiteMd010001 0 Runb Runr 0.2
96 Mb1HamuleiteMd010001 0 Runl Stand2 0.2
97 Mb1HamuleiteMd010001 0 Runl Run 0.2
98 Mb1HamuleiteMd010001 0 Runl Runb 0.2
99 Mb1HamuleiteMd010001 0 Runl Runr 0.2
100 Mb1HamuleiteMd010001 0 Runr Stand2 0.2
101 Mb1HamuleiteMd010001 0 Runr Run 0.2
102 Mb1HamuleiteMd010001 0 Runr Runb 0.2
103 Mb1HamuleiteMd010001 0 Runr Runl 0.2
104 Mb1HamuleiteMd010001 0 Walkb Stand2 0.1
105 Mb1HamuleiteMd010001 0 Walkb Walk 0.2
106 Mb1HamuleiteMd010001 0 Walkb Walkl 0.1
107 Mb1HamuleiteMd010001 0 Walkb Walkr 0.1
108 Mb1HamuleiteMd010001 0 Walkl Stand2 0.1
109 Mb1HamuleiteMd010001 0 Walkl Walk 0.1
110 Mb1HamuleiteMd010001 0 Walkl Walkb 0.1
111 Mb1HamuleiteMd010001 0 Walkl Walkr 0.2
112 Mb1HamuleiteMd010001 0 Walkr Stand2 0.1
113 Mb1HamuleiteMd010001 0 Walkr Walk 0.1
114 Mb1HamuleiteMd010001 0 Walkr Walkb 0.1
115 Mb1HamuleiteMd010001 0 Walkr Walkl 0.2
116 Mb1HamuleiteMd010001 0 TurnLeft Stand2 0.1
117 Mb1HamuleiteMd010001 0 TurnRight Stand2 0.1
118 Mb1HamuleiteMd010001 0 RunStart Run 0.1
119 Mb1HamuleiteMd010001 0 RunStart RunStartEnd01 0.1
120 Mb1HamuleiteMd010001 0 Hit1 Stand2 0
121 Mb1HamuleiteMd010001 0 Hit2 Stand2 0
122 Mb1HamuleiteMd010001 0 Hit3 Stand2 0
123 Mb1HamuleiteMd010001 0 Hit4 Stand2 0
124 Mb1HamuleiteMd010001 0 Behitfly Hoverhit 0.1
125 Mb1HamuleiteMd010001 0 Behitfly Falldown 0.1
126 Mb1HamuleiteMd010001 0 Hoverhit Falldown 0.1
127 Mb1HamuleiteMd010001 0 Falldown Lieonfloor 0.1
128 Mb1HamuleiteMd010001 0 Hitdown Lieonfloor 0.1
129 Mb1HamuleiteMd010001 0 Standup Stand2 0.1
130 Mb1HamuleiteMd010001 0 Straight Stand2 0.1
131 Mb1HamuleiteMd010001 0 Stun Stand2 0.1
132 Mb1HamuleiteMd010001 0 Win Win2 0.1
133 Mb1HamuleiteMd010001 0 Stop Stand2 0.1
134 Mb1HamuleiteMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,104 @@
Role Layer State Target TransitionDuration
Mb1HamuleiteMd010001chuan 0 Born 0
Mb1HamuleiteMd010001chuan 0 Stand1 0.1
Mb1HamuleiteMd010001chuan 0 Stand2 0.1
Mb1HamuleiteMd010001chuan 0 Stand3 0.1
Mb1HamuleiteMd010001chuan 0 Death 0.1
Mb1HamuleiteMd010001chuan 0 Standchange 0.1
Mb1HamuleiteMd010001chuan 0 Run 0.1
Mb1HamuleiteMd010001chuan 0 Walk 0.1
Mb1HamuleiteMd010001chuan 0 Runb 0.2
Mb1HamuleiteMd010001chuan 0 Runl 0.2
Mb1HamuleiteMd010001chuan 0 Runr 0.2
Mb1HamuleiteMd010001chuan 0 Walkb 0.1
Mb1HamuleiteMd010001chuan 0 Walkl 0.1
Mb1HamuleiteMd010001chuan 0 Walkr 0.1
Mb1HamuleiteMd010001chuan 0 TurnLeft 0.1
Mb1HamuleiteMd010001chuan 0 TurnRight 0.1
Mb1HamuleiteMd010001chuan 0 Move1 0.1
Mb1HamuleiteMd010001chuan 0 Move2 0.1
Mb1HamuleiteMd010001chuan 0 Move3 0.1
Mb1HamuleiteMd010001chuan 0 RunStart 0.1
Mb1HamuleiteMd010001chuan 0 RunStartEnd01 0.1
Mb1HamuleiteMd010001chuan 0 Hit1 0.05
Mb1HamuleiteMd010001chuan 0 Hit2 0.05
Mb1HamuleiteMd010001chuan 0 Hit3 0.05
Mb1HamuleiteMd010001chuan 0 Hit4 0.05
Mb1HamuleiteMd010001chuan 0 Behitfly 0.05
Mb1HamuleiteMd010001chuan 0 Hoverhit 0.05
Mb1HamuleiteMd010001chuan 0 Falldown 0.1
Mb1HamuleiteMd010001chuan 0 Hitdown 0.05
Mb1HamuleiteMd010001chuan 0 Lieonfloor 0.1
Mb1HamuleiteMd010001chuan 0 Standup 0.1
Mb1HamuleiteMd010001chuan 0 Straight 0.1
Mb1HamuleiteMd010001chuan 0 Stun 0.1
Mb1HamuleiteMd010001chuan 0 StraightBefore 0.1
Mb1HamuleiteMd010001chuan 0 StraightAfter 0.1
Mb1HamuleiteMd010001chuan 0 Win 0
Mb1HamuleiteMd010001chuan 0 Win2 0.1
Mb1HamuleiteMd010001chuan 0 Stop 0.1
Mb1HamuleiteMd010001chuan 0 Fail 0.1
Mb1HamuleiteMd010001chuan 0 Save 0.1
Mb1HamuleiteMd010001chuan 0 Caught 0.1
Mb1HamuleiteMd010001chuan 0 RunStartEnd02 0.1
Mb1HamuleiteMd010001chuan 0 StopR 0.1
Mb1HamuleiteMd010001chuan 0 Stand1 Run 0.2
Mb1HamuleiteMd010001chuan 0 Stand1 Walk 0.1
Mb1HamuleiteMd010001chuan 0 Stand2 Standchange 0.1
Mb1HamuleiteMd010001chuan 0 Stand2 Run 0.2
Mb1HamuleiteMd010001chuan 0 Stand2 Walk 0.3
Mb1HamuleiteMd010001chuan 0 Stand2 Walkb 0.3
Mb1HamuleiteMd010001chuan 0 Stand2 Walkl 0.3
Mb1HamuleiteMd010001chuan 0 Stand2 Walkr 0.3
Mb1HamuleiteMd010001chuan 0 Standchange Stand1 0.1
Mb1HamuleiteMd010001chuan 0 Standchange Run 0.1
Mb1HamuleiteMd010001chuan 0 Standchange Walk 0.1
Mb1HamuleiteMd010001chuan 0 Run Stop 0.2
Mb1HamuleiteMd010001chuan 0 Run Stand2 0.2
Mb1HamuleiteMd010001chuan 0 Run Runb 0.2
Mb1HamuleiteMd010001chuan 0 Run Runl 0.2
Mb1HamuleiteMd010001chuan 0 Run Runr 0.2
Mb1HamuleiteMd010001chuan 0 Walk Stand2 0.1
Mb1HamuleiteMd010001chuan 0 Runb Stand2 0.2
Mb1HamuleiteMd010001chuan 0 Runb Run 0.2
Mb1HamuleiteMd010001chuan 0 Runb Runl 0.2
Mb1HamuleiteMd010001chuan 0 Runb Runr 0.2
Mb1HamuleiteMd010001chuan 0 Runl Stand2 0.2
Mb1HamuleiteMd010001chuan 0 Runl Run 0.2
Mb1HamuleiteMd010001chuan 0 Runl Runb 0.2
Mb1HamuleiteMd010001chuan 0 Runl Runr 0.2
Mb1HamuleiteMd010001chuan 0 Runr Stand2 0.2
Mb1HamuleiteMd010001chuan 0 Runr Run 0.2
Mb1HamuleiteMd010001chuan 0 Runr Runb 0.2
Mb1HamuleiteMd010001chuan 0 Runr Runl 0.2
Mb1HamuleiteMd010001chuan 0 Walkb Stand2 0.1
Mb1HamuleiteMd010001chuan 0 Walkb Walk 0.2
Mb1HamuleiteMd010001chuan 0 Walkb Walkl 0.1
Mb1HamuleiteMd010001chuan 0 Walkb Walkr 0.1
Mb1HamuleiteMd010001chuan 0 Walkl Stand2 0.1
Mb1HamuleiteMd010001chuan 0 Walkl Walk 0.1
Mb1HamuleiteMd010001chuan 0 Walkl Walkb 0.1
Mb1HamuleiteMd010001chuan 0 Walkl Walkr 0.2
Mb1HamuleiteMd010001chuan 0 Walkr Stand2 0.1
Mb1HamuleiteMd010001chuan 0 Walkr Walk 0.1
Mb1HamuleiteMd010001chuan 0 Walkr Walkb 0.1
Mb1HamuleiteMd010001chuan 0 Walkr Walkl 0.2
Mb1HamuleiteMd010001chuan 0 TurnLeft Stand2 0.1
Mb1HamuleiteMd010001chuan 0 TurnRight Stand2 0.1
Mb1HamuleiteMd010001chuan 0 RunStart Run 0.1
Mb1HamuleiteMd010001chuan 0 RunStart RunStartEnd01 0.1
Mb1HamuleiteMd010001chuan 0 Hit1 Stand2 0
Mb1HamuleiteMd010001chuan 0 Hit2 Stand2 0
Mb1HamuleiteMd010001chuan 0 Hit3 Stand2 0
Mb1HamuleiteMd010001chuan 0 Hit4 Stand2 0
Mb1HamuleiteMd010001chuan 0 Behitfly Hoverhit 0.1
Mb1HamuleiteMd010001chuan 0 Behitfly Falldown 0.1
Mb1HamuleiteMd010001chuan 0 Hoverhit Falldown 0.1
Mb1HamuleiteMd010001chuan 0 Falldown Lieonfloor 0.1
Mb1HamuleiteMd010001chuan 0 Hitdown Lieonfloor 0.1
Mb1HamuleiteMd010001chuan 0 Standup Stand2 0.1
Mb1HamuleiteMd010001chuan 0 Straight Stand2 0.1
Mb1HamuleiteMd010001chuan 0 Stun Stand2 0.1
Mb1HamuleiteMd010001chuan 0 Win Win2 0.1
Mb1HamuleiteMd010001chuan 0 Stop Stand2 0.1
Mb1HamuleiteMd010001chuan 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1HamuleiteMd010001chuan 0 Born 0
3 Mb1HamuleiteMd010001chuan 0 Stand1 0.1
4 Mb1HamuleiteMd010001chuan 0 Stand2 0.1
5 Mb1HamuleiteMd010001chuan 0 Stand3 0.1
6 Mb1HamuleiteMd010001chuan 0 Death 0.1
7 Mb1HamuleiteMd010001chuan 0 Standchange 0.1
8 Mb1HamuleiteMd010001chuan 0 Run 0.1
9 Mb1HamuleiteMd010001chuan 0 Walk 0.1
10 Mb1HamuleiteMd010001chuan 0 Runb 0.2
11 Mb1HamuleiteMd010001chuan 0 Runl 0.2
12 Mb1HamuleiteMd010001chuan 0 Runr 0.2
13 Mb1HamuleiteMd010001chuan 0 Walkb 0.1
14 Mb1HamuleiteMd010001chuan 0 Walkl 0.1
15 Mb1HamuleiteMd010001chuan 0 Walkr 0.1
16 Mb1HamuleiteMd010001chuan 0 TurnLeft 0.1
17 Mb1HamuleiteMd010001chuan 0 TurnRight 0.1
18 Mb1HamuleiteMd010001chuan 0 Move1 0.1
19 Mb1HamuleiteMd010001chuan 0 Move2 0.1
20 Mb1HamuleiteMd010001chuan 0 Move3 0.1
21 Mb1HamuleiteMd010001chuan 0 RunStart 0.1
22 Mb1HamuleiteMd010001chuan 0 RunStartEnd01 0.1
23 Mb1HamuleiteMd010001chuan 0 Hit1 0.05
24 Mb1HamuleiteMd010001chuan 0 Hit2 0.05
25 Mb1HamuleiteMd010001chuan 0 Hit3 0.05
26 Mb1HamuleiteMd010001chuan 0 Hit4 0.05
27 Mb1HamuleiteMd010001chuan 0 Behitfly 0.05
28 Mb1HamuleiteMd010001chuan 0 Hoverhit 0.05
29 Mb1HamuleiteMd010001chuan 0 Falldown 0.1
30 Mb1HamuleiteMd010001chuan 0 Hitdown 0.05
31 Mb1HamuleiteMd010001chuan 0 Lieonfloor 0.1
32 Mb1HamuleiteMd010001chuan 0 Standup 0.1
33 Mb1HamuleiteMd010001chuan 0 Straight 0.1
34 Mb1HamuleiteMd010001chuan 0 Stun 0.1
35 Mb1HamuleiteMd010001chuan 0 StraightBefore 0.1
36 Mb1HamuleiteMd010001chuan 0 StraightAfter 0.1
37 Mb1HamuleiteMd010001chuan 0 Win 0
38 Mb1HamuleiteMd010001chuan 0 Win2 0.1
39 Mb1HamuleiteMd010001chuan 0 Stop 0.1
40 Mb1HamuleiteMd010001chuan 0 Fail 0.1
41 Mb1HamuleiteMd010001chuan 0 Save 0.1
42 Mb1HamuleiteMd010001chuan 0 Caught 0.1
43 Mb1HamuleiteMd010001chuan 0 RunStartEnd02 0.1
44 Mb1HamuleiteMd010001chuan 0 StopR 0.1
45 Mb1HamuleiteMd010001chuan 0 Stand1 Run 0.2
46 Mb1HamuleiteMd010001chuan 0 Stand1 Walk 0.1
47 Mb1HamuleiteMd010001chuan 0 Stand2 Standchange 0.1
48 Mb1HamuleiteMd010001chuan 0 Stand2 Run 0.2
49 Mb1HamuleiteMd010001chuan 0 Stand2 Walk 0.3
50 Mb1HamuleiteMd010001chuan 0 Stand2 Walkb 0.3
51 Mb1HamuleiteMd010001chuan 0 Stand2 Walkl 0.3
52 Mb1HamuleiteMd010001chuan 0 Stand2 Walkr 0.3
53 Mb1HamuleiteMd010001chuan 0 Standchange Stand1 0.1
54 Mb1HamuleiteMd010001chuan 0 Standchange Run 0.1
55 Mb1HamuleiteMd010001chuan 0 Standchange Walk 0.1
56 Mb1HamuleiteMd010001chuan 0 Run Stop 0.2
57 Mb1HamuleiteMd010001chuan 0 Run Stand2 0.2
58 Mb1HamuleiteMd010001chuan 0 Run Runb 0.2
59 Mb1HamuleiteMd010001chuan 0 Run Runl 0.2
60 Mb1HamuleiteMd010001chuan 0 Run Runr 0.2
61 Mb1HamuleiteMd010001chuan 0 Walk Stand2 0.1
62 Mb1HamuleiteMd010001chuan 0 Runb Stand2 0.2
63 Mb1HamuleiteMd010001chuan 0 Runb Run 0.2
64 Mb1HamuleiteMd010001chuan 0 Runb Runl 0.2
65 Mb1HamuleiteMd010001chuan 0 Runb Runr 0.2
66 Mb1HamuleiteMd010001chuan 0 Runl Stand2 0.2
67 Mb1HamuleiteMd010001chuan 0 Runl Run 0.2
68 Mb1HamuleiteMd010001chuan 0 Runl Runb 0.2
69 Mb1HamuleiteMd010001chuan 0 Runl Runr 0.2
70 Mb1HamuleiteMd010001chuan 0 Runr Stand2 0.2
71 Mb1HamuleiteMd010001chuan 0 Runr Run 0.2
72 Mb1HamuleiteMd010001chuan 0 Runr Runb 0.2
73 Mb1HamuleiteMd010001chuan 0 Runr Runl 0.2
74 Mb1HamuleiteMd010001chuan 0 Walkb Stand2 0.1
75 Mb1HamuleiteMd010001chuan 0 Walkb Walk 0.2
76 Mb1HamuleiteMd010001chuan 0 Walkb Walkl 0.1
77 Mb1HamuleiteMd010001chuan 0 Walkb Walkr 0.1
78 Mb1HamuleiteMd010001chuan 0 Walkl Stand2 0.1
79 Mb1HamuleiteMd010001chuan 0 Walkl Walk 0.1
80 Mb1HamuleiteMd010001chuan 0 Walkl Walkb 0.1
81 Mb1HamuleiteMd010001chuan 0 Walkl Walkr 0.2
82 Mb1HamuleiteMd010001chuan 0 Walkr Stand2 0.1
83 Mb1HamuleiteMd010001chuan 0 Walkr Walk 0.1
84 Mb1HamuleiteMd010001chuan 0 Walkr Walkb 0.1
85 Mb1HamuleiteMd010001chuan 0 Walkr Walkl 0.2
86 Mb1HamuleiteMd010001chuan 0 TurnLeft Stand2 0.1
87 Mb1HamuleiteMd010001chuan 0 TurnRight Stand2 0.1
88 Mb1HamuleiteMd010001chuan 0 RunStart Run 0.1
89 Mb1HamuleiteMd010001chuan 0 RunStart RunStartEnd01 0.1
90 Mb1HamuleiteMd010001chuan 0 Hit1 Stand2 0
91 Mb1HamuleiteMd010001chuan 0 Hit2 Stand2 0
92 Mb1HamuleiteMd010001chuan 0 Hit3 Stand2 0
93 Mb1HamuleiteMd010001chuan 0 Hit4 Stand2 0
94 Mb1HamuleiteMd010001chuan 0 Behitfly Hoverhit 0.1
95 Mb1HamuleiteMd010001chuan 0 Behitfly Falldown 0.1
96 Mb1HamuleiteMd010001chuan 0 Hoverhit Falldown 0.1
97 Mb1HamuleiteMd010001chuan 0 Falldown Lieonfloor 0.1
98 Mb1HamuleiteMd010001chuan 0 Hitdown Lieonfloor 0.1
99 Mb1HamuleiteMd010001chuan 0 Standup Stand2 0.1
100 Mb1HamuleiteMd010001chuan 0 Straight Stand2 0.1
101 Mb1HamuleiteMd010001chuan 0 Stun Stand2 0.1
102 Mb1HamuleiteMd010001chuan 0 Win Win2 0.1
103 Mb1HamuleiteMd010001chuan 0 Stop Stand2 0.1
104 Mb1HamuleiteMd010001chuan 0 Caught Stand2 0.1

View File

@@ -0,0 +1,104 @@
Role Layer State Target TransitionDuration
Mb1HamuleiteMd010001hand 0 Born 0
Mb1HamuleiteMd010001hand 0 Stand1 0.1
Mb1HamuleiteMd010001hand 0 Stand2 0.1
Mb1HamuleiteMd010001hand 0 Stand3 0.1
Mb1HamuleiteMd010001hand 0 Death 0.1
Mb1HamuleiteMd010001hand 0 Standchange 0.1
Mb1HamuleiteMd010001hand 0 Run 0.1
Mb1HamuleiteMd010001hand 0 Walk 0.1
Mb1HamuleiteMd010001hand 0 Runb 0.2
Mb1HamuleiteMd010001hand 0 Runl 0.2
Mb1HamuleiteMd010001hand 0 Runr 0.2
Mb1HamuleiteMd010001hand 0 Walkb 0.1
Mb1HamuleiteMd010001hand 0 Walkl 0.1
Mb1HamuleiteMd010001hand 0 Walkr 0.1
Mb1HamuleiteMd010001hand 0 TurnLeft 0.1
Mb1HamuleiteMd010001hand 0 TurnRight 0.1
Mb1HamuleiteMd010001hand 0 Move1 0.1
Mb1HamuleiteMd010001hand 0 Move2 0.1
Mb1HamuleiteMd010001hand 0 Move3 0.1
Mb1HamuleiteMd010001hand 0 RunStart 0.1
Mb1HamuleiteMd010001hand 0 RunStartEnd01 0.1
Mb1HamuleiteMd010001hand 0 Hit1 0.05
Mb1HamuleiteMd010001hand 0 Hit2 0.05
Mb1HamuleiteMd010001hand 0 Hit3 0.05
Mb1HamuleiteMd010001hand 0 Hit4 0.05
Mb1HamuleiteMd010001hand 0 Behitfly 0.05
Mb1HamuleiteMd010001hand 0 Hoverhit 0.05
Mb1HamuleiteMd010001hand 0 Falldown 0.1
Mb1HamuleiteMd010001hand 0 Hitdown 0.05
Mb1HamuleiteMd010001hand 0 Lieonfloor 0.1
Mb1HamuleiteMd010001hand 0 Standup 0.1
Mb1HamuleiteMd010001hand 0 Straight 0.1
Mb1HamuleiteMd010001hand 0 Stun 0.1
Mb1HamuleiteMd010001hand 0 StraightBefore 0.1
Mb1HamuleiteMd010001hand 0 StraightAfter 0.1
Mb1HamuleiteMd010001hand 0 Win 0
Mb1HamuleiteMd010001hand 0 Win2 0.1
Mb1HamuleiteMd010001hand 0 Stop 0.1
Mb1HamuleiteMd010001hand 0 Fail 0.1
Mb1HamuleiteMd010001hand 0 Save 0.1
Mb1HamuleiteMd010001hand 0 Caught 0.1
Mb1HamuleiteMd010001hand 0 RunStartEnd02 0.1
Mb1HamuleiteMd010001hand 0 StopR 0.1
Mb1HamuleiteMd010001hand 0 Stand1 Run 0.2
Mb1HamuleiteMd010001hand 0 Stand1 Walk 0.1
Mb1HamuleiteMd010001hand 0 Stand2 Standchange 0.1
Mb1HamuleiteMd010001hand 0 Stand2 Run 0.2
Mb1HamuleiteMd010001hand 0 Stand2 Walk 0.3
Mb1HamuleiteMd010001hand 0 Stand2 Walkb 0.3
Mb1HamuleiteMd010001hand 0 Stand2 Walkl 0.3
Mb1HamuleiteMd010001hand 0 Stand2 Walkr 0.3
Mb1HamuleiteMd010001hand 0 Standchange Stand1 0.1
Mb1HamuleiteMd010001hand 0 Standchange Run 0.1
Mb1HamuleiteMd010001hand 0 Standchange Walk 0.1
Mb1HamuleiteMd010001hand 0 Run Stop 0.2
Mb1HamuleiteMd010001hand 0 Run Stand2 0.2
Mb1HamuleiteMd010001hand 0 Run Runb 0.2
Mb1HamuleiteMd010001hand 0 Run Runl 0.2
Mb1HamuleiteMd010001hand 0 Run Runr 0.2
Mb1HamuleiteMd010001hand 0 Walk Stand2 0.1
Mb1HamuleiteMd010001hand 0 Runb Stand2 0.2
Mb1HamuleiteMd010001hand 0 Runb Run 0.2
Mb1HamuleiteMd010001hand 0 Runb Runl 0.2
Mb1HamuleiteMd010001hand 0 Runb Runr 0.2
Mb1HamuleiteMd010001hand 0 Runl Stand2 0.2
Mb1HamuleiteMd010001hand 0 Runl Run 0.2
Mb1HamuleiteMd010001hand 0 Runl Runb 0.2
Mb1HamuleiteMd010001hand 0 Runl Runr 0.2
Mb1HamuleiteMd010001hand 0 Runr Stand2 0.2
Mb1HamuleiteMd010001hand 0 Runr Run 0.2
Mb1HamuleiteMd010001hand 0 Runr Runb 0.2
Mb1HamuleiteMd010001hand 0 Runr Runl 0.2
Mb1HamuleiteMd010001hand 0 Walkb Stand2 0.1
Mb1HamuleiteMd010001hand 0 Walkb Walk 0.2
Mb1HamuleiteMd010001hand 0 Walkb Walkl 0.1
Mb1HamuleiteMd010001hand 0 Walkb Walkr 0.1
Mb1HamuleiteMd010001hand 0 Walkl Stand2 0.1
Mb1HamuleiteMd010001hand 0 Walkl Walk 0.1
Mb1HamuleiteMd010001hand 0 Walkl Walkb 0.1
Mb1HamuleiteMd010001hand 0 Walkl Walkr 0.2
Mb1HamuleiteMd010001hand 0 Walkr Stand2 0.1
Mb1HamuleiteMd010001hand 0 Walkr Walk 0.1
Mb1HamuleiteMd010001hand 0 Walkr Walkb 0.1
Mb1HamuleiteMd010001hand 0 Walkr Walkl 0.2
Mb1HamuleiteMd010001hand 0 TurnLeft Stand2 0.1
Mb1HamuleiteMd010001hand 0 TurnRight Stand2 0.1
Mb1HamuleiteMd010001hand 0 RunStart Run 0.1
Mb1HamuleiteMd010001hand 0 RunStart RunStartEnd01 0.1
Mb1HamuleiteMd010001hand 0 Hit1 Stand2 0
Mb1HamuleiteMd010001hand 0 Hit2 Stand2 0
Mb1HamuleiteMd010001hand 0 Hit3 Stand2 0
Mb1HamuleiteMd010001hand 0 Hit4 Stand2 0
Mb1HamuleiteMd010001hand 0 Behitfly Hoverhit 0.1
Mb1HamuleiteMd010001hand 0 Behitfly Falldown 0.1
Mb1HamuleiteMd010001hand 0 Hoverhit Falldown 0.1
Mb1HamuleiteMd010001hand 0 Falldown Lieonfloor 0.1
Mb1HamuleiteMd010001hand 0 Hitdown Lieonfloor 0.1
Mb1HamuleiteMd010001hand 0 Standup Stand2 0.1
Mb1HamuleiteMd010001hand 0 Straight Stand2 0.1
Mb1HamuleiteMd010001hand 0 Stun Stand2 0.1
Mb1HamuleiteMd010001hand 0 Win Win2 0.1
Mb1HamuleiteMd010001hand 0 Stop Stand2 0.1
Mb1HamuleiteMd010001hand 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1HamuleiteMd010001hand 0 Born 0
3 Mb1HamuleiteMd010001hand 0 Stand1 0.1
4 Mb1HamuleiteMd010001hand 0 Stand2 0.1
5 Mb1HamuleiteMd010001hand 0 Stand3 0.1
6 Mb1HamuleiteMd010001hand 0 Death 0.1
7 Mb1HamuleiteMd010001hand 0 Standchange 0.1
8 Mb1HamuleiteMd010001hand 0 Run 0.1
9 Mb1HamuleiteMd010001hand 0 Walk 0.1
10 Mb1HamuleiteMd010001hand 0 Runb 0.2
11 Mb1HamuleiteMd010001hand 0 Runl 0.2
12 Mb1HamuleiteMd010001hand 0 Runr 0.2
13 Mb1HamuleiteMd010001hand 0 Walkb 0.1
14 Mb1HamuleiteMd010001hand 0 Walkl 0.1
15 Mb1HamuleiteMd010001hand 0 Walkr 0.1
16 Mb1HamuleiteMd010001hand 0 TurnLeft 0.1
17 Mb1HamuleiteMd010001hand 0 TurnRight 0.1
18 Mb1HamuleiteMd010001hand 0 Move1 0.1
19 Mb1HamuleiteMd010001hand 0 Move2 0.1
20 Mb1HamuleiteMd010001hand 0 Move3 0.1
21 Mb1HamuleiteMd010001hand 0 RunStart 0.1
22 Mb1HamuleiteMd010001hand 0 RunStartEnd01 0.1
23 Mb1HamuleiteMd010001hand 0 Hit1 0.05
24 Mb1HamuleiteMd010001hand 0 Hit2 0.05
25 Mb1HamuleiteMd010001hand 0 Hit3 0.05
26 Mb1HamuleiteMd010001hand 0 Hit4 0.05
27 Mb1HamuleiteMd010001hand 0 Behitfly 0.05
28 Mb1HamuleiteMd010001hand 0 Hoverhit 0.05
29 Mb1HamuleiteMd010001hand 0 Falldown 0.1
30 Mb1HamuleiteMd010001hand 0 Hitdown 0.05
31 Mb1HamuleiteMd010001hand 0 Lieonfloor 0.1
32 Mb1HamuleiteMd010001hand 0 Standup 0.1
33 Mb1HamuleiteMd010001hand 0 Straight 0.1
34 Mb1HamuleiteMd010001hand 0 Stun 0.1
35 Mb1HamuleiteMd010001hand 0 StraightBefore 0.1
36 Mb1HamuleiteMd010001hand 0 StraightAfter 0.1
37 Mb1HamuleiteMd010001hand 0 Win 0
38 Mb1HamuleiteMd010001hand 0 Win2 0.1
39 Mb1HamuleiteMd010001hand 0 Stop 0.1
40 Mb1HamuleiteMd010001hand 0 Fail 0.1
41 Mb1HamuleiteMd010001hand 0 Save 0.1
42 Mb1HamuleiteMd010001hand 0 Caught 0.1
43 Mb1HamuleiteMd010001hand 0 RunStartEnd02 0.1
44 Mb1HamuleiteMd010001hand 0 StopR 0.1
45 Mb1HamuleiteMd010001hand 0 Stand1 Run 0.2
46 Mb1HamuleiteMd010001hand 0 Stand1 Walk 0.1
47 Mb1HamuleiteMd010001hand 0 Stand2 Standchange 0.1
48 Mb1HamuleiteMd010001hand 0 Stand2 Run 0.2
49 Mb1HamuleiteMd010001hand 0 Stand2 Walk 0.3
50 Mb1HamuleiteMd010001hand 0 Stand2 Walkb 0.3
51 Mb1HamuleiteMd010001hand 0 Stand2 Walkl 0.3
52 Mb1HamuleiteMd010001hand 0 Stand2 Walkr 0.3
53 Mb1HamuleiteMd010001hand 0 Standchange Stand1 0.1
54 Mb1HamuleiteMd010001hand 0 Standchange Run 0.1
55 Mb1HamuleiteMd010001hand 0 Standchange Walk 0.1
56 Mb1HamuleiteMd010001hand 0 Run Stop 0.2
57 Mb1HamuleiteMd010001hand 0 Run Stand2 0.2
58 Mb1HamuleiteMd010001hand 0 Run Runb 0.2
59 Mb1HamuleiteMd010001hand 0 Run Runl 0.2
60 Mb1HamuleiteMd010001hand 0 Run Runr 0.2
61 Mb1HamuleiteMd010001hand 0 Walk Stand2 0.1
62 Mb1HamuleiteMd010001hand 0 Runb Stand2 0.2
63 Mb1HamuleiteMd010001hand 0 Runb Run 0.2
64 Mb1HamuleiteMd010001hand 0 Runb Runl 0.2
65 Mb1HamuleiteMd010001hand 0 Runb Runr 0.2
66 Mb1HamuleiteMd010001hand 0 Runl Stand2 0.2
67 Mb1HamuleiteMd010001hand 0 Runl Run 0.2
68 Mb1HamuleiteMd010001hand 0 Runl Runb 0.2
69 Mb1HamuleiteMd010001hand 0 Runl Runr 0.2
70 Mb1HamuleiteMd010001hand 0 Runr Stand2 0.2
71 Mb1HamuleiteMd010001hand 0 Runr Run 0.2
72 Mb1HamuleiteMd010001hand 0 Runr Runb 0.2
73 Mb1HamuleiteMd010001hand 0 Runr Runl 0.2
74 Mb1HamuleiteMd010001hand 0 Walkb Stand2 0.1
75 Mb1HamuleiteMd010001hand 0 Walkb Walk 0.2
76 Mb1HamuleiteMd010001hand 0 Walkb Walkl 0.1
77 Mb1HamuleiteMd010001hand 0 Walkb Walkr 0.1
78 Mb1HamuleiteMd010001hand 0 Walkl Stand2 0.1
79 Mb1HamuleiteMd010001hand 0 Walkl Walk 0.1
80 Mb1HamuleiteMd010001hand 0 Walkl Walkb 0.1
81 Mb1HamuleiteMd010001hand 0 Walkl Walkr 0.2
82 Mb1HamuleiteMd010001hand 0 Walkr Stand2 0.1
83 Mb1HamuleiteMd010001hand 0 Walkr Walk 0.1
84 Mb1HamuleiteMd010001hand 0 Walkr Walkb 0.1
85 Mb1HamuleiteMd010001hand 0 Walkr Walkl 0.2
86 Mb1HamuleiteMd010001hand 0 TurnLeft Stand2 0.1
87 Mb1HamuleiteMd010001hand 0 TurnRight Stand2 0.1
88 Mb1HamuleiteMd010001hand 0 RunStart Run 0.1
89 Mb1HamuleiteMd010001hand 0 RunStart RunStartEnd01 0.1
90 Mb1HamuleiteMd010001hand 0 Hit1 Stand2 0
91 Mb1HamuleiteMd010001hand 0 Hit2 Stand2 0
92 Mb1HamuleiteMd010001hand 0 Hit3 Stand2 0
93 Mb1HamuleiteMd010001hand 0 Hit4 Stand2 0
94 Mb1HamuleiteMd010001hand 0 Behitfly Hoverhit 0.1
95 Mb1HamuleiteMd010001hand 0 Behitfly Falldown 0.1
96 Mb1HamuleiteMd010001hand 0 Hoverhit Falldown 0.1
97 Mb1HamuleiteMd010001hand 0 Falldown Lieonfloor 0.1
98 Mb1HamuleiteMd010001hand 0 Hitdown Lieonfloor 0.1
99 Mb1HamuleiteMd010001hand 0 Standup Stand2 0.1
100 Mb1HamuleiteMd010001hand 0 Straight Stand2 0.1
101 Mb1HamuleiteMd010001hand 0 Stun Stand2 0.1
102 Mb1HamuleiteMd010001hand 0 Win Win2 0.1
103 Mb1HamuleiteMd010001hand 0 Stop Stand2 0.1
104 Mb1HamuleiteMd010001hand 0 Caught Stand2 0.1

View File

@@ -0,0 +1,104 @@
Role Layer State Target TransitionDuration
Mb1HamuleitehaiMd010001 0 Born 0
Mb1HamuleitehaiMd010001 0 Stand1 0.1
Mb1HamuleitehaiMd010001 0 Stand2 0.1
Mb1HamuleitehaiMd010001 0 Stand3 0.1
Mb1HamuleitehaiMd010001 0 Death 0.1
Mb1HamuleitehaiMd010001 0 Standchange 0.1
Mb1HamuleitehaiMd010001 0 Run 0.1
Mb1HamuleitehaiMd010001 0 Walk 0.1
Mb1HamuleitehaiMd010001 0 Runb 0.2
Mb1HamuleitehaiMd010001 0 Runl 0.2
Mb1HamuleitehaiMd010001 0 Runr 0.2
Mb1HamuleitehaiMd010001 0 Walkb 0.1
Mb1HamuleitehaiMd010001 0 Walkl 0.1
Mb1HamuleitehaiMd010001 0 Walkr 0.1
Mb1HamuleitehaiMd010001 0 TurnLeft 0.1
Mb1HamuleitehaiMd010001 0 TurnRight 0.1
Mb1HamuleitehaiMd010001 0 Move1 0.1
Mb1HamuleitehaiMd010001 0 Move2 0.1
Mb1HamuleitehaiMd010001 0 Move3 0.1
Mb1HamuleitehaiMd010001 0 RunStart 0.1
Mb1HamuleitehaiMd010001 0 RunStartEnd01 0.1
Mb1HamuleitehaiMd010001 0 Hit1 0.05
Mb1HamuleitehaiMd010001 0 Hit2 0.05
Mb1HamuleitehaiMd010001 0 Hit3 0.05
Mb1HamuleitehaiMd010001 0 Hit4 0.05
Mb1HamuleitehaiMd010001 0 Behitfly 0.05
Mb1HamuleitehaiMd010001 0 Hoverhit 0.05
Mb1HamuleitehaiMd010001 0 Falldown 0.1
Mb1HamuleitehaiMd010001 0 Hitdown 0.05
Mb1HamuleitehaiMd010001 0 Lieonfloor 0.1
Mb1HamuleitehaiMd010001 0 Standup 0.1
Mb1HamuleitehaiMd010001 0 Straight 0.1
Mb1HamuleitehaiMd010001 0 Stun 0.1
Mb1HamuleitehaiMd010001 0 StraightBefore 0.1
Mb1HamuleitehaiMd010001 0 StraightAfter 0.1
Mb1HamuleitehaiMd010001 0 Win 0
Mb1HamuleitehaiMd010001 0 Win2 0.1
Mb1HamuleitehaiMd010001 0 Stop 0.1
Mb1HamuleitehaiMd010001 0 Fail 0.1
Mb1HamuleitehaiMd010001 0 Save 0.1
Mb1HamuleitehaiMd010001 0 Caught 0.1
Mb1HamuleitehaiMd010001 0 RunStartEnd02 0.1
Mb1HamuleitehaiMd010001 0 StopR 0.1
Mb1HamuleitehaiMd010001 0 Stand1 Run 0.2
Mb1HamuleitehaiMd010001 0 Stand1 Walk 0.1
Mb1HamuleitehaiMd010001 0 Stand2 Standchange 0.1
Mb1HamuleitehaiMd010001 0 Stand2 Run 0.2
Mb1HamuleitehaiMd010001 0 Stand2 Walk 0.3
Mb1HamuleitehaiMd010001 0 Stand2 Walkb 0.3
Mb1HamuleitehaiMd010001 0 Stand2 Walkl 0.3
Mb1HamuleitehaiMd010001 0 Stand2 Walkr 0.3
Mb1HamuleitehaiMd010001 0 Standchange Stand1 0.1
Mb1HamuleitehaiMd010001 0 Standchange Run 0.1
Mb1HamuleitehaiMd010001 0 Standchange Walk 0.1
Mb1HamuleitehaiMd010001 0 Run Stop 0.2
Mb1HamuleitehaiMd010001 0 Run Stand2 0.2
Mb1HamuleitehaiMd010001 0 Run Runb 0.2
Mb1HamuleitehaiMd010001 0 Run Runl 0.2
Mb1HamuleitehaiMd010001 0 Run Runr 0.2
Mb1HamuleitehaiMd010001 0 Walk Stand2 0.1
Mb1HamuleitehaiMd010001 0 Runb Stand2 0.2
Mb1HamuleitehaiMd010001 0 Runb Run 0.2
Mb1HamuleitehaiMd010001 0 Runb Runl 0.2
Mb1HamuleitehaiMd010001 0 Runb Runr 0.2
Mb1HamuleitehaiMd010001 0 Runl Stand2 0.2
Mb1HamuleitehaiMd010001 0 Runl Run 0.2
Mb1HamuleitehaiMd010001 0 Runl Runb 0.2
Mb1HamuleitehaiMd010001 0 Runl Runr 0.2
Mb1HamuleitehaiMd010001 0 Runr Stand2 0.2
Mb1HamuleitehaiMd010001 0 Runr Run 0.2
Mb1HamuleitehaiMd010001 0 Runr Runb 0.2
Mb1HamuleitehaiMd010001 0 Runr Runl 0.2
Mb1HamuleitehaiMd010001 0 Walkb Stand2 0.1
Mb1HamuleitehaiMd010001 0 Walkb Walk 0.2
Mb1HamuleitehaiMd010001 0 Walkb Walkl 0.1
Mb1HamuleitehaiMd010001 0 Walkb Walkr 0.1
Mb1HamuleitehaiMd010001 0 Walkl Stand2 0.1
Mb1HamuleitehaiMd010001 0 Walkl Walk 0.1
Mb1HamuleitehaiMd010001 0 Walkl Walkb 0.1
Mb1HamuleitehaiMd010001 0 Walkl Walkr 0.2
Mb1HamuleitehaiMd010001 0 Walkr Stand2 0.1
Mb1HamuleitehaiMd010001 0 Walkr Walk 0.1
Mb1HamuleitehaiMd010001 0 Walkr Walkb 0.1
Mb1HamuleitehaiMd010001 0 Walkr Walkl 0.2
Mb1HamuleitehaiMd010001 0 TurnLeft Stand2 0.1
Mb1HamuleitehaiMd010001 0 TurnRight Stand2 0.1
Mb1HamuleitehaiMd010001 0 RunStart Run 0.1
Mb1HamuleitehaiMd010001 0 RunStart RunStartEnd01 0.1
Mb1HamuleitehaiMd010001 0 Hit1 Stand2 0
Mb1HamuleitehaiMd010001 0 Hit2 Stand2 0
Mb1HamuleitehaiMd010001 0 Hit3 Stand2 0
Mb1HamuleitehaiMd010001 0 Hit4 Stand2 0
Mb1HamuleitehaiMd010001 0 Behitfly Hoverhit 0.1
Mb1HamuleitehaiMd010001 0 Behitfly Falldown 0.1
Mb1HamuleitehaiMd010001 0 Hoverhit Falldown 0.1
Mb1HamuleitehaiMd010001 0 Falldown Lieonfloor 0.1
Mb1HamuleitehaiMd010001 0 Hitdown Lieonfloor 0.1
Mb1HamuleitehaiMd010001 0 Standup Stand2 0.1
Mb1HamuleitehaiMd010001 0 Straight Stand2 0.1
Mb1HamuleitehaiMd010001 0 Stun Stand2 0.1
Mb1HamuleitehaiMd010001 0 Win Win2 0.1
Mb1HamuleitehaiMd010001 0 Stop Stand2 0.1
Mb1HamuleitehaiMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1HamuleitehaiMd010001 0 Born 0
3 Mb1HamuleitehaiMd010001 0 Stand1 0.1
4 Mb1HamuleitehaiMd010001 0 Stand2 0.1
5 Mb1HamuleitehaiMd010001 0 Stand3 0.1
6 Mb1HamuleitehaiMd010001 0 Death 0.1
7 Mb1HamuleitehaiMd010001 0 Standchange 0.1
8 Mb1HamuleitehaiMd010001 0 Run 0.1
9 Mb1HamuleitehaiMd010001 0 Walk 0.1
10 Mb1HamuleitehaiMd010001 0 Runb 0.2
11 Mb1HamuleitehaiMd010001 0 Runl 0.2
12 Mb1HamuleitehaiMd010001 0 Runr 0.2
13 Mb1HamuleitehaiMd010001 0 Walkb 0.1
14 Mb1HamuleitehaiMd010001 0 Walkl 0.1
15 Mb1HamuleitehaiMd010001 0 Walkr 0.1
16 Mb1HamuleitehaiMd010001 0 TurnLeft 0.1
17 Mb1HamuleitehaiMd010001 0 TurnRight 0.1
18 Mb1HamuleitehaiMd010001 0 Move1 0.1
19 Mb1HamuleitehaiMd010001 0 Move2 0.1
20 Mb1HamuleitehaiMd010001 0 Move3 0.1
21 Mb1HamuleitehaiMd010001 0 RunStart 0.1
22 Mb1HamuleitehaiMd010001 0 RunStartEnd01 0.1
23 Mb1HamuleitehaiMd010001 0 Hit1 0.05
24 Mb1HamuleitehaiMd010001 0 Hit2 0.05
25 Mb1HamuleitehaiMd010001 0 Hit3 0.05
26 Mb1HamuleitehaiMd010001 0 Hit4 0.05
27 Mb1HamuleitehaiMd010001 0 Behitfly 0.05
28 Mb1HamuleitehaiMd010001 0 Hoverhit 0.05
29 Mb1HamuleitehaiMd010001 0 Falldown 0.1
30 Mb1HamuleitehaiMd010001 0 Hitdown 0.05
31 Mb1HamuleitehaiMd010001 0 Lieonfloor 0.1
32 Mb1HamuleitehaiMd010001 0 Standup 0.1
33 Mb1HamuleitehaiMd010001 0 Straight 0.1
34 Mb1HamuleitehaiMd010001 0 Stun 0.1
35 Mb1HamuleitehaiMd010001 0 StraightBefore 0.1
36 Mb1HamuleitehaiMd010001 0 StraightAfter 0.1
37 Mb1HamuleitehaiMd010001 0 Win 0
38 Mb1HamuleitehaiMd010001 0 Win2 0.1
39 Mb1HamuleitehaiMd010001 0 Stop 0.1
40 Mb1HamuleitehaiMd010001 0 Fail 0.1
41 Mb1HamuleitehaiMd010001 0 Save 0.1
42 Mb1HamuleitehaiMd010001 0 Caught 0.1
43 Mb1HamuleitehaiMd010001 0 RunStartEnd02 0.1
44 Mb1HamuleitehaiMd010001 0 StopR 0.1
45 Mb1HamuleitehaiMd010001 0 Stand1 Run 0.2
46 Mb1HamuleitehaiMd010001 0 Stand1 Walk 0.1
47 Mb1HamuleitehaiMd010001 0 Stand2 Standchange 0.1
48 Mb1HamuleitehaiMd010001 0 Stand2 Run 0.2
49 Mb1HamuleitehaiMd010001 0 Stand2 Walk 0.3
50 Mb1HamuleitehaiMd010001 0 Stand2 Walkb 0.3
51 Mb1HamuleitehaiMd010001 0 Stand2 Walkl 0.3
52 Mb1HamuleitehaiMd010001 0 Stand2 Walkr 0.3
53 Mb1HamuleitehaiMd010001 0 Standchange Stand1 0.1
54 Mb1HamuleitehaiMd010001 0 Standchange Run 0.1
55 Mb1HamuleitehaiMd010001 0 Standchange Walk 0.1
56 Mb1HamuleitehaiMd010001 0 Run Stop 0.2
57 Mb1HamuleitehaiMd010001 0 Run Stand2 0.2
58 Mb1HamuleitehaiMd010001 0 Run Runb 0.2
59 Mb1HamuleitehaiMd010001 0 Run Runl 0.2
60 Mb1HamuleitehaiMd010001 0 Run Runr 0.2
61 Mb1HamuleitehaiMd010001 0 Walk Stand2 0.1
62 Mb1HamuleitehaiMd010001 0 Runb Stand2 0.2
63 Mb1HamuleitehaiMd010001 0 Runb Run 0.2
64 Mb1HamuleitehaiMd010001 0 Runb Runl 0.2
65 Mb1HamuleitehaiMd010001 0 Runb Runr 0.2
66 Mb1HamuleitehaiMd010001 0 Runl Stand2 0.2
67 Mb1HamuleitehaiMd010001 0 Runl Run 0.2
68 Mb1HamuleitehaiMd010001 0 Runl Runb 0.2
69 Mb1HamuleitehaiMd010001 0 Runl Runr 0.2
70 Mb1HamuleitehaiMd010001 0 Runr Stand2 0.2
71 Mb1HamuleitehaiMd010001 0 Runr Run 0.2
72 Mb1HamuleitehaiMd010001 0 Runr Runb 0.2
73 Mb1HamuleitehaiMd010001 0 Runr Runl 0.2
74 Mb1HamuleitehaiMd010001 0 Walkb Stand2 0.1
75 Mb1HamuleitehaiMd010001 0 Walkb Walk 0.2
76 Mb1HamuleitehaiMd010001 0 Walkb Walkl 0.1
77 Mb1HamuleitehaiMd010001 0 Walkb Walkr 0.1
78 Mb1HamuleitehaiMd010001 0 Walkl Stand2 0.1
79 Mb1HamuleitehaiMd010001 0 Walkl Walk 0.1
80 Mb1HamuleitehaiMd010001 0 Walkl Walkb 0.1
81 Mb1HamuleitehaiMd010001 0 Walkl Walkr 0.2
82 Mb1HamuleitehaiMd010001 0 Walkr Stand2 0.1
83 Mb1HamuleitehaiMd010001 0 Walkr Walk 0.1
84 Mb1HamuleitehaiMd010001 0 Walkr Walkb 0.1
85 Mb1HamuleitehaiMd010001 0 Walkr Walkl 0.2
86 Mb1HamuleitehaiMd010001 0 TurnLeft Stand2 0.1
87 Mb1HamuleitehaiMd010001 0 TurnRight Stand2 0.1
88 Mb1HamuleitehaiMd010001 0 RunStart Run 0.1
89 Mb1HamuleitehaiMd010001 0 RunStart RunStartEnd01 0.1
90 Mb1HamuleitehaiMd010001 0 Hit1 Stand2 0
91 Mb1HamuleitehaiMd010001 0 Hit2 Stand2 0
92 Mb1HamuleitehaiMd010001 0 Hit3 Stand2 0
93 Mb1HamuleitehaiMd010001 0 Hit4 Stand2 0
94 Mb1HamuleitehaiMd010001 0 Behitfly Hoverhit 0.1
95 Mb1HamuleitehaiMd010001 0 Behitfly Falldown 0.1
96 Mb1HamuleitehaiMd010001 0 Hoverhit Falldown 0.1
97 Mb1HamuleitehaiMd010001 0 Falldown Lieonfloor 0.1
98 Mb1HamuleitehaiMd010001 0 Hitdown Lieonfloor 0.1
99 Mb1HamuleitehaiMd010001 0 Standup Stand2 0.1
100 Mb1HamuleitehaiMd010001 0 Straight Stand2 0.1
101 Mb1HamuleitehaiMd010001 0 Stun Stand2 0.1
102 Mb1HamuleitehaiMd010001 0 Win Win2 0.1
103 Mb1HamuleitehaiMd010001 0 Stop Stand2 0.1
104 Mb1HamuleitehaiMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,104 @@
Role Layer State Target TransitionDuration
Mb1Hamuleitemubu01Md010001 0 Born 0
Mb1Hamuleitemubu01Md010001 0 Stand1 0.1
Mb1Hamuleitemubu01Md010001 0 Stand2 0.1
Mb1Hamuleitemubu01Md010001 0 Stand3 0.1
Mb1Hamuleitemubu01Md010001 0 Death 0.1
Mb1Hamuleitemubu01Md010001 0 Standchange 0.1
Mb1Hamuleitemubu01Md010001 0 Run 0.1
Mb1Hamuleitemubu01Md010001 0 Walk 0.1
Mb1Hamuleitemubu01Md010001 0 Runb 0.2
Mb1Hamuleitemubu01Md010001 0 Runl 0.2
Mb1Hamuleitemubu01Md010001 0 Runr 0.2
Mb1Hamuleitemubu01Md010001 0 Walkb 0.1
Mb1Hamuleitemubu01Md010001 0 Walkl 0.1
Mb1Hamuleitemubu01Md010001 0 Walkr 0.1
Mb1Hamuleitemubu01Md010001 0 TurnLeft 0.1
Mb1Hamuleitemubu01Md010001 0 TurnRight 0.1
Mb1Hamuleitemubu01Md010001 0 Move1 0.1
Mb1Hamuleitemubu01Md010001 0 Move2 0.1
Mb1Hamuleitemubu01Md010001 0 Move3 0.1
Mb1Hamuleitemubu01Md010001 0 RunStart 0.1
Mb1Hamuleitemubu01Md010001 0 RunStartEnd01 0.1
Mb1Hamuleitemubu01Md010001 0 Hit1 0.05
Mb1Hamuleitemubu01Md010001 0 Hit2 0.05
Mb1Hamuleitemubu01Md010001 0 Hit3 0.05
Mb1Hamuleitemubu01Md010001 0 Hit4 0.05
Mb1Hamuleitemubu01Md010001 0 Behitfly 0.05
Mb1Hamuleitemubu01Md010001 0 Hoverhit 0.05
Mb1Hamuleitemubu01Md010001 0 Falldown 0.1
Mb1Hamuleitemubu01Md010001 0 Hitdown 0.05
Mb1Hamuleitemubu01Md010001 0 Lieonfloor 0.1
Mb1Hamuleitemubu01Md010001 0 Standup 0.1
Mb1Hamuleitemubu01Md010001 0 Straight 0.1
Mb1Hamuleitemubu01Md010001 0 Stun 0.1
Mb1Hamuleitemubu01Md010001 0 StraightBefore 0.1
Mb1Hamuleitemubu01Md010001 0 StraightAfter 0.1
Mb1Hamuleitemubu01Md010001 0 Win 0
Mb1Hamuleitemubu01Md010001 0 Win2 0.1
Mb1Hamuleitemubu01Md010001 0 Stop 0.1
Mb1Hamuleitemubu01Md010001 0 Fail 0.1
Mb1Hamuleitemubu01Md010001 0 Save 0.1
Mb1Hamuleitemubu01Md010001 0 Caught 0.1
Mb1Hamuleitemubu01Md010001 0 RunStartEnd02 0.1
Mb1Hamuleitemubu01Md010001 0 StopR 0.1
Mb1Hamuleitemubu01Md010001 0 Stand1 Run 0.2
Mb1Hamuleitemubu01Md010001 0 Stand1 Walk 0.1
Mb1Hamuleitemubu01Md010001 0 Stand2 Standchange 0.1
Mb1Hamuleitemubu01Md010001 0 Stand2 Run 0.2
Mb1Hamuleitemubu01Md010001 0 Stand2 Walk 0.3
Mb1Hamuleitemubu01Md010001 0 Stand2 Walkb 0.3
Mb1Hamuleitemubu01Md010001 0 Stand2 Walkl 0.3
Mb1Hamuleitemubu01Md010001 0 Stand2 Walkr 0.3
Mb1Hamuleitemubu01Md010001 0 Standchange Stand1 0.1
Mb1Hamuleitemubu01Md010001 0 Standchange Run 0.1
Mb1Hamuleitemubu01Md010001 0 Standchange Walk 0.1
Mb1Hamuleitemubu01Md010001 0 Run Stop 0.2
Mb1Hamuleitemubu01Md010001 0 Run Stand2 0.2
Mb1Hamuleitemubu01Md010001 0 Run Runb 0.2
Mb1Hamuleitemubu01Md010001 0 Run Runl 0.2
Mb1Hamuleitemubu01Md010001 0 Run Runr 0.2
Mb1Hamuleitemubu01Md010001 0 Walk Stand2 0.1
Mb1Hamuleitemubu01Md010001 0 Runb Stand2 0.2
Mb1Hamuleitemubu01Md010001 0 Runb Run 0.2
Mb1Hamuleitemubu01Md010001 0 Runb Runl 0.2
Mb1Hamuleitemubu01Md010001 0 Runb Runr 0.2
Mb1Hamuleitemubu01Md010001 0 Runl Stand2 0.2
Mb1Hamuleitemubu01Md010001 0 Runl Run 0.2
Mb1Hamuleitemubu01Md010001 0 Runl Runb 0.2
Mb1Hamuleitemubu01Md010001 0 Runl Runr 0.2
Mb1Hamuleitemubu01Md010001 0 Runr Stand2 0.2
Mb1Hamuleitemubu01Md010001 0 Runr Run 0.2
Mb1Hamuleitemubu01Md010001 0 Runr Runb 0.2
Mb1Hamuleitemubu01Md010001 0 Runr Runl 0.2
Mb1Hamuleitemubu01Md010001 0 Walkb Stand2 0.1
Mb1Hamuleitemubu01Md010001 0 Walkb Walk 0.2
Mb1Hamuleitemubu01Md010001 0 Walkb Walkl 0.1
Mb1Hamuleitemubu01Md010001 0 Walkb Walkr 0.1
Mb1Hamuleitemubu01Md010001 0 Walkl Stand2 0.1
Mb1Hamuleitemubu01Md010001 0 Walkl Walk 0.1
Mb1Hamuleitemubu01Md010001 0 Walkl Walkb 0.1
Mb1Hamuleitemubu01Md010001 0 Walkl Walkr 0.2
Mb1Hamuleitemubu01Md010001 0 Walkr Stand2 0.1
Mb1Hamuleitemubu01Md010001 0 Walkr Walk 0.1
Mb1Hamuleitemubu01Md010001 0 Walkr Walkb 0.1
Mb1Hamuleitemubu01Md010001 0 Walkr Walkl 0.2
Mb1Hamuleitemubu01Md010001 0 TurnLeft Stand2 0.1
Mb1Hamuleitemubu01Md010001 0 TurnRight Stand2 0.1
Mb1Hamuleitemubu01Md010001 0 RunStart Run 0.1
Mb1Hamuleitemubu01Md010001 0 RunStart RunStartEnd01 0.1
Mb1Hamuleitemubu01Md010001 0 Hit1 Stand2 0
Mb1Hamuleitemubu01Md010001 0 Hit2 Stand2 0
Mb1Hamuleitemubu01Md010001 0 Hit3 Stand2 0
Mb1Hamuleitemubu01Md010001 0 Hit4 Stand2 0
Mb1Hamuleitemubu01Md010001 0 Behitfly Hoverhit 0.1
Mb1Hamuleitemubu01Md010001 0 Behitfly Falldown 0.1
Mb1Hamuleitemubu01Md010001 0 Hoverhit Falldown 0.1
Mb1Hamuleitemubu01Md010001 0 Falldown Lieonfloor 0.1
Mb1Hamuleitemubu01Md010001 0 Hitdown Lieonfloor 0.1
Mb1Hamuleitemubu01Md010001 0 Standup Stand2 0.1
Mb1Hamuleitemubu01Md010001 0 Straight Stand2 0.1
Mb1Hamuleitemubu01Md010001 0 Stun Stand2 0.1
Mb1Hamuleitemubu01Md010001 0 Win Win2 0.1
Mb1Hamuleitemubu01Md010001 0 Stop Stand2 0.1
Mb1Hamuleitemubu01Md010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1Hamuleitemubu01Md010001 0 Born 0
3 Mb1Hamuleitemubu01Md010001 0 Stand1 0.1
4 Mb1Hamuleitemubu01Md010001 0 Stand2 0.1
5 Mb1Hamuleitemubu01Md010001 0 Stand3 0.1
6 Mb1Hamuleitemubu01Md010001 0 Death 0.1
7 Mb1Hamuleitemubu01Md010001 0 Standchange 0.1
8 Mb1Hamuleitemubu01Md010001 0 Run 0.1
9 Mb1Hamuleitemubu01Md010001 0 Walk 0.1
10 Mb1Hamuleitemubu01Md010001 0 Runb 0.2
11 Mb1Hamuleitemubu01Md010001 0 Runl 0.2
12 Mb1Hamuleitemubu01Md010001 0 Runr 0.2
13 Mb1Hamuleitemubu01Md010001 0 Walkb 0.1
14 Mb1Hamuleitemubu01Md010001 0 Walkl 0.1
15 Mb1Hamuleitemubu01Md010001 0 Walkr 0.1
16 Mb1Hamuleitemubu01Md010001 0 TurnLeft 0.1
17 Mb1Hamuleitemubu01Md010001 0 TurnRight 0.1
18 Mb1Hamuleitemubu01Md010001 0 Move1 0.1
19 Mb1Hamuleitemubu01Md010001 0 Move2 0.1
20 Mb1Hamuleitemubu01Md010001 0 Move3 0.1
21 Mb1Hamuleitemubu01Md010001 0 RunStart 0.1
22 Mb1Hamuleitemubu01Md010001 0 RunStartEnd01 0.1
23 Mb1Hamuleitemubu01Md010001 0 Hit1 0.05
24 Mb1Hamuleitemubu01Md010001 0 Hit2 0.05
25 Mb1Hamuleitemubu01Md010001 0 Hit3 0.05
26 Mb1Hamuleitemubu01Md010001 0 Hit4 0.05
27 Mb1Hamuleitemubu01Md010001 0 Behitfly 0.05
28 Mb1Hamuleitemubu01Md010001 0 Hoverhit 0.05
29 Mb1Hamuleitemubu01Md010001 0 Falldown 0.1
30 Mb1Hamuleitemubu01Md010001 0 Hitdown 0.05
31 Mb1Hamuleitemubu01Md010001 0 Lieonfloor 0.1
32 Mb1Hamuleitemubu01Md010001 0 Standup 0.1
33 Mb1Hamuleitemubu01Md010001 0 Straight 0.1
34 Mb1Hamuleitemubu01Md010001 0 Stun 0.1
35 Mb1Hamuleitemubu01Md010001 0 StraightBefore 0.1
36 Mb1Hamuleitemubu01Md010001 0 StraightAfter 0.1
37 Mb1Hamuleitemubu01Md010001 0 Win 0
38 Mb1Hamuleitemubu01Md010001 0 Win2 0.1
39 Mb1Hamuleitemubu01Md010001 0 Stop 0.1
40 Mb1Hamuleitemubu01Md010001 0 Fail 0.1
41 Mb1Hamuleitemubu01Md010001 0 Save 0.1
42 Mb1Hamuleitemubu01Md010001 0 Caught 0.1
43 Mb1Hamuleitemubu01Md010001 0 RunStartEnd02 0.1
44 Mb1Hamuleitemubu01Md010001 0 StopR 0.1
45 Mb1Hamuleitemubu01Md010001 0 Stand1 Run 0.2
46 Mb1Hamuleitemubu01Md010001 0 Stand1 Walk 0.1
47 Mb1Hamuleitemubu01Md010001 0 Stand2 Standchange 0.1
48 Mb1Hamuleitemubu01Md010001 0 Stand2 Run 0.2
49 Mb1Hamuleitemubu01Md010001 0 Stand2 Walk 0.3
50 Mb1Hamuleitemubu01Md010001 0 Stand2 Walkb 0.3
51 Mb1Hamuleitemubu01Md010001 0 Stand2 Walkl 0.3
52 Mb1Hamuleitemubu01Md010001 0 Stand2 Walkr 0.3
53 Mb1Hamuleitemubu01Md010001 0 Standchange Stand1 0.1
54 Mb1Hamuleitemubu01Md010001 0 Standchange Run 0.1
55 Mb1Hamuleitemubu01Md010001 0 Standchange Walk 0.1
56 Mb1Hamuleitemubu01Md010001 0 Run Stop 0.2
57 Mb1Hamuleitemubu01Md010001 0 Run Stand2 0.2
58 Mb1Hamuleitemubu01Md010001 0 Run Runb 0.2
59 Mb1Hamuleitemubu01Md010001 0 Run Runl 0.2
60 Mb1Hamuleitemubu01Md010001 0 Run Runr 0.2
61 Mb1Hamuleitemubu01Md010001 0 Walk Stand2 0.1
62 Mb1Hamuleitemubu01Md010001 0 Runb Stand2 0.2
63 Mb1Hamuleitemubu01Md010001 0 Runb Run 0.2
64 Mb1Hamuleitemubu01Md010001 0 Runb Runl 0.2
65 Mb1Hamuleitemubu01Md010001 0 Runb Runr 0.2
66 Mb1Hamuleitemubu01Md010001 0 Runl Stand2 0.2
67 Mb1Hamuleitemubu01Md010001 0 Runl Run 0.2
68 Mb1Hamuleitemubu01Md010001 0 Runl Runb 0.2
69 Mb1Hamuleitemubu01Md010001 0 Runl Runr 0.2
70 Mb1Hamuleitemubu01Md010001 0 Runr Stand2 0.2
71 Mb1Hamuleitemubu01Md010001 0 Runr Run 0.2
72 Mb1Hamuleitemubu01Md010001 0 Runr Runb 0.2
73 Mb1Hamuleitemubu01Md010001 0 Runr Runl 0.2
74 Mb1Hamuleitemubu01Md010001 0 Walkb Stand2 0.1
75 Mb1Hamuleitemubu01Md010001 0 Walkb Walk 0.2
76 Mb1Hamuleitemubu01Md010001 0 Walkb Walkl 0.1
77 Mb1Hamuleitemubu01Md010001 0 Walkb Walkr 0.1
78 Mb1Hamuleitemubu01Md010001 0 Walkl Stand2 0.1
79 Mb1Hamuleitemubu01Md010001 0 Walkl Walk 0.1
80 Mb1Hamuleitemubu01Md010001 0 Walkl Walkb 0.1
81 Mb1Hamuleitemubu01Md010001 0 Walkl Walkr 0.2
82 Mb1Hamuleitemubu01Md010001 0 Walkr Stand2 0.1
83 Mb1Hamuleitemubu01Md010001 0 Walkr Walk 0.1
84 Mb1Hamuleitemubu01Md010001 0 Walkr Walkb 0.1
85 Mb1Hamuleitemubu01Md010001 0 Walkr Walkl 0.2
86 Mb1Hamuleitemubu01Md010001 0 TurnLeft Stand2 0.1
87 Mb1Hamuleitemubu01Md010001 0 TurnRight Stand2 0.1
88 Mb1Hamuleitemubu01Md010001 0 RunStart Run 0.1
89 Mb1Hamuleitemubu01Md010001 0 RunStart RunStartEnd01 0.1
90 Mb1Hamuleitemubu01Md010001 0 Hit1 Stand2 0
91 Mb1Hamuleitemubu01Md010001 0 Hit2 Stand2 0
92 Mb1Hamuleitemubu01Md010001 0 Hit3 Stand2 0
93 Mb1Hamuleitemubu01Md010001 0 Hit4 Stand2 0
94 Mb1Hamuleitemubu01Md010001 0 Behitfly Hoverhit 0.1
95 Mb1Hamuleitemubu01Md010001 0 Behitfly Falldown 0.1
96 Mb1Hamuleitemubu01Md010001 0 Hoverhit Falldown 0.1
97 Mb1Hamuleitemubu01Md010001 0 Falldown Lieonfloor 0.1
98 Mb1Hamuleitemubu01Md010001 0 Hitdown Lieonfloor 0.1
99 Mb1Hamuleitemubu01Md010001 0 Standup Stand2 0.1
100 Mb1Hamuleitemubu01Md010001 0 Straight Stand2 0.1
101 Mb1Hamuleitemubu01Md010001 0 Stun Stand2 0.1
102 Mb1Hamuleitemubu01Md010001 0 Win Win2 0.1
103 Mb1Hamuleitemubu01Md010001 0 Stop Stand2 0.1
104 Mb1Hamuleitemubu01Md010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,381 @@
Role Layer State Target TransitionDuration
Mb1HuoshaMd010001 0 Born 0
Mb1HuoshaMd010001 0 Stand1 0.1
Mb1HuoshaMd010001 0 Stand2 0.1
Mb1HuoshaMd010001 0 Stand3 0.1
Mb1HuoshaMd010001 0 Death 0.1
Mb1HuoshaMd010001 0 Standchange 0.1
Mb1HuoshaMd010001 0 Run 0.1
Mb1HuoshaMd010001 0 Walk 0.1
Mb1HuoshaMd010001 0 Runb 0.2
Mb1HuoshaMd010001 0 Runl 0.2
Mb1HuoshaMd010001 0 Runr 0.2
Mb1HuoshaMd010001 0 Walkb 0.1
Mb1HuoshaMd010001 0 Walkl 0.1
Mb1HuoshaMd010001 0 Walkr 0.1
Mb1HuoshaMd010001 0 TurnLeft 0.1
Mb1HuoshaMd010001 0 TurnRight 0.1
Mb1HuoshaMd010001 0 Move1 0.1
Mb1HuoshaMd010001 0 Move2 0.1
Mb1HuoshaMd010001 0 Move3 0.1
Mb1HuoshaMd010001 0 RunStart 0.1
Mb1HuoshaMd010001 0 RunStartEnd01 0.1
Mb1HuoshaMd010001 0 Hit1 0.05
Mb1HuoshaMd010001 0 Hit2 0.05
Mb1HuoshaMd010001 0 Hit3 0.05
Mb1HuoshaMd010001 0 Hit4 0.05
Mb1HuoshaMd010001 0 Behitfly 0.05
Mb1HuoshaMd010001 0 Hoverhit 0.05
Mb1HuoshaMd010001 0 Falldown 0.1
Mb1HuoshaMd010001 0 Hitdown 0.05
Mb1HuoshaMd010001 0 Lieonfloor 0.1
Mb1HuoshaMd010001 0 Standup 0.1
Mb1HuoshaMd010001 0 Straight 0.1
Mb1HuoshaMd010001 0 Stun 0.1
Mb1HuoshaMd010001 0 StraightBefore 0.1
Mb1HuoshaMd010001 0 StraightAfter 0.1
Mb1HuoshaMd010001 0 Win 0
Mb1HuoshaMd010001 0 Win2 0.1
Mb1HuoshaMd010001 0 Stop 0.1
Mb1HuoshaMd010001 0 Fail 0.1
Mb1HuoshaMd010001 0 Save 0.1
Mb1HuoshaMd010001 0 AttackQte 0
Mb1HuoshaMd010001 0 Caught 0.1
Mb1HuoshaMd010001 0 Squatdown 0.1
Mb1HuoshaMd010001 0 StopR 0.1
Mb1HuoshaMd010001 0 Attack01 0.1
Mb1HuoshaMd010001 0 Attack02 0.1
Mb1HuoshaMd010001 0 Attack03 0.1
Mb1HuoshaMd010001 0 Attack04 0.1
Mb1HuoshaMd010001 0 Attack05 0.1
Mb1HuoshaMd010001 0 Attack06 0.1
Mb1HuoshaMd010001 0 Attack07 0.1
Mb1HuoshaMd010001 0 Attack08 0.1
Mb1HuoshaMd010001 0 Attack09 0.1
Mb1HuoshaMd010001 0 Attack10 0.1
Mb1HuoshaMd010001 0 Attack11 0.1
Mb1HuoshaMd010001 0 Attack12 0.1
Mb1HuoshaMd010001 0 Attack13 0.1
Mb1HuoshaMd010001 0 Attack15 0.1
Mb1HuoshaMd010001 0 Attack17 0.1
Mb1HuoshaMd010001 0 Attack18 0.1
Mb1HuoshaMd010001 0 Attack19 0.1
Mb1HuoshaMd010001 0 Attack20 0.1
Mb1HuoshaMd010001 0 Attack21 0.1
Mb1HuoshaMd010001 0 Attack22 0.1
Mb1HuoshaMd010001 0 Attack24 0.1
Mb1HuoshaMd010001 0 Attack25 0.1
Mb1HuoshaMd010001 0 Attack26 0.1
Mb1HuoshaMd010001 0 Attack27 0.1
Mb1HuoshaMd010001 0 Attack28 0.1
Mb1HuoshaMd010001 0 Attack30 0.1
Mb1HuoshaMd010001 0 Attack36 0.1
Mb1HuoshaMd010001 0 Attack39 0.1
Mb1HuoshaMd010001 0 Attack40 0.1
Mb1HuoshaMd010001 0 Attack99 0.1
Mb1HuoshaMd010001 0 Stand1 Run 0.2
Mb1HuoshaMd010001 0 Stand1 Walk 0.1
Mb1HuoshaMd010001 0 Stand2 Standchange 0.1
Mb1HuoshaMd010001 0 Stand2 Run 0.2
Mb1HuoshaMd010001 0 Stand2 Walk 0.3
Mb1HuoshaMd010001 0 Stand2 Walkb 0.3
Mb1HuoshaMd010001 0 Stand2 Walkl 0.3
Mb1HuoshaMd010001 0 Stand2 Walkr 0.3
Mb1HuoshaMd010001 0 Stand2 Stand2 0.1
Mb1HuoshaMd010001 0 Standchange Stand1 0.1
Mb1HuoshaMd010001 0 Standchange Run 0.1
Mb1HuoshaMd010001 0 Standchange Walk 0.1
Mb1HuoshaMd010001 0 Run Stop 0.2
Mb1HuoshaMd010001 0 Run Stand2 0.2
Mb1HuoshaMd010001 0 Run Runb 0.2
Mb1HuoshaMd010001 0 Run Runl 0.2
Mb1HuoshaMd010001 0 Run Runr 0.2
Mb1HuoshaMd010001 0 Walk Stand2 0.1
Mb1HuoshaMd010001 0 Runb Stand2 0.2
Mb1HuoshaMd010001 0 Runb Run 0.2
Mb1HuoshaMd010001 0 Runb Runl 0.2
Mb1HuoshaMd010001 0 Runb Runr 0.2
Mb1HuoshaMd010001 0 Runl Stand2 0.2
Mb1HuoshaMd010001 0 Runl Run 0.2
Mb1HuoshaMd010001 0 Runl Runb 0.2
Mb1HuoshaMd010001 0 Runl Runr 0.2
Mb1HuoshaMd010001 0 Runr Stand2 0.2
Mb1HuoshaMd010001 0 Runr Run 0.2
Mb1HuoshaMd010001 0 Runr Runb 0.2
Mb1HuoshaMd010001 0 Runr Runl 0.2
Mb1HuoshaMd010001 0 Walkb Stand2 0.1
Mb1HuoshaMd010001 0 Walkb Walk 0.2
Mb1HuoshaMd010001 0 Walkb Walkl 0.1
Mb1HuoshaMd010001 0 Walkb Walkr 0.1
Mb1HuoshaMd010001 0 Walkl Stand2 0.1
Mb1HuoshaMd010001 0 Walkl Walk 0.1
Mb1HuoshaMd010001 0 Walkl Walkb 0.1
Mb1HuoshaMd010001 0 Walkl Walkr 0.2
Mb1HuoshaMd010001 0 Walkr Stand2 0.1
Mb1HuoshaMd010001 0 Walkr Walk 0.1
Mb1HuoshaMd010001 0 Walkr Walkb 0.1
Mb1HuoshaMd010001 0 Walkr Walkl 0.2
Mb1HuoshaMd010001 0 TurnLeft Stand2 0.1
Mb1HuoshaMd010001 0 TurnRight Stand2 0.1
Mb1HuoshaMd010001 0 RunStart Run 0.1
Mb1HuoshaMd010001 0 RunStart RunStartEnd01 0.1
Mb1HuoshaMd010001 0 Hit1 Stand2 0
Mb1HuoshaMd010001 0 Hit2 Stand2 0
Mb1HuoshaMd010001 0 Hit3 Stand2 0
Mb1HuoshaMd010001 0 Hit4 Stand2 0
Mb1HuoshaMd010001 0 Behitfly Hoverhit 0.1
Mb1HuoshaMd010001 0 Behitfly Falldown 0.1
Mb1HuoshaMd010001 0 Hoverhit Falldown 0.1
Mb1HuoshaMd010001 0 Falldown Lieonfloor 0.1
Mb1HuoshaMd010001 0 Hitdown Lieonfloor 0.1
Mb1HuoshaMd010001 0 Standup Stand2 0.1
Mb1HuoshaMd010001 0 Straight Stand2 0.1
Mb1HuoshaMd010001 0 Stun Stand2 0.1
Mb1HuoshaMd010001 0 Win Win2 0.1
Mb1HuoshaMd010001 0 Stop Stand2 0.1
Mb1HuoshaMd010001 0 Caught Stand2 0.1
Mb1HuoshaMd010001 1 Born 0
Mb1HuoshaMd010001 1 Stand1 0.1
Mb1HuoshaMd010001 1 Stand2 0.1
Mb1HuoshaMd010001 1 Stand3 0.1
Mb1HuoshaMd010001 1 Death 0.1
Mb1HuoshaMd010001 1 Standchange 0.1
Mb1HuoshaMd010001 1 Run 0.1
Mb1HuoshaMd010001 1 Walk 0.1
Mb1HuoshaMd010001 1 Runb 0.2
Mb1HuoshaMd010001 1 Runl 0.2
Mb1HuoshaMd010001 1 Runr 0.2
Mb1HuoshaMd010001 1 Walkb 0.1
Mb1HuoshaMd010001 1 Walkl 0.1
Mb1HuoshaMd010001 1 Walkr 0.1
Mb1HuoshaMd010001 1 TurnLeft 0.1
Mb1HuoshaMd010001 1 TurnRight 0.1
Mb1HuoshaMd010001 1 Move1 0.1
Mb1HuoshaMd010001 1 Move2 0.1
Mb1HuoshaMd010001 1 Move3 0.1
Mb1HuoshaMd010001 1 RunStart 0.1
Mb1HuoshaMd010001 1 RunStartEnd01 0.1
Mb1HuoshaMd010001 1 Hit1 0.05
Mb1HuoshaMd010001 1 Hit2 0.05
Mb1HuoshaMd010001 1 Hit3 0.05
Mb1HuoshaMd010001 1 Hit4 0.05
Mb1HuoshaMd010001 1 Behitfly 0.05
Mb1HuoshaMd010001 1 Hoverhit 0.05
Mb1HuoshaMd010001 1 Falldown 0.1
Mb1HuoshaMd010001 1 Hitdown 0.05
Mb1HuoshaMd010001 1 Lieonfloor 0.1
Mb1HuoshaMd010001 1 Standup 0.1
Mb1HuoshaMd010001 1 Straight 0.1
Mb1HuoshaMd010001 1 Stun 0.1
Mb1HuoshaMd010001 1 StraightBefore 0.1
Mb1HuoshaMd010001 1 StraightAfter 0.1
Mb1HuoshaMd010001 1 Win 0
Mb1HuoshaMd010001 1 Win2 0.1
Mb1HuoshaMd010001 1 Stop 0.1
Mb1HuoshaMd010001 1 Fail 0.1
Mb1HuoshaMd010001 1 Save 0.1
Mb1HuoshaMd010001 1 AttackQte 0
Mb1HuoshaMd010001 1 Caught 0.1
Mb1HuoshaMd010001 1 Squatdown 0.1
Mb1HuoshaMd010001 1 StopR 0.1
Mb1HuoshaMd010001 1 Attack01 0.1
Mb1HuoshaMd010001 1 Attack04 0.1
Mb1HuoshaMd010001 1 Attack05 0.1
Mb1HuoshaMd010001 1 Attack06 0.1
Mb1HuoshaMd010001 1 Attack07 0.1
Mb1HuoshaMd010001 1 Attack08 0.1
Mb1HuoshaMd010001 1 Attack09 0.1
Mb1HuoshaMd010001 1 Attack10 0.1
Mb1HuoshaMd010001 1 Attack11 0.1
Mb1HuoshaMd010001 1 Attack12 0.1
Mb1HuoshaMd010001 1 Attack13 0.1
Mb1HuoshaMd010001 1 Attack17 0.1
Mb1HuoshaMd010001 1 Attack18 0.1
Mb1HuoshaMd010001 1 Attack19 0.1
Mb1HuoshaMd010001 1 Attack20 0.1
Mb1HuoshaMd010001 1 Attack21 0.1
Mb1HuoshaMd010001 1 Attack22 0.1
Mb1HuoshaMd010001 1 Attack24 0.1
Mb1HuoshaMd010001 1 Attack25 0.1
Mb1HuoshaMd010001 1 Attack26 0.1
Mb1HuoshaMd010001 1 Attack28 0.1
Mb1HuoshaMd010001 1 Attack29 0.1
Mb1HuoshaMd010001 1 Attack30 0.1
Mb1HuoshaMd010001 1 Attack31 0.1
Mb1HuoshaMd010001 1 Attack35 0.1
Mb1HuoshaMd010001 1 Attack36 0.1
Mb1HuoshaMd010001 1 Attack40 0.1
Mb1HuoshaMd010001 1 Stand1 Run 0.2
Mb1HuoshaMd010001 1 Stand1 Walk 0.1
Mb1HuoshaMd010001 1 Stand2 Standchange 0.1
Mb1HuoshaMd010001 1 Stand2 Run 0.2
Mb1HuoshaMd010001 1 Stand2 Walk 0.3
Mb1HuoshaMd010001 1 Stand2 Walkb 0.3
Mb1HuoshaMd010001 1 Stand2 Walkl 0.3
Mb1HuoshaMd010001 1 Stand2 Walkr 0.3
Mb1HuoshaMd010001 1 Stand2 Stand2 0.1
Mb1HuoshaMd010001 1 Standchange Stand1 0.1
Mb1HuoshaMd010001 1 Standchange Run 0.1
Mb1HuoshaMd010001 1 Standchange Walk 0.1
Mb1HuoshaMd010001 1 Run Stop 0.2
Mb1HuoshaMd010001 1 Run Stand2 0.2
Mb1HuoshaMd010001 1 Run Runb 0.2
Mb1HuoshaMd010001 1 Run Runl 0.2
Mb1HuoshaMd010001 1 Run Runr 0.2
Mb1HuoshaMd010001 1 Walk Stand2 0.1
Mb1HuoshaMd010001 1 Runb Stand2 0.2
Mb1HuoshaMd010001 1 Runb Run 0.2
Mb1HuoshaMd010001 1 Runb Runl 0.2
Mb1HuoshaMd010001 1 Runb Runr 0.2
Mb1HuoshaMd010001 1 Runl Stand2 0.2
Mb1HuoshaMd010001 1 Runl Run 0.2
Mb1HuoshaMd010001 1 Runl Runb 0.2
Mb1HuoshaMd010001 1 Runl Runr 0.2
Mb1HuoshaMd010001 1 Runr Stand2 0.2
Mb1HuoshaMd010001 1 Runr Run 0.2
Mb1HuoshaMd010001 1 Runr Runb 0.2
Mb1HuoshaMd010001 1 Runr Runl 0.2
Mb1HuoshaMd010001 1 Walkb Stand2 0.1
Mb1HuoshaMd010001 1 Walkb Walk 0.2
Mb1HuoshaMd010001 1 Walkb Walkl 0.1
Mb1HuoshaMd010001 1 Walkb Walkr 0.1
Mb1HuoshaMd010001 1 Walkl Stand2 0.1
Mb1HuoshaMd010001 1 Walkl Walk 0.1
Mb1HuoshaMd010001 1 Walkl Walkb 0.1
Mb1HuoshaMd010001 1 Walkl Walkr 0.2
Mb1HuoshaMd010001 1 Walkr Stand2 0.1
Mb1HuoshaMd010001 1 Walkr Walk 0.1
Mb1HuoshaMd010001 1 Walkr Walkb 0.1
Mb1HuoshaMd010001 1 Walkr Walkl 0.2
Mb1HuoshaMd010001 1 TurnLeft Stand2 0.1
Mb1HuoshaMd010001 1 TurnRight Stand2 0.1
Mb1HuoshaMd010001 1 RunStart Run 0.1
Mb1HuoshaMd010001 1 RunStart RunStartEnd01 0.1
Mb1HuoshaMd010001 1 Hit1 Stand2 0
Mb1HuoshaMd010001 1 Hit2 Stand2 0
Mb1HuoshaMd010001 1 Hit3 Stand2 0
Mb1HuoshaMd010001 1 Hit4 Stand2 0
Mb1HuoshaMd010001 1 Behitfly Hoverhit 0.1
Mb1HuoshaMd010001 1 Behitfly Falldown 0.1
Mb1HuoshaMd010001 1 Hoverhit Falldown 0.1
Mb1HuoshaMd010001 1 Falldown Lieonfloor 0.1
Mb1HuoshaMd010001 1 Hitdown Lieonfloor 0.1
Mb1HuoshaMd010001 1 Standup Stand2 0.1
Mb1HuoshaMd010001 1 Straight Stand2 0.1
Mb1HuoshaMd010001 1 Stun Stand2 0.1
Mb1HuoshaMd010001 1 Win Win2 0.1
Mb1HuoshaMd010001 1 Stop Stand2 0.1
Mb1HuoshaMd010001 1 Caught Stand2 0.1
Mb1HuoshaMd010001 2 Born 0
Mb1HuoshaMd010001 2 Stand1 0.1
Mb1HuoshaMd010001 2 Stand2 0.1
Mb1HuoshaMd010001 2 Stand3 0.1
Mb1HuoshaMd010001 2 Death 0.1
Mb1HuoshaMd010001 2 Standchange 0.1
Mb1HuoshaMd010001 2 Run 0.1
Mb1HuoshaMd010001 2 Walk 0.1
Mb1HuoshaMd010001 2 Runb 0.2
Mb1HuoshaMd010001 2 Runl 0.2
Mb1HuoshaMd010001 2 Runr 0.2
Mb1HuoshaMd010001 2 Walkb 0.1
Mb1HuoshaMd010001 2 Walkl 0.1
Mb1HuoshaMd010001 2 Walkr 0.1
Mb1HuoshaMd010001 2 TurnLeft 0.1
Mb1HuoshaMd010001 2 TurnRight 0.1
Mb1HuoshaMd010001 2 Move1 0.1
Mb1HuoshaMd010001 2 Move2 0.1
Mb1HuoshaMd010001 2 Move3 0.1
Mb1HuoshaMd010001 2 RunStart 0.1
Mb1HuoshaMd010001 2 RunStartEnd01 0.1
Mb1HuoshaMd010001 2 Hit1 0.05
Mb1HuoshaMd010001 2 Hit2 0.05
Mb1HuoshaMd010001 2 Hit3 0.05
Mb1HuoshaMd010001 2 Hit4 0.05
Mb1HuoshaMd010001 2 Behitfly 0.05
Mb1HuoshaMd010001 2 Hoverhit 0.05
Mb1HuoshaMd010001 2 Falldown 0.1
Mb1HuoshaMd010001 2 Hitdown 0.05
Mb1HuoshaMd010001 2 Lieonfloor 0.1
Mb1HuoshaMd010001 2 Standup 0.1
Mb1HuoshaMd010001 2 Straight 0.1
Mb1HuoshaMd010001 2 Stun 0.1
Mb1HuoshaMd010001 2 StraightBefore 0.1
Mb1HuoshaMd010001 2 StraightAfter 0.1
Mb1HuoshaMd010001 2 Win 0
Mb1HuoshaMd010001 2 Win2 0.1
Mb1HuoshaMd010001 2 Stop 0.1
Mb1HuoshaMd010001 2 Fail 0.1
Mb1HuoshaMd010001 2 Save 0.1
Mb1HuoshaMd010001 2 AttackQte 0
Mb1HuoshaMd010001 2 Caught 0.1
Mb1HuoshaMd010001 2 Squatdown 0.1
Mb1HuoshaMd010001 2 StopR 0.1
Mb1HuoshaMd010001 2 Attack01 0.1
Mb1HuoshaMd010001 2 Attack32 0.1
Mb1HuoshaMd010001 2 Attack33 0.1
Mb1HuoshaMd010001 2 Attack34 0.1
Mb1HuoshaMd010001 2 Stand1 Run 0.2
Mb1HuoshaMd010001 2 Stand1 Walk 0.1
Mb1HuoshaMd010001 2 Stand2 Standchange 0.1
Mb1HuoshaMd010001 2 Stand2 Run 0.2
Mb1HuoshaMd010001 2 Stand2 Walk 0.3
Mb1HuoshaMd010001 2 Stand2 Walkb 0.3
Mb1HuoshaMd010001 2 Stand2 Walkl 0.3
Mb1HuoshaMd010001 2 Stand2 Walkr 0.3
Mb1HuoshaMd010001 2 Stand2 Stand2 0.1
Mb1HuoshaMd010001 2 Standchange Stand1 0.1
Mb1HuoshaMd010001 2 Standchange Run 0.1
Mb1HuoshaMd010001 2 Standchange Walk 0.1
Mb1HuoshaMd010001 2 Run Stop 0.2
Mb1HuoshaMd010001 2 Run Stand2 0.2
Mb1HuoshaMd010001 2 Run Runb 0.2
Mb1HuoshaMd010001 2 Run Runl 0.2
Mb1HuoshaMd010001 2 Run Runr 0.2
Mb1HuoshaMd010001 2 Walk Stand2 0.1
Mb1HuoshaMd010001 2 Runb Stand2 0.2
Mb1HuoshaMd010001 2 Runb Run 0.2
Mb1HuoshaMd010001 2 Runb Runl 0.2
Mb1HuoshaMd010001 2 Runb Runr 0.2
Mb1HuoshaMd010001 2 Runl Stand2 0.2
Mb1HuoshaMd010001 2 Runl Run 0.2
Mb1HuoshaMd010001 2 Runl Runb 0.2
Mb1HuoshaMd010001 2 Runl Runr 0.2
Mb1HuoshaMd010001 2 Runr Stand2 0.2
Mb1HuoshaMd010001 2 Runr Run 0.2
Mb1HuoshaMd010001 2 Runr Runb 0.2
Mb1HuoshaMd010001 2 Runr Runl 0.2
Mb1HuoshaMd010001 2 Walkb Stand2 0.1
Mb1HuoshaMd010001 2 Walkb Walk 0.2
Mb1HuoshaMd010001 2 Walkb Walkl 0.1
Mb1HuoshaMd010001 2 Walkb Walkr 0.1
Mb1HuoshaMd010001 2 Walkl Stand2 0.1
Mb1HuoshaMd010001 2 Walkl Walk 0.1
Mb1HuoshaMd010001 2 Walkl Walkb 0.1
Mb1HuoshaMd010001 2 Walkl Walkr 0.2
Mb1HuoshaMd010001 2 Walkr Stand2 0.1
Mb1HuoshaMd010001 2 Walkr Walk 0.1
Mb1HuoshaMd010001 2 Walkr Walkb 0.1
Mb1HuoshaMd010001 2 Walkr Walkl 0.2
Mb1HuoshaMd010001 2 TurnLeft Stand2 0.1
Mb1HuoshaMd010001 2 TurnRight Stand2 0.1
Mb1HuoshaMd010001 2 RunStart Run 0.1
Mb1HuoshaMd010001 2 RunStart RunStartEnd01 0.1
Mb1HuoshaMd010001 2 Hit1 Stand2 0
Mb1HuoshaMd010001 2 Hit2 Stand2 0
Mb1HuoshaMd010001 2 Hit3 Stand2 0
Mb1HuoshaMd010001 2 Hit4 Stand2 0
Mb1HuoshaMd010001 2 Behitfly Hoverhit 0.1
Mb1HuoshaMd010001 2 Behitfly Falldown 0.1
Mb1HuoshaMd010001 2 Hoverhit Falldown 0.1
Mb1HuoshaMd010001 2 Falldown Lieonfloor 0.1
Mb1HuoshaMd010001 2 Hitdown Lieonfloor 0.1
Mb1HuoshaMd010001 2 Standup Stand2 0.1
Mb1HuoshaMd010001 2 Straight Stand2 0.1
Mb1HuoshaMd010001 2 Stun Stand2 0.1
Mb1HuoshaMd010001 2 Win Win2 0.1
Mb1HuoshaMd010001 2 Stop Stand2 0.1
Mb1HuoshaMd010001 2 Caught Stand2 0.1
Mb1HuoshaMd010001 0 Attack40 Attack26 1
Mb1HuoshaMd010001 0 Attack40 Attack18 0.1
Mb1HuoshaMd010001 0 Attack18 Attack19 0.1
Mb1HuoshaMd010001 0 Attack18 Attack20 0.1
1 Role Layer State Target TransitionDuration
2 Mb1HuoshaMd010001 0 Born 0
3 Mb1HuoshaMd010001 0 Stand1 0.1
4 Mb1HuoshaMd010001 0 Stand2 0.1
5 Mb1HuoshaMd010001 0 Stand3 0.1
6 Mb1HuoshaMd010001 0 Death 0.1
7 Mb1HuoshaMd010001 0 Standchange 0.1
8 Mb1HuoshaMd010001 0 Run 0.1
9 Mb1HuoshaMd010001 0 Walk 0.1
10 Mb1HuoshaMd010001 0 Runb 0.2
11 Mb1HuoshaMd010001 0 Runl 0.2
12 Mb1HuoshaMd010001 0 Runr 0.2
13 Mb1HuoshaMd010001 0 Walkb 0.1
14 Mb1HuoshaMd010001 0 Walkl 0.1
15 Mb1HuoshaMd010001 0 Walkr 0.1
16 Mb1HuoshaMd010001 0 TurnLeft 0.1
17 Mb1HuoshaMd010001 0 TurnRight 0.1
18 Mb1HuoshaMd010001 0 Move1 0.1
19 Mb1HuoshaMd010001 0 Move2 0.1
20 Mb1HuoshaMd010001 0 Move3 0.1
21 Mb1HuoshaMd010001 0 RunStart 0.1
22 Mb1HuoshaMd010001 0 RunStartEnd01 0.1
23 Mb1HuoshaMd010001 0 Hit1 0.05
24 Mb1HuoshaMd010001 0 Hit2 0.05
25 Mb1HuoshaMd010001 0 Hit3 0.05
26 Mb1HuoshaMd010001 0 Hit4 0.05
27 Mb1HuoshaMd010001 0 Behitfly 0.05
28 Mb1HuoshaMd010001 0 Hoverhit 0.05
29 Mb1HuoshaMd010001 0 Falldown 0.1
30 Mb1HuoshaMd010001 0 Hitdown 0.05
31 Mb1HuoshaMd010001 0 Lieonfloor 0.1
32 Mb1HuoshaMd010001 0 Standup 0.1
33 Mb1HuoshaMd010001 0 Straight 0.1
34 Mb1HuoshaMd010001 0 Stun 0.1
35 Mb1HuoshaMd010001 0 StraightBefore 0.1
36 Mb1HuoshaMd010001 0 StraightAfter 0.1
37 Mb1HuoshaMd010001 0 Win 0
38 Mb1HuoshaMd010001 0 Win2 0.1
39 Mb1HuoshaMd010001 0 Stop 0.1
40 Mb1HuoshaMd010001 0 Fail 0.1
41 Mb1HuoshaMd010001 0 Save 0.1
42 Mb1HuoshaMd010001 0 AttackQte 0
43 Mb1HuoshaMd010001 0 Caught 0.1
44 Mb1HuoshaMd010001 0 Squatdown 0.1
45 Mb1HuoshaMd010001 0 StopR 0.1
46 Mb1HuoshaMd010001 0 Attack01 0.1
47 Mb1HuoshaMd010001 0 Attack02 0.1
48 Mb1HuoshaMd010001 0 Attack03 0.1
49 Mb1HuoshaMd010001 0 Attack04 0.1
50 Mb1HuoshaMd010001 0 Attack05 0.1
51 Mb1HuoshaMd010001 0 Attack06 0.1
52 Mb1HuoshaMd010001 0 Attack07 0.1
53 Mb1HuoshaMd010001 0 Attack08 0.1
54 Mb1HuoshaMd010001 0 Attack09 0.1
55 Mb1HuoshaMd010001 0 Attack10 0.1
56 Mb1HuoshaMd010001 0 Attack11 0.1
57 Mb1HuoshaMd010001 0 Attack12 0.1
58 Mb1HuoshaMd010001 0 Attack13 0.1
59 Mb1HuoshaMd010001 0 Attack15 0.1
60 Mb1HuoshaMd010001 0 Attack17 0.1
61 Mb1HuoshaMd010001 0 Attack18 0.1
62 Mb1HuoshaMd010001 0 Attack19 0.1
63 Mb1HuoshaMd010001 0 Attack20 0.1
64 Mb1HuoshaMd010001 0 Attack21 0.1
65 Mb1HuoshaMd010001 0 Attack22 0.1
66 Mb1HuoshaMd010001 0 Attack24 0.1
67 Mb1HuoshaMd010001 0 Attack25 0.1
68 Mb1HuoshaMd010001 0 Attack26 0.1
69 Mb1HuoshaMd010001 0 Attack27 0.1
70 Mb1HuoshaMd010001 0 Attack28 0.1
71 Mb1HuoshaMd010001 0 Attack30 0.1
72 Mb1HuoshaMd010001 0 Attack36 0.1
73 Mb1HuoshaMd010001 0 Attack39 0.1
74 Mb1HuoshaMd010001 0 Attack40 0.1
75 Mb1HuoshaMd010001 0 Attack99 0.1
76 Mb1HuoshaMd010001 0 Stand1 Run 0.2
77 Mb1HuoshaMd010001 0 Stand1 Walk 0.1
78 Mb1HuoshaMd010001 0 Stand2 Standchange 0.1
79 Mb1HuoshaMd010001 0 Stand2 Run 0.2
80 Mb1HuoshaMd010001 0 Stand2 Walk 0.3
81 Mb1HuoshaMd010001 0 Stand2 Walkb 0.3
82 Mb1HuoshaMd010001 0 Stand2 Walkl 0.3
83 Mb1HuoshaMd010001 0 Stand2 Walkr 0.3
84 Mb1HuoshaMd010001 0 Stand2 Stand2 0.1
85 Mb1HuoshaMd010001 0 Standchange Stand1 0.1
86 Mb1HuoshaMd010001 0 Standchange Run 0.1
87 Mb1HuoshaMd010001 0 Standchange Walk 0.1
88 Mb1HuoshaMd010001 0 Run Stop 0.2
89 Mb1HuoshaMd010001 0 Run Stand2 0.2
90 Mb1HuoshaMd010001 0 Run Runb 0.2
91 Mb1HuoshaMd010001 0 Run Runl 0.2
92 Mb1HuoshaMd010001 0 Run Runr 0.2
93 Mb1HuoshaMd010001 0 Walk Stand2 0.1
94 Mb1HuoshaMd010001 0 Runb Stand2 0.2
95 Mb1HuoshaMd010001 0 Runb Run 0.2
96 Mb1HuoshaMd010001 0 Runb Runl 0.2
97 Mb1HuoshaMd010001 0 Runb Runr 0.2
98 Mb1HuoshaMd010001 0 Runl Stand2 0.2
99 Mb1HuoshaMd010001 0 Runl Run 0.2
100 Mb1HuoshaMd010001 0 Runl Runb 0.2
101 Mb1HuoshaMd010001 0 Runl Runr 0.2
102 Mb1HuoshaMd010001 0 Runr Stand2 0.2
103 Mb1HuoshaMd010001 0 Runr Run 0.2
104 Mb1HuoshaMd010001 0 Runr Runb 0.2
105 Mb1HuoshaMd010001 0 Runr Runl 0.2
106 Mb1HuoshaMd010001 0 Walkb Stand2 0.1
107 Mb1HuoshaMd010001 0 Walkb Walk 0.2
108 Mb1HuoshaMd010001 0 Walkb Walkl 0.1
109 Mb1HuoshaMd010001 0 Walkb Walkr 0.1
110 Mb1HuoshaMd010001 0 Walkl Stand2 0.1
111 Mb1HuoshaMd010001 0 Walkl Walk 0.1
112 Mb1HuoshaMd010001 0 Walkl Walkb 0.1
113 Mb1HuoshaMd010001 0 Walkl Walkr 0.2
114 Mb1HuoshaMd010001 0 Walkr Stand2 0.1
115 Mb1HuoshaMd010001 0 Walkr Walk 0.1
116 Mb1HuoshaMd010001 0 Walkr Walkb 0.1
117 Mb1HuoshaMd010001 0 Walkr Walkl 0.2
118 Mb1HuoshaMd010001 0 TurnLeft Stand2 0.1
119 Mb1HuoshaMd010001 0 TurnRight Stand2 0.1
120 Mb1HuoshaMd010001 0 RunStart Run 0.1
121 Mb1HuoshaMd010001 0 RunStart RunStartEnd01 0.1
122 Mb1HuoshaMd010001 0 Hit1 Stand2 0
123 Mb1HuoshaMd010001 0 Hit2 Stand2 0
124 Mb1HuoshaMd010001 0 Hit3 Stand2 0
125 Mb1HuoshaMd010001 0 Hit4 Stand2 0
126 Mb1HuoshaMd010001 0 Behitfly Hoverhit 0.1
127 Mb1HuoshaMd010001 0 Behitfly Falldown 0.1
128 Mb1HuoshaMd010001 0 Hoverhit Falldown 0.1
129 Mb1HuoshaMd010001 0 Falldown Lieonfloor 0.1
130 Mb1HuoshaMd010001 0 Hitdown Lieonfloor 0.1
131 Mb1HuoshaMd010001 0 Standup Stand2 0.1
132 Mb1HuoshaMd010001 0 Straight Stand2 0.1
133 Mb1HuoshaMd010001 0 Stun Stand2 0.1
134 Mb1HuoshaMd010001 0 Win Win2 0.1
135 Mb1HuoshaMd010001 0 Stop Stand2 0.1
136 Mb1HuoshaMd010001 0 Caught Stand2 0.1
137 Mb1HuoshaMd010001 1 Born 0
138 Mb1HuoshaMd010001 1 Stand1 0.1
139 Mb1HuoshaMd010001 1 Stand2 0.1
140 Mb1HuoshaMd010001 1 Stand3 0.1
141 Mb1HuoshaMd010001 1 Death 0.1
142 Mb1HuoshaMd010001 1 Standchange 0.1
143 Mb1HuoshaMd010001 1 Run 0.1
144 Mb1HuoshaMd010001 1 Walk 0.1
145 Mb1HuoshaMd010001 1 Runb 0.2
146 Mb1HuoshaMd010001 1 Runl 0.2
147 Mb1HuoshaMd010001 1 Runr 0.2
148 Mb1HuoshaMd010001 1 Walkb 0.1
149 Mb1HuoshaMd010001 1 Walkl 0.1
150 Mb1HuoshaMd010001 1 Walkr 0.1
151 Mb1HuoshaMd010001 1 TurnLeft 0.1
152 Mb1HuoshaMd010001 1 TurnRight 0.1
153 Mb1HuoshaMd010001 1 Move1 0.1
154 Mb1HuoshaMd010001 1 Move2 0.1
155 Mb1HuoshaMd010001 1 Move3 0.1
156 Mb1HuoshaMd010001 1 RunStart 0.1
157 Mb1HuoshaMd010001 1 RunStartEnd01 0.1
158 Mb1HuoshaMd010001 1 Hit1 0.05
159 Mb1HuoshaMd010001 1 Hit2 0.05
160 Mb1HuoshaMd010001 1 Hit3 0.05
161 Mb1HuoshaMd010001 1 Hit4 0.05
162 Mb1HuoshaMd010001 1 Behitfly 0.05
163 Mb1HuoshaMd010001 1 Hoverhit 0.05
164 Mb1HuoshaMd010001 1 Falldown 0.1
165 Mb1HuoshaMd010001 1 Hitdown 0.05
166 Mb1HuoshaMd010001 1 Lieonfloor 0.1
167 Mb1HuoshaMd010001 1 Standup 0.1
168 Mb1HuoshaMd010001 1 Straight 0.1
169 Mb1HuoshaMd010001 1 Stun 0.1
170 Mb1HuoshaMd010001 1 StraightBefore 0.1
171 Mb1HuoshaMd010001 1 StraightAfter 0.1
172 Mb1HuoshaMd010001 1 Win 0
173 Mb1HuoshaMd010001 1 Win2 0.1
174 Mb1HuoshaMd010001 1 Stop 0.1
175 Mb1HuoshaMd010001 1 Fail 0.1
176 Mb1HuoshaMd010001 1 Save 0.1
177 Mb1HuoshaMd010001 1 AttackQte 0
178 Mb1HuoshaMd010001 1 Caught 0.1
179 Mb1HuoshaMd010001 1 Squatdown 0.1
180 Mb1HuoshaMd010001 1 StopR 0.1
181 Mb1HuoshaMd010001 1 Attack01 0.1
182 Mb1HuoshaMd010001 1 Attack04 0.1
183 Mb1HuoshaMd010001 1 Attack05 0.1
184 Mb1HuoshaMd010001 1 Attack06 0.1
185 Mb1HuoshaMd010001 1 Attack07 0.1
186 Mb1HuoshaMd010001 1 Attack08 0.1
187 Mb1HuoshaMd010001 1 Attack09 0.1
188 Mb1HuoshaMd010001 1 Attack10 0.1
189 Mb1HuoshaMd010001 1 Attack11 0.1
190 Mb1HuoshaMd010001 1 Attack12 0.1
191 Mb1HuoshaMd010001 1 Attack13 0.1
192 Mb1HuoshaMd010001 1 Attack17 0.1
193 Mb1HuoshaMd010001 1 Attack18 0.1
194 Mb1HuoshaMd010001 1 Attack19 0.1
195 Mb1HuoshaMd010001 1 Attack20 0.1
196 Mb1HuoshaMd010001 1 Attack21 0.1
197 Mb1HuoshaMd010001 1 Attack22 0.1
198 Mb1HuoshaMd010001 1 Attack24 0.1
199 Mb1HuoshaMd010001 1 Attack25 0.1
200 Mb1HuoshaMd010001 1 Attack26 0.1
201 Mb1HuoshaMd010001 1 Attack28 0.1
202 Mb1HuoshaMd010001 1 Attack29 0.1
203 Mb1HuoshaMd010001 1 Attack30 0.1
204 Mb1HuoshaMd010001 1 Attack31 0.1
205 Mb1HuoshaMd010001 1 Attack35 0.1
206 Mb1HuoshaMd010001 1 Attack36 0.1
207 Mb1HuoshaMd010001 1 Attack40 0.1
208 Mb1HuoshaMd010001 1 Stand1 Run 0.2
209 Mb1HuoshaMd010001 1 Stand1 Walk 0.1
210 Mb1HuoshaMd010001 1 Stand2 Standchange 0.1
211 Mb1HuoshaMd010001 1 Stand2 Run 0.2
212 Mb1HuoshaMd010001 1 Stand2 Walk 0.3
213 Mb1HuoshaMd010001 1 Stand2 Walkb 0.3
214 Mb1HuoshaMd010001 1 Stand2 Walkl 0.3
215 Mb1HuoshaMd010001 1 Stand2 Walkr 0.3
216 Mb1HuoshaMd010001 1 Stand2 Stand2 0.1
217 Mb1HuoshaMd010001 1 Standchange Stand1 0.1
218 Mb1HuoshaMd010001 1 Standchange Run 0.1
219 Mb1HuoshaMd010001 1 Standchange Walk 0.1
220 Mb1HuoshaMd010001 1 Run Stop 0.2
221 Mb1HuoshaMd010001 1 Run Stand2 0.2
222 Mb1HuoshaMd010001 1 Run Runb 0.2
223 Mb1HuoshaMd010001 1 Run Runl 0.2
224 Mb1HuoshaMd010001 1 Run Runr 0.2
225 Mb1HuoshaMd010001 1 Walk Stand2 0.1
226 Mb1HuoshaMd010001 1 Runb Stand2 0.2
227 Mb1HuoshaMd010001 1 Runb Run 0.2
228 Mb1HuoshaMd010001 1 Runb Runl 0.2
229 Mb1HuoshaMd010001 1 Runb Runr 0.2
230 Mb1HuoshaMd010001 1 Runl Stand2 0.2
231 Mb1HuoshaMd010001 1 Runl Run 0.2
232 Mb1HuoshaMd010001 1 Runl Runb 0.2
233 Mb1HuoshaMd010001 1 Runl Runr 0.2
234 Mb1HuoshaMd010001 1 Runr Stand2 0.2
235 Mb1HuoshaMd010001 1 Runr Run 0.2
236 Mb1HuoshaMd010001 1 Runr Runb 0.2
237 Mb1HuoshaMd010001 1 Runr Runl 0.2
238 Mb1HuoshaMd010001 1 Walkb Stand2 0.1
239 Mb1HuoshaMd010001 1 Walkb Walk 0.2
240 Mb1HuoshaMd010001 1 Walkb Walkl 0.1
241 Mb1HuoshaMd010001 1 Walkb Walkr 0.1
242 Mb1HuoshaMd010001 1 Walkl Stand2 0.1
243 Mb1HuoshaMd010001 1 Walkl Walk 0.1
244 Mb1HuoshaMd010001 1 Walkl Walkb 0.1
245 Mb1HuoshaMd010001 1 Walkl Walkr 0.2
246 Mb1HuoshaMd010001 1 Walkr Stand2 0.1
247 Mb1HuoshaMd010001 1 Walkr Walk 0.1
248 Mb1HuoshaMd010001 1 Walkr Walkb 0.1
249 Mb1HuoshaMd010001 1 Walkr Walkl 0.2
250 Mb1HuoshaMd010001 1 TurnLeft Stand2 0.1
251 Mb1HuoshaMd010001 1 TurnRight Stand2 0.1
252 Mb1HuoshaMd010001 1 RunStart Run 0.1
253 Mb1HuoshaMd010001 1 RunStart RunStartEnd01 0.1
254 Mb1HuoshaMd010001 1 Hit1 Stand2 0
255 Mb1HuoshaMd010001 1 Hit2 Stand2 0
256 Mb1HuoshaMd010001 1 Hit3 Stand2 0
257 Mb1HuoshaMd010001 1 Hit4 Stand2 0
258 Mb1HuoshaMd010001 1 Behitfly Hoverhit 0.1
259 Mb1HuoshaMd010001 1 Behitfly Falldown 0.1
260 Mb1HuoshaMd010001 1 Hoverhit Falldown 0.1
261 Mb1HuoshaMd010001 1 Falldown Lieonfloor 0.1
262 Mb1HuoshaMd010001 1 Hitdown Lieonfloor 0.1
263 Mb1HuoshaMd010001 1 Standup Stand2 0.1
264 Mb1HuoshaMd010001 1 Straight Stand2 0.1
265 Mb1HuoshaMd010001 1 Stun Stand2 0.1
266 Mb1HuoshaMd010001 1 Win Win2 0.1
267 Mb1HuoshaMd010001 1 Stop Stand2 0.1
268 Mb1HuoshaMd010001 1 Caught Stand2 0.1
269 Mb1HuoshaMd010001 2 Born 0
270 Mb1HuoshaMd010001 2 Stand1 0.1
271 Mb1HuoshaMd010001 2 Stand2 0.1
272 Mb1HuoshaMd010001 2 Stand3 0.1
273 Mb1HuoshaMd010001 2 Death 0.1
274 Mb1HuoshaMd010001 2 Standchange 0.1
275 Mb1HuoshaMd010001 2 Run 0.1
276 Mb1HuoshaMd010001 2 Walk 0.1
277 Mb1HuoshaMd010001 2 Runb 0.2
278 Mb1HuoshaMd010001 2 Runl 0.2
279 Mb1HuoshaMd010001 2 Runr 0.2
280 Mb1HuoshaMd010001 2 Walkb 0.1
281 Mb1HuoshaMd010001 2 Walkl 0.1
282 Mb1HuoshaMd010001 2 Walkr 0.1
283 Mb1HuoshaMd010001 2 TurnLeft 0.1
284 Mb1HuoshaMd010001 2 TurnRight 0.1
285 Mb1HuoshaMd010001 2 Move1 0.1
286 Mb1HuoshaMd010001 2 Move2 0.1
287 Mb1HuoshaMd010001 2 Move3 0.1
288 Mb1HuoshaMd010001 2 RunStart 0.1
289 Mb1HuoshaMd010001 2 RunStartEnd01 0.1
290 Mb1HuoshaMd010001 2 Hit1 0.05
291 Mb1HuoshaMd010001 2 Hit2 0.05
292 Mb1HuoshaMd010001 2 Hit3 0.05
293 Mb1HuoshaMd010001 2 Hit4 0.05
294 Mb1HuoshaMd010001 2 Behitfly 0.05
295 Mb1HuoshaMd010001 2 Hoverhit 0.05
296 Mb1HuoshaMd010001 2 Falldown 0.1
297 Mb1HuoshaMd010001 2 Hitdown 0.05
298 Mb1HuoshaMd010001 2 Lieonfloor 0.1
299 Mb1HuoshaMd010001 2 Standup 0.1
300 Mb1HuoshaMd010001 2 Straight 0.1
301 Mb1HuoshaMd010001 2 Stun 0.1
302 Mb1HuoshaMd010001 2 StraightBefore 0.1
303 Mb1HuoshaMd010001 2 StraightAfter 0.1
304 Mb1HuoshaMd010001 2 Win 0
305 Mb1HuoshaMd010001 2 Win2 0.1
306 Mb1HuoshaMd010001 2 Stop 0.1
307 Mb1HuoshaMd010001 2 Fail 0.1
308 Mb1HuoshaMd010001 2 Save 0.1
309 Mb1HuoshaMd010001 2 AttackQte 0
310 Mb1HuoshaMd010001 2 Caught 0.1
311 Mb1HuoshaMd010001 2 Squatdown 0.1
312 Mb1HuoshaMd010001 2 StopR 0.1
313 Mb1HuoshaMd010001 2 Attack01 0.1
314 Mb1HuoshaMd010001 2 Attack32 0.1
315 Mb1HuoshaMd010001 2 Attack33 0.1
316 Mb1HuoshaMd010001 2 Attack34 0.1
317 Mb1HuoshaMd010001 2 Stand1 Run 0.2
318 Mb1HuoshaMd010001 2 Stand1 Walk 0.1
319 Mb1HuoshaMd010001 2 Stand2 Standchange 0.1
320 Mb1HuoshaMd010001 2 Stand2 Run 0.2
321 Mb1HuoshaMd010001 2 Stand2 Walk 0.3
322 Mb1HuoshaMd010001 2 Stand2 Walkb 0.3
323 Mb1HuoshaMd010001 2 Stand2 Walkl 0.3
324 Mb1HuoshaMd010001 2 Stand2 Walkr 0.3
325 Mb1HuoshaMd010001 2 Stand2 Stand2 0.1
326 Mb1HuoshaMd010001 2 Standchange Stand1 0.1
327 Mb1HuoshaMd010001 2 Standchange Run 0.1
328 Mb1HuoshaMd010001 2 Standchange Walk 0.1
329 Mb1HuoshaMd010001 2 Run Stop 0.2
330 Mb1HuoshaMd010001 2 Run Stand2 0.2
331 Mb1HuoshaMd010001 2 Run Runb 0.2
332 Mb1HuoshaMd010001 2 Run Runl 0.2
333 Mb1HuoshaMd010001 2 Run Runr 0.2
334 Mb1HuoshaMd010001 2 Walk Stand2 0.1
335 Mb1HuoshaMd010001 2 Runb Stand2 0.2
336 Mb1HuoshaMd010001 2 Runb Run 0.2
337 Mb1HuoshaMd010001 2 Runb Runl 0.2
338 Mb1HuoshaMd010001 2 Runb Runr 0.2
339 Mb1HuoshaMd010001 2 Runl Stand2 0.2
340 Mb1HuoshaMd010001 2 Runl Run 0.2
341 Mb1HuoshaMd010001 2 Runl Runb 0.2
342 Mb1HuoshaMd010001 2 Runl Runr 0.2
343 Mb1HuoshaMd010001 2 Runr Stand2 0.2
344 Mb1HuoshaMd010001 2 Runr Run 0.2
345 Mb1HuoshaMd010001 2 Runr Runb 0.2
346 Mb1HuoshaMd010001 2 Runr Runl 0.2
347 Mb1HuoshaMd010001 2 Walkb Stand2 0.1
348 Mb1HuoshaMd010001 2 Walkb Walk 0.2
349 Mb1HuoshaMd010001 2 Walkb Walkl 0.1
350 Mb1HuoshaMd010001 2 Walkb Walkr 0.1
351 Mb1HuoshaMd010001 2 Walkl Stand2 0.1
352 Mb1HuoshaMd010001 2 Walkl Walk 0.1
353 Mb1HuoshaMd010001 2 Walkl Walkb 0.1
354 Mb1HuoshaMd010001 2 Walkl Walkr 0.2
355 Mb1HuoshaMd010001 2 Walkr Stand2 0.1
356 Mb1HuoshaMd010001 2 Walkr Walk 0.1
357 Mb1HuoshaMd010001 2 Walkr Walkb 0.1
358 Mb1HuoshaMd010001 2 Walkr Walkl 0.2
359 Mb1HuoshaMd010001 2 TurnLeft Stand2 0.1
360 Mb1HuoshaMd010001 2 TurnRight Stand2 0.1
361 Mb1HuoshaMd010001 2 RunStart Run 0.1
362 Mb1HuoshaMd010001 2 RunStart RunStartEnd01 0.1
363 Mb1HuoshaMd010001 2 Hit1 Stand2 0
364 Mb1HuoshaMd010001 2 Hit2 Stand2 0
365 Mb1HuoshaMd010001 2 Hit3 Stand2 0
366 Mb1HuoshaMd010001 2 Hit4 Stand2 0
367 Mb1HuoshaMd010001 2 Behitfly Hoverhit 0.1
368 Mb1HuoshaMd010001 2 Behitfly Falldown 0.1
369 Mb1HuoshaMd010001 2 Hoverhit Falldown 0.1
370 Mb1HuoshaMd010001 2 Falldown Lieonfloor 0.1
371 Mb1HuoshaMd010001 2 Hitdown Lieonfloor 0.1
372 Mb1HuoshaMd010001 2 Standup Stand2 0.1
373 Mb1HuoshaMd010001 2 Straight Stand2 0.1
374 Mb1HuoshaMd010001 2 Stun Stand2 0.1
375 Mb1HuoshaMd010001 2 Win Win2 0.1
376 Mb1HuoshaMd010001 2 Stop Stand2 0.1
377 Mb1HuoshaMd010001 2 Caught Stand2 0.1
378 Mb1HuoshaMd010001 0 Attack40 Attack26 1
379 Mb1HuoshaMd010001 0 Attack40 Attack18 0.1
380 Mb1HuoshaMd010001 0 Attack18 Attack19 0.1
381 Mb1HuoshaMd010001 0 Attack18 Attack20 0.1

View File

@@ -0,0 +1,213 @@
Role Layer State Target TransitionDuration
Mb1HuoshatailMd010001 0 Born 0
Mb1HuoshatailMd010001 0 Stand1 0.1
Mb1HuoshatailMd010001 0 Stand2 0.1
Mb1HuoshatailMd010001 0 Stand3 0.1
Mb1HuoshatailMd010001 0 Death 0.1
Mb1HuoshatailMd010001 0 Standchange 0.1
Mb1HuoshatailMd010001 0 Run 0.1
Mb1HuoshatailMd010001 0 Walk 0.1
Mb1HuoshatailMd010001 0 Runb 0.2
Mb1HuoshatailMd010001 0 Runl 0.2
Mb1HuoshatailMd010001 0 Runr 0.2
Mb1HuoshatailMd010001 0 Walkb 0.1
Mb1HuoshatailMd010001 0 Walkl 0.1
Mb1HuoshatailMd010001 0 Walkr 0.1
Mb1HuoshatailMd010001 0 TurnLeft 0.1
Mb1HuoshatailMd010001 0 TurnRight 0.1
Mb1HuoshatailMd010001 0 Move1 0.1
Mb1HuoshatailMd010001 0 Move2 0.1
Mb1HuoshatailMd010001 0 Move3 0.1
Mb1HuoshatailMd010001 0 RunStart 0.1
Mb1HuoshatailMd010001 0 RunStartEnd01 0.1
Mb1HuoshatailMd010001 0 Hit1 0.05
Mb1HuoshatailMd010001 0 Hit2 0.05
Mb1HuoshatailMd010001 0 Hit3 0.05
Mb1HuoshatailMd010001 0 Hit4 0.05
Mb1HuoshatailMd010001 0 Behitfly 0.05
Mb1HuoshatailMd010001 0 Hoverhit 0.05
Mb1HuoshatailMd010001 0 Falldown 0.1
Mb1HuoshatailMd010001 0 Hitdown 0.05
Mb1HuoshatailMd010001 0 Lieonfloor 0.1
Mb1HuoshatailMd010001 0 Standup 0.1
Mb1HuoshatailMd010001 0 Straight 0.1
Mb1HuoshatailMd010001 0 Stun 0.1
Mb1HuoshatailMd010001 0 StraightBefore 0.1
Mb1HuoshatailMd010001 0 StraightAfter 0.1
Mb1HuoshatailMd010001 0 Win 0
Mb1HuoshatailMd010001 0 Win2 0.1
Mb1HuoshatailMd010001 0 Stop 0.1
Mb1HuoshatailMd010001 0 Fail 0.1
Mb1HuoshatailMd010001 0 Save 0.1
Mb1HuoshatailMd010001 0 AttackQte 0
Mb1HuoshatailMd010001 0 Caught 0.1
Mb1HuoshatailMd010001 0 Squatdown 0.1
Mb1HuoshatailMd010001 0 StopR 0.1
Mb1HuoshatailMd010001 0 Attack01 0.1
Mb1HuoshatailMd010001 0 Stand1 Run 0.2
Mb1HuoshatailMd010001 0 Stand1 Walk 0.1
Mb1HuoshatailMd010001 0 Stand2 Standchange 0.1
Mb1HuoshatailMd010001 0 Stand2 Run 0.2
Mb1HuoshatailMd010001 0 Stand2 Walk 0.3
Mb1HuoshatailMd010001 0 Stand2 Walkb 0.3
Mb1HuoshatailMd010001 0 Stand2 Walkl 0.3
Mb1HuoshatailMd010001 0 Stand2 Walkr 0.3
Mb1HuoshatailMd010001 0 Stand2 Stand2 0.1
Mb1HuoshatailMd010001 0 Standchange Stand1 0.1
Mb1HuoshatailMd010001 0 Standchange Run 0.1
Mb1HuoshatailMd010001 0 Standchange Walk 0.1
Mb1HuoshatailMd010001 0 Run Stop 0.2
Mb1HuoshatailMd010001 0 Run Stand2 0.2
Mb1HuoshatailMd010001 0 Run Runb 0.2
Mb1HuoshatailMd010001 0 Run Runl 0.2
Mb1HuoshatailMd010001 0 Run Runr 0.2
Mb1HuoshatailMd010001 0 Walk Stand2 0.1
Mb1HuoshatailMd010001 0 Runb Stand2 0.2
Mb1HuoshatailMd010001 0 Runb Run 0.2
Mb1HuoshatailMd010001 0 Runb Runl 0.2
Mb1HuoshatailMd010001 0 Runb Runr 0.2
Mb1HuoshatailMd010001 0 Runl Stand2 0.2
Mb1HuoshatailMd010001 0 Runl Run 0.2
Mb1HuoshatailMd010001 0 Runl Runb 0.2
Mb1HuoshatailMd010001 0 Runl Runr 0.2
Mb1HuoshatailMd010001 0 Runr Stand2 0.2
Mb1HuoshatailMd010001 0 Runr Run 0.2
Mb1HuoshatailMd010001 0 Runr Runb 0.2
Mb1HuoshatailMd010001 0 Runr Runl 0.2
Mb1HuoshatailMd010001 0 Walkb Stand2 0.1
Mb1HuoshatailMd010001 0 Walkb Walk 0.2
Mb1HuoshatailMd010001 0 Walkb Walkl 0.1
Mb1HuoshatailMd010001 0 Walkb Walkr 0.1
Mb1HuoshatailMd010001 0 Walkl Stand2 0.1
Mb1HuoshatailMd010001 0 Walkl Walk 0.1
Mb1HuoshatailMd010001 0 Walkl Walkb 0.1
Mb1HuoshatailMd010001 0 Walkl Walkr 0.2
Mb1HuoshatailMd010001 0 Walkr Stand2 0.1
Mb1HuoshatailMd010001 0 Walkr Walk 0.1
Mb1HuoshatailMd010001 0 Walkr Walkb 0.1
Mb1HuoshatailMd010001 0 Walkr Walkl 0.2
Mb1HuoshatailMd010001 0 TurnLeft Stand2 0.1
Mb1HuoshatailMd010001 0 TurnRight Stand2 0.1
Mb1HuoshatailMd010001 0 RunStart Run 0.1
Mb1HuoshatailMd010001 0 RunStart RunStartEnd01 0.1
Mb1HuoshatailMd010001 0 Hit1 Stand2 0
Mb1HuoshatailMd010001 0 Hit2 Stand2 0
Mb1HuoshatailMd010001 0 Hit3 Stand2 0
Mb1HuoshatailMd010001 0 Hit4 Stand2 0
Mb1HuoshatailMd010001 0 Behitfly Hoverhit 0.1
Mb1HuoshatailMd010001 0 Behitfly Falldown 0.1
Mb1HuoshatailMd010001 0 Hoverhit Falldown 0.1
Mb1HuoshatailMd010001 0 Falldown Lieonfloor 0.1
Mb1HuoshatailMd010001 0 Hitdown Lieonfloor 0.1
Mb1HuoshatailMd010001 0 Standup Stand2 0.1
Mb1HuoshatailMd010001 0 Straight Stand2 0.1
Mb1HuoshatailMd010001 0 Stun Stand2 0.1
Mb1HuoshatailMd010001 0 Win Win2 0.1
Mb1HuoshatailMd010001 0 Stop Stand2 0.1
Mb1HuoshatailMd010001 0 Caught Stand2 0.1
Mb1HuoshatailMd010001 1 Born 0
Mb1HuoshatailMd010001 1 Stand1 0.1
Mb1HuoshatailMd010001 1 Stand2 0.1
Mb1HuoshatailMd010001 1 Stand3 0.1
Mb1HuoshatailMd010001 1 Death 0.1
Mb1HuoshatailMd010001 1 Standchange 0.1
Mb1HuoshatailMd010001 1 Run 0.1
Mb1HuoshatailMd010001 1 Walk 0.1
Mb1HuoshatailMd010001 1 Runb 0.2
Mb1HuoshatailMd010001 1 Runl 0.2
Mb1HuoshatailMd010001 1 Runr 0.2
Mb1HuoshatailMd010001 1 Walkb 0.1
Mb1HuoshatailMd010001 1 Walkl 0.1
Mb1HuoshatailMd010001 1 Walkr 0.1
Mb1HuoshatailMd010001 1 TurnLeft 0.1
Mb1HuoshatailMd010001 1 TurnRight 0.1
Mb1HuoshatailMd010001 1 Move1 0.1
Mb1HuoshatailMd010001 1 Move2 0.1
Mb1HuoshatailMd010001 1 Move3 0.1
Mb1HuoshatailMd010001 1 RunStart 0.1
Mb1HuoshatailMd010001 1 RunStartEnd01 0.1
Mb1HuoshatailMd010001 1 Hit1 0.05
Mb1HuoshatailMd010001 1 Hit2 0.05
Mb1HuoshatailMd010001 1 Hit3 0.05
Mb1HuoshatailMd010001 1 Hit4 0.05
Mb1HuoshatailMd010001 1 Behitfly 0.05
Mb1HuoshatailMd010001 1 Hoverhit 0.05
Mb1HuoshatailMd010001 1 Falldown 0.1
Mb1HuoshatailMd010001 1 Hitdown 0.05
Mb1HuoshatailMd010001 1 Lieonfloor 0.1
Mb1HuoshatailMd010001 1 Standup 0.1
Mb1HuoshatailMd010001 1 Straight 0.1
Mb1HuoshatailMd010001 1 Stun 0.1
Mb1HuoshatailMd010001 1 StraightBefore 0.1
Mb1HuoshatailMd010001 1 StraightAfter 0.1
Mb1HuoshatailMd010001 1 Win 0
Mb1HuoshatailMd010001 1 Win2 0.1
Mb1HuoshatailMd010001 1 Stop 0.1
Mb1HuoshatailMd010001 1 Fail 0.1
Mb1HuoshatailMd010001 1 Save 0.1
Mb1HuoshatailMd010001 1 AttackQte 0
Mb1HuoshatailMd010001 1 Caught 0.1
Mb1HuoshatailMd010001 1 Squatdown 0.1
Mb1HuoshatailMd010001 1 StopR 0.1
Mb1HuoshatailMd010001 1 Attack01 0.1
Mb1HuoshatailMd010001 1 Stand1 Run 0.2
Mb1HuoshatailMd010001 1 Stand1 Walk 0.1
Mb1HuoshatailMd010001 1 Stand2 Standchange 0.1
Mb1HuoshatailMd010001 1 Stand2 Run 0.2
Mb1HuoshatailMd010001 1 Stand2 Walk 0.3
Mb1HuoshatailMd010001 1 Stand2 Walkb 0.3
Mb1HuoshatailMd010001 1 Stand2 Walkl 0.3
Mb1HuoshatailMd010001 1 Stand2 Walkr 0.3
Mb1HuoshatailMd010001 1 Stand2 Stand2 0.1
Mb1HuoshatailMd010001 1 Standchange Stand1 0.1
Mb1HuoshatailMd010001 1 Standchange Run 0.1
Mb1HuoshatailMd010001 1 Standchange Walk 0.1
Mb1HuoshatailMd010001 1 Run Stop 0.2
Mb1HuoshatailMd010001 1 Run Stand2 0.2
Mb1HuoshatailMd010001 1 Run Runb 0.2
Mb1HuoshatailMd010001 1 Run Runl 0.2
Mb1HuoshatailMd010001 1 Run Runr 0.2
Mb1HuoshatailMd010001 1 Walk Stand2 0.1
Mb1HuoshatailMd010001 1 Runb Stand2 0.2
Mb1HuoshatailMd010001 1 Runb Run 0.2
Mb1HuoshatailMd010001 1 Runb Runl 0.2
Mb1HuoshatailMd010001 1 Runb Runr 0.2
Mb1HuoshatailMd010001 1 Runl Stand2 0.2
Mb1HuoshatailMd010001 1 Runl Run 0.2
Mb1HuoshatailMd010001 1 Runl Runb 0.2
Mb1HuoshatailMd010001 1 Runl Runr 0.2
Mb1HuoshatailMd010001 1 Runr Stand2 0.2
Mb1HuoshatailMd010001 1 Runr Run 0.2
Mb1HuoshatailMd010001 1 Runr Runb 0.2
Mb1HuoshatailMd010001 1 Runr Runl 0.2
Mb1HuoshatailMd010001 1 Walkb Stand2 0.1
Mb1HuoshatailMd010001 1 Walkb Walk 0.2
Mb1HuoshatailMd010001 1 Walkb Walkl 0.1
Mb1HuoshatailMd010001 1 Walkb Walkr 0.1
Mb1HuoshatailMd010001 1 Walkl Stand2 0.1
Mb1HuoshatailMd010001 1 Walkl Walk 0.1
Mb1HuoshatailMd010001 1 Walkl Walkb 0.1
Mb1HuoshatailMd010001 1 Walkl Walkr 0.2
Mb1HuoshatailMd010001 1 Walkr Stand2 0.1
Mb1HuoshatailMd010001 1 Walkr Walk 0.1
Mb1HuoshatailMd010001 1 Walkr Walkb 0.1
Mb1HuoshatailMd010001 1 Walkr Walkl 0.2
Mb1HuoshatailMd010001 1 TurnLeft Stand2 0.1
Mb1HuoshatailMd010001 1 TurnRight Stand2 0.1
Mb1HuoshatailMd010001 1 RunStart Run 0.1
Mb1HuoshatailMd010001 1 RunStart RunStartEnd01 0.1
Mb1HuoshatailMd010001 1 Hit1 Stand2 0
Mb1HuoshatailMd010001 1 Hit2 Stand2 0
Mb1HuoshatailMd010001 1 Hit3 Stand2 0
Mb1HuoshatailMd010001 1 Hit4 Stand2 0
Mb1HuoshatailMd010001 1 Behitfly Hoverhit 0.1
Mb1HuoshatailMd010001 1 Behitfly Falldown 0.1
Mb1HuoshatailMd010001 1 Hoverhit Falldown 0.1
Mb1HuoshatailMd010001 1 Falldown Lieonfloor 0.1
Mb1HuoshatailMd010001 1 Hitdown Lieonfloor 0.1
Mb1HuoshatailMd010001 1 Standup Stand2 0.1
Mb1HuoshatailMd010001 1 Straight Stand2 0.1
Mb1HuoshatailMd010001 1 Stun Stand2 0.1
Mb1HuoshatailMd010001 1 Win Win2 0.1
Mb1HuoshatailMd010001 1 Stop Stand2 0.1
Mb1HuoshatailMd010001 1 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1HuoshatailMd010001 0 Born 0
3 Mb1HuoshatailMd010001 0 Stand1 0.1
4 Mb1HuoshatailMd010001 0 Stand2 0.1
5 Mb1HuoshatailMd010001 0 Stand3 0.1
6 Mb1HuoshatailMd010001 0 Death 0.1
7 Mb1HuoshatailMd010001 0 Standchange 0.1
8 Mb1HuoshatailMd010001 0 Run 0.1
9 Mb1HuoshatailMd010001 0 Walk 0.1
10 Mb1HuoshatailMd010001 0 Runb 0.2
11 Mb1HuoshatailMd010001 0 Runl 0.2
12 Mb1HuoshatailMd010001 0 Runr 0.2
13 Mb1HuoshatailMd010001 0 Walkb 0.1
14 Mb1HuoshatailMd010001 0 Walkl 0.1
15 Mb1HuoshatailMd010001 0 Walkr 0.1
16 Mb1HuoshatailMd010001 0 TurnLeft 0.1
17 Mb1HuoshatailMd010001 0 TurnRight 0.1
18 Mb1HuoshatailMd010001 0 Move1 0.1
19 Mb1HuoshatailMd010001 0 Move2 0.1
20 Mb1HuoshatailMd010001 0 Move3 0.1
21 Mb1HuoshatailMd010001 0 RunStart 0.1
22 Mb1HuoshatailMd010001 0 RunStartEnd01 0.1
23 Mb1HuoshatailMd010001 0 Hit1 0.05
24 Mb1HuoshatailMd010001 0 Hit2 0.05
25 Mb1HuoshatailMd010001 0 Hit3 0.05
26 Mb1HuoshatailMd010001 0 Hit4 0.05
27 Mb1HuoshatailMd010001 0 Behitfly 0.05
28 Mb1HuoshatailMd010001 0 Hoverhit 0.05
29 Mb1HuoshatailMd010001 0 Falldown 0.1
30 Mb1HuoshatailMd010001 0 Hitdown 0.05
31 Mb1HuoshatailMd010001 0 Lieonfloor 0.1
32 Mb1HuoshatailMd010001 0 Standup 0.1
33 Mb1HuoshatailMd010001 0 Straight 0.1
34 Mb1HuoshatailMd010001 0 Stun 0.1
35 Mb1HuoshatailMd010001 0 StraightBefore 0.1
36 Mb1HuoshatailMd010001 0 StraightAfter 0.1
37 Mb1HuoshatailMd010001 0 Win 0
38 Mb1HuoshatailMd010001 0 Win2 0.1
39 Mb1HuoshatailMd010001 0 Stop 0.1
40 Mb1HuoshatailMd010001 0 Fail 0.1
41 Mb1HuoshatailMd010001 0 Save 0.1
42 Mb1HuoshatailMd010001 0 AttackQte 0
43 Mb1HuoshatailMd010001 0 Caught 0.1
44 Mb1HuoshatailMd010001 0 Squatdown 0.1
45 Mb1HuoshatailMd010001 0 StopR 0.1
46 Mb1HuoshatailMd010001 0 Attack01 0.1
47 Mb1HuoshatailMd010001 0 Stand1 Run 0.2
48 Mb1HuoshatailMd010001 0 Stand1 Walk 0.1
49 Mb1HuoshatailMd010001 0 Stand2 Standchange 0.1
50 Mb1HuoshatailMd010001 0 Stand2 Run 0.2
51 Mb1HuoshatailMd010001 0 Stand2 Walk 0.3
52 Mb1HuoshatailMd010001 0 Stand2 Walkb 0.3
53 Mb1HuoshatailMd010001 0 Stand2 Walkl 0.3
54 Mb1HuoshatailMd010001 0 Stand2 Walkr 0.3
55 Mb1HuoshatailMd010001 0 Stand2 Stand2 0.1
56 Mb1HuoshatailMd010001 0 Standchange Stand1 0.1
57 Mb1HuoshatailMd010001 0 Standchange Run 0.1
58 Mb1HuoshatailMd010001 0 Standchange Walk 0.1
59 Mb1HuoshatailMd010001 0 Run Stop 0.2
60 Mb1HuoshatailMd010001 0 Run Stand2 0.2
61 Mb1HuoshatailMd010001 0 Run Runb 0.2
62 Mb1HuoshatailMd010001 0 Run Runl 0.2
63 Mb1HuoshatailMd010001 0 Run Runr 0.2
64 Mb1HuoshatailMd010001 0 Walk Stand2 0.1
65 Mb1HuoshatailMd010001 0 Runb Stand2 0.2
66 Mb1HuoshatailMd010001 0 Runb Run 0.2
67 Mb1HuoshatailMd010001 0 Runb Runl 0.2
68 Mb1HuoshatailMd010001 0 Runb Runr 0.2
69 Mb1HuoshatailMd010001 0 Runl Stand2 0.2
70 Mb1HuoshatailMd010001 0 Runl Run 0.2
71 Mb1HuoshatailMd010001 0 Runl Runb 0.2
72 Mb1HuoshatailMd010001 0 Runl Runr 0.2
73 Mb1HuoshatailMd010001 0 Runr Stand2 0.2
74 Mb1HuoshatailMd010001 0 Runr Run 0.2
75 Mb1HuoshatailMd010001 0 Runr Runb 0.2
76 Mb1HuoshatailMd010001 0 Runr Runl 0.2
77 Mb1HuoshatailMd010001 0 Walkb Stand2 0.1
78 Mb1HuoshatailMd010001 0 Walkb Walk 0.2
79 Mb1HuoshatailMd010001 0 Walkb Walkl 0.1
80 Mb1HuoshatailMd010001 0 Walkb Walkr 0.1
81 Mb1HuoshatailMd010001 0 Walkl Stand2 0.1
82 Mb1HuoshatailMd010001 0 Walkl Walk 0.1
83 Mb1HuoshatailMd010001 0 Walkl Walkb 0.1
84 Mb1HuoshatailMd010001 0 Walkl Walkr 0.2
85 Mb1HuoshatailMd010001 0 Walkr Stand2 0.1
86 Mb1HuoshatailMd010001 0 Walkr Walk 0.1
87 Mb1HuoshatailMd010001 0 Walkr Walkb 0.1
88 Mb1HuoshatailMd010001 0 Walkr Walkl 0.2
89 Mb1HuoshatailMd010001 0 TurnLeft Stand2 0.1
90 Mb1HuoshatailMd010001 0 TurnRight Stand2 0.1
91 Mb1HuoshatailMd010001 0 RunStart Run 0.1
92 Mb1HuoshatailMd010001 0 RunStart RunStartEnd01 0.1
93 Mb1HuoshatailMd010001 0 Hit1 Stand2 0
94 Mb1HuoshatailMd010001 0 Hit2 Stand2 0
95 Mb1HuoshatailMd010001 0 Hit3 Stand2 0
96 Mb1HuoshatailMd010001 0 Hit4 Stand2 0
97 Mb1HuoshatailMd010001 0 Behitfly Hoverhit 0.1
98 Mb1HuoshatailMd010001 0 Behitfly Falldown 0.1
99 Mb1HuoshatailMd010001 0 Hoverhit Falldown 0.1
100 Mb1HuoshatailMd010001 0 Falldown Lieonfloor 0.1
101 Mb1HuoshatailMd010001 0 Hitdown Lieonfloor 0.1
102 Mb1HuoshatailMd010001 0 Standup Stand2 0.1
103 Mb1HuoshatailMd010001 0 Straight Stand2 0.1
104 Mb1HuoshatailMd010001 0 Stun Stand2 0.1
105 Mb1HuoshatailMd010001 0 Win Win2 0.1
106 Mb1HuoshatailMd010001 0 Stop Stand2 0.1
107 Mb1HuoshatailMd010001 0 Caught Stand2 0.1
108 Mb1HuoshatailMd010001 1 Born 0
109 Mb1HuoshatailMd010001 1 Stand1 0.1
110 Mb1HuoshatailMd010001 1 Stand2 0.1
111 Mb1HuoshatailMd010001 1 Stand3 0.1
112 Mb1HuoshatailMd010001 1 Death 0.1
113 Mb1HuoshatailMd010001 1 Standchange 0.1
114 Mb1HuoshatailMd010001 1 Run 0.1
115 Mb1HuoshatailMd010001 1 Walk 0.1
116 Mb1HuoshatailMd010001 1 Runb 0.2
117 Mb1HuoshatailMd010001 1 Runl 0.2
118 Mb1HuoshatailMd010001 1 Runr 0.2
119 Mb1HuoshatailMd010001 1 Walkb 0.1
120 Mb1HuoshatailMd010001 1 Walkl 0.1
121 Mb1HuoshatailMd010001 1 Walkr 0.1
122 Mb1HuoshatailMd010001 1 TurnLeft 0.1
123 Mb1HuoshatailMd010001 1 TurnRight 0.1
124 Mb1HuoshatailMd010001 1 Move1 0.1
125 Mb1HuoshatailMd010001 1 Move2 0.1
126 Mb1HuoshatailMd010001 1 Move3 0.1
127 Mb1HuoshatailMd010001 1 RunStart 0.1
128 Mb1HuoshatailMd010001 1 RunStartEnd01 0.1
129 Mb1HuoshatailMd010001 1 Hit1 0.05
130 Mb1HuoshatailMd010001 1 Hit2 0.05
131 Mb1HuoshatailMd010001 1 Hit3 0.05
132 Mb1HuoshatailMd010001 1 Hit4 0.05
133 Mb1HuoshatailMd010001 1 Behitfly 0.05
134 Mb1HuoshatailMd010001 1 Hoverhit 0.05
135 Mb1HuoshatailMd010001 1 Falldown 0.1
136 Mb1HuoshatailMd010001 1 Hitdown 0.05
137 Mb1HuoshatailMd010001 1 Lieonfloor 0.1
138 Mb1HuoshatailMd010001 1 Standup 0.1
139 Mb1HuoshatailMd010001 1 Straight 0.1
140 Mb1HuoshatailMd010001 1 Stun 0.1
141 Mb1HuoshatailMd010001 1 StraightBefore 0.1
142 Mb1HuoshatailMd010001 1 StraightAfter 0.1
143 Mb1HuoshatailMd010001 1 Win 0
144 Mb1HuoshatailMd010001 1 Win2 0.1
145 Mb1HuoshatailMd010001 1 Stop 0.1
146 Mb1HuoshatailMd010001 1 Fail 0.1
147 Mb1HuoshatailMd010001 1 Save 0.1
148 Mb1HuoshatailMd010001 1 AttackQte 0
149 Mb1HuoshatailMd010001 1 Caught 0.1
150 Mb1HuoshatailMd010001 1 Squatdown 0.1
151 Mb1HuoshatailMd010001 1 StopR 0.1
152 Mb1HuoshatailMd010001 1 Attack01 0.1
153 Mb1HuoshatailMd010001 1 Stand1 Run 0.2
154 Mb1HuoshatailMd010001 1 Stand1 Walk 0.1
155 Mb1HuoshatailMd010001 1 Stand2 Standchange 0.1
156 Mb1HuoshatailMd010001 1 Stand2 Run 0.2
157 Mb1HuoshatailMd010001 1 Stand2 Walk 0.3
158 Mb1HuoshatailMd010001 1 Stand2 Walkb 0.3
159 Mb1HuoshatailMd010001 1 Stand2 Walkl 0.3
160 Mb1HuoshatailMd010001 1 Stand2 Walkr 0.3
161 Mb1HuoshatailMd010001 1 Stand2 Stand2 0.1
162 Mb1HuoshatailMd010001 1 Standchange Stand1 0.1
163 Mb1HuoshatailMd010001 1 Standchange Run 0.1
164 Mb1HuoshatailMd010001 1 Standchange Walk 0.1
165 Mb1HuoshatailMd010001 1 Run Stop 0.2
166 Mb1HuoshatailMd010001 1 Run Stand2 0.2
167 Mb1HuoshatailMd010001 1 Run Runb 0.2
168 Mb1HuoshatailMd010001 1 Run Runl 0.2
169 Mb1HuoshatailMd010001 1 Run Runr 0.2
170 Mb1HuoshatailMd010001 1 Walk Stand2 0.1
171 Mb1HuoshatailMd010001 1 Runb Stand2 0.2
172 Mb1HuoshatailMd010001 1 Runb Run 0.2
173 Mb1HuoshatailMd010001 1 Runb Runl 0.2
174 Mb1HuoshatailMd010001 1 Runb Runr 0.2
175 Mb1HuoshatailMd010001 1 Runl Stand2 0.2
176 Mb1HuoshatailMd010001 1 Runl Run 0.2
177 Mb1HuoshatailMd010001 1 Runl Runb 0.2
178 Mb1HuoshatailMd010001 1 Runl Runr 0.2
179 Mb1HuoshatailMd010001 1 Runr Stand2 0.2
180 Mb1HuoshatailMd010001 1 Runr Run 0.2
181 Mb1HuoshatailMd010001 1 Runr Runb 0.2
182 Mb1HuoshatailMd010001 1 Runr Runl 0.2
183 Mb1HuoshatailMd010001 1 Walkb Stand2 0.1
184 Mb1HuoshatailMd010001 1 Walkb Walk 0.2
185 Mb1HuoshatailMd010001 1 Walkb Walkl 0.1
186 Mb1HuoshatailMd010001 1 Walkb Walkr 0.1
187 Mb1HuoshatailMd010001 1 Walkl Stand2 0.1
188 Mb1HuoshatailMd010001 1 Walkl Walk 0.1
189 Mb1HuoshatailMd010001 1 Walkl Walkb 0.1
190 Mb1HuoshatailMd010001 1 Walkl Walkr 0.2
191 Mb1HuoshatailMd010001 1 Walkr Stand2 0.1
192 Mb1HuoshatailMd010001 1 Walkr Walk 0.1
193 Mb1HuoshatailMd010001 1 Walkr Walkb 0.1
194 Mb1HuoshatailMd010001 1 Walkr Walkl 0.2
195 Mb1HuoshatailMd010001 1 TurnLeft Stand2 0.1
196 Mb1HuoshatailMd010001 1 TurnRight Stand2 0.1
197 Mb1HuoshatailMd010001 1 RunStart Run 0.1
198 Mb1HuoshatailMd010001 1 RunStart RunStartEnd01 0.1
199 Mb1HuoshatailMd010001 1 Hit1 Stand2 0
200 Mb1HuoshatailMd010001 1 Hit2 Stand2 0
201 Mb1HuoshatailMd010001 1 Hit3 Stand2 0
202 Mb1HuoshatailMd010001 1 Hit4 Stand2 0
203 Mb1HuoshatailMd010001 1 Behitfly Hoverhit 0.1
204 Mb1HuoshatailMd010001 1 Behitfly Falldown 0.1
205 Mb1HuoshatailMd010001 1 Hoverhit Falldown 0.1
206 Mb1HuoshatailMd010001 1 Falldown Lieonfloor 0.1
207 Mb1HuoshatailMd010001 1 Hitdown Lieonfloor 0.1
208 Mb1HuoshatailMd010001 1 Standup Stand2 0.1
209 Mb1HuoshatailMd010001 1 Straight Stand2 0.1
210 Mb1HuoshatailMd010001 1 Stun Stand2 0.1
211 Mb1HuoshatailMd010001 1 Win Win2 0.1
212 Mb1HuoshatailMd010001 1 Stop Stand2 0.1
213 Mb1HuoshatailMd010001 1 Caught Stand2 0.1

View File

@@ -0,0 +1,109 @@
Role Layer State Target TransitionDuration
Mb1HuoshatailMd010002 0 Born 0
Mb1HuoshatailMd010002 0 Stand1 0.1
Mb1HuoshatailMd010002 0 Stand2 0.1
Mb1HuoshatailMd010002 0 Stand3 0.1
Mb1HuoshatailMd010002 0 Death 0.1
Mb1HuoshatailMd010002 0 Standchange 0.1
Mb1HuoshatailMd010002 0 Run 0.1
Mb1HuoshatailMd010002 0 Walk 0.1
Mb1HuoshatailMd010002 0 Runb 0.2
Mb1HuoshatailMd010002 0 Runl 0.2
Mb1HuoshatailMd010002 0 Runr 0.2
Mb1HuoshatailMd010002 0 Walkb 0.1
Mb1HuoshatailMd010002 0 Walkl 0.1
Mb1HuoshatailMd010002 0 Walkr 0.1
Mb1HuoshatailMd010002 0 TurnLeft 0.1
Mb1HuoshatailMd010002 0 TurnRight 0.1
Mb1HuoshatailMd010002 0 Move1 0.1
Mb1HuoshatailMd010002 0 Move2 0.1
Mb1HuoshatailMd010002 0 Move3 0.1
Mb1HuoshatailMd010002 0 RunStart 0.1
Mb1HuoshatailMd010002 0 RunStartEnd01 0.1
Mb1HuoshatailMd010002 0 Hit1 0.05
Mb1HuoshatailMd010002 0 Hit2 0.05
Mb1HuoshatailMd010002 0 Hit3 0.05
Mb1HuoshatailMd010002 0 Hit4 0.05
Mb1HuoshatailMd010002 0 Behitfly 0.05
Mb1HuoshatailMd010002 0 Hoverhit 0.05
Mb1HuoshatailMd010002 0 Falldown 0.1
Mb1HuoshatailMd010002 0 Hitdown 0.05
Mb1HuoshatailMd010002 0 Lieonfloor 0.1
Mb1HuoshatailMd010002 0 Standup 0.1
Mb1HuoshatailMd010002 0 Straight 0.1
Mb1HuoshatailMd010002 0 Stun 0.1
Mb1HuoshatailMd010002 0 StraightBefore 0.1
Mb1HuoshatailMd010002 0 StraightAfter 0.1
Mb1HuoshatailMd010002 0 Win 0
Mb1HuoshatailMd010002 0 Win2 0.1
Mb1HuoshatailMd010002 0 Stop 0.1
Mb1HuoshatailMd010002 0 Fail 0.1
Mb1HuoshatailMd010002 0 Save 0.1
Mb1HuoshatailMd010002 0 AttackQte 0
Mb1HuoshatailMd010002 0 Caught 0.1
Mb1HuoshatailMd010002 0 Squatdown 0.1
Mb1HuoshatailMd010002 0 StopR 0.1
Mb1HuoshatailMd010002 0 Attack01 0.1
Mb1HuoshatailMd010002 0 Attack02 0.1
Mb1HuoshatailMd010002 0 Attack03 0.1
Mb1HuoshatailMd010002 0 Stand1 Run 0.2
Mb1HuoshatailMd010002 0 Stand1 Walk 0.1
Mb1HuoshatailMd010002 0 Stand2 Standchange 0.1
Mb1HuoshatailMd010002 0 Stand2 Run 0.2
Mb1HuoshatailMd010002 0 Stand2 Walk 0.3
Mb1HuoshatailMd010002 0 Stand2 Walkb 0.3
Mb1HuoshatailMd010002 0 Stand2 Walkl 0.3
Mb1HuoshatailMd010002 0 Stand2 Walkr 0.3
Mb1HuoshatailMd010002 0 Stand2 Stand2 0.1
Mb1HuoshatailMd010002 0 Standchange Stand1 0.1
Mb1HuoshatailMd010002 0 Standchange Run 0.1
Mb1HuoshatailMd010002 0 Standchange Walk 0.1
Mb1HuoshatailMd010002 0 Run Stop 0.2
Mb1HuoshatailMd010002 0 Run Stand2 0.2
Mb1HuoshatailMd010002 0 Run Runb 0.2
Mb1HuoshatailMd010002 0 Run Runl 0.2
Mb1HuoshatailMd010002 0 Run Runr 0.2
Mb1HuoshatailMd010002 0 Walk Stand2 0.1
Mb1HuoshatailMd010002 0 Runb Stand2 0.2
Mb1HuoshatailMd010002 0 Runb Run 0.2
Mb1HuoshatailMd010002 0 Runb Runl 0.2
Mb1HuoshatailMd010002 0 Runb Runr 0.2
Mb1HuoshatailMd010002 0 Runl Stand2 0.2
Mb1HuoshatailMd010002 0 Runl Run 0.2
Mb1HuoshatailMd010002 0 Runl Runb 0.2
Mb1HuoshatailMd010002 0 Runl Runr 0.2
Mb1HuoshatailMd010002 0 Runr Stand2 0.2
Mb1HuoshatailMd010002 0 Runr Run 0.2
Mb1HuoshatailMd010002 0 Runr Runb 0.2
Mb1HuoshatailMd010002 0 Runr Runl 0.2
Mb1HuoshatailMd010002 0 Walkb Stand2 0.1
Mb1HuoshatailMd010002 0 Walkb Walk 0.2
Mb1HuoshatailMd010002 0 Walkb Walkl 0.1
Mb1HuoshatailMd010002 0 Walkb Walkr 0.1
Mb1HuoshatailMd010002 0 Walkl Stand2 0.1
Mb1HuoshatailMd010002 0 Walkl Walk 0.1
Mb1HuoshatailMd010002 0 Walkl Walkb 0.1
Mb1HuoshatailMd010002 0 Walkl Walkr 0.2
Mb1HuoshatailMd010002 0 Walkr Stand2 0.1
Mb1HuoshatailMd010002 0 Walkr Walk 0.1
Mb1HuoshatailMd010002 0 Walkr Walkb 0.1
Mb1HuoshatailMd010002 0 Walkr Walkl 0.2
Mb1HuoshatailMd010002 0 TurnLeft Stand2 0.1
Mb1HuoshatailMd010002 0 TurnRight Stand2 0.1
Mb1HuoshatailMd010002 0 RunStart Run 0.1
Mb1HuoshatailMd010002 0 RunStart RunStartEnd01 0.1
Mb1HuoshatailMd010002 0 Hit1 Stand2 0
Mb1HuoshatailMd010002 0 Hit2 Stand2 0
Mb1HuoshatailMd010002 0 Hit3 Stand2 0
Mb1HuoshatailMd010002 0 Hit4 Stand2 0
Mb1HuoshatailMd010002 0 Behitfly Hoverhit 0.1
Mb1HuoshatailMd010002 0 Behitfly Falldown 0.1
Mb1HuoshatailMd010002 0 Hoverhit Falldown 0.1
Mb1HuoshatailMd010002 0 Falldown Lieonfloor 0.1
Mb1HuoshatailMd010002 0 Hitdown Lieonfloor 0.1
Mb1HuoshatailMd010002 0 Standup Stand2 0.1
Mb1HuoshatailMd010002 0 Straight Stand2 0.1
Mb1HuoshatailMd010002 0 Stun Stand2 0.1
Mb1HuoshatailMd010002 0 Win Win2 0.1
Mb1HuoshatailMd010002 0 Stop Stand2 0.1
Mb1HuoshatailMd010002 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1HuoshatailMd010002 0 Born 0
3 Mb1HuoshatailMd010002 0 Stand1 0.1
4 Mb1HuoshatailMd010002 0 Stand2 0.1
5 Mb1HuoshatailMd010002 0 Stand3 0.1
6 Mb1HuoshatailMd010002 0 Death 0.1
7 Mb1HuoshatailMd010002 0 Standchange 0.1
8 Mb1HuoshatailMd010002 0 Run 0.1
9 Mb1HuoshatailMd010002 0 Walk 0.1
10 Mb1HuoshatailMd010002 0 Runb 0.2
11 Mb1HuoshatailMd010002 0 Runl 0.2
12 Mb1HuoshatailMd010002 0 Runr 0.2
13 Mb1HuoshatailMd010002 0 Walkb 0.1
14 Mb1HuoshatailMd010002 0 Walkl 0.1
15 Mb1HuoshatailMd010002 0 Walkr 0.1
16 Mb1HuoshatailMd010002 0 TurnLeft 0.1
17 Mb1HuoshatailMd010002 0 TurnRight 0.1
18 Mb1HuoshatailMd010002 0 Move1 0.1
19 Mb1HuoshatailMd010002 0 Move2 0.1
20 Mb1HuoshatailMd010002 0 Move3 0.1
21 Mb1HuoshatailMd010002 0 RunStart 0.1
22 Mb1HuoshatailMd010002 0 RunStartEnd01 0.1
23 Mb1HuoshatailMd010002 0 Hit1 0.05
24 Mb1HuoshatailMd010002 0 Hit2 0.05
25 Mb1HuoshatailMd010002 0 Hit3 0.05
26 Mb1HuoshatailMd010002 0 Hit4 0.05
27 Mb1HuoshatailMd010002 0 Behitfly 0.05
28 Mb1HuoshatailMd010002 0 Hoverhit 0.05
29 Mb1HuoshatailMd010002 0 Falldown 0.1
30 Mb1HuoshatailMd010002 0 Hitdown 0.05
31 Mb1HuoshatailMd010002 0 Lieonfloor 0.1
32 Mb1HuoshatailMd010002 0 Standup 0.1
33 Mb1HuoshatailMd010002 0 Straight 0.1
34 Mb1HuoshatailMd010002 0 Stun 0.1
35 Mb1HuoshatailMd010002 0 StraightBefore 0.1
36 Mb1HuoshatailMd010002 0 StraightAfter 0.1
37 Mb1HuoshatailMd010002 0 Win 0
38 Mb1HuoshatailMd010002 0 Win2 0.1
39 Mb1HuoshatailMd010002 0 Stop 0.1
40 Mb1HuoshatailMd010002 0 Fail 0.1
41 Mb1HuoshatailMd010002 0 Save 0.1
42 Mb1HuoshatailMd010002 0 AttackQte 0
43 Mb1HuoshatailMd010002 0 Caught 0.1
44 Mb1HuoshatailMd010002 0 Squatdown 0.1
45 Mb1HuoshatailMd010002 0 StopR 0.1
46 Mb1HuoshatailMd010002 0 Attack01 0.1
47 Mb1HuoshatailMd010002 0 Attack02 0.1
48 Mb1HuoshatailMd010002 0 Attack03 0.1
49 Mb1HuoshatailMd010002 0 Stand1 Run 0.2
50 Mb1HuoshatailMd010002 0 Stand1 Walk 0.1
51 Mb1HuoshatailMd010002 0 Stand2 Standchange 0.1
52 Mb1HuoshatailMd010002 0 Stand2 Run 0.2
53 Mb1HuoshatailMd010002 0 Stand2 Walk 0.3
54 Mb1HuoshatailMd010002 0 Stand2 Walkb 0.3
55 Mb1HuoshatailMd010002 0 Stand2 Walkl 0.3
56 Mb1HuoshatailMd010002 0 Stand2 Walkr 0.3
57 Mb1HuoshatailMd010002 0 Stand2 Stand2 0.1
58 Mb1HuoshatailMd010002 0 Standchange Stand1 0.1
59 Mb1HuoshatailMd010002 0 Standchange Run 0.1
60 Mb1HuoshatailMd010002 0 Standchange Walk 0.1
61 Mb1HuoshatailMd010002 0 Run Stop 0.2
62 Mb1HuoshatailMd010002 0 Run Stand2 0.2
63 Mb1HuoshatailMd010002 0 Run Runb 0.2
64 Mb1HuoshatailMd010002 0 Run Runl 0.2
65 Mb1HuoshatailMd010002 0 Run Runr 0.2
66 Mb1HuoshatailMd010002 0 Walk Stand2 0.1
67 Mb1HuoshatailMd010002 0 Runb Stand2 0.2
68 Mb1HuoshatailMd010002 0 Runb Run 0.2
69 Mb1HuoshatailMd010002 0 Runb Runl 0.2
70 Mb1HuoshatailMd010002 0 Runb Runr 0.2
71 Mb1HuoshatailMd010002 0 Runl Stand2 0.2
72 Mb1HuoshatailMd010002 0 Runl Run 0.2
73 Mb1HuoshatailMd010002 0 Runl Runb 0.2
74 Mb1HuoshatailMd010002 0 Runl Runr 0.2
75 Mb1HuoshatailMd010002 0 Runr Stand2 0.2
76 Mb1HuoshatailMd010002 0 Runr Run 0.2
77 Mb1HuoshatailMd010002 0 Runr Runb 0.2
78 Mb1HuoshatailMd010002 0 Runr Runl 0.2
79 Mb1HuoshatailMd010002 0 Walkb Stand2 0.1
80 Mb1HuoshatailMd010002 0 Walkb Walk 0.2
81 Mb1HuoshatailMd010002 0 Walkb Walkl 0.1
82 Mb1HuoshatailMd010002 0 Walkb Walkr 0.1
83 Mb1HuoshatailMd010002 0 Walkl Stand2 0.1
84 Mb1HuoshatailMd010002 0 Walkl Walk 0.1
85 Mb1HuoshatailMd010002 0 Walkl Walkb 0.1
86 Mb1HuoshatailMd010002 0 Walkl Walkr 0.2
87 Mb1HuoshatailMd010002 0 Walkr Stand2 0.1
88 Mb1HuoshatailMd010002 0 Walkr Walk 0.1
89 Mb1HuoshatailMd010002 0 Walkr Walkb 0.1
90 Mb1HuoshatailMd010002 0 Walkr Walkl 0.2
91 Mb1HuoshatailMd010002 0 TurnLeft Stand2 0.1
92 Mb1HuoshatailMd010002 0 TurnRight Stand2 0.1
93 Mb1HuoshatailMd010002 0 RunStart Run 0.1
94 Mb1HuoshatailMd010002 0 RunStart RunStartEnd01 0.1
95 Mb1HuoshatailMd010002 0 Hit1 Stand2 0
96 Mb1HuoshatailMd010002 0 Hit2 Stand2 0
97 Mb1HuoshatailMd010002 0 Hit3 Stand2 0
98 Mb1HuoshatailMd010002 0 Hit4 Stand2 0
99 Mb1HuoshatailMd010002 0 Behitfly Hoverhit 0.1
100 Mb1HuoshatailMd010002 0 Behitfly Falldown 0.1
101 Mb1HuoshatailMd010002 0 Hoverhit Falldown 0.1
102 Mb1HuoshatailMd010002 0 Falldown Lieonfloor 0.1
103 Mb1HuoshatailMd010002 0 Hitdown Lieonfloor 0.1
104 Mb1HuoshatailMd010002 0 Standup Stand2 0.1
105 Mb1HuoshatailMd010002 0 Straight Stand2 0.1
106 Mb1HuoshatailMd010002 0 Stun Stand2 0.1
107 Mb1HuoshatailMd010002 0 Win Win2 0.1
108 Mb1HuoshatailMd010002 0 Stop Stand2 0.1
109 Mb1HuoshatailMd010002 0 Caught Stand2 0.1

View File

@@ -0,0 +1,126 @@
Role Layer State Target TransitionDuration
Mb1ImoutoMd010001 0 Born 0
Mb1ImoutoMd010001 0 Stand1 0.1
Mb1ImoutoMd010001 0 Stand2 0.1
Mb1ImoutoMd010001 0 Stand3 0.1
Mb1ImoutoMd010001 0 Death 0.1
Mb1ImoutoMd010001 0 Standchange 0.1
Mb1ImoutoMd010001 0 Run 0.1
Mb1ImoutoMd010001 0 Walk 0.1
Mb1ImoutoMd010001 0 Runb 0.2
Mb1ImoutoMd010001 0 Runl 0.2
Mb1ImoutoMd010001 0 Runr 0.2
Mb1ImoutoMd010001 0 Walkb 0.1
Mb1ImoutoMd010001 0 Walkl 0.1
Mb1ImoutoMd010001 0 Walkr 0.1
Mb1ImoutoMd010001 0 TurnLeft 0.1
Mb1ImoutoMd010001 0 TurnRight 0.1
Mb1ImoutoMd010001 0 Move1 0.1
Mb1ImoutoMd010001 0 Move2 0.1
Mb1ImoutoMd010001 0 Move3 0.1
Mb1ImoutoMd010001 0 RunStart 0.1
Mb1ImoutoMd010001 0 RunStartEnd01 0.1
Mb1ImoutoMd010001 0 Hit1 0.05
Mb1ImoutoMd010001 0 Hit2 0.05
Mb1ImoutoMd010001 0 Hit3 0.05
Mb1ImoutoMd010001 0 Hit4 0.05
Mb1ImoutoMd010001 0 Behitfly 0.05
Mb1ImoutoMd010001 0 Hoverhit 0.05
Mb1ImoutoMd010001 0 Falldown 0.1
Mb1ImoutoMd010001 0 Hitdown 0.05
Mb1ImoutoMd010001 0 Lieonfloor 0.1
Mb1ImoutoMd010001 0 Standup 0.1
Mb1ImoutoMd010001 0 Straight 0.1
Mb1ImoutoMd010001 0 Stun 0.1
Mb1ImoutoMd010001 0 StraightBefore 0.1
Mb1ImoutoMd010001 0 StraightAfter 0.1
Mb1ImoutoMd010001 0 Win 0
Mb1ImoutoMd010001 0 Win2 0.1
Mb1ImoutoMd010001 0 Stop 0.1
Mb1ImoutoMd010001 0 Fail 0.1
Mb1ImoutoMd010001 0 Save 0.1
Mb1ImoutoMd010001 0 Caught 0.1
Mb1ImoutoMd010001 0 RunStartEnd02 0.1
Mb1ImoutoMd010001 0 StopR 0.1
Mb1ImoutoMd010001 0 Attack09 0.1
Mb1ImoutoMd010001 0 Attack10 0.1
Mb1ImoutoMd010001 0 Attack11 0.1
Mb1ImoutoMd010001 0 Attack12 0.1
Mb1ImoutoMd010001 0 Attack13 0.1
Mb1ImoutoMd010001 0 Attack15 0.1
Mb1ImoutoMd010001 0 Attack16 0.1
Mb1ImoutoMd010001 0 Attack17 0.1
Mb1ImoutoMd010001 0 Attack20 0.1
Mb1ImoutoMd010001 0 Attack22 0.1
Mb1ImoutoMd010001 0 Attack29 0.1
Mb1ImoutoMd010001 0 Attack30 0.1
Mb1ImoutoMd010001 0 Attack31 0.1
Mb1ImoutoMd010001 0 Attack32 0.1
Mb1ImoutoMd010001 0 Attack36 0.1
Mb1ImoutoMd010001 0 Attack38 0.1
Mb1ImoutoMd010001 0 Attack40 0.1
Mb1ImoutoMd010001 0 Attack46 0.1
Mb1ImoutoMd010001 0 Attack53 0.1
Mb1ImoutoMd010001 0 Attack55 0.1
Mb1ImoutoMd010001 0 Attack57 0.1
Mb1ImoutoMd010001 0 Attack59 0.1
Mb1ImoutoMd010001 0 Stand1 Run 0.2
Mb1ImoutoMd010001 0 Stand1 Walk 0.1
Mb1ImoutoMd010001 0 Stand2 Standchange 0.1
Mb1ImoutoMd010001 0 Stand2 Run 0.2
Mb1ImoutoMd010001 0 Stand2 Walk 0.3
Mb1ImoutoMd010001 0 Stand2 Walkb 0.3
Mb1ImoutoMd010001 0 Stand2 Walkl 0.3
Mb1ImoutoMd010001 0 Stand2 Walkr 0.3
Mb1ImoutoMd010001 0 Standchange Stand1 0.1
Mb1ImoutoMd010001 0 Standchange Run 0.1
Mb1ImoutoMd010001 0 Standchange Walk 0.1
Mb1ImoutoMd010001 0 Run Stop 0.2
Mb1ImoutoMd010001 0 Run Stand2 0.2
Mb1ImoutoMd010001 0 Run Runb 0.2
Mb1ImoutoMd010001 0 Run Runl 0.2
Mb1ImoutoMd010001 0 Run Runr 0.2
Mb1ImoutoMd010001 0 Walk Stand2 0.1
Mb1ImoutoMd010001 0 Runb Stand2 0.2
Mb1ImoutoMd010001 0 Runb Run 0.2
Mb1ImoutoMd010001 0 Runb Runl 0.2
Mb1ImoutoMd010001 0 Runb Runr 0.2
Mb1ImoutoMd010001 0 Runl Stand2 0.2
Mb1ImoutoMd010001 0 Runl Run 0.2
Mb1ImoutoMd010001 0 Runl Runb 0.2
Mb1ImoutoMd010001 0 Runl Runr 0.2
Mb1ImoutoMd010001 0 Runr Stand2 0.2
Mb1ImoutoMd010001 0 Runr Run 0.2
Mb1ImoutoMd010001 0 Runr Runb 0.2
Mb1ImoutoMd010001 0 Runr Runl 0.2
Mb1ImoutoMd010001 0 Walkb Stand2 0.1
Mb1ImoutoMd010001 0 Walkb Walk 0.2
Mb1ImoutoMd010001 0 Walkb Walkl 0.1
Mb1ImoutoMd010001 0 Walkb Walkr 0.1
Mb1ImoutoMd010001 0 Walkl Stand2 0.1
Mb1ImoutoMd010001 0 Walkl Walk 0.1
Mb1ImoutoMd010001 0 Walkl Walkb 0.1
Mb1ImoutoMd010001 0 Walkl Walkr 0.2
Mb1ImoutoMd010001 0 Walkr Stand2 0.1
Mb1ImoutoMd010001 0 Walkr Walk 0.1
Mb1ImoutoMd010001 0 Walkr Walkb 0.1
Mb1ImoutoMd010001 0 Walkr Walkl 0.2
Mb1ImoutoMd010001 0 TurnLeft Stand2 0.1
Mb1ImoutoMd010001 0 TurnRight Stand2 0.1
Mb1ImoutoMd010001 0 RunStart Run 0.1
Mb1ImoutoMd010001 0 RunStart RunStartEnd01 0.1
Mb1ImoutoMd010001 0 Hit1 Stand2 0
Mb1ImoutoMd010001 0 Hit2 Stand2 0
Mb1ImoutoMd010001 0 Hit3 Stand2 0
Mb1ImoutoMd010001 0 Hit4 Stand2 0
Mb1ImoutoMd010001 0 Behitfly Hoverhit 0.1
Mb1ImoutoMd010001 0 Behitfly Falldown 0.1
Mb1ImoutoMd010001 0 Hoverhit Falldown 0.1
Mb1ImoutoMd010001 0 Falldown Lieonfloor 0.1
Mb1ImoutoMd010001 0 Hitdown Lieonfloor 0.1
Mb1ImoutoMd010001 0 Standup Stand2 0.1
Mb1ImoutoMd010001 0 Straight Stand2 0.1
Mb1ImoutoMd010001 0 Stun Stand2 0.1
Mb1ImoutoMd010001 0 Win Win2 0.1
Mb1ImoutoMd010001 0 Stop Stand2 0.1
Mb1ImoutoMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1ImoutoMd010001 0 Born 0
3 Mb1ImoutoMd010001 0 Stand1 0.1
4 Mb1ImoutoMd010001 0 Stand2 0.1
5 Mb1ImoutoMd010001 0 Stand3 0.1
6 Mb1ImoutoMd010001 0 Death 0.1
7 Mb1ImoutoMd010001 0 Standchange 0.1
8 Mb1ImoutoMd010001 0 Run 0.1
9 Mb1ImoutoMd010001 0 Walk 0.1
10 Mb1ImoutoMd010001 0 Runb 0.2
11 Mb1ImoutoMd010001 0 Runl 0.2
12 Mb1ImoutoMd010001 0 Runr 0.2
13 Mb1ImoutoMd010001 0 Walkb 0.1
14 Mb1ImoutoMd010001 0 Walkl 0.1
15 Mb1ImoutoMd010001 0 Walkr 0.1
16 Mb1ImoutoMd010001 0 TurnLeft 0.1
17 Mb1ImoutoMd010001 0 TurnRight 0.1
18 Mb1ImoutoMd010001 0 Move1 0.1
19 Mb1ImoutoMd010001 0 Move2 0.1
20 Mb1ImoutoMd010001 0 Move3 0.1
21 Mb1ImoutoMd010001 0 RunStart 0.1
22 Mb1ImoutoMd010001 0 RunStartEnd01 0.1
23 Mb1ImoutoMd010001 0 Hit1 0.05
24 Mb1ImoutoMd010001 0 Hit2 0.05
25 Mb1ImoutoMd010001 0 Hit3 0.05
26 Mb1ImoutoMd010001 0 Hit4 0.05
27 Mb1ImoutoMd010001 0 Behitfly 0.05
28 Mb1ImoutoMd010001 0 Hoverhit 0.05
29 Mb1ImoutoMd010001 0 Falldown 0.1
30 Mb1ImoutoMd010001 0 Hitdown 0.05
31 Mb1ImoutoMd010001 0 Lieonfloor 0.1
32 Mb1ImoutoMd010001 0 Standup 0.1
33 Mb1ImoutoMd010001 0 Straight 0.1
34 Mb1ImoutoMd010001 0 Stun 0.1
35 Mb1ImoutoMd010001 0 StraightBefore 0.1
36 Mb1ImoutoMd010001 0 StraightAfter 0.1
37 Mb1ImoutoMd010001 0 Win 0
38 Mb1ImoutoMd010001 0 Win2 0.1
39 Mb1ImoutoMd010001 0 Stop 0.1
40 Mb1ImoutoMd010001 0 Fail 0.1
41 Mb1ImoutoMd010001 0 Save 0.1
42 Mb1ImoutoMd010001 0 Caught 0.1
43 Mb1ImoutoMd010001 0 RunStartEnd02 0.1
44 Mb1ImoutoMd010001 0 StopR 0.1
45 Mb1ImoutoMd010001 0 Attack09 0.1
46 Mb1ImoutoMd010001 0 Attack10 0.1
47 Mb1ImoutoMd010001 0 Attack11 0.1
48 Mb1ImoutoMd010001 0 Attack12 0.1
49 Mb1ImoutoMd010001 0 Attack13 0.1
50 Mb1ImoutoMd010001 0 Attack15 0.1
51 Mb1ImoutoMd010001 0 Attack16 0.1
52 Mb1ImoutoMd010001 0 Attack17 0.1
53 Mb1ImoutoMd010001 0 Attack20 0.1
54 Mb1ImoutoMd010001 0 Attack22 0.1
55 Mb1ImoutoMd010001 0 Attack29 0.1
56 Mb1ImoutoMd010001 0 Attack30 0.1
57 Mb1ImoutoMd010001 0 Attack31 0.1
58 Mb1ImoutoMd010001 0 Attack32 0.1
59 Mb1ImoutoMd010001 0 Attack36 0.1
60 Mb1ImoutoMd010001 0 Attack38 0.1
61 Mb1ImoutoMd010001 0 Attack40 0.1
62 Mb1ImoutoMd010001 0 Attack46 0.1
63 Mb1ImoutoMd010001 0 Attack53 0.1
64 Mb1ImoutoMd010001 0 Attack55 0.1
65 Mb1ImoutoMd010001 0 Attack57 0.1
66 Mb1ImoutoMd010001 0 Attack59 0.1
67 Mb1ImoutoMd010001 0 Stand1 Run 0.2
68 Mb1ImoutoMd010001 0 Stand1 Walk 0.1
69 Mb1ImoutoMd010001 0 Stand2 Standchange 0.1
70 Mb1ImoutoMd010001 0 Stand2 Run 0.2
71 Mb1ImoutoMd010001 0 Stand2 Walk 0.3
72 Mb1ImoutoMd010001 0 Stand2 Walkb 0.3
73 Mb1ImoutoMd010001 0 Stand2 Walkl 0.3
74 Mb1ImoutoMd010001 0 Stand2 Walkr 0.3
75 Mb1ImoutoMd010001 0 Standchange Stand1 0.1
76 Mb1ImoutoMd010001 0 Standchange Run 0.1
77 Mb1ImoutoMd010001 0 Standchange Walk 0.1
78 Mb1ImoutoMd010001 0 Run Stop 0.2
79 Mb1ImoutoMd010001 0 Run Stand2 0.2
80 Mb1ImoutoMd010001 0 Run Runb 0.2
81 Mb1ImoutoMd010001 0 Run Runl 0.2
82 Mb1ImoutoMd010001 0 Run Runr 0.2
83 Mb1ImoutoMd010001 0 Walk Stand2 0.1
84 Mb1ImoutoMd010001 0 Runb Stand2 0.2
85 Mb1ImoutoMd010001 0 Runb Run 0.2
86 Mb1ImoutoMd010001 0 Runb Runl 0.2
87 Mb1ImoutoMd010001 0 Runb Runr 0.2
88 Mb1ImoutoMd010001 0 Runl Stand2 0.2
89 Mb1ImoutoMd010001 0 Runl Run 0.2
90 Mb1ImoutoMd010001 0 Runl Runb 0.2
91 Mb1ImoutoMd010001 0 Runl Runr 0.2
92 Mb1ImoutoMd010001 0 Runr Stand2 0.2
93 Mb1ImoutoMd010001 0 Runr Run 0.2
94 Mb1ImoutoMd010001 0 Runr Runb 0.2
95 Mb1ImoutoMd010001 0 Runr Runl 0.2
96 Mb1ImoutoMd010001 0 Walkb Stand2 0.1
97 Mb1ImoutoMd010001 0 Walkb Walk 0.2
98 Mb1ImoutoMd010001 0 Walkb Walkl 0.1
99 Mb1ImoutoMd010001 0 Walkb Walkr 0.1
100 Mb1ImoutoMd010001 0 Walkl Stand2 0.1
101 Mb1ImoutoMd010001 0 Walkl Walk 0.1
102 Mb1ImoutoMd010001 0 Walkl Walkb 0.1
103 Mb1ImoutoMd010001 0 Walkl Walkr 0.2
104 Mb1ImoutoMd010001 0 Walkr Stand2 0.1
105 Mb1ImoutoMd010001 0 Walkr Walk 0.1
106 Mb1ImoutoMd010001 0 Walkr Walkb 0.1
107 Mb1ImoutoMd010001 0 Walkr Walkl 0.2
108 Mb1ImoutoMd010001 0 TurnLeft Stand2 0.1
109 Mb1ImoutoMd010001 0 TurnRight Stand2 0.1
110 Mb1ImoutoMd010001 0 RunStart Run 0.1
111 Mb1ImoutoMd010001 0 RunStart RunStartEnd01 0.1
112 Mb1ImoutoMd010001 0 Hit1 Stand2 0
113 Mb1ImoutoMd010001 0 Hit2 Stand2 0
114 Mb1ImoutoMd010001 0 Hit3 Stand2 0
115 Mb1ImoutoMd010001 0 Hit4 Stand2 0
116 Mb1ImoutoMd010001 0 Behitfly Hoverhit 0.1
117 Mb1ImoutoMd010001 0 Behitfly Falldown 0.1
118 Mb1ImoutoMd010001 0 Hoverhit Falldown 0.1
119 Mb1ImoutoMd010001 0 Falldown Lieonfloor 0.1
120 Mb1ImoutoMd010001 0 Hitdown Lieonfloor 0.1
121 Mb1ImoutoMd010001 0 Standup Stand2 0.1
122 Mb1ImoutoMd010001 0 Straight Stand2 0.1
123 Mb1ImoutoMd010001 0 Stun Stand2 0.1
124 Mb1ImoutoMd010001 0 Win Win2 0.1
125 Mb1ImoutoMd010001 0 Stop Stand2 0.1
126 Mb1ImoutoMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,252 @@
Role Layer State Target TransitionDuration
Mb1JiabailieMd000001 0 Born 0
Mb1JiabailieMd000001 0 Stand1 0.1
Mb1JiabailieMd000001 0 Stand2 0.1
Mb1JiabailieMd000001 0 Stand3 0.1
Mb1JiabailieMd000001 0 Death 0.1
Mb1JiabailieMd000001 0 Standchange 0.1
Mb1JiabailieMd000001 0 Run 0.1
Mb1JiabailieMd000001 0 Walk 0.1
Mb1JiabailieMd000001 0 Runb 0.2
Mb1JiabailieMd000001 0 Runl 0.2
Mb1JiabailieMd000001 0 Runr 0.2
Mb1JiabailieMd000001 0 Walkb 0.1
Mb1JiabailieMd000001 0 Walkl 0.1
Mb1JiabailieMd000001 0 Walkr 0.1
Mb1JiabailieMd000001 0 TurnLeft 0.1
Mb1JiabailieMd000001 0 TurnRight 0.1
Mb1JiabailieMd000001 0 Move1 0.1
Mb1JiabailieMd000001 0 Move2 0.1
Mb1JiabailieMd000001 0 Move3 0.1
Mb1JiabailieMd000001 0 RunStart 0.1
Mb1JiabailieMd000001 0 RunStartEnd01 0.1
Mb1JiabailieMd000001 0 Hit1 0.05
Mb1JiabailieMd000001 0 Hit2 0.05
Mb1JiabailieMd000001 0 Hit3 0.05
Mb1JiabailieMd000001 0 Hit4 0.05
Mb1JiabailieMd000001 0 Behitfly 0.05
Mb1JiabailieMd000001 0 Hoverhit 0.05
Mb1JiabailieMd000001 0 Falldown 0.1
Mb1JiabailieMd000001 0 Hitdown 0.05
Mb1JiabailieMd000001 0 Lieonfloor 0.1
Mb1JiabailieMd000001 0 Standup 0.1
Mb1JiabailieMd000001 0 Straight 0.1
Mb1JiabailieMd000001 0 Stun 0.1
Mb1JiabailieMd000001 0 StraightBefore 0.1
Mb1JiabailieMd000001 0 StraightAfter 0.1
Mb1JiabailieMd000001 0 Win 0
Mb1JiabailieMd000001 0 Win2 0.1
Mb1JiabailieMd000001 0 Stop 0.1
Mb1JiabailieMd000001 0 Fail 0.1
Mb1JiabailieMd000001 0 Save 0.1
Mb1JiabailieMd000001 0 Caught 0.1
Mb1JiabailieMd000001 0 RunStartEnd02 0.1
Mb1JiabailieMd000001 0 StopR 0.1
Mb1JiabailieMd000001 0 Attack01 0.1
Mb1JiabailieMd000001 0 Attack02 0.1
Mb1JiabailieMd000001 0 Attack03 0.1
Mb1JiabailieMd000001 0 Attack04 0.1
Mb1JiabailieMd000001 0 Attack05 0.1
Mb1JiabailieMd000001 0 Attack06 0.1
Mb1JiabailieMd000001 0 Attack09 0.1
Mb1JiabailieMd000001 0 Attack10 0.1
Mb1JiabailieMd000001 0 Attack12 0.1
Mb1JiabailieMd000001 0 Attack13 0.1
Mb1JiabailieMd000001 0 Attack14 0.1
Mb1JiabailieMd000001 0 Attack21 0.1
Mb1JiabailieMd000001 0 Attack22 0.1
Mb1JiabailieMd000001 0 Attack23 0.1
Mb1JiabailieMd000001 0 Attack24 0.1
Mb1JiabailieMd000001 0 Attack32 0.1
Mb1JiabailieMd000001 0 Attack33 0.1
Mb1JiabailieMd000001 0 Attack42 0.1
Mb1JiabailieMd000001 0 Attack43 0.1
Mb1JiabailieMd000001 0 Attack44 0.1
Mb1JiabailieMd000001 0 Attack50 0.1
Mb1JiabailieMd000001 0 Attack51 0.1
Mb1JiabailieMd000001 0 Stand1 Run 0.2
Mb1JiabailieMd000001 0 Stand1 Walk 0.1
Mb1JiabailieMd000001 0 Stand2 Standchange 0.1
Mb1JiabailieMd000001 0 Stand2 Run 0.2
Mb1JiabailieMd000001 0 Stand2 Walk 0.3
Mb1JiabailieMd000001 0 Stand2 Walkb 0.3
Mb1JiabailieMd000001 0 Stand2 Walkl 0.3
Mb1JiabailieMd000001 0 Stand2 Walkr 0.3
Mb1JiabailieMd000001 0 Standchange Stand1 0.1
Mb1JiabailieMd000001 0 Standchange Run 0.1
Mb1JiabailieMd000001 0 Standchange Walk 0.1
Mb1JiabailieMd000001 0 Run Stop 0.2
Mb1JiabailieMd000001 0 Run Stand2 0.2
Mb1JiabailieMd000001 0 Run Runb 0.2
Mb1JiabailieMd000001 0 Run Runl 0.2
Mb1JiabailieMd000001 0 Run Runr 0.2
Mb1JiabailieMd000001 0 Walk Stand2 0.1
Mb1JiabailieMd000001 0 Runb Stand2 0.2
Mb1JiabailieMd000001 0 Runb Run 0.2
Mb1JiabailieMd000001 0 Runb Runl 0.2
Mb1JiabailieMd000001 0 Runb Runr 0.2
Mb1JiabailieMd000001 0 Runl Stand2 0.2
Mb1JiabailieMd000001 0 Runl Run 0.2
Mb1JiabailieMd000001 0 Runl Runb 0.2
Mb1JiabailieMd000001 0 Runl Runr 0.2
Mb1JiabailieMd000001 0 Runr Stand2 0.2
Mb1JiabailieMd000001 0 Runr Run 0.2
Mb1JiabailieMd000001 0 Runr Runb 0.2
Mb1JiabailieMd000001 0 Runr Runl 0.2
Mb1JiabailieMd000001 0 Walkb Stand2 0.1
Mb1JiabailieMd000001 0 Walkb Walk 0.2
Mb1JiabailieMd000001 0 Walkb Walkl 0.1
Mb1JiabailieMd000001 0 Walkb Walkr 0.1
Mb1JiabailieMd000001 0 Walkl Stand2 0.1
Mb1JiabailieMd000001 0 Walkl Walk 0.1
Mb1JiabailieMd000001 0 Walkl Walkb 0.1
Mb1JiabailieMd000001 0 Walkl Walkr 0.2
Mb1JiabailieMd000001 0 Walkr Stand2 0.1
Mb1JiabailieMd000001 0 Walkr Walk 0.1
Mb1JiabailieMd000001 0 Walkr Walkb 0.1
Mb1JiabailieMd000001 0 Walkr Walkl 0.2
Mb1JiabailieMd000001 0 TurnLeft Stand2 0.1
Mb1JiabailieMd000001 0 TurnRight Stand2 0.1
Mb1JiabailieMd000001 0 RunStart Run 0.1
Mb1JiabailieMd000001 0 RunStart RunStartEnd01 0.1
Mb1JiabailieMd000001 0 Hit1 Stand2 0
Mb1JiabailieMd000001 0 Hit2 Stand2 0
Mb1JiabailieMd000001 0 Hit3 Stand2 0
Mb1JiabailieMd000001 0 Hit4 Stand2 0
Mb1JiabailieMd000001 0 Behitfly Hoverhit 0.1
Mb1JiabailieMd000001 0 Behitfly Falldown 0.1
Mb1JiabailieMd000001 0 Hoverhit Falldown 0.1
Mb1JiabailieMd000001 0 Falldown Lieonfloor 0.1
Mb1JiabailieMd000001 0 Hitdown Lieonfloor 0.1
Mb1JiabailieMd000001 0 Standup Stand2 0.1
Mb1JiabailieMd000001 0 Straight Stand2 0.1
Mb1JiabailieMd000001 0 Stun Stand2 0.1
Mb1JiabailieMd000001 0 Win Win2 0.1
Mb1JiabailieMd000001 0 Stop Stand2 0.1
Mb1JiabailieMd000001 0 Caught Stand2 0.1
Mb1JiabailieMd000001 1 Born 0
Mb1JiabailieMd000001 1 Stand1 0.1
Mb1JiabailieMd000001 1 Stand2 0.1
Mb1JiabailieMd000001 1 Stand3 0.1
Mb1JiabailieMd000001 1 Death 0.1
Mb1JiabailieMd000001 1 Standchange 0.1
Mb1JiabailieMd000001 1 Run 0.1
Mb1JiabailieMd000001 1 Walk 0.1
Mb1JiabailieMd000001 1 Runb 0.2
Mb1JiabailieMd000001 1 Runl 0.2
Mb1JiabailieMd000001 1 Runr 0.2
Mb1JiabailieMd000001 1 Walkb 0.1
Mb1JiabailieMd000001 1 Walkl 0.1
Mb1JiabailieMd000001 1 Walkr 0.1
Mb1JiabailieMd000001 1 TurnLeft 0.1
Mb1JiabailieMd000001 1 TurnRight 0.1
Mb1JiabailieMd000001 1 Move1 0.1
Mb1JiabailieMd000001 1 Move2 0.1
Mb1JiabailieMd000001 1 Move3 0.1
Mb1JiabailieMd000001 1 RunStart 0.1
Mb1JiabailieMd000001 1 RunStartEnd01 0.1
Mb1JiabailieMd000001 1 Hit1 0.05
Mb1JiabailieMd000001 1 Hit2 0.05
Mb1JiabailieMd000001 1 Hit3 0.05
Mb1JiabailieMd000001 1 Hit4 0.05
Mb1JiabailieMd000001 1 Behitfly 0.05
Mb1JiabailieMd000001 1 Hoverhit 0.05
Mb1JiabailieMd000001 1 Falldown 0.1
Mb1JiabailieMd000001 1 Hitdown 0.05
Mb1JiabailieMd000001 1 Lieonfloor 0.1
Mb1JiabailieMd000001 1 Standup 0.1
Mb1JiabailieMd000001 1 Straight 0.1
Mb1JiabailieMd000001 1 Stun 0.1
Mb1JiabailieMd000001 1 StraightBefore 0.1
Mb1JiabailieMd000001 1 StraightAfter 0.1
Mb1JiabailieMd000001 1 Win 0
Mb1JiabailieMd000001 1 Win2 0.1
Mb1JiabailieMd000001 1 Stop 0.1
Mb1JiabailieMd000001 1 Fail 0.1
Mb1JiabailieMd000001 1 Save 0.1
Mb1JiabailieMd000001 1 Caught 0.1
Mb1JiabailieMd000001 1 RunStartEnd02 0.1
Mb1JiabailieMd000001 1 StopR 0.1
Mb1JiabailieMd000001 1 Attack03 0.1
Mb1JiabailieMd000001 1 Attack05 0.1
Mb1JiabailieMd000001 1 Attack07 0.1
Mb1JiabailieMd000001 1 Attack08 0.1
Mb1JiabailieMd000001 1 Attack10 0.1
Mb1JiabailieMd000001 1 Attack12 0.1
Mb1JiabailieMd000001 1 Attack13 0.1
Mb1JiabailieMd000001 1 Attack14 0.1
Mb1JiabailieMd000001 1 Attack15 0.1
Mb1JiabailieMd000001 1 Attack16 0.1
Mb1JiabailieMd000001 1 Attack17 0.1
Mb1JiabailieMd000001 1 Attack18 0.1
Mb1JiabailieMd000001 1 Attack21 0.1
Mb1JiabailieMd000001 1 Attack22 0.1
Mb1JiabailieMd000001 1 Attack23 0.1
Mb1JiabailieMd000001 1 Attack24 0.1
Mb1JiabailieMd000001 1 Attack28 0.1
Mb1JiabailieMd000001 1 Attack29 0.1
Mb1JiabailieMd000001 1 Attack30 0.1
Mb1JiabailieMd000001 1 Attack31 0.1
Mb1JiabailieMd000001 1 Attack34 0.1
Mb1JiabailieMd000001 1 Attack35 0.1
Mb1JiabailieMd000001 1 Attack60 0.1
Mb1JiabailieMd000001 1 Stand1 Run 0.2
Mb1JiabailieMd000001 1 Stand1 Walk 0.1
Mb1JiabailieMd000001 1 Stand2 Standchange 0.1
Mb1JiabailieMd000001 1 Stand2 Run 0.2
Mb1JiabailieMd000001 1 Stand2 Walk 0.3
Mb1JiabailieMd000001 1 Stand2 Walkb 0.3
Mb1JiabailieMd000001 1 Stand2 Walkl 0.3
Mb1JiabailieMd000001 1 Stand2 Walkr 0.3
Mb1JiabailieMd000001 1 Standchange Stand1 0.1
Mb1JiabailieMd000001 1 Standchange Run 0.1
Mb1JiabailieMd000001 1 Standchange Walk 0.1
Mb1JiabailieMd000001 1 Run Stop 0.2
Mb1JiabailieMd000001 1 Run Stand2 0.2
Mb1JiabailieMd000001 1 Run Runb 0.2
Mb1JiabailieMd000001 1 Run Runl 0.2
Mb1JiabailieMd000001 1 Run Runr 0.2
Mb1JiabailieMd000001 1 Walk Stand2 0.1
Mb1JiabailieMd000001 1 Runb Stand2 0.2
Mb1JiabailieMd000001 1 Runb Run 0.2
Mb1JiabailieMd000001 1 Runb Runl 0.2
Mb1JiabailieMd000001 1 Runb Runr 0.2
Mb1JiabailieMd000001 1 Runl Stand2 0.2
Mb1JiabailieMd000001 1 Runl Run 0.2
Mb1JiabailieMd000001 1 Runl Runb 0.2
Mb1JiabailieMd000001 1 Runl Runr 0.2
Mb1JiabailieMd000001 1 Runr Stand2 0.2
Mb1JiabailieMd000001 1 Runr Run 0.2
Mb1JiabailieMd000001 1 Runr Runb 0.2
Mb1JiabailieMd000001 1 Runr Runl 0.2
Mb1JiabailieMd000001 1 Walkb Stand2 0.1
Mb1JiabailieMd000001 1 Walkb Walk 0.2
Mb1JiabailieMd000001 1 Walkb Walkl 0.1
Mb1JiabailieMd000001 1 Walkb Walkr 0.1
Mb1JiabailieMd000001 1 Walkl Stand2 0.1
Mb1JiabailieMd000001 1 Walkl Walk 0.1
Mb1JiabailieMd000001 1 Walkl Walkb 0.1
Mb1JiabailieMd000001 1 Walkl Walkr 0.2
Mb1JiabailieMd000001 1 Walkr Stand2 0.1
Mb1JiabailieMd000001 1 Walkr Walk 0.1
Mb1JiabailieMd000001 1 Walkr Walkb 0.1
Mb1JiabailieMd000001 1 Walkr Walkl 0.2
Mb1JiabailieMd000001 1 TurnLeft Stand2 0.1
Mb1JiabailieMd000001 1 TurnRight Stand2 0.1
Mb1JiabailieMd000001 1 RunStart Run 0.1
Mb1JiabailieMd000001 1 RunStart RunStartEnd01 0.1
Mb1JiabailieMd000001 1 Hit1 Stand2 0
Mb1JiabailieMd000001 1 Hit2 Stand2 0
Mb1JiabailieMd000001 1 Hit3 Stand2 0
Mb1JiabailieMd000001 1 Hit4 Stand2 0
Mb1JiabailieMd000001 1 Behitfly Hoverhit 0.1
Mb1JiabailieMd000001 1 Behitfly Falldown 0.1
Mb1JiabailieMd000001 1 Hoverhit Falldown 0.1
Mb1JiabailieMd000001 1 Falldown Lieonfloor 0.1
Mb1JiabailieMd000001 1 Hitdown Lieonfloor 0.1
Mb1JiabailieMd000001 1 Standup Stand2 0.1
Mb1JiabailieMd000001 1 Straight Stand2 0.1
Mb1JiabailieMd000001 1 Stun Stand2 0.1
Mb1JiabailieMd000001 1 Win Win2 0.1
Mb1JiabailieMd000001 1 Stop Stand2 0.1
Mb1JiabailieMd000001 1 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1JiabailieMd000001 0 Born 0
3 Mb1JiabailieMd000001 0 Stand1 0.1
4 Mb1JiabailieMd000001 0 Stand2 0.1
5 Mb1JiabailieMd000001 0 Stand3 0.1
6 Mb1JiabailieMd000001 0 Death 0.1
7 Mb1JiabailieMd000001 0 Standchange 0.1
8 Mb1JiabailieMd000001 0 Run 0.1
9 Mb1JiabailieMd000001 0 Walk 0.1
10 Mb1JiabailieMd000001 0 Runb 0.2
11 Mb1JiabailieMd000001 0 Runl 0.2
12 Mb1JiabailieMd000001 0 Runr 0.2
13 Mb1JiabailieMd000001 0 Walkb 0.1
14 Mb1JiabailieMd000001 0 Walkl 0.1
15 Mb1JiabailieMd000001 0 Walkr 0.1
16 Mb1JiabailieMd000001 0 TurnLeft 0.1
17 Mb1JiabailieMd000001 0 TurnRight 0.1
18 Mb1JiabailieMd000001 0 Move1 0.1
19 Mb1JiabailieMd000001 0 Move2 0.1
20 Mb1JiabailieMd000001 0 Move3 0.1
21 Mb1JiabailieMd000001 0 RunStart 0.1
22 Mb1JiabailieMd000001 0 RunStartEnd01 0.1
23 Mb1JiabailieMd000001 0 Hit1 0.05
24 Mb1JiabailieMd000001 0 Hit2 0.05
25 Mb1JiabailieMd000001 0 Hit3 0.05
26 Mb1JiabailieMd000001 0 Hit4 0.05
27 Mb1JiabailieMd000001 0 Behitfly 0.05
28 Mb1JiabailieMd000001 0 Hoverhit 0.05
29 Mb1JiabailieMd000001 0 Falldown 0.1
30 Mb1JiabailieMd000001 0 Hitdown 0.05
31 Mb1JiabailieMd000001 0 Lieonfloor 0.1
32 Mb1JiabailieMd000001 0 Standup 0.1
33 Mb1JiabailieMd000001 0 Straight 0.1
34 Mb1JiabailieMd000001 0 Stun 0.1
35 Mb1JiabailieMd000001 0 StraightBefore 0.1
36 Mb1JiabailieMd000001 0 StraightAfter 0.1
37 Mb1JiabailieMd000001 0 Win 0
38 Mb1JiabailieMd000001 0 Win2 0.1
39 Mb1JiabailieMd000001 0 Stop 0.1
40 Mb1JiabailieMd000001 0 Fail 0.1
41 Mb1JiabailieMd000001 0 Save 0.1
42 Mb1JiabailieMd000001 0 Caught 0.1
43 Mb1JiabailieMd000001 0 RunStartEnd02 0.1
44 Mb1JiabailieMd000001 0 StopR 0.1
45 Mb1JiabailieMd000001 0 Attack01 0.1
46 Mb1JiabailieMd000001 0 Attack02 0.1
47 Mb1JiabailieMd000001 0 Attack03 0.1
48 Mb1JiabailieMd000001 0 Attack04 0.1
49 Mb1JiabailieMd000001 0 Attack05 0.1
50 Mb1JiabailieMd000001 0 Attack06 0.1
51 Mb1JiabailieMd000001 0 Attack09 0.1
52 Mb1JiabailieMd000001 0 Attack10 0.1
53 Mb1JiabailieMd000001 0 Attack12 0.1
54 Mb1JiabailieMd000001 0 Attack13 0.1
55 Mb1JiabailieMd000001 0 Attack14 0.1
56 Mb1JiabailieMd000001 0 Attack21 0.1
57 Mb1JiabailieMd000001 0 Attack22 0.1
58 Mb1JiabailieMd000001 0 Attack23 0.1
59 Mb1JiabailieMd000001 0 Attack24 0.1
60 Mb1JiabailieMd000001 0 Attack32 0.1
61 Mb1JiabailieMd000001 0 Attack33 0.1
62 Mb1JiabailieMd000001 0 Attack42 0.1
63 Mb1JiabailieMd000001 0 Attack43 0.1
64 Mb1JiabailieMd000001 0 Attack44 0.1
65 Mb1JiabailieMd000001 0 Attack50 0.1
66 Mb1JiabailieMd000001 0 Attack51 0.1
67 Mb1JiabailieMd000001 0 Stand1 Run 0.2
68 Mb1JiabailieMd000001 0 Stand1 Walk 0.1
69 Mb1JiabailieMd000001 0 Stand2 Standchange 0.1
70 Mb1JiabailieMd000001 0 Stand2 Run 0.2
71 Mb1JiabailieMd000001 0 Stand2 Walk 0.3
72 Mb1JiabailieMd000001 0 Stand2 Walkb 0.3
73 Mb1JiabailieMd000001 0 Stand2 Walkl 0.3
74 Mb1JiabailieMd000001 0 Stand2 Walkr 0.3
75 Mb1JiabailieMd000001 0 Standchange Stand1 0.1
76 Mb1JiabailieMd000001 0 Standchange Run 0.1
77 Mb1JiabailieMd000001 0 Standchange Walk 0.1
78 Mb1JiabailieMd000001 0 Run Stop 0.2
79 Mb1JiabailieMd000001 0 Run Stand2 0.2
80 Mb1JiabailieMd000001 0 Run Runb 0.2
81 Mb1JiabailieMd000001 0 Run Runl 0.2
82 Mb1JiabailieMd000001 0 Run Runr 0.2
83 Mb1JiabailieMd000001 0 Walk Stand2 0.1
84 Mb1JiabailieMd000001 0 Runb Stand2 0.2
85 Mb1JiabailieMd000001 0 Runb Run 0.2
86 Mb1JiabailieMd000001 0 Runb Runl 0.2
87 Mb1JiabailieMd000001 0 Runb Runr 0.2
88 Mb1JiabailieMd000001 0 Runl Stand2 0.2
89 Mb1JiabailieMd000001 0 Runl Run 0.2
90 Mb1JiabailieMd000001 0 Runl Runb 0.2
91 Mb1JiabailieMd000001 0 Runl Runr 0.2
92 Mb1JiabailieMd000001 0 Runr Stand2 0.2
93 Mb1JiabailieMd000001 0 Runr Run 0.2
94 Mb1JiabailieMd000001 0 Runr Runb 0.2
95 Mb1JiabailieMd000001 0 Runr Runl 0.2
96 Mb1JiabailieMd000001 0 Walkb Stand2 0.1
97 Mb1JiabailieMd000001 0 Walkb Walk 0.2
98 Mb1JiabailieMd000001 0 Walkb Walkl 0.1
99 Mb1JiabailieMd000001 0 Walkb Walkr 0.1
100 Mb1JiabailieMd000001 0 Walkl Stand2 0.1
101 Mb1JiabailieMd000001 0 Walkl Walk 0.1
102 Mb1JiabailieMd000001 0 Walkl Walkb 0.1
103 Mb1JiabailieMd000001 0 Walkl Walkr 0.2
104 Mb1JiabailieMd000001 0 Walkr Stand2 0.1
105 Mb1JiabailieMd000001 0 Walkr Walk 0.1
106 Mb1JiabailieMd000001 0 Walkr Walkb 0.1
107 Mb1JiabailieMd000001 0 Walkr Walkl 0.2
108 Mb1JiabailieMd000001 0 TurnLeft Stand2 0.1
109 Mb1JiabailieMd000001 0 TurnRight Stand2 0.1
110 Mb1JiabailieMd000001 0 RunStart Run 0.1
111 Mb1JiabailieMd000001 0 RunStart RunStartEnd01 0.1
112 Mb1JiabailieMd000001 0 Hit1 Stand2 0
113 Mb1JiabailieMd000001 0 Hit2 Stand2 0
114 Mb1JiabailieMd000001 0 Hit3 Stand2 0
115 Mb1JiabailieMd000001 0 Hit4 Stand2 0
116 Mb1JiabailieMd000001 0 Behitfly Hoverhit 0.1
117 Mb1JiabailieMd000001 0 Behitfly Falldown 0.1
118 Mb1JiabailieMd000001 0 Hoverhit Falldown 0.1
119 Mb1JiabailieMd000001 0 Falldown Lieonfloor 0.1
120 Mb1JiabailieMd000001 0 Hitdown Lieonfloor 0.1
121 Mb1JiabailieMd000001 0 Standup Stand2 0.1
122 Mb1JiabailieMd000001 0 Straight Stand2 0.1
123 Mb1JiabailieMd000001 0 Stun Stand2 0.1
124 Mb1JiabailieMd000001 0 Win Win2 0.1
125 Mb1JiabailieMd000001 0 Stop Stand2 0.1
126 Mb1JiabailieMd000001 0 Caught Stand2 0.1
127 Mb1JiabailieMd000001 1 Born 0
128 Mb1JiabailieMd000001 1 Stand1 0.1
129 Mb1JiabailieMd000001 1 Stand2 0.1
130 Mb1JiabailieMd000001 1 Stand3 0.1
131 Mb1JiabailieMd000001 1 Death 0.1
132 Mb1JiabailieMd000001 1 Standchange 0.1
133 Mb1JiabailieMd000001 1 Run 0.1
134 Mb1JiabailieMd000001 1 Walk 0.1
135 Mb1JiabailieMd000001 1 Runb 0.2
136 Mb1JiabailieMd000001 1 Runl 0.2
137 Mb1JiabailieMd000001 1 Runr 0.2
138 Mb1JiabailieMd000001 1 Walkb 0.1
139 Mb1JiabailieMd000001 1 Walkl 0.1
140 Mb1JiabailieMd000001 1 Walkr 0.1
141 Mb1JiabailieMd000001 1 TurnLeft 0.1
142 Mb1JiabailieMd000001 1 TurnRight 0.1
143 Mb1JiabailieMd000001 1 Move1 0.1
144 Mb1JiabailieMd000001 1 Move2 0.1
145 Mb1JiabailieMd000001 1 Move3 0.1
146 Mb1JiabailieMd000001 1 RunStart 0.1
147 Mb1JiabailieMd000001 1 RunStartEnd01 0.1
148 Mb1JiabailieMd000001 1 Hit1 0.05
149 Mb1JiabailieMd000001 1 Hit2 0.05
150 Mb1JiabailieMd000001 1 Hit3 0.05
151 Mb1JiabailieMd000001 1 Hit4 0.05
152 Mb1JiabailieMd000001 1 Behitfly 0.05
153 Mb1JiabailieMd000001 1 Hoverhit 0.05
154 Mb1JiabailieMd000001 1 Falldown 0.1
155 Mb1JiabailieMd000001 1 Hitdown 0.05
156 Mb1JiabailieMd000001 1 Lieonfloor 0.1
157 Mb1JiabailieMd000001 1 Standup 0.1
158 Mb1JiabailieMd000001 1 Straight 0.1
159 Mb1JiabailieMd000001 1 Stun 0.1
160 Mb1JiabailieMd000001 1 StraightBefore 0.1
161 Mb1JiabailieMd000001 1 StraightAfter 0.1
162 Mb1JiabailieMd000001 1 Win 0
163 Mb1JiabailieMd000001 1 Win2 0.1
164 Mb1JiabailieMd000001 1 Stop 0.1
165 Mb1JiabailieMd000001 1 Fail 0.1
166 Mb1JiabailieMd000001 1 Save 0.1
167 Mb1JiabailieMd000001 1 Caught 0.1
168 Mb1JiabailieMd000001 1 RunStartEnd02 0.1
169 Mb1JiabailieMd000001 1 StopR 0.1
170 Mb1JiabailieMd000001 1 Attack03 0.1
171 Mb1JiabailieMd000001 1 Attack05 0.1
172 Mb1JiabailieMd000001 1 Attack07 0.1
173 Mb1JiabailieMd000001 1 Attack08 0.1
174 Mb1JiabailieMd000001 1 Attack10 0.1
175 Mb1JiabailieMd000001 1 Attack12 0.1
176 Mb1JiabailieMd000001 1 Attack13 0.1
177 Mb1JiabailieMd000001 1 Attack14 0.1
178 Mb1JiabailieMd000001 1 Attack15 0.1
179 Mb1JiabailieMd000001 1 Attack16 0.1
180 Mb1JiabailieMd000001 1 Attack17 0.1
181 Mb1JiabailieMd000001 1 Attack18 0.1
182 Mb1JiabailieMd000001 1 Attack21 0.1
183 Mb1JiabailieMd000001 1 Attack22 0.1
184 Mb1JiabailieMd000001 1 Attack23 0.1
185 Mb1JiabailieMd000001 1 Attack24 0.1
186 Mb1JiabailieMd000001 1 Attack28 0.1
187 Mb1JiabailieMd000001 1 Attack29 0.1
188 Mb1JiabailieMd000001 1 Attack30 0.1
189 Mb1JiabailieMd000001 1 Attack31 0.1
190 Mb1JiabailieMd000001 1 Attack34 0.1
191 Mb1JiabailieMd000001 1 Attack35 0.1
192 Mb1JiabailieMd000001 1 Attack60 0.1
193 Mb1JiabailieMd000001 1 Stand1 Run 0.2
194 Mb1JiabailieMd000001 1 Stand1 Walk 0.1
195 Mb1JiabailieMd000001 1 Stand2 Standchange 0.1
196 Mb1JiabailieMd000001 1 Stand2 Run 0.2
197 Mb1JiabailieMd000001 1 Stand2 Walk 0.3
198 Mb1JiabailieMd000001 1 Stand2 Walkb 0.3
199 Mb1JiabailieMd000001 1 Stand2 Walkl 0.3
200 Mb1JiabailieMd000001 1 Stand2 Walkr 0.3
201 Mb1JiabailieMd000001 1 Standchange Stand1 0.1
202 Mb1JiabailieMd000001 1 Standchange Run 0.1
203 Mb1JiabailieMd000001 1 Standchange Walk 0.1
204 Mb1JiabailieMd000001 1 Run Stop 0.2
205 Mb1JiabailieMd000001 1 Run Stand2 0.2
206 Mb1JiabailieMd000001 1 Run Runb 0.2
207 Mb1JiabailieMd000001 1 Run Runl 0.2
208 Mb1JiabailieMd000001 1 Run Runr 0.2
209 Mb1JiabailieMd000001 1 Walk Stand2 0.1
210 Mb1JiabailieMd000001 1 Runb Stand2 0.2
211 Mb1JiabailieMd000001 1 Runb Run 0.2
212 Mb1JiabailieMd000001 1 Runb Runl 0.2
213 Mb1JiabailieMd000001 1 Runb Runr 0.2
214 Mb1JiabailieMd000001 1 Runl Stand2 0.2
215 Mb1JiabailieMd000001 1 Runl Run 0.2
216 Mb1JiabailieMd000001 1 Runl Runb 0.2
217 Mb1JiabailieMd000001 1 Runl Runr 0.2
218 Mb1JiabailieMd000001 1 Runr Stand2 0.2
219 Mb1JiabailieMd000001 1 Runr Run 0.2
220 Mb1JiabailieMd000001 1 Runr Runb 0.2
221 Mb1JiabailieMd000001 1 Runr Runl 0.2
222 Mb1JiabailieMd000001 1 Walkb Stand2 0.1
223 Mb1JiabailieMd000001 1 Walkb Walk 0.2
224 Mb1JiabailieMd000001 1 Walkb Walkl 0.1
225 Mb1JiabailieMd000001 1 Walkb Walkr 0.1
226 Mb1JiabailieMd000001 1 Walkl Stand2 0.1
227 Mb1JiabailieMd000001 1 Walkl Walk 0.1
228 Mb1JiabailieMd000001 1 Walkl Walkb 0.1
229 Mb1JiabailieMd000001 1 Walkl Walkr 0.2
230 Mb1JiabailieMd000001 1 Walkr Stand2 0.1
231 Mb1JiabailieMd000001 1 Walkr Walk 0.1
232 Mb1JiabailieMd000001 1 Walkr Walkb 0.1
233 Mb1JiabailieMd000001 1 Walkr Walkl 0.2
234 Mb1JiabailieMd000001 1 TurnLeft Stand2 0.1
235 Mb1JiabailieMd000001 1 TurnRight Stand2 0.1
236 Mb1JiabailieMd000001 1 RunStart Run 0.1
237 Mb1JiabailieMd000001 1 RunStart RunStartEnd01 0.1
238 Mb1JiabailieMd000001 1 Hit1 Stand2 0
239 Mb1JiabailieMd000001 1 Hit2 Stand2 0
240 Mb1JiabailieMd000001 1 Hit3 Stand2 0
241 Mb1JiabailieMd000001 1 Hit4 Stand2 0
242 Mb1JiabailieMd000001 1 Behitfly Hoverhit 0.1
243 Mb1JiabailieMd000001 1 Behitfly Falldown 0.1
244 Mb1JiabailieMd000001 1 Hoverhit Falldown 0.1
245 Mb1JiabailieMd000001 1 Falldown Lieonfloor 0.1
246 Mb1JiabailieMd000001 1 Hitdown Lieonfloor 0.1
247 Mb1JiabailieMd000001 1 Standup Stand2 0.1
248 Mb1JiabailieMd000001 1 Straight Stand2 0.1
249 Mb1JiabailieMd000001 1 Stun Stand2 0.1
250 Mb1JiabailieMd000001 1 Win Win2 0.1
251 Mb1JiabailieMd000001 1 Stop Stand2 0.1
252 Mb1JiabailieMd000001 1 Caught Stand2 0.1

View File

@@ -0,0 +1,232 @@
Role Layer State Target TransitionDuration
Mb1JiabailieMd000002 0 Born 0
Mb1JiabailieMd000002 0 Stand1 0.1
Mb1JiabailieMd000002 0 Stand2 0.1
Mb1JiabailieMd000002 0 Stand3 0.1
Mb1JiabailieMd000002 0 Death 0.1
Mb1JiabailieMd000002 0 Standchange 0.1
Mb1JiabailieMd000002 0 Run 0.1
Mb1JiabailieMd000002 0 Walk 0.1
Mb1JiabailieMd000002 0 Runb 0.2
Mb1JiabailieMd000002 0 Runl 0.2
Mb1JiabailieMd000002 0 Runr 0.2
Mb1JiabailieMd000002 0 Walkb 0.1
Mb1JiabailieMd000002 0 Walkl 0.1
Mb1JiabailieMd000002 0 Walkr 0.1
Mb1JiabailieMd000002 0 TurnLeft 0.1
Mb1JiabailieMd000002 0 TurnRight 0.1
Mb1JiabailieMd000002 0 Move1 0.1
Mb1JiabailieMd000002 0 Move2 0.1
Mb1JiabailieMd000002 0 Move3 0.1
Mb1JiabailieMd000002 0 RunStart 0.1
Mb1JiabailieMd000002 0 RunStartEnd01 0.1
Mb1JiabailieMd000002 0 Hit1 0.05
Mb1JiabailieMd000002 0 Hit2 0.05
Mb1JiabailieMd000002 0 Hit3 0.05
Mb1JiabailieMd000002 0 Hit4 0.05
Mb1JiabailieMd000002 0 Behitfly 0.05
Mb1JiabailieMd000002 0 Hoverhit 0.05
Mb1JiabailieMd000002 0 Falldown 0.1
Mb1JiabailieMd000002 0 Hitdown 0.05
Mb1JiabailieMd000002 0 Lieonfloor 0.1
Mb1JiabailieMd000002 0 Standup 0.1
Mb1JiabailieMd000002 0 Straight 0.1
Mb1JiabailieMd000002 0 Stun 0.1
Mb1JiabailieMd000002 0 StraightBefore 0.1
Mb1JiabailieMd000002 0 StraightAfter 0.1
Mb1JiabailieMd000002 0 Win 0
Mb1JiabailieMd000002 0 Win2 0.1
Mb1JiabailieMd000002 0 Stop 0.1
Mb1JiabailieMd000002 0 Fail 0.1
Mb1JiabailieMd000002 0 Save 0.1
Mb1JiabailieMd000002 0 Caught 0.1
Mb1JiabailieMd000002 0 RunStartEnd02 0.1
Mb1JiabailieMd000002 0 StopR 0.1
Mb1JiabailieMd000002 0 Attack01 0.1
Mb1JiabailieMd000002 0 Attack02 0.1
Mb1JiabailieMd000002 0 Attack03 0.1
Mb1JiabailieMd000002 0 Attack04 0.1
Mb1JiabailieMd000002 0 Attack05 0.1
Mb1JiabailieMd000002 0 Attack06 0.1
Mb1JiabailieMd000002 0 Attack08 0.1
Mb1JiabailieMd000002 0 Attack09 0.1
Mb1JiabailieMd000002 0 Attack10 0.1
Mb1JiabailieMd000002 0 Attack13 0.1
Mb1JiabailieMd000002 0 Attack14 0.1
Mb1JiabailieMd000002 0 Attack21 0.1
Mb1JiabailieMd000002 0 Stand1 Run 0.2
Mb1JiabailieMd000002 0 Stand1 Walk 0.1
Mb1JiabailieMd000002 0 Stand2 Standchange 0.1
Mb1JiabailieMd000002 0 Stand2 Run 0.2
Mb1JiabailieMd000002 0 Stand2 Walk 0.3
Mb1JiabailieMd000002 0 Stand2 Walkb 0.3
Mb1JiabailieMd000002 0 Stand2 Walkl 0.3
Mb1JiabailieMd000002 0 Stand2 Walkr 0.3
Mb1JiabailieMd000002 0 Standchange Stand1 0.1
Mb1JiabailieMd000002 0 Standchange Run 0.1
Mb1JiabailieMd000002 0 Standchange Walk 0.1
Mb1JiabailieMd000002 0 Run Stop 0.2
Mb1JiabailieMd000002 0 Run Stand2 0.2
Mb1JiabailieMd000002 0 Run Runb 0.2
Mb1JiabailieMd000002 0 Run Runl 0.2
Mb1JiabailieMd000002 0 Run Runr 0.2
Mb1JiabailieMd000002 0 Walk Stand2 0.1
Mb1JiabailieMd000002 0 Runb Stand2 0.2
Mb1JiabailieMd000002 0 Runb Run 0.2
Mb1JiabailieMd000002 0 Runb Runl 0.2
Mb1JiabailieMd000002 0 Runb Runr 0.2
Mb1JiabailieMd000002 0 Runl Stand2 0.2
Mb1JiabailieMd000002 0 Runl Run 0.2
Mb1JiabailieMd000002 0 Runl Runb 0.2
Mb1JiabailieMd000002 0 Runl Runr 0.2
Mb1JiabailieMd000002 0 Runr Stand2 0.2
Mb1JiabailieMd000002 0 Runr Run 0.2
Mb1JiabailieMd000002 0 Runr Runb 0.2
Mb1JiabailieMd000002 0 Runr Runl 0.2
Mb1JiabailieMd000002 0 Walkb Stand2 0.1
Mb1JiabailieMd000002 0 Walkb Walk 0.2
Mb1JiabailieMd000002 0 Walkb Walkl 0.1
Mb1JiabailieMd000002 0 Walkb Walkr 0.1
Mb1JiabailieMd000002 0 Walkl Stand2 0.1
Mb1JiabailieMd000002 0 Walkl Walk 0.1
Mb1JiabailieMd000002 0 Walkl Walkb 0.1
Mb1JiabailieMd000002 0 Walkl Walkr 0.2
Mb1JiabailieMd000002 0 Walkr Stand2 0.1
Mb1JiabailieMd000002 0 Walkr Walk 0.1
Mb1JiabailieMd000002 0 Walkr Walkb 0.1
Mb1JiabailieMd000002 0 Walkr Walkl 0.2
Mb1JiabailieMd000002 0 TurnLeft Stand2 0.1
Mb1JiabailieMd000002 0 TurnRight Stand2 0.1
Mb1JiabailieMd000002 0 RunStart Run 0
Mb1JiabailieMd000002 0 RunStart RunStartEnd01 0.1
Mb1JiabailieMd000002 0 Hit1 Stand2 0
Mb1JiabailieMd000002 0 Hit2 Stand2 0
Mb1JiabailieMd000002 0 Hit3 Stand2 0
Mb1JiabailieMd000002 0 Hit4 Stand2 0
Mb1JiabailieMd000002 0 Behitfly Hoverhit 0.1
Mb1JiabailieMd000002 0 Behitfly Falldown 0.1
Mb1JiabailieMd000002 0 Hoverhit Falldown 0.1
Mb1JiabailieMd000002 0 Falldown Lieonfloor 0.1
Mb1JiabailieMd000002 0 Hitdown Lieonfloor 0.1
Mb1JiabailieMd000002 0 Standup Stand2 0.1
Mb1JiabailieMd000002 0 Straight Stand2 0.1
Mb1JiabailieMd000002 0 Stun Stand2 0.1
Mb1JiabailieMd000002 0 Win Win2 0.1
Mb1JiabailieMd000002 0 Stop Stand2 0.1
Mb1JiabailieMd000002 0 Caught Stand2 0.1
Mb1JiabailieMd000002 1 Born 0
Mb1JiabailieMd000002 1 Stand1 0.1
Mb1JiabailieMd000002 1 Stand2 0.1
Mb1JiabailieMd000002 1 Stand3 0.1
Mb1JiabailieMd000002 1 Death 0.1
Mb1JiabailieMd000002 1 Standchange 0.1
Mb1JiabailieMd000002 1 Run 0.1
Mb1JiabailieMd000002 1 Walk 0.1
Mb1JiabailieMd000002 1 Runb 0.2
Mb1JiabailieMd000002 1 Runl 0.2
Mb1JiabailieMd000002 1 Runr 0.2
Mb1JiabailieMd000002 1 Walkb 0.1
Mb1JiabailieMd000002 1 Walkl 0.1
Mb1JiabailieMd000002 1 Walkr 0.1
Mb1JiabailieMd000002 1 TurnLeft 0.1
Mb1JiabailieMd000002 1 TurnRight 0.1
Mb1JiabailieMd000002 1 Move1 0.1
Mb1JiabailieMd000002 1 Move2 0.1
Mb1JiabailieMd000002 1 Move3 0.1
Mb1JiabailieMd000002 1 RunStart 0.1
Mb1JiabailieMd000002 1 RunStartEnd01 0.1
Mb1JiabailieMd000002 1 Hit1 0.05
Mb1JiabailieMd000002 1 Hit2 0.05
Mb1JiabailieMd000002 1 Hit3 0.05
Mb1JiabailieMd000002 1 Hit4 0.05
Mb1JiabailieMd000002 1 Behitfly 0.05
Mb1JiabailieMd000002 1 Hoverhit 0.05
Mb1JiabailieMd000002 1 Falldown 0.1
Mb1JiabailieMd000002 1 Hitdown 0.05
Mb1JiabailieMd000002 1 Lieonfloor 0.1
Mb1JiabailieMd000002 1 Standup 0.1
Mb1JiabailieMd000002 1 Straight 0.1
Mb1JiabailieMd000002 1 Stun 0.1
Mb1JiabailieMd000002 1 StraightBefore 0.1
Mb1JiabailieMd000002 1 StraightAfter 0.1
Mb1JiabailieMd000002 1 Win 0
Mb1JiabailieMd000002 1 Win2 0.1
Mb1JiabailieMd000002 1 Stop 0.1
Mb1JiabailieMd000002 1 Fail 0.1
Mb1JiabailieMd000002 1 Save 0.1
Mb1JiabailieMd000002 1 Caught 0.1
Mb1JiabailieMd000002 1 RunStartEnd02 0.1
Mb1JiabailieMd000002 1 StopR 0.1
Mb1JiabailieMd000002 1 Attack01 0.1
Mb1JiabailieMd000002 1 Attack02 0.1
Mb1JiabailieMd000002 1 Attack03 0.1
Mb1JiabailieMd000002 1 Attack04 0.1
Mb1JiabailieMd000002 1 Attack05 0.1
Mb1JiabailieMd000002 1 Attack08 0.1
Mb1JiabailieMd000002 1 Attack09 0.1
Mb1JiabailieMd000002 1 Attack10 0.1
Mb1JiabailieMd000002 1 Attack11 0.1
Mb1JiabailieMd000002 1 Attack15 0.1
Mb1JiabailieMd000002 1 Attack17 0.1
Mb1JiabailieMd000002 1 Attack18 0.1
Mb1JiabailieMd000002 1 Attack19 0.1
Mb1JiabailieMd000002 1 Stand1 Run 0.2
Mb1JiabailieMd000002 1 Stand1 Walk 0.1
Mb1JiabailieMd000002 1 Stand2 Standchange 0.1
Mb1JiabailieMd000002 1 Stand2 Run 0.2
Mb1JiabailieMd000002 1 Stand2 Walk 0.3
Mb1JiabailieMd000002 1 Stand2 Walkb 0.3
Mb1JiabailieMd000002 1 Stand2 Walkl 0.3
Mb1JiabailieMd000002 1 Stand2 Walkr 0.3
Mb1JiabailieMd000002 1 Standchange Stand1 0.1
Mb1JiabailieMd000002 1 Standchange Run 0.1
Mb1JiabailieMd000002 1 Standchange Walk 0.1
Mb1JiabailieMd000002 1 Run Stop 0.2
Mb1JiabailieMd000002 1 Run Stand2 0.2
Mb1JiabailieMd000002 1 Run Runb 0.2
Mb1JiabailieMd000002 1 Run Runl 0.2
Mb1JiabailieMd000002 1 Run Runr 0.2
Mb1JiabailieMd000002 1 Walk Stand2 0.1
Mb1JiabailieMd000002 1 Runb Stand2 0.2
Mb1JiabailieMd000002 1 Runb Run 0.2
Mb1JiabailieMd000002 1 Runb Runl 0.2
Mb1JiabailieMd000002 1 Runb Runr 0.2
Mb1JiabailieMd000002 1 Runl Stand2 0.2
Mb1JiabailieMd000002 1 Runl Run 0.2
Mb1JiabailieMd000002 1 Runl Runb 0.2
Mb1JiabailieMd000002 1 Runl Runr 0.2
Mb1JiabailieMd000002 1 Runr Stand2 0.2
Mb1JiabailieMd000002 1 Runr Run 0.2
Mb1JiabailieMd000002 1 Runr Runb 0.2
Mb1JiabailieMd000002 1 Runr Runl 0.2
Mb1JiabailieMd000002 1 Walkb Stand2 0.1
Mb1JiabailieMd000002 1 Walkb Walk 0.2
Mb1JiabailieMd000002 1 Walkb Walkl 0.1
Mb1JiabailieMd000002 1 Walkb Walkr 0.1
Mb1JiabailieMd000002 1 Walkl Stand2 0.1
Mb1JiabailieMd000002 1 Walkl Walk 0.1
Mb1JiabailieMd000002 1 Walkl Walkb 0.1
Mb1JiabailieMd000002 1 Walkl Walkr 0.2
Mb1JiabailieMd000002 1 Walkr Stand2 0.1
Mb1JiabailieMd000002 1 Walkr Walk 0.1
Mb1JiabailieMd000002 1 Walkr Walkb 0.1
Mb1JiabailieMd000002 1 Walkr Walkl 0.2
Mb1JiabailieMd000002 1 TurnLeft Stand2 0.1
Mb1JiabailieMd000002 1 TurnRight Stand2 0.1
Mb1JiabailieMd000002 1 RunStart Run 0
Mb1JiabailieMd000002 1 RunStart RunStartEnd01 0.1
Mb1JiabailieMd000002 1 Hit1 Stand2 0
Mb1JiabailieMd000002 1 Hit2 Stand2 0
Mb1JiabailieMd000002 1 Hit3 Stand2 0
Mb1JiabailieMd000002 1 Hit4 Stand2 0
Mb1JiabailieMd000002 1 Behitfly Hoverhit 0.1
Mb1JiabailieMd000002 1 Behitfly Falldown 0.1
Mb1JiabailieMd000002 1 Hoverhit Falldown 0.1
Mb1JiabailieMd000002 1 Falldown Lieonfloor 0.1
Mb1JiabailieMd000002 1 Hitdown Lieonfloor 0.1
Mb1JiabailieMd000002 1 Standup Stand2 0.1
Mb1JiabailieMd000002 1 Straight Stand2 0.1
Mb1JiabailieMd000002 1 Stun Stand2 0.1
Mb1JiabailieMd000002 1 Win Win2 0.1
Mb1JiabailieMd000002 1 Stop Stand2 0.1
Mb1JiabailieMd000002 1 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1JiabailieMd000002 0 Born 0
3 Mb1JiabailieMd000002 0 Stand1 0.1
4 Mb1JiabailieMd000002 0 Stand2 0.1
5 Mb1JiabailieMd000002 0 Stand3 0.1
6 Mb1JiabailieMd000002 0 Death 0.1
7 Mb1JiabailieMd000002 0 Standchange 0.1
8 Mb1JiabailieMd000002 0 Run 0.1
9 Mb1JiabailieMd000002 0 Walk 0.1
10 Mb1JiabailieMd000002 0 Runb 0.2
11 Mb1JiabailieMd000002 0 Runl 0.2
12 Mb1JiabailieMd000002 0 Runr 0.2
13 Mb1JiabailieMd000002 0 Walkb 0.1
14 Mb1JiabailieMd000002 0 Walkl 0.1
15 Mb1JiabailieMd000002 0 Walkr 0.1
16 Mb1JiabailieMd000002 0 TurnLeft 0.1
17 Mb1JiabailieMd000002 0 TurnRight 0.1
18 Mb1JiabailieMd000002 0 Move1 0.1
19 Mb1JiabailieMd000002 0 Move2 0.1
20 Mb1JiabailieMd000002 0 Move3 0.1
21 Mb1JiabailieMd000002 0 RunStart 0.1
22 Mb1JiabailieMd000002 0 RunStartEnd01 0.1
23 Mb1JiabailieMd000002 0 Hit1 0.05
24 Mb1JiabailieMd000002 0 Hit2 0.05
25 Mb1JiabailieMd000002 0 Hit3 0.05
26 Mb1JiabailieMd000002 0 Hit4 0.05
27 Mb1JiabailieMd000002 0 Behitfly 0.05
28 Mb1JiabailieMd000002 0 Hoverhit 0.05
29 Mb1JiabailieMd000002 0 Falldown 0.1
30 Mb1JiabailieMd000002 0 Hitdown 0.05
31 Mb1JiabailieMd000002 0 Lieonfloor 0.1
32 Mb1JiabailieMd000002 0 Standup 0.1
33 Mb1JiabailieMd000002 0 Straight 0.1
34 Mb1JiabailieMd000002 0 Stun 0.1
35 Mb1JiabailieMd000002 0 StraightBefore 0.1
36 Mb1JiabailieMd000002 0 StraightAfter 0.1
37 Mb1JiabailieMd000002 0 Win 0
38 Mb1JiabailieMd000002 0 Win2 0.1
39 Mb1JiabailieMd000002 0 Stop 0.1
40 Mb1JiabailieMd000002 0 Fail 0.1
41 Mb1JiabailieMd000002 0 Save 0.1
42 Mb1JiabailieMd000002 0 Caught 0.1
43 Mb1JiabailieMd000002 0 RunStartEnd02 0.1
44 Mb1JiabailieMd000002 0 StopR 0.1
45 Mb1JiabailieMd000002 0 Attack01 0.1
46 Mb1JiabailieMd000002 0 Attack02 0.1
47 Mb1JiabailieMd000002 0 Attack03 0.1
48 Mb1JiabailieMd000002 0 Attack04 0.1
49 Mb1JiabailieMd000002 0 Attack05 0.1
50 Mb1JiabailieMd000002 0 Attack06 0.1
51 Mb1JiabailieMd000002 0 Attack08 0.1
52 Mb1JiabailieMd000002 0 Attack09 0.1
53 Mb1JiabailieMd000002 0 Attack10 0.1
54 Mb1JiabailieMd000002 0 Attack13 0.1
55 Mb1JiabailieMd000002 0 Attack14 0.1
56 Mb1JiabailieMd000002 0 Attack21 0.1
57 Mb1JiabailieMd000002 0 Stand1 Run 0.2
58 Mb1JiabailieMd000002 0 Stand1 Walk 0.1
59 Mb1JiabailieMd000002 0 Stand2 Standchange 0.1
60 Mb1JiabailieMd000002 0 Stand2 Run 0.2
61 Mb1JiabailieMd000002 0 Stand2 Walk 0.3
62 Mb1JiabailieMd000002 0 Stand2 Walkb 0.3
63 Mb1JiabailieMd000002 0 Stand2 Walkl 0.3
64 Mb1JiabailieMd000002 0 Stand2 Walkr 0.3
65 Mb1JiabailieMd000002 0 Standchange Stand1 0.1
66 Mb1JiabailieMd000002 0 Standchange Run 0.1
67 Mb1JiabailieMd000002 0 Standchange Walk 0.1
68 Mb1JiabailieMd000002 0 Run Stop 0.2
69 Mb1JiabailieMd000002 0 Run Stand2 0.2
70 Mb1JiabailieMd000002 0 Run Runb 0.2
71 Mb1JiabailieMd000002 0 Run Runl 0.2
72 Mb1JiabailieMd000002 0 Run Runr 0.2
73 Mb1JiabailieMd000002 0 Walk Stand2 0.1
74 Mb1JiabailieMd000002 0 Runb Stand2 0.2
75 Mb1JiabailieMd000002 0 Runb Run 0.2
76 Mb1JiabailieMd000002 0 Runb Runl 0.2
77 Mb1JiabailieMd000002 0 Runb Runr 0.2
78 Mb1JiabailieMd000002 0 Runl Stand2 0.2
79 Mb1JiabailieMd000002 0 Runl Run 0.2
80 Mb1JiabailieMd000002 0 Runl Runb 0.2
81 Mb1JiabailieMd000002 0 Runl Runr 0.2
82 Mb1JiabailieMd000002 0 Runr Stand2 0.2
83 Mb1JiabailieMd000002 0 Runr Run 0.2
84 Mb1JiabailieMd000002 0 Runr Runb 0.2
85 Mb1JiabailieMd000002 0 Runr Runl 0.2
86 Mb1JiabailieMd000002 0 Walkb Stand2 0.1
87 Mb1JiabailieMd000002 0 Walkb Walk 0.2
88 Mb1JiabailieMd000002 0 Walkb Walkl 0.1
89 Mb1JiabailieMd000002 0 Walkb Walkr 0.1
90 Mb1JiabailieMd000002 0 Walkl Stand2 0.1
91 Mb1JiabailieMd000002 0 Walkl Walk 0.1
92 Mb1JiabailieMd000002 0 Walkl Walkb 0.1
93 Mb1JiabailieMd000002 0 Walkl Walkr 0.2
94 Mb1JiabailieMd000002 0 Walkr Stand2 0.1
95 Mb1JiabailieMd000002 0 Walkr Walk 0.1
96 Mb1JiabailieMd000002 0 Walkr Walkb 0.1
97 Mb1JiabailieMd000002 0 Walkr Walkl 0.2
98 Mb1JiabailieMd000002 0 TurnLeft Stand2 0.1
99 Mb1JiabailieMd000002 0 TurnRight Stand2 0.1
100 Mb1JiabailieMd000002 0 RunStart Run 0
101 Mb1JiabailieMd000002 0 RunStart RunStartEnd01 0.1
102 Mb1JiabailieMd000002 0 Hit1 Stand2 0
103 Mb1JiabailieMd000002 0 Hit2 Stand2 0
104 Mb1JiabailieMd000002 0 Hit3 Stand2 0
105 Mb1JiabailieMd000002 0 Hit4 Stand2 0
106 Mb1JiabailieMd000002 0 Behitfly Hoverhit 0.1
107 Mb1JiabailieMd000002 0 Behitfly Falldown 0.1
108 Mb1JiabailieMd000002 0 Hoverhit Falldown 0.1
109 Mb1JiabailieMd000002 0 Falldown Lieonfloor 0.1
110 Mb1JiabailieMd000002 0 Hitdown Lieonfloor 0.1
111 Mb1JiabailieMd000002 0 Standup Stand2 0.1
112 Mb1JiabailieMd000002 0 Straight Stand2 0.1
113 Mb1JiabailieMd000002 0 Stun Stand2 0.1
114 Mb1JiabailieMd000002 0 Win Win2 0.1
115 Mb1JiabailieMd000002 0 Stop Stand2 0.1
116 Mb1JiabailieMd000002 0 Caught Stand2 0.1
117 Mb1JiabailieMd000002 1 Born 0
118 Mb1JiabailieMd000002 1 Stand1 0.1
119 Mb1JiabailieMd000002 1 Stand2 0.1
120 Mb1JiabailieMd000002 1 Stand3 0.1
121 Mb1JiabailieMd000002 1 Death 0.1
122 Mb1JiabailieMd000002 1 Standchange 0.1
123 Mb1JiabailieMd000002 1 Run 0.1
124 Mb1JiabailieMd000002 1 Walk 0.1
125 Mb1JiabailieMd000002 1 Runb 0.2
126 Mb1JiabailieMd000002 1 Runl 0.2
127 Mb1JiabailieMd000002 1 Runr 0.2
128 Mb1JiabailieMd000002 1 Walkb 0.1
129 Mb1JiabailieMd000002 1 Walkl 0.1
130 Mb1JiabailieMd000002 1 Walkr 0.1
131 Mb1JiabailieMd000002 1 TurnLeft 0.1
132 Mb1JiabailieMd000002 1 TurnRight 0.1
133 Mb1JiabailieMd000002 1 Move1 0.1
134 Mb1JiabailieMd000002 1 Move2 0.1
135 Mb1JiabailieMd000002 1 Move3 0.1
136 Mb1JiabailieMd000002 1 RunStart 0.1
137 Mb1JiabailieMd000002 1 RunStartEnd01 0.1
138 Mb1JiabailieMd000002 1 Hit1 0.05
139 Mb1JiabailieMd000002 1 Hit2 0.05
140 Mb1JiabailieMd000002 1 Hit3 0.05
141 Mb1JiabailieMd000002 1 Hit4 0.05
142 Mb1JiabailieMd000002 1 Behitfly 0.05
143 Mb1JiabailieMd000002 1 Hoverhit 0.05
144 Mb1JiabailieMd000002 1 Falldown 0.1
145 Mb1JiabailieMd000002 1 Hitdown 0.05
146 Mb1JiabailieMd000002 1 Lieonfloor 0.1
147 Mb1JiabailieMd000002 1 Standup 0.1
148 Mb1JiabailieMd000002 1 Straight 0.1
149 Mb1JiabailieMd000002 1 Stun 0.1
150 Mb1JiabailieMd000002 1 StraightBefore 0.1
151 Mb1JiabailieMd000002 1 StraightAfter 0.1
152 Mb1JiabailieMd000002 1 Win 0
153 Mb1JiabailieMd000002 1 Win2 0.1
154 Mb1JiabailieMd000002 1 Stop 0.1
155 Mb1JiabailieMd000002 1 Fail 0.1
156 Mb1JiabailieMd000002 1 Save 0.1
157 Mb1JiabailieMd000002 1 Caught 0.1
158 Mb1JiabailieMd000002 1 RunStartEnd02 0.1
159 Mb1JiabailieMd000002 1 StopR 0.1
160 Mb1JiabailieMd000002 1 Attack01 0.1
161 Mb1JiabailieMd000002 1 Attack02 0.1
162 Mb1JiabailieMd000002 1 Attack03 0.1
163 Mb1JiabailieMd000002 1 Attack04 0.1
164 Mb1JiabailieMd000002 1 Attack05 0.1
165 Mb1JiabailieMd000002 1 Attack08 0.1
166 Mb1JiabailieMd000002 1 Attack09 0.1
167 Mb1JiabailieMd000002 1 Attack10 0.1
168 Mb1JiabailieMd000002 1 Attack11 0.1
169 Mb1JiabailieMd000002 1 Attack15 0.1
170 Mb1JiabailieMd000002 1 Attack17 0.1
171 Mb1JiabailieMd000002 1 Attack18 0.1
172 Mb1JiabailieMd000002 1 Attack19 0.1
173 Mb1JiabailieMd000002 1 Stand1 Run 0.2
174 Mb1JiabailieMd000002 1 Stand1 Walk 0.1
175 Mb1JiabailieMd000002 1 Stand2 Standchange 0.1
176 Mb1JiabailieMd000002 1 Stand2 Run 0.2
177 Mb1JiabailieMd000002 1 Stand2 Walk 0.3
178 Mb1JiabailieMd000002 1 Stand2 Walkb 0.3
179 Mb1JiabailieMd000002 1 Stand2 Walkl 0.3
180 Mb1JiabailieMd000002 1 Stand2 Walkr 0.3
181 Mb1JiabailieMd000002 1 Standchange Stand1 0.1
182 Mb1JiabailieMd000002 1 Standchange Run 0.1
183 Mb1JiabailieMd000002 1 Standchange Walk 0.1
184 Mb1JiabailieMd000002 1 Run Stop 0.2
185 Mb1JiabailieMd000002 1 Run Stand2 0.2
186 Mb1JiabailieMd000002 1 Run Runb 0.2
187 Mb1JiabailieMd000002 1 Run Runl 0.2
188 Mb1JiabailieMd000002 1 Run Runr 0.2
189 Mb1JiabailieMd000002 1 Walk Stand2 0.1
190 Mb1JiabailieMd000002 1 Runb Stand2 0.2
191 Mb1JiabailieMd000002 1 Runb Run 0.2
192 Mb1JiabailieMd000002 1 Runb Runl 0.2
193 Mb1JiabailieMd000002 1 Runb Runr 0.2
194 Mb1JiabailieMd000002 1 Runl Stand2 0.2
195 Mb1JiabailieMd000002 1 Runl Run 0.2
196 Mb1JiabailieMd000002 1 Runl Runb 0.2
197 Mb1JiabailieMd000002 1 Runl Runr 0.2
198 Mb1JiabailieMd000002 1 Runr Stand2 0.2
199 Mb1JiabailieMd000002 1 Runr Run 0.2
200 Mb1JiabailieMd000002 1 Runr Runb 0.2
201 Mb1JiabailieMd000002 1 Runr Runl 0.2
202 Mb1JiabailieMd000002 1 Walkb Stand2 0.1
203 Mb1JiabailieMd000002 1 Walkb Walk 0.2
204 Mb1JiabailieMd000002 1 Walkb Walkl 0.1
205 Mb1JiabailieMd000002 1 Walkb Walkr 0.1
206 Mb1JiabailieMd000002 1 Walkl Stand2 0.1
207 Mb1JiabailieMd000002 1 Walkl Walk 0.1
208 Mb1JiabailieMd000002 1 Walkl Walkb 0.1
209 Mb1JiabailieMd000002 1 Walkl Walkr 0.2
210 Mb1JiabailieMd000002 1 Walkr Stand2 0.1
211 Mb1JiabailieMd000002 1 Walkr Walk 0.1
212 Mb1JiabailieMd000002 1 Walkr Walkb 0.1
213 Mb1JiabailieMd000002 1 Walkr Walkl 0.2
214 Mb1JiabailieMd000002 1 TurnLeft Stand2 0.1
215 Mb1JiabailieMd000002 1 TurnRight Stand2 0.1
216 Mb1JiabailieMd000002 1 RunStart Run 0
217 Mb1JiabailieMd000002 1 RunStart RunStartEnd01 0.1
218 Mb1JiabailieMd000002 1 Hit1 Stand2 0
219 Mb1JiabailieMd000002 1 Hit2 Stand2 0
220 Mb1JiabailieMd000002 1 Hit3 Stand2 0
221 Mb1JiabailieMd000002 1 Hit4 Stand2 0
222 Mb1JiabailieMd000002 1 Behitfly Hoverhit 0.1
223 Mb1JiabailieMd000002 1 Behitfly Falldown 0.1
224 Mb1JiabailieMd000002 1 Hoverhit Falldown 0.1
225 Mb1JiabailieMd000002 1 Falldown Lieonfloor 0.1
226 Mb1JiabailieMd000002 1 Hitdown Lieonfloor 0.1
227 Mb1JiabailieMd000002 1 Standup Stand2 0.1
228 Mb1JiabailieMd000002 1 Straight Stand2 0.1
229 Mb1JiabailieMd000002 1 Stun Stand2 0.1
230 Mb1JiabailieMd000002 1 Win Win2 0.1
231 Mb1JiabailieMd000002 1 Stop Stand2 0.1
232 Mb1JiabailieMd000002 1 Caught Stand2 0.1

View File

@@ -0,0 +1,111 @@
Role Layer State Target TransitionDuration
Mb1LadyMd10001 0 Born 0
Mb1LadyMd10001 0 Stand1 0.1
Mb1LadyMd10001 0 Stand2 0.1
Mb1LadyMd10001 0 Stand3 0.1
Mb1LadyMd10001 0 Death 0.1
Mb1LadyMd10001 0 Standchange 0.1
Mb1LadyMd10001 0 Run 0.1
Mb1LadyMd10001 0 Walk 0.1
Mb1LadyMd10001 0 Runb 0.2
Mb1LadyMd10001 0 Runl 0.2
Mb1LadyMd10001 0 Runr 0.2
Mb1LadyMd10001 0 Walkb 0.1
Mb1LadyMd10001 0 Walkl 0.1
Mb1LadyMd10001 0 Walkr 0.1
Mb1LadyMd10001 0 TurnLeft 0.1
Mb1LadyMd10001 0 TurnRight 0.1
Mb1LadyMd10001 0 Move1 0.1
Mb1LadyMd10001 0 Move2 0.1
Mb1LadyMd10001 0 Move3 0.1
Mb1LadyMd10001 0 RunStart 0.1
Mb1LadyMd10001 0 RunStartEnd01 0.1
Mb1LadyMd10001 0 Hit1 0.05
Mb1LadyMd10001 0 Hit2 0.05
Mb1LadyMd10001 0 Hit3 0.05
Mb1LadyMd10001 0 Hit4 0.05
Mb1LadyMd10001 0 Behitfly 0.05
Mb1LadyMd10001 0 Hoverhit 0.05
Mb1LadyMd10001 0 Falldown 0.1
Mb1LadyMd10001 0 Hitdown 0.05
Mb1LadyMd10001 0 Lieonfloor 0.1
Mb1LadyMd10001 0 Standup 0.1
Mb1LadyMd10001 0 Straight 0.1
Mb1LadyMd10001 0 Stun 0.1
Mb1LadyMd10001 0 StraightBefore 0.1
Mb1LadyMd10001 0 StraightAfter 0.1
Mb1LadyMd10001 0 Win 0
Mb1LadyMd10001 0 Win2 0.1
Mb1LadyMd10001 0 Stop 0.1
Mb1LadyMd10001 0 Fail 0.1
Mb1LadyMd10001 0 Save 0.1
Mb1LadyMd10001 0 Attack01 0.1
Mb1LadyMd10001 0 Attack02 0.1
Mb1LadyMd10001 0 Attack03 0.1
Mb1LadyMd10001 0 Attack04 0.1
Mb1LadyMd10001 0 Attack05 0.1
Mb1LadyMd10001 0 Attack06 0.1
Mb1LadyMd10001 0 Attack07 0.1
Mb1LadyMd10001 0 Attack08 0.1
Mb1LadyMd10001 0 Attack09 0.1
Mb1LadyMd10001 0 Attack11 0.1
Mb1LadyMd10001 0 Attack12 0.1
Mb1LadyMd10001 0 Stand1 Run 0.2
Mb1LadyMd10001 0 Stand1 Walk 0.1
Mb1LadyMd10001 0 Stand2 Standchange 0.1
Mb1LadyMd10001 0 Stand2 Run 0.2
Mb1LadyMd10001 0 Stand2 Walk 0.3
Mb1LadyMd10001 0 Stand2 Walkb 0.3
Mb1LadyMd10001 0 Stand2 Walkl 0.3
Mb1LadyMd10001 0 Stand2 Walkr 0.3
Mb1LadyMd10001 0 Standchange Stand1 0.1
Mb1LadyMd10001 0 Standchange Run 0.1
Mb1LadyMd10001 0 Standchange Walk 0.1
Mb1LadyMd10001 0 Run Stop 0.2
Mb1LadyMd10001 0 Run Stand2 0.2
Mb1LadyMd10001 0 Run Runb 0.2
Mb1LadyMd10001 0 Run Runl 0.2
Mb1LadyMd10001 0 Run Runr 0.2
Mb1LadyMd10001 0 Walk Stand2 0.1
Mb1LadyMd10001 0 Runb Stand2 0.2
Mb1LadyMd10001 0 Runb Run 0.2
Mb1LadyMd10001 0 Runb Runl 0.2
Mb1LadyMd10001 0 Runb Runr 0.2
Mb1LadyMd10001 0 Runl Stand2 0.2
Mb1LadyMd10001 0 Runl Run 0.2
Mb1LadyMd10001 0 Runl Runb 0.2
Mb1LadyMd10001 0 Runl Runr 0.2
Mb1LadyMd10001 0 Runr Stand2 0.2
Mb1LadyMd10001 0 Runr Run 0.2
Mb1LadyMd10001 0 Runr Runb 0.2
Mb1LadyMd10001 0 Runr Runl 0.2
Mb1LadyMd10001 0 Walkb Stand2 0.1
Mb1LadyMd10001 0 Walkb Walk 0.2
Mb1LadyMd10001 0 Walkb Walkl 0.1
Mb1LadyMd10001 0 Walkb Walkr 0.1
Mb1LadyMd10001 0 Walkl Stand2 0.1
Mb1LadyMd10001 0 Walkl Walk 0.1
Mb1LadyMd10001 0 Walkl Walkb 0.1
Mb1LadyMd10001 0 Walkl Walkr 0.2
Mb1LadyMd10001 0 Walkr Stand2 0.1
Mb1LadyMd10001 0 Walkr Walk 0.1
Mb1LadyMd10001 0 Walkr Walkb 0.1
Mb1LadyMd10001 0 Walkr Walkl 0.2
Mb1LadyMd10001 0 TurnLeft Stand2 0.1
Mb1LadyMd10001 0 TurnRight Stand2 0.1
Mb1LadyMd10001 0 RunStart Run 0
Mb1LadyMd10001 0 RunStart RunStartEnd01 0.1
Mb1LadyMd10001 0 Hit1 Stand2 0
Mb1LadyMd10001 0 Hit2 Stand2 0
Mb1LadyMd10001 0 Hit3 Stand2 0
Mb1LadyMd10001 0 Hit4 Stand2 0
Mb1LadyMd10001 0 Behitfly Hoverhit 0.1
Mb1LadyMd10001 0 Behitfly Falldown 0.1
Mb1LadyMd10001 0 Hoverhit Falldown 0.1
Mb1LadyMd10001 0 Falldown Lieonfloor 0.1
Mb1LadyMd10001 0 Hitdown Lieonfloor 0.1
Mb1LadyMd10001 0 Standup Stand2 0.1
Mb1LadyMd10001 0 Straight Stand2 0.1
Mb1LadyMd10001 0 Stun Stand2 0.1
Mb1LadyMd10001 0 Win Win2 0.1
Mb1LadyMd10001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1LadyMd10001 0 Born 0
3 Mb1LadyMd10001 0 Stand1 0.1
4 Mb1LadyMd10001 0 Stand2 0.1
5 Mb1LadyMd10001 0 Stand3 0.1
6 Mb1LadyMd10001 0 Death 0.1
7 Mb1LadyMd10001 0 Standchange 0.1
8 Mb1LadyMd10001 0 Run 0.1
9 Mb1LadyMd10001 0 Walk 0.1
10 Mb1LadyMd10001 0 Runb 0.2
11 Mb1LadyMd10001 0 Runl 0.2
12 Mb1LadyMd10001 0 Runr 0.2
13 Mb1LadyMd10001 0 Walkb 0.1
14 Mb1LadyMd10001 0 Walkl 0.1
15 Mb1LadyMd10001 0 Walkr 0.1
16 Mb1LadyMd10001 0 TurnLeft 0.1
17 Mb1LadyMd10001 0 TurnRight 0.1
18 Mb1LadyMd10001 0 Move1 0.1
19 Mb1LadyMd10001 0 Move2 0.1
20 Mb1LadyMd10001 0 Move3 0.1
21 Mb1LadyMd10001 0 RunStart 0.1
22 Mb1LadyMd10001 0 RunStartEnd01 0.1
23 Mb1LadyMd10001 0 Hit1 0.05
24 Mb1LadyMd10001 0 Hit2 0.05
25 Mb1LadyMd10001 0 Hit3 0.05
26 Mb1LadyMd10001 0 Hit4 0.05
27 Mb1LadyMd10001 0 Behitfly 0.05
28 Mb1LadyMd10001 0 Hoverhit 0.05
29 Mb1LadyMd10001 0 Falldown 0.1
30 Mb1LadyMd10001 0 Hitdown 0.05
31 Mb1LadyMd10001 0 Lieonfloor 0.1
32 Mb1LadyMd10001 0 Standup 0.1
33 Mb1LadyMd10001 0 Straight 0.1
34 Mb1LadyMd10001 0 Stun 0.1
35 Mb1LadyMd10001 0 StraightBefore 0.1
36 Mb1LadyMd10001 0 StraightAfter 0.1
37 Mb1LadyMd10001 0 Win 0
38 Mb1LadyMd10001 0 Win2 0.1
39 Mb1LadyMd10001 0 Stop 0.1
40 Mb1LadyMd10001 0 Fail 0.1
41 Mb1LadyMd10001 0 Save 0.1
42 Mb1LadyMd10001 0 Attack01 0.1
43 Mb1LadyMd10001 0 Attack02 0.1
44 Mb1LadyMd10001 0 Attack03 0.1
45 Mb1LadyMd10001 0 Attack04 0.1
46 Mb1LadyMd10001 0 Attack05 0.1
47 Mb1LadyMd10001 0 Attack06 0.1
48 Mb1LadyMd10001 0 Attack07 0.1
49 Mb1LadyMd10001 0 Attack08 0.1
50 Mb1LadyMd10001 0 Attack09 0.1
51 Mb1LadyMd10001 0 Attack11 0.1
52 Mb1LadyMd10001 0 Attack12 0.1
53 Mb1LadyMd10001 0 Stand1 Run 0.2
54 Mb1LadyMd10001 0 Stand1 Walk 0.1
55 Mb1LadyMd10001 0 Stand2 Standchange 0.1
56 Mb1LadyMd10001 0 Stand2 Run 0.2
57 Mb1LadyMd10001 0 Stand2 Walk 0.3
58 Mb1LadyMd10001 0 Stand2 Walkb 0.3
59 Mb1LadyMd10001 0 Stand2 Walkl 0.3
60 Mb1LadyMd10001 0 Stand2 Walkr 0.3
61 Mb1LadyMd10001 0 Standchange Stand1 0.1
62 Mb1LadyMd10001 0 Standchange Run 0.1
63 Mb1LadyMd10001 0 Standchange Walk 0.1
64 Mb1LadyMd10001 0 Run Stop 0.2
65 Mb1LadyMd10001 0 Run Stand2 0.2
66 Mb1LadyMd10001 0 Run Runb 0.2
67 Mb1LadyMd10001 0 Run Runl 0.2
68 Mb1LadyMd10001 0 Run Runr 0.2
69 Mb1LadyMd10001 0 Walk Stand2 0.1
70 Mb1LadyMd10001 0 Runb Stand2 0.2
71 Mb1LadyMd10001 0 Runb Run 0.2
72 Mb1LadyMd10001 0 Runb Runl 0.2
73 Mb1LadyMd10001 0 Runb Runr 0.2
74 Mb1LadyMd10001 0 Runl Stand2 0.2
75 Mb1LadyMd10001 0 Runl Run 0.2
76 Mb1LadyMd10001 0 Runl Runb 0.2
77 Mb1LadyMd10001 0 Runl Runr 0.2
78 Mb1LadyMd10001 0 Runr Stand2 0.2
79 Mb1LadyMd10001 0 Runr Run 0.2
80 Mb1LadyMd10001 0 Runr Runb 0.2
81 Mb1LadyMd10001 0 Runr Runl 0.2
82 Mb1LadyMd10001 0 Walkb Stand2 0.1
83 Mb1LadyMd10001 0 Walkb Walk 0.2
84 Mb1LadyMd10001 0 Walkb Walkl 0.1
85 Mb1LadyMd10001 0 Walkb Walkr 0.1
86 Mb1LadyMd10001 0 Walkl Stand2 0.1
87 Mb1LadyMd10001 0 Walkl Walk 0.1
88 Mb1LadyMd10001 0 Walkl Walkb 0.1
89 Mb1LadyMd10001 0 Walkl Walkr 0.2
90 Mb1LadyMd10001 0 Walkr Stand2 0.1
91 Mb1LadyMd10001 0 Walkr Walk 0.1
92 Mb1LadyMd10001 0 Walkr Walkb 0.1
93 Mb1LadyMd10001 0 Walkr Walkl 0.2
94 Mb1LadyMd10001 0 TurnLeft Stand2 0.1
95 Mb1LadyMd10001 0 TurnRight Stand2 0.1
96 Mb1LadyMd10001 0 RunStart Run 0
97 Mb1LadyMd10001 0 RunStart RunStartEnd01 0.1
98 Mb1LadyMd10001 0 Hit1 Stand2 0
99 Mb1LadyMd10001 0 Hit2 Stand2 0
100 Mb1LadyMd10001 0 Hit3 Stand2 0
101 Mb1LadyMd10001 0 Hit4 Stand2 0
102 Mb1LadyMd10001 0 Behitfly Hoverhit 0.1
103 Mb1LadyMd10001 0 Behitfly Falldown 0.1
104 Mb1LadyMd10001 0 Hoverhit Falldown 0.1
105 Mb1LadyMd10001 0 Falldown Lieonfloor 0.1
106 Mb1LadyMd10001 0 Hitdown Lieonfloor 0.1
107 Mb1LadyMd10001 0 Standup Stand2 0.1
108 Mb1LadyMd10001 0 Straight Stand2 0.1
109 Mb1LadyMd10001 0 Stun Stand2 0.1
110 Mb1LadyMd10001 0 Win Win2 0.1
111 Mb1LadyMd10001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,100 @@
Role Layer State Target TransitionDuration
Mb1LadybabyMd10001 0 Born 0
Mb1LadybabyMd10001 0 Stand1 0.1
Mb1LadybabyMd10001 0 Stand2 0.1
Mb1LadybabyMd10001 0 Stand3 0.1
Mb1LadybabyMd10001 0 Death 0.1
Mb1LadybabyMd10001 0 Standchange 0.1
Mb1LadybabyMd10001 0 Run 0.1
Mb1LadybabyMd10001 0 Walk 0.1
Mb1LadybabyMd10001 0 Runb 0.2
Mb1LadybabyMd10001 0 Runl 0.2
Mb1LadybabyMd10001 0 Runr 0.2
Mb1LadybabyMd10001 0 Walkb 0.1
Mb1LadybabyMd10001 0 Walkl 0.1
Mb1LadybabyMd10001 0 Walkr 0.1
Mb1LadybabyMd10001 0 TurnLeft 0.1
Mb1LadybabyMd10001 0 TurnRight 0.1
Mb1LadybabyMd10001 0 Move1 0.1
Mb1LadybabyMd10001 0 Move2 0.1
Mb1LadybabyMd10001 0 Move3 0.1
Mb1LadybabyMd10001 0 RunStart 0.1
Mb1LadybabyMd10001 0 RunStartEnd01 0.1
Mb1LadybabyMd10001 0 Hit1 0.05
Mb1LadybabyMd10001 0 Hit2 0.05
Mb1LadybabyMd10001 0 Hit3 0.05
Mb1LadybabyMd10001 0 Hit4 0.05
Mb1LadybabyMd10001 0 Behitfly 0.05
Mb1LadybabyMd10001 0 Hoverhit 0.05
Mb1LadybabyMd10001 0 Falldown 0.1
Mb1LadybabyMd10001 0 Hitdown 0.05
Mb1LadybabyMd10001 0 Lieonfloor 0.1
Mb1LadybabyMd10001 0 Standup 0.1
Mb1LadybabyMd10001 0 Straight 0.1
Mb1LadybabyMd10001 0 Stun 0.1
Mb1LadybabyMd10001 0 StraightBefore 0.1
Mb1LadybabyMd10001 0 StraightAfter 0.1
Mb1LadybabyMd10001 0 Win 0
Mb1LadybabyMd10001 0 Win2 0.1
Mb1LadybabyMd10001 0 Stop 0.1
Mb1LadybabyMd10001 0 Fail 0.1
Mb1LadybabyMd10001 0 Save 0.1
Mb1LadybabyMd10001 0 Stand1 Run 0.2
Mb1LadybabyMd10001 0 Stand1 Walk 0.1
Mb1LadybabyMd10001 0 Stand2 Standchange 0.1
Mb1LadybabyMd10001 0 Stand2 Run 0.2
Mb1LadybabyMd10001 0 Stand2 Walk 0.3
Mb1LadybabyMd10001 0 Stand2 Walkb 0.3
Mb1LadybabyMd10001 0 Stand2 Walkl 0.3
Mb1LadybabyMd10001 0 Stand2 Walkr 0.3
Mb1LadybabyMd10001 0 Standchange Stand1 0.1
Mb1LadybabyMd10001 0 Standchange Run 0.1
Mb1LadybabyMd10001 0 Standchange Walk 0.1
Mb1LadybabyMd10001 0 Run Stop 0.2
Mb1LadybabyMd10001 0 Run Stand2 0.2
Mb1LadybabyMd10001 0 Run Runb 0.2
Mb1LadybabyMd10001 0 Run Runl 0.2
Mb1LadybabyMd10001 0 Run Runr 0.2
Mb1LadybabyMd10001 0 Walk Stand2 0.1
Mb1LadybabyMd10001 0 Runb Stand2 0.2
Mb1LadybabyMd10001 0 Runb Run 0.2
Mb1LadybabyMd10001 0 Runb Runl 0.2
Mb1LadybabyMd10001 0 Runb Runr 0.2
Mb1LadybabyMd10001 0 Runl Stand2 0.2
Mb1LadybabyMd10001 0 Runl Run 0.2
Mb1LadybabyMd10001 0 Runl Runb 0.2
Mb1LadybabyMd10001 0 Runl Runr 0.2
Mb1LadybabyMd10001 0 Runr Stand2 0.2
Mb1LadybabyMd10001 0 Runr Run 0.2
Mb1LadybabyMd10001 0 Runr Runb 0.2
Mb1LadybabyMd10001 0 Runr Runl 0.2
Mb1LadybabyMd10001 0 Walkb Stand2 0.1
Mb1LadybabyMd10001 0 Walkb Walk 0.2
Mb1LadybabyMd10001 0 Walkb Walkl 0.1
Mb1LadybabyMd10001 0 Walkb Walkr 0.1
Mb1LadybabyMd10001 0 Walkl Stand2 0.1
Mb1LadybabyMd10001 0 Walkl Walk 0.1
Mb1LadybabyMd10001 0 Walkl Walkb 0.1
Mb1LadybabyMd10001 0 Walkl Walkr 0.2
Mb1LadybabyMd10001 0 Walkr Stand2 0.1
Mb1LadybabyMd10001 0 Walkr Walk 0.1
Mb1LadybabyMd10001 0 Walkr Walkb 0.1
Mb1LadybabyMd10001 0 Walkr Walkl 0.2
Mb1LadybabyMd10001 0 TurnLeft Stand2 0.1
Mb1LadybabyMd10001 0 TurnRight Stand2 0.1
Mb1LadybabyMd10001 0 RunStart Run 0
Mb1LadybabyMd10001 0 RunStart RunStartEnd01 0.1
Mb1LadybabyMd10001 0 Hit1 Stand2 0
Mb1LadybabyMd10001 0 Hit2 Stand2 0
Mb1LadybabyMd10001 0 Hit3 Stand2 0
Mb1LadybabyMd10001 0 Hit4 Stand2 0
Mb1LadybabyMd10001 0 Behitfly Hoverhit 0.1
Mb1LadybabyMd10001 0 Behitfly Falldown 0.1
Mb1LadybabyMd10001 0 Hoverhit Falldown 0.1
Mb1LadybabyMd10001 0 Falldown Lieonfloor 0.1
Mb1LadybabyMd10001 0 Hitdown Lieonfloor 0.1
Mb1LadybabyMd10001 0 Standup Stand2 0.1
Mb1LadybabyMd10001 0 Straight Stand2 0.1
Mb1LadybabyMd10001 0 Stun Stand2 0.1
Mb1LadybabyMd10001 0 Win Win2 0.1
Mb1LadybabyMd10001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1LadybabyMd10001 0 Born 0
3 Mb1LadybabyMd10001 0 Stand1 0.1
4 Mb1LadybabyMd10001 0 Stand2 0.1
5 Mb1LadybabyMd10001 0 Stand3 0.1
6 Mb1LadybabyMd10001 0 Death 0.1
7 Mb1LadybabyMd10001 0 Standchange 0.1
8 Mb1LadybabyMd10001 0 Run 0.1
9 Mb1LadybabyMd10001 0 Walk 0.1
10 Mb1LadybabyMd10001 0 Runb 0.2
11 Mb1LadybabyMd10001 0 Runl 0.2
12 Mb1LadybabyMd10001 0 Runr 0.2
13 Mb1LadybabyMd10001 0 Walkb 0.1
14 Mb1LadybabyMd10001 0 Walkl 0.1
15 Mb1LadybabyMd10001 0 Walkr 0.1
16 Mb1LadybabyMd10001 0 TurnLeft 0.1
17 Mb1LadybabyMd10001 0 TurnRight 0.1
18 Mb1LadybabyMd10001 0 Move1 0.1
19 Mb1LadybabyMd10001 0 Move2 0.1
20 Mb1LadybabyMd10001 0 Move3 0.1
21 Mb1LadybabyMd10001 0 RunStart 0.1
22 Mb1LadybabyMd10001 0 RunStartEnd01 0.1
23 Mb1LadybabyMd10001 0 Hit1 0.05
24 Mb1LadybabyMd10001 0 Hit2 0.05
25 Mb1LadybabyMd10001 0 Hit3 0.05
26 Mb1LadybabyMd10001 0 Hit4 0.05
27 Mb1LadybabyMd10001 0 Behitfly 0.05
28 Mb1LadybabyMd10001 0 Hoverhit 0.05
29 Mb1LadybabyMd10001 0 Falldown 0.1
30 Mb1LadybabyMd10001 0 Hitdown 0.05
31 Mb1LadybabyMd10001 0 Lieonfloor 0.1
32 Mb1LadybabyMd10001 0 Standup 0.1
33 Mb1LadybabyMd10001 0 Straight 0.1
34 Mb1LadybabyMd10001 0 Stun 0.1
35 Mb1LadybabyMd10001 0 StraightBefore 0.1
36 Mb1LadybabyMd10001 0 StraightAfter 0.1
37 Mb1LadybabyMd10001 0 Win 0
38 Mb1LadybabyMd10001 0 Win2 0.1
39 Mb1LadybabyMd10001 0 Stop 0.1
40 Mb1LadybabyMd10001 0 Fail 0.1
41 Mb1LadybabyMd10001 0 Save 0.1
42 Mb1LadybabyMd10001 0 Stand1 Run 0.2
43 Mb1LadybabyMd10001 0 Stand1 Walk 0.1
44 Mb1LadybabyMd10001 0 Stand2 Standchange 0.1
45 Mb1LadybabyMd10001 0 Stand2 Run 0.2
46 Mb1LadybabyMd10001 0 Stand2 Walk 0.3
47 Mb1LadybabyMd10001 0 Stand2 Walkb 0.3
48 Mb1LadybabyMd10001 0 Stand2 Walkl 0.3
49 Mb1LadybabyMd10001 0 Stand2 Walkr 0.3
50 Mb1LadybabyMd10001 0 Standchange Stand1 0.1
51 Mb1LadybabyMd10001 0 Standchange Run 0.1
52 Mb1LadybabyMd10001 0 Standchange Walk 0.1
53 Mb1LadybabyMd10001 0 Run Stop 0.2
54 Mb1LadybabyMd10001 0 Run Stand2 0.2
55 Mb1LadybabyMd10001 0 Run Runb 0.2
56 Mb1LadybabyMd10001 0 Run Runl 0.2
57 Mb1LadybabyMd10001 0 Run Runr 0.2
58 Mb1LadybabyMd10001 0 Walk Stand2 0.1
59 Mb1LadybabyMd10001 0 Runb Stand2 0.2
60 Mb1LadybabyMd10001 0 Runb Run 0.2
61 Mb1LadybabyMd10001 0 Runb Runl 0.2
62 Mb1LadybabyMd10001 0 Runb Runr 0.2
63 Mb1LadybabyMd10001 0 Runl Stand2 0.2
64 Mb1LadybabyMd10001 0 Runl Run 0.2
65 Mb1LadybabyMd10001 0 Runl Runb 0.2
66 Mb1LadybabyMd10001 0 Runl Runr 0.2
67 Mb1LadybabyMd10001 0 Runr Stand2 0.2
68 Mb1LadybabyMd10001 0 Runr Run 0.2
69 Mb1LadybabyMd10001 0 Runr Runb 0.2
70 Mb1LadybabyMd10001 0 Runr Runl 0.2
71 Mb1LadybabyMd10001 0 Walkb Stand2 0.1
72 Mb1LadybabyMd10001 0 Walkb Walk 0.2
73 Mb1LadybabyMd10001 0 Walkb Walkl 0.1
74 Mb1LadybabyMd10001 0 Walkb Walkr 0.1
75 Mb1LadybabyMd10001 0 Walkl Stand2 0.1
76 Mb1LadybabyMd10001 0 Walkl Walk 0.1
77 Mb1LadybabyMd10001 0 Walkl Walkb 0.1
78 Mb1LadybabyMd10001 0 Walkl Walkr 0.2
79 Mb1LadybabyMd10001 0 Walkr Stand2 0.1
80 Mb1LadybabyMd10001 0 Walkr Walk 0.1
81 Mb1LadybabyMd10001 0 Walkr Walkb 0.1
82 Mb1LadybabyMd10001 0 Walkr Walkl 0.2
83 Mb1LadybabyMd10001 0 TurnLeft Stand2 0.1
84 Mb1LadybabyMd10001 0 TurnRight Stand2 0.1
85 Mb1LadybabyMd10001 0 RunStart Run 0
86 Mb1LadybabyMd10001 0 RunStart RunStartEnd01 0.1
87 Mb1LadybabyMd10001 0 Hit1 Stand2 0
88 Mb1LadybabyMd10001 0 Hit2 Stand2 0
89 Mb1LadybabyMd10001 0 Hit3 Stand2 0
90 Mb1LadybabyMd10001 0 Hit4 Stand2 0
91 Mb1LadybabyMd10001 0 Behitfly Hoverhit 0.1
92 Mb1LadybabyMd10001 0 Behitfly Falldown 0.1
93 Mb1LadybabyMd10001 0 Hoverhit Falldown 0.1
94 Mb1LadybabyMd10001 0 Falldown Lieonfloor 0.1
95 Mb1LadybabyMd10001 0 Hitdown Lieonfloor 0.1
96 Mb1LadybabyMd10001 0 Standup Stand2 0.1
97 Mb1LadybabyMd10001 0 Straight Stand2 0.1
98 Mb1LadybabyMd10001 0 Stun Stand2 0.1
99 Mb1LadybabyMd10001 0 Win Win2 0.1
100 Mb1LadybabyMd10001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,126 @@
Role Layer State Target TransitionDuration
Mb1LamiyaMd010001 0 Born 0
Mb1LamiyaMd010001 0 Stand1 0.1
Mb1LamiyaMd010001 0 Stand2 0.1
Mb1LamiyaMd010001 0 Stand3 0.1
Mb1LamiyaMd010001 0 Death 0.1
Mb1LamiyaMd010001 0 Standchange 0.1
Mb1LamiyaMd010001 0 Run 0.1
Mb1LamiyaMd010001 0 Walk 0.1
Mb1LamiyaMd010001 0 Runb 0.2
Mb1LamiyaMd010001 0 Runl 0.2
Mb1LamiyaMd010001 0 Runr 0.2
Mb1LamiyaMd010001 0 Walkb 0.1
Mb1LamiyaMd010001 0 Walkl 0.1
Mb1LamiyaMd010001 0 Walkr 0.1
Mb1LamiyaMd010001 0 TurnLeft 0.1
Mb1LamiyaMd010001 0 TurnRight 0.1
Mb1LamiyaMd010001 0 Move1 0.1
Mb1LamiyaMd010001 0 Move2 0.1
Mb1LamiyaMd010001 0 Move3 0.1
Mb1LamiyaMd010001 0 RunStart 0.1
Mb1LamiyaMd010001 0 RunStartEnd01 0.1
Mb1LamiyaMd010001 0 Hit1 0.05
Mb1LamiyaMd010001 0 Hit2 0.05
Mb1LamiyaMd010001 0 Hit3 0.05
Mb1LamiyaMd010001 0 Hit4 0.05
Mb1LamiyaMd010001 0 Behitfly 0.05
Mb1LamiyaMd010001 0 Hoverhit 0.05
Mb1LamiyaMd010001 0 Falldown 0.1
Mb1LamiyaMd010001 0 Hitdown 0.05
Mb1LamiyaMd010001 0 Lieonfloor 0.1
Mb1LamiyaMd010001 0 Standup 0.1
Mb1LamiyaMd010001 0 Straight 0.1
Mb1LamiyaMd010001 0 Stun 0.1
Mb1LamiyaMd010001 0 StraightBefore 0.1
Mb1LamiyaMd010001 0 StraightAfter 0.1
Mb1LamiyaMd010001 0 Win 0
Mb1LamiyaMd010001 0 Win2 0.1
Mb1LamiyaMd010001 0 Stop 0.1
Mb1LamiyaMd010001 0 Fail 0.1
Mb1LamiyaMd010001 0 Save 0.1
Mb1LamiyaMd010001 0 Caught 0.1
Mb1LamiyaMd010001 0 RunStartEnd02 0.1
Mb1LamiyaMd010001 0 StopR 0.1
Mb1LamiyaMd010001 0 Attack01 0.1
Mb1LamiyaMd010001 0 Attack02 0.1
Mb1LamiyaMd010001 0 Attack03 0.1
Mb1LamiyaMd010001 0 Attack04 0.1
Mb1LamiyaMd010001 0 Attack05 0.1
Mb1LamiyaMd010001 0 Attack06 0.1
Mb1LamiyaMd010001 0 Attack07 0.1
Mb1LamiyaMd010001 0 Attack08 0.1
Mb1LamiyaMd010001 0 Attack09 0.1
Mb1LamiyaMd010001 0 Attack10 0.1
Mb1LamiyaMd010001 0 Attack11 0.1
Mb1LamiyaMd010001 0 Attack13 0.1
Mb1LamiyaMd010001 0 Attack14 0.1
Mb1LamiyaMd010001 0 Attack15 0.1
Mb1LamiyaMd010001 0 Attack16 0.1
Mb1LamiyaMd010001 0 Attack17 0.1
Mb1LamiyaMd010001 0 Attack21 0.1
Mb1LamiyaMd010001 0 Attack22 0.1
Mb1LamiyaMd010001 0 Attack40 0.1
Mb1LamiyaMd010001 0 Attack42 0.1
Mb1LamiyaMd010001 0 Attack50 0.1
Mb1LamiyaMd010001 0 Attack51 0.1
Mb1LamiyaMd010001 0 Stand1 Run 0.2
Mb1LamiyaMd010001 0 Stand1 Walk 0.1
Mb1LamiyaMd010001 0 Stand2 Standchange 0.1
Mb1LamiyaMd010001 0 Stand2 Run 0.2
Mb1LamiyaMd010001 0 Stand2 Walk 0.3
Mb1LamiyaMd010001 0 Stand2 Walkb 0.3
Mb1LamiyaMd010001 0 Stand2 Walkl 0.3
Mb1LamiyaMd010001 0 Stand2 Walkr 0.3
Mb1LamiyaMd010001 0 Standchange Stand1 0.1
Mb1LamiyaMd010001 0 Standchange Run 0.1
Mb1LamiyaMd010001 0 Standchange Walk 0.1
Mb1LamiyaMd010001 0 Run Stop 0.2
Mb1LamiyaMd010001 0 Run Stand2 0.2
Mb1LamiyaMd010001 0 Run Runb 0.2
Mb1LamiyaMd010001 0 Run Runl 0.2
Mb1LamiyaMd010001 0 Run Runr 0.2
Mb1LamiyaMd010001 0 Walk Stand2 0.1
Mb1LamiyaMd010001 0 Runb Stand2 0.2
Mb1LamiyaMd010001 0 Runb Run 0.2
Mb1LamiyaMd010001 0 Runb Runl 0.2
Mb1LamiyaMd010001 0 Runb Runr 0.2
Mb1LamiyaMd010001 0 Runl Stand2 0.2
Mb1LamiyaMd010001 0 Runl Run 0.2
Mb1LamiyaMd010001 0 Runl Runb 0.2
Mb1LamiyaMd010001 0 Runl Runr 0.2
Mb1LamiyaMd010001 0 Runr Stand2 0.2
Mb1LamiyaMd010001 0 Runr Run 0.2
Mb1LamiyaMd010001 0 Runr Runb 0.2
Mb1LamiyaMd010001 0 Runr Runl 0.2
Mb1LamiyaMd010001 0 Walkb Stand2 0.1
Mb1LamiyaMd010001 0 Walkb Walk 0.2
Mb1LamiyaMd010001 0 Walkb Walkl 0.1
Mb1LamiyaMd010001 0 Walkb Walkr 0.1
Mb1LamiyaMd010001 0 Walkl Stand2 0.1
Mb1LamiyaMd010001 0 Walkl Walk 0.1
Mb1LamiyaMd010001 0 Walkl Walkb 0.1
Mb1LamiyaMd010001 0 Walkl Walkr 0.2
Mb1LamiyaMd010001 0 Walkr Stand2 0.1
Mb1LamiyaMd010001 0 Walkr Walk 0.1
Mb1LamiyaMd010001 0 Walkr Walkb 0.1
Mb1LamiyaMd010001 0 Walkr Walkl 0.2
Mb1LamiyaMd010001 0 TurnLeft Stand2 0.1
Mb1LamiyaMd010001 0 TurnRight Stand2 0.1
Mb1LamiyaMd010001 0 RunStart Run 0.1
Mb1LamiyaMd010001 0 RunStart RunStartEnd01 0.1
Mb1LamiyaMd010001 0 Hit1 Stand2 0
Mb1LamiyaMd010001 0 Hit2 Stand2 0
Mb1LamiyaMd010001 0 Hit3 Stand2 0
Mb1LamiyaMd010001 0 Hit4 Stand2 0
Mb1LamiyaMd010001 0 Behitfly Hoverhit 0.1
Mb1LamiyaMd010001 0 Behitfly Falldown 0.1
Mb1LamiyaMd010001 0 Hoverhit Falldown 0.1
Mb1LamiyaMd010001 0 Falldown Lieonfloor 0.1
Mb1LamiyaMd010001 0 Hitdown Lieonfloor 0.1
Mb1LamiyaMd010001 0 Standup Stand2 0.1
Mb1LamiyaMd010001 0 Straight Stand2 0.1
Mb1LamiyaMd010001 0 Stun Stand2 0.1
Mb1LamiyaMd010001 0 Win Win2 0.1
Mb1LamiyaMd010001 0 Stop Stand2 0.1
Mb1LamiyaMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1LamiyaMd010001 0 Born 0
3 Mb1LamiyaMd010001 0 Stand1 0.1
4 Mb1LamiyaMd010001 0 Stand2 0.1
5 Mb1LamiyaMd010001 0 Stand3 0.1
6 Mb1LamiyaMd010001 0 Death 0.1
7 Mb1LamiyaMd010001 0 Standchange 0.1
8 Mb1LamiyaMd010001 0 Run 0.1
9 Mb1LamiyaMd010001 0 Walk 0.1
10 Mb1LamiyaMd010001 0 Runb 0.2
11 Mb1LamiyaMd010001 0 Runl 0.2
12 Mb1LamiyaMd010001 0 Runr 0.2
13 Mb1LamiyaMd010001 0 Walkb 0.1
14 Mb1LamiyaMd010001 0 Walkl 0.1
15 Mb1LamiyaMd010001 0 Walkr 0.1
16 Mb1LamiyaMd010001 0 TurnLeft 0.1
17 Mb1LamiyaMd010001 0 TurnRight 0.1
18 Mb1LamiyaMd010001 0 Move1 0.1
19 Mb1LamiyaMd010001 0 Move2 0.1
20 Mb1LamiyaMd010001 0 Move3 0.1
21 Mb1LamiyaMd010001 0 RunStart 0.1
22 Mb1LamiyaMd010001 0 RunStartEnd01 0.1
23 Mb1LamiyaMd010001 0 Hit1 0.05
24 Mb1LamiyaMd010001 0 Hit2 0.05
25 Mb1LamiyaMd010001 0 Hit3 0.05
26 Mb1LamiyaMd010001 0 Hit4 0.05
27 Mb1LamiyaMd010001 0 Behitfly 0.05
28 Mb1LamiyaMd010001 0 Hoverhit 0.05
29 Mb1LamiyaMd010001 0 Falldown 0.1
30 Mb1LamiyaMd010001 0 Hitdown 0.05
31 Mb1LamiyaMd010001 0 Lieonfloor 0.1
32 Mb1LamiyaMd010001 0 Standup 0.1
33 Mb1LamiyaMd010001 0 Straight 0.1
34 Mb1LamiyaMd010001 0 Stun 0.1
35 Mb1LamiyaMd010001 0 StraightBefore 0.1
36 Mb1LamiyaMd010001 0 StraightAfter 0.1
37 Mb1LamiyaMd010001 0 Win 0
38 Mb1LamiyaMd010001 0 Win2 0.1
39 Mb1LamiyaMd010001 0 Stop 0.1
40 Mb1LamiyaMd010001 0 Fail 0.1
41 Mb1LamiyaMd010001 0 Save 0.1
42 Mb1LamiyaMd010001 0 Caught 0.1
43 Mb1LamiyaMd010001 0 RunStartEnd02 0.1
44 Mb1LamiyaMd010001 0 StopR 0.1
45 Mb1LamiyaMd010001 0 Attack01 0.1
46 Mb1LamiyaMd010001 0 Attack02 0.1
47 Mb1LamiyaMd010001 0 Attack03 0.1
48 Mb1LamiyaMd010001 0 Attack04 0.1
49 Mb1LamiyaMd010001 0 Attack05 0.1
50 Mb1LamiyaMd010001 0 Attack06 0.1
51 Mb1LamiyaMd010001 0 Attack07 0.1
52 Mb1LamiyaMd010001 0 Attack08 0.1
53 Mb1LamiyaMd010001 0 Attack09 0.1
54 Mb1LamiyaMd010001 0 Attack10 0.1
55 Mb1LamiyaMd010001 0 Attack11 0.1
56 Mb1LamiyaMd010001 0 Attack13 0.1
57 Mb1LamiyaMd010001 0 Attack14 0.1
58 Mb1LamiyaMd010001 0 Attack15 0.1
59 Mb1LamiyaMd010001 0 Attack16 0.1
60 Mb1LamiyaMd010001 0 Attack17 0.1
61 Mb1LamiyaMd010001 0 Attack21 0.1
62 Mb1LamiyaMd010001 0 Attack22 0.1
63 Mb1LamiyaMd010001 0 Attack40 0.1
64 Mb1LamiyaMd010001 0 Attack42 0.1
65 Mb1LamiyaMd010001 0 Attack50 0.1
66 Mb1LamiyaMd010001 0 Attack51 0.1
67 Mb1LamiyaMd010001 0 Stand1 Run 0.2
68 Mb1LamiyaMd010001 0 Stand1 Walk 0.1
69 Mb1LamiyaMd010001 0 Stand2 Standchange 0.1
70 Mb1LamiyaMd010001 0 Stand2 Run 0.2
71 Mb1LamiyaMd010001 0 Stand2 Walk 0.3
72 Mb1LamiyaMd010001 0 Stand2 Walkb 0.3
73 Mb1LamiyaMd010001 0 Stand2 Walkl 0.3
74 Mb1LamiyaMd010001 0 Stand2 Walkr 0.3
75 Mb1LamiyaMd010001 0 Standchange Stand1 0.1
76 Mb1LamiyaMd010001 0 Standchange Run 0.1
77 Mb1LamiyaMd010001 0 Standchange Walk 0.1
78 Mb1LamiyaMd010001 0 Run Stop 0.2
79 Mb1LamiyaMd010001 0 Run Stand2 0.2
80 Mb1LamiyaMd010001 0 Run Runb 0.2
81 Mb1LamiyaMd010001 0 Run Runl 0.2
82 Mb1LamiyaMd010001 0 Run Runr 0.2
83 Mb1LamiyaMd010001 0 Walk Stand2 0.1
84 Mb1LamiyaMd010001 0 Runb Stand2 0.2
85 Mb1LamiyaMd010001 0 Runb Run 0.2
86 Mb1LamiyaMd010001 0 Runb Runl 0.2
87 Mb1LamiyaMd010001 0 Runb Runr 0.2
88 Mb1LamiyaMd010001 0 Runl Stand2 0.2
89 Mb1LamiyaMd010001 0 Runl Run 0.2
90 Mb1LamiyaMd010001 0 Runl Runb 0.2
91 Mb1LamiyaMd010001 0 Runl Runr 0.2
92 Mb1LamiyaMd010001 0 Runr Stand2 0.2
93 Mb1LamiyaMd010001 0 Runr Run 0.2
94 Mb1LamiyaMd010001 0 Runr Runb 0.2
95 Mb1LamiyaMd010001 0 Runr Runl 0.2
96 Mb1LamiyaMd010001 0 Walkb Stand2 0.1
97 Mb1LamiyaMd010001 0 Walkb Walk 0.2
98 Mb1LamiyaMd010001 0 Walkb Walkl 0.1
99 Mb1LamiyaMd010001 0 Walkb Walkr 0.1
100 Mb1LamiyaMd010001 0 Walkl Stand2 0.1
101 Mb1LamiyaMd010001 0 Walkl Walk 0.1
102 Mb1LamiyaMd010001 0 Walkl Walkb 0.1
103 Mb1LamiyaMd010001 0 Walkl Walkr 0.2
104 Mb1LamiyaMd010001 0 Walkr Stand2 0.1
105 Mb1LamiyaMd010001 0 Walkr Walk 0.1
106 Mb1LamiyaMd010001 0 Walkr Walkb 0.1
107 Mb1LamiyaMd010001 0 Walkr Walkl 0.2
108 Mb1LamiyaMd010001 0 TurnLeft Stand2 0.1
109 Mb1LamiyaMd010001 0 TurnRight Stand2 0.1
110 Mb1LamiyaMd010001 0 RunStart Run 0.1
111 Mb1LamiyaMd010001 0 RunStart RunStartEnd01 0.1
112 Mb1LamiyaMd010001 0 Hit1 Stand2 0
113 Mb1LamiyaMd010001 0 Hit2 Stand2 0
114 Mb1LamiyaMd010001 0 Hit3 Stand2 0
115 Mb1LamiyaMd010001 0 Hit4 Stand2 0
116 Mb1LamiyaMd010001 0 Behitfly Hoverhit 0.1
117 Mb1LamiyaMd010001 0 Behitfly Falldown 0.1
118 Mb1LamiyaMd010001 0 Hoverhit Falldown 0.1
119 Mb1LamiyaMd010001 0 Falldown Lieonfloor 0.1
120 Mb1LamiyaMd010001 0 Hitdown Lieonfloor 0.1
121 Mb1LamiyaMd010001 0 Standup Stand2 0.1
122 Mb1LamiyaMd010001 0 Straight Stand2 0.1
123 Mb1LamiyaMd010001 0 Stun Stand2 0.1
124 Mb1LamiyaMd010001 0 Win Win2 0.1
125 Mb1LamiyaMd010001 0 Stop Stand2 0.1
126 Mb1LamiyaMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,119 @@
Role Layer State Target TransitionDuration
Mb1LamiyaMd010002 0 Born 0
Mb1LamiyaMd010002 0 Stand1 0.1
Mb1LamiyaMd010002 0 Stand2 0.1
Mb1LamiyaMd010002 0 Stand3 0.1
Mb1LamiyaMd010002 0 Death 0.1
Mb1LamiyaMd010002 0 Standchange 0.1
Mb1LamiyaMd010002 0 Run 0.1
Mb1LamiyaMd010002 0 Walk 0.1
Mb1LamiyaMd010002 0 Runb 0.2
Mb1LamiyaMd010002 0 Runl 0.2
Mb1LamiyaMd010002 0 Runr 0.2
Mb1LamiyaMd010002 0 Walkb 0.1
Mb1LamiyaMd010002 0 Walkl 0.1
Mb1LamiyaMd010002 0 Walkr 0.1
Mb1LamiyaMd010002 0 TurnLeft 0.1
Mb1LamiyaMd010002 0 TurnRight 0.1
Mb1LamiyaMd010002 0 Move1 0.1
Mb1LamiyaMd010002 0 Move2 0.1
Mb1LamiyaMd010002 0 Move3 0.1
Mb1LamiyaMd010002 0 RunStart 0.1
Mb1LamiyaMd010002 0 RunStartEnd01 0.1
Mb1LamiyaMd010002 0 Hit1 0.05
Mb1LamiyaMd010002 0 Hit2 0.05
Mb1LamiyaMd010002 0 Hit3 0.05
Mb1LamiyaMd010002 0 Hit4 0.05
Mb1LamiyaMd010002 0 Behitfly 0.05
Mb1LamiyaMd010002 0 Hoverhit 0.05
Mb1LamiyaMd010002 0 Falldown 0.1
Mb1LamiyaMd010002 0 Hitdown 0.05
Mb1LamiyaMd010002 0 Lieonfloor 0.1
Mb1LamiyaMd010002 0 Standup 0.1
Mb1LamiyaMd010002 0 Straight 0.1
Mb1LamiyaMd010002 0 Stun 0.1
Mb1LamiyaMd010002 0 StraightBefore 0.1
Mb1LamiyaMd010002 0 StraightAfter 0.1
Mb1LamiyaMd010002 0 Win 0
Mb1LamiyaMd010002 0 Win2 0.1
Mb1LamiyaMd010002 0 Stop 0.1
Mb1LamiyaMd010002 0 Fail 0.1
Mb1LamiyaMd010002 0 Save 0.1
Mb1LamiyaMd010002 0 Caught 0.1
Mb1LamiyaMd010002 0 RunStartEnd02 0.1
Mb1LamiyaMd010002 0 StopR 0.1
Mb1LamiyaMd010002 0 Attack01 0.1
Mb1LamiyaMd010002 0 Attack02 0.1
Mb1LamiyaMd010002 0 Attack03 0.1
Mb1LamiyaMd010002 0 Attack04 0.1
Mb1LamiyaMd010002 0 Attack05 0.1
Mb1LamiyaMd010002 0 Attack06 0.1
Mb1LamiyaMd010002 0 Attack07 0.1
Mb1LamiyaMd010002 0 Attack10 0.1
Mb1LamiyaMd010002 0 Attack11 0.1
Mb1LamiyaMd010002 0 Attack12 0.1
Mb1LamiyaMd010002 0 Attack13 0.1
Mb1LamiyaMd010002 0 Attack14 0.1
Mb1LamiyaMd010002 0 Attack15 0.1
Mb1LamiyaMd010002 0 Attack16 0.1
Mb1LamiyaMd010002 0 Attack18 0.1
Mb1LamiyaMd010002 0 Stand1 Run 0.2
Mb1LamiyaMd010002 0 Stand1 Walk 0.1
Mb1LamiyaMd010002 0 Stand2 Standchange 0.1
Mb1LamiyaMd010002 0 Stand2 Run 0.2
Mb1LamiyaMd010002 0 Stand2 Walk 0.3
Mb1LamiyaMd010002 0 Stand2 Walkb 0.3
Mb1LamiyaMd010002 0 Stand2 Walkl 0.3
Mb1LamiyaMd010002 0 Stand2 Walkr 0.3
Mb1LamiyaMd010002 0 Standchange Stand1 0.1
Mb1LamiyaMd010002 0 Standchange Run 0.1
Mb1LamiyaMd010002 0 Standchange Walk 0.1
Mb1LamiyaMd010002 0 Run Stop 0.2
Mb1LamiyaMd010002 0 Run Stand2 0.2
Mb1LamiyaMd010002 0 Run Runb 0.2
Mb1LamiyaMd010002 0 Run Runl 0.2
Mb1LamiyaMd010002 0 Run Runr 0.2
Mb1LamiyaMd010002 0 Walk Stand2 0.1
Mb1LamiyaMd010002 0 Runb Stand2 0.2
Mb1LamiyaMd010002 0 Runb Run 0.2
Mb1LamiyaMd010002 0 Runb Runl 0.2
Mb1LamiyaMd010002 0 Runb Runr 0.2
Mb1LamiyaMd010002 0 Runl Stand2 0.2
Mb1LamiyaMd010002 0 Runl Run 0.2
Mb1LamiyaMd010002 0 Runl Runb 0.2
Mb1LamiyaMd010002 0 Runl Runr 0.2
Mb1LamiyaMd010002 0 Runr Stand2 0.2
Mb1LamiyaMd010002 0 Runr Run 0.2
Mb1LamiyaMd010002 0 Runr Runb 0.2
Mb1LamiyaMd010002 0 Runr Runl 0.2
Mb1LamiyaMd010002 0 Walkb Stand2 0.1
Mb1LamiyaMd010002 0 Walkb Walk 0.2
Mb1LamiyaMd010002 0 Walkb Walkl 0.1
Mb1LamiyaMd010002 0 Walkb Walkr 0.1
Mb1LamiyaMd010002 0 Walkl Stand2 0.1
Mb1LamiyaMd010002 0 Walkl Walk 0.1
Mb1LamiyaMd010002 0 Walkl Walkb 0.1
Mb1LamiyaMd010002 0 Walkl Walkr 0.2
Mb1LamiyaMd010002 0 Walkr Stand2 0.1
Mb1LamiyaMd010002 0 Walkr Walk 0.1
Mb1LamiyaMd010002 0 Walkr Walkb 0.1
Mb1LamiyaMd010002 0 Walkr Walkl 0.2
Mb1LamiyaMd010002 0 TurnLeft Stand2 0.1
Mb1LamiyaMd010002 0 TurnRight Stand2 0.1
Mb1LamiyaMd010002 0 RunStart Run 0.1
Mb1LamiyaMd010002 0 RunStart RunStartEnd01 0.1
Mb1LamiyaMd010002 0 Hit1 Stand2 0
Mb1LamiyaMd010002 0 Hit2 Stand2 0
Mb1LamiyaMd010002 0 Hit3 Stand2 0
Mb1LamiyaMd010002 0 Hit4 Stand2 0
Mb1LamiyaMd010002 0 Behitfly Hoverhit 0.1
Mb1LamiyaMd010002 0 Behitfly Falldown 0.1
Mb1LamiyaMd010002 0 Hoverhit Falldown 0.1
Mb1LamiyaMd010002 0 Falldown Lieonfloor 0.1
Mb1LamiyaMd010002 0 Hitdown Lieonfloor 0.1
Mb1LamiyaMd010002 0 Standup Stand2 0.1
Mb1LamiyaMd010002 0 Straight Stand2 0.1
Mb1LamiyaMd010002 0 Stun Stand2 0.1
Mb1LamiyaMd010002 0 Win Win2 0.1
Mb1LamiyaMd010002 0 Stop Stand2 0.1
Mb1LamiyaMd010002 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1LamiyaMd010002 0 Born 0
3 Mb1LamiyaMd010002 0 Stand1 0.1
4 Mb1LamiyaMd010002 0 Stand2 0.1
5 Mb1LamiyaMd010002 0 Stand3 0.1
6 Mb1LamiyaMd010002 0 Death 0.1
7 Mb1LamiyaMd010002 0 Standchange 0.1
8 Mb1LamiyaMd010002 0 Run 0.1
9 Mb1LamiyaMd010002 0 Walk 0.1
10 Mb1LamiyaMd010002 0 Runb 0.2
11 Mb1LamiyaMd010002 0 Runl 0.2
12 Mb1LamiyaMd010002 0 Runr 0.2
13 Mb1LamiyaMd010002 0 Walkb 0.1
14 Mb1LamiyaMd010002 0 Walkl 0.1
15 Mb1LamiyaMd010002 0 Walkr 0.1
16 Mb1LamiyaMd010002 0 TurnLeft 0.1
17 Mb1LamiyaMd010002 0 TurnRight 0.1
18 Mb1LamiyaMd010002 0 Move1 0.1
19 Mb1LamiyaMd010002 0 Move2 0.1
20 Mb1LamiyaMd010002 0 Move3 0.1
21 Mb1LamiyaMd010002 0 RunStart 0.1
22 Mb1LamiyaMd010002 0 RunStartEnd01 0.1
23 Mb1LamiyaMd010002 0 Hit1 0.05
24 Mb1LamiyaMd010002 0 Hit2 0.05
25 Mb1LamiyaMd010002 0 Hit3 0.05
26 Mb1LamiyaMd010002 0 Hit4 0.05
27 Mb1LamiyaMd010002 0 Behitfly 0.05
28 Mb1LamiyaMd010002 0 Hoverhit 0.05
29 Mb1LamiyaMd010002 0 Falldown 0.1
30 Mb1LamiyaMd010002 0 Hitdown 0.05
31 Mb1LamiyaMd010002 0 Lieonfloor 0.1
32 Mb1LamiyaMd010002 0 Standup 0.1
33 Mb1LamiyaMd010002 0 Straight 0.1
34 Mb1LamiyaMd010002 0 Stun 0.1
35 Mb1LamiyaMd010002 0 StraightBefore 0.1
36 Mb1LamiyaMd010002 0 StraightAfter 0.1
37 Mb1LamiyaMd010002 0 Win 0
38 Mb1LamiyaMd010002 0 Win2 0.1
39 Mb1LamiyaMd010002 0 Stop 0.1
40 Mb1LamiyaMd010002 0 Fail 0.1
41 Mb1LamiyaMd010002 0 Save 0.1
42 Mb1LamiyaMd010002 0 Caught 0.1
43 Mb1LamiyaMd010002 0 RunStartEnd02 0.1
44 Mb1LamiyaMd010002 0 StopR 0.1
45 Mb1LamiyaMd010002 0 Attack01 0.1
46 Mb1LamiyaMd010002 0 Attack02 0.1
47 Mb1LamiyaMd010002 0 Attack03 0.1
48 Mb1LamiyaMd010002 0 Attack04 0.1
49 Mb1LamiyaMd010002 0 Attack05 0.1
50 Mb1LamiyaMd010002 0 Attack06 0.1
51 Mb1LamiyaMd010002 0 Attack07 0.1
52 Mb1LamiyaMd010002 0 Attack10 0.1
53 Mb1LamiyaMd010002 0 Attack11 0.1
54 Mb1LamiyaMd010002 0 Attack12 0.1
55 Mb1LamiyaMd010002 0 Attack13 0.1
56 Mb1LamiyaMd010002 0 Attack14 0.1
57 Mb1LamiyaMd010002 0 Attack15 0.1
58 Mb1LamiyaMd010002 0 Attack16 0.1
59 Mb1LamiyaMd010002 0 Attack18 0.1
60 Mb1LamiyaMd010002 0 Stand1 Run 0.2
61 Mb1LamiyaMd010002 0 Stand1 Walk 0.1
62 Mb1LamiyaMd010002 0 Stand2 Standchange 0.1
63 Mb1LamiyaMd010002 0 Stand2 Run 0.2
64 Mb1LamiyaMd010002 0 Stand2 Walk 0.3
65 Mb1LamiyaMd010002 0 Stand2 Walkb 0.3
66 Mb1LamiyaMd010002 0 Stand2 Walkl 0.3
67 Mb1LamiyaMd010002 0 Stand2 Walkr 0.3
68 Mb1LamiyaMd010002 0 Standchange Stand1 0.1
69 Mb1LamiyaMd010002 0 Standchange Run 0.1
70 Mb1LamiyaMd010002 0 Standchange Walk 0.1
71 Mb1LamiyaMd010002 0 Run Stop 0.2
72 Mb1LamiyaMd010002 0 Run Stand2 0.2
73 Mb1LamiyaMd010002 0 Run Runb 0.2
74 Mb1LamiyaMd010002 0 Run Runl 0.2
75 Mb1LamiyaMd010002 0 Run Runr 0.2
76 Mb1LamiyaMd010002 0 Walk Stand2 0.1
77 Mb1LamiyaMd010002 0 Runb Stand2 0.2
78 Mb1LamiyaMd010002 0 Runb Run 0.2
79 Mb1LamiyaMd010002 0 Runb Runl 0.2
80 Mb1LamiyaMd010002 0 Runb Runr 0.2
81 Mb1LamiyaMd010002 0 Runl Stand2 0.2
82 Mb1LamiyaMd010002 0 Runl Run 0.2
83 Mb1LamiyaMd010002 0 Runl Runb 0.2
84 Mb1LamiyaMd010002 0 Runl Runr 0.2
85 Mb1LamiyaMd010002 0 Runr Stand2 0.2
86 Mb1LamiyaMd010002 0 Runr Run 0.2
87 Mb1LamiyaMd010002 0 Runr Runb 0.2
88 Mb1LamiyaMd010002 0 Runr Runl 0.2
89 Mb1LamiyaMd010002 0 Walkb Stand2 0.1
90 Mb1LamiyaMd010002 0 Walkb Walk 0.2
91 Mb1LamiyaMd010002 0 Walkb Walkl 0.1
92 Mb1LamiyaMd010002 0 Walkb Walkr 0.1
93 Mb1LamiyaMd010002 0 Walkl Stand2 0.1
94 Mb1LamiyaMd010002 0 Walkl Walk 0.1
95 Mb1LamiyaMd010002 0 Walkl Walkb 0.1
96 Mb1LamiyaMd010002 0 Walkl Walkr 0.2
97 Mb1LamiyaMd010002 0 Walkr Stand2 0.1
98 Mb1LamiyaMd010002 0 Walkr Walk 0.1
99 Mb1LamiyaMd010002 0 Walkr Walkb 0.1
100 Mb1LamiyaMd010002 0 Walkr Walkl 0.2
101 Mb1LamiyaMd010002 0 TurnLeft Stand2 0.1
102 Mb1LamiyaMd010002 0 TurnRight Stand2 0.1
103 Mb1LamiyaMd010002 0 RunStart Run 0.1
104 Mb1LamiyaMd010002 0 RunStart RunStartEnd01 0.1
105 Mb1LamiyaMd010002 0 Hit1 Stand2 0
106 Mb1LamiyaMd010002 0 Hit2 Stand2 0
107 Mb1LamiyaMd010002 0 Hit3 Stand2 0
108 Mb1LamiyaMd010002 0 Hit4 Stand2 0
109 Mb1LamiyaMd010002 0 Behitfly Hoverhit 0.1
110 Mb1LamiyaMd010002 0 Behitfly Falldown 0.1
111 Mb1LamiyaMd010002 0 Hoverhit Falldown 0.1
112 Mb1LamiyaMd010002 0 Falldown Lieonfloor 0.1
113 Mb1LamiyaMd010002 0 Hitdown Lieonfloor 0.1
114 Mb1LamiyaMd010002 0 Standup Stand2 0.1
115 Mb1LamiyaMd010002 0 Straight Stand2 0.1
116 Mb1LamiyaMd010002 0 Stun Stand2 0.1
117 Mb1LamiyaMd010002 0 Win Win2 0.1
118 Mb1LamiyaMd010002 0 Stop Stand2 0.1
119 Mb1LamiyaMd010002 0 Caught Stand2 0.1

View File

@@ -0,0 +1,112 @@
Role Layer State Target TransitionDuration
Mb1LostbiankaMd010001 0 Born 0
Mb1LostbiankaMd010001 0 Stand1 0.1
Mb1LostbiankaMd010001 0 Stand2 0.1
Mb1LostbiankaMd010001 0 Stand3 0.1
Mb1LostbiankaMd010001 0 Death 0.1
Mb1LostbiankaMd010001 0 Standchange 0.1
Mb1LostbiankaMd010001 0 Run 0.1
Mb1LostbiankaMd010001 0 Walk 0.1
Mb1LostbiankaMd010001 0 Runb 0.2
Mb1LostbiankaMd010001 0 Runl 0.2
Mb1LostbiankaMd010001 0 Runr 0.2
Mb1LostbiankaMd010001 0 Walkb 0.1
Mb1LostbiankaMd010001 0 Walkl 0.1
Mb1LostbiankaMd010001 0 Walkr 0.1
Mb1LostbiankaMd010001 0 TurnLeft 0.1
Mb1LostbiankaMd010001 0 TurnRight 0.1
Mb1LostbiankaMd010001 0 Move1 0.1
Mb1LostbiankaMd010001 0 Move2 0.1
Mb1LostbiankaMd010001 0 Move3 0.1
Mb1LostbiankaMd010001 0 RunStart 0.1
Mb1LostbiankaMd010001 0 RunStartEnd01 0.1
Mb1LostbiankaMd010001 0 Hit1 0.05
Mb1LostbiankaMd010001 0 Hit2 0.05
Mb1LostbiankaMd010001 0 Hit3 0.05
Mb1LostbiankaMd010001 0 Hit4 0.05
Mb1LostbiankaMd010001 0 Behitfly 0.05
Mb1LostbiankaMd010001 0 Hoverhit 0.05
Mb1LostbiankaMd010001 0 Falldown 0.1
Mb1LostbiankaMd010001 0 Hitdown 0.05
Mb1LostbiankaMd010001 0 Lieonfloor 0.1
Mb1LostbiankaMd010001 0 Standup 0.1
Mb1LostbiankaMd010001 0 Straight 0.1
Mb1LostbiankaMd010001 0 Stun 0.1
Mb1LostbiankaMd010001 0 StraightBefore 0.1
Mb1LostbiankaMd010001 0 StraightAfter 0.1
Mb1LostbiankaMd010001 0 Win 0
Mb1LostbiankaMd010001 0 Win2 0.1
Mb1LostbiankaMd010001 0 Stop 0.1
Mb1LostbiankaMd010001 0 Fail 0.1
Mb1LostbiankaMd010001 0 Save 0.1
Mb1LostbiankaMd010001 0 AttackQte 0
Mb1LostbiankaMd010001 0 Caught 0.1
Mb1LostbiankaMd010001 0 Squatdown 0.1
Mb1LostbiankaMd010001 0 StopR 0.1
Mb1LostbiankaMd010001 0 Attack01 0.1
Mb1LostbiankaMd010001 0 Attack02 0.1
Mb1LostbiankaMd010001 0 Attack03 0.1
Mb1LostbiankaMd010001 0 Attack11 0.1
Mb1LostbiankaMd010001 0 Attack12 0.1
Mb1LostbiankaMd010001 0 Attack21 0.1
Mb1LostbiankaMd010001 0 Stand1 Run 0.2
Mb1LostbiankaMd010001 0 Stand1 Walk 0.1
Mb1LostbiankaMd010001 0 Stand2 Standchange 0.1
Mb1LostbiankaMd010001 0 Stand2 Run 0.2
Mb1LostbiankaMd010001 0 Stand2 Walk 0.3
Mb1LostbiankaMd010001 0 Stand2 Walkb 0.3
Mb1LostbiankaMd010001 0 Stand2 Walkl 0.3
Mb1LostbiankaMd010001 0 Stand2 Walkr 0.3
Mb1LostbiankaMd010001 0 Stand2 Stand2 0.1
Mb1LostbiankaMd010001 0 Standchange Stand1 0.1
Mb1LostbiankaMd010001 0 Standchange Run 0.1
Mb1LostbiankaMd010001 0 Standchange Walk 0.1
Mb1LostbiankaMd010001 0 Run Stop 0.2
Mb1LostbiankaMd010001 0 Run Stand2 0.2
Mb1LostbiankaMd010001 0 Run Runb 0.2
Mb1LostbiankaMd010001 0 Run Runl 0.2
Mb1LostbiankaMd010001 0 Run Runr 0.2
Mb1LostbiankaMd010001 0 Walk Stand2 0.1
Mb1LostbiankaMd010001 0 Runb Stand2 0.2
Mb1LostbiankaMd010001 0 Runb Run 0.2
Mb1LostbiankaMd010001 0 Runb Runl 0.2
Mb1LostbiankaMd010001 0 Runb Runr 0.2
Mb1LostbiankaMd010001 0 Runl Stand2 0.2
Mb1LostbiankaMd010001 0 Runl Run 0.2
Mb1LostbiankaMd010001 0 Runl Runb 0.2
Mb1LostbiankaMd010001 0 Runl Runr 0.2
Mb1LostbiankaMd010001 0 Runr Stand2 0.2
Mb1LostbiankaMd010001 0 Runr Run 0.2
Mb1LostbiankaMd010001 0 Runr Runb 0.2
Mb1LostbiankaMd010001 0 Runr Runl 0.2
Mb1LostbiankaMd010001 0 Walkb Stand2 0.1
Mb1LostbiankaMd010001 0 Walkb Walk 0.2
Mb1LostbiankaMd010001 0 Walkb Walkl 0.1
Mb1LostbiankaMd010001 0 Walkb Walkr 0.1
Mb1LostbiankaMd010001 0 Walkl Stand2 0.1
Mb1LostbiankaMd010001 0 Walkl Walk 0.1
Mb1LostbiankaMd010001 0 Walkl Walkb 0.1
Mb1LostbiankaMd010001 0 Walkl Walkr 0.2
Mb1LostbiankaMd010001 0 Walkr Stand2 0.1
Mb1LostbiankaMd010001 0 Walkr Walk 0.1
Mb1LostbiankaMd010001 0 Walkr Walkb 0.1
Mb1LostbiankaMd010001 0 Walkr Walkl 0.2
Mb1LostbiankaMd010001 0 TurnLeft Stand2 0.1
Mb1LostbiankaMd010001 0 TurnRight Stand2 0.1
Mb1LostbiankaMd010001 0 RunStart Run 0.1
Mb1LostbiankaMd010001 0 RunStart RunStartEnd01 0.1
Mb1LostbiankaMd010001 0 Hit1 Stand2 0
Mb1LostbiankaMd010001 0 Hit2 Stand2 0
Mb1LostbiankaMd010001 0 Hit3 Stand2 0
Mb1LostbiankaMd010001 0 Hit4 Stand2 0
Mb1LostbiankaMd010001 0 Behitfly Hoverhit 0.1
Mb1LostbiankaMd010001 0 Behitfly Falldown 0.1
Mb1LostbiankaMd010001 0 Hoverhit Falldown 0.1
Mb1LostbiankaMd010001 0 Falldown Lieonfloor 0.1
Mb1LostbiankaMd010001 0 Hitdown Lieonfloor 0.1
Mb1LostbiankaMd010001 0 Standup Stand2 0.1
Mb1LostbiankaMd010001 0 Straight Stand2 0.1
Mb1LostbiankaMd010001 0 Stun Stand2 0.1
Mb1LostbiankaMd010001 0 Win Win2 0.1
Mb1LostbiankaMd010001 0 Stop Stand2 0.1
Mb1LostbiankaMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1LostbiankaMd010001 0 Born 0
3 Mb1LostbiankaMd010001 0 Stand1 0.1
4 Mb1LostbiankaMd010001 0 Stand2 0.1
5 Mb1LostbiankaMd010001 0 Stand3 0.1
6 Mb1LostbiankaMd010001 0 Death 0.1
7 Mb1LostbiankaMd010001 0 Standchange 0.1
8 Mb1LostbiankaMd010001 0 Run 0.1
9 Mb1LostbiankaMd010001 0 Walk 0.1
10 Mb1LostbiankaMd010001 0 Runb 0.2
11 Mb1LostbiankaMd010001 0 Runl 0.2
12 Mb1LostbiankaMd010001 0 Runr 0.2
13 Mb1LostbiankaMd010001 0 Walkb 0.1
14 Mb1LostbiankaMd010001 0 Walkl 0.1
15 Mb1LostbiankaMd010001 0 Walkr 0.1
16 Mb1LostbiankaMd010001 0 TurnLeft 0.1
17 Mb1LostbiankaMd010001 0 TurnRight 0.1
18 Mb1LostbiankaMd010001 0 Move1 0.1
19 Mb1LostbiankaMd010001 0 Move2 0.1
20 Mb1LostbiankaMd010001 0 Move3 0.1
21 Mb1LostbiankaMd010001 0 RunStart 0.1
22 Mb1LostbiankaMd010001 0 RunStartEnd01 0.1
23 Mb1LostbiankaMd010001 0 Hit1 0.05
24 Mb1LostbiankaMd010001 0 Hit2 0.05
25 Mb1LostbiankaMd010001 0 Hit3 0.05
26 Mb1LostbiankaMd010001 0 Hit4 0.05
27 Mb1LostbiankaMd010001 0 Behitfly 0.05
28 Mb1LostbiankaMd010001 0 Hoverhit 0.05
29 Mb1LostbiankaMd010001 0 Falldown 0.1
30 Mb1LostbiankaMd010001 0 Hitdown 0.05
31 Mb1LostbiankaMd010001 0 Lieonfloor 0.1
32 Mb1LostbiankaMd010001 0 Standup 0.1
33 Mb1LostbiankaMd010001 0 Straight 0.1
34 Mb1LostbiankaMd010001 0 Stun 0.1
35 Mb1LostbiankaMd010001 0 StraightBefore 0.1
36 Mb1LostbiankaMd010001 0 StraightAfter 0.1
37 Mb1LostbiankaMd010001 0 Win 0
38 Mb1LostbiankaMd010001 0 Win2 0.1
39 Mb1LostbiankaMd010001 0 Stop 0.1
40 Mb1LostbiankaMd010001 0 Fail 0.1
41 Mb1LostbiankaMd010001 0 Save 0.1
42 Mb1LostbiankaMd010001 0 AttackQte 0
43 Mb1LostbiankaMd010001 0 Caught 0.1
44 Mb1LostbiankaMd010001 0 Squatdown 0.1
45 Mb1LostbiankaMd010001 0 StopR 0.1
46 Mb1LostbiankaMd010001 0 Attack01 0.1
47 Mb1LostbiankaMd010001 0 Attack02 0.1
48 Mb1LostbiankaMd010001 0 Attack03 0.1
49 Mb1LostbiankaMd010001 0 Attack11 0.1
50 Mb1LostbiankaMd010001 0 Attack12 0.1
51 Mb1LostbiankaMd010001 0 Attack21 0.1
52 Mb1LostbiankaMd010001 0 Stand1 Run 0.2
53 Mb1LostbiankaMd010001 0 Stand1 Walk 0.1
54 Mb1LostbiankaMd010001 0 Stand2 Standchange 0.1
55 Mb1LostbiankaMd010001 0 Stand2 Run 0.2
56 Mb1LostbiankaMd010001 0 Stand2 Walk 0.3
57 Mb1LostbiankaMd010001 0 Stand2 Walkb 0.3
58 Mb1LostbiankaMd010001 0 Stand2 Walkl 0.3
59 Mb1LostbiankaMd010001 0 Stand2 Walkr 0.3
60 Mb1LostbiankaMd010001 0 Stand2 Stand2 0.1
61 Mb1LostbiankaMd010001 0 Standchange Stand1 0.1
62 Mb1LostbiankaMd010001 0 Standchange Run 0.1
63 Mb1LostbiankaMd010001 0 Standchange Walk 0.1
64 Mb1LostbiankaMd010001 0 Run Stop 0.2
65 Mb1LostbiankaMd010001 0 Run Stand2 0.2
66 Mb1LostbiankaMd010001 0 Run Runb 0.2
67 Mb1LostbiankaMd010001 0 Run Runl 0.2
68 Mb1LostbiankaMd010001 0 Run Runr 0.2
69 Mb1LostbiankaMd010001 0 Walk Stand2 0.1
70 Mb1LostbiankaMd010001 0 Runb Stand2 0.2
71 Mb1LostbiankaMd010001 0 Runb Run 0.2
72 Mb1LostbiankaMd010001 0 Runb Runl 0.2
73 Mb1LostbiankaMd010001 0 Runb Runr 0.2
74 Mb1LostbiankaMd010001 0 Runl Stand2 0.2
75 Mb1LostbiankaMd010001 0 Runl Run 0.2
76 Mb1LostbiankaMd010001 0 Runl Runb 0.2
77 Mb1LostbiankaMd010001 0 Runl Runr 0.2
78 Mb1LostbiankaMd010001 0 Runr Stand2 0.2
79 Mb1LostbiankaMd010001 0 Runr Run 0.2
80 Mb1LostbiankaMd010001 0 Runr Runb 0.2
81 Mb1LostbiankaMd010001 0 Runr Runl 0.2
82 Mb1LostbiankaMd010001 0 Walkb Stand2 0.1
83 Mb1LostbiankaMd010001 0 Walkb Walk 0.2
84 Mb1LostbiankaMd010001 0 Walkb Walkl 0.1
85 Mb1LostbiankaMd010001 0 Walkb Walkr 0.1
86 Mb1LostbiankaMd010001 0 Walkl Stand2 0.1
87 Mb1LostbiankaMd010001 0 Walkl Walk 0.1
88 Mb1LostbiankaMd010001 0 Walkl Walkb 0.1
89 Mb1LostbiankaMd010001 0 Walkl Walkr 0.2
90 Mb1LostbiankaMd010001 0 Walkr Stand2 0.1
91 Mb1LostbiankaMd010001 0 Walkr Walk 0.1
92 Mb1LostbiankaMd010001 0 Walkr Walkb 0.1
93 Mb1LostbiankaMd010001 0 Walkr Walkl 0.2
94 Mb1LostbiankaMd010001 0 TurnLeft Stand2 0.1
95 Mb1LostbiankaMd010001 0 TurnRight Stand2 0.1
96 Mb1LostbiankaMd010001 0 RunStart Run 0.1
97 Mb1LostbiankaMd010001 0 RunStart RunStartEnd01 0.1
98 Mb1LostbiankaMd010001 0 Hit1 Stand2 0
99 Mb1LostbiankaMd010001 0 Hit2 Stand2 0
100 Mb1LostbiankaMd010001 0 Hit3 Stand2 0
101 Mb1LostbiankaMd010001 0 Hit4 Stand2 0
102 Mb1LostbiankaMd010001 0 Behitfly Hoverhit 0.1
103 Mb1LostbiankaMd010001 0 Behitfly Falldown 0.1
104 Mb1LostbiankaMd010001 0 Hoverhit Falldown 0.1
105 Mb1LostbiankaMd010001 0 Falldown Lieonfloor 0.1
106 Mb1LostbiankaMd010001 0 Hitdown Lieonfloor 0.1
107 Mb1LostbiankaMd010001 0 Standup Stand2 0.1
108 Mb1LostbiankaMd010001 0 Straight Stand2 0.1
109 Mb1LostbiankaMd010001 0 Stun Stand2 0.1
110 Mb1LostbiankaMd010001 0 Win Win2 0.1
111 Mb1LostbiankaMd010001 0 Stop Stand2 0.1
112 Mb1LostbiankaMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,656 @@
Role Layer State Target TransitionDuration
Mb1LostwomenMd010001 0 Born 0
Mb1LostwomenMd010001 0 Stand1 0.1
Mb1LostwomenMd010001 0 Stand2 0.1
Mb1LostwomenMd010001 0 Stand3 0.1
Mb1LostwomenMd010001 0 Death 0.1
Mb1LostwomenMd010001 0 Standchange 0.1
Mb1LostwomenMd010001 0 Run 0.1
Mb1LostwomenMd010001 0 Walk 0.1
Mb1LostwomenMd010001 0 Runb 0.2
Mb1LostwomenMd010001 0 Runl 0.2
Mb1LostwomenMd010001 0 Runr 0.2
Mb1LostwomenMd010001 0 Walkb 0.1
Mb1LostwomenMd010001 0 Walkl 0.1
Mb1LostwomenMd010001 0 Walkr 0.1
Mb1LostwomenMd010001 0 TurnLeft 0.1
Mb1LostwomenMd010001 0 TurnRight 0.1
Mb1LostwomenMd010001 0 Move1 0.1
Mb1LostwomenMd010001 0 Move2 0.1
Mb1LostwomenMd010001 0 Move3 0.1
Mb1LostwomenMd010001 0 RunStart 0.1
Mb1LostwomenMd010001 0 RunStartEnd01 0.1
Mb1LostwomenMd010001 0 Hit1 0.05
Mb1LostwomenMd010001 0 Hit2 0.05
Mb1LostwomenMd010001 0 Hit3 0.05
Mb1LostwomenMd010001 0 Hit4 0.05
Mb1LostwomenMd010001 0 Behitfly 0.05
Mb1LostwomenMd010001 0 Hoverhit 0.05
Mb1LostwomenMd010001 0 Falldown 0.1
Mb1LostwomenMd010001 0 Hitdown 0.05
Mb1LostwomenMd010001 0 Lieonfloor 0.1
Mb1LostwomenMd010001 0 Standup 0.1
Mb1LostwomenMd010001 0 Straight 0.1
Mb1LostwomenMd010001 0 Stun 0.1
Mb1LostwomenMd010001 0 StraightBefore 0.1
Mb1LostwomenMd010001 0 StraightAfter 0.1
Mb1LostwomenMd010001 0 Win 0
Mb1LostwomenMd010001 0 Win2 0.1
Mb1LostwomenMd010001 0 Stop 0.1
Mb1LostwomenMd010001 0 Fail 0.1
Mb1LostwomenMd010001 0 Save 0.1
Mb1LostwomenMd010001 0 AttackQte 0
Mb1LostwomenMd010001 0 Caught 0.1
Mb1LostwomenMd010001 0 Squatdown 0.1
Mb1LostwomenMd010001 0 StopR 0.1
Mb1LostwomenMd010001 0 Attack01 0.1
Mb1LostwomenMd010001 0 Attack03 0.1
Mb1LostwomenMd010001 0 Attack04 0.1
Mb1LostwomenMd010001 0 Attack05 0.1
Mb1LostwomenMd010001 0 Attack06 0.1
Mb1LostwomenMd010001 0 Attack07 0.1
Mb1LostwomenMd010001 0 Attack08 0.1
Mb1LostwomenMd010001 0 Attack09 0.1
Mb1LostwomenMd010001 0 Attack11 0.1
Mb1LostwomenMd010001 0 Attack12 0.1
Mb1LostwomenMd010001 0 Attack13 0.1
Mb1LostwomenMd010001 0 Attack15 0.1
Mb1LostwomenMd010001 0 Attack27 0.1
Mb1LostwomenMd010001 0 Attack28 0.1
Mb1LostwomenMd010001 0 Attack29 0.1
Mb1LostwomenMd010001 0 Stand1 Run 0.2
Mb1LostwomenMd010001 0 Stand1 Walk 0.1
Mb1LostwomenMd010001 0 Stand2 Standchange 0.1
Mb1LostwomenMd010001 0 Stand2 Run 0.2
Mb1LostwomenMd010001 0 Stand2 Walk 0.3
Mb1LostwomenMd010001 0 Stand2 Walkb 0.3
Mb1LostwomenMd010001 0 Stand2 Walkl 0.3
Mb1LostwomenMd010001 0 Stand2 Walkr 0.3
Mb1LostwomenMd010001 0 Stand2 Stand2 0.1
Mb1LostwomenMd010001 0 Standchange Stand1 0.1
Mb1LostwomenMd010001 0 Standchange Run 0.1
Mb1LostwomenMd010001 0 Standchange Walk 0.1
Mb1LostwomenMd010001 0 Run Stop 0.2
Mb1LostwomenMd010001 0 Run Stand2 0.2
Mb1LostwomenMd010001 0 Run Runb 0.2
Mb1LostwomenMd010001 0 Run Runl 0.2
Mb1LostwomenMd010001 0 Run Runr 0.2
Mb1LostwomenMd010001 0 Walk Stand2 0.1
Mb1LostwomenMd010001 0 Runb Stand2 0.2
Mb1LostwomenMd010001 0 Runb Run 0.2
Mb1LostwomenMd010001 0 Runb Runl 0.2
Mb1LostwomenMd010001 0 Runb Runr 0.2
Mb1LostwomenMd010001 0 Runl Stand2 0.2
Mb1LostwomenMd010001 0 Runl Run 0.2
Mb1LostwomenMd010001 0 Runl Runb 0.2
Mb1LostwomenMd010001 0 Runl Runr 0.2
Mb1LostwomenMd010001 0 Runr Stand2 0.2
Mb1LostwomenMd010001 0 Runr Run 0.2
Mb1LostwomenMd010001 0 Runr Runb 0.2
Mb1LostwomenMd010001 0 Runr Runl 0.2
Mb1LostwomenMd010001 0 Walkb Stand2 0.1
Mb1LostwomenMd010001 0 Walkb Walk 0.2
Mb1LostwomenMd010001 0 Walkb Walkl 0.1
Mb1LostwomenMd010001 0 Walkb Walkr 0.1
Mb1LostwomenMd010001 0 Walkl Stand2 0.1
Mb1LostwomenMd010001 0 Walkl Walk 0.1
Mb1LostwomenMd010001 0 Walkl Walkb 0.1
Mb1LostwomenMd010001 0 Walkl Walkr 0.2
Mb1LostwomenMd010001 0 Walkr Stand2 0.1
Mb1LostwomenMd010001 0 Walkr Walk 0.1
Mb1LostwomenMd010001 0 Walkr Walkb 0.1
Mb1LostwomenMd010001 0 Walkr Walkl 0.2
Mb1LostwomenMd010001 0 TurnLeft Stand2 0.1
Mb1LostwomenMd010001 0 TurnRight Stand2 0.1
Mb1LostwomenMd010001 0 RunStart Run 0.1
Mb1LostwomenMd010001 0 RunStart RunStartEnd01 0.1
Mb1LostwomenMd010001 0 Hit1 Stand2 0
Mb1LostwomenMd010001 0 Hit2 Stand2 0
Mb1LostwomenMd010001 0 Hit3 Stand2 0
Mb1LostwomenMd010001 0 Hit4 Stand2 0
Mb1LostwomenMd010001 0 Behitfly Hoverhit 0.1
Mb1LostwomenMd010001 0 Behitfly Falldown 0.1
Mb1LostwomenMd010001 0 Hoverhit Falldown 0.1
Mb1LostwomenMd010001 0 Falldown Lieonfloor 0.1
Mb1LostwomenMd010001 0 Hitdown Lieonfloor 0.1
Mb1LostwomenMd010001 0 Standup Stand2 0.1
Mb1LostwomenMd010001 0 Straight Stand2 0.1
Mb1LostwomenMd010001 0 Stun Stand2 0.1
Mb1LostwomenMd010001 0 Win Win2 0.1
Mb1LostwomenMd010001 0 Stop Stand2 0.1
Mb1LostwomenMd010001 0 Caught Stand2 0.1
Mb1LostwomenMd010001 1 Born 0
Mb1LostwomenMd010001 1 Stand1 0.1
Mb1LostwomenMd010001 1 Stand2 0.1
Mb1LostwomenMd010001 1 Stand3 0.1
Mb1LostwomenMd010001 1 Death 0.1
Mb1LostwomenMd010001 1 Standchange 0.1
Mb1LostwomenMd010001 1 Run 0.1
Mb1LostwomenMd010001 1 Walk 0.1
Mb1LostwomenMd010001 1 Runb 0.2
Mb1LostwomenMd010001 1 Runl 0.2
Mb1LostwomenMd010001 1 Runr 0.2
Mb1LostwomenMd010001 1 Walkb 0.1
Mb1LostwomenMd010001 1 Walkl 0.1
Mb1LostwomenMd010001 1 Walkr 0.1
Mb1LostwomenMd010001 1 TurnLeft 0.1
Mb1LostwomenMd010001 1 TurnRight 0.1
Mb1LostwomenMd010001 1 Move1 0.1
Mb1LostwomenMd010001 1 Move2 0.1
Mb1LostwomenMd010001 1 Move3 0.1
Mb1LostwomenMd010001 1 RunStart 0.1
Mb1LostwomenMd010001 1 RunStartEnd01 0.1
Mb1LostwomenMd010001 1 Hit1 0.05
Mb1LostwomenMd010001 1 Hit2 0.05
Mb1LostwomenMd010001 1 Hit3 0.05
Mb1LostwomenMd010001 1 Hit4 0.05
Mb1LostwomenMd010001 1 Behitfly 0.05
Mb1LostwomenMd010001 1 Hoverhit 0.05
Mb1LostwomenMd010001 1 Falldown 0.1
Mb1LostwomenMd010001 1 Hitdown 0.05
Mb1LostwomenMd010001 1 Lieonfloor 0.1
Mb1LostwomenMd010001 1 Standup 0.1
Mb1LostwomenMd010001 1 Straight 0.1
Mb1LostwomenMd010001 1 Stun 0.1
Mb1LostwomenMd010001 1 StraightBefore 0.1
Mb1LostwomenMd010001 1 StraightAfter 0.1
Mb1LostwomenMd010001 1 Win 0
Mb1LostwomenMd010001 1 Win2 0.1
Mb1LostwomenMd010001 1 Stop 0.1
Mb1LostwomenMd010001 1 Fail 0.1
Mb1LostwomenMd010001 1 Save 0.1
Mb1LostwomenMd010001 1 AttackQte 0
Mb1LostwomenMd010001 1 Caught 0.1
Mb1LostwomenMd010001 1 Squatdown 0.1
Mb1LostwomenMd010001 1 StopR 0.1
Mb1LostwomenMd010001 1 Attack01 0.1
Mb1LostwomenMd010001 1 Attack51 0.1
Mb1LostwomenMd010001 1 Stand1 Run 0.2
Mb1LostwomenMd010001 1 Stand1 Walk 0.1
Mb1LostwomenMd010001 1 Stand2 Standchange 0.1
Mb1LostwomenMd010001 1 Stand2 Run 0.2
Mb1LostwomenMd010001 1 Stand2 Walk 0.3
Mb1LostwomenMd010001 1 Stand2 Walkb 0.3
Mb1LostwomenMd010001 1 Stand2 Walkl 0.3
Mb1LostwomenMd010001 1 Stand2 Walkr 0.3
Mb1LostwomenMd010001 1 Stand2 Stand2 0.1
Mb1LostwomenMd010001 1 Standchange Stand1 0.1
Mb1LostwomenMd010001 1 Standchange Run 0.1
Mb1LostwomenMd010001 1 Standchange Walk 0.1
Mb1LostwomenMd010001 1 Run Stop 0.2
Mb1LostwomenMd010001 1 Run Stand2 0.2
Mb1LostwomenMd010001 1 Run Runb 0.2
Mb1LostwomenMd010001 1 Run Runl 0.2
Mb1LostwomenMd010001 1 Run Runr 0.2
Mb1LostwomenMd010001 1 Walk Stand2 0.1
Mb1LostwomenMd010001 1 Runb Stand2 0.2
Mb1LostwomenMd010001 1 Runb Run 0.2
Mb1LostwomenMd010001 1 Runb Runl 0.2
Mb1LostwomenMd010001 1 Runb Runr 0.2
Mb1LostwomenMd010001 1 Runl Stand2 0.2
Mb1LostwomenMd010001 1 Runl Run 0.2
Mb1LostwomenMd010001 1 Runl Runb 0.2
Mb1LostwomenMd010001 1 Runl Runr 0.2
Mb1LostwomenMd010001 1 Runr Stand2 0.2
Mb1LostwomenMd010001 1 Runr Run 0.2
Mb1LostwomenMd010001 1 Runr Runb 0.2
Mb1LostwomenMd010001 1 Runr Runl 0.2
Mb1LostwomenMd010001 1 Walkb Stand2 0.1
Mb1LostwomenMd010001 1 Walkb Walk 0.2
Mb1LostwomenMd010001 1 Walkb Walkl 0.1
Mb1LostwomenMd010001 1 Walkb Walkr 0.1
Mb1LostwomenMd010001 1 Walkl Stand2 0.1
Mb1LostwomenMd010001 1 Walkl Walk 0.1
Mb1LostwomenMd010001 1 Walkl Walkb 0.1
Mb1LostwomenMd010001 1 Walkl Walkr 0.2
Mb1LostwomenMd010001 1 Walkr Stand2 0.1
Mb1LostwomenMd010001 1 Walkr Walk 0.1
Mb1LostwomenMd010001 1 Walkr Walkb 0.1
Mb1LostwomenMd010001 1 Walkr Walkl 0.2
Mb1LostwomenMd010001 1 TurnLeft Stand2 0.1
Mb1LostwomenMd010001 1 TurnRight Stand2 0.1
Mb1LostwomenMd010001 1 RunStart Run 0.1
Mb1LostwomenMd010001 1 RunStart RunStartEnd01 0.1
Mb1LostwomenMd010001 1 Hit1 Stand2 0
Mb1LostwomenMd010001 1 Hit2 Stand2 0
Mb1LostwomenMd010001 1 Hit3 Stand2 0
Mb1LostwomenMd010001 1 Hit4 Stand2 0
Mb1LostwomenMd010001 1 Behitfly Hoverhit 0.1
Mb1LostwomenMd010001 1 Behitfly Falldown 0.1
Mb1LostwomenMd010001 1 Hoverhit Falldown 0.1
Mb1LostwomenMd010001 1 Falldown Lieonfloor 0.1
Mb1LostwomenMd010001 1 Hitdown Lieonfloor 0.1
Mb1LostwomenMd010001 1 Standup Stand2 0.1
Mb1LostwomenMd010001 1 Straight Stand2 0.1
Mb1LostwomenMd010001 1 Stun Stand2 0.1
Mb1LostwomenMd010001 1 Win Win2 0.1
Mb1LostwomenMd010001 1 Stop Stand2 0.1
Mb1LostwomenMd010001 1 Caught Stand2 0.1
Mb1LostwomenMd010001 2 Born 0
Mb1LostwomenMd010001 2 Stand1 0.1
Mb1LostwomenMd010001 2 Stand2 0.1
Mb1LostwomenMd010001 2 Stand3 0.1
Mb1LostwomenMd010001 2 Death 0.1
Mb1LostwomenMd010001 2 Standchange 0.1
Mb1LostwomenMd010001 2 Run 0.1
Mb1LostwomenMd010001 2 Walk 0.1
Mb1LostwomenMd010001 2 Runb 0.2
Mb1LostwomenMd010001 2 Runl 0.2
Mb1LostwomenMd010001 2 Runr 0.2
Mb1LostwomenMd010001 2 Walkb 0.1
Mb1LostwomenMd010001 2 Walkl 0.1
Mb1LostwomenMd010001 2 Walkr 0.1
Mb1LostwomenMd010001 2 TurnLeft 0.1
Mb1LostwomenMd010001 2 TurnRight 0.1
Mb1LostwomenMd010001 2 Move1 0.1
Mb1LostwomenMd010001 2 Move2 0.1
Mb1LostwomenMd010001 2 Move3 0.1
Mb1LostwomenMd010001 2 RunStart 0.1
Mb1LostwomenMd010001 2 RunStartEnd01 0.1
Mb1LostwomenMd010001 2 Hit1 0.05
Mb1LostwomenMd010001 2 Hit2 0.05
Mb1LostwomenMd010001 2 Hit3 0.05
Mb1LostwomenMd010001 2 Hit4 0.05
Mb1LostwomenMd010001 2 Behitfly 0.05
Mb1LostwomenMd010001 2 Hoverhit 0.05
Mb1LostwomenMd010001 2 Falldown 0.1
Mb1LostwomenMd010001 2 Hitdown 0.05
Mb1LostwomenMd010001 2 Lieonfloor 0.1
Mb1LostwomenMd010001 2 Standup 0.1
Mb1LostwomenMd010001 2 Straight 0.1
Mb1LostwomenMd010001 2 Stun 0.1
Mb1LostwomenMd010001 2 StraightBefore 0.1
Mb1LostwomenMd010001 2 StraightAfter 0.1
Mb1LostwomenMd010001 2 Win 0
Mb1LostwomenMd010001 2 Win2 0.1
Mb1LostwomenMd010001 2 Stop 0.1
Mb1LostwomenMd010001 2 Fail 0.1
Mb1LostwomenMd010001 2 Save 0.1
Mb1LostwomenMd010001 2 AttackQte 0
Mb1LostwomenMd010001 2 Caught 0.1
Mb1LostwomenMd010001 2 Squatdown 0.1
Mb1LostwomenMd010001 2 StopR 0.1
Mb1LostwomenMd010001 2 Attack01 0.1
Mb1LostwomenMd010001 2 Attack52 0.1
Mb1LostwomenMd010001 2 Stand1 Run 0.2
Mb1LostwomenMd010001 2 Stand1 Walk 0.1
Mb1LostwomenMd010001 2 Stand2 Standchange 0.1
Mb1LostwomenMd010001 2 Stand2 Run 0.2
Mb1LostwomenMd010001 2 Stand2 Walk 0.3
Mb1LostwomenMd010001 2 Stand2 Walkb 0.3
Mb1LostwomenMd010001 2 Stand2 Walkl 0.3
Mb1LostwomenMd010001 2 Stand2 Walkr 0.3
Mb1LostwomenMd010001 2 Stand2 Stand2 0.1
Mb1LostwomenMd010001 2 Standchange Stand1 0.1
Mb1LostwomenMd010001 2 Standchange Run 0.1
Mb1LostwomenMd010001 2 Standchange Walk 0.1
Mb1LostwomenMd010001 2 Run Stop 0.2
Mb1LostwomenMd010001 2 Run Stand2 0.2
Mb1LostwomenMd010001 2 Run Runb 0.2
Mb1LostwomenMd010001 2 Run Runl 0.2
Mb1LostwomenMd010001 2 Run Runr 0.2
Mb1LostwomenMd010001 2 Walk Stand2 0.1
Mb1LostwomenMd010001 2 Runb Stand2 0.2
Mb1LostwomenMd010001 2 Runb Run 0.2
Mb1LostwomenMd010001 2 Runb Runl 0.2
Mb1LostwomenMd010001 2 Runb Runr 0.2
Mb1LostwomenMd010001 2 Runl Stand2 0.2
Mb1LostwomenMd010001 2 Runl Run 0.2
Mb1LostwomenMd010001 2 Runl Runb 0.2
Mb1LostwomenMd010001 2 Runl Runr 0.2
Mb1LostwomenMd010001 2 Runr Stand2 0.2
Mb1LostwomenMd010001 2 Runr Run 0.2
Mb1LostwomenMd010001 2 Runr Runb 0.2
Mb1LostwomenMd010001 2 Runr Runl 0.2
Mb1LostwomenMd010001 2 Walkb Stand2 0.1
Mb1LostwomenMd010001 2 Walkb Walk 0.2
Mb1LostwomenMd010001 2 Walkb Walkl 0.1
Mb1LostwomenMd010001 2 Walkb Walkr 0.1
Mb1LostwomenMd010001 2 Walkl Stand2 0.1
Mb1LostwomenMd010001 2 Walkl Walk 0.1
Mb1LostwomenMd010001 2 Walkl Walkb 0.1
Mb1LostwomenMd010001 2 Walkl Walkr 0.2
Mb1LostwomenMd010001 2 Walkr Stand2 0.1
Mb1LostwomenMd010001 2 Walkr Walk 0.1
Mb1LostwomenMd010001 2 Walkr Walkb 0.1
Mb1LostwomenMd010001 2 Walkr Walkl 0.2
Mb1LostwomenMd010001 2 TurnLeft Stand2 0.1
Mb1LostwomenMd010001 2 TurnRight Stand2 0.1
Mb1LostwomenMd010001 2 RunStart Run 0.1
Mb1LostwomenMd010001 2 RunStart RunStartEnd01 0.1
Mb1LostwomenMd010001 2 Hit1 Stand2 0
Mb1LostwomenMd010001 2 Hit2 Stand2 0
Mb1LostwomenMd010001 2 Hit3 Stand2 0
Mb1LostwomenMd010001 2 Hit4 Stand2 0
Mb1LostwomenMd010001 2 Behitfly Hoverhit 0.1
Mb1LostwomenMd010001 2 Behitfly Falldown 0.1
Mb1LostwomenMd010001 2 Hoverhit Falldown 0.1
Mb1LostwomenMd010001 2 Falldown Lieonfloor 0.1
Mb1LostwomenMd010001 2 Hitdown Lieonfloor 0.1
Mb1LostwomenMd010001 2 Standup Stand2 0.1
Mb1LostwomenMd010001 2 Straight Stand2 0.1
Mb1LostwomenMd010001 2 Stun Stand2 0.1
Mb1LostwomenMd010001 2 Win Win2 0.1
Mb1LostwomenMd010001 2 Stop Stand2 0.1
Mb1LostwomenMd010001 2 Caught Stand2 0.1
Mb1LostwomenMd010001 3 Born 0
Mb1LostwomenMd010001 3 Stand1 0.1
Mb1LostwomenMd010001 3 Stand2 0.1
Mb1LostwomenMd010001 3 Stand3 0.1
Mb1LostwomenMd010001 3 Death 0.1
Mb1LostwomenMd010001 3 Standchange 0.1
Mb1LostwomenMd010001 3 Run 0.1
Mb1LostwomenMd010001 3 Walk 0.1
Mb1LostwomenMd010001 3 Runb 0.2
Mb1LostwomenMd010001 3 Runl 0.2
Mb1LostwomenMd010001 3 Runr 0.2
Mb1LostwomenMd010001 3 Walkb 0.1
Mb1LostwomenMd010001 3 Walkl 0.1
Mb1LostwomenMd010001 3 Walkr 0.1
Mb1LostwomenMd010001 3 TurnLeft 0.1
Mb1LostwomenMd010001 3 TurnRight 0.1
Mb1LostwomenMd010001 3 Move1 0.1
Mb1LostwomenMd010001 3 Move2 0.1
Mb1LostwomenMd010001 3 Move3 0.1
Mb1LostwomenMd010001 3 RunStart 0.1
Mb1LostwomenMd010001 3 RunStartEnd01 0.1
Mb1LostwomenMd010001 3 Hit1 0.05
Mb1LostwomenMd010001 3 Hit2 0.05
Mb1LostwomenMd010001 3 Hit3 0.05
Mb1LostwomenMd010001 3 Hit4 0.05
Mb1LostwomenMd010001 3 Behitfly 0.05
Mb1LostwomenMd010001 3 Hoverhit 0.05
Mb1LostwomenMd010001 3 Falldown 0.1
Mb1LostwomenMd010001 3 Hitdown 0.05
Mb1LostwomenMd010001 3 Lieonfloor 0.1
Mb1LostwomenMd010001 3 Standup 0.1
Mb1LostwomenMd010001 3 Straight 0.1
Mb1LostwomenMd010001 3 Stun 0.1
Mb1LostwomenMd010001 3 StraightBefore 0.1
Mb1LostwomenMd010001 3 StraightAfter 0.1
Mb1LostwomenMd010001 3 Win 0
Mb1LostwomenMd010001 3 Win2 0.1
Mb1LostwomenMd010001 3 Stop 0.1
Mb1LostwomenMd010001 3 Fail 0.1
Mb1LostwomenMd010001 3 Save 0.1
Mb1LostwomenMd010001 3 AttackQte 0
Mb1LostwomenMd010001 3 Caught 0.1
Mb1LostwomenMd010001 3 Squatdown 0.1
Mb1LostwomenMd010001 3 StopR 0.1
Mb1LostwomenMd010001 3 Attack01 0.1
Mb1LostwomenMd010001 3 Attack53 0.1
Mb1LostwomenMd010001 3 Stand1 Run 0.2
Mb1LostwomenMd010001 3 Stand1 Walk 0.1
Mb1LostwomenMd010001 3 Stand2 Standchange 0.1
Mb1LostwomenMd010001 3 Stand2 Run 0.2
Mb1LostwomenMd010001 3 Stand2 Walk 0.3
Mb1LostwomenMd010001 3 Stand2 Walkb 0.3
Mb1LostwomenMd010001 3 Stand2 Walkl 0.3
Mb1LostwomenMd010001 3 Stand2 Walkr 0.3
Mb1LostwomenMd010001 3 Stand2 Stand2 0.1
Mb1LostwomenMd010001 3 Standchange Stand1 0.1
Mb1LostwomenMd010001 3 Standchange Run 0.1
Mb1LostwomenMd010001 3 Standchange Walk 0.1
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Mb1LostwomenMd010001 3 Run Stand2 0.2
Mb1LostwomenMd010001 3 Run Runb 0.2
Mb1LostwomenMd010001 3 Run Runl 0.2
Mb1LostwomenMd010001 3 Run Runr 0.2
Mb1LostwomenMd010001 3 Walk Stand2 0.1
Mb1LostwomenMd010001 3 Runb Stand2 0.2
Mb1LostwomenMd010001 3 Runb Run 0.2
Mb1LostwomenMd010001 3 Runb Runl 0.2
Mb1LostwomenMd010001 3 Runb Runr 0.2
Mb1LostwomenMd010001 3 Runl Stand2 0.2
Mb1LostwomenMd010001 3 Runl Run 0.2
Mb1LostwomenMd010001 3 Runl Runb 0.2
Mb1LostwomenMd010001 3 Runl Runr 0.2
Mb1LostwomenMd010001 3 Runr Stand2 0.2
Mb1LostwomenMd010001 3 Runr Run 0.2
Mb1LostwomenMd010001 3 Runr Runb 0.2
Mb1LostwomenMd010001 3 Runr Runl 0.2
Mb1LostwomenMd010001 3 Walkb Stand2 0.1
Mb1LostwomenMd010001 3 Walkb Walk 0.2
Mb1LostwomenMd010001 3 Walkb Walkl 0.1
Mb1LostwomenMd010001 3 Walkb Walkr 0.1
Mb1LostwomenMd010001 3 Walkl Stand2 0.1
Mb1LostwomenMd010001 3 Walkl Walk 0.1
Mb1LostwomenMd010001 3 Walkl Walkb 0.1
Mb1LostwomenMd010001 3 Walkl Walkr 0.2
Mb1LostwomenMd010001 3 Walkr Stand2 0.1
Mb1LostwomenMd010001 3 Walkr Walk 0.1
Mb1LostwomenMd010001 3 Walkr Walkb 0.1
Mb1LostwomenMd010001 3 Walkr Walkl 0.2
Mb1LostwomenMd010001 3 TurnLeft Stand2 0.1
Mb1LostwomenMd010001 3 TurnRight Stand2 0.1
Mb1LostwomenMd010001 3 RunStart Run 0.1
Mb1LostwomenMd010001 3 RunStart RunStartEnd01 0.1
Mb1LostwomenMd010001 3 Hit1 Stand2 0
Mb1LostwomenMd010001 3 Hit2 Stand2 0
Mb1LostwomenMd010001 3 Hit3 Stand2 0
Mb1LostwomenMd010001 3 Hit4 Stand2 0
Mb1LostwomenMd010001 3 Behitfly Hoverhit 0.1
Mb1LostwomenMd010001 3 Behitfly Falldown 0.1
Mb1LostwomenMd010001 3 Hoverhit Falldown 0.1
Mb1LostwomenMd010001 3 Falldown Lieonfloor 0.1
Mb1LostwomenMd010001 3 Hitdown Lieonfloor 0.1
Mb1LostwomenMd010001 3 Standup Stand2 0.1
Mb1LostwomenMd010001 3 Straight Stand2 0.1
Mb1LostwomenMd010001 3 Stun Stand2 0.1
Mb1LostwomenMd010001 3 Win Win2 0.1
Mb1LostwomenMd010001 3 Stop Stand2 0.1
Mb1LostwomenMd010001 3 Caught Stand2 0.1
Mb1LostwomenMd010001 4 Born 0
Mb1LostwomenMd010001 4 Stand1 0.1
Mb1LostwomenMd010001 4 Stand2 0.1
Mb1LostwomenMd010001 4 Stand3 0.1
Mb1LostwomenMd010001 4 Death 0.1
Mb1LostwomenMd010001 4 Standchange 0.1
Mb1LostwomenMd010001 4 Run 0.1
Mb1LostwomenMd010001 4 Walk 0.1
Mb1LostwomenMd010001 4 Runb 0.2
Mb1LostwomenMd010001 4 Runl 0.2
Mb1LostwomenMd010001 4 Runr 0.2
Mb1LostwomenMd010001 4 Walkb 0.1
Mb1LostwomenMd010001 4 Walkl 0.1
Mb1LostwomenMd010001 4 Walkr 0.1
Mb1LostwomenMd010001 4 TurnLeft 0.1
Mb1LostwomenMd010001 4 TurnRight 0.1
Mb1LostwomenMd010001 4 Move1 0.1
Mb1LostwomenMd010001 4 Move2 0.1
Mb1LostwomenMd010001 4 Move3 0.1
Mb1LostwomenMd010001 4 RunStart 0.1
Mb1LostwomenMd010001 4 RunStartEnd01 0.1
Mb1LostwomenMd010001 4 Hit1 0.05
Mb1LostwomenMd010001 4 Hit2 0.05
Mb1LostwomenMd010001 4 Hit3 0.05
Mb1LostwomenMd010001 4 Hit4 0.05
Mb1LostwomenMd010001 4 Behitfly 0.05
Mb1LostwomenMd010001 4 Hoverhit 0.05
Mb1LostwomenMd010001 4 Falldown 0.1
Mb1LostwomenMd010001 4 Hitdown 0.05
Mb1LostwomenMd010001 4 Lieonfloor 0.1
Mb1LostwomenMd010001 4 Standup 0.1
Mb1LostwomenMd010001 4 Straight 0.1
Mb1LostwomenMd010001 4 Stun 0.1
Mb1LostwomenMd010001 4 StraightBefore 0.1
Mb1LostwomenMd010001 4 StraightAfter 0.1
Mb1LostwomenMd010001 4 Win 0
Mb1LostwomenMd010001 4 Win2 0.1
Mb1LostwomenMd010001 4 Stop 0.1
Mb1LostwomenMd010001 4 Fail 0.1
Mb1LostwomenMd010001 4 Save 0.1
Mb1LostwomenMd010001 4 AttackQte 0
Mb1LostwomenMd010001 4 Caught 0.1
Mb1LostwomenMd010001 4 Squatdown 0.1
Mb1LostwomenMd010001 4 StopR 0.1
Mb1LostwomenMd010001 4 Attack01 0.1
Mb1LostwomenMd010001 4 Attack54 0.1
Mb1LostwomenMd010001 4 Stand1 Run 0.2
Mb1LostwomenMd010001 4 Stand1 Walk 0.1
Mb1LostwomenMd010001 4 Stand2 Standchange 0.1
Mb1LostwomenMd010001 4 Stand2 Run 0.2
Mb1LostwomenMd010001 4 Stand2 Walk 0.3
Mb1LostwomenMd010001 4 Stand2 Walkb 0.3
Mb1LostwomenMd010001 4 Stand2 Walkl 0.3
Mb1LostwomenMd010001 4 Stand2 Walkr 0.3
Mb1LostwomenMd010001 4 Stand2 Stand2 0.1
Mb1LostwomenMd010001 4 Standchange Stand1 0.1
Mb1LostwomenMd010001 4 Standchange Run 0.1
Mb1LostwomenMd010001 4 Standchange Walk 0.1
Mb1LostwomenMd010001 4 Run Stop 0.2
Mb1LostwomenMd010001 4 Run Stand2 0.2
Mb1LostwomenMd010001 4 Run Runb 0.2
Mb1LostwomenMd010001 4 Run Runl 0.2
Mb1LostwomenMd010001 4 Run Runr 0.2
Mb1LostwomenMd010001 4 Walk Stand2 0.1
Mb1LostwomenMd010001 4 Runb Stand2 0.2
Mb1LostwomenMd010001 4 Runb Run 0.2
Mb1LostwomenMd010001 4 Runb Runl 0.2
Mb1LostwomenMd010001 4 Runb Runr 0.2
Mb1LostwomenMd010001 4 Runl Stand2 0.2
Mb1LostwomenMd010001 4 Runl Run 0.2
Mb1LostwomenMd010001 4 Runl Runb 0.2
Mb1LostwomenMd010001 4 Runl Runr 0.2
Mb1LostwomenMd010001 4 Runr Stand2 0.2
Mb1LostwomenMd010001 4 Runr Run 0.2
Mb1LostwomenMd010001 4 Runr Runb 0.2
Mb1LostwomenMd010001 4 Runr Runl 0.2
Mb1LostwomenMd010001 4 Walkb Stand2 0.1
Mb1LostwomenMd010001 4 Walkb Walk 0.2
Mb1LostwomenMd010001 4 Walkb Walkl 0.1
Mb1LostwomenMd010001 4 Walkb Walkr 0.1
Mb1LostwomenMd010001 4 Walkl Stand2 0.1
Mb1LostwomenMd010001 4 Walkl Walk 0.1
Mb1LostwomenMd010001 4 Walkl Walkb 0.1
Mb1LostwomenMd010001 4 Walkl Walkr 0.2
Mb1LostwomenMd010001 4 Walkr Stand2 0.1
Mb1LostwomenMd010001 4 Walkr Walk 0.1
Mb1LostwomenMd010001 4 Walkr Walkb 0.1
Mb1LostwomenMd010001 4 Walkr Walkl 0.2
Mb1LostwomenMd010001 4 TurnLeft Stand2 0.1
Mb1LostwomenMd010001 4 TurnRight Stand2 0.1
Mb1LostwomenMd010001 4 RunStart Run 0.1
Mb1LostwomenMd010001 4 RunStart RunStartEnd01 0.1
Mb1LostwomenMd010001 4 Hit1 Stand2 0
Mb1LostwomenMd010001 4 Hit2 Stand2 0
Mb1LostwomenMd010001 4 Hit3 Stand2 0
Mb1LostwomenMd010001 4 Hit4 Stand2 0
Mb1LostwomenMd010001 4 Behitfly Hoverhit 0.1
Mb1LostwomenMd010001 4 Behitfly Falldown 0.1
Mb1LostwomenMd010001 4 Hoverhit Falldown 0.1
Mb1LostwomenMd010001 4 Falldown Lieonfloor 0.1
Mb1LostwomenMd010001 4 Hitdown Lieonfloor 0.1
Mb1LostwomenMd010001 4 Standup Stand2 0.1
Mb1LostwomenMd010001 4 Straight Stand2 0.1
Mb1LostwomenMd010001 4 Stun Stand2 0.1
Mb1LostwomenMd010001 4 Win Win2 0.1
Mb1LostwomenMd010001 4 Stop Stand2 0.1
Mb1LostwomenMd010001 4 Caught Stand2 0.1
Mb1LostwomenMd010001 5 Born 0
Mb1LostwomenMd010001 5 Stand1 0.1
Mb1LostwomenMd010001 5 Stand2 0.1
Mb1LostwomenMd010001 5 Stand3 0.1
Mb1LostwomenMd010001 5 Death 0.1
Mb1LostwomenMd010001 5 Standchange 0.1
Mb1LostwomenMd010001 5 Run 0.1
Mb1LostwomenMd010001 5 Walk 0.1
Mb1LostwomenMd010001 5 Runb 0.2
Mb1LostwomenMd010001 5 Runl 0.2
Mb1LostwomenMd010001 5 Runr 0.2
Mb1LostwomenMd010001 5 Walkb 0.1
Mb1LostwomenMd010001 5 Walkl 0.1
Mb1LostwomenMd010001 5 Walkr 0.1
Mb1LostwomenMd010001 5 TurnLeft 0.1
Mb1LostwomenMd010001 5 TurnRight 0.1
Mb1LostwomenMd010001 5 Move1 0.1
Mb1LostwomenMd010001 5 Move2 0.1
Mb1LostwomenMd010001 5 Move3 0.1
Mb1LostwomenMd010001 5 RunStart 0.1
Mb1LostwomenMd010001 5 RunStartEnd01 0.1
Mb1LostwomenMd010001 5 Hit1 0.05
Mb1LostwomenMd010001 5 Hit2 0.05
Mb1LostwomenMd010001 5 Hit3 0.05
Mb1LostwomenMd010001 5 Hit4 0.05
Mb1LostwomenMd010001 5 Behitfly 0.05
Mb1LostwomenMd010001 5 Hoverhit 0.05
Mb1LostwomenMd010001 5 Falldown 0.1
Mb1LostwomenMd010001 5 Hitdown 0.05
Mb1LostwomenMd010001 5 Lieonfloor 0.1
Mb1LostwomenMd010001 5 Standup 0.1
Mb1LostwomenMd010001 5 Straight 0.1
Mb1LostwomenMd010001 5 Stun 0.1
Mb1LostwomenMd010001 5 StraightBefore 0.1
Mb1LostwomenMd010001 5 StraightAfter 0.1
Mb1LostwomenMd010001 5 Win 0
Mb1LostwomenMd010001 5 Win2 0.1
Mb1LostwomenMd010001 5 Stop 0.1
Mb1LostwomenMd010001 5 Fail 0.1
Mb1LostwomenMd010001 5 Save 0.1
Mb1LostwomenMd010001 5 AttackQte 0
Mb1LostwomenMd010001 5 Caught 0.1
Mb1LostwomenMd010001 5 Squatdown 0.1
Mb1LostwomenMd010001 5 StopR 0.1
Mb1LostwomenMd010001 5 Attack01 0.1
Mb1LostwomenMd010001 5 Attack55 0.1
Mb1LostwomenMd010001 5 Stand1 Run 0.2
Mb1LostwomenMd010001 5 Stand1 Walk 0.1
Mb1LostwomenMd010001 5 Stand2 Standchange 0.1
Mb1LostwomenMd010001 5 Stand2 Run 0.2
Mb1LostwomenMd010001 5 Stand2 Walk 0.3
Mb1LostwomenMd010001 5 Stand2 Walkb 0.3
Mb1LostwomenMd010001 5 Stand2 Walkl 0.3
Mb1LostwomenMd010001 5 Stand2 Walkr 0.3
Mb1LostwomenMd010001 5 Stand2 Stand2 0.1
Mb1LostwomenMd010001 5 Standchange Stand1 0.1
Mb1LostwomenMd010001 5 Standchange Run 0.1
Mb1LostwomenMd010001 5 Standchange Walk 0.1
Mb1LostwomenMd010001 5 Run Stop 0.2
Mb1LostwomenMd010001 5 Run Stand2 0.2
Mb1LostwomenMd010001 5 Run Runb 0.2
Mb1LostwomenMd010001 5 Run Runl 0.2
Mb1LostwomenMd010001 5 Run Runr 0.2
Mb1LostwomenMd010001 5 Walk Stand2 0.1
Mb1LostwomenMd010001 5 Runb Stand2 0.2
Mb1LostwomenMd010001 5 Runb Run 0.2
Mb1LostwomenMd010001 5 Runb Runl 0.2
Mb1LostwomenMd010001 5 Runb Runr 0.2
Mb1LostwomenMd010001 5 Runl Stand2 0.2
Mb1LostwomenMd010001 5 Runl Run 0.2
Mb1LostwomenMd010001 5 Runl Runb 0.2
Mb1LostwomenMd010001 5 Runl Runr 0.2
Mb1LostwomenMd010001 5 Runr Stand2 0.2
Mb1LostwomenMd010001 5 Runr Run 0.2
Mb1LostwomenMd010001 5 Runr Runb 0.2
Mb1LostwomenMd010001 5 Runr Runl 0.2
Mb1LostwomenMd010001 5 Walkb Stand2 0.1
Mb1LostwomenMd010001 5 Walkb Walk 0.2
Mb1LostwomenMd010001 5 Walkb Walkl 0.1
Mb1LostwomenMd010001 5 Walkb Walkr 0.1
Mb1LostwomenMd010001 5 Walkl Stand2 0.1
Mb1LostwomenMd010001 5 Walkl Walk 0.1
Mb1LostwomenMd010001 5 Walkl Walkb 0.1
Mb1LostwomenMd010001 5 Walkl Walkr 0.2
Mb1LostwomenMd010001 5 Walkr Stand2 0.1
Mb1LostwomenMd010001 5 Walkr Walk 0.1
Mb1LostwomenMd010001 5 Walkr Walkb 0.1
Mb1LostwomenMd010001 5 Walkr Walkl 0.2
Mb1LostwomenMd010001 5 TurnLeft Stand2 0.1
Mb1LostwomenMd010001 5 TurnRight Stand2 0.1
Mb1LostwomenMd010001 5 RunStart Run 0.1
Mb1LostwomenMd010001 5 RunStart RunStartEnd01 0.1
Mb1LostwomenMd010001 5 Hit1 Stand2 0
Mb1LostwomenMd010001 5 Hit2 Stand2 0
Mb1LostwomenMd010001 5 Hit3 Stand2 0
Mb1LostwomenMd010001 5 Hit4 Stand2 0
Mb1LostwomenMd010001 5 Behitfly Hoverhit 0.1
Mb1LostwomenMd010001 5 Behitfly Falldown 0.1
Mb1LostwomenMd010001 5 Hoverhit Falldown 0.1
Mb1LostwomenMd010001 5 Falldown Lieonfloor 0.1
Mb1LostwomenMd010001 5 Hitdown Lieonfloor 0.1
Mb1LostwomenMd010001 5 Standup Stand2 0.1
Mb1LostwomenMd010001 5 Straight Stand2 0.1
Mb1LostwomenMd010001 5 Stun Stand2 0.1
Mb1LostwomenMd010001 5 Win Win2 0.1
Mb1LostwomenMd010001 5 Stop Stand2 0.1
Mb1LostwomenMd010001 5 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1LostwomenMd010001 0 Born 0
3 Mb1LostwomenMd010001 0 Stand1 0.1
4 Mb1LostwomenMd010001 0 Stand2 0.1
5 Mb1LostwomenMd010001 0 Stand3 0.1
6 Mb1LostwomenMd010001 0 Death 0.1
7 Mb1LostwomenMd010001 0 Standchange 0.1
8 Mb1LostwomenMd010001 0 Run 0.1
9 Mb1LostwomenMd010001 0 Walk 0.1
10 Mb1LostwomenMd010001 0 Runb 0.2
11 Mb1LostwomenMd010001 0 Runl 0.2
12 Mb1LostwomenMd010001 0 Runr 0.2
13 Mb1LostwomenMd010001 0 Walkb 0.1
14 Mb1LostwomenMd010001 0 Walkl 0.1
15 Mb1LostwomenMd010001 0 Walkr 0.1
16 Mb1LostwomenMd010001 0 TurnLeft 0.1
17 Mb1LostwomenMd010001 0 TurnRight 0.1
18 Mb1LostwomenMd010001 0 Move1 0.1
19 Mb1LostwomenMd010001 0 Move2 0.1
20 Mb1LostwomenMd010001 0 Move3 0.1
21 Mb1LostwomenMd010001 0 RunStart 0.1
22 Mb1LostwomenMd010001 0 RunStartEnd01 0.1
23 Mb1LostwomenMd010001 0 Hit1 0.05
24 Mb1LostwomenMd010001 0 Hit2 0.05
25 Mb1LostwomenMd010001 0 Hit3 0.05
26 Mb1LostwomenMd010001 0 Hit4 0.05
27 Mb1LostwomenMd010001 0 Behitfly 0.05
28 Mb1LostwomenMd010001 0 Hoverhit 0.05
29 Mb1LostwomenMd010001 0 Falldown 0.1
30 Mb1LostwomenMd010001 0 Hitdown 0.05
31 Mb1LostwomenMd010001 0 Lieonfloor 0.1
32 Mb1LostwomenMd010001 0 Standup 0.1
33 Mb1LostwomenMd010001 0 Straight 0.1
34 Mb1LostwomenMd010001 0 Stun 0.1
35 Mb1LostwomenMd010001 0 StraightBefore 0.1
36 Mb1LostwomenMd010001 0 StraightAfter 0.1
37 Mb1LostwomenMd010001 0 Win 0
38 Mb1LostwomenMd010001 0 Win2 0.1
39 Mb1LostwomenMd010001 0 Stop 0.1
40 Mb1LostwomenMd010001 0 Fail 0.1
41 Mb1LostwomenMd010001 0 Save 0.1
42 Mb1LostwomenMd010001 0 AttackQte 0
43 Mb1LostwomenMd010001 0 Caught 0.1
44 Mb1LostwomenMd010001 0 Squatdown 0.1
45 Mb1LostwomenMd010001 0 StopR 0.1
46 Mb1LostwomenMd010001 0 Attack01 0.1
47 Mb1LostwomenMd010001 0 Attack03 0.1
48 Mb1LostwomenMd010001 0 Attack04 0.1
49 Mb1LostwomenMd010001 0 Attack05 0.1
50 Mb1LostwomenMd010001 0 Attack06 0.1
51 Mb1LostwomenMd010001 0 Attack07 0.1
52 Mb1LostwomenMd010001 0 Attack08 0.1
53 Mb1LostwomenMd010001 0 Attack09 0.1
54 Mb1LostwomenMd010001 0 Attack11 0.1
55 Mb1LostwomenMd010001 0 Attack12 0.1
56 Mb1LostwomenMd010001 0 Attack13 0.1
57 Mb1LostwomenMd010001 0 Attack15 0.1
58 Mb1LostwomenMd010001 0 Attack27 0.1
59 Mb1LostwomenMd010001 0 Attack28 0.1
60 Mb1LostwomenMd010001 0 Attack29 0.1
61 Mb1LostwomenMd010001 0 Stand1 Run 0.2
62 Mb1LostwomenMd010001 0 Stand1 Walk 0.1
63 Mb1LostwomenMd010001 0 Stand2 Standchange 0.1
64 Mb1LostwomenMd010001 0 Stand2 Run 0.2
65 Mb1LostwomenMd010001 0 Stand2 Walk 0.3
66 Mb1LostwomenMd010001 0 Stand2 Walkb 0.3
67 Mb1LostwomenMd010001 0 Stand2 Walkl 0.3
68 Mb1LostwomenMd010001 0 Stand2 Walkr 0.3
69 Mb1LostwomenMd010001 0 Stand2 Stand2 0.1
70 Mb1LostwomenMd010001 0 Standchange Stand1 0.1
71 Mb1LostwomenMd010001 0 Standchange Run 0.1
72 Mb1LostwomenMd010001 0 Standchange Walk 0.1
73 Mb1LostwomenMd010001 0 Run Stop 0.2
74 Mb1LostwomenMd010001 0 Run Stand2 0.2
75 Mb1LostwomenMd010001 0 Run Runb 0.2
76 Mb1LostwomenMd010001 0 Run Runl 0.2
77 Mb1LostwomenMd010001 0 Run Runr 0.2
78 Mb1LostwomenMd010001 0 Walk Stand2 0.1
79 Mb1LostwomenMd010001 0 Runb Stand2 0.2
80 Mb1LostwomenMd010001 0 Runb Run 0.2
81 Mb1LostwomenMd010001 0 Runb Runl 0.2
82 Mb1LostwomenMd010001 0 Runb Runr 0.2
83 Mb1LostwomenMd010001 0 Runl Stand2 0.2
84 Mb1LostwomenMd010001 0 Runl Run 0.2
85 Mb1LostwomenMd010001 0 Runl Runb 0.2
86 Mb1LostwomenMd010001 0 Runl Runr 0.2
87 Mb1LostwomenMd010001 0 Runr Stand2 0.2
88 Mb1LostwomenMd010001 0 Runr Run 0.2
89 Mb1LostwomenMd010001 0 Runr Runb 0.2
90 Mb1LostwomenMd010001 0 Runr Runl 0.2
91 Mb1LostwomenMd010001 0 Walkb Stand2 0.1
92 Mb1LostwomenMd010001 0 Walkb Walk 0.2
93 Mb1LostwomenMd010001 0 Walkb Walkl 0.1
94 Mb1LostwomenMd010001 0 Walkb Walkr 0.1
95 Mb1LostwomenMd010001 0 Walkl Stand2 0.1
96 Mb1LostwomenMd010001 0 Walkl Walk 0.1
97 Mb1LostwomenMd010001 0 Walkl Walkb 0.1
98 Mb1LostwomenMd010001 0 Walkl Walkr 0.2
99 Mb1LostwomenMd010001 0 Walkr Stand2 0.1
100 Mb1LostwomenMd010001 0 Walkr Walk 0.1
101 Mb1LostwomenMd010001 0 Walkr Walkb 0.1
102 Mb1LostwomenMd010001 0 Walkr Walkl 0.2
103 Mb1LostwomenMd010001 0 TurnLeft Stand2 0.1
104 Mb1LostwomenMd010001 0 TurnRight Stand2 0.1
105 Mb1LostwomenMd010001 0 RunStart Run 0.1
106 Mb1LostwomenMd010001 0 RunStart RunStartEnd01 0.1
107 Mb1LostwomenMd010001 0 Hit1 Stand2 0
108 Mb1LostwomenMd010001 0 Hit2 Stand2 0
109 Mb1LostwomenMd010001 0 Hit3 Stand2 0
110 Mb1LostwomenMd010001 0 Hit4 Stand2 0
111 Mb1LostwomenMd010001 0 Behitfly Hoverhit 0.1
112 Mb1LostwomenMd010001 0 Behitfly Falldown 0.1
113 Mb1LostwomenMd010001 0 Hoverhit Falldown 0.1
114 Mb1LostwomenMd010001 0 Falldown Lieonfloor 0.1
115 Mb1LostwomenMd010001 0 Hitdown Lieonfloor 0.1
116 Mb1LostwomenMd010001 0 Standup Stand2 0.1
117 Mb1LostwomenMd010001 0 Straight Stand2 0.1
118 Mb1LostwomenMd010001 0 Stun Stand2 0.1
119 Mb1LostwomenMd010001 0 Win Win2 0.1
120 Mb1LostwomenMd010001 0 Stop Stand2 0.1
121 Mb1LostwomenMd010001 0 Caught Stand2 0.1
122 Mb1LostwomenMd010001 1 Born 0
123 Mb1LostwomenMd010001 1 Stand1 0.1
124 Mb1LostwomenMd010001 1 Stand2 0.1
125 Mb1LostwomenMd010001 1 Stand3 0.1
126 Mb1LostwomenMd010001 1 Death 0.1
127 Mb1LostwomenMd010001 1 Standchange 0.1
128 Mb1LostwomenMd010001 1 Run 0.1
129 Mb1LostwomenMd010001 1 Walk 0.1
130 Mb1LostwomenMd010001 1 Runb 0.2
131 Mb1LostwomenMd010001 1 Runl 0.2
132 Mb1LostwomenMd010001 1 Runr 0.2
133 Mb1LostwomenMd010001 1 Walkb 0.1
134 Mb1LostwomenMd010001 1 Walkl 0.1
135 Mb1LostwomenMd010001 1 Walkr 0.1
136 Mb1LostwomenMd010001 1 TurnLeft 0.1
137 Mb1LostwomenMd010001 1 TurnRight 0.1
138 Mb1LostwomenMd010001 1 Move1 0.1
139 Mb1LostwomenMd010001 1 Move2 0.1
140 Mb1LostwomenMd010001 1 Move3 0.1
141 Mb1LostwomenMd010001 1 RunStart 0.1
142 Mb1LostwomenMd010001 1 RunStartEnd01 0.1
143 Mb1LostwomenMd010001 1 Hit1 0.05
144 Mb1LostwomenMd010001 1 Hit2 0.05
145 Mb1LostwomenMd010001 1 Hit3 0.05
146 Mb1LostwomenMd010001 1 Hit4 0.05
147 Mb1LostwomenMd010001 1 Behitfly 0.05
148 Mb1LostwomenMd010001 1 Hoverhit 0.05
149 Mb1LostwomenMd010001 1 Falldown 0.1
150 Mb1LostwomenMd010001 1 Hitdown 0.05
151 Mb1LostwomenMd010001 1 Lieonfloor 0.1
152 Mb1LostwomenMd010001 1 Standup 0.1
153 Mb1LostwomenMd010001 1 Straight 0.1
154 Mb1LostwomenMd010001 1 Stun 0.1
155 Mb1LostwomenMd010001 1 StraightBefore 0.1
156 Mb1LostwomenMd010001 1 StraightAfter 0.1
157 Mb1LostwomenMd010001 1 Win 0
158 Mb1LostwomenMd010001 1 Win2 0.1
159 Mb1LostwomenMd010001 1 Stop 0.1
160 Mb1LostwomenMd010001 1 Fail 0.1
161 Mb1LostwomenMd010001 1 Save 0.1
162 Mb1LostwomenMd010001 1 AttackQte 0
163 Mb1LostwomenMd010001 1 Caught 0.1
164 Mb1LostwomenMd010001 1 Squatdown 0.1
165 Mb1LostwomenMd010001 1 StopR 0.1
166 Mb1LostwomenMd010001 1 Attack01 0.1
167 Mb1LostwomenMd010001 1 Attack51 0.1
168 Mb1LostwomenMd010001 1 Stand1 Run 0.2
169 Mb1LostwomenMd010001 1 Stand1 Walk 0.1
170 Mb1LostwomenMd010001 1 Stand2 Standchange 0.1
171 Mb1LostwomenMd010001 1 Stand2 Run 0.2
172 Mb1LostwomenMd010001 1 Stand2 Walk 0.3
173 Mb1LostwomenMd010001 1 Stand2 Walkb 0.3
174 Mb1LostwomenMd010001 1 Stand2 Walkl 0.3
175 Mb1LostwomenMd010001 1 Stand2 Walkr 0.3
176 Mb1LostwomenMd010001 1 Stand2 Stand2 0.1
177 Mb1LostwomenMd010001 1 Standchange Stand1 0.1
178 Mb1LostwomenMd010001 1 Standchange Run 0.1
179 Mb1LostwomenMd010001 1 Standchange Walk 0.1
180 Mb1LostwomenMd010001 1 Run Stop 0.2
181 Mb1LostwomenMd010001 1 Run Stand2 0.2
182 Mb1LostwomenMd010001 1 Run Runb 0.2
183 Mb1LostwomenMd010001 1 Run Runl 0.2
184 Mb1LostwomenMd010001 1 Run Runr 0.2
185 Mb1LostwomenMd010001 1 Walk Stand2 0.1
186 Mb1LostwomenMd010001 1 Runb Stand2 0.2
187 Mb1LostwomenMd010001 1 Runb Run 0.2
188 Mb1LostwomenMd010001 1 Runb Runl 0.2
189 Mb1LostwomenMd010001 1 Runb Runr 0.2
190 Mb1LostwomenMd010001 1 Runl Stand2 0.2
191 Mb1LostwomenMd010001 1 Runl Run 0.2
192 Mb1LostwomenMd010001 1 Runl Runb 0.2
193 Mb1LostwomenMd010001 1 Runl Runr 0.2
194 Mb1LostwomenMd010001 1 Runr Stand2 0.2
195 Mb1LostwomenMd010001 1 Runr Run 0.2
196 Mb1LostwomenMd010001 1 Runr Runb 0.2
197 Mb1LostwomenMd010001 1 Runr Runl 0.2
198 Mb1LostwomenMd010001 1 Walkb Stand2 0.1
199 Mb1LostwomenMd010001 1 Walkb Walk 0.2
200 Mb1LostwomenMd010001 1 Walkb Walkl 0.1
201 Mb1LostwomenMd010001 1 Walkb Walkr 0.1
202 Mb1LostwomenMd010001 1 Walkl Stand2 0.1
203 Mb1LostwomenMd010001 1 Walkl Walk 0.1
204 Mb1LostwomenMd010001 1 Walkl Walkb 0.1
205 Mb1LostwomenMd010001 1 Walkl Walkr 0.2
206 Mb1LostwomenMd010001 1 Walkr Stand2 0.1
207 Mb1LostwomenMd010001 1 Walkr Walk 0.1
208 Mb1LostwomenMd010001 1 Walkr Walkb 0.1
209 Mb1LostwomenMd010001 1 Walkr Walkl 0.2
210 Mb1LostwomenMd010001 1 TurnLeft Stand2 0.1
211 Mb1LostwomenMd010001 1 TurnRight Stand2 0.1
212 Mb1LostwomenMd010001 1 RunStart Run 0.1
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View File

@@ -0,0 +1,141 @@
Role Layer State Target TransitionDuration
Mb1LunaMd010001 0 Born 0
Mb1LunaMd010001 0 Stand1 0.1
Mb1LunaMd010001 0 Stand2 0.1
Mb1LunaMd010001 0 Stand3 0.1
Mb1LunaMd010001 0 Death 0.1
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Mb1LunaMd010001 0 Run 0.1
Mb1LunaMd010001 0 Walk 0.1
Mb1LunaMd010001 0 Runb 0.2
Mb1LunaMd010001 0 Runl 0.2
Mb1LunaMd010001 0 Runr 0.2
Mb1LunaMd010001 0 Walkb 0.1
Mb1LunaMd010001 0 Walkl 0.1
Mb1LunaMd010001 0 Walkr 0.1
Mb1LunaMd010001 0 TurnLeft 0.1
Mb1LunaMd010001 0 TurnRight 0.1
Mb1LunaMd010001 0 Move1 0.1
Mb1LunaMd010001 0 Move2 0.1
Mb1LunaMd010001 0 Move3 0.1
Mb1LunaMd010001 0 RunStart 0.1
Mb1LunaMd010001 0 RunStartEnd01 0.1
Mb1LunaMd010001 0 Hit1 0.05
Mb1LunaMd010001 0 Hit2 0.05
Mb1LunaMd010001 0 Hit3 0.05
Mb1LunaMd010001 0 Hit4 0.05
Mb1LunaMd010001 0 Behitfly 0.05
Mb1LunaMd010001 0 Hoverhit 0.05
Mb1LunaMd010001 0 Falldown 0.1
Mb1LunaMd010001 0 Hitdown 0.05
Mb1LunaMd010001 0 Lieonfloor 0.1
Mb1LunaMd010001 0 Standup 0.1
Mb1LunaMd010001 0 Straight 0.1
Mb1LunaMd010001 0 Stun 0.1
Mb1LunaMd010001 0 StraightBefore 0.1
Mb1LunaMd010001 0 StraightAfter 0.1
Mb1LunaMd010001 0 Win 0
Mb1LunaMd010001 0 Win2 0.1
Mb1LunaMd010001 0 Stop 0.1
Mb1LunaMd010001 0 Fail 0.1
Mb1LunaMd010001 0 Save 0.1
Mb1LunaMd010001 0 Caught 0.1
Mb1LunaMd010001 0 RunStartEnd02 0.1
Mb1LunaMd010001 0 StopR 0.1
Mb1LunaMd010001 0 Attack01 0.3
Mb1LunaMd010001 0 Attack02 0.3
Mb1LunaMd010001 0 Attack03 0.3
Mb1LunaMd010001 0 Attack04 0.3
Mb1LunaMd010001 0 Attack05 0.3
Mb1LunaMd010001 0 Attack06 0.3
Mb1LunaMd010001 0 Attack07 0.3
Mb1LunaMd010001 0 Attack08 0.3
Mb1LunaMd010001 0 Attack09 0.3
Mb1LunaMd010001 0 Attack10 0.3
Mb1LunaMd010001 0 Attack11 0.3
Mb1LunaMd010001 0 Attack16 0.3
Mb1LunaMd010001 0 Attack17 0.3
Mb1LunaMd010001 0 Attack18 0.3
Mb1LunaMd010001 0 Attack19 0.3
Mb1LunaMd010001 0 Attack20 0.3
Mb1LunaMd010001 0 Attack24 0.3
Mb1LunaMd010001 0 Attack25 0.3
Mb1LunaMd010001 0 Attack27 0.3
Mb1LunaMd010001 0 Attack28 0.3
Mb1LunaMd010001 0 Attack29 0.3
Mb1LunaMd010001 0 Attack31 0.3
Mb1LunaMd010001 0 Attack32 0.3
Mb1LunaMd010001 0 Attack33 0.3
Mb1LunaMd010001 0 Attack34 0.3
Mb1LunaMd010001 0 Attack35 0.3
Mb1LunaMd010001 0 Attack36 0.3
Mb1LunaMd010001 0 Attack37 0.3
Mb1LunaMd010001 0 Attack38 0.3
Mb1LunaMd010001 0 Attack44 0.3
Mb1LunaMd010001 0 Attack45 0.3
Mb1LunaMd010001 0 Attack56 0.3
Mb1LunaMd010001 0 Attack57 0.3
Mb1LunaMd010001 0 Attack58 0.3
Mb1LunaMd010001 0 Attack59 0.3
Mb1LunaMd010001 0 Attack60 0.3
Mb1LunaMd010001 0 Attack99 0.3
Mb1LunaMd010001 0 Stand1 Run 0.2
Mb1LunaMd010001 0 Stand1 Walk 0.1
Mb1LunaMd010001 0 Stand2 Standchange 0.1
Mb1LunaMd010001 0 Stand2 Run 0.2
Mb1LunaMd010001 0 Stand2 Walk 0.3
Mb1LunaMd010001 0 Stand2 Walkb 0.3
Mb1LunaMd010001 0 Stand2 Walkl 0.3
Mb1LunaMd010001 0 Stand2 Walkr 0.3
Mb1LunaMd010001 0 Standchange Stand1 0.1
Mb1LunaMd010001 0 Standchange Run 0.1
Mb1LunaMd010001 0 Standchange Walk 0.1
Mb1LunaMd010001 0 Run Stop 0.2
Mb1LunaMd010001 0 Run Stand2 0.2
Mb1LunaMd010001 0 Run Runb 0.2
Mb1LunaMd010001 0 Run Runl 0.2
Mb1LunaMd010001 0 Run Runr 0.2
Mb1LunaMd010001 0 Walk Stand2 0.1
Mb1LunaMd010001 0 Runb Stand2 0.2
Mb1LunaMd010001 0 Runb Run 0.2
Mb1LunaMd010001 0 Runb Runl 0.2
Mb1LunaMd010001 0 Runb Runr 0.2
Mb1LunaMd010001 0 Runl Stand2 0.2
Mb1LunaMd010001 0 Runl Run 0.2
Mb1LunaMd010001 0 Runl Runb 0.2
Mb1LunaMd010001 0 Runl Runr 0.2
Mb1LunaMd010001 0 Runr Stand2 0.2
Mb1LunaMd010001 0 Runr Run 0.2
Mb1LunaMd010001 0 Runr Runb 0.2
Mb1LunaMd010001 0 Runr Runl 0.2
Mb1LunaMd010001 0 Walkb Stand2 0.1
Mb1LunaMd010001 0 Walkb Walk 0.2
Mb1LunaMd010001 0 Walkb Walkl 0.1
Mb1LunaMd010001 0 Walkb Walkr 0.1
Mb1LunaMd010001 0 Walkl Stand2 0.1
Mb1LunaMd010001 0 Walkl Walk 0.3
Mb1LunaMd010001 0 Walkl Walkb 0.3
Mb1LunaMd010001 0 Walkl Walkr 0.3
Mb1LunaMd010001 0 Walkr Stand2 0.3
Mb1LunaMd010001 0 Walkr Walk 0.3
Mb1LunaMd010001 0 Walkr Walkb 0.3
Mb1LunaMd010001 0 Walkr Walkl 0.3
Mb1LunaMd010001 0 TurnLeft Stand2 0.1
Mb1LunaMd010001 0 TurnRight Stand2 0.1
Mb1LunaMd010001 0 RunStart Run 0.1
Mb1LunaMd010001 0 RunStart RunStartEnd01 0.1
Mb1LunaMd010001 0 Hit1 Stand2 0
Mb1LunaMd010001 0 Hit2 Stand2 0
Mb1LunaMd010001 0 Hit3 Stand2 0
Mb1LunaMd010001 0 Hit4 Stand2 0
Mb1LunaMd010001 0 Behitfly Hoverhit 0.1
Mb1LunaMd010001 0 Behitfly Falldown 0.1
Mb1LunaMd010001 0 Hoverhit Falldown 0.1
Mb1LunaMd010001 0 Falldown Lieonfloor 0.1
Mb1LunaMd010001 0 Hitdown Lieonfloor 0.1
Mb1LunaMd010001 0 Standup Stand2 0.1
Mb1LunaMd010001 0 Straight Stand2 0.1
Mb1LunaMd010001 0 Stun Stand2 0.1
Mb1LunaMd010001 0 Win Win2 0.1
Mb1LunaMd010001 0 Stop Stand2 0.1
Mb1LunaMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1LunaMd010001 0 Born 0
3 Mb1LunaMd010001 0 Stand1 0.1
4 Mb1LunaMd010001 0 Stand2 0.1
5 Mb1LunaMd010001 0 Stand3 0.1
6 Mb1LunaMd010001 0 Death 0.1
7 Mb1LunaMd010001 0 Standchange 0.1
8 Mb1LunaMd010001 0 Run 0.1
9 Mb1LunaMd010001 0 Walk 0.1
10 Mb1LunaMd010001 0 Runb 0.2
11 Mb1LunaMd010001 0 Runl 0.2
12 Mb1LunaMd010001 0 Runr 0.2
13 Mb1LunaMd010001 0 Walkb 0.1
14 Mb1LunaMd010001 0 Walkl 0.1
15 Mb1LunaMd010001 0 Walkr 0.1
16 Mb1LunaMd010001 0 TurnLeft 0.1
17 Mb1LunaMd010001 0 TurnRight 0.1
18 Mb1LunaMd010001 0 Move1 0.1
19 Mb1LunaMd010001 0 Move2 0.1
20 Mb1LunaMd010001 0 Move3 0.1
21 Mb1LunaMd010001 0 RunStart 0.1
22 Mb1LunaMd010001 0 RunStartEnd01 0.1
23 Mb1LunaMd010001 0 Hit1 0.05
24 Mb1LunaMd010001 0 Hit2 0.05
25 Mb1LunaMd010001 0 Hit3 0.05
26 Mb1LunaMd010001 0 Hit4 0.05
27 Mb1LunaMd010001 0 Behitfly 0.05
28 Mb1LunaMd010001 0 Hoverhit 0.05
29 Mb1LunaMd010001 0 Falldown 0.1
30 Mb1LunaMd010001 0 Hitdown 0.05
31 Mb1LunaMd010001 0 Lieonfloor 0.1
32 Mb1LunaMd010001 0 Standup 0.1
33 Mb1LunaMd010001 0 Straight 0.1
34 Mb1LunaMd010001 0 Stun 0.1
35 Mb1LunaMd010001 0 StraightBefore 0.1
36 Mb1LunaMd010001 0 StraightAfter 0.1
37 Mb1LunaMd010001 0 Win 0
38 Mb1LunaMd010001 0 Win2 0.1
39 Mb1LunaMd010001 0 Stop 0.1
40 Mb1LunaMd010001 0 Fail 0.1
41 Mb1LunaMd010001 0 Save 0.1
42 Mb1LunaMd010001 0 Caught 0.1
43 Mb1LunaMd010001 0 RunStartEnd02 0.1
44 Mb1LunaMd010001 0 StopR 0.1
45 Mb1LunaMd010001 0 Attack01 0.3
46 Mb1LunaMd010001 0 Attack02 0.3
47 Mb1LunaMd010001 0 Attack03 0.3
48 Mb1LunaMd010001 0 Attack04 0.3
49 Mb1LunaMd010001 0 Attack05 0.3
50 Mb1LunaMd010001 0 Attack06 0.3
51 Mb1LunaMd010001 0 Attack07 0.3
52 Mb1LunaMd010001 0 Attack08 0.3
53 Mb1LunaMd010001 0 Attack09 0.3
54 Mb1LunaMd010001 0 Attack10 0.3
55 Mb1LunaMd010001 0 Attack11 0.3
56 Mb1LunaMd010001 0 Attack16 0.3
57 Mb1LunaMd010001 0 Attack17 0.3
58 Mb1LunaMd010001 0 Attack18 0.3
59 Mb1LunaMd010001 0 Attack19 0.3
60 Mb1LunaMd010001 0 Attack20 0.3
61 Mb1LunaMd010001 0 Attack24 0.3
62 Mb1LunaMd010001 0 Attack25 0.3
63 Mb1LunaMd010001 0 Attack27 0.3
64 Mb1LunaMd010001 0 Attack28 0.3
65 Mb1LunaMd010001 0 Attack29 0.3
66 Mb1LunaMd010001 0 Attack31 0.3
67 Mb1LunaMd010001 0 Attack32 0.3
68 Mb1LunaMd010001 0 Attack33 0.3
69 Mb1LunaMd010001 0 Attack34 0.3
70 Mb1LunaMd010001 0 Attack35 0.3
71 Mb1LunaMd010001 0 Attack36 0.3
72 Mb1LunaMd010001 0 Attack37 0.3
73 Mb1LunaMd010001 0 Attack38 0.3
74 Mb1LunaMd010001 0 Attack44 0.3
75 Mb1LunaMd010001 0 Attack45 0.3
76 Mb1LunaMd010001 0 Attack56 0.3
77 Mb1LunaMd010001 0 Attack57 0.3
78 Mb1LunaMd010001 0 Attack58 0.3
79 Mb1LunaMd010001 0 Attack59 0.3
80 Mb1LunaMd010001 0 Attack60 0.3
81 Mb1LunaMd010001 0 Attack99 0.3
82 Mb1LunaMd010001 0 Stand1 Run 0.2
83 Mb1LunaMd010001 0 Stand1 Walk 0.1
84 Mb1LunaMd010001 0 Stand2 Standchange 0.1
85 Mb1LunaMd010001 0 Stand2 Run 0.2
86 Mb1LunaMd010001 0 Stand2 Walk 0.3
87 Mb1LunaMd010001 0 Stand2 Walkb 0.3
88 Mb1LunaMd010001 0 Stand2 Walkl 0.3
89 Mb1LunaMd010001 0 Stand2 Walkr 0.3
90 Mb1LunaMd010001 0 Standchange Stand1 0.1
91 Mb1LunaMd010001 0 Standchange Run 0.1
92 Mb1LunaMd010001 0 Standchange Walk 0.1
93 Mb1LunaMd010001 0 Run Stop 0.2
94 Mb1LunaMd010001 0 Run Stand2 0.2
95 Mb1LunaMd010001 0 Run Runb 0.2
96 Mb1LunaMd010001 0 Run Runl 0.2
97 Mb1LunaMd010001 0 Run Runr 0.2
98 Mb1LunaMd010001 0 Walk Stand2 0.1
99 Mb1LunaMd010001 0 Runb Stand2 0.2
100 Mb1LunaMd010001 0 Runb Run 0.2
101 Mb1LunaMd010001 0 Runb Runl 0.2
102 Mb1LunaMd010001 0 Runb Runr 0.2
103 Mb1LunaMd010001 0 Runl Stand2 0.2
104 Mb1LunaMd010001 0 Runl Run 0.2
105 Mb1LunaMd010001 0 Runl Runb 0.2
106 Mb1LunaMd010001 0 Runl Runr 0.2
107 Mb1LunaMd010001 0 Runr Stand2 0.2
108 Mb1LunaMd010001 0 Runr Run 0.2
109 Mb1LunaMd010001 0 Runr Runb 0.2
110 Mb1LunaMd010001 0 Runr Runl 0.2
111 Mb1LunaMd010001 0 Walkb Stand2 0.1
112 Mb1LunaMd010001 0 Walkb Walk 0.2
113 Mb1LunaMd010001 0 Walkb Walkl 0.1
114 Mb1LunaMd010001 0 Walkb Walkr 0.1
115 Mb1LunaMd010001 0 Walkl Stand2 0.1
116 Mb1LunaMd010001 0 Walkl Walk 0.3
117 Mb1LunaMd010001 0 Walkl Walkb 0.3
118 Mb1LunaMd010001 0 Walkl Walkr 0.3
119 Mb1LunaMd010001 0 Walkr Stand2 0.3
120 Mb1LunaMd010001 0 Walkr Walk 0.3
121 Mb1LunaMd010001 0 Walkr Walkb 0.3
122 Mb1LunaMd010001 0 Walkr Walkl 0.3
123 Mb1LunaMd010001 0 TurnLeft Stand2 0.1
124 Mb1LunaMd010001 0 TurnRight Stand2 0.1
125 Mb1LunaMd010001 0 RunStart Run 0.1
126 Mb1LunaMd010001 0 RunStart RunStartEnd01 0.1
127 Mb1LunaMd010001 0 Hit1 Stand2 0
128 Mb1LunaMd010001 0 Hit2 Stand2 0
129 Mb1LunaMd010001 0 Hit3 Stand2 0
130 Mb1LunaMd010001 0 Hit4 Stand2 0
131 Mb1LunaMd010001 0 Behitfly Hoverhit 0.1
132 Mb1LunaMd010001 0 Behitfly Falldown 0.1
133 Mb1LunaMd010001 0 Hoverhit Falldown 0.1
134 Mb1LunaMd010001 0 Falldown Lieonfloor 0.1
135 Mb1LunaMd010001 0 Hitdown Lieonfloor 0.1
136 Mb1LunaMd010001 0 Standup Stand2 0.1
137 Mb1LunaMd010001 0 Straight Stand2 0.1
138 Mb1LunaMd010001 0 Stun Stand2 0.1
139 Mb1LunaMd010001 0 Win Win2 0.1
140 Mb1LunaMd010001 0 Stop Stand2 0.1
141 Mb1LunaMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,124 @@
Role Layer State Target TransitionDuration
Mb1LuolanMd010001 0 Born 0
Mb1LuolanMd010001 0 Stand1 0.1
Mb1LuolanMd010001 0 Stand2 0.1
Mb1LuolanMd010001 0 Stand3 0.1
Mb1LuolanMd010001 0 Death 0.1
Mb1LuolanMd010001 0 Standchange 0.1
Mb1LuolanMd010001 0 Run 0.1
Mb1LuolanMd010001 0 Walk 0.1
Mb1LuolanMd010001 0 Runb 0.2
Mb1LuolanMd010001 0 Runl 0.2
Mb1LuolanMd010001 0 Runr 0.2
Mb1LuolanMd010001 0 Walkb 0.1
Mb1LuolanMd010001 0 Walkl 0.1
Mb1LuolanMd010001 0 Walkr 0.1
Mb1LuolanMd010001 0 TurnLeft 0.1
Mb1LuolanMd010001 0 TurnRight 0.1
Mb1LuolanMd010001 0 Move1 0.1
Mb1LuolanMd010001 0 Move2 0.1
Mb1LuolanMd010001 0 Move3 0.1
Mb1LuolanMd010001 0 RunStart 0.1
Mb1LuolanMd010001 0 RunStartEnd01 0.1
Mb1LuolanMd010001 0 Hit1 0.05
Mb1LuolanMd010001 0 Hit2 0.05
Mb1LuolanMd010001 0 Hit3 0.05
Mb1LuolanMd010001 0 Hit4 0.05
Mb1LuolanMd010001 0 Behitfly 0.05
Mb1LuolanMd010001 0 Hoverhit 0.05
Mb1LuolanMd010001 0 Falldown 0.1
Mb1LuolanMd010001 0 Hitdown 0.05
Mb1LuolanMd010001 0 Lieonfloor 0.1
Mb1LuolanMd010001 0 Standup 0.1
Mb1LuolanMd010001 0 Straight 0.1
Mb1LuolanMd010001 0 Stun 0.1
Mb1LuolanMd010001 0 StraightBefore 0.1
Mb1LuolanMd010001 0 StraightAfter 0.1
Mb1LuolanMd010001 0 Win 0
Mb1LuolanMd010001 0 Win2 0.1
Mb1LuolanMd010001 0 Stop 0.1
Mb1LuolanMd010001 0 Fail 0.1
Mb1LuolanMd010001 0 Save 0.1
Mb1LuolanMd010001 0 Caught 0.1
Mb1LuolanMd010001 0 RunStartEnd02 0.1
Mb1LuolanMd010001 0 StopR 0.1
Mb1LuolanMd010001 0 Attack01 0.1
Mb1LuolanMd010001 0 Attack02 0.1
Mb1LuolanMd010001 0 Attack03 0.1
Mb1LuolanMd010001 0 Attack04 0.1
Mb1LuolanMd010001 0 Attack05 0.1
Mb1LuolanMd010001 0 Attack06 0.1
Mb1LuolanMd010001 0 Attack07 0.1
Mb1LuolanMd010001 0 Attack08 0.1
Mb1LuolanMd010001 0 Attack09 0.1
Mb1LuolanMd010001 0 Attack11 0.1
Mb1LuolanMd010001 0 Attack12 0.1
Mb1LuolanMd010001 0 Attack13 0.1
Mb1LuolanMd010001 0 Attack14 0.1
Mb1LuolanMd010001 0 Attack15 0.1
Mb1LuolanMd010001 0 Attack16 0.1
Mb1LuolanMd010001 0 Attack17 0.1
Mb1LuolanMd010001 0 Attack18 0.1
Mb1LuolanMd010001 0 Attack19 0.1
Mb1LuolanMd010001 0 Attack40 0.1
Mb1LuolanMd010001 0 Attack41 0.1
Mb1LuolanMd010001 0 Stand1 Run 0.2
Mb1LuolanMd010001 0 Stand1 Walk 0.1
Mb1LuolanMd010001 0 Stand2 Standchange 0.1
Mb1LuolanMd010001 0 Stand2 Run 0.2
Mb1LuolanMd010001 0 Stand2 Walk 0.3
Mb1LuolanMd010001 0 Stand2 Walkb 0.3
Mb1LuolanMd010001 0 Stand2 Walkl 0.3
Mb1LuolanMd010001 0 Stand2 Walkr 0.3
Mb1LuolanMd010001 0 Standchange Stand1 0.1
Mb1LuolanMd010001 0 Standchange Run 0.1
Mb1LuolanMd010001 0 Standchange Walk 0.1
Mb1LuolanMd010001 0 Run Stop 0.2
Mb1LuolanMd010001 0 Run Stand2 0.2
Mb1LuolanMd010001 0 Run Runb 0.2
Mb1LuolanMd010001 0 Run Runl 0.2
Mb1LuolanMd010001 0 Run Runr 0.2
Mb1LuolanMd010001 0 Walk Stand2 0.1
Mb1LuolanMd010001 0 Runb Stand2 0.2
Mb1LuolanMd010001 0 Runb Run 0.2
Mb1LuolanMd010001 0 Runb Runl 0.2
Mb1LuolanMd010001 0 Runb Runr 0.2
Mb1LuolanMd010001 0 Runl Stand2 0.2
Mb1LuolanMd010001 0 Runl Run 0.2
Mb1LuolanMd010001 0 Runl Runb 0.2
Mb1LuolanMd010001 0 Runl Runr 0.2
Mb1LuolanMd010001 0 Runr Stand2 0.2
Mb1LuolanMd010001 0 Runr Run 0.2
Mb1LuolanMd010001 0 Runr Runb 0.2
Mb1LuolanMd010001 0 Runr Runl 0.2
Mb1LuolanMd010001 0 Walkb Stand2 0.1
Mb1LuolanMd010001 0 Walkb Walk 0.2
Mb1LuolanMd010001 0 Walkb Walkl 0.1
Mb1LuolanMd010001 0 Walkb Walkr 0.1
Mb1LuolanMd010001 0 Walkl Stand2 0.1
Mb1LuolanMd010001 0 Walkl Walk 0.1
Mb1LuolanMd010001 0 Walkl Walkb 0.1
Mb1LuolanMd010001 0 Walkl Walkr 0.2
Mb1LuolanMd010001 0 Walkr Stand2 0.1
Mb1LuolanMd010001 0 Walkr Walk 0.1
Mb1LuolanMd010001 0 Walkr Walkb 0.1
Mb1LuolanMd010001 0 Walkr Walkl 0.2
Mb1LuolanMd010001 0 TurnLeft Stand2 0.1
Mb1LuolanMd010001 0 TurnRight Stand2 0.1
Mb1LuolanMd010001 0 RunStart Run 0.1
Mb1LuolanMd010001 0 RunStart RunStartEnd01 0.1
Mb1LuolanMd010001 0 Hit1 Stand2 0
Mb1LuolanMd010001 0 Hit2 Stand2 0
Mb1LuolanMd010001 0 Hit3 Stand2 0
Mb1LuolanMd010001 0 Hit4 Stand2 0
Mb1LuolanMd010001 0 Behitfly Hoverhit 0.1
Mb1LuolanMd010001 0 Behitfly Falldown 0.1
Mb1LuolanMd010001 0 Hoverhit Falldown 0.1
Mb1LuolanMd010001 0 Falldown Lieonfloor 0.1
Mb1LuolanMd010001 0 Hitdown Lieonfloor 0.1
Mb1LuolanMd010001 0 Standup Stand2 0.1
Mb1LuolanMd010001 0 Straight Stand2 0.1
Mb1LuolanMd010001 0 Stun Stand2 0.1
Mb1LuolanMd010001 0 Win Win2 0.1
Mb1LuolanMd010001 0 Stop Stand2 0.1
Mb1LuolanMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1LuolanMd010001 0 Born 0
3 Mb1LuolanMd010001 0 Stand1 0.1
4 Mb1LuolanMd010001 0 Stand2 0.1
5 Mb1LuolanMd010001 0 Stand3 0.1
6 Mb1LuolanMd010001 0 Death 0.1
7 Mb1LuolanMd010001 0 Standchange 0.1
8 Mb1LuolanMd010001 0 Run 0.1
9 Mb1LuolanMd010001 0 Walk 0.1
10 Mb1LuolanMd010001 0 Runb 0.2
11 Mb1LuolanMd010001 0 Runl 0.2
12 Mb1LuolanMd010001 0 Runr 0.2
13 Mb1LuolanMd010001 0 Walkb 0.1
14 Mb1LuolanMd010001 0 Walkl 0.1
15 Mb1LuolanMd010001 0 Walkr 0.1
16 Mb1LuolanMd010001 0 TurnLeft 0.1
17 Mb1LuolanMd010001 0 TurnRight 0.1
18 Mb1LuolanMd010001 0 Move1 0.1
19 Mb1LuolanMd010001 0 Move2 0.1
20 Mb1LuolanMd010001 0 Move3 0.1
21 Mb1LuolanMd010001 0 RunStart 0.1
22 Mb1LuolanMd010001 0 RunStartEnd01 0.1
23 Mb1LuolanMd010001 0 Hit1 0.05
24 Mb1LuolanMd010001 0 Hit2 0.05
25 Mb1LuolanMd010001 0 Hit3 0.05
26 Mb1LuolanMd010001 0 Hit4 0.05
27 Mb1LuolanMd010001 0 Behitfly 0.05
28 Mb1LuolanMd010001 0 Hoverhit 0.05
29 Mb1LuolanMd010001 0 Falldown 0.1
30 Mb1LuolanMd010001 0 Hitdown 0.05
31 Mb1LuolanMd010001 0 Lieonfloor 0.1
32 Mb1LuolanMd010001 0 Standup 0.1
33 Mb1LuolanMd010001 0 Straight 0.1
34 Mb1LuolanMd010001 0 Stun 0.1
35 Mb1LuolanMd010001 0 StraightBefore 0.1
36 Mb1LuolanMd010001 0 StraightAfter 0.1
37 Mb1LuolanMd010001 0 Win 0
38 Mb1LuolanMd010001 0 Win2 0.1
39 Mb1LuolanMd010001 0 Stop 0.1
40 Mb1LuolanMd010001 0 Fail 0.1
41 Mb1LuolanMd010001 0 Save 0.1
42 Mb1LuolanMd010001 0 Caught 0.1
43 Mb1LuolanMd010001 0 RunStartEnd02 0.1
44 Mb1LuolanMd010001 0 StopR 0.1
45 Mb1LuolanMd010001 0 Attack01 0.1
46 Mb1LuolanMd010001 0 Attack02 0.1
47 Mb1LuolanMd010001 0 Attack03 0.1
48 Mb1LuolanMd010001 0 Attack04 0.1
49 Mb1LuolanMd010001 0 Attack05 0.1
50 Mb1LuolanMd010001 0 Attack06 0.1
51 Mb1LuolanMd010001 0 Attack07 0.1
52 Mb1LuolanMd010001 0 Attack08 0.1
53 Mb1LuolanMd010001 0 Attack09 0.1
54 Mb1LuolanMd010001 0 Attack11 0.1
55 Mb1LuolanMd010001 0 Attack12 0.1
56 Mb1LuolanMd010001 0 Attack13 0.1
57 Mb1LuolanMd010001 0 Attack14 0.1
58 Mb1LuolanMd010001 0 Attack15 0.1
59 Mb1LuolanMd010001 0 Attack16 0.1
60 Mb1LuolanMd010001 0 Attack17 0.1
61 Mb1LuolanMd010001 0 Attack18 0.1
62 Mb1LuolanMd010001 0 Attack19 0.1
63 Mb1LuolanMd010001 0 Attack40 0.1
64 Mb1LuolanMd010001 0 Attack41 0.1
65 Mb1LuolanMd010001 0 Stand1 Run 0.2
66 Mb1LuolanMd010001 0 Stand1 Walk 0.1
67 Mb1LuolanMd010001 0 Stand2 Standchange 0.1
68 Mb1LuolanMd010001 0 Stand2 Run 0.2
69 Mb1LuolanMd010001 0 Stand2 Walk 0.3
70 Mb1LuolanMd010001 0 Stand2 Walkb 0.3
71 Mb1LuolanMd010001 0 Stand2 Walkl 0.3
72 Mb1LuolanMd010001 0 Stand2 Walkr 0.3
73 Mb1LuolanMd010001 0 Standchange Stand1 0.1
74 Mb1LuolanMd010001 0 Standchange Run 0.1
75 Mb1LuolanMd010001 0 Standchange Walk 0.1
76 Mb1LuolanMd010001 0 Run Stop 0.2
77 Mb1LuolanMd010001 0 Run Stand2 0.2
78 Mb1LuolanMd010001 0 Run Runb 0.2
79 Mb1LuolanMd010001 0 Run Runl 0.2
80 Mb1LuolanMd010001 0 Run Runr 0.2
81 Mb1LuolanMd010001 0 Walk Stand2 0.1
82 Mb1LuolanMd010001 0 Runb Stand2 0.2
83 Mb1LuolanMd010001 0 Runb Run 0.2
84 Mb1LuolanMd010001 0 Runb Runl 0.2
85 Mb1LuolanMd010001 0 Runb Runr 0.2
86 Mb1LuolanMd010001 0 Runl Stand2 0.2
87 Mb1LuolanMd010001 0 Runl Run 0.2
88 Mb1LuolanMd010001 0 Runl Runb 0.2
89 Mb1LuolanMd010001 0 Runl Runr 0.2
90 Mb1LuolanMd010001 0 Runr Stand2 0.2
91 Mb1LuolanMd010001 0 Runr Run 0.2
92 Mb1LuolanMd010001 0 Runr Runb 0.2
93 Mb1LuolanMd010001 0 Runr Runl 0.2
94 Mb1LuolanMd010001 0 Walkb Stand2 0.1
95 Mb1LuolanMd010001 0 Walkb Walk 0.2
96 Mb1LuolanMd010001 0 Walkb Walkl 0.1
97 Mb1LuolanMd010001 0 Walkb Walkr 0.1
98 Mb1LuolanMd010001 0 Walkl Stand2 0.1
99 Mb1LuolanMd010001 0 Walkl Walk 0.1
100 Mb1LuolanMd010001 0 Walkl Walkb 0.1
101 Mb1LuolanMd010001 0 Walkl Walkr 0.2
102 Mb1LuolanMd010001 0 Walkr Stand2 0.1
103 Mb1LuolanMd010001 0 Walkr Walk 0.1
104 Mb1LuolanMd010001 0 Walkr Walkb 0.1
105 Mb1LuolanMd010001 0 Walkr Walkl 0.2
106 Mb1LuolanMd010001 0 TurnLeft Stand2 0.1
107 Mb1LuolanMd010001 0 TurnRight Stand2 0.1
108 Mb1LuolanMd010001 0 RunStart Run 0.1
109 Mb1LuolanMd010001 0 RunStart RunStartEnd01 0.1
110 Mb1LuolanMd010001 0 Hit1 Stand2 0
111 Mb1LuolanMd010001 0 Hit2 Stand2 0
112 Mb1LuolanMd010001 0 Hit3 Stand2 0
113 Mb1LuolanMd010001 0 Hit4 Stand2 0
114 Mb1LuolanMd010001 0 Behitfly Hoverhit 0.1
115 Mb1LuolanMd010001 0 Behitfly Falldown 0.1
116 Mb1LuolanMd010001 0 Hoverhit Falldown 0.1
117 Mb1LuolanMd010001 0 Falldown Lieonfloor 0.1
118 Mb1LuolanMd010001 0 Hitdown Lieonfloor 0.1
119 Mb1LuolanMd010001 0 Standup Stand2 0.1
120 Mb1LuolanMd010001 0 Straight Stand2 0.1
121 Mb1LuolanMd010001 0 Stun Stand2 0.1
122 Mb1LuolanMd010001 0 Win Win2 0.1
123 Mb1LuolanMd010001 0 Stop Stand2 0.1
124 Mb1LuolanMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,122 @@
Role Layer State Target TransitionDuration
Mb1LuosaitamaMd000001 0 Born 0
Mb1LuosaitamaMd000001 0 Stand1 0.1
Mb1LuosaitamaMd000001 0 Stand2 0.1
Mb1LuosaitamaMd000001 0 Stand3 0.1
Mb1LuosaitamaMd000001 0 Death 0.1
Mb1LuosaitamaMd000001 0 Standchange 0.1
Mb1LuosaitamaMd000001 0 Run 0.1
Mb1LuosaitamaMd000001 0 Walk 0.1
Mb1LuosaitamaMd000001 0 Runb 0.2
Mb1LuosaitamaMd000001 0 Runl 0.2
Mb1LuosaitamaMd000001 0 Runr 0.2
Mb1LuosaitamaMd000001 0 Walkb 0.1
Mb1LuosaitamaMd000001 0 Walkl 0.1
Mb1LuosaitamaMd000001 0 Walkr 0.1
Mb1LuosaitamaMd000001 0 TurnLeft 0.1
Mb1LuosaitamaMd000001 0 TurnRight 0.1
Mb1LuosaitamaMd000001 0 Move1 0.1
Mb1LuosaitamaMd000001 0 Move2 0.1
Mb1LuosaitamaMd000001 0 Move3 0.1
Mb1LuosaitamaMd000001 0 RunStart 0.1
Mb1LuosaitamaMd000001 0 RunStartEnd01 0.1
Mb1LuosaitamaMd000001 0 Hit1 0.05
Mb1LuosaitamaMd000001 0 Hit2 0.05
Mb1LuosaitamaMd000001 0 Hit3 0.05
Mb1LuosaitamaMd000001 0 Hit4 0.05
Mb1LuosaitamaMd000001 0 Behitfly 0.05
Mb1LuosaitamaMd000001 0 Hoverhit 0.05
Mb1LuosaitamaMd000001 0 Falldown 0.1
Mb1LuosaitamaMd000001 0 Hitdown 0.05
Mb1LuosaitamaMd000001 0 Lieonfloor 0.1
Mb1LuosaitamaMd000001 0 Standup 0.1
Mb1LuosaitamaMd000001 0 Straight 0.1
Mb1LuosaitamaMd000001 0 Stun 0.1
Mb1LuosaitamaMd000001 0 StraightBefore 0.1
Mb1LuosaitamaMd000001 0 StraightAfter 0.1
Mb1LuosaitamaMd000001 0 Win 0
Mb1LuosaitamaMd000001 0 Win2 0.1
Mb1LuosaitamaMd000001 0 Stop 0.1
Mb1LuosaitamaMd000001 0 Fail 0.1
Mb1LuosaitamaMd000001 0 Save 0.1
Mb1LuosaitamaMd000001 0 Attack01 0.1
Mb1LuosaitamaMd000001 0 Attack02 0.1
Mb1LuosaitamaMd000001 0 Attack03 0.1
Mb1LuosaitamaMd000001 0 Attack04 0.1
Mb1LuosaitamaMd000001 0 Attack05 0.1
Mb1LuosaitamaMd000001 0 Attack06 0.1
Mb1LuosaitamaMd000001 0 Attack07 0.1
Mb1LuosaitamaMd000001 0 Attack08 0.1
Mb1LuosaitamaMd000001 0 Attack09 0.1
Mb1LuosaitamaMd000001 0 Attack12 0.1
Mb1LuosaitamaMd000001 0 Attack16 0.1
Mb1LuosaitamaMd000001 0 Attack17 0.1
Mb1LuosaitamaMd000001 0 Attack18 0.1
Mb1LuosaitamaMd000001 0 Attack19 0.1
Mb1LuosaitamaMd000001 0 Attack21 0.1
Mb1LuosaitamaMd000001 0 Attack22 0.1
Mb1LuosaitamaMd000001 0 Attack23 0.1
Mb1LuosaitamaMd000001 0 Attack24 0.1
Mb1LuosaitamaMd000001 0 Attack31 0.1
Mb1LuosaitamaMd000001 0 Attack32 0.1
Mb1LuosaitamaMd000001 0 Attack33 0.1
Mb1LuosaitamaMd000001 0 Attack34 0.1
Mb1LuosaitamaMd000001 0 Stand1 Run 0.2
Mb1LuosaitamaMd000001 0 Stand1 Walk 0.1
Mb1LuosaitamaMd000001 0 Stand2 Standchange 0.1
Mb1LuosaitamaMd000001 0 Stand2 Run 0.2
Mb1LuosaitamaMd000001 0 Stand2 Walk 0.3
Mb1LuosaitamaMd000001 0 Stand2 Walkb 0.3
Mb1LuosaitamaMd000001 0 Stand2 Walkl 0.3
Mb1LuosaitamaMd000001 0 Stand2 Walkr 0.3
Mb1LuosaitamaMd000001 0 Standchange Stand1 0.1
Mb1LuosaitamaMd000001 0 Standchange Run 0.1
Mb1LuosaitamaMd000001 0 Standchange Walk 0.1
Mb1LuosaitamaMd000001 0 Run Stop 0.2
Mb1LuosaitamaMd000001 0 Run Stand2 0.2
Mb1LuosaitamaMd000001 0 Run Runb 0.2
Mb1LuosaitamaMd000001 0 Run Runl 0.2
Mb1LuosaitamaMd000001 0 Run Runr 0.2
Mb1LuosaitamaMd000001 0 Walk Stand2 0.1
Mb1LuosaitamaMd000001 0 Runb Stand2 0.2
Mb1LuosaitamaMd000001 0 Runb Run 0.2
Mb1LuosaitamaMd000001 0 Runb Runl 0.2
Mb1LuosaitamaMd000001 0 Runb Runr 0.2
Mb1LuosaitamaMd000001 0 Runl Stand2 0.2
Mb1LuosaitamaMd000001 0 Runl Run 0.2
Mb1LuosaitamaMd000001 0 Runl Runb 0.2
Mb1LuosaitamaMd000001 0 Runl Runr 0.2
Mb1LuosaitamaMd000001 0 Runr Stand2 0.2
Mb1LuosaitamaMd000001 0 Runr Run 0.2
Mb1LuosaitamaMd000001 0 Runr Runb 0.2
Mb1LuosaitamaMd000001 0 Runr Runl 0.2
Mb1LuosaitamaMd000001 0 Walkb Stand2 0.1
Mb1LuosaitamaMd000001 0 Walkb Walk 0.2
Mb1LuosaitamaMd000001 0 Walkb Walkl 0.1
Mb1LuosaitamaMd000001 0 Walkb Walkr 0.1
Mb1LuosaitamaMd000001 0 Walkl Stand2 0.1
Mb1LuosaitamaMd000001 0 Walkl Walk 0.1
Mb1LuosaitamaMd000001 0 Walkl Walkb 0.1
Mb1LuosaitamaMd000001 0 Walkl Walkr 0.2
Mb1LuosaitamaMd000001 0 Walkr Stand2 0.1
Mb1LuosaitamaMd000001 0 Walkr Walk 0.1
Mb1LuosaitamaMd000001 0 Walkr Walkb 0.1
Mb1LuosaitamaMd000001 0 Walkr Walkl 0.2
Mb1LuosaitamaMd000001 0 TurnLeft Stand2 0.1
Mb1LuosaitamaMd000001 0 TurnRight Stand2 0.1
Mb1LuosaitamaMd000001 0 RunStart Run 0
Mb1LuosaitamaMd000001 0 RunStart RunStartEnd01 0.1
Mb1LuosaitamaMd000001 0 Hit1 Stand2 0
Mb1LuosaitamaMd000001 0 Hit2 Stand2 0
Mb1LuosaitamaMd000001 0 Hit3 Stand2 0
Mb1LuosaitamaMd000001 0 Hit4 Stand2 0
Mb1LuosaitamaMd000001 0 Behitfly Hoverhit 0.1
Mb1LuosaitamaMd000001 0 Behitfly Falldown 0.1
Mb1LuosaitamaMd000001 0 Hoverhit Falldown 0.1
Mb1LuosaitamaMd000001 0 Falldown Lieonfloor 0.1
Mb1LuosaitamaMd000001 0 Hitdown Lieonfloor 0.1
Mb1LuosaitamaMd000001 0 Standup Stand2 0.1
Mb1LuosaitamaMd000001 0 Straight Stand2 0.1
Mb1LuosaitamaMd000001 0 Stun Stand2 0.1
Mb1LuosaitamaMd000001 0 Win Win2 0.1
Mb1LuosaitamaMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1LuosaitamaMd000001 0 Born 0
3 Mb1LuosaitamaMd000001 0 Stand1 0.1
4 Mb1LuosaitamaMd000001 0 Stand2 0.1
5 Mb1LuosaitamaMd000001 0 Stand3 0.1
6 Mb1LuosaitamaMd000001 0 Death 0.1
7 Mb1LuosaitamaMd000001 0 Standchange 0.1
8 Mb1LuosaitamaMd000001 0 Run 0.1
9 Mb1LuosaitamaMd000001 0 Walk 0.1
10 Mb1LuosaitamaMd000001 0 Runb 0.2
11 Mb1LuosaitamaMd000001 0 Runl 0.2
12 Mb1LuosaitamaMd000001 0 Runr 0.2
13 Mb1LuosaitamaMd000001 0 Walkb 0.1
14 Mb1LuosaitamaMd000001 0 Walkl 0.1
15 Mb1LuosaitamaMd000001 0 Walkr 0.1
16 Mb1LuosaitamaMd000001 0 TurnLeft 0.1
17 Mb1LuosaitamaMd000001 0 TurnRight 0.1
18 Mb1LuosaitamaMd000001 0 Move1 0.1
19 Mb1LuosaitamaMd000001 0 Move2 0.1
20 Mb1LuosaitamaMd000001 0 Move3 0.1
21 Mb1LuosaitamaMd000001 0 RunStart 0.1
22 Mb1LuosaitamaMd000001 0 RunStartEnd01 0.1
23 Mb1LuosaitamaMd000001 0 Hit1 0.05
24 Mb1LuosaitamaMd000001 0 Hit2 0.05
25 Mb1LuosaitamaMd000001 0 Hit3 0.05
26 Mb1LuosaitamaMd000001 0 Hit4 0.05
27 Mb1LuosaitamaMd000001 0 Behitfly 0.05
28 Mb1LuosaitamaMd000001 0 Hoverhit 0.05
29 Mb1LuosaitamaMd000001 0 Falldown 0.1
30 Mb1LuosaitamaMd000001 0 Hitdown 0.05
31 Mb1LuosaitamaMd000001 0 Lieonfloor 0.1
32 Mb1LuosaitamaMd000001 0 Standup 0.1
33 Mb1LuosaitamaMd000001 0 Straight 0.1
34 Mb1LuosaitamaMd000001 0 Stun 0.1
35 Mb1LuosaitamaMd000001 0 StraightBefore 0.1
36 Mb1LuosaitamaMd000001 0 StraightAfter 0.1
37 Mb1LuosaitamaMd000001 0 Win 0
38 Mb1LuosaitamaMd000001 0 Win2 0.1
39 Mb1LuosaitamaMd000001 0 Stop 0.1
40 Mb1LuosaitamaMd000001 0 Fail 0.1
41 Mb1LuosaitamaMd000001 0 Save 0.1
42 Mb1LuosaitamaMd000001 0 Attack01 0.1
43 Mb1LuosaitamaMd000001 0 Attack02 0.1
44 Mb1LuosaitamaMd000001 0 Attack03 0.1
45 Mb1LuosaitamaMd000001 0 Attack04 0.1
46 Mb1LuosaitamaMd000001 0 Attack05 0.1
47 Mb1LuosaitamaMd000001 0 Attack06 0.1
48 Mb1LuosaitamaMd000001 0 Attack07 0.1
49 Mb1LuosaitamaMd000001 0 Attack08 0.1
50 Mb1LuosaitamaMd000001 0 Attack09 0.1
51 Mb1LuosaitamaMd000001 0 Attack12 0.1
52 Mb1LuosaitamaMd000001 0 Attack16 0.1
53 Mb1LuosaitamaMd000001 0 Attack17 0.1
54 Mb1LuosaitamaMd000001 0 Attack18 0.1
55 Mb1LuosaitamaMd000001 0 Attack19 0.1
56 Mb1LuosaitamaMd000001 0 Attack21 0.1
57 Mb1LuosaitamaMd000001 0 Attack22 0.1
58 Mb1LuosaitamaMd000001 0 Attack23 0.1
59 Mb1LuosaitamaMd000001 0 Attack24 0.1
60 Mb1LuosaitamaMd000001 0 Attack31 0.1
61 Mb1LuosaitamaMd000001 0 Attack32 0.1
62 Mb1LuosaitamaMd000001 0 Attack33 0.1
63 Mb1LuosaitamaMd000001 0 Attack34 0.1
64 Mb1LuosaitamaMd000001 0 Stand1 Run 0.2
65 Mb1LuosaitamaMd000001 0 Stand1 Walk 0.1
66 Mb1LuosaitamaMd000001 0 Stand2 Standchange 0.1
67 Mb1LuosaitamaMd000001 0 Stand2 Run 0.2
68 Mb1LuosaitamaMd000001 0 Stand2 Walk 0.3
69 Mb1LuosaitamaMd000001 0 Stand2 Walkb 0.3
70 Mb1LuosaitamaMd000001 0 Stand2 Walkl 0.3
71 Mb1LuosaitamaMd000001 0 Stand2 Walkr 0.3
72 Mb1LuosaitamaMd000001 0 Standchange Stand1 0.1
73 Mb1LuosaitamaMd000001 0 Standchange Run 0.1
74 Mb1LuosaitamaMd000001 0 Standchange Walk 0.1
75 Mb1LuosaitamaMd000001 0 Run Stop 0.2
76 Mb1LuosaitamaMd000001 0 Run Stand2 0.2
77 Mb1LuosaitamaMd000001 0 Run Runb 0.2
78 Mb1LuosaitamaMd000001 0 Run Runl 0.2
79 Mb1LuosaitamaMd000001 0 Run Runr 0.2
80 Mb1LuosaitamaMd000001 0 Walk Stand2 0.1
81 Mb1LuosaitamaMd000001 0 Runb Stand2 0.2
82 Mb1LuosaitamaMd000001 0 Runb Run 0.2
83 Mb1LuosaitamaMd000001 0 Runb Runl 0.2
84 Mb1LuosaitamaMd000001 0 Runb Runr 0.2
85 Mb1LuosaitamaMd000001 0 Runl Stand2 0.2
86 Mb1LuosaitamaMd000001 0 Runl Run 0.2
87 Mb1LuosaitamaMd000001 0 Runl Runb 0.2
88 Mb1LuosaitamaMd000001 0 Runl Runr 0.2
89 Mb1LuosaitamaMd000001 0 Runr Stand2 0.2
90 Mb1LuosaitamaMd000001 0 Runr Run 0.2
91 Mb1LuosaitamaMd000001 0 Runr Runb 0.2
92 Mb1LuosaitamaMd000001 0 Runr Runl 0.2
93 Mb1LuosaitamaMd000001 0 Walkb Stand2 0.1
94 Mb1LuosaitamaMd000001 0 Walkb Walk 0.2
95 Mb1LuosaitamaMd000001 0 Walkb Walkl 0.1
96 Mb1LuosaitamaMd000001 0 Walkb Walkr 0.1
97 Mb1LuosaitamaMd000001 0 Walkl Stand2 0.1
98 Mb1LuosaitamaMd000001 0 Walkl Walk 0.1
99 Mb1LuosaitamaMd000001 0 Walkl Walkb 0.1
100 Mb1LuosaitamaMd000001 0 Walkl Walkr 0.2
101 Mb1LuosaitamaMd000001 0 Walkr Stand2 0.1
102 Mb1LuosaitamaMd000001 0 Walkr Walk 0.1
103 Mb1LuosaitamaMd000001 0 Walkr Walkb 0.1
104 Mb1LuosaitamaMd000001 0 Walkr Walkl 0.2
105 Mb1LuosaitamaMd000001 0 TurnLeft Stand2 0.1
106 Mb1LuosaitamaMd000001 0 TurnRight Stand2 0.1
107 Mb1LuosaitamaMd000001 0 RunStart Run 0
108 Mb1LuosaitamaMd000001 0 RunStart RunStartEnd01 0.1
109 Mb1LuosaitamaMd000001 0 Hit1 Stand2 0
110 Mb1LuosaitamaMd000001 0 Hit2 Stand2 0
111 Mb1LuosaitamaMd000001 0 Hit3 Stand2 0
112 Mb1LuosaitamaMd000001 0 Hit4 Stand2 0
113 Mb1LuosaitamaMd000001 0 Behitfly Hoverhit 0.1
114 Mb1LuosaitamaMd000001 0 Behitfly Falldown 0.1
115 Mb1LuosaitamaMd000001 0 Hoverhit Falldown 0.1
116 Mb1LuosaitamaMd000001 0 Falldown Lieonfloor 0.1
117 Mb1LuosaitamaMd000001 0 Hitdown Lieonfloor 0.1
118 Mb1LuosaitamaMd000001 0 Standup Stand2 0.1
119 Mb1LuosaitamaMd000001 0 Straight Stand2 0.1
120 Mb1LuosaitamaMd000001 0 Stun Stand2 0.1
121 Mb1LuosaitamaMd000001 0 Win Win2 0.1
122 Mb1LuosaitamaMd000001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,121 @@
Role Layer State Target TransitionDuration
Mb1LuosaitarenMd000001 0 Born 0
Mb1LuosaitarenMd000001 0 Stand1 0.1
Mb1LuosaitarenMd000001 0 Stand2 0.1
Mb1LuosaitarenMd000001 0 Stand3 0.1
Mb1LuosaitarenMd000001 0 Death 0.1
Mb1LuosaitarenMd000001 0 Standchange 0.1
Mb1LuosaitarenMd000001 0 Run 0.1
Mb1LuosaitarenMd000001 0 Walk 0.1
Mb1LuosaitarenMd000001 0 Runb 0.2
Mb1LuosaitarenMd000001 0 Runl 0.2
Mb1LuosaitarenMd000001 0 Runr 0.2
Mb1LuosaitarenMd000001 0 Walkb 0.1
Mb1LuosaitarenMd000001 0 Walkl 0.1
Mb1LuosaitarenMd000001 0 Walkr 0.1
Mb1LuosaitarenMd000001 0 TurnLeft 0.1
Mb1LuosaitarenMd000001 0 TurnRight 0.1
Mb1LuosaitarenMd000001 0 Move1 0.1
Mb1LuosaitarenMd000001 0 Move2 0.1
Mb1LuosaitarenMd000001 0 Move3 0.1
Mb1LuosaitarenMd000001 0 RunStart 0.1
Mb1LuosaitarenMd000001 0 RunStartEnd01 0.1
Mb1LuosaitarenMd000001 0 Hit1 0.05
Mb1LuosaitarenMd000001 0 Hit2 0.05
Mb1LuosaitarenMd000001 0 Hit3 0.05
Mb1LuosaitarenMd000001 0 Hit4 0.05
Mb1LuosaitarenMd000001 0 Behitfly 0.05
Mb1LuosaitarenMd000001 0 Hoverhit 0.05
Mb1LuosaitarenMd000001 0 Falldown 0.1
Mb1LuosaitarenMd000001 0 Hitdown 0.05
Mb1LuosaitarenMd000001 0 Lieonfloor 0.1
Mb1LuosaitarenMd000001 0 Standup 0.1
Mb1LuosaitarenMd000001 0 Straight 0.1
Mb1LuosaitarenMd000001 0 Stun 0.1
Mb1LuosaitarenMd000001 0 StraightBefore 0.1
Mb1LuosaitarenMd000001 0 StraightAfter 0.1
Mb1LuosaitarenMd000001 0 Win 0
Mb1LuosaitarenMd000001 0 Win2 0.1
Mb1LuosaitarenMd000001 0 Stop 0.1
Mb1LuosaitarenMd000001 0 Fail 0.1
Mb1LuosaitarenMd000001 0 Save 0.1
Mb1LuosaitarenMd000001 0 Attack01 0.1
Mb1LuosaitarenMd000001 0 Attack02 0.1
Mb1LuosaitarenMd000001 0 Attack03 0.1
Mb1LuosaitarenMd000001 0 Attack04 0.1
Mb1LuosaitarenMd000001 0 Attack05 0.1
Mb1LuosaitarenMd000001 0 Attack06 0.1
Mb1LuosaitarenMd000001 0 Attack07 0.1
Mb1LuosaitarenMd000001 0 Attack08 0.1
Mb1LuosaitarenMd000001 0 Attack09 0.1
Mb1LuosaitarenMd000001 0 Attack11 0.1
Mb1LuosaitarenMd000001 0 Attack12 0.1
Mb1LuosaitarenMd000001 0 Attack13 0.1
Mb1LuosaitarenMd000001 0 Attack14 0.1
Mb1LuosaitarenMd000001 0 Attack15 0.1
Mb1LuosaitarenMd000001 0 Attack16 0.1
Mb1LuosaitarenMd000001 0 Attack21 0.1
Mb1LuosaitarenMd000001 0 Attack22 0.1
Mb1LuosaitarenMd000001 0 Attack23 0.1
Mb1LuosaitarenMd000001 0 Attack24 0.1
Mb1LuosaitarenMd000001 0 Attack25 0.1
Mb1LuosaitarenMd000001 0 Attack26 0.1
Mb1LuosaitarenMd000001 0 Stand1 Run 0.2
Mb1LuosaitarenMd000001 0 Stand1 Walk 0.1
Mb1LuosaitarenMd000001 0 Stand2 Standchange 0.1
Mb1LuosaitarenMd000001 0 Stand2 Run 0.2
Mb1LuosaitarenMd000001 0 Stand2 Walk 0.3
Mb1LuosaitarenMd000001 0 Stand2 Walkb 0.3
Mb1LuosaitarenMd000001 0 Stand2 Walkl 0.3
Mb1LuosaitarenMd000001 0 Stand2 Walkr 0.3
Mb1LuosaitarenMd000001 0 Standchange Stand1 0.1
Mb1LuosaitarenMd000001 0 Standchange Run 0.1
Mb1LuosaitarenMd000001 0 Standchange Walk 0.1
Mb1LuosaitarenMd000001 0 Run Stop 0.2
Mb1LuosaitarenMd000001 0 Run Stand2 0.2
Mb1LuosaitarenMd000001 0 Run Runb 0.2
Mb1LuosaitarenMd000001 0 Run Runl 0.2
Mb1LuosaitarenMd000001 0 Run Runr 0.2
Mb1LuosaitarenMd000001 0 Walk Stand2 0.1
Mb1LuosaitarenMd000001 0 Runb Stand2 0.2
Mb1LuosaitarenMd000001 0 Runb Run 0.2
Mb1LuosaitarenMd000001 0 Runb Runl 0.2
Mb1LuosaitarenMd000001 0 Runb Runr 0.2
Mb1LuosaitarenMd000001 0 Runl Stand2 0.2
Mb1LuosaitarenMd000001 0 Runl Run 0.2
Mb1LuosaitarenMd000001 0 Runl Runb 0.2
Mb1LuosaitarenMd000001 0 Runl Runr 0.2
Mb1LuosaitarenMd000001 0 Runr Stand2 0.2
Mb1LuosaitarenMd000001 0 Runr Run 0.2
Mb1LuosaitarenMd000001 0 Runr Runb 0.2
Mb1LuosaitarenMd000001 0 Runr Runl 0.2
Mb1LuosaitarenMd000001 0 Walkb Stand2 0.1
Mb1LuosaitarenMd000001 0 Walkb Walk 0.2
Mb1LuosaitarenMd000001 0 Walkb Walkl 0.1
Mb1LuosaitarenMd000001 0 Walkb Walkr 0.1
Mb1LuosaitarenMd000001 0 Walkl Stand2 0.1
Mb1LuosaitarenMd000001 0 Walkl Walk 0.1
Mb1LuosaitarenMd000001 0 Walkl Walkb 0.1
Mb1LuosaitarenMd000001 0 Walkl Walkr 0.2
Mb1LuosaitarenMd000001 0 Walkr Stand2 0.1
Mb1LuosaitarenMd000001 0 Walkr Walk 0.1
Mb1LuosaitarenMd000001 0 Walkr Walkb 0.1
Mb1LuosaitarenMd000001 0 Walkr Walkl 0.2
Mb1LuosaitarenMd000001 0 TurnLeft Stand2 0.1
Mb1LuosaitarenMd000001 0 TurnRight Stand2 0.1
Mb1LuosaitarenMd000001 0 RunStart Run 0
Mb1LuosaitarenMd000001 0 RunStart RunStartEnd01 0.1
Mb1LuosaitarenMd000001 0 Hit1 Stand2 0
Mb1LuosaitarenMd000001 0 Hit2 Stand2 0
Mb1LuosaitarenMd000001 0 Hit3 Stand2 0
Mb1LuosaitarenMd000001 0 Hit4 Stand2 0
Mb1LuosaitarenMd000001 0 Behitfly Hoverhit 0.1
Mb1LuosaitarenMd000001 0 Behitfly Falldown 0.1
Mb1LuosaitarenMd000001 0 Hoverhit Falldown 0.1
Mb1LuosaitarenMd000001 0 Falldown Lieonfloor 0.1
Mb1LuosaitarenMd000001 0 Hitdown Lieonfloor 0.1
Mb1LuosaitarenMd000001 0 Standup Stand2 0.1
Mb1LuosaitarenMd000001 0 Straight Stand2 0.1
Mb1LuosaitarenMd000001 0 Stun Stand2 0.1
Mb1LuosaitarenMd000001 0 Win Win2 0.1
Mb1LuosaitarenMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1LuosaitarenMd000001 0 Born 0
3 Mb1LuosaitarenMd000001 0 Stand1 0.1
4 Mb1LuosaitarenMd000001 0 Stand2 0.1
5 Mb1LuosaitarenMd000001 0 Stand3 0.1
6 Mb1LuosaitarenMd000001 0 Death 0.1
7 Mb1LuosaitarenMd000001 0 Standchange 0.1
8 Mb1LuosaitarenMd000001 0 Run 0.1
9 Mb1LuosaitarenMd000001 0 Walk 0.1
10 Mb1LuosaitarenMd000001 0 Runb 0.2
11 Mb1LuosaitarenMd000001 0 Runl 0.2
12 Mb1LuosaitarenMd000001 0 Runr 0.2
13 Mb1LuosaitarenMd000001 0 Walkb 0.1
14 Mb1LuosaitarenMd000001 0 Walkl 0.1
15 Mb1LuosaitarenMd000001 0 Walkr 0.1
16 Mb1LuosaitarenMd000001 0 TurnLeft 0.1
17 Mb1LuosaitarenMd000001 0 TurnRight 0.1
18 Mb1LuosaitarenMd000001 0 Move1 0.1
19 Mb1LuosaitarenMd000001 0 Move2 0.1
20 Mb1LuosaitarenMd000001 0 Move3 0.1
21 Mb1LuosaitarenMd000001 0 RunStart 0.1
22 Mb1LuosaitarenMd000001 0 RunStartEnd01 0.1
23 Mb1LuosaitarenMd000001 0 Hit1 0.05
24 Mb1LuosaitarenMd000001 0 Hit2 0.05
25 Mb1LuosaitarenMd000001 0 Hit3 0.05
26 Mb1LuosaitarenMd000001 0 Hit4 0.05
27 Mb1LuosaitarenMd000001 0 Behitfly 0.05
28 Mb1LuosaitarenMd000001 0 Hoverhit 0.05
29 Mb1LuosaitarenMd000001 0 Falldown 0.1
30 Mb1LuosaitarenMd000001 0 Hitdown 0.05
31 Mb1LuosaitarenMd000001 0 Lieonfloor 0.1
32 Mb1LuosaitarenMd000001 0 Standup 0.1
33 Mb1LuosaitarenMd000001 0 Straight 0.1
34 Mb1LuosaitarenMd000001 0 Stun 0.1
35 Mb1LuosaitarenMd000001 0 StraightBefore 0.1
36 Mb1LuosaitarenMd000001 0 StraightAfter 0.1
37 Mb1LuosaitarenMd000001 0 Win 0
38 Mb1LuosaitarenMd000001 0 Win2 0.1
39 Mb1LuosaitarenMd000001 0 Stop 0.1
40 Mb1LuosaitarenMd000001 0 Fail 0.1
41 Mb1LuosaitarenMd000001 0 Save 0.1
42 Mb1LuosaitarenMd000001 0 Attack01 0.1
43 Mb1LuosaitarenMd000001 0 Attack02 0.1
44 Mb1LuosaitarenMd000001 0 Attack03 0.1
45 Mb1LuosaitarenMd000001 0 Attack04 0.1
46 Mb1LuosaitarenMd000001 0 Attack05 0.1
47 Mb1LuosaitarenMd000001 0 Attack06 0.1
48 Mb1LuosaitarenMd000001 0 Attack07 0.1
49 Mb1LuosaitarenMd000001 0 Attack08 0.1
50 Mb1LuosaitarenMd000001 0 Attack09 0.1
51 Mb1LuosaitarenMd000001 0 Attack11 0.1
52 Mb1LuosaitarenMd000001 0 Attack12 0.1
53 Mb1LuosaitarenMd000001 0 Attack13 0.1
54 Mb1LuosaitarenMd000001 0 Attack14 0.1
55 Mb1LuosaitarenMd000001 0 Attack15 0.1
56 Mb1LuosaitarenMd000001 0 Attack16 0.1
57 Mb1LuosaitarenMd000001 0 Attack21 0.1
58 Mb1LuosaitarenMd000001 0 Attack22 0.1
59 Mb1LuosaitarenMd000001 0 Attack23 0.1
60 Mb1LuosaitarenMd000001 0 Attack24 0.1
61 Mb1LuosaitarenMd000001 0 Attack25 0.1
62 Mb1LuosaitarenMd000001 0 Attack26 0.1
63 Mb1LuosaitarenMd000001 0 Stand1 Run 0.2
64 Mb1LuosaitarenMd000001 0 Stand1 Walk 0.1
65 Mb1LuosaitarenMd000001 0 Stand2 Standchange 0.1
66 Mb1LuosaitarenMd000001 0 Stand2 Run 0.2
67 Mb1LuosaitarenMd000001 0 Stand2 Walk 0.3
68 Mb1LuosaitarenMd000001 0 Stand2 Walkb 0.3
69 Mb1LuosaitarenMd000001 0 Stand2 Walkl 0.3
70 Mb1LuosaitarenMd000001 0 Stand2 Walkr 0.3
71 Mb1LuosaitarenMd000001 0 Standchange Stand1 0.1
72 Mb1LuosaitarenMd000001 0 Standchange Run 0.1
73 Mb1LuosaitarenMd000001 0 Standchange Walk 0.1
74 Mb1LuosaitarenMd000001 0 Run Stop 0.2
75 Mb1LuosaitarenMd000001 0 Run Stand2 0.2
76 Mb1LuosaitarenMd000001 0 Run Runb 0.2
77 Mb1LuosaitarenMd000001 0 Run Runl 0.2
78 Mb1LuosaitarenMd000001 0 Run Runr 0.2
79 Mb1LuosaitarenMd000001 0 Walk Stand2 0.1
80 Mb1LuosaitarenMd000001 0 Runb Stand2 0.2
81 Mb1LuosaitarenMd000001 0 Runb Run 0.2
82 Mb1LuosaitarenMd000001 0 Runb Runl 0.2
83 Mb1LuosaitarenMd000001 0 Runb Runr 0.2
84 Mb1LuosaitarenMd000001 0 Runl Stand2 0.2
85 Mb1LuosaitarenMd000001 0 Runl Run 0.2
86 Mb1LuosaitarenMd000001 0 Runl Runb 0.2
87 Mb1LuosaitarenMd000001 0 Runl Runr 0.2
88 Mb1LuosaitarenMd000001 0 Runr Stand2 0.2
89 Mb1LuosaitarenMd000001 0 Runr Run 0.2
90 Mb1LuosaitarenMd000001 0 Runr Runb 0.2
91 Mb1LuosaitarenMd000001 0 Runr Runl 0.2
92 Mb1LuosaitarenMd000001 0 Walkb Stand2 0.1
93 Mb1LuosaitarenMd000001 0 Walkb Walk 0.2
94 Mb1LuosaitarenMd000001 0 Walkb Walkl 0.1
95 Mb1LuosaitarenMd000001 0 Walkb Walkr 0.1
96 Mb1LuosaitarenMd000001 0 Walkl Stand2 0.1
97 Mb1LuosaitarenMd000001 0 Walkl Walk 0.1
98 Mb1LuosaitarenMd000001 0 Walkl Walkb 0.1
99 Mb1LuosaitarenMd000001 0 Walkl Walkr 0.2
100 Mb1LuosaitarenMd000001 0 Walkr Stand2 0.1
101 Mb1LuosaitarenMd000001 0 Walkr Walk 0.1
102 Mb1LuosaitarenMd000001 0 Walkr Walkb 0.1
103 Mb1LuosaitarenMd000001 0 Walkr Walkl 0.2
104 Mb1LuosaitarenMd000001 0 TurnLeft Stand2 0.1
105 Mb1LuosaitarenMd000001 0 TurnRight Stand2 0.1
106 Mb1LuosaitarenMd000001 0 RunStart Run 0
107 Mb1LuosaitarenMd000001 0 RunStart RunStartEnd01 0.1
108 Mb1LuosaitarenMd000001 0 Hit1 Stand2 0
109 Mb1LuosaitarenMd000001 0 Hit2 Stand2 0
110 Mb1LuosaitarenMd000001 0 Hit3 Stand2 0
111 Mb1LuosaitarenMd000001 0 Hit4 Stand2 0
112 Mb1LuosaitarenMd000001 0 Behitfly Hoverhit 0.1
113 Mb1LuosaitarenMd000001 0 Behitfly Falldown 0.1
114 Mb1LuosaitarenMd000001 0 Hoverhit Falldown 0.1
115 Mb1LuosaitarenMd000001 0 Falldown Lieonfloor 0.1
116 Mb1LuosaitarenMd000001 0 Hitdown Lieonfloor 0.1
117 Mb1LuosaitarenMd000001 0 Standup Stand2 0.1
118 Mb1LuosaitarenMd000001 0 Straight Stand2 0.1
119 Mb1LuosaitarenMd000001 0 Stun Stand2 0.1
120 Mb1LuosaitarenMd000001 0 Win Win2 0.1
121 Mb1LuosaitarenMd000001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,128 @@
Role Layer State Target TransitionDuration
Mb1LuxiyaMd000003 0 Born 0
Mb1LuxiyaMd000003 0 Stand1 0.1
Mb1LuxiyaMd000003 0 Stand2 0.1
Mb1LuxiyaMd000003 0 Stand3 0.1
Mb1LuxiyaMd000003 0 Death 0.1
Mb1LuxiyaMd000003 0 Standchange 0.1
Mb1LuxiyaMd000003 0 Run 0.1
Mb1LuxiyaMd000003 0 Walk 0.1
Mb1LuxiyaMd000003 0 Runb 0.2
Mb1LuxiyaMd000003 0 Runl 0.2
Mb1LuxiyaMd000003 0 Runr 0.2
Mb1LuxiyaMd000003 0 Walkb 0.1
Mb1LuxiyaMd000003 0 Walkl 0.1
Mb1LuxiyaMd000003 0 Walkr 0.1
Mb1LuxiyaMd000003 0 TurnLeft 0.1
Mb1LuxiyaMd000003 0 TurnRight 0.1
Mb1LuxiyaMd000003 0 Move1 0.1
Mb1LuxiyaMd000003 0 Move2 0.1
Mb1LuxiyaMd000003 0 Move3 0.1
Mb1LuxiyaMd000003 0 RunStart 0.1
Mb1LuxiyaMd000003 0 RunStartEnd01 0.1
Mb1LuxiyaMd000003 0 Hit1 0.05
Mb1LuxiyaMd000003 0 Hit2 0.05
Mb1LuxiyaMd000003 0 Hit3 0.05
Mb1LuxiyaMd000003 0 Hit4 0.05
Mb1LuxiyaMd000003 0 Behitfly 0.05
Mb1LuxiyaMd000003 0 Hoverhit 0.05
Mb1LuxiyaMd000003 0 Falldown 0.1
Mb1LuxiyaMd000003 0 Hitdown 0.05
Mb1LuxiyaMd000003 0 Lieonfloor 0.1
Mb1LuxiyaMd000003 0 Standup 0.1
Mb1LuxiyaMd000003 0 Straight 0.1
Mb1LuxiyaMd000003 0 Stun 0.1
Mb1LuxiyaMd000003 0 StraightBefore 0.1
Mb1LuxiyaMd000003 0 StraightAfter 0.1
Mb1LuxiyaMd000003 0 Win 0
Mb1LuxiyaMd000003 0 Win2 0.1
Mb1LuxiyaMd000003 0 Stop 0.1
Mb1LuxiyaMd000003 0 Fail 0.1
Mb1LuxiyaMd000003 0 Save 0.1
Mb1LuxiyaMd000003 0 AttackQte 0
Mb1LuxiyaMd000003 0 Caught 0.1
Mb1LuxiyaMd000003 0 RunStartEnd02 0.1
Mb1LuxiyaMd000003 0 StopR 0.1
Mb1LuxiyaMd000003 0 Attack01 0.1
Mb1LuxiyaMd000003 0 Attack02 0.1
Mb1LuxiyaMd000003 0 Attack03 0.1
Mb1LuxiyaMd000003 0 Attack04 0.1
Mb1LuxiyaMd000003 0 Attack05 0.1
Mb1LuxiyaMd000003 0 Attack06 0.1
Mb1LuxiyaMd000003 0 Attack11 0.1
Mb1LuxiyaMd000003 0 Attack21 0.1
Mb1LuxiyaMd000003 0 Attack31 0.1
Mb1LuxiyaMd000003 0 Attack41 0.1
Mb1LuxiyaMd000003 0 Attack42 0.1
Mb1LuxiyaMd000003 0 Attack43 0.1
Mb1LuxiyaMd000003 0 Attack44 0.1
Mb1LuxiyaMd000003 0 Attack45 0.1
Mb1LuxiyaMd000003 0 Attack46 0.1
Mb1LuxiyaMd000003 0 Attack47 0.1
Mb1LuxiyaMd000003 0 Attack48 0.1
Mb1LuxiyaMd000003 0 Attack51 0.1
Mb1LuxiyaMd000003 0 Attack55 0.1
Mb1LuxiyaMd000003 0 Attack56 0.1
Mb1LuxiyaMd000003 0 Attack57 0.1
Mb1LuxiyaMd000003 0 Attack58 0.1
Mb1LuxiyaMd000003 0 Attack59 0.1
Mb1LuxiyaMd000003 0 Stand1 Run 0.2
Mb1LuxiyaMd000003 0 Stand1 Walk 0.1
Mb1LuxiyaMd000003 0 Stand2 Standchange 0.1
Mb1LuxiyaMd000003 0 Stand2 Run 0.2
Mb1LuxiyaMd000003 0 Stand2 Walk 0.3
Mb1LuxiyaMd000003 0 Stand2 Walkb 0.3
Mb1LuxiyaMd000003 0 Stand2 Walkl 0.3
Mb1LuxiyaMd000003 0 Stand2 Walkr 0.3
Mb1LuxiyaMd000003 0 Standchange Stand1 0.1
Mb1LuxiyaMd000003 0 Standchange Run 0.1
Mb1LuxiyaMd000003 0 Standchange Walk 0.1
Mb1LuxiyaMd000003 0 Run Stop 0.2
Mb1LuxiyaMd000003 0 Run Stand2 0.2
Mb1LuxiyaMd000003 0 Run Runb 0.2
Mb1LuxiyaMd000003 0 Run Runl 0.2
Mb1LuxiyaMd000003 0 Run Runr 0.2
Mb1LuxiyaMd000003 0 Walk Stand2 0.1
Mb1LuxiyaMd000003 0 Runb Stand2 0.2
Mb1LuxiyaMd000003 0 Runb Run 0.2
Mb1LuxiyaMd000003 0 Runb Runl 0.2
Mb1LuxiyaMd000003 0 Runb Runr 0.2
Mb1LuxiyaMd000003 0 Runl Stand2 0.2
Mb1LuxiyaMd000003 0 Runl Run 0.2
Mb1LuxiyaMd000003 0 Runl Runb 0.2
Mb1LuxiyaMd000003 0 Runl Runr 0.2
Mb1LuxiyaMd000003 0 Runr Stand2 0.2
Mb1LuxiyaMd000003 0 Runr Run 0.2
Mb1LuxiyaMd000003 0 Runr Runb 0.2
Mb1LuxiyaMd000003 0 Runr Runl 0.2
Mb1LuxiyaMd000003 0 Walkb Stand2 0.1
Mb1LuxiyaMd000003 0 Walkb Walk 0.2
Mb1LuxiyaMd000003 0 Walkb Walkl 0.1
Mb1LuxiyaMd000003 0 Walkb Walkr 0.1
Mb1LuxiyaMd000003 0 Walkl Stand2 0.1
Mb1LuxiyaMd000003 0 Walkl Walk 0.1
Mb1LuxiyaMd000003 0 Walkl Walkb 0.1
Mb1LuxiyaMd000003 0 Walkl Walkr 0.2
Mb1LuxiyaMd000003 0 Walkr Stand2 0.1
Mb1LuxiyaMd000003 0 Walkr Walk 0.1
Mb1LuxiyaMd000003 0 Walkr Walkb 0.1
Mb1LuxiyaMd000003 0 Walkr Walkl 0.2
Mb1LuxiyaMd000003 0 TurnLeft Stand2 0.1
Mb1LuxiyaMd000003 0 TurnRight Stand2 0.1
Mb1LuxiyaMd000003 0 RunStart Run 0.1
Mb1LuxiyaMd000003 0 RunStart RunStartEnd01 0.1
Mb1LuxiyaMd000003 0 Hit1 Stand2 0
Mb1LuxiyaMd000003 0 Hit2 Stand2 0
Mb1LuxiyaMd000003 0 Hit3 Stand2 0
Mb1LuxiyaMd000003 0 Hit4 Stand2 0
Mb1LuxiyaMd000003 0 Behitfly Hoverhit 0.1
Mb1LuxiyaMd000003 0 Behitfly Falldown 0.1
Mb1LuxiyaMd000003 0 Hoverhit Falldown 0.1
Mb1LuxiyaMd000003 0 Falldown Lieonfloor 0.1
Mb1LuxiyaMd000003 0 Hitdown Lieonfloor 0.1
Mb1LuxiyaMd000003 0 Standup Stand2 0.1
Mb1LuxiyaMd000003 0 Straight Stand2 0.1
Mb1LuxiyaMd000003 0 Stun Stand2 0.1
Mb1LuxiyaMd000003 0 Win Win2 0.1
Mb1LuxiyaMd000003 0 Stop Stand2 0.1
Mb1LuxiyaMd000003 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1LuxiyaMd000003 0 Born 0
3 Mb1LuxiyaMd000003 0 Stand1 0.1
4 Mb1LuxiyaMd000003 0 Stand2 0.1
5 Mb1LuxiyaMd000003 0 Stand3 0.1
6 Mb1LuxiyaMd000003 0 Death 0.1
7 Mb1LuxiyaMd000003 0 Standchange 0.1
8 Mb1LuxiyaMd000003 0 Run 0.1
9 Mb1LuxiyaMd000003 0 Walk 0.1
10 Mb1LuxiyaMd000003 0 Runb 0.2
11 Mb1LuxiyaMd000003 0 Runl 0.2
12 Mb1LuxiyaMd000003 0 Runr 0.2
13 Mb1LuxiyaMd000003 0 Walkb 0.1
14 Mb1LuxiyaMd000003 0 Walkl 0.1
15 Mb1LuxiyaMd000003 0 Walkr 0.1
16 Mb1LuxiyaMd000003 0 TurnLeft 0.1
17 Mb1LuxiyaMd000003 0 TurnRight 0.1
18 Mb1LuxiyaMd000003 0 Move1 0.1
19 Mb1LuxiyaMd000003 0 Move2 0.1
20 Mb1LuxiyaMd000003 0 Move3 0.1
21 Mb1LuxiyaMd000003 0 RunStart 0.1
22 Mb1LuxiyaMd000003 0 RunStartEnd01 0.1
23 Mb1LuxiyaMd000003 0 Hit1 0.05
24 Mb1LuxiyaMd000003 0 Hit2 0.05
25 Mb1LuxiyaMd000003 0 Hit3 0.05
26 Mb1LuxiyaMd000003 0 Hit4 0.05
27 Mb1LuxiyaMd000003 0 Behitfly 0.05
28 Mb1LuxiyaMd000003 0 Hoverhit 0.05
29 Mb1LuxiyaMd000003 0 Falldown 0.1
30 Mb1LuxiyaMd000003 0 Hitdown 0.05
31 Mb1LuxiyaMd000003 0 Lieonfloor 0.1
32 Mb1LuxiyaMd000003 0 Standup 0.1
33 Mb1LuxiyaMd000003 0 Straight 0.1
34 Mb1LuxiyaMd000003 0 Stun 0.1
35 Mb1LuxiyaMd000003 0 StraightBefore 0.1
36 Mb1LuxiyaMd000003 0 StraightAfter 0.1
37 Mb1LuxiyaMd000003 0 Win 0
38 Mb1LuxiyaMd000003 0 Win2 0.1
39 Mb1LuxiyaMd000003 0 Stop 0.1
40 Mb1LuxiyaMd000003 0 Fail 0.1
41 Mb1LuxiyaMd000003 0 Save 0.1
42 Mb1LuxiyaMd000003 0 AttackQte 0
43 Mb1LuxiyaMd000003 0 Caught 0.1
44 Mb1LuxiyaMd000003 0 RunStartEnd02 0.1
45 Mb1LuxiyaMd000003 0 StopR 0.1
46 Mb1LuxiyaMd000003 0 Attack01 0.1
47 Mb1LuxiyaMd000003 0 Attack02 0.1
48 Mb1LuxiyaMd000003 0 Attack03 0.1
49 Mb1LuxiyaMd000003 0 Attack04 0.1
50 Mb1LuxiyaMd000003 0 Attack05 0.1
51 Mb1LuxiyaMd000003 0 Attack06 0.1
52 Mb1LuxiyaMd000003 0 Attack11 0.1
53 Mb1LuxiyaMd000003 0 Attack21 0.1
54 Mb1LuxiyaMd000003 0 Attack31 0.1
55 Mb1LuxiyaMd000003 0 Attack41 0.1
56 Mb1LuxiyaMd000003 0 Attack42 0.1
57 Mb1LuxiyaMd000003 0 Attack43 0.1
58 Mb1LuxiyaMd000003 0 Attack44 0.1
59 Mb1LuxiyaMd000003 0 Attack45 0.1
60 Mb1LuxiyaMd000003 0 Attack46 0.1
61 Mb1LuxiyaMd000003 0 Attack47 0.1
62 Mb1LuxiyaMd000003 0 Attack48 0.1
63 Mb1LuxiyaMd000003 0 Attack51 0.1
64 Mb1LuxiyaMd000003 0 Attack55 0.1
65 Mb1LuxiyaMd000003 0 Attack56 0.1
66 Mb1LuxiyaMd000003 0 Attack57 0.1
67 Mb1LuxiyaMd000003 0 Attack58 0.1
68 Mb1LuxiyaMd000003 0 Attack59 0.1
69 Mb1LuxiyaMd000003 0 Stand1 Run 0.2
70 Mb1LuxiyaMd000003 0 Stand1 Walk 0.1
71 Mb1LuxiyaMd000003 0 Stand2 Standchange 0.1
72 Mb1LuxiyaMd000003 0 Stand2 Run 0.2
73 Mb1LuxiyaMd000003 0 Stand2 Walk 0.3
74 Mb1LuxiyaMd000003 0 Stand2 Walkb 0.3
75 Mb1LuxiyaMd000003 0 Stand2 Walkl 0.3
76 Mb1LuxiyaMd000003 0 Stand2 Walkr 0.3
77 Mb1LuxiyaMd000003 0 Standchange Stand1 0.1
78 Mb1LuxiyaMd000003 0 Standchange Run 0.1
79 Mb1LuxiyaMd000003 0 Standchange Walk 0.1
80 Mb1LuxiyaMd000003 0 Run Stop 0.2
81 Mb1LuxiyaMd000003 0 Run Stand2 0.2
82 Mb1LuxiyaMd000003 0 Run Runb 0.2
83 Mb1LuxiyaMd000003 0 Run Runl 0.2
84 Mb1LuxiyaMd000003 0 Run Runr 0.2
85 Mb1LuxiyaMd000003 0 Walk Stand2 0.1
86 Mb1LuxiyaMd000003 0 Runb Stand2 0.2
87 Mb1LuxiyaMd000003 0 Runb Run 0.2
88 Mb1LuxiyaMd000003 0 Runb Runl 0.2
89 Mb1LuxiyaMd000003 0 Runb Runr 0.2
90 Mb1LuxiyaMd000003 0 Runl Stand2 0.2
91 Mb1LuxiyaMd000003 0 Runl Run 0.2
92 Mb1LuxiyaMd000003 0 Runl Runb 0.2
93 Mb1LuxiyaMd000003 0 Runl Runr 0.2
94 Mb1LuxiyaMd000003 0 Runr Stand2 0.2
95 Mb1LuxiyaMd000003 0 Runr Run 0.2
96 Mb1LuxiyaMd000003 0 Runr Runb 0.2
97 Mb1LuxiyaMd000003 0 Runr Runl 0.2
98 Mb1LuxiyaMd000003 0 Walkb Stand2 0.1
99 Mb1LuxiyaMd000003 0 Walkb Walk 0.2
100 Mb1LuxiyaMd000003 0 Walkb Walkl 0.1
101 Mb1LuxiyaMd000003 0 Walkb Walkr 0.1
102 Mb1LuxiyaMd000003 0 Walkl Stand2 0.1
103 Mb1LuxiyaMd000003 0 Walkl Walk 0.1
104 Mb1LuxiyaMd000003 0 Walkl Walkb 0.1
105 Mb1LuxiyaMd000003 0 Walkl Walkr 0.2
106 Mb1LuxiyaMd000003 0 Walkr Stand2 0.1
107 Mb1LuxiyaMd000003 0 Walkr Walk 0.1
108 Mb1LuxiyaMd000003 0 Walkr Walkb 0.1
109 Mb1LuxiyaMd000003 0 Walkr Walkl 0.2
110 Mb1LuxiyaMd000003 0 TurnLeft Stand2 0.1
111 Mb1LuxiyaMd000003 0 TurnRight Stand2 0.1
112 Mb1LuxiyaMd000003 0 RunStart Run 0.1
113 Mb1LuxiyaMd000003 0 RunStart RunStartEnd01 0.1
114 Mb1LuxiyaMd000003 0 Hit1 Stand2 0
115 Mb1LuxiyaMd000003 0 Hit2 Stand2 0
116 Mb1LuxiyaMd000003 0 Hit3 Stand2 0
117 Mb1LuxiyaMd000003 0 Hit4 Stand2 0
118 Mb1LuxiyaMd000003 0 Behitfly Hoverhit 0.1
119 Mb1LuxiyaMd000003 0 Behitfly Falldown 0.1
120 Mb1LuxiyaMd000003 0 Hoverhit Falldown 0.1
121 Mb1LuxiyaMd000003 0 Falldown Lieonfloor 0.1
122 Mb1LuxiyaMd000003 0 Hitdown Lieonfloor 0.1
123 Mb1LuxiyaMd000003 0 Standup Stand2 0.1
124 Mb1LuxiyaMd000003 0 Straight Stand2 0.1
125 Mb1LuxiyaMd000003 0 Stun Stand2 0.1
126 Mb1LuxiyaMd000003 0 Win Win2 0.1
127 Mb1LuxiyaMd000003 0 Stop Stand2 0.1
128 Mb1LuxiyaMd000003 0 Caught Stand2 0.1

View File

@@ -0,0 +1,136 @@
Role Layer State Target TransitionDuration
Mb1MaidmasterMd010001 0 Born 0
Mb1MaidmasterMd010001 0 Stand1 0.1
Mb1MaidmasterMd010001 0 Stand2 0.1
Mb1MaidmasterMd010001 0 Stand3 0.1
Mb1MaidmasterMd010001 0 Death 0.1
Mb1MaidmasterMd010001 0 Standchange 0.1
Mb1MaidmasterMd010001 0 Run 0.1
Mb1MaidmasterMd010001 0 Walk 0.1
Mb1MaidmasterMd010001 0 Runb 0.2
Mb1MaidmasterMd010001 0 Runl 0.2
Mb1MaidmasterMd010001 0 Runr 0.2
Mb1MaidmasterMd010001 0 Walkb 0.1
Mb1MaidmasterMd010001 0 Walkl 0.1
Mb1MaidmasterMd010001 0 Walkr 0.1
Mb1MaidmasterMd010001 0 TurnLeft 0.1
Mb1MaidmasterMd010001 0 TurnRight 0.1
Mb1MaidmasterMd010001 0 Move1 0.1
Mb1MaidmasterMd010001 0 Move2 0.1
Mb1MaidmasterMd010001 0 Move3 0.1
Mb1MaidmasterMd010001 0 RunStart 0.1
Mb1MaidmasterMd010001 0 RunStartEnd01 0.1
Mb1MaidmasterMd010001 0 Hit1 0.05
Mb1MaidmasterMd010001 0 Hit2 0.05
Mb1MaidmasterMd010001 0 Hit3 0.05
Mb1MaidmasterMd010001 0 Hit4 0.05
Mb1MaidmasterMd010001 0 Behitfly 0.05
Mb1MaidmasterMd010001 0 Hoverhit 0.05
Mb1MaidmasterMd010001 0 Falldown 0.1
Mb1MaidmasterMd010001 0 Hitdown 0.05
Mb1MaidmasterMd010001 0 Lieonfloor 0.1
Mb1MaidmasterMd010001 0 Standup 0.1
Mb1MaidmasterMd010001 0 Straight 0.1
Mb1MaidmasterMd010001 0 Stun 0.1
Mb1MaidmasterMd010001 0 StraightBefore 0.1
Mb1MaidmasterMd010001 0 StraightAfter 0.1
Mb1MaidmasterMd010001 0 Win 0
Mb1MaidmasterMd010001 0 Win2 0.1
Mb1MaidmasterMd010001 0 Stop 0.1
Mb1MaidmasterMd010001 0 Fail 0.1
Mb1MaidmasterMd010001 0 Save 0.1
Mb1MaidmasterMd010001 0 AttackQte 0
Mb1MaidmasterMd010001 0 Caught 0.1
Mb1MaidmasterMd010001 0 Squatdown 0.1
Mb1MaidmasterMd010001 0 StopR 0.1
Mb1MaidmasterMd010001 0 Attack01 0.1
Mb1MaidmasterMd010001 0 Attack02 0.1
Mb1MaidmasterMd010001 0 Attack03 0.1
Mb1MaidmasterMd010001 0 Attack04 0.1
Mb1MaidmasterMd010001 0 Attack05 0.1
Mb1MaidmasterMd010001 0 Attack06 0.1
Mb1MaidmasterMd010001 0 Attack07 0.1
Mb1MaidmasterMd010001 0 Attack09 0.1
Mb1MaidmasterMd010001 0 Attack11 0.1
Mb1MaidmasterMd010001 0 Attack12 0.1
Mb1MaidmasterMd010001 0 Attack13 0.1
Mb1MaidmasterMd010001 0 Attack14 0.1
Mb1MaidmasterMd010001 0 Attack15 0.1
Mb1MaidmasterMd010001 0 Attack16 0.1
Mb1MaidmasterMd010001 0 Attack17 0.1
Mb1MaidmasterMd010001 0 Attack18 0.1
Mb1MaidmasterMd010001 0 Attack19 0.1
Mb1MaidmasterMd010001 0 Attack31 0.1
Mb1MaidmasterMd010001 0 Attack41 0.1
Mb1MaidmasterMd010001 0 Attack90 0.1
Mb1MaidmasterMd010001 0 Attack91 0.1
Mb1MaidmasterMd010001 0 Attack92 0.1
Mb1MaidmasterMd010001 0 Attack97 0.1
Mb1MaidmasterMd010001 0 Attack98 0.1
Mb1MaidmasterMd010001 0 Attack99 0.1
Mb1MaidmasterMd010001 0 Stand2 Attack31 0.35
Mb1MaidmasterMd010001 0 Stand2 Attack41 0.35
Mb1MaidmasterMd010001 0 Attack31 Stand2 0.35
Mb1MaidmasterMd010001 0 Attack41 Stand2
Mb1MaidmasterMd010001 0 Attack91 Attack06 0.2
Mb1MaidmasterMd010001 0 Stand1 Run 0.2
Mb1MaidmasterMd010001 0 Stand1 Walk 0.1
Mb1MaidmasterMd010001 0 Stand2 Standchange 0.1
Mb1MaidmasterMd010001 0 Stand2 Run 0.2
Mb1MaidmasterMd010001 0 Stand2 Walk 0.3
Mb1MaidmasterMd010001 0 Stand2 Walkb 0.3
Mb1MaidmasterMd010001 0 Stand2 Walkl 0.3
Mb1MaidmasterMd010001 0 Stand2 Walkr 0.3
Mb1MaidmasterMd010001 0 Stand2 Stand2 0.1
Mb1MaidmasterMd010001 0 Standchange Stand1 0.1
Mb1MaidmasterMd010001 0 Standchange Run 0.1
Mb1MaidmasterMd010001 0 Standchange Walk 0.1
Mb1MaidmasterMd010001 0 Run Stop 0.2
Mb1MaidmasterMd010001 0 Run Stand2 0.2
Mb1MaidmasterMd010001 0 Run Runb 0.2
Mb1MaidmasterMd010001 0 Run Runl 0.2
Mb1MaidmasterMd010001 0 Run Runr 0.2
Mb1MaidmasterMd010001 0 Walk Stand2 0.1
Mb1MaidmasterMd010001 0 Runb Stand2 0.2
Mb1MaidmasterMd010001 0 Runb Run 0.2
Mb1MaidmasterMd010001 0 Runb Runl 0.2
Mb1MaidmasterMd010001 0 Runb Runr 0.2
Mb1MaidmasterMd010001 0 Runl Stand2 0.2
Mb1MaidmasterMd010001 0 Runl Run 0.2
Mb1MaidmasterMd010001 0 Runl Runb 0.2
Mb1MaidmasterMd010001 0 Runl Runr 0.2
Mb1MaidmasterMd010001 0 Runr Stand2 0.2
Mb1MaidmasterMd010001 0 Runr Run 0.2
Mb1MaidmasterMd010001 0 Runr Runb 0.2
Mb1MaidmasterMd010001 0 Runr Runl 0.2
Mb1MaidmasterMd010001 0 Walkb Stand2 0.1
Mb1MaidmasterMd010001 0 Walkb Walk 0.2
Mb1MaidmasterMd010001 0 Walkb Walkl 0.1
Mb1MaidmasterMd010001 0 Walkb Walkr 0.1
Mb1MaidmasterMd010001 0 Walkl Stand2 0.1
Mb1MaidmasterMd010001 0 Walkl Walk 0.1
Mb1MaidmasterMd010001 0 Walkl Walkb 0.1
Mb1MaidmasterMd010001 0 Walkl Walkr 0.2
Mb1MaidmasterMd010001 0 Walkr Stand2 0.1
Mb1MaidmasterMd010001 0 Walkr Walk 0.1
Mb1MaidmasterMd010001 0 Walkr Walkb 0.1
Mb1MaidmasterMd010001 0 Walkr Walkl 0.2
Mb1MaidmasterMd010001 0 TurnLeft Stand2 0.1
Mb1MaidmasterMd010001 0 TurnRight Stand2 0.1
Mb1MaidmasterMd010001 0 RunStart Run 0.1
Mb1MaidmasterMd010001 0 RunStart RunStartEnd01 0.1
Mb1MaidmasterMd010001 0 Hit1 Stand2 0
Mb1MaidmasterMd010001 0 Hit2 Stand2 0
Mb1MaidmasterMd010001 0 Hit3 Stand2 0
Mb1MaidmasterMd010001 0 Hit4 Stand2 0
Mb1MaidmasterMd010001 0 Behitfly Hoverhit 0.1
Mb1MaidmasterMd010001 0 Behitfly Falldown 0.1
Mb1MaidmasterMd010001 0 Hoverhit Falldown 0.1
Mb1MaidmasterMd010001 0 Falldown Lieonfloor 0.1
Mb1MaidmasterMd010001 0 Hitdown Lieonfloor 0.1
Mb1MaidmasterMd010001 0 Standup Stand2 0.1
Mb1MaidmasterMd010001 0 Straight Stand2 0.1
Mb1MaidmasterMd010001 0 Stun Stand2 0.1
Mb1MaidmasterMd010001 0 Win Win2 0.1
Mb1MaidmasterMd010001 0 Stop Stand2 0.1
Mb1MaidmasterMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1MaidmasterMd010001 0 Born 0
3 Mb1MaidmasterMd010001 0 Stand1 0.1
4 Mb1MaidmasterMd010001 0 Stand2 0.1
5 Mb1MaidmasterMd010001 0 Stand3 0.1
6 Mb1MaidmasterMd010001 0 Death 0.1
7 Mb1MaidmasterMd010001 0 Standchange 0.1
8 Mb1MaidmasterMd010001 0 Run 0.1
9 Mb1MaidmasterMd010001 0 Walk 0.1
10 Mb1MaidmasterMd010001 0 Runb 0.2
11 Mb1MaidmasterMd010001 0 Runl 0.2
12 Mb1MaidmasterMd010001 0 Runr 0.2
13 Mb1MaidmasterMd010001 0 Walkb 0.1
14 Mb1MaidmasterMd010001 0 Walkl 0.1
15 Mb1MaidmasterMd010001 0 Walkr 0.1
16 Mb1MaidmasterMd010001 0 TurnLeft 0.1
17 Mb1MaidmasterMd010001 0 TurnRight 0.1
18 Mb1MaidmasterMd010001 0 Move1 0.1
19 Mb1MaidmasterMd010001 0 Move2 0.1
20 Mb1MaidmasterMd010001 0 Move3 0.1
21 Mb1MaidmasterMd010001 0 RunStart 0.1
22 Mb1MaidmasterMd010001 0 RunStartEnd01 0.1
23 Mb1MaidmasterMd010001 0 Hit1 0.05
24 Mb1MaidmasterMd010001 0 Hit2 0.05
25 Mb1MaidmasterMd010001 0 Hit3 0.05
26 Mb1MaidmasterMd010001 0 Hit4 0.05
27 Mb1MaidmasterMd010001 0 Behitfly 0.05
28 Mb1MaidmasterMd010001 0 Hoverhit 0.05
29 Mb1MaidmasterMd010001 0 Falldown 0.1
30 Mb1MaidmasterMd010001 0 Hitdown 0.05
31 Mb1MaidmasterMd010001 0 Lieonfloor 0.1
32 Mb1MaidmasterMd010001 0 Standup 0.1
33 Mb1MaidmasterMd010001 0 Straight 0.1
34 Mb1MaidmasterMd010001 0 Stun 0.1
35 Mb1MaidmasterMd010001 0 StraightBefore 0.1
36 Mb1MaidmasterMd010001 0 StraightAfter 0.1
37 Mb1MaidmasterMd010001 0 Win 0
38 Mb1MaidmasterMd010001 0 Win2 0.1
39 Mb1MaidmasterMd010001 0 Stop 0.1
40 Mb1MaidmasterMd010001 0 Fail 0.1
41 Mb1MaidmasterMd010001 0 Save 0.1
42 Mb1MaidmasterMd010001 0 AttackQte 0
43 Mb1MaidmasterMd010001 0 Caught 0.1
44 Mb1MaidmasterMd010001 0 Squatdown 0.1
45 Mb1MaidmasterMd010001 0 StopR 0.1
46 Mb1MaidmasterMd010001 0 Attack01 0.1
47 Mb1MaidmasterMd010001 0 Attack02 0.1
48 Mb1MaidmasterMd010001 0 Attack03 0.1
49 Mb1MaidmasterMd010001 0 Attack04 0.1
50 Mb1MaidmasterMd010001 0 Attack05 0.1
51 Mb1MaidmasterMd010001 0 Attack06 0.1
52 Mb1MaidmasterMd010001 0 Attack07 0.1
53 Mb1MaidmasterMd010001 0 Attack09 0.1
54 Mb1MaidmasterMd010001 0 Attack11 0.1
55 Mb1MaidmasterMd010001 0 Attack12 0.1
56 Mb1MaidmasterMd010001 0 Attack13 0.1
57 Mb1MaidmasterMd010001 0 Attack14 0.1
58 Mb1MaidmasterMd010001 0 Attack15 0.1
59 Mb1MaidmasterMd010001 0 Attack16 0.1
60 Mb1MaidmasterMd010001 0 Attack17 0.1
61 Mb1MaidmasterMd010001 0 Attack18 0.1
62 Mb1MaidmasterMd010001 0 Attack19 0.1
63 Mb1MaidmasterMd010001 0 Attack31 0.1
64 Mb1MaidmasterMd010001 0 Attack41 0.1
65 Mb1MaidmasterMd010001 0 Attack90 0.1
66 Mb1MaidmasterMd010001 0 Attack91 0.1
67 Mb1MaidmasterMd010001 0 Attack92 0.1
68 Mb1MaidmasterMd010001 0 Attack97 0.1
69 Mb1MaidmasterMd010001 0 Attack98 0.1
70 Mb1MaidmasterMd010001 0 Attack99 0.1
71 Mb1MaidmasterMd010001 0 Stand2 Attack31 0.35
72 Mb1MaidmasterMd010001 0 Stand2 Attack41 0.35
73 Mb1MaidmasterMd010001 0 Attack31 Stand2 0.35
74 Mb1MaidmasterMd010001 0 Attack41 Stand2
75 Mb1MaidmasterMd010001 0 Attack91 Attack06 0.2
76 Mb1MaidmasterMd010001 0 Stand1 Run 0.2
77 Mb1MaidmasterMd010001 0 Stand1 Walk 0.1
78 Mb1MaidmasterMd010001 0 Stand2 Standchange 0.1
79 Mb1MaidmasterMd010001 0 Stand2 Run 0.2
80 Mb1MaidmasterMd010001 0 Stand2 Walk 0.3
81 Mb1MaidmasterMd010001 0 Stand2 Walkb 0.3
82 Mb1MaidmasterMd010001 0 Stand2 Walkl 0.3
83 Mb1MaidmasterMd010001 0 Stand2 Walkr 0.3
84 Mb1MaidmasterMd010001 0 Stand2 Stand2 0.1
85 Mb1MaidmasterMd010001 0 Standchange Stand1 0.1
86 Mb1MaidmasterMd010001 0 Standchange Run 0.1
87 Mb1MaidmasterMd010001 0 Standchange Walk 0.1
88 Mb1MaidmasterMd010001 0 Run Stop 0.2
89 Mb1MaidmasterMd010001 0 Run Stand2 0.2
90 Mb1MaidmasterMd010001 0 Run Runb 0.2
91 Mb1MaidmasterMd010001 0 Run Runl 0.2
92 Mb1MaidmasterMd010001 0 Run Runr 0.2
93 Mb1MaidmasterMd010001 0 Walk Stand2 0.1
94 Mb1MaidmasterMd010001 0 Runb Stand2 0.2
95 Mb1MaidmasterMd010001 0 Runb Run 0.2
96 Mb1MaidmasterMd010001 0 Runb Runl 0.2
97 Mb1MaidmasterMd010001 0 Runb Runr 0.2
98 Mb1MaidmasterMd010001 0 Runl Stand2 0.2
99 Mb1MaidmasterMd010001 0 Runl Run 0.2
100 Mb1MaidmasterMd010001 0 Runl Runb 0.2
101 Mb1MaidmasterMd010001 0 Runl Runr 0.2
102 Mb1MaidmasterMd010001 0 Runr Stand2 0.2
103 Mb1MaidmasterMd010001 0 Runr Run 0.2
104 Mb1MaidmasterMd010001 0 Runr Runb 0.2
105 Mb1MaidmasterMd010001 0 Runr Runl 0.2
106 Mb1MaidmasterMd010001 0 Walkb Stand2 0.1
107 Mb1MaidmasterMd010001 0 Walkb Walk 0.2
108 Mb1MaidmasterMd010001 0 Walkb Walkl 0.1
109 Mb1MaidmasterMd010001 0 Walkb Walkr 0.1
110 Mb1MaidmasterMd010001 0 Walkl Stand2 0.1
111 Mb1MaidmasterMd010001 0 Walkl Walk 0.1
112 Mb1MaidmasterMd010001 0 Walkl Walkb 0.1
113 Mb1MaidmasterMd010001 0 Walkl Walkr 0.2
114 Mb1MaidmasterMd010001 0 Walkr Stand2 0.1
115 Mb1MaidmasterMd010001 0 Walkr Walk 0.1
116 Mb1MaidmasterMd010001 0 Walkr Walkb 0.1
117 Mb1MaidmasterMd010001 0 Walkr Walkl 0.2
118 Mb1MaidmasterMd010001 0 TurnLeft Stand2 0.1
119 Mb1MaidmasterMd010001 0 TurnRight Stand2 0.1
120 Mb1MaidmasterMd010001 0 RunStart Run 0.1
121 Mb1MaidmasterMd010001 0 RunStart RunStartEnd01 0.1
122 Mb1MaidmasterMd010001 0 Hit1 Stand2 0
123 Mb1MaidmasterMd010001 0 Hit2 Stand2 0
124 Mb1MaidmasterMd010001 0 Hit3 Stand2 0
125 Mb1MaidmasterMd010001 0 Hit4 Stand2 0
126 Mb1MaidmasterMd010001 0 Behitfly Hoverhit 0.1
127 Mb1MaidmasterMd010001 0 Behitfly Falldown 0.1
128 Mb1MaidmasterMd010001 0 Hoverhit Falldown 0.1
129 Mb1MaidmasterMd010001 0 Falldown Lieonfloor 0.1
130 Mb1MaidmasterMd010001 0 Hitdown Lieonfloor 0.1
131 Mb1MaidmasterMd010001 0 Standup Stand2 0.1
132 Mb1MaidmasterMd010001 0 Straight Stand2 0.1
133 Mb1MaidmasterMd010001 0 Stun Stand2 0.1
134 Mb1MaidmasterMd010001 0 Win Win2 0.1
135 Mb1MaidmasterMd010001 0 Stop Stand2 0.1
136 Mb1MaidmasterMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,133 @@
Role Layer State Target TransitionDuration
Mb1MaidmasterMd010002 0 Born 0
Mb1MaidmasterMd010002 0 Stand1 0.1
Mb1MaidmasterMd010002 0 Stand2 0.1
Mb1MaidmasterMd010002 0 Stand3 0.1
Mb1MaidmasterMd010002 0 Death 0.1
Mb1MaidmasterMd010002 0 Standchange 0.1
Mb1MaidmasterMd010002 0 Run 0.1
Mb1MaidmasterMd010002 0 Walk 0.1
Mb1MaidmasterMd010002 0 Runb 0.2
Mb1MaidmasterMd010002 0 Runl 0.2
Mb1MaidmasterMd010002 0 Runr 0.2
Mb1MaidmasterMd010002 0 Walkb 0.1
Mb1MaidmasterMd010002 0 Walkl 0.1
Mb1MaidmasterMd010002 0 Walkr 0.1
Mb1MaidmasterMd010002 0 TurnLeft 0.1
Mb1MaidmasterMd010002 0 TurnRight 0.1
Mb1MaidmasterMd010002 0 Move1 0.1
Mb1MaidmasterMd010002 0 Move2 0.1
Mb1MaidmasterMd010002 0 Move3 0.1
Mb1MaidmasterMd010002 0 RunStart 0.1
Mb1MaidmasterMd010002 0 RunStartEnd01 0.1
Mb1MaidmasterMd010002 0 Hit1 0.05
Mb1MaidmasterMd010002 0 Hit2 0.05
Mb1MaidmasterMd010002 0 Hit3 0.05
Mb1MaidmasterMd010002 0 Hit4 0.05
Mb1MaidmasterMd010002 0 Behitfly 0.05
Mb1MaidmasterMd010002 0 Hoverhit 0.05
Mb1MaidmasterMd010002 0 Falldown 0.1
Mb1MaidmasterMd010002 0 Hitdown 0.05
Mb1MaidmasterMd010002 0 Lieonfloor 0.1
Mb1MaidmasterMd010002 0 Standup 0.1
Mb1MaidmasterMd010002 0 Straight 0.1
Mb1MaidmasterMd010002 0 Stun 0.1
Mb1MaidmasterMd010002 0 StraightBefore 0.1
Mb1MaidmasterMd010002 0 StraightAfter 0.1
Mb1MaidmasterMd010002 0 Win 0
Mb1MaidmasterMd010002 0 Win2 0.1
Mb1MaidmasterMd010002 0 Stop 0.1
Mb1MaidmasterMd010002 0 Fail 0.1
Mb1MaidmasterMd010002 0 Save 0.1
Mb1MaidmasterMd010002 0 AttackQte 0
Mb1MaidmasterMd010002 0 Caught 0.1
Mb1MaidmasterMd010002 0 Squatdown 0.1
Mb1MaidmasterMd010002 0 StopR 0.1
Mb1MaidmasterMd010002 0 Attack01 0.1
Mb1MaidmasterMd010002 0 Attack02 0.1
Mb1MaidmasterMd010002 0 Attack03 0.1
Mb1MaidmasterMd010002 0 Attack05 0.1
Mb1MaidmasterMd010002 0 Attack06 0.1
Mb1MaidmasterMd010002 0 Attack07 0.1
Mb1MaidmasterMd010002 0 Attack08 0.1
Mb1MaidmasterMd010002 0 Attack09 0.1
Mb1MaidmasterMd010002 0 Attack10 0.1
Mb1MaidmasterMd010002 0 Attack11 0.1
Mb1MaidmasterMd010002 0 Attack13 0.1
Mb1MaidmasterMd010002 0 Attack14 0.1
Mb1MaidmasterMd010002 0 Attack15 0.1
Mb1MaidmasterMd010002 0 Attack16 0.1
Mb1MaidmasterMd010002 0 Attack17 0.1
Mb1MaidmasterMd010002 0 Attack19 0.1
Mb1MaidmasterMd010002 0 Attack31 0.1
Mb1MaidmasterMd010002 0 Attack51 0.1
Mb1MaidmasterMd010002 0 Attack52 0.1
Mb1MaidmasterMd010002 0 Attack53 0.1
Mb1MaidmasterMd010002 0 Attack61 0.1
Mb1MaidmasterMd010002 0 Attack91 0.1
Mb1MaidmasterMd010002 0 Attack92 0.1
Mb1MaidmasterMd010002 0 Attack93 0.1
Mb1MaidmasterMd010002 0 Attack94 0.1
Mb1MaidmasterMd010002 0 Attack98 0.1
Mb1MaidmasterMd010002 0 Attack99 0.1
Mb1MaidmasterMd010002 0 Stand1 Run 0.2
Mb1MaidmasterMd010002 0 Stand1 Walk 0.1
Mb1MaidmasterMd010002 0 Stand2 Standchange 0.1
Mb1MaidmasterMd010002 0 Stand2 Run 0.2
Mb1MaidmasterMd010002 0 Stand2 Walk 0.3
Mb1MaidmasterMd010002 0 Stand2 Walkb 0.3
Mb1MaidmasterMd010002 0 Stand2 Walkl 0.3
Mb1MaidmasterMd010002 0 Stand2 Walkr 0.3
Mb1MaidmasterMd010002 0 Stand2 Stand2 0.1
Mb1MaidmasterMd010002 0 Standchange Stand1 0.1
Mb1MaidmasterMd010002 0 Standchange Run 0.1
Mb1MaidmasterMd010002 0 Standchange Walk 0.1
Mb1MaidmasterMd010002 0 Run Stop 0.2
Mb1MaidmasterMd010002 0 Run Stand2 0.2
Mb1MaidmasterMd010002 0 Run Runb 0.2
Mb1MaidmasterMd010002 0 Run Runl 0.2
Mb1MaidmasterMd010002 0 Run Runr 0.2
Mb1MaidmasterMd010002 0 Walk Stand2 0.1
Mb1MaidmasterMd010002 0 Runb Stand2 0.2
Mb1MaidmasterMd010002 0 Runb Run 0.2
Mb1MaidmasterMd010002 0 Runb Runl 0.2
Mb1MaidmasterMd010002 0 Runb Runr 0.2
Mb1MaidmasterMd010002 0 Runl Stand2 0.2
Mb1MaidmasterMd010002 0 Runl Run 0.2
Mb1MaidmasterMd010002 0 Runl Runb 0.2
Mb1MaidmasterMd010002 0 Runl Runr 0.2
Mb1MaidmasterMd010002 0 Runr Stand2 0.2
Mb1MaidmasterMd010002 0 Runr Run 0.2
Mb1MaidmasterMd010002 0 Runr Runb 0.2
Mb1MaidmasterMd010002 0 Runr Runl 0.2
Mb1MaidmasterMd010002 0 Walkb Stand2 0.1
Mb1MaidmasterMd010002 0 Walkb Walk 0.2
Mb1MaidmasterMd010002 0 Walkb Walkl 0.1
Mb1MaidmasterMd010002 0 Walkb Walkr 0.1
Mb1MaidmasterMd010002 0 Walkl Stand2 0.1
Mb1MaidmasterMd010002 0 Walkl Walk 0.1
Mb1MaidmasterMd010002 0 Walkl Walkb 0.1
Mb1MaidmasterMd010002 0 Walkl Walkr 0.2
Mb1MaidmasterMd010002 0 Walkr Stand2 0.1
Mb1MaidmasterMd010002 0 Walkr Walk 0.1
Mb1MaidmasterMd010002 0 Walkr Walkb 0.1
Mb1MaidmasterMd010002 0 Walkr Walkl 0.2
Mb1MaidmasterMd010002 0 TurnLeft Stand2 0.1
Mb1MaidmasterMd010002 0 TurnRight Stand2 0.1
Mb1MaidmasterMd010002 0 RunStart Run 0.1
Mb1MaidmasterMd010002 0 RunStart RunStartEnd01 0.1
Mb1MaidmasterMd010002 0 Hit1 Stand2 0
Mb1MaidmasterMd010002 0 Hit2 Stand2 0
Mb1MaidmasterMd010002 0 Hit3 Stand2 0
Mb1MaidmasterMd010002 0 Hit4 Stand2 0
Mb1MaidmasterMd010002 0 Behitfly Hoverhit 0.1
Mb1MaidmasterMd010002 0 Behitfly Falldown 0.1
Mb1MaidmasterMd010002 0 Hoverhit Falldown 0.1
Mb1MaidmasterMd010002 0 Falldown Lieonfloor 0.1
Mb1MaidmasterMd010002 0 Hitdown Lieonfloor 0.1
Mb1MaidmasterMd010002 0 Standup Stand2 0.1
Mb1MaidmasterMd010002 0 Straight Stand2 0.1
Mb1MaidmasterMd010002 0 Stun Stand2 0.1
Mb1MaidmasterMd010002 0 Win Win2 0.1
Mb1MaidmasterMd010002 0 Stop Stand2 0.1
Mb1MaidmasterMd010002 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1MaidmasterMd010002 0 Born 0
3 Mb1MaidmasterMd010002 0 Stand1 0.1
4 Mb1MaidmasterMd010002 0 Stand2 0.1
5 Mb1MaidmasterMd010002 0 Stand3 0.1
6 Mb1MaidmasterMd010002 0 Death 0.1
7 Mb1MaidmasterMd010002 0 Standchange 0.1
8 Mb1MaidmasterMd010002 0 Run 0.1
9 Mb1MaidmasterMd010002 0 Walk 0.1
10 Mb1MaidmasterMd010002 0 Runb 0.2
11 Mb1MaidmasterMd010002 0 Runl 0.2
12 Mb1MaidmasterMd010002 0 Runr 0.2
13 Mb1MaidmasterMd010002 0 Walkb 0.1
14 Mb1MaidmasterMd010002 0 Walkl 0.1
15 Mb1MaidmasterMd010002 0 Walkr 0.1
16 Mb1MaidmasterMd010002 0 TurnLeft 0.1
17 Mb1MaidmasterMd010002 0 TurnRight 0.1
18 Mb1MaidmasterMd010002 0 Move1 0.1
19 Mb1MaidmasterMd010002 0 Move2 0.1
20 Mb1MaidmasterMd010002 0 Move3 0.1
21 Mb1MaidmasterMd010002 0 RunStart 0.1
22 Mb1MaidmasterMd010002 0 RunStartEnd01 0.1
23 Mb1MaidmasterMd010002 0 Hit1 0.05
24 Mb1MaidmasterMd010002 0 Hit2 0.05
25 Mb1MaidmasterMd010002 0 Hit3 0.05
26 Mb1MaidmasterMd010002 0 Hit4 0.05
27 Mb1MaidmasterMd010002 0 Behitfly 0.05
28 Mb1MaidmasterMd010002 0 Hoverhit 0.05
29 Mb1MaidmasterMd010002 0 Falldown 0.1
30 Mb1MaidmasterMd010002 0 Hitdown 0.05
31 Mb1MaidmasterMd010002 0 Lieonfloor 0.1
32 Mb1MaidmasterMd010002 0 Standup 0.1
33 Mb1MaidmasterMd010002 0 Straight 0.1
34 Mb1MaidmasterMd010002 0 Stun 0.1
35 Mb1MaidmasterMd010002 0 StraightBefore 0.1
36 Mb1MaidmasterMd010002 0 StraightAfter 0.1
37 Mb1MaidmasterMd010002 0 Win 0
38 Mb1MaidmasterMd010002 0 Win2 0.1
39 Mb1MaidmasterMd010002 0 Stop 0.1
40 Mb1MaidmasterMd010002 0 Fail 0.1
41 Mb1MaidmasterMd010002 0 Save 0.1
42 Mb1MaidmasterMd010002 0 AttackQte 0
43 Mb1MaidmasterMd010002 0 Caught 0.1
44 Mb1MaidmasterMd010002 0 Squatdown 0.1
45 Mb1MaidmasterMd010002 0 StopR 0.1
46 Mb1MaidmasterMd010002 0 Attack01 0.1
47 Mb1MaidmasterMd010002 0 Attack02 0.1
48 Mb1MaidmasterMd010002 0 Attack03 0.1
49 Mb1MaidmasterMd010002 0 Attack05 0.1
50 Mb1MaidmasterMd010002 0 Attack06 0.1
51 Mb1MaidmasterMd010002 0 Attack07 0.1
52 Mb1MaidmasterMd010002 0 Attack08 0.1
53 Mb1MaidmasterMd010002 0 Attack09 0.1
54 Mb1MaidmasterMd010002 0 Attack10 0.1
55 Mb1MaidmasterMd010002 0 Attack11 0.1
56 Mb1MaidmasterMd010002 0 Attack13 0.1
57 Mb1MaidmasterMd010002 0 Attack14 0.1
58 Mb1MaidmasterMd010002 0 Attack15 0.1
59 Mb1MaidmasterMd010002 0 Attack16 0.1
60 Mb1MaidmasterMd010002 0 Attack17 0.1
61 Mb1MaidmasterMd010002 0 Attack19 0.1
62 Mb1MaidmasterMd010002 0 Attack31 0.1
63 Mb1MaidmasterMd010002 0 Attack51 0.1
64 Mb1MaidmasterMd010002 0 Attack52 0.1
65 Mb1MaidmasterMd010002 0 Attack53 0.1
66 Mb1MaidmasterMd010002 0 Attack61 0.1
67 Mb1MaidmasterMd010002 0 Attack91 0.1
68 Mb1MaidmasterMd010002 0 Attack92 0.1
69 Mb1MaidmasterMd010002 0 Attack93 0.1
70 Mb1MaidmasterMd010002 0 Attack94 0.1
71 Mb1MaidmasterMd010002 0 Attack98 0.1
72 Mb1MaidmasterMd010002 0 Attack99 0.1
73 Mb1MaidmasterMd010002 0 Stand1 Run 0.2
74 Mb1MaidmasterMd010002 0 Stand1 Walk 0.1
75 Mb1MaidmasterMd010002 0 Stand2 Standchange 0.1
76 Mb1MaidmasterMd010002 0 Stand2 Run 0.2
77 Mb1MaidmasterMd010002 0 Stand2 Walk 0.3
78 Mb1MaidmasterMd010002 0 Stand2 Walkb 0.3
79 Mb1MaidmasterMd010002 0 Stand2 Walkl 0.3
80 Mb1MaidmasterMd010002 0 Stand2 Walkr 0.3
81 Mb1MaidmasterMd010002 0 Stand2 Stand2 0.1
82 Mb1MaidmasterMd010002 0 Standchange Stand1 0.1
83 Mb1MaidmasterMd010002 0 Standchange Run 0.1
84 Mb1MaidmasterMd010002 0 Standchange Walk 0.1
85 Mb1MaidmasterMd010002 0 Run Stop 0.2
86 Mb1MaidmasterMd010002 0 Run Stand2 0.2
87 Mb1MaidmasterMd010002 0 Run Runb 0.2
88 Mb1MaidmasterMd010002 0 Run Runl 0.2
89 Mb1MaidmasterMd010002 0 Run Runr 0.2
90 Mb1MaidmasterMd010002 0 Walk Stand2 0.1
91 Mb1MaidmasterMd010002 0 Runb Stand2 0.2
92 Mb1MaidmasterMd010002 0 Runb Run 0.2
93 Mb1MaidmasterMd010002 0 Runb Runl 0.2
94 Mb1MaidmasterMd010002 0 Runb Runr 0.2
95 Mb1MaidmasterMd010002 0 Runl Stand2 0.2
96 Mb1MaidmasterMd010002 0 Runl Run 0.2
97 Mb1MaidmasterMd010002 0 Runl Runb 0.2
98 Mb1MaidmasterMd010002 0 Runl Runr 0.2
99 Mb1MaidmasterMd010002 0 Runr Stand2 0.2
100 Mb1MaidmasterMd010002 0 Runr Run 0.2
101 Mb1MaidmasterMd010002 0 Runr Runb 0.2
102 Mb1MaidmasterMd010002 0 Runr Runl 0.2
103 Mb1MaidmasterMd010002 0 Walkb Stand2 0.1
104 Mb1MaidmasterMd010002 0 Walkb Walk 0.2
105 Mb1MaidmasterMd010002 0 Walkb Walkl 0.1
106 Mb1MaidmasterMd010002 0 Walkb Walkr 0.1
107 Mb1MaidmasterMd010002 0 Walkl Stand2 0.1
108 Mb1MaidmasterMd010002 0 Walkl Walk 0.1
109 Mb1MaidmasterMd010002 0 Walkl Walkb 0.1
110 Mb1MaidmasterMd010002 0 Walkl Walkr 0.2
111 Mb1MaidmasterMd010002 0 Walkr Stand2 0.1
112 Mb1MaidmasterMd010002 0 Walkr Walk 0.1
113 Mb1MaidmasterMd010002 0 Walkr Walkb 0.1
114 Mb1MaidmasterMd010002 0 Walkr Walkl 0.2
115 Mb1MaidmasterMd010002 0 TurnLeft Stand2 0.1
116 Mb1MaidmasterMd010002 0 TurnRight Stand2 0.1
117 Mb1MaidmasterMd010002 0 RunStart Run 0.1
118 Mb1MaidmasterMd010002 0 RunStart RunStartEnd01 0.1
119 Mb1MaidmasterMd010002 0 Hit1 Stand2 0
120 Mb1MaidmasterMd010002 0 Hit2 Stand2 0
121 Mb1MaidmasterMd010002 0 Hit3 Stand2 0
122 Mb1MaidmasterMd010002 0 Hit4 Stand2 0
123 Mb1MaidmasterMd010002 0 Behitfly Hoverhit 0.1
124 Mb1MaidmasterMd010002 0 Behitfly Falldown 0.1
125 Mb1MaidmasterMd010002 0 Hoverhit Falldown 0.1
126 Mb1MaidmasterMd010002 0 Falldown Lieonfloor 0.1
127 Mb1MaidmasterMd010002 0 Hitdown Lieonfloor 0.1
128 Mb1MaidmasterMd010002 0 Standup Stand2 0.1
129 Mb1MaidmasterMd010002 0 Straight Stand2 0.1
130 Mb1MaidmasterMd010002 0 Stun Stand2 0.1
131 Mb1MaidmasterMd010002 0 Win Win2 0.1
132 Mb1MaidmasterMd010002 0 Stop Stand2 0.1
133 Mb1MaidmasterMd010002 0 Caught Stand2 0.1

View File

@@ -0,0 +1,132 @@
Role Layer State Target TransitionDuration
Mb1MajiyaweiliMd010001 0 Born 0
Mb1MajiyaweiliMd010001 0 Stand1 0.5
Mb1MajiyaweiliMd010001 0 Stand2 0.5
Mb1MajiyaweiliMd010001 0 Stand3 0.5
Mb1MajiyaweiliMd010001 0 Death 0.1
Mb1MajiyaweiliMd010001 0 Standchange 0.1
Mb1MajiyaweiliMd010001 0 Run 0.5
Mb1MajiyaweiliMd010001 0 Walk 0.5
Mb1MajiyaweiliMd010001 0 Runb 0.5
Mb1MajiyaweiliMd010001 0 Runl 0.5
Mb1MajiyaweiliMd010001 0 Runr 0.5
Mb1MajiyaweiliMd010001 0 Walkb 0.5
Mb1MajiyaweiliMd010001 0 Walkl 0.5
Mb1MajiyaweiliMd010001 0 Walkr 0.5
Mb1MajiyaweiliMd010001 0 TurnLeft 0.1
Mb1MajiyaweiliMd010001 0 TurnRight 0.1
Mb1MajiyaweiliMd010001 0 Move1 0.1
Mb1MajiyaweiliMd010001 0 Move2 0.1
Mb1MajiyaweiliMd010001 0 Move3 0.1
Mb1MajiyaweiliMd010001 0 RunStart 0.1
Mb1MajiyaweiliMd010001 0 RunStartEnd01 0.1
Mb1MajiyaweiliMd010001 0 Hit1 0.05
Mb1MajiyaweiliMd010001 0 Hit2 0.05
Mb1MajiyaweiliMd010001 0 Hit3 0.05
Mb1MajiyaweiliMd010001 0 Hit4 0.05
Mb1MajiyaweiliMd010001 0 Behitfly 0.05
Mb1MajiyaweiliMd010001 0 Hoverhit 0.05
Mb1MajiyaweiliMd010001 0 Falldown 0.1
Mb1MajiyaweiliMd010001 0 Hitdown 0.05
Mb1MajiyaweiliMd010001 0 Lieonfloor 0.1
Mb1MajiyaweiliMd010001 0 Standup 0.1
Mb1MajiyaweiliMd010001 0 Straight 0.1
Mb1MajiyaweiliMd010001 0 Stun 0.1
Mb1MajiyaweiliMd010001 0 StraightBefore 0.1
Mb1MajiyaweiliMd010001 0 StraightAfter 0.1
Mb1MajiyaweiliMd010001 0 Win 0
Mb1MajiyaweiliMd010001 0 Win2 0.1
Mb1MajiyaweiliMd010001 0 Stop 0.1
Mb1MajiyaweiliMd010001 0 Fail 0.1
Mb1MajiyaweiliMd010001 0 Save 0.1
Mb1MajiyaweiliMd010001 0 Caught 0.1
Mb1MajiyaweiliMd010001 0 RunStartEnd02 0.1
Mb1MajiyaweiliMd010001 0 StopR 0.1
Mb1MajiyaweiliMd010001 0 Attack01 0.5
Mb1MajiyaweiliMd010001 0 Attack02 0.5
Mb1MajiyaweiliMd010001 0 Attack03 0.5
Mb1MajiyaweiliMd010001 0 Attack04 0.5
Mb1MajiyaweiliMd010001 0 Attack05 0.5
Mb1MajiyaweiliMd010001 0 Attack06 0.5
Mb1MajiyaweiliMd010001 0 Attack07 0.5
Mb1MajiyaweiliMd010001 0 Attack08 0.5
Mb1MajiyaweiliMd010001 0 Attack09 0.5
Mb1MajiyaweiliMd010001 0 Attack10 0.5
Mb1MajiyaweiliMd010001 0 Attack11 0.5
Mb1MajiyaweiliMd010001 0 Attack12 0.5
Mb1MajiyaweiliMd010001 0 Attack13 0.5
Mb1MajiyaweiliMd010001 0 Attack14 0.5
Mb1MajiyaweiliMd010001 0 Attack15 0.5
Mb1MajiyaweiliMd010001 0 Attack16 0.5
Mb1MajiyaweiliMd010001 0 Attack17 0.5
Mb1MajiyaweiliMd010001 0 Attack18 0.5
Mb1MajiyaweiliMd010001 0 Attack19 0.5
Mb1MajiyaweiliMd010001 0 Attack20 0.5
Mb1MajiyaweiliMd010001 0 Attack21 0.5
Mb1MajiyaweiliMd010001 0 Attack22 0.5
Mb1MajiyaweiliMd010001 0 Attack23 0.5
Mb1MajiyaweiliMd010001 0 Attack24 0.5
Mb1MajiyaweiliMd010001 0 Attack25 0.5
Mb1MajiyaweiliMd010001 0 Attack81 0.1
Mb1MajiyaweiliMd010001 0 Attack82 0.1
Mb1MajiyaweiliMd010001 0 Attack99 0.1
Mb1MajiyaweiliMd010001 0 Stand1 Run 0.2
Mb1MajiyaweiliMd010001 0 Stand1 Walk 0.1
Mb1MajiyaweiliMd010001 0 Stand2 Standchange 0.1
Mb1MajiyaweiliMd010001 0 Stand2 Run 0.2
Mb1MajiyaweiliMd010001 0 Stand2 Walk 0.3
Mb1MajiyaweiliMd010001 0 Stand2 Walkb 0.3
Mb1MajiyaweiliMd010001 0 Stand2 Walkl 0.3
Mb1MajiyaweiliMd010001 0 Stand2 Walkr 0.3
Mb1MajiyaweiliMd010001 0 Standchange Stand1 0.1
Mb1MajiyaweiliMd010001 0 Standchange Run 0.1
Mb1MajiyaweiliMd010001 0 Standchange Walk 0.1
Mb1MajiyaweiliMd010001 0 Run Stop 0.2
Mb1MajiyaweiliMd010001 0 Run Stand2 0.2
Mb1MajiyaweiliMd010001 0 Run Runb 0.2
Mb1MajiyaweiliMd010001 0 Run Runl 0.2
Mb1MajiyaweiliMd010001 0 Run Runr 0.2
Mb1MajiyaweiliMd010001 0 Walk Stand2 0.1
Mb1MajiyaweiliMd010001 0 Runb Stand2 0.2
Mb1MajiyaweiliMd010001 0 Runb Run 0.2
Mb1MajiyaweiliMd010001 0 Runb Runl 0.2
Mb1MajiyaweiliMd010001 0 Runb Runr 0.2
Mb1MajiyaweiliMd010001 0 Runl Stand2 0.2
Mb1MajiyaweiliMd010001 0 Runl Run 0.2
Mb1MajiyaweiliMd010001 0 Runl Runb 0.2
Mb1MajiyaweiliMd010001 0 Runl Runr 0.2
Mb1MajiyaweiliMd010001 0 Runr Stand2 0.2
Mb1MajiyaweiliMd010001 0 Runr Run 0.2
Mb1MajiyaweiliMd010001 0 Runr Runb 0.2
Mb1MajiyaweiliMd010001 0 Runr Runl 0.2
Mb1MajiyaweiliMd010001 0 Walkb Stand2 0.1
Mb1MajiyaweiliMd010001 0 Walkb Walk 0.2
Mb1MajiyaweiliMd010001 0 Walkb Walkl 0.1
Mb1MajiyaweiliMd010001 0 Walkb Walkr 0.1
Mb1MajiyaweiliMd010001 0 Walkl Stand2 0.1
Mb1MajiyaweiliMd010001 0 Walkl Walk 0.1
Mb1MajiyaweiliMd010001 0 Walkl Walkb 0.1
Mb1MajiyaweiliMd010001 0 Walkl Walkr 0.2
Mb1MajiyaweiliMd010001 0 Walkr Stand2 0.1
Mb1MajiyaweiliMd010001 0 Walkr Walk 0.1
Mb1MajiyaweiliMd010001 0 Walkr Walkb 0.1
Mb1MajiyaweiliMd010001 0 Walkr Walkl 0.2
Mb1MajiyaweiliMd010001 0 TurnLeft Stand2 0.1
Mb1MajiyaweiliMd010001 0 TurnRight Stand2 0.1
Mb1MajiyaweiliMd010001 0 RunStart Run 0.1
Mb1MajiyaweiliMd010001 0 RunStart RunStartEnd01 0.1
Mb1MajiyaweiliMd010001 0 Hit1 Stand2 0
Mb1MajiyaweiliMd010001 0 Hit2 Stand2 0
Mb1MajiyaweiliMd010001 0 Hit3 Stand2 0
Mb1MajiyaweiliMd010001 0 Hit4 Stand2 0
Mb1MajiyaweiliMd010001 0 Behitfly Hoverhit 0.1
Mb1MajiyaweiliMd010001 0 Behitfly Falldown 0.1
Mb1MajiyaweiliMd010001 0 Hoverhit Falldown 0.1
Mb1MajiyaweiliMd010001 0 Falldown Lieonfloor 0.1
Mb1MajiyaweiliMd010001 0 Hitdown Lieonfloor 0.1
Mb1MajiyaweiliMd010001 0 Standup Stand2 0.1
Mb1MajiyaweiliMd010001 0 Straight Stand2 0.1
Mb1MajiyaweiliMd010001 0 Stun Stand2 0.1
Mb1MajiyaweiliMd010001 0 Win Win2 0.1
Mb1MajiyaweiliMd010001 0 Stop Stand2 0.1
Mb1MajiyaweiliMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1MajiyaweiliMd010001 0 Born 0
3 Mb1MajiyaweiliMd010001 0 Stand1 0.5
4 Mb1MajiyaweiliMd010001 0 Stand2 0.5
5 Mb1MajiyaweiliMd010001 0 Stand3 0.5
6 Mb1MajiyaweiliMd010001 0 Death 0.1
7 Mb1MajiyaweiliMd010001 0 Standchange 0.1
8 Mb1MajiyaweiliMd010001 0 Run 0.5
9 Mb1MajiyaweiliMd010001 0 Walk 0.5
10 Mb1MajiyaweiliMd010001 0 Runb 0.5
11 Mb1MajiyaweiliMd010001 0 Runl 0.5
12 Mb1MajiyaweiliMd010001 0 Runr 0.5
13 Mb1MajiyaweiliMd010001 0 Walkb 0.5
14 Mb1MajiyaweiliMd010001 0 Walkl 0.5
15 Mb1MajiyaweiliMd010001 0 Walkr 0.5
16 Mb1MajiyaweiliMd010001 0 TurnLeft 0.1
17 Mb1MajiyaweiliMd010001 0 TurnRight 0.1
18 Mb1MajiyaweiliMd010001 0 Move1 0.1
19 Mb1MajiyaweiliMd010001 0 Move2 0.1
20 Mb1MajiyaweiliMd010001 0 Move3 0.1
21 Mb1MajiyaweiliMd010001 0 RunStart 0.1
22 Mb1MajiyaweiliMd010001 0 RunStartEnd01 0.1
23 Mb1MajiyaweiliMd010001 0 Hit1 0.05
24 Mb1MajiyaweiliMd010001 0 Hit2 0.05
25 Mb1MajiyaweiliMd010001 0 Hit3 0.05
26 Mb1MajiyaweiliMd010001 0 Hit4 0.05
27 Mb1MajiyaweiliMd010001 0 Behitfly 0.05
28 Mb1MajiyaweiliMd010001 0 Hoverhit 0.05
29 Mb1MajiyaweiliMd010001 0 Falldown 0.1
30 Mb1MajiyaweiliMd010001 0 Hitdown 0.05
31 Mb1MajiyaweiliMd010001 0 Lieonfloor 0.1
32 Mb1MajiyaweiliMd010001 0 Standup 0.1
33 Mb1MajiyaweiliMd010001 0 Straight 0.1
34 Mb1MajiyaweiliMd010001 0 Stun 0.1
35 Mb1MajiyaweiliMd010001 0 StraightBefore 0.1
36 Mb1MajiyaweiliMd010001 0 StraightAfter 0.1
37 Mb1MajiyaweiliMd010001 0 Win 0
38 Mb1MajiyaweiliMd010001 0 Win2 0.1
39 Mb1MajiyaweiliMd010001 0 Stop 0.1
40 Mb1MajiyaweiliMd010001 0 Fail 0.1
41 Mb1MajiyaweiliMd010001 0 Save 0.1
42 Mb1MajiyaweiliMd010001 0 Caught 0.1
43 Mb1MajiyaweiliMd010001 0 RunStartEnd02 0.1
44 Mb1MajiyaweiliMd010001 0 StopR 0.1
45 Mb1MajiyaweiliMd010001 0 Attack01 0.5
46 Mb1MajiyaweiliMd010001 0 Attack02 0.5
47 Mb1MajiyaweiliMd010001 0 Attack03 0.5
48 Mb1MajiyaweiliMd010001 0 Attack04 0.5
49 Mb1MajiyaweiliMd010001 0 Attack05 0.5
50 Mb1MajiyaweiliMd010001 0 Attack06 0.5
51 Mb1MajiyaweiliMd010001 0 Attack07 0.5
52 Mb1MajiyaweiliMd010001 0 Attack08 0.5
53 Mb1MajiyaweiliMd010001 0 Attack09 0.5
54 Mb1MajiyaweiliMd010001 0 Attack10 0.5
55 Mb1MajiyaweiliMd010001 0 Attack11 0.5
56 Mb1MajiyaweiliMd010001 0 Attack12 0.5
57 Mb1MajiyaweiliMd010001 0 Attack13 0.5
58 Mb1MajiyaweiliMd010001 0 Attack14 0.5
59 Mb1MajiyaweiliMd010001 0 Attack15 0.5
60 Mb1MajiyaweiliMd010001 0 Attack16 0.5
61 Mb1MajiyaweiliMd010001 0 Attack17 0.5
62 Mb1MajiyaweiliMd010001 0 Attack18 0.5
63 Mb1MajiyaweiliMd010001 0 Attack19 0.5
64 Mb1MajiyaweiliMd010001 0 Attack20 0.5
65 Mb1MajiyaweiliMd010001 0 Attack21 0.5
66 Mb1MajiyaweiliMd010001 0 Attack22 0.5
67 Mb1MajiyaweiliMd010001 0 Attack23 0.5
68 Mb1MajiyaweiliMd010001 0 Attack24 0.5
69 Mb1MajiyaweiliMd010001 0 Attack25 0.5
70 Mb1MajiyaweiliMd010001 0 Attack81 0.1
71 Mb1MajiyaweiliMd010001 0 Attack82 0.1
72 Mb1MajiyaweiliMd010001 0 Attack99 0.1
73 Mb1MajiyaweiliMd010001 0 Stand1 Run 0.2
74 Mb1MajiyaweiliMd010001 0 Stand1 Walk 0.1
75 Mb1MajiyaweiliMd010001 0 Stand2 Standchange 0.1
76 Mb1MajiyaweiliMd010001 0 Stand2 Run 0.2
77 Mb1MajiyaweiliMd010001 0 Stand2 Walk 0.3
78 Mb1MajiyaweiliMd010001 0 Stand2 Walkb 0.3
79 Mb1MajiyaweiliMd010001 0 Stand2 Walkl 0.3
80 Mb1MajiyaweiliMd010001 0 Stand2 Walkr 0.3
81 Mb1MajiyaweiliMd010001 0 Standchange Stand1 0.1
82 Mb1MajiyaweiliMd010001 0 Standchange Run 0.1
83 Mb1MajiyaweiliMd010001 0 Standchange Walk 0.1
84 Mb1MajiyaweiliMd010001 0 Run Stop 0.2
85 Mb1MajiyaweiliMd010001 0 Run Stand2 0.2
86 Mb1MajiyaweiliMd010001 0 Run Runb 0.2
87 Mb1MajiyaweiliMd010001 0 Run Runl 0.2
88 Mb1MajiyaweiliMd010001 0 Run Runr 0.2
89 Mb1MajiyaweiliMd010001 0 Walk Stand2 0.1
90 Mb1MajiyaweiliMd010001 0 Runb Stand2 0.2
91 Mb1MajiyaweiliMd010001 0 Runb Run 0.2
92 Mb1MajiyaweiliMd010001 0 Runb Runl 0.2
93 Mb1MajiyaweiliMd010001 0 Runb Runr 0.2
94 Mb1MajiyaweiliMd010001 0 Runl Stand2 0.2
95 Mb1MajiyaweiliMd010001 0 Runl Run 0.2
96 Mb1MajiyaweiliMd010001 0 Runl Runb 0.2
97 Mb1MajiyaweiliMd010001 0 Runl Runr 0.2
98 Mb1MajiyaweiliMd010001 0 Runr Stand2 0.2
99 Mb1MajiyaweiliMd010001 0 Runr Run 0.2
100 Mb1MajiyaweiliMd010001 0 Runr Runb 0.2
101 Mb1MajiyaweiliMd010001 0 Runr Runl 0.2
102 Mb1MajiyaweiliMd010001 0 Walkb Stand2 0.1
103 Mb1MajiyaweiliMd010001 0 Walkb Walk 0.2
104 Mb1MajiyaweiliMd010001 0 Walkb Walkl 0.1
105 Mb1MajiyaweiliMd010001 0 Walkb Walkr 0.1
106 Mb1MajiyaweiliMd010001 0 Walkl Stand2 0.1
107 Mb1MajiyaweiliMd010001 0 Walkl Walk 0.1
108 Mb1MajiyaweiliMd010001 0 Walkl Walkb 0.1
109 Mb1MajiyaweiliMd010001 0 Walkl Walkr 0.2
110 Mb1MajiyaweiliMd010001 0 Walkr Stand2 0.1
111 Mb1MajiyaweiliMd010001 0 Walkr Walk 0.1
112 Mb1MajiyaweiliMd010001 0 Walkr Walkb 0.1
113 Mb1MajiyaweiliMd010001 0 Walkr Walkl 0.2
114 Mb1MajiyaweiliMd010001 0 TurnLeft Stand2 0.1
115 Mb1MajiyaweiliMd010001 0 TurnRight Stand2 0.1
116 Mb1MajiyaweiliMd010001 0 RunStart Run 0.1
117 Mb1MajiyaweiliMd010001 0 RunStart RunStartEnd01 0.1
118 Mb1MajiyaweiliMd010001 0 Hit1 Stand2 0
119 Mb1MajiyaweiliMd010001 0 Hit2 Stand2 0
120 Mb1MajiyaweiliMd010001 0 Hit3 Stand2 0
121 Mb1MajiyaweiliMd010001 0 Hit4 Stand2 0
122 Mb1MajiyaweiliMd010001 0 Behitfly Hoverhit 0.1
123 Mb1MajiyaweiliMd010001 0 Behitfly Falldown 0.1
124 Mb1MajiyaweiliMd010001 0 Hoverhit Falldown 0.1
125 Mb1MajiyaweiliMd010001 0 Falldown Lieonfloor 0.1
126 Mb1MajiyaweiliMd010001 0 Hitdown Lieonfloor 0.1
127 Mb1MajiyaweiliMd010001 0 Standup Stand2 0.1
128 Mb1MajiyaweiliMd010001 0 Straight Stand2 0.1
129 Mb1MajiyaweiliMd010001 0 Stun Stand2 0.1
130 Mb1MajiyaweiliMd010001 0 Win Win2 0.1
131 Mb1MajiyaweiliMd010001 0 Stop Stand2 0.1
132 Mb1MajiyaweiliMd010001 0 Caught Stand2 0.1

View File

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Role Layer State Target TransitionDuration
Mb1MajiyaweiliMd010002 0 Born 0
Mb1MajiyaweiliMd010002 0 Stand1 0.5
Mb1MajiyaweiliMd010002 0 Stand2 0.5
Mb1MajiyaweiliMd010002 0 Stand3 0.5
Mb1MajiyaweiliMd010002 0 Death 0.5
Mb1MajiyaweiliMd010002 0 Standchange 0.5
Mb1MajiyaweiliMd010002 0 Run 0.5
Mb1MajiyaweiliMd010002 0 Walk 0.5
Mb1MajiyaweiliMd010002 0 Runb 0.5
Mb1MajiyaweiliMd010002 0 Runl 0.5
Mb1MajiyaweiliMd010002 0 Runr 0.5
Mb1MajiyaweiliMd010002 0 Walkb 0.5
Mb1MajiyaweiliMd010002 0 Walkl 0.5
Mb1MajiyaweiliMd010002 0 Walkr 0.5
Mb1MajiyaweiliMd010002 0 TurnLeft 0.1
Mb1MajiyaweiliMd010002 0 TurnRight 0.1
Mb1MajiyaweiliMd010002 0 Move1 0.1
Mb1MajiyaweiliMd010002 0 Move2 0.1
Mb1MajiyaweiliMd010002 0 Move3 0.1
Mb1MajiyaweiliMd010002 0 RunStart 0.1
Mb1MajiyaweiliMd010002 0 RunStartEnd01 0.1
Mb1MajiyaweiliMd010002 0 Hit1 0.05
Mb1MajiyaweiliMd010002 0 Hit2 0.05
Mb1MajiyaweiliMd010002 0 Hit3 0.05
Mb1MajiyaweiliMd010002 0 Hit4 0.05
Mb1MajiyaweiliMd010002 0 Behitfly 0.05
Mb1MajiyaweiliMd010002 0 Hoverhit 0.05
Mb1MajiyaweiliMd010002 0 Falldown 0.1
Mb1MajiyaweiliMd010002 0 Hitdown 0.05
Mb1MajiyaweiliMd010002 0 Lieonfloor 0.1
Mb1MajiyaweiliMd010002 0 Standup 0.1
Mb1MajiyaweiliMd010002 0 Straight 0.1
Mb1MajiyaweiliMd010002 0 Stun 0.1
Mb1MajiyaweiliMd010002 0 StraightBefore 0.1
Mb1MajiyaweiliMd010002 0 StraightAfter 0.1
Mb1MajiyaweiliMd010002 0 Win 0
Mb1MajiyaweiliMd010002 0 Win2 0.1
Mb1MajiyaweiliMd010002 0 Stop 0.1
Mb1MajiyaweiliMd010002 0 Fail 0.1
Mb1MajiyaweiliMd010002 0 Save 0.1
Mb1MajiyaweiliMd010002 0 Caught 0.1
Mb1MajiyaweiliMd010002 0 RunStartEnd02 0.1
Mb1MajiyaweiliMd010002 0 StopR 0.1
Mb1MajiyaweiliMd010002 0 Attack01 0.5
Mb1MajiyaweiliMd010002 0 Attack02 0.5
Mb1MajiyaweiliMd010002 0 Attack03 0.5
Mb1MajiyaweiliMd010002 0 Attack04 0.5
Mb1MajiyaweiliMd010002 0 Attack05 0.5
Mb1MajiyaweiliMd010002 0 Attack06 0.5
Mb1MajiyaweiliMd010002 0 Attack07 0.5
Mb1MajiyaweiliMd010002 0 Attack08 0.5
Mb1MajiyaweiliMd010002 0 Attack09 0.5
Mb1MajiyaweiliMd010002 0 Attack10 0.5
Mb1MajiyaweiliMd010002 0 Attack11 0.5
Mb1MajiyaweiliMd010002 0 Attack12 0.5
Mb1MajiyaweiliMd010002 0 Attack13 0.5
Mb1MajiyaweiliMd010002 0 Attack14 0.5
Mb1MajiyaweiliMd010002 0 Attack15 0.5
Mb1MajiyaweiliMd010002 0 Attack16 0.5
Mb1MajiyaweiliMd010002 0 Attack18 0.5
Mb1MajiyaweiliMd010002 0 Attack19 0.5
Mb1MajiyaweiliMd010002 0 Attack20 0.5
Mb1MajiyaweiliMd010002 0 Attack21 0.5
Mb1MajiyaweiliMd010002 0 Attack22 0.5
Mb1MajiyaweiliMd010002 0 Attack23 0.5
Mb1MajiyaweiliMd010002 0 Attack24 0.5
Mb1MajiyaweiliMd010002 0 Attack25 0.5
Mb1MajiyaweiliMd010002 0 Attack83 0.1
Mb1MajiyaweiliMd010002 0 Stand1 Run 0.2
Mb1MajiyaweiliMd010002 0 Stand1 Walk 0.1
Mb1MajiyaweiliMd010002 0 Stand2 Standchange 0.1
Mb1MajiyaweiliMd010002 0 Stand2 Run 0.2
Mb1MajiyaweiliMd010002 0 Stand2 Walk 0.3
Mb1MajiyaweiliMd010002 0 Stand2 Walkb 0.3
Mb1MajiyaweiliMd010002 0 Stand2 Walkl 0.3
Mb1MajiyaweiliMd010002 0 Stand2 Walkr 0.3
Mb1MajiyaweiliMd010002 0 Standchange Stand1 0.1
Mb1MajiyaweiliMd010002 0 Standchange Run 0.1
Mb1MajiyaweiliMd010002 0 Standchange Walk 0.1
Mb1MajiyaweiliMd010002 0 Run Stop 0.2
Mb1MajiyaweiliMd010002 0 Run Stand2 0.2
Mb1MajiyaweiliMd010002 0 Run Runb 0.2
Mb1MajiyaweiliMd010002 0 Run Runl 0.2
Mb1MajiyaweiliMd010002 0 Run Runr 0.2
Mb1MajiyaweiliMd010002 0 Walk Stand2 0.1
Mb1MajiyaweiliMd010002 0 Runb Stand2 0.2
Mb1MajiyaweiliMd010002 0 Runb Run 0.2
Mb1MajiyaweiliMd010002 0 Runb Runl 0.2
Mb1MajiyaweiliMd010002 0 Runb Runr 0.2
Mb1MajiyaweiliMd010002 0 Runl Stand2 0.2
Mb1MajiyaweiliMd010002 0 Runl Run 0.2
Mb1MajiyaweiliMd010002 0 Runl Runb 0.2
Mb1MajiyaweiliMd010002 0 Runl Runr 0.2
Mb1MajiyaweiliMd010002 0 Runr Stand2 0.2
Mb1MajiyaweiliMd010002 0 Runr Run 0.2
Mb1MajiyaweiliMd010002 0 Runr Runb 0.2
Mb1MajiyaweiliMd010002 0 Runr Runl 0.2
Mb1MajiyaweiliMd010002 0 Walkb Stand2 0.1
Mb1MajiyaweiliMd010002 0 Walkb Walk 0.2
Mb1MajiyaweiliMd010002 0 Walkb Walkl 0.1
Mb1MajiyaweiliMd010002 0 Walkb Walkr 0.1
Mb1MajiyaweiliMd010002 0 Walkl Stand2 0.1
Mb1MajiyaweiliMd010002 0 Walkl Walk 0.1
Mb1MajiyaweiliMd010002 0 Walkl Walkb 0.1
Mb1MajiyaweiliMd010002 0 Walkl Walkr 0.2
Mb1MajiyaweiliMd010002 0 Walkr Stand2 0.1
Mb1MajiyaweiliMd010002 0 Walkr Walk 0.1
Mb1MajiyaweiliMd010002 0 Walkr Walkb 0.1
Mb1MajiyaweiliMd010002 0 Walkr Walkl 0.2
Mb1MajiyaweiliMd010002 0 TurnLeft Stand2 0.1
Mb1MajiyaweiliMd010002 0 TurnRight Stand2 0.1
Mb1MajiyaweiliMd010002 0 RunStart Run 0.1
Mb1MajiyaweiliMd010002 0 RunStart RunStartEnd01 0.1
Mb1MajiyaweiliMd010002 0 Hit1 Stand2 0
Mb1MajiyaweiliMd010002 0 Hit2 Stand2 0
Mb1MajiyaweiliMd010002 0 Hit3 Stand2 0
Mb1MajiyaweiliMd010002 0 Hit4 Stand2 0
Mb1MajiyaweiliMd010002 0 Behitfly Hoverhit 0.1
Mb1MajiyaweiliMd010002 0 Behitfly Falldown 0.1
Mb1MajiyaweiliMd010002 0 Hoverhit Falldown 0.1
Mb1MajiyaweiliMd010002 0 Falldown Lieonfloor 0.1
Mb1MajiyaweiliMd010002 0 Hitdown Lieonfloor 0.1
Mb1MajiyaweiliMd010002 0 Standup Stand2 0.1
Mb1MajiyaweiliMd010002 0 Straight Stand2 0.1
Mb1MajiyaweiliMd010002 0 Stun Stand2 0.1
Mb1MajiyaweiliMd010002 0 Win Win2 0.1
Mb1MajiyaweiliMd010002 0 Stop Stand2 0.1
Mb1MajiyaweiliMd010002 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1MajiyaweiliMd010002 0 Born 0
3 Mb1MajiyaweiliMd010002 0 Stand1 0.5
4 Mb1MajiyaweiliMd010002 0 Stand2 0.5
5 Mb1MajiyaweiliMd010002 0 Stand3 0.5
6 Mb1MajiyaweiliMd010002 0 Death 0.5
7 Mb1MajiyaweiliMd010002 0 Standchange 0.5
8 Mb1MajiyaweiliMd010002 0 Run 0.5
9 Mb1MajiyaweiliMd010002 0 Walk 0.5
10 Mb1MajiyaweiliMd010002 0 Runb 0.5
11 Mb1MajiyaweiliMd010002 0 Runl 0.5
12 Mb1MajiyaweiliMd010002 0 Runr 0.5
13 Mb1MajiyaweiliMd010002 0 Walkb 0.5
14 Mb1MajiyaweiliMd010002 0 Walkl 0.5
15 Mb1MajiyaweiliMd010002 0 Walkr 0.5
16 Mb1MajiyaweiliMd010002 0 TurnLeft 0.1
17 Mb1MajiyaweiliMd010002 0 TurnRight 0.1
18 Mb1MajiyaweiliMd010002 0 Move1 0.1
19 Mb1MajiyaweiliMd010002 0 Move2 0.1
20 Mb1MajiyaweiliMd010002 0 Move3 0.1
21 Mb1MajiyaweiliMd010002 0 RunStart 0.1
22 Mb1MajiyaweiliMd010002 0 RunStartEnd01 0.1
23 Mb1MajiyaweiliMd010002 0 Hit1 0.05
24 Mb1MajiyaweiliMd010002 0 Hit2 0.05
25 Mb1MajiyaweiliMd010002 0 Hit3 0.05
26 Mb1MajiyaweiliMd010002 0 Hit4 0.05
27 Mb1MajiyaweiliMd010002 0 Behitfly 0.05
28 Mb1MajiyaweiliMd010002 0 Hoverhit 0.05
29 Mb1MajiyaweiliMd010002 0 Falldown 0.1
30 Mb1MajiyaweiliMd010002 0 Hitdown 0.05
31 Mb1MajiyaweiliMd010002 0 Lieonfloor 0.1
32 Mb1MajiyaweiliMd010002 0 Standup 0.1
33 Mb1MajiyaweiliMd010002 0 Straight 0.1
34 Mb1MajiyaweiliMd010002 0 Stun 0.1
35 Mb1MajiyaweiliMd010002 0 StraightBefore 0.1
36 Mb1MajiyaweiliMd010002 0 StraightAfter 0.1
37 Mb1MajiyaweiliMd010002 0 Win 0
38 Mb1MajiyaweiliMd010002 0 Win2 0.1
39 Mb1MajiyaweiliMd010002 0 Stop 0.1
40 Mb1MajiyaweiliMd010002 0 Fail 0.1
41 Mb1MajiyaweiliMd010002 0 Save 0.1
42 Mb1MajiyaweiliMd010002 0 Caught 0.1
43 Mb1MajiyaweiliMd010002 0 RunStartEnd02 0.1
44 Mb1MajiyaweiliMd010002 0 StopR 0.1
45 Mb1MajiyaweiliMd010002 0 Attack01 0.5
46 Mb1MajiyaweiliMd010002 0 Attack02 0.5
47 Mb1MajiyaweiliMd010002 0 Attack03 0.5
48 Mb1MajiyaweiliMd010002 0 Attack04 0.5
49 Mb1MajiyaweiliMd010002 0 Attack05 0.5
50 Mb1MajiyaweiliMd010002 0 Attack06 0.5
51 Mb1MajiyaweiliMd010002 0 Attack07 0.5
52 Mb1MajiyaweiliMd010002 0 Attack08 0.5
53 Mb1MajiyaweiliMd010002 0 Attack09 0.5
54 Mb1MajiyaweiliMd010002 0 Attack10 0.5
55 Mb1MajiyaweiliMd010002 0 Attack11 0.5
56 Mb1MajiyaweiliMd010002 0 Attack12 0.5
57 Mb1MajiyaweiliMd010002 0 Attack13 0.5
58 Mb1MajiyaweiliMd010002 0 Attack14 0.5
59 Mb1MajiyaweiliMd010002 0 Attack15 0.5
60 Mb1MajiyaweiliMd010002 0 Attack16 0.5
61 Mb1MajiyaweiliMd010002 0 Attack18 0.5
62 Mb1MajiyaweiliMd010002 0 Attack19 0.5
63 Mb1MajiyaweiliMd010002 0 Attack20 0.5
64 Mb1MajiyaweiliMd010002 0 Attack21 0.5
65 Mb1MajiyaweiliMd010002 0 Attack22 0.5
66 Mb1MajiyaweiliMd010002 0 Attack23 0.5
67 Mb1MajiyaweiliMd010002 0 Attack24 0.5
68 Mb1MajiyaweiliMd010002 0 Attack25 0.5
69 Mb1MajiyaweiliMd010002 0 Attack83 0.1
70 Mb1MajiyaweiliMd010002 0 Stand1 Run 0.2
71 Mb1MajiyaweiliMd010002 0 Stand1 Walk 0.1
72 Mb1MajiyaweiliMd010002 0 Stand2 Standchange 0.1
73 Mb1MajiyaweiliMd010002 0 Stand2 Run 0.2
74 Mb1MajiyaweiliMd010002 0 Stand2 Walk 0.3
75 Mb1MajiyaweiliMd010002 0 Stand2 Walkb 0.3
76 Mb1MajiyaweiliMd010002 0 Stand2 Walkl 0.3
77 Mb1MajiyaweiliMd010002 0 Stand2 Walkr 0.3
78 Mb1MajiyaweiliMd010002 0 Standchange Stand1 0.1
79 Mb1MajiyaweiliMd010002 0 Standchange Run 0.1
80 Mb1MajiyaweiliMd010002 0 Standchange Walk 0.1
81 Mb1MajiyaweiliMd010002 0 Run Stop 0.2
82 Mb1MajiyaweiliMd010002 0 Run Stand2 0.2
83 Mb1MajiyaweiliMd010002 0 Run Runb 0.2
84 Mb1MajiyaweiliMd010002 0 Run Runl 0.2
85 Mb1MajiyaweiliMd010002 0 Run Runr 0.2
86 Mb1MajiyaweiliMd010002 0 Walk Stand2 0.1
87 Mb1MajiyaweiliMd010002 0 Runb Stand2 0.2
88 Mb1MajiyaweiliMd010002 0 Runb Run 0.2
89 Mb1MajiyaweiliMd010002 0 Runb Runl 0.2
90 Mb1MajiyaweiliMd010002 0 Runb Runr 0.2
91 Mb1MajiyaweiliMd010002 0 Runl Stand2 0.2
92 Mb1MajiyaweiliMd010002 0 Runl Run 0.2
93 Mb1MajiyaweiliMd010002 0 Runl Runb 0.2
94 Mb1MajiyaweiliMd010002 0 Runl Runr 0.2
95 Mb1MajiyaweiliMd010002 0 Runr Stand2 0.2
96 Mb1MajiyaweiliMd010002 0 Runr Run 0.2
97 Mb1MajiyaweiliMd010002 0 Runr Runb 0.2
98 Mb1MajiyaweiliMd010002 0 Runr Runl 0.2
99 Mb1MajiyaweiliMd010002 0 Walkb Stand2 0.1
100 Mb1MajiyaweiliMd010002 0 Walkb Walk 0.2
101 Mb1MajiyaweiliMd010002 0 Walkb Walkl 0.1
102 Mb1MajiyaweiliMd010002 0 Walkb Walkr 0.1
103 Mb1MajiyaweiliMd010002 0 Walkl Stand2 0.1
104 Mb1MajiyaweiliMd010002 0 Walkl Walk 0.1
105 Mb1MajiyaweiliMd010002 0 Walkl Walkb 0.1
106 Mb1MajiyaweiliMd010002 0 Walkl Walkr 0.2
107 Mb1MajiyaweiliMd010002 0 Walkr Stand2 0.1
108 Mb1MajiyaweiliMd010002 0 Walkr Walk 0.1
109 Mb1MajiyaweiliMd010002 0 Walkr Walkb 0.1
110 Mb1MajiyaweiliMd010002 0 Walkr Walkl 0.2
111 Mb1MajiyaweiliMd010002 0 TurnLeft Stand2 0.1
112 Mb1MajiyaweiliMd010002 0 TurnRight Stand2 0.1
113 Mb1MajiyaweiliMd010002 0 RunStart Run 0.1
114 Mb1MajiyaweiliMd010002 0 RunStart RunStartEnd01 0.1
115 Mb1MajiyaweiliMd010002 0 Hit1 Stand2 0
116 Mb1MajiyaweiliMd010002 0 Hit2 Stand2 0
117 Mb1MajiyaweiliMd010002 0 Hit3 Stand2 0
118 Mb1MajiyaweiliMd010002 0 Hit4 Stand2 0
119 Mb1MajiyaweiliMd010002 0 Behitfly Hoverhit 0.1
120 Mb1MajiyaweiliMd010002 0 Behitfly Falldown 0.1
121 Mb1MajiyaweiliMd010002 0 Hoverhit Falldown 0.1
122 Mb1MajiyaweiliMd010002 0 Falldown Lieonfloor 0.1
123 Mb1MajiyaweiliMd010002 0 Hitdown Lieonfloor 0.1
124 Mb1MajiyaweiliMd010002 0 Standup Stand2 0.1
125 Mb1MajiyaweiliMd010002 0 Straight Stand2 0.1
126 Mb1MajiyaweiliMd010002 0 Stun Stand2 0.1
127 Mb1MajiyaweiliMd010002 0 Win Win2 0.1
128 Mb1MajiyaweiliMd010002 0 Stop Stand2 0.1
129 Mb1MajiyaweiliMd010002 0 Caught Stand2 0.1

View File

@@ -0,0 +1,247 @@
Role Layer State Target TransitionDuration
Mb1MelodyMd010001 0 Born 0
Mb1MelodyMd010001 0 Stand1 0.1
Mb1MelodyMd010001 0 Stand2 0.1
Mb1MelodyMd010001 0 Stand3 0.1
Mb1MelodyMd010001 0 Death 0.1
Mb1MelodyMd010001 0 Standchange 0.1
Mb1MelodyMd010001 0 Run 0.1
Mb1MelodyMd010001 0 Walk 0.1
Mb1MelodyMd010001 0 Runb 0.2
Mb1MelodyMd010001 0 Runl 0.2
Mb1MelodyMd010001 0 Runr 0.2
Mb1MelodyMd010001 0 Walkb 0.1
Mb1MelodyMd010001 0 Walkl 0.1
Mb1MelodyMd010001 0 Walkr 0.1
Mb1MelodyMd010001 0 TurnLeft 0.1
Mb1MelodyMd010001 0 TurnRight 0.1
Mb1MelodyMd010001 0 Move1 0.1
Mb1MelodyMd010001 0 Move2 0.1
Mb1MelodyMd010001 0 Move3 0.1
Mb1MelodyMd010001 0 RunStart 0.1
Mb1MelodyMd010001 0 RunStartEnd01 0.1
Mb1MelodyMd010001 0 Hit1 0.05
Mb1MelodyMd010001 0 Hit2 0.05
Mb1MelodyMd010001 0 Hit3 0.05
Mb1MelodyMd010001 0 Hit4 0.05
Mb1MelodyMd010001 0 Behitfly 0.05
Mb1MelodyMd010001 0 Hoverhit 0.05
Mb1MelodyMd010001 0 Falldown 0.1
Mb1MelodyMd010001 0 Hitdown 0.05
Mb1MelodyMd010001 0 Lieonfloor 0.1
Mb1MelodyMd010001 0 Standup 0.1
Mb1MelodyMd010001 0 Straight 0.1
Mb1MelodyMd010001 0 Stun 0.1
Mb1MelodyMd010001 0 StraightBefore 0.1
Mb1MelodyMd010001 0 StraightAfter 0.1
Mb1MelodyMd010001 0 Win 0
Mb1MelodyMd010001 0 Win2 0.1
Mb1MelodyMd010001 0 Stop 0.1
Mb1MelodyMd010001 0 Fail 0.1
Mb1MelodyMd010001 0 Save 0.1
Mb1MelodyMd010001 0 AttackQte 0
Mb1MelodyMd010001 0 Caught 0.1
Mb1MelodyMd010001 0 Squatdown 0.1
Mb1MelodyMd010001 0 StopR 0.1
Mb1MelodyMd010001 0 Attack01 0.1
Mb1MelodyMd010001 0 Attack02 0.1
Mb1MelodyMd010001 0 Attack05 0.1
Mb1MelodyMd010001 0 Attack06 0.1
Mb1MelodyMd010001 0 Attack11 0.1
Mb1MelodyMd010001 0 Attack12 0.1
Mb1MelodyMd010001 0 Attack13 0.1
Mb1MelodyMd010001 0 Attack14 0.1
Mb1MelodyMd010001 0 Attack21 0.1
Mb1MelodyMd010001 0 Attack22 0.1
Mb1MelodyMd010001 0 Attack23 0.1
Mb1MelodyMd010001 0 Attack31 0.1
Mb1MelodyMd010001 0 Attack32 0.1
Mb1MelodyMd010001 0 Attack33 0.1
Mb1MelodyMd010001 0 Attack41 0.1
Mb1MelodyMd010001 0 Attack42 0.1
Mb1MelodyMd010001 0 Attack43 0.1
Mb1MelodyMd010001 0 Attack51 0.1
Mb1MelodyMd010001 0 Attack52 0.1
Mb1MelodyMd010001 0 Attack53 0.1
Mb1MelodyMd010001 0 Attack61 0.1
Mb1MelodyMd010001 0 Attack62 0.1
Mb1MelodyMd010001 0 Attack63 0.1
Mb1MelodyMd010001 0 Attack64 0.1
Mb1MelodyMd010001 0 Attack65 0.1
Mb1MelodyMd010001 0 Attack66 0.1
Mb1MelodyMd010001 0 Attack67 0.1
Mb1MelodyMd010001 0 Attack68 0.1
Mb1MelodyMd010001 0 Attack71 0.1
Mb1MelodyMd010001 0 Attack72 0.1
Mb1MelodyMd010001 0 Attack73 0.1
Mb1MelodyMd010001 0 Attack81 0.1
Mb1MelodyMd010001 0 Attack82 0.1
Mb1MelodyMd010001 0 Attack83 0.1
Mb1MelodyMd010001 0 Attack84 0.1
Mb1MelodyMd010001 0 Stand1 Run 0.2
Mb1MelodyMd010001 0 Stand1 Walk 0.1
Mb1MelodyMd010001 0 Stand2 Standchange 0.1
Mb1MelodyMd010001 0 Stand2 Run 0.2
Mb1MelodyMd010001 0 Stand2 Walk 0.3
Mb1MelodyMd010001 0 Stand2 Walkb 0.3
Mb1MelodyMd010001 0 Stand2 Walkl 0.3
Mb1MelodyMd010001 0 Stand2 Walkr 0.3
Mb1MelodyMd010001 0 Stand2 Stand2 0.1
Mb1MelodyMd010001 0 Standchange Stand1 0.1
Mb1MelodyMd010001 0 Standchange Run 0.1
Mb1MelodyMd010001 0 Standchange Walk 0.1
Mb1MelodyMd010001 0 Run Stop 0.2
Mb1MelodyMd010001 0 Run Stand2 0.2
Mb1MelodyMd010001 0 Run Runb 0.2
Mb1MelodyMd010001 0 Run Runl 0.2
Mb1MelodyMd010001 0 Run Runr 0.2
Mb1MelodyMd010001 0 Walk Stand2 0.1
Mb1MelodyMd010001 0 Runb Stand2 0.2
Mb1MelodyMd010001 0 Runb Run 0.2
Mb1MelodyMd010001 0 Runb Runl 0.2
Mb1MelodyMd010001 0 Runb Runr 0.2
Mb1MelodyMd010001 0 Runl Stand2 0.2
Mb1MelodyMd010001 0 Runl Run 0.2
Mb1MelodyMd010001 0 Runl Runb 0.2
Mb1MelodyMd010001 0 Runl Runr 0.2
Mb1MelodyMd010001 0 Runr Stand2 0.2
Mb1MelodyMd010001 0 Runr Run 0.2
Mb1MelodyMd010001 0 Runr Runb 0.2
Mb1MelodyMd010001 0 Runr Runl 0.2
Mb1MelodyMd010001 0 Walkb Stand2 0.1
Mb1MelodyMd010001 0 Walkb Walk 0.2
Mb1MelodyMd010001 0 Walkb Walkl 0.1
Mb1MelodyMd010001 0 Walkb Walkr 0.1
Mb1MelodyMd010001 0 Walkl Stand2 0.1
Mb1MelodyMd010001 0 Walkl Walk 0.1
Mb1MelodyMd010001 0 Walkl Walkb 0.1
Mb1MelodyMd010001 0 Walkl Walkr 0.2
Mb1MelodyMd010001 0 Walkr Stand2 0.1
Mb1MelodyMd010001 0 Walkr Walk 0.1
Mb1MelodyMd010001 0 Walkr Walkb 0.1
Mb1MelodyMd010001 0 Walkr Walkl 0.2
Mb1MelodyMd010001 0 TurnLeft Stand2 0.1
Mb1MelodyMd010001 0 TurnRight Stand2 0.1
Mb1MelodyMd010001 0 RunStart Run 0.1
Mb1MelodyMd010001 0 RunStart RunStartEnd01 0.1
Mb1MelodyMd010001 0 Hit1 Stand2 0
Mb1MelodyMd010001 0 Hit2 Stand2 0
Mb1MelodyMd010001 0 Hit3 Stand2 0
Mb1MelodyMd010001 0 Hit4 Stand2 0
Mb1MelodyMd010001 0 Behitfly Hoverhit 0.1
Mb1MelodyMd010001 0 Behitfly Falldown 0.1
Mb1MelodyMd010001 0 Hoverhit Falldown 0.1
Mb1MelodyMd010001 0 Falldown Lieonfloor 0.1
Mb1MelodyMd010001 0 Hitdown Lieonfloor 0.1
Mb1MelodyMd010001 0 Standup Stand2 0.1
Mb1MelodyMd010001 0 Straight Stand2 0.1
Mb1MelodyMd010001 0 Stun Stand2 0.1
Mb1MelodyMd010001 0 Win Win2 0.1
Mb1MelodyMd010001 0 Stop Stand2 0.1
Mb1MelodyMd010001 0 Caught Stand2 0.1
Mb1MelodyMd010001 1 Born 0
Mb1MelodyMd010001 1 Stand1 0.1
Mb1MelodyMd010001 1 Stand2 0.1
Mb1MelodyMd010001 1 Stand3 0.1
Mb1MelodyMd010001 1 Death 0.1
Mb1MelodyMd010001 1 Standchange 0.1
Mb1MelodyMd010001 1 Run 0.1
Mb1MelodyMd010001 1 Walk 0.1
Mb1MelodyMd010001 1 Runb 0.2
Mb1MelodyMd010001 1 Runl 0.2
Mb1MelodyMd010001 1 Runr 0.2
Mb1MelodyMd010001 1 Walkb 0.1
Mb1MelodyMd010001 1 Walkl 0.1
Mb1MelodyMd010001 1 Walkr 0.1
Mb1MelodyMd010001 1 TurnLeft 0.1
Mb1MelodyMd010001 1 TurnRight 0.1
Mb1MelodyMd010001 1 Move1 0.1
Mb1MelodyMd010001 1 Move2 0.1
Mb1MelodyMd010001 1 Move3 0.1
Mb1MelodyMd010001 1 RunStart 0.1
Mb1MelodyMd010001 1 RunStartEnd01 0.1
Mb1MelodyMd010001 1 Hit1 0.05
Mb1MelodyMd010001 1 Hit2 0.05
Mb1MelodyMd010001 1 Hit3 0.05
Mb1MelodyMd010001 1 Hit4 0.05
Mb1MelodyMd010001 1 Behitfly 0.05
Mb1MelodyMd010001 1 Hoverhit 0.05
Mb1MelodyMd010001 1 Falldown 0.1
Mb1MelodyMd010001 1 Hitdown 0.05
Mb1MelodyMd010001 1 Lieonfloor 0.1
Mb1MelodyMd010001 1 Standup 0.1
Mb1MelodyMd010001 1 Straight 0.1
Mb1MelodyMd010001 1 Stun 0.1
Mb1MelodyMd010001 1 StraightBefore 0.1
Mb1MelodyMd010001 1 StraightAfter 0.1
Mb1MelodyMd010001 1 Win 0
Mb1MelodyMd010001 1 Win2 0.1
Mb1MelodyMd010001 1 Stop 0.1
Mb1MelodyMd010001 1 Fail 0.1
Mb1MelodyMd010001 1 Save 0.1
Mb1MelodyMd010001 1 AttackQte 0
Mb1MelodyMd010001 1 Caught 0.1
Mb1MelodyMd010001 1 Squatdown 0.1
Mb1MelodyMd010001 1 StopR 0.1
Mb1MelodyMd010001 1 Attack01 0.1
Mb1MelodyMd010001 1 Stand1 Run 0.2
Mb1MelodyMd010001 1 Stand1 Walk 0.1
Mb1MelodyMd010001 1 Stand2 Standchange 0.1
Mb1MelodyMd010001 1 Stand2 Run 0.2
Mb1MelodyMd010001 1 Stand2 Walk 0.3
Mb1MelodyMd010001 1 Stand2 Walkb 0.3
Mb1MelodyMd010001 1 Stand2 Walkl 0.3
Mb1MelodyMd010001 1 Stand2 Walkr 0.3
Mb1MelodyMd010001 1 Stand2 Stand2 0.1
Mb1MelodyMd010001 1 Standchange Stand1 0.1
Mb1MelodyMd010001 1 Standchange Run 0.1
Mb1MelodyMd010001 1 Standchange Walk 0.1
Mb1MelodyMd010001 1 Run Stop 0.2
Mb1MelodyMd010001 1 Run Stand2 0.2
Mb1MelodyMd010001 1 Run Runb 0.2
Mb1MelodyMd010001 1 Run Runl 0.2
Mb1MelodyMd010001 1 Run Runr 0.2
Mb1MelodyMd010001 1 Walk Stand2 0.1
Mb1MelodyMd010001 1 Runb Stand2 0.2
Mb1MelodyMd010001 1 Runb Run 0.2
Mb1MelodyMd010001 1 Runb Runl 0.2
Mb1MelodyMd010001 1 Runb Runr 0.2
Mb1MelodyMd010001 1 Runl Stand2 0.2
Mb1MelodyMd010001 1 Runl Run 0.2
Mb1MelodyMd010001 1 Runl Runb 0.2
Mb1MelodyMd010001 1 Runl Runr 0.2
Mb1MelodyMd010001 1 Runr Stand2 0.2
Mb1MelodyMd010001 1 Runr Run 0.2
Mb1MelodyMd010001 1 Runr Runb 0.2
Mb1MelodyMd010001 1 Runr Runl 0.2
Mb1MelodyMd010001 1 Walkb Stand2 0.1
Mb1MelodyMd010001 1 Walkb Walk 0.2
Mb1MelodyMd010001 1 Walkb Walkl 0.1
Mb1MelodyMd010001 1 Walkb Walkr 0.1
Mb1MelodyMd010001 1 Walkl Stand2 0.1
Mb1MelodyMd010001 1 Walkl Walk 0.1
Mb1MelodyMd010001 1 Walkl Walkb 0.1
Mb1MelodyMd010001 1 Walkl Walkr 0.2
Mb1MelodyMd010001 1 Walkr Stand2 0.1
Mb1MelodyMd010001 1 Walkr Walk 0.1
Mb1MelodyMd010001 1 Walkr Walkb 0.1
Mb1MelodyMd010001 1 Walkr Walkl 0.2
Mb1MelodyMd010001 1 TurnLeft Stand2 0.1
Mb1MelodyMd010001 1 TurnRight Stand2 0.1
Mb1MelodyMd010001 1 RunStart Run 0.1
Mb1MelodyMd010001 1 RunStart RunStartEnd01 0.1
Mb1MelodyMd010001 1 Hit1 Stand2 0
Mb1MelodyMd010001 1 Hit2 Stand2 0
Mb1MelodyMd010001 1 Hit3 Stand2 0
Mb1MelodyMd010001 1 Hit4 Stand2 0
Mb1MelodyMd010001 1 Behitfly Hoverhit 0.1
Mb1MelodyMd010001 1 Behitfly Falldown 0.1
Mb1MelodyMd010001 1 Hoverhit Falldown 0.1
Mb1MelodyMd010001 1 Falldown Lieonfloor 0.1
Mb1MelodyMd010001 1 Hitdown Lieonfloor 0.1
Mb1MelodyMd010001 1 Standup Stand2 0.1
Mb1MelodyMd010001 1 Straight Stand2 0.1
Mb1MelodyMd010001 1 Stun Stand2 0.1
Mb1MelodyMd010001 1 Win Win2 0.1
Mb1MelodyMd010001 1 Stop Stand2 0.1
Mb1MelodyMd010001 1 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1MelodyMd010001 0 Born 0
3 Mb1MelodyMd010001 0 Stand1 0.1
4 Mb1MelodyMd010001 0 Stand2 0.1
5 Mb1MelodyMd010001 0 Stand3 0.1
6 Mb1MelodyMd010001 0 Death 0.1
7 Mb1MelodyMd010001 0 Standchange 0.1
8 Mb1MelodyMd010001 0 Run 0.1
9 Mb1MelodyMd010001 0 Walk 0.1
10 Mb1MelodyMd010001 0 Runb 0.2
11 Mb1MelodyMd010001 0 Runl 0.2
12 Mb1MelodyMd010001 0 Runr 0.2
13 Mb1MelodyMd010001 0 Walkb 0.1
14 Mb1MelodyMd010001 0 Walkl 0.1
15 Mb1MelodyMd010001 0 Walkr 0.1
16 Mb1MelodyMd010001 0 TurnLeft 0.1
17 Mb1MelodyMd010001 0 TurnRight 0.1
18 Mb1MelodyMd010001 0 Move1 0.1
19 Mb1MelodyMd010001 0 Move2 0.1
20 Mb1MelodyMd010001 0 Move3 0.1
21 Mb1MelodyMd010001 0 RunStart 0.1
22 Mb1MelodyMd010001 0 RunStartEnd01 0.1
23 Mb1MelodyMd010001 0 Hit1 0.05
24 Mb1MelodyMd010001 0 Hit2 0.05
25 Mb1MelodyMd010001 0 Hit3 0.05
26 Mb1MelodyMd010001 0 Hit4 0.05
27 Mb1MelodyMd010001 0 Behitfly 0.05
28 Mb1MelodyMd010001 0 Hoverhit 0.05
29 Mb1MelodyMd010001 0 Falldown 0.1
30 Mb1MelodyMd010001 0 Hitdown 0.05
31 Mb1MelodyMd010001 0 Lieonfloor 0.1
32 Mb1MelodyMd010001 0 Standup 0.1
33 Mb1MelodyMd010001 0 Straight 0.1
34 Mb1MelodyMd010001 0 Stun 0.1
35 Mb1MelodyMd010001 0 StraightBefore 0.1
36 Mb1MelodyMd010001 0 StraightAfter 0.1
37 Mb1MelodyMd010001 0 Win 0
38 Mb1MelodyMd010001 0 Win2 0.1
39 Mb1MelodyMd010001 0 Stop 0.1
40 Mb1MelodyMd010001 0 Fail 0.1
41 Mb1MelodyMd010001 0 Save 0.1
42 Mb1MelodyMd010001 0 AttackQte 0
43 Mb1MelodyMd010001 0 Caught 0.1
44 Mb1MelodyMd010001 0 Squatdown 0.1
45 Mb1MelodyMd010001 0 StopR 0.1
46 Mb1MelodyMd010001 0 Attack01 0.1
47 Mb1MelodyMd010001 0 Attack02 0.1
48 Mb1MelodyMd010001 0 Attack05 0.1
49 Mb1MelodyMd010001 0 Attack06 0.1
50 Mb1MelodyMd010001 0 Attack11 0.1
51 Mb1MelodyMd010001 0 Attack12 0.1
52 Mb1MelodyMd010001 0 Attack13 0.1
53 Mb1MelodyMd010001 0 Attack14 0.1
54 Mb1MelodyMd010001 0 Attack21 0.1
55 Mb1MelodyMd010001 0 Attack22 0.1
56 Mb1MelodyMd010001 0 Attack23 0.1
57 Mb1MelodyMd010001 0 Attack31 0.1
58 Mb1MelodyMd010001 0 Attack32 0.1
59 Mb1MelodyMd010001 0 Attack33 0.1
60 Mb1MelodyMd010001 0 Attack41 0.1
61 Mb1MelodyMd010001 0 Attack42 0.1
62 Mb1MelodyMd010001 0 Attack43 0.1
63 Mb1MelodyMd010001 0 Attack51 0.1
64 Mb1MelodyMd010001 0 Attack52 0.1
65 Mb1MelodyMd010001 0 Attack53 0.1
66 Mb1MelodyMd010001 0 Attack61 0.1
67 Mb1MelodyMd010001 0 Attack62 0.1
68 Mb1MelodyMd010001 0 Attack63 0.1
69 Mb1MelodyMd010001 0 Attack64 0.1
70 Mb1MelodyMd010001 0 Attack65 0.1
71 Mb1MelodyMd010001 0 Attack66 0.1
72 Mb1MelodyMd010001 0 Attack67 0.1
73 Mb1MelodyMd010001 0 Attack68 0.1
74 Mb1MelodyMd010001 0 Attack71 0.1
75 Mb1MelodyMd010001 0 Attack72 0.1
76 Mb1MelodyMd010001 0 Attack73 0.1
77 Mb1MelodyMd010001 0 Attack81 0.1
78 Mb1MelodyMd010001 0 Attack82 0.1
79 Mb1MelodyMd010001 0 Attack83 0.1
80 Mb1MelodyMd010001 0 Attack84 0.1
81 Mb1MelodyMd010001 0 Stand1 Run 0.2
82 Mb1MelodyMd010001 0 Stand1 Walk 0.1
83 Mb1MelodyMd010001 0 Stand2 Standchange 0.1
84 Mb1MelodyMd010001 0 Stand2 Run 0.2
85 Mb1MelodyMd010001 0 Stand2 Walk 0.3
86 Mb1MelodyMd010001 0 Stand2 Walkb 0.3
87 Mb1MelodyMd010001 0 Stand2 Walkl 0.3
88 Mb1MelodyMd010001 0 Stand2 Walkr 0.3
89 Mb1MelodyMd010001 0 Stand2 Stand2 0.1
90 Mb1MelodyMd010001 0 Standchange Stand1 0.1
91 Mb1MelodyMd010001 0 Standchange Run 0.1
92 Mb1MelodyMd010001 0 Standchange Walk 0.1
93 Mb1MelodyMd010001 0 Run Stop 0.2
94 Mb1MelodyMd010001 0 Run Stand2 0.2
95 Mb1MelodyMd010001 0 Run Runb 0.2
96 Mb1MelodyMd010001 0 Run Runl 0.2
97 Mb1MelodyMd010001 0 Run Runr 0.2
98 Mb1MelodyMd010001 0 Walk Stand2 0.1
99 Mb1MelodyMd010001 0 Runb Stand2 0.2
100 Mb1MelodyMd010001 0 Runb Run 0.2
101 Mb1MelodyMd010001 0 Runb Runl 0.2
102 Mb1MelodyMd010001 0 Runb Runr 0.2
103 Mb1MelodyMd010001 0 Runl Stand2 0.2
104 Mb1MelodyMd010001 0 Runl Run 0.2
105 Mb1MelodyMd010001 0 Runl Runb 0.2
106 Mb1MelodyMd010001 0 Runl Runr 0.2
107 Mb1MelodyMd010001 0 Runr Stand2 0.2
108 Mb1MelodyMd010001 0 Runr Run 0.2
109 Mb1MelodyMd010001 0 Runr Runb 0.2
110 Mb1MelodyMd010001 0 Runr Runl 0.2
111 Mb1MelodyMd010001 0 Walkb Stand2 0.1
112 Mb1MelodyMd010001 0 Walkb Walk 0.2
113 Mb1MelodyMd010001 0 Walkb Walkl 0.1
114 Mb1MelodyMd010001 0 Walkb Walkr 0.1
115 Mb1MelodyMd010001 0 Walkl Stand2 0.1
116 Mb1MelodyMd010001 0 Walkl Walk 0.1
117 Mb1MelodyMd010001 0 Walkl Walkb 0.1
118 Mb1MelodyMd010001 0 Walkl Walkr 0.2
119 Mb1MelodyMd010001 0 Walkr Stand2 0.1
120 Mb1MelodyMd010001 0 Walkr Walk 0.1
121 Mb1MelodyMd010001 0 Walkr Walkb 0.1
122 Mb1MelodyMd010001 0 Walkr Walkl 0.2
123 Mb1MelodyMd010001 0 TurnLeft Stand2 0.1
124 Mb1MelodyMd010001 0 TurnRight Stand2 0.1
125 Mb1MelodyMd010001 0 RunStart Run 0.1
126 Mb1MelodyMd010001 0 RunStart RunStartEnd01 0.1
127 Mb1MelodyMd010001 0 Hit1 Stand2 0
128 Mb1MelodyMd010001 0 Hit2 Stand2 0
129 Mb1MelodyMd010001 0 Hit3 Stand2 0
130 Mb1MelodyMd010001 0 Hit4 Stand2 0
131 Mb1MelodyMd010001 0 Behitfly Hoverhit 0.1
132 Mb1MelodyMd010001 0 Behitfly Falldown 0.1
133 Mb1MelodyMd010001 0 Hoverhit Falldown 0.1
134 Mb1MelodyMd010001 0 Falldown Lieonfloor 0.1
135 Mb1MelodyMd010001 0 Hitdown Lieonfloor 0.1
136 Mb1MelodyMd010001 0 Standup Stand2 0.1
137 Mb1MelodyMd010001 0 Straight Stand2 0.1
138 Mb1MelodyMd010001 0 Stun Stand2 0.1
139 Mb1MelodyMd010001 0 Win Win2 0.1
140 Mb1MelodyMd010001 0 Stop Stand2 0.1
141 Mb1MelodyMd010001 0 Caught Stand2 0.1
142 Mb1MelodyMd010001 1 Born 0
143 Mb1MelodyMd010001 1 Stand1 0.1
144 Mb1MelodyMd010001 1 Stand2 0.1
145 Mb1MelodyMd010001 1 Stand3 0.1
146 Mb1MelodyMd010001 1 Death 0.1
147 Mb1MelodyMd010001 1 Standchange 0.1
148 Mb1MelodyMd010001 1 Run 0.1
149 Mb1MelodyMd010001 1 Walk 0.1
150 Mb1MelodyMd010001 1 Runb 0.2
151 Mb1MelodyMd010001 1 Runl 0.2
152 Mb1MelodyMd010001 1 Runr 0.2
153 Mb1MelodyMd010001 1 Walkb 0.1
154 Mb1MelodyMd010001 1 Walkl 0.1
155 Mb1MelodyMd010001 1 Walkr 0.1
156 Mb1MelodyMd010001 1 TurnLeft 0.1
157 Mb1MelodyMd010001 1 TurnRight 0.1
158 Mb1MelodyMd010001 1 Move1 0.1
159 Mb1MelodyMd010001 1 Move2 0.1
160 Mb1MelodyMd010001 1 Move3 0.1
161 Mb1MelodyMd010001 1 RunStart 0.1
162 Mb1MelodyMd010001 1 RunStartEnd01 0.1
163 Mb1MelodyMd010001 1 Hit1 0.05
164 Mb1MelodyMd010001 1 Hit2 0.05
165 Mb1MelodyMd010001 1 Hit3 0.05
166 Mb1MelodyMd010001 1 Hit4 0.05
167 Mb1MelodyMd010001 1 Behitfly 0.05
168 Mb1MelodyMd010001 1 Hoverhit 0.05
169 Mb1MelodyMd010001 1 Falldown 0.1
170 Mb1MelodyMd010001 1 Hitdown 0.05
171 Mb1MelodyMd010001 1 Lieonfloor 0.1
172 Mb1MelodyMd010001 1 Standup 0.1
173 Mb1MelodyMd010001 1 Straight 0.1
174 Mb1MelodyMd010001 1 Stun 0.1
175 Mb1MelodyMd010001 1 StraightBefore 0.1
176 Mb1MelodyMd010001 1 StraightAfter 0.1
177 Mb1MelodyMd010001 1 Win 0
178 Mb1MelodyMd010001 1 Win2 0.1
179 Mb1MelodyMd010001 1 Stop 0.1
180 Mb1MelodyMd010001 1 Fail 0.1
181 Mb1MelodyMd010001 1 Save 0.1
182 Mb1MelodyMd010001 1 AttackQte 0
183 Mb1MelodyMd010001 1 Caught 0.1
184 Mb1MelodyMd010001 1 Squatdown 0.1
185 Mb1MelodyMd010001 1 StopR 0.1
186 Mb1MelodyMd010001 1 Attack01 0.1
187 Mb1MelodyMd010001 1 Stand1 Run 0.2
188 Mb1MelodyMd010001 1 Stand1 Walk 0.1
189 Mb1MelodyMd010001 1 Stand2 Standchange 0.1
190 Mb1MelodyMd010001 1 Stand2 Run 0.2
191 Mb1MelodyMd010001 1 Stand2 Walk 0.3
192 Mb1MelodyMd010001 1 Stand2 Walkb 0.3
193 Mb1MelodyMd010001 1 Stand2 Walkl 0.3
194 Mb1MelodyMd010001 1 Stand2 Walkr 0.3
195 Mb1MelodyMd010001 1 Stand2 Stand2 0.1
196 Mb1MelodyMd010001 1 Standchange Stand1 0.1
197 Mb1MelodyMd010001 1 Standchange Run 0.1
198 Mb1MelodyMd010001 1 Standchange Walk 0.1
199 Mb1MelodyMd010001 1 Run Stop 0.2
200 Mb1MelodyMd010001 1 Run Stand2 0.2
201 Mb1MelodyMd010001 1 Run Runb 0.2
202 Mb1MelodyMd010001 1 Run Runl 0.2
203 Mb1MelodyMd010001 1 Run Runr 0.2
204 Mb1MelodyMd010001 1 Walk Stand2 0.1
205 Mb1MelodyMd010001 1 Runb Stand2 0.2
206 Mb1MelodyMd010001 1 Runb Run 0.2
207 Mb1MelodyMd010001 1 Runb Runl 0.2
208 Mb1MelodyMd010001 1 Runb Runr 0.2
209 Mb1MelodyMd010001 1 Runl Stand2 0.2
210 Mb1MelodyMd010001 1 Runl Run 0.2
211 Mb1MelodyMd010001 1 Runl Runb 0.2
212 Mb1MelodyMd010001 1 Runl Runr 0.2
213 Mb1MelodyMd010001 1 Runr Stand2 0.2
214 Mb1MelodyMd010001 1 Runr Run 0.2
215 Mb1MelodyMd010001 1 Runr Runb 0.2
216 Mb1MelodyMd010001 1 Runr Runl 0.2
217 Mb1MelodyMd010001 1 Walkb Stand2 0.1
218 Mb1MelodyMd010001 1 Walkb Walk 0.2
219 Mb1MelodyMd010001 1 Walkb Walkl 0.1
220 Mb1MelodyMd010001 1 Walkb Walkr 0.1
221 Mb1MelodyMd010001 1 Walkl Stand2 0.1
222 Mb1MelodyMd010001 1 Walkl Walk 0.1
223 Mb1MelodyMd010001 1 Walkl Walkb 0.1
224 Mb1MelodyMd010001 1 Walkl Walkr 0.2
225 Mb1MelodyMd010001 1 Walkr Stand2 0.1
226 Mb1MelodyMd010001 1 Walkr Walk 0.1
227 Mb1MelodyMd010001 1 Walkr Walkb 0.1
228 Mb1MelodyMd010001 1 Walkr Walkl 0.2
229 Mb1MelodyMd010001 1 TurnLeft Stand2 0.1
230 Mb1MelodyMd010001 1 TurnRight Stand2 0.1
231 Mb1MelodyMd010001 1 RunStart Run 0.1
232 Mb1MelodyMd010001 1 RunStart RunStartEnd01 0.1
233 Mb1MelodyMd010001 1 Hit1 Stand2 0
234 Mb1MelodyMd010001 1 Hit2 Stand2 0
235 Mb1MelodyMd010001 1 Hit3 Stand2 0
236 Mb1MelodyMd010001 1 Hit4 Stand2 0
237 Mb1MelodyMd010001 1 Behitfly Hoverhit 0.1
238 Mb1MelodyMd010001 1 Behitfly Falldown 0.1
239 Mb1MelodyMd010001 1 Hoverhit Falldown 0.1
240 Mb1MelodyMd010001 1 Falldown Lieonfloor 0.1
241 Mb1MelodyMd010001 1 Hitdown Lieonfloor 0.1
242 Mb1MelodyMd010001 1 Standup Stand2 0.1
243 Mb1MelodyMd010001 1 Straight Stand2 0.1
244 Mb1MelodyMd010001 1 Stun Stand2 0.1
245 Mb1MelodyMd010001 1 Win Win2 0.1
246 Mb1MelodyMd010001 1 Stop Stand2 0.1
247 Mb1MelodyMd010001 1 Caught Stand2 0.1

View File

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Role Layer State Target TransitionDuration
1 Role Layer State Target TransitionDuration

View File

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Role Layer State Target TransitionDuration
Mb1MelodyhuaxuMd10001 0 Born 0
Mb1MelodyhuaxuMd10001 0 Stand1 0.1
Mb1MelodyhuaxuMd10001 0 Stand2 0.1
Mb1MelodyhuaxuMd10001 0 Stand3 0.1
Mb1MelodyhuaxuMd10001 0 Death 0.1
Mb1MelodyhuaxuMd10001 0 Standchange 0.1
Mb1MelodyhuaxuMd10001 0 Run 0.1
Mb1MelodyhuaxuMd10001 0 Walk 0.5
Mb1MelodyhuaxuMd10001 0 Runb 0.2
Mb1MelodyhuaxuMd10001 0 Runl 0.2
Mb1MelodyhuaxuMd10001 0 Runr 0.2
Mb1MelodyhuaxuMd10001 0 Walkb 0.5
Mb1MelodyhuaxuMd10001 0 Walkl 0.5
Mb1MelodyhuaxuMd10001 0 Walkr 0.5
Mb1MelodyhuaxuMd10001 0 TurnLeft 0.1
Mb1MelodyhuaxuMd10001 0 TurnRight 0.1
Mb1MelodyhuaxuMd10001 0 Move1 0.1
Mb1MelodyhuaxuMd10001 0 Move2 0.1
Mb1MelodyhuaxuMd10001 0 Move3 0.1
Mb1MelodyhuaxuMd10001 0 RunStart 0.1
Mb1MelodyhuaxuMd10001 0 RunStartEnd01 0.1
Mb1MelodyhuaxuMd10001 0 Hit1 0.05
Mb1MelodyhuaxuMd10001 0 Hit2 0.05
Mb1MelodyhuaxuMd10001 0 Hit3 0.05
Mb1MelodyhuaxuMd10001 0 Hit4 0.05
Mb1MelodyhuaxuMd10001 0 Behitfly 0.05
Mb1MelodyhuaxuMd10001 0 Hoverhit 0.05
Mb1MelodyhuaxuMd10001 0 Falldown 0.1
Mb1MelodyhuaxuMd10001 0 Hitdown 0.05
Mb1MelodyhuaxuMd10001 0 Lieonfloor 0.1
Mb1MelodyhuaxuMd10001 0 Standup 0.1
Mb1MelodyhuaxuMd10001 0 Straight 0.1
Mb1MelodyhuaxuMd10001 0 Stun 0.1
Mb1MelodyhuaxuMd10001 0 StraightBefore 0.1
Mb1MelodyhuaxuMd10001 0 StraightAfter 0.1
Mb1MelodyhuaxuMd10001 0 Win 0
Mb1MelodyhuaxuMd10001 0 Win2 0.1
Mb1MelodyhuaxuMd10001 0 Stop 0.1
Mb1MelodyhuaxuMd10001 0 Fail 0.1
Mb1MelodyhuaxuMd10001 0 Save 0.1
Mb1MelodyhuaxuMd10001 0 Caught 0.1
Mb1MelodyhuaxuMd10001 0 Attack01 0.1
Mb1MelodyhuaxuMd10001 0 Attack02 0.1
Mb1MelodyhuaxuMd10001 0 Attack03 0.1
Mb1MelodyhuaxuMd10001 0 Attack04 0.1
Mb1MelodyhuaxuMd10001 0 Attack05 0.1
Mb1MelodyhuaxuMd10001 0 Attack06 0.1
Mb1MelodyhuaxuMd10001 0 Attack07 0.1
Mb1MelodyhuaxuMd10001 0 Attack08 0.1
Mb1MelodyhuaxuMd10001 0 Attack11 0.1
Mb1MelodyhuaxuMd10001 0 Attack12 0.1
Mb1MelodyhuaxuMd10001 0 Attack13 0.1
Mb1MelodyhuaxuMd10001 0 Attack14 0.1
Mb1MelodyhuaxuMd10001 0 Stand1 Run 0.2
Mb1MelodyhuaxuMd10001 0 Stand1 Walk 0.1
Mb1MelodyhuaxuMd10001 0 Stand2 Standchange 0.1
Mb1MelodyhuaxuMd10001 0 Stand2 Run 0.2
Mb1MelodyhuaxuMd10001 0 Stand2 Walk 0.1
Mb1MelodyhuaxuMd10001 0 Stand2 Walkb 0.1
Mb1MelodyhuaxuMd10001 0 Stand2 Walkl 0.1
Mb1MelodyhuaxuMd10001 0 Stand2 Walkr 0.1
Mb1MelodyhuaxuMd10001 0 Standchange Stand1 0.1
Mb1MelodyhuaxuMd10001 0 Standchange Run 0.1
Mb1MelodyhuaxuMd10001 0 Standchange Walk 0.1
Mb1MelodyhuaxuMd10001 0 Run Stop 0.2
Mb1MelodyhuaxuMd10001 0 Run Stand2 0.2
Mb1MelodyhuaxuMd10001 0 Run Runb 0.2
Mb1MelodyhuaxuMd10001 0 Run Runl 0.2
Mb1MelodyhuaxuMd10001 0 Run Runr 0.2
Mb1MelodyhuaxuMd10001 0 Walk Stand2 0.1
Mb1MelodyhuaxuMd10001 0 Runb Stand2 0.2
Mb1MelodyhuaxuMd10001 0 Runb Run 0.2
Mb1MelodyhuaxuMd10001 0 Runb Runl 0.2
Mb1MelodyhuaxuMd10001 0 Runb Runr 0.2
Mb1MelodyhuaxuMd10001 0 Runl Stand2 0.2
Mb1MelodyhuaxuMd10001 0 Runl Run 0.2
Mb1MelodyhuaxuMd10001 0 Runl Runb 0.2
Mb1MelodyhuaxuMd10001 0 Runl Runr 0.2
Mb1MelodyhuaxuMd10001 0 Runr Stand2 0.2
Mb1MelodyhuaxuMd10001 0 Runr Run 0.2
Mb1MelodyhuaxuMd10001 0 Runr Runb 0.2
Mb1MelodyhuaxuMd10001 0 Runr Runl 0.2
Mb1MelodyhuaxuMd10001 0 Walkb Stand2 0.5
Mb1MelodyhuaxuMd10001 0 Walkb Walk 0.5
Mb1MelodyhuaxuMd10001 0 Walkb Walkl 0.5
Mb1MelodyhuaxuMd10001 0 Walkb Walkr 0.5
Mb1MelodyhuaxuMd10001 0 Walkl Stand2 0.5
Mb1MelodyhuaxuMd10001 0 Walkl Walk 0.5
Mb1MelodyhuaxuMd10001 0 Walkl Walkb 0.5
Mb1MelodyhuaxuMd10001 0 Walkl Walkr 0.5
Mb1MelodyhuaxuMd10001 0 Walkr Stand2 0.5
Mb1MelodyhuaxuMd10001 0 Walkr Walk 0.5
Mb1MelodyhuaxuMd10001 0 Walkr Walkb 0.5
Mb1MelodyhuaxuMd10001 0 Walkr Walkl 0.5
Mb1MelodyhuaxuMd10001 0 TurnLeft Stand2 0.1
Mb1MelodyhuaxuMd10001 0 TurnRight Stand2 0.1
Mb1MelodyhuaxuMd10001 0 RunStart Run 0
Mb1MelodyhuaxuMd10001 0 RunStart RunStartEnd01 0.1
Mb1MelodyhuaxuMd10001 0 Hit1 Stand2 0
Mb1MelodyhuaxuMd10001 0 Hit2 Stand2 0
Mb1MelodyhuaxuMd10001 0 Hit3 Stand2 0
Mb1MelodyhuaxuMd10001 0 Hit4 Stand2 0
Mb1MelodyhuaxuMd10001 0 Behitfly Hoverhit 0.1
Mb1MelodyhuaxuMd10001 0 Behitfly Falldown 0.1
Mb1MelodyhuaxuMd10001 0 Hoverhit Falldown 0.1
Mb1MelodyhuaxuMd10001 0 Falldown Lieonfloor 0.1
Mb1MelodyhuaxuMd10001 0 Hitdown Lieonfloor 0.1
Mb1MelodyhuaxuMd10001 0 Standup Stand2 0.1
Mb1MelodyhuaxuMd10001 0 Straight Stand2 0.1
Mb1MelodyhuaxuMd10001 0 Stun Stand2 0.1
Mb1MelodyhuaxuMd10001 0 Win Win2 0.1
Mb1MelodyhuaxuMd10001 0 Stop Stand2 0.1
Mb1MelodyhuaxuMd10001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1MelodyhuaxuMd10001 0 Born 0
3 Mb1MelodyhuaxuMd10001 0 Stand1 0.1
4 Mb1MelodyhuaxuMd10001 0 Stand2 0.1
5 Mb1MelodyhuaxuMd10001 0 Stand3 0.1
6 Mb1MelodyhuaxuMd10001 0 Death 0.1
7 Mb1MelodyhuaxuMd10001 0 Standchange 0.1
8 Mb1MelodyhuaxuMd10001 0 Run 0.1
9 Mb1MelodyhuaxuMd10001 0 Walk 0.5
10 Mb1MelodyhuaxuMd10001 0 Runb 0.2
11 Mb1MelodyhuaxuMd10001 0 Runl 0.2
12 Mb1MelodyhuaxuMd10001 0 Runr 0.2
13 Mb1MelodyhuaxuMd10001 0 Walkb 0.5
14 Mb1MelodyhuaxuMd10001 0 Walkl 0.5
15 Mb1MelodyhuaxuMd10001 0 Walkr 0.5
16 Mb1MelodyhuaxuMd10001 0 TurnLeft 0.1
17 Mb1MelodyhuaxuMd10001 0 TurnRight 0.1
18 Mb1MelodyhuaxuMd10001 0 Move1 0.1
19 Mb1MelodyhuaxuMd10001 0 Move2 0.1
20 Mb1MelodyhuaxuMd10001 0 Move3 0.1
21 Mb1MelodyhuaxuMd10001 0 RunStart 0.1
22 Mb1MelodyhuaxuMd10001 0 RunStartEnd01 0.1
23 Mb1MelodyhuaxuMd10001 0 Hit1 0.05
24 Mb1MelodyhuaxuMd10001 0 Hit2 0.05
25 Mb1MelodyhuaxuMd10001 0 Hit3 0.05
26 Mb1MelodyhuaxuMd10001 0 Hit4 0.05
27 Mb1MelodyhuaxuMd10001 0 Behitfly 0.05
28 Mb1MelodyhuaxuMd10001 0 Hoverhit 0.05
29 Mb1MelodyhuaxuMd10001 0 Falldown 0.1
30 Mb1MelodyhuaxuMd10001 0 Hitdown 0.05
31 Mb1MelodyhuaxuMd10001 0 Lieonfloor 0.1
32 Mb1MelodyhuaxuMd10001 0 Standup 0.1
33 Mb1MelodyhuaxuMd10001 0 Straight 0.1
34 Mb1MelodyhuaxuMd10001 0 Stun 0.1
35 Mb1MelodyhuaxuMd10001 0 StraightBefore 0.1
36 Mb1MelodyhuaxuMd10001 0 StraightAfter 0.1
37 Mb1MelodyhuaxuMd10001 0 Win 0
38 Mb1MelodyhuaxuMd10001 0 Win2 0.1
39 Mb1MelodyhuaxuMd10001 0 Stop 0.1
40 Mb1MelodyhuaxuMd10001 0 Fail 0.1
41 Mb1MelodyhuaxuMd10001 0 Save 0.1
42 Mb1MelodyhuaxuMd10001 0 Caught 0.1
43 Mb1MelodyhuaxuMd10001 0 Attack01 0.1
44 Mb1MelodyhuaxuMd10001 0 Attack02 0.1
45 Mb1MelodyhuaxuMd10001 0 Attack03 0.1
46 Mb1MelodyhuaxuMd10001 0 Attack04 0.1
47 Mb1MelodyhuaxuMd10001 0 Attack05 0.1
48 Mb1MelodyhuaxuMd10001 0 Attack06 0.1
49 Mb1MelodyhuaxuMd10001 0 Attack07 0.1
50 Mb1MelodyhuaxuMd10001 0 Attack08 0.1
51 Mb1MelodyhuaxuMd10001 0 Attack11 0.1
52 Mb1MelodyhuaxuMd10001 0 Attack12 0.1
53 Mb1MelodyhuaxuMd10001 0 Attack13 0.1
54 Mb1MelodyhuaxuMd10001 0 Attack14 0.1
55 Mb1MelodyhuaxuMd10001 0 Stand1 Run 0.2
56 Mb1MelodyhuaxuMd10001 0 Stand1 Walk 0.1
57 Mb1MelodyhuaxuMd10001 0 Stand2 Standchange 0.1
58 Mb1MelodyhuaxuMd10001 0 Stand2 Run 0.2
59 Mb1MelodyhuaxuMd10001 0 Stand2 Walk 0.1
60 Mb1MelodyhuaxuMd10001 0 Stand2 Walkb 0.1
61 Mb1MelodyhuaxuMd10001 0 Stand2 Walkl 0.1
62 Mb1MelodyhuaxuMd10001 0 Stand2 Walkr 0.1
63 Mb1MelodyhuaxuMd10001 0 Standchange Stand1 0.1
64 Mb1MelodyhuaxuMd10001 0 Standchange Run 0.1
65 Mb1MelodyhuaxuMd10001 0 Standchange Walk 0.1
66 Mb1MelodyhuaxuMd10001 0 Run Stop 0.2
67 Mb1MelodyhuaxuMd10001 0 Run Stand2 0.2
68 Mb1MelodyhuaxuMd10001 0 Run Runb 0.2
69 Mb1MelodyhuaxuMd10001 0 Run Runl 0.2
70 Mb1MelodyhuaxuMd10001 0 Run Runr 0.2
71 Mb1MelodyhuaxuMd10001 0 Walk Stand2 0.1
72 Mb1MelodyhuaxuMd10001 0 Runb Stand2 0.2
73 Mb1MelodyhuaxuMd10001 0 Runb Run 0.2
74 Mb1MelodyhuaxuMd10001 0 Runb Runl 0.2
75 Mb1MelodyhuaxuMd10001 0 Runb Runr 0.2
76 Mb1MelodyhuaxuMd10001 0 Runl Stand2 0.2
77 Mb1MelodyhuaxuMd10001 0 Runl Run 0.2
78 Mb1MelodyhuaxuMd10001 0 Runl Runb 0.2
79 Mb1MelodyhuaxuMd10001 0 Runl Runr 0.2
80 Mb1MelodyhuaxuMd10001 0 Runr Stand2 0.2
81 Mb1MelodyhuaxuMd10001 0 Runr Run 0.2
82 Mb1MelodyhuaxuMd10001 0 Runr Runb 0.2
83 Mb1MelodyhuaxuMd10001 0 Runr Runl 0.2
84 Mb1MelodyhuaxuMd10001 0 Walkb Stand2 0.5
85 Mb1MelodyhuaxuMd10001 0 Walkb Walk 0.5
86 Mb1MelodyhuaxuMd10001 0 Walkb Walkl 0.5
87 Mb1MelodyhuaxuMd10001 0 Walkb Walkr 0.5
88 Mb1MelodyhuaxuMd10001 0 Walkl Stand2 0.5
89 Mb1MelodyhuaxuMd10001 0 Walkl Walk 0.5
90 Mb1MelodyhuaxuMd10001 0 Walkl Walkb 0.5
91 Mb1MelodyhuaxuMd10001 0 Walkl Walkr 0.5
92 Mb1MelodyhuaxuMd10001 0 Walkr Stand2 0.5
93 Mb1MelodyhuaxuMd10001 0 Walkr Walk 0.5
94 Mb1MelodyhuaxuMd10001 0 Walkr Walkb 0.5
95 Mb1MelodyhuaxuMd10001 0 Walkr Walkl 0.5
96 Mb1MelodyhuaxuMd10001 0 TurnLeft Stand2 0.1
97 Mb1MelodyhuaxuMd10001 0 TurnRight Stand2 0.1
98 Mb1MelodyhuaxuMd10001 0 RunStart Run 0
99 Mb1MelodyhuaxuMd10001 0 RunStart RunStartEnd01 0.1
100 Mb1MelodyhuaxuMd10001 0 Hit1 Stand2 0
101 Mb1MelodyhuaxuMd10001 0 Hit2 Stand2 0
102 Mb1MelodyhuaxuMd10001 0 Hit3 Stand2 0
103 Mb1MelodyhuaxuMd10001 0 Hit4 Stand2 0
104 Mb1MelodyhuaxuMd10001 0 Behitfly Hoverhit 0.1
105 Mb1MelodyhuaxuMd10001 0 Behitfly Falldown 0.1
106 Mb1MelodyhuaxuMd10001 0 Hoverhit Falldown 0.1
107 Mb1MelodyhuaxuMd10001 0 Falldown Lieonfloor 0.1
108 Mb1MelodyhuaxuMd10001 0 Hitdown Lieonfloor 0.1
109 Mb1MelodyhuaxuMd10001 0 Standup Stand2 0.1
110 Mb1MelodyhuaxuMd10001 0 Straight Stand2 0.1
111 Mb1MelodyhuaxuMd10001 0 Stun Stand2 0.1
112 Mb1MelodyhuaxuMd10001 0 Win Win2 0.1
113 Mb1MelodyhuaxuMd10001 0 Stop Stand2 0.1
114 Mb1MelodyhuaxuMd10001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,265 @@
Role Layer State Target TransitionDuration
Mb1MoonguyMd010001 0 Born 0
Mb1MoonguyMd010001 0 Stand1 0.1
Mb1MoonguyMd010001 0 Stand2 0.1
Mb1MoonguyMd010001 0 Stand3 0.1
Mb1MoonguyMd010001 0 Death 0.1
Mb1MoonguyMd010001 0 Standchange 0.1
Mb1MoonguyMd010001 0 Run 0.1
Mb1MoonguyMd010001 0 Walk 0.1
Mb1MoonguyMd010001 0 Runb 0.2
Mb1MoonguyMd010001 0 Runl 0.2
Mb1MoonguyMd010001 0 Runr 0.2
Mb1MoonguyMd010001 0 Walkb 0.1
Mb1MoonguyMd010001 0 Walkl 0.1
Mb1MoonguyMd010001 0 Walkr 0.1
Mb1MoonguyMd010001 0 TurnLeft 0.1
Mb1MoonguyMd010001 0 TurnRight 0.1
Mb1MoonguyMd010001 0 Move1 0.1
Mb1MoonguyMd010001 0 Move2 0.1
Mb1MoonguyMd010001 0 Move3 0.1
Mb1MoonguyMd010001 0 RunStart 0.1
Mb1MoonguyMd010001 0 RunStartEnd01 0.1
Mb1MoonguyMd010001 0 Hit1 0.05
Mb1MoonguyMd010001 0 Hit2 0.05
Mb1MoonguyMd010001 0 Hit3 0.05
Mb1MoonguyMd010001 0 Hit4 0.05
Mb1MoonguyMd010001 0 Behitfly 0.05
Mb1MoonguyMd010001 0 Hoverhit 0.05
Mb1MoonguyMd010001 0 Falldown 0.1
Mb1MoonguyMd010001 0 Hitdown 0.05
Mb1MoonguyMd010001 0 Lieonfloor 0.1
Mb1MoonguyMd010001 0 Standup 0.1
Mb1MoonguyMd010001 0 Straight 0.1
Mb1MoonguyMd010001 0 Stun 0.1
Mb1MoonguyMd010001 0 StraightBefore 0.1
Mb1MoonguyMd010001 0 StraightAfter 0.1
Mb1MoonguyMd010001 0 Win 0
Mb1MoonguyMd010001 0 Win2 0.1
Mb1MoonguyMd010001 0 Stop 0.1
Mb1MoonguyMd010001 0 Fail 0.1
Mb1MoonguyMd010001 0 Save 0.1
Mb1MoonguyMd010001 0 AttackQte 0
Mb1MoonguyMd010001 0 Caught 0.1
Mb1MoonguyMd010001 0 Squatdown 0.1
Mb1MoonguyMd010001 0 StopR 0.1
Mb1MoonguyMd010001 0 Attack01 0.4
Mb1MoonguyMd010001 0 Attack02 0.4
Mb1MoonguyMd010001 0 Attack03 0.4
Mb1MoonguyMd010001 0 Attack05 0.4
Mb1MoonguyMd010001 0 Attack06 0.4
Mb1MoonguyMd010001 0 Attack07 0.4
Mb1MoonguyMd010001 0 Attack10 0.4
Mb1MoonguyMd010001 0 Attack11 0
Mb1MoonguyMd010001 0 Attack12 0.4
Mb1MoonguyMd010001 0 Attack13 0.4
Mb1MoonguyMd010001 0 Attack14 0.4
Mb1MoonguyMd010001 0 Attack15 0
Mb1MoonguyMd010001 0 Attack16 0
Mb1MoonguyMd010001 0 Attack17 0
Mb1MoonguyMd010001 0 Attack18 0.4
Mb1MoonguyMd010001 0 Attack19 0.4
Mb1MoonguyMd010001 0 Attack20 0.4
Mb1MoonguyMd010001 0 Attack31 0
Mb1MoonguyMd010001 0 Attack32 0
Mb1MoonguyMd010001 0 Attack35 0
Mb1MoonguyMd010001 0 Attack37 0
Mb1MoonguyMd010001 0 Attack91 0.1
Mb1MoonguyMd010001 0 Attack97 0.3
Mb1MoonguyMd010001 0 Attack14 Attack07 0.2
Mb1MoonguyMd010001 0 Stand1 Run 0.2
Mb1MoonguyMd010001 0 Stand1 Walk 0.1
Mb1MoonguyMd010001 0 Stand2 Standchange 0.1
Mb1MoonguyMd010001 0 Stand2 Run 0.2
Mb1MoonguyMd010001 0 Stand2 Walk 0.3
Mb1MoonguyMd010001 0 Stand2 Walkb 0.3
Mb1MoonguyMd010001 0 Stand2 Walkl 0.3
Mb1MoonguyMd010001 0 Stand2 Walkr 0.3
Mb1MoonguyMd010001 0 Stand2 Stand2 0.1
Mb1MoonguyMd010001 0 Standchange Stand1 0.1
Mb1MoonguyMd010001 0 Standchange Run 0.1
Mb1MoonguyMd010001 0 Standchange Walk 0.1
Mb1MoonguyMd010001 0 Run Stop 0.2
Mb1MoonguyMd010001 0 Run Stand2 0.2
Mb1MoonguyMd010001 0 Run Runb 0.2
Mb1MoonguyMd010001 0 Run Runl 0.2
Mb1MoonguyMd010001 0 Run Runr 0.2
Mb1MoonguyMd010001 0 Walk Stand2 0.1
Mb1MoonguyMd010001 0 Runb Stand2 0.2
Mb1MoonguyMd010001 0 Runb Run 0.2
Mb1MoonguyMd010001 0 Runb Runl 0.2
Mb1MoonguyMd010001 0 Runb Runr 0.2
Mb1MoonguyMd010001 0 Runl Stand2 0.2
Mb1MoonguyMd010001 0 Runl Run 0.2
Mb1MoonguyMd010001 0 Runl Runb 0.2
Mb1MoonguyMd010001 0 Runl Runr 0.2
Mb1MoonguyMd010001 0 Runr Stand2 0.2
Mb1MoonguyMd010001 0 Runr Run 0.2
Mb1MoonguyMd010001 0 Runr Runb 0.2
Mb1MoonguyMd010001 0 Runr Runl 0.2
Mb1MoonguyMd010001 0 Walkb Stand2 0.1
Mb1MoonguyMd010001 0 Walkb Walk 0.2
Mb1MoonguyMd010001 0 Walkb Walkl 0.1
Mb1MoonguyMd010001 0 Walkb Walkr 0.1
Mb1MoonguyMd010001 0 Walkl Stand2 0.1
Mb1MoonguyMd010001 0 Walkl Walk 0.1
Mb1MoonguyMd010001 0 Walkl Walkb 0.1
Mb1MoonguyMd010001 0 Walkl Walkr 0.2
Mb1MoonguyMd010001 0 Walkr Stand2 0.1
Mb1MoonguyMd010001 0 Walkr Walk 0.1
Mb1MoonguyMd010001 0 Walkr Walkb 0.1
Mb1MoonguyMd010001 0 Walkr Walkl 0.2
Mb1MoonguyMd010001 0 TurnLeft Stand2 0.1
Mb1MoonguyMd010001 0 TurnRight Stand2 0.1
Mb1MoonguyMd010001 0 RunStart Run 0.1
Mb1MoonguyMd010001 0 RunStart RunStartEnd01 0.1
Mb1MoonguyMd010001 0 Hit1 Stand2 0
Mb1MoonguyMd010001 0 Hit2 Stand2 0
Mb1MoonguyMd010001 0 Hit3 Stand2 0
Mb1MoonguyMd010001 0 Hit4 Stand2 0
Mb1MoonguyMd010001 0 Behitfly Hoverhit 0.1
Mb1MoonguyMd010001 0 Behitfly Falldown 0.1
Mb1MoonguyMd010001 0 Hoverhit Falldown 0.1
Mb1MoonguyMd010001 0 Falldown Lieonfloor 0.1
Mb1MoonguyMd010001 0 Hitdown Lieonfloor 0.1
Mb1MoonguyMd010001 0 Standup Stand2 0.1
Mb1MoonguyMd010001 0 Straight Stand2 0.1
Mb1MoonguyMd010001 0 Stun Stand2 0.1
Mb1MoonguyMd010001 0 Win Win2 0.1
Mb1MoonguyMd010001 0 Stop Stand2 0.1
Mb1MoonguyMd010001 0 Caught Stand2 0.1
Mb1MoonguyMd010001 1 Born 0
Mb1MoonguyMd010001 1 Stand1 0.1
Mb1MoonguyMd010001 1 Stand2 0.1
Mb1MoonguyMd010001 1 Stand3 0.1
Mb1MoonguyMd010001 1 Death 0.1
Mb1MoonguyMd010001 1 Standchange 0.1
Mb1MoonguyMd010001 1 Run 0.1
Mb1MoonguyMd010001 1 Walk 0.1
Mb1MoonguyMd010001 1 Runb 0.2
Mb1MoonguyMd010001 1 Runl 0.2
Mb1MoonguyMd010001 1 Runr 0.2
Mb1MoonguyMd010001 1 Walkb 0.1
Mb1MoonguyMd010001 1 Walkl 0.1
Mb1MoonguyMd010001 1 Walkr 0.1
Mb1MoonguyMd010001 1 TurnLeft 0.1
Mb1MoonguyMd010001 1 TurnRight 0.1
Mb1MoonguyMd010001 1 Move1 0.1
Mb1MoonguyMd010001 1 Move2 0.1
Mb1MoonguyMd010001 1 Move3 0.1
Mb1MoonguyMd010001 1 RunStart 0.1
Mb1MoonguyMd010001 1 RunStartEnd01 0.1
Mb1MoonguyMd010001 1 Hit1 0.05
Mb1MoonguyMd010001 1 Hit2 0.05
Mb1MoonguyMd010001 1 Hit3 0.05
Mb1MoonguyMd010001 1 Hit4 0.05
Mb1MoonguyMd010001 1 Behitfly 0.05
Mb1MoonguyMd010001 1 Hoverhit 0.05
Mb1MoonguyMd010001 1 Falldown 0.1
Mb1MoonguyMd010001 1 Hitdown 0.05
Mb1MoonguyMd010001 1 Lieonfloor 0.1
Mb1MoonguyMd010001 1 Standup 0.1
Mb1MoonguyMd010001 1 Straight 0.1
Mb1MoonguyMd010001 1 Stun 0.1
Mb1MoonguyMd010001 1 StraightBefore 0.1
Mb1MoonguyMd010001 1 StraightAfter 0.1
Mb1MoonguyMd010001 1 Win 0
Mb1MoonguyMd010001 1 Win2 0.1
Mb1MoonguyMd010001 1 Stop 0.1
Mb1MoonguyMd010001 1 Fail 0.1
Mb1MoonguyMd010001 1 Save 0.1
Mb1MoonguyMd010001 1 AttackQte 0
Mb1MoonguyMd010001 1 Caught 0.1
Mb1MoonguyMd010001 1 Squatdown 0.1
Mb1MoonguyMd010001 1 StopR 0.1
Mb1MoonguyMd010001 1 Attack01 0.1
Mb1MoonguyMd010001 1 Attack21 0.1
Mb1MoonguyMd010001 1 Attack22 0.1
Mb1MoonguyMd010001 1 Attack23 0.1
Mb1MoonguyMd010001 1 Attack24 0.1
Mb1MoonguyMd010001 1 Attack25 0.1
Mb1MoonguyMd010001 1 Attack26 0.1
Mb1MoonguyMd010001 1 Attack27 0.1
Mb1MoonguyMd010001 1 Attack28 0.1
Mb1MoonguyMd010001 1 Attack29 0.1
Mb1MoonguyMd010001 1 Attack30 0.1
Mb1MoonguyMd010001 1 Attack33 0.1
Mb1MoonguyMd010001 1 Attack34 0.1
Mb1MoonguyMd010001 1 Attack36 0.1
Mb1MoonguyMd010001 1 Attack40 0.1
Mb1MoonguyMd010001 1 Attack41 0.1
Mb1MoonguyMd010001 1 Attack42 0.1
Mb1MoonguyMd010001 1 Attack43 0.1
Mb1MoonguyMd010001 1 Attack45 0.1
Mb1MoonguyMd010001 1 Attack46 0.1
Mb1MoonguyMd010001 1 Attack47 0.1
Mb1MoonguyMd010001 1 Attack48 0.1
Mb1MoonguyMd010001 1 Attack49 0.1
Mb1MoonguyMd010001 1 Stand1 Run 0.2
Mb1MoonguyMd010001 1 Stand1 Walk 0.1
Mb1MoonguyMd010001 1 Stand2 Standchange 0.1
Mb1MoonguyMd010001 1 Stand2 Run 0.2
Mb1MoonguyMd010001 1 Stand2 Walk 0.3
Mb1MoonguyMd010001 1 Stand2 Walkb 0.3
Mb1MoonguyMd010001 1 Stand2 Walkl 0.3
Mb1MoonguyMd010001 1 Stand2 Walkr 0.3
Mb1MoonguyMd010001 1 Stand2 Stand2 0.1
Mb1MoonguyMd010001 1 Standchange Stand1 0.1
Mb1MoonguyMd010001 1 Standchange Run 0.1
Mb1MoonguyMd010001 1 Standchange Walk 0.1
Mb1MoonguyMd010001 1 Run Stop 0.2
Mb1MoonguyMd010001 1 Run Stand2 0.2
Mb1MoonguyMd010001 1 Run Runb 0.2
Mb1MoonguyMd010001 1 Run Runl 0.2
Mb1MoonguyMd010001 1 Run Runr 0.2
Mb1MoonguyMd010001 1 Walk Stand2 0.1
Mb1MoonguyMd010001 1 Runb Stand2 0.2
Mb1MoonguyMd010001 1 Runb Run 0.2
Mb1MoonguyMd010001 1 Runb Runl 0.2
Mb1MoonguyMd010001 1 Runb Runr 0.2
Mb1MoonguyMd010001 1 Runl Stand2 0.2
Mb1MoonguyMd010001 1 Runl Run 0.2
Mb1MoonguyMd010001 1 Runl Runb 0.2
Mb1MoonguyMd010001 1 Runl Runr 0.2
Mb1MoonguyMd010001 1 Runr Stand2 0.2
Mb1MoonguyMd010001 1 Runr Run 0.2
Mb1MoonguyMd010001 1 Runr Runb 0.2
Mb1MoonguyMd010001 1 Runr Runl 0.2
Mb1MoonguyMd010001 1 Walkb Stand2 0.1
Mb1MoonguyMd010001 1 Walkb Walk 0.2
Mb1MoonguyMd010001 1 Walkb Walkl 0.1
Mb1MoonguyMd010001 1 Walkb Walkr 0.1
Mb1MoonguyMd010001 1 Walkl Stand2 0.1
Mb1MoonguyMd010001 1 Walkl Walk 0.1
Mb1MoonguyMd010001 1 Walkl Walkb 0.1
Mb1MoonguyMd010001 1 Walkl Walkr 0.2
Mb1MoonguyMd010001 1 Walkr Stand2 0.1
Mb1MoonguyMd010001 1 Walkr Walk 0.1
Mb1MoonguyMd010001 1 Walkr Walkb 0.1
Mb1MoonguyMd010001 1 Walkr Walkl 0.2
Mb1MoonguyMd010001 1 TurnLeft Stand2 0.1
Mb1MoonguyMd010001 1 TurnRight Stand2 0.1
Mb1MoonguyMd010001 1 RunStart Run 0.1
Mb1MoonguyMd010001 1 RunStart RunStartEnd01 0.1
Mb1MoonguyMd010001 1 Hit1 Stand2 0
Mb1MoonguyMd010001 1 Hit2 Stand2 0
Mb1MoonguyMd010001 1 Hit3 Stand2 0
Mb1MoonguyMd010001 1 Hit4 Stand2 0
Mb1MoonguyMd010001 1 Behitfly Hoverhit 0.1
Mb1MoonguyMd010001 1 Behitfly Falldown 0.1
Mb1MoonguyMd010001 1 Hoverhit Falldown 0.1
Mb1MoonguyMd010001 1 Falldown Lieonfloor 0.1
Mb1MoonguyMd010001 1 Hitdown Lieonfloor 0.1
Mb1MoonguyMd010001 1 Standup Stand2 0.1
Mb1MoonguyMd010001 1 Straight Stand2 0.1
Mb1MoonguyMd010001 1 Stun Stand2 0.1
Mb1MoonguyMd010001 1 Win Win2 0.1
Mb1MoonguyMd010001 1 Stop Stand2 0.1
Mb1MoonguyMd010001 1 Caught Stand2 0.1
Mb1MoonguyMd010001 0 Attack91 Attack18 0.5
Mb1MoonguyMd010001 1 Attack24 Stand2 0
Mb1MoonguyMd010001 1 Attack40 Stand2 0
Mb1MoonguyMd010001 1 Attack22 Attack47 0.5
Mb1MoonguyMd010001 1 Attack43 Attack47 0.5
Mb1MoonguyMd010001 1 Attack24 Attack40 0
Mb1MoonguyMd010001 1 Attack27 Attack28 0.5
1 Role Layer State Target TransitionDuration
2 Mb1MoonguyMd010001 0 Born 0
3 Mb1MoonguyMd010001 0 Stand1 0.1
4 Mb1MoonguyMd010001 0 Stand2 0.1
5 Mb1MoonguyMd010001 0 Stand3 0.1
6 Mb1MoonguyMd010001 0 Death 0.1
7 Mb1MoonguyMd010001 0 Standchange 0.1
8 Mb1MoonguyMd010001 0 Run 0.1
9 Mb1MoonguyMd010001 0 Walk 0.1
10 Mb1MoonguyMd010001 0 Runb 0.2
11 Mb1MoonguyMd010001 0 Runl 0.2
12 Mb1MoonguyMd010001 0 Runr 0.2
13 Mb1MoonguyMd010001 0 Walkb 0.1
14 Mb1MoonguyMd010001 0 Walkl 0.1
15 Mb1MoonguyMd010001 0 Walkr 0.1
16 Mb1MoonguyMd010001 0 TurnLeft 0.1
17 Mb1MoonguyMd010001 0 TurnRight 0.1
18 Mb1MoonguyMd010001 0 Move1 0.1
19 Mb1MoonguyMd010001 0 Move2 0.1
20 Mb1MoonguyMd010001 0 Move3 0.1
21 Mb1MoonguyMd010001 0 RunStart 0.1
22 Mb1MoonguyMd010001 0 RunStartEnd01 0.1
23 Mb1MoonguyMd010001 0 Hit1 0.05
24 Mb1MoonguyMd010001 0 Hit2 0.05
25 Mb1MoonguyMd010001 0 Hit3 0.05
26 Mb1MoonguyMd010001 0 Hit4 0.05
27 Mb1MoonguyMd010001 0 Behitfly 0.05
28 Mb1MoonguyMd010001 0 Hoverhit 0.05
29 Mb1MoonguyMd010001 0 Falldown 0.1
30 Mb1MoonguyMd010001 0 Hitdown 0.05
31 Mb1MoonguyMd010001 0 Lieonfloor 0.1
32 Mb1MoonguyMd010001 0 Standup 0.1
33 Mb1MoonguyMd010001 0 Straight 0.1
34 Mb1MoonguyMd010001 0 Stun 0.1
35 Mb1MoonguyMd010001 0 StraightBefore 0.1
36 Mb1MoonguyMd010001 0 StraightAfter 0.1
37 Mb1MoonguyMd010001 0 Win 0
38 Mb1MoonguyMd010001 0 Win2 0.1
39 Mb1MoonguyMd010001 0 Stop 0.1
40 Mb1MoonguyMd010001 0 Fail 0.1
41 Mb1MoonguyMd010001 0 Save 0.1
42 Mb1MoonguyMd010001 0 AttackQte 0
43 Mb1MoonguyMd010001 0 Caught 0.1
44 Mb1MoonguyMd010001 0 Squatdown 0.1
45 Mb1MoonguyMd010001 0 StopR 0.1
46 Mb1MoonguyMd010001 0 Attack01 0.4
47 Mb1MoonguyMd010001 0 Attack02 0.4
48 Mb1MoonguyMd010001 0 Attack03 0.4
49 Mb1MoonguyMd010001 0 Attack05 0.4
50 Mb1MoonguyMd010001 0 Attack06 0.4
51 Mb1MoonguyMd010001 0 Attack07 0.4
52 Mb1MoonguyMd010001 0 Attack10 0.4
53 Mb1MoonguyMd010001 0 Attack11 0
54 Mb1MoonguyMd010001 0 Attack12 0.4
55 Mb1MoonguyMd010001 0 Attack13 0.4
56 Mb1MoonguyMd010001 0 Attack14 0.4
57 Mb1MoonguyMd010001 0 Attack15 0
58 Mb1MoonguyMd010001 0 Attack16 0
59 Mb1MoonguyMd010001 0 Attack17 0
60 Mb1MoonguyMd010001 0 Attack18 0.4
61 Mb1MoonguyMd010001 0 Attack19 0.4
62 Mb1MoonguyMd010001 0 Attack20 0.4
63 Mb1MoonguyMd010001 0 Attack31 0
64 Mb1MoonguyMd010001 0 Attack32 0
65 Mb1MoonguyMd010001 0 Attack35 0
66 Mb1MoonguyMd010001 0 Attack37 0
67 Mb1MoonguyMd010001 0 Attack91 0.1
68 Mb1MoonguyMd010001 0 Attack97 0.3
69 Mb1MoonguyMd010001 0 Attack14 Attack07 0.2
70 Mb1MoonguyMd010001 0 Stand1 Run 0.2
71 Mb1MoonguyMd010001 0 Stand1 Walk 0.1
72 Mb1MoonguyMd010001 0 Stand2 Standchange 0.1
73 Mb1MoonguyMd010001 0 Stand2 Run 0.2
74 Mb1MoonguyMd010001 0 Stand2 Walk 0.3
75 Mb1MoonguyMd010001 0 Stand2 Walkb 0.3
76 Mb1MoonguyMd010001 0 Stand2 Walkl 0.3
77 Mb1MoonguyMd010001 0 Stand2 Walkr 0.3
78 Mb1MoonguyMd010001 0 Stand2 Stand2 0.1
79 Mb1MoonguyMd010001 0 Standchange Stand1 0.1
80 Mb1MoonguyMd010001 0 Standchange Run 0.1
81 Mb1MoonguyMd010001 0 Standchange Walk 0.1
82 Mb1MoonguyMd010001 0 Run Stop 0.2
83 Mb1MoonguyMd010001 0 Run Stand2 0.2
84 Mb1MoonguyMd010001 0 Run Runb 0.2
85 Mb1MoonguyMd010001 0 Run Runl 0.2
86 Mb1MoonguyMd010001 0 Run Runr 0.2
87 Mb1MoonguyMd010001 0 Walk Stand2 0.1
88 Mb1MoonguyMd010001 0 Runb Stand2 0.2
89 Mb1MoonguyMd010001 0 Runb Run 0.2
90 Mb1MoonguyMd010001 0 Runb Runl 0.2
91 Mb1MoonguyMd010001 0 Runb Runr 0.2
92 Mb1MoonguyMd010001 0 Runl Stand2 0.2
93 Mb1MoonguyMd010001 0 Runl Run 0.2
94 Mb1MoonguyMd010001 0 Runl Runb 0.2
95 Mb1MoonguyMd010001 0 Runl Runr 0.2
96 Mb1MoonguyMd010001 0 Runr Stand2 0.2
97 Mb1MoonguyMd010001 0 Runr Run 0.2
98 Mb1MoonguyMd010001 0 Runr Runb 0.2
99 Mb1MoonguyMd010001 0 Runr Runl 0.2
100 Mb1MoonguyMd010001 0 Walkb Stand2 0.1
101 Mb1MoonguyMd010001 0 Walkb Walk 0.2
102 Mb1MoonguyMd010001 0 Walkb Walkl 0.1
103 Mb1MoonguyMd010001 0 Walkb Walkr 0.1
104 Mb1MoonguyMd010001 0 Walkl Stand2 0.1
105 Mb1MoonguyMd010001 0 Walkl Walk 0.1
106 Mb1MoonguyMd010001 0 Walkl Walkb 0.1
107 Mb1MoonguyMd010001 0 Walkl Walkr 0.2
108 Mb1MoonguyMd010001 0 Walkr Stand2 0.1
109 Mb1MoonguyMd010001 0 Walkr Walk 0.1
110 Mb1MoonguyMd010001 0 Walkr Walkb 0.1
111 Mb1MoonguyMd010001 0 Walkr Walkl 0.2
112 Mb1MoonguyMd010001 0 TurnLeft Stand2 0.1
113 Mb1MoonguyMd010001 0 TurnRight Stand2 0.1
114 Mb1MoonguyMd010001 0 RunStart Run 0.1
115 Mb1MoonguyMd010001 0 RunStart RunStartEnd01 0.1
116 Mb1MoonguyMd010001 0 Hit1 Stand2 0
117 Mb1MoonguyMd010001 0 Hit2 Stand2 0
118 Mb1MoonguyMd010001 0 Hit3 Stand2 0
119 Mb1MoonguyMd010001 0 Hit4 Stand2 0
120 Mb1MoonguyMd010001 0 Behitfly Hoverhit 0.1
121 Mb1MoonguyMd010001 0 Behitfly Falldown 0.1
122 Mb1MoonguyMd010001 0 Hoverhit Falldown 0.1
123 Mb1MoonguyMd010001 0 Falldown Lieonfloor 0.1
124 Mb1MoonguyMd010001 0 Hitdown Lieonfloor 0.1
125 Mb1MoonguyMd010001 0 Standup Stand2 0.1
126 Mb1MoonguyMd010001 0 Straight Stand2 0.1
127 Mb1MoonguyMd010001 0 Stun Stand2 0.1
128 Mb1MoonguyMd010001 0 Win Win2 0.1
129 Mb1MoonguyMd010001 0 Stop Stand2 0.1
130 Mb1MoonguyMd010001 0 Caught Stand2 0.1
131 Mb1MoonguyMd010001 1 Born 0
132 Mb1MoonguyMd010001 1 Stand1 0.1
133 Mb1MoonguyMd010001 1 Stand2 0.1
134 Mb1MoonguyMd010001 1 Stand3 0.1
135 Mb1MoonguyMd010001 1 Death 0.1
136 Mb1MoonguyMd010001 1 Standchange 0.1
137 Mb1MoonguyMd010001 1 Run 0.1
138 Mb1MoonguyMd010001 1 Walk 0.1
139 Mb1MoonguyMd010001 1 Runb 0.2
140 Mb1MoonguyMd010001 1 Runl 0.2
141 Mb1MoonguyMd010001 1 Runr 0.2
142 Mb1MoonguyMd010001 1 Walkb 0.1
143 Mb1MoonguyMd010001 1 Walkl 0.1
144 Mb1MoonguyMd010001 1 Walkr 0.1
145 Mb1MoonguyMd010001 1 TurnLeft 0.1
146 Mb1MoonguyMd010001 1 TurnRight 0.1
147 Mb1MoonguyMd010001 1 Move1 0.1
148 Mb1MoonguyMd010001 1 Move2 0.1
149 Mb1MoonguyMd010001 1 Move3 0.1
150 Mb1MoonguyMd010001 1 RunStart 0.1
151 Mb1MoonguyMd010001 1 RunStartEnd01 0.1
152 Mb1MoonguyMd010001 1 Hit1 0.05
153 Mb1MoonguyMd010001 1 Hit2 0.05
154 Mb1MoonguyMd010001 1 Hit3 0.05
155 Mb1MoonguyMd010001 1 Hit4 0.05
156 Mb1MoonguyMd010001 1 Behitfly 0.05
157 Mb1MoonguyMd010001 1 Hoverhit 0.05
158 Mb1MoonguyMd010001 1 Falldown 0.1
159 Mb1MoonguyMd010001 1 Hitdown 0.05
160 Mb1MoonguyMd010001 1 Lieonfloor 0.1
161 Mb1MoonguyMd010001 1 Standup 0.1
162 Mb1MoonguyMd010001 1 Straight 0.1
163 Mb1MoonguyMd010001 1 Stun 0.1
164 Mb1MoonguyMd010001 1 StraightBefore 0.1
165 Mb1MoonguyMd010001 1 StraightAfter 0.1
166 Mb1MoonguyMd010001 1 Win 0
167 Mb1MoonguyMd010001 1 Win2 0.1
168 Mb1MoonguyMd010001 1 Stop 0.1
169 Mb1MoonguyMd010001 1 Fail 0.1
170 Mb1MoonguyMd010001 1 Save 0.1
171 Mb1MoonguyMd010001 1 AttackQte 0
172 Mb1MoonguyMd010001 1 Caught 0.1
173 Mb1MoonguyMd010001 1 Squatdown 0.1
174 Mb1MoonguyMd010001 1 StopR 0.1
175 Mb1MoonguyMd010001 1 Attack01 0.1
176 Mb1MoonguyMd010001 1 Attack21 0.1
177 Mb1MoonguyMd010001 1 Attack22 0.1
178 Mb1MoonguyMd010001 1 Attack23 0.1
179 Mb1MoonguyMd010001 1 Attack24 0.1
180 Mb1MoonguyMd010001 1 Attack25 0.1
181 Mb1MoonguyMd010001 1 Attack26 0.1
182 Mb1MoonguyMd010001 1 Attack27 0.1
183 Mb1MoonguyMd010001 1 Attack28 0.1
184 Mb1MoonguyMd010001 1 Attack29 0.1
185 Mb1MoonguyMd010001 1 Attack30 0.1
186 Mb1MoonguyMd010001 1 Attack33 0.1
187 Mb1MoonguyMd010001 1 Attack34 0.1
188 Mb1MoonguyMd010001 1 Attack36 0.1
189 Mb1MoonguyMd010001 1 Attack40 0.1
190 Mb1MoonguyMd010001 1 Attack41 0.1
191 Mb1MoonguyMd010001 1 Attack42 0.1
192 Mb1MoonguyMd010001 1 Attack43 0.1
193 Mb1MoonguyMd010001 1 Attack45 0.1
194 Mb1MoonguyMd010001 1 Attack46 0.1
195 Mb1MoonguyMd010001 1 Attack47 0.1
196 Mb1MoonguyMd010001 1 Attack48 0.1
197 Mb1MoonguyMd010001 1 Attack49 0.1
198 Mb1MoonguyMd010001 1 Stand1 Run 0.2
199 Mb1MoonguyMd010001 1 Stand1 Walk 0.1
200 Mb1MoonguyMd010001 1 Stand2 Standchange 0.1
201 Mb1MoonguyMd010001 1 Stand2 Run 0.2
202 Mb1MoonguyMd010001 1 Stand2 Walk 0.3
203 Mb1MoonguyMd010001 1 Stand2 Walkb 0.3
204 Mb1MoonguyMd010001 1 Stand2 Walkl 0.3
205 Mb1MoonguyMd010001 1 Stand2 Walkr 0.3
206 Mb1MoonguyMd010001 1 Stand2 Stand2 0.1
207 Mb1MoonguyMd010001 1 Standchange Stand1 0.1
208 Mb1MoonguyMd010001 1 Standchange Run 0.1
209 Mb1MoonguyMd010001 1 Standchange Walk 0.1
210 Mb1MoonguyMd010001 1 Run Stop 0.2
211 Mb1MoonguyMd010001 1 Run Stand2 0.2
212 Mb1MoonguyMd010001 1 Run Runb 0.2
213 Mb1MoonguyMd010001 1 Run Runl 0.2
214 Mb1MoonguyMd010001 1 Run Runr 0.2
215 Mb1MoonguyMd010001 1 Walk Stand2 0.1
216 Mb1MoonguyMd010001 1 Runb Stand2 0.2
217 Mb1MoonguyMd010001 1 Runb Run 0.2
218 Mb1MoonguyMd010001 1 Runb Runl 0.2
219 Mb1MoonguyMd010001 1 Runb Runr 0.2
220 Mb1MoonguyMd010001 1 Runl Stand2 0.2
221 Mb1MoonguyMd010001 1 Runl Run 0.2
222 Mb1MoonguyMd010001 1 Runl Runb 0.2
223 Mb1MoonguyMd010001 1 Runl Runr 0.2
224 Mb1MoonguyMd010001 1 Runr Stand2 0.2
225 Mb1MoonguyMd010001 1 Runr Run 0.2
226 Mb1MoonguyMd010001 1 Runr Runb 0.2
227 Mb1MoonguyMd010001 1 Runr Runl 0.2
228 Mb1MoonguyMd010001 1 Walkb Stand2 0.1
229 Mb1MoonguyMd010001 1 Walkb Walk 0.2
230 Mb1MoonguyMd010001 1 Walkb Walkl 0.1
231 Mb1MoonguyMd010001 1 Walkb Walkr 0.1
232 Mb1MoonguyMd010001 1 Walkl Stand2 0.1
233 Mb1MoonguyMd010001 1 Walkl Walk 0.1
234 Mb1MoonguyMd010001 1 Walkl Walkb 0.1
235 Mb1MoonguyMd010001 1 Walkl Walkr 0.2
236 Mb1MoonguyMd010001 1 Walkr Stand2 0.1
237 Mb1MoonguyMd010001 1 Walkr Walk 0.1
238 Mb1MoonguyMd010001 1 Walkr Walkb 0.1
239 Mb1MoonguyMd010001 1 Walkr Walkl 0.2
240 Mb1MoonguyMd010001 1 TurnLeft Stand2 0.1
241 Mb1MoonguyMd010001 1 TurnRight Stand2 0.1
242 Mb1MoonguyMd010001 1 RunStart Run 0.1
243 Mb1MoonguyMd010001 1 RunStart RunStartEnd01 0.1
244 Mb1MoonguyMd010001 1 Hit1 Stand2 0
245 Mb1MoonguyMd010001 1 Hit2 Stand2 0
246 Mb1MoonguyMd010001 1 Hit3 Stand2 0
247 Mb1MoonguyMd010001 1 Hit4 Stand2 0
248 Mb1MoonguyMd010001 1 Behitfly Hoverhit 0.1
249 Mb1MoonguyMd010001 1 Behitfly Falldown 0.1
250 Mb1MoonguyMd010001 1 Hoverhit Falldown 0.1
251 Mb1MoonguyMd010001 1 Falldown Lieonfloor 0.1
252 Mb1MoonguyMd010001 1 Hitdown Lieonfloor 0.1
253 Mb1MoonguyMd010001 1 Standup Stand2 0.1
254 Mb1MoonguyMd010001 1 Straight Stand2 0.1
255 Mb1MoonguyMd010001 1 Stun Stand2 0.1
256 Mb1MoonguyMd010001 1 Win Win2 0.1
257 Mb1MoonguyMd010001 1 Stop Stand2 0.1
258 Mb1MoonguyMd010001 1 Caught Stand2 0.1
259 Mb1MoonguyMd010001 0 Attack91 Attack18 0.5
260 Mb1MoonguyMd010001 1 Attack24 Stand2 0
261 Mb1MoonguyMd010001 1 Attack40 Stand2 0
262 Mb1MoonguyMd010001 1 Attack22 Attack47 0.5
263 Mb1MoonguyMd010001 1 Attack43 Attack47 0.5
264 Mb1MoonguyMd010001 1 Attack24 Attack40 0
265 Mb1MoonguyMd010001 1 Attack27 Attack28 0.5

View File

@@ -0,0 +1,151 @@
Role Layer State Target TransitionDuration
Mb1MotherMd010001 0 Born 0
Mb1MotherMd010001 0 Stand1 0.1
Mb1MotherMd010001 0 Stand2 0.1
Mb1MotherMd010001 0 Stand3 0.1
Mb1MotherMd010001 0 Death 0.1
Mb1MotherMd010001 0 Standchange 0.1
Mb1MotherMd010001 0 Run 0.1
Mb1MotherMd010001 0 Walk 0.1
Mb1MotherMd010001 0 Runb 0.2
Mb1MotherMd010001 0 Runl 0.2
Mb1MotherMd010001 0 Runr 0.2
Mb1MotherMd010001 0 Walkb 0.1
Mb1MotherMd010001 0 Walkl 0.1
Mb1MotherMd010001 0 Walkr 0.1
Mb1MotherMd010001 0 TurnLeft 0.1
Mb1MotherMd010001 0 TurnRight 0.1
Mb1MotherMd010001 0 Move1 0.1
Mb1MotherMd010001 0 Move2 0.1
Mb1MotherMd010001 0 Move3 0.1
Mb1MotherMd010001 0 RunStart 0.1
Mb1MotherMd010001 0 RunStartEnd01 0.1
Mb1MotherMd010001 0 Hit1 0.05
Mb1MotherMd010001 0 Hit2 0.05
Mb1MotherMd010001 0 Hit3 0.05
Mb1MotherMd010001 0 Hit4 0.05
Mb1MotherMd010001 0 Behitfly 0.05
Mb1MotherMd010001 0 Hoverhit 0.05
Mb1MotherMd010001 0 Falldown 0.1
Mb1MotherMd010001 0 Hitdown 0.05
Mb1MotherMd010001 0 Lieonfloor 0.1
Mb1MotherMd010001 0 Standup 0.1
Mb1MotherMd010001 0 Straight 0.1
Mb1MotherMd010001 0 Stun 0.1
Mb1MotherMd010001 0 StraightBefore 0.1
Mb1MotherMd010001 0 StraightAfter 0.1
Mb1MotherMd010001 0 Win 0
Mb1MotherMd010001 0 Win2 0.1
Mb1MotherMd010001 0 Stop 0.1
Mb1MotherMd010001 0 Fail 0.1
Mb1MotherMd010001 0 Save 0.1
Mb1MotherMd010001 0 Caught 0.1
Mb1MotherMd010001 0 RunStartEnd02 0.1
Mb1MotherMd010001 0 StopR 0.1
Mb1MotherMd010001 0 Attack01 0.1
Mb1MotherMd010001 0 Attack02 0.1
Mb1MotherMd010001 0 Attack03 0.1
Mb1MotherMd010001 0 Attack04 0.1
Mb1MotherMd010001 0 Attack05 0.1
Mb1MotherMd010001 0 Attack06 0.1
Mb1MotherMd010001 0 Attack07 0.1
Mb1MotherMd010001 0 Attack08 0.1
Mb1MotherMd010001 0 Attack09 0.1
Mb1MotherMd010001 0 Attack10 0.1
Mb1MotherMd010001 0 Attack11 0.1
Mb1MotherMd010001 0 Attack12 0.1
Mb1MotherMd010001 0 Attack13 0.1
Mb1MotherMd010001 0 Attack14 0.1
Mb1MotherMd010001 0 Attack15 0.1
Mb1MotherMd010001 0 Attack16 0.1
Mb1MotherMd010001 0 Attack17 0.1
Mb1MotherMd010001 0 Attack18 0.1
Mb1MotherMd010001 0 Attack19 0.1
Mb1MotherMd010001 0 Attack20 0.1
Mb1MotherMd010001 0 Attack21 0.1
Mb1MotherMd010001 0 Attack22 0.1
Mb1MotherMd010001 0 Attack28 0
Mb1MotherMd010001 0 Attack29 0.1
Mb1MotherMd010001 0 Attack30 0.1
Mb1MotherMd010001 0 Attack31 0.1
Mb1MotherMd010001 0 Attack32 0.1
Mb1MotherMd010001 0 Attack36 0.1
Mb1MotherMd010001 0 Attack37 0.1
Mb1MotherMd010001 0 Attack38 0.1
Mb1MotherMd010001 0 Attack40 0.1
Mb1MotherMd010001 0 Attack41 0.1
Mb1MotherMd010001 0 Attack42 0.1
Mb1MotherMd010001 0 Attack43 0.1
Mb1MotherMd010001 0 Attack44 0.1
Mb1MotherMd010001 0 Attack45 0.1
Mb1MotherMd010001 0 Attack46 0.1
Mb1MotherMd010001 0 Attack47 0.1
Mb1MotherMd010001 0 Attack48 0.1
Mb1MotherMd010001 0 Attack49 0.1
Mb1MotherMd010001 0 Attack50 0.1
Mb1MotherMd010001 0 Attack51 0.1
Mb1MotherMd010001 0 Attack52 0.1
Mb1MotherMd010001 0 Attack53 0.1
Mb1MotherMd010001 0 Attack54 0.1
Mb1MotherMd010001 0 Attack55 0.1
Mb1MotherMd010001 0 Attack56 0.1
Mb1MotherMd010001 0 Stand1 Run 0.2
Mb1MotherMd010001 0 Stand1 Walk 0.1
Mb1MotherMd010001 0 Stand2 Standchange 0.1
Mb1MotherMd010001 0 Stand2 Run 0.2
Mb1MotherMd010001 0 Stand2 Walk 0.3
Mb1MotherMd010001 0 Stand2 Walkb 0.3
Mb1MotherMd010001 0 Stand2 Walkl 0.3
Mb1MotherMd010001 0 Stand2 Walkr 0.3
Mb1MotherMd010001 0 Standchange Stand1 0.1
Mb1MotherMd010001 0 Standchange Run 0.1
Mb1MotherMd010001 0 Standchange Walk 0.1
Mb1MotherMd010001 0 Run Stop 0.2
Mb1MotherMd010001 0 Run Stand2 0.2
Mb1MotherMd010001 0 Run Runb 0.2
Mb1MotherMd010001 0 Run Runl 0.2
Mb1MotherMd010001 0 Run Runr 0.2
Mb1MotherMd010001 0 Walk Stand2 0.1
Mb1MotherMd010001 0 Runb Stand2 0.2
Mb1MotherMd010001 0 Runb Run 0.2
Mb1MotherMd010001 0 Runb Runl 0.2
Mb1MotherMd010001 0 Runb Runr 0.2
Mb1MotherMd010001 0 Runl Stand2 0.2
Mb1MotherMd010001 0 Runl Run 0.2
Mb1MotherMd010001 0 Runl Runb 0.2
Mb1MotherMd010001 0 Runl Runr 0.2
Mb1MotherMd010001 0 Runr Stand2 0.2
Mb1MotherMd010001 0 Runr Run 0.2
Mb1MotherMd010001 0 Runr Runb 0.2
Mb1MotherMd010001 0 Runr Runl 0.2
Mb1MotherMd010001 0 Walkb Stand2 0.1
Mb1MotherMd010001 0 Walkb Walk 0.2
Mb1MotherMd010001 0 Walkb Walkl 0.1
Mb1MotherMd010001 0 Walkb Walkr 0.1
Mb1MotherMd010001 0 Walkl Stand2 0.1
Mb1MotherMd010001 0 Walkl Walk 0.1
Mb1MotherMd010001 0 Walkl Walkb 0.1
Mb1MotherMd010001 0 Walkl Walkr 0.2
Mb1MotherMd010001 0 Walkr Stand2 0.1
Mb1MotherMd010001 0 Walkr Walk 0.1
Mb1MotherMd010001 0 Walkr Walkb 0.1
Mb1MotherMd010001 0 Walkr Walkl 0.2
Mb1MotherMd010001 0 TurnLeft Stand2 0.1
Mb1MotherMd010001 0 TurnRight Stand2 0.1
Mb1MotherMd010001 0 RunStart Run 0.1
Mb1MotherMd010001 0 RunStart RunStartEnd01 0.1
Mb1MotherMd010001 0 Hit1 Stand2 0
Mb1MotherMd010001 0 Hit2 Stand2 0
Mb1MotherMd010001 0 Hit3 Stand2 0
Mb1MotherMd010001 0 Hit4 Stand2 0
Mb1MotherMd010001 0 Behitfly Hoverhit 0.1
Mb1MotherMd010001 0 Behitfly Falldown 0.1
Mb1MotherMd010001 0 Hoverhit Falldown 0.1
Mb1MotherMd010001 0 Falldown Lieonfloor 0.1
Mb1MotherMd010001 0 Hitdown Lieonfloor 0.1
Mb1MotherMd010001 0 Standup Stand2 0.1
Mb1MotherMd010001 0 Straight Stand2 0.1
Mb1MotherMd010001 0 Stun Stand2 0.1
Mb1MotherMd010001 0 Win Win2 0.1
Mb1MotherMd010001 0 Stop Stand2 0.1
Mb1MotherMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1MotherMd010001 0 Born 0
3 Mb1MotherMd010001 0 Stand1 0.1
4 Mb1MotherMd010001 0 Stand2 0.1
5 Mb1MotherMd010001 0 Stand3 0.1
6 Mb1MotherMd010001 0 Death 0.1
7 Mb1MotherMd010001 0 Standchange 0.1
8 Mb1MotherMd010001 0 Run 0.1
9 Mb1MotherMd010001 0 Walk 0.1
10 Mb1MotherMd010001 0 Runb 0.2
11 Mb1MotherMd010001 0 Runl 0.2
12 Mb1MotherMd010001 0 Runr 0.2
13 Mb1MotherMd010001 0 Walkb 0.1
14 Mb1MotherMd010001 0 Walkl 0.1
15 Mb1MotherMd010001 0 Walkr 0.1
16 Mb1MotherMd010001 0 TurnLeft 0.1
17 Mb1MotherMd010001 0 TurnRight 0.1
18 Mb1MotherMd010001 0 Move1 0.1
19 Mb1MotherMd010001 0 Move2 0.1
20 Mb1MotherMd010001 0 Move3 0.1
21 Mb1MotherMd010001 0 RunStart 0.1
22 Mb1MotherMd010001 0 RunStartEnd01 0.1
23 Mb1MotherMd010001 0 Hit1 0.05
24 Mb1MotherMd010001 0 Hit2 0.05
25 Mb1MotherMd010001 0 Hit3 0.05
26 Mb1MotherMd010001 0 Hit4 0.05
27 Mb1MotherMd010001 0 Behitfly 0.05
28 Mb1MotherMd010001 0 Hoverhit 0.05
29 Mb1MotherMd010001 0 Falldown 0.1
30 Mb1MotherMd010001 0 Hitdown 0.05
31 Mb1MotherMd010001 0 Lieonfloor 0.1
32 Mb1MotherMd010001 0 Standup 0.1
33 Mb1MotherMd010001 0 Straight 0.1
34 Mb1MotherMd010001 0 Stun 0.1
35 Mb1MotherMd010001 0 StraightBefore 0.1
36 Mb1MotherMd010001 0 StraightAfter 0.1
37 Mb1MotherMd010001 0 Win 0
38 Mb1MotherMd010001 0 Win2 0.1
39 Mb1MotherMd010001 0 Stop 0.1
40 Mb1MotherMd010001 0 Fail 0.1
41 Mb1MotherMd010001 0 Save 0.1
42 Mb1MotherMd010001 0 Caught 0.1
43 Mb1MotherMd010001 0 RunStartEnd02 0.1
44 Mb1MotherMd010001 0 StopR 0.1
45 Mb1MotherMd010001 0 Attack01 0.1
46 Mb1MotherMd010001 0 Attack02 0.1
47 Mb1MotherMd010001 0 Attack03 0.1
48 Mb1MotherMd010001 0 Attack04 0.1
49 Mb1MotherMd010001 0 Attack05 0.1
50 Mb1MotherMd010001 0 Attack06 0.1
51 Mb1MotherMd010001 0 Attack07 0.1
52 Mb1MotherMd010001 0 Attack08 0.1
53 Mb1MotherMd010001 0 Attack09 0.1
54 Mb1MotherMd010001 0 Attack10 0.1
55 Mb1MotherMd010001 0 Attack11 0.1
56 Mb1MotherMd010001 0 Attack12 0.1
57 Mb1MotherMd010001 0 Attack13 0.1
58 Mb1MotherMd010001 0 Attack14 0.1
59 Mb1MotherMd010001 0 Attack15 0.1
60 Mb1MotherMd010001 0 Attack16 0.1
61 Mb1MotherMd010001 0 Attack17 0.1
62 Mb1MotherMd010001 0 Attack18 0.1
63 Mb1MotherMd010001 0 Attack19 0.1
64 Mb1MotherMd010001 0 Attack20 0.1
65 Mb1MotherMd010001 0 Attack21 0.1
66 Mb1MotherMd010001 0 Attack22 0.1
67 Mb1MotherMd010001 0 Attack28 0
68 Mb1MotherMd010001 0 Attack29 0.1
69 Mb1MotherMd010001 0 Attack30 0.1
70 Mb1MotherMd010001 0 Attack31 0.1
71 Mb1MotherMd010001 0 Attack32 0.1
72 Mb1MotherMd010001 0 Attack36 0.1
73 Mb1MotherMd010001 0 Attack37 0.1
74 Mb1MotherMd010001 0 Attack38 0.1
75 Mb1MotherMd010001 0 Attack40 0.1
76 Mb1MotherMd010001 0 Attack41 0.1
77 Mb1MotherMd010001 0 Attack42 0.1
78 Mb1MotherMd010001 0 Attack43 0.1
79 Mb1MotherMd010001 0 Attack44 0.1
80 Mb1MotherMd010001 0 Attack45 0.1
81 Mb1MotherMd010001 0 Attack46 0.1
82 Mb1MotherMd010001 0 Attack47 0.1
83 Mb1MotherMd010001 0 Attack48 0.1
84 Mb1MotherMd010001 0 Attack49 0.1
85 Mb1MotherMd010001 0 Attack50 0.1
86 Mb1MotherMd010001 0 Attack51 0.1
87 Mb1MotherMd010001 0 Attack52 0.1
88 Mb1MotherMd010001 0 Attack53 0.1
89 Mb1MotherMd010001 0 Attack54 0.1
90 Mb1MotherMd010001 0 Attack55 0.1
91 Mb1MotherMd010001 0 Attack56 0.1
92 Mb1MotherMd010001 0 Stand1 Run 0.2
93 Mb1MotherMd010001 0 Stand1 Walk 0.1
94 Mb1MotherMd010001 0 Stand2 Standchange 0.1
95 Mb1MotherMd010001 0 Stand2 Run 0.2
96 Mb1MotherMd010001 0 Stand2 Walk 0.3
97 Mb1MotherMd010001 0 Stand2 Walkb 0.3
98 Mb1MotherMd010001 0 Stand2 Walkl 0.3
99 Mb1MotherMd010001 0 Stand2 Walkr 0.3
100 Mb1MotherMd010001 0 Standchange Stand1 0.1
101 Mb1MotherMd010001 0 Standchange Run 0.1
102 Mb1MotherMd010001 0 Standchange Walk 0.1
103 Mb1MotherMd010001 0 Run Stop 0.2
104 Mb1MotherMd010001 0 Run Stand2 0.2
105 Mb1MotherMd010001 0 Run Runb 0.2
106 Mb1MotherMd010001 0 Run Runl 0.2
107 Mb1MotherMd010001 0 Run Runr 0.2
108 Mb1MotherMd010001 0 Walk Stand2 0.1
109 Mb1MotherMd010001 0 Runb Stand2 0.2
110 Mb1MotherMd010001 0 Runb Run 0.2
111 Mb1MotherMd010001 0 Runb Runl 0.2
112 Mb1MotherMd010001 0 Runb Runr 0.2
113 Mb1MotherMd010001 0 Runl Stand2 0.2
114 Mb1MotherMd010001 0 Runl Run 0.2
115 Mb1MotherMd010001 0 Runl Runb 0.2
116 Mb1MotherMd010001 0 Runl Runr 0.2
117 Mb1MotherMd010001 0 Runr Stand2 0.2
118 Mb1MotherMd010001 0 Runr Run 0.2
119 Mb1MotherMd010001 0 Runr Runb 0.2
120 Mb1MotherMd010001 0 Runr Runl 0.2
121 Mb1MotherMd010001 0 Walkb Stand2 0.1
122 Mb1MotherMd010001 0 Walkb Walk 0.2
123 Mb1MotherMd010001 0 Walkb Walkl 0.1
124 Mb1MotherMd010001 0 Walkb Walkr 0.1
125 Mb1MotherMd010001 0 Walkl Stand2 0.1
126 Mb1MotherMd010001 0 Walkl Walk 0.1
127 Mb1MotherMd010001 0 Walkl Walkb 0.1
128 Mb1MotherMd010001 0 Walkl Walkr 0.2
129 Mb1MotherMd010001 0 Walkr Stand2 0.1
130 Mb1MotherMd010001 0 Walkr Walk 0.1
131 Mb1MotherMd010001 0 Walkr Walkb 0.1
132 Mb1MotherMd010001 0 Walkr Walkl 0.2
133 Mb1MotherMd010001 0 TurnLeft Stand2 0.1
134 Mb1MotherMd010001 0 TurnRight Stand2 0.1
135 Mb1MotherMd010001 0 RunStart Run 0.1
136 Mb1MotherMd010001 0 RunStart RunStartEnd01 0.1
137 Mb1MotherMd010001 0 Hit1 Stand2 0
138 Mb1MotherMd010001 0 Hit2 Stand2 0
139 Mb1MotherMd010001 0 Hit3 Stand2 0
140 Mb1MotherMd010001 0 Hit4 Stand2 0
141 Mb1MotherMd010001 0 Behitfly Hoverhit 0.1
142 Mb1MotherMd010001 0 Behitfly Falldown 0.1
143 Mb1MotherMd010001 0 Hoverhit Falldown 0.1
144 Mb1MotherMd010001 0 Falldown Lieonfloor 0.1
145 Mb1MotherMd010001 0 Hitdown Lieonfloor 0.1
146 Mb1MotherMd010001 0 Standup Stand2 0.1
147 Mb1MotherMd010001 0 Straight Stand2 0.1
148 Mb1MotherMd010001 0 Stun Stand2 0.1
149 Mb1MotherMd010001 0 Win Win2 0.1
150 Mb1MotherMd010001 0 Stop Stand2 0.1
151 Mb1MotherMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,221 @@
Role Layer State Target TransitionDuration
Mb1MotorMd000001 0 Born 0
Mb1MotorMd000001 0 Stand1 0.1
Mb1MotorMd000001 0 Stand2 0.1
Mb1MotorMd000001 0 Stand3 0.1
Mb1MotorMd000001 0 Death 0.1
Mb1MotorMd000001 0 Standchange 0.1
Mb1MotorMd000001 0 Run 0.1
Mb1MotorMd000001 0 Walk 0.1
Mb1MotorMd000001 0 Runb 0.2
Mb1MotorMd000001 0 Runl 0.2
Mb1MotorMd000001 0 Runr 0.2
Mb1MotorMd000001 0 Walkb 0.1
Mb1MotorMd000001 0 Walkl 0.1
Mb1MotorMd000001 0 Walkr 0.1
Mb1MotorMd000001 0 TurnLeft 0.1
Mb1MotorMd000001 0 TurnRight 0.1
Mb1MotorMd000001 0 Move1 0.1
Mb1MotorMd000001 0 Move2 0.1
Mb1MotorMd000001 0 Move3 0.1
Mb1MotorMd000001 0 RunStart 0.1
Mb1MotorMd000001 0 RunStartEnd01 0.1
Mb1MotorMd000001 0 Hit1 0.05
Mb1MotorMd000001 0 Hit2 0.05
Mb1MotorMd000001 0 Hit3 0.05
Mb1MotorMd000001 0 Hit4 0.05
Mb1MotorMd000001 0 Behitfly 0.05
Mb1MotorMd000001 0 Hoverhit 0.05
Mb1MotorMd000001 0 Falldown 0.1
Mb1MotorMd000001 0 Hitdown 0.05
Mb1MotorMd000001 0 Lieonfloor 0.1
Mb1MotorMd000001 0 Standup 0.1
Mb1MotorMd000001 0 Straight 0.1
Mb1MotorMd000001 0 Stun 0.1
Mb1MotorMd000001 0 StraightBefore 0.1
Mb1MotorMd000001 0 StraightAfter 0.1
Mb1MotorMd000001 0 Win 0
Mb1MotorMd000001 0 Win2 0.1
Mb1MotorMd000001 0 Stop 0.1
Mb1MotorMd000001 0 Fail 0.1
Mb1MotorMd000001 0 Save 0.1
Mb1MotorMd000001 0 Stand1 Run 0.2
Mb1MotorMd000001 0 Stand1 Walk 0.1
Mb1MotorMd000001 0 Stand2 Standchange 0.1
Mb1MotorMd000001 0 Stand2 Run 0.2
Mb1MotorMd000001 0 Stand2 Walk 0.3
Mb1MotorMd000001 0 Stand2 Walkb 0.3
Mb1MotorMd000001 0 Stand2 Walkl 0.3
Mb1MotorMd000001 0 Stand2 Walkr 0.3
Mb1MotorMd000001 0 Stand1 Runl 0.6
Mb1MotorMd000001 0 Stand1 Runr 0.6
Mb1MotorMd000001 0 Stand2 Runl 0.35
Mb1MotorMd000001 0 Stand2 Runr 0.35
Mb1MotorMd000001 0 Standchange Stand1 0.1
Mb1MotorMd000001 0 Standchange Run 0.1
Mb1MotorMd000001 0 Standchange Walk 0.1
Mb1MotorMd000001 0 Run Stop 0.2
Mb1MotorMd000001 0 Run Stand2 0.35
Mb1MotorMd000001 0 Run Runb 0.35
Mb1MotorMd000001 0 Run Runl 0.35
Mb1MotorMd000001 0 Run Runr 0.35
Mb1MotorMd000001 0 Walk Stand2 0.1
Mb1MotorMd000001 0 Runb Stand2 0.2
Mb1MotorMd000001 0 Runb Run 0.2
Mb1MotorMd000001 0 Runb Runl 0.2
Mb1MotorMd000001 0 Runb Runr 0.2
Mb1MotorMd000001 0 Runl Stand1 0.4
Mb1MotorMd000001 0 Runl Run 0.4
Mb1MotorMd000001 0 Runl Runb 0.4
Mb1MotorMd000001 0 Runl Runr 0.6
Mb1MotorMd000001 0 Runr Stand1 0.3
Mb1MotorMd000001 0 Runr Run 0.4
Mb1MotorMd000001 0 Runr Runb 0.4
Mb1MotorMd000001 0 Runr Runl 0.6
Mb1MotorMd000001 0 Walkb Stand2 0.1
Mb1MotorMd000001 0 Walkb Walk 0.2
Mb1MotorMd000001 0 Walkb Walkl 0.1
Mb1MotorMd000001 0 Walkb Walkr 0.1
Mb1MotorMd000001 0 Walkl Stand2 0.1
Mb1MotorMd000001 0 Walkl Walk 0.1
Mb1MotorMd000001 0 Walkl Walkb 0.1
Mb1MotorMd000001 0 Walkl Walkr 0.2
Mb1MotorMd000001 0 Walkr Stand2 0.1
Mb1MotorMd000001 0 Walkr Walk 0.1
Mb1MotorMd000001 0 Walkr Walkb 0.1
Mb1MotorMd000001 0 Walkr Walkl 0.2
Mb1MotorMd000001 0 TurnLeft Stand2 0.1
Mb1MotorMd000001 0 TurnRight Stand2 0.1
Mb1MotorMd000001 0 RunStart Run 0
Mb1MotorMd000001 0 RunStart RunStartEnd01 0.1
Mb1MotorMd000001 0 Hit1 Stand2 0
Mb1MotorMd000001 0 Hit2 Stand2 0
Mb1MotorMd000001 0 Hit3 Stand2 0
Mb1MotorMd000001 0 Hit4 Stand2 0
Mb1MotorMd000001 0 Behitfly Hoverhit 0.1
Mb1MotorMd000001 0 Behitfly Falldown 0.1
Mb1MotorMd000001 0 Hoverhit Falldown 0.1
Mb1MotorMd000001 0 Falldown Lieonfloor 0.1
Mb1MotorMd000001 0 Hitdown Lieonfloor 0.1
Mb1MotorMd000001 0 Standup Stand2 0.1
Mb1MotorMd000001 0 Straight Stand2 0.1
Mb1MotorMd000001 0 Stun Stand2 0.1
Mb1MotorMd000001 0 Win Win2 0.1
Mb1MotorMd000001 0 Stop Stand2 0.1
Mb1MotorMd000001 0 Hit1 runl 0.4
Mb1MotorMd000001 0 Hit2 runl 0.4
Mb1MotorMd000001 0 Hit1 runr 0.4
Mb1MotorMd000001 0 Hit2 runr 0.4
Mb1MotorMd000001 0 Move1 runl 0.35
Mb1MotorMd000001 0 Move1 runr 0.35
Mb1MotorMd000001 1 Move1 runl 0.35
Mb1MotorMd000001 1 Move1 runr 0.35
Mb1MotorMd000001 1 Born 0
Mb1MotorMd000001 1 Stand1 0.1
Mb1MotorMd000001 1 Stand2 0.1
Mb1MotorMd000001 1 Stand3 0.1
Mb1MotorMd000001 1 Death 0.1
Mb1MotorMd000001 1 Standchange 0.1
Mb1MotorMd000001 1 Run 0.1
Mb1MotorMd000001 1 Walk 0.1
Mb1MotorMd000001 1 Runb 0.2
Mb1MotorMd000001 1 Runl 0.2
Mb1MotorMd000001 1 Runr 0.2
Mb1MotorMd000001 1 Walkb 0.1
Mb1MotorMd000001 1 Walkl 0.1
Mb1MotorMd000001 1 Walkr 0.1
Mb1MotorMd000001 1 TurnLeft 0.1
Mb1MotorMd000001 1 TurnRight 0.1
Mb1MotorMd000001 1 Move1 0.1
Mb1MotorMd000001 1 Move2 0.1
Mb1MotorMd000001 1 Move3 0.1
Mb1MotorMd000001 1 RunStart 0.1
Mb1MotorMd000001 1 RunStartEnd01 0.1
Mb1MotorMd000001 1 Hit1 0.05
Mb1MotorMd000001 1 Hit2 0.05
Mb1MotorMd000001 1 Hit3 0.05
Mb1MotorMd000001 1 Hit4 0.05
Mb1MotorMd000001 1 Behitfly 0.05
Mb1MotorMd000001 1 Hoverhit 0.05
Mb1MotorMd000001 1 Falldown 0.1
Mb1MotorMd000001 1 Hitdown 0.05
Mb1MotorMd000001 1 Lieonfloor 0.1
Mb1MotorMd000001 1 Standup 0.1
Mb1MotorMd000001 1 Straight 0.1
Mb1MotorMd000001 1 Stun 0.1
Mb1MotorMd000001 1 StraightBefore 0.1
Mb1MotorMd000001 1 StraightAfter 0.1
Mb1MotorMd000001 1 Win 0
Mb1MotorMd000001 1 Win2 0.1
Mb1MotorMd000001 1 Stop 0.1
Mb1MotorMd000001 1 Fail 0.1
Mb1MotorMd000001 1 Save 0.1
Mb1MotorMd000001 1 Attack01 0.1
Mb1MotorMd000001 1 Attack02 0.1
Mb1MotorMd000001 1 Attack03 0.1
Mb1MotorMd000001 1 Stand1 Run 0.2
Mb1MotorMd000001 1 Stand1 Walk 0.1
Mb1MotorMd000001 1 Stand2 Standchange 0.1
Mb1MotorMd000001 1 Stand2 Run 0.2
Mb1MotorMd000001 1 Stand2 Walk 0.3
Mb1MotorMd000001 1 Stand2 Walkb 0.3
Mb1MotorMd000001 1 Stand2 Walkl 0.3
Mb1MotorMd000001 1 Stand2 Walkr 0.3
Mb1MotorMd000001 1 Standchange Stand1 0.1
Mb1MotorMd000001 1 Standchange Run 0.1
Mb1MotorMd000001 1 Standchange Walk 0.1
Mb1MotorMd000001 1 Run Stop 0.2
Mb1MotorMd000001 1 Run Stand2 0.2
Mb1MotorMd000001 1 Run Runb 0.2
Mb1MotorMd000001 1 Run Runl 0.35
Mb1MotorMd000001 1 Run Runr 0.35
Mb1MotorMd000001 1 Walk Stand2 0.1
Mb1MotorMd000001 1 Runb Stand2 0.2
Mb1MotorMd000001 1 Runb Run 0.2
Mb1MotorMd000001 1 Runb Runl 0.35
Mb1MotorMd000001 1 Runb Runr 0.35
Mb1MotorMd000001 1 Runl Stand2 0.35
Mb1MotorMd000001 1 Runl Run 0.4
Mb1MotorMd000001 1 Runl Runb 0.4
Mb1MotorMd000001 1 Runl Runr 0.6
Mb1MotorMd000001 1 Runr Stand2 0.35
Mb1MotorMd000001 1 Runr Run 0.4
Mb1MotorMd000001 1 Runr Runb 0.4
Mb1MotorMd000001 1 Runr Runl 0.6
Mb1MotorMd000001 1 Walkb Stand2 0.1
Mb1MotorMd000001 1 Walkb Walk 0.2
Mb1MotorMd000001 1 Walkb Walkl 0.1
Mb1MotorMd000001 1 Walkb Walkr 0.1
Mb1MotorMd000001 1 Walkl Stand2 0.1
Mb1MotorMd000001 1 Walkl Walk 0.1
Mb1MotorMd000001 1 Walkl Walkb 0.1
Mb1MotorMd000001 1 Walkl Walkr 0.2
Mb1MotorMd000001 1 Walkr Stand2 0.1
Mb1MotorMd000001 1 Walkr Walk 0.1
Mb1MotorMd000001 1 Walkr Walkb 0.1
Mb1MotorMd000001 1 Walkr Walkl 0.2
Mb1MotorMd000001 1 TurnLeft Stand2 0.1
Mb1MotorMd000001 1 TurnRight Stand2 0.1
Mb1MotorMd000001 1 RunStart Run 0
Mb1MotorMd000001 1 RunStart RunStartEnd01 0.1
Mb1MotorMd000001 1 Hit1 Stand2 0
Mb1MotorMd000001 1 Hit2 Stand2 0
Mb1MotorMd000001 1 Hit1 runl 0.6
Mb1MotorMd000001 1 Hit2 runl 0.6
Mb1MotorMd000001 1 Hit1 runr 0.6
Mb1MotorMd000001 1 Hit2 runr 0.6
Mb1MotorMd000001 1 Hit3 Stand2 0
Mb1MotorMd000001 1 Hit4 Stand2 0
Mb1MotorMd000001 1 Behitfly Hoverhit 0.1
Mb1MotorMd000001 1 Behitfly Falldown 0.1
Mb1MotorMd000001 1 Hoverhit Falldown 0.1
Mb1MotorMd000001 1 Falldown Lieonfloor 0.1
Mb1MotorMd000001 1 Hitdown Lieonfloor 0.1
Mb1MotorMd000001 1 Standup Stand2 0.1
Mb1MotorMd000001 1 Straight Stand2 0.1
Mb1MotorMd000001 1 Stun Stand2 0.1
Mb1MotorMd000001 1 Win Win2 0.1
Mb1MotorMd000001 1 Stop Stand2 0.1
Mb1MotorMd000001 1 attack01 anystate 0.2
Mb1MotorMd000001 1 attack02 anystate 0.2
Mb1MotorMd000001 1 attack03 anystate 0.2
1 Role Layer State Target TransitionDuration
2 Mb1MotorMd000001 0 Born 0
3 Mb1MotorMd000001 0 Stand1 0.1
4 Mb1MotorMd000001 0 Stand2 0.1
5 Mb1MotorMd000001 0 Stand3 0.1
6 Mb1MotorMd000001 0 Death 0.1
7 Mb1MotorMd000001 0 Standchange 0.1
8 Mb1MotorMd000001 0 Run 0.1
9 Mb1MotorMd000001 0 Walk 0.1
10 Mb1MotorMd000001 0 Runb 0.2
11 Mb1MotorMd000001 0 Runl 0.2
12 Mb1MotorMd000001 0 Runr 0.2
13 Mb1MotorMd000001 0 Walkb 0.1
14 Mb1MotorMd000001 0 Walkl 0.1
15 Mb1MotorMd000001 0 Walkr 0.1
16 Mb1MotorMd000001 0 TurnLeft 0.1
17 Mb1MotorMd000001 0 TurnRight 0.1
18 Mb1MotorMd000001 0 Move1 0.1
19 Mb1MotorMd000001 0 Move2 0.1
20 Mb1MotorMd000001 0 Move3 0.1
21 Mb1MotorMd000001 0 RunStart 0.1
22 Mb1MotorMd000001 0 RunStartEnd01 0.1
23 Mb1MotorMd000001 0 Hit1 0.05
24 Mb1MotorMd000001 0 Hit2 0.05
25 Mb1MotorMd000001 0 Hit3 0.05
26 Mb1MotorMd000001 0 Hit4 0.05
27 Mb1MotorMd000001 0 Behitfly 0.05
28 Mb1MotorMd000001 0 Hoverhit 0.05
29 Mb1MotorMd000001 0 Falldown 0.1
30 Mb1MotorMd000001 0 Hitdown 0.05
31 Mb1MotorMd000001 0 Lieonfloor 0.1
32 Mb1MotorMd000001 0 Standup 0.1
33 Mb1MotorMd000001 0 Straight 0.1
34 Mb1MotorMd000001 0 Stun 0.1
35 Mb1MotorMd000001 0 StraightBefore 0.1
36 Mb1MotorMd000001 0 StraightAfter 0.1
37 Mb1MotorMd000001 0 Win 0
38 Mb1MotorMd000001 0 Win2 0.1
39 Mb1MotorMd000001 0 Stop 0.1
40 Mb1MotorMd000001 0 Fail 0.1
41 Mb1MotorMd000001 0 Save 0.1
42 Mb1MotorMd000001 0 Stand1 Run 0.2
43 Mb1MotorMd000001 0 Stand1 Walk 0.1
44 Mb1MotorMd000001 0 Stand2 Standchange 0.1
45 Mb1MotorMd000001 0 Stand2 Run 0.2
46 Mb1MotorMd000001 0 Stand2 Walk 0.3
47 Mb1MotorMd000001 0 Stand2 Walkb 0.3
48 Mb1MotorMd000001 0 Stand2 Walkl 0.3
49 Mb1MotorMd000001 0 Stand2 Walkr 0.3
50 Mb1MotorMd000001 0 Stand1 Runl 0.6
51 Mb1MotorMd000001 0 Stand1 Runr 0.6
52 Mb1MotorMd000001 0 Stand2 Runl 0.35
53 Mb1MotorMd000001 0 Stand2 Runr 0.35
54 Mb1MotorMd000001 0 Standchange Stand1 0.1
55 Mb1MotorMd000001 0 Standchange Run 0.1
56 Mb1MotorMd000001 0 Standchange Walk 0.1
57 Mb1MotorMd000001 0 Run Stop 0.2
58 Mb1MotorMd000001 0 Run Stand2 0.35
59 Mb1MotorMd000001 0 Run Runb 0.35
60 Mb1MotorMd000001 0 Run Runl 0.35
61 Mb1MotorMd000001 0 Run Runr 0.35
62 Mb1MotorMd000001 0 Walk Stand2 0.1
63 Mb1MotorMd000001 0 Runb Stand2 0.2
64 Mb1MotorMd000001 0 Runb Run 0.2
65 Mb1MotorMd000001 0 Runb Runl 0.2
66 Mb1MotorMd000001 0 Runb Runr 0.2
67 Mb1MotorMd000001 0 Runl Stand1 0.4
68 Mb1MotorMd000001 0 Runl Run 0.4
69 Mb1MotorMd000001 0 Runl Runb 0.4
70 Mb1MotorMd000001 0 Runl Runr 0.6
71 Mb1MotorMd000001 0 Runr Stand1 0.3
72 Mb1MotorMd000001 0 Runr Run 0.4
73 Mb1MotorMd000001 0 Runr Runb 0.4
74 Mb1MotorMd000001 0 Runr Runl 0.6
75 Mb1MotorMd000001 0 Walkb Stand2 0.1
76 Mb1MotorMd000001 0 Walkb Walk 0.2
77 Mb1MotorMd000001 0 Walkb Walkl 0.1
78 Mb1MotorMd000001 0 Walkb Walkr 0.1
79 Mb1MotorMd000001 0 Walkl Stand2 0.1
80 Mb1MotorMd000001 0 Walkl Walk 0.1
81 Mb1MotorMd000001 0 Walkl Walkb 0.1
82 Mb1MotorMd000001 0 Walkl Walkr 0.2
83 Mb1MotorMd000001 0 Walkr Stand2 0.1
84 Mb1MotorMd000001 0 Walkr Walk 0.1
85 Mb1MotorMd000001 0 Walkr Walkb 0.1
86 Mb1MotorMd000001 0 Walkr Walkl 0.2
87 Mb1MotorMd000001 0 TurnLeft Stand2 0.1
88 Mb1MotorMd000001 0 TurnRight Stand2 0.1
89 Mb1MotorMd000001 0 RunStart Run 0
90 Mb1MotorMd000001 0 RunStart RunStartEnd01 0.1
91 Mb1MotorMd000001 0 Hit1 Stand2 0
92 Mb1MotorMd000001 0 Hit2 Stand2 0
93 Mb1MotorMd000001 0 Hit3 Stand2 0
94 Mb1MotorMd000001 0 Hit4 Stand2 0
95 Mb1MotorMd000001 0 Behitfly Hoverhit 0.1
96 Mb1MotorMd000001 0 Behitfly Falldown 0.1
97 Mb1MotorMd000001 0 Hoverhit Falldown 0.1
98 Mb1MotorMd000001 0 Falldown Lieonfloor 0.1
99 Mb1MotorMd000001 0 Hitdown Lieonfloor 0.1
100 Mb1MotorMd000001 0 Standup Stand2 0.1
101 Mb1MotorMd000001 0 Straight Stand2 0.1
102 Mb1MotorMd000001 0 Stun Stand2 0.1
103 Mb1MotorMd000001 0 Win Win2 0.1
104 Mb1MotorMd000001 0 Stop Stand2 0.1
105 Mb1MotorMd000001 0 Hit1 runl 0.4
106 Mb1MotorMd000001 0 Hit2 runl 0.4
107 Mb1MotorMd000001 0 Hit1 runr 0.4
108 Mb1MotorMd000001 0 Hit2 runr 0.4
109 Mb1MotorMd000001 0 Move1 runl 0.35
110 Mb1MotorMd000001 0 Move1 runr 0.35
111 Mb1MotorMd000001 1 Move1 runl 0.35
112 Mb1MotorMd000001 1 Move1 runr 0.35
113 Mb1MotorMd000001 1 Born 0
114 Mb1MotorMd000001 1 Stand1 0.1
115 Mb1MotorMd000001 1 Stand2 0.1
116 Mb1MotorMd000001 1 Stand3 0.1
117 Mb1MotorMd000001 1 Death 0.1
118 Mb1MotorMd000001 1 Standchange 0.1
119 Mb1MotorMd000001 1 Run 0.1
120 Mb1MotorMd000001 1 Walk 0.1
121 Mb1MotorMd000001 1 Runb 0.2
122 Mb1MotorMd000001 1 Runl 0.2
123 Mb1MotorMd000001 1 Runr 0.2
124 Mb1MotorMd000001 1 Walkb 0.1
125 Mb1MotorMd000001 1 Walkl 0.1
126 Mb1MotorMd000001 1 Walkr 0.1
127 Mb1MotorMd000001 1 TurnLeft 0.1
128 Mb1MotorMd000001 1 TurnRight 0.1
129 Mb1MotorMd000001 1 Move1 0.1
130 Mb1MotorMd000001 1 Move2 0.1
131 Mb1MotorMd000001 1 Move3 0.1
132 Mb1MotorMd000001 1 RunStart 0.1
133 Mb1MotorMd000001 1 RunStartEnd01 0.1
134 Mb1MotorMd000001 1 Hit1 0.05
135 Mb1MotorMd000001 1 Hit2 0.05
136 Mb1MotorMd000001 1 Hit3 0.05
137 Mb1MotorMd000001 1 Hit4 0.05
138 Mb1MotorMd000001 1 Behitfly 0.05
139 Mb1MotorMd000001 1 Hoverhit 0.05
140 Mb1MotorMd000001 1 Falldown 0.1
141 Mb1MotorMd000001 1 Hitdown 0.05
142 Mb1MotorMd000001 1 Lieonfloor 0.1
143 Mb1MotorMd000001 1 Standup 0.1
144 Mb1MotorMd000001 1 Straight 0.1
145 Mb1MotorMd000001 1 Stun 0.1
146 Mb1MotorMd000001 1 StraightBefore 0.1
147 Mb1MotorMd000001 1 StraightAfter 0.1
148 Mb1MotorMd000001 1 Win 0
149 Mb1MotorMd000001 1 Win2 0.1
150 Mb1MotorMd000001 1 Stop 0.1
151 Mb1MotorMd000001 1 Fail 0.1
152 Mb1MotorMd000001 1 Save 0.1
153 Mb1MotorMd000001 1 Attack01 0.1
154 Mb1MotorMd000001 1 Attack02 0.1
155 Mb1MotorMd000001 1 Attack03 0.1
156 Mb1MotorMd000001 1 Stand1 Run 0.2
157 Mb1MotorMd000001 1 Stand1 Walk 0.1
158 Mb1MotorMd000001 1 Stand2 Standchange 0.1
159 Mb1MotorMd000001 1 Stand2 Run 0.2
160 Mb1MotorMd000001 1 Stand2 Walk 0.3
161 Mb1MotorMd000001 1 Stand2 Walkb 0.3
162 Mb1MotorMd000001 1 Stand2 Walkl 0.3
163 Mb1MotorMd000001 1 Stand2 Walkr 0.3
164 Mb1MotorMd000001 1 Standchange Stand1 0.1
165 Mb1MotorMd000001 1 Standchange Run 0.1
166 Mb1MotorMd000001 1 Standchange Walk 0.1
167 Mb1MotorMd000001 1 Run Stop 0.2
168 Mb1MotorMd000001 1 Run Stand2 0.2
169 Mb1MotorMd000001 1 Run Runb 0.2
170 Mb1MotorMd000001 1 Run Runl 0.35
171 Mb1MotorMd000001 1 Run Runr 0.35
172 Mb1MotorMd000001 1 Walk Stand2 0.1
173 Mb1MotorMd000001 1 Runb Stand2 0.2
174 Mb1MotorMd000001 1 Runb Run 0.2
175 Mb1MotorMd000001 1 Runb Runl 0.35
176 Mb1MotorMd000001 1 Runb Runr 0.35
177 Mb1MotorMd000001 1 Runl Stand2 0.35
178 Mb1MotorMd000001 1 Runl Run 0.4
179 Mb1MotorMd000001 1 Runl Runb 0.4
180 Mb1MotorMd000001 1 Runl Runr 0.6
181 Mb1MotorMd000001 1 Runr Stand2 0.35
182 Mb1MotorMd000001 1 Runr Run 0.4
183 Mb1MotorMd000001 1 Runr Runb 0.4
184 Mb1MotorMd000001 1 Runr Runl 0.6
185 Mb1MotorMd000001 1 Walkb Stand2 0.1
186 Mb1MotorMd000001 1 Walkb Walk 0.2
187 Mb1MotorMd000001 1 Walkb Walkl 0.1
188 Mb1MotorMd000001 1 Walkb Walkr 0.1
189 Mb1MotorMd000001 1 Walkl Stand2 0.1
190 Mb1MotorMd000001 1 Walkl Walk 0.1
191 Mb1MotorMd000001 1 Walkl Walkb 0.1
192 Mb1MotorMd000001 1 Walkl Walkr 0.2
193 Mb1MotorMd000001 1 Walkr Stand2 0.1
194 Mb1MotorMd000001 1 Walkr Walk 0.1
195 Mb1MotorMd000001 1 Walkr Walkb 0.1
196 Mb1MotorMd000001 1 Walkr Walkl 0.2
197 Mb1MotorMd000001 1 TurnLeft Stand2 0.1
198 Mb1MotorMd000001 1 TurnRight Stand2 0.1
199 Mb1MotorMd000001 1 RunStart Run 0
200 Mb1MotorMd000001 1 RunStart RunStartEnd01 0.1
201 Mb1MotorMd000001 1 Hit1 Stand2 0
202 Mb1MotorMd000001 1 Hit2 Stand2 0
203 Mb1MotorMd000001 1 Hit1 runl 0.6
204 Mb1MotorMd000001 1 Hit2 runl 0.6
205 Mb1MotorMd000001 1 Hit1 runr 0.6
206 Mb1MotorMd000001 1 Hit2 runr 0.6
207 Mb1MotorMd000001 1 Hit3 Stand2 0
208 Mb1MotorMd000001 1 Hit4 Stand2 0
209 Mb1MotorMd000001 1 Behitfly Hoverhit 0.1
210 Mb1MotorMd000001 1 Behitfly Falldown 0.1
211 Mb1MotorMd000001 1 Hoverhit Falldown 0.1
212 Mb1MotorMd000001 1 Falldown Lieonfloor 0.1
213 Mb1MotorMd000001 1 Hitdown Lieonfloor 0.1
214 Mb1MotorMd000001 1 Standup Stand2 0.1
215 Mb1MotorMd000001 1 Straight Stand2 0.1
216 Mb1MotorMd000001 1 Stun Stand2 0.1
217 Mb1MotorMd000001 1 Win Win2 0.1
218 Mb1MotorMd000001 1 Stop Stand2 0.1
219 Mb1MotorMd000001 1 attack01 anystate 0.2
220 Mb1MotorMd000001 1 attack02 anystate 0.2
221 Mb1MotorMd000001 1 attack03 anystate 0.2

View File

@@ -0,0 +1,132 @@
Role Layer State Target TransitionDuration
Mb1MotorMd000002 0 Born 0
Mb1MotorMd000002 0 Stand1 0.1
Mb1MotorMd000002 0 Stand2 0.1
Mb1MotorMd000002 0 Stand3 0.1
Mb1MotorMd000002 0 Death 0.1
Mb1MotorMd000002 0 Standchange 0.1
Mb1MotorMd000002 0 Run 0.1
Mb1MotorMd000002 0 Walk 0.1
Mb1MotorMd000002 0 Runb 0.2
Mb1MotorMd000002 0 Runl 0.4
Mb1MotorMd000002 0 Runr 0.4
Mb1MotorMd000002 0 Walkb 0.1
Mb1MotorMd000002 0 Walkl 0.1
Mb1MotorMd000002 0 Walkr 0.1
Mb1MotorMd000002 0 TurnLeft 0.1
Mb1MotorMd000002 0 TurnRight 0.1
Mb1MotorMd000002 0 Move1 0.1
Mb1MotorMd000002 0 Move2 0.1
Mb1MotorMd000002 0 Move3 0.1
Mb1MotorMd000002 0 RunStart 0.1
Mb1MotorMd000002 0 RunStartEnd01 0.1
Mb1MotorMd000002 0 Hit1 0.05
Mb1MotorMd000002 0 Hit2 0.05
Mb1MotorMd000002 0 Hit3 0.05
Mb1MotorMd000002 0 Hit4 0.05
Mb1MotorMd000002 0 Behitfly 0.05
Mb1MotorMd000002 0 Hoverhit 0.05
Mb1MotorMd000002 0 Falldown 0.1
Mb1MotorMd000002 0 Hitdown 0.05
Mb1MotorMd000002 0 Lieonfloor 0.1
Mb1MotorMd000002 0 Standup 0.1
Mb1MotorMd000002 0 Straight 0.1
Mb1MotorMd000002 0 Stun 0.1
Mb1MotorMd000002 0 StraightBefore 0.1
Mb1MotorMd000002 0 StraightAfter 0.1
Mb1MotorMd000002 0 Win 0
Mb1MotorMd000002 0 Win2 0.1
Mb1MotorMd000002 0 Stop 0.1
Mb1MotorMd000002 0 Fail 0.1
Mb1MotorMd000002 0 Save 0.1
Mb1MotorMd000002 0 Caught 0.1
Mb1MotorMd000002 0 Attack01 0.1
Mb1MotorMd000002 0 Attack02 0.4
Mb1MotorMd000002 0 Attack03 0.1
Mb1MotorMd000002 0 Attack04 0.1
Mb1MotorMd000002 0 Attack05 0.4
Mb1MotorMd000002 0 Attack06 0.1
Mb1MotorMd000002 0 Attack07 0.1
Mb1MotorMd000002 0 Attack08 0.1
Mb1MotorMd000002 0 Attack09 0.1
Mb1MotorMd000002 0 Attack10 0.1
Mb1MotorMd000002 0 Attack11 0.1
Mb1MotorMd000002 0 Stand1 Run 0.2
Mb1MotorMd000002 0 Stand1 Walk 0.1
Mb1MotorMd000002 0 Stand2 Standchange 0.1
Mb1MotorMd000002 0 Stand2 Run 0.2
Mb1MotorMd000002 0 Stand2 Walk 0.3
Mb1MotorMd000002 0 Stand2 Walkb 0.3
Mb1MotorMd000002 0 Stand2 Walkl 0.3
Mb1MotorMd000002 0 Stand2 Walkr 0.3
Mb1MotorMd000002 0 Standchange Stand1 0.1
Mb1MotorMd000002 0 Standchange Run 0.1
Mb1MotorMd000002 0 Standchange Walk 0.1
Mb1MotorMd000002 0 Run Stop 0.2
Mb1MotorMd000002 0 Run Stand2 0.2
Mb1MotorMd000002 0 Run Runb 0.2
Mb1MotorMd000002 0 Run Runl 0.3
Mb1MotorMd000002 0 Run Runr 0.3
Mb1MotorMd000002 0 Run Attack02 0.4
Mb1MotorMd000002 0 Run Attack05 0.4
Mb1MotorMd000002 0 Walk Stand2 0.1
Mb1MotorMd000002 0 Runb Stand2 0.2
Mb1MotorMd000002 0 Runb Run 0.2
Mb1MotorMd000002 0 Runb Runl 0.2
Mb1MotorMd000002 0 Runb Runr 0.2
Mb1MotorMd000002 0 Runl Stand2 0.2
Mb1MotorMd000002 0 Runl Run 0.4
Mb1MotorMd000002 0 Runl Runb 0.2
Mb1MotorMd000002 0 Runl Runr 0.6
Mb1MotorMd000002 0 Runr Stand2 0.2
Mb1MotorMd000002 0 Runr Run 0.4
Mb1MotorMd000002 0 Runr Runb 0.2
Mb1MotorMd000002 0 Runr Runl 0.6
Mb1MotorMd000002 0 Walkb Stand2 0.1
Mb1MotorMd000002 0 Walkb Walk 0.2
Mb1MotorMd000002 0 Walkb Walkl 0.1
Mb1MotorMd000002 0 Walkb Walkr 0.1
Mb1MotorMd000002 0 Walkl Stand2 0.1
Mb1MotorMd000002 0 Walkl Walk 0.1
Mb1MotorMd000002 0 Walkl Walkb 0.1
Mb1MotorMd000002 0 Walkl Walkr 0.2
Mb1MotorMd000002 0 Walkr Stand2 0.1
Mb1MotorMd000002 0 Walkr Walk 0.1
Mb1MotorMd000002 0 Walkr Walkb 0.1
Mb1MotorMd000002 0 Walkr Walkl 0.2
Mb1MotorMd000002 0 TurnLeft Stand2 0.1
Mb1MotorMd000002 0 TurnRight Stand2 0.1
Mb1MotorMd000002 0 RunStart Run 0
Mb1MotorMd000002 0 RunStart RunStartEnd01 0.1
Mb1MotorMd000002 0 Hit1 Stand2 0
Mb1MotorMd000002 0 Hit1 Run 0.3
Mb1MotorMd000002 0 Hit1 Runr 0.4
Mb1MotorMd000002 0 Hit1 Runl 0.4
Mb1MotorMd000002 0 Hit1 Attack02 0.3
Mb1MotorMd000002 0 Hit1 Attack05 0.3
Mb1MotorMd000002 0 Hit2 Stand2 0
Mb1MotorMd000002 0 Hit3 Stand2 0
Mb1MotorMd000002 0 Hit4 Stand2 0
Mb1MotorMd000002 0 Behitfly Hoverhit 0.1
Mb1MotorMd000002 0 Behitfly Falldown 0.1
Mb1MotorMd000002 0 Hoverhit Falldown 0.1
Mb1MotorMd000002 0 Falldown Lieonfloor 0.1
Mb1MotorMd000002 0 Hitdown Lieonfloor 0.1
Mb1MotorMd000002 0 Standup Stand2 0.1
Mb1MotorMd000002 0 Straight Stand2 0.1
Mb1MotorMd000002 0 Stun Stand2 0.1
Mb1MotorMd000002 0 Win Win2 0.1
Mb1MotorMd000002 0 Stop Stand2 0.1
Mb1MotorMd000002 0 Caught Stand2 0.1
Mb1MotorMd000002 0 Attack02 Runl 0.4
Mb1MotorMd000002 0 Attack02 Runr 0.5
Mb1MotorMd000002 0 Attack02 Run 0.4
Mb1MotorMd000002 0 Attack02 Attack05 0.4
Mb1MotorMd000002 0 Attack05 Runl 0.5
Mb1MotorMd000002 0 Attack05 Runr 0.4
Mb1MotorMd000002 0 Attack05 Run 0.4
Mb1MotorMd000002 0 Attack05 Attack02 0.4
Mb1MotorMd000002 0 Runl Attack02 0.4
Mb1MotorMd000002 0 Runl Attack05 0.6
Mb1MotorMd000002 0 Runr Attack02 0.6
Mb1MotorMd000002 0 Runr Attack05 0.4
1 Role Layer State Target TransitionDuration
2 Mb1MotorMd000002 0 Born 0
3 Mb1MotorMd000002 0 Stand1 0.1
4 Mb1MotorMd000002 0 Stand2 0.1
5 Mb1MotorMd000002 0 Stand3 0.1
6 Mb1MotorMd000002 0 Death 0.1
7 Mb1MotorMd000002 0 Standchange 0.1
8 Mb1MotorMd000002 0 Run 0.1
9 Mb1MotorMd000002 0 Walk 0.1
10 Mb1MotorMd000002 0 Runb 0.2
11 Mb1MotorMd000002 0 Runl 0.4
12 Mb1MotorMd000002 0 Runr 0.4
13 Mb1MotorMd000002 0 Walkb 0.1
14 Mb1MotorMd000002 0 Walkl 0.1
15 Mb1MotorMd000002 0 Walkr 0.1
16 Mb1MotorMd000002 0 TurnLeft 0.1
17 Mb1MotorMd000002 0 TurnRight 0.1
18 Mb1MotorMd000002 0 Move1 0.1
19 Mb1MotorMd000002 0 Move2 0.1
20 Mb1MotorMd000002 0 Move3 0.1
21 Mb1MotorMd000002 0 RunStart 0.1
22 Mb1MotorMd000002 0 RunStartEnd01 0.1
23 Mb1MotorMd000002 0 Hit1 0.05
24 Mb1MotorMd000002 0 Hit2 0.05
25 Mb1MotorMd000002 0 Hit3 0.05
26 Mb1MotorMd000002 0 Hit4 0.05
27 Mb1MotorMd000002 0 Behitfly 0.05
28 Mb1MotorMd000002 0 Hoverhit 0.05
29 Mb1MotorMd000002 0 Falldown 0.1
30 Mb1MotorMd000002 0 Hitdown 0.05
31 Mb1MotorMd000002 0 Lieonfloor 0.1
32 Mb1MotorMd000002 0 Standup 0.1
33 Mb1MotorMd000002 0 Straight 0.1
34 Mb1MotorMd000002 0 Stun 0.1
35 Mb1MotorMd000002 0 StraightBefore 0.1
36 Mb1MotorMd000002 0 StraightAfter 0.1
37 Mb1MotorMd000002 0 Win 0
38 Mb1MotorMd000002 0 Win2 0.1
39 Mb1MotorMd000002 0 Stop 0.1
40 Mb1MotorMd000002 0 Fail 0.1
41 Mb1MotorMd000002 0 Save 0.1
42 Mb1MotorMd000002 0 Caught 0.1
43 Mb1MotorMd000002 0 Attack01 0.1
44 Mb1MotorMd000002 0 Attack02 0.4
45 Mb1MotorMd000002 0 Attack03 0.1
46 Mb1MotorMd000002 0 Attack04 0.1
47 Mb1MotorMd000002 0 Attack05 0.4
48 Mb1MotorMd000002 0 Attack06 0.1
49 Mb1MotorMd000002 0 Attack07 0.1
50 Mb1MotorMd000002 0 Attack08 0.1
51 Mb1MotorMd000002 0 Attack09 0.1
52 Mb1MotorMd000002 0 Attack10 0.1
53 Mb1MotorMd000002 0 Attack11 0.1
54 Mb1MotorMd000002 0 Stand1 Run 0.2
55 Mb1MotorMd000002 0 Stand1 Walk 0.1
56 Mb1MotorMd000002 0 Stand2 Standchange 0.1
57 Mb1MotorMd000002 0 Stand2 Run 0.2
58 Mb1MotorMd000002 0 Stand2 Walk 0.3
59 Mb1MotorMd000002 0 Stand2 Walkb 0.3
60 Mb1MotorMd000002 0 Stand2 Walkl 0.3
61 Mb1MotorMd000002 0 Stand2 Walkr 0.3
62 Mb1MotorMd000002 0 Standchange Stand1 0.1
63 Mb1MotorMd000002 0 Standchange Run 0.1
64 Mb1MotorMd000002 0 Standchange Walk 0.1
65 Mb1MotorMd000002 0 Run Stop 0.2
66 Mb1MotorMd000002 0 Run Stand2 0.2
67 Mb1MotorMd000002 0 Run Runb 0.2
68 Mb1MotorMd000002 0 Run Runl 0.3
69 Mb1MotorMd000002 0 Run Runr 0.3
70 Mb1MotorMd000002 0 Run Attack02 0.4
71 Mb1MotorMd000002 0 Run Attack05 0.4
72 Mb1MotorMd000002 0 Walk Stand2 0.1
73 Mb1MotorMd000002 0 Runb Stand2 0.2
74 Mb1MotorMd000002 0 Runb Run 0.2
75 Mb1MotorMd000002 0 Runb Runl 0.2
76 Mb1MotorMd000002 0 Runb Runr 0.2
77 Mb1MotorMd000002 0 Runl Stand2 0.2
78 Mb1MotorMd000002 0 Runl Run 0.4
79 Mb1MotorMd000002 0 Runl Runb 0.2
80 Mb1MotorMd000002 0 Runl Runr 0.6
81 Mb1MotorMd000002 0 Runr Stand2 0.2
82 Mb1MotorMd000002 0 Runr Run 0.4
83 Mb1MotorMd000002 0 Runr Runb 0.2
84 Mb1MotorMd000002 0 Runr Runl 0.6
85 Mb1MotorMd000002 0 Walkb Stand2 0.1
86 Mb1MotorMd000002 0 Walkb Walk 0.2
87 Mb1MotorMd000002 0 Walkb Walkl 0.1
88 Mb1MotorMd000002 0 Walkb Walkr 0.1
89 Mb1MotorMd000002 0 Walkl Stand2 0.1
90 Mb1MotorMd000002 0 Walkl Walk 0.1
91 Mb1MotorMd000002 0 Walkl Walkb 0.1
92 Mb1MotorMd000002 0 Walkl Walkr 0.2
93 Mb1MotorMd000002 0 Walkr Stand2 0.1
94 Mb1MotorMd000002 0 Walkr Walk 0.1
95 Mb1MotorMd000002 0 Walkr Walkb 0.1
96 Mb1MotorMd000002 0 Walkr Walkl 0.2
97 Mb1MotorMd000002 0 TurnLeft Stand2 0.1
98 Mb1MotorMd000002 0 TurnRight Stand2 0.1
99 Mb1MotorMd000002 0 RunStart Run 0
100 Mb1MotorMd000002 0 RunStart RunStartEnd01 0.1
101 Mb1MotorMd000002 0 Hit1 Stand2 0
102 Mb1MotorMd000002 0 Hit1 Run 0.3
103 Mb1MotorMd000002 0 Hit1 Runr 0.4
104 Mb1MotorMd000002 0 Hit1 Runl 0.4
105 Mb1MotorMd000002 0 Hit1 Attack02 0.3
106 Mb1MotorMd000002 0 Hit1 Attack05 0.3
107 Mb1MotorMd000002 0 Hit2 Stand2 0
108 Mb1MotorMd000002 0 Hit3 Stand2 0
109 Mb1MotorMd000002 0 Hit4 Stand2 0
110 Mb1MotorMd000002 0 Behitfly Hoverhit 0.1
111 Mb1MotorMd000002 0 Behitfly Falldown 0.1
112 Mb1MotorMd000002 0 Hoverhit Falldown 0.1
113 Mb1MotorMd000002 0 Falldown Lieonfloor 0.1
114 Mb1MotorMd000002 0 Hitdown Lieonfloor 0.1
115 Mb1MotorMd000002 0 Standup Stand2 0.1
116 Mb1MotorMd000002 0 Straight Stand2 0.1
117 Mb1MotorMd000002 0 Stun Stand2 0.1
118 Mb1MotorMd000002 0 Win Win2 0.1
119 Mb1MotorMd000002 0 Stop Stand2 0.1
120 Mb1MotorMd000002 0 Caught Stand2 0.1
121 Mb1MotorMd000002 0 Attack02 Runl 0.4
122 Mb1MotorMd000002 0 Attack02 Runr 0.5
123 Mb1MotorMd000002 0 Attack02 Run 0.4
124 Mb1MotorMd000002 0 Attack02 Attack05 0.4
125 Mb1MotorMd000002 0 Attack05 Runl 0.5
126 Mb1MotorMd000002 0 Attack05 Runr 0.4
127 Mb1MotorMd000002 0 Attack05 Run 0.4
128 Mb1MotorMd000002 0 Attack05 Attack02 0.4
129 Mb1MotorMd000002 0 Runl Attack02 0.4
130 Mb1MotorMd000002 0 Runl Attack05 0.6
131 Mb1MotorMd000002 0 Runr Attack02 0.6
132 Mb1MotorMd000002 0 Runr Attack05 0.4

View File

@@ -0,0 +1,133 @@
Role Layer State Target TransitionDuration
Mb1OniisanMd010001 0 Born 0
Mb1OniisanMd010001 0 Stand1 0.1
Mb1OniisanMd010001 0 Stand2 0.1
Mb1OniisanMd010001 0 Stand3 0.1
Mb1OniisanMd010001 0 Death 0.1
Mb1OniisanMd010001 0 Standchange 0.1
Mb1OniisanMd010001 0 Run 0.1
Mb1OniisanMd010001 0 Walk 0.1
Mb1OniisanMd010001 0 Runb 0.2
Mb1OniisanMd010001 0 Runl 0.2
Mb1OniisanMd010001 0 Runr 0.2
Mb1OniisanMd010001 0 Walkb 0.1
Mb1OniisanMd010001 0 Walkl 0.1
Mb1OniisanMd010001 0 Walkr 0.1
Mb1OniisanMd010001 0 TurnLeft 0.1
Mb1OniisanMd010001 0 TurnRight 0.1
Mb1OniisanMd010001 0 Move1 0.1
Mb1OniisanMd010001 0 Move2 0.1
Mb1OniisanMd010001 0 Move3 0.1
Mb1OniisanMd010001 0 RunStart 0.1
Mb1OniisanMd010001 0 RunStartEnd01 0.1
Mb1OniisanMd010001 0 Hit1 0.05
Mb1OniisanMd010001 0 Hit2 0.05
Mb1OniisanMd010001 0 Hit3 0.05
Mb1OniisanMd010001 0 Hit4 0.05
Mb1OniisanMd010001 0 Behitfly 0.05
Mb1OniisanMd010001 0 Hoverhit 0.05
Mb1OniisanMd010001 0 Falldown 0.1
Mb1OniisanMd010001 0 Hitdown 0.05
Mb1OniisanMd010001 0 Lieonfloor 0.1
Mb1OniisanMd010001 0 Standup 0.1
Mb1OniisanMd010001 0 Straight 0.1
Mb1OniisanMd010001 0 Stun 0.1
Mb1OniisanMd010001 0 StraightBefore 0.1
Mb1OniisanMd010001 0 StraightAfter 0.1
Mb1OniisanMd010001 0 Win 0
Mb1OniisanMd010001 0 Win2 0.1
Mb1OniisanMd010001 0 Stop 0.1
Mb1OniisanMd010001 0 Fail 0.1
Mb1OniisanMd010001 0 Save 0.1
Mb1OniisanMd010001 0 Caught 0.1
Mb1OniisanMd010001 0 RunStartEnd02 0.1
Mb1OniisanMd010001 0 StopR 0.1
Mb1OniisanMd010001 0 Attack01 0.1
Mb1OniisanMd010001 0 Attack02 0.1
Mb1OniisanMd010001 0 Attack03 0.1
Mb1OniisanMd010001 0 Attack04 0.1
Mb1OniisanMd010001 0 Attack06 0.1
Mb1OniisanMd010001 0 Attack07 0.1
Mb1OniisanMd010001 0 Attack08 0.1
Mb1OniisanMd010001 0 Attack18 0.1
Mb1OniisanMd010001 0 Attack19 0.1
Mb1OniisanMd010001 0 Attack21 0.1
Mb1OniisanMd010001 0 Attack25 0.1
Mb1OniisanMd010001 0 Attack26 0.1
Mb1OniisanMd010001 0 Attack27 0.1
Mb1OniisanMd010001 0 Attack28 0.1
Mb1OniisanMd010001 0 Attack33 0.1
Mb1OniisanMd010001 0 Attack34 0.1
Mb1OniisanMd010001 0 Attack35 0.1
Mb1OniisanMd010001 0 Attack37 0.1
Mb1OniisanMd010001 0 Attack39 0.1
Mb1OniisanMd010001 0 Attack45 0.1
Mb1OniisanMd010001 0 Attack51 0.1
Mb1OniisanMd010001 0 Attack52 0.1
Mb1OniisanMd010001 0 Attack54 0.1
Mb1OniisanMd010001 0 Attack56 0.1
Mb1OniisanMd010001 0 Attack58 0.1
Mb1OniisanMd010001 0 Attack60 0.1
Mb1OniisanMd010001 0 Attack61 0.1
Mb1OniisanMd010001 0 Attack62 0.1
Mb1OniisanMd010001 0 Attack99 0.1
Mb1OniisanMd010001 0 Stand1 Run 0.2
Mb1OniisanMd010001 0 Stand1 Walk 0.1
Mb1OniisanMd010001 0 Stand2 Standchange 0.1
Mb1OniisanMd010001 0 Stand2 Run 0.2
Mb1OniisanMd010001 0 Stand2 Walk 0.3
Mb1OniisanMd010001 0 Stand2 Walkb 0.3
Mb1OniisanMd010001 0 Stand2 Walkl 0.3
Mb1OniisanMd010001 0 Stand2 Walkr 0.3
Mb1OniisanMd010001 0 Standchange Stand1 0.1
Mb1OniisanMd010001 0 Standchange Run 0.1
Mb1OniisanMd010001 0 Standchange Walk 0.1
Mb1OniisanMd010001 0 Run Stop 0.2
Mb1OniisanMd010001 0 Run Stand2 0.2
Mb1OniisanMd010001 0 Run Runb 0.2
Mb1OniisanMd010001 0 Run Runl 0.2
Mb1OniisanMd010001 0 Run Runr 0.2
Mb1OniisanMd010001 0 Walk Stand2 0.1
Mb1OniisanMd010001 0 Runb Stand2 0.2
Mb1OniisanMd010001 0 Runb Run 0.2
Mb1OniisanMd010001 0 Runb Runl 0.2
Mb1OniisanMd010001 0 Runb Runr 0.2
Mb1OniisanMd010001 0 Runl Stand2 0.2
Mb1OniisanMd010001 0 Runl Run 0.2
Mb1OniisanMd010001 0 Runl Runb 0.2
Mb1OniisanMd010001 0 Runl Runr 0.2
Mb1OniisanMd010001 0 Runr Stand2 0.2
Mb1OniisanMd010001 0 Runr Run 0.2
Mb1OniisanMd010001 0 Runr Runb 0.2
Mb1OniisanMd010001 0 Runr Runl 0.2
Mb1OniisanMd010001 0 Walkb Stand2 0.1
Mb1OniisanMd010001 0 Walkb Walk 0.2
Mb1OniisanMd010001 0 Walkb Walkl 0.1
Mb1OniisanMd010001 0 Walkb Walkr 0.1
Mb1OniisanMd010001 0 Walkl Stand2 0.1
Mb1OniisanMd010001 0 Walkl Walk 0.1
Mb1OniisanMd010001 0 Walkl Walkb 0.1
Mb1OniisanMd010001 0 Walkl Walkr 0.2
Mb1OniisanMd010001 0 Walkr Stand2 0.1
Mb1OniisanMd010001 0 Walkr Walk 0.1
Mb1OniisanMd010001 0 Walkr Walkb 0.1
Mb1OniisanMd010001 0 Walkr Walkl 0.2
Mb1OniisanMd010001 0 TurnLeft Stand2 0.1
Mb1OniisanMd010001 0 TurnRight Stand2 0.1
Mb1OniisanMd010001 0 RunStart Run 0.1
Mb1OniisanMd010001 0 RunStart RunStartEnd01 0.1
Mb1OniisanMd010001 0 Hit1 Stand2 0
Mb1OniisanMd010001 0 Hit2 Stand2 0
Mb1OniisanMd010001 0 Hit3 Stand2 0
Mb1OniisanMd010001 0 Hit4 Stand2 0
Mb1OniisanMd010001 0 Behitfly Hoverhit 0.1
Mb1OniisanMd010001 0 Behitfly Falldown 0.1
Mb1OniisanMd010001 0 Hoverhit Falldown 0.1
Mb1OniisanMd010001 0 Falldown Lieonfloor 0.1
Mb1OniisanMd010001 0 Hitdown Lieonfloor 0.1
Mb1OniisanMd010001 0 Standup Stand2 0.1
Mb1OniisanMd010001 0 Straight Stand2 0.1
Mb1OniisanMd010001 0 Stun Stand2 0.1
Mb1OniisanMd010001 0 Win Win2 0.1
Mb1OniisanMd010001 0 Stop Stand2 0.1
Mb1OniisanMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1OniisanMd010001 0 Born 0
3 Mb1OniisanMd010001 0 Stand1 0.1
4 Mb1OniisanMd010001 0 Stand2 0.1
5 Mb1OniisanMd010001 0 Stand3 0.1
6 Mb1OniisanMd010001 0 Death 0.1
7 Mb1OniisanMd010001 0 Standchange 0.1
8 Mb1OniisanMd010001 0 Run 0.1
9 Mb1OniisanMd010001 0 Walk 0.1
10 Mb1OniisanMd010001 0 Runb 0.2
11 Mb1OniisanMd010001 0 Runl 0.2
12 Mb1OniisanMd010001 0 Runr 0.2
13 Mb1OniisanMd010001 0 Walkb 0.1
14 Mb1OniisanMd010001 0 Walkl 0.1
15 Mb1OniisanMd010001 0 Walkr 0.1
16 Mb1OniisanMd010001 0 TurnLeft 0.1
17 Mb1OniisanMd010001 0 TurnRight 0.1
18 Mb1OniisanMd010001 0 Move1 0.1
19 Mb1OniisanMd010001 0 Move2 0.1
20 Mb1OniisanMd010001 0 Move3 0.1
21 Mb1OniisanMd010001 0 RunStart 0.1
22 Mb1OniisanMd010001 0 RunStartEnd01 0.1
23 Mb1OniisanMd010001 0 Hit1 0.05
24 Mb1OniisanMd010001 0 Hit2 0.05
25 Mb1OniisanMd010001 0 Hit3 0.05
26 Mb1OniisanMd010001 0 Hit4 0.05
27 Mb1OniisanMd010001 0 Behitfly 0.05
28 Mb1OniisanMd010001 0 Hoverhit 0.05
29 Mb1OniisanMd010001 0 Falldown 0.1
30 Mb1OniisanMd010001 0 Hitdown 0.05
31 Mb1OniisanMd010001 0 Lieonfloor 0.1
32 Mb1OniisanMd010001 0 Standup 0.1
33 Mb1OniisanMd010001 0 Straight 0.1
34 Mb1OniisanMd010001 0 Stun 0.1
35 Mb1OniisanMd010001 0 StraightBefore 0.1
36 Mb1OniisanMd010001 0 StraightAfter 0.1
37 Mb1OniisanMd010001 0 Win 0
38 Mb1OniisanMd010001 0 Win2 0.1
39 Mb1OniisanMd010001 0 Stop 0.1
40 Mb1OniisanMd010001 0 Fail 0.1
41 Mb1OniisanMd010001 0 Save 0.1
42 Mb1OniisanMd010001 0 Caught 0.1
43 Mb1OniisanMd010001 0 RunStartEnd02 0.1
44 Mb1OniisanMd010001 0 StopR 0.1
45 Mb1OniisanMd010001 0 Attack01 0.1
46 Mb1OniisanMd010001 0 Attack02 0.1
47 Mb1OniisanMd010001 0 Attack03 0.1
48 Mb1OniisanMd010001 0 Attack04 0.1
49 Mb1OniisanMd010001 0 Attack06 0.1
50 Mb1OniisanMd010001 0 Attack07 0.1
51 Mb1OniisanMd010001 0 Attack08 0.1
52 Mb1OniisanMd010001 0 Attack18 0.1
53 Mb1OniisanMd010001 0 Attack19 0.1
54 Mb1OniisanMd010001 0 Attack21 0.1
55 Mb1OniisanMd010001 0 Attack25 0.1
56 Mb1OniisanMd010001 0 Attack26 0.1
57 Mb1OniisanMd010001 0 Attack27 0.1
58 Mb1OniisanMd010001 0 Attack28 0.1
59 Mb1OniisanMd010001 0 Attack33 0.1
60 Mb1OniisanMd010001 0 Attack34 0.1
61 Mb1OniisanMd010001 0 Attack35 0.1
62 Mb1OniisanMd010001 0 Attack37 0.1
63 Mb1OniisanMd010001 0 Attack39 0.1
64 Mb1OniisanMd010001 0 Attack45 0.1
65 Mb1OniisanMd010001 0 Attack51 0.1
66 Mb1OniisanMd010001 0 Attack52 0.1
67 Mb1OniisanMd010001 0 Attack54 0.1
68 Mb1OniisanMd010001 0 Attack56 0.1
69 Mb1OniisanMd010001 0 Attack58 0.1
70 Mb1OniisanMd010001 0 Attack60 0.1
71 Mb1OniisanMd010001 0 Attack61 0.1
72 Mb1OniisanMd010001 0 Attack62 0.1
73 Mb1OniisanMd010001 0 Attack99 0.1
74 Mb1OniisanMd010001 0 Stand1 Run 0.2
75 Mb1OniisanMd010001 0 Stand1 Walk 0.1
76 Mb1OniisanMd010001 0 Stand2 Standchange 0.1
77 Mb1OniisanMd010001 0 Stand2 Run 0.2
78 Mb1OniisanMd010001 0 Stand2 Walk 0.3
79 Mb1OniisanMd010001 0 Stand2 Walkb 0.3
80 Mb1OniisanMd010001 0 Stand2 Walkl 0.3
81 Mb1OniisanMd010001 0 Stand2 Walkr 0.3
82 Mb1OniisanMd010001 0 Standchange Stand1 0.1
83 Mb1OniisanMd010001 0 Standchange Run 0.1
84 Mb1OniisanMd010001 0 Standchange Walk 0.1
85 Mb1OniisanMd010001 0 Run Stop 0.2
86 Mb1OniisanMd010001 0 Run Stand2 0.2
87 Mb1OniisanMd010001 0 Run Runb 0.2
88 Mb1OniisanMd010001 0 Run Runl 0.2
89 Mb1OniisanMd010001 0 Run Runr 0.2
90 Mb1OniisanMd010001 0 Walk Stand2 0.1
91 Mb1OniisanMd010001 0 Runb Stand2 0.2
92 Mb1OniisanMd010001 0 Runb Run 0.2
93 Mb1OniisanMd010001 0 Runb Runl 0.2
94 Mb1OniisanMd010001 0 Runb Runr 0.2
95 Mb1OniisanMd010001 0 Runl Stand2 0.2
96 Mb1OniisanMd010001 0 Runl Run 0.2
97 Mb1OniisanMd010001 0 Runl Runb 0.2
98 Mb1OniisanMd010001 0 Runl Runr 0.2
99 Mb1OniisanMd010001 0 Runr Stand2 0.2
100 Mb1OniisanMd010001 0 Runr Run 0.2
101 Mb1OniisanMd010001 0 Runr Runb 0.2
102 Mb1OniisanMd010001 0 Runr Runl 0.2
103 Mb1OniisanMd010001 0 Walkb Stand2 0.1
104 Mb1OniisanMd010001 0 Walkb Walk 0.2
105 Mb1OniisanMd010001 0 Walkb Walkl 0.1
106 Mb1OniisanMd010001 0 Walkb Walkr 0.1
107 Mb1OniisanMd010001 0 Walkl Stand2 0.1
108 Mb1OniisanMd010001 0 Walkl Walk 0.1
109 Mb1OniisanMd010001 0 Walkl Walkb 0.1
110 Mb1OniisanMd010001 0 Walkl Walkr 0.2
111 Mb1OniisanMd010001 0 Walkr Stand2 0.1
112 Mb1OniisanMd010001 0 Walkr Walk 0.1
113 Mb1OniisanMd010001 0 Walkr Walkb 0.1
114 Mb1OniisanMd010001 0 Walkr Walkl 0.2
115 Mb1OniisanMd010001 0 TurnLeft Stand2 0.1
116 Mb1OniisanMd010001 0 TurnRight Stand2 0.1
117 Mb1OniisanMd010001 0 RunStart Run 0.1
118 Mb1OniisanMd010001 0 RunStart RunStartEnd01 0.1
119 Mb1OniisanMd010001 0 Hit1 Stand2 0
120 Mb1OniisanMd010001 0 Hit2 Stand2 0
121 Mb1OniisanMd010001 0 Hit3 Stand2 0
122 Mb1OniisanMd010001 0 Hit4 Stand2 0
123 Mb1OniisanMd010001 0 Behitfly Hoverhit 0.1
124 Mb1OniisanMd010001 0 Behitfly Falldown 0.1
125 Mb1OniisanMd010001 0 Hoverhit Falldown 0.1
126 Mb1OniisanMd010001 0 Falldown Lieonfloor 0.1
127 Mb1OniisanMd010001 0 Hitdown Lieonfloor 0.1
128 Mb1OniisanMd010001 0 Standup Stand2 0.1
129 Mb1OniisanMd010001 0 Straight Stand2 0.1
130 Mb1OniisanMd010001 0 Stun Stand2 0.1
131 Mb1OniisanMd010001 0 Win Win2 0.1
132 Mb1OniisanMd010001 0 Stop Stand2 0.1
133 Mb1OniisanMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,117 @@
Role Layer State Target TransitionDuration
Mb1OrphanMd030001 0 Born 0
Mb1OrphanMd030001 0 Stand1 0.1
Mb1OrphanMd030001 0 Stand2 0.1
Mb1OrphanMd030001 0 Stand3 0.1
Mb1OrphanMd030001 0 Death 0.1
Mb1OrphanMd030001 0 Standchange 0.1
Mb1OrphanMd030001 0 Run 0.1
Mb1OrphanMd030001 0 Walk 0.1
Mb1OrphanMd030001 0 Runb 0.2
Mb1OrphanMd030001 0 Runl 0.2
Mb1OrphanMd030001 0 Runr 0.2
Mb1OrphanMd030001 0 Walkb 0.1
Mb1OrphanMd030001 0 Walkl 0.1
Mb1OrphanMd030001 0 Walkr 0.1
Mb1OrphanMd030001 0 TurnLeft 0.1
Mb1OrphanMd030001 0 TurnRight 0.1
Mb1OrphanMd030001 0 Move1 0.1
Mb1OrphanMd030001 0 Move2 0.1
Mb1OrphanMd030001 0 Move3 0.1
Mb1OrphanMd030001 0 RunStart 0.1
Mb1OrphanMd030001 0 RunStartEnd01 0.1
Mb1OrphanMd030001 0 Hit1 0.05
Mb1OrphanMd030001 0 Hit2 0.05
Mb1OrphanMd030001 0 Hit3 0.05
Mb1OrphanMd030001 0 Hit4 0.05
Mb1OrphanMd030001 0 Behitfly 0.05
Mb1OrphanMd030001 0 Hoverhit 0.05
Mb1OrphanMd030001 0 Falldown 0.1
Mb1OrphanMd030001 0 Hitdown 0.05
Mb1OrphanMd030001 0 Lieonfloor 0.1
Mb1OrphanMd030001 0 Standup 0.1
Mb1OrphanMd030001 0 Straight 0.1
Mb1OrphanMd030001 0 Stun 0.1
Mb1OrphanMd030001 0 StraightBefore 0.1
Mb1OrphanMd030001 0 StraightAfter 0.1
Mb1OrphanMd030001 0 Win 0
Mb1OrphanMd030001 0 Win2 0.1
Mb1OrphanMd030001 0 Stop 0.1
Mb1OrphanMd030001 0 Fail 0.1
Mb1OrphanMd030001 0 Save 0.1
Mb1OrphanMd030001 0 Caught 0.1
Mb1OrphanMd030001 0 RunStartEnd02 0.1
Mb1OrphanMd030001 0 StopR 0.1
Mb1OrphanMd030001 0 Attack01 0.1
Mb1OrphanMd030001 0 Attack02 0.1
Mb1OrphanMd030001 0 Attack03 0.1
Mb1OrphanMd030001 0 Attack04 0.1
Mb1OrphanMd030001 0 Attack05 0.1
Mb1OrphanMd030001 0 Attack06 0.1
Mb1OrphanMd030001 0 Attack07 0.1
Mb1OrphanMd030001 0 Attack08 0.1
Mb1OrphanMd030001 0 Attack11 0.1
Mb1OrphanMd030001 0 Attack12 0.1
Mb1OrphanMd030001 0 Attack13 0.1
Mb1OrphanMd030001 0 Attack14 0.1
Mb1OrphanMd030001 0 Attack15 0.1
Mb1OrphanMd030001 0 Stand1 Run 0.2
Mb1OrphanMd030001 0 Stand1 Walk 0.1
Mb1OrphanMd030001 0 Stand2 Standchange 0.1
Mb1OrphanMd030001 0 Stand2 Run 0.2
Mb1OrphanMd030001 0 Stand2 Walk 0.3
Mb1OrphanMd030001 0 Stand2 Walkb 0.3
Mb1OrphanMd030001 0 Stand2 Walkl 0.3
Mb1OrphanMd030001 0 Stand2 Walkr 0.3
Mb1OrphanMd030001 0 Standchange Stand1 0.1
Mb1OrphanMd030001 0 Standchange Run 0.1
Mb1OrphanMd030001 0 Standchange Walk 0.1
Mb1OrphanMd030001 0 Run Stop 0.2
Mb1OrphanMd030001 0 Run Stand2 0.2
Mb1OrphanMd030001 0 Run Runb 0.2
Mb1OrphanMd030001 0 Run Runl 0.2
Mb1OrphanMd030001 0 Run Runr 0.2
Mb1OrphanMd030001 0 Walk Stand2 0.1
Mb1OrphanMd030001 0 Runb Stand2 0.2
Mb1OrphanMd030001 0 Runb Run 0.2
Mb1OrphanMd030001 0 Runb Runl 0.2
Mb1OrphanMd030001 0 Runb Runr 0.2
Mb1OrphanMd030001 0 Runl Stand2 0.2
Mb1OrphanMd030001 0 Runl Run 0.2
Mb1OrphanMd030001 0 Runl Runb 0.2
Mb1OrphanMd030001 0 Runl Runr 0.2
Mb1OrphanMd030001 0 Runr Stand2 0.2
Mb1OrphanMd030001 0 Runr Run 0.2
Mb1OrphanMd030001 0 Runr Runb 0.2
Mb1OrphanMd030001 0 Runr Runl 0.2
Mb1OrphanMd030001 0 Walkb Stand2 0.1
Mb1OrphanMd030001 0 Walkb Walk 0.2
Mb1OrphanMd030001 0 Walkb Walkl 0.1
Mb1OrphanMd030001 0 Walkb Walkr 0.1
Mb1OrphanMd030001 0 Walkl Stand2 0.1
Mb1OrphanMd030001 0 Walkl Walk 0.1
Mb1OrphanMd030001 0 Walkl Walkb 0.1
Mb1OrphanMd030001 0 Walkl Walkr 0.2
Mb1OrphanMd030001 0 Walkr Stand2 0.1
Mb1OrphanMd030001 0 Walkr Walk 0.1
Mb1OrphanMd030001 0 Walkr Walkb 0.1
Mb1OrphanMd030001 0 Walkr Walkl 0.2
Mb1OrphanMd030001 0 TurnLeft Stand2 0.1
Mb1OrphanMd030001 0 TurnRight Stand2 0.1
Mb1OrphanMd030001 0 RunStart Run 0.1
Mb1OrphanMd030001 0 RunStart RunStartEnd01 0.1
Mb1OrphanMd030001 0 Hit1 Stand2 0
Mb1OrphanMd030001 0 Hit2 Stand2 0
Mb1OrphanMd030001 0 Hit3 Stand2 0
Mb1OrphanMd030001 0 Hit4 Stand2 0
Mb1OrphanMd030001 0 Behitfly Hoverhit 0.1
Mb1OrphanMd030001 0 Behitfly Falldown 0.1
Mb1OrphanMd030001 0 Hoverhit Falldown 0.1
Mb1OrphanMd030001 0 Falldown Lieonfloor 0.1
Mb1OrphanMd030001 0 Hitdown Lieonfloor 0.1
Mb1OrphanMd030001 0 Standup Stand2 0.1
Mb1OrphanMd030001 0 Straight Stand2 0.1
Mb1OrphanMd030001 0 Stun Stand2 0.1
Mb1OrphanMd030001 0 Win Win2 0.1
Mb1OrphanMd030001 0 Stop Stand2 0.1
Mb1OrphanMd030001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1OrphanMd030001 0 Born 0
3 Mb1OrphanMd030001 0 Stand1 0.1
4 Mb1OrphanMd030001 0 Stand2 0.1
5 Mb1OrphanMd030001 0 Stand3 0.1
6 Mb1OrphanMd030001 0 Death 0.1
7 Mb1OrphanMd030001 0 Standchange 0.1
8 Mb1OrphanMd030001 0 Run 0.1
9 Mb1OrphanMd030001 0 Walk 0.1
10 Mb1OrphanMd030001 0 Runb 0.2
11 Mb1OrphanMd030001 0 Runl 0.2
12 Mb1OrphanMd030001 0 Runr 0.2
13 Mb1OrphanMd030001 0 Walkb 0.1
14 Mb1OrphanMd030001 0 Walkl 0.1
15 Mb1OrphanMd030001 0 Walkr 0.1
16 Mb1OrphanMd030001 0 TurnLeft 0.1
17 Mb1OrphanMd030001 0 TurnRight 0.1
18 Mb1OrphanMd030001 0 Move1 0.1
19 Mb1OrphanMd030001 0 Move2 0.1
20 Mb1OrphanMd030001 0 Move3 0.1
21 Mb1OrphanMd030001 0 RunStart 0.1
22 Mb1OrphanMd030001 0 RunStartEnd01 0.1
23 Mb1OrphanMd030001 0 Hit1 0.05
24 Mb1OrphanMd030001 0 Hit2 0.05
25 Mb1OrphanMd030001 0 Hit3 0.05
26 Mb1OrphanMd030001 0 Hit4 0.05
27 Mb1OrphanMd030001 0 Behitfly 0.05
28 Mb1OrphanMd030001 0 Hoverhit 0.05
29 Mb1OrphanMd030001 0 Falldown 0.1
30 Mb1OrphanMd030001 0 Hitdown 0.05
31 Mb1OrphanMd030001 0 Lieonfloor 0.1
32 Mb1OrphanMd030001 0 Standup 0.1
33 Mb1OrphanMd030001 0 Straight 0.1
34 Mb1OrphanMd030001 0 Stun 0.1
35 Mb1OrphanMd030001 0 StraightBefore 0.1
36 Mb1OrphanMd030001 0 StraightAfter 0.1
37 Mb1OrphanMd030001 0 Win 0
38 Mb1OrphanMd030001 0 Win2 0.1
39 Mb1OrphanMd030001 0 Stop 0.1
40 Mb1OrphanMd030001 0 Fail 0.1
41 Mb1OrphanMd030001 0 Save 0.1
42 Mb1OrphanMd030001 0 Caught 0.1
43 Mb1OrphanMd030001 0 RunStartEnd02 0.1
44 Mb1OrphanMd030001 0 StopR 0.1
45 Mb1OrphanMd030001 0 Attack01 0.1
46 Mb1OrphanMd030001 0 Attack02 0.1
47 Mb1OrphanMd030001 0 Attack03 0.1
48 Mb1OrphanMd030001 0 Attack04 0.1
49 Mb1OrphanMd030001 0 Attack05 0.1
50 Mb1OrphanMd030001 0 Attack06 0.1
51 Mb1OrphanMd030001 0 Attack07 0.1
52 Mb1OrphanMd030001 0 Attack08 0.1
53 Mb1OrphanMd030001 0 Attack11 0.1
54 Mb1OrphanMd030001 0 Attack12 0.1
55 Mb1OrphanMd030001 0 Attack13 0.1
56 Mb1OrphanMd030001 0 Attack14 0.1
57 Mb1OrphanMd030001 0 Attack15 0.1
58 Mb1OrphanMd030001 0 Stand1 Run 0.2
59 Mb1OrphanMd030001 0 Stand1 Walk 0.1
60 Mb1OrphanMd030001 0 Stand2 Standchange 0.1
61 Mb1OrphanMd030001 0 Stand2 Run 0.2
62 Mb1OrphanMd030001 0 Stand2 Walk 0.3
63 Mb1OrphanMd030001 0 Stand2 Walkb 0.3
64 Mb1OrphanMd030001 0 Stand2 Walkl 0.3
65 Mb1OrphanMd030001 0 Stand2 Walkr 0.3
66 Mb1OrphanMd030001 0 Standchange Stand1 0.1
67 Mb1OrphanMd030001 0 Standchange Run 0.1
68 Mb1OrphanMd030001 0 Standchange Walk 0.1
69 Mb1OrphanMd030001 0 Run Stop 0.2
70 Mb1OrphanMd030001 0 Run Stand2 0.2
71 Mb1OrphanMd030001 0 Run Runb 0.2
72 Mb1OrphanMd030001 0 Run Runl 0.2
73 Mb1OrphanMd030001 0 Run Runr 0.2
74 Mb1OrphanMd030001 0 Walk Stand2 0.1
75 Mb1OrphanMd030001 0 Runb Stand2 0.2
76 Mb1OrphanMd030001 0 Runb Run 0.2
77 Mb1OrphanMd030001 0 Runb Runl 0.2
78 Mb1OrphanMd030001 0 Runb Runr 0.2
79 Mb1OrphanMd030001 0 Runl Stand2 0.2
80 Mb1OrphanMd030001 0 Runl Run 0.2
81 Mb1OrphanMd030001 0 Runl Runb 0.2
82 Mb1OrphanMd030001 0 Runl Runr 0.2
83 Mb1OrphanMd030001 0 Runr Stand2 0.2
84 Mb1OrphanMd030001 0 Runr Run 0.2
85 Mb1OrphanMd030001 0 Runr Runb 0.2
86 Mb1OrphanMd030001 0 Runr Runl 0.2
87 Mb1OrphanMd030001 0 Walkb Stand2 0.1
88 Mb1OrphanMd030001 0 Walkb Walk 0.2
89 Mb1OrphanMd030001 0 Walkb Walkl 0.1
90 Mb1OrphanMd030001 0 Walkb Walkr 0.1
91 Mb1OrphanMd030001 0 Walkl Stand2 0.1
92 Mb1OrphanMd030001 0 Walkl Walk 0.1
93 Mb1OrphanMd030001 0 Walkl Walkb 0.1
94 Mb1OrphanMd030001 0 Walkl Walkr 0.2
95 Mb1OrphanMd030001 0 Walkr Stand2 0.1
96 Mb1OrphanMd030001 0 Walkr Walk 0.1
97 Mb1OrphanMd030001 0 Walkr Walkb 0.1
98 Mb1OrphanMd030001 0 Walkr Walkl 0.2
99 Mb1OrphanMd030001 0 TurnLeft Stand2 0.1
100 Mb1OrphanMd030001 0 TurnRight Stand2 0.1
101 Mb1OrphanMd030001 0 RunStart Run 0.1
102 Mb1OrphanMd030001 0 RunStart RunStartEnd01 0.1
103 Mb1OrphanMd030001 0 Hit1 Stand2 0
104 Mb1OrphanMd030001 0 Hit2 Stand2 0
105 Mb1OrphanMd030001 0 Hit3 Stand2 0
106 Mb1OrphanMd030001 0 Hit4 Stand2 0
107 Mb1OrphanMd030001 0 Behitfly Hoverhit 0.1
108 Mb1OrphanMd030001 0 Behitfly Falldown 0.1
109 Mb1OrphanMd030001 0 Hoverhit Falldown 0.1
110 Mb1OrphanMd030001 0 Falldown Lieonfloor 0.1
111 Mb1OrphanMd030001 0 Hitdown Lieonfloor 0.1
112 Mb1OrphanMd030001 0 Standup Stand2 0.1
113 Mb1OrphanMd030001 0 Straight Stand2 0.1
114 Mb1OrphanMd030001 0 Stun Stand2 0.1
115 Mb1OrphanMd030001 0 Win Win2 0.1
116 Mb1OrphanMd030001 0 Stop Stand2 0.1
117 Mb1OrphanMd030001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,111 @@
Role Layer State Target TransitionDuration
Mb1OrphanMd030002 0 Born 0
Mb1OrphanMd030002 0 Stand1 0.1
Mb1OrphanMd030002 0 Stand2 0.1
Mb1OrphanMd030002 0 Stand3 0.1
Mb1OrphanMd030002 0 Death 0.1
Mb1OrphanMd030002 0 Standchange 0.1
Mb1OrphanMd030002 0 Run 0.1
Mb1OrphanMd030002 0 Walk 0.1
Mb1OrphanMd030002 0 Runb 0.2
Mb1OrphanMd030002 0 Runl 0.2
Mb1OrphanMd030002 0 Runr 0.2
Mb1OrphanMd030002 0 Walkb 0.1
Mb1OrphanMd030002 0 Walkl 0.1
Mb1OrphanMd030002 0 Walkr 0.1
Mb1OrphanMd030002 0 TurnLeft 0.1
Mb1OrphanMd030002 0 TurnRight 0.1
Mb1OrphanMd030002 0 Move1 0.1
Mb1OrphanMd030002 0 Move2 0.1
Mb1OrphanMd030002 0 Move3 0.1
Mb1OrphanMd030002 0 RunStart 0.1
Mb1OrphanMd030002 0 RunStartEnd01 0.1
Mb1OrphanMd030002 0 Hit1 0.05
Mb1OrphanMd030002 0 Hit2 0.05
Mb1OrphanMd030002 0 Hit3 0.05
Mb1OrphanMd030002 0 Hit4 0.05
Mb1OrphanMd030002 0 Behitfly 0.05
Mb1OrphanMd030002 0 Hoverhit 0.05
Mb1OrphanMd030002 0 Falldown 0.1
Mb1OrphanMd030002 0 Hitdown 0.05
Mb1OrphanMd030002 0 Lieonfloor 0.1
Mb1OrphanMd030002 0 Standup 0.1
Mb1OrphanMd030002 0 Straight 0.1
Mb1OrphanMd030002 0 Stun 0.1
Mb1OrphanMd030002 0 StraightBefore 0.1
Mb1OrphanMd030002 0 StraightAfter 0.1
Mb1OrphanMd030002 0 Win 0
Mb1OrphanMd030002 0 Win2 0.1
Mb1OrphanMd030002 0 Stop 0.1
Mb1OrphanMd030002 0 Fail 0.1
Mb1OrphanMd030002 0 Save 0.1
Mb1OrphanMd030002 0 Attack01 0.1
Mb1OrphanMd030002 0 Attack02 0.1
Mb1OrphanMd030002 0 Attack03 0.1
Mb1OrphanMd030002 0 Attack04 0.1
Mb1OrphanMd030002 0 Attack05 0.1
Mb1OrphanMd030002 0 Attack06 0.1
Mb1OrphanMd030002 0 Attack07 0.1
Mb1OrphanMd030002 0 Attack08 0.1
Mb1OrphanMd030002 0 Attack09 0.1
Mb1OrphanMd030002 0 Attack10 0.1
Mb1OrphanMd030002 0 Attack11 0.1
Mb1OrphanMd030002 0 Stand1 Run 0.2
Mb1OrphanMd030002 0 Stand1 Walk 0.1
Mb1OrphanMd030002 0 Stand2 Standchange 0.1
Mb1OrphanMd030002 0 Stand2 Run 0.2
Mb1OrphanMd030002 0 Stand2 Walk 0.3
Mb1OrphanMd030002 0 Stand2 Walkb 0.3
Mb1OrphanMd030002 0 Stand2 Walkl 0.3
Mb1OrphanMd030002 0 Stand2 Walkr 0.3
Mb1OrphanMd030002 0 Standchange Stand1 0.1
Mb1OrphanMd030002 0 Standchange Run 0.1
Mb1OrphanMd030002 0 Standchange Walk 0.1
Mb1OrphanMd030002 0 Run Stop 0.2
Mb1OrphanMd030002 0 Run Stand2 0.2
Mb1OrphanMd030002 0 Run Runb 0.2
Mb1OrphanMd030002 0 Run Runl 0.2
Mb1OrphanMd030002 0 Run Runr 0.2
Mb1OrphanMd030002 0 Walk Stand2 0.1
Mb1OrphanMd030002 0 Runb Stand2 0.2
Mb1OrphanMd030002 0 Runb Run 0.2
Mb1OrphanMd030002 0 Runb Runl 0.2
Mb1OrphanMd030002 0 Runb Runr 0.2
Mb1OrphanMd030002 0 Runl Stand2 0.2
Mb1OrphanMd030002 0 Runl Run 0.2
Mb1OrphanMd030002 0 Runl Runb 0.2
Mb1OrphanMd030002 0 Runl Runr 0.2
Mb1OrphanMd030002 0 Runr Stand2 0.2
Mb1OrphanMd030002 0 Runr Run 0.2
Mb1OrphanMd030002 0 Runr Runb 0.2
Mb1OrphanMd030002 0 Runr Runl 0.2
Mb1OrphanMd030002 0 Walkb Stand2 0.1
Mb1OrphanMd030002 0 Walkb Walk 0.2
Mb1OrphanMd030002 0 Walkb Walkl 0.1
Mb1OrphanMd030002 0 Walkb Walkr 0.1
Mb1OrphanMd030002 0 Walkl Stand2 0.1
Mb1OrphanMd030002 0 Walkl Walk 0.1
Mb1OrphanMd030002 0 Walkl Walkb 0.1
Mb1OrphanMd030002 0 Walkl Walkr 0.2
Mb1OrphanMd030002 0 Walkr Stand2 0.1
Mb1OrphanMd030002 0 Walkr Walk 0.1
Mb1OrphanMd030002 0 Walkr Walkb 0.1
Mb1OrphanMd030002 0 Walkr Walkl 0.2
Mb1OrphanMd030002 0 TurnLeft Stand2 0.1
Mb1OrphanMd030002 0 TurnRight Stand2 0.1
Mb1OrphanMd030002 0 RunStart Run 0
Mb1OrphanMd030002 0 RunStart RunStartEnd01 0.1
Mb1OrphanMd030002 0 Hit1 Stand2 0
Mb1OrphanMd030002 0 Hit2 Stand2 0
Mb1OrphanMd030002 0 Hit3 Stand2 0
Mb1OrphanMd030002 0 Hit4 Stand2 0
Mb1OrphanMd030002 0 Behitfly Hoverhit 0.1
Mb1OrphanMd030002 0 Behitfly Falldown 0.1
Mb1OrphanMd030002 0 Hoverhit Falldown 0.1
Mb1OrphanMd030002 0 Falldown Lieonfloor 0.1
Mb1OrphanMd030002 0 Hitdown Lieonfloor 0.1
Mb1OrphanMd030002 0 Standup Stand2 0.1
Mb1OrphanMd030002 0 Straight Stand2 0.1
Mb1OrphanMd030002 0 Stun Stand2 0.1
Mb1OrphanMd030002 0 Win Win2 0.1
Mb1OrphanMd030002 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1OrphanMd030002 0 Born 0
3 Mb1OrphanMd030002 0 Stand1 0.1
4 Mb1OrphanMd030002 0 Stand2 0.1
5 Mb1OrphanMd030002 0 Stand3 0.1
6 Mb1OrphanMd030002 0 Death 0.1
7 Mb1OrphanMd030002 0 Standchange 0.1
8 Mb1OrphanMd030002 0 Run 0.1
9 Mb1OrphanMd030002 0 Walk 0.1
10 Mb1OrphanMd030002 0 Runb 0.2
11 Mb1OrphanMd030002 0 Runl 0.2
12 Mb1OrphanMd030002 0 Runr 0.2
13 Mb1OrphanMd030002 0 Walkb 0.1
14 Mb1OrphanMd030002 0 Walkl 0.1
15 Mb1OrphanMd030002 0 Walkr 0.1
16 Mb1OrphanMd030002 0 TurnLeft 0.1
17 Mb1OrphanMd030002 0 TurnRight 0.1
18 Mb1OrphanMd030002 0 Move1 0.1
19 Mb1OrphanMd030002 0 Move2 0.1
20 Mb1OrphanMd030002 0 Move3 0.1
21 Mb1OrphanMd030002 0 RunStart 0.1
22 Mb1OrphanMd030002 0 RunStartEnd01 0.1
23 Mb1OrphanMd030002 0 Hit1 0.05
24 Mb1OrphanMd030002 0 Hit2 0.05
25 Mb1OrphanMd030002 0 Hit3 0.05
26 Mb1OrphanMd030002 0 Hit4 0.05
27 Mb1OrphanMd030002 0 Behitfly 0.05
28 Mb1OrphanMd030002 0 Hoverhit 0.05
29 Mb1OrphanMd030002 0 Falldown 0.1
30 Mb1OrphanMd030002 0 Hitdown 0.05
31 Mb1OrphanMd030002 0 Lieonfloor 0.1
32 Mb1OrphanMd030002 0 Standup 0.1
33 Mb1OrphanMd030002 0 Straight 0.1
34 Mb1OrphanMd030002 0 Stun 0.1
35 Mb1OrphanMd030002 0 StraightBefore 0.1
36 Mb1OrphanMd030002 0 StraightAfter 0.1
37 Mb1OrphanMd030002 0 Win 0
38 Mb1OrphanMd030002 0 Win2 0.1
39 Mb1OrphanMd030002 0 Stop 0.1
40 Mb1OrphanMd030002 0 Fail 0.1
41 Mb1OrphanMd030002 0 Save 0.1
42 Mb1OrphanMd030002 0 Attack01 0.1
43 Mb1OrphanMd030002 0 Attack02 0.1
44 Mb1OrphanMd030002 0 Attack03 0.1
45 Mb1OrphanMd030002 0 Attack04 0.1
46 Mb1OrphanMd030002 0 Attack05 0.1
47 Mb1OrphanMd030002 0 Attack06 0.1
48 Mb1OrphanMd030002 0 Attack07 0.1
49 Mb1OrphanMd030002 0 Attack08 0.1
50 Mb1OrphanMd030002 0 Attack09 0.1
51 Mb1OrphanMd030002 0 Attack10 0.1
52 Mb1OrphanMd030002 0 Attack11 0.1
53 Mb1OrphanMd030002 0 Stand1 Run 0.2
54 Mb1OrphanMd030002 0 Stand1 Walk 0.1
55 Mb1OrphanMd030002 0 Stand2 Standchange 0.1
56 Mb1OrphanMd030002 0 Stand2 Run 0.2
57 Mb1OrphanMd030002 0 Stand2 Walk 0.3
58 Mb1OrphanMd030002 0 Stand2 Walkb 0.3
59 Mb1OrphanMd030002 0 Stand2 Walkl 0.3
60 Mb1OrphanMd030002 0 Stand2 Walkr 0.3
61 Mb1OrphanMd030002 0 Standchange Stand1 0.1
62 Mb1OrphanMd030002 0 Standchange Run 0.1
63 Mb1OrphanMd030002 0 Standchange Walk 0.1
64 Mb1OrphanMd030002 0 Run Stop 0.2
65 Mb1OrphanMd030002 0 Run Stand2 0.2
66 Mb1OrphanMd030002 0 Run Runb 0.2
67 Mb1OrphanMd030002 0 Run Runl 0.2
68 Mb1OrphanMd030002 0 Run Runr 0.2
69 Mb1OrphanMd030002 0 Walk Stand2 0.1
70 Mb1OrphanMd030002 0 Runb Stand2 0.2
71 Mb1OrphanMd030002 0 Runb Run 0.2
72 Mb1OrphanMd030002 0 Runb Runl 0.2
73 Mb1OrphanMd030002 0 Runb Runr 0.2
74 Mb1OrphanMd030002 0 Runl Stand2 0.2
75 Mb1OrphanMd030002 0 Runl Run 0.2
76 Mb1OrphanMd030002 0 Runl Runb 0.2
77 Mb1OrphanMd030002 0 Runl Runr 0.2
78 Mb1OrphanMd030002 0 Runr Stand2 0.2
79 Mb1OrphanMd030002 0 Runr Run 0.2
80 Mb1OrphanMd030002 0 Runr Runb 0.2
81 Mb1OrphanMd030002 0 Runr Runl 0.2
82 Mb1OrphanMd030002 0 Walkb Stand2 0.1
83 Mb1OrphanMd030002 0 Walkb Walk 0.2
84 Mb1OrphanMd030002 0 Walkb Walkl 0.1
85 Mb1OrphanMd030002 0 Walkb Walkr 0.1
86 Mb1OrphanMd030002 0 Walkl Stand2 0.1
87 Mb1OrphanMd030002 0 Walkl Walk 0.1
88 Mb1OrphanMd030002 0 Walkl Walkb 0.1
89 Mb1OrphanMd030002 0 Walkl Walkr 0.2
90 Mb1OrphanMd030002 0 Walkr Stand2 0.1
91 Mb1OrphanMd030002 0 Walkr Walk 0.1
92 Mb1OrphanMd030002 0 Walkr Walkb 0.1
93 Mb1OrphanMd030002 0 Walkr Walkl 0.2
94 Mb1OrphanMd030002 0 TurnLeft Stand2 0.1
95 Mb1OrphanMd030002 0 TurnRight Stand2 0.1
96 Mb1OrphanMd030002 0 RunStart Run 0
97 Mb1OrphanMd030002 0 RunStart RunStartEnd01 0.1
98 Mb1OrphanMd030002 0 Hit1 Stand2 0
99 Mb1OrphanMd030002 0 Hit2 Stand2 0
100 Mb1OrphanMd030002 0 Hit3 Stand2 0
101 Mb1OrphanMd030002 0 Hit4 Stand2 0
102 Mb1OrphanMd030002 0 Behitfly Hoverhit 0.1
103 Mb1OrphanMd030002 0 Behitfly Falldown 0.1
104 Mb1OrphanMd030002 0 Hoverhit Falldown 0.1
105 Mb1OrphanMd030002 0 Falldown Lieonfloor 0.1
106 Mb1OrphanMd030002 0 Hitdown Lieonfloor 0.1
107 Mb1OrphanMd030002 0 Standup Stand2 0.1
108 Mb1OrphanMd030002 0 Straight Stand2 0.1
109 Mb1OrphanMd030002 0 Stun Stand2 0.1
110 Mb1OrphanMd030002 0 Win Win2 0.1
111 Mb1OrphanMd030002 0 Stop Stand2 0.1

View File

@@ -0,0 +1,112 @@
Role Layer State Target TransitionDuration
Mb1OsirisMd000001 0 Born 0
Mb1OsirisMd000001 0 Stand1 0.1
Mb1OsirisMd000001 0 Stand2 0.1
Mb1OsirisMd000001 0 Stand3 0.1
Mb1OsirisMd000001 0 Death 0.1
Mb1OsirisMd000001 0 Standchange 0.1
Mb1OsirisMd000001 0 Run 0.1
Mb1OsirisMd000001 0 Walk 0.1
Mb1OsirisMd000001 0 Runb 0.2
Mb1OsirisMd000001 0 Runl 0.2
Mb1OsirisMd000001 0 Runr 0.2
Mb1OsirisMd000001 0 Walkb 0.1
Mb1OsirisMd000001 0 Walkl 0.1
Mb1OsirisMd000001 0 Walkr 0.1
Mb1OsirisMd000001 0 TurnLeft 0.1
Mb1OsirisMd000001 0 TurnRight 0.1
Mb1OsirisMd000001 0 Move1 0.1
Mb1OsirisMd000001 0 Move2 0.1
Mb1OsirisMd000001 0 Move3 0.1
Mb1OsirisMd000001 0 RunStart 0.1
Mb1OsirisMd000001 0 RunStartEnd01 0.1
Mb1OsirisMd000001 0 Hit1 0.05
Mb1OsirisMd000001 0 Hit2 0.05
Mb1OsirisMd000001 0 Hit3 0.05
Mb1OsirisMd000001 0 Hit4 0.05
Mb1OsirisMd000001 0 Behitfly 0.05
Mb1OsirisMd000001 0 Hoverhit 0.05
Mb1OsirisMd000001 0 Falldown 0.1
Mb1OsirisMd000001 0 Hitdown 0.05
Mb1OsirisMd000001 0 Lieonfloor 0.1
Mb1OsirisMd000001 0 Standup 0.1
Mb1OsirisMd000001 0 Straight 0.1
Mb1OsirisMd000001 0 Stun 0.1
Mb1OsirisMd000001 0 StraightBefore 0.1
Mb1OsirisMd000001 0 StraightAfter 0.1
Mb1OsirisMd000001 0 Win 0
Mb1OsirisMd000001 0 Win2 0.1
Mb1OsirisMd000001 0 Stop 0.1
Mb1OsirisMd000001 0 Fail 0.1
Mb1OsirisMd000001 0 Save 0.1
Mb1OsirisMd000001 0 Attack01 0.1
Mb1OsirisMd000001 0 Attack02 0.1
Mb1OsirisMd000001 0 Attack03 0.1
Mb1OsirisMd000001 0 Attack05 0.1
Mb1OsirisMd000001 0 Attack06 0.1
Mb1OsirisMd000001 0 Attack07 0.1
Mb1OsirisMd000001 0 Attack08 0.1
Mb1OsirisMd000001 0 Attack09 0.1
Mb1OsirisMd000001 0 Attack11 0.1
Mb1OsirisMd000001 0 Attack12 0.1
Mb1OsirisMd000001 0 Attack13 0.1
Mb1OsirisMd000001 0 Attack14 0.1
Mb1OsirisMd000001 0 Stand1 Run 0.2
Mb1OsirisMd000001 0 Stand1 Walk 0.1
Mb1OsirisMd000001 0 Stand2 Standchange 0.1
Mb1OsirisMd000001 0 Stand2 Run 0.2
Mb1OsirisMd000001 0 Stand2 Walk 0.3
Mb1OsirisMd000001 0 Stand2 Walkb 0.3
Mb1OsirisMd000001 0 Stand2 Walkl 0.3
Mb1OsirisMd000001 0 Stand2 Walkr 0.3
Mb1OsirisMd000001 0 Standchange Stand1 0.1
Mb1OsirisMd000001 0 Standchange Run 0.1
Mb1OsirisMd000001 0 Standchange Walk 0.1
Mb1OsirisMd000001 0 Run Stop 0.2
Mb1OsirisMd000001 0 Run Stand2 0.2
Mb1OsirisMd000001 0 Run Runb 0.2
Mb1OsirisMd000001 0 Run Runl 0.2
Mb1OsirisMd000001 0 Run Runr 0.2
Mb1OsirisMd000001 0 Walk Stand2 0.1
Mb1OsirisMd000001 0 Runb Stand2 0.2
Mb1OsirisMd000001 0 Runb Run 0.2
Mb1OsirisMd000001 0 Runb Runl 0.2
Mb1OsirisMd000001 0 Runb Runr 0.2
Mb1OsirisMd000001 0 Runl Stand2 0.2
Mb1OsirisMd000001 0 Runl Run 0.2
Mb1OsirisMd000001 0 Runl Runb 0.2
Mb1OsirisMd000001 0 Runl Runr 0.2
Mb1OsirisMd000001 0 Runr Stand2 0.2
Mb1OsirisMd000001 0 Runr Run 0.2
Mb1OsirisMd000001 0 Runr Runb 0.2
Mb1OsirisMd000001 0 Runr Runl 0.2
Mb1OsirisMd000001 0 Walkb Stand2 0.1
Mb1OsirisMd000001 0 Walkb Walk 0.2
Mb1OsirisMd000001 0 Walkb Walkl 0.1
Mb1OsirisMd000001 0 Walkb Walkr 0.1
Mb1OsirisMd000001 0 Walkl Stand2 0.1
Mb1OsirisMd000001 0 Walkl Walk 0.1
Mb1OsirisMd000001 0 Walkl Walkb 0.1
Mb1OsirisMd000001 0 Walkl Walkr 0.2
Mb1OsirisMd000001 0 Walkr Stand2 0.1
Mb1OsirisMd000001 0 Walkr Walk 0.1
Mb1OsirisMd000001 0 Walkr Walkb 0.1
Mb1OsirisMd000001 0 Walkr Walkl 0.2
Mb1OsirisMd000001 0 TurnLeft Stand2 0.1
Mb1OsirisMd000001 0 TurnRight Stand2 0.1
Mb1OsirisMd000001 0 RunStart Run 0
Mb1OsirisMd000001 0 RunStart RunStartEnd01 0.1
Mb1OsirisMd000001 0 Hit1 Stand2 0
Mb1OsirisMd000001 0 Hit2 Stand2 0
Mb1OsirisMd000001 0 Hit3 Stand2 0
Mb1OsirisMd000001 0 Hit4 Stand2 0
Mb1OsirisMd000001 0 Behitfly Hoverhit 0.1
Mb1OsirisMd000001 0 Behitfly Falldown 0.1
Mb1OsirisMd000001 0 Hoverhit Falldown 0.1
Mb1OsirisMd000001 0 Falldown Lieonfloor 0.1
Mb1OsirisMd000001 0 Hitdown Lieonfloor 0.1
Mb1OsirisMd000001 0 Standup Stand2 0.1
Mb1OsirisMd000001 0 Straight Stand2 0.1
Mb1OsirisMd000001 0 Stun Stand2 0.1
Mb1OsirisMd000001 0 Win Win2 0.1
Mb1OsirisMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1OsirisMd000001 0 Born 0
3 Mb1OsirisMd000001 0 Stand1 0.1
4 Mb1OsirisMd000001 0 Stand2 0.1
5 Mb1OsirisMd000001 0 Stand3 0.1
6 Mb1OsirisMd000001 0 Death 0.1
7 Mb1OsirisMd000001 0 Standchange 0.1
8 Mb1OsirisMd000001 0 Run 0.1
9 Mb1OsirisMd000001 0 Walk 0.1
10 Mb1OsirisMd000001 0 Runb 0.2
11 Mb1OsirisMd000001 0 Runl 0.2
12 Mb1OsirisMd000001 0 Runr 0.2
13 Mb1OsirisMd000001 0 Walkb 0.1
14 Mb1OsirisMd000001 0 Walkl 0.1
15 Mb1OsirisMd000001 0 Walkr 0.1
16 Mb1OsirisMd000001 0 TurnLeft 0.1
17 Mb1OsirisMd000001 0 TurnRight 0.1
18 Mb1OsirisMd000001 0 Move1 0.1
19 Mb1OsirisMd000001 0 Move2 0.1
20 Mb1OsirisMd000001 0 Move3 0.1
21 Mb1OsirisMd000001 0 RunStart 0.1
22 Mb1OsirisMd000001 0 RunStartEnd01 0.1
23 Mb1OsirisMd000001 0 Hit1 0.05
24 Mb1OsirisMd000001 0 Hit2 0.05
25 Mb1OsirisMd000001 0 Hit3 0.05
26 Mb1OsirisMd000001 0 Hit4 0.05
27 Mb1OsirisMd000001 0 Behitfly 0.05
28 Mb1OsirisMd000001 0 Hoverhit 0.05
29 Mb1OsirisMd000001 0 Falldown 0.1
30 Mb1OsirisMd000001 0 Hitdown 0.05
31 Mb1OsirisMd000001 0 Lieonfloor 0.1
32 Mb1OsirisMd000001 0 Standup 0.1
33 Mb1OsirisMd000001 0 Straight 0.1
34 Mb1OsirisMd000001 0 Stun 0.1
35 Mb1OsirisMd000001 0 StraightBefore 0.1
36 Mb1OsirisMd000001 0 StraightAfter 0.1
37 Mb1OsirisMd000001 0 Win 0
38 Mb1OsirisMd000001 0 Win2 0.1
39 Mb1OsirisMd000001 0 Stop 0.1
40 Mb1OsirisMd000001 0 Fail 0.1
41 Mb1OsirisMd000001 0 Save 0.1
42 Mb1OsirisMd000001 0 Attack01 0.1
43 Mb1OsirisMd000001 0 Attack02 0.1
44 Mb1OsirisMd000001 0 Attack03 0.1
45 Mb1OsirisMd000001 0 Attack05 0.1
46 Mb1OsirisMd000001 0 Attack06 0.1
47 Mb1OsirisMd000001 0 Attack07 0.1
48 Mb1OsirisMd000001 0 Attack08 0.1
49 Mb1OsirisMd000001 0 Attack09 0.1
50 Mb1OsirisMd000001 0 Attack11 0.1
51 Mb1OsirisMd000001 0 Attack12 0.1
52 Mb1OsirisMd000001 0 Attack13 0.1
53 Mb1OsirisMd000001 0 Attack14 0.1
54 Mb1OsirisMd000001 0 Stand1 Run 0.2
55 Mb1OsirisMd000001 0 Stand1 Walk 0.1
56 Mb1OsirisMd000001 0 Stand2 Standchange 0.1
57 Mb1OsirisMd000001 0 Stand2 Run 0.2
58 Mb1OsirisMd000001 0 Stand2 Walk 0.3
59 Mb1OsirisMd000001 0 Stand2 Walkb 0.3
60 Mb1OsirisMd000001 0 Stand2 Walkl 0.3
61 Mb1OsirisMd000001 0 Stand2 Walkr 0.3
62 Mb1OsirisMd000001 0 Standchange Stand1 0.1
63 Mb1OsirisMd000001 0 Standchange Run 0.1
64 Mb1OsirisMd000001 0 Standchange Walk 0.1
65 Mb1OsirisMd000001 0 Run Stop 0.2
66 Mb1OsirisMd000001 0 Run Stand2 0.2
67 Mb1OsirisMd000001 0 Run Runb 0.2
68 Mb1OsirisMd000001 0 Run Runl 0.2
69 Mb1OsirisMd000001 0 Run Runr 0.2
70 Mb1OsirisMd000001 0 Walk Stand2 0.1
71 Mb1OsirisMd000001 0 Runb Stand2 0.2
72 Mb1OsirisMd000001 0 Runb Run 0.2
73 Mb1OsirisMd000001 0 Runb Runl 0.2
74 Mb1OsirisMd000001 0 Runb Runr 0.2
75 Mb1OsirisMd000001 0 Runl Stand2 0.2
76 Mb1OsirisMd000001 0 Runl Run 0.2
77 Mb1OsirisMd000001 0 Runl Runb 0.2
78 Mb1OsirisMd000001 0 Runl Runr 0.2
79 Mb1OsirisMd000001 0 Runr Stand2 0.2
80 Mb1OsirisMd000001 0 Runr Run 0.2
81 Mb1OsirisMd000001 0 Runr Runb 0.2
82 Mb1OsirisMd000001 0 Runr Runl 0.2
83 Mb1OsirisMd000001 0 Walkb Stand2 0.1
84 Mb1OsirisMd000001 0 Walkb Walk 0.2
85 Mb1OsirisMd000001 0 Walkb Walkl 0.1
86 Mb1OsirisMd000001 0 Walkb Walkr 0.1
87 Mb1OsirisMd000001 0 Walkl Stand2 0.1
88 Mb1OsirisMd000001 0 Walkl Walk 0.1
89 Mb1OsirisMd000001 0 Walkl Walkb 0.1
90 Mb1OsirisMd000001 0 Walkl Walkr 0.2
91 Mb1OsirisMd000001 0 Walkr Stand2 0.1
92 Mb1OsirisMd000001 0 Walkr Walk 0.1
93 Mb1OsirisMd000001 0 Walkr Walkb 0.1
94 Mb1OsirisMd000001 0 Walkr Walkl 0.2
95 Mb1OsirisMd000001 0 TurnLeft Stand2 0.1
96 Mb1OsirisMd000001 0 TurnRight Stand2 0.1
97 Mb1OsirisMd000001 0 RunStart Run 0
98 Mb1OsirisMd000001 0 RunStart RunStartEnd01 0.1
99 Mb1OsirisMd000001 0 Hit1 Stand2 0
100 Mb1OsirisMd000001 0 Hit2 Stand2 0
101 Mb1OsirisMd000001 0 Hit3 Stand2 0
102 Mb1OsirisMd000001 0 Hit4 Stand2 0
103 Mb1OsirisMd000001 0 Behitfly Hoverhit 0.1
104 Mb1OsirisMd000001 0 Behitfly Falldown 0.1
105 Mb1OsirisMd000001 0 Hoverhit Falldown 0.1
106 Mb1OsirisMd000001 0 Falldown Lieonfloor 0.1
107 Mb1OsirisMd000001 0 Hitdown Lieonfloor 0.1
108 Mb1OsirisMd000001 0 Standup Stand2 0.1
109 Mb1OsirisMd000001 0 Straight Stand2 0.1
110 Mb1OsirisMd000001 0 Stun Stand2 0.1
111 Mb1OsirisMd000001 0 Win Win2 0.1
112 Mb1OsirisMd000001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,101 @@
Role Layer State Target TransitionDuration
Mb1OsirischibangMd000001 0 Born 0
Mb1OsirischibangMd000001 0 Stand1 0.1
Mb1OsirischibangMd000001 0 Stand2 0.1
Mb1OsirischibangMd000001 0 Stand3 0.1
Mb1OsirischibangMd000001 0 Death 0.1
Mb1OsirischibangMd000001 0 Standchange 0.1
Mb1OsirischibangMd000001 0 Run 0.1
Mb1OsirischibangMd000001 0 Walk 0.1
Mb1OsirischibangMd000001 0 Runb 0.2
Mb1OsirischibangMd000001 0 Runl 0.2
Mb1OsirischibangMd000001 0 Runr 0.2
Mb1OsirischibangMd000001 0 Walkb 0.1
Mb1OsirischibangMd000001 0 Walkl 0.1
Mb1OsirischibangMd000001 0 Walkr 0.1
Mb1OsirischibangMd000001 0 TurnLeft 0.1
Mb1OsirischibangMd000001 0 TurnRight 0.1
Mb1OsirischibangMd000001 0 Move1 0.1
Mb1OsirischibangMd000001 0 Move2 0.1
Mb1OsirischibangMd000001 0 Move3 0.1
Mb1OsirischibangMd000001 0 RunStart 0.1
Mb1OsirischibangMd000001 0 RunStartEnd01 0.1
Mb1OsirischibangMd000001 0 Hit1 0.05
Mb1OsirischibangMd000001 0 Hit2 0.05
Mb1OsirischibangMd000001 0 Hit3 0.05
Mb1OsirischibangMd000001 0 Hit4 0.05
Mb1OsirischibangMd000001 0 Behitfly 0.05
Mb1OsirischibangMd000001 0 Hoverhit 0.05
Mb1OsirischibangMd000001 0 Falldown 0.1
Mb1OsirischibangMd000001 0 Hitdown 0.05
Mb1OsirischibangMd000001 0 Lieonfloor 0.1
Mb1OsirischibangMd000001 0 Standup 0.1
Mb1OsirischibangMd000001 0 Straight 0.1
Mb1OsirischibangMd000001 0 Stun 0.1
Mb1OsirischibangMd000001 0 StraightBefore 0.1
Mb1OsirischibangMd000001 0 StraightAfter 0.1
Mb1OsirischibangMd000001 0 Win 0
Mb1OsirischibangMd000001 0 Win2 0.1
Mb1OsirischibangMd000001 0 Stop 0.1
Mb1OsirischibangMd000001 0 Fail 0.1
Mb1OsirischibangMd000001 0 Save 0.1
Mb1OsirischibangMd000001 0 Attack01 0.1
Mb1OsirischibangMd000001 0 Stand1 Run 0.2
Mb1OsirischibangMd000001 0 Stand1 Walk 0.1
Mb1OsirischibangMd000001 0 Stand2 Standchange 0.1
Mb1OsirischibangMd000001 0 Stand2 Run 0.2
Mb1OsirischibangMd000001 0 Stand2 Walk 0.3
Mb1OsirischibangMd000001 0 Stand2 Walkb 0.3
Mb1OsirischibangMd000001 0 Stand2 Walkl 0.3
Mb1OsirischibangMd000001 0 Stand2 Walkr 0.3
Mb1OsirischibangMd000001 0 Standchange Stand1 0.1
Mb1OsirischibangMd000001 0 Standchange Run 0.1
Mb1OsirischibangMd000001 0 Standchange Walk 0.1
Mb1OsirischibangMd000001 0 Run Stop 0.2
Mb1OsirischibangMd000001 0 Run Stand2 0.2
Mb1OsirischibangMd000001 0 Run Runb 0.2
Mb1OsirischibangMd000001 0 Run Runl 0.2
Mb1OsirischibangMd000001 0 Run Runr 0.2
Mb1OsirischibangMd000001 0 Walk Stand2 0.1
Mb1OsirischibangMd000001 0 Runb Stand2 0.2
Mb1OsirischibangMd000001 0 Runb Run 0.2
Mb1OsirischibangMd000001 0 Runb Runl 0.2
Mb1OsirischibangMd000001 0 Runb Runr 0.2
Mb1OsirischibangMd000001 0 Runl Stand2 0.2
Mb1OsirischibangMd000001 0 Runl Run 0.2
Mb1OsirischibangMd000001 0 Runl Runb 0.2
Mb1OsirischibangMd000001 0 Runl Runr 0.2
Mb1OsirischibangMd000001 0 Runr Stand2 0.2
Mb1OsirischibangMd000001 0 Runr Run 0.2
Mb1OsirischibangMd000001 0 Runr Runb 0.2
Mb1OsirischibangMd000001 0 Runr Runl 0.2
Mb1OsirischibangMd000001 0 Walkb Stand2 0.1
Mb1OsirischibangMd000001 0 Walkb Walk 0.2
Mb1OsirischibangMd000001 0 Walkb Walkl 0.1
Mb1OsirischibangMd000001 0 Walkb Walkr 0.1
Mb1OsirischibangMd000001 0 Walkl Stand2 0.1
Mb1OsirischibangMd000001 0 Walkl Walk 0.1
Mb1OsirischibangMd000001 0 Walkl Walkb 0.1
Mb1OsirischibangMd000001 0 Walkl Walkr 0.2
Mb1OsirischibangMd000001 0 Walkr Stand2 0.1
Mb1OsirischibangMd000001 0 Walkr Walk 0.1
Mb1OsirischibangMd000001 0 Walkr Walkb 0.1
Mb1OsirischibangMd000001 0 Walkr Walkl 0.2
Mb1OsirischibangMd000001 0 TurnLeft Stand2 0.1
Mb1OsirischibangMd000001 0 TurnRight Stand2 0.1
Mb1OsirischibangMd000001 0 RunStart Run 0
Mb1OsirischibangMd000001 0 RunStart RunStartEnd01 0.1
Mb1OsirischibangMd000001 0 Hit1 Stand2 0
Mb1OsirischibangMd000001 0 Hit2 Stand2 0
Mb1OsirischibangMd000001 0 Hit3 Stand2 0
Mb1OsirischibangMd000001 0 Hit4 Stand2 0
Mb1OsirischibangMd000001 0 Behitfly Hoverhit 0.1
Mb1OsirischibangMd000001 0 Behitfly Falldown 0.1
Mb1OsirischibangMd000001 0 Hoverhit Falldown 0.1
Mb1OsirischibangMd000001 0 Falldown Lieonfloor 0.1
Mb1OsirischibangMd000001 0 Hitdown Lieonfloor 0.1
Mb1OsirischibangMd000001 0 Standup Stand2 0.1
Mb1OsirischibangMd000001 0 Straight Stand2 0.1
Mb1OsirischibangMd000001 0 Stun Stand2 0.1
Mb1OsirischibangMd000001 0 Win Win2 0.1
Mb1OsirischibangMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1OsirischibangMd000001 0 Born 0
3 Mb1OsirischibangMd000001 0 Stand1 0.1
4 Mb1OsirischibangMd000001 0 Stand2 0.1
5 Mb1OsirischibangMd000001 0 Stand3 0.1
6 Mb1OsirischibangMd000001 0 Death 0.1
7 Mb1OsirischibangMd000001 0 Standchange 0.1
8 Mb1OsirischibangMd000001 0 Run 0.1
9 Mb1OsirischibangMd000001 0 Walk 0.1
10 Mb1OsirischibangMd000001 0 Runb 0.2
11 Mb1OsirischibangMd000001 0 Runl 0.2
12 Mb1OsirischibangMd000001 0 Runr 0.2
13 Mb1OsirischibangMd000001 0 Walkb 0.1
14 Mb1OsirischibangMd000001 0 Walkl 0.1
15 Mb1OsirischibangMd000001 0 Walkr 0.1
16 Mb1OsirischibangMd000001 0 TurnLeft 0.1
17 Mb1OsirischibangMd000001 0 TurnRight 0.1
18 Mb1OsirischibangMd000001 0 Move1 0.1
19 Mb1OsirischibangMd000001 0 Move2 0.1
20 Mb1OsirischibangMd000001 0 Move3 0.1
21 Mb1OsirischibangMd000001 0 RunStart 0.1
22 Mb1OsirischibangMd000001 0 RunStartEnd01 0.1
23 Mb1OsirischibangMd000001 0 Hit1 0.05
24 Mb1OsirischibangMd000001 0 Hit2 0.05
25 Mb1OsirischibangMd000001 0 Hit3 0.05
26 Mb1OsirischibangMd000001 0 Hit4 0.05
27 Mb1OsirischibangMd000001 0 Behitfly 0.05
28 Mb1OsirischibangMd000001 0 Hoverhit 0.05
29 Mb1OsirischibangMd000001 0 Falldown 0.1
30 Mb1OsirischibangMd000001 0 Hitdown 0.05
31 Mb1OsirischibangMd000001 0 Lieonfloor 0.1
32 Mb1OsirischibangMd000001 0 Standup 0.1
33 Mb1OsirischibangMd000001 0 Straight 0.1
34 Mb1OsirischibangMd000001 0 Stun 0.1
35 Mb1OsirischibangMd000001 0 StraightBefore 0.1
36 Mb1OsirischibangMd000001 0 StraightAfter 0.1
37 Mb1OsirischibangMd000001 0 Win 0
38 Mb1OsirischibangMd000001 0 Win2 0.1
39 Mb1OsirischibangMd000001 0 Stop 0.1
40 Mb1OsirischibangMd000001 0 Fail 0.1
41 Mb1OsirischibangMd000001 0 Save 0.1
42 Mb1OsirischibangMd000001 0 Attack01 0.1
43 Mb1OsirischibangMd000001 0 Stand1 Run 0.2
44 Mb1OsirischibangMd000001 0 Stand1 Walk 0.1
45 Mb1OsirischibangMd000001 0 Stand2 Standchange 0.1
46 Mb1OsirischibangMd000001 0 Stand2 Run 0.2
47 Mb1OsirischibangMd000001 0 Stand2 Walk 0.3
48 Mb1OsirischibangMd000001 0 Stand2 Walkb 0.3
49 Mb1OsirischibangMd000001 0 Stand2 Walkl 0.3
50 Mb1OsirischibangMd000001 0 Stand2 Walkr 0.3
51 Mb1OsirischibangMd000001 0 Standchange Stand1 0.1
52 Mb1OsirischibangMd000001 0 Standchange Run 0.1
53 Mb1OsirischibangMd000001 0 Standchange Walk 0.1
54 Mb1OsirischibangMd000001 0 Run Stop 0.2
55 Mb1OsirischibangMd000001 0 Run Stand2 0.2
56 Mb1OsirischibangMd000001 0 Run Runb 0.2
57 Mb1OsirischibangMd000001 0 Run Runl 0.2
58 Mb1OsirischibangMd000001 0 Run Runr 0.2
59 Mb1OsirischibangMd000001 0 Walk Stand2 0.1
60 Mb1OsirischibangMd000001 0 Runb Stand2 0.2
61 Mb1OsirischibangMd000001 0 Runb Run 0.2
62 Mb1OsirischibangMd000001 0 Runb Runl 0.2
63 Mb1OsirischibangMd000001 0 Runb Runr 0.2
64 Mb1OsirischibangMd000001 0 Runl Stand2 0.2
65 Mb1OsirischibangMd000001 0 Runl Run 0.2
66 Mb1OsirischibangMd000001 0 Runl Runb 0.2
67 Mb1OsirischibangMd000001 0 Runl Runr 0.2
68 Mb1OsirischibangMd000001 0 Runr Stand2 0.2
69 Mb1OsirischibangMd000001 0 Runr Run 0.2
70 Mb1OsirischibangMd000001 0 Runr Runb 0.2
71 Mb1OsirischibangMd000001 0 Runr Runl 0.2
72 Mb1OsirischibangMd000001 0 Walkb Stand2 0.1
73 Mb1OsirischibangMd000001 0 Walkb Walk 0.2
74 Mb1OsirischibangMd000001 0 Walkb Walkl 0.1
75 Mb1OsirischibangMd000001 0 Walkb Walkr 0.1
76 Mb1OsirischibangMd000001 0 Walkl Stand2 0.1
77 Mb1OsirischibangMd000001 0 Walkl Walk 0.1
78 Mb1OsirischibangMd000001 0 Walkl Walkb 0.1
79 Mb1OsirischibangMd000001 0 Walkl Walkr 0.2
80 Mb1OsirischibangMd000001 0 Walkr Stand2 0.1
81 Mb1OsirischibangMd000001 0 Walkr Walk 0.1
82 Mb1OsirischibangMd000001 0 Walkr Walkb 0.1
83 Mb1OsirischibangMd000001 0 Walkr Walkl 0.2
84 Mb1OsirischibangMd000001 0 TurnLeft Stand2 0.1
85 Mb1OsirischibangMd000001 0 TurnRight Stand2 0.1
86 Mb1OsirischibangMd000001 0 RunStart Run 0
87 Mb1OsirischibangMd000001 0 RunStart RunStartEnd01 0.1
88 Mb1OsirischibangMd000001 0 Hit1 Stand2 0
89 Mb1OsirischibangMd000001 0 Hit2 Stand2 0
90 Mb1OsirischibangMd000001 0 Hit3 Stand2 0
91 Mb1OsirischibangMd000001 0 Hit4 Stand2 0
92 Mb1OsirischibangMd000001 0 Behitfly Hoverhit 0.1
93 Mb1OsirischibangMd000001 0 Behitfly Falldown 0.1
94 Mb1OsirischibangMd000001 0 Hoverhit Falldown 0.1
95 Mb1OsirischibangMd000001 0 Falldown Lieonfloor 0.1
96 Mb1OsirischibangMd000001 0 Hitdown Lieonfloor 0.1
97 Mb1OsirischibangMd000001 0 Standup Stand2 0.1
98 Mb1OsirischibangMd000001 0 Straight Stand2 0.1
99 Mb1OsirischibangMd000001 0 Stun Stand2 0.1
100 Mb1OsirischibangMd000001 0 Win Win2 0.1
101 Mb1OsirischibangMd000001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,101 @@
Role Layer State Target TransitionDuration
Mb1OsirisyanjingMd000001 0 Born 0
Mb1OsirisyanjingMd000001 0 Stand1 0.1
Mb1OsirisyanjingMd000001 0 Stand2 0.1
Mb1OsirisyanjingMd000001 0 Stand3 0.1
Mb1OsirisyanjingMd000001 0 Death 0.1
Mb1OsirisyanjingMd000001 0 Standchange 0.1
Mb1OsirisyanjingMd000001 0 Run 0.1
Mb1OsirisyanjingMd000001 0 Walk 0.1
Mb1OsirisyanjingMd000001 0 Runb 0.2
Mb1OsirisyanjingMd000001 0 Runl 0.2
Mb1OsirisyanjingMd000001 0 Runr 0.2
Mb1OsirisyanjingMd000001 0 Walkb 0.1
Mb1OsirisyanjingMd000001 0 Walkl 0.1
Mb1OsirisyanjingMd000001 0 Walkr 0.1
Mb1OsirisyanjingMd000001 0 TurnLeft 0.1
Mb1OsirisyanjingMd000001 0 TurnRight 0.1
Mb1OsirisyanjingMd000001 0 Move1 0.1
Mb1OsirisyanjingMd000001 0 Move2 0.1
Mb1OsirisyanjingMd000001 0 Move3 0.1
Mb1OsirisyanjingMd000001 0 RunStart 0.1
Mb1OsirisyanjingMd000001 0 RunStartEnd01 0.1
Mb1OsirisyanjingMd000001 0 Hit1 0.05
Mb1OsirisyanjingMd000001 0 Hit2 0.05
Mb1OsirisyanjingMd000001 0 Hit3 0.05
Mb1OsirisyanjingMd000001 0 Hit4 0.05
Mb1OsirisyanjingMd000001 0 Behitfly 0.05
Mb1OsirisyanjingMd000001 0 Hoverhit 0.05
Mb1OsirisyanjingMd000001 0 Falldown 0.1
Mb1OsirisyanjingMd000001 0 Hitdown 0.05
Mb1OsirisyanjingMd000001 0 Lieonfloor 0.1
Mb1OsirisyanjingMd000001 0 Standup 0.1
Mb1OsirisyanjingMd000001 0 Straight 0.1
Mb1OsirisyanjingMd000001 0 Stun 0.1
Mb1OsirisyanjingMd000001 0 StraightBefore 0.1
Mb1OsirisyanjingMd000001 0 StraightAfter 0.1
Mb1OsirisyanjingMd000001 0 Win 0
Mb1OsirisyanjingMd000001 0 Win2 0.1
Mb1OsirisyanjingMd000001 0 Stop 0.1
Mb1OsirisyanjingMd000001 0 Fail 0.1
Mb1OsirisyanjingMd000001 0 Save 0.1
Mb1OsirisyanjingMd000001 0 Attack01 0.1
Mb1OsirisyanjingMd000001 0 Stand1 Run 0.2
Mb1OsirisyanjingMd000001 0 Stand1 Walk 0.1
Mb1OsirisyanjingMd000001 0 Stand2 Standchange 0.1
Mb1OsirisyanjingMd000001 0 Stand2 Run 0.2
Mb1OsirisyanjingMd000001 0 Stand2 Walk 0.3
Mb1OsirisyanjingMd000001 0 Stand2 Walkb 0.3
Mb1OsirisyanjingMd000001 0 Stand2 Walkl 0.3
Mb1OsirisyanjingMd000001 0 Stand2 Walkr 0.3
Mb1OsirisyanjingMd000001 0 Standchange Stand1 0.1
Mb1OsirisyanjingMd000001 0 Standchange Run 0.1
Mb1OsirisyanjingMd000001 0 Standchange Walk 0.1
Mb1OsirisyanjingMd000001 0 Run Stop 0.2
Mb1OsirisyanjingMd000001 0 Run Stand2 0.2
Mb1OsirisyanjingMd000001 0 Run Runb 0.2
Mb1OsirisyanjingMd000001 0 Run Runl 0.2
Mb1OsirisyanjingMd000001 0 Run Runr 0.2
Mb1OsirisyanjingMd000001 0 Walk Stand2 0.1
Mb1OsirisyanjingMd000001 0 Runb Stand2 0.2
Mb1OsirisyanjingMd000001 0 Runb Run 0.2
Mb1OsirisyanjingMd000001 0 Runb Runl 0.2
Mb1OsirisyanjingMd000001 0 Runb Runr 0.2
Mb1OsirisyanjingMd000001 0 Runl Stand2 0.2
Mb1OsirisyanjingMd000001 0 Runl Run 0.2
Mb1OsirisyanjingMd000001 0 Runl Runb 0.2
Mb1OsirisyanjingMd000001 0 Runl Runr 0.2
Mb1OsirisyanjingMd000001 0 Runr Stand2 0.2
Mb1OsirisyanjingMd000001 0 Runr Run 0.2
Mb1OsirisyanjingMd000001 0 Runr Runb 0.2
Mb1OsirisyanjingMd000001 0 Runr Runl 0.2
Mb1OsirisyanjingMd000001 0 Walkb Stand2 0.1
Mb1OsirisyanjingMd000001 0 Walkb Walk 0.2
Mb1OsirisyanjingMd000001 0 Walkb Walkl 0.1
Mb1OsirisyanjingMd000001 0 Walkb Walkr 0.1
Mb1OsirisyanjingMd000001 0 Walkl Stand2 0.1
Mb1OsirisyanjingMd000001 0 Walkl Walk 0.1
Mb1OsirisyanjingMd000001 0 Walkl Walkb 0.1
Mb1OsirisyanjingMd000001 0 Walkl Walkr 0.2
Mb1OsirisyanjingMd000001 0 Walkr Stand2 0.1
Mb1OsirisyanjingMd000001 0 Walkr Walk 0.1
Mb1OsirisyanjingMd000001 0 Walkr Walkb 0.1
Mb1OsirisyanjingMd000001 0 Walkr Walkl 0.2
Mb1OsirisyanjingMd000001 0 TurnLeft Stand2 0.1
Mb1OsirisyanjingMd000001 0 TurnRight Stand2 0.1
Mb1OsirisyanjingMd000001 0 RunStart Run 0
Mb1OsirisyanjingMd000001 0 RunStart RunStartEnd01 0.1
Mb1OsirisyanjingMd000001 0 Hit1 Stand2 0
Mb1OsirisyanjingMd000001 0 Hit2 Stand2 0
Mb1OsirisyanjingMd000001 0 Hit3 Stand2 0
Mb1OsirisyanjingMd000001 0 Hit4 Stand2 0
Mb1OsirisyanjingMd000001 0 Behitfly Hoverhit 0.1
Mb1OsirisyanjingMd000001 0 Behitfly Falldown 0.1
Mb1OsirisyanjingMd000001 0 Hoverhit Falldown 0.1
Mb1OsirisyanjingMd000001 0 Falldown Lieonfloor 0.1
Mb1OsirisyanjingMd000001 0 Hitdown Lieonfloor 0.1
Mb1OsirisyanjingMd000001 0 Standup Stand2 0.1
Mb1OsirisyanjingMd000001 0 Straight Stand2 0.1
Mb1OsirisyanjingMd000001 0 Stun Stand2 0.1
Mb1OsirisyanjingMd000001 0 Win Win2 0.1
Mb1OsirisyanjingMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1OsirisyanjingMd000001 0 Born 0
3 Mb1OsirisyanjingMd000001 0 Stand1 0.1
4 Mb1OsirisyanjingMd000001 0 Stand2 0.1
5 Mb1OsirisyanjingMd000001 0 Stand3 0.1
6 Mb1OsirisyanjingMd000001 0 Death 0.1
7 Mb1OsirisyanjingMd000001 0 Standchange 0.1
8 Mb1OsirisyanjingMd000001 0 Run 0.1
9 Mb1OsirisyanjingMd000001 0 Walk 0.1
10 Mb1OsirisyanjingMd000001 0 Runb 0.2
11 Mb1OsirisyanjingMd000001 0 Runl 0.2
12 Mb1OsirisyanjingMd000001 0 Runr 0.2
13 Mb1OsirisyanjingMd000001 0 Walkb 0.1
14 Mb1OsirisyanjingMd000001 0 Walkl 0.1
15 Mb1OsirisyanjingMd000001 0 Walkr 0.1
16 Mb1OsirisyanjingMd000001 0 TurnLeft 0.1
17 Mb1OsirisyanjingMd000001 0 TurnRight 0.1
18 Mb1OsirisyanjingMd000001 0 Move1 0.1
19 Mb1OsirisyanjingMd000001 0 Move2 0.1
20 Mb1OsirisyanjingMd000001 0 Move3 0.1
21 Mb1OsirisyanjingMd000001 0 RunStart 0.1
22 Mb1OsirisyanjingMd000001 0 RunStartEnd01 0.1
23 Mb1OsirisyanjingMd000001 0 Hit1 0.05
24 Mb1OsirisyanjingMd000001 0 Hit2 0.05
25 Mb1OsirisyanjingMd000001 0 Hit3 0.05
26 Mb1OsirisyanjingMd000001 0 Hit4 0.05
27 Mb1OsirisyanjingMd000001 0 Behitfly 0.05
28 Mb1OsirisyanjingMd000001 0 Hoverhit 0.05
29 Mb1OsirisyanjingMd000001 0 Falldown 0.1
30 Mb1OsirisyanjingMd000001 0 Hitdown 0.05
31 Mb1OsirisyanjingMd000001 0 Lieonfloor 0.1
32 Mb1OsirisyanjingMd000001 0 Standup 0.1
33 Mb1OsirisyanjingMd000001 0 Straight 0.1
34 Mb1OsirisyanjingMd000001 0 Stun 0.1
35 Mb1OsirisyanjingMd000001 0 StraightBefore 0.1
36 Mb1OsirisyanjingMd000001 0 StraightAfter 0.1
37 Mb1OsirisyanjingMd000001 0 Win 0
38 Mb1OsirisyanjingMd000001 0 Win2 0.1
39 Mb1OsirisyanjingMd000001 0 Stop 0.1
40 Mb1OsirisyanjingMd000001 0 Fail 0.1
41 Mb1OsirisyanjingMd000001 0 Save 0.1
42 Mb1OsirisyanjingMd000001 0 Attack01 0.1
43 Mb1OsirisyanjingMd000001 0 Stand1 Run 0.2
44 Mb1OsirisyanjingMd000001 0 Stand1 Walk 0.1
45 Mb1OsirisyanjingMd000001 0 Stand2 Standchange 0.1
46 Mb1OsirisyanjingMd000001 0 Stand2 Run 0.2
47 Mb1OsirisyanjingMd000001 0 Stand2 Walk 0.3
48 Mb1OsirisyanjingMd000001 0 Stand2 Walkb 0.3
49 Mb1OsirisyanjingMd000001 0 Stand2 Walkl 0.3
50 Mb1OsirisyanjingMd000001 0 Stand2 Walkr 0.3
51 Mb1OsirisyanjingMd000001 0 Standchange Stand1 0.1
52 Mb1OsirisyanjingMd000001 0 Standchange Run 0.1
53 Mb1OsirisyanjingMd000001 0 Standchange Walk 0.1
54 Mb1OsirisyanjingMd000001 0 Run Stop 0.2
55 Mb1OsirisyanjingMd000001 0 Run Stand2 0.2
56 Mb1OsirisyanjingMd000001 0 Run Runb 0.2
57 Mb1OsirisyanjingMd000001 0 Run Runl 0.2
58 Mb1OsirisyanjingMd000001 0 Run Runr 0.2
59 Mb1OsirisyanjingMd000001 0 Walk Stand2 0.1
60 Mb1OsirisyanjingMd000001 0 Runb Stand2 0.2
61 Mb1OsirisyanjingMd000001 0 Runb Run 0.2
62 Mb1OsirisyanjingMd000001 0 Runb Runl 0.2
63 Mb1OsirisyanjingMd000001 0 Runb Runr 0.2
64 Mb1OsirisyanjingMd000001 0 Runl Stand2 0.2
65 Mb1OsirisyanjingMd000001 0 Runl Run 0.2
66 Mb1OsirisyanjingMd000001 0 Runl Runb 0.2
67 Mb1OsirisyanjingMd000001 0 Runl Runr 0.2
68 Mb1OsirisyanjingMd000001 0 Runr Stand2 0.2
69 Mb1OsirisyanjingMd000001 0 Runr Run 0.2
70 Mb1OsirisyanjingMd000001 0 Runr Runb 0.2
71 Mb1OsirisyanjingMd000001 0 Runr Runl 0.2
72 Mb1OsirisyanjingMd000001 0 Walkb Stand2 0.1
73 Mb1OsirisyanjingMd000001 0 Walkb Walk 0.2
74 Mb1OsirisyanjingMd000001 0 Walkb Walkl 0.1
75 Mb1OsirisyanjingMd000001 0 Walkb Walkr 0.1
76 Mb1OsirisyanjingMd000001 0 Walkl Stand2 0.1
77 Mb1OsirisyanjingMd000001 0 Walkl Walk 0.1
78 Mb1OsirisyanjingMd000001 0 Walkl Walkb 0.1
79 Mb1OsirisyanjingMd000001 0 Walkl Walkr 0.2
80 Mb1OsirisyanjingMd000001 0 Walkr Stand2 0.1
81 Mb1OsirisyanjingMd000001 0 Walkr Walk 0.1
82 Mb1OsirisyanjingMd000001 0 Walkr Walkb 0.1
83 Mb1OsirisyanjingMd000001 0 Walkr Walkl 0.2
84 Mb1OsirisyanjingMd000001 0 TurnLeft Stand2 0.1
85 Mb1OsirisyanjingMd000001 0 TurnRight Stand2 0.1
86 Mb1OsirisyanjingMd000001 0 RunStart Run 0
87 Mb1OsirisyanjingMd000001 0 RunStart RunStartEnd01 0.1
88 Mb1OsirisyanjingMd000001 0 Hit1 Stand2 0
89 Mb1OsirisyanjingMd000001 0 Hit2 Stand2 0
90 Mb1OsirisyanjingMd000001 0 Hit3 Stand2 0
91 Mb1OsirisyanjingMd000001 0 Hit4 Stand2 0
92 Mb1OsirisyanjingMd000001 0 Behitfly Hoverhit 0.1
93 Mb1OsirisyanjingMd000001 0 Behitfly Falldown 0.1
94 Mb1OsirisyanjingMd000001 0 Hoverhit Falldown 0.1
95 Mb1OsirisyanjingMd000001 0 Falldown Lieonfloor 0.1
96 Mb1OsirisyanjingMd000001 0 Hitdown Lieonfloor 0.1
97 Mb1OsirisyanjingMd000001 0 Standup Stand2 0.1
98 Mb1OsirisyanjingMd000001 0 Straight Stand2 0.1
99 Mb1OsirisyanjingMd000001 0 Stun Stand2 0.1
100 Mb1OsirisyanjingMd000001 0 Win Win2 0.1
101 Mb1OsirisyanjingMd000001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,105 @@
Role Layer State Target TransitionDuration
Mb1PrismMd010001 0 Born 0
Mb1PrismMd010001 0 Stand1 0.1
Mb1PrismMd010001 0 Stand2 0.1
Mb1PrismMd010001 0 Stand3 0.1
Mb1PrismMd010001 0 Death 0.1
Mb1PrismMd010001 0 Standchange 0.1
Mb1PrismMd010001 0 Run 0.1
Mb1PrismMd010001 0 Walk 0.1
Mb1PrismMd010001 0 Runb 0.2
Mb1PrismMd010001 0 Runl 0.2
Mb1PrismMd010001 0 Runr 0.2
Mb1PrismMd010001 0 Walkb 0.1
Mb1PrismMd010001 0 Walkl 0.1
Mb1PrismMd010001 0 Walkr 0.1
Mb1PrismMd010001 0 TurnLeft 0.1
Mb1PrismMd010001 0 TurnRight 0.1
Mb1PrismMd010001 0 Move1 0.1
Mb1PrismMd010001 0 Move2 0.1
Mb1PrismMd010001 0 Move3 0.1
Mb1PrismMd010001 0 RunStart 0.1
Mb1PrismMd010001 0 RunStartEnd01 0.1
Mb1PrismMd010001 0 Hit1 0.05
Mb1PrismMd010001 0 Hit2 0.05
Mb1PrismMd010001 0 Hit3 0.05
Mb1PrismMd010001 0 Hit4 0.05
Mb1PrismMd010001 0 Behitfly 0.05
Mb1PrismMd010001 0 Hoverhit 0.05
Mb1PrismMd010001 0 Falldown 0.1
Mb1PrismMd010001 0 Hitdown 0.05
Mb1PrismMd010001 0 Lieonfloor 0.1
Mb1PrismMd010001 0 Standup 0.1
Mb1PrismMd010001 0 Straight 0.1
Mb1PrismMd010001 0 Stun 0.1
Mb1PrismMd010001 0 StraightBefore 0.1
Mb1PrismMd010001 0 StraightAfter 0.1
Mb1PrismMd010001 0 Win 0
Mb1PrismMd010001 0 Win2 0.1
Mb1PrismMd010001 0 Stop 0.1
Mb1PrismMd010001 0 Fail 0.1
Mb1PrismMd010001 0 Save 0.1
Mb1PrismMd010001 0 Attack01 0.1
Mb1PrismMd010001 0 Attack02 0.1
Mb1PrismMd010001 0 Attack03 0.1
Mb1PrismMd010001 0 Attack04 0.1
Mb1PrismMd010001 0 Attack05 0.1
Mb1PrismMd010001 0 Stand1 Run 0.2
Mb1PrismMd010001 0 Stand1 Walk 0.1
Mb1PrismMd010001 0 Stand2 Standchange 0.1
Mb1PrismMd010001 0 Stand2 Run 0.2
Mb1PrismMd010001 0 Stand2 Walk 0.3
Mb1PrismMd010001 0 Stand2 Walkb 0.3
Mb1PrismMd010001 0 Stand2 Walkl 0.3
Mb1PrismMd010001 0 Stand2 Walkr 0.3
Mb1PrismMd010001 0 Standchange Stand1 0.1
Mb1PrismMd010001 0 Standchange Run 0.1
Mb1PrismMd010001 0 Standchange Walk 0.1
Mb1PrismMd010001 0 Run Stop 0.2
Mb1PrismMd010001 0 Run Stand2 0.2
Mb1PrismMd010001 0 Run Runb 0.2
Mb1PrismMd010001 0 Run Runl 0.2
Mb1PrismMd010001 0 Run Runr 0.2
Mb1PrismMd010001 0 Walk Stand2 0.1
Mb1PrismMd010001 0 Runb Stand2 0.2
Mb1PrismMd010001 0 Runb Run 0.2
Mb1PrismMd010001 0 Runb Runl 0.2
Mb1PrismMd010001 0 Runb Runr 0.2
Mb1PrismMd010001 0 Runl Stand2 0.2
Mb1PrismMd010001 0 Runl Run 0.2
Mb1PrismMd010001 0 Runl Runb 0.2
Mb1PrismMd010001 0 Runl Runr 0.2
Mb1PrismMd010001 0 Runr Stand2 0.2
Mb1PrismMd010001 0 Runr Run 0.2
Mb1PrismMd010001 0 Runr Runb 0.2
Mb1PrismMd010001 0 Runr Runl 0.2
Mb1PrismMd010001 0 Walkb Stand2 0.1
Mb1PrismMd010001 0 Walkb Walk 0.2
Mb1PrismMd010001 0 Walkb Walkl 0.1
Mb1PrismMd010001 0 Walkb Walkr 0.1
Mb1PrismMd010001 0 Walkl Stand2 0.1
Mb1PrismMd010001 0 Walkl Walk 0.1
Mb1PrismMd010001 0 Walkl Walkb 0.1
Mb1PrismMd010001 0 Walkl Walkr 0.2
Mb1PrismMd010001 0 Walkr Stand2 0.1
Mb1PrismMd010001 0 Walkr Walk 0.1
Mb1PrismMd010001 0 Walkr Walkb 0.1
Mb1PrismMd010001 0 Walkr Walkl 0.2
Mb1PrismMd010001 0 TurnLeft Stand2 0.1
Mb1PrismMd010001 0 TurnRight Stand2 0.1
Mb1PrismMd010001 0 RunStart Run 0
Mb1PrismMd010001 0 RunStart RunStartEnd01 0.1
Mb1PrismMd010001 0 Hit1 Stand2 0
Mb1PrismMd010001 0 Hit2 Stand2 0
Mb1PrismMd010001 0 Hit3 Stand2 0
Mb1PrismMd010001 0 Hit4 Stand2 0
Mb1PrismMd010001 0 Behitfly Hoverhit 0.1
Mb1PrismMd010001 0 Behitfly Falldown 0.1
Mb1PrismMd010001 0 Hoverhit Falldown 0.1
Mb1PrismMd010001 0 Falldown Lieonfloor 0.1
Mb1PrismMd010001 0 Hitdown Lieonfloor 0.1
Mb1PrismMd010001 0 Standup Stand2 0.1
Mb1PrismMd010001 0 Straight Stand2 0.1
Mb1PrismMd010001 0 Stun Stand2 0.1
Mb1PrismMd010001 0 Win Win2 0.1
Mb1PrismMd010001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1PrismMd010001 0 Born 0
3 Mb1PrismMd010001 0 Stand1 0.1
4 Mb1PrismMd010001 0 Stand2 0.1
5 Mb1PrismMd010001 0 Stand3 0.1
6 Mb1PrismMd010001 0 Death 0.1
7 Mb1PrismMd010001 0 Standchange 0.1
8 Mb1PrismMd010001 0 Run 0.1
9 Mb1PrismMd010001 0 Walk 0.1
10 Mb1PrismMd010001 0 Runb 0.2
11 Mb1PrismMd010001 0 Runl 0.2
12 Mb1PrismMd010001 0 Runr 0.2
13 Mb1PrismMd010001 0 Walkb 0.1
14 Mb1PrismMd010001 0 Walkl 0.1
15 Mb1PrismMd010001 0 Walkr 0.1
16 Mb1PrismMd010001 0 TurnLeft 0.1
17 Mb1PrismMd010001 0 TurnRight 0.1
18 Mb1PrismMd010001 0 Move1 0.1
19 Mb1PrismMd010001 0 Move2 0.1
20 Mb1PrismMd010001 0 Move3 0.1
21 Mb1PrismMd010001 0 RunStart 0.1
22 Mb1PrismMd010001 0 RunStartEnd01 0.1
23 Mb1PrismMd010001 0 Hit1 0.05
24 Mb1PrismMd010001 0 Hit2 0.05
25 Mb1PrismMd010001 0 Hit3 0.05
26 Mb1PrismMd010001 0 Hit4 0.05
27 Mb1PrismMd010001 0 Behitfly 0.05
28 Mb1PrismMd010001 0 Hoverhit 0.05
29 Mb1PrismMd010001 0 Falldown 0.1
30 Mb1PrismMd010001 0 Hitdown 0.05
31 Mb1PrismMd010001 0 Lieonfloor 0.1
32 Mb1PrismMd010001 0 Standup 0.1
33 Mb1PrismMd010001 0 Straight 0.1
34 Mb1PrismMd010001 0 Stun 0.1
35 Mb1PrismMd010001 0 StraightBefore 0.1
36 Mb1PrismMd010001 0 StraightAfter 0.1
37 Mb1PrismMd010001 0 Win 0
38 Mb1PrismMd010001 0 Win2 0.1
39 Mb1PrismMd010001 0 Stop 0.1
40 Mb1PrismMd010001 0 Fail 0.1
41 Mb1PrismMd010001 0 Save 0.1
42 Mb1PrismMd010001 0 Attack01 0.1
43 Mb1PrismMd010001 0 Attack02 0.1
44 Mb1PrismMd010001 0 Attack03 0.1
45 Mb1PrismMd010001 0 Attack04 0.1
46 Mb1PrismMd010001 0 Attack05 0.1
47 Mb1PrismMd010001 0 Stand1 Run 0.2
48 Mb1PrismMd010001 0 Stand1 Walk 0.1
49 Mb1PrismMd010001 0 Stand2 Standchange 0.1
50 Mb1PrismMd010001 0 Stand2 Run 0.2
51 Mb1PrismMd010001 0 Stand2 Walk 0.3
52 Mb1PrismMd010001 0 Stand2 Walkb 0.3
53 Mb1PrismMd010001 0 Stand2 Walkl 0.3
54 Mb1PrismMd010001 0 Stand2 Walkr 0.3
55 Mb1PrismMd010001 0 Standchange Stand1 0.1
56 Mb1PrismMd010001 0 Standchange Run 0.1
57 Mb1PrismMd010001 0 Standchange Walk 0.1
58 Mb1PrismMd010001 0 Run Stop 0.2
59 Mb1PrismMd010001 0 Run Stand2 0.2
60 Mb1PrismMd010001 0 Run Runb 0.2
61 Mb1PrismMd010001 0 Run Runl 0.2
62 Mb1PrismMd010001 0 Run Runr 0.2
63 Mb1PrismMd010001 0 Walk Stand2 0.1
64 Mb1PrismMd010001 0 Runb Stand2 0.2
65 Mb1PrismMd010001 0 Runb Run 0.2
66 Mb1PrismMd010001 0 Runb Runl 0.2
67 Mb1PrismMd010001 0 Runb Runr 0.2
68 Mb1PrismMd010001 0 Runl Stand2 0.2
69 Mb1PrismMd010001 0 Runl Run 0.2
70 Mb1PrismMd010001 0 Runl Runb 0.2
71 Mb1PrismMd010001 0 Runl Runr 0.2
72 Mb1PrismMd010001 0 Runr Stand2 0.2
73 Mb1PrismMd010001 0 Runr Run 0.2
74 Mb1PrismMd010001 0 Runr Runb 0.2
75 Mb1PrismMd010001 0 Runr Runl 0.2
76 Mb1PrismMd010001 0 Walkb Stand2 0.1
77 Mb1PrismMd010001 0 Walkb Walk 0.2
78 Mb1PrismMd010001 0 Walkb Walkl 0.1
79 Mb1PrismMd010001 0 Walkb Walkr 0.1
80 Mb1PrismMd010001 0 Walkl Stand2 0.1
81 Mb1PrismMd010001 0 Walkl Walk 0.1
82 Mb1PrismMd010001 0 Walkl Walkb 0.1
83 Mb1PrismMd010001 0 Walkl Walkr 0.2
84 Mb1PrismMd010001 0 Walkr Stand2 0.1
85 Mb1PrismMd010001 0 Walkr Walk 0.1
86 Mb1PrismMd010001 0 Walkr Walkb 0.1
87 Mb1PrismMd010001 0 Walkr Walkl 0.2
88 Mb1PrismMd010001 0 TurnLeft Stand2 0.1
89 Mb1PrismMd010001 0 TurnRight Stand2 0.1
90 Mb1PrismMd010001 0 RunStart Run 0
91 Mb1PrismMd010001 0 RunStart RunStartEnd01 0.1
92 Mb1PrismMd010001 0 Hit1 Stand2 0
93 Mb1PrismMd010001 0 Hit2 Stand2 0
94 Mb1PrismMd010001 0 Hit3 Stand2 0
95 Mb1PrismMd010001 0 Hit4 Stand2 0
96 Mb1PrismMd010001 0 Behitfly Hoverhit 0.1
97 Mb1PrismMd010001 0 Behitfly Falldown 0.1
98 Mb1PrismMd010001 0 Hoverhit Falldown 0.1
99 Mb1PrismMd010001 0 Falldown Lieonfloor 0.1
100 Mb1PrismMd010001 0 Hitdown Lieonfloor 0.1
101 Mb1PrismMd010001 0 Standup Stand2 0.1
102 Mb1PrismMd010001 0 Straight Stand2 0.1
103 Mb1PrismMd010001 0 Stun Stand2 0.1
104 Mb1PrismMd010001 0 Win Win2 0.1
105 Mb1PrismMd010001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,116 @@
Role Layer State Target TransitionDuration
Mb1PunishdataMd010001 0 Born 0
Mb1PunishdataMd010001 0 Stand1 0.1
Mb1PunishdataMd010001 0 Stand2 0.1
Mb1PunishdataMd010001 0 Stand3 0.1
Mb1PunishdataMd010001 0 Death 0.1
Mb1PunishdataMd010001 0 Standchange 0.1
Mb1PunishdataMd010001 0 Run 0.1
Mb1PunishdataMd010001 0 Walk 0.1
Mb1PunishdataMd010001 0 Runb 0.2
Mb1PunishdataMd010001 0 Runl 0.2
Mb1PunishdataMd010001 0 Runr 0.2
Mb1PunishdataMd010001 0 Walkb 0.1
Mb1PunishdataMd010001 0 Walkl 0.1
Mb1PunishdataMd010001 0 Walkr 0.1
Mb1PunishdataMd010001 0 TurnLeft 0.1
Mb1PunishdataMd010001 0 TurnRight 0.1
Mb1PunishdataMd010001 0 Move1 0.1
Mb1PunishdataMd010001 0 Move2 0.1
Mb1PunishdataMd010001 0 Move3 0.1
Mb1PunishdataMd010001 0 RunStart 0.1
Mb1PunishdataMd010001 0 RunStartEnd01 0.1
Mb1PunishdataMd010001 0 Hit1 0.05
Mb1PunishdataMd010001 0 Hit2 0.05
Mb1PunishdataMd010001 0 Hit3 0.05
Mb1PunishdataMd010001 0 Hit4 0.05
Mb1PunishdataMd010001 0 Behitfly 0.05
Mb1PunishdataMd010001 0 Hoverhit 0.05
Mb1PunishdataMd010001 0 Falldown 0.1
Mb1PunishdataMd010001 0 Hitdown 0.05
Mb1PunishdataMd010001 0 Lieonfloor 0.1
Mb1PunishdataMd010001 0 Standup 0.1
Mb1PunishdataMd010001 0 Straight 0.1
Mb1PunishdataMd010001 0 Stun 0.1
Mb1PunishdataMd010001 0 StraightBefore 0.1
Mb1PunishdataMd010001 0 StraightAfter 0.1
Mb1PunishdataMd010001 0 Win 0
Mb1PunishdataMd010001 0 Win2 0.1
Mb1PunishdataMd010001 0 Stop 0.1
Mb1PunishdataMd010001 0 Fail 0.1
Mb1PunishdataMd010001 0 Save 0.1
Mb1PunishdataMd010001 0 Caught 0.1
Mb1PunishdataMd010001 0 RunStartEnd02 0.1
Mb1PunishdataMd010001 0 StopR 0.1
Mb1PunishdataMd010001 0 Attack01 0.1
Mb1PunishdataMd010001 0 Attack02 0.1
Mb1PunishdataMd010001 0 Attack03 0.1
Mb1PunishdataMd010001 0 Attack04 0.1
Mb1PunishdataMd010001 0 Attack05 0.1
Mb1PunishdataMd010001 0 Attack06 0.1
Mb1PunishdataMd010001 0 Attack07 0.1
Mb1PunishdataMd010001 0 Attack09 0.1
Mb1PunishdataMd010001 0 Attack10 0.1
Mb1PunishdataMd010001 0 Attack11 0.1
Mb1PunishdataMd010001 0 Attack12 0.1
Mb1PunishdataMd010001 0 Attack13 0.1
Mb1PunishdataMd010001 0 Stand1 Run 0.2
Mb1PunishdataMd010001 0 Stand1 Walk 0.1
Mb1PunishdataMd010001 0 Stand2 Standchange 0.1
Mb1PunishdataMd010001 0 Stand2 Run 0.2
Mb1PunishdataMd010001 0 Stand2 Walk 0.3
Mb1PunishdataMd010001 0 Stand2 Walkb 0.3
Mb1PunishdataMd010001 0 Stand2 Walkl 0.3
Mb1PunishdataMd010001 0 Stand2 Walkr 0.3
Mb1PunishdataMd010001 0 Standchange Stand1 0.1
Mb1PunishdataMd010001 0 Standchange Run 0.1
Mb1PunishdataMd010001 0 Standchange Walk 0.1
Mb1PunishdataMd010001 0 Run Stop 0.2
Mb1PunishdataMd010001 0 Run Stand2 0.2
Mb1PunishdataMd010001 0 Run Runb 0.2
Mb1PunishdataMd010001 0 Run Runl 0.2
Mb1PunishdataMd010001 0 Run Runr 0.2
Mb1PunishdataMd010001 0 Walk Stand2 0.1
Mb1PunishdataMd010001 0 Runb Stand2 0.2
Mb1PunishdataMd010001 0 Runb Run 0.2
Mb1PunishdataMd010001 0 Runb Runl 0.2
Mb1PunishdataMd010001 0 Runb Runr 0.2
Mb1PunishdataMd010001 0 Runl Stand2 0.2
Mb1PunishdataMd010001 0 Runl Run 0.2
Mb1PunishdataMd010001 0 Runl Runb 0.2
Mb1PunishdataMd010001 0 Runl Runr 0.2
Mb1PunishdataMd010001 0 Runr Stand2 0.2
Mb1PunishdataMd010001 0 Runr Run 0.2
Mb1PunishdataMd010001 0 Runr Runb 0.2
Mb1PunishdataMd010001 0 Runr Runl 0.2
Mb1PunishdataMd010001 0 Walkb Stand2 0.1
Mb1PunishdataMd010001 0 Walkb Walk 0.2
Mb1PunishdataMd010001 0 Walkb Walkl 0.1
Mb1PunishdataMd010001 0 Walkb Walkr 0.1
Mb1PunishdataMd010001 0 Walkl Stand2 0.1
Mb1PunishdataMd010001 0 Walkl Walk 0.1
Mb1PunishdataMd010001 0 Walkl Walkb 0.1
Mb1PunishdataMd010001 0 Walkl Walkr 0.2
Mb1PunishdataMd010001 0 Walkr Stand2 0.1
Mb1PunishdataMd010001 0 Walkr Walk 0.1
Mb1PunishdataMd010001 0 Walkr Walkb 0.1
Mb1PunishdataMd010001 0 Walkr Walkl 0.2
Mb1PunishdataMd010001 0 TurnLeft Stand2 0.1
Mb1PunishdataMd010001 0 TurnRight Stand2 0.1
Mb1PunishdataMd010001 0 RunStart Run 0.1
Mb1PunishdataMd010001 0 RunStart RunStartEnd01 0.1
Mb1PunishdataMd010001 0 Hit1 Stand2 0
Mb1PunishdataMd010001 0 Hit2 Stand2 0
Mb1PunishdataMd010001 0 Hit3 Stand2 0
Mb1PunishdataMd010001 0 Hit4 Stand2 0
Mb1PunishdataMd010001 0 Behitfly Hoverhit 0.1
Mb1PunishdataMd010001 0 Behitfly Falldown 0.1
Mb1PunishdataMd010001 0 Hoverhit Falldown 0.1
Mb1PunishdataMd010001 0 Falldown Lieonfloor 0.1
Mb1PunishdataMd010001 0 Hitdown Lieonfloor 0.1
Mb1PunishdataMd010001 0 Standup Stand2 0.1
Mb1PunishdataMd010001 0 Straight Stand2 0.1
Mb1PunishdataMd010001 0 Stun Stand2 0.1
Mb1PunishdataMd010001 0 Win Win2 0.1
Mb1PunishdataMd010001 0 Stop Stand2 0.1
Mb1PunishdataMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1PunishdataMd010001 0 Born 0
3 Mb1PunishdataMd010001 0 Stand1 0.1
4 Mb1PunishdataMd010001 0 Stand2 0.1
5 Mb1PunishdataMd010001 0 Stand3 0.1
6 Mb1PunishdataMd010001 0 Death 0.1
7 Mb1PunishdataMd010001 0 Standchange 0.1
8 Mb1PunishdataMd010001 0 Run 0.1
9 Mb1PunishdataMd010001 0 Walk 0.1
10 Mb1PunishdataMd010001 0 Runb 0.2
11 Mb1PunishdataMd010001 0 Runl 0.2
12 Mb1PunishdataMd010001 0 Runr 0.2
13 Mb1PunishdataMd010001 0 Walkb 0.1
14 Mb1PunishdataMd010001 0 Walkl 0.1
15 Mb1PunishdataMd010001 0 Walkr 0.1
16 Mb1PunishdataMd010001 0 TurnLeft 0.1
17 Mb1PunishdataMd010001 0 TurnRight 0.1
18 Mb1PunishdataMd010001 0 Move1 0.1
19 Mb1PunishdataMd010001 0 Move2 0.1
20 Mb1PunishdataMd010001 0 Move3 0.1
21 Mb1PunishdataMd010001 0 RunStart 0.1
22 Mb1PunishdataMd010001 0 RunStartEnd01 0.1
23 Mb1PunishdataMd010001 0 Hit1 0.05
24 Mb1PunishdataMd010001 0 Hit2 0.05
25 Mb1PunishdataMd010001 0 Hit3 0.05
26 Mb1PunishdataMd010001 0 Hit4 0.05
27 Mb1PunishdataMd010001 0 Behitfly 0.05
28 Mb1PunishdataMd010001 0 Hoverhit 0.05
29 Mb1PunishdataMd010001 0 Falldown 0.1
30 Mb1PunishdataMd010001 0 Hitdown 0.05
31 Mb1PunishdataMd010001 0 Lieonfloor 0.1
32 Mb1PunishdataMd010001 0 Standup 0.1
33 Mb1PunishdataMd010001 0 Straight 0.1
34 Mb1PunishdataMd010001 0 Stun 0.1
35 Mb1PunishdataMd010001 0 StraightBefore 0.1
36 Mb1PunishdataMd010001 0 StraightAfter 0.1
37 Mb1PunishdataMd010001 0 Win 0
38 Mb1PunishdataMd010001 0 Win2 0.1
39 Mb1PunishdataMd010001 0 Stop 0.1
40 Mb1PunishdataMd010001 0 Fail 0.1
41 Mb1PunishdataMd010001 0 Save 0.1
42 Mb1PunishdataMd010001 0 Caught 0.1
43 Mb1PunishdataMd010001 0 RunStartEnd02 0.1
44 Mb1PunishdataMd010001 0 StopR 0.1
45 Mb1PunishdataMd010001 0 Attack01 0.1
46 Mb1PunishdataMd010001 0 Attack02 0.1
47 Mb1PunishdataMd010001 0 Attack03 0.1
48 Mb1PunishdataMd010001 0 Attack04 0.1
49 Mb1PunishdataMd010001 0 Attack05 0.1
50 Mb1PunishdataMd010001 0 Attack06 0.1
51 Mb1PunishdataMd010001 0 Attack07 0.1
52 Mb1PunishdataMd010001 0 Attack09 0.1
53 Mb1PunishdataMd010001 0 Attack10 0.1
54 Mb1PunishdataMd010001 0 Attack11 0.1
55 Mb1PunishdataMd010001 0 Attack12 0.1
56 Mb1PunishdataMd010001 0 Attack13 0.1
57 Mb1PunishdataMd010001 0 Stand1 Run 0.2
58 Mb1PunishdataMd010001 0 Stand1 Walk 0.1
59 Mb1PunishdataMd010001 0 Stand2 Standchange 0.1
60 Mb1PunishdataMd010001 0 Stand2 Run 0.2
61 Mb1PunishdataMd010001 0 Stand2 Walk 0.3
62 Mb1PunishdataMd010001 0 Stand2 Walkb 0.3
63 Mb1PunishdataMd010001 0 Stand2 Walkl 0.3
64 Mb1PunishdataMd010001 0 Stand2 Walkr 0.3
65 Mb1PunishdataMd010001 0 Standchange Stand1 0.1
66 Mb1PunishdataMd010001 0 Standchange Run 0.1
67 Mb1PunishdataMd010001 0 Standchange Walk 0.1
68 Mb1PunishdataMd010001 0 Run Stop 0.2
69 Mb1PunishdataMd010001 0 Run Stand2 0.2
70 Mb1PunishdataMd010001 0 Run Runb 0.2
71 Mb1PunishdataMd010001 0 Run Runl 0.2
72 Mb1PunishdataMd010001 0 Run Runr 0.2
73 Mb1PunishdataMd010001 0 Walk Stand2 0.1
74 Mb1PunishdataMd010001 0 Runb Stand2 0.2
75 Mb1PunishdataMd010001 0 Runb Run 0.2
76 Mb1PunishdataMd010001 0 Runb Runl 0.2
77 Mb1PunishdataMd010001 0 Runb Runr 0.2
78 Mb1PunishdataMd010001 0 Runl Stand2 0.2
79 Mb1PunishdataMd010001 0 Runl Run 0.2
80 Mb1PunishdataMd010001 0 Runl Runb 0.2
81 Mb1PunishdataMd010001 0 Runl Runr 0.2
82 Mb1PunishdataMd010001 0 Runr Stand2 0.2
83 Mb1PunishdataMd010001 0 Runr Run 0.2
84 Mb1PunishdataMd010001 0 Runr Runb 0.2
85 Mb1PunishdataMd010001 0 Runr Runl 0.2
86 Mb1PunishdataMd010001 0 Walkb Stand2 0.1
87 Mb1PunishdataMd010001 0 Walkb Walk 0.2
88 Mb1PunishdataMd010001 0 Walkb Walkl 0.1
89 Mb1PunishdataMd010001 0 Walkb Walkr 0.1
90 Mb1PunishdataMd010001 0 Walkl Stand2 0.1
91 Mb1PunishdataMd010001 0 Walkl Walk 0.1
92 Mb1PunishdataMd010001 0 Walkl Walkb 0.1
93 Mb1PunishdataMd010001 0 Walkl Walkr 0.2
94 Mb1PunishdataMd010001 0 Walkr Stand2 0.1
95 Mb1PunishdataMd010001 0 Walkr Walk 0.1
96 Mb1PunishdataMd010001 0 Walkr Walkb 0.1
97 Mb1PunishdataMd010001 0 Walkr Walkl 0.2
98 Mb1PunishdataMd010001 0 TurnLeft Stand2 0.1
99 Mb1PunishdataMd010001 0 TurnRight Stand2 0.1
100 Mb1PunishdataMd010001 0 RunStart Run 0.1
101 Mb1PunishdataMd010001 0 RunStart RunStartEnd01 0.1
102 Mb1PunishdataMd010001 0 Hit1 Stand2 0
103 Mb1PunishdataMd010001 0 Hit2 Stand2 0
104 Mb1PunishdataMd010001 0 Hit3 Stand2 0
105 Mb1PunishdataMd010001 0 Hit4 Stand2 0
106 Mb1PunishdataMd010001 0 Behitfly Hoverhit 0.1
107 Mb1PunishdataMd010001 0 Behitfly Falldown 0.1
108 Mb1PunishdataMd010001 0 Hoverhit Falldown 0.1
109 Mb1PunishdataMd010001 0 Falldown Lieonfloor 0.1
110 Mb1PunishdataMd010001 0 Hitdown Lieonfloor 0.1
111 Mb1PunishdataMd010001 0 Standup Stand2 0.1
112 Mb1PunishdataMd010001 0 Straight Stand2 0.1
113 Mb1PunishdataMd010001 0 Stun Stand2 0.1
114 Mb1PunishdataMd010001 0 Win Win2 0.1
115 Mb1PunishdataMd010001 0 Stop Stand2 0.1
116 Mb1PunishdataMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,124 @@
Role Layer State Target TransitionDuration
Mb1PunishdataMd010002 0 Born 0
Mb1PunishdataMd010002 0 Stand1 0.1
Mb1PunishdataMd010002 0 Stand2 0.1
Mb1PunishdataMd010002 0 Stand3 0.1
Mb1PunishdataMd010002 0 Death 0.1
Mb1PunishdataMd010002 0 Standchange 0.1
Mb1PunishdataMd010002 0 Run 0.1
Mb1PunishdataMd010002 0 Walk 0.1
Mb1PunishdataMd010002 0 Runb 0.2
Mb1PunishdataMd010002 0 Runl 0.2
Mb1PunishdataMd010002 0 Runr 0.2
Mb1PunishdataMd010002 0 Walkb 0.1
Mb1PunishdataMd010002 0 Walkl 0.1
Mb1PunishdataMd010002 0 Walkr 0.1
Mb1PunishdataMd010002 0 TurnLeft 0.1
Mb1PunishdataMd010002 0 TurnRight 0.1
Mb1PunishdataMd010002 0 Move1 0.1
Mb1PunishdataMd010002 0 Move2 0.1
Mb1PunishdataMd010002 0 Move3 0.1
Mb1PunishdataMd010002 0 RunStart 0.1
Mb1PunishdataMd010002 0 RunStartEnd01 0.1
Mb1PunishdataMd010002 0 Hit1 0.05
Mb1PunishdataMd010002 0 Hit2 0.05
Mb1PunishdataMd010002 0 Hit3 0.05
Mb1PunishdataMd010002 0 Hit4 0.05
Mb1PunishdataMd010002 0 Behitfly 0.05
Mb1PunishdataMd010002 0 Hoverhit 0.05
Mb1PunishdataMd010002 0 Falldown 0.1
Mb1PunishdataMd010002 0 Hitdown 0.05
Mb1PunishdataMd010002 0 Lieonfloor 0.1
Mb1PunishdataMd010002 0 Standup 0.1
Mb1PunishdataMd010002 0 Straight 0.1
Mb1PunishdataMd010002 0 Stun 0.1
Mb1PunishdataMd010002 0 StraightBefore 0.1
Mb1PunishdataMd010002 0 StraightAfter 0.1
Mb1PunishdataMd010002 0 Win 0
Mb1PunishdataMd010002 0 Win2 0.1
Mb1PunishdataMd010002 0 Stop 0.1
Mb1PunishdataMd010002 0 Fail 0.1
Mb1PunishdataMd010002 0 Save 0.1
Mb1PunishdataMd010002 0 Caught 0.1
Mb1PunishdataMd010002 0 RunStartEnd02 0.1
Mb1PunishdataMd010002 0 StopR 0.1
Mb1PunishdataMd010002 0 Attack01 0.1
Mb1PunishdataMd010002 0 Attack02 0.1
Mb1PunishdataMd010002 0 Attack03 0.1
Mb1PunishdataMd010002 0 Attack04 0.1
Mb1PunishdataMd010002 0 Attack05 0.1
Mb1PunishdataMd010002 0 Attack06 0.1
Mb1PunishdataMd010002 0 Attack07 0.1
Mb1PunishdataMd010002 0 Attack08 0.1
Mb1PunishdataMd010002 0 Attack09 0.1
Mb1PunishdataMd010002 0 Attack10 0.1
Mb1PunishdataMd010002 0 Attack14 0.1
Mb1PunishdataMd010002 0 Attack15 0.1
Mb1PunishdataMd010002 0 Attack16 0.1
Mb1PunishdataMd010002 0 Attack17 0.1
Mb1PunishdataMd010002 0 Attack18 0.1
Mb1PunishdataMd010002 0 Attack19 0.1
Mb1PunishdataMd010002 0 Attack20 0.1
Mb1PunishdataMd010002 0 Attack21 0.1
Mb1PunishdataMd010002 0 Attack22 0.1
Mb1PunishdataMd010002 0 Attack99 0.1
Mb1PunishdataMd010002 0 Stand1 Run 0.2
Mb1PunishdataMd010002 0 Stand1 Walk 0.1
Mb1PunishdataMd010002 0 Stand2 Standchange 0.1
Mb1PunishdataMd010002 0 Stand2 Run 0.2
Mb1PunishdataMd010002 0 Stand2 Walk 0.3
Mb1PunishdataMd010002 0 Stand2 Walkb 0.3
Mb1PunishdataMd010002 0 Stand2 Walkl 0.3
Mb1PunishdataMd010002 0 Stand2 Walkr 0.3
Mb1PunishdataMd010002 0 Standchange Stand1 0.1
Mb1PunishdataMd010002 0 Standchange Run 0.1
Mb1PunishdataMd010002 0 Standchange Walk 0.1
Mb1PunishdataMd010002 0 Run Stop 0.2
Mb1PunishdataMd010002 0 Run Stand2 0.2
Mb1PunishdataMd010002 0 Run Runb 0.2
Mb1PunishdataMd010002 0 Run Runl 0.2
Mb1PunishdataMd010002 0 Run Runr 0.2
Mb1PunishdataMd010002 0 Walk Stand2 0.1
Mb1PunishdataMd010002 0 Runb Stand2 0.2
Mb1PunishdataMd010002 0 Runb Run 0.2
Mb1PunishdataMd010002 0 Runb Runl 0.2
Mb1PunishdataMd010002 0 Runb Runr 0.2
Mb1PunishdataMd010002 0 Runl Stand2 0.2
Mb1PunishdataMd010002 0 Runl Run 0.2
Mb1PunishdataMd010002 0 Runl Runb 0.2
Mb1PunishdataMd010002 0 Runl Runr 0.2
Mb1PunishdataMd010002 0 Runr Stand2 0.2
Mb1PunishdataMd010002 0 Runr Run 0.2
Mb1PunishdataMd010002 0 Runr Runb 0.2
Mb1PunishdataMd010002 0 Runr Runl 0.2
Mb1PunishdataMd010002 0 Walkb Stand2 0.1
Mb1PunishdataMd010002 0 Walkb Walk 0.2
Mb1PunishdataMd010002 0 Walkb Walkl 0.1
Mb1PunishdataMd010002 0 Walkb Walkr 0.1
Mb1PunishdataMd010002 0 Walkl Stand2 0.1
Mb1PunishdataMd010002 0 Walkl Walk 0.1
Mb1PunishdataMd010002 0 Walkl Walkb 0.1
Mb1PunishdataMd010002 0 Walkl Walkr 0.2
Mb1PunishdataMd010002 0 Walkr Stand2 0.1
Mb1PunishdataMd010002 0 Walkr Walk 0.1
Mb1PunishdataMd010002 0 Walkr Walkb 0.1
Mb1PunishdataMd010002 0 Walkr Walkl 0.2
Mb1PunishdataMd010002 0 TurnLeft Stand2 0.1
Mb1PunishdataMd010002 0 TurnRight Stand2 0.1
Mb1PunishdataMd010002 0 RunStart Run 0.1
Mb1PunishdataMd010002 0 RunStart RunStartEnd01 0.1
Mb1PunishdataMd010002 0 Hit1 Stand2 0
Mb1PunishdataMd010002 0 Hit2 Stand2 0
Mb1PunishdataMd010002 0 Hit3 Stand2 0
Mb1PunishdataMd010002 0 Hit4 Stand2 0
Mb1PunishdataMd010002 0 Behitfly Hoverhit 0.1
Mb1PunishdataMd010002 0 Behitfly Falldown 0.1
Mb1PunishdataMd010002 0 Hoverhit Falldown 0.1
Mb1PunishdataMd010002 0 Falldown Lieonfloor 0.1
Mb1PunishdataMd010002 0 Hitdown Lieonfloor 0.1
Mb1PunishdataMd010002 0 Standup Stand2 0.1
Mb1PunishdataMd010002 0 Straight Stand2 0.1
Mb1PunishdataMd010002 0 Stun Stand2 0.1
Mb1PunishdataMd010002 0 Win Win2 0.1
Mb1PunishdataMd010002 0 Stop Stand2 0.1
Mb1PunishdataMd010002 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1PunishdataMd010002 0 Born 0
3 Mb1PunishdataMd010002 0 Stand1 0.1
4 Mb1PunishdataMd010002 0 Stand2 0.1
5 Mb1PunishdataMd010002 0 Stand3 0.1
6 Mb1PunishdataMd010002 0 Death 0.1
7 Mb1PunishdataMd010002 0 Standchange 0.1
8 Mb1PunishdataMd010002 0 Run 0.1
9 Mb1PunishdataMd010002 0 Walk 0.1
10 Mb1PunishdataMd010002 0 Runb 0.2
11 Mb1PunishdataMd010002 0 Runl 0.2
12 Mb1PunishdataMd010002 0 Runr 0.2
13 Mb1PunishdataMd010002 0 Walkb 0.1
14 Mb1PunishdataMd010002 0 Walkl 0.1
15 Mb1PunishdataMd010002 0 Walkr 0.1
16 Mb1PunishdataMd010002 0 TurnLeft 0.1
17 Mb1PunishdataMd010002 0 TurnRight 0.1
18 Mb1PunishdataMd010002 0 Move1 0.1
19 Mb1PunishdataMd010002 0 Move2 0.1
20 Mb1PunishdataMd010002 0 Move3 0.1
21 Mb1PunishdataMd010002 0 RunStart 0.1
22 Mb1PunishdataMd010002 0 RunStartEnd01 0.1
23 Mb1PunishdataMd010002 0 Hit1 0.05
24 Mb1PunishdataMd010002 0 Hit2 0.05
25 Mb1PunishdataMd010002 0 Hit3 0.05
26 Mb1PunishdataMd010002 0 Hit4 0.05
27 Mb1PunishdataMd010002 0 Behitfly 0.05
28 Mb1PunishdataMd010002 0 Hoverhit 0.05
29 Mb1PunishdataMd010002 0 Falldown 0.1
30 Mb1PunishdataMd010002 0 Hitdown 0.05
31 Mb1PunishdataMd010002 0 Lieonfloor 0.1
32 Mb1PunishdataMd010002 0 Standup 0.1
33 Mb1PunishdataMd010002 0 Straight 0.1
34 Mb1PunishdataMd010002 0 Stun 0.1
35 Mb1PunishdataMd010002 0 StraightBefore 0.1
36 Mb1PunishdataMd010002 0 StraightAfter 0.1
37 Mb1PunishdataMd010002 0 Win 0
38 Mb1PunishdataMd010002 0 Win2 0.1
39 Mb1PunishdataMd010002 0 Stop 0.1
40 Mb1PunishdataMd010002 0 Fail 0.1
41 Mb1PunishdataMd010002 0 Save 0.1
42 Mb1PunishdataMd010002 0 Caught 0.1
43 Mb1PunishdataMd010002 0 RunStartEnd02 0.1
44 Mb1PunishdataMd010002 0 StopR 0.1
45 Mb1PunishdataMd010002 0 Attack01 0.1
46 Mb1PunishdataMd010002 0 Attack02 0.1
47 Mb1PunishdataMd010002 0 Attack03 0.1
48 Mb1PunishdataMd010002 0 Attack04 0.1
49 Mb1PunishdataMd010002 0 Attack05 0.1
50 Mb1PunishdataMd010002 0 Attack06 0.1
51 Mb1PunishdataMd010002 0 Attack07 0.1
52 Mb1PunishdataMd010002 0 Attack08 0.1
53 Mb1PunishdataMd010002 0 Attack09 0.1
54 Mb1PunishdataMd010002 0 Attack10 0.1
55 Mb1PunishdataMd010002 0 Attack14 0.1
56 Mb1PunishdataMd010002 0 Attack15 0.1
57 Mb1PunishdataMd010002 0 Attack16 0.1
58 Mb1PunishdataMd010002 0 Attack17 0.1
59 Mb1PunishdataMd010002 0 Attack18 0.1
60 Mb1PunishdataMd010002 0 Attack19 0.1
61 Mb1PunishdataMd010002 0 Attack20 0.1
62 Mb1PunishdataMd010002 0 Attack21 0.1
63 Mb1PunishdataMd010002 0 Attack22 0.1
64 Mb1PunishdataMd010002 0 Attack99 0.1
65 Mb1PunishdataMd010002 0 Stand1 Run 0.2
66 Mb1PunishdataMd010002 0 Stand1 Walk 0.1
67 Mb1PunishdataMd010002 0 Stand2 Standchange 0.1
68 Mb1PunishdataMd010002 0 Stand2 Run 0.2
69 Mb1PunishdataMd010002 0 Stand2 Walk 0.3
70 Mb1PunishdataMd010002 0 Stand2 Walkb 0.3
71 Mb1PunishdataMd010002 0 Stand2 Walkl 0.3
72 Mb1PunishdataMd010002 0 Stand2 Walkr 0.3
73 Mb1PunishdataMd010002 0 Standchange Stand1 0.1
74 Mb1PunishdataMd010002 0 Standchange Run 0.1
75 Mb1PunishdataMd010002 0 Standchange Walk 0.1
76 Mb1PunishdataMd010002 0 Run Stop 0.2
77 Mb1PunishdataMd010002 0 Run Stand2 0.2
78 Mb1PunishdataMd010002 0 Run Runb 0.2
79 Mb1PunishdataMd010002 0 Run Runl 0.2
80 Mb1PunishdataMd010002 0 Run Runr 0.2
81 Mb1PunishdataMd010002 0 Walk Stand2 0.1
82 Mb1PunishdataMd010002 0 Runb Stand2 0.2
83 Mb1PunishdataMd010002 0 Runb Run 0.2
84 Mb1PunishdataMd010002 0 Runb Runl 0.2
85 Mb1PunishdataMd010002 0 Runb Runr 0.2
86 Mb1PunishdataMd010002 0 Runl Stand2 0.2
87 Mb1PunishdataMd010002 0 Runl Run 0.2
88 Mb1PunishdataMd010002 0 Runl Runb 0.2
89 Mb1PunishdataMd010002 0 Runl Runr 0.2
90 Mb1PunishdataMd010002 0 Runr Stand2 0.2
91 Mb1PunishdataMd010002 0 Runr Run 0.2
92 Mb1PunishdataMd010002 0 Runr Runb 0.2
93 Mb1PunishdataMd010002 0 Runr Runl 0.2
94 Mb1PunishdataMd010002 0 Walkb Stand2 0.1
95 Mb1PunishdataMd010002 0 Walkb Walk 0.2
96 Mb1PunishdataMd010002 0 Walkb Walkl 0.1
97 Mb1PunishdataMd010002 0 Walkb Walkr 0.1
98 Mb1PunishdataMd010002 0 Walkl Stand2 0.1
99 Mb1PunishdataMd010002 0 Walkl Walk 0.1
100 Mb1PunishdataMd010002 0 Walkl Walkb 0.1
101 Mb1PunishdataMd010002 0 Walkl Walkr 0.2
102 Mb1PunishdataMd010002 0 Walkr Stand2 0.1
103 Mb1PunishdataMd010002 0 Walkr Walk 0.1
104 Mb1PunishdataMd010002 0 Walkr Walkb 0.1
105 Mb1PunishdataMd010002 0 Walkr Walkl 0.2
106 Mb1PunishdataMd010002 0 TurnLeft Stand2 0.1
107 Mb1PunishdataMd010002 0 TurnRight Stand2 0.1
108 Mb1PunishdataMd010002 0 RunStart Run 0.1
109 Mb1PunishdataMd010002 0 RunStart RunStartEnd01 0.1
110 Mb1PunishdataMd010002 0 Hit1 Stand2 0
111 Mb1PunishdataMd010002 0 Hit2 Stand2 0
112 Mb1PunishdataMd010002 0 Hit3 Stand2 0
113 Mb1PunishdataMd010002 0 Hit4 Stand2 0
114 Mb1PunishdataMd010002 0 Behitfly Hoverhit 0.1
115 Mb1PunishdataMd010002 0 Behitfly Falldown 0.1
116 Mb1PunishdataMd010002 0 Hoverhit Falldown 0.1
117 Mb1PunishdataMd010002 0 Falldown Lieonfloor 0.1
118 Mb1PunishdataMd010002 0 Hitdown Lieonfloor 0.1
119 Mb1PunishdataMd010002 0 Standup Stand2 0.1
120 Mb1PunishdataMd010002 0 Straight Stand2 0.1
121 Mb1PunishdataMd010002 0 Stun Stand2 0.1
122 Mb1PunishdataMd010002 0 Win Win2 0.1
123 Mb1PunishdataMd010002 0 Stop Stand2 0.1
124 Mb1PunishdataMd010002 0 Caught Stand2 0.1

View File

@@ -0,0 +1,158 @@
Role Layer State Target TransitionDuration
Mb1RapperMd000001 0 Born 0
Mb1RapperMd000001 0 Stand1 0.1
Mb1RapperMd000001 0 Stand2 0.1
Mb1RapperMd000001 0 Stand3 0.1
Mb1RapperMd000001 0 Death 0.1
Mb1RapperMd000001 0 Standchange 0.1
Mb1RapperMd000001 0 Run 0.1
Mb1RapperMd000001 0 Walk 0.1
Mb1RapperMd000001 0 Runb 0.2
Mb1RapperMd000001 0 Runl 0.2
Mb1RapperMd000001 0 Runr 0.2
Mb1RapperMd000001 0 Walkb 0.1
Mb1RapperMd000001 0 Walkl 0.1
Mb1RapperMd000001 0 Walkr 0.1
Mb1RapperMd000001 0 TurnLeft 0.1
Mb1RapperMd000001 0 TurnRight 0.1
Mb1RapperMd000001 0 Move1 0.1
Mb1RapperMd000001 0 Move2 0.1
Mb1RapperMd000001 0 Move3 0.1
Mb1RapperMd000001 0 RunStart 0.1
Mb1RapperMd000001 0 RunStartEnd01 0.1
Mb1RapperMd000001 0 Hit1 0.05
Mb1RapperMd000001 0 Hit2 0.05
Mb1RapperMd000001 0 Hit3 0.05
Mb1RapperMd000001 0 Hit4 0.05
Mb1RapperMd000001 0 Behitfly 0.05
Mb1RapperMd000001 0 Hoverhit 0.05
Mb1RapperMd000001 0 Falldown 0.1
Mb1RapperMd000001 0 Hitdown 0.05
Mb1RapperMd000001 0 Lieonfloor 0.1
Mb1RapperMd000001 0 Standup 0.1
Mb1RapperMd000001 0 Straight 0.1
Mb1RapperMd000001 0 Stun 0.1
Mb1RapperMd000001 0 StraightBefore 0.1
Mb1RapperMd000001 0 StraightAfter 0.1
Mb1RapperMd000001 0 Win 0
Mb1RapperMd000001 0 Win2 0.1
Mb1RapperMd000001 0 Stop 0.1
Mb1RapperMd000001 0 Fail 0.1
Mb1RapperMd000001 0 Save 0.1
Mb1RapperMd000001 0 AttackQte 0
Mb1RapperMd000001 0 Caught 0.1
Mb1RapperMd000001 0 Squatdown 0.1
Mb1RapperMd000001 0 StopR 0.1
Mb1RapperMd000001 0 Attack01 0.1
Mb1RapperMd000001 0 Attack02 0.1
Mb1RapperMd000001 0 Attack03 0.1
Mb1RapperMd000001 0 Attack04 0.1
Mb1RapperMd000001 0 Attack05 0.1
Mb1RapperMd000001 0 Attack06 0.1
Mb1RapperMd000001 0 Attack07 0.1
Mb1RapperMd000001 0 Attack08 0.1
Mb1RapperMd000001 0 Attack10 0.1
Mb1RapperMd000001 0 Attack11 0.1
Mb1RapperMd000001 0 Attack12 0.1
Mb1RapperMd000001 0 Attack13 0.1
Mb1RapperMd000001 0 Attack14 0.1
Mb1RapperMd000001 0 Attack15 0.1
Mb1RapperMd000001 0 Attack16 0.1
Mb1RapperMd000001 0 Attack17 0.1
Mb1RapperMd000001 0 Attack18 0.1
Mb1RapperMd000001 0 Attack19 0.1
Mb1RapperMd000001 0 Attack20 0.1
Mb1RapperMd000001 0 Attack21 0.1
Mb1RapperMd000001 0 Attack22 0.1
Mb1RapperMd000001 0 Attack23 0.1
Mb1RapperMd000001 0 Attack24 0.1
Mb1RapperMd000001 0 Attack25 0.1
Mb1RapperMd000001 0 Attack26 0.1
Mb1RapperMd000001 0 Attack29 0.1
Mb1RapperMd000001 0 Attack30 0.1
Mb1RapperMd000001 0 Attack31 0.1
Mb1RapperMd000001 0 Attack32 0.1
Mb1RapperMd000001 0 Attack33 0.1
Mb1RapperMd000001 0 Attack34 0.1
Mb1RapperMd000001 0 Attack35 0.1
Mb1RapperMd000001 0 Attack36 0.1
Mb1RapperMd000001 0 Attack37 0.1
Mb1RapperMd000001 0 Attack38 0.1
Mb1RapperMd000001 0 Attack39 1
Mb1RapperMd000001 0 Attack40 1
Mb1RapperMd000001 0 Attack41 0.1
Mb1RapperMd000001 0 Attack42 0.1
Mb1RapperMd000001 0 Attack43 0.1
Mb1RapperMd000001 0 Attack44 0.1
Mb1RapperMd000001 0 Attack45 0.1
Mb1RapperMd000001 0 Attack46 0.1
Mb1RapperMd000001 0 Attack47 0.1
Mb1RapperMd000001 0 Attack48 0.1
Mb1RapperMd000001 0 Attack49 0.1
Mb1RapperMd000001 0 Attack90 0.1
Mb1RapperMd000001 0 Attack91 0.1
Mb1RapperMd000001 0 Attack92 0.1
Mb1RapperMd000001 0 Attack94 0.1
Mb1RapperMd000001 0 Attack95 0.1
Mb1RapperMd000001 0 Attack98 0.1
Mb1RapperMd000001 0 Stand1 Run 0.2
Mb1RapperMd000001 0 Stand1 Walk 0.1
Mb1RapperMd000001 0 Stand2 Standchange 0.1
Mb1RapperMd000001 0 Stand2 Run 0.2
Mb1RapperMd000001 0 Stand2 Walk 0.3
Mb1RapperMd000001 0 Stand2 Walkb 0.3
Mb1RapperMd000001 0 Stand2 Walkl 0.3
Mb1RapperMd000001 0 Stand2 Walkr 0.3
Mb1RapperMd000001 0 Stand2 Stand2 0.1
Mb1RapperMd000001 0 Standchange Stand1 0.1
Mb1RapperMd000001 0 Standchange Run 0.1
Mb1RapperMd000001 0 Standchange Walk 0.1
Mb1RapperMd000001 0 Run Stop 0.2
Mb1RapperMd000001 0 Run Stand2 0.2
Mb1RapperMd000001 0 Run Runb 0.2
Mb1RapperMd000001 0 Run Runl 0.2
Mb1RapperMd000001 0 Run Runr 0.2
Mb1RapperMd000001 0 Walk Stand2 0.1
Mb1RapperMd000001 0 Runb Stand2 0.2
Mb1RapperMd000001 0 Runb Run 0.2
Mb1RapperMd000001 0 Runb Runl 0.2
Mb1RapperMd000001 0 Runb Runr 0.2
Mb1RapperMd000001 0 Runl Stand2 0.2
Mb1RapperMd000001 0 Runl Run 0.2
Mb1RapperMd000001 0 Runl Runb 0.2
Mb1RapperMd000001 0 Runl Runr 0.2
Mb1RapperMd000001 0 Runr Stand2 0.2
Mb1RapperMd000001 0 Runr Run 0.2
Mb1RapperMd000001 0 Runr Runb 0.2
Mb1RapperMd000001 0 Runr Runl 0.2
Mb1RapperMd000001 0 Walkb Stand2 0.1
Mb1RapperMd000001 0 Walkb Walk 0.2
Mb1RapperMd000001 0 Walkb Walkl 0.1
Mb1RapperMd000001 0 Walkb Walkr 0.1
Mb1RapperMd000001 0 Walkl Stand2 0.1
Mb1RapperMd000001 0 Walkl Walk 0.1
Mb1RapperMd000001 0 Walkl Walkb 0.1
Mb1RapperMd000001 0 Walkl Walkr 0.2
Mb1RapperMd000001 0 Walkr Stand2 0.1
Mb1RapperMd000001 0 Walkr Walk 0.1
Mb1RapperMd000001 0 Walkr Walkb 0.1
Mb1RapperMd000001 0 Walkr Walkl 0.2
Mb1RapperMd000001 0 TurnLeft Stand2 0.1
Mb1RapperMd000001 0 TurnRight Stand2 0.1
Mb1RapperMd000001 0 RunStart Run 0.1
Mb1RapperMd000001 0 RunStart RunStartEnd01 0.1
Mb1RapperMd000001 0 Hit1 Stand2 0
Mb1RapperMd000001 0 Hit2 Stand2 0
Mb1RapperMd000001 0 Hit3 Stand2 0
Mb1RapperMd000001 0 Hit4 Stand2 0
Mb1RapperMd000001 0 Behitfly Hoverhit 0.1
Mb1RapperMd000001 0 Behitfly Falldown 0.1
Mb1RapperMd000001 0 Hoverhit Falldown 0.1
Mb1RapperMd000001 0 Falldown Lieonfloor 0.1
Mb1RapperMd000001 0 Hitdown Lieonfloor 0.1
Mb1RapperMd000001 0 Standup Stand2 0.1
Mb1RapperMd000001 0 Straight Stand2 0.1
Mb1RapperMd000001 0 Stun Stand2 0.1
Mb1RapperMd000001 0 Win Win2 0.1
Mb1RapperMd000001 0 Stop Stand2 0.1
Mb1RapperMd000001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1RapperMd000001 0 Born 0
3 Mb1RapperMd000001 0 Stand1 0.1
4 Mb1RapperMd000001 0 Stand2 0.1
5 Mb1RapperMd000001 0 Stand3 0.1
6 Mb1RapperMd000001 0 Death 0.1
7 Mb1RapperMd000001 0 Standchange 0.1
8 Mb1RapperMd000001 0 Run 0.1
9 Mb1RapperMd000001 0 Walk 0.1
10 Mb1RapperMd000001 0 Runb 0.2
11 Mb1RapperMd000001 0 Runl 0.2
12 Mb1RapperMd000001 0 Runr 0.2
13 Mb1RapperMd000001 0 Walkb 0.1
14 Mb1RapperMd000001 0 Walkl 0.1
15 Mb1RapperMd000001 0 Walkr 0.1
16 Mb1RapperMd000001 0 TurnLeft 0.1
17 Mb1RapperMd000001 0 TurnRight 0.1
18 Mb1RapperMd000001 0 Move1 0.1
19 Mb1RapperMd000001 0 Move2 0.1
20 Mb1RapperMd000001 0 Move3 0.1
21 Mb1RapperMd000001 0 RunStart 0.1
22 Mb1RapperMd000001 0 RunStartEnd01 0.1
23 Mb1RapperMd000001 0 Hit1 0.05
24 Mb1RapperMd000001 0 Hit2 0.05
25 Mb1RapperMd000001 0 Hit3 0.05
26 Mb1RapperMd000001 0 Hit4 0.05
27 Mb1RapperMd000001 0 Behitfly 0.05
28 Mb1RapperMd000001 0 Hoverhit 0.05
29 Mb1RapperMd000001 0 Falldown 0.1
30 Mb1RapperMd000001 0 Hitdown 0.05
31 Mb1RapperMd000001 0 Lieonfloor 0.1
32 Mb1RapperMd000001 0 Standup 0.1
33 Mb1RapperMd000001 0 Straight 0.1
34 Mb1RapperMd000001 0 Stun 0.1
35 Mb1RapperMd000001 0 StraightBefore 0.1
36 Mb1RapperMd000001 0 StraightAfter 0.1
37 Mb1RapperMd000001 0 Win 0
38 Mb1RapperMd000001 0 Win2 0.1
39 Mb1RapperMd000001 0 Stop 0.1
40 Mb1RapperMd000001 0 Fail 0.1
41 Mb1RapperMd000001 0 Save 0.1
42 Mb1RapperMd000001 0 AttackQte 0
43 Mb1RapperMd000001 0 Caught 0.1
44 Mb1RapperMd000001 0 Squatdown 0.1
45 Mb1RapperMd000001 0 StopR 0.1
46 Mb1RapperMd000001 0 Attack01 0.1
47 Mb1RapperMd000001 0 Attack02 0.1
48 Mb1RapperMd000001 0 Attack03 0.1
49 Mb1RapperMd000001 0 Attack04 0.1
50 Mb1RapperMd000001 0 Attack05 0.1
51 Mb1RapperMd000001 0 Attack06 0.1
52 Mb1RapperMd000001 0 Attack07 0.1
53 Mb1RapperMd000001 0 Attack08 0.1
54 Mb1RapperMd000001 0 Attack10 0.1
55 Mb1RapperMd000001 0 Attack11 0.1
56 Mb1RapperMd000001 0 Attack12 0.1
57 Mb1RapperMd000001 0 Attack13 0.1
58 Mb1RapperMd000001 0 Attack14 0.1
59 Mb1RapperMd000001 0 Attack15 0.1
60 Mb1RapperMd000001 0 Attack16 0.1
61 Mb1RapperMd000001 0 Attack17 0.1
62 Mb1RapperMd000001 0 Attack18 0.1
63 Mb1RapperMd000001 0 Attack19 0.1
64 Mb1RapperMd000001 0 Attack20 0.1
65 Mb1RapperMd000001 0 Attack21 0.1
66 Mb1RapperMd000001 0 Attack22 0.1
67 Mb1RapperMd000001 0 Attack23 0.1
68 Mb1RapperMd000001 0 Attack24 0.1
69 Mb1RapperMd000001 0 Attack25 0.1
70 Mb1RapperMd000001 0 Attack26 0.1
71 Mb1RapperMd000001 0 Attack29 0.1
72 Mb1RapperMd000001 0 Attack30 0.1
73 Mb1RapperMd000001 0 Attack31 0.1
74 Mb1RapperMd000001 0 Attack32 0.1
75 Mb1RapperMd000001 0 Attack33 0.1
76 Mb1RapperMd000001 0 Attack34 0.1
77 Mb1RapperMd000001 0 Attack35 0.1
78 Mb1RapperMd000001 0 Attack36 0.1
79 Mb1RapperMd000001 0 Attack37 0.1
80 Mb1RapperMd000001 0 Attack38 0.1
81 Mb1RapperMd000001 0 Attack39 1
82 Mb1RapperMd000001 0 Attack40 1
83 Mb1RapperMd000001 0 Attack41 0.1
84 Mb1RapperMd000001 0 Attack42 0.1
85 Mb1RapperMd000001 0 Attack43 0.1
86 Mb1RapperMd000001 0 Attack44 0.1
87 Mb1RapperMd000001 0 Attack45 0.1
88 Mb1RapperMd000001 0 Attack46 0.1
89 Mb1RapperMd000001 0 Attack47 0.1
90 Mb1RapperMd000001 0 Attack48 0.1
91 Mb1RapperMd000001 0 Attack49 0.1
92 Mb1RapperMd000001 0 Attack90 0.1
93 Mb1RapperMd000001 0 Attack91 0.1
94 Mb1RapperMd000001 0 Attack92 0.1
95 Mb1RapperMd000001 0 Attack94 0.1
96 Mb1RapperMd000001 0 Attack95 0.1
97 Mb1RapperMd000001 0 Attack98 0.1
98 Mb1RapperMd000001 0 Stand1 Run 0.2
99 Mb1RapperMd000001 0 Stand1 Walk 0.1
100 Mb1RapperMd000001 0 Stand2 Standchange 0.1
101 Mb1RapperMd000001 0 Stand2 Run 0.2
102 Mb1RapperMd000001 0 Stand2 Walk 0.3
103 Mb1RapperMd000001 0 Stand2 Walkb 0.3
104 Mb1RapperMd000001 0 Stand2 Walkl 0.3
105 Mb1RapperMd000001 0 Stand2 Walkr 0.3
106 Mb1RapperMd000001 0 Stand2 Stand2 0.1
107 Mb1RapperMd000001 0 Standchange Stand1 0.1
108 Mb1RapperMd000001 0 Standchange Run 0.1
109 Mb1RapperMd000001 0 Standchange Walk 0.1
110 Mb1RapperMd000001 0 Run Stop 0.2
111 Mb1RapperMd000001 0 Run Stand2 0.2
112 Mb1RapperMd000001 0 Run Runb 0.2
113 Mb1RapperMd000001 0 Run Runl 0.2
114 Mb1RapperMd000001 0 Run Runr 0.2
115 Mb1RapperMd000001 0 Walk Stand2 0.1
116 Mb1RapperMd000001 0 Runb Stand2 0.2
117 Mb1RapperMd000001 0 Runb Run 0.2
118 Mb1RapperMd000001 0 Runb Runl 0.2
119 Mb1RapperMd000001 0 Runb Runr 0.2
120 Mb1RapperMd000001 0 Runl Stand2 0.2
121 Mb1RapperMd000001 0 Runl Run 0.2
122 Mb1RapperMd000001 0 Runl Runb 0.2
123 Mb1RapperMd000001 0 Runl Runr 0.2
124 Mb1RapperMd000001 0 Runr Stand2 0.2
125 Mb1RapperMd000001 0 Runr Run 0.2
126 Mb1RapperMd000001 0 Runr Runb 0.2
127 Mb1RapperMd000001 0 Runr Runl 0.2
128 Mb1RapperMd000001 0 Walkb Stand2 0.1
129 Mb1RapperMd000001 0 Walkb Walk 0.2
130 Mb1RapperMd000001 0 Walkb Walkl 0.1
131 Mb1RapperMd000001 0 Walkb Walkr 0.1
132 Mb1RapperMd000001 0 Walkl Stand2 0.1
133 Mb1RapperMd000001 0 Walkl Walk 0.1
134 Mb1RapperMd000001 0 Walkl Walkb 0.1
135 Mb1RapperMd000001 0 Walkl Walkr 0.2
136 Mb1RapperMd000001 0 Walkr Stand2 0.1
137 Mb1RapperMd000001 0 Walkr Walk 0.1
138 Mb1RapperMd000001 0 Walkr Walkb 0.1
139 Mb1RapperMd000001 0 Walkr Walkl 0.2
140 Mb1RapperMd000001 0 TurnLeft Stand2 0.1
141 Mb1RapperMd000001 0 TurnRight Stand2 0.1
142 Mb1RapperMd000001 0 RunStart Run 0.1
143 Mb1RapperMd000001 0 RunStart RunStartEnd01 0.1
144 Mb1RapperMd000001 0 Hit1 Stand2 0
145 Mb1RapperMd000001 0 Hit2 Stand2 0
146 Mb1RapperMd000001 0 Hit3 Stand2 0
147 Mb1RapperMd000001 0 Hit4 Stand2 0
148 Mb1RapperMd000001 0 Behitfly Hoverhit 0.1
149 Mb1RapperMd000001 0 Behitfly Falldown 0.1
150 Mb1RapperMd000001 0 Hoverhit Falldown 0.1
151 Mb1RapperMd000001 0 Falldown Lieonfloor 0.1
152 Mb1RapperMd000001 0 Hitdown Lieonfloor 0.1
153 Mb1RapperMd000001 0 Standup Stand2 0.1
154 Mb1RapperMd000001 0 Straight Stand2 0.1
155 Mb1RapperMd000001 0 Stun Stand2 0.1
156 Mb1RapperMd000001 0 Win Win2 0.1
157 Mb1RapperMd000001 0 Stop Stand2 0.1
158 Mb1RapperMd000001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,122 @@
Role Layer State Target TransitionDuration
Mb1RobotarmorMd030001 0 Born 0
Mb1RobotarmorMd030001 0 Stand1 0.1
Mb1RobotarmorMd030001 0 Stand2 0.1
Mb1RobotarmorMd030001 0 Stand3 0.1
Mb1RobotarmorMd030001 0 Death 0.1
Mb1RobotarmorMd030001 0 Standchange 0.1
Mb1RobotarmorMd030001 0 Run 0.1
Mb1RobotarmorMd030001 0 Walk 0.1
Mb1RobotarmorMd030001 0 Runb 0.2
Mb1RobotarmorMd030001 0 Runl 0.2
Mb1RobotarmorMd030001 0 Runr 0.2
Mb1RobotarmorMd030001 0 Walkb 0.1
Mb1RobotarmorMd030001 0 Walkl 0.1
Mb1RobotarmorMd030001 0 Walkr 0.1
Mb1RobotarmorMd030001 0 TurnLeft 0.1
Mb1RobotarmorMd030001 0 TurnRight 0.1
Mb1RobotarmorMd030001 0 Move1 0.1
Mb1RobotarmorMd030001 0 Move2 0.1
Mb1RobotarmorMd030001 0 Move3 0.1
Mb1RobotarmorMd030001 0 RunStart 0.1
Mb1RobotarmorMd030001 0 RunStartEnd01 0.1
Mb1RobotarmorMd030001 0 Hit1 0.05
Mb1RobotarmorMd030001 0 Hit2 0.05
Mb1RobotarmorMd030001 0 Hit3 0.05
Mb1RobotarmorMd030001 0 Hit4 0.05
Mb1RobotarmorMd030001 0 Behitfly 0.05
Mb1RobotarmorMd030001 0 Hoverhit 0.05
Mb1RobotarmorMd030001 0 Falldown 0.1
Mb1RobotarmorMd030001 0 Hitdown 0.05
Mb1RobotarmorMd030001 0 Lieonfloor 0.1
Mb1RobotarmorMd030001 0 Standup 0.1
Mb1RobotarmorMd030001 0 Straight 0.1
Mb1RobotarmorMd030001 0 Stun 0.1
Mb1RobotarmorMd030001 0 StraightBefore 0.1
Mb1RobotarmorMd030001 0 StraightAfter 0.1
Mb1RobotarmorMd030001 0 Win 0
Mb1RobotarmorMd030001 0 Win2 0.1
Mb1RobotarmorMd030001 0 Stop 0.1
Mb1RobotarmorMd030001 0 Fail 0.1
Mb1RobotarmorMd030001 0 Save 0.1
Mb1RobotarmorMd030001 0 Caught 0.1
Mb1RobotarmorMd030001 0 RunStartEnd02 0.1
Mb1RobotarmorMd030001 0 StopR 0.1
Mb1RobotarmorMd030001 0 Attack01 0.1
Mb1RobotarmorMd030001 0 Attack02 0.1
Mb1RobotarmorMd030001 0 Attack03 0.1
Mb1RobotarmorMd030001 0 Attack04 0.1
Mb1RobotarmorMd030001 0 Attack05 0.1
Mb1RobotarmorMd030001 0 Attack06 0.1
Mb1RobotarmorMd030001 0 Attack07 0.1
Mb1RobotarmorMd030001 0 Attack08 0.1
Mb1RobotarmorMd030001 0 Attack09 0.1
Mb1RobotarmorMd030001 0 Attack11 0.1
Mb1RobotarmorMd030001 0 Attack12 0.1
Mb1RobotarmorMd030001 0 Attack13 0.1
Mb1RobotarmorMd030001 0 Attack14 0.1
Mb1RobotarmorMd030001 0 Attack15 0.1
Mb1RobotarmorMd030001 0 Attack16 0.1
Mb1RobotarmorMd030001 0 Attack17 0.1
Mb1RobotarmorMd030001 0 Attack18 0.1
Mb1RobotarmorMd030001 0 Attack19 0.1
Mb1RobotarmorMd030001 0 Stand1 Run 0.2
Mb1RobotarmorMd030001 0 Stand1 Walk 0.1
Mb1RobotarmorMd030001 0 Stand2 Standchange 0.1
Mb1RobotarmorMd030001 0 Stand2 Run 0.2
Mb1RobotarmorMd030001 0 Stand2 Walk 0.3
Mb1RobotarmorMd030001 0 Stand2 Walkb 0.3
Mb1RobotarmorMd030001 0 Stand2 Walkl 0.3
Mb1RobotarmorMd030001 0 Stand2 Walkr 0.3
Mb1RobotarmorMd030001 0 Standchange Stand1 0.1
Mb1RobotarmorMd030001 0 Standchange Run 0.1
Mb1RobotarmorMd030001 0 Standchange Walk 0.1
Mb1RobotarmorMd030001 0 Run Stop 0.2
Mb1RobotarmorMd030001 0 Run Stand2 0.2
Mb1RobotarmorMd030001 0 Run Runb 0.2
Mb1RobotarmorMd030001 0 Run Runl 0.2
Mb1RobotarmorMd030001 0 Run Runr 0.2
Mb1RobotarmorMd030001 0 Walk Stand2 0.1
Mb1RobotarmorMd030001 0 Runb Stand2 0.2
Mb1RobotarmorMd030001 0 Runb Run 0.2
Mb1RobotarmorMd030001 0 Runb Runl 0.2
Mb1RobotarmorMd030001 0 Runb Runr 0.2
Mb1RobotarmorMd030001 0 Runl Stand2 0.2
Mb1RobotarmorMd030001 0 Runl Run 0.2
Mb1RobotarmorMd030001 0 Runl Runb 0.2
Mb1RobotarmorMd030001 0 Runl Runr 0.2
Mb1RobotarmorMd030001 0 Runr Stand2 0.2
Mb1RobotarmorMd030001 0 Runr Run 0.2
Mb1RobotarmorMd030001 0 Runr Runb 0.2
Mb1RobotarmorMd030001 0 Runr Runl 0.2
Mb1RobotarmorMd030001 0 Walkb Stand2 0.1
Mb1RobotarmorMd030001 0 Walkb Walk 0.2
Mb1RobotarmorMd030001 0 Walkb Walkl 0.1
Mb1RobotarmorMd030001 0 Walkb Walkr 0.1
Mb1RobotarmorMd030001 0 Walkl Stand2 0.1
Mb1RobotarmorMd030001 0 Walkl Walk 0.1
Mb1RobotarmorMd030001 0 Walkl Walkb 0.1
Mb1RobotarmorMd030001 0 Walkl Walkr 0.2
Mb1RobotarmorMd030001 0 Walkr Stand2 0.1
Mb1RobotarmorMd030001 0 Walkr Walk 0.1
Mb1RobotarmorMd030001 0 Walkr Walkb 0.1
Mb1RobotarmorMd030001 0 Walkr Walkl 0.2
Mb1RobotarmorMd030001 0 TurnLeft Stand2 0.1
Mb1RobotarmorMd030001 0 TurnRight Stand2 0.1
Mb1RobotarmorMd030001 0 RunStart Run 0.1
Mb1RobotarmorMd030001 0 RunStart RunStartEnd01 0.1
Mb1RobotarmorMd030001 0 Hit1 Stand2 0
Mb1RobotarmorMd030001 0 Hit2 Stand2 0
Mb1RobotarmorMd030001 0 Hit3 Stand2 0
Mb1RobotarmorMd030001 0 Hit4 Stand2 0
Mb1RobotarmorMd030001 0 Behitfly Hoverhit 0.1
Mb1RobotarmorMd030001 0 Behitfly Falldown 0.1
Mb1RobotarmorMd030001 0 Hoverhit Falldown 0.1
Mb1RobotarmorMd030001 0 Falldown Lieonfloor 0.1
Mb1RobotarmorMd030001 0 Hitdown Lieonfloor 0.1
Mb1RobotarmorMd030001 0 Standup Stand2 0.1
Mb1RobotarmorMd030001 0 Straight Stand2 0.1
Mb1RobotarmorMd030001 0 Stun Stand2 0.1
Mb1RobotarmorMd030001 0 Win Win2 0.1
Mb1RobotarmorMd030001 0 Stop Stand2 0.1
Mb1RobotarmorMd030001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1RobotarmorMd030001 0 Born 0
3 Mb1RobotarmorMd030001 0 Stand1 0.1
4 Mb1RobotarmorMd030001 0 Stand2 0.1
5 Mb1RobotarmorMd030001 0 Stand3 0.1
6 Mb1RobotarmorMd030001 0 Death 0.1
7 Mb1RobotarmorMd030001 0 Standchange 0.1
8 Mb1RobotarmorMd030001 0 Run 0.1
9 Mb1RobotarmorMd030001 0 Walk 0.1
10 Mb1RobotarmorMd030001 0 Runb 0.2
11 Mb1RobotarmorMd030001 0 Runl 0.2
12 Mb1RobotarmorMd030001 0 Runr 0.2
13 Mb1RobotarmorMd030001 0 Walkb 0.1
14 Mb1RobotarmorMd030001 0 Walkl 0.1
15 Mb1RobotarmorMd030001 0 Walkr 0.1
16 Mb1RobotarmorMd030001 0 TurnLeft 0.1
17 Mb1RobotarmorMd030001 0 TurnRight 0.1
18 Mb1RobotarmorMd030001 0 Move1 0.1
19 Mb1RobotarmorMd030001 0 Move2 0.1
20 Mb1RobotarmorMd030001 0 Move3 0.1
21 Mb1RobotarmorMd030001 0 RunStart 0.1
22 Mb1RobotarmorMd030001 0 RunStartEnd01 0.1
23 Mb1RobotarmorMd030001 0 Hit1 0.05
24 Mb1RobotarmorMd030001 0 Hit2 0.05
25 Mb1RobotarmorMd030001 0 Hit3 0.05
26 Mb1RobotarmorMd030001 0 Hit4 0.05
27 Mb1RobotarmorMd030001 0 Behitfly 0.05
28 Mb1RobotarmorMd030001 0 Hoverhit 0.05
29 Mb1RobotarmorMd030001 0 Falldown 0.1
30 Mb1RobotarmorMd030001 0 Hitdown 0.05
31 Mb1RobotarmorMd030001 0 Lieonfloor 0.1
32 Mb1RobotarmorMd030001 0 Standup 0.1
33 Mb1RobotarmorMd030001 0 Straight 0.1
34 Mb1RobotarmorMd030001 0 Stun 0.1
35 Mb1RobotarmorMd030001 0 StraightBefore 0.1
36 Mb1RobotarmorMd030001 0 StraightAfter 0.1
37 Mb1RobotarmorMd030001 0 Win 0
38 Mb1RobotarmorMd030001 0 Win2 0.1
39 Mb1RobotarmorMd030001 0 Stop 0.1
40 Mb1RobotarmorMd030001 0 Fail 0.1
41 Mb1RobotarmorMd030001 0 Save 0.1
42 Mb1RobotarmorMd030001 0 Caught 0.1
43 Mb1RobotarmorMd030001 0 RunStartEnd02 0.1
44 Mb1RobotarmorMd030001 0 StopR 0.1
45 Mb1RobotarmorMd030001 0 Attack01 0.1
46 Mb1RobotarmorMd030001 0 Attack02 0.1
47 Mb1RobotarmorMd030001 0 Attack03 0.1
48 Mb1RobotarmorMd030001 0 Attack04 0.1
49 Mb1RobotarmorMd030001 0 Attack05 0.1
50 Mb1RobotarmorMd030001 0 Attack06 0.1
51 Mb1RobotarmorMd030001 0 Attack07 0.1
52 Mb1RobotarmorMd030001 0 Attack08 0.1
53 Mb1RobotarmorMd030001 0 Attack09 0.1
54 Mb1RobotarmorMd030001 0 Attack11 0.1
55 Mb1RobotarmorMd030001 0 Attack12 0.1
56 Mb1RobotarmorMd030001 0 Attack13 0.1
57 Mb1RobotarmorMd030001 0 Attack14 0.1
58 Mb1RobotarmorMd030001 0 Attack15 0.1
59 Mb1RobotarmorMd030001 0 Attack16 0.1
60 Mb1RobotarmorMd030001 0 Attack17 0.1
61 Mb1RobotarmorMd030001 0 Attack18 0.1
62 Mb1RobotarmorMd030001 0 Attack19 0.1
63 Mb1RobotarmorMd030001 0 Stand1 Run 0.2
64 Mb1RobotarmorMd030001 0 Stand1 Walk 0.1
65 Mb1RobotarmorMd030001 0 Stand2 Standchange 0.1
66 Mb1RobotarmorMd030001 0 Stand2 Run 0.2
67 Mb1RobotarmorMd030001 0 Stand2 Walk 0.3
68 Mb1RobotarmorMd030001 0 Stand2 Walkb 0.3
69 Mb1RobotarmorMd030001 0 Stand2 Walkl 0.3
70 Mb1RobotarmorMd030001 0 Stand2 Walkr 0.3
71 Mb1RobotarmorMd030001 0 Standchange Stand1 0.1
72 Mb1RobotarmorMd030001 0 Standchange Run 0.1
73 Mb1RobotarmorMd030001 0 Standchange Walk 0.1
74 Mb1RobotarmorMd030001 0 Run Stop 0.2
75 Mb1RobotarmorMd030001 0 Run Stand2 0.2
76 Mb1RobotarmorMd030001 0 Run Runb 0.2
77 Mb1RobotarmorMd030001 0 Run Runl 0.2
78 Mb1RobotarmorMd030001 0 Run Runr 0.2
79 Mb1RobotarmorMd030001 0 Walk Stand2 0.1
80 Mb1RobotarmorMd030001 0 Runb Stand2 0.2
81 Mb1RobotarmorMd030001 0 Runb Run 0.2
82 Mb1RobotarmorMd030001 0 Runb Runl 0.2
83 Mb1RobotarmorMd030001 0 Runb Runr 0.2
84 Mb1RobotarmorMd030001 0 Runl Stand2 0.2
85 Mb1RobotarmorMd030001 0 Runl Run 0.2
86 Mb1RobotarmorMd030001 0 Runl Runb 0.2
87 Mb1RobotarmorMd030001 0 Runl Runr 0.2
88 Mb1RobotarmorMd030001 0 Runr Stand2 0.2
89 Mb1RobotarmorMd030001 0 Runr Run 0.2
90 Mb1RobotarmorMd030001 0 Runr Runb 0.2
91 Mb1RobotarmorMd030001 0 Runr Runl 0.2
92 Mb1RobotarmorMd030001 0 Walkb Stand2 0.1
93 Mb1RobotarmorMd030001 0 Walkb Walk 0.2
94 Mb1RobotarmorMd030001 0 Walkb Walkl 0.1
95 Mb1RobotarmorMd030001 0 Walkb Walkr 0.1
96 Mb1RobotarmorMd030001 0 Walkl Stand2 0.1
97 Mb1RobotarmorMd030001 0 Walkl Walk 0.1
98 Mb1RobotarmorMd030001 0 Walkl Walkb 0.1
99 Mb1RobotarmorMd030001 0 Walkl Walkr 0.2
100 Mb1RobotarmorMd030001 0 Walkr Stand2 0.1
101 Mb1RobotarmorMd030001 0 Walkr Walk 0.1
102 Mb1RobotarmorMd030001 0 Walkr Walkb 0.1
103 Mb1RobotarmorMd030001 0 Walkr Walkl 0.2
104 Mb1RobotarmorMd030001 0 TurnLeft Stand2 0.1
105 Mb1RobotarmorMd030001 0 TurnRight Stand2 0.1
106 Mb1RobotarmorMd030001 0 RunStart Run 0.1
107 Mb1RobotarmorMd030001 0 RunStart RunStartEnd01 0.1
108 Mb1RobotarmorMd030001 0 Hit1 Stand2 0
109 Mb1RobotarmorMd030001 0 Hit2 Stand2 0
110 Mb1RobotarmorMd030001 0 Hit3 Stand2 0
111 Mb1RobotarmorMd030001 0 Hit4 Stand2 0
112 Mb1RobotarmorMd030001 0 Behitfly Hoverhit 0.1
113 Mb1RobotarmorMd030001 0 Behitfly Falldown 0.1
114 Mb1RobotarmorMd030001 0 Hoverhit Falldown 0.1
115 Mb1RobotarmorMd030001 0 Falldown Lieonfloor 0.1
116 Mb1RobotarmorMd030001 0 Hitdown Lieonfloor 0.1
117 Mb1RobotarmorMd030001 0 Standup Stand2 0.1
118 Mb1RobotarmorMd030001 0 Straight Stand2 0.1
119 Mb1RobotarmorMd030001 0 Stun Stand2 0.1
120 Mb1RobotarmorMd030001 0 Win Win2 0.1
121 Mb1RobotarmorMd030001 0 Stop Stand2 0.1
122 Mb1RobotarmorMd030001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,112 @@
Role Layer State Target TransitionDuration
Mb1SandwormMd030001 0 Born 0
Mb1SandwormMd030001 0 Stand1 0.1
Mb1SandwormMd030001 0 Stand2 0.1
Mb1SandwormMd030001 0 Stand3 0.1
Mb1SandwormMd030001 0 Death 0.1
Mb1SandwormMd030001 0 Standchange 0.1
Mb1SandwormMd030001 0 Run 0.1
Mb1SandwormMd030001 0 Walk 0.1
Mb1SandwormMd030001 0 Runb 0.2
Mb1SandwormMd030001 0 Runl 0.2
Mb1SandwormMd030001 0 Runr 0.2
Mb1SandwormMd030001 0 Walkb 0.1
Mb1SandwormMd030001 0 Walkl 0.1
Mb1SandwormMd030001 0 Walkr 0.1
Mb1SandwormMd030001 0 TurnLeft 0.1
Mb1SandwormMd030001 0 TurnRight 0.1
Mb1SandwormMd030001 0 Move1 0.1
Mb1SandwormMd030001 0 Move2 0.1
Mb1SandwormMd030001 0 Move3 0.1
Mb1SandwormMd030001 0 RunStart 0.1
Mb1SandwormMd030001 0 RunStartEnd01 0.1
Mb1SandwormMd030001 0 Hit1 0.05
Mb1SandwormMd030001 0 Hit2 0.05
Mb1SandwormMd030001 0 Hit3 0.05
Mb1SandwormMd030001 0 Hit4 0.05
Mb1SandwormMd030001 0 Behitfly 0.05
Mb1SandwormMd030001 0 Hoverhit 0.05
Mb1SandwormMd030001 0 Falldown 0.1
Mb1SandwormMd030001 0 Hitdown 0.05
Mb1SandwormMd030001 0 Lieonfloor 0.1
Mb1SandwormMd030001 0 Standup 0.1
Mb1SandwormMd030001 0 Straight 0.1
Mb1SandwormMd030001 0 Stun 0.1
Mb1SandwormMd030001 0 StraightBefore 0.1
Mb1SandwormMd030001 0 StraightAfter 0.1
Mb1SandwormMd030001 0 Win 0
Mb1SandwormMd030001 0 Win2 0.1
Mb1SandwormMd030001 0 Stop 0.1
Mb1SandwormMd030001 0 Fail 0.1
Mb1SandwormMd030001 0 Save 0.1
Mb1SandwormMd030001 0 Attack01 0.1
Mb1SandwormMd030001 0 Attack02 0.1
Mb1SandwormMd030001 0 Attack03 0.1
Mb1SandwormMd030001 0 Attack04 0.1
Mb1SandwormMd030001 0 Attack05 0.1
Mb1SandwormMd030001 0 Attack06 0.1
Mb1SandwormMd030001 0 Attack07 0.1
Mb1SandwormMd030001 0 Attack08 0.1
Mb1SandwormMd030001 0 Attack09 0.1
Mb1SandwormMd030001 0 Attack11 0.1
Mb1SandwormMd030001 0 Attack12 0.1
Mb1SandwormMd030001 0 Attack13 0.1
Mb1SandwormMd030001 0 Stand1 Run 0.2
Mb1SandwormMd030001 0 Stand1 Walk 0.1
Mb1SandwormMd030001 0 Stand2 Standchange 0.1
Mb1SandwormMd030001 0 Stand2 Run 0.2
Mb1SandwormMd030001 0 Stand2 Walk 0.3
Mb1SandwormMd030001 0 Stand2 Walkb 0.3
Mb1SandwormMd030001 0 Stand2 Walkl 0.3
Mb1SandwormMd030001 0 Stand2 Walkr 0.3
Mb1SandwormMd030001 0 Standchange Stand1 0.1
Mb1SandwormMd030001 0 Standchange Run 0.1
Mb1SandwormMd030001 0 Standchange Walk 0.1
Mb1SandwormMd030001 0 Run Stop 0.2
Mb1SandwormMd030001 0 Run Stand2 0.2
Mb1SandwormMd030001 0 Run Runb 0.2
Mb1SandwormMd030001 0 Run Runl 0.2
Mb1SandwormMd030001 0 Run Runr 0.2
Mb1SandwormMd030001 0 Walk Stand2 0.1
Mb1SandwormMd030001 0 Runb Stand2 0.2
Mb1SandwormMd030001 0 Runb Run 0.2
Mb1SandwormMd030001 0 Runb Runl 0.2
Mb1SandwormMd030001 0 Runb Runr 0.2
Mb1SandwormMd030001 0 Runl Stand2 0.2
Mb1SandwormMd030001 0 Runl Run 0.2
Mb1SandwormMd030001 0 Runl Runb 0.2
Mb1SandwormMd030001 0 Runl Runr 0.2
Mb1SandwormMd030001 0 Runr Stand2 0.2
Mb1SandwormMd030001 0 Runr Run 0.2
Mb1SandwormMd030001 0 Runr Runb 0.2
Mb1SandwormMd030001 0 Runr Runl 0.2
Mb1SandwormMd030001 0 Walkb Stand2 0.1
Mb1SandwormMd030001 0 Walkb Walk 0.2
Mb1SandwormMd030001 0 Walkb Walkl 0.1
Mb1SandwormMd030001 0 Walkb Walkr 0.1
Mb1SandwormMd030001 0 Walkl Stand2 0.1
Mb1SandwormMd030001 0 Walkl Walk 0.1
Mb1SandwormMd030001 0 Walkl Walkb 0.1
Mb1SandwormMd030001 0 Walkl Walkr 0.2
Mb1SandwormMd030001 0 Walkr Stand2 0.1
Mb1SandwormMd030001 0 Walkr Walk 0.1
Mb1SandwormMd030001 0 Walkr Walkb 0.1
Mb1SandwormMd030001 0 Walkr Walkl 0.2
Mb1SandwormMd030001 0 TurnLeft Stand2 0.1
Mb1SandwormMd030001 0 TurnRight Stand2 0.1
Mb1SandwormMd030001 0 RunStart Run 0
Mb1SandwormMd030001 0 RunStart RunStartEnd01 0.1
Mb1SandwormMd030001 0 Hit1 Stand2 0
Mb1SandwormMd030001 0 Hit2 Stand2 0
Mb1SandwormMd030001 0 Hit3 Stand2 0
Mb1SandwormMd030001 0 Hit4 Stand2 0
Mb1SandwormMd030001 0 Behitfly Hoverhit 0.1
Mb1SandwormMd030001 0 Behitfly Falldown 0.1
Mb1SandwormMd030001 0 Hoverhit Falldown 0.1
Mb1SandwormMd030001 0 Falldown Lieonfloor 0.1
Mb1SandwormMd030001 0 Hitdown Lieonfloor 0.1
Mb1SandwormMd030001 0 Standup Stand2 0.1
Mb1SandwormMd030001 0 Straight Stand2 0.1
Mb1SandwormMd030001 0 Stun Stand2 0.1
Mb1SandwormMd030001 0 Win Win2 0.1
Mb1SandwormMd030001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1SandwormMd030001 0 Born 0
3 Mb1SandwormMd030001 0 Stand1 0.1
4 Mb1SandwormMd030001 0 Stand2 0.1
5 Mb1SandwormMd030001 0 Stand3 0.1
6 Mb1SandwormMd030001 0 Death 0.1
7 Mb1SandwormMd030001 0 Standchange 0.1
8 Mb1SandwormMd030001 0 Run 0.1
9 Mb1SandwormMd030001 0 Walk 0.1
10 Mb1SandwormMd030001 0 Runb 0.2
11 Mb1SandwormMd030001 0 Runl 0.2
12 Mb1SandwormMd030001 0 Runr 0.2
13 Mb1SandwormMd030001 0 Walkb 0.1
14 Mb1SandwormMd030001 0 Walkl 0.1
15 Mb1SandwormMd030001 0 Walkr 0.1
16 Mb1SandwormMd030001 0 TurnLeft 0.1
17 Mb1SandwormMd030001 0 TurnRight 0.1
18 Mb1SandwormMd030001 0 Move1 0.1
19 Mb1SandwormMd030001 0 Move2 0.1
20 Mb1SandwormMd030001 0 Move3 0.1
21 Mb1SandwormMd030001 0 RunStart 0.1
22 Mb1SandwormMd030001 0 RunStartEnd01 0.1
23 Mb1SandwormMd030001 0 Hit1 0.05
24 Mb1SandwormMd030001 0 Hit2 0.05
25 Mb1SandwormMd030001 0 Hit3 0.05
26 Mb1SandwormMd030001 0 Hit4 0.05
27 Mb1SandwormMd030001 0 Behitfly 0.05
28 Mb1SandwormMd030001 0 Hoverhit 0.05
29 Mb1SandwormMd030001 0 Falldown 0.1
30 Mb1SandwormMd030001 0 Hitdown 0.05
31 Mb1SandwormMd030001 0 Lieonfloor 0.1
32 Mb1SandwormMd030001 0 Standup 0.1
33 Mb1SandwormMd030001 0 Straight 0.1
34 Mb1SandwormMd030001 0 Stun 0.1
35 Mb1SandwormMd030001 0 StraightBefore 0.1
36 Mb1SandwormMd030001 0 StraightAfter 0.1
37 Mb1SandwormMd030001 0 Win 0
38 Mb1SandwormMd030001 0 Win2 0.1
39 Mb1SandwormMd030001 0 Stop 0.1
40 Mb1SandwormMd030001 0 Fail 0.1
41 Mb1SandwormMd030001 0 Save 0.1
42 Mb1SandwormMd030001 0 Attack01 0.1
43 Mb1SandwormMd030001 0 Attack02 0.1
44 Mb1SandwormMd030001 0 Attack03 0.1
45 Mb1SandwormMd030001 0 Attack04 0.1
46 Mb1SandwormMd030001 0 Attack05 0.1
47 Mb1SandwormMd030001 0 Attack06 0.1
48 Mb1SandwormMd030001 0 Attack07 0.1
49 Mb1SandwormMd030001 0 Attack08 0.1
50 Mb1SandwormMd030001 0 Attack09 0.1
51 Mb1SandwormMd030001 0 Attack11 0.1
52 Mb1SandwormMd030001 0 Attack12 0.1
53 Mb1SandwormMd030001 0 Attack13 0.1
54 Mb1SandwormMd030001 0 Stand1 Run 0.2
55 Mb1SandwormMd030001 0 Stand1 Walk 0.1
56 Mb1SandwormMd030001 0 Stand2 Standchange 0.1
57 Mb1SandwormMd030001 0 Stand2 Run 0.2
58 Mb1SandwormMd030001 0 Stand2 Walk 0.3
59 Mb1SandwormMd030001 0 Stand2 Walkb 0.3
60 Mb1SandwormMd030001 0 Stand2 Walkl 0.3
61 Mb1SandwormMd030001 0 Stand2 Walkr 0.3
62 Mb1SandwormMd030001 0 Standchange Stand1 0.1
63 Mb1SandwormMd030001 0 Standchange Run 0.1
64 Mb1SandwormMd030001 0 Standchange Walk 0.1
65 Mb1SandwormMd030001 0 Run Stop 0.2
66 Mb1SandwormMd030001 0 Run Stand2 0.2
67 Mb1SandwormMd030001 0 Run Runb 0.2
68 Mb1SandwormMd030001 0 Run Runl 0.2
69 Mb1SandwormMd030001 0 Run Runr 0.2
70 Mb1SandwormMd030001 0 Walk Stand2 0.1
71 Mb1SandwormMd030001 0 Runb Stand2 0.2
72 Mb1SandwormMd030001 0 Runb Run 0.2
73 Mb1SandwormMd030001 0 Runb Runl 0.2
74 Mb1SandwormMd030001 0 Runb Runr 0.2
75 Mb1SandwormMd030001 0 Runl Stand2 0.2
76 Mb1SandwormMd030001 0 Runl Run 0.2
77 Mb1SandwormMd030001 0 Runl Runb 0.2
78 Mb1SandwormMd030001 0 Runl Runr 0.2
79 Mb1SandwormMd030001 0 Runr Stand2 0.2
80 Mb1SandwormMd030001 0 Runr Run 0.2
81 Mb1SandwormMd030001 0 Runr Runb 0.2
82 Mb1SandwormMd030001 0 Runr Runl 0.2
83 Mb1SandwormMd030001 0 Walkb Stand2 0.1
84 Mb1SandwormMd030001 0 Walkb Walk 0.2
85 Mb1SandwormMd030001 0 Walkb Walkl 0.1
86 Mb1SandwormMd030001 0 Walkb Walkr 0.1
87 Mb1SandwormMd030001 0 Walkl Stand2 0.1
88 Mb1SandwormMd030001 0 Walkl Walk 0.1
89 Mb1SandwormMd030001 0 Walkl Walkb 0.1
90 Mb1SandwormMd030001 0 Walkl Walkr 0.2
91 Mb1SandwormMd030001 0 Walkr Stand2 0.1
92 Mb1SandwormMd030001 0 Walkr Walk 0.1
93 Mb1SandwormMd030001 0 Walkr Walkb 0.1
94 Mb1SandwormMd030001 0 Walkr Walkl 0.2
95 Mb1SandwormMd030001 0 TurnLeft Stand2 0.1
96 Mb1SandwormMd030001 0 TurnRight Stand2 0.1
97 Mb1SandwormMd030001 0 RunStart Run 0
98 Mb1SandwormMd030001 0 RunStart RunStartEnd01 0.1
99 Mb1SandwormMd030001 0 Hit1 Stand2 0
100 Mb1SandwormMd030001 0 Hit2 Stand2 0
101 Mb1SandwormMd030001 0 Hit3 Stand2 0
102 Mb1SandwormMd030001 0 Hit4 Stand2 0
103 Mb1SandwormMd030001 0 Behitfly Hoverhit 0.1
104 Mb1SandwormMd030001 0 Behitfly Falldown 0.1
105 Mb1SandwormMd030001 0 Hoverhit Falldown 0.1
106 Mb1SandwormMd030001 0 Falldown Lieonfloor 0.1
107 Mb1SandwormMd030001 0 Hitdown Lieonfloor 0.1
108 Mb1SandwormMd030001 0 Standup Stand2 0.1
109 Mb1SandwormMd030001 0 Straight Stand2 0.1
110 Mb1SandwormMd030001 0 Stun Stand2 0.1
111 Mb1SandwormMd030001 0 Win Win2 0.1
112 Mb1SandwormMd030001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,123 @@
Role Layer State Target TransitionDuration
Mb1SirenMd010001 0 Born 0
Mb1SirenMd010001 0 Stand1 0.5
Mb1SirenMd010001 0 Stand2 0.5
Mb1SirenMd010001 0 Stand3 0.5
Mb1SirenMd010001 0 Death 0.1
Mb1SirenMd010001 0 Standchange 0.1
Mb1SirenMd010001 0 Run 0.1
Mb1SirenMd010001 0 Walk 0.5
Mb1SirenMd010001 0 Runb 0.2
Mb1SirenMd010001 0 Runl 0.2
Mb1SirenMd010001 0 Runr 0.2
Mb1SirenMd010001 0 Walkb 0.1
Mb1SirenMd010001 0 Walkl 0.1
Mb1SirenMd010001 0 Walkr 0.1
Mb1SirenMd010001 0 TurnLeft 0.1
Mb1SirenMd010001 0 TurnRight 0.1
Mb1SirenMd010001 0 Move1 0.1
Mb1SirenMd010001 0 Move2 0.1
Mb1SirenMd010001 0 Move3 0.1
Mb1SirenMd010001 0 RunStart 0.1
Mb1SirenMd010001 0 RunStartEnd01 0.1
Mb1SirenMd010001 0 Hit1 0.05
Mb1SirenMd010001 0 Hit2 0.05
Mb1SirenMd010001 0 Hit3 0.05
Mb1SirenMd010001 0 Hit4 0.05
Mb1SirenMd010001 0 Behitfly 0.05
Mb1SirenMd010001 0 Hoverhit 0.05
Mb1SirenMd010001 0 Falldown 0.1
Mb1SirenMd010001 0 Hitdown 0.05
Mb1SirenMd010001 0 Lieonfloor 0.1
Mb1SirenMd010001 0 Standup 0.1
Mb1SirenMd010001 0 Straight 0.1
Mb1SirenMd010001 0 Stun 0.1
Mb1SirenMd010001 0 StraightBefore 0.1
Mb1SirenMd010001 0 StraightAfter 0.1
Mb1SirenMd010001 0 Win 0
Mb1SirenMd010001 0 Win2 0.1
Mb1SirenMd010001 0 Stop 0.1
Mb1SirenMd010001 0 Fail 0.1
Mb1SirenMd010001 0 Save 0.1
Mb1SirenMd010001 0 Caught 0.1
Mb1SirenMd010001 0 RunStartEnd02 0.1
Mb1SirenMd010001 0 StopR 0.1
Mb1SirenMd010001 0 Attack01 0.8
Mb1SirenMd010001 0 Attack02 0.8
Mb1SirenMd010001 0 Attack03 0.8
Mb1SirenMd010001 0 Attack06 0.8
Mb1SirenMd010001 0 Attack07 0.8
Mb1SirenMd010001 0 Attack08 0.8
Mb1SirenMd010001 0 Attack09 0
Mb1SirenMd010001 0 Attack10 0
Mb1SirenMd010001 0 Attack11 0.8
Mb1SirenMd010001 0 Attack14 0.8
Mb1SirenMd010001 0 Attack15 0.8
Mb1SirenMd010001 0 Attack16 0.8
Mb1SirenMd010001 0 Attack17 0.8
Mb1SirenMd010001 0 Attack18 0.8
Mb1SirenMd010001 0 Attack19 0.8
Mb1SirenMd010001 0 Attack20 0.8
Mb1SirenMd010001 0 Attack21 0.8
Mb1SirenMd010001 0 Attack22 0.8
Mb1SirenMd010001 0 Attack99 0.1
Mb1SirenMd010001 0 Stand1 Run 0.2
Mb1SirenMd010001 0 Stand1 Walk 0.1
Mb1SirenMd010001 0 Stand2 Standchange 0.1
Mb1SirenMd010001 0 Stand2 Run 0.2
Mb1SirenMd010001 0 Stand2 Walk 0.3
Mb1SirenMd010001 0 Stand2 Walkb 0.3
Mb1SirenMd010001 0 Stand2 Walkl 0.3
Mb1SirenMd010001 0 Stand2 Walkr 0.3
Mb1SirenMd010001 0 Standchange Stand1 0.1
Mb1SirenMd010001 0 Standchange Run 0.1
Mb1SirenMd010001 0 Standchange Walk 0.1
Mb1SirenMd010001 0 Run Stop 0.2
Mb1SirenMd010001 0 Run Stand2 0.2
Mb1SirenMd010001 0 Run Runb 0.2
Mb1SirenMd010001 0 Run Runl 0.2
Mb1SirenMd010001 0 Run Runr 0.2
Mb1SirenMd010001 0 Walk Stand2 0.1
Mb1SirenMd010001 0 Runb Stand2 0.2
Mb1SirenMd010001 0 Runb Run 0.2
Mb1SirenMd010001 0 Runb Runl 0.2
Mb1SirenMd010001 0 Runb Runr 0.2
Mb1SirenMd010001 0 Runl Stand2 0.2
Mb1SirenMd010001 0 Runl Run 0.2
Mb1SirenMd010001 0 Runl Runb 0.2
Mb1SirenMd010001 0 Runl Runr 0.2
Mb1SirenMd010001 0 Runr Stand2 0.2
Mb1SirenMd010001 0 Runr Run 0.2
Mb1SirenMd010001 0 Runr Runb 0.2
Mb1SirenMd010001 0 Runr Runl 0.2
Mb1SirenMd010001 0 Walkb Stand2 0.1
Mb1SirenMd010001 0 Walkb Walk 0.2
Mb1SirenMd010001 0 Walkb Walkl 0.1
Mb1SirenMd010001 0 Walkb Walkr 0.1
Mb1SirenMd010001 0 Walkl Stand2 0.1
Mb1SirenMd010001 0 Walkl Walk 0.1
Mb1SirenMd010001 0 Walkl Walkb 0.1
Mb1SirenMd010001 0 Walkl Walkr 0.2
Mb1SirenMd010001 0 Walkr Stand2 0.1
Mb1SirenMd010001 0 Walkr Walk 0.1
Mb1SirenMd010001 0 Walkr Walkb 0.1
Mb1SirenMd010001 0 Walkr Walkl 0.2
Mb1SirenMd010001 0 TurnLeft Stand2 0.1
Mb1SirenMd010001 0 TurnRight Stand2 0.1
Mb1SirenMd010001 0 RunStart Run 0.1
Mb1SirenMd010001 0 RunStart RunStartEnd01 0.1
Mb1SirenMd010001 0 Hit1 Stand2 0
Mb1SirenMd010001 0 Hit2 Stand2 0
Mb1SirenMd010001 0 Hit3 Stand2 0
Mb1SirenMd010001 0 Hit4 Stand2 0
Mb1SirenMd010001 0 Behitfly Hoverhit 0.1
Mb1SirenMd010001 0 Behitfly Falldown 0.1
Mb1SirenMd010001 0 Hoverhit Falldown 0.1
Mb1SirenMd010001 0 Falldown Lieonfloor 0.1
Mb1SirenMd010001 0 Hitdown Lieonfloor 0.1
Mb1SirenMd010001 0 Standup Stand2 0.1
Mb1SirenMd010001 0 Straight Stand2 0.1
Mb1SirenMd010001 0 Stun Stand2 0.1
Mb1SirenMd010001 0 Win Win2 0.1
Mb1SirenMd010001 0 Stop Stand2 0.1
Mb1SirenMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1SirenMd010001 0 Born 0
3 Mb1SirenMd010001 0 Stand1 0.5
4 Mb1SirenMd010001 0 Stand2 0.5
5 Mb1SirenMd010001 0 Stand3 0.5
6 Mb1SirenMd010001 0 Death 0.1
7 Mb1SirenMd010001 0 Standchange 0.1
8 Mb1SirenMd010001 0 Run 0.1
9 Mb1SirenMd010001 0 Walk 0.5
10 Mb1SirenMd010001 0 Runb 0.2
11 Mb1SirenMd010001 0 Runl 0.2
12 Mb1SirenMd010001 0 Runr 0.2
13 Mb1SirenMd010001 0 Walkb 0.1
14 Mb1SirenMd010001 0 Walkl 0.1
15 Mb1SirenMd010001 0 Walkr 0.1
16 Mb1SirenMd010001 0 TurnLeft 0.1
17 Mb1SirenMd010001 0 TurnRight 0.1
18 Mb1SirenMd010001 0 Move1 0.1
19 Mb1SirenMd010001 0 Move2 0.1
20 Mb1SirenMd010001 0 Move3 0.1
21 Mb1SirenMd010001 0 RunStart 0.1
22 Mb1SirenMd010001 0 RunStartEnd01 0.1
23 Mb1SirenMd010001 0 Hit1 0.05
24 Mb1SirenMd010001 0 Hit2 0.05
25 Mb1SirenMd010001 0 Hit3 0.05
26 Mb1SirenMd010001 0 Hit4 0.05
27 Mb1SirenMd010001 0 Behitfly 0.05
28 Mb1SirenMd010001 0 Hoverhit 0.05
29 Mb1SirenMd010001 0 Falldown 0.1
30 Mb1SirenMd010001 0 Hitdown 0.05
31 Mb1SirenMd010001 0 Lieonfloor 0.1
32 Mb1SirenMd010001 0 Standup 0.1
33 Mb1SirenMd010001 0 Straight 0.1
34 Mb1SirenMd010001 0 Stun 0.1
35 Mb1SirenMd010001 0 StraightBefore 0.1
36 Mb1SirenMd010001 0 StraightAfter 0.1
37 Mb1SirenMd010001 0 Win 0
38 Mb1SirenMd010001 0 Win2 0.1
39 Mb1SirenMd010001 0 Stop 0.1
40 Mb1SirenMd010001 0 Fail 0.1
41 Mb1SirenMd010001 0 Save 0.1
42 Mb1SirenMd010001 0 Caught 0.1
43 Mb1SirenMd010001 0 RunStartEnd02 0.1
44 Mb1SirenMd010001 0 StopR 0.1
45 Mb1SirenMd010001 0 Attack01 0.8
46 Mb1SirenMd010001 0 Attack02 0.8
47 Mb1SirenMd010001 0 Attack03 0.8
48 Mb1SirenMd010001 0 Attack06 0.8
49 Mb1SirenMd010001 0 Attack07 0.8
50 Mb1SirenMd010001 0 Attack08 0.8
51 Mb1SirenMd010001 0 Attack09 0
52 Mb1SirenMd010001 0 Attack10 0
53 Mb1SirenMd010001 0 Attack11 0.8
54 Mb1SirenMd010001 0 Attack14 0.8
55 Mb1SirenMd010001 0 Attack15 0.8
56 Mb1SirenMd010001 0 Attack16 0.8
57 Mb1SirenMd010001 0 Attack17 0.8
58 Mb1SirenMd010001 0 Attack18 0.8
59 Mb1SirenMd010001 0 Attack19 0.8
60 Mb1SirenMd010001 0 Attack20 0.8
61 Mb1SirenMd010001 0 Attack21 0.8
62 Mb1SirenMd010001 0 Attack22 0.8
63 Mb1SirenMd010001 0 Attack99 0.1
64 Mb1SirenMd010001 0 Stand1 Run 0.2
65 Mb1SirenMd010001 0 Stand1 Walk 0.1
66 Mb1SirenMd010001 0 Stand2 Standchange 0.1
67 Mb1SirenMd010001 0 Stand2 Run 0.2
68 Mb1SirenMd010001 0 Stand2 Walk 0.3
69 Mb1SirenMd010001 0 Stand2 Walkb 0.3
70 Mb1SirenMd010001 0 Stand2 Walkl 0.3
71 Mb1SirenMd010001 0 Stand2 Walkr 0.3
72 Mb1SirenMd010001 0 Standchange Stand1 0.1
73 Mb1SirenMd010001 0 Standchange Run 0.1
74 Mb1SirenMd010001 0 Standchange Walk 0.1
75 Mb1SirenMd010001 0 Run Stop 0.2
76 Mb1SirenMd010001 0 Run Stand2 0.2
77 Mb1SirenMd010001 0 Run Runb 0.2
78 Mb1SirenMd010001 0 Run Runl 0.2
79 Mb1SirenMd010001 0 Run Runr 0.2
80 Mb1SirenMd010001 0 Walk Stand2 0.1
81 Mb1SirenMd010001 0 Runb Stand2 0.2
82 Mb1SirenMd010001 0 Runb Run 0.2
83 Mb1SirenMd010001 0 Runb Runl 0.2
84 Mb1SirenMd010001 0 Runb Runr 0.2
85 Mb1SirenMd010001 0 Runl Stand2 0.2
86 Mb1SirenMd010001 0 Runl Run 0.2
87 Mb1SirenMd010001 0 Runl Runb 0.2
88 Mb1SirenMd010001 0 Runl Runr 0.2
89 Mb1SirenMd010001 0 Runr Stand2 0.2
90 Mb1SirenMd010001 0 Runr Run 0.2
91 Mb1SirenMd010001 0 Runr Runb 0.2
92 Mb1SirenMd010001 0 Runr Runl 0.2
93 Mb1SirenMd010001 0 Walkb Stand2 0.1
94 Mb1SirenMd010001 0 Walkb Walk 0.2
95 Mb1SirenMd010001 0 Walkb Walkl 0.1
96 Mb1SirenMd010001 0 Walkb Walkr 0.1
97 Mb1SirenMd010001 0 Walkl Stand2 0.1
98 Mb1SirenMd010001 0 Walkl Walk 0.1
99 Mb1SirenMd010001 0 Walkl Walkb 0.1
100 Mb1SirenMd010001 0 Walkl Walkr 0.2
101 Mb1SirenMd010001 0 Walkr Stand2 0.1
102 Mb1SirenMd010001 0 Walkr Walk 0.1
103 Mb1SirenMd010001 0 Walkr Walkb 0.1
104 Mb1SirenMd010001 0 Walkr Walkl 0.2
105 Mb1SirenMd010001 0 TurnLeft Stand2 0.1
106 Mb1SirenMd010001 0 TurnRight Stand2 0.1
107 Mb1SirenMd010001 0 RunStart Run 0.1
108 Mb1SirenMd010001 0 RunStart RunStartEnd01 0.1
109 Mb1SirenMd010001 0 Hit1 Stand2 0
110 Mb1SirenMd010001 0 Hit2 Stand2 0
111 Mb1SirenMd010001 0 Hit3 Stand2 0
112 Mb1SirenMd010001 0 Hit4 Stand2 0
113 Mb1SirenMd010001 0 Behitfly Hoverhit 0.1
114 Mb1SirenMd010001 0 Behitfly Falldown 0.1
115 Mb1SirenMd010001 0 Hoverhit Falldown 0.1
116 Mb1SirenMd010001 0 Falldown Lieonfloor 0.1
117 Mb1SirenMd010001 0 Hitdown Lieonfloor 0.1
118 Mb1SirenMd010001 0 Standup Stand2 0.1
119 Mb1SirenMd010001 0 Straight Stand2 0.1
120 Mb1SirenMd010001 0 Stun Stand2 0.1
121 Mb1SirenMd010001 0 Win Win2 0.1
122 Mb1SirenMd010001 0 Stop Stand2 0.1
123 Mb1SirenMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,127 @@
Role Layer State Target TransitionDuration
Mb1SirenMd010002 0 Born 0
Mb1SirenMd010002 0 Stand1 0.5
Mb1SirenMd010002 0 Stand2 0.5
Mb1SirenMd010002 0 Stand3 0.5
Mb1SirenMd010002 0 Death 0.1
Mb1SirenMd010002 0 Standchange 0.1
Mb1SirenMd010002 0 Run 0.1
Mb1SirenMd010002 0 Walk 0.5
Mb1SirenMd010002 0 Runb 0.2
Mb1SirenMd010002 0 Runl 0.2
Mb1SirenMd010002 0 Runr 0.2
Mb1SirenMd010002 0 Walkb 0.1
Mb1SirenMd010002 0 Walkl 0.1
Mb1SirenMd010002 0 Walkr 0.1
Mb1SirenMd010002 0 TurnLeft 0.1
Mb1SirenMd010002 0 TurnRight 0.1
Mb1SirenMd010002 0 Move1 0.1
Mb1SirenMd010002 0 Move2 0.1
Mb1SirenMd010002 0 Move3 0.1
Mb1SirenMd010002 0 RunStart 0.1
Mb1SirenMd010002 0 RunStartEnd01 0.1
Mb1SirenMd010002 0 Hit1 0.05
Mb1SirenMd010002 0 Hit2 0.05
Mb1SirenMd010002 0 Hit3 0.05
Mb1SirenMd010002 0 Hit4 0.05
Mb1SirenMd010002 0 Behitfly 0.05
Mb1SirenMd010002 0 Hoverhit 0.05
Mb1SirenMd010002 0 Falldown 0.1
Mb1SirenMd010002 0 Hitdown 0.05
Mb1SirenMd010002 0 Lieonfloor 0.1
Mb1SirenMd010002 0 Standup 0.1
Mb1SirenMd010002 0 Straight 0.1
Mb1SirenMd010002 0 Stun 0.1
Mb1SirenMd010002 0 StraightBefore 0.1
Mb1SirenMd010002 0 StraightAfter 0.1
Mb1SirenMd010002 0 Win 0
Mb1SirenMd010002 0 Win2 0.1
Mb1SirenMd010002 0 Stop 0.1
Mb1SirenMd010002 0 Fail 0.1
Mb1SirenMd010002 0 Save 0.1
Mb1SirenMd010002 0 Caught 0.1
Mb1SirenMd010002 0 RunStartEnd02 0.1
Mb1SirenMd010002 0 StopR 0.1
Mb1SirenMd010002 0 Attack01 0.8
Mb1SirenMd010002 0 Attack02 0.8
Mb1SirenMd010002 0 Attack03 0.8
Mb1SirenMd010002 0 Attack04 0.8
Mb1SirenMd010002 0 Attack05 0.8
Mb1SirenMd010002 0 Attack06 0.8
Mb1SirenMd010002 0 Attack07 0.8
Mb1SirenMd010002 0 Attack08 0.8
Mb1SirenMd010002 0 Attack09 0.8
Mb1SirenMd010002 0 Attack10 0.8
Mb1SirenMd010002 0 Attack11 0.8
Mb1SirenMd010002 0 Attack16 0.8
Mb1SirenMd010002 0 Attack17 0.8
Mb1SirenMd010002 0 Attack18 0.8
Mb1SirenMd010002 0 Attack19 0
Mb1SirenMd010002 0 Attack20 0.8
Mb1SirenMd010002 0 Attack21 0.8
Mb1SirenMd010002 0 Attack22 0.8
Mb1SirenMd010002 0 Attack23 0.8
Mb1SirenMd010002 0 Attack24 0.8
Mb1SirenMd010002 0 Attack25 0.8
Mb1SirenMd010002 0 Attack90 0.8
Mb1SirenMd010002 0 Attack99 0.8
Mb1SirenMd010002 0 Stand1 Run 0.2
Mb1SirenMd010002 0 Stand1 Walk 0.1
Mb1SirenMd010002 0 Stand2 Standchange 0.1
Mb1SirenMd010002 0 Stand2 Run 0.2
Mb1SirenMd010002 0 Stand2 Walk 0.3
Mb1SirenMd010002 0 Stand2 Walkb 0.3
Mb1SirenMd010002 0 Stand2 Walkl 0.3
Mb1SirenMd010002 0 Stand2 Walkr 0.3
Mb1SirenMd010002 0 Standchange Stand1 0.1
Mb1SirenMd010002 0 Standchange Run 0.1
Mb1SirenMd010002 0 Standchange Walk 0.1
Mb1SirenMd010002 0 Run Stop 0.2
Mb1SirenMd010002 0 Run Stand2 0.2
Mb1SirenMd010002 0 Run Runb 0.2
Mb1SirenMd010002 0 Run Runl 0.2
Mb1SirenMd010002 0 Run Runr 0.2
Mb1SirenMd010002 0 Walk Stand2 0.1
Mb1SirenMd010002 0 Runb Stand2 0.2
Mb1SirenMd010002 0 Runb Run 0.2
Mb1SirenMd010002 0 Runb Runl 0.2
Mb1SirenMd010002 0 Runb Runr 0.2
Mb1SirenMd010002 0 Runl Stand2 0.2
Mb1SirenMd010002 0 Runl Run 0.2
Mb1SirenMd010002 0 Runl Runb 0.2
Mb1SirenMd010002 0 Runl Runr 0.2
Mb1SirenMd010002 0 Runr Stand2 0.2
Mb1SirenMd010002 0 Runr Run 0.2
Mb1SirenMd010002 0 Runr Runb 0.2
Mb1SirenMd010002 0 Runr Runl 0.2
Mb1SirenMd010002 0 Walkb Stand2 0.1
Mb1SirenMd010002 0 Walkb Walk 0.2
Mb1SirenMd010002 0 Walkb Walkl 0.1
Mb1SirenMd010002 0 Walkb Walkr 0.1
Mb1SirenMd010002 0 Walkl Stand2 0.1
Mb1SirenMd010002 0 Walkl Walk 0.1
Mb1SirenMd010002 0 Walkl Walkb 0.1
Mb1SirenMd010002 0 Walkl Walkr 0.2
Mb1SirenMd010002 0 Walkr Stand2 0.1
Mb1SirenMd010002 0 Walkr Walk 0.1
Mb1SirenMd010002 0 Walkr Walkb 0.1
Mb1SirenMd010002 0 Walkr Walkl 0.2
Mb1SirenMd010002 0 TurnLeft Stand2 0.1
Mb1SirenMd010002 0 TurnRight Stand2 0.1
Mb1SirenMd010002 0 RunStart Run 0.1
Mb1SirenMd010002 0 RunStart RunStartEnd01 0.1
Mb1SirenMd010002 0 Hit1 Stand2 0
Mb1SirenMd010002 0 Hit2 Stand2 0
Mb1SirenMd010002 0 Hit3 Stand2 0
Mb1SirenMd010002 0 Hit4 Stand2 0
Mb1SirenMd010002 0 Behitfly Hoverhit 0.1
Mb1SirenMd010002 0 Behitfly Falldown 0.1
Mb1SirenMd010002 0 Hoverhit Falldown 0.1
Mb1SirenMd010002 0 Falldown Lieonfloor 0.1
Mb1SirenMd010002 0 Hitdown Lieonfloor 0.1
Mb1SirenMd010002 0 Standup Stand2 0.1
Mb1SirenMd010002 0 Straight Stand2 0.1
Mb1SirenMd010002 0 Stun Stand2 0.1
Mb1SirenMd010002 0 Win Win2 0.1
Mb1SirenMd010002 0 Stop Stand2 0.1
Mb1SirenMd010002 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1SirenMd010002 0 Born 0
3 Mb1SirenMd010002 0 Stand1 0.5
4 Mb1SirenMd010002 0 Stand2 0.5
5 Mb1SirenMd010002 0 Stand3 0.5
6 Mb1SirenMd010002 0 Death 0.1
7 Mb1SirenMd010002 0 Standchange 0.1
8 Mb1SirenMd010002 0 Run 0.1
9 Mb1SirenMd010002 0 Walk 0.5
10 Mb1SirenMd010002 0 Runb 0.2
11 Mb1SirenMd010002 0 Runl 0.2
12 Mb1SirenMd010002 0 Runr 0.2
13 Mb1SirenMd010002 0 Walkb 0.1
14 Mb1SirenMd010002 0 Walkl 0.1
15 Mb1SirenMd010002 0 Walkr 0.1
16 Mb1SirenMd010002 0 TurnLeft 0.1
17 Mb1SirenMd010002 0 TurnRight 0.1
18 Mb1SirenMd010002 0 Move1 0.1
19 Mb1SirenMd010002 0 Move2 0.1
20 Mb1SirenMd010002 0 Move3 0.1
21 Mb1SirenMd010002 0 RunStart 0.1
22 Mb1SirenMd010002 0 RunStartEnd01 0.1
23 Mb1SirenMd010002 0 Hit1 0.05
24 Mb1SirenMd010002 0 Hit2 0.05
25 Mb1SirenMd010002 0 Hit3 0.05
26 Mb1SirenMd010002 0 Hit4 0.05
27 Mb1SirenMd010002 0 Behitfly 0.05
28 Mb1SirenMd010002 0 Hoverhit 0.05
29 Mb1SirenMd010002 0 Falldown 0.1
30 Mb1SirenMd010002 0 Hitdown 0.05
31 Mb1SirenMd010002 0 Lieonfloor 0.1
32 Mb1SirenMd010002 0 Standup 0.1
33 Mb1SirenMd010002 0 Straight 0.1
34 Mb1SirenMd010002 0 Stun 0.1
35 Mb1SirenMd010002 0 StraightBefore 0.1
36 Mb1SirenMd010002 0 StraightAfter 0.1
37 Mb1SirenMd010002 0 Win 0
38 Mb1SirenMd010002 0 Win2 0.1
39 Mb1SirenMd010002 0 Stop 0.1
40 Mb1SirenMd010002 0 Fail 0.1
41 Mb1SirenMd010002 0 Save 0.1
42 Mb1SirenMd010002 0 Caught 0.1
43 Mb1SirenMd010002 0 RunStartEnd02 0.1
44 Mb1SirenMd010002 0 StopR 0.1
45 Mb1SirenMd010002 0 Attack01 0.8
46 Mb1SirenMd010002 0 Attack02 0.8
47 Mb1SirenMd010002 0 Attack03 0.8
48 Mb1SirenMd010002 0 Attack04 0.8
49 Mb1SirenMd010002 0 Attack05 0.8
50 Mb1SirenMd010002 0 Attack06 0.8
51 Mb1SirenMd010002 0 Attack07 0.8
52 Mb1SirenMd010002 0 Attack08 0.8
53 Mb1SirenMd010002 0 Attack09 0.8
54 Mb1SirenMd010002 0 Attack10 0.8
55 Mb1SirenMd010002 0 Attack11 0.8
56 Mb1SirenMd010002 0 Attack16 0.8
57 Mb1SirenMd010002 0 Attack17 0.8
58 Mb1SirenMd010002 0 Attack18 0.8
59 Mb1SirenMd010002 0 Attack19 0
60 Mb1SirenMd010002 0 Attack20 0.8
61 Mb1SirenMd010002 0 Attack21 0.8
62 Mb1SirenMd010002 0 Attack22 0.8
63 Mb1SirenMd010002 0 Attack23 0.8
64 Mb1SirenMd010002 0 Attack24 0.8
65 Mb1SirenMd010002 0 Attack25 0.8
66 Mb1SirenMd010002 0 Attack90 0.8
67 Mb1SirenMd010002 0 Attack99 0.8
68 Mb1SirenMd010002 0 Stand1 Run 0.2
69 Mb1SirenMd010002 0 Stand1 Walk 0.1
70 Mb1SirenMd010002 0 Stand2 Standchange 0.1
71 Mb1SirenMd010002 0 Stand2 Run 0.2
72 Mb1SirenMd010002 0 Stand2 Walk 0.3
73 Mb1SirenMd010002 0 Stand2 Walkb 0.3
74 Mb1SirenMd010002 0 Stand2 Walkl 0.3
75 Mb1SirenMd010002 0 Stand2 Walkr 0.3
76 Mb1SirenMd010002 0 Standchange Stand1 0.1
77 Mb1SirenMd010002 0 Standchange Run 0.1
78 Mb1SirenMd010002 0 Standchange Walk 0.1
79 Mb1SirenMd010002 0 Run Stop 0.2
80 Mb1SirenMd010002 0 Run Stand2 0.2
81 Mb1SirenMd010002 0 Run Runb 0.2
82 Mb1SirenMd010002 0 Run Runl 0.2
83 Mb1SirenMd010002 0 Run Runr 0.2
84 Mb1SirenMd010002 0 Walk Stand2 0.1
85 Mb1SirenMd010002 0 Runb Stand2 0.2
86 Mb1SirenMd010002 0 Runb Run 0.2
87 Mb1SirenMd010002 0 Runb Runl 0.2
88 Mb1SirenMd010002 0 Runb Runr 0.2
89 Mb1SirenMd010002 0 Runl Stand2 0.2
90 Mb1SirenMd010002 0 Runl Run 0.2
91 Mb1SirenMd010002 0 Runl Runb 0.2
92 Mb1SirenMd010002 0 Runl Runr 0.2
93 Mb1SirenMd010002 0 Runr Stand2 0.2
94 Mb1SirenMd010002 0 Runr Run 0.2
95 Mb1SirenMd010002 0 Runr Runb 0.2
96 Mb1SirenMd010002 0 Runr Runl 0.2
97 Mb1SirenMd010002 0 Walkb Stand2 0.1
98 Mb1SirenMd010002 0 Walkb Walk 0.2
99 Mb1SirenMd010002 0 Walkb Walkl 0.1
100 Mb1SirenMd010002 0 Walkb Walkr 0.1
101 Mb1SirenMd010002 0 Walkl Stand2 0.1
102 Mb1SirenMd010002 0 Walkl Walk 0.1
103 Mb1SirenMd010002 0 Walkl Walkb 0.1
104 Mb1SirenMd010002 0 Walkl Walkr 0.2
105 Mb1SirenMd010002 0 Walkr Stand2 0.1
106 Mb1SirenMd010002 0 Walkr Walk 0.1
107 Mb1SirenMd010002 0 Walkr Walkb 0.1
108 Mb1SirenMd010002 0 Walkr Walkl 0.2
109 Mb1SirenMd010002 0 TurnLeft Stand2 0.1
110 Mb1SirenMd010002 0 TurnRight Stand2 0.1
111 Mb1SirenMd010002 0 RunStart Run 0.1
112 Mb1SirenMd010002 0 RunStart RunStartEnd01 0.1
113 Mb1SirenMd010002 0 Hit1 Stand2 0
114 Mb1SirenMd010002 0 Hit2 Stand2 0
115 Mb1SirenMd010002 0 Hit3 Stand2 0
116 Mb1SirenMd010002 0 Hit4 Stand2 0
117 Mb1SirenMd010002 0 Behitfly Hoverhit 0.1
118 Mb1SirenMd010002 0 Behitfly Falldown 0.1
119 Mb1SirenMd010002 0 Hoverhit Falldown 0.1
120 Mb1SirenMd010002 0 Falldown Lieonfloor 0.1
121 Mb1SirenMd010002 0 Hitdown Lieonfloor 0.1
122 Mb1SirenMd010002 0 Standup Stand2 0.1
123 Mb1SirenMd010002 0 Straight Stand2 0.1
124 Mb1SirenMd010002 0 Stun Stand2 0.1
125 Mb1SirenMd010002 0 Win Win2 0.1
126 Mb1SirenMd010002 0 Stop Stand2 0.1
127 Mb1SirenMd010002 0 Caught Stand2 0.1

View File

@@ -0,0 +1,142 @@
Role Layer State Target TransitionDuration
Mb1StarknightMd010001 0 Born 0
Mb1StarknightMd010001 0 Stand1 0.1
Mb1StarknightMd010001 0 Stand2 0.1
Mb1StarknightMd010001 0 Stand3 0.1
Mb1StarknightMd010001 0 Death 0.1
Mb1StarknightMd010001 0 Standchange 0.1
Mb1StarknightMd010001 0 Run 0.1
Mb1StarknightMd010001 0 Walk 0.1
Mb1StarknightMd010001 0 Runb 0.2
Mb1StarknightMd010001 0 Runl 0.2
Mb1StarknightMd010001 0 Runr 0.2
Mb1StarknightMd010001 0 Walkb 0.1
Mb1StarknightMd010001 0 Walkl 0.1
Mb1StarknightMd010001 0 Walkr 0.1
Mb1StarknightMd010001 0 TurnLeft 0.1
Mb1StarknightMd010001 0 TurnRight 0.1
Mb1StarknightMd010001 0 Move1 0.1
Mb1StarknightMd010001 0 Move2 0.1
Mb1StarknightMd010001 0 Move3 0.1
Mb1StarknightMd010001 0 RunStart 0.1
Mb1StarknightMd010001 0 RunStartEnd01 0.1
Mb1StarknightMd010001 0 Hit1 0.05
Mb1StarknightMd010001 0 Hit2 0.05
Mb1StarknightMd010001 0 Hit3 0.05
Mb1StarknightMd010001 0 Hit4 0.05
Mb1StarknightMd010001 0 Behitfly 0.05
Mb1StarknightMd010001 0 Hoverhit 0.05
Mb1StarknightMd010001 0 Falldown 0.1
Mb1StarknightMd010001 0 Hitdown 0.05
Mb1StarknightMd010001 0 Lieonfloor 0.1
Mb1StarknightMd010001 0 Standup 0.1
Mb1StarknightMd010001 0 Straight 0.1
Mb1StarknightMd010001 0 Stun 0.1
Mb1StarknightMd010001 0 StraightBefore 0.1
Mb1StarknightMd010001 0 StraightAfter 0.1
Mb1StarknightMd010001 0 Win 0
Mb1StarknightMd010001 0 Win2 0.1
Mb1StarknightMd010001 0 Stop 0.1
Mb1StarknightMd010001 0 Fail 0.1
Mb1StarknightMd010001 0 Save 0.1
Mb1StarknightMd010001 0 AttackQte 0
Mb1StarknightMd010001 0 Caught 0.1
Mb1StarknightMd010001 0 Squatdown 0.1
Mb1StarknightMd010001 0 StopR 0.1
Mb1StarknightMd010001 0 Attack01 0.1
Mb1StarknightMd010001 0 Attack02 0.1
Mb1StarknightMd010001 0 Attack03 0.1
Mb1StarknightMd010001 0 Attack04 0.1
Mb1StarknightMd010001 0 Attack05 0.1
Mb1StarknightMd010001 0 Attack06 0.1
Mb1StarknightMd010001 0 Attack07 0.1
Mb1StarknightMd010001 0 Attack08 0.1
Mb1StarknightMd010001 0 Attack09 0.1
Mb1StarknightMd010001 0 Attack10 0.1
Mb1StarknightMd010001 0 Attack11 0.1
Mb1StarknightMd010001 0 Attack12 0.1
Mb1StarknightMd010001 0 Attack13 0.1
Mb1StarknightMd010001 0 Attack15 0.1
Mb1StarknightMd010001 0 Attack16 0.1
Mb1StarknightMd010001 0 Attack17 0.1
Mb1StarknightMd010001 0 Attack18 0.1
Mb1StarknightMd010001 0 Attack20 0.1
Mb1StarknightMd010001 0 Attack21 0.1
Mb1StarknightMd010001 0 Attack22 0.1
Mb1StarknightMd010001 0 Attack23 0.1
Mb1StarknightMd010001 0 Attack24 0.1
Mb1StarknightMd010001 0 Attack27 0.1
Mb1StarknightMd010001 0 Attack28 0.1
Mb1StarknightMd010001 0 Attack29 0.1
Mb1StarknightMd010001 0 Attack30 0.1
Mb1StarknightMd010001 0 Attack35 0.1
Mb1StarknightMd010001 0 Attack36 0.1
Mb1StarknightMd010001 0 Attack37 0.1
Mb1StarknightMd010001 0 Attack38 0.1
Mb1StarknightMd010001 0 Attack39 0.1
Mb1StarknightMd010001 0 Attack40 0.1
Mb1StarknightMd010001 0 Attack41 0.1
Mb1StarknightMd010001 0 Attack42 0.1
Mb1StarknightMd010001 0 Attack43 0.1
Mb1StarknightMd010001 0 Attack44 0.1
Mb1StarknightMd010001 0 Stand1 Run 0.2
Mb1StarknightMd010001 0 Stand1 Walk 0.1
Mb1StarknightMd010001 0 Stand2 Standchange 0.1
Mb1StarknightMd010001 0 Stand2 Run 0.2
Mb1StarknightMd010001 0 Stand2 Walk 0.3
Mb1StarknightMd010001 0 Stand2 Walkb 0.3
Mb1StarknightMd010001 0 Stand2 Walkl 0.3
Mb1StarknightMd010001 0 Stand2 Walkr 0.3
Mb1StarknightMd010001 0 Stand2 Stand2 0.1
Mb1StarknightMd010001 0 Standchange Stand1 0.1
Mb1StarknightMd010001 0 Standchange Run 0.1
Mb1StarknightMd010001 0 Standchange Walk 0.1
Mb1StarknightMd010001 0 Run Stop 0.2
Mb1StarknightMd010001 0 Run Stand2 0.2
Mb1StarknightMd010001 0 Run Runb 0.2
Mb1StarknightMd010001 0 Run Runl 0.2
Mb1StarknightMd010001 0 Run Runr 0.2
Mb1StarknightMd010001 0 Walk Stand2 0.1
Mb1StarknightMd010001 0 Runb Stand2 0.2
Mb1StarknightMd010001 0 Runb Run 0.2
Mb1StarknightMd010001 0 Runb Runl 0.2
Mb1StarknightMd010001 0 Runb Runr 0.2
Mb1StarknightMd010001 0 Runl Stand2 0.2
Mb1StarknightMd010001 0 Runl Run 0.2
Mb1StarknightMd010001 0 Runl Runb 0.2
Mb1StarknightMd010001 0 Runl Runr 0.2
Mb1StarknightMd010001 0 Runr Stand2 0.2
Mb1StarknightMd010001 0 Runr Run 0.2
Mb1StarknightMd010001 0 Runr Runb 0.2
Mb1StarknightMd010001 0 Runr Runl 0.2
Mb1StarknightMd010001 0 Walkb Stand2 0.1
Mb1StarknightMd010001 0 Walkb Walk 0.2
Mb1StarknightMd010001 0 Walkb Walkl 0.1
Mb1StarknightMd010001 0 Walkb Walkr 0.1
Mb1StarknightMd010001 0 Walkl Stand2 0.1
Mb1StarknightMd010001 0 Walkl Walk 0.1
Mb1StarknightMd010001 0 Walkl Walkb 0.1
Mb1StarknightMd010001 0 Walkl Walkr 0.2
Mb1StarknightMd010001 0 Walkr Stand2 0.1
Mb1StarknightMd010001 0 Walkr Walk 0.1
Mb1StarknightMd010001 0 Walkr Walkb 0.1
Mb1StarknightMd010001 0 Walkr Walkl 0.2
Mb1StarknightMd010001 0 TurnLeft Stand2 0.1
Mb1StarknightMd010001 0 TurnRight Stand2 0.1
Mb1StarknightMd010001 0 RunStart Run 0.1
Mb1StarknightMd010001 0 RunStart RunStartEnd01 0.1
Mb1StarknightMd010001 0 Hit1 Stand2 0
Mb1StarknightMd010001 0 Hit2 Stand2 0
Mb1StarknightMd010001 0 Hit3 Stand2 0
Mb1StarknightMd010001 0 Hit4 Stand2 0
Mb1StarknightMd010001 0 Behitfly Hoverhit 0.1
Mb1StarknightMd010001 0 Behitfly Falldown 0.1
Mb1StarknightMd010001 0 Hoverhit Falldown 0.1
Mb1StarknightMd010001 0 Falldown Lieonfloor 0.1
Mb1StarknightMd010001 0 Hitdown Lieonfloor 0.1
Mb1StarknightMd010001 0 Standup Stand2 0.1
Mb1StarknightMd010001 0 Straight Stand2 0.1
Mb1StarknightMd010001 0 Stun Stand2 0.1
Mb1StarknightMd010001 0 Win Win2 0.1
Mb1StarknightMd010001 0 Stop Stand2 0.1
Mb1StarknightMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1StarknightMd010001 0 Born 0
3 Mb1StarknightMd010001 0 Stand1 0.1
4 Mb1StarknightMd010001 0 Stand2 0.1
5 Mb1StarknightMd010001 0 Stand3 0.1
6 Mb1StarknightMd010001 0 Death 0.1
7 Mb1StarknightMd010001 0 Standchange 0.1
8 Mb1StarknightMd010001 0 Run 0.1
9 Mb1StarknightMd010001 0 Walk 0.1
10 Mb1StarknightMd010001 0 Runb 0.2
11 Mb1StarknightMd010001 0 Runl 0.2
12 Mb1StarknightMd010001 0 Runr 0.2
13 Mb1StarknightMd010001 0 Walkb 0.1
14 Mb1StarknightMd010001 0 Walkl 0.1
15 Mb1StarknightMd010001 0 Walkr 0.1
16 Mb1StarknightMd010001 0 TurnLeft 0.1
17 Mb1StarknightMd010001 0 TurnRight 0.1
18 Mb1StarknightMd010001 0 Move1 0.1
19 Mb1StarknightMd010001 0 Move2 0.1
20 Mb1StarknightMd010001 0 Move3 0.1
21 Mb1StarknightMd010001 0 RunStart 0.1
22 Mb1StarknightMd010001 0 RunStartEnd01 0.1
23 Mb1StarknightMd010001 0 Hit1 0.05
24 Mb1StarknightMd010001 0 Hit2 0.05
25 Mb1StarknightMd010001 0 Hit3 0.05
26 Mb1StarknightMd010001 0 Hit4 0.05
27 Mb1StarknightMd010001 0 Behitfly 0.05
28 Mb1StarknightMd010001 0 Hoverhit 0.05
29 Mb1StarknightMd010001 0 Falldown 0.1
30 Mb1StarknightMd010001 0 Hitdown 0.05
31 Mb1StarknightMd010001 0 Lieonfloor 0.1
32 Mb1StarknightMd010001 0 Standup 0.1
33 Mb1StarknightMd010001 0 Straight 0.1
34 Mb1StarknightMd010001 0 Stun 0.1
35 Mb1StarknightMd010001 0 StraightBefore 0.1
36 Mb1StarknightMd010001 0 StraightAfter 0.1
37 Mb1StarknightMd010001 0 Win 0
38 Mb1StarknightMd010001 0 Win2 0.1
39 Mb1StarknightMd010001 0 Stop 0.1
40 Mb1StarknightMd010001 0 Fail 0.1
41 Mb1StarknightMd010001 0 Save 0.1
42 Mb1StarknightMd010001 0 AttackQte 0
43 Mb1StarknightMd010001 0 Caught 0.1
44 Mb1StarknightMd010001 0 Squatdown 0.1
45 Mb1StarknightMd010001 0 StopR 0.1
46 Mb1StarknightMd010001 0 Attack01 0.1
47 Mb1StarknightMd010001 0 Attack02 0.1
48 Mb1StarknightMd010001 0 Attack03 0.1
49 Mb1StarknightMd010001 0 Attack04 0.1
50 Mb1StarknightMd010001 0 Attack05 0.1
51 Mb1StarknightMd010001 0 Attack06 0.1
52 Mb1StarknightMd010001 0 Attack07 0.1
53 Mb1StarknightMd010001 0 Attack08 0.1
54 Mb1StarknightMd010001 0 Attack09 0.1
55 Mb1StarknightMd010001 0 Attack10 0.1
56 Mb1StarknightMd010001 0 Attack11 0.1
57 Mb1StarknightMd010001 0 Attack12 0.1
58 Mb1StarknightMd010001 0 Attack13 0.1
59 Mb1StarknightMd010001 0 Attack15 0.1
60 Mb1StarknightMd010001 0 Attack16 0.1
61 Mb1StarknightMd010001 0 Attack17 0.1
62 Mb1StarknightMd010001 0 Attack18 0.1
63 Mb1StarknightMd010001 0 Attack20 0.1
64 Mb1StarknightMd010001 0 Attack21 0.1
65 Mb1StarknightMd010001 0 Attack22 0.1
66 Mb1StarknightMd010001 0 Attack23 0.1
67 Mb1StarknightMd010001 0 Attack24 0.1
68 Mb1StarknightMd010001 0 Attack27 0.1
69 Mb1StarknightMd010001 0 Attack28 0.1
70 Mb1StarknightMd010001 0 Attack29 0.1
71 Mb1StarknightMd010001 0 Attack30 0.1
72 Mb1StarknightMd010001 0 Attack35 0.1
73 Mb1StarknightMd010001 0 Attack36 0.1
74 Mb1StarknightMd010001 0 Attack37 0.1
75 Mb1StarknightMd010001 0 Attack38 0.1
76 Mb1StarknightMd010001 0 Attack39 0.1
77 Mb1StarknightMd010001 0 Attack40 0.1
78 Mb1StarknightMd010001 0 Attack41 0.1
79 Mb1StarknightMd010001 0 Attack42 0.1
80 Mb1StarknightMd010001 0 Attack43 0.1
81 Mb1StarknightMd010001 0 Attack44 0.1
82 Mb1StarknightMd010001 0 Stand1 Run 0.2
83 Mb1StarknightMd010001 0 Stand1 Walk 0.1
84 Mb1StarknightMd010001 0 Stand2 Standchange 0.1
85 Mb1StarknightMd010001 0 Stand2 Run 0.2
86 Mb1StarknightMd010001 0 Stand2 Walk 0.3
87 Mb1StarknightMd010001 0 Stand2 Walkb 0.3
88 Mb1StarknightMd010001 0 Stand2 Walkl 0.3
89 Mb1StarknightMd010001 0 Stand2 Walkr 0.3
90 Mb1StarknightMd010001 0 Stand2 Stand2 0.1
91 Mb1StarknightMd010001 0 Standchange Stand1 0.1
92 Mb1StarknightMd010001 0 Standchange Run 0.1
93 Mb1StarknightMd010001 0 Standchange Walk 0.1
94 Mb1StarknightMd010001 0 Run Stop 0.2
95 Mb1StarknightMd010001 0 Run Stand2 0.2
96 Mb1StarknightMd010001 0 Run Runb 0.2
97 Mb1StarknightMd010001 0 Run Runl 0.2
98 Mb1StarknightMd010001 0 Run Runr 0.2
99 Mb1StarknightMd010001 0 Walk Stand2 0.1
100 Mb1StarknightMd010001 0 Runb Stand2 0.2
101 Mb1StarknightMd010001 0 Runb Run 0.2
102 Mb1StarknightMd010001 0 Runb Runl 0.2
103 Mb1StarknightMd010001 0 Runb Runr 0.2
104 Mb1StarknightMd010001 0 Runl Stand2 0.2
105 Mb1StarknightMd010001 0 Runl Run 0.2
106 Mb1StarknightMd010001 0 Runl Runb 0.2
107 Mb1StarknightMd010001 0 Runl Runr 0.2
108 Mb1StarknightMd010001 0 Runr Stand2 0.2
109 Mb1StarknightMd010001 0 Runr Run 0.2
110 Mb1StarknightMd010001 0 Runr Runb 0.2
111 Mb1StarknightMd010001 0 Runr Runl 0.2
112 Mb1StarknightMd010001 0 Walkb Stand2 0.1
113 Mb1StarknightMd010001 0 Walkb Walk 0.2
114 Mb1StarknightMd010001 0 Walkb Walkl 0.1
115 Mb1StarknightMd010001 0 Walkb Walkr 0.1
116 Mb1StarknightMd010001 0 Walkl Stand2 0.1
117 Mb1StarknightMd010001 0 Walkl Walk 0.1
118 Mb1StarknightMd010001 0 Walkl Walkb 0.1
119 Mb1StarknightMd010001 0 Walkl Walkr 0.2
120 Mb1StarknightMd010001 0 Walkr Stand2 0.1
121 Mb1StarknightMd010001 0 Walkr Walk 0.1
122 Mb1StarknightMd010001 0 Walkr Walkb 0.1
123 Mb1StarknightMd010001 0 Walkr Walkl 0.2
124 Mb1StarknightMd010001 0 TurnLeft Stand2 0.1
125 Mb1StarknightMd010001 0 TurnRight Stand2 0.1
126 Mb1StarknightMd010001 0 RunStart Run 0.1
127 Mb1StarknightMd010001 0 RunStart RunStartEnd01 0.1
128 Mb1StarknightMd010001 0 Hit1 Stand2 0
129 Mb1StarknightMd010001 0 Hit2 Stand2 0
130 Mb1StarknightMd010001 0 Hit3 Stand2 0
131 Mb1StarknightMd010001 0 Hit4 Stand2 0
132 Mb1StarknightMd010001 0 Behitfly Hoverhit 0.1
133 Mb1StarknightMd010001 0 Behitfly Falldown 0.1
134 Mb1StarknightMd010001 0 Hoverhit Falldown 0.1
135 Mb1StarknightMd010001 0 Falldown Lieonfloor 0.1
136 Mb1StarknightMd010001 0 Hitdown Lieonfloor 0.1
137 Mb1StarknightMd010001 0 Standup Stand2 0.1
138 Mb1StarknightMd010001 0 Straight Stand2 0.1
139 Mb1StarknightMd010001 0 Stun Stand2 0.1
140 Mb1StarknightMd010001 0 Win Win2 0.1
141 Mb1StarknightMd010001 0 Stop Stand2 0.1
142 Mb1StarknightMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,328 @@
Role Layer State Target TransitionDuration
Mb1SwordMd030001 0 Born 0
Mb1SwordMd030001 0 Stand1 0.1
Mb1SwordMd030001 0 Stand2 0.1
Mb1SwordMd030001 0 Stand3 0.1
Mb1SwordMd030001 0 Death 0.1
Mb1SwordMd030001 0 Standchange 0.1
Mb1SwordMd030001 0 Run 0.1
Mb1SwordMd030001 0 Walk 0.1
Mb1SwordMd030001 0 Runb 0.2
Mb1SwordMd030001 0 Runl 0.2
Mb1SwordMd030001 0 Runr 0.2
Mb1SwordMd030001 0 Walkb 0.1
Mb1SwordMd030001 0 Walkl 0.1
Mb1SwordMd030001 0 Walkr 0.1
Mb1SwordMd030001 0 TurnLeft 0.1
Mb1SwordMd030001 0 TurnRight 0.1
Mb1SwordMd030001 0 Move1 0.1
Mb1SwordMd030001 0 Move2 0.1
Mb1SwordMd030001 0 Move3 0.1
Mb1SwordMd030001 0 RunStart 0.1
Mb1SwordMd030001 0 RunStartEnd01 0.1
Mb1SwordMd030001 0 Hit1 0.05
Mb1SwordMd030001 0 Hit2 0.05
Mb1SwordMd030001 0 Hit3 0.05
Mb1SwordMd030001 0 Hit4 0.05
Mb1SwordMd030001 0 Behitfly 0.05
Mb1SwordMd030001 0 Hoverhit 0.05
Mb1SwordMd030001 0 Falldown 0.1
Mb1SwordMd030001 0 Hitdown 0.05
Mb1SwordMd030001 0 Lieonfloor 0.1
Mb1SwordMd030001 0 Standup 0.1
Mb1SwordMd030001 0 Straight 0.1
Mb1SwordMd030001 0 Stun 0.1
Mb1SwordMd030001 0 StraightBefore 0.1
Mb1SwordMd030001 0 StraightAfter 0.1
Mb1SwordMd030001 0 Win 0
Mb1SwordMd030001 0 Win2 0.1
Mb1SwordMd030001 0 Stop 0.1
Mb1SwordMd030001 0 Fail 0.1
Mb1SwordMd030001 0 Save 0.1
Mb1SwordMd030001 0 Caught 0.1
Mb1SwordMd030001 0 RunStartEnd02 0.1
Mb1SwordMd030001 0 StopR 0.1
Mb1SwordMd030001 0 Attack01 0.1
Mb1SwordMd030001 0 Attack02 0.1
Mb1SwordMd030001 0 Attack03 0.1
Mb1SwordMd030001 0 Attack04 0.1
Mb1SwordMd030001 0 Attack05 0.1
Mb1SwordMd030001 0 Attack06 0.1
Mb1SwordMd030001 0 Attack07 0.1
Mb1SwordMd030001 0 Attack08 0.1
Mb1SwordMd030001 0 Attack11 0.1
Mb1SwordMd030001 0 Stand1 Run 0.2
Mb1SwordMd030001 0 Stand1 Walk 0.1
Mb1SwordMd030001 0 Stand2 Standchange 0.1
Mb1SwordMd030001 0 Stand2 Run 0.2
Mb1SwordMd030001 0 Stand2 Walk 0.3
Mb1SwordMd030001 0 Stand2 Walkb 0.3
Mb1SwordMd030001 0 Stand2 Walkl 0.3
Mb1SwordMd030001 0 Stand2 Walkr 0.3
Mb1SwordMd030001 0 Standchange Stand1 0.1
Mb1SwordMd030001 0 Standchange Run 0.1
Mb1SwordMd030001 0 Standchange Walk 0.1
Mb1SwordMd030001 0 Run Stop 0.2
Mb1SwordMd030001 0 Run Stand2 0.2
Mb1SwordMd030001 0 Run Runb 0.2
Mb1SwordMd030001 0 Run Runl 0.2
Mb1SwordMd030001 0 Run Runr 0.2
Mb1SwordMd030001 0 Walk Stand2 0.1
Mb1SwordMd030001 0 Runb Stand2 0.2
Mb1SwordMd030001 0 Runb Run 0.2
Mb1SwordMd030001 0 Runb Runl 0.2
Mb1SwordMd030001 0 Runb Runr 0.2
Mb1SwordMd030001 0 Runl Stand2 0.2
Mb1SwordMd030001 0 Runl Run 0.2
Mb1SwordMd030001 0 Runl Runb 0.2
Mb1SwordMd030001 0 Runl Runr 0.2
Mb1SwordMd030001 0 Runr Stand2 0.2
Mb1SwordMd030001 0 Runr Run 0.2
Mb1SwordMd030001 0 Runr Runb 0.2
Mb1SwordMd030001 0 Runr Runl 0.2
Mb1SwordMd030001 0 Walkb Stand2 0.1
Mb1SwordMd030001 0 Walkb Walk 0.2
Mb1SwordMd030001 0 Walkb Walkl 0.1
Mb1SwordMd030001 0 Walkb Walkr 0.1
Mb1SwordMd030001 0 Walkl Stand2 0.1
Mb1SwordMd030001 0 Walkl Walk 0.1
Mb1SwordMd030001 0 Walkl Walkb 0.1
Mb1SwordMd030001 0 Walkl Walkr 0.2
Mb1SwordMd030001 0 Walkr Stand2 0.1
Mb1SwordMd030001 0 Walkr Walk 0.1
Mb1SwordMd030001 0 Walkr Walkb 0.1
Mb1SwordMd030001 0 Walkr Walkl 0.2
Mb1SwordMd030001 0 TurnLeft Stand2 0.1
Mb1SwordMd030001 0 TurnRight Stand2 0.1
Mb1SwordMd030001 0 RunStart Run 0.1
Mb1SwordMd030001 0 RunStart RunStartEnd01 0.1
Mb1SwordMd030001 0 Hit1 Stand2 0
Mb1SwordMd030001 0 Hit2 Stand2 0
Mb1SwordMd030001 0 Hit3 Stand2 0
Mb1SwordMd030001 0 Hit4 Stand2 0
Mb1SwordMd030001 0 Behitfly Hoverhit 0.1
Mb1SwordMd030001 0 Behitfly Falldown 0.1
Mb1SwordMd030001 0 Hoverhit Falldown 0.1
Mb1SwordMd030001 0 Falldown Lieonfloor 0.1
Mb1SwordMd030001 0 Hitdown Lieonfloor 0.1
Mb1SwordMd030001 0 Standup Stand2 0.1
Mb1SwordMd030001 0 Straight Stand2 0.1
Mb1SwordMd030001 0 Stun Stand2 0.1
Mb1SwordMd030001 0 Win Win2 0.1
Mb1SwordMd030001 0 Stop Stand2 0.1
Mb1SwordMd030001 0 Caught Stand2 0.1
Mb1SwordMd030001 1 Born 0
Mb1SwordMd030001 1 Stand1 0.1
Mb1SwordMd030001 1 Stand2 0.1
Mb1SwordMd030001 1 Stand3 0.1
Mb1SwordMd030001 1 Death 0.1
Mb1SwordMd030001 1 Standchange 0.1
Mb1SwordMd030001 1 Run 0.1
Mb1SwordMd030001 1 Walk 0.1
Mb1SwordMd030001 1 Runb 0.2
Mb1SwordMd030001 1 Runl 0.2
Mb1SwordMd030001 1 Runr 0.2
Mb1SwordMd030001 1 Walkb 0.1
Mb1SwordMd030001 1 Walkl 0.1
Mb1SwordMd030001 1 Walkr 0.1
Mb1SwordMd030001 1 TurnLeft 0.1
Mb1SwordMd030001 1 TurnRight 0.1
Mb1SwordMd030001 1 Move1 0.1
Mb1SwordMd030001 1 Move2 0.1
Mb1SwordMd030001 1 Move3 0.1
Mb1SwordMd030001 1 RunStart 0.1
Mb1SwordMd030001 1 RunStartEnd01 0.1
Mb1SwordMd030001 1 Hit1 0.05
Mb1SwordMd030001 1 Hit2 0.05
Mb1SwordMd030001 1 Hit3 0.05
Mb1SwordMd030001 1 Hit4 0.05
Mb1SwordMd030001 1 Behitfly 0.05
Mb1SwordMd030001 1 Hoverhit 0.05
Mb1SwordMd030001 1 Falldown 0.1
Mb1SwordMd030001 1 Hitdown 0.05
Mb1SwordMd030001 1 Lieonfloor 0.1
Mb1SwordMd030001 1 Standup 0.1
Mb1SwordMd030001 1 Straight 0.1
Mb1SwordMd030001 1 Stun 0.1
Mb1SwordMd030001 1 StraightBefore 0.1
Mb1SwordMd030001 1 StraightAfter 0.1
Mb1SwordMd030001 1 Win 0
Mb1SwordMd030001 1 Win2 0.1
Mb1SwordMd030001 1 Stop 0.1
Mb1SwordMd030001 1 Fail 0.1
Mb1SwordMd030001 1 Save 0.1
Mb1SwordMd030001 1 Caught 0.1
Mb1SwordMd030001 1 RunStartEnd02 0.1
Mb1SwordMd030001 1 StopR 0.1
Mb1SwordMd030001 1 Attack12 0.1
Mb1SwordMd030001 1 Attack13 0.1
Mb1SwordMd030001 1 Stand1 Run 0.2
Mb1SwordMd030001 1 Stand1 Walk 0.1
Mb1SwordMd030001 1 Stand2 Standchange 0.1
Mb1SwordMd030001 1 Stand2 Run 0.2
Mb1SwordMd030001 1 Stand2 Walk 0.3
Mb1SwordMd030001 1 Stand2 Walkb 0.3
Mb1SwordMd030001 1 Stand2 Walkl 0.3
Mb1SwordMd030001 1 Stand2 Walkr 0.3
Mb1SwordMd030001 1 Standchange Stand1 0.1
Mb1SwordMd030001 1 Standchange Run 0.1
Mb1SwordMd030001 1 Standchange Walk 0.1
Mb1SwordMd030001 1 Run Stop 0.2
Mb1SwordMd030001 1 Run Stand2 0.2
Mb1SwordMd030001 1 Run Runb 0.2
Mb1SwordMd030001 1 Run Runl 0.2
Mb1SwordMd030001 1 Run Runr 0.2
Mb1SwordMd030001 1 Walk Stand2 0.1
Mb1SwordMd030001 1 Runb Stand2 0.2
Mb1SwordMd030001 1 Runb Run 0.2
Mb1SwordMd030001 1 Runb Runl 0.2
Mb1SwordMd030001 1 Runb Runr 0.2
Mb1SwordMd030001 1 Runl Stand2 0.2
Mb1SwordMd030001 1 Runl Run 0.2
Mb1SwordMd030001 1 Runl Runb 0.2
Mb1SwordMd030001 1 Runl Runr 0.2
Mb1SwordMd030001 1 Runr Stand2 0.2
Mb1SwordMd030001 1 Runr Run 0.2
Mb1SwordMd030001 1 Runr Runb 0.2
Mb1SwordMd030001 1 Runr Runl 0.2
Mb1SwordMd030001 1 Walkb Stand2 0.1
Mb1SwordMd030001 1 Walkb Walk 0.2
Mb1SwordMd030001 1 Walkb Walkl 0.1
Mb1SwordMd030001 1 Walkb Walkr 0.1
Mb1SwordMd030001 1 Walkl Stand2 0.1
Mb1SwordMd030001 1 Walkl Walk 0.1
Mb1SwordMd030001 1 Walkl Walkb 0.1
Mb1SwordMd030001 1 Walkl Walkr 0.2
Mb1SwordMd030001 1 Walkr Stand2 0.1
Mb1SwordMd030001 1 Walkr Walk 0.1
Mb1SwordMd030001 1 Walkr Walkb 0.1
Mb1SwordMd030001 1 Walkr Walkl 0.2
Mb1SwordMd030001 1 TurnLeft Stand2 0.1
Mb1SwordMd030001 1 TurnRight Stand2 0.1
Mb1SwordMd030001 1 RunStart Run 0.1
Mb1SwordMd030001 1 RunStart RunStartEnd01 0.1
Mb1SwordMd030001 1 Hit1 Stand2 0
Mb1SwordMd030001 1 Hit2 Stand2 0
Mb1SwordMd030001 1 Hit3 Stand2 0
Mb1SwordMd030001 1 Hit4 Stand2 0
Mb1SwordMd030001 1 Behitfly Hoverhit 0.1
Mb1SwordMd030001 1 Behitfly Falldown 0.1
Mb1SwordMd030001 1 Hoverhit Falldown 0.1
Mb1SwordMd030001 1 Falldown Lieonfloor 0.1
Mb1SwordMd030001 1 Hitdown Lieonfloor 0.1
Mb1SwordMd030001 1 Standup Stand2 0.1
Mb1SwordMd030001 1 Straight Stand2 0.1
Mb1SwordMd030001 1 Stun Stand2 0.1
Mb1SwordMd030001 1 Win Win2 0.1
Mb1SwordMd030001 1 Stop Stand2 0.1
Mb1SwordMd030001 1 Caught Stand2 0.1
Mb1SwordMd030001 2 Born 0
Mb1SwordMd030001 2 Stand1 0.1
Mb1SwordMd030001 2 Stand2 0.1
Mb1SwordMd030001 2 Stand3 0.1
Mb1SwordMd030001 2 Death 0.1
Mb1SwordMd030001 2 Standchange 0.1
Mb1SwordMd030001 2 Run 0.1
Mb1SwordMd030001 2 Walk 0.1
Mb1SwordMd030001 2 Runb 0.2
Mb1SwordMd030001 2 Runl 0.2
Mb1SwordMd030001 2 Runr 0.2
Mb1SwordMd030001 2 Walkb 0.1
Mb1SwordMd030001 2 Walkl 0.1
Mb1SwordMd030001 2 Walkr 0.1
Mb1SwordMd030001 2 TurnLeft 0.1
Mb1SwordMd030001 2 TurnRight 0.1
Mb1SwordMd030001 2 Move1 0.1
Mb1SwordMd030001 2 Move2 0.1
Mb1SwordMd030001 2 Move3 0.1
Mb1SwordMd030001 2 RunStart 0.1
Mb1SwordMd030001 2 RunStartEnd01 0.1
Mb1SwordMd030001 2 Hit1 0.05
Mb1SwordMd030001 2 Hit2 0.05
Mb1SwordMd030001 2 Hit3 0.05
Mb1SwordMd030001 2 Hit4 0.05
Mb1SwordMd030001 2 Behitfly 0.05
Mb1SwordMd030001 2 Hoverhit 0.05
Mb1SwordMd030001 2 Falldown 0.1
Mb1SwordMd030001 2 Hitdown 0.05
Mb1SwordMd030001 2 Lieonfloor 0.1
Mb1SwordMd030001 2 Standup 0.1
Mb1SwordMd030001 2 Straight 0.1
Mb1SwordMd030001 2 Stun 0.1
Mb1SwordMd030001 2 StraightBefore 0.1
Mb1SwordMd030001 2 StraightAfter 0.1
Mb1SwordMd030001 2 Win 0
Mb1SwordMd030001 2 Win2 0.1
Mb1SwordMd030001 2 Stop 0.1
Mb1SwordMd030001 2 Fail 0.1
Mb1SwordMd030001 2 Save 0.1
Mb1SwordMd030001 2 Caught 0.1
Mb1SwordMd030001 2 RunStartEnd02 0.1
Mb1SwordMd030001 2 StopR 0.1
Mb1SwordMd030001 2 Attack01 0.1
Mb1SwordMd030001 2 Attack02 0.1
Mb1SwordMd030001 2 Attack03 0.1
Mb1SwordMd030001 2 Attack04 0.1
Mb1SwordMd030001 2 Attack05 0.1
Mb1SwordMd030001 2 Attack06 0.1
Mb1SwordMd030001 2 Attack07 0.1
Mb1SwordMd030001 2 Stand1 Run 0.2
Mb1SwordMd030001 2 Stand1 Walk 0.1
Mb1SwordMd030001 2 Stand2 Standchange 0.1
Mb1SwordMd030001 2 Stand2 Run 0.2
Mb1SwordMd030001 2 Stand2 Walk 0.3
Mb1SwordMd030001 2 Stand2 Walkb 0.3
Mb1SwordMd030001 2 Stand2 Walkl 0.3
Mb1SwordMd030001 2 Stand2 Walkr 0.3
Mb1SwordMd030001 2 Standchange Stand1 0.1
Mb1SwordMd030001 2 Standchange Run 0.1
Mb1SwordMd030001 2 Standchange Walk 0.1
Mb1SwordMd030001 2 Run Stop 0.2
Mb1SwordMd030001 2 Run Stand2 0.2
Mb1SwordMd030001 2 Run Runb 0.2
Mb1SwordMd030001 2 Run Runl 0.2
Mb1SwordMd030001 2 Run Runr 0.2
Mb1SwordMd030001 2 Walk Stand2 0.1
Mb1SwordMd030001 2 Runb Stand2 0.2
Mb1SwordMd030001 2 Runb Run 0.2
Mb1SwordMd030001 2 Runb Runl 0.2
Mb1SwordMd030001 2 Runb Runr 0.2
Mb1SwordMd030001 2 Runl Stand2 0.2
Mb1SwordMd030001 2 Runl Run 0.2
Mb1SwordMd030001 2 Runl Runb 0.2
Mb1SwordMd030001 2 Runl Runr 0.2
Mb1SwordMd030001 2 Runr Stand2 0.2
Mb1SwordMd030001 2 Runr Run 0.2
Mb1SwordMd030001 2 Runr Runb 0.2
Mb1SwordMd030001 2 Runr Runl 0.2
Mb1SwordMd030001 2 Walkb Stand2 0.1
Mb1SwordMd030001 2 Walkb Walk 0.2
Mb1SwordMd030001 2 Walkb Walkl 0.1
Mb1SwordMd030001 2 Walkb Walkr 0.1
Mb1SwordMd030001 2 Walkl Stand2 0.1
Mb1SwordMd030001 2 Walkl Walk 0.1
Mb1SwordMd030001 2 Walkl Walkb 0.1
Mb1SwordMd030001 2 Walkl Walkr 0.2
Mb1SwordMd030001 2 Walkr Stand2 0.1
Mb1SwordMd030001 2 Walkr Walk 0.1
Mb1SwordMd030001 2 Walkr Walkb 0.1
Mb1SwordMd030001 2 Walkr Walkl 0.2
Mb1SwordMd030001 2 TurnLeft Stand2 0.1
Mb1SwordMd030001 2 TurnRight Stand2 0.1
Mb1SwordMd030001 2 RunStart Run 0.1
Mb1SwordMd030001 2 RunStart RunStartEnd01 0.1
Mb1SwordMd030001 2 Hit1 Stand2 0
Mb1SwordMd030001 2 Hit2 Stand2 0
Mb1SwordMd030001 2 Hit3 Stand2 0
Mb1SwordMd030001 2 Hit4 Stand2 0
Mb1SwordMd030001 2 Behitfly Hoverhit 0.1
Mb1SwordMd030001 2 Behitfly Falldown 0.1
Mb1SwordMd030001 2 Hoverhit Falldown 0.1
Mb1SwordMd030001 2 Falldown Lieonfloor 0.1
Mb1SwordMd030001 2 Hitdown Lieonfloor 0.1
Mb1SwordMd030001 2 Standup Stand2 0.1
Mb1SwordMd030001 2 Straight Stand2 0.1
Mb1SwordMd030001 2 Stun Stand2 0.1
Mb1SwordMd030001 2 Win Win2 0.1
Mb1SwordMd030001 2 Stop Stand2 0.1
Mb1SwordMd030001 2 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1SwordMd030001 0 Born 0
3 Mb1SwordMd030001 0 Stand1 0.1
4 Mb1SwordMd030001 0 Stand2 0.1
5 Mb1SwordMd030001 0 Stand3 0.1
6 Mb1SwordMd030001 0 Death 0.1
7 Mb1SwordMd030001 0 Standchange 0.1
8 Mb1SwordMd030001 0 Run 0.1
9 Mb1SwordMd030001 0 Walk 0.1
10 Mb1SwordMd030001 0 Runb 0.2
11 Mb1SwordMd030001 0 Runl 0.2
12 Mb1SwordMd030001 0 Runr 0.2
13 Mb1SwordMd030001 0 Walkb 0.1
14 Mb1SwordMd030001 0 Walkl 0.1
15 Mb1SwordMd030001 0 Walkr 0.1
16 Mb1SwordMd030001 0 TurnLeft 0.1
17 Mb1SwordMd030001 0 TurnRight 0.1
18 Mb1SwordMd030001 0 Move1 0.1
19 Mb1SwordMd030001 0 Move2 0.1
20 Mb1SwordMd030001 0 Move3 0.1
21 Mb1SwordMd030001 0 RunStart 0.1
22 Mb1SwordMd030001 0 RunStartEnd01 0.1
23 Mb1SwordMd030001 0 Hit1 0.05
24 Mb1SwordMd030001 0 Hit2 0.05
25 Mb1SwordMd030001 0 Hit3 0.05
26 Mb1SwordMd030001 0 Hit4 0.05
27 Mb1SwordMd030001 0 Behitfly 0.05
28 Mb1SwordMd030001 0 Hoverhit 0.05
29 Mb1SwordMd030001 0 Falldown 0.1
30 Mb1SwordMd030001 0 Hitdown 0.05
31 Mb1SwordMd030001 0 Lieonfloor 0.1
32 Mb1SwordMd030001 0 Standup 0.1
33 Mb1SwordMd030001 0 Straight 0.1
34 Mb1SwordMd030001 0 Stun 0.1
35 Mb1SwordMd030001 0 StraightBefore 0.1
36 Mb1SwordMd030001 0 StraightAfter 0.1
37 Mb1SwordMd030001 0 Win 0
38 Mb1SwordMd030001 0 Win2 0.1
39 Mb1SwordMd030001 0 Stop 0.1
40 Mb1SwordMd030001 0 Fail 0.1
41 Mb1SwordMd030001 0 Save 0.1
42 Mb1SwordMd030001 0 Caught 0.1
43 Mb1SwordMd030001 0 RunStartEnd02 0.1
44 Mb1SwordMd030001 0 StopR 0.1
45 Mb1SwordMd030001 0 Attack01 0.1
46 Mb1SwordMd030001 0 Attack02 0.1
47 Mb1SwordMd030001 0 Attack03 0.1
48 Mb1SwordMd030001 0 Attack04 0.1
49 Mb1SwordMd030001 0 Attack05 0.1
50 Mb1SwordMd030001 0 Attack06 0.1
51 Mb1SwordMd030001 0 Attack07 0.1
52 Mb1SwordMd030001 0 Attack08 0.1
53 Mb1SwordMd030001 0 Attack11 0.1
54 Mb1SwordMd030001 0 Stand1 Run 0.2
55 Mb1SwordMd030001 0 Stand1 Walk 0.1
56 Mb1SwordMd030001 0 Stand2 Standchange 0.1
57 Mb1SwordMd030001 0 Stand2 Run 0.2
58 Mb1SwordMd030001 0 Stand2 Walk 0.3
59 Mb1SwordMd030001 0 Stand2 Walkb 0.3
60 Mb1SwordMd030001 0 Stand2 Walkl 0.3
61 Mb1SwordMd030001 0 Stand2 Walkr 0.3
62 Mb1SwordMd030001 0 Standchange Stand1 0.1
63 Mb1SwordMd030001 0 Standchange Run 0.1
64 Mb1SwordMd030001 0 Standchange Walk 0.1
65 Mb1SwordMd030001 0 Run Stop 0.2
66 Mb1SwordMd030001 0 Run Stand2 0.2
67 Mb1SwordMd030001 0 Run Runb 0.2
68 Mb1SwordMd030001 0 Run Runl 0.2
69 Mb1SwordMd030001 0 Run Runr 0.2
70 Mb1SwordMd030001 0 Walk Stand2 0.1
71 Mb1SwordMd030001 0 Runb Stand2 0.2
72 Mb1SwordMd030001 0 Runb Run 0.2
73 Mb1SwordMd030001 0 Runb Runl 0.2
74 Mb1SwordMd030001 0 Runb Runr 0.2
75 Mb1SwordMd030001 0 Runl Stand2 0.2
76 Mb1SwordMd030001 0 Runl Run 0.2
77 Mb1SwordMd030001 0 Runl Runb 0.2
78 Mb1SwordMd030001 0 Runl Runr 0.2
79 Mb1SwordMd030001 0 Runr Stand2 0.2
80 Mb1SwordMd030001 0 Runr Run 0.2
81 Mb1SwordMd030001 0 Runr Runb 0.2
82 Mb1SwordMd030001 0 Runr Runl 0.2
83 Mb1SwordMd030001 0 Walkb Stand2 0.1
84 Mb1SwordMd030001 0 Walkb Walk 0.2
85 Mb1SwordMd030001 0 Walkb Walkl 0.1
86 Mb1SwordMd030001 0 Walkb Walkr 0.1
87 Mb1SwordMd030001 0 Walkl Stand2 0.1
88 Mb1SwordMd030001 0 Walkl Walk 0.1
89 Mb1SwordMd030001 0 Walkl Walkb 0.1
90 Mb1SwordMd030001 0 Walkl Walkr 0.2
91 Mb1SwordMd030001 0 Walkr Stand2 0.1
92 Mb1SwordMd030001 0 Walkr Walk 0.1
93 Mb1SwordMd030001 0 Walkr Walkb 0.1
94 Mb1SwordMd030001 0 Walkr Walkl 0.2
95 Mb1SwordMd030001 0 TurnLeft Stand2 0.1
96 Mb1SwordMd030001 0 TurnRight Stand2 0.1
97 Mb1SwordMd030001 0 RunStart Run 0.1
98 Mb1SwordMd030001 0 RunStart RunStartEnd01 0.1
99 Mb1SwordMd030001 0 Hit1 Stand2 0
100 Mb1SwordMd030001 0 Hit2 Stand2 0
101 Mb1SwordMd030001 0 Hit3 Stand2 0
102 Mb1SwordMd030001 0 Hit4 Stand2 0
103 Mb1SwordMd030001 0 Behitfly Hoverhit 0.1
104 Mb1SwordMd030001 0 Behitfly Falldown 0.1
105 Mb1SwordMd030001 0 Hoverhit Falldown 0.1
106 Mb1SwordMd030001 0 Falldown Lieonfloor 0.1
107 Mb1SwordMd030001 0 Hitdown Lieonfloor 0.1
108 Mb1SwordMd030001 0 Standup Stand2 0.1
109 Mb1SwordMd030001 0 Straight Stand2 0.1
110 Mb1SwordMd030001 0 Stun Stand2 0.1
111 Mb1SwordMd030001 0 Win Win2 0.1
112 Mb1SwordMd030001 0 Stop Stand2 0.1
113 Mb1SwordMd030001 0 Caught Stand2 0.1
114 Mb1SwordMd030001 1 Born 0
115 Mb1SwordMd030001 1 Stand1 0.1
116 Mb1SwordMd030001 1 Stand2 0.1
117 Mb1SwordMd030001 1 Stand3 0.1
118 Mb1SwordMd030001 1 Death 0.1
119 Mb1SwordMd030001 1 Standchange 0.1
120 Mb1SwordMd030001 1 Run 0.1
121 Mb1SwordMd030001 1 Walk 0.1
122 Mb1SwordMd030001 1 Runb 0.2
123 Mb1SwordMd030001 1 Runl 0.2
124 Mb1SwordMd030001 1 Runr 0.2
125 Mb1SwordMd030001 1 Walkb 0.1
126 Mb1SwordMd030001 1 Walkl 0.1
127 Mb1SwordMd030001 1 Walkr 0.1
128 Mb1SwordMd030001 1 TurnLeft 0.1
129 Mb1SwordMd030001 1 TurnRight 0.1
130 Mb1SwordMd030001 1 Move1 0.1
131 Mb1SwordMd030001 1 Move2 0.1
132 Mb1SwordMd030001 1 Move3 0.1
133 Mb1SwordMd030001 1 RunStart 0.1
134 Mb1SwordMd030001 1 RunStartEnd01 0.1
135 Mb1SwordMd030001 1 Hit1 0.05
136 Mb1SwordMd030001 1 Hit2 0.05
137 Mb1SwordMd030001 1 Hit3 0.05
138 Mb1SwordMd030001 1 Hit4 0.05
139 Mb1SwordMd030001 1 Behitfly 0.05
140 Mb1SwordMd030001 1 Hoverhit 0.05
141 Mb1SwordMd030001 1 Falldown 0.1
142 Mb1SwordMd030001 1 Hitdown 0.05
143 Mb1SwordMd030001 1 Lieonfloor 0.1
144 Mb1SwordMd030001 1 Standup 0.1
145 Mb1SwordMd030001 1 Straight 0.1
146 Mb1SwordMd030001 1 Stun 0.1
147 Mb1SwordMd030001 1 StraightBefore 0.1
148 Mb1SwordMd030001 1 StraightAfter 0.1
149 Mb1SwordMd030001 1 Win 0
150 Mb1SwordMd030001 1 Win2 0.1
151 Mb1SwordMd030001 1 Stop 0.1
152 Mb1SwordMd030001 1 Fail 0.1
153 Mb1SwordMd030001 1 Save 0.1
154 Mb1SwordMd030001 1 Caught 0.1
155 Mb1SwordMd030001 1 RunStartEnd02 0.1
156 Mb1SwordMd030001 1 StopR 0.1
157 Mb1SwordMd030001 1 Attack12 0.1
158 Mb1SwordMd030001 1 Attack13 0.1
159 Mb1SwordMd030001 1 Stand1 Run 0.2
160 Mb1SwordMd030001 1 Stand1 Walk 0.1
161 Mb1SwordMd030001 1 Stand2 Standchange 0.1
162 Mb1SwordMd030001 1 Stand2 Run 0.2
163 Mb1SwordMd030001 1 Stand2 Walk 0.3
164 Mb1SwordMd030001 1 Stand2 Walkb 0.3
165 Mb1SwordMd030001 1 Stand2 Walkl 0.3
166 Mb1SwordMd030001 1 Stand2 Walkr 0.3
167 Mb1SwordMd030001 1 Standchange Stand1 0.1
168 Mb1SwordMd030001 1 Standchange Run 0.1
169 Mb1SwordMd030001 1 Standchange Walk 0.1
170 Mb1SwordMd030001 1 Run Stop 0.2
171 Mb1SwordMd030001 1 Run Stand2 0.2
172 Mb1SwordMd030001 1 Run Runb 0.2
173 Mb1SwordMd030001 1 Run Runl 0.2
174 Mb1SwordMd030001 1 Run Runr 0.2
175 Mb1SwordMd030001 1 Walk Stand2 0.1
176 Mb1SwordMd030001 1 Runb Stand2 0.2
177 Mb1SwordMd030001 1 Runb Run 0.2
178 Mb1SwordMd030001 1 Runb Runl 0.2
179 Mb1SwordMd030001 1 Runb Runr 0.2
180 Mb1SwordMd030001 1 Runl Stand2 0.2
181 Mb1SwordMd030001 1 Runl Run 0.2
182 Mb1SwordMd030001 1 Runl Runb 0.2
183 Mb1SwordMd030001 1 Runl Runr 0.2
184 Mb1SwordMd030001 1 Runr Stand2 0.2
185 Mb1SwordMd030001 1 Runr Run 0.2
186 Mb1SwordMd030001 1 Runr Runb 0.2
187 Mb1SwordMd030001 1 Runr Runl 0.2
188 Mb1SwordMd030001 1 Walkb Stand2 0.1
189 Mb1SwordMd030001 1 Walkb Walk 0.2
190 Mb1SwordMd030001 1 Walkb Walkl 0.1
191 Mb1SwordMd030001 1 Walkb Walkr 0.1
192 Mb1SwordMd030001 1 Walkl Stand2 0.1
193 Mb1SwordMd030001 1 Walkl Walk 0.1
194 Mb1SwordMd030001 1 Walkl Walkb 0.1
195 Mb1SwordMd030001 1 Walkl Walkr 0.2
196 Mb1SwordMd030001 1 Walkr Stand2 0.1
197 Mb1SwordMd030001 1 Walkr Walk 0.1
198 Mb1SwordMd030001 1 Walkr Walkb 0.1
199 Mb1SwordMd030001 1 Walkr Walkl 0.2
200 Mb1SwordMd030001 1 TurnLeft Stand2 0.1
201 Mb1SwordMd030001 1 TurnRight Stand2 0.1
202 Mb1SwordMd030001 1 RunStart Run 0.1
203 Mb1SwordMd030001 1 RunStart RunStartEnd01 0.1
204 Mb1SwordMd030001 1 Hit1 Stand2 0
205 Mb1SwordMd030001 1 Hit2 Stand2 0
206 Mb1SwordMd030001 1 Hit3 Stand2 0
207 Mb1SwordMd030001 1 Hit4 Stand2 0
208 Mb1SwordMd030001 1 Behitfly Hoverhit 0.1
209 Mb1SwordMd030001 1 Behitfly Falldown 0.1
210 Mb1SwordMd030001 1 Hoverhit Falldown 0.1
211 Mb1SwordMd030001 1 Falldown Lieonfloor 0.1
212 Mb1SwordMd030001 1 Hitdown Lieonfloor 0.1
213 Mb1SwordMd030001 1 Standup Stand2 0.1
214 Mb1SwordMd030001 1 Straight Stand2 0.1
215 Mb1SwordMd030001 1 Stun Stand2 0.1
216 Mb1SwordMd030001 1 Win Win2 0.1
217 Mb1SwordMd030001 1 Stop Stand2 0.1
218 Mb1SwordMd030001 1 Caught Stand2 0.1
219 Mb1SwordMd030001 2 Born 0
220 Mb1SwordMd030001 2 Stand1 0.1
221 Mb1SwordMd030001 2 Stand2 0.1
222 Mb1SwordMd030001 2 Stand3 0.1
223 Mb1SwordMd030001 2 Death 0.1
224 Mb1SwordMd030001 2 Standchange 0.1
225 Mb1SwordMd030001 2 Run 0.1
226 Mb1SwordMd030001 2 Walk 0.1
227 Mb1SwordMd030001 2 Runb 0.2
228 Mb1SwordMd030001 2 Runl 0.2
229 Mb1SwordMd030001 2 Runr 0.2
230 Mb1SwordMd030001 2 Walkb 0.1
231 Mb1SwordMd030001 2 Walkl 0.1
232 Mb1SwordMd030001 2 Walkr 0.1
233 Mb1SwordMd030001 2 TurnLeft 0.1
234 Mb1SwordMd030001 2 TurnRight 0.1
235 Mb1SwordMd030001 2 Move1 0.1
236 Mb1SwordMd030001 2 Move2 0.1
237 Mb1SwordMd030001 2 Move3 0.1
238 Mb1SwordMd030001 2 RunStart 0.1
239 Mb1SwordMd030001 2 RunStartEnd01 0.1
240 Mb1SwordMd030001 2 Hit1 0.05
241 Mb1SwordMd030001 2 Hit2 0.05
242 Mb1SwordMd030001 2 Hit3 0.05
243 Mb1SwordMd030001 2 Hit4 0.05
244 Mb1SwordMd030001 2 Behitfly 0.05
245 Mb1SwordMd030001 2 Hoverhit 0.05
246 Mb1SwordMd030001 2 Falldown 0.1
247 Mb1SwordMd030001 2 Hitdown 0.05
248 Mb1SwordMd030001 2 Lieonfloor 0.1
249 Mb1SwordMd030001 2 Standup 0.1
250 Mb1SwordMd030001 2 Straight 0.1
251 Mb1SwordMd030001 2 Stun 0.1
252 Mb1SwordMd030001 2 StraightBefore 0.1
253 Mb1SwordMd030001 2 StraightAfter 0.1
254 Mb1SwordMd030001 2 Win 0
255 Mb1SwordMd030001 2 Win2 0.1
256 Mb1SwordMd030001 2 Stop 0.1
257 Mb1SwordMd030001 2 Fail 0.1
258 Mb1SwordMd030001 2 Save 0.1
259 Mb1SwordMd030001 2 Caught 0.1
260 Mb1SwordMd030001 2 RunStartEnd02 0.1
261 Mb1SwordMd030001 2 StopR 0.1
262 Mb1SwordMd030001 2 Attack01 0.1
263 Mb1SwordMd030001 2 Attack02 0.1
264 Mb1SwordMd030001 2 Attack03 0.1
265 Mb1SwordMd030001 2 Attack04 0.1
266 Mb1SwordMd030001 2 Attack05 0.1
267 Mb1SwordMd030001 2 Attack06 0.1
268 Mb1SwordMd030001 2 Attack07 0.1
269 Mb1SwordMd030001 2 Stand1 Run 0.2
270 Mb1SwordMd030001 2 Stand1 Walk 0.1
271 Mb1SwordMd030001 2 Stand2 Standchange 0.1
272 Mb1SwordMd030001 2 Stand2 Run 0.2
273 Mb1SwordMd030001 2 Stand2 Walk 0.3
274 Mb1SwordMd030001 2 Stand2 Walkb 0.3
275 Mb1SwordMd030001 2 Stand2 Walkl 0.3
276 Mb1SwordMd030001 2 Stand2 Walkr 0.3
277 Mb1SwordMd030001 2 Standchange Stand1 0.1
278 Mb1SwordMd030001 2 Standchange Run 0.1
279 Mb1SwordMd030001 2 Standchange Walk 0.1
280 Mb1SwordMd030001 2 Run Stop 0.2
281 Mb1SwordMd030001 2 Run Stand2 0.2
282 Mb1SwordMd030001 2 Run Runb 0.2
283 Mb1SwordMd030001 2 Run Runl 0.2
284 Mb1SwordMd030001 2 Run Runr 0.2
285 Mb1SwordMd030001 2 Walk Stand2 0.1
286 Mb1SwordMd030001 2 Runb Stand2 0.2
287 Mb1SwordMd030001 2 Runb Run 0.2
288 Mb1SwordMd030001 2 Runb Runl 0.2
289 Mb1SwordMd030001 2 Runb Runr 0.2
290 Mb1SwordMd030001 2 Runl Stand2 0.2
291 Mb1SwordMd030001 2 Runl Run 0.2
292 Mb1SwordMd030001 2 Runl Runb 0.2
293 Mb1SwordMd030001 2 Runl Runr 0.2
294 Mb1SwordMd030001 2 Runr Stand2 0.2
295 Mb1SwordMd030001 2 Runr Run 0.2
296 Mb1SwordMd030001 2 Runr Runb 0.2
297 Mb1SwordMd030001 2 Runr Runl 0.2
298 Mb1SwordMd030001 2 Walkb Stand2 0.1
299 Mb1SwordMd030001 2 Walkb Walk 0.2
300 Mb1SwordMd030001 2 Walkb Walkl 0.1
301 Mb1SwordMd030001 2 Walkb Walkr 0.1
302 Mb1SwordMd030001 2 Walkl Stand2 0.1
303 Mb1SwordMd030001 2 Walkl Walk 0.1
304 Mb1SwordMd030001 2 Walkl Walkb 0.1
305 Mb1SwordMd030001 2 Walkl Walkr 0.2
306 Mb1SwordMd030001 2 Walkr Stand2 0.1
307 Mb1SwordMd030001 2 Walkr Walk 0.1
308 Mb1SwordMd030001 2 Walkr Walkb 0.1
309 Mb1SwordMd030001 2 Walkr Walkl 0.2
310 Mb1SwordMd030001 2 TurnLeft Stand2 0.1
311 Mb1SwordMd030001 2 TurnRight Stand2 0.1
312 Mb1SwordMd030001 2 RunStart Run 0.1
313 Mb1SwordMd030001 2 RunStart RunStartEnd01 0.1
314 Mb1SwordMd030001 2 Hit1 Stand2 0
315 Mb1SwordMd030001 2 Hit2 Stand2 0
316 Mb1SwordMd030001 2 Hit3 Stand2 0
317 Mb1SwordMd030001 2 Hit4 Stand2 0
318 Mb1SwordMd030001 2 Behitfly Hoverhit 0.1
319 Mb1SwordMd030001 2 Behitfly Falldown 0.1
320 Mb1SwordMd030001 2 Hoverhit Falldown 0.1
321 Mb1SwordMd030001 2 Falldown Lieonfloor 0.1
322 Mb1SwordMd030001 2 Hitdown Lieonfloor 0.1
323 Mb1SwordMd030001 2 Standup Stand2 0.1
324 Mb1SwordMd030001 2 Straight Stand2 0.1
325 Mb1SwordMd030001 2 Stun Stand2 0.1
326 Mb1SwordMd030001 2 Win Win2 0.1
327 Mb1SwordMd030001 2 Stop Stand2 0.1
328 Mb1SwordMd030001 2 Caught Stand2 0.1

View File

@@ -0,0 +1,100 @@
Role Layer State Target TransitionDuration
Mb1SwordMd030002 0 Born 0
Mb1SwordMd030002 0 Stand1 0.1
Mb1SwordMd030002 0 Stand2 0.1
Mb1SwordMd030002 0 Stand3 0.1
Mb1SwordMd030002 0 Death 0.1
Mb1SwordMd030002 0 Standchange 0.1
Mb1SwordMd030002 0 Run 0.1
Mb1SwordMd030002 0 Walk 0.1
Mb1SwordMd030002 0 Runb 0.2
Mb1SwordMd030002 0 Runl 0.2
Mb1SwordMd030002 0 Runr 0.2
Mb1SwordMd030002 0 Walkb 0.1
Mb1SwordMd030002 0 Walkl 0.1
Mb1SwordMd030002 0 Walkr 0.1
Mb1SwordMd030002 0 TurnLeft 0.1
Mb1SwordMd030002 0 TurnRight 0.1
Mb1SwordMd030002 0 Move1 0.1
Mb1SwordMd030002 0 Move2 0.1
Mb1SwordMd030002 0 Move3 0.1
Mb1SwordMd030002 0 RunStart 0.1
Mb1SwordMd030002 0 RunStartEnd01 0.1
Mb1SwordMd030002 0 Hit1 0.05
Mb1SwordMd030002 0 Hit2 0.05
Mb1SwordMd030002 0 Hit3 0.05
Mb1SwordMd030002 0 Hit4 0.05
Mb1SwordMd030002 0 Behitfly 0.05
Mb1SwordMd030002 0 Hoverhit 0.05
Mb1SwordMd030002 0 Falldown 0.1
Mb1SwordMd030002 0 Hitdown 0.05
Mb1SwordMd030002 0 Lieonfloor 0.1
Mb1SwordMd030002 0 Standup 0.1
Mb1SwordMd030002 0 Straight 0.1
Mb1SwordMd030002 0 Stun 0.1
Mb1SwordMd030002 0 StraightBefore 0.1
Mb1SwordMd030002 0 StraightAfter 0.1
Mb1SwordMd030002 0 Win 0
Mb1SwordMd030002 0 Win2 0.1
Mb1SwordMd030002 0 Stop 0.1
Mb1SwordMd030002 0 Fail 0.1
Mb1SwordMd030002 0 Save 0.1
Mb1SwordMd030002 0 Stand1 Run 0.2
Mb1SwordMd030002 0 Stand1 Walk 0.1
Mb1SwordMd030002 0 Stand2 Standchange 0.1
Mb1SwordMd030002 0 Stand2 Run 0.2
Mb1SwordMd030002 0 Stand2 Walk 0.3
Mb1SwordMd030002 0 Stand2 Walkb 0.3
Mb1SwordMd030002 0 Stand2 Walkl 0.3
Mb1SwordMd030002 0 Stand2 Walkr 0.3
Mb1SwordMd030002 0 Standchange Stand1 0.1
Mb1SwordMd030002 0 Standchange Run 0.1
Mb1SwordMd030002 0 Standchange Walk 0.1
Mb1SwordMd030002 0 Run Stop 0.2
Mb1SwordMd030002 0 Run Stand2 0.2
Mb1SwordMd030002 0 Run Runb 0.2
Mb1SwordMd030002 0 Run Runl 0.2
Mb1SwordMd030002 0 Run Runr 0.2
Mb1SwordMd030002 0 Walk Stand2 0.1
Mb1SwordMd030002 0 Runb Stand2 0.2
Mb1SwordMd030002 0 Runb Run 0.2
Mb1SwordMd030002 0 Runb Runl 0.2
Mb1SwordMd030002 0 Runb Runr 0.2
Mb1SwordMd030002 0 Runl Stand2 0.2
Mb1SwordMd030002 0 Runl Run 0.2
Mb1SwordMd030002 0 Runl Runb 0.2
Mb1SwordMd030002 0 Runl Runr 0.2
Mb1SwordMd030002 0 Runr Stand2 0.2
Mb1SwordMd030002 0 Runr Run 0.2
Mb1SwordMd030002 0 Runr Runb 0.2
Mb1SwordMd030002 0 Runr Runl 0.2
Mb1SwordMd030002 0 Walkb Stand2 0.1
Mb1SwordMd030002 0 Walkb Walk 0.2
Mb1SwordMd030002 0 Walkb Walkl 0.1
Mb1SwordMd030002 0 Walkb Walkr 0.1
Mb1SwordMd030002 0 Walkl Stand2 0.1
Mb1SwordMd030002 0 Walkl Walk 0.1
Mb1SwordMd030002 0 Walkl Walkb 0.1
Mb1SwordMd030002 0 Walkl Walkr 0.2
Mb1SwordMd030002 0 Walkr Stand2 0.1
Mb1SwordMd030002 0 Walkr Walk 0.1
Mb1SwordMd030002 0 Walkr Walkb 0.1
Mb1SwordMd030002 0 Walkr Walkl 0.2
Mb1SwordMd030002 0 TurnLeft Stand2 0.1
Mb1SwordMd030002 0 TurnRight Stand2 0.1
Mb1SwordMd030002 0 RunStart Run 0
Mb1SwordMd030002 0 RunStart RunStartEnd01 0.1
Mb1SwordMd030002 0 Hit1 Stand2 0
Mb1SwordMd030002 0 Hit2 Stand2 0
Mb1SwordMd030002 0 Hit3 Stand2 0
Mb1SwordMd030002 0 Hit4 Stand2 0
Mb1SwordMd030002 0 Behitfly Hoverhit 0.1
Mb1SwordMd030002 0 Behitfly Falldown 0.1
Mb1SwordMd030002 0 Hoverhit Falldown 0.1
Mb1SwordMd030002 0 Falldown Lieonfloor 0.1
Mb1SwordMd030002 0 Hitdown Lieonfloor 0.1
Mb1SwordMd030002 0 Standup Stand2 0.1
Mb1SwordMd030002 0 Straight Stand2 0.1
Mb1SwordMd030002 0 Stun Stand2 0.1
Mb1SwordMd030002 0 Win Win2 0.1
Mb1SwordMd030002 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1SwordMd030002 0 Born 0
3 Mb1SwordMd030002 0 Stand1 0.1
4 Mb1SwordMd030002 0 Stand2 0.1
5 Mb1SwordMd030002 0 Stand3 0.1
6 Mb1SwordMd030002 0 Death 0.1
7 Mb1SwordMd030002 0 Standchange 0.1
8 Mb1SwordMd030002 0 Run 0.1
9 Mb1SwordMd030002 0 Walk 0.1
10 Mb1SwordMd030002 0 Runb 0.2
11 Mb1SwordMd030002 0 Runl 0.2
12 Mb1SwordMd030002 0 Runr 0.2
13 Mb1SwordMd030002 0 Walkb 0.1
14 Mb1SwordMd030002 0 Walkl 0.1
15 Mb1SwordMd030002 0 Walkr 0.1
16 Mb1SwordMd030002 0 TurnLeft 0.1
17 Mb1SwordMd030002 0 TurnRight 0.1
18 Mb1SwordMd030002 0 Move1 0.1
19 Mb1SwordMd030002 0 Move2 0.1
20 Mb1SwordMd030002 0 Move3 0.1
21 Mb1SwordMd030002 0 RunStart 0.1
22 Mb1SwordMd030002 0 RunStartEnd01 0.1
23 Mb1SwordMd030002 0 Hit1 0.05
24 Mb1SwordMd030002 0 Hit2 0.05
25 Mb1SwordMd030002 0 Hit3 0.05
26 Mb1SwordMd030002 0 Hit4 0.05
27 Mb1SwordMd030002 0 Behitfly 0.05
28 Mb1SwordMd030002 0 Hoverhit 0.05
29 Mb1SwordMd030002 0 Falldown 0.1
30 Mb1SwordMd030002 0 Hitdown 0.05
31 Mb1SwordMd030002 0 Lieonfloor 0.1
32 Mb1SwordMd030002 0 Standup 0.1
33 Mb1SwordMd030002 0 Straight 0.1
34 Mb1SwordMd030002 0 Stun 0.1
35 Mb1SwordMd030002 0 StraightBefore 0.1
36 Mb1SwordMd030002 0 StraightAfter 0.1
37 Mb1SwordMd030002 0 Win 0
38 Mb1SwordMd030002 0 Win2 0.1
39 Mb1SwordMd030002 0 Stop 0.1
40 Mb1SwordMd030002 0 Fail 0.1
41 Mb1SwordMd030002 0 Save 0.1
42 Mb1SwordMd030002 0 Stand1 Run 0.2
43 Mb1SwordMd030002 0 Stand1 Walk 0.1
44 Mb1SwordMd030002 0 Stand2 Standchange 0.1
45 Mb1SwordMd030002 0 Stand2 Run 0.2
46 Mb1SwordMd030002 0 Stand2 Walk 0.3
47 Mb1SwordMd030002 0 Stand2 Walkb 0.3
48 Mb1SwordMd030002 0 Stand2 Walkl 0.3
49 Mb1SwordMd030002 0 Stand2 Walkr 0.3
50 Mb1SwordMd030002 0 Standchange Stand1 0.1
51 Mb1SwordMd030002 0 Standchange Run 0.1
52 Mb1SwordMd030002 0 Standchange Walk 0.1
53 Mb1SwordMd030002 0 Run Stop 0.2
54 Mb1SwordMd030002 0 Run Stand2 0.2
55 Mb1SwordMd030002 0 Run Runb 0.2
56 Mb1SwordMd030002 0 Run Runl 0.2
57 Mb1SwordMd030002 0 Run Runr 0.2
58 Mb1SwordMd030002 0 Walk Stand2 0.1
59 Mb1SwordMd030002 0 Runb Stand2 0.2
60 Mb1SwordMd030002 0 Runb Run 0.2
61 Mb1SwordMd030002 0 Runb Runl 0.2
62 Mb1SwordMd030002 0 Runb Runr 0.2
63 Mb1SwordMd030002 0 Runl Stand2 0.2
64 Mb1SwordMd030002 0 Runl Run 0.2
65 Mb1SwordMd030002 0 Runl Runb 0.2
66 Mb1SwordMd030002 0 Runl Runr 0.2
67 Mb1SwordMd030002 0 Runr Stand2 0.2
68 Mb1SwordMd030002 0 Runr Run 0.2
69 Mb1SwordMd030002 0 Runr Runb 0.2
70 Mb1SwordMd030002 0 Runr Runl 0.2
71 Mb1SwordMd030002 0 Walkb Stand2 0.1
72 Mb1SwordMd030002 0 Walkb Walk 0.2
73 Mb1SwordMd030002 0 Walkb Walkl 0.1
74 Mb1SwordMd030002 0 Walkb Walkr 0.1
75 Mb1SwordMd030002 0 Walkl Stand2 0.1
76 Mb1SwordMd030002 0 Walkl Walk 0.1
77 Mb1SwordMd030002 0 Walkl Walkb 0.1
78 Mb1SwordMd030002 0 Walkl Walkr 0.2
79 Mb1SwordMd030002 0 Walkr Stand2 0.1
80 Mb1SwordMd030002 0 Walkr Walk 0.1
81 Mb1SwordMd030002 0 Walkr Walkb 0.1
82 Mb1SwordMd030002 0 Walkr Walkl 0.2
83 Mb1SwordMd030002 0 TurnLeft Stand2 0.1
84 Mb1SwordMd030002 0 TurnRight Stand2 0.1
85 Mb1SwordMd030002 0 RunStart Run 0
86 Mb1SwordMd030002 0 RunStart RunStartEnd01 0.1
87 Mb1SwordMd030002 0 Hit1 Stand2 0
88 Mb1SwordMd030002 0 Hit2 Stand2 0
89 Mb1SwordMd030002 0 Hit3 Stand2 0
90 Mb1SwordMd030002 0 Hit4 Stand2 0
91 Mb1SwordMd030002 0 Behitfly Hoverhit 0.1
92 Mb1SwordMd030002 0 Behitfly Falldown 0.1
93 Mb1SwordMd030002 0 Hoverhit Falldown 0.1
94 Mb1SwordMd030002 0 Falldown Lieonfloor 0.1
95 Mb1SwordMd030002 0 Hitdown Lieonfloor 0.1
96 Mb1SwordMd030002 0 Standup Stand2 0.1
97 Mb1SwordMd030002 0 Straight Stand2 0.1
98 Mb1SwordMd030002 0 Stun Stand2 0.1
99 Mb1SwordMd030002 0 Win Win2 0.1
100 Mb1SwordMd030002 0 Stop Stand2 0.1

View File

@@ -0,0 +1,220 @@
Role Layer State Target TransitionDuration
Mb1TaiayixingMd010002 0 Born 0
Mb1TaiayixingMd010002 0 Stand1 0.1
Mb1TaiayixingMd010002 0 Stand2 0.1
Mb1TaiayixingMd010002 0 Stand3 0.1
Mb1TaiayixingMd010002 0 Death 0.1
Mb1TaiayixingMd010002 0 Standchange 0.1
Mb1TaiayixingMd010002 0 Run 0.1
Mb1TaiayixingMd010002 0 Walk 0.1
Mb1TaiayixingMd010002 0 Runb 0.2
Mb1TaiayixingMd010002 0 Runl 0.2
Mb1TaiayixingMd010002 0 Runr 0.2
Mb1TaiayixingMd010002 0 Walkb 0.1
Mb1TaiayixingMd010002 0 Walkl 0.1
Mb1TaiayixingMd010002 0 Walkr 0.1
Mb1TaiayixingMd010002 0 TurnLeft 0.1
Mb1TaiayixingMd010002 0 TurnRight 0.1
Mb1TaiayixingMd010002 0 Move1 0.1
Mb1TaiayixingMd010002 0 Move2 0.1
Mb1TaiayixingMd010002 0 Move3 0.1
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Mb1TaiayixingMd010002 0 RunStartEnd01 0.1
Mb1TaiayixingMd010002 0 Hit1 0.05
Mb1TaiayixingMd010002 0 Hit2 0.05
Mb1TaiayixingMd010002 0 Hit3 0.05
Mb1TaiayixingMd010002 0 Hit4 0.05
Mb1TaiayixingMd010002 0 Behitfly 0.05
Mb1TaiayixingMd010002 0 Hoverhit 0.05
Mb1TaiayixingMd010002 0 Falldown 0.1
Mb1TaiayixingMd010002 0 Hitdown 0.05
Mb1TaiayixingMd010002 0 Lieonfloor 0.1
Mb1TaiayixingMd010002 0 Standup 0.1
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Mb1TaiayixingMd010002 0 Stun 0.1
Mb1TaiayixingMd010002 0 StraightBefore 0.1
Mb1TaiayixingMd010002 0 StraightAfter 0.1
Mb1TaiayixingMd010002 0 Win 0
Mb1TaiayixingMd010002 0 Win2 0.1
Mb1TaiayixingMd010002 0 Stop 0.1
Mb1TaiayixingMd010002 0 Fail 0.1
Mb1TaiayixingMd010002 0 Save 0.1
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Mb1TaiayixingMd010002 0 Attack01 0.1
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Mb1TaiayixingMd010002 0 Attack13 0.1
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Mb1TaiayixingMd010002 0 Stand1 Run 0.2
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Mb1TaiayixingMd010002 0 Stand2 Walk 0.3
Mb1TaiayixingMd010002 0 Stand2 Walkb 0.3
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Mb1TaiayixingMd010002 0 Stand2 Walkr 0.3
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Mb1TaiayixingMd010002 0 Run Stand2 0.2
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Mb1TaiayixingMd010002 0 Runb Runl 0.2
Mb1TaiayixingMd010002 0 Runb Runr 0.2
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Mb1TaiayixingMd010002 0 Walkb Walkr 0.1
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Mb1TaiayixingMd010002 0 Walkr Walk 0.1
Mb1TaiayixingMd010002 0 Walkr Walkb 0.1
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Mb1TaiayixingMd010002 0 Hit1 Stand2 0
Mb1TaiayixingMd010002 0 Hit2 Stand2 0
Mb1TaiayixingMd010002 0 Hit3 Stand2 0
Mb1TaiayixingMd010002 0 Hit4 Stand2 0
Mb1TaiayixingMd010002 0 Behitfly Hoverhit 0.1
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Mb1TaiayixingMd010002 0 Hoverhit Falldown 0.1
Mb1TaiayixingMd010002 0 Falldown Lieonfloor 0.1
Mb1TaiayixingMd010002 0 Hitdown Lieonfloor 0.1
Mb1TaiayixingMd010002 0 Standup Stand2 0.1
Mb1TaiayixingMd010002 0 Straight Stand2 0.1
Mb1TaiayixingMd010002 0 Stun Stand2 0.1
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Mb1TaiayixingMd010002 0 Stop Stand2 0.1
Mb1TaiayixingMd010002 0 Caught Stand2 0.1
Mb1TaiayixingMd010002 1 Born 0
Mb1TaiayixingMd010002 1 Stand1 0.1
Mb1TaiayixingMd010002 1 Stand2 0.1
Mb1TaiayixingMd010002 1 Stand3 0.1
Mb1TaiayixingMd010002 1 Death 0.1
Mb1TaiayixingMd010002 1 Standchange 0.1
Mb1TaiayixingMd010002 1 Run 0.1
Mb1TaiayixingMd010002 1 Walk 0.1
Mb1TaiayixingMd010002 1 Runb 0.2
Mb1TaiayixingMd010002 1 Runl 0.2
Mb1TaiayixingMd010002 1 Runr 0.2
Mb1TaiayixingMd010002 1 Walkb 0.1
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Mb1TaiayixingMd010002 1 TurnLeft 0.1
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Mb1TaiayixingMd010002 1 Move1 0.1
Mb1TaiayixingMd010002 1 Move2 0.1
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Mb1TaiayixingMd010002 1 Hit1 0.05
Mb1TaiayixingMd010002 1 Hit2 0.05
Mb1TaiayixingMd010002 1 Hit3 0.05
Mb1TaiayixingMd010002 1 Hit4 0.05
Mb1TaiayixingMd010002 1 Behitfly 0.05
Mb1TaiayixingMd010002 1 Hoverhit 0.05
Mb1TaiayixingMd010002 1 Falldown 0.1
Mb1TaiayixingMd010002 1 Hitdown 0.05
Mb1TaiayixingMd010002 1 Lieonfloor 0.1
Mb1TaiayixingMd010002 1 Standup 0.1
Mb1TaiayixingMd010002 1 Straight 0.1
Mb1TaiayixingMd010002 1 Stun 0.1
Mb1TaiayixingMd010002 1 StraightBefore 0.1
Mb1TaiayixingMd010002 1 StraightAfter 0.1
Mb1TaiayixingMd010002 1 Win 0
Mb1TaiayixingMd010002 1 Win2 0.1
Mb1TaiayixingMd010002 1 Stop 0.1
Mb1TaiayixingMd010002 1 Fail 0.1
Mb1TaiayixingMd010002 1 Save 0.1
Mb1TaiayixingMd010002 1 Caught 0.1
Mb1TaiayixingMd010002 1 RunStartEnd02 0.1
Mb1TaiayixingMd010002 1 StopR 0.1
Mb1TaiayixingMd010002 1 Attack12 0.1
Mb1TaiayixingMd010002 1 Stand1 Run 0.2
Mb1TaiayixingMd010002 1 Stand1 Walk 0.1
Mb1TaiayixingMd010002 1 Stand2 Standchange 0.1
Mb1TaiayixingMd010002 1 Stand2 Run 0.2
Mb1TaiayixingMd010002 1 Stand2 Walk 0.3
Mb1TaiayixingMd010002 1 Stand2 Walkb 0.3
Mb1TaiayixingMd010002 1 Stand2 Walkl 0.3
Mb1TaiayixingMd010002 1 Stand2 Walkr 0.3
Mb1TaiayixingMd010002 1 Standchange Stand1 0.1
Mb1TaiayixingMd010002 1 Standchange Run 0.1
Mb1TaiayixingMd010002 1 Standchange Walk 0.1
Mb1TaiayixingMd010002 1 Run Stop 0.2
Mb1TaiayixingMd010002 1 Run Stand2 0.2
Mb1TaiayixingMd010002 1 Run Runb 0.2
Mb1TaiayixingMd010002 1 Run Runl 0.2
Mb1TaiayixingMd010002 1 Run Runr 0.2
Mb1TaiayixingMd010002 1 Walk Stand2 0.1
Mb1TaiayixingMd010002 1 Runb Stand2 0.2
Mb1TaiayixingMd010002 1 Runb Run 0.2
Mb1TaiayixingMd010002 1 Runb Runl 0.2
Mb1TaiayixingMd010002 1 Runb Runr 0.2
Mb1TaiayixingMd010002 1 Runl Stand2 0.2
Mb1TaiayixingMd010002 1 Runl Run 0.2
Mb1TaiayixingMd010002 1 Runl Runb 0.2
Mb1TaiayixingMd010002 1 Runl Runr 0.2
Mb1TaiayixingMd010002 1 Runr Stand2 0.2
Mb1TaiayixingMd010002 1 Runr Run 0.2
Mb1TaiayixingMd010002 1 Runr Runb 0.2
Mb1TaiayixingMd010002 1 Runr Runl 0.2
Mb1TaiayixingMd010002 1 Walkb Stand2 0.1
Mb1TaiayixingMd010002 1 Walkb Walk 0.2
Mb1TaiayixingMd010002 1 Walkb Walkl 0.1
Mb1TaiayixingMd010002 1 Walkb Walkr 0.1
Mb1TaiayixingMd010002 1 Walkl Stand2 0.1
Mb1TaiayixingMd010002 1 Walkl Walk 0.1
Mb1TaiayixingMd010002 1 Walkl Walkb 0.1
Mb1TaiayixingMd010002 1 Walkl Walkr 0.2
Mb1TaiayixingMd010002 1 Walkr Stand2 0.1
Mb1TaiayixingMd010002 1 Walkr Walk 0.1
Mb1TaiayixingMd010002 1 Walkr Walkb 0.1
Mb1TaiayixingMd010002 1 Walkr Walkl 0.2
Mb1TaiayixingMd010002 1 TurnLeft Stand2 0.1
Mb1TaiayixingMd010002 1 TurnRight Stand2 0.1
Mb1TaiayixingMd010002 1 RunStart Run 0.1
Mb1TaiayixingMd010002 1 RunStart RunStartEnd01 0.1
Mb1TaiayixingMd010002 1 Hit1 Stand2 0
Mb1TaiayixingMd010002 1 Hit2 Stand2 0
Mb1TaiayixingMd010002 1 Hit3 Stand2 0
Mb1TaiayixingMd010002 1 Hit4 Stand2 0
Mb1TaiayixingMd010002 1 Behitfly Hoverhit 0.1
Mb1TaiayixingMd010002 1 Behitfly Falldown 0.1
Mb1TaiayixingMd010002 1 Hoverhit Falldown 0.1
Mb1TaiayixingMd010002 1 Falldown Lieonfloor 0.1
Mb1TaiayixingMd010002 1 Hitdown Lieonfloor 0.1
Mb1TaiayixingMd010002 1 Standup Stand2 0.1
Mb1TaiayixingMd010002 1 Straight Stand2 0.1
Mb1TaiayixingMd010002 1 Stun Stand2 0.1
Mb1TaiayixingMd010002 1 Win Win2 0.1
Mb1TaiayixingMd010002 1 Stop Stand2 0.1
Mb1TaiayixingMd010002 1 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1TaiayixingMd010002 0 Born 0
3 Mb1TaiayixingMd010002 0 Stand1 0.1
4 Mb1TaiayixingMd010002 0 Stand2 0.1
5 Mb1TaiayixingMd010002 0 Stand3 0.1
6 Mb1TaiayixingMd010002 0 Death 0.1
7 Mb1TaiayixingMd010002 0 Standchange 0.1
8 Mb1TaiayixingMd010002 0 Run 0.1
9 Mb1TaiayixingMd010002 0 Walk 0.1
10 Mb1TaiayixingMd010002 0 Runb 0.2
11 Mb1TaiayixingMd010002 0 Runl 0.2
12 Mb1TaiayixingMd010002 0 Runr 0.2
13 Mb1TaiayixingMd010002 0 Walkb 0.1
14 Mb1TaiayixingMd010002 0 Walkl 0.1
15 Mb1TaiayixingMd010002 0 Walkr 0.1
16 Mb1TaiayixingMd010002 0 TurnLeft 0.1
17 Mb1TaiayixingMd010002 0 TurnRight 0.1
18 Mb1TaiayixingMd010002 0 Move1 0.1
19 Mb1TaiayixingMd010002 0 Move2 0.1
20 Mb1TaiayixingMd010002 0 Move3 0.1
21 Mb1TaiayixingMd010002 0 RunStart 0.1
22 Mb1TaiayixingMd010002 0 RunStartEnd01 0.1
23 Mb1TaiayixingMd010002 0 Hit1 0.05
24 Mb1TaiayixingMd010002 0 Hit2 0.05
25 Mb1TaiayixingMd010002 0 Hit3 0.05
26 Mb1TaiayixingMd010002 0 Hit4 0.05
27 Mb1TaiayixingMd010002 0 Behitfly 0.05
28 Mb1TaiayixingMd010002 0 Hoverhit 0.05
29 Mb1TaiayixingMd010002 0 Falldown 0.1
30 Mb1TaiayixingMd010002 0 Hitdown 0.05
31 Mb1TaiayixingMd010002 0 Lieonfloor 0.1
32 Mb1TaiayixingMd010002 0 Standup 0.1
33 Mb1TaiayixingMd010002 0 Straight 0.1
34 Mb1TaiayixingMd010002 0 Stun 0.1
35 Mb1TaiayixingMd010002 0 StraightBefore 0.1
36 Mb1TaiayixingMd010002 0 StraightAfter 0.1
37 Mb1TaiayixingMd010002 0 Win 0
38 Mb1TaiayixingMd010002 0 Win2 0.1
39 Mb1TaiayixingMd010002 0 Stop 0.1
40 Mb1TaiayixingMd010002 0 Fail 0.1
41 Mb1TaiayixingMd010002 0 Save 0.1
42 Mb1TaiayixingMd010002 0 Caught 0.1
43 Mb1TaiayixingMd010002 0 RunStartEnd02 0.1
44 Mb1TaiayixingMd010002 0 StopR 0.1
45 Mb1TaiayixingMd010002 0 Attack01 0.1
46 Mb1TaiayixingMd010002 0 Attack02 0.1
47 Mb1TaiayixingMd010002 0 Attack03 0.1
48 Mb1TaiayixingMd010002 0 Attack04 0.1
49 Mb1TaiayixingMd010002 0 Attack05 0.1
50 Mb1TaiayixingMd010002 0 Attack06 0.1
51 Mb1TaiayixingMd010002 0 Attack07 0.1
52 Mb1TaiayixingMd010002 0 Attack08 0.1
53 Mb1TaiayixingMd010002 0 Attack09 0.1
54 Mb1TaiayixingMd010002 0 Attack12 0.1
55 Mb1TaiayixingMd010002 0 Attack13 0.1
56 Mb1TaiayixingMd010002 0 Attack20 0.1
57 Mb1TaiayixingMd010002 0 Stand1 Run 0.2
58 Mb1TaiayixingMd010002 0 Stand1 Walk 0.1
59 Mb1TaiayixingMd010002 0 Stand2 Standchange 0.1
60 Mb1TaiayixingMd010002 0 Stand2 Run 0.2
61 Mb1TaiayixingMd010002 0 Stand2 Walk 0.3
62 Mb1TaiayixingMd010002 0 Stand2 Walkb 0.3
63 Mb1TaiayixingMd010002 0 Stand2 Walkl 0.3
64 Mb1TaiayixingMd010002 0 Stand2 Walkr 0.3
65 Mb1TaiayixingMd010002 0 Standchange Stand1 0.1
66 Mb1TaiayixingMd010002 0 Standchange Run 0.1
67 Mb1TaiayixingMd010002 0 Standchange Walk 0.1
68 Mb1TaiayixingMd010002 0 Run Stop 0.2
69 Mb1TaiayixingMd010002 0 Run Stand2 0.2
70 Mb1TaiayixingMd010002 0 Run Runb 0.2
71 Mb1TaiayixingMd010002 0 Run Runl 0.2
72 Mb1TaiayixingMd010002 0 Run Runr 0.2
73 Mb1TaiayixingMd010002 0 Walk Stand2 0.1
74 Mb1TaiayixingMd010002 0 Runb Stand2 0.2
75 Mb1TaiayixingMd010002 0 Runb Run 0.2
76 Mb1TaiayixingMd010002 0 Runb Runl 0.2
77 Mb1TaiayixingMd010002 0 Runb Runr 0.2
78 Mb1TaiayixingMd010002 0 Runl Stand2 0.2
79 Mb1TaiayixingMd010002 0 Runl Run 0.2
80 Mb1TaiayixingMd010002 0 Runl Runb 0.2
81 Mb1TaiayixingMd010002 0 Runl Runr 0.2
82 Mb1TaiayixingMd010002 0 Runr Stand2 0.2
83 Mb1TaiayixingMd010002 0 Runr Run 0.2
84 Mb1TaiayixingMd010002 0 Runr Runb 0.2
85 Mb1TaiayixingMd010002 0 Runr Runl 0.2
86 Mb1TaiayixingMd010002 0 Walkb Stand2 0.1
87 Mb1TaiayixingMd010002 0 Walkb Walk 0.2
88 Mb1TaiayixingMd010002 0 Walkb Walkl 0.1
89 Mb1TaiayixingMd010002 0 Walkb Walkr 0.1
90 Mb1TaiayixingMd010002 0 Walkl Stand2 0.1
91 Mb1TaiayixingMd010002 0 Walkl Walk 0.1
92 Mb1TaiayixingMd010002 0 Walkl Walkb 0.1
93 Mb1TaiayixingMd010002 0 Walkl Walkr 0.2
94 Mb1TaiayixingMd010002 0 Walkr Stand2 0.1
95 Mb1TaiayixingMd010002 0 Walkr Walk 0.1
96 Mb1TaiayixingMd010002 0 Walkr Walkb 0.1
97 Mb1TaiayixingMd010002 0 Walkr Walkl 0.2
98 Mb1TaiayixingMd010002 0 TurnLeft Stand2 0.1
99 Mb1TaiayixingMd010002 0 TurnRight Stand2 0.1
100 Mb1TaiayixingMd010002 0 RunStart Run 0.1
101 Mb1TaiayixingMd010002 0 RunStart RunStartEnd01 0.1
102 Mb1TaiayixingMd010002 0 Hit1 Stand2 0
103 Mb1TaiayixingMd010002 0 Hit2 Stand2 0
104 Mb1TaiayixingMd010002 0 Hit3 Stand2 0
105 Mb1TaiayixingMd010002 0 Hit4 Stand2 0
106 Mb1TaiayixingMd010002 0 Behitfly Hoverhit 0.1
107 Mb1TaiayixingMd010002 0 Behitfly Falldown 0.1
108 Mb1TaiayixingMd010002 0 Hoverhit Falldown 0.1
109 Mb1TaiayixingMd010002 0 Falldown Lieonfloor 0.1
110 Mb1TaiayixingMd010002 0 Hitdown Lieonfloor 0.1
111 Mb1TaiayixingMd010002 0 Standup Stand2 0.1
112 Mb1TaiayixingMd010002 0 Straight Stand2 0.1
113 Mb1TaiayixingMd010002 0 Stun Stand2 0.1
114 Mb1TaiayixingMd010002 0 Win Win2 0.1
115 Mb1TaiayixingMd010002 0 Stop Stand2 0.1
116 Mb1TaiayixingMd010002 0 Caught Stand2 0.1
117 Mb1TaiayixingMd010002 1 Born 0
118 Mb1TaiayixingMd010002 1 Stand1 0.1
119 Mb1TaiayixingMd010002 1 Stand2 0.1
120 Mb1TaiayixingMd010002 1 Stand3 0.1
121 Mb1TaiayixingMd010002 1 Death 0.1
122 Mb1TaiayixingMd010002 1 Standchange 0.1
123 Mb1TaiayixingMd010002 1 Run 0.1
124 Mb1TaiayixingMd010002 1 Walk 0.1
125 Mb1TaiayixingMd010002 1 Runb 0.2
126 Mb1TaiayixingMd010002 1 Runl 0.2
127 Mb1TaiayixingMd010002 1 Runr 0.2
128 Mb1TaiayixingMd010002 1 Walkb 0.1
129 Mb1TaiayixingMd010002 1 Walkl 0.1
130 Mb1TaiayixingMd010002 1 Walkr 0.1
131 Mb1TaiayixingMd010002 1 TurnLeft 0.1
132 Mb1TaiayixingMd010002 1 TurnRight 0.1
133 Mb1TaiayixingMd010002 1 Move1 0.1
134 Mb1TaiayixingMd010002 1 Move2 0.1
135 Mb1TaiayixingMd010002 1 Move3 0.1
136 Mb1TaiayixingMd010002 1 RunStart 0.1
137 Mb1TaiayixingMd010002 1 RunStartEnd01 0.1
138 Mb1TaiayixingMd010002 1 Hit1 0.05
139 Mb1TaiayixingMd010002 1 Hit2 0.05
140 Mb1TaiayixingMd010002 1 Hit3 0.05
141 Mb1TaiayixingMd010002 1 Hit4 0.05
142 Mb1TaiayixingMd010002 1 Behitfly 0.05
143 Mb1TaiayixingMd010002 1 Hoverhit 0.05
144 Mb1TaiayixingMd010002 1 Falldown 0.1
145 Mb1TaiayixingMd010002 1 Hitdown 0.05
146 Mb1TaiayixingMd010002 1 Lieonfloor 0.1
147 Mb1TaiayixingMd010002 1 Standup 0.1
148 Mb1TaiayixingMd010002 1 Straight 0.1
149 Mb1TaiayixingMd010002 1 Stun 0.1
150 Mb1TaiayixingMd010002 1 StraightBefore 0.1
151 Mb1TaiayixingMd010002 1 StraightAfter 0.1
152 Mb1TaiayixingMd010002 1 Win 0
153 Mb1TaiayixingMd010002 1 Win2 0.1
154 Mb1TaiayixingMd010002 1 Stop 0.1
155 Mb1TaiayixingMd010002 1 Fail 0.1
156 Mb1TaiayixingMd010002 1 Save 0.1
157 Mb1TaiayixingMd010002 1 Caught 0.1
158 Mb1TaiayixingMd010002 1 RunStartEnd02 0.1
159 Mb1TaiayixingMd010002 1 StopR 0.1
160 Mb1TaiayixingMd010002 1 Attack12 0.1
161 Mb1TaiayixingMd010002 1 Stand1 Run 0.2
162 Mb1TaiayixingMd010002 1 Stand1 Walk 0.1
163 Mb1TaiayixingMd010002 1 Stand2 Standchange 0.1
164 Mb1TaiayixingMd010002 1 Stand2 Run 0.2
165 Mb1TaiayixingMd010002 1 Stand2 Walk 0.3
166 Mb1TaiayixingMd010002 1 Stand2 Walkb 0.3
167 Mb1TaiayixingMd010002 1 Stand2 Walkl 0.3
168 Mb1TaiayixingMd010002 1 Stand2 Walkr 0.3
169 Mb1TaiayixingMd010002 1 Standchange Stand1 0.1
170 Mb1TaiayixingMd010002 1 Standchange Run 0.1
171 Mb1TaiayixingMd010002 1 Standchange Walk 0.1
172 Mb1TaiayixingMd010002 1 Run Stop 0.2
173 Mb1TaiayixingMd010002 1 Run Stand2 0.2
174 Mb1TaiayixingMd010002 1 Run Runb 0.2
175 Mb1TaiayixingMd010002 1 Run Runl 0.2
176 Mb1TaiayixingMd010002 1 Run Runr 0.2
177 Mb1TaiayixingMd010002 1 Walk Stand2 0.1
178 Mb1TaiayixingMd010002 1 Runb Stand2 0.2
179 Mb1TaiayixingMd010002 1 Runb Run 0.2
180 Mb1TaiayixingMd010002 1 Runb Runl 0.2
181 Mb1TaiayixingMd010002 1 Runb Runr 0.2
182 Mb1TaiayixingMd010002 1 Runl Stand2 0.2
183 Mb1TaiayixingMd010002 1 Runl Run 0.2
184 Mb1TaiayixingMd010002 1 Runl Runb 0.2
185 Mb1TaiayixingMd010002 1 Runl Runr 0.2
186 Mb1TaiayixingMd010002 1 Runr Stand2 0.2
187 Mb1TaiayixingMd010002 1 Runr Run 0.2
188 Mb1TaiayixingMd010002 1 Runr Runb 0.2
189 Mb1TaiayixingMd010002 1 Runr Runl 0.2
190 Mb1TaiayixingMd010002 1 Walkb Stand2 0.1
191 Mb1TaiayixingMd010002 1 Walkb Walk 0.2
192 Mb1TaiayixingMd010002 1 Walkb Walkl 0.1
193 Mb1TaiayixingMd010002 1 Walkb Walkr 0.1
194 Mb1TaiayixingMd010002 1 Walkl Stand2 0.1
195 Mb1TaiayixingMd010002 1 Walkl Walk 0.1
196 Mb1TaiayixingMd010002 1 Walkl Walkb 0.1
197 Mb1TaiayixingMd010002 1 Walkl Walkr 0.2
198 Mb1TaiayixingMd010002 1 Walkr Stand2 0.1
199 Mb1TaiayixingMd010002 1 Walkr Walk 0.1
200 Mb1TaiayixingMd010002 1 Walkr Walkb 0.1
201 Mb1TaiayixingMd010002 1 Walkr Walkl 0.2
202 Mb1TaiayixingMd010002 1 TurnLeft Stand2 0.1
203 Mb1TaiayixingMd010002 1 TurnRight Stand2 0.1
204 Mb1TaiayixingMd010002 1 RunStart Run 0.1
205 Mb1TaiayixingMd010002 1 RunStart RunStartEnd01 0.1
206 Mb1TaiayixingMd010002 1 Hit1 Stand2 0
207 Mb1TaiayixingMd010002 1 Hit2 Stand2 0
208 Mb1TaiayixingMd010002 1 Hit3 Stand2 0
209 Mb1TaiayixingMd010002 1 Hit4 Stand2 0
210 Mb1TaiayixingMd010002 1 Behitfly Hoverhit 0.1
211 Mb1TaiayixingMd010002 1 Behitfly Falldown 0.1
212 Mb1TaiayixingMd010002 1 Hoverhit Falldown 0.1
213 Mb1TaiayixingMd010002 1 Falldown Lieonfloor 0.1
214 Mb1TaiayixingMd010002 1 Hitdown Lieonfloor 0.1
215 Mb1TaiayixingMd010002 1 Standup Stand2 0.1
216 Mb1TaiayixingMd010002 1 Straight Stand2 0.1
217 Mb1TaiayixingMd010002 1 Stun Stand2 0.1
218 Mb1TaiayixingMd010002 1 Win Win2 0.1
219 Mb1TaiayixingMd010002 1 Stop Stand2 0.1
220 Mb1TaiayixingMd010002 1 Caught Stand2 0.1

View File

@@ -0,0 +1,120 @@
Role Layer State Target TransitionDuration
Mb1TankarmorMd030001 0 Born 0
Mb1TankarmorMd030001 0 Stand1 0.1
Mb1TankarmorMd030001 0 Stand2 0.1
Mb1TankarmorMd030001 0 Stand3 0.1
Mb1TankarmorMd030001 0 Death 0.1
Mb1TankarmorMd030001 0 Standchange 0.1
Mb1TankarmorMd030001 0 Run 0.1
Mb1TankarmorMd030001 0 Walk 0.1
Mb1TankarmorMd030001 0 Runb 0.2
Mb1TankarmorMd030001 0 Runl 0.2
Mb1TankarmorMd030001 0 Runr 0.2
Mb1TankarmorMd030001 0 Walkb 0.1
Mb1TankarmorMd030001 0 Walkl 0.1
Mb1TankarmorMd030001 0 Walkr 0.1
Mb1TankarmorMd030001 0 TurnLeft 0.1
Mb1TankarmorMd030001 0 TurnRight 0.1
Mb1TankarmorMd030001 0 Move1 0.1
Mb1TankarmorMd030001 0 Move2 0.1
Mb1TankarmorMd030001 0 Move3 0.1
Mb1TankarmorMd030001 0 RunStart 0.1
Mb1TankarmorMd030001 0 RunStartEnd01 0.1
Mb1TankarmorMd030001 0 Hit1 0.05
Mb1TankarmorMd030001 0 Hit2 0.05
Mb1TankarmorMd030001 0 Hit3 0.05
Mb1TankarmorMd030001 0 Hit4 0.05
Mb1TankarmorMd030001 0 Behitfly 0.05
Mb1TankarmorMd030001 0 Hoverhit 0.05
Mb1TankarmorMd030001 0 Falldown 0.1
Mb1TankarmorMd030001 0 Hitdown 0.05
Mb1TankarmorMd030001 0 Lieonfloor 0.1
Mb1TankarmorMd030001 0 Standup 0.1
Mb1TankarmorMd030001 0 Straight 0.1
Mb1TankarmorMd030001 0 Stun 0.1
Mb1TankarmorMd030001 0 StraightBefore 0.1
Mb1TankarmorMd030001 0 StraightAfter 0.1
Mb1TankarmorMd030001 0 Win 0
Mb1TankarmorMd030001 0 Win2 0.1
Mb1TankarmorMd030001 0 Stop 0.1
Mb1TankarmorMd030001 0 Fail 0.1
Mb1TankarmorMd030001 0 Save 0.1
Mb1TankarmorMd030001 0 Caught 0.1
Mb1TankarmorMd030001 0 Attack01 0.1
Mb1TankarmorMd030001 0 Attack02 0.1
Mb1TankarmorMd030001 0 Attack03 0.1
Mb1TankarmorMd030001 0 Attack04 0.1
Mb1TankarmorMd030001 0 Attack05 0.1
Mb1TankarmorMd030001 0 Attack06 0.1
Mb1TankarmorMd030001 0 Attack14 0.1
Mb1TankarmorMd030001 0 Attack15 0.1
Mb1TankarmorMd030001 0 Attack16 0.1
Mb1TankarmorMd030001 0 Attack17 0.1
Mb1TankarmorMd030001 0 Attack18 0.1
Mb1TankarmorMd030001 0 Attack19 0.1
Mb1TankarmorMd030001 0 Attack21 0.1
Mb1TankarmorMd030001 0 Attack22 0.1
Mb1TankarmorMd030001 0 Attack23 0.1
Mb1TankarmorMd030001 0 Attack24 0.1
Mb1TankarmorMd030001 0 Attack25 0.1
Mb1TankarmorMd030001 0 Attack26 0.1
Mb1TankarmorMd030001 0 Stand1 Run 0.2
Mb1TankarmorMd030001 0 Stand1 Walk 0.1
Mb1TankarmorMd030001 0 Stand2 Standchange 0.1
Mb1TankarmorMd030001 0 Stand2 Run 0.2
Mb1TankarmorMd030001 0 Stand2 Walk 0.3
Mb1TankarmorMd030001 0 Stand2 Walkb 0.3
Mb1TankarmorMd030001 0 Stand2 Walkl 0.3
Mb1TankarmorMd030001 0 Stand2 Walkr 0.3
Mb1TankarmorMd030001 0 Standchange Stand1 0.1
Mb1TankarmorMd030001 0 Standchange Run 0.1
Mb1TankarmorMd030001 0 Standchange Walk 0.1
Mb1TankarmorMd030001 0 Run Stop 0.2
Mb1TankarmorMd030001 0 Run Stand2 0.2
Mb1TankarmorMd030001 0 Run Runb 0.2
Mb1TankarmorMd030001 0 Run Runl 0.2
Mb1TankarmorMd030001 0 Run Runr 0.2
Mb1TankarmorMd030001 0 Walk Stand2 0.1
Mb1TankarmorMd030001 0 Runb Stand2 0.2
Mb1TankarmorMd030001 0 Runb Run 0.2
Mb1TankarmorMd030001 0 Runb Runl 0.2
Mb1TankarmorMd030001 0 Runb Runr 0.2
Mb1TankarmorMd030001 0 Runl Stand2 0.2
Mb1TankarmorMd030001 0 Runl Run 0.2
Mb1TankarmorMd030001 0 Runl Runb 0.2
Mb1TankarmorMd030001 0 Runl Runr 0.2
Mb1TankarmorMd030001 0 Runr Stand2 0.2
Mb1TankarmorMd030001 0 Runr Run 0.2
Mb1TankarmorMd030001 0 Runr Runb 0.2
Mb1TankarmorMd030001 0 Runr Runl 0.2
Mb1TankarmorMd030001 0 Walkb Stand2 0.1
Mb1TankarmorMd030001 0 Walkb Walk 0.2
Mb1TankarmorMd030001 0 Walkb Walkl 0.1
Mb1TankarmorMd030001 0 Walkb Walkr 0.1
Mb1TankarmorMd030001 0 Walkl Stand2 0.1
Mb1TankarmorMd030001 0 Walkl Walk 0.1
Mb1TankarmorMd030001 0 Walkl Walkb 0.1
Mb1TankarmorMd030001 0 Walkl Walkr 0.2
Mb1TankarmorMd030001 0 Walkr Stand2 0.1
Mb1TankarmorMd030001 0 Walkr Walk 0.1
Mb1TankarmorMd030001 0 Walkr Walkb 0.1
Mb1TankarmorMd030001 0 Walkr Walkl 0.2
Mb1TankarmorMd030001 0 TurnLeft Stand2 0.1
Mb1TankarmorMd030001 0 TurnRight Stand2 0.1
Mb1TankarmorMd030001 0 RunStart Run 0
Mb1TankarmorMd030001 0 RunStart RunStartEnd01 0.1
Mb1TankarmorMd030001 0 Hit1 Stand2 0
Mb1TankarmorMd030001 0 Hit2 Stand2 0
Mb1TankarmorMd030001 0 Hit3 Stand2 0
Mb1TankarmorMd030001 0 Hit4 Stand2 0
Mb1TankarmorMd030001 0 Behitfly Hoverhit 0.1
Mb1TankarmorMd030001 0 Behitfly Falldown 0.1
Mb1TankarmorMd030001 0 Hoverhit Falldown 0.1
Mb1TankarmorMd030001 0 Falldown Lieonfloor 0.1
Mb1TankarmorMd030001 0 Hitdown Lieonfloor 0.1
Mb1TankarmorMd030001 0 Standup Stand2 0.1
Mb1TankarmorMd030001 0 Straight Stand2 0.1
Mb1TankarmorMd030001 0 Stun Stand2 0.1
Mb1TankarmorMd030001 0 Win Win2 0.1
Mb1TankarmorMd030001 0 Stop Stand2 0.1
Mb1TankarmorMd030001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1TankarmorMd030001 0 Born 0
3 Mb1TankarmorMd030001 0 Stand1 0.1
4 Mb1TankarmorMd030001 0 Stand2 0.1
5 Mb1TankarmorMd030001 0 Stand3 0.1
6 Mb1TankarmorMd030001 0 Death 0.1
7 Mb1TankarmorMd030001 0 Standchange 0.1
8 Mb1TankarmorMd030001 0 Run 0.1
9 Mb1TankarmorMd030001 0 Walk 0.1
10 Mb1TankarmorMd030001 0 Runb 0.2
11 Mb1TankarmorMd030001 0 Runl 0.2
12 Mb1TankarmorMd030001 0 Runr 0.2
13 Mb1TankarmorMd030001 0 Walkb 0.1
14 Mb1TankarmorMd030001 0 Walkl 0.1
15 Mb1TankarmorMd030001 0 Walkr 0.1
16 Mb1TankarmorMd030001 0 TurnLeft 0.1
17 Mb1TankarmorMd030001 0 TurnRight 0.1
18 Mb1TankarmorMd030001 0 Move1 0.1
19 Mb1TankarmorMd030001 0 Move2 0.1
20 Mb1TankarmorMd030001 0 Move3 0.1
21 Mb1TankarmorMd030001 0 RunStart 0.1
22 Mb1TankarmorMd030001 0 RunStartEnd01 0.1
23 Mb1TankarmorMd030001 0 Hit1 0.05
24 Mb1TankarmorMd030001 0 Hit2 0.05
25 Mb1TankarmorMd030001 0 Hit3 0.05
26 Mb1TankarmorMd030001 0 Hit4 0.05
27 Mb1TankarmorMd030001 0 Behitfly 0.05
28 Mb1TankarmorMd030001 0 Hoverhit 0.05
29 Mb1TankarmorMd030001 0 Falldown 0.1
30 Mb1TankarmorMd030001 0 Hitdown 0.05
31 Mb1TankarmorMd030001 0 Lieonfloor 0.1
32 Mb1TankarmorMd030001 0 Standup 0.1
33 Mb1TankarmorMd030001 0 Straight 0.1
34 Mb1TankarmorMd030001 0 Stun 0.1
35 Mb1TankarmorMd030001 0 StraightBefore 0.1
36 Mb1TankarmorMd030001 0 StraightAfter 0.1
37 Mb1TankarmorMd030001 0 Win 0
38 Mb1TankarmorMd030001 0 Win2 0.1
39 Mb1TankarmorMd030001 0 Stop 0.1
40 Mb1TankarmorMd030001 0 Fail 0.1
41 Mb1TankarmorMd030001 0 Save 0.1
42 Mb1TankarmorMd030001 0 Caught 0.1
43 Mb1TankarmorMd030001 0 Attack01 0.1
44 Mb1TankarmorMd030001 0 Attack02 0.1
45 Mb1TankarmorMd030001 0 Attack03 0.1
46 Mb1TankarmorMd030001 0 Attack04 0.1
47 Mb1TankarmorMd030001 0 Attack05 0.1
48 Mb1TankarmorMd030001 0 Attack06 0.1
49 Mb1TankarmorMd030001 0 Attack14 0.1
50 Mb1TankarmorMd030001 0 Attack15 0.1
51 Mb1TankarmorMd030001 0 Attack16 0.1
52 Mb1TankarmorMd030001 0 Attack17 0.1
53 Mb1TankarmorMd030001 0 Attack18 0.1
54 Mb1TankarmorMd030001 0 Attack19 0.1
55 Mb1TankarmorMd030001 0 Attack21 0.1
56 Mb1TankarmorMd030001 0 Attack22 0.1
57 Mb1TankarmorMd030001 0 Attack23 0.1
58 Mb1TankarmorMd030001 0 Attack24 0.1
59 Mb1TankarmorMd030001 0 Attack25 0.1
60 Mb1TankarmorMd030001 0 Attack26 0.1
61 Mb1TankarmorMd030001 0 Stand1 Run 0.2
62 Mb1TankarmorMd030001 0 Stand1 Walk 0.1
63 Mb1TankarmorMd030001 0 Stand2 Standchange 0.1
64 Mb1TankarmorMd030001 0 Stand2 Run 0.2
65 Mb1TankarmorMd030001 0 Stand2 Walk 0.3
66 Mb1TankarmorMd030001 0 Stand2 Walkb 0.3
67 Mb1TankarmorMd030001 0 Stand2 Walkl 0.3
68 Mb1TankarmorMd030001 0 Stand2 Walkr 0.3
69 Mb1TankarmorMd030001 0 Standchange Stand1 0.1
70 Mb1TankarmorMd030001 0 Standchange Run 0.1
71 Mb1TankarmorMd030001 0 Standchange Walk 0.1
72 Mb1TankarmorMd030001 0 Run Stop 0.2
73 Mb1TankarmorMd030001 0 Run Stand2 0.2
74 Mb1TankarmorMd030001 0 Run Runb 0.2
75 Mb1TankarmorMd030001 0 Run Runl 0.2
76 Mb1TankarmorMd030001 0 Run Runr 0.2
77 Mb1TankarmorMd030001 0 Walk Stand2 0.1
78 Mb1TankarmorMd030001 0 Runb Stand2 0.2
79 Mb1TankarmorMd030001 0 Runb Run 0.2
80 Mb1TankarmorMd030001 0 Runb Runl 0.2
81 Mb1TankarmorMd030001 0 Runb Runr 0.2
82 Mb1TankarmorMd030001 0 Runl Stand2 0.2
83 Mb1TankarmorMd030001 0 Runl Run 0.2
84 Mb1TankarmorMd030001 0 Runl Runb 0.2
85 Mb1TankarmorMd030001 0 Runl Runr 0.2
86 Mb1TankarmorMd030001 0 Runr Stand2 0.2
87 Mb1TankarmorMd030001 0 Runr Run 0.2
88 Mb1TankarmorMd030001 0 Runr Runb 0.2
89 Mb1TankarmorMd030001 0 Runr Runl 0.2
90 Mb1TankarmorMd030001 0 Walkb Stand2 0.1
91 Mb1TankarmorMd030001 0 Walkb Walk 0.2
92 Mb1TankarmorMd030001 0 Walkb Walkl 0.1
93 Mb1TankarmorMd030001 0 Walkb Walkr 0.1
94 Mb1TankarmorMd030001 0 Walkl Stand2 0.1
95 Mb1TankarmorMd030001 0 Walkl Walk 0.1
96 Mb1TankarmorMd030001 0 Walkl Walkb 0.1
97 Mb1TankarmorMd030001 0 Walkl Walkr 0.2
98 Mb1TankarmorMd030001 0 Walkr Stand2 0.1
99 Mb1TankarmorMd030001 0 Walkr Walk 0.1
100 Mb1TankarmorMd030001 0 Walkr Walkb 0.1
101 Mb1TankarmorMd030001 0 Walkr Walkl 0.2
102 Mb1TankarmorMd030001 0 TurnLeft Stand2 0.1
103 Mb1TankarmorMd030001 0 TurnRight Stand2 0.1
104 Mb1TankarmorMd030001 0 RunStart Run 0
105 Mb1TankarmorMd030001 0 RunStart RunStartEnd01 0.1
106 Mb1TankarmorMd030001 0 Hit1 Stand2 0
107 Mb1TankarmorMd030001 0 Hit2 Stand2 0
108 Mb1TankarmorMd030001 0 Hit3 Stand2 0
109 Mb1TankarmorMd030001 0 Hit4 Stand2 0
110 Mb1TankarmorMd030001 0 Behitfly Hoverhit 0.1
111 Mb1TankarmorMd030001 0 Behitfly Falldown 0.1
112 Mb1TankarmorMd030001 0 Hoverhit Falldown 0.1
113 Mb1TankarmorMd030001 0 Falldown Lieonfloor 0.1
114 Mb1TankarmorMd030001 0 Hitdown Lieonfloor 0.1
115 Mb1TankarmorMd030001 0 Standup Stand2 0.1
116 Mb1TankarmorMd030001 0 Straight Stand2 0.1
117 Mb1TankarmorMd030001 0 Stun Stand2 0.1
118 Mb1TankarmorMd030001 0 Win Win2 0.1
119 Mb1TankarmorMd030001 0 Stop Stand2 0.1
120 Mb1TankarmorMd030001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,116 @@
Role Layer State Target TransitionDuration
Mb1TankarmorMd030002 0 Born 0
Mb1TankarmorMd030002 0 Stand1 0.1
Mb1TankarmorMd030002 0 Stand2 0.1
Mb1TankarmorMd030002 0 Stand3 0.1
Mb1TankarmorMd030002 0 Death 0.1
Mb1TankarmorMd030002 0 Standchange 0.1
Mb1TankarmorMd030002 0 Run 0.1
Mb1TankarmorMd030002 0 Walk 0.1
Mb1TankarmorMd030002 0 Runb 0.2
Mb1TankarmorMd030002 0 Runl 0.2
Mb1TankarmorMd030002 0 Runr 0.2
Mb1TankarmorMd030002 0 Walkb 0.1
Mb1TankarmorMd030002 0 Walkl 0.1
Mb1TankarmorMd030002 0 Walkr 0.1
Mb1TankarmorMd030002 0 TurnLeft 0.1
Mb1TankarmorMd030002 0 TurnRight 0.1
Mb1TankarmorMd030002 0 Move1 0.1
Mb1TankarmorMd030002 0 Move2 0.1
Mb1TankarmorMd030002 0 Move3 0.1
Mb1TankarmorMd030002 0 RunStart 0.1
Mb1TankarmorMd030002 0 RunStartEnd01 0.1
Mb1TankarmorMd030002 0 Hit1 0.05
Mb1TankarmorMd030002 0 Hit2 0.05
Mb1TankarmorMd030002 0 Hit3 0.05
Mb1TankarmorMd030002 0 Hit4 0.05
Mb1TankarmorMd030002 0 Behitfly 0.05
Mb1TankarmorMd030002 0 Hoverhit 0.05
Mb1TankarmorMd030002 0 Falldown 0.1
Mb1TankarmorMd030002 0 Hitdown 0.05
Mb1TankarmorMd030002 0 Lieonfloor 0.1
Mb1TankarmorMd030002 0 Standup 0.1
Mb1TankarmorMd030002 0 Straight 0.1
Mb1TankarmorMd030002 0 Stun 0.1
Mb1TankarmorMd030002 0 StraightBefore 0.1
Mb1TankarmorMd030002 0 StraightAfter 0.1
Mb1TankarmorMd030002 0 Win 0
Mb1TankarmorMd030002 0 Win2 0.1
Mb1TankarmorMd030002 0 Stop 0.1
Mb1TankarmorMd030002 0 Fail 0.1
Mb1TankarmorMd030002 0 Save 0.1
Mb1TankarmorMd030002 0 Attack07 0.1
Mb1TankarmorMd030002 0 Attack08 0.1
Mb1TankarmorMd030002 0 Attack09 0.1
Mb1TankarmorMd030002 0 Attack10 0.1
Mb1TankarmorMd030002 0 Attack11 0.1
Mb1TankarmorMd030002 0 Attack12 0.1
Mb1TankarmorMd030002 0 Attack13 0.1
Mb1TankarmorMd030002 0 Attack27 0.1
Mb1TankarmorMd030002 0 Attack28 0.1
Mb1TankarmorMd030002 0 Attack29 0.1
Mb1TankarmorMd030002 0 Attack31 0.1
Mb1TankarmorMd030002 0 Attack32 0.1
Mb1TankarmorMd030002 0 Attack33 0.1
Mb1TankarmorMd030002 0 Attack34 0.1
Mb1TankarmorMd030002 0 Attack35 0.1
Mb1TankarmorMd030002 0 Attack36 0.1
Mb1TankarmorMd030002 0 Stand1 Run 0.2
Mb1TankarmorMd030002 0 Stand1 Walk 0.1
Mb1TankarmorMd030002 0 Stand2 Standchange 0.1
Mb1TankarmorMd030002 0 Stand2 Run 0.2
Mb1TankarmorMd030002 0 Stand2 Walk 0.3
Mb1TankarmorMd030002 0 Stand2 Walkb 0.3
Mb1TankarmorMd030002 0 Stand2 Walkl 0.3
Mb1TankarmorMd030002 0 Stand2 Walkr 0.3
Mb1TankarmorMd030002 0 Standchange Stand1 0.1
Mb1TankarmorMd030002 0 Standchange Run 0.1
Mb1TankarmorMd030002 0 Standchange Walk 0.1
Mb1TankarmorMd030002 0 Run Stop 0.2
Mb1TankarmorMd030002 0 Run Stand2 0.2
Mb1TankarmorMd030002 0 Run Runb 0.2
Mb1TankarmorMd030002 0 Run Runl 0.2
Mb1TankarmorMd030002 0 Run Runr 0.2
Mb1TankarmorMd030002 0 Walk Stand2 0.1
Mb1TankarmorMd030002 0 Runb Stand2 0.2
Mb1TankarmorMd030002 0 Runb Run 0.2
Mb1TankarmorMd030002 0 Runb Runl 0.2
Mb1TankarmorMd030002 0 Runb Runr 0.2
Mb1TankarmorMd030002 0 Runl Stand2 0.2
Mb1TankarmorMd030002 0 Runl Run 0.2
Mb1TankarmorMd030002 0 Runl Runb 0.2
Mb1TankarmorMd030002 0 Runl Runr 0.2
Mb1TankarmorMd030002 0 Runr Stand2 0.2
Mb1TankarmorMd030002 0 Runr Run 0.2
Mb1TankarmorMd030002 0 Runr Runb 0.2
Mb1TankarmorMd030002 0 Runr Runl 0.2
Mb1TankarmorMd030002 0 Walkb Stand2 0.1
Mb1TankarmorMd030002 0 Walkb Walk 0.2
Mb1TankarmorMd030002 0 Walkb Walkl 0.1
Mb1TankarmorMd030002 0 Walkb Walkr 0.1
Mb1TankarmorMd030002 0 Walkl Stand2 0.1
Mb1TankarmorMd030002 0 Walkl Walk 0.1
Mb1TankarmorMd030002 0 Walkl Walkb 0.1
Mb1TankarmorMd030002 0 Walkl Walkr 0.2
Mb1TankarmorMd030002 0 Walkr Stand2 0.1
Mb1TankarmorMd030002 0 Walkr Walk 0.1
Mb1TankarmorMd030002 0 Walkr Walkb 0.1
Mb1TankarmorMd030002 0 Walkr Walkl 0.2
Mb1TankarmorMd030002 0 TurnLeft Stand2 0.1
Mb1TankarmorMd030002 0 TurnRight Stand2 0.1
Mb1TankarmorMd030002 0 RunStart Run 0
Mb1TankarmorMd030002 0 RunStart RunStartEnd01 0.1
Mb1TankarmorMd030002 0 Hit1 Stand2 0
Mb1TankarmorMd030002 0 Hit2 Stand2 0
Mb1TankarmorMd030002 0 Hit3 Stand2 0
Mb1TankarmorMd030002 0 Hit4 Stand2 0
Mb1TankarmorMd030002 0 Behitfly Hoverhit 0.1
Mb1TankarmorMd030002 0 Behitfly Falldown 0.1
Mb1TankarmorMd030002 0 Hoverhit Falldown 0.1
Mb1TankarmorMd030002 0 Falldown Lieonfloor 0.1
Mb1TankarmorMd030002 0 Hitdown Lieonfloor 0.1
Mb1TankarmorMd030002 0 Standup Stand2 0.1
Mb1TankarmorMd030002 0 Straight Stand2 0.1
Mb1TankarmorMd030002 0 Stun Stand2 0.1
Mb1TankarmorMd030002 0 Win Win2 0.1
Mb1TankarmorMd030002 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1TankarmorMd030002 0 Born 0
3 Mb1TankarmorMd030002 0 Stand1 0.1
4 Mb1TankarmorMd030002 0 Stand2 0.1
5 Mb1TankarmorMd030002 0 Stand3 0.1
6 Mb1TankarmorMd030002 0 Death 0.1
7 Mb1TankarmorMd030002 0 Standchange 0.1
8 Mb1TankarmorMd030002 0 Run 0.1
9 Mb1TankarmorMd030002 0 Walk 0.1
10 Mb1TankarmorMd030002 0 Runb 0.2
11 Mb1TankarmorMd030002 0 Runl 0.2
12 Mb1TankarmorMd030002 0 Runr 0.2
13 Mb1TankarmorMd030002 0 Walkb 0.1
14 Mb1TankarmorMd030002 0 Walkl 0.1
15 Mb1TankarmorMd030002 0 Walkr 0.1
16 Mb1TankarmorMd030002 0 TurnLeft 0.1
17 Mb1TankarmorMd030002 0 TurnRight 0.1
18 Mb1TankarmorMd030002 0 Move1 0.1
19 Mb1TankarmorMd030002 0 Move2 0.1
20 Mb1TankarmorMd030002 0 Move3 0.1
21 Mb1TankarmorMd030002 0 RunStart 0.1
22 Mb1TankarmorMd030002 0 RunStartEnd01 0.1
23 Mb1TankarmorMd030002 0 Hit1 0.05
24 Mb1TankarmorMd030002 0 Hit2 0.05
25 Mb1TankarmorMd030002 0 Hit3 0.05
26 Mb1TankarmorMd030002 0 Hit4 0.05
27 Mb1TankarmorMd030002 0 Behitfly 0.05
28 Mb1TankarmorMd030002 0 Hoverhit 0.05
29 Mb1TankarmorMd030002 0 Falldown 0.1
30 Mb1TankarmorMd030002 0 Hitdown 0.05
31 Mb1TankarmorMd030002 0 Lieonfloor 0.1
32 Mb1TankarmorMd030002 0 Standup 0.1
33 Mb1TankarmorMd030002 0 Straight 0.1
34 Mb1TankarmorMd030002 0 Stun 0.1
35 Mb1TankarmorMd030002 0 StraightBefore 0.1
36 Mb1TankarmorMd030002 0 StraightAfter 0.1
37 Mb1TankarmorMd030002 0 Win 0
38 Mb1TankarmorMd030002 0 Win2 0.1
39 Mb1TankarmorMd030002 0 Stop 0.1
40 Mb1TankarmorMd030002 0 Fail 0.1
41 Mb1TankarmorMd030002 0 Save 0.1
42 Mb1TankarmorMd030002 0 Attack07 0.1
43 Mb1TankarmorMd030002 0 Attack08 0.1
44 Mb1TankarmorMd030002 0 Attack09 0.1
45 Mb1TankarmorMd030002 0 Attack10 0.1
46 Mb1TankarmorMd030002 0 Attack11 0.1
47 Mb1TankarmorMd030002 0 Attack12 0.1
48 Mb1TankarmorMd030002 0 Attack13 0.1
49 Mb1TankarmorMd030002 0 Attack27 0.1
50 Mb1TankarmorMd030002 0 Attack28 0.1
51 Mb1TankarmorMd030002 0 Attack29 0.1
52 Mb1TankarmorMd030002 0 Attack31 0.1
53 Mb1TankarmorMd030002 0 Attack32 0.1
54 Mb1TankarmorMd030002 0 Attack33 0.1
55 Mb1TankarmorMd030002 0 Attack34 0.1
56 Mb1TankarmorMd030002 0 Attack35 0.1
57 Mb1TankarmorMd030002 0 Attack36 0.1
58 Mb1TankarmorMd030002 0 Stand1 Run 0.2
59 Mb1TankarmorMd030002 0 Stand1 Walk 0.1
60 Mb1TankarmorMd030002 0 Stand2 Standchange 0.1
61 Mb1TankarmorMd030002 0 Stand2 Run 0.2
62 Mb1TankarmorMd030002 0 Stand2 Walk 0.3
63 Mb1TankarmorMd030002 0 Stand2 Walkb 0.3
64 Mb1TankarmorMd030002 0 Stand2 Walkl 0.3
65 Mb1TankarmorMd030002 0 Stand2 Walkr 0.3
66 Mb1TankarmorMd030002 0 Standchange Stand1 0.1
67 Mb1TankarmorMd030002 0 Standchange Run 0.1
68 Mb1TankarmorMd030002 0 Standchange Walk 0.1
69 Mb1TankarmorMd030002 0 Run Stop 0.2
70 Mb1TankarmorMd030002 0 Run Stand2 0.2
71 Mb1TankarmorMd030002 0 Run Runb 0.2
72 Mb1TankarmorMd030002 0 Run Runl 0.2
73 Mb1TankarmorMd030002 0 Run Runr 0.2
74 Mb1TankarmorMd030002 0 Walk Stand2 0.1
75 Mb1TankarmorMd030002 0 Runb Stand2 0.2
76 Mb1TankarmorMd030002 0 Runb Run 0.2
77 Mb1TankarmorMd030002 0 Runb Runl 0.2
78 Mb1TankarmorMd030002 0 Runb Runr 0.2
79 Mb1TankarmorMd030002 0 Runl Stand2 0.2
80 Mb1TankarmorMd030002 0 Runl Run 0.2
81 Mb1TankarmorMd030002 0 Runl Runb 0.2
82 Mb1TankarmorMd030002 0 Runl Runr 0.2
83 Mb1TankarmorMd030002 0 Runr Stand2 0.2
84 Mb1TankarmorMd030002 0 Runr Run 0.2
85 Mb1TankarmorMd030002 0 Runr Runb 0.2
86 Mb1TankarmorMd030002 0 Runr Runl 0.2
87 Mb1TankarmorMd030002 0 Walkb Stand2 0.1
88 Mb1TankarmorMd030002 0 Walkb Walk 0.2
89 Mb1TankarmorMd030002 0 Walkb Walkl 0.1
90 Mb1TankarmorMd030002 0 Walkb Walkr 0.1
91 Mb1TankarmorMd030002 0 Walkl Stand2 0.1
92 Mb1TankarmorMd030002 0 Walkl Walk 0.1
93 Mb1TankarmorMd030002 0 Walkl Walkb 0.1
94 Mb1TankarmorMd030002 0 Walkl Walkr 0.2
95 Mb1TankarmorMd030002 0 Walkr Stand2 0.1
96 Mb1TankarmorMd030002 0 Walkr Walk 0.1
97 Mb1TankarmorMd030002 0 Walkr Walkb 0.1
98 Mb1TankarmorMd030002 0 Walkr Walkl 0.2
99 Mb1TankarmorMd030002 0 TurnLeft Stand2 0.1
100 Mb1TankarmorMd030002 0 TurnRight Stand2 0.1
101 Mb1TankarmorMd030002 0 RunStart Run 0
102 Mb1TankarmorMd030002 0 RunStart RunStartEnd01 0.1
103 Mb1TankarmorMd030002 0 Hit1 Stand2 0
104 Mb1TankarmorMd030002 0 Hit2 Stand2 0
105 Mb1TankarmorMd030002 0 Hit3 Stand2 0
106 Mb1TankarmorMd030002 0 Hit4 Stand2 0
107 Mb1TankarmorMd030002 0 Behitfly Hoverhit 0.1
108 Mb1TankarmorMd030002 0 Behitfly Falldown 0.1
109 Mb1TankarmorMd030002 0 Hoverhit Falldown 0.1
110 Mb1TankarmorMd030002 0 Falldown Lieonfloor 0.1
111 Mb1TankarmorMd030002 0 Hitdown Lieonfloor 0.1
112 Mb1TankarmorMd030002 0 Standup Stand2 0.1
113 Mb1TankarmorMd030002 0 Straight Stand2 0.1
114 Mb1TankarmorMd030002 0 Stun Stand2 0.1
115 Mb1TankarmorMd030002 0 Win Win2 0.1
116 Mb1TankarmorMd030002 0 Stop Stand2 0.1

View File

@@ -0,0 +1,126 @@
Role Layer State Target TransitionDuration
Mb1TrackalienMd010001 0 Born 0
Mb1TrackalienMd010001 0 Stand1 0.1
Mb1TrackalienMd010001 0 Stand2 0.1
Mb1TrackalienMd010001 0 Stand3 0.1
Mb1TrackalienMd010001 0 Death 0.1
Mb1TrackalienMd010001 0 Standchange 0.1
Mb1TrackalienMd010001 0 Run 0.1
Mb1TrackalienMd010001 0 Walk 0.1
Mb1TrackalienMd010001 0 Runb 0.2
Mb1TrackalienMd010001 0 Runl 0.2
Mb1TrackalienMd010001 0 Runr 0.2
Mb1TrackalienMd010001 0 Walkb 0.1
Mb1TrackalienMd010001 0 Walkl 0.1
Mb1TrackalienMd010001 0 Walkr 0.1
Mb1TrackalienMd010001 0 TurnLeft 0.1
Mb1TrackalienMd010001 0 TurnRight 0.1
Mb1TrackalienMd010001 0 Move1 0.1
Mb1TrackalienMd010001 0 Move2 0.1
Mb1TrackalienMd010001 0 Move3 0.1
Mb1TrackalienMd010001 0 RunStart 0.1
Mb1TrackalienMd010001 0 RunStartEnd01 0.1
Mb1TrackalienMd010001 0 Hit1 0.05
Mb1TrackalienMd010001 0 Hit2 0.05
Mb1TrackalienMd010001 0 Hit3 0.05
Mb1TrackalienMd010001 0 Hit4 0.05
Mb1TrackalienMd010001 0 Behitfly 0.05
Mb1TrackalienMd010001 0 Hoverhit 0.05
Mb1TrackalienMd010001 0 Falldown 0.1
Mb1TrackalienMd010001 0 Hitdown 0.05
Mb1TrackalienMd010001 0 Lieonfloor 0.1
Mb1TrackalienMd010001 0 Standup 0.1
Mb1TrackalienMd010001 0 Straight 0.1
Mb1TrackalienMd010001 0 Stun 0.1
Mb1TrackalienMd010001 0 StraightBefore 0.1
Mb1TrackalienMd010001 0 StraightAfter 0.1
Mb1TrackalienMd010001 0 Win 0
Mb1TrackalienMd010001 0 Win2 0.1
Mb1TrackalienMd010001 0 Stop 0.1
Mb1TrackalienMd010001 0 Fail 0.1
Mb1TrackalienMd010001 0 Save 0.1
Mb1TrackalienMd010001 0 Attack01 0.1
Mb1TrackalienMd010001 0 Attack02 0.1
Mb1TrackalienMd010001 0 Attack03 0.1
Mb1TrackalienMd010001 0 Attack04 0.1
Mb1TrackalienMd010001 0 Attack05 0.1
Mb1TrackalienMd010001 0 Attack06 0.1
Mb1TrackalienMd010001 0 Attack07 0.1
Mb1TrackalienMd010001 0 Attack08 0.1
Mb1TrackalienMd010001 0 Attack09 0.1
Mb1TrackalienMd010001 0 Attack10 0.1
Mb1TrackalienMd010001 0 Attack11 0.1
Mb1TrackalienMd010001 0 Attack12 0.1
Mb1TrackalienMd010001 0 Attack13 0.1
Mb1TrackalienMd010001 0 Attack14 0.1
Mb1TrackalienMd010001 0 Attack15 0.1
Mb1TrackalienMd010001 0 Attack16 0.1
Mb1TrackalienMd010001 0 Attack17 0.1
Mb1TrackalienMd010001 0 Attack19 0.1
Mb1TrackalienMd010001 0 Attack20 0.1
Mb1TrackalienMd010001 0 Attack21 0.1
Mb1TrackalienMd010001 0 Attack22 0.1
Mb1TrackalienMd010001 0 Attack23 0.1
Mb1TrackalienMd010001 0 Attack24 0.1
Mb1TrackalienMd010001 0 Attack25 0.1
Mb1TrackalienMd010001 0 Attack26 0.1
Mb1TrackalienMd010001 0 Attack27 0.1
Mb1TrackalienMd010001 0 Stand1 Run 0.2
Mb1TrackalienMd010001 0 Stand1 Walk 0.1
Mb1TrackalienMd010001 0 Stand2 Standchange 0.1
Mb1TrackalienMd010001 0 Stand2 Run 0.2
Mb1TrackalienMd010001 0 Stand2 Walk 0.3
Mb1TrackalienMd010001 0 Stand2 Walkb 0.3
Mb1TrackalienMd010001 0 Stand2 Walkl 0.3
Mb1TrackalienMd010001 0 Stand2 Walkr 0.3
Mb1TrackalienMd010001 0 Standchange Stand1 0.1
Mb1TrackalienMd010001 0 Standchange Run 0.1
Mb1TrackalienMd010001 0 Standchange Walk 0.1
Mb1TrackalienMd010001 0 Run Stop 0.2
Mb1TrackalienMd010001 0 Run Stand2 0.2
Mb1TrackalienMd010001 0 Run Runb 0.2
Mb1TrackalienMd010001 0 Run Runl 0.2
Mb1TrackalienMd010001 0 Run Runr 0.2
Mb1TrackalienMd010001 0 Walk Stand2 0.1
Mb1TrackalienMd010001 0 Runb Stand2 0.2
Mb1TrackalienMd010001 0 Runb Run 0.2
Mb1TrackalienMd010001 0 Runb Runl 0.2
Mb1TrackalienMd010001 0 Runb Runr 0.2
Mb1TrackalienMd010001 0 Runl Stand2 0.2
Mb1TrackalienMd010001 0 Runl Run 0.2
Mb1TrackalienMd010001 0 Runl Runb 0.2
Mb1TrackalienMd010001 0 Runl Runr 0.2
Mb1TrackalienMd010001 0 Runr Stand2 0.2
Mb1TrackalienMd010001 0 Runr Run 0.2
Mb1TrackalienMd010001 0 Runr Runb 0.2
Mb1TrackalienMd010001 0 Runr Runl 0.2
Mb1TrackalienMd010001 0 Walkb Stand2 0.1
Mb1TrackalienMd010001 0 Walkb Walk 0.2
Mb1TrackalienMd010001 0 Walkb Walkl 0.1
Mb1TrackalienMd010001 0 Walkb Walkr 0.1
Mb1TrackalienMd010001 0 Walkl Stand2 0.1
Mb1TrackalienMd010001 0 Walkl Walk 0.1
Mb1TrackalienMd010001 0 Walkl Walkb 0.1
Mb1TrackalienMd010001 0 Walkl Walkr 0.2
Mb1TrackalienMd010001 0 Walkr Stand2 0.1
Mb1TrackalienMd010001 0 Walkr Walk 0.1
Mb1TrackalienMd010001 0 Walkr Walkb 0.1
Mb1TrackalienMd010001 0 Walkr Walkl 0.2
Mb1TrackalienMd010001 0 TurnLeft Stand2 0.1
Mb1TrackalienMd010001 0 TurnRight Stand2 0.1
Mb1TrackalienMd010001 0 RunStart Run 0
Mb1TrackalienMd010001 0 RunStart RunStartEnd01 0.1
Mb1TrackalienMd010001 0 Hit1 Stand2 0
Mb1TrackalienMd010001 0 Hit2 Stand2 0
Mb1TrackalienMd010001 0 Hit3 Stand2 0
Mb1TrackalienMd010001 0 Hit4 Stand2 0
Mb1TrackalienMd010001 0 Behitfly Hoverhit 0.1
Mb1TrackalienMd010001 0 Behitfly Falldown 0.1
Mb1TrackalienMd010001 0 Hoverhit Falldown 0.1
Mb1TrackalienMd010001 0 Falldown Lieonfloor 0.1
Mb1TrackalienMd010001 0 Hitdown Lieonfloor 0.1
Mb1TrackalienMd010001 0 Standup Stand2 0.1
Mb1TrackalienMd010001 0 Straight Stand2 0.1
Mb1TrackalienMd010001 0 Stun Stand2 0.1
Mb1TrackalienMd010001 0 Win Win2 0.1
Mb1TrackalienMd010001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1TrackalienMd010001 0 Born 0
3 Mb1TrackalienMd010001 0 Stand1 0.1
4 Mb1TrackalienMd010001 0 Stand2 0.1
5 Mb1TrackalienMd010001 0 Stand3 0.1
6 Mb1TrackalienMd010001 0 Death 0.1
7 Mb1TrackalienMd010001 0 Standchange 0.1
8 Mb1TrackalienMd010001 0 Run 0.1
9 Mb1TrackalienMd010001 0 Walk 0.1
10 Mb1TrackalienMd010001 0 Runb 0.2
11 Mb1TrackalienMd010001 0 Runl 0.2
12 Mb1TrackalienMd010001 0 Runr 0.2
13 Mb1TrackalienMd010001 0 Walkb 0.1
14 Mb1TrackalienMd010001 0 Walkl 0.1
15 Mb1TrackalienMd010001 0 Walkr 0.1
16 Mb1TrackalienMd010001 0 TurnLeft 0.1
17 Mb1TrackalienMd010001 0 TurnRight 0.1
18 Mb1TrackalienMd010001 0 Move1 0.1
19 Mb1TrackalienMd010001 0 Move2 0.1
20 Mb1TrackalienMd010001 0 Move3 0.1
21 Mb1TrackalienMd010001 0 RunStart 0.1
22 Mb1TrackalienMd010001 0 RunStartEnd01 0.1
23 Mb1TrackalienMd010001 0 Hit1 0.05
24 Mb1TrackalienMd010001 0 Hit2 0.05
25 Mb1TrackalienMd010001 0 Hit3 0.05
26 Mb1TrackalienMd010001 0 Hit4 0.05
27 Mb1TrackalienMd010001 0 Behitfly 0.05
28 Mb1TrackalienMd010001 0 Hoverhit 0.05
29 Mb1TrackalienMd010001 0 Falldown 0.1
30 Mb1TrackalienMd010001 0 Hitdown 0.05
31 Mb1TrackalienMd010001 0 Lieonfloor 0.1
32 Mb1TrackalienMd010001 0 Standup 0.1
33 Mb1TrackalienMd010001 0 Straight 0.1
34 Mb1TrackalienMd010001 0 Stun 0.1
35 Mb1TrackalienMd010001 0 StraightBefore 0.1
36 Mb1TrackalienMd010001 0 StraightAfter 0.1
37 Mb1TrackalienMd010001 0 Win 0
38 Mb1TrackalienMd010001 0 Win2 0.1
39 Mb1TrackalienMd010001 0 Stop 0.1
40 Mb1TrackalienMd010001 0 Fail 0.1
41 Mb1TrackalienMd010001 0 Save 0.1
42 Mb1TrackalienMd010001 0 Attack01 0.1
43 Mb1TrackalienMd010001 0 Attack02 0.1
44 Mb1TrackalienMd010001 0 Attack03 0.1
45 Mb1TrackalienMd010001 0 Attack04 0.1
46 Mb1TrackalienMd010001 0 Attack05 0.1
47 Mb1TrackalienMd010001 0 Attack06 0.1
48 Mb1TrackalienMd010001 0 Attack07 0.1
49 Mb1TrackalienMd010001 0 Attack08 0.1
50 Mb1TrackalienMd010001 0 Attack09 0.1
51 Mb1TrackalienMd010001 0 Attack10 0.1
52 Mb1TrackalienMd010001 0 Attack11 0.1
53 Mb1TrackalienMd010001 0 Attack12 0.1
54 Mb1TrackalienMd010001 0 Attack13 0.1
55 Mb1TrackalienMd010001 0 Attack14 0.1
56 Mb1TrackalienMd010001 0 Attack15 0.1
57 Mb1TrackalienMd010001 0 Attack16 0.1
58 Mb1TrackalienMd010001 0 Attack17 0.1
59 Mb1TrackalienMd010001 0 Attack19 0.1
60 Mb1TrackalienMd010001 0 Attack20 0.1
61 Mb1TrackalienMd010001 0 Attack21 0.1
62 Mb1TrackalienMd010001 0 Attack22 0.1
63 Mb1TrackalienMd010001 0 Attack23 0.1
64 Mb1TrackalienMd010001 0 Attack24 0.1
65 Mb1TrackalienMd010001 0 Attack25 0.1
66 Mb1TrackalienMd010001 0 Attack26 0.1
67 Mb1TrackalienMd010001 0 Attack27 0.1
68 Mb1TrackalienMd010001 0 Stand1 Run 0.2
69 Mb1TrackalienMd010001 0 Stand1 Walk 0.1
70 Mb1TrackalienMd010001 0 Stand2 Standchange 0.1
71 Mb1TrackalienMd010001 0 Stand2 Run 0.2
72 Mb1TrackalienMd010001 0 Stand2 Walk 0.3
73 Mb1TrackalienMd010001 0 Stand2 Walkb 0.3
74 Mb1TrackalienMd010001 0 Stand2 Walkl 0.3
75 Mb1TrackalienMd010001 0 Stand2 Walkr 0.3
76 Mb1TrackalienMd010001 0 Standchange Stand1 0.1
77 Mb1TrackalienMd010001 0 Standchange Run 0.1
78 Mb1TrackalienMd010001 0 Standchange Walk 0.1
79 Mb1TrackalienMd010001 0 Run Stop 0.2
80 Mb1TrackalienMd010001 0 Run Stand2 0.2
81 Mb1TrackalienMd010001 0 Run Runb 0.2
82 Mb1TrackalienMd010001 0 Run Runl 0.2
83 Mb1TrackalienMd010001 0 Run Runr 0.2
84 Mb1TrackalienMd010001 0 Walk Stand2 0.1
85 Mb1TrackalienMd010001 0 Runb Stand2 0.2
86 Mb1TrackalienMd010001 0 Runb Run 0.2
87 Mb1TrackalienMd010001 0 Runb Runl 0.2
88 Mb1TrackalienMd010001 0 Runb Runr 0.2
89 Mb1TrackalienMd010001 0 Runl Stand2 0.2
90 Mb1TrackalienMd010001 0 Runl Run 0.2
91 Mb1TrackalienMd010001 0 Runl Runb 0.2
92 Mb1TrackalienMd010001 0 Runl Runr 0.2
93 Mb1TrackalienMd010001 0 Runr Stand2 0.2
94 Mb1TrackalienMd010001 0 Runr Run 0.2
95 Mb1TrackalienMd010001 0 Runr Runb 0.2
96 Mb1TrackalienMd010001 0 Runr Runl 0.2
97 Mb1TrackalienMd010001 0 Walkb Stand2 0.1
98 Mb1TrackalienMd010001 0 Walkb Walk 0.2
99 Mb1TrackalienMd010001 0 Walkb Walkl 0.1
100 Mb1TrackalienMd010001 0 Walkb Walkr 0.1
101 Mb1TrackalienMd010001 0 Walkl Stand2 0.1
102 Mb1TrackalienMd010001 0 Walkl Walk 0.1
103 Mb1TrackalienMd010001 0 Walkl Walkb 0.1
104 Mb1TrackalienMd010001 0 Walkl Walkr 0.2
105 Mb1TrackalienMd010001 0 Walkr Stand2 0.1
106 Mb1TrackalienMd010001 0 Walkr Walk 0.1
107 Mb1TrackalienMd010001 0 Walkr Walkb 0.1
108 Mb1TrackalienMd010001 0 Walkr Walkl 0.2
109 Mb1TrackalienMd010001 0 TurnLeft Stand2 0.1
110 Mb1TrackalienMd010001 0 TurnRight Stand2 0.1
111 Mb1TrackalienMd010001 0 RunStart Run 0
112 Mb1TrackalienMd010001 0 RunStart RunStartEnd01 0.1
113 Mb1TrackalienMd010001 0 Hit1 Stand2 0
114 Mb1TrackalienMd010001 0 Hit2 Stand2 0
115 Mb1TrackalienMd010001 0 Hit3 Stand2 0
116 Mb1TrackalienMd010001 0 Hit4 Stand2 0
117 Mb1TrackalienMd010001 0 Behitfly Hoverhit 0.1
118 Mb1TrackalienMd010001 0 Behitfly Falldown 0.1
119 Mb1TrackalienMd010001 0 Hoverhit Falldown 0.1
120 Mb1TrackalienMd010001 0 Falldown Lieonfloor 0.1
121 Mb1TrackalienMd010001 0 Hitdown Lieonfloor 0.1
122 Mb1TrackalienMd010001 0 Standup Stand2 0.1
123 Mb1TrackalienMd010001 0 Straight Stand2 0.1
124 Mb1TrackalienMd010001 0 Stun Stand2 0.1
125 Mb1TrackalienMd010001 0 Win Win2 0.1
126 Mb1TrackalienMd010001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,103 @@
Role Layer State Target TransitionDuration
Mb1TrackalienMd010002 0 Born 0
Mb1TrackalienMd010002 0 Stand1 0.1
Mb1TrackalienMd010002 0 Stand2 0.1
Mb1TrackalienMd010002 0 Stand3 0.1
Mb1TrackalienMd010002 0 Death 0.1
Mb1TrackalienMd010002 0 Standchange 0.1
Mb1TrackalienMd010002 0 Run 0.1
Mb1TrackalienMd010002 0 Walk 0.1
Mb1TrackalienMd010002 0 Runb 0.2
Mb1TrackalienMd010002 0 Runl 0.2
Mb1TrackalienMd010002 0 Runr 0.2
Mb1TrackalienMd010002 0 Walkb 0.1
Mb1TrackalienMd010002 0 Walkl 0.1
Mb1TrackalienMd010002 0 Walkr 0.1
Mb1TrackalienMd010002 0 TurnLeft 0.1
Mb1TrackalienMd010002 0 TurnRight 0.1
Mb1TrackalienMd010002 0 Move1 0.1
Mb1TrackalienMd010002 0 Move2 0.1
Mb1TrackalienMd010002 0 Move3 0.1
Mb1TrackalienMd010002 0 RunStart 0.1
Mb1TrackalienMd010002 0 RunStartEnd01 0.1
Mb1TrackalienMd010002 0 Hit1 0.05
Mb1TrackalienMd010002 0 Hit2 0.05
Mb1TrackalienMd010002 0 Hit3 0.05
Mb1TrackalienMd010002 0 Hit4 0.05
Mb1TrackalienMd010002 0 Behitfly 0.05
Mb1TrackalienMd010002 0 Hoverhit 0.05
Mb1TrackalienMd010002 0 Falldown 0.1
Mb1TrackalienMd010002 0 Hitdown 0.05
Mb1TrackalienMd010002 0 Lieonfloor 0.1
Mb1TrackalienMd010002 0 Standup 0.1
Mb1TrackalienMd010002 0 Straight 0.1
Mb1TrackalienMd010002 0 Stun 0.1
Mb1TrackalienMd010002 0 StraightBefore 0.1
Mb1TrackalienMd010002 0 StraightAfter 0.1
Mb1TrackalienMd010002 0 Win 0
Mb1TrackalienMd010002 0 Win2 0.1
Mb1TrackalienMd010002 0 Stop 0.1
Mb1TrackalienMd010002 0 Fail 0.1
Mb1TrackalienMd010002 0 Save 0.1
Mb1TrackalienMd010002 0 Attack01 0.1
Mb1TrackalienMd010002 0 Attack02 0.1
Mb1TrackalienMd010002 0 Attack03 0.1
Mb1TrackalienMd010002 0 Stand1 Run 0.2
Mb1TrackalienMd010002 0 Stand1 Walk 0.1
Mb1TrackalienMd010002 0 Stand2 Standchange 0.1
Mb1TrackalienMd010002 0 Stand2 Run 0.2
Mb1TrackalienMd010002 0 Stand2 Walk 0.3
Mb1TrackalienMd010002 0 Stand2 Walkb 0.3
Mb1TrackalienMd010002 0 Stand2 Walkl 0.3
Mb1TrackalienMd010002 0 Stand2 Walkr 0.3
Mb1TrackalienMd010002 0 Standchange Stand1 0.1
Mb1TrackalienMd010002 0 Standchange Run 0.1
Mb1TrackalienMd010002 0 Standchange Walk 0.1
Mb1TrackalienMd010002 0 Run Stop 0.2
Mb1TrackalienMd010002 0 Run Stand2 0.2
Mb1TrackalienMd010002 0 Run Runb 0.2
Mb1TrackalienMd010002 0 Run Runl 0.2
Mb1TrackalienMd010002 0 Run Runr 0.2
Mb1TrackalienMd010002 0 Walk Stand2 0.1
Mb1TrackalienMd010002 0 Runb Stand2 0.2
Mb1TrackalienMd010002 0 Runb Run 0.2
Mb1TrackalienMd010002 0 Runb Runl 0.2
Mb1TrackalienMd010002 0 Runb Runr 0.2
Mb1TrackalienMd010002 0 Runl Stand2 0.2
Mb1TrackalienMd010002 0 Runl Run 0.2
Mb1TrackalienMd010002 0 Runl Runb 0.2
Mb1TrackalienMd010002 0 Runl Runr 0.2
Mb1TrackalienMd010002 0 Runr Stand2 0.2
Mb1TrackalienMd010002 0 Runr Run 0.2
Mb1TrackalienMd010002 0 Runr Runb 0.2
Mb1TrackalienMd010002 0 Runr Runl 0.2
Mb1TrackalienMd010002 0 Walkb Stand2 0.1
Mb1TrackalienMd010002 0 Walkb Walk 0.2
Mb1TrackalienMd010002 0 Walkb Walkl 0.1
Mb1TrackalienMd010002 0 Walkb Walkr 0.1
Mb1TrackalienMd010002 0 Walkl Stand2 0.1
Mb1TrackalienMd010002 0 Walkl Walk 0.1
Mb1TrackalienMd010002 0 Walkl Walkb 0.1
Mb1TrackalienMd010002 0 Walkl Walkr 0.2
Mb1TrackalienMd010002 0 Walkr Stand2 0.1
Mb1TrackalienMd010002 0 Walkr Walk 0.1
Mb1TrackalienMd010002 0 Walkr Walkb 0.1
Mb1TrackalienMd010002 0 Walkr Walkl 0.2
Mb1TrackalienMd010002 0 TurnLeft Stand2 0.1
Mb1TrackalienMd010002 0 TurnRight Stand2 0.1
Mb1TrackalienMd010002 0 RunStart Run 0
Mb1TrackalienMd010002 0 RunStart RunStartEnd01 0.1
Mb1TrackalienMd010002 0 Hit1 Stand2 0
Mb1TrackalienMd010002 0 Hit2 Stand2 0
Mb1TrackalienMd010002 0 Hit3 Stand2 0
Mb1TrackalienMd010002 0 Hit4 Stand2 0
Mb1TrackalienMd010002 0 Behitfly Hoverhit 0.1
Mb1TrackalienMd010002 0 Behitfly Falldown 0.1
Mb1TrackalienMd010002 0 Hoverhit Falldown 0.1
Mb1TrackalienMd010002 0 Falldown Lieonfloor 0.1
Mb1TrackalienMd010002 0 Hitdown Lieonfloor 0.1
Mb1TrackalienMd010002 0 Standup Stand2 0.1
Mb1TrackalienMd010002 0 Straight Stand2 0.1
Mb1TrackalienMd010002 0 Stun Stand2 0.1
Mb1TrackalienMd010002 0 Win Win2 0.1
Mb1TrackalienMd010002 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1TrackalienMd010002 0 Born 0
3 Mb1TrackalienMd010002 0 Stand1 0.1
4 Mb1TrackalienMd010002 0 Stand2 0.1
5 Mb1TrackalienMd010002 0 Stand3 0.1
6 Mb1TrackalienMd010002 0 Death 0.1
7 Mb1TrackalienMd010002 0 Standchange 0.1
8 Mb1TrackalienMd010002 0 Run 0.1
9 Mb1TrackalienMd010002 0 Walk 0.1
10 Mb1TrackalienMd010002 0 Runb 0.2
11 Mb1TrackalienMd010002 0 Runl 0.2
12 Mb1TrackalienMd010002 0 Runr 0.2
13 Mb1TrackalienMd010002 0 Walkb 0.1
14 Mb1TrackalienMd010002 0 Walkl 0.1
15 Mb1TrackalienMd010002 0 Walkr 0.1
16 Mb1TrackalienMd010002 0 TurnLeft 0.1
17 Mb1TrackalienMd010002 0 TurnRight 0.1
18 Mb1TrackalienMd010002 0 Move1 0.1
19 Mb1TrackalienMd010002 0 Move2 0.1
20 Mb1TrackalienMd010002 0 Move3 0.1
21 Mb1TrackalienMd010002 0 RunStart 0.1
22 Mb1TrackalienMd010002 0 RunStartEnd01 0.1
23 Mb1TrackalienMd010002 0 Hit1 0.05
24 Mb1TrackalienMd010002 0 Hit2 0.05
25 Mb1TrackalienMd010002 0 Hit3 0.05
26 Mb1TrackalienMd010002 0 Hit4 0.05
27 Mb1TrackalienMd010002 0 Behitfly 0.05
28 Mb1TrackalienMd010002 0 Hoverhit 0.05
29 Mb1TrackalienMd010002 0 Falldown 0.1
30 Mb1TrackalienMd010002 0 Hitdown 0.05
31 Mb1TrackalienMd010002 0 Lieonfloor 0.1
32 Mb1TrackalienMd010002 0 Standup 0.1
33 Mb1TrackalienMd010002 0 Straight 0.1
34 Mb1TrackalienMd010002 0 Stun 0.1
35 Mb1TrackalienMd010002 0 StraightBefore 0.1
36 Mb1TrackalienMd010002 0 StraightAfter 0.1
37 Mb1TrackalienMd010002 0 Win 0
38 Mb1TrackalienMd010002 0 Win2 0.1
39 Mb1TrackalienMd010002 0 Stop 0.1
40 Mb1TrackalienMd010002 0 Fail 0.1
41 Mb1TrackalienMd010002 0 Save 0.1
42 Mb1TrackalienMd010002 0 Attack01 0.1
43 Mb1TrackalienMd010002 0 Attack02 0.1
44 Mb1TrackalienMd010002 0 Attack03 0.1
45 Mb1TrackalienMd010002 0 Stand1 Run 0.2
46 Mb1TrackalienMd010002 0 Stand1 Walk 0.1
47 Mb1TrackalienMd010002 0 Stand2 Standchange 0.1
48 Mb1TrackalienMd010002 0 Stand2 Run 0.2
49 Mb1TrackalienMd010002 0 Stand2 Walk 0.3
50 Mb1TrackalienMd010002 0 Stand2 Walkb 0.3
51 Mb1TrackalienMd010002 0 Stand2 Walkl 0.3
52 Mb1TrackalienMd010002 0 Stand2 Walkr 0.3
53 Mb1TrackalienMd010002 0 Standchange Stand1 0.1
54 Mb1TrackalienMd010002 0 Standchange Run 0.1
55 Mb1TrackalienMd010002 0 Standchange Walk 0.1
56 Mb1TrackalienMd010002 0 Run Stop 0.2
57 Mb1TrackalienMd010002 0 Run Stand2 0.2
58 Mb1TrackalienMd010002 0 Run Runb 0.2
59 Mb1TrackalienMd010002 0 Run Runl 0.2
60 Mb1TrackalienMd010002 0 Run Runr 0.2
61 Mb1TrackalienMd010002 0 Walk Stand2 0.1
62 Mb1TrackalienMd010002 0 Runb Stand2 0.2
63 Mb1TrackalienMd010002 0 Runb Run 0.2
64 Mb1TrackalienMd010002 0 Runb Runl 0.2
65 Mb1TrackalienMd010002 0 Runb Runr 0.2
66 Mb1TrackalienMd010002 0 Runl Stand2 0.2
67 Mb1TrackalienMd010002 0 Runl Run 0.2
68 Mb1TrackalienMd010002 0 Runl Runb 0.2
69 Mb1TrackalienMd010002 0 Runl Runr 0.2
70 Mb1TrackalienMd010002 0 Runr Stand2 0.2
71 Mb1TrackalienMd010002 0 Runr Run 0.2
72 Mb1TrackalienMd010002 0 Runr Runb 0.2
73 Mb1TrackalienMd010002 0 Runr Runl 0.2
74 Mb1TrackalienMd010002 0 Walkb Stand2 0.1
75 Mb1TrackalienMd010002 0 Walkb Walk 0.2
76 Mb1TrackalienMd010002 0 Walkb Walkl 0.1
77 Mb1TrackalienMd010002 0 Walkb Walkr 0.1
78 Mb1TrackalienMd010002 0 Walkl Stand2 0.1
79 Mb1TrackalienMd010002 0 Walkl Walk 0.1
80 Mb1TrackalienMd010002 0 Walkl Walkb 0.1
81 Mb1TrackalienMd010002 0 Walkl Walkr 0.2
82 Mb1TrackalienMd010002 0 Walkr Stand2 0.1
83 Mb1TrackalienMd010002 0 Walkr Walk 0.1
84 Mb1TrackalienMd010002 0 Walkr Walkb 0.1
85 Mb1TrackalienMd010002 0 Walkr Walkl 0.2
86 Mb1TrackalienMd010002 0 TurnLeft Stand2 0.1
87 Mb1TrackalienMd010002 0 TurnRight Stand2 0.1
88 Mb1TrackalienMd010002 0 RunStart Run 0
89 Mb1TrackalienMd010002 0 RunStart RunStartEnd01 0.1
90 Mb1TrackalienMd010002 0 Hit1 Stand2 0
91 Mb1TrackalienMd010002 0 Hit2 Stand2 0
92 Mb1TrackalienMd010002 0 Hit3 Stand2 0
93 Mb1TrackalienMd010002 0 Hit4 Stand2 0
94 Mb1TrackalienMd010002 0 Behitfly Hoverhit 0.1
95 Mb1TrackalienMd010002 0 Behitfly Falldown 0.1
96 Mb1TrackalienMd010002 0 Hoverhit Falldown 0.1
97 Mb1TrackalienMd010002 0 Falldown Lieonfloor 0.1
98 Mb1TrackalienMd010002 0 Hitdown Lieonfloor 0.1
99 Mb1TrackalienMd010002 0 Standup Stand2 0.1
100 Mb1TrackalienMd010002 0 Straight Stand2 0.1
101 Mb1TrackalienMd010002 0 Stun Stand2 0.1
102 Mb1TrackalienMd010002 0 Win Win2 0.1
103 Mb1TrackalienMd010002 0 Stop Stand2 0.1

View File

@@ -0,0 +1,103 @@
Role Layer State Target TransitionDuration
Mb1TrackalienMd010003 0 Born 0
Mb1TrackalienMd010003 0 Stand1 0.1
Mb1TrackalienMd010003 0 Stand2 0.1
Mb1TrackalienMd010003 0 Stand3 0.1
Mb1TrackalienMd010003 0 Death 0.1
Mb1TrackalienMd010003 0 Standchange 0.1
Mb1TrackalienMd010003 0 Run 0.1
Mb1TrackalienMd010003 0 Walk 0.1
Mb1TrackalienMd010003 0 Runb 0.2
Mb1TrackalienMd010003 0 Runl 0.2
Mb1TrackalienMd010003 0 Runr 0.2
Mb1TrackalienMd010003 0 Walkb 0.1
Mb1TrackalienMd010003 0 Walkl 0.1
Mb1TrackalienMd010003 0 Walkr 0.1
Mb1TrackalienMd010003 0 TurnLeft 0.1
Mb1TrackalienMd010003 0 TurnRight 0.1
Mb1TrackalienMd010003 0 Move1 0.1
Mb1TrackalienMd010003 0 Move2 0.1
Mb1TrackalienMd010003 0 Move3 0.1
Mb1TrackalienMd010003 0 RunStart 0.1
Mb1TrackalienMd010003 0 RunStartEnd01 0.1
Mb1TrackalienMd010003 0 Hit1 0.05
Mb1TrackalienMd010003 0 Hit2 0.05
Mb1TrackalienMd010003 0 Hit3 0.05
Mb1TrackalienMd010003 0 Hit4 0.05
Mb1TrackalienMd010003 0 Behitfly 0.05
Mb1TrackalienMd010003 0 Hoverhit 0.05
Mb1TrackalienMd010003 0 Falldown 0.1
Mb1TrackalienMd010003 0 Hitdown 0.05
Mb1TrackalienMd010003 0 Lieonfloor 0.1
Mb1TrackalienMd010003 0 Standup 0.1
Mb1TrackalienMd010003 0 Straight 0.1
Mb1TrackalienMd010003 0 Stun 0.1
Mb1TrackalienMd010003 0 StraightBefore 0.1
Mb1TrackalienMd010003 0 StraightAfter 0.1
Mb1TrackalienMd010003 0 Win 0
Mb1TrackalienMd010003 0 Win2 0.1
Mb1TrackalienMd010003 0 Stop 0.1
Mb1TrackalienMd010003 0 Fail 0.1
Mb1TrackalienMd010003 0 Save 0.1
Mb1TrackalienMd010003 0 Attack01 0.1
Mb1TrackalienMd010003 0 Attack02 0.1
Mb1TrackalienMd010003 0 Attack03 0.1
Mb1TrackalienMd010003 0 Stand1 Run 0.2
Mb1TrackalienMd010003 0 Stand1 Walk 0.1
Mb1TrackalienMd010003 0 Stand2 Standchange 0.1
Mb1TrackalienMd010003 0 Stand2 Run 0.2
Mb1TrackalienMd010003 0 Stand2 Walk 0.3
Mb1TrackalienMd010003 0 Stand2 Walkb 0.3
Mb1TrackalienMd010003 0 Stand2 Walkl 0.3
Mb1TrackalienMd010003 0 Stand2 Walkr 0.3
Mb1TrackalienMd010003 0 Standchange Stand1 0.1
Mb1TrackalienMd010003 0 Standchange Run 0.1
Mb1TrackalienMd010003 0 Standchange Walk 0.1
Mb1TrackalienMd010003 0 Run Stop 0.2
Mb1TrackalienMd010003 0 Run Stand2 0.2
Mb1TrackalienMd010003 0 Run Runb 0.2
Mb1TrackalienMd010003 0 Run Runl 0.2
Mb1TrackalienMd010003 0 Run Runr 0.2
Mb1TrackalienMd010003 0 Walk Stand2 0.1
Mb1TrackalienMd010003 0 Runb Stand2 0.2
Mb1TrackalienMd010003 0 Runb Run 0.2
Mb1TrackalienMd010003 0 Runb Runl 0.2
Mb1TrackalienMd010003 0 Runb Runr 0.2
Mb1TrackalienMd010003 0 Runl Stand2 0.2
Mb1TrackalienMd010003 0 Runl Run 0.2
Mb1TrackalienMd010003 0 Runl Runb 0.2
Mb1TrackalienMd010003 0 Runl Runr 0.2
Mb1TrackalienMd010003 0 Runr Stand2 0.2
Mb1TrackalienMd010003 0 Runr Run 0.2
Mb1TrackalienMd010003 0 Runr Runb 0.2
Mb1TrackalienMd010003 0 Runr Runl 0.2
Mb1TrackalienMd010003 0 Walkb Stand2 0.1
Mb1TrackalienMd010003 0 Walkb Walk 0.2
Mb1TrackalienMd010003 0 Walkb Walkl 0.1
Mb1TrackalienMd010003 0 Walkb Walkr 0.1
Mb1TrackalienMd010003 0 Walkl Stand2 0.1
Mb1TrackalienMd010003 0 Walkl Walk 0.1
Mb1TrackalienMd010003 0 Walkl Walkb 0.1
Mb1TrackalienMd010003 0 Walkl Walkr 0.2
Mb1TrackalienMd010003 0 Walkr Stand2 0.1
Mb1TrackalienMd010003 0 Walkr Walk 0.1
Mb1TrackalienMd010003 0 Walkr Walkb 0.1
Mb1TrackalienMd010003 0 Walkr Walkl 0.2
Mb1TrackalienMd010003 0 TurnLeft Stand2 0.1
Mb1TrackalienMd010003 0 TurnRight Stand2 0.1
Mb1TrackalienMd010003 0 RunStart Run 0
Mb1TrackalienMd010003 0 RunStart RunStartEnd01 0.1
Mb1TrackalienMd010003 0 Hit1 Stand2 0
Mb1TrackalienMd010003 0 Hit2 Stand2 0
Mb1TrackalienMd010003 0 Hit3 Stand2 0
Mb1TrackalienMd010003 0 Hit4 Stand2 0
Mb1TrackalienMd010003 0 Behitfly Hoverhit 0.1
Mb1TrackalienMd010003 0 Behitfly Falldown 0.1
Mb1TrackalienMd010003 0 Hoverhit Falldown 0.1
Mb1TrackalienMd010003 0 Falldown Lieonfloor 0.1
Mb1TrackalienMd010003 0 Hitdown Lieonfloor 0.1
Mb1TrackalienMd010003 0 Standup Stand2 0.1
Mb1TrackalienMd010003 0 Straight Stand2 0.1
Mb1TrackalienMd010003 0 Stun Stand2 0.1
Mb1TrackalienMd010003 0 Win Win2 0.1
Mb1TrackalienMd010003 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1TrackalienMd010003 0 Born 0
3 Mb1TrackalienMd010003 0 Stand1 0.1
4 Mb1TrackalienMd010003 0 Stand2 0.1
5 Mb1TrackalienMd010003 0 Stand3 0.1
6 Mb1TrackalienMd010003 0 Death 0.1
7 Mb1TrackalienMd010003 0 Standchange 0.1
8 Mb1TrackalienMd010003 0 Run 0.1
9 Mb1TrackalienMd010003 0 Walk 0.1
10 Mb1TrackalienMd010003 0 Runb 0.2
11 Mb1TrackalienMd010003 0 Runl 0.2
12 Mb1TrackalienMd010003 0 Runr 0.2
13 Mb1TrackalienMd010003 0 Walkb 0.1
14 Mb1TrackalienMd010003 0 Walkl 0.1
15 Mb1TrackalienMd010003 0 Walkr 0.1
16 Mb1TrackalienMd010003 0 TurnLeft 0.1
17 Mb1TrackalienMd010003 0 TurnRight 0.1
18 Mb1TrackalienMd010003 0 Move1 0.1
19 Mb1TrackalienMd010003 0 Move2 0.1
20 Mb1TrackalienMd010003 0 Move3 0.1
21 Mb1TrackalienMd010003 0 RunStart 0.1
22 Mb1TrackalienMd010003 0 RunStartEnd01 0.1
23 Mb1TrackalienMd010003 0 Hit1 0.05
24 Mb1TrackalienMd010003 0 Hit2 0.05
25 Mb1TrackalienMd010003 0 Hit3 0.05
26 Mb1TrackalienMd010003 0 Hit4 0.05
27 Mb1TrackalienMd010003 0 Behitfly 0.05
28 Mb1TrackalienMd010003 0 Hoverhit 0.05
29 Mb1TrackalienMd010003 0 Falldown 0.1
30 Mb1TrackalienMd010003 0 Hitdown 0.05
31 Mb1TrackalienMd010003 0 Lieonfloor 0.1
32 Mb1TrackalienMd010003 0 Standup 0.1
33 Mb1TrackalienMd010003 0 Straight 0.1
34 Mb1TrackalienMd010003 0 Stun 0.1
35 Mb1TrackalienMd010003 0 StraightBefore 0.1
36 Mb1TrackalienMd010003 0 StraightAfter 0.1
37 Mb1TrackalienMd010003 0 Win 0
38 Mb1TrackalienMd010003 0 Win2 0.1
39 Mb1TrackalienMd010003 0 Stop 0.1
40 Mb1TrackalienMd010003 0 Fail 0.1
41 Mb1TrackalienMd010003 0 Save 0.1
42 Mb1TrackalienMd010003 0 Attack01 0.1
43 Mb1TrackalienMd010003 0 Attack02 0.1
44 Mb1TrackalienMd010003 0 Attack03 0.1
45 Mb1TrackalienMd010003 0 Stand1 Run 0.2
46 Mb1TrackalienMd010003 0 Stand1 Walk 0.1
47 Mb1TrackalienMd010003 0 Stand2 Standchange 0.1
48 Mb1TrackalienMd010003 0 Stand2 Run 0.2
49 Mb1TrackalienMd010003 0 Stand2 Walk 0.3
50 Mb1TrackalienMd010003 0 Stand2 Walkb 0.3
51 Mb1TrackalienMd010003 0 Stand2 Walkl 0.3
52 Mb1TrackalienMd010003 0 Stand2 Walkr 0.3
53 Mb1TrackalienMd010003 0 Standchange Stand1 0.1
54 Mb1TrackalienMd010003 0 Standchange Run 0.1
55 Mb1TrackalienMd010003 0 Standchange Walk 0.1
56 Mb1TrackalienMd010003 0 Run Stop 0.2
57 Mb1TrackalienMd010003 0 Run Stand2 0.2
58 Mb1TrackalienMd010003 0 Run Runb 0.2
59 Mb1TrackalienMd010003 0 Run Runl 0.2
60 Mb1TrackalienMd010003 0 Run Runr 0.2
61 Mb1TrackalienMd010003 0 Walk Stand2 0.1
62 Mb1TrackalienMd010003 0 Runb Stand2 0.2
63 Mb1TrackalienMd010003 0 Runb Run 0.2
64 Mb1TrackalienMd010003 0 Runb Runl 0.2
65 Mb1TrackalienMd010003 0 Runb Runr 0.2
66 Mb1TrackalienMd010003 0 Runl Stand2 0.2
67 Mb1TrackalienMd010003 0 Runl Run 0.2
68 Mb1TrackalienMd010003 0 Runl Runb 0.2
69 Mb1TrackalienMd010003 0 Runl Runr 0.2
70 Mb1TrackalienMd010003 0 Runr Stand2 0.2
71 Mb1TrackalienMd010003 0 Runr Run 0.2
72 Mb1TrackalienMd010003 0 Runr Runb 0.2
73 Mb1TrackalienMd010003 0 Runr Runl 0.2
74 Mb1TrackalienMd010003 0 Walkb Stand2 0.1
75 Mb1TrackalienMd010003 0 Walkb Walk 0.2
76 Mb1TrackalienMd010003 0 Walkb Walkl 0.1
77 Mb1TrackalienMd010003 0 Walkb Walkr 0.1
78 Mb1TrackalienMd010003 0 Walkl Stand2 0.1
79 Mb1TrackalienMd010003 0 Walkl Walk 0.1
80 Mb1TrackalienMd010003 0 Walkl Walkb 0.1
81 Mb1TrackalienMd010003 0 Walkl Walkr 0.2
82 Mb1TrackalienMd010003 0 Walkr Stand2 0.1
83 Mb1TrackalienMd010003 0 Walkr Walk 0.1
84 Mb1TrackalienMd010003 0 Walkr Walkb 0.1
85 Mb1TrackalienMd010003 0 Walkr Walkl 0.2
86 Mb1TrackalienMd010003 0 TurnLeft Stand2 0.1
87 Mb1TrackalienMd010003 0 TurnRight Stand2 0.1
88 Mb1TrackalienMd010003 0 RunStart Run 0
89 Mb1TrackalienMd010003 0 RunStart RunStartEnd01 0.1
90 Mb1TrackalienMd010003 0 Hit1 Stand2 0
91 Mb1TrackalienMd010003 0 Hit2 Stand2 0
92 Mb1TrackalienMd010003 0 Hit3 Stand2 0
93 Mb1TrackalienMd010003 0 Hit4 Stand2 0
94 Mb1TrackalienMd010003 0 Behitfly Hoverhit 0.1
95 Mb1TrackalienMd010003 0 Behitfly Falldown 0.1
96 Mb1TrackalienMd010003 0 Hoverhit Falldown 0.1
97 Mb1TrackalienMd010003 0 Falldown Lieonfloor 0.1
98 Mb1TrackalienMd010003 0 Hitdown Lieonfloor 0.1
99 Mb1TrackalienMd010003 0 Standup Stand2 0.1
100 Mb1TrackalienMd010003 0 Straight Stand2 0.1
101 Mb1TrackalienMd010003 0 Stun Stand2 0.1
102 Mb1TrackalienMd010003 0 Win Win2 0.1
103 Mb1TrackalienMd010003 0 Stop Stand2 0.1

View File

@@ -0,0 +1,103 @@
Role Layer State Target TransitionDuration
Mb1TrackalienMd010004 0 Born 0
Mb1TrackalienMd010004 0 Stand1 0.1
Mb1TrackalienMd010004 0 Stand2 0.1
Mb1TrackalienMd010004 0 Stand3 0.1
Mb1TrackalienMd010004 0 Death 0.1
Mb1TrackalienMd010004 0 Standchange 0.1
Mb1TrackalienMd010004 0 Run 0.1
Mb1TrackalienMd010004 0 Walk 0.1
Mb1TrackalienMd010004 0 Runb 0.2
Mb1TrackalienMd010004 0 Runl 0.2
Mb1TrackalienMd010004 0 Runr 0.2
Mb1TrackalienMd010004 0 Walkb 0.1
Mb1TrackalienMd010004 0 Walkl 0.1
Mb1TrackalienMd010004 0 Walkr 0.1
Mb1TrackalienMd010004 0 TurnLeft 0.1
Mb1TrackalienMd010004 0 TurnRight 0.1
Mb1TrackalienMd010004 0 Move1 0.1
Mb1TrackalienMd010004 0 Move2 0.1
Mb1TrackalienMd010004 0 Move3 0.1
Mb1TrackalienMd010004 0 RunStart 0.1
Mb1TrackalienMd010004 0 RunStartEnd01 0.1
Mb1TrackalienMd010004 0 Hit1 0.05
Mb1TrackalienMd010004 0 Hit2 0.05
Mb1TrackalienMd010004 0 Hit3 0.05
Mb1TrackalienMd010004 0 Hit4 0.05
Mb1TrackalienMd010004 0 Behitfly 0.05
Mb1TrackalienMd010004 0 Hoverhit 0.05
Mb1TrackalienMd010004 0 Falldown 0.1
Mb1TrackalienMd010004 0 Hitdown 0.05
Mb1TrackalienMd010004 0 Lieonfloor 0.1
Mb1TrackalienMd010004 0 Standup 0.1
Mb1TrackalienMd010004 0 Straight 0.1
Mb1TrackalienMd010004 0 Stun 0.1
Mb1TrackalienMd010004 0 StraightBefore 0.1
Mb1TrackalienMd010004 0 StraightAfter 0.1
Mb1TrackalienMd010004 0 Win 0
Mb1TrackalienMd010004 0 Win2 0.1
Mb1TrackalienMd010004 0 Stop 0.1
Mb1TrackalienMd010004 0 Fail 0.1
Mb1TrackalienMd010004 0 Save 0.1
Mb1TrackalienMd010004 0 Attack01 0.1
Mb1TrackalienMd010004 0 Attack02 0.1
Mb1TrackalienMd010004 0 Attack03 0.1
Mb1TrackalienMd010004 0 Stand1 Run 0.2
Mb1TrackalienMd010004 0 Stand1 Walk 0.1
Mb1TrackalienMd010004 0 Stand2 Standchange 0.1
Mb1TrackalienMd010004 0 Stand2 Run 0.2
Mb1TrackalienMd010004 0 Stand2 Walk 0.3
Mb1TrackalienMd010004 0 Stand2 Walkb 0.3
Mb1TrackalienMd010004 0 Stand2 Walkl 0.3
Mb1TrackalienMd010004 0 Stand2 Walkr 0.3
Mb1TrackalienMd010004 0 Standchange Stand1 0.1
Mb1TrackalienMd010004 0 Standchange Run 0.1
Mb1TrackalienMd010004 0 Standchange Walk 0.1
Mb1TrackalienMd010004 0 Run Stop 0.2
Mb1TrackalienMd010004 0 Run Stand2 0.2
Mb1TrackalienMd010004 0 Run Runb 0.2
Mb1TrackalienMd010004 0 Run Runl 0.2
Mb1TrackalienMd010004 0 Run Runr 0.2
Mb1TrackalienMd010004 0 Walk Stand2 0.1
Mb1TrackalienMd010004 0 Runb Stand2 0.2
Mb1TrackalienMd010004 0 Runb Run 0.2
Mb1TrackalienMd010004 0 Runb Runl 0.2
Mb1TrackalienMd010004 0 Runb Runr 0.2
Mb1TrackalienMd010004 0 Runl Stand2 0.2
Mb1TrackalienMd010004 0 Runl Run 0.2
Mb1TrackalienMd010004 0 Runl Runb 0.2
Mb1TrackalienMd010004 0 Runl Runr 0.2
Mb1TrackalienMd010004 0 Runr Stand2 0.2
Mb1TrackalienMd010004 0 Runr Run 0.2
Mb1TrackalienMd010004 0 Runr Runb 0.2
Mb1TrackalienMd010004 0 Runr Runl 0.2
Mb1TrackalienMd010004 0 Walkb Stand2 0.1
Mb1TrackalienMd010004 0 Walkb Walk 0.2
Mb1TrackalienMd010004 0 Walkb Walkl 0.1
Mb1TrackalienMd010004 0 Walkb Walkr 0.1
Mb1TrackalienMd010004 0 Walkl Stand2 0.1
Mb1TrackalienMd010004 0 Walkl Walk 0.1
Mb1TrackalienMd010004 0 Walkl Walkb 0.1
Mb1TrackalienMd010004 0 Walkl Walkr 0.2
Mb1TrackalienMd010004 0 Walkr Stand2 0.1
Mb1TrackalienMd010004 0 Walkr Walk 0.1
Mb1TrackalienMd010004 0 Walkr Walkb 0.1
Mb1TrackalienMd010004 0 Walkr Walkl 0.2
Mb1TrackalienMd010004 0 TurnLeft Stand2 0.1
Mb1TrackalienMd010004 0 TurnRight Stand2 0.1
Mb1TrackalienMd010004 0 RunStart Run 0
Mb1TrackalienMd010004 0 RunStart RunStartEnd01 0.1
Mb1TrackalienMd010004 0 Hit1 Stand2 0
Mb1TrackalienMd010004 0 Hit2 Stand2 0
Mb1TrackalienMd010004 0 Hit3 Stand2 0
Mb1TrackalienMd010004 0 Hit4 Stand2 0
Mb1TrackalienMd010004 0 Behitfly Hoverhit 0.1
Mb1TrackalienMd010004 0 Behitfly Falldown 0.1
Mb1TrackalienMd010004 0 Hoverhit Falldown 0.1
Mb1TrackalienMd010004 0 Falldown Lieonfloor 0.1
Mb1TrackalienMd010004 0 Hitdown Lieonfloor 0.1
Mb1TrackalienMd010004 0 Standup Stand2 0.1
Mb1TrackalienMd010004 0 Straight Stand2 0.1
Mb1TrackalienMd010004 0 Stun Stand2 0.1
Mb1TrackalienMd010004 0 Win Win2 0.1
Mb1TrackalienMd010004 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1TrackalienMd010004 0 Born 0
3 Mb1TrackalienMd010004 0 Stand1 0.1
4 Mb1TrackalienMd010004 0 Stand2 0.1
5 Mb1TrackalienMd010004 0 Stand3 0.1
6 Mb1TrackalienMd010004 0 Death 0.1
7 Mb1TrackalienMd010004 0 Standchange 0.1
8 Mb1TrackalienMd010004 0 Run 0.1
9 Mb1TrackalienMd010004 0 Walk 0.1
10 Mb1TrackalienMd010004 0 Runb 0.2
11 Mb1TrackalienMd010004 0 Runl 0.2
12 Mb1TrackalienMd010004 0 Runr 0.2
13 Mb1TrackalienMd010004 0 Walkb 0.1
14 Mb1TrackalienMd010004 0 Walkl 0.1
15 Mb1TrackalienMd010004 0 Walkr 0.1
16 Mb1TrackalienMd010004 0 TurnLeft 0.1
17 Mb1TrackalienMd010004 0 TurnRight 0.1
18 Mb1TrackalienMd010004 0 Move1 0.1
19 Mb1TrackalienMd010004 0 Move2 0.1
20 Mb1TrackalienMd010004 0 Move3 0.1
21 Mb1TrackalienMd010004 0 RunStart 0.1
22 Mb1TrackalienMd010004 0 RunStartEnd01 0.1
23 Mb1TrackalienMd010004 0 Hit1 0.05
24 Mb1TrackalienMd010004 0 Hit2 0.05
25 Mb1TrackalienMd010004 0 Hit3 0.05
26 Mb1TrackalienMd010004 0 Hit4 0.05
27 Mb1TrackalienMd010004 0 Behitfly 0.05
28 Mb1TrackalienMd010004 0 Hoverhit 0.05
29 Mb1TrackalienMd010004 0 Falldown 0.1
30 Mb1TrackalienMd010004 0 Hitdown 0.05
31 Mb1TrackalienMd010004 0 Lieonfloor 0.1
32 Mb1TrackalienMd010004 0 Standup 0.1
33 Mb1TrackalienMd010004 0 Straight 0.1
34 Mb1TrackalienMd010004 0 Stun 0.1
35 Mb1TrackalienMd010004 0 StraightBefore 0.1
36 Mb1TrackalienMd010004 0 StraightAfter 0.1
37 Mb1TrackalienMd010004 0 Win 0
38 Mb1TrackalienMd010004 0 Win2 0.1
39 Mb1TrackalienMd010004 0 Stop 0.1
40 Mb1TrackalienMd010004 0 Fail 0.1
41 Mb1TrackalienMd010004 0 Save 0.1
42 Mb1TrackalienMd010004 0 Attack01 0.1
43 Mb1TrackalienMd010004 0 Attack02 0.1
44 Mb1TrackalienMd010004 0 Attack03 0.1
45 Mb1TrackalienMd010004 0 Stand1 Run 0.2
46 Mb1TrackalienMd010004 0 Stand1 Walk 0.1
47 Mb1TrackalienMd010004 0 Stand2 Standchange 0.1
48 Mb1TrackalienMd010004 0 Stand2 Run 0.2
49 Mb1TrackalienMd010004 0 Stand2 Walk 0.3
50 Mb1TrackalienMd010004 0 Stand2 Walkb 0.3
51 Mb1TrackalienMd010004 0 Stand2 Walkl 0.3
52 Mb1TrackalienMd010004 0 Stand2 Walkr 0.3
53 Mb1TrackalienMd010004 0 Standchange Stand1 0.1
54 Mb1TrackalienMd010004 0 Standchange Run 0.1
55 Mb1TrackalienMd010004 0 Standchange Walk 0.1
56 Mb1TrackalienMd010004 0 Run Stop 0.2
57 Mb1TrackalienMd010004 0 Run Stand2 0.2
58 Mb1TrackalienMd010004 0 Run Runb 0.2
59 Mb1TrackalienMd010004 0 Run Runl 0.2
60 Mb1TrackalienMd010004 0 Run Runr 0.2
61 Mb1TrackalienMd010004 0 Walk Stand2 0.1
62 Mb1TrackalienMd010004 0 Runb Stand2 0.2
63 Mb1TrackalienMd010004 0 Runb Run 0.2
64 Mb1TrackalienMd010004 0 Runb Runl 0.2
65 Mb1TrackalienMd010004 0 Runb Runr 0.2
66 Mb1TrackalienMd010004 0 Runl Stand2 0.2
67 Mb1TrackalienMd010004 0 Runl Run 0.2
68 Mb1TrackalienMd010004 0 Runl Runb 0.2
69 Mb1TrackalienMd010004 0 Runl Runr 0.2
70 Mb1TrackalienMd010004 0 Runr Stand2 0.2
71 Mb1TrackalienMd010004 0 Runr Run 0.2
72 Mb1TrackalienMd010004 0 Runr Runb 0.2
73 Mb1TrackalienMd010004 0 Runr Runl 0.2
74 Mb1TrackalienMd010004 0 Walkb Stand2 0.1
75 Mb1TrackalienMd010004 0 Walkb Walk 0.2
76 Mb1TrackalienMd010004 0 Walkb Walkl 0.1
77 Mb1TrackalienMd010004 0 Walkb Walkr 0.1
78 Mb1TrackalienMd010004 0 Walkl Stand2 0.1
79 Mb1TrackalienMd010004 0 Walkl Walk 0.1
80 Mb1TrackalienMd010004 0 Walkl Walkb 0.1
81 Mb1TrackalienMd010004 0 Walkl Walkr 0.2
82 Mb1TrackalienMd010004 0 Walkr Stand2 0.1
83 Mb1TrackalienMd010004 0 Walkr Walk 0.1
84 Mb1TrackalienMd010004 0 Walkr Walkb 0.1
85 Mb1TrackalienMd010004 0 Walkr Walkl 0.2
86 Mb1TrackalienMd010004 0 TurnLeft Stand2 0.1
87 Mb1TrackalienMd010004 0 TurnRight Stand2 0.1
88 Mb1TrackalienMd010004 0 RunStart Run 0
89 Mb1TrackalienMd010004 0 RunStart RunStartEnd01 0.1
90 Mb1TrackalienMd010004 0 Hit1 Stand2 0
91 Mb1TrackalienMd010004 0 Hit2 Stand2 0
92 Mb1TrackalienMd010004 0 Hit3 Stand2 0
93 Mb1TrackalienMd010004 0 Hit4 Stand2 0
94 Mb1TrackalienMd010004 0 Behitfly Hoverhit 0.1
95 Mb1TrackalienMd010004 0 Behitfly Falldown 0.1
96 Mb1TrackalienMd010004 0 Hoverhit Falldown 0.1
97 Mb1TrackalienMd010004 0 Falldown Lieonfloor 0.1
98 Mb1TrackalienMd010004 0 Hitdown Lieonfloor 0.1
99 Mb1TrackalienMd010004 0 Standup Stand2 0.1
100 Mb1TrackalienMd010004 0 Straight Stand2 0.1
101 Mb1TrackalienMd010004 0 Stun Stand2 0.1
102 Mb1TrackalienMd010004 0 Win Win2 0.1
103 Mb1TrackalienMd010004 0 Stop Stand2 0.1

View File

@@ -0,0 +1,103 @@
Role Layer State Target TransitionDuration
Mb1TrackalienMd010005 0 Born 0
Mb1TrackalienMd010005 0 Stand1 0.1
Mb1TrackalienMd010005 0 Stand2 0.1
Mb1TrackalienMd010005 0 Stand3 0.1
Mb1TrackalienMd010005 0 Death 0.1
Mb1TrackalienMd010005 0 Standchange 0.1
Mb1TrackalienMd010005 0 Run 0.1
Mb1TrackalienMd010005 0 Walk 0.1
Mb1TrackalienMd010005 0 Runb 0.2
Mb1TrackalienMd010005 0 Runl 0.2
Mb1TrackalienMd010005 0 Runr 0.2
Mb1TrackalienMd010005 0 Walkb 0.1
Mb1TrackalienMd010005 0 Walkl 0.1
Mb1TrackalienMd010005 0 Walkr 0.1
Mb1TrackalienMd010005 0 TurnLeft 0.1
Mb1TrackalienMd010005 0 TurnRight 0.1
Mb1TrackalienMd010005 0 Move1 0.1
Mb1TrackalienMd010005 0 Move2 0.1
Mb1TrackalienMd010005 0 Move3 0.1
Mb1TrackalienMd010005 0 RunStart 0.1
Mb1TrackalienMd010005 0 RunStartEnd01 0.1
Mb1TrackalienMd010005 0 Hit1 0.05
Mb1TrackalienMd010005 0 Hit2 0.05
Mb1TrackalienMd010005 0 Hit3 0.05
Mb1TrackalienMd010005 0 Hit4 0.05
Mb1TrackalienMd010005 0 Behitfly 0.05
Mb1TrackalienMd010005 0 Hoverhit 0.05
Mb1TrackalienMd010005 0 Falldown 0.1
Mb1TrackalienMd010005 0 Hitdown 0.05
Mb1TrackalienMd010005 0 Lieonfloor 0.1
Mb1TrackalienMd010005 0 Standup 0.1
Mb1TrackalienMd010005 0 Straight 0.1
Mb1TrackalienMd010005 0 Stun 0.1
Mb1TrackalienMd010005 0 StraightBefore 0.1
Mb1TrackalienMd010005 0 StraightAfter 0.1
Mb1TrackalienMd010005 0 Win 0
Mb1TrackalienMd010005 0 Win2 0.1
Mb1TrackalienMd010005 0 Stop 0.1
Mb1TrackalienMd010005 0 Fail 0.1
Mb1TrackalienMd010005 0 Save 0.1
Mb1TrackalienMd010005 0 Attack01 0.1
Mb1TrackalienMd010005 0 Attack02 0.1
Mb1TrackalienMd010005 0 Attack03 0.1
Mb1TrackalienMd010005 0 Stand1 Run 0.2
Mb1TrackalienMd010005 0 Stand1 Walk 0.1
Mb1TrackalienMd010005 0 Stand2 Standchange 0.1
Mb1TrackalienMd010005 0 Stand2 Run 0.2
Mb1TrackalienMd010005 0 Stand2 Walk 0.3
Mb1TrackalienMd010005 0 Stand2 Walkb 0.3
Mb1TrackalienMd010005 0 Stand2 Walkl 0.3
Mb1TrackalienMd010005 0 Stand2 Walkr 0.3
Mb1TrackalienMd010005 0 Standchange Stand1 0.1
Mb1TrackalienMd010005 0 Standchange Run 0.1
Mb1TrackalienMd010005 0 Standchange Walk 0.1
Mb1TrackalienMd010005 0 Run Stop 0.2
Mb1TrackalienMd010005 0 Run Stand2 0.2
Mb1TrackalienMd010005 0 Run Runb 0.2
Mb1TrackalienMd010005 0 Run Runl 0.2
Mb1TrackalienMd010005 0 Run Runr 0.2
Mb1TrackalienMd010005 0 Walk Stand2 0.1
Mb1TrackalienMd010005 0 Runb Stand2 0.2
Mb1TrackalienMd010005 0 Runb Run 0.2
Mb1TrackalienMd010005 0 Runb Runl 0.2
Mb1TrackalienMd010005 0 Runb Runr 0.2
Mb1TrackalienMd010005 0 Runl Stand2 0.2
Mb1TrackalienMd010005 0 Runl Run 0.2
Mb1TrackalienMd010005 0 Runl Runb 0.2
Mb1TrackalienMd010005 0 Runl Runr 0.2
Mb1TrackalienMd010005 0 Runr Stand2 0.2
Mb1TrackalienMd010005 0 Runr Run 0.2
Mb1TrackalienMd010005 0 Runr Runb 0.2
Mb1TrackalienMd010005 0 Runr Runl 0.2
Mb1TrackalienMd010005 0 Walkb Stand2 0.1
Mb1TrackalienMd010005 0 Walkb Walk 0.2
Mb1TrackalienMd010005 0 Walkb Walkl 0.1
Mb1TrackalienMd010005 0 Walkb Walkr 0.1
Mb1TrackalienMd010005 0 Walkl Stand2 0.1
Mb1TrackalienMd010005 0 Walkl Walk 0.1
Mb1TrackalienMd010005 0 Walkl Walkb 0.1
Mb1TrackalienMd010005 0 Walkl Walkr 0.2
Mb1TrackalienMd010005 0 Walkr Stand2 0.1
Mb1TrackalienMd010005 0 Walkr Walk 0.1
Mb1TrackalienMd010005 0 Walkr Walkb 0.1
Mb1TrackalienMd010005 0 Walkr Walkl 0.2
Mb1TrackalienMd010005 0 TurnLeft Stand2 0.1
Mb1TrackalienMd010005 0 TurnRight Stand2 0.1
Mb1TrackalienMd010005 0 RunStart Run 0
Mb1TrackalienMd010005 0 RunStart RunStartEnd01 0.1
Mb1TrackalienMd010005 0 Hit1 Stand2 0
Mb1TrackalienMd010005 0 Hit2 Stand2 0
Mb1TrackalienMd010005 0 Hit3 Stand2 0
Mb1TrackalienMd010005 0 Hit4 Stand2 0
Mb1TrackalienMd010005 0 Behitfly Hoverhit 0.1
Mb1TrackalienMd010005 0 Behitfly Falldown 0.1
Mb1TrackalienMd010005 0 Hoverhit Falldown 0.1
Mb1TrackalienMd010005 0 Falldown Lieonfloor 0.1
Mb1TrackalienMd010005 0 Hitdown Lieonfloor 0.1
Mb1TrackalienMd010005 0 Standup Stand2 0.1
Mb1TrackalienMd010005 0 Straight Stand2 0.1
Mb1TrackalienMd010005 0 Stun Stand2 0.1
Mb1TrackalienMd010005 0 Win Win2 0.1
Mb1TrackalienMd010005 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1TrackalienMd010005 0 Born 0
3 Mb1TrackalienMd010005 0 Stand1 0.1
4 Mb1TrackalienMd010005 0 Stand2 0.1
5 Mb1TrackalienMd010005 0 Stand3 0.1
6 Mb1TrackalienMd010005 0 Death 0.1
7 Mb1TrackalienMd010005 0 Standchange 0.1
8 Mb1TrackalienMd010005 0 Run 0.1
9 Mb1TrackalienMd010005 0 Walk 0.1
10 Mb1TrackalienMd010005 0 Runb 0.2
11 Mb1TrackalienMd010005 0 Runl 0.2
12 Mb1TrackalienMd010005 0 Runr 0.2
13 Mb1TrackalienMd010005 0 Walkb 0.1
14 Mb1TrackalienMd010005 0 Walkl 0.1
15 Mb1TrackalienMd010005 0 Walkr 0.1
16 Mb1TrackalienMd010005 0 TurnLeft 0.1
17 Mb1TrackalienMd010005 0 TurnRight 0.1
18 Mb1TrackalienMd010005 0 Move1 0.1
19 Mb1TrackalienMd010005 0 Move2 0.1
20 Mb1TrackalienMd010005 0 Move3 0.1
21 Mb1TrackalienMd010005 0 RunStart 0.1
22 Mb1TrackalienMd010005 0 RunStartEnd01 0.1
23 Mb1TrackalienMd010005 0 Hit1 0.05
24 Mb1TrackalienMd010005 0 Hit2 0.05
25 Mb1TrackalienMd010005 0 Hit3 0.05
26 Mb1TrackalienMd010005 0 Hit4 0.05
27 Mb1TrackalienMd010005 0 Behitfly 0.05
28 Mb1TrackalienMd010005 0 Hoverhit 0.05
29 Mb1TrackalienMd010005 0 Falldown 0.1
30 Mb1TrackalienMd010005 0 Hitdown 0.05
31 Mb1TrackalienMd010005 0 Lieonfloor 0.1
32 Mb1TrackalienMd010005 0 Standup 0.1
33 Mb1TrackalienMd010005 0 Straight 0.1
34 Mb1TrackalienMd010005 0 Stun 0.1
35 Mb1TrackalienMd010005 0 StraightBefore 0.1
36 Mb1TrackalienMd010005 0 StraightAfter 0.1
37 Mb1TrackalienMd010005 0 Win 0
38 Mb1TrackalienMd010005 0 Win2 0.1
39 Mb1TrackalienMd010005 0 Stop 0.1
40 Mb1TrackalienMd010005 0 Fail 0.1
41 Mb1TrackalienMd010005 0 Save 0.1
42 Mb1TrackalienMd010005 0 Attack01 0.1
43 Mb1TrackalienMd010005 0 Attack02 0.1
44 Mb1TrackalienMd010005 0 Attack03 0.1
45 Mb1TrackalienMd010005 0 Stand1 Run 0.2
46 Mb1TrackalienMd010005 0 Stand1 Walk 0.1
47 Mb1TrackalienMd010005 0 Stand2 Standchange 0.1
48 Mb1TrackalienMd010005 0 Stand2 Run 0.2
49 Mb1TrackalienMd010005 0 Stand2 Walk 0.3
50 Mb1TrackalienMd010005 0 Stand2 Walkb 0.3
51 Mb1TrackalienMd010005 0 Stand2 Walkl 0.3
52 Mb1TrackalienMd010005 0 Stand2 Walkr 0.3
53 Mb1TrackalienMd010005 0 Standchange Stand1 0.1
54 Mb1TrackalienMd010005 0 Standchange Run 0.1
55 Mb1TrackalienMd010005 0 Standchange Walk 0.1
56 Mb1TrackalienMd010005 0 Run Stop 0.2
57 Mb1TrackalienMd010005 0 Run Stand2 0.2
58 Mb1TrackalienMd010005 0 Run Runb 0.2
59 Mb1TrackalienMd010005 0 Run Runl 0.2
60 Mb1TrackalienMd010005 0 Run Runr 0.2
61 Mb1TrackalienMd010005 0 Walk Stand2 0.1
62 Mb1TrackalienMd010005 0 Runb Stand2 0.2
63 Mb1TrackalienMd010005 0 Runb Run 0.2
64 Mb1TrackalienMd010005 0 Runb Runl 0.2
65 Mb1TrackalienMd010005 0 Runb Runr 0.2
66 Mb1TrackalienMd010005 0 Runl Stand2 0.2
67 Mb1TrackalienMd010005 0 Runl Run 0.2
68 Mb1TrackalienMd010005 0 Runl Runb 0.2
69 Mb1TrackalienMd010005 0 Runl Runr 0.2
70 Mb1TrackalienMd010005 0 Runr Stand2 0.2
71 Mb1TrackalienMd010005 0 Runr Run 0.2
72 Mb1TrackalienMd010005 0 Runr Runb 0.2
73 Mb1TrackalienMd010005 0 Runr Runl 0.2
74 Mb1TrackalienMd010005 0 Walkb Stand2 0.1
75 Mb1TrackalienMd010005 0 Walkb Walk 0.2
76 Mb1TrackalienMd010005 0 Walkb Walkl 0.1
77 Mb1TrackalienMd010005 0 Walkb Walkr 0.1
78 Mb1TrackalienMd010005 0 Walkl Stand2 0.1
79 Mb1TrackalienMd010005 0 Walkl Walk 0.1
80 Mb1TrackalienMd010005 0 Walkl Walkb 0.1
81 Mb1TrackalienMd010005 0 Walkl Walkr 0.2
82 Mb1TrackalienMd010005 0 Walkr Stand2 0.1
83 Mb1TrackalienMd010005 0 Walkr Walk 0.1
84 Mb1TrackalienMd010005 0 Walkr Walkb 0.1
85 Mb1TrackalienMd010005 0 Walkr Walkl 0.2
86 Mb1TrackalienMd010005 0 TurnLeft Stand2 0.1
87 Mb1TrackalienMd010005 0 TurnRight Stand2 0.1
88 Mb1TrackalienMd010005 0 RunStart Run 0
89 Mb1TrackalienMd010005 0 RunStart RunStartEnd01 0.1
90 Mb1TrackalienMd010005 0 Hit1 Stand2 0
91 Mb1TrackalienMd010005 0 Hit2 Stand2 0
92 Mb1TrackalienMd010005 0 Hit3 Stand2 0
93 Mb1TrackalienMd010005 0 Hit4 Stand2 0
94 Mb1TrackalienMd010005 0 Behitfly Hoverhit 0.1
95 Mb1TrackalienMd010005 0 Behitfly Falldown 0.1
96 Mb1TrackalienMd010005 0 Hoverhit Falldown 0.1
97 Mb1TrackalienMd010005 0 Falldown Lieonfloor 0.1
98 Mb1TrackalienMd010005 0 Hitdown Lieonfloor 0.1
99 Mb1TrackalienMd010005 0 Standup Stand2 0.1
100 Mb1TrackalienMd010005 0 Straight Stand2 0.1
101 Mb1TrackalienMd010005 0 Stun Stand2 0.1
102 Mb1TrackalienMd010005 0 Win Win2 0.1
103 Mb1TrackalienMd010005 0 Stop Stand2 0.1

View File

@@ -0,0 +1,221 @@
Role Layer State Target TransitionDuration
Mb1VirginbioMd030001 0 Born 0
Mb1VirginbioMd030001 0 Stand1 0.1
Mb1VirginbioMd030001 0 Stand2 0.1
Mb1VirginbioMd030001 0 Stand3 0.1
Mb1VirginbioMd030001 0 Death 0.1
Mb1VirginbioMd030001 0 Standchange 0.1
Mb1VirginbioMd030001 0 Run 0.1
Mb1VirginbioMd030001 0 Walk 0.1
Mb1VirginbioMd030001 0 Runb 0.2
Mb1VirginbioMd030001 0 Runl 0.2
Mb1VirginbioMd030001 0 Runr 0.2
Mb1VirginbioMd030001 0 Walkb 0.1
Mb1VirginbioMd030001 0 Walkl 0.1
Mb1VirginbioMd030001 0 Walkr 0.1
Mb1VirginbioMd030001 0 TurnLeft 0.1
Mb1VirginbioMd030001 0 TurnRight 0.1
Mb1VirginbioMd030001 0 Move1 0.1
Mb1VirginbioMd030001 0 Move2 0.1
Mb1VirginbioMd030001 0 Move3 0.1
Mb1VirginbioMd030001 0 RunStart 0.1
Mb1VirginbioMd030001 0 RunStartEnd01 0.1
Mb1VirginbioMd030001 0 Hit1 0.05
Mb1VirginbioMd030001 0 Hit2 0.05
Mb1VirginbioMd030001 0 Hit3 0.05
Mb1VirginbioMd030001 0 Hit4 0.05
Mb1VirginbioMd030001 0 Behitfly 0.05
Mb1VirginbioMd030001 0 Hoverhit 0.05
Mb1VirginbioMd030001 0 Falldown 0.1
Mb1VirginbioMd030001 0 Hitdown 0.05
Mb1VirginbioMd030001 0 Lieonfloor 0.1
Mb1VirginbioMd030001 0 Standup 0.1
Mb1VirginbioMd030001 0 Straight 0.1
Mb1VirginbioMd030001 0 Stun 0.1
Mb1VirginbioMd030001 0 StraightBefore 0.1
Mb1VirginbioMd030001 0 StraightAfter 0.1
Mb1VirginbioMd030001 0 Win 0
Mb1VirginbioMd030001 0 Win2 0.1
Mb1VirginbioMd030001 0 Stop 0.1
Mb1VirginbioMd030001 0 Fail 0.1
Mb1VirginbioMd030001 0 Save 0.1
Mb1VirginbioMd030001 0 Caught 0.1
Mb1VirginbioMd030001 0 RunStartEnd02 0.1
Mb1VirginbioMd030001 0 StopR 0.1
Mb1VirginbioMd030001 0 Attack01 0.1
Mb1VirginbioMd030001 0 Attack02 0.1
Mb1VirginbioMd030001 0 Attack03 0.1
Mb1VirginbioMd030001 0 Attack04 0.1
Mb1VirginbioMd030001 0 Attack05 0.1
Mb1VirginbioMd030001 0 Stand1 Run 0.2
Mb1VirginbioMd030001 0 Stand1 Walk 0.1
Mb1VirginbioMd030001 0 Stand2 Standchange 0.1
Mb1VirginbioMd030001 0 Stand2 Run 0.2
Mb1VirginbioMd030001 0 Stand2 Walk 0.3
Mb1VirginbioMd030001 0 Stand2 Walkb 0.3
Mb1VirginbioMd030001 0 Stand2 Walkl 0.3
Mb1VirginbioMd030001 0 Stand2 Walkr 0.3
Mb1VirginbioMd030001 0 Standchange Stand1 0.1
Mb1VirginbioMd030001 0 Standchange Run 0.1
Mb1VirginbioMd030001 0 Standchange Walk 0.1
Mb1VirginbioMd030001 0 Run Stop 0.2
Mb1VirginbioMd030001 0 Run Stand2 0.2
Mb1VirginbioMd030001 0 Run Runb 0.2
Mb1VirginbioMd030001 0 Run Runl 0.2
Mb1VirginbioMd030001 0 Run Runr 0.2
Mb1VirginbioMd030001 0 Walk Stand2 0.1
Mb1VirginbioMd030001 0 Runb Stand2 0.2
Mb1VirginbioMd030001 0 Runb Run 0.2
Mb1VirginbioMd030001 0 Runb Runl 0.2
Mb1VirginbioMd030001 0 Runb Runr 0.2
Mb1VirginbioMd030001 0 Runl Stand2 0.2
Mb1VirginbioMd030001 0 Runl Run 0.2
Mb1VirginbioMd030001 0 Runl Runb 0.2
Mb1VirginbioMd030001 0 Runl Runr 0.2
Mb1VirginbioMd030001 0 Runr Stand2 0.2
Mb1VirginbioMd030001 0 Runr Run 0.2
Mb1VirginbioMd030001 0 Runr Runb 0.2
Mb1VirginbioMd030001 0 Runr Runl 0.2
Mb1VirginbioMd030001 0 Walkb Stand2 0.1
Mb1VirginbioMd030001 0 Walkb Walk 0.2
Mb1VirginbioMd030001 0 Walkb Walkl 0.1
Mb1VirginbioMd030001 0 Walkb Walkr 0.1
Mb1VirginbioMd030001 0 Walkl Stand2 0.1
Mb1VirginbioMd030001 0 Walkl Walk 0.1
Mb1VirginbioMd030001 0 Walkl Walkb 0.1
Mb1VirginbioMd030001 0 Walkl Walkr 0.2
Mb1VirginbioMd030001 0 Walkr Stand2 0.1
Mb1VirginbioMd030001 0 Walkr Walk 0.1
Mb1VirginbioMd030001 0 Walkr Walkb 0.1
Mb1VirginbioMd030001 0 Walkr Walkl 0.2
Mb1VirginbioMd030001 0 TurnLeft Stand2 0.1
Mb1VirginbioMd030001 0 TurnRight Stand2 0.1
Mb1VirginbioMd030001 0 RunStart Run 0.1
Mb1VirginbioMd030001 0 RunStart RunStartEnd01 0.1
Mb1VirginbioMd030001 0 Hit1 Stand2 0
Mb1VirginbioMd030001 0 Hit2 Stand2 0
Mb1VirginbioMd030001 0 Hit3 Stand2 0
Mb1VirginbioMd030001 0 Hit4 Stand2 0
Mb1VirginbioMd030001 0 Behitfly Hoverhit 0.1
Mb1VirginbioMd030001 0 Behitfly Falldown 0.1
Mb1VirginbioMd030001 0 Hoverhit Falldown 0.1
Mb1VirginbioMd030001 0 Falldown Lieonfloor 0.1
Mb1VirginbioMd030001 0 Hitdown Lieonfloor 0.1
Mb1VirginbioMd030001 0 Standup Stand2 0.1
Mb1VirginbioMd030001 0 Straight Stand2 0.1
Mb1VirginbioMd030001 0 Stun Stand2 0.1
Mb1VirginbioMd030001 0 Win Win2 0.1
Mb1VirginbioMd030001 0 Stop Stand2 0.1
Mb1VirginbioMd030001 0 Caught Stand2 0.1
Mb1VirginbioMd030001 1 Born 0
Mb1VirginbioMd030001 1 Stand1 0.1
Mb1VirginbioMd030001 1 Stand2 0.1
Mb1VirginbioMd030001 1 Stand3 0.1
Mb1VirginbioMd030001 1 Death 0.1
Mb1VirginbioMd030001 1 Standchange 0.1
Mb1VirginbioMd030001 1 Run 0.1
Mb1VirginbioMd030001 1 Walk 0.1
Mb1VirginbioMd030001 1 Runb 0.2
Mb1VirginbioMd030001 1 Runl 0.2
Mb1VirginbioMd030001 1 Runr 0.2
Mb1VirginbioMd030001 1 Walkb 0.1
Mb1VirginbioMd030001 1 Walkl 0.1
Mb1VirginbioMd030001 1 Walkr 0.1
Mb1VirginbioMd030001 1 TurnLeft 0.1
Mb1VirginbioMd030001 1 TurnRight 0.1
Mb1VirginbioMd030001 1 Move1 0.1
Mb1VirginbioMd030001 1 Move2 0.1
Mb1VirginbioMd030001 1 Move3 0.1
Mb1VirginbioMd030001 1 RunStart 0.1
Mb1VirginbioMd030001 1 RunStartEnd01 0.1
Mb1VirginbioMd030001 1 Hit1 0.05
Mb1VirginbioMd030001 1 Hit2 0.05
Mb1VirginbioMd030001 1 Hit3 0.05
Mb1VirginbioMd030001 1 Hit4 0.05
Mb1VirginbioMd030001 1 Behitfly 0.05
Mb1VirginbioMd030001 1 Hoverhit 0.05
Mb1VirginbioMd030001 1 Falldown 0.1
Mb1VirginbioMd030001 1 Hitdown 0.05
Mb1VirginbioMd030001 1 Lieonfloor 0.1
Mb1VirginbioMd030001 1 Standup 0.1
Mb1VirginbioMd030001 1 Straight 0.1
Mb1VirginbioMd030001 1 Stun 0.1
Mb1VirginbioMd030001 1 StraightBefore 0.1
Mb1VirginbioMd030001 1 StraightAfter 0.1
Mb1VirginbioMd030001 1 Win 0
Mb1VirginbioMd030001 1 Win2 0.1
Mb1VirginbioMd030001 1 Stop 0.1
Mb1VirginbioMd030001 1 Fail 0.1
Mb1VirginbioMd030001 1 Save 0.1
Mb1VirginbioMd030001 1 Caught 0.1
Mb1VirginbioMd030001 1 RunStartEnd02 0.1
Mb1VirginbioMd030001 1 StopR 0.1
Mb1VirginbioMd030001 1 Attack11 0.1
Mb1VirginbioMd030001 1 Attack12 0.1
Mb1VirginbioMd030001 1 Attack13 0.1
Mb1VirginbioMd030001 1 Attack14 0.1
Mb1VirginbioMd030001 1 Attack15 0.1
Mb1VirginbioMd030001 1 Attack16 0.1
Mb1VirginbioMd030001 1 Attack17 0.1
Mb1VirginbioMd030001 1 Attack18 0.1
Mb1VirginbioMd030001 1 Attack19 0.1
Mb1VirginbioMd030001 1 Stand1 Run 0.2
Mb1VirginbioMd030001 1 Stand1 Walk 0.1
Mb1VirginbioMd030001 1 Stand2 Standchange 0.1
Mb1VirginbioMd030001 1 Stand2 Run 0.2
Mb1VirginbioMd030001 1 Stand2 Walk 0.3
Mb1VirginbioMd030001 1 Stand2 Walkb 0.3
Mb1VirginbioMd030001 1 Stand2 Walkl 0.3
Mb1VirginbioMd030001 1 Stand2 Walkr 0.3
Mb1VirginbioMd030001 1 Standchange Stand1 0.1
Mb1VirginbioMd030001 1 Standchange Run 0.1
Mb1VirginbioMd030001 1 Standchange Walk 0.1
Mb1VirginbioMd030001 1 Run Stop 0.2
Mb1VirginbioMd030001 1 Run Stand2 0.2
Mb1VirginbioMd030001 1 Run Runb 0.2
Mb1VirginbioMd030001 1 Run Runl 0.2
Mb1VirginbioMd030001 1 Run Runr 0.2
Mb1VirginbioMd030001 1 Walk Stand2 0.1
Mb1VirginbioMd030001 1 Runb Stand2 0.2
Mb1VirginbioMd030001 1 Runb Run 0.2
Mb1VirginbioMd030001 1 Runb Runl 0.2
Mb1VirginbioMd030001 1 Runb Runr 0.2
Mb1VirginbioMd030001 1 Runl Stand2 0.2
Mb1VirginbioMd030001 1 Runl Run 0.2
Mb1VirginbioMd030001 1 Runl Runb 0.2
Mb1VirginbioMd030001 1 Runl Runr 0.2
Mb1VirginbioMd030001 1 Runr Stand2 0.2
Mb1VirginbioMd030001 1 Runr Run 0.2
Mb1VirginbioMd030001 1 Runr Runb 0.2
Mb1VirginbioMd030001 1 Runr Runl 0.2
Mb1VirginbioMd030001 1 Walkb Stand2 0.1
Mb1VirginbioMd030001 1 Walkb Walk 0.2
Mb1VirginbioMd030001 1 Walkb Walkl 0.1
Mb1VirginbioMd030001 1 Walkb Walkr 0.1
Mb1VirginbioMd030001 1 Walkl Stand2 0.1
Mb1VirginbioMd030001 1 Walkl Walk 0.1
Mb1VirginbioMd030001 1 Walkl Walkb 0.1
Mb1VirginbioMd030001 1 Walkl Walkr 0.2
Mb1VirginbioMd030001 1 Walkr Stand2 0.1
Mb1VirginbioMd030001 1 Walkr Walk 0.1
Mb1VirginbioMd030001 1 Walkr Walkb 0.1
Mb1VirginbioMd030001 1 Walkr Walkl 0.2
Mb1VirginbioMd030001 1 TurnLeft Stand2 0.1
Mb1VirginbioMd030001 1 TurnRight Stand2 0.1
Mb1VirginbioMd030001 1 RunStart Run 0.1
Mb1VirginbioMd030001 1 RunStart RunStartEnd01 0.1
Mb1VirginbioMd030001 1 Hit1 Stand2 0
Mb1VirginbioMd030001 1 Hit2 Stand2 0
Mb1VirginbioMd030001 1 Hit3 Stand2 0
Mb1VirginbioMd030001 1 Hit4 Stand2 0
Mb1VirginbioMd030001 1 Behitfly Hoverhit 0.1
Mb1VirginbioMd030001 1 Behitfly Falldown 0.1
Mb1VirginbioMd030001 1 Hoverhit Falldown 0.1
Mb1VirginbioMd030001 1 Falldown Lieonfloor 0.1
Mb1VirginbioMd030001 1 Hitdown Lieonfloor 0.1
Mb1VirginbioMd030001 1 Standup Stand2 0.1
Mb1VirginbioMd030001 1 Straight Stand2 0.1
Mb1VirginbioMd030001 1 Stun Stand2 0.1
Mb1VirginbioMd030001 1 Win Win2 0.1
Mb1VirginbioMd030001 1 Stop Stand2 0.1
Mb1VirginbioMd030001 1 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1VirginbioMd030001 0 Born 0
3 Mb1VirginbioMd030001 0 Stand1 0.1
4 Mb1VirginbioMd030001 0 Stand2 0.1
5 Mb1VirginbioMd030001 0 Stand3 0.1
6 Mb1VirginbioMd030001 0 Death 0.1
7 Mb1VirginbioMd030001 0 Standchange 0.1
8 Mb1VirginbioMd030001 0 Run 0.1
9 Mb1VirginbioMd030001 0 Walk 0.1
10 Mb1VirginbioMd030001 0 Runb 0.2
11 Mb1VirginbioMd030001 0 Runl 0.2
12 Mb1VirginbioMd030001 0 Runr 0.2
13 Mb1VirginbioMd030001 0 Walkb 0.1
14 Mb1VirginbioMd030001 0 Walkl 0.1
15 Mb1VirginbioMd030001 0 Walkr 0.1
16 Mb1VirginbioMd030001 0 TurnLeft 0.1
17 Mb1VirginbioMd030001 0 TurnRight 0.1
18 Mb1VirginbioMd030001 0 Move1 0.1
19 Mb1VirginbioMd030001 0 Move2 0.1
20 Mb1VirginbioMd030001 0 Move3 0.1
21 Mb1VirginbioMd030001 0 RunStart 0.1
22 Mb1VirginbioMd030001 0 RunStartEnd01 0.1
23 Mb1VirginbioMd030001 0 Hit1 0.05
24 Mb1VirginbioMd030001 0 Hit2 0.05
25 Mb1VirginbioMd030001 0 Hit3 0.05
26 Mb1VirginbioMd030001 0 Hit4 0.05
27 Mb1VirginbioMd030001 0 Behitfly 0.05
28 Mb1VirginbioMd030001 0 Hoverhit 0.05
29 Mb1VirginbioMd030001 0 Falldown 0.1
30 Mb1VirginbioMd030001 0 Hitdown 0.05
31 Mb1VirginbioMd030001 0 Lieonfloor 0.1
32 Mb1VirginbioMd030001 0 Standup 0.1
33 Mb1VirginbioMd030001 0 Straight 0.1
34 Mb1VirginbioMd030001 0 Stun 0.1
35 Mb1VirginbioMd030001 0 StraightBefore 0.1
36 Mb1VirginbioMd030001 0 StraightAfter 0.1
37 Mb1VirginbioMd030001 0 Win 0
38 Mb1VirginbioMd030001 0 Win2 0.1
39 Mb1VirginbioMd030001 0 Stop 0.1
40 Mb1VirginbioMd030001 0 Fail 0.1
41 Mb1VirginbioMd030001 0 Save 0.1
42 Mb1VirginbioMd030001 0 Caught 0.1
43 Mb1VirginbioMd030001 0 RunStartEnd02 0.1
44 Mb1VirginbioMd030001 0 StopR 0.1
45 Mb1VirginbioMd030001 0 Attack01 0.1
46 Mb1VirginbioMd030001 0 Attack02 0.1
47 Mb1VirginbioMd030001 0 Attack03 0.1
48 Mb1VirginbioMd030001 0 Attack04 0.1
49 Mb1VirginbioMd030001 0 Attack05 0.1
50 Mb1VirginbioMd030001 0 Stand1 Run 0.2
51 Mb1VirginbioMd030001 0 Stand1 Walk 0.1
52 Mb1VirginbioMd030001 0 Stand2 Standchange 0.1
53 Mb1VirginbioMd030001 0 Stand2 Run 0.2
54 Mb1VirginbioMd030001 0 Stand2 Walk 0.3
55 Mb1VirginbioMd030001 0 Stand2 Walkb 0.3
56 Mb1VirginbioMd030001 0 Stand2 Walkl 0.3
57 Mb1VirginbioMd030001 0 Stand2 Walkr 0.3
58 Mb1VirginbioMd030001 0 Standchange Stand1 0.1
59 Mb1VirginbioMd030001 0 Standchange Run 0.1
60 Mb1VirginbioMd030001 0 Standchange Walk 0.1
61 Mb1VirginbioMd030001 0 Run Stop 0.2
62 Mb1VirginbioMd030001 0 Run Stand2 0.2
63 Mb1VirginbioMd030001 0 Run Runb 0.2
64 Mb1VirginbioMd030001 0 Run Runl 0.2
65 Mb1VirginbioMd030001 0 Run Runr 0.2
66 Mb1VirginbioMd030001 0 Walk Stand2 0.1
67 Mb1VirginbioMd030001 0 Runb Stand2 0.2
68 Mb1VirginbioMd030001 0 Runb Run 0.2
69 Mb1VirginbioMd030001 0 Runb Runl 0.2
70 Mb1VirginbioMd030001 0 Runb Runr 0.2
71 Mb1VirginbioMd030001 0 Runl Stand2 0.2
72 Mb1VirginbioMd030001 0 Runl Run 0.2
73 Mb1VirginbioMd030001 0 Runl Runb 0.2
74 Mb1VirginbioMd030001 0 Runl Runr 0.2
75 Mb1VirginbioMd030001 0 Runr Stand2 0.2
76 Mb1VirginbioMd030001 0 Runr Run 0.2
77 Mb1VirginbioMd030001 0 Runr Runb 0.2
78 Mb1VirginbioMd030001 0 Runr Runl 0.2
79 Mb1VirginbioMd030001 0 Walkb Stand2 0.1
80 Mb1VirginbioMd030001 0 Walkb Walk 0.2
81 Mb1VirginbioMd030001 0 Walkb Walkl 0.1
82 Mb1VirginbioMd030001 0 Walkb Walkr 0.1
83 Mb1VirginbioMd030001 0 Walkl Stand2 0.1
84 Mb1VirginbioMd030001 0 Walkl Walk 0.1
85 Mb1VirginbioMd030001 0 Walkl Walkb 0.1
86 Mb1VirginbioMd030001 0 Walkl Walkr 0.2
87 Mb1VirginbioMd030001 0 Walkr Stand2 0.1
88 Mb1VirginbioMd030001 0 Walkr Walk 0.1
89 Mb1VirginbioMd030001 0 Walkr Walkb 0.1
90 Mb1VirginbioMd030001 0 Walkr Walkl 0.2
91 Mb1VirginbioMd030001 0 TurnLeft Stand2 0.1
92 Mb1VirginbioMd030001 0 TurnRight Stand2 0.1
93 Mb1VirginbioMd030001 0 RunStart Run 0.1
94 Mb1VirginbioMd030001 0 RunStart RunStartEnd01 0.1
95 Mb1VirginbioMd030001 0 Hit1 Stand2 0
96 Mb1VirginbioMd030001 0 Hit2 Stand2 0
97 Mb1VirginbioMd030001 0 Hit3 Stand2 0
98 Mb1VirginbioMd030001 0 Hit4 Stand2 0
99 Mb1VirginbioMd030001 0 Behitfly Hoverhit 0.1
100 Mb1VirginbioMd030001 0 Behitfly Falldown 0.1
101 Mb1VirginbioMd030001 0 Hoverhit Falldown 0.1
102 Mb1VirginbioMd030001 0 Falldown Lieonfloor 0.1
103 Mb1VirginbioMd030001 0 Hitdown Lieonfloor 0.1
104 Mb1VirginbioMd030001 0 Standup Stand2 0.1
105 Mb1VirginbioMd030001 0 Straight Stand2 0.1
106 Mb1VirginbioMd030001 0 Stun Stand2 0.1
107 Mb1VirginbioMd030001 0 Win Win2 0.1
108 Mb1VirginbioMd030001 0 Stop Stand2 0.1
109 Mb1VirginbioMd030001 0 Caught Stand2 0.1
110 Mb1VirginbioMd030001 1 Born 0
111 Mb1VirginbioMd030001 1 Stand1 0.1
112 Mb1VirginbioMd030001 1 Stand2 0.1
113 Mb1VirginbioMd030001 1 Stand3 0.1
114 Mb1VirginbioMd030001 1 Death 0.1
115 Mb1VirginbioMd030001 1 Standchange 0.1
116 Mb1VirginbioMd030001 1 Run 0.1
117 Mb1VirginbioMd030001 1 Walk 0.1
118 Mb1VirginbioMd030001 1 Runb 0.2
119 Mb1VirginbioMd030001 1 Runl 0.2
120 Mb1VirginbioMd030001 1 Runr 0.2
121 Mb1VirginbioMd030001 1 Walkb 0.1
122 Mb1VirginbioMd030001 1 Walkl 0.1
123 Mb1VirginbioMd030001 1 Walkr 0.1
124 Mb1VirginbioMd030001 1 TurnLeft 0.1
125 Mb1VirginbioMd030001 1 TurnRight 0.1
126 Mb1VirginbioMd030001 1 Move1 0.1
127 Mb1VirginbioMd030001 1 Move2 0.1
128 Mb1VirginbioMd030001 1 Move3 0.1
129 Mb1VirginbioMd030001 1 RunStart 0.1
130 Mb1VirginbioMd030001 1 RunStartEnd01 0.1
131 Mb1VirginbioMd030001 1 Hit1 0.05
132 Mb1VirginbioMd030001 1 Hit2 0.05
133 Mb1VirginbioMd030001 1 Hit3 0.05
134 Mb1VirginbioMd030001 1 Hit4 0.05
135 Mb1VirginbioMd030001 1 Behitfly 0.05
136 Mb1VirginbioMd030001 1 Hoverhit 0.05
137 Mb1VirginbioMd030001 1 Falldown 0.1
138 Mb1VirginbioMd030001 1 Hitdown 0.05
139 Mb1VirginbioMd030001 1 Lieonfloor 0.1
140 Mb1VirginbioMd030001 1 Standup 0.1
141 Mb1VirginbioMd030001 1 Straight 0.1
142 Mb1VirginbioMd030001 1 Stun 0.1
143 Mb1VirginbioMd030001 1 StraightBefore 0.1
144 Mb1VirginbioMd030001 1 StraightAfter 0.1
145 Mb1VirginbioMd030001 1 Win 0
146 Mb1VirginbioMd030001 1 Win2 0.1
147 Mb1VirginbioMd030001 1 Stop 0.1
148 Mb1VirginbioMd030001 1 Fail 0.1
149 Mb1VirginbioMd030001 1 Save 0.1
150 Mb1VirginbioMd030001 1 Caught 0.1
151 Mb1VirginbioMd030001 1 RunStartEnd02 0.1
152 Mb1VirginbioMd030001 1 StopR 0.1
153 Mb1VirginbioMd030001 1 Attack11 0.1
154 Mb1VirginbioMd030001 1 Attack12 0.1
155 Mb1VirginbioMd030001 1 Attack13 0.1
156 Mb1VirginbioMd030001 1 Attack14 0.1
157 Mb1VirginbioMd030001 1 Attack15 0.1
158 Mb1VirginbioMd030001 1 Attack16 0.1
159 Mb1VirginbioMd030001 1 Attack17 0.1
160 Mb1VirginbioMd030001 1 Attack18 0.1
161 Mb1VirginbioMd030001 1 Attack19 0.1
162 Mb1VirginbioMd030001 1 Stand1 Run 0.2
163 Mb1VirginbioMd030001 1 Stand1 Walk 0.1
164 Mb1VirginbioMd030001 1 Stand2 Standchange 0.1
165 Mb1VirginbioMd030001 1 Stand2 Run 0.2
166 Mb1VirginbioMd030001 1 Stand2 Walk 0.3
167 Mb1VirginbioMd030001 1 Stand2 Walkb 0.3
168 Mb1VirginbioMd030001 1 Stand2 Walkl 0.3
169 Mb1VirginbioMd030001 1 Stand2 Walkr 0.3
170 Mb1VirginbioMd030001 1 Standchange Stand1 0.1
171 Mb1VirginbioMd030001 1 Standchange Run 0.1
172 Mb1VirginbioMd030001 1 Standchange Walk 0.1
173 Mb1VirginbioMd030001 1 Run Stop 0.2
174 Mb1VirginbioMd030001 1 Run Stand2 0.2
175 Mb1VirginbioMd030001 1 Run Runb 0.2
176 Mb1VirginbioMd030001 1 Run Runl 0.2
177 Mb1VirginbioMd030001 1 Run Runr 0.2
178 Mb1VirginbioMd030001 1 Walk Stand2 0.1
179 Mb1VirginbioMd030001 1 Runb Stand2 0.2
180 Mb1VirginbioMd030001 1 Runb Run 0.2
181 Mb1VirginbioMd030001 1 Runb Runl 0.2
182 Mb1VirginbioMd030001 1 Runb Runr 0.2
183 Mb1VirginbioMd030001 1 Runl Stand2 0.2
184 Mb1VirginbioMd030001 1 Runl Run 0.2
185 Mb1VirginbioMd030001 1 Runl Runb 0.2
186 Mb1VirginbioMd030001 1 Runl Runr 0.2
187 Mb1VirginbioMd030001 1 Runr Stand2 0.2
188 Mb1VirginbioMd030001 1 Runr Run 0.2
189 Mb1VirginbioMd030001 1 Runr Runb 0.2
190 Mb1VirginbioMd030001 1 Runr Runl 0.2
191 Mb1VirginbioMd030001 1 Walkb Stand2 0.1
192 Mb1VirginbioMd030001 1 Walkb Walk 0.2
193 Mb1VirginbioMd030001 1 Walkb Walkl 0.1
194 Mb1VirginbioMd030001 1 Walkb Walkr 0.1
195 Mb1VirginbioMd030001 1 Walkl Stand2 0.1
196 Mb1VirginbioMd030001 1 Walkl Walk 0.1
197 Mb1VirginbioMd030001 1 Walkl Walkb 0.1
198 Mb1VirginbioMd030001 1 Walkl Walkr 0.2
199 Mb1VirginbioMd030001 1 Walkr Stand2 0.1
200 Mb1VirginbioMd030001 1 Walkr Walk 0.1
201 Mb1VirginbioMd030001 1 Walkr Walkb 0.1
202 Mb1VirginbioMd030001 1 Walkr Walkl 0.2
203 Mb1VirginbioMd030001 1 TurnLeft Stand2 0.1
204 Mb1VirginbioMd030001 1 TurnRight Stand2 0.1
205 Mb1VirginbioMd030001 1 RunStart Run 0.1
206 Mb1VirginbioMd030001 1 RunStart RunStartEnd01 0.1
207 Mb1VirginbioMd030001 1 Hit1 Stand2 0
208 Mb1VirginbioMd030001 1 Hit2 Stand2 0
209 Mb1VirginbioMd030001 1 Hit3 Stand2 0
210 Mb1VirginbioMd030001 1 Hit4 Stand2 0
211 Mb1VirginbioMd030001 1 Behitfly Hoverhit 0.1
212 Mb1VirginbioMd030001 1 Behitfly Falldown 0.1
213 Mb1VirginbioMd030001 1 Hoverhit Falldown 0.1
214 Mb1VirginbioMd030001 1 Falldown Lieonfloor 0.1
215 Mb1VirginbioMd030001 1 Hitdown Lieonfloor 0.1
216 Mb1VirginbioMd030001 1 Standup Stand2 0.1
217 Mb1VirginbioMd030001 1 Straight Stand2 0.1
218 Mb1VirginbioMd030001 1 Stun Stand2 0.1
219 Mb1VirginbioMd030001 1 Win Win2 0.1
220 Mb1VirginbioMd030001 1 Stop Stand2 0.1
221 Mb1VirginbioMd030001 1 Caught Stand2 0.1

View File

@@ -0,0 +1,147 @@
Role Layer State Target TransitionDuration
Mb1VoodooMd010001 0 Born 0
Mb1VoodooMd010001 0 Stand1 0.1
Mb1VoodooMd010001 0 Stand2 0.1
Mb1VoodooMd010001 0 Stand3 0.1
Mb1VoodooMd010001 0 Death 0.1
Mb1VoodooMd010001 0 Standchange 0.1
Mb1VoodooMd010001 0 Run 0.1
Mb1VoodooMd010001 0 Walk 0.1
Mb1VoodooMd010001 0 Runb 0.2
Mb1VoodooMd010001 0 Runl 0.2
Mb1VoodooMd010001 0 Runr 0.2
Mb1VoodooMd010001 0 Walkb 0.1
Mb1VoodooMd010001 0 Walkl 0.1
Mb1VoodooMd010001 0 Walkr 0.1
Mb1VoodooMd010001 0 TurnLeft 0.1
Mb1VoodooMd010001 0 TurnRight 0.1
Mb1VoodooMd010001 0 Move1 0.1
Mb1VoodooMd010001 0 Move2 0.1
Mb1VoodooMd010001 0 Move3 0.1
Mb1VoodooMd010001 0 RunStart 0.1
Mb1VoodooMd010001 0 RunStartEnd01 0.1
Mb1VoodooMd010001 0 Hit1 0.05
Mb1VoodooMd010001 0 Hit2 0.05
Mb1VoodooMd010001 0 Hit3 0.05
Mb1VoodooMd010001 0 Hit4 0.05
Mb1VoodooMd010001 0 Behitfly 0.05
Mb1VoodooMd010001 0 Hoverhit 0.05
Mb1VoodooMd010001 0 Falldown 0.1
Mb1VoodooMd010001 0 Hitdown 0.05
Mb1VoodooMd010001 0 Lieonfloor 0.1
Mb1VoodooMd010001 0 Standup 0.1
Mb1VoodooMd010001 0 Straight 0.1
Mb1VoodooMd010001 0 Stun 0.1
Mb1VoodooMd010001 0 StraightBefore 0.1
Mb1VoodooMd010001 0 StraightAfter 0.1
Mb1VoodooMd010001 0 Win 0
Mb1VoodooMd010001 0 Win2 0.1
Mb1VoodooMd010001 0 Stop 0.1
Mb1VoodooMd010001 0 Fail 0.1
Mb1VoodooMd010001 0 Save 0.1
Mb1VoodooMd010001 0 Caught 0.1
Mb1VoodooMd010001 0 RunStartEnd02 0.1
Mb1VoodooMd010001 0 StopR 0.1
Mb1VoodooMd010001 0 Attack01 0.1
Mb1VoodooMd010001 0 Attack02 0.1
Mb1VoodooMd010001 0 Attack03 0.1
Mb1VoodooMd010001 0 Attack04 0.1
Mb1VoodooMd010001 0 Attack05 0.1
Mb1VoodooMd010001 0 Attack06 0.1
Mb1VoodooMd010001 0 Attack07 0.1
Mb1VoodooMd010001 0 Attack08 0.1
Mb1VoodooMd010001 0 Attack09 0.1
Mb1VoodooMd010001 0 Attack10 0.1
Mb1VoodooMd010001 0 Attack11 0.1
Mb1VoodooMd010001 0 Attack12 0.1
Mb1VoodooMd010001 0 Attack13 0.1
Mb1VoodooMd010001 0 Attack14 0.1
Mb1VoodooMd010001 0 Attack16 0.1
Mb1VoodooMd010001 0 Attack18 0.1
Mb1VoodooMd010001 0 Attack19 0.1
Mb1VoodooMd010001 0 Attack30 0.1
Mb1VoodooMd010001 0 Attack31 0.1
Mb1VoodooMd010001 0 Attack32 0.1
Mb1VoodooMd010001 0 Attack33 0.1
Mb1VoodooMd010001 0 Attack34 0.1
Mb1VoodooMd010001 0 Attack35 0.1
Mb1VoodooMd010001 0 Attack36 0.1
Mb1VoodooMd010001 0 Attack37 0.1
Mb1VoodooMd010001 0 Attack38 0.1
Mb1VoodooMd010001 0 Attack40 0.1
Mb1VoodooMd010001 0 Attack41 0.1
Mb1VoodooMd010001 0 Attack42 0.1
Mb1VoodooMd010001 0 Attack43 0.1
Mb1VoodooMd010001 0 Attack46 0.1
Mb1VoodooMd010001 0 Attack47 0.1
Mb1VoodooMd010001 0 Attack48 0.1
Mb1VoodooMd010001 0 Attack49 0.1
Mb1VoodooMd010001 0 Attack50 0.1
Mb1VoodooMd010001 0 Attack51 0.1
Mb1VoodooMd010001 0 Attack52 0.1
Mb1VoodooMd010001 0 Attack53 0.1
Mb1VoodooMd010001 0 Attack90 0.1
Mb1VoodooMd010001 0 Attack91 0.1
Mb1VoodooMd010001 0 Attack92 0.1
Mb1VoodooMd010001 0 Attack98 0.1
Mb1VoodooMd010001 0 Attack99 0.1
Mb1VoodooMd010001 0 Stand1 Run 0.2
Mb1VoodooMd010001 0 Stand1 Walk 0.1
Mb1VoodooMd010001 0 Stand2 Standchange 0.1
Mb1VoodooMd010001 0 Stand2 Run 0.2
Mb1VoodooMd010001 0 Stand2 Walk 0.3
Mb1VoodooMd010001 0 Stand2 Walkb 0.3
Mb1VoodooMd010001 0 Stand2 Walkl 0.3
Mb1VoodooMd010001 0 Stand2 Walkr 0.3
Mb1VoodooMd010001 0 Standchange Stand1 0.1
Mb1VoodooMd010001 0 Standchange Run 0.1
Mb1VoodooMd010001 0 Standchange Walk 0.1
Mb1VoodooMd010001 0 Run Stop 0.2
Mb1VoodooMd010001 0 Run Stand2 0.2
Mb1VoodooMd010001 0 Run Runb 0.2
Mb1VoodooMd010001 0 Run Runl 0.2
Mb1VoodooMd010001 0 Run Runr 0.2
Mb1VoodooMd010001 0 Walk Stand2 0.1
Mb1VoodooMd010001 0 Runb Stand2 0.2
Mb1VoodooMd010001 0 Runb Run 0.2
Mb1VoodooMd010001 0 Runb Runl 0.2
Mb1VoodooMd010001 0 Runb Runr 0.2
Mb1VoodooMd010001 0 Runl Stand2 0.2
Mb1VoodooMd010001 0 Runl Run 0.2
Mb1VoodooMd010001 0 Runl Runb 0.2
Mb1VoodooMd010001 0 Runl Runr 0.2
Mb1VoodooMd010001 0 Runr Stand2 0.2
Mb1VoodooMd010001 0 Runr Run 0.2
Mb1VoodooMd010001 0 Runr Runb 0.2
Mb1VoodooMd010001 0 Runr Runl 0.2
Mb1VoodooMd010001 0 Walkb Stand2 0.1
Mb1VoodooMd010001 0 Walkb Walk 0.2
Mb1VoodooMd010001 0 Walkb Walkl 0.1
Mb1VoodooMd010001 0 Walkb Walkr 0.1
Mb1VoodooMd010001 0 Walkl Stand2 0.1
Mb1VoodooMd010001 0 Walkl Walk 0.1
Mb1VoodooMd010001 0 Walkl Walkb 0.1
Mb1VoodooMd010001 0 Walkl Walkr 0.2
Mb1VoodooMd010001 0 Walkr Stand2 0.1
Mb1VoodooMd010001 0 Walkr Walk 0.1
Mb1VoodooMd010001 0 Walkr Walkb 0.1
Mb1VoodooMd010001 0 Walkr Walkl 0.2
Mb1VoodooMd010001 0 TurnLeft Stand2 0.1
Mb1VoodooMd010001 0 TurnRight Stand2 0.1
Mb1VoodooMd010001 0 RunStart Run 0.1
Mb1VoodooMd010001 0 RunStart RunStartEnd01 0.1
Mb1VoodooMd010001 0 Hit1 Stand2 0
Mb1VoodooMd010001 0 Hit2 Stand2 0
Mb1VoodooMd010001 0 Hit3 Stand2 0
Mb1VoodooMd010001 0 Hit4 Stand2 0
Mb1VoodooMd010001 0 Behitfly Hoverhit 0.1
Mb1VoodooMd010001 0 Behitfly Falldown 0.1
Mb1VoodooMd010001 0 Hoverhit Falldown 0.1
Mb1VoodooMd010001 0 Falldown Lieonfloor 0.1
Mb1VoodooMd010001 0 Hitdown Lieonfloor 0.1
Mb1VoodooMd010001 0 Standup Stand2 0.1
Mb1VoodooMd010001 0 Straight Stand2 0.1
Mb1VoodooMd010001 0 Stun Stand2 0.1
Mb1VoodooMd010001 0 Win Win2 0.1
Mb1VoodooMd010001 0 Stop Stand2 0.1
Mb1VoodooMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1VoodooMd010001 0 Born 0
3 Mb1VoodooMd010001 0 Stand1 0.1
4 Mb1VoodooMd010001 0 Stand2 0.1
5 Mb1VoodooMd010001 0 Stand3 0.1
6 Mb1VoodooMd010001 0 Death 0.1
7 Mb1VoodooMd010001 0 Standchange 0.1
8 Mb1VoodooMd010001 0 Run 0.1
9 Mb1VoodooMd010001 0 Walk 0.1
10 Mb1VoodooMd010001 0 Runb 0.2
11 Mb1VoodooMd010001 0 Runl 0.2
12 Mb1VoodooMd010001 0 Runr 0.2
13 Mb1VoodooMd010001 0 Walkb 0.1
14 Mb1VoodooMd010001 0 Walkl 0.1
15 Mb1VoodooMd010001 0 Walkr 0.1
16 Mb1VoodooMd010001 0 TurnLeft 0.1
17 Mb1VoodooMd010001 0 TurnRight 0.1
18 Mb1VoodooMd010001 0 Move1 0.1
19 Mb1VoodooMd010001 0 Move2 0.1
20 Mb1VoodooMd010001 0 Move3 0.1
21 Mb1VoodooMd010001 0 RunStart 0.1
22 Mb1VoodooMd010001 0 RunStartEnd01 0.1
23 Mb1VoodooMd010001 0 Hit1 0.05
24 Mb1VoodooMd010001 0 Hit2 0.05
25 Mb1VoodooMd010001 0 Hit3 0.05
26 Mb1VoodooMd010001 0 Hit4 0.05
27 Mb1VoodooMd010001 0 Behitfly 0.05
28 Mb1VoodooMd010001 0 Hoverhit 0.05
29 Mb1VoodooMd010001 0 Falldown 0.1
30 Mb1VoodooMd010001 0 Hitdown 0.05
31 Mb1VoodooMd010001 0 Lieonfloor 0.1
32 Mb1VoodooMd010001 0 Standup 0.1
33 Mb1VoodooMd010001 0 Straight 0.1
34 Mb1VoodooMd010001 0 Stun 0.1
35 Mb1VoodooMd010001 0 StraightBefore 0.1
36 Mb1VoodooMd010001 0 StraightAfter 0.1
37 Mb1VoodooMd010001 0 Win 0
38 Mb1VoodooMd010001 0 Win2 0.1
39 Mb1VoodooMd010001 0 Stop 0.1
40 Mb1VoodooMd010001 0 Fail 0.1
41 Mb1VoodooMd010001 0 Save 0.1
42 Mb1VoodooMd010001 0 Caught 0.1
43 Mb1VoodooMd010001 0 RunStartEnd02 0.1
44 Mb1VoodooMd010001 0 StopR 0.1
45 Mb1VoodooMd010001 0 Attack01 0.1
46 Mb1VoodooMd010001 0 Attack02 0.1
47 Mb1VoodooMd010001 0 Attack03 0.1
48 Mb1VoodooMd010001 0 Attack04 0.1
49 Mb1VoodooMd010001 0 Attack05 0.1
50 Mb1VoodooMd010001 0 Attack06 0.1
51 Mb1VoodooMd010001 0 Attack07 0.1
52 Mb1VoodooMd010001 0 Attack08 0.1
53 Mb1VoodooMd010001 0 Attack09 0.1
54 Mb1VoodooMd010001 0 Attack10 0.1
55 Mb1VoodooMd010001 0 Attack11 0.1
56 Mb1VoodooMd010001 0 Attack12 0.1
57 Mb1VoodooMd010001 0 Attack13 0.1
58 Mb1VoodooMd010001 0 Attack14 0.1
59 Mb1VoodooMd010001 0 Attack16 0.1
60 Mb1VoodooMd010001 0 Attack18 0.1
61 Mb1VoodooMd010001 0 Attack19 0.1
62 Mb1VoodooMd010001 0 Attack30 0.1
63 Mb1VoodooMd010001 0 Attack31 0.1
64 Mb1VoodooMd010001 0 Attack32 0.1
65 Mb1VoodooMd010001 0 Attack33 0.1
66 Mb1VoodooMd010001 0 Attack34 0.1
67 Mb1VoodooMd010001 0 Attack35 0.1
68 Mb1VoodooMd010001 0 Attack36 0.1
69 Mb1VoodooMd010001 0 Attack37 0.1
70 Mb1VoodooMd010001 0 Attack38 0.1
71 Mb1VoodooMd010001 0 Attack40 0.1
72 Mb1VoodooMd010001 0 Attack41 0.1
73 Mb1VoodooMd010001 0 Attack42 0.1
74 Mb1VoodooMd010001 0 Attack43 0.1
75 Mb1VoodooMd010001 0 Attack46 0.1
76 Mb1VoodooMd010001 0 Attack47 0.1
77 Mb1VoodooMd010001 0 Attack48 0.1
78 Mb1VoodooMd010001 0 Attack49 0.1
79 Mb1VoodooMd010001 0 Attack50 0.1
80 Mb1VoodooMd010001 0 Attack51 0.1
81 Mb1VoodooMd010001 0 Attack52 0.1
82 Mb1VoodooMd010001 0 Attack53 0.1
83 Mb1VoodooMd010001 0 Attack90 0.1
84 Mb1VoodooMd010001 0 Attack91 0.1
85 Mb1VoodooMd010001 0 Attack92 0.1
86 Mb1VoodooMd010001 0 Attack98 0.1
87 Mb1VoodooMd010001 0 Attack99 0.1
88 Mb1VoodooMd010001 0 Stand1 Run 0.2
89 Mb1VoodooMd010001 0 Stand1 Walk 0.1
90 Mb1VoodooMd010001 0 Stand2 Standchange 0.1
91 Mb1VoodooMd010001 0 Stand2 Run 0.2
92 Mb1VoodooMd010001 0 Stand2 Walk 0.3
93 Mb1VoodooMd010001 0 Stand2 Walkb 0.3
94 Mb1VoodooMd010001 0 Stand2 Walkl 0.3
95 Mb1VoodooMd010001 0 Stand2 Walkr 0.3
96 Mb1VoodooMd010001 0 Standchange Stand1 0.1
97 Mb1VoodooMd010001 0 Standchange Run 0.1
98 Mb1VoodooMd010001 0 Standchange Walk 0.1
99 Mb1VoodooMd010001 0 Run Stop 0.2
100 Mb1VoodooMd010001 0 Run Stand2 0.2
101 Mb1VoodooMd010001 0 Run Runb 0.2
102 Mb1VoodooMd010001 0 Run Runl 0.2
103 Mb1VoodooMd010001 0 Run Runr 0.2
104 Mb1VoodooMd010001 0 Walk Stand2 0.1
105 Mb1VoodooMd010001 0 Runb Stand2 0.2
106 Mb1VoodooMd010001 0 Runb Run 0.2
107 Mb1VoodooMd010001 0 Runb Runl 0.2
108 Mb1VoodooMd010001 0 Runb Runr 0.2
109 Mb1VoodooMd010001 0 Runl Stand2 0.2
110 Mb1VoodooMd010001 0 Runl Run 0.2
111 Mb1VoodooMd010001 0 Runl Runb 0.2
112 Mb1VoodooMd010001 0 Runl Runr 0.2
113 Mb1VoodooMd010001 0 Runr Stand2 0.2
114 Mb1VoodooMd010001 0 Runr Run 0.2
115 Mb1VoodooMd010001 0 Runr Runb 0.2
116 Mb1VoodooMd010001 0 Runr Runl 0.2
117 Mb1VoodooMd010001 0 Walkb Stand2 0.1
118 Mb1VoodooMd010001 0 Walkb Walk 0.2
119 Mb1VoodooMd010001 0 Walkb Walkl 0.1
120 Mb1VoodooMd010001 0 Walkb Walkr 0.1
121 Mb1VoodooMd010001 0 Walkl Stand2 0.1
122 Mb1VoodooMd010001 0 Walkl Walk 0.1
123 Mb1VoodooMd010001 0 Walkl Walkb 0.1
124 Mb1VoodooMd010001 0 Walkl Walkr 0.2
125 Mb1VoodooMd010001 0 Walkr Stand2 0.1
126 Mb1VoodooMd010001 0 Walkr Walk 0.1
127 Mb1VoodooMd010001 0 Walkr Walkb 0.1
128 Mb1VoodooMd010001 0 Walkr Walkl 0.2
129 Mb1VoodooMd010001 0 TurnLeft Stand2 0.1
130 Mb1VoodooMd010001 0 TurnRight Stand2 0.1
131 Mb1VoodooMd010001 0 RunStart Run 0.1
132 Mb1VoodooMd010001 0 RunStart RunStartEnd01 0.1
133 Mb1VoodooMd010001 0 Hit1 Stand2 0
134 Mb1VoodooMd010001 0 Hit2 Stand2 0
135 Mb1VoodooMd010001 0 Hit3 Stand2 0
136 Mb1VoodooMd010001 0 Hit4 Stand2 0
137 Mb1VoodooMd010001 0 Behitfly Hoverhit 0.1
138 Mb1VoodooMd010001 0 Behitfly Falldown 0.1
139 Mb1VoodooMd010001 0 Hoverhit Falldown 0.1
140 Mb1VoodooMd010001 0 Falldown Lieonfloor 0.1
141 Mb1VoodooMd010001 0 Hitdown Lieonfloor 0.1
142 Mb1VoodooMd010001 0 Standup Stand2 0.1
143 Mb1VoodooMd010001 0 Straight Stand2 0.1
144 Mb1VoodooMd010001 0 Stun Stand2 0.1
145 Mb1VoodooMd010001 0 Win Win2 0.1
146 Mb1VoodooMd010001 0 Stop Stand2 0.1
147 Mb1VoodooMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,140 @@
Role Layer State Target TransitionDuration
Mb1VoodooMd010002 0 Born 0
Mb1VoodooMd010002 0 Stand1 0.1
Mb1VoodooMd010002 0 Stand2 0.1
Mb1VoodooMd010002 0 Stand3 0.1
Mb1VoodooMd010002 0 Death 0.1
Mb1VoodooMd010002 0 Standchange 0.1
Mb1VoodooMd010002 0 Run 0.1
Mb1VoodooMd010002 0 Walk 0.1
Mb1VoodooMd010002 0 Runb 0.2
Mb1VoodooMd010002 0 Runl 0.2
Mb1VoodooMd010002 0 Runr 0.2
Mb1VoodooMd010002 0 Walkb 0.1
Mb1VoodooMd010002 0 Walkl 0.1
Mb1VoodooMd010002 0 Walkr 0.1
Mb1VoodooMd010002 0 TurnLeft 0.1
Mb1VoodooMd010002 0 TurnRight 0.1
Mb1VoodooMd010002 0 Move1 0.1
Mb1VoodooMd010002 0 Move2 0.1
Mb1VoodooMd010002 0 Move3 0.1
Mb1VoodooMd010002 0 RunStart 0.1
Mb1VoodooMd010002 0 RunStartEnd01 0.1
Mb1VoodooMd010002 0 Hit1 0.05
Mb1VoodooMd010002 0 Hit2 0.05
Mb1VoodooMd010002 0 Hit3 0.05
Mb1VoodooMd010002 0 Hit4 0.05
Mb1VoodooMd010002 0 Behitfly 0.05
Mb1VoodooMd010002 0 Hoverhit 0.05
Mb1VoodooMd010002 0 Falldown 0.1
Mb1VoodooMd010002 0 Hitdown 0.05
Mb1VoodooMd010002 0 Lieonfloor 0.1
Mb1VoodooMd010002 0 Standup 0.1
Mb1VoodooMd010002 0 Straight 0.1
Mb1VoodooMd010002 0 Stun 0.1
Mb1VoodooMd010002 0 StraightBefore 0.1
Mb1VoodooMd010002 0 StraightAfter 0.1
Mb1VoodooMd010002 0 Win 0
Mb1VoodooMd010002 0 Win2 0.1
Mb1VoodooMd010002 0 Stop 0.1
Mb1VoodooMd010002 0 Fail 0.1
Mb1VoodooMd010002 0 Save 0.1
Mb1VoodooMd010002 0 Caught 0.1
Mb1VoodooMd010002 0 RunStartEnd02 0.1
Mb1VoodooMd010002 0 StopR 0.1
Mb1VoodooMd010002 0 Attack01 0.1
Mb1VoodooMd010002 0 Attack03 0.1
Mb1VoodooMd010002 0 Attack04 0.1
Mb1VoodooMd010002 0 Attack05 0.1
Mb1VoodooMd010002 0 Attack06 0.1
Mb1VoodooMd010002 0 Attack07 0.1
Mb1VoodooMd010002 0 Attack08 0.1
Mb1VoodooMd010002 0 Attack09 0.1
Mb1VoodooMd010002 0 Attack10 0.1
Mb1VoodooMd010002 0 Attack11 0.1
Mb1VoodooMd010002 0 Attack12 0.1
Mb1VoodooMd010002 0 Attack13 0.1
Mb1VoodooMd010002 0 Attack14 0.1
Mb1VoodooMd010002 0 Attack15 0.1
Mb1VoodooMd010002 0 Attack17 0.1
Mb1VoodooMd010002 0 Attack18 0.1
Mb1VoodooMd010002 0 Attack19 0.1
Mb1VoodooMd010002 0 Attack30 0.1
Mb1VoodooMd010002 0 Attack31 0.1
Mb1VoodooMd010002 0 Attack32 0.1
Mb1VoodooMd010002 0 Attack33 0.1
Mb1VoodooMd010002 0 Attack34 0.1
Mb1VoodooMd010002 0 Attack35 0.1
Mb1VoodooMd010002 0 Attack36 0.1
Mb1VoodooMd010002 0 Attack41 0.1
Mb1VoodooMd010002 0 Attack43 0.1
Mb1VoodooMd010002 0 Attack44 0.1
Mb1VoodooMd010002 0 Attack45 0.1
Mb1VoodooMd010002 0 Attack46 0.1
Mb1VoodooMd010002 0 Attack51 0.1
Mb1VoodooMd010002 0 Attack52 0.1
Mb1VoodooMd010002 0 Attack53 0.1
Mb1VoodooMd010002 0 Attack90 0.1
Mb1VoodooMd010002 0 Attack91 0.1
Mb1VoodooMd010002 0 Attack92 0.1
Mb1VoodooMd010002 0 Attack99 0.1
Mb1VoodooMd010002 0 Stand1 Run 0.2
Mb1VoodooMd010002 0 Stand1 Walk 0.1
Mb1VoodooMd010002 0 Stand2 Standchange 0.1
Mb1VoodooMd010002 0 Stand2 Run 0.2
Mb1VoodooMd010002 0 Stand2 Walk 0.3
Mb1VoodooMd010002 0 Stand2 Walkb 0.3
Mb1VoodooMd010002 0 Stand2 Walkl 0.3
Mb1VoodooMd010002 0 Stand2 Walkr 0.3
Mb1VoodooMd010002 0 Standchange Stand1 0.1
Mb1VoodooMd010002 0 Standchange Run 0.1
Mb1VoodooMd010002 0 Standchange Walk 0.1
Mb1VoodooMd010002 0 Run Stop 0.2
Mb1VoodooMd010002 0 Run Stand2 0.2
Mb1VoodooMd010002 0 Run Runb 0.2
Mb1VoodooMd010002 0 Run Runl 0.2
Mb1VoodooMd010002 0 Run Runr 0.2
Mb1VoodooMd010002 0 Walk Stand2 0.1
Mb1VoodooMd010002 0 Runb Stand2 0.2
Mb1VoodooMd010002 0 Runb Run 0.2
Mb1VoodooMd010002 0 Runb Runl 0.2
Mb1VoodooMd010002 0 Runb Runr 0.2
Mb1VoodooMd010002 0 Runl Stand2 0.2
Mb1VoodooMd010002 0 Runl Run 0.2
Mb1VoodooMd010002 0 Runl Runb 0.2
Mb1VoodooMd010002 0 Runl Runr 0.2
Mb1VoodooMd010002 0 Runr Stand2 0.2
Mb1VoodooMd010002 0 Runr Run 0.2
Mb1VoodooMd010002 0 Runr Runb 0.2
Mb1VoodooMd010002 0 Runr Runl 0.2
Mb1VoodooMd010002 0 Walkb Stand2 0.1
Mb1VoodooMd010002 0 Walkb Walk 0.2
Mb1VoodooMd010002 0 Walkb Walkl 0.1
Mb1VoodooMd010002 0 Walkb Walkr 0.1
Mb1VoodooMd010002 0 Walkl Stand2 0.1
Mb1VoodooMd010002 0 Walkl Walk 0.1
Mb1VoodooMd010002 0 Walkl Walkb 0.1
Mb1VoodooMd010002 0 Walkl Walkr 0.2
Mb1VoodooMd010002 0 Walkr Stand2 0.1
Mb1VoodooMd010002 0 Walkr Walk 0.1
Mb1VoodooMd010002 0 Walkr Walkb 0.1
Mb1VoodooMd010002 0 Walkr Walkl 0.2
Mb1VoodooMd010002 0 TurnLeft Stand2 0.1
Mb1VoodooMd010002 0 TurnRight Stand2 0.1
Mb1VoodooMd010002 0 RunStart Run 0.1
Mb1VoodooMd010002 0 RunStart RunStartEnd01 0.1
Mb1VoodooMd010002 0 Hit1 Stand2 0
Mb1VoodooMd010002 0 Hit2 Stand2 0
Mb1VoodooMd010002 0 Hit3 Stand2 0
Mb1VoodooMd010002 0 Hit4 Stand2 0
Mb1VoodooMd010002 0 Behitfly Hoverhit 0.1
Mb1VoodooMd010002 0 Behitfly Falldown 0.1
Mb1VoodooMd010002 0 Hoverhit Falldown 0.1
Mb1VoodooMd010002 0 Falldown Lieonfloor 0.1
Mb1VoodooMd010002 0 Hitdown Lieonfloor 0.1
Mb1VoodooMd010002 0 Standup Stand2 0.1
Mb1VoodooMd010002 0 Straight Stand2 0.1
Mb1VoodooMd010002 0 Stun Stand2 0.1
Mb1VoodooMd010002 0 Win Win2 0.1
Mb1VoodooMd010002 0 Stop Stand2 0.1
Mb1VoodooMd010002 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1VoodooMd010002 0 Born 0
3 Mb1VoodooMd010002 0 Stand1 0.1
4 Mb1VoodooMd010002 0 Stand2 0.1
5 Mb1VoodooMd010002 0 Stand3 0.1
6 Mb1VoodooMd010002 0 Death 0.1
7 Mb1VoodooMd010002 0 Standchange 0.1
8 Mb1VoodooMd010002 0 Run 0.1
9 Mb1VoodooMd010002 0 Walk 0.1
10 Mb1VoodooMd010002 0 Runb 0.2
11 Mb1VoodooMd010002 0 Runl 0.2
12 Mb1VoodooMd010002 0 Runr 0.2
13 Mb1VoodooMd010002 0 Walkb 0.1
14 Mb1VoodooMd010002 0 Walkl 0.1
15 Mb1VoodooMd010002 0 Walkr 0.1
16 Mb1VoodooMd010002 0 TurnLeft 0.1
17 Mb1VoodooMd010002 0 TurnRight 0.1
18 Mb1VoodooMd010002 0 Move1 0.1
19 Mb1VoodooMd010002 0 Move2 0.1
20 Mb1VoodooMd010002 0 Move3 0.1
21 Mb1VoodooMd010002 0 RunStart 0.1
22 Mb1VoodooMd010002 0 RunStartEnd01 0.1
23 Mb1VoodooMd010002 0 Hit1 0.05
24 Mb1VoodooMd010002 0 Hit2 0.05
25 Mb1VoodooMd010002 0 Hit3 0.05
26 Mb1VoodooMd010002 0 Hit4 0.05
27 Mb1VoodooMd010002 0 Behitfly 0.05
28 Mb1VoodooMd010002 0 Hoverhit 0.05
29 Mb1VoodooMd010002 0 Falldown 0.1
30 Mb1VoodooMd010002 0 Hitdown 0.05
31 Mb1VoodooMd010002 0 Lieonfloor 0.1
32 Mb1VoodooMd010002 0 Standup 0.1
33 Mb1VoodooMd010002 0 Straight 0.1
34 Mb1VoodooMd010002 0 Stun 0.1
35 Mb1VoodooMd010002 0 StraightBefore 0.1
36 Mb1VoodooMd010002 0 StraightAfter 0.1
37 Mb1VoodooMd010002 0 Win 0
38 Mb1VoodooMd010002 0 Win2 0.1
39 Mb1VoodooMd010002 0 Stop 0.1
40 Mb1VoodooMd010002 0 Fail 0.1
41 Mb1VoodooMd010002 0 Save 0.1
42 Mb1VoodooMd010002 0 Caught 0.1
43 Mb1VoodooMd010002 0 RunStartEnd02 0.1
44 Mb1VoodooMd010002 0 StopR 0.1
45 Mb1VoodooMd010002 0 Attack01 0.1
46 Mb1VoodooMd010002 0 Attack03 0.1
47 Mb1VoodooMd010002 0 Attack04 0.1
48 Mb1VoodooMd010002 0 Attack05 0.1
49 Mb1VoodooMd010002 0 Attack06 0.1
50 Mb1VoodooMd010002 0 Attack07 0.1
51 Mb1VoodooMd010002 0 Attack08 0.1
52 Mb1VoodooMd010002 0 Attack09 0.1
53 Mb1VoodooMd010002 0 Attack10 0.1
54 Mb1VoodooMd010002 0 Attack11 0.1
55 Mb1VoodooMd010002 0 Attack12 0.1
56 Mb1VoodooMd010002 0 Attack13 0.1
57 Mb1VoodooMd010002 0 Attack14 0.1
58 Mb1VoodooMd010002 0 Attack15 0.1
59 Mb1VoodooMd010002 0 Attack17 0.1
60 Mb1VoodooMd010002 0 Attack18 0.1
61 Mb1VoodooMd010002 0 Attack19 0.1
62 Mb1VoodooMd010002 0 Attack30 0.1
63 Mb1VoodooMd010002 0 Attack31 0.1
64 Mb1VoodooMd010002 0 Attack32 0.1
65 Mb1VoodooMd010002 0 Attack33 0.1
66 Mb1VoodooMd010002 0 Attack34 0.1
67 Mb1VoodooMd010002 0 Attack35 0.1
68 Mb1VoodooMd010002 0 Attack36 0.1
69 Mb1VoodooMd010002 0 Attack41 0.1
70 Mb1VoodooMd010002 0 Attack43 0.1
71 Mb1VoodooMd010002 0 Attack44 0.1
72 Mb1VoodooMd010002 0 Attack45 0.1
73 Mb1VoodooMd010002 0 Attack46 0.1
74 Mb1VoodooMd010002 0 Attack51 0.1
75 Mb1VoodooMd010002 0 Attack52 0.1
76 Mb1VoodooMd010002 0 Attack53 0.1
77 Mb1VoodooMd010002 0 Attack90 0.1
78 Mb1VoodooMd010002 0 Attack91 0.1
79 Mb1VoodooMd010002 0 Attack92 0.1
80 Mb1VoodooMd010002 0 Attack99 0.1
81 Mb1VoodooMd010002 0 Stand1 Run 0.2
82 Mb1VoodooMd010002 0 Stand1 Walk 0.1
83 Mb1VoodooMd010002 0 Stand2 Standchange 0.1
84 Mb1VoodooMd010002 0 Stand2 Run 0.2
85 Mb1VoodooMd010002 0 Stand2 Walk 0.3
86 Mb1VoodooMd010002 0 Stand2 Walkb 0.3
87 Mb1VoodooMd010002 0 Stand2 Walkl 0.3
88 Mb1VoodooMd010002 0 Stand2 Walkr 0.3
89 Mb1VoodooMd010002 0 Standchange Stand1 0.1
90 Mb1VoodooMd010002 0 Standchange Run 0.1
91 Mb1VoodooMd010002 0 Standchange Walk 0.1
92 Mb1VoodooMd010002 0 Run Stop 0.2
93 Mb1VoodooMd010002 0 Run Stand2 0.2
94 Mb1VoodooMd010002 0 Run Runb 0.2
95 Mb1VoodooMd010002 0 Run Runl 0.2
96 Mb1VoodooMd010002 0 Run Runr 0.2
97 Mb1VoodooMd010002 0 Walk Stand2 0.1
98 Mb1VoodooMd010002 0 Runb Stand2 0.2
99 Mb1VoodooMd010002 0 Runb Run 0.2
100 Mb1VoodooMd010002 0 Runb Runl 0.2
101 Mb1VoodooMd010002 0 Runb Runr 0.2
102 Mb1VoodooMd010002 0 Runl Stand2 0.2
103 Mb1VoodooMd010002 0 Runl Run 0.2
104 Mb1VoodooMd010002 0 Runl Runb 0.2
105 Mb1VoodooMd010002 0 Runl Runr 0.2
106 Mb1VoodooMd010002 0 Runr Stand2 0.2
107 Mb1VoodooMd010002 0 Runr Run 0.2
108 Mb1VoodooMd010002 0 Runr Runb 0.2
109 Mb1VoodooMd010002 0 Runr Runl 0.2
110 Mb1VoodooMd010002 0 Walkb Stand2 0.1
111 Mb1VoodooMd010002 0 Walkb Walk 0.2
112 Mb1VoodooMd010002 0 Walkb Walkl 0.1
113 Mb1VoodooMd010002 0 Walkb Walkr 0.1
114 Mb1VoodooMd010002 0 Walkl Stand2 0.1
115 Mb1VoodooMd010002 0 Walkl Walk 0.1
116 Mb1VoodooMd010002 0 Walkl Walkb 0.1
117 Mb1VoodooMd010002 0 Walkl Walkr 0.2
118 Mb1VoodooMd010002 0 Walkr Stand2 0.1
119 Mb1VoodooMd010002 0 Walkr Walk 0.1
120 Mb1VoodooMd010002 0 Walkr Walkb 0.1
121 Mb1VoodooMd010002 0 Walkr Walkl 0.2
122 Mb1VoodooMd010002 0 TurnLeft Stand2 0.1
123 Mb1VoodooMd010002 0 TurnRight Stand2 0.1
124 Mb1VoodooMd010002 0 RunStart Run 0.1
125 Mb1VoodooMd010002 0 RunStart RunStartEnd01 0.1
126 Mb1VoodooMd010002 0 Hit1 Stand2 0
127 Mb1VoodooMd010002 0 Hit2 Stand2 0
128 Mb1VoodooMd010002 0 Hit3 Stand2 0
129 Mb1VoodooMd010002 0 Hit4 Stand2 0
130 Mb1VoodooMd010002 0 Behitfly Hoverhit 0.1
131 Mb1VoodooMd010002 0 Behitfly Falldown 0.1
132 Mb1VoodooMd010002 0 Hoverhit Falldown 0.1
133 Mb1VoodooMd010002 0 Falldown Lieonfloor 0.1
134 Mb1VoodooMd010002 0 Hitdown Lieonfloor 0.1
135 Mb1VoodooMd010002 0 Standup Stand2 0.1
136 Mb1VoodooMd010002 0 Straight Stand2 0.1
137 Mb1VoodooMd010002 0 Stun Stand2 0.1
138 Mb1VoodooMd010002 0 Win Win2 0.1
139 Mb1VoodooMd010002 0 Stop Stand2 0.1
140 Mb1VoodooMd010002 0 Caught Stand2 0.1

View File

@@ -0,0 +1,369 @@
Role Layer State Target TransitionDuration
Mb1XigeluenMd010001 0 Born 0
Mb1XigeluenMd010001 0 Stand1 0.1
Mb1XigeluenMd010001 0 Stand2 0.1
Mb1XigeluenMd010001 0 Stand3 0.1
Mb1XigeluenMd010001 0 Death 0.1
Mb1XigeluenMd010001 0 Standchange 0.1
Mb1XigeluenMd010001 0 Run 0.1
Mb1XigeluenMd010001 0 Walk 0.1
Mb1XigeluenMd010001 0 Runb 0.2
Mb1XigeluenMd010001 0 Runl 0.2
Mb1XigeluenMd010001 0 Runr 0.2
Mb1XigeluenMd010001 0 Walkb 0.1
Mb1XigeluenMd010001 0 Walkl 0.1
Mb1XigeluenMd010001 0 Walkr 0.1
Mb1XigeluenMd010001 0 TurnLeft 0.1
Mb1XigeluenMd010001 0 TurnRight 0.1
Mb1XigeluenMd010001 0 Move1 0.1
Mb1XigeluenMd010001 0 Move2 0.1
Mb1XigeluenMd010001 0 Move3 0.1
Mb1XigeluenMd010001 0 RunStart 0.1
Mb1XigeluenMd010001 0 RunStartEnd01 0.1
Mb1XigeluenMd010001 0 Hit1 0.05
Mb1XigeluenMd010001 0 Hit2 0.05
Mb1XigeluenMd010001 0 Hit3 0.05
Mb1XigeluenMd010001 0 Hit4 0.05
Mb1XigeluenMd010001 0 Behitfly 0.05
Mb1XigeluenMd010001 0 Hoverhit 0.05
Mb1XigeluenMd010001 0 Falldown 0.1
Mb1XigeluenMd010001 0 Hitdown 0.05
Mb1XigeluenMd010001 0 Lieonfloor 0.1
Mb1XigeluenMd010001 0 Standup 0.1
Mb1XigeluenMd010001 0 Straight 0.1
Mb1XigeluenMd010001 0 Stun 0.1
Mb1XigeluenMd010001 0 StraightBefore 0.1
Mb1XigeluenMd010001 0 StraightAfter 0.1
Mb1XigeluenMd010001 0 Win 0
Mb1XigeluenMd010001 0 Win2 0.1
Mb1XigeluenMd010001 0 Stop 0.1
Mb1XigeluenMd010001 0 Fail 0.1
Mb1XigeluenMd010001 0 Save 0.1
Mb1XigeluenMd010001 0 Caught 0.1
Mb1XigeluenMd010001 0 RunStartEnd02 0.1
Mb1XigeluenMd010001 0 StopR 0.1
Mb1XigeluenMd010001 0 Attack01 0.1
Mb1XigeluenMd010001 0 Attack02 0.1
Mb1XigeluenMd010001 0 Attack03 0.1
Mb1XigeluenMd010001 0 Attack04 0.1
Mb1XigeluenMd010001 0 Attack05 0.1
Mb1XigeluenMd010001 0 Attack06 0.1
Mb1XigeluenMd010001 0 Attack07 0.1
Mb1XigeluenMd010001 0 Attack08 0.1
Mb1XigeluenMd010001 0 Attack09 0.1
Mb1XigeluenMd010001 0 Attack11 0.1
Mb1XigeluenMd010001 0 Attack71 0.1
Mb1XigeluenMd010001 0 Attack81 0.1
Mb1XigeluenMd010001 0 Attack82 0.1
Mb1XigeluenMd010001 0 Attack83 0.1
Mb1XigeluenMd010001 0 Attack84 0.1
Mb1XigeluenMd010001 0 Attack85 0.1
Mb1XigeluenMd010001 0 Attack86 0.1
Mb1XigeluenMd010001 0 Attack87 0.1
Mb1XigeluenMd010001 0 Stand1 Run 0.2
Mb1XigeluenMd010001 0 Stand1 Walk 0.1
Mb1XigeluenMd010001 0 Stand2 Standchange 0.1
Mb1XigeluenMd010001 0 Stand2 Run 0.2
Mb1XigeluenMd010001 0 Stand2 Walk 0.3
Mb1XigeluenMd010001 0 Stand2 Walkb 0.3
Mb1XigeluenMd010001 0 Stand2 Walkl 0.3
Mb1XigeluenMd010001 0 Stand2 Walkr 0.3
Mb1XigeluenMd010001 0 Standchange Stand1 0.1
Mb1XigeluenMd010001 0 Standchange Run 0.1
Mb1XigeluenMd010001 0 Standchange Walk 0.1
Mb1XigeluenMd010001 0 Run Stop 0.2
Mb1XigeluenMd010001 0 Run Stand2 0.2
Mb1XigeluenMd010001 0 Run Runb 0.2
Mb1XigeluenMd010001 0 Run Runl 0.2
Mb1XigeluenMd010001 0 Run Runr 0.2
Mb1XigeluenMd010001 0 Walk Stand2 0.1
Mb1XigeluenMd010001 0 Runb Stand2 0.2
Mb1XigeluenMd010001 0 Runb Run 0.2
Mb1XigeluenMd010001 0 Runb Runl 0.2
Mb1XigeluenMd010001 0 Runb Runr 0.2
Mb1XigeluenMd010001 0 Runl Stand2 0.2
Mb1XigeluenMd010001 0 Runl Run 0.2
Mb1XigeluenMd010001 0 Runl Runb 0.2
Mb1XigeluenMd010001 0 Runl Runr 0.2
Mb1XigeluenMd010001 0 Runr Stand2 0.2
Mb1XigeluenMd010001 0 Runr Run 0.2
Mb1XigeluenMd010001 0 Runr Runb 0.2
Mb1XigeluenMd010001 0 Runr Runl 0.2
Mb1XigeluenMd010001 0 Walkb Stand2 0.1
Mb1XigeluenMd010001 0 Walkb Walk 0.2
Mb1XigeluenMd010001 0 Walkb Walkl 0.1
Mb1XigeluenMd010001 0 Walkb Walkr 0.1
Mb1XigeluenMd010001 0 Walkl Stand2 0.1
Mb1XigeluenMd010001 0 Walkl Walk 0.1
Mb1XigeluenMd010001 0 Walkl Walkb 0.1
Mb1XigeluenMd010001 0 Walkl Walkr 0.2
Mb1XigeluenMd010001 0 Walkr Stand2 0.1
Mb1XigeluenMd010001 0 Walkr Walk 0.1
Mb1XigeluenMd010001 0 Walkr Walkb 0.1
Mb1XigeluenMd010001 0 Walkr Walkl 0.2
Mb1XigeluenMd010001 0 TurnLeft Stand2 0.1
Mb1XigeluenMd010001 0 TurnRight Stand2 0.1
Mb1XigeluenMd010001 0 RunStart Run 0.1
Mb1XigeluenMd010001 0 RunStart RunStartEnd01 0.1
Mb1XigeluenMd010001 0 Hit1 Stand2 0
Mb1XigeluenMd010001 0 Hit2 Stand2 0
Mb1XigeluenMd010001 0 Hit3 Stand2 0
Mb1XigeluenMd010001 0 Hit4 Stand2 0
Mb1XigeluenMd010001 0 Behitfly Hoverhit 0.1
Mb1XigeluenMd010001 0 Behitfly Falldown 0.1
Mb1XigeluenMd010001 0 Hoverhit Falldown 0.1
Mb1XigeluenMd010001 0 Falldown Lieonfloor 0.1
Mb1XigeluenMd010001 0 Hitdown Lieonfloor 0.1
Mb1XigeluenMd010001 0 Standup Stand2 0.1
Mb1XigeluenMd010001 0 Straight Stand2 0.1
Mb1XigeluenMd010001 0 Stun Stand2 0.1
Mb1XigeluenMd010001 0 Win Win2 0.1
Mb1XigeluenMd010001 0 Stop Stand2 0.1
Mb1XigeluenMd010001 0 Caught Stand2 0.1
Mb1XigeluenMd010001 1 Born 0
Mb1XigeluenMd010001 1 Stand1 0.1
Mb1XigeluenMd010001 1 Stand2 0.1
Mb1XigeluenMd010001 1 Stand3 0.1
Mb1XigeluenMd010001 1 Death 0.1
Mb1XigeluenMd010001 1 Standchange 0.1
Mb1XigeluenMd010001 1 Run 0.1
Mb1XigeluenMd010001 1 Walk 0.1
Mb1XigeluenMd010001 1 Runb 0.2
Mb1XigeluenMd010001 1 Runl 0.2
Mb1XigeluenMd010001 1 Runr 0.2
Mb1XigeluenMd010001 1 Walkb 0.1
Mb1XigeluenMd010001 1 Walkl 0.1
Mb1XigeluenMd010001 1 Walkr 0.1
Mb1XigeluenMd010001 1 TurnLeft 0.1
Mb1XigeluenMd010001 1 TurnRight 0.1
Mb1XigeluenMd010001 1 Move1 0.1
Mb1XigeluenMd010001 1 Move2 0.1
Mb1XigeluenMd010001 1 Move3 0.1
Mb1XigeluenMd010001 1 RunStart 0.1
Mb1XigeluenMd010001 1 RunStartEnd01 0.1
Mb1XigeluenMd010001 1 Hit1 0.05
Mb1XigeluenMd010001 1 Hit2 0.05
Mb1XigeluenMd010001 1 Hit3 0.05
Mb1XigeluenMd010001 1 Hit4 0.05
Mb1XigeluenMd010001 1 Behitfly 0.05
Mb1XigeluenMd010001 1 Hoverhit 0.05
Mb1XigeluenMd010001 1 Falldown 0.1
Mb1XigeluenMd010001 1 Hitdown 0.05
Mb1XigeluenMd010001 1 Lieonfloor 0.1
Mb1XigeluenMd010001 1 Standup 0.1
Mb1XigeluenMd010001 1 Straight 0.1
Mb1XigeluenMd010001 1 Stun 0.1
Mb1XigeluenMd010001 1 StraightBefore 0.1
Mb1XigeluenMd010001 1 StraightAfter 0.1
Mb1XigeluenMd010001 1 Win 0
Mb1XigeluenMd010001 1 Win2 0.1
Mb1XigeluenMd010001 1 Stop 0.1
Mb1XigeluenMd010001 1 Fail 0.1
Mb1XigeluenMd010001 1 Save 0.1
Mb1XigeluenMd010001 1 Caught 0.1
Mb1XigeluenMd010001 1 RunStartEnd02 0.1
Mb1XigeluenMd010001 1 StopR 0.1
Mb1XigeluenMd010001 1 Attack01 0.1
Mb1XigeluenMd010001 1 Attack02 0.1
Mb1XigeluenMd010001 1 Attack03 0.1
Mb1XigeluenMd010001 1 Attack04 0.1
Mb1XigeluenMd010001 1 Attack05 0.1
Mb1XigeluenMd010001 1 Attack06 0.1
Mb1XigeluenMd010001 1 Attack07 0.1
Mb1XigeluenMd010001 1 Attack08 0.1
Mb1XigeluenMd010001 1 Attack09 0.1
Mb1XigeluenMd010001 1 Attack10 0.1
Mb1XigeluenMd010001 1 Attack11 0.1
Mb1XigeluenMd010001 1 Attack12 0.1
Mb1XigeluenMd010001 1 Attack13 0.1
Mb1XigeluenMd010001 1 Attack14 0.1
Mb1XigeluenMd010001 1 Attack15 0.1
Mb1XigeluenMd010001 1 Attack17 0.1
Mb1XigeluenMd010001 1 Attack18 0.1
Mb1XigeluenMd010001 1 Attack19 0.1
Mb1XigeluenMd010001 1 Attack20 0.1
Mb1XigeluenMd010001 1 Attack21 0.1
Mb1XigeluenMd010001 1 Attack22 0.1
Mb1XigeluenMd010001 1 Attack23 0.1
Mb1XigeluenMd010001 1 Attack24 0.1
Mb1XigeluenMd010001 1 Attack25 0.1
Mb1XigeluenMd010001 1 Attack26 0.1
Mb1XigeluenMd010001 1 Attack27 0.1
Mb1XigeluenMd010001 1 Attack28 0.1
Mb1XigeluenMd010001 1 Attack29 0.1
Mb1XigeluenMd010001 1 Attack30 0.1
Mb1XigeluenMd010001 1 Attack31 0.1
Mb1XigeluenMd010001 1 Attack32 0.1
Mb1XigeluenMd010001 1 Attack33 0.1
Mb1XigeluenMd010001 1 Attack34 0.1
Mb1XigeluenMd010001 1 Attack35 0.1
Mb1XigeluenMd010001 1 Attack40 0.1
Mb1XigeluenMd010001 1 Attack41 0.1
Mb1XigeluenMd010001 1 Attack42 0.1
Mb1XigeluenMd010001 1 Attack43 0.1
Mb1XigeluenMd010001 1 Attack44 0.1
Mb1XigeluenMd010001 1 Attack45 0.1
Mb1XigeluenMd010001 1 Attack46 0.1
Mb1XigeluenMd010001 1 Stand1 Run 0.2
Mb1XigeluenMd010001 1 Stand1 Walk 0.1
Mb1XigeluenMd010001 1 Stand2 Standchange 0.1
Mb1XigeluenMd010001 1 Stand2 Run 0.2
Mb1XigeluenMd010001 1 Stand2 Walk 0.3
Mb1XigeluenMd010001 1 Stand2 Walkb 0.3
Mb1XigeluenMd010001 1 Stand2 Walkl 0.3
Mb1XigeluenMd010001 1 Stand2 Walkr 0.3
Mb1XigeluenMd010001 1 Standchange Stand1 0.1
Mb1XigeluenMd010001 1 Standchange Run 0.1
Mb1XigeluenMd010001 1 Standchange Walk 0.1
Mb1XigeluenMd010001 1 Run Stop 0.2
Mb1XigeluenMd010001 1 Run Stand2 0.2
Mb1XigeluenMd010001 1 Run Runb 0.2
Mb1XigeluenMd010001 1 Run Runl 0.2
Mb1XigeluenMd010001 1 Run Runr 0.2
Mb1XigeluenMd010001 1 Walk Stand2 0.1
Mb1XigeluenMd010001 1 Runb Stand2 0.2
Mb1XigeluenMd010001 1 Runb Run 0.2
Mb1XigeluenMd010001 1 Runb Runl 0.2
Mb1XigeluenMd010001 1 Runb Runr 0.2
Mb1XigeluenMd010001 1 Runl Stand2 0.2
Mb1XigeluenMd010001 1 Runl Run 0.2
Mb1XigeluenMd010001 1 Runl Runb 0.2
Mb1XigeluenMd010001 1 Runl Runr 0.2
Mb1XigeluenMd010001 1 Runr Stand2 0.2
Mb1XigeluenMd010001 1 Runr Run 0.2
Mb1XigeluenMd010001 1 Runr Runb 0.2
Mb1XigeluenMd010001 1 Runr Runl 0.2
Mb1XigeluenMd010001 1 Walkb Stand2 0.1
Mb1XigeluenMd010001 1 Walkb Walk 0.2
Mb1XigeluenMd010001 1 Walkb Walkl 0.1
Mb1XigeluenMd010001 1 Walkb Walkr 0.1
Mb1XigeluenMd010001 1 Walkl Stand2 0.1
Mb1XigeluenMd010001 1 Walkl Walk 0.1
Mb1XigeluenMd010001 1 Walkl Walkb 0.1
Mb1XigeluenMd010001 1 Walkl Walkr 0.2
Mb1XigeluenMd010001 1 Walkr Stand2 0.1
Mb1XigeluenMd010001 1 Walkr Walk 0.1
Mb1XigeluenMd010001 1 Walkr Walkb 0.1
Mb1XigeluenMd010001 1 Walkr Walkl 0.2
Mb1XigeluenMd010001 1 TurnLeft Stand2 0.1
Mb1XigeluenMd010001 1 TurnRight Stand2 0.1
Mb1XigeluenMd010001 1 RunStart Run 0.1
Mb1XigeluenMd010001 1 RunStart RunStartEnd01 0.1
Mb1XigeluenMd010001 1 Hit1 Stand2 0
Mb1XigeluenMd010001 1 Hit2 Stand2 0
Mb1XigeluenMd010001 1 Hit3 Stand2 0
Mb1XigeluenMd010001 1 Hit4 Stand2 0
Mb1XigeluenMd010001 1 Behitfly Hoverhit 0.1
Mb1XigeluenMd010001 1 Behitfly Falldown 0.1
Mb1XigeluenMd010001 1 Hoverhit Falldown 0.1
Mb1XigeluenMd010001 1 Falldown Lieonfloor 0.1
Mb1XigeluenMd010001 1 Hitdown Lieonfloor 0.1
Mb1XigeluenMd010001 1 Standup Stand2 0.1
Mb1XigeluenMd010001 1 Straight Stand2 0.1
Mb1XigeluenMd010001 1 Stun Stand2 0.1
Mb1XigeluenMd010001 1 Win Win2 0.1
Mb1XigeluenMd010001 1 Stop Stand2 0.1
Mb1XigeluenMd010001 1 Caught Stand2 0.1
Mb1XigeluenMd010001 2 Born 0
Mb1XigeluenMd010001 2 Stand1 0.1
Mb1XigeluenMd010001 2 Stand2 0.1
Mb1XigeluenMd010001 2 Stand3 0.1
Mb1XigeluenMd010001 2 Death 0.1
Mb1XigeluenMd010001 2 Standchange 0.1
Mb1XigeluenMd010001 2 Run 0.1
Mb1XigeluenMd010001 2 Walk 0.1
Mb1XigeluenMd010001 2 Runb 0.2
Mb1XigeluenMd010001 2 Runl 0.2
Mb1XigeluenMd010001 2 Runr 0.2
Mb1XigeluenMd010001 2 Walkb 0.1
Mb1XigeluenMd010001 2 Walkl 0.1
Mb1XigeluenMd010001 2 Walkr 0.1
Mb1XigeluenMd010001 2 TurnLeft 0.1
Mb1XigeluenMd010001 2 TurnRight 0.1
Mb1XigeluenMd010001 2 Move1 0.1
Mb1XigeluenMd010001 2 Move2 0.1
Mb1XigeluenMd010001 2 Move3 0.1
Mb1XigeluenMd010001 2 RunStart 0.1
Mb1XigeluenMd010001 2 RunStartEnd01 0.1
Mb1XigeluenMd010001 2 Hit1 0.05
Mb1XigeluenMd010001 2 Hit2 0.05
Mb1XigeluenMd010001 2 Hit3 0.05
Mb1XigeluenMd010001 2 Hit4 0.05
Mb1XigeluenMd010001 2 Behitfly 0.05
Mb1XigeluenMd010001 2 Hoverhit 0.05
Mb1XigeluenMd010001 2 Falldown 0.1
Mb1XigeluenMd010001 2 Hitdown 0.05
Mb1XigeluenMd010001 2 Lieonfloor 0.1
Mb1XigeluenMd010001 2 Standup 0.1
Mb1XigeluenMd010001 2 Straight 0.1
Mb1XigeluenMd010001 2 Stun 0.1
Mb1XigeluenMd010001 2 StraightBefore 0.1
Mb1XigeluenMd010001 2 StraightAfter 0.1
Mb1XigeluenMd010001 2 Win 0
Mb1XigeluenMd010001 2 Win2 0.1
Mb1XigeluenMd010001 2 Stop 0.1
Mb1XigeluenMd010001 2 Fail 0.1
Mb1XigeluenMd010001 2 Save 0.1
Mb1XigeluenMd010001 2 Caught 0.1
Mb1XigeluenMd010001 2 RunStartEnd02 0.1
Mb1XigeluenMd010001 2 StopR 0.1
Mb1XigeluenMd010001 2 Stand1 Run 0.2
Mb1XigeluenMd010001 2 Stand1 Walk 0.1
Mb1XigeluenMd010001 2 Stand2 Standchange 0.1
Mb1XigeluenMd010001 2 Stand2 Run 0.2
Mb1XigeluenMd010001 2 Stand2 Walk 0.3
Mb1XigeluenMd010001 2 Stand2 Walkb 0.3
Mb1XigeluenMd010001 2 Stand2 Walkl 0.3
Mb1XigeluenMd010001 2 Stand2 Walkr 0.3
Mb1XigeluenMd010001 2 Standchange Stand1 0.1
Mb1XigeluenMd010001 2 Standchange Run 0.1
Mb1XigeluenMd010001 2 Standchange Walk 0.1
Mb1XigeluenMd010001 2 Run Stop 0.2
Mb1XigeluenMd010001 2 Run Stand2 0.2
Mb1XigeluenMd010001 2 Run Runb 0.2
Mb1XigeluenMd010001 2 Run Runl 0.2
Mb1XigeluenMd010001 2 Run Runr 0.2
Mb1XigeluenMd010001 2 Walk Stand2 0.1
Mb1XigeluenMd010001 2 Runb Stand2 0.2
Mb1XigeluenMd010001 2 Runb Run 0.2
Mb1XigeluenMd010001 2 Runb Runl 0.2
Mb1XigeluenMd010001 2 Runb Runr 0.2
Mb1XigeluenMd010001 2 Runl Stand2 0.2
Mb1XigeluenMd010001 2 Runl Run 0.2
Mb1XigeluenMd010001 2 Runl Runb 0.2
Mb1XigeluenMd010001 2 Runl Runr 0.2
Mb1XigeluenMd010001 2 Runr Stand2 0.2
Mb1XigeluenMd010001 2 Runr Run 0.2
Mb1XigeluenMd010001 2 Runr Runb 0.2
Mb1XigeluenMd010001 2 Runr Runl 0.2
Mb1XigeluenMd010001 2 Walkb Stand2 0.1
Mb1XigeluenMd010001 2 Walkb Walk 0.2
Mb1XigeluenMd010001 2 Walkb Walkl 0.1
Mb1XigeluenMd010001 2 Walkb Walkr 0.1
Mb1XigeluenMd010001 2 Walkl Stand2 0.1
Mb1XigeluenMd010001 2 Walkl Walk 0.1
Mb1XigeluenMd010001 2 Walkl Walkb 0.1
Mb1XigeluenMd010001 2 Walkl Walkr 0.2
Mb1XigeluenMd010001 2 Walkr Stand2 0.1
Mb1XigeluenMd010001 2 Walkr Walk 0.1
Mb1XigeluenMd010001 2 Walkr Walkb 0.1
Mb1XigeluenMd010001 2 Walkr Walkl 0.2
Mb1XigeluenMd010001 2 TurnLeft Stand2 0.1
Mb1XigeluenMd010001 2 TurnRight Stand2 0.1
Mb1XigeluenMd010001 2 RunStart Run 0.1
Mb1XigeluenMd010001 2 RunStart RunStartEnd01 0.1
Mb1XigeluenMd010001 2 Hit1 Stand2 0
Mb1XigeluenMd010001 2 Hit2 Stand2 0
Mb1XigeluenMd010001 2 Hit3 Stand2 0
Mb1XigeluenMd010001 2 Hit4 Stand2 0
Mb1XigeluenMd010001 2 Behitfly Hoverhit 0.1
Mb1XigeluenMd010001 2 Behitfly Falldown 0.1
Mb1XigeluenMd010001 2 Hoverhit Falldown 0.1
Mb1XigeluenMd010001 2 Falldown Lieonfloor 0.1
Mb1XigeluenMd010001 2 Hitdown Lieonfloor 0.1
Mb1XigeluenMd010001 2 Standup Stand2 0.1
Mb1XigeluenMd010001 2 Straight Stand2 0.1
Mb1XigeluenMd010001 2 Stun Stand2 0.1
Mb1XigeluenMd010001 2 Win Win2 0.1
Mb1XigeluenMd010001 2 Stop Stand2 0.1
Mb1XigeluenMd010001 2 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1XigeluenMd010001 0 Born 0
3 Mb1XigeluenMd010001 0 Stand1 0.1
4 Mb1XigeluenMd010001 0 Stand2 0.1
5 Mb1XigeluenMd010001 0 Stand3 0.1
6 Mb1XigeluenMd010001 0 Death 0.1
7 Mb1XigeluenMd010001 0 Standchange 0.1
8 Mb1XigeluenMd010001 0 Run 0.1
9 Mb1XigeluenMd010001 0 Walk 0.1
10 Mb1XigeluenMd010001 0 Runb 0.2
11 Mb1XigeluenMd010001 0 Runl 0.2
12 Mb1XigeluenMd010001 0 Runr 0.2
13 Mb1XigeluenMd010001 0 Walkb 0.1
14 Mb1XigeluenMd010001 0 Walkl 0.1
15 Mb1XigeluenMd010001 0 Walkr 0.1
16 Mb1XigeluenMd010001 0 TurnLeft 0.1
17 Mb1XigeluenMd010001 0 TurnRight 0.1
18 Mb1XigeluenMd010001 0 Move1 0.1
19 Mb1XigeluenMd010001 0 Move2 0.1
20 Mb1XigeluenMd010001 0 Move3 0.1
21 Mb1XigeluenMd010001 0 RunStart 0.1
22 Mb1XigeluenMd010001 0 RunStartEnd01 0.1
23 Mb1XigeluenMd010001 0 Hit1 0.05
24 Mb1XigeluenMd010001 0 Hit2 0.05
25 Mb1XigeluenMd010001 0 Hit3 0.05
26 Mb1XigeluenMd010001 0 Hit4 0.05
27 Mb1XigeluenMd010001 0 Behitfly 0.05
28 Mb1XigeluenMd010001 0 Hoverhit 0.05
29 Mb1XigeluenMd010001 0 Falldown 0.1
30 Mb1XigeluenMd010001 0 Hitdown 0.05
31 Mb1XigeluenMd010001 0 Lieonfloor 0.1
32 Mb1XigeluenMd010001 0 Standup 0.1
33 Mb1XigeluenMd010001 0 Straight 0.1
34 Mb1XigeluenMd010001 0 Stun 0.1
35 Mb1XigeluenMd010001 0 StraightBefore 0.1
36 Mb1XigeluenMd010001 0 StraightAfter 0.1
37 Mb1XigeluenMd010001 0 Win 0
38 Mb1XigeluenMd010001 0 Win2 0.1
39 Mb1XigeluenMd010001 0 Stop 0.1
40 Mb1XigeluenMd010001 0 Fail 0.1
41 Mb1XigeluenMd010001 0 Save 0.1
42 Mb1XigeluenMd010001 0 Caught 0.1
43 Mb1XigeluenMd010001 0 RunStartEnd02 0.1
44 Mb1XigeluenMd010001 0 StopR 0.1
45 Mb1XigeluenMd010001 0 Attack01 0.1
46 Mb1XigeluenMd010001 0 Attack02 0.1
47 Mb1XigeluenMd010001 0 Attack03 0.1
48 Mb1XigeluenMd010001 0 Attack04 0.1
49 Mb1XigeluenMd010001 0 Attack05 0.1
50 Mb1XigeluenMd010001 0 Attack06 0.1
51 Mb1XigeluenMd010001 0 Attack07 0.1
52 Mb1XigeluenMd010001 0 Attack08 0.1
53 Mb1XigeluenMd010001 0 Attack09 0.1
54 Mb1XigeluenMd010001 0 Attack11 0.1
55 Mb1XigeluenMd010001 0 Attack71 0.1
56 Mb1XigeluenMd010001 0 Attack81 0.1
57 Mb1XigeluenMd010001 0 Attack82 0.1
58 Mb1XigeluenMd010001 0 Attack83 0.1
59 Mb1XigeluenMd010001 0 Attack84 0.1
60 Mb1XigeluenMd010001 0 Attack85 0.1
61 Mb1XigeluenMd010001 0 Attack86 0.1
62 Mb1XigeluenMd010001 0 Attack87 0.1
63 Mb1XigeluenMd010001 0 Stand1 Run 0.2
64 Mb1XigeluenMd010001 0 Stand1 Walk 0.1
65 Mb1XigeluenMd010001 0 Stand2 Standchange 0.1
66 Mb1XigeluenMd010001 0 Stand2 Run 0.2
67 Mb1XigeluenMd010001 0 Stand2 Walk 0.3
68 Mb1XigeluenMd010001 0 Stand2 Walkb 0.3
69 Mb1XigeluenMd010001 0 Stand2 Walkl 0.3
70 Mb1XigeluenMd010001 0 Stand2 Walkr 0.3
71 Mb1XigeluenMd010001 0 Standchange Stand1 0.1
72 Mb1XigeluenMd010001 0 Standchange Run 0.1
73 Mb1XigeluenMd010001 0 Standchange Walk 0.1
74 Mb1XigeluenMd010001 0 Run Stop 0.2
75 Mb1XigeluenMd010001 0 Run Stand2 0.2
76 Mb1XigeluenMd010001 0 Run Runb 0.2
77 Mb1XigeluenMd010001 0 Run Runl 0.2
78 Mb1XigeluenMd010001 0 Run Runr 0.2
79 Mb1XigeluenMd010001 0 Walk Stand2 0.1
80 Mb1XigeluenMd010001 0 Runb Stand2 0.2
81 Mb1XigeluenMd010001 0 Runb Run 0.2
82 Mb1XigeluenMd010001 0 Runb Runl 0.2
83 Mb1XigeluenMd010001 0 Runb Runr 0.2
84 Mb1XigeluenMd010001 0 Runl Stand2 0.2
85 Mb1XigeluenMd010001 0 Runl Run 0.2
86 Mb1XigeluenMd010001 0 Runl Runb 0.2
87 Mb1XigeluenMd010001 0 Runl Runr 0.2
88 Mb1XigeluenMd010001 0 Runr Stand2 0.2
89 Mb1XigeluenMd010001 0 Runr Run 0.2
90 Mb1XigeluenMd010001 0 Runr Runb 0.2
91 Mb1XigeluenMd010001 0 Runr Runl 0.2
92 Mb1XigeluenMd010001 0 Walkb Stand2 0.1
93 Mb1XigeluenMd010001 0 Walkb Walk 0.2
94 Mb1XigeluenMd010001 0 Walkb Walkl 0.1
95 Mb1XigeluenMd010001 0 Walkb Walkr 0.1
96 Mb1XigeluenMd010001 0 Walkl Stand2 0.1
97 Mb1XigeluenMd010001 0 Walkl Walk 0.1
98 Mb1XigeluenMd010001 0 Walkl Walkb 0.1
99 Mb1XigeluenMd010001 0 Walkl Walkr 0.2
100 Mb1XigeluenMd010001 0 Walkr Stand2 0.1
101 Mb1XigeluenMd010001 0 Walkr Walk 0.1
102 Mb1XigeluenMd010001 0 Walkr Walkb 0.1
103 Mb1XigeluenMd010001 0 Walkr Walkl 0.2
104 Mb1XigeluenMd010001 0 TurnLeft Stand2 0.1
105 Mb1XigeluenMd010001 0 TurnRight Stand2 0.1
106 Mb1XigeluenMd010001 0 RunStart Run 0.1
107 Mb1XigeluenMd010001 0 RunStart RunStartEnd01 0.1
108 Mb1XigeluenMd010001 0 Hit1 Stand2 0
109 Mb1XigeluenMd010001 0 Hit2 Stand2 0
110 Mb1XigeluenMd010001 0 Hit3 Stand2 0
111 Mb1XigeluenMd010001 0 Hit4 Stand2 0
112 Mb1XigeluenMd010001 0 Behitfly Hoverhit 0.1
113 Mb1XigeluenMd010001 0 Behitfly Falldown 0.1
114 Mb1XigeluenMd010001 0 Hoverhit Falldown 0.1
115 Mb1XigeluenMd010001 0 Falldown Lieonfloor 0.1
116 Mb1XigeluenMd010001 0 Hitdown Lieonfloor 0.1
117 Mb1XigeluenMd010001 0 Standup Stand2 0.1
118 Mb1XigeluenMd010001 0 Straight Stand2 0.1
119 Mb1XigeluenMd010001 0 Stun Stand2 0.1
120 Mb1XigeluenMd010001 0 Win Win2 0.1
121 Mb1XigeluenMd010001 0 Stop Stand2 0.1
122 Mb1XigeluenMd010001 0 Caught Stand2 0.1
123 Mb1XigeluenMd010001 1 Born 0
124 Mb1XigeluenMd010001 1 Stand1 0.1
125 Mb1XigeluenMd010001 1 Stand2 0.1
126 Mb1XigeluenMd010001 1 Stand3 0.1
127 Mb1XigeluenMd010001 1 Death 0.1
128 Mb1XigeluenMd010001 1 Standchange 0.1
129 Mb1XigeluenMd010001 1 Run 0.1
130 Mb1XigeluenMd010001 1 Walk 0.1
131 Mb1XigeluenMd010001 1 Runb 0.2
132 Mb1XigeluenMd010001 1 Runl 0.2
133 Mb1XigeluenMd010001 1 Runr 0.2
134 Mb1XigeluenMd010001 1 Walkb 0.1
135 Mb1XigeluenMd010001 1 Walkl 0.1
136 Mb1XigeluenMd010001 1 Walkr 0.1
137 Mb1XigeluenMd010001 1 TurnLeft 0.1
138 Mb1XigeluenMd010001 1 TurnRight 0.1
139 Mb1XigeluenMd010001 1 Move1 0.1
140 Mb1XigeluenMd010001 1 Move2 0.1
141 Mb1XigeluenMd010001 1 Move3 0.1
142 Mb1XigeluenMd010001 1 RunStart 0.1
143 Mb1XigeluenMd010001 1 RunStartEnd01 0.1
144 Mb1XigeluenMd010001 1 Hit1 0.05
145 Mb1XigeluenMd010001 1 Hit2 0.05
146 Mb1XigeluenMd010001 1 Hit3 0.05
147 Mb1XigeluenMd010001 1 Hit4 0.05
148 Mb1XigeluenMd010001 1 Behitfly 0.05
149 Mb1XigeluenMd010001 1 Hoverhit 0.05
150 Mb1XigeluenMd010001 1 Falldown 0.1
151 Mb1XigeluenMd010001 1 Hitdown 0.05
152 Mb1XigeluenMd010001 1 Lieonfloor 0.1
153 Mb1XigeluenMd010001 1 Standup 0.1
154 Mb1XigeluenMd010001 1 Straight 0.1
155 Mb1XigeluenMd010001 1 Stun 0.1
156 Mb1XigeluenMd010001 1 StraightBefore 0.1
157 Mb1XigeluenMd010001 1 StraightAfter 0.1
158 Mb1XigeluenMd010001 1 Win 0
159 Mb1XigeluenMd010001 1 Win2 0.1
160 Mb1XigeluenMd010001 1 Stop 0.1
161 Mb1XigeluenMd010001 1 Fail 0.1
162 Mb1XigeluenMd010001 1 Save 0.1
163 Mb1XigeluenMd010001 1 Caught 0.1
164 Mb1XigeluenMd010001 1 RunStartEnd02 0.1
165 Mb1XigeluenMd010001 1 StopR 0.1
166 Mb1XigeluenMd010001 1 Attack01 0.1
167 Mb1XigeluenMd010001 1 Attack02 0.1
168 Mb1XigeluenMd010001 1 Attack03 0.1
169 Mb1XigeluenMd010001 1 Attack04 0.1
170 Mb1XigeluenMd010001 1 Attack05 0.1
171 Mb1XigeluenMd010001 1 Attack06 0.1
172 Mb1XigeluenMd010001 1 Attack07 0.1
173 Mb1XigeluenMd010001 1 Attack08 0.1
174 Mb1XigeluenMd010001 1 Attack09 0.1
175 Mb1XigeluenMd010001 1 Attack10 0.1
176 Mb1XigeluenMd010001 1 Attack11 0.1
177 Mb1XigeluenMd010001 1 Attack12 0.1
178 Mb1XigeluenMd010001 1 Attack13 0.1
179 Mb1XigeluenMd010001 1 Attack14 0.1
180 Mb1XigeluenMd010001 1 Attack15 0.1
181 Mb1XigeluenMd010001 1 Attack17 0.1
182 Mb1XigeluenMd010001 1 Attack18 0.1
183 Mb1XigeluenMd010001 1 Attack19 0.1
184 Mb1XigeluenMd010001 1 Attack20 0.1
185 Mb1XigeluenMd010001 1 Attack21 0.1
186 Mb1XigeluenMd010001 1 Attack22 0.1
187 Mb1XigeluenMd010001 1 Attack23 0.1
188 Mb1XigeluenMd010001 1 Attack24 0.1
189 Mb1XigeluenMd010001 1 Attack25 0.1
190 Mb1XigeluenMd010001 1 Attack26 0.1
191 Mb1XigeluenMd010001 1 Attack27 0.1
192 Mb1XigeluenMd010001 1 Attack28 0.1
193 Mb1XigeluenMd010001 1 Attack29 0.1
194 Mb1XigeluenMd010001 1 Attack30 0.1
195 Mb1XigeluenMd010001 1 Attack31 0.1
196 Mb1XigeluenMd010001 1 Attack32 0.1
197 Mb1XigeluenMd010001 1 Attack33 0.1
198 Mb1XigeluenMd010001 1 Attack34 0.1
199 Mb1XigeluenMd010001 1 Attack35 0.1
200 Mb1XigeluenMd010001 1 Attack40 0.1
201 Mb1XigeluenMd010001 1 Attack41 0.1
202 Mb1XigeluenMd010001 1 Attack42 0.1
203 Mb1XigeluenMd010001 1 Attack43 0.1
204 Mb1XigeluenMd010001 1 Attack44 0.1
205 Mb1XigeluenMd010001 1 Attack45 0.1
206 Mb1XigeluenMd010001 1 Attack46 0.1
207 Mb1XigeluenMd010001 1 Stand1 Run 0.2
208 Mb1XigeluenMd010001 1 Stand1 Walk 0.1
209 Mb1XigeluenMd010001 1 Stand2 Standchange 0.1
210 Mb1XigeluenMd010001 1 Stand2 Run 0.2
211 Mb1XigeluenMd010001 1 Stand2 Walk 0.3
212 Mb1XigeluenMd010001 1 Stand2 Walkb 0.3
213 Mb1XigeluenMd010001 1 Stand2 Walkl 0.3
214 Mb1XigeluenMd010001 1 Stand2 Walkr 0.3
215 Mb1XigeluenMd010001 1 Standchange Stand1 0.1
216 Mb1XigeluenMd010001 1 Standchange Run 0.1
217 Mb1XigeluenMd010001 1 Standchange Walk 0.1
218 Mb1XigeluenMd010001 1 Run Stop 0.2
219 Mb1XigeluenMd010001 1 Run Stand2 0.2
220 Mb1XigeluenMd010001 1 Run Runb 0.2
221 Mb1XigeluenMd010001 1 Run Runl 0.2
222 Mb1XigeluenMd010001 1 Run Runr 0.2
223 Mb1XigeluenMd010001 1 Walk Stand2 0.1
224 Mb1XigeluenMd010001 1 Runb Stand2 0.2
225 Mb1XigeluenMd010001 1 Runb Run 0.2
226 Mb1XigeluenMd010001 1 Runb Runl 0.2
227 Mb1XigeluenMd010001 1 Runb Runr 0.2
228 Mb1XigeluenMd010001 1 Runl Stand2 0.2
229 Mb1XigeluenMd010001 1 Runl Run 0.2
230 Mb1XigeluenMd010001 1 Runl Runb 0.2
231 Mb1XigeluenMd010001 1 Runl Runr 0.2
232 Mb1XigeluenMd010001 1 Runr Stand2 0.2
233 Mb1XigeluenMd010001 1 Runr Run 0.2
234 Mb1XigeluenMd010001 1 Runr Runb 0.2
235 Mb1XigeluenMd010001 1 Runr Runl 0.2
236 Mb1XigeluenMd010001 1 Walkb Stand2 0.1
237 Mb1XigeluenMd010001 1 Walkb Walk 0.2
238 Mb1XigeluenMd010001 1 Walkb Walkl 0.1
239 Mb1XigeluenMd010001 1 Walkb Walkr 0.1
240 Mb1XigeluenMd010001 1 Walkl Stand2 0.1
241 Mb1XigeluenMd010001 1 Walkl Walk 0.1
242 Mb1XigeluenMd010001 1 Walkl Walkb 0.1
243 Mb1XigeluenMd010001 1 Walkl Walkr 0.2
244 Mb1XigeluenMd010001 1 Walkr Stand2 0.1
245 Mb1XigeluenMd010001 1 Walkr Walk 0.1
246 Mb1XigeluenMd010001 1 Walkr Walkb 0.1
247 Mb1XigeluenMd010001 1 Walkr Walkl 0.2
248 Mb1XigeluenMd010001 1 TurnLeft Stand2 0.1
249 Mb1XigeluenMd010001 1 TurnRight Stand2 0.1
250 Mb1XigeluenMd010001 1 RunStart Run 0.1
251 Mb1XigeluenMd010001 1 RunStart RunStartEnd01 0.1
252 Mb1XigeluenMd010001 1 Hit1 Stand2 0
253 Mb1XigeluenMd010001 1 Hit2 Stand2 0
254 Mb1XigeluenMd010001 1 Hit3 Stand2 0
255 Mb1XigeluenMd010001 1 Hit4 Stand2 0
256 Mb1XigeluenMd010001 1 Behitfly Hoverhit 0.1
257 Mb1XigeluenMd010001 1 Behitfly Falldown 0.1
258 Mb1XigeluenMd010001 1 Hoverhit Falldown 0.1
259 Mb1XigeluenMd010001 1 Falldown Lieonfloor 0.1
260 Mb1XigeluenMd010001 1 Hitdown Lieonfloor 0.1
261 Mb1XigeluenMd010001 1 Standup Stand2 0.1
262 Mb1XigeluenMd010001 1 Straight Stand2 0.1
263 Mb1XigeluenMd010001 1 Stun Stand2 0.1
264 Mb1XigeluenMd010001 1 Win Win2 0.1
265 Mb1XigeluenMd010001 1 Stop Stand2 0.1
266 Mb1XigeluenMd010001 1 Caught Stand2 0.1
267 Mb1XigeluenMd010001 2 Born 0
268 Mb1XigeluenMd010001 2 Stand1 0.1
269 Mb1XigeluenMd010001 2 Stand2 0.1
270 Mb1XigeluenMd010001 2 Stand3 0.1
271 Mb1XigeluenMd010001 2 Death 0.1
272 Mb1XigeluenMd010001 2 Standchange 0.1
273 Mb1XigeluenMd010001 2 Run 0.1
274 Mb1XigeluenMd010001 2 Walk 0.1
275 Mb1XigeluenMd010001 2 Runb 0.2
276 Mb1XigeluenMd010001 2 Runl 0.2
277 Mb1XigeluenMd010001 2 Runr 0.2
278 Mb1XigeluenMd010001 2 Walkb 0.1
279 Mb1XigeluenMd010001 2 Walkl 0.1
280 Mb1XigeluenMd010001 2 Walkr 0.1
281 Mb1XigeluenMd010001 2 TurnLeft 0.1
282 Mb1XigeluenMd010001 2 TurnRight 0.1
283 Mb1XigeluenMd010001 2 Move1 0.1
284 Mb1XigeluenMd010001 2 Move2 0.1
285 Mb1XigeluenMd010001 2 Move3 0.1
286 Mb1XigeluenMd010001 2 RunStart 0.1
287 Mb1XigeluenMd010001 2 RunStartEnd01 0.1
288 Mb1XigeluenMd010001 2 Hit1 0.05
289 Mb1XigeluenMd010001 2 Hit2 0.05
290 Mb1XigeluenMd010001 2 Hit3 0.05
291 Mb1XigeluenMd010001 2 Hit4 0.05
292 Mb1XigeluenMd010001 2 Behitfly 0.05
293 Mb1XigeluenMd010001 2 Hoverhit 0.05
294 Mb1XigeluenMd010001 2 Falldown 0.1
295 Mb1XigeluenMd010001 2 Hitdown 0.05
296 Mb1XigeluenMd010001 2 Lieonfloor 0.1
297 Mb1XigeluenMd010001 2 Standup 0.1
298 Mb1XigeluenMd010001 2 Straight 0.1
299 Mb1XigeluenMd010001 2 Stun 0.1
300 Mb1XigeluenMd010001 2 StraightBefore 0.1
301 Mb1XigeluenMd010001 2 StraightAfter 0.1
302 Mb1XigeluenMd010001 2 Win 0
303 Mb1XigeluenMd010001 2 Win2 0.1
304 Mb1XigeluenMd010001 2 Stop 0.1
305 Mb1XigeluenMd010001 2 Fail 0.1
306 Mb1XigeluenMd010001 2 Save 0.1
307 Mb1XigeluenMd010001 2 Caught 0.1
308 Mb1XigeluenMd010001 2 RunStartEnd02 0.1
309 Mb1XigeluenMd010001 2 StopR 0.1
310 Mb1XigeluenMd010001 2 Stand1 Run 0.2
311 Mb1XigeluenMd010001 2 Stand1 Walk 0.1
312 Mb1XigeluenMd010001 2 Stand2 Standchange 0.1
313 Mb1XigeluenMd010001 2 Stand2 Run 0.2
314 Mb1XigeluenMd010001 2 Stand2 Walk 0.3
315 Mb1XigeluenMd010001 2 Stand2 Walkb 0.3
316 Mb1XigeluenMd010001 2 Stand2 Walkl 0.3
317 Mb1XigeluenMd010001 2 Stand2 Walkr 0.3
318 Mb1XigeluenMd010001 2 Standchange Stand1 0.1
319 Mb1XigeluenMd010001 2 Standchange Run 0.1
320 Mb1XigeluenMd010001 2 Standchange Walk 0.1
321 Mb1XigeluenMd010001 2 Run Stop 0.2
322 Mb1XigeluenMd010001 2 Run Stand2 0.2
323 Mb1XigeluenMd010001 2 Run Runb 0.2
324 Mb1XigeluenMd010001 2 Run Runl 0.2
325 Mb1XigeluenMd010001 2 Run Runr 0.2
326 Mb1XigeluenMd010001 2 Walk Stand2 0.1
327 Mb1XigeluenMd010001 2 Runb Stand2 0.2
328 Mb1XigeluenMd010001 2 Runb Run 0.2
329 Mb1XigeluenMd010001 2 Runb Runl 0.2
330 Mb1XigeluenMd010001 2 Runb Runr 0.2
331 Mb1XigeluenMd010001 2 Runl Stand2 0.2
332 Mb1XigeluenMd010001 2 Runl Run 0.2
333 Mb1XigeluenMd010001 2 Runl Runb 0.2
334 Mb1XigeluenMd010001 2 Runl Runr 0.2
335 Mb1XigeluenMd010001 2 Runr Stand2 0.2
336 Mb1XigeluenMd010001 2 Runr Run 0.2
337 Mb1XigeluenMd010001 2 Runr Runb 0.2
338 Mb1XigeluenMd010001 2 Runr Runl 0.2
339 Mb1XigeluenMd010001 2 Walkb Stand2 0.1
340 Mb1XigeluenMd010001 2 Walkb Walk 0.2
341 Mb1XigeluenMd010001 2 Walkb Walkl 0.1
342 Mb1XigeluenMd010001 2 Walkb Walkr 0.1
343 Mb1XigeluenMd010001 2 Walkl Stand2 0.1
344 Mb1XigeluenMd010001 2 Walkl Walk 0.1
345 Mb1XigeluenMd010001 2 Walkl Walkb 0.1
346 Mb1XigeluenMd010001 2 Walkl Walkr 0.2
347 Mb1XigeluenMd010001 2 Walkr Stand2 0.1
348 Mb1XigeluenMd010001 2 Walkr Walk 0.1
349 Mb1XigeluenMd010001 2 Walkr Walkb 0.1
350 Mb1XigeluenMd010001 2 Walkr Walkl 0.2
351 Mb1XigeluenMd010001 2 TurnLeft Stand2 0.1
352 Mb1XigeluenMd010001 2 TurnRight Stand2 0.1
353 Mb1XigeluenMd010001 2 RunStart Run 0.1
354 Mb1XigeluenMd010001 2 RunStart RunStartEnd01 0.1
355 Mb1XigeluenMd010001 2 Hit1 Stand2 0
356 Mb1XigeluenMd010001 2 Hit2 Stand2 0
357 Mb1XigeluenMd010001 2 Hit3 Stand2 0
358 Mb1XigeluenMd010001 2 Hit4 Stand2 0
359 Mb1XigeluenMd010001 2 Behitfly Hoverhit 0.1
360 Mb1XigeluenMd010001 2 Behitfly Falldown 0.1
361 Mb1XigeluenMd010001 2 Hoverhit Falldown 0.1
362 Mb1XigeluenMd010001 2 Falldown Lieonfloor 0.1
363 Mb1XigeluenMd010001 2 Hitdown Lieonfloor 0.1
364 Mb1XigeluenMd010001 2 Standup Stand2 0.1
365 Mb1XigeluenMd010001 2 Straight Stand2 0.1
366 Mb1XigeluenMd010001 2 Stun Stand2 0.1
367 Mb1XigeluenMd010001 2 Win Win2 0.1
368 Mb1XigeluenMd010001 2 Stop Stand2 0.1
369 Mb1XigeluenMd010001 2 Caught Stand2 0.1

View File

@@ -0,0 +1,362 @@
Role Layer State Target TransitionDuration
Mb1XigeluenwingMd010001 0 Born 0
Mb1XigeluenwingMd010001 0 Stand1 0.1
Mb1XigeluenwingMd010001 0 Stand2 0.1
Mb1XigeluenwingMd010001 0 Stand3 0.1
Mb1XigeluenwingMd010001 0 Death 0.1
Mb1XigeluenwingMd010001 0 Standchange 0.1
Mb1XigeluenwingMd010001 0 Run 0.1
Mb1XigeluenwingMd010001 0 Walk 0.1
Mb1XigeluenwingMd010001 0 Runb 0.2
Mb1XigeluenwingMd010001 0 Runl 0.2
Mb1XigeluenwingMd010001 0 Runr 0.2
Mb1XigeluenwingMd010001 0 Walkb 0.1
Mb1XigeluenwingMd010001 0 Walkl 0.1
Mb1XigeluenwingMd010001 0 Walkr 0.1
Mb1XigeluenwingMd010001 0 TurnLeft 0.1
Mb1XigeluenwingMd010001 0 TurnRight 0.1
Mb1XigeluenwingMd010001 0 Move1 0.1
Mb1XigeluenwingMd010001 0 Move2 0.1
Mb1XigeluenwingMd010001 0 Move3 0.1
Mb1XigeluenwingMd010001 0 RunStart 0.1
Mb1XigeluenwingMd010001 0 RunStartEnd01 0.1
Mb1XigeluenwingMd010001 0 Hit1 0.05
Mb1XigeluenwingMd010001 0 Hit2 0.05
Mb1XigeluenwingMd010001 0 Hit3 0.05
Mb1XigeluenwingMd010001 0 Hit4 0.05
Mb1XigeluenwingMd010001 0 Behitfly 0.05
Mb1XigeluenwingMd010001 0 Hoverhit 0.05
Mb1XigeluenwingMd010001 0 Falldown 0.1
Mb1XigeluenwingMd010001 0 Hitdown 0.05
Mb1XigeluenwingMd010001 0 Lieonfloor 0.1
Mb1XigeluenwingMd010001 0 Standup 0.1
Mb1XigeluenwingMd010001 0 Straight 0.1
Mb1XigeluenwingMd010001 0 Stun 0.1
Mb1XigeluenwingMd010001 0 StraightBefore 0.1
Mb1XigeluenwingMd010001 0 StraightAfter 0.1
Mb1XigeluenwingMd010001 0 Win 0
Mb1XigeluenwingMd010001 0 Win2 0.1
Mb1XigeluenwingMd010001 0 Stop 0.1
Mb1XigeluenwingMd010001 0 Fail 0.1
Mb1XigeluenwingMd010001 0 Save 0.1
Mb1XigeluenwingMd010001 0 Caught 0.1
Mb1XigeluenwingMd010001 0 RunStartEnd02 0.1
Mb1XigeluenwingMd010001 0 StopR 0.1
Mb1XigeluenwingMd010001 0 Attack01 0.1
Mb1XigeluenwingMd010001 0 Attack02 0.1
Mb1XigeluenwingMd010001 0 Attack03 0.1
Mb1XigeluenwingMd010001 0 Attack04 0.1
Mb1XigeluenwingMd010001 0 Attack05 0.1
Mb1XigeluenwingMd010001 0 Attack06 0.1
Mb1XigeluenwingMd010001 0 Attack07 0.1
Mb1XigeluenwingMd010001 0 Attack08 0.1
Mb1XigeluenwingMd010001 0 Attack09 0.1
Mb1XigeluenwingMd010001 0 Attack11 0.1
Mb1XigeluenwingMd010001 0 Stand1 Run 0.2
Mb1XigeluenwingMd010001 0 Stand1 Walk 0.1
Mb1XigeluenwingMd010001 0 Stand2 Standchange 0.1
Mb1XigeluenwingMd010001 0 Stand2 Run 0.2
Mb1XigeluenwingMd010001 0 Stand2 Walk 0.3
Mb1XigeluenwingMd010001 0 Stand2 Walkb 0.3
Mb1XigeluenwingMd010001 0 Stand2 Walkl 0.3
Mb1XigeluenwingMd010001 0 Stand2 Walkr 0.3
Mb1XigeluenwingMd010001 0 Standchange Stand1 0.1
Mb1XigeluenwingMd010001 0 Standchange Run 0.1
Mb1XigeluenwingMd010001 0 Standchange Walk 0.1
Mb1XigeluenwingMd010001 0 Run Stop 0.2
Mb1XigeluenwingMd010001 0 Run Stand2 0.2
Mb1XigeluenwingMd010001 0 Run Runb 0.2
Mb1XigeluenwingMd010001 0 Run Runl 0.2
Mb1XigeluenwingMd010001 0 Run Runr 0.2
Mb1XigeluenwingMd010001 0 Walk Stand2 0.1
Mb1XigeluenwingMd010001 0 Runb Stand2 0.2
Mb1XigeluenwingMd010001 0 Runb Run 0.2
Mb1XigeluenwingMd010001 0 Runb Runl 0.2
Mb1XigeluenwingMd010001 0 Runb Runr 0.2
Mb1XigeluenwingMd010001 0 Runl Stand2 0.2
Mb1XigeluenwingMd010001 0 Runl Run 0.2
Mb1XigeluenwingMd010001 0 Runl Runb 0.2
Mb1XigeluenwingMd010001 0 Runl Runr 0.2
Mb1XigeluenwingMd010001 0 Runr Stand2 0.2
Mb1XigeluenwingMd010001 0 Runr Run 0.2
Mb1XigeluenwingMd010001 0 Runr Runb 0.2
Mb1XigeluenwingMd010001 0 Runr Runl 0.2
Mb1XigeluenwingMd010001 0 Walkb Stand2 0.1
Mb1XigeluenwingMd010001 0 Walkb Walk 0.2
Mb1XigeluenwingMd010001 0 Walkb Walkl 0.1
Mb1XigeluenwingMd010001 0 Walkb Walkr 0.1
Mb1XigeluenwingMd010001 0 Walkl Stand2 0.1
Mb1XigeluenwingMd010001 0 Walkl Walk 0.1
Mb1XigeluenwingMd010001 0 Walkl Walkb 0.1
Mb1XigeluenwingMd010001 0 Walkl Walkr 0.2
Mb1XigeluenwingMd010001 0 Walkr Stand2 0.1
Mb1XigeluenwingMd010001 0 Walkr Walk 0.1
Mb1XigeluenwingMd010001 0 Walkr Walkb 0.1
Mb1XigeluenwingMd010001 0 Walkr Walkl 0.2
Mb1XigeluenwingMd010001 0 TurnLeft Stand2 0.1
Mb1XigeluenwingMd010001 0 TurnRight Stand2 0.1
Mb1XigeluenwingMd010001 0 RunStart Run 0.1
Mb1XigeluenwingMd010001 0 RunStart RunStartEnd01 0.1
Mb1XigeluenwingMd010001 0 Hit1 Stand2 0
Mb1XigeluenwingMd010001 0 Hit2 Stand2 0
Mb1XigeluenwingMd010001 0 Hit3 Stand2 0
Mb1XigeluenwingMd010001 0 Hit4 Stand2 0
Mb1XigeluenwingMd010001 0 Behitfly Hoverhit 0.1
Mb1XigeluenwingMd010001 0 Behitfly Falldown 0.1
Mb1XigeluenwingMd010001 0 Hoverhit Falldown 0.1
Mb1XigeluenwingMd010001 0 Falldown Lieonfloor 0.1
Mb1XigeluenwingMd010001 0 Hitdown Lieonfloor 0.1
Mb1XigeluenwingMd010001 0 Standup Stand2 0.1
Mb1XigeluenwingMd010001 0 Straight Stand2 0.1
Mb1XigeluenwingMd010001 0 Stun Stand2 0.1
Mb1XigeluenwingMd010001 0 Win Win2 0.1
Mb1XigeluenwingMd010001 0 Stop Stand2 0.1
Mb1XigeluenwingMd010001 0 Caught Stand2 0.1
Mb1XigeluenwingMd010001 1 Born 0
Mb1XigeluenwingMd010001 1 Stand1 0.1
Mb1XigeluenwingMd010001 1 Stand2 0.1
Mb1XigeluenwingMd010001 1 Stand3 0.1
Mb1XigeluenwingMd010001 1 Death 0.1
Mb1XigeluenwingMd010001 1 Standchange 0.1
Mb1XigeluenwingMd010001 1 Run 0.1
Mb1XigeluenwingMd010001 1 Walk 0.1
Mb1XigeluenwingMd010001 1 Runb 0.2
Mb1XigeluenwingMd010001 1 Runl 0.2
Mb1XigeluenwingMd010001 1 Runr 0.2
Mb1XigeluenwingMd010001 1 Walkb 0.1
Mb1XigeluenwingMd010001 1 Walkl 0.1
Mb1XigeluenwingMd010001 1 Walkr 0.1
Mb1XigeluenwingMd010001 1 TurnLeft 0.1
Mb1XigeluenwingMd010001 1 TurnRight 0.1
Mb1XigeluenwingMd010001 1 Move1 0.1
Mb1XigeluenwingMd010001 1 Move2 0.1
Mb1XigeluenwingMd010001 1 Move3 0.1
Mb1XigeluenwingMd010001 1 RunStart 0.1
Mb1XigeluenwingMd010001 1 RunStartEnd01 0.1
Mb1XigeluenwingMd010001 1 Hit1 0.05
Mb1XigeluenwingMd010001 1 Hit2 0.05
Mb1XigeluenwingMd010001 1 Hit3 0.05
Mb1XigeluenwingMd010001 1 Hit4 0.05
Mb1XigeluenwingMd010001 1 Behitfly 0.05
Mb1XigeluenwingMd010001 1 Hoverhit 0.05
Mb1XigeluenwingMd010001 1 Falldown 0.1
Mb1XigeluenwingMd010001 1 Hitdown 0.05
Mb1XigeluenwingMd010001 1 Lieonfloor 0.1
Mb1XigeluenwingMd010001 1 Standup 0.1
Mb1XigeluenwingMd010001 1 Straight 0.1
Mb1XigeluenwingMd010001 1 Stun 0.1
Mb1XigeluenwingMd010001 1 StraightBefore 0.1
Mb1XigeluenwingMd010001 1 StraightAfter 0.1
Mb1XigeluenwingMd010001 1 Win 0
Mb1XigeluenwingMd010001 1 Win2 0.1
Mb1XigeluenwingMd010001 1 Stop 0.1
Mb1XigeluenwingMd010001 1 Fail 0.1
Mb1XigeluenwingMd010001 1 Save 0.1
Mb1XigeluenwingMd010001 1 Caught 0.1
Mb1XigeluenwingMd010001 1 RunStartEnd02 0.1
Mb1XigeluenwingMd010001 1 StopR 0.1
Mb1XigeluenwingMd010001 1 Attack01 0.1
Mb1XigeluenwingMd010001 1 Attack02 0.1
Mb1XigeluenwingMd010001 1 Attack03 0.1
Mb1XigeluenwingMd010001 1 Attack04 0.1
Mb1XigeluenwingMd010001 1 Attack05 0.1
Mb1XigeluenwingMd010001 1 Attack06 0.1
Mb1XigeluenwingMd010001 1 Attack07 0.1
Mb1XigeluenwingMd010001 1 Attack08 0.1
Mb1XigeluenwingMd010001 1 Attack09 0.1
Mb1XigeluenwingMd010001 1 Attack10 0.1
Mb1XigeluenwingMd010001 1 Attack11 0.1
Mb1XigeluenwingMd010001 1 Attack12 0.1
Mb1XigeluenwingMd010001 1 Attack13 0.1
Mb1XigeluenwingMd010001 1 Attack14 0.1
Mb1XigeluenwingMd010001 1 Attack15 0.1
Mb1XigeluenwingMd010001 1 Attack16 0.1
Mb1XigeluenwingMd010001 1 Attack17 0.1
Mb1XigeluenwingMd010001 1 Attack18 0.1
Mb1XigeluenwingMd010001 1 Attack19 0.1
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Mb1XigeluenwingMd010001 1 Attack28 0.1
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Mb1XigeluenwingMd010001 1 Stand2 Walk 0.3
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Mb1XigeluenwingMd010001 1 Run Stop 0.2
Mb1XigeluenwingMd010001 1 Run Stand2 0.2
Mb1XigeluenwingMd010001 1 Run Runb 0.2
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Mb1XigeluenwingMd010001 1 Walk Stand2 0.1
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Mb1XigeluenwingMd010001 1 Hit1 Stand2 0
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Mb1XigeluenwingMd010001 1 Behitfly Hoverhit 0.1
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Mb1XigeluenwingMd010001 1 Standup Stand2 0.1
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Mb1XigeluenwingMd010001 2 Born 0
Mb1XigeluenwingMd010001 2 Stand1 0.1
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Mb1XigeluenwingMd010001 2 Win 0
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Mb1XigeluenwingMd010001 2 Stand2 Walk 0.3
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Mb1XigeluenwingMd010001 2 Walk Stand2 0.1
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Mb1XigeluenwingMd010001 2 Runb Run 0.2
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Mb1XigeluenwingMd010001 2 Runl Stand2 0.2
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Mb1XigeluenwingMd010001 2 Hit3 Stand2 0
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Mb1XigeluenwingMd010001 2 Behitfly Hoverhit 0.1
Mb1XigeluenwingMd010001 2 Behitfly Falldown 0.1
Mb1XigeluenwingMd010001 2 Hoverhit Falldown 0.1
Mb1XigeluenwingMd010001 2 Falldown Lieonfloor 0.1
Mb1XigeluenwingMd010001 2 Hitdown Lieonfloor 0.1
Mb1XigeluenwingMd010001 2 Standup Stand2 0.1
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Mb1XigeluenwingMd010001 2 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1XigeluenwingMd010001 0 Born 0
3 Mb1XigeluenwingMd010001 0 Stand1 0.1
4 Mb1XigeluenwingMd010001 0 Stand2 0.1
5 Mb1XigeluenwingMd010001 0 Stand3 0.1
6 Mb1XigeluenwingMd010001 0 Death 0.1
7 Mb1XigeluenwingMd010001 0 Standchange 0.1
8 Mb1XigeluenwingMd010001 0 Run 0.1
9 Mb1XigeluenwingMd010001 0 Walk 0.1
10 Mb1XigeluenwingMd010001 0 Runb 0.2
11 Mb1XigeluenwingMd010001 0 Runl 0.2
12 Mb1XigeluenwingMd010001 0 Runr 0.2
13 Mb1XigeluenwingMd010001 0 Walkb 0.1
14 Mb1XigeluenwingMd010001 0 Walkl 0.1
15 Mb1XigeluenwingMd010001 0 Walkr 0.1
16 Mb1XigeluenwingMd010001 0 TurnLeft 0.1
17 Mb1XigeluenwingMd010001 0 TurnRight 0.1
18 Mb1XigeluenwingMd010001 0 Move1 0.1
19 Mb1XigeluenwingMd010001 0 Move2 0.1
20 Mb1XigeluenwingMd010001 0 Move3 0.1
21 Mb1XigeluenwingMd010001 0 RunStart 0.1
22 Mb1XigeluenwingMd010001 0 RunStartEnd01 0.1
23 Mb1XigeluenwingMd010001 0 Hit1 0.05
24 Mb1XigeluenwingMd010001 0 Hit2 0.05
25 Mb1XigeluenwingMd010001 0 Hit3 0.05
26 Mb1XigeluenwingMd010001 0 Hit4 0.05
27 Mb1XigeluenwingMd010001 0 Behitfly 0.05
28 Mb1XigeluenwingMd010001 0 Hoverhit 0.05
29 Mb1XigeluenwingMd010001 0 Falldown 0.1
30 Mb1XigeluenwingMd010001 0 Hitdown 0.05
31 Mb1XigeluenwingMd010001 0 Lieonfloor 0.1
32 Mb1XigeluenwingMd010001 0 Standup 0.1
33 Mb1XigeluenwingMd010001 0 Straight 0.1
34 Mb1XigeluenwingMd010001 0 Stun 0.1
35 Mb1XigeluenwingMd010001 0 StraightBefore 0.1
36 Mb1XigeluenwingMd010001 0 StraightAfter 0.1
37 Mb1XigeluenwingMd010001 0 Win 0
38 Mb1XigeluenwingMd010001 0 Win2 0.1
39 Mb1XigeluenwingMd010001 0 Stop 0.1
40 Mb1XigeluenwingMd010001 0 Fail 0.1
41 Mb1XigeluenwingMd010001 0 Save 0.1
42 Mb1XigeluenwingMd010001 0 Caught 0.1
43 Mb1XigeluenwingMd010001 0 RunStartEnd02 0.1
44 Mb1XigeluenwingMd010001 0 StopR 0.1
45 Mb1XigeluenwingMd010001 0 Attack01 0.1
46 Mb1XigeluenwingMd010001 0 Attack02 0.1
47 Mb1XigeluenwingMd010001 0 Attack03 0.1
48 Mb1XigeluenwingMd010001 0 Attack04 0.1
49 Mb1XigeluenwingMd010001 0 Attack05 0.1
50 Mb1XigeluenwingMd010001 0 Attack06 0.1
51 Mb1XigeluenwingMd010001 0 Attack07 0.1
52 Mb1XigeluenwingMd010001 0 Attack08 0.1
53 Mb1XigeluenwingMd010001 0 Attack09 0.1
54 Mb1XigeluenwingMd010001 0 Attack11 0.1
55 Mb1XigeluenwingMd010001 0 Stand1 Run 0.2
56 Mb1XigeluenwingMd010001 0 Stand1 Walk 0.1
57 Mb1XigeluenwingMd010001 0 Stand2 Standchange 0.1
58 Mb1XigeluenwingMd010001 0 Stand2 Run 0.2
59 Mb1XigeluenwingMd010001 0 Stand2 Walk 0.3
60 Mb1XigeluenwingMd010001 0 Stand2 Walkb 0.3
61 Mb1XigeluenwingMd010001 0 Stand2 Walkl 0.3
62 Mb1XigeluenwingMd010001 0 Stand2 Walkr 0.3
63 Mb1XigeluenwingMd010001 0 Standchange Stand1 0.1
64 Mb1XigeluenwingMd010001 0 Standchange Run 0.1
65 Mb1XigeluenwingMd010001 0 Standchange Walk 0.1
66 Mb1XigeluenwingMd010001 0 Run Stop 0.2
67 Mb1XigeluenwingMd010001 0 Run Stand2 0.2
68 Mb1XigeluenwingMd010001 0 Run Runb 0.2
69 Mb1XigeluenwingMd010001 0 Run Runl 0.2
70 Mb1XigeluenwingMd010001 0 Run Runr 0.2
71 Mb1XigeluenwingMd010001 0 Walk Stand2 0.1
72 Mb1XigeluenwingMd010001 0 Runb Stand2 0.2
73 Mb1XigeluenwingMd010001 0 Runb Run 0.2
74 Mb1XigeluenwingMd010001 0 Runb Runl 0.2
75 Mb1XigeluenwingMd010001 0 Runb Runr 0.2
76 Mb1XigeluenwingMd010001 0 Runl Stand2 0.2
77 Mb1XigeluenwingMd010001 0 Runl Run 0.2
78 Mb1XigeluenwingMd010001 0 Runl Runb 0.2
79 Mb1XigeluenwingMd010001 0 Runl Runr 0.2
80 Mb1XigeluenwingMd010001 0 Runr Stand2 0.2
81 Mb1XigeluenwingMd010001 0 Runr Run 0.2
82 Mb1XigeluenwingMd010001 0 Runr Runb 0.2
83 Mb1XigeluenwingMd010001 0 Runr Runl 0.2
84 Mb1XigeluenwingMd010001 0 Walkb Stand2 0.1
85 Mb1XigeluenwingMd010001 0 Walkb Walk 0.2
86 Mb1XigeluenwingMd010001 0 Walkb Walkl 0.1
87 Mb1XigeluenwingMd010001 0 Walkb Walkr 0.1
88 Mb1XigeluenwingMd010001 0 Walkl Stand2 0.1
89 Mb1XigeluenwingMd010001 0 Walkl Walk 0.1
90 Mb1XigeluenwingMd010001 0 Walkl Walkb 0.1
91 Mb1XigeluenwingMd010001 0 Walkl Walkr 0.2
92 Mb1XigeluenwingMd010001 0 Walkr Stand2 0.1
93 Mb1XigeluenwingMd010001 0 Walkr Walk 0.1
94 Mb1XigeluenwingMd010001 0 Walkr Walkb 0.1
95 Mb1XigeluenwingMd010001 0 Walkr Walkl 0.2
96 Mb1XigeluenwingMd010001 0 TurnLeft Stand2 0.1
97 Mb1XigeluenwingMd010001 0 TurnRight Stand2 0.1
98 Mb1XigeluenwingMd010001 0 RunStart Run 0.1
99 Mb1XigeluenwingMd010001 0 RunStart RunStartEnd01 0.1
100 Mb1XigeluenwingMd010001 0 Hit1 Stand2 0
101 Mb1XigeluenwingMd010001 0 Hit2 Stand2 0
102 Mb1XigeluenwingMd010001 0 Hit3 Stand2 0
103 Mb1XigeluenwingMd010001 0 Hit4 Stand2 0
104 Mb1XigeluenwingMd010001 0 Behitfly Hoverhit 0.1
105 Mb1XigeluenwingMd010001 0 Behitfly Falldown 0.1
106 Mb1XigeluenwingMd010001 0 Hoverhit Falldown 0.1
107 Mb1XigeluenwingMd010001 0 Falldown Lieonfloor 0.1
108 Mb1XigeluenwingMd010001 0 Hitdown Lieonfloor 0.1
109 Mb1XigeluenwingMd010001 0 Standup Stand2 0.1
110 Mb1XigeluenwingMd010001 0 Straight Stand2 0.1
111 Mb1XigeluenwingMd010001 0 Stun Stand2 0.1
112 Mb1XigeluenwingMd010001 0 Win Win2 0.1
113 Mb1XigeluenwingMd010001 0 Stop Stand2 0.1
114 Mb1XigeluenwingMd010001 0 Caught Stand2 0.1
115 Mb1XigeluenwingMd010001 1 Born 0
116 Mb1XigeluenwingMd010001 1 Stand1 0.1
117 Mb1XigeluenwingMd010001 1 Stand2 0.1
118 Mb1XigeluenwingMd010001 1 Stand3 0.1
119 Mb1XigeluenwingMd010001 1 Death 0.1
120 Mb1XigeluenwingMd010001 1 Standchange 0.1
121 Mb1XigeluenwingMd010001 1 Run 0.1
122 Mb1XigeluenwingMd010001 1 Walk 0.1
123 Mb1XigeluenwingMd010001 1 Runb 0.2
124 Mb1XigeluenwingMd010001 1 Runl 0.2
125 Mb1XigeluenwingMd010001 1 Runr 0.2
126 Mb1XigeluenwingMd010001 1 Walkb 0.1
127 Mb1XigeluenwingMd010001 1 Walkl 0.1
128 Mb1XigeluenwingMd010001 1 Walkr 0.1
129 Mb1XigeluenwingMd010001 1 TurnLeft 0.1
130 Mb1XigeluenwingMd010001 1 TurnRight 0.1
131 Mb1XigeluenwingMd010001 1 Move1 0.1
132 Mb1XigeluenwingMd010001 1 Move2 0.1
133 Mb1XigeluenwingMd010001 1 Move3 0.1
134 Mb1XigeluenwingMd010001 1 RunStart 0.1
135 Mb1XigeluenwingMd010001 1 RunStartEnd01 0.1
136 Mb1XigeluenwingMd010001 1 Hit1 0.05
137 Mb1XigeluenwingMd010001 1 Hit2 0.05
138 Mb1XigeluenwingMd010001 1 Hit3 0.05
139 Mb1XigeluenwingMd010001 1 Hit4 0.05
140 Mb1XigeluenwingMd010001 1 Behitfly 0.05
141 Mb1XigeluenwingMd010001 1 Hoverhit 0.05
142 Mb1XigeluenwingMd010001 1 Falldown 0.1
143 Mb1XigeluenwingMd010001 1 Hitdown 0.05
144 Mb1XigeluenwingMd010001 1 Lieonfloor 0.1
145 Mb1XigeluenwingMd010001 1 Standup 0.1
146 Mb1XigeluenwingMd010001 1 Straight 0.1
147 Mb1XigeluenwingMd010001 1 Stun 0.1
148 Mb1XigeluenwingMd010001 1 StraightBefore 0.1
149 Mb1XigeluenwingMd010001 1 StraightAfter 0.1
150 Mb1XigeluenwingMd010001 1 Win 0
151 Mb1XigeluenwingMd010001 1 Win2 0.1
152 Mb1XigeluenwingMd010001 1 Stop 0.1
153 Mb1XigeluenwingMd010001 1 Fail 0.1
154 Mb1XigeluenwingMd010001 1 Save 0.1
155 Mb1XigeluenwingMd010001 1 Caught 0.1
156 Mb1XigeluenwingMd010001 1 RunStartEnd02 0.1
157 Mb1XigeluenwingMd010001 1 StopR 0.1
158 Mb1XigeluenwingMd010001 1 Attack01 0.1
159 Mb1XigeluenwingMd010001 1 Attack02 0.1
160 Mb1XigeluenwingMd010001 1 Attack03 0.1
161 Mb1XigeluenwingMd010001 1 Attack04 0.1
162 Mb1XigeluenwingMd010001 1 Attack05 0.1
163 Mb1XigeluenwingMd010001 1 Attack06 0.1
164 Mb1XigeluenwingMd010001 1 Attack07 0.1
165 Mb1XigeluenwingMd010001 1 Attack08 0.1
166 Mb1XigeluenwingMd010001 1 Attack09 0.1
167 Mb1XigeluenwingMd010001 1 Attack10 0.1
168 Mb1XigeluenwingMd010001 1 Attack11 0.1
169 Mb1XigeluenwingMd010001 1 Attack12 0.1
170 Mb1XigeluenwingMd010001 1 Attack13 0.1
171 Mb1XigeluenwingMd010001 1 Attack14 0.1
172 Mb1XigeluenwingMd010001 1 Attack15 0.1
173 Mb1XigeluenwingMd010001 1 Attack16 0.1
174 Mb1XigeluenwingMd010001 1 Attack17 0.1
175 Mb1XigeluenwingMd010001 1 Attack18 0.1
176 Mb1XigeluenwingMd010001 1 Attack19 0.1
177 Mb1XigeluenwingMd010001 1 Attack20 0.1
178 Mb1XigeluenwingMd010001 1 Attack21 0.1
179 Mb1XigeluenwingMd010001 1 Attack22 0.1
180 Mb1XigeluenwingMd010001 1 Attack23 0.1
181 Mb1XigeluenwingMd010001 1 Attack24 0.1
182 Mb1XigeluenwingMd010001 1 Attack25 0.1
183 Mb1XigeluenwingMd010001 1 Attack26 0.1
184 Mb1XigeluenwingMd010001 1 Attack27 0.1
185 Mb1XigeluenwingMd010001 1 Attack28 0.1
186 Mb1XigeluenwingMd010001 1 Attack29 0.1
187 Mb1XigeluenwingMd010001 1 Attack30 0.1
188 Mb1XigeluenwingMd010001 1 Attack31 0.1
189 Mb1XigeluenwingMd010001 1 Attack32 0.1
190 Mb1XigeluenwingMd010001 1 Attack33 0.1
191 Mb1XigeluenwingMd010001 1 Attack34 0.1
192 Mb1XigeluenwingMd010001 1 Attack35 0.1
193 Mb1XigeluenwingMd010001 1 Attack40 0.1
194 Mb1XigeluenwingMd010001 1 Attack41 0.1
195 Mb1XigeluenwingMd010001 1 Attack42 0.1
196 Mb1XigeluenwingMd010001 1 Attack43 0.1
197 Mb1XigeluenwingMd010001 1 Attack44 0.1
198 Mb1XigeluenwingMd010001 1 Attack45 0.1
199 Mb1XigeluenwingMd010001 1 Attack46 0.1
200 Mb1XigeluenwingMd010001 1 Stand1 Run 0.2
201 Mb1XigeluenwingMd010001 1 Stand1 Walk 0.1
202 Mb1XigeluenwingMd010001 1 Stand2 Standchange 0.1
203 Mb1XigeluenwingMd010001 1 Stand2 Run 0.2
204 Mb1XigeluenwingMd010001 1 Stand2 Walk 0.3
205 Mb1XigeluenwingMd010001 1 Stand2 Walkb 0.3
206 Mb1XigeluenwingMd010001 1 Stand2 Walkl 0.3
207 Mb1XigeluenwingMd010001 1 Stand2 Walkr 0.3
208 Mb1XigeluenwingMd010001 1 Standchange Stand1 0.1
209 Mb1XigeluenwingMd010001 1 Standchange Run 0.1
210 Mb1XigeluenwingMd010001 1 Standchange Walk 0.1
211 Mb1XigeluenwingMd010001 1 Run Stop 0.2
212 Mb1XigeluenwingMd010001 1 Run Stand2 0.2
213 Mb1XigeluenwingMd010001 1 Run Runb 0.2
214 Mb1XigeluenwingMd010001 1 Run Runl 0.2
215 Mb1XigeluenwingMd010001 1 Run Runr 0.2
216 Mb1XigeluenwingMd010001 1 Walk Stand2 0.1
217 Mb1XigeluenwingMd010001 1 Runb Stand2 0.2
218 Mb1XigeluenwingMd010001 1 Runb Run 0.2
219 Mb1XigeluenwingMd010001 1 Runb Runl 0.2
220 Mb1XigeluenwingMd010001 1 Runb Runr 0.2
221 Mb1XigeluenwingMd010001 1 Runl Stand2 0.2
222 Mb1XigeluenwingMd010001 1 Runl Run 0.2
223 Mb1XigeluenwingMd010001 1 Runl Runb 0.2
224 Mb1XigeluenwingMd010001 1 Runl Runr 0.2
225 Mb1XigeluenwingMd010001 1 Runr Stand2 0.2
226 Mb1XigeluenwingMd010001 1 Runr Run 0.2
227 Mb1XigeluenwingMd010001 1 Runr Runb 0.2
228 Mb1XigeluenwingMd010001 1 Runr Runl 0.2
229 Mb1XigeluenwingMd010001 1 Walkb Stand2 0.1
230 Mb1XigeluenwingMd010001 1 Walkb Walk 0.2
231 Mb1XigeluenwingMd010001 1 Walkb Walkl 0.1
232 Mb1XigeluenwingMd010001 1 Walkb Walkr 0.1
233 Mb1XigeluenwingMd010001 1 Walkl Stand2 0.1
234 Mb1XigeluenwingMd010001 1 Walkl Walk 0.1
235 Mb1XigeluenwingMd010001 1 Walkl Walkb 0.1
236 Mb1XigeluenwingMd010001 1 Walkl Walkr 0.2
237 Mb1XigeluenwingMd010001 1 Walkr Stand2 0.1
238 Mb1XigeluenwingMd010001 1 Walkr Walk 0.1
239 Mb1XigeluenwingMd010001 1 Walkr Walkb 0.1
240 Mb1XigeluenwingMd010001 1 Walkr Walkl 0.2
241 Mb1XigeluenwingMd010001 1 TurnLeft Stand2 0.1
242 Mb1XigeluenwingMd010001 1 TurnRight Stand2 0.1
243 Mb1XigeluenwingMd010001 1 RunStart Run 0.1
244 Mb1XigeluenwingMd010001 1 RunStart RunStartEnd01 0.1
245 Mb1XigeluenwingMd010001 1 Hit1 Stand2 0
246 Mb1XigeluenwingMd010001 1 Hit2 Stand2 0
247 Mb1XigeluenwingMd010001 1 Hit3 Stand2 0
248 Mb1XigeluenwingMd010001 1 Hit4 Stand2 0
249 Mb1XigeluenwingMd010001 1 Behitfly Hoverhit 0.1
250 Mb1XigeluenwingMd010001 1 Behitfly Falldown 0.1
251 Mb1XigeluenwingMd010001 1 Hoverhit Falldown 0.1
252 Mb1XigeluenwingMd010001 1 Falldown Lieonfloor 0.1
253 Mb1XigeluenwingMd010001 1 Hitdown Lieonfloor 0.1
254 Mb1XigeluenwingMd010001 1 Standup Stand2 0.1
255 Mb1XigeluenwingMd010001 1 Straight Stand2 0.1
256 Mb1XigeluenwingMd010001 1 Stun Stand2 0.1
257 Mb1XigeluenwingMd010001 1 Win Win2 0.1
258 Mb1XigeluenwingMd010001 1 Stop Stand2 0.1
259 Mb1XigeluenwingMd010001 1 Caught Stand2 0.1
260 Mb1XigeluenwingMd010001 2 Born 0
261 Mb1XigeluenwingMd010001 2 Stand1 0.1
262 Mb1XigeluenwingMd010001 2 Stand2 0.1
263 Mb1XigeluenwingMd010001 2 Stand3 0.1
264 Mb1XigeluenwingMd010001 2 Death 0.1
265 Mb1XigeluenwingMd010001 2 Standchange 0.1
266 Mb1XigeluenwingMd010001 2 Run 0.1
267 Mb1XigeluenwingMd010001 2 Walk 0.1
268 Mb1XigeluenwingMd010001 2 Runb 0.2
269 Mb1XigeluenwingMd010001 2 Runl 0.2
270 Mb1XigeluenwingMd010001 2 Runr 0.2
271 Mb1XigeluenwingMd010001 2 Walkb 0.1
272 Mb1XigeluenwingMd010001 2 Walkl 0.1
273 Mb1XigeluenwingMd010001 2 Walkr 0.1
274 Mb1XigeluenwingMd010001 2 TurnLeft 0.1
275 Mb1XigeluenwingMd010001 2 TurnRight 0.1
276 Mb1XigeluenwingMd010001 2 Move1 0.1
277 Mb1XigeluenwingMd010001 2 Move2 0.1
278 Mb1XigeluenwingMd010001 2 Move3 0.1
279 Mb1XigeluenwingMd010001 2 RunStart 0.1
280 Mb1XigeluenwingMd010001 2 RunStartEnd01 0.1
281 Mb1XigeluenwingMd010001 2 Hit1 0.05
282 Mb1XigeluenwingMd010001 2 Hit2 0.05
283 Mb1XigeluenwingMd010001 2 Hit3 0.05
284 Mb1XigeluenwingMd010001 2 Hit4 0.05
285 Mb1XigeluenwingMd010001 2 Behitfly 0.05
286 Mb1XigeluenwingMd010001 2 Hoverhit 0.05
287 Mb1XigeluenwingMd010001 2 Falldown 0.1
288 Mb1XigeluenwingMd010001 2 Hitdown 0.05
289 Mb1XigeluenwingMd010001 2 Lieonfloor 0.1
290 Mb1XigeluenwingMd010001 2 Standup 0.1
291 Mb1XigeluenwingMd010001 2 Straight 0.1
292 Mb1XigeluenwingMd010001 2 Stun 0.1
293 Mb1XigeluenwingMd010001 2 StraightBefore 0.1
294 Mb1XigeluenwingMd010001 2 StraightAfter 0.1
295 Mb1XigeluenwingMd010001 2 Win 0
296 Mb1XigeluenwingMd010001 2 Win2 0.1
297 Mb1XigeluenwingMd010001 2 Stop 0.1
298 Mb1XigeluenwingMd010001 2 Fail 0.1
299 Mb1XigeluenwingMd010001 2 Save 0.1
300 Mb1XigeluenwingMd010001 2 Caught 0.1
301 Mb1XigeluenwingMd010001 2 RunStartEnd02 0.1
302 Mb1XigeluenwingMd010001 2 StopR 0.1
303 Mb1XigeluenwingMd010001 2 Stand1 Run 0.2
304 Mb1XigeluenwingMd010001 2 Stand1 Walk 0.1
305 Mb1XigeluenwingMd010001 2 Stand2 Standchange 0.1
306 Mb1XigeluenwingMd010001 2 Stand2 Run 0.2
307 Mb1XigeluenwingMd010001 2 Stand2 Walk 0.3
308 Mb1XigeluenwingMd010001 2 Stand2 Walkb 0.3
309 Mb1XigeluenwingMd010001 2 Stand2 Walkl 0.3
310 Mb1XigeluenwingMd010001 2 Stand2 Walkr 0.3
311 Mb1XigeluenwingMd010001 2 Standchange Stand1 0.1
312 Mb1XigeluenwingMd010001 2 Standchange Run 0.1
313 Mb1XigeluenwingMd010001 2 Standchange Walk 0.1
314 Mb1XigeluenwingMd010001 2 Run Stop 0.2
315 Mb1XigeluenwingMd010001 2 Run Stand2 0.2
316 Mb1XigeluenwingMd010001 2 Run Runb 0.2
317 Mb1XigeluenwingMd010001 2 Run Runl 0.2
318 Mb1XigeluenwingMd010001 2 Run Runr 0.2
319 Mb1XigeluenwingMd010001 2 Walk Stand2 0.1
320 Mb1XigeluenwingMd010001 2 Runb Stand2 0.2
321 Mb1XigeluenwingMd010001 2 Runb Run 0.2
322 Mb1XigeluenwingMd010001 2 Runb Runl 0.2
323 Mb1XigeluenwingMd010001 2 Runb Runr 0.2
324 Mb1XigeluenwingMd010001 2 Runl Stand2 0.2
325 Mb1XigeluenwingMd010001 2 Runl Run 0.2
326 Mb1XigeluenwingMd010001 2 Runl Runb 0.2
327 Mb1XigeluenwingMd010001 2 Runl Runr 0.2
328 Mb1XigeluenwingMd010001 2 Runr Stand2 0.2
329 Mb1XigeluenwingMd010001 2 Runr Run 0.2
330 Mb1XigeluenwingMd010001 2 Runr Runb 0.2
331 Mb1XigeluenwingMd010001 2 Runr Runl 0.2
332 Mb1XigeluenwingMd010001 2 Walkb Stand2 0.1
333 Mb1XigeluenwingMd010001 2 Walkb Walk 0.2
334 Mb1XigeluenwingMd010001 2 Walkb Walkl 0.1
335 Mb1XigeluenwingMd010001 2 Walkb Walkr 0.1
336 Mb1XigeluenwingMd010001 2 Walkl Stand2 0.1
337 Mb1XigeluenwingMd010001 2 Walkl Walk 0.1
338 Mb1XigeluenwingMd010001 2 Walkl Walkb 0.1
339 Mb1XigeluenwingMd010001 2 Walkl Walkr 0.2
340 Mb1XigeluenwingMd010001 2 Walkr Stand2 0.1
341 Mb1XigeluenwingMd010001 2 Walkr Walk 0.1
342 Mb1XigeluenwingMd010001 2 Walkr Walkb 0.1
343 Mb1XigeluenwingMd010001 2 Walkr Walkl 0.2
344 Mb1XigeluenwingMd010001 2 TurnLeft Stand2 0.1
345 Mb1XigeluenwingMd010001 2 TurnRight Stand2 0.1
346 Mb1XigeluenwingMd010001 2 RunStart Run 0.1
347 Mb1XigeluenwingMd010001 2 RunStart RunStartEnd01 0.1
348 Mb1XigeluenwingMd010001 2 Hit1 Stand2 0
349 Mb1XigeluenwingMd010001 2 Hit2 Stand2 0
350 Mb1XigeluenwingMd010001 2 Hit3 Stand2 0
351 Mb1XigeluenwingMd010001 2 Hit4 Stand2 0
352 Mb1XigeluenwingMd010001 2 Behitfly Hoverhit 0.1
353 Mb1XigeluenwingMd010001 2 Behitfly Falldown 0.1
354 Mb1XigeluenwingMd010001 2 Hoverhit Falldown 0.1
355 Mb1XigeluenwingMd010001 2 Falldown Lieonfloor 0.1
356 Mb1XigeluenwingMd010001 2 Hitdown Lieonfloor 0.1
357 Mb1XigeluenwingMd010001 2 Standup Stand2 0.1
358 Mb1XigeluenwingMd010001 2 Straight Stand2 0.1
359 Mb1XigeluenwingMd010001 2 Stun Stand2 0.1
360 Mb1XigeluenwingMd010001 2 Win Win2 0.1
361 Mb1XigeluenwingMd010001 2 Stop Stand2 0.1
362 Mb1XigeluenwingMd010001 2 Caught Stand2 0.1

View File

@@ -0,0 +1,116 @@
Role Layer State Target TransitionDuration
Mb1XiuMd010001 0 Born 0
Mb1XiuMd010001 0 Stand1 0.1
Mb1XiuMd010001 0 Stand2 0.1
Mb1XiuMd010001 0 Stand3 0.1
Mb1XiuMd010001 0 Death 0.1
Mb1XiuMd010001 0 Standchange 0.1
Mb1XiuMd010001 0 Run 0.1
Mb1XiuMd010001 0 Walk 0.1
Mb1XiuMd010001 0 Runb 0.2
Mb1XiuMd010001 0 Runl 0.2
Mb1XiuMd010001 0 Runr 0.2
Mb1XiuMd010001 0 Walkb 0.1
Mb1XiuMd010001 0 Walkl 0.1
Mb1XiuMd010001 0 Walkr 0.1
Mb1XiuMd010001 0 TurnLeft 0.1
Mb1XiuMd010001 0 TurnRight 0.1
Mb1XiuMd010001 0 Move1 0.1
Mb1XiuMd010001 0 Move2 0.1
Mb1XiuMd010001 0 Move3 0.1
Mb1XiuMd010001 0 RunStart 0.1
Mb1XiuMd010001 0 RunStartEnd01 0.1
Mb1XiuMd010001 0 Hit1 0.05
Mb1XiuMd010001 0 Hit2 0.05
Mb1XiuMd010001 0 Hit3 0.05
Mb1XiuMd010001 0 Hit4 0.05
Mb1XiuMd010001 0 Behitfly 0.05
Mb1XiuMd010001 0 Hoverhit 0.05
Mb1XiuMd010001 0 Falldown 0.1
Mb1XiuMd010001 0 Hitdown 0.05
Mb1XiuMd010001 0 Lieonfloor 0.1
Mb1XiuMd010001 0 Standup 0.1
Mb1XiuMd010001 0 Straight 0.1
Mb1XiuMd010001 0 Stun 0.1
Mb1XiuMd010001 0 StraightBefore 0.1
Mb1XiuMd010001 0 StraightAfter 0.1
Mb1XiuMd010001 0 Win 0
Mb1XiuMd010001 0 Win2 0.1
Mb1XiuMd010001 0 Stop 0.1
Mb1XiuMd010001 0 Fail 0.1
Mb1XiuMd010001 0 Save 0.1
Mb1XiuMd010001 0 Attack01 0.1
Mb1XiuMd010001 0 Attack02 0.1
Mb1XiuMd010001 0 Attack03 0.1
Mb1XiuMd010001 0 Attack04 0.1
Mb1XiuMd010001 0 Attack05 0.1
Mb1XiuMd010001 0 Attack06 0.1
Mb1XiuMd010001 0 Attack07 0.1
Mb1XiuMd010001 0 Attack08 0.1
Mb1XiuMd010001 0 Attack09 0.1
Mb1XiuMd010001 0 Attack11 0.1
Mb1XiuMd010001 0 Attack12 0.1
Mb1XiuMd010001 0 Attack13 0.1
Mb1XiuMd010001 0 Attack14 0.1
Mb1XiuMd010001 0 Attack15 0.1
Mb1XiuMd010001 0 Attack16 0.1
Mb1XiuMd010001 0 Attack17 0.1
Mb1XiuMd010001 0 Stand1 Run 0.2
Mb1XiuMd010001 0 Stand1 Walk 0.1
Mb1XiuMd010001 0 Stand2 Standchange 0.1
Mb1XiuMd010001 0 Stand2 Run 0.2
Mb1XiuMd010001 0 Stand2 Walk 0.3
Mb1XiuMd010001 0 Stand2 Walkb 0.3
Mb1XiuMd010001 0 Stand2 Walkl 0.3
Mb1XiuMd010001 0 Stand2 Walkr 0.3
Mb1XiuMd010001 0 Standchange Stand1 0.1
Mb1XiuMd010001 0 Standchange Run 0.1
Mb1XiuMd010001 0 Standchange Walk 0.1
Mb1XiuMd010001 0 Run Stop 0.2
Mb1XiuMd010001 0 Run Stand2 0.2
Mb1XiuMd010001 0 Run Runb 0.2
Mb1XiuMd010001 0 Run Runl 0.2
Mb1XiuMd010001 0 Run Runr 0.2
Mb1XiuMd010001 0 Walk Stand2 0.1
Mb1XiuMd010001 0 Runb Stand2 0.2
Mb1XiuMd010001 0 Runb Run 0.2
Mb1XiuMd010001 0 Runb Runl 0.2
Mb1XiuMd010001 0 Runb Runr 0.2
Mb1XiuMd010001 0 Runl Stand2 0.2
Mb1XiuMd010001 0 Runl Run 0.2
Mb1XiuMd010001 0 Runl Runb 0.2
Mb1XiuMd010001 0 Runl Runr 0.2
Mb1XiuMd010001 0 Runr Stand2 0.2
Mb1XiuMd010001 0 Runr Run 0.2
Mb1XiuMd010001 0 Runr Runb 0.2
Mb1XiuMd010001 0 Runr Runl 0.2
Mb1XiuMd010001 0 Walkb Stand2 0.1
Mb1XiuMd010001 0 Walkb Walk 0.2
Mb1XiuMd010001 0 Walkb Walkl 0.1
Mb1XiuMd010001 0 Walkb Walkr 0.1
Mb1XiuMd010001 0 Walkl Stand2 0.1
Mb1XiuMd010001 0 Walkl Walk 0.1
Mb1XiuMd010001 0 Walkl Walkb 0.1
Mb1XiuMd010001 0 Walkl Walkr 0.2
Mb1XiuMd010001 0 Walkr Stand2 0.1
Mb1XiuMd010001 0 Walkr Walk 0.1
Mb1XiuMd010001 0 Walkr Walkb 0.1
Mb1XiuMd010001 0 Walkr Walkl 0.2
Mb1XiuMd010001 0 TurnLeft Stand2 0.1
Mb1XiuMd010001 0 TurnRight Stand2 0.1
Mb1XiuMd010001 0 RunStart Run 0
Mb1XiuMd010001 0 RunStart RunStartEnd01 0.1
Mb1XiuMd010001 0 Hit1 Stand2 0
Mb1XiuMd010001 0 Hit2 Stand2 0
Mb1XiuMd010001 0 Hit3 Stand2 0
Mb1XiuMd010001 0 Hit4 Stand2 0
Mb1XiuMd010001 0 Behitfly Hoverhit 0.1
Mb1XiuMd010001 0 Behitfly Falldown 0.1
Mb1XiuMd010001 0 Hoverhit Falldown 0.1
Mb1XiuMd010001 0 Falldown Lieonfloor 0.1
Mb1XiuMd010001 0 Hitdown Lieonfloor 0.1
Mb1XiuMd010001 0 Standup Stand2 0.1
Mb1XiuMd010001 0 Straight Stand2 0.1
Mb1XiuMd010001 0 Stun Stand2 0.1
Mb1XiuMd010001 0 Win Win2 0.1
Mb1XiuMd010001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1XiuMd010001 0 Born 0
3 Mb1XiuMd010001 0 Stand1 0.1
4 Mb1XiuMd010001 0 Stand2 0.1
5 Mb1XiuMd010001 0 Stand3 0.1
6 Mb1XiuMd010001 0 Death 0.1
7 Mb1XiuMd010001 0 Standchange 0.1
8 Mb1XiuMd010001 0 Run 0.1
9 Mb1XiuMd010001 0 Walk 0.1
10 Mb1XiuMd010001 0 Runb 0.2
11 Mb1XiuMd010001 0 Runl 0.2
12 Mb1XiuMd010001 0 Runr 0.2
13 Mb1XiuMd010001 0 Walkb 0.1
14 Mb1XiuMd010001 0 Walkl 0.1
15 Mb1XiuMd010001 0 Walkr 0.1
16 Mb1XiuMd010001 0 TurnLeft 0.1
17 Mb1XiuMd010001 0 TurnRight 0.1
18 Mb1XiuMd010001 0 Move1 0.1
19 Mb1XiuMd010001 0 Move2 0.1
20 Mb1XiuMd010001 0 Move3 0.1
21 Mb1XiuMd010001 0 RunStart 0.1
22 Mb1XiuMd010001 0 RunStartEnd01 0.1
23 Mb1XiuMd010001 0 Hit1 0.05
24 Mb1XiuMd010001 0 Hit2 0.05
25 Mb1XiuMd010001 0 Hit3 0.05
26 Mb1XiuMd010001 0 Hit4 0.05
27 Mb1XiuMd010001 0 Behitfly 0.05
28 Mb1XiuMd010001 0 Hoverhit 0.05
29 Mb1XiuMd010001 0 Falldown 0.1
30 Mb1XiuMd010001 0 Hitdown 0.05
31 Mb1XiuMd010001 0 Lieonfloor 0.1
32 Mb1XiuMd010001 0 Standup 0.1
33 Mb1XiuMd010001 0 Straight 0.1
34 Mb1XiuMd010001 0 Stun 0.1
35 Mb1XiuMd010001 0 StraightBefore 0.1
36 Mb1XiuMd010001 0 StraightAfter 0.1
37 Mb1XiuMd010001 0 Win 0
38 Mb1XiuMd010001 0 Win2 0.1
39 Mb1XiuMd010001 0 Stop 0.1
40 Mb1XiuMd010001 0 Fail 0.1
41 Mb1XiuMd010001 0 Save 0.1
42 Mb1XiuMd010001 0 Attack01 0.1
43 Mb1XiuMd010001 0 Attack02 0.1
44 Mb1XiuMd010001 0 Attack03 0.1
45 Mb1XiuMd010001 0 Attack04 0.1
46 Mb1XiuMd010001 0 Attack05 0.1
47 Mb1XiuMd010001 0 Attack06 0.1
48 Mb1XiuMd010001 0 Attack07 0.1
49 Mb1XiuMd010001 0 Attack08 0.1
50 Mb1XiuMd010001 0 Attack09 0.1
51 Mb1XiuMd010001 0 Attack11 0.1
52 Mb1XiuMd010001 0 Attack12 0.1
53 Mb1XiuMd010001 0 Attack13 0.1
54 Mb1XiuMd010001 0 Attack14 0.1
55 Mb1XiuMd010001 0 Attack15 0.1
56 Mb1XiuMd010001 0 Attack16 0.1
57 Mb1XiuMd010001 0 Attack17 0.1
58 Mb1XiuMd010001 0 Stand1 Run 0.2
59 Mb1XiuMd010001 0 Stand1 Walk 0.1
60 Mb1XiuMd010001 0 Stand2 Standchange 0.1
61 Mb1XiuMd010001 0 Stand2 Run 0.2
62 Mb1XiuMd010001 0 Stand2 Walk 0.3
63 Mb1XiuMd010001 0 Stand2 Walkb 0.3
64 Mb1XiuMd010001 0 Stand2 Walkl 0.3
65 Mb1XiuMd010001 0 Stand2 Walkr 0.3
66 Mb1XiuMd010001 0 Standchange Stand1 0.1
67 Mb1XiuMd010001 0 Standchange Run 0.1
68 Mb1XiuMd010001 0 Standchange Walk 0.1
69 Mb1XiuMd010001 0 Run Stop 0.2
70 Mb1XiuMd010001 0 Run Stand2 0.2
71 Mb1XiuMd010001 0 Run Runb 0.2
72 Mb1XiuMd010001 0 Run Runl 0.2
73 Mb1XiuMd010001 0 Run Runr 0.2
74 Mb1XiuMd010001 0 Walk Stand2 0.1
75 Mb1XiuMd010001 0 Runb Stand2 0.2
76 Mb1XiuMd010001 0 Runb Run 0.2
77 Mb1XiuMd010001 0 Runb Runl 0.2
78 Mb1XiuMd010001 0 Runb Runr 0.2
79 Mb1XiuMd010001 0 Runl Stand2 0.2
80 Mb1XiuMd010001 0 Runl Run 0.2
81 Mb1XiuMd010001 0 Runl Runb 0.2
82 Mb1XiuMd010001 0 Runl Runr 0.2
83 Mb1XiuMd010001 0 Runr Stand2 0.2
84 Mb1XiuMd010001 0 Runr Run 0.2
85 Mb1XiuMd010001 0 Runr Runb 0.2
86 Mb1XiuMd010001 0 Runr Runl 0.2
87 Mb1XiuMd010001 0 Walkb Stand2 0.1
88 Mb1XiuMd010001 0 Walkb Walk 0.2
89 Mb1XiuMd010001 0 Walkb Walkl 0.1
90 Mb1XiuMd010001 0 Walkb Walkr 0.1
91 Mb1XiuMd010001 0 Walkl Stand2 0.1
92 Mb1XiuMd010001 0 Walkl Walk 0.1
93 Mb1XiuMd010001 0 Walkl Walkb 0.1
94 Mb1XiuMd010001 0 Walkl Walkr 0.2
95 Mb1XiuMd010001 0 Walkr Stand2 0.1
96 Mb1XiuMd010001 0 Walkr Walk 0.1
97 Mb1XiuMd010001 0 Walkr Walkb 0.1
98 Mb1XiuMd010001 0 Walkr Walkl 0.2
99 Mb1XiuMd010001 0 TurnLeft Stand2 0.1
100 Mb1XiuMd010001 0 TurnRight Stand2 0.1
101 Mb1XiuMd010001 0 RunStart Run 0
102 Mb1XiuMd010001 0 RunStart RunStartEnd01 0.1
103 Mb1XiuMd010001 0 Hit1 Stand2 0
104 Mb1XiuMd010001 0 Hit2 Stand2 0
105 Mb1XiuMd010001 0 Hit3 Stand2 0
106 Mb1XiuMd010001 0 Hit4 Stand2 0
107 Mb1XiuMd010001 0 Behitfly Hoverhit 0.1
108 Mb1XiuMd010001 0 Behitfly Falldown 0.1
109 Mb1XiuMd010001 0 Hoverhit Falldown 0.1
110 Mb1XiuMd010001 0 Falldown Lieonfloor 0.1
111 Mb1XiuMd010001 0 Hitdown Lieonfloor 0.1
112 Mb1XiuMd010001 0 Standup Stand2 0.1
113 Mb1XiuMd010001 0 Straight Stand2 0.1
114 Mb1XiuMd010001 0 Stun Stand2 0.1
115 Mb1XiuMd010001 0 Win Win2 0.1
116 Mb1XiuMd010001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,129 @@
Role Layer State Target TransitionDuration
Mb1XiuerjieMd000001 0 Born 0
Mb1XiuerjieMd000001 0 Stand1 0.1
Mb1XiuerjieMd000001 0 Stand2 0.1
Mb1XiuerjieMd000001 0 Stand3 0.1
Mb1XiuerjieMd000001 0 Death 0.1
Mb1XiuerjieMd000001 0 Standchange 0.1
Mb1XiuerjieMd000001 0 Run 0.1
Mb1XiuerjieMd000001 0 Walk 0.1
Mb1XiuerjieMd000001 0 Runb 0.2
Mb1XiuerjieMd000001 0 Runl 0.2
Mb1XiuerjieMd000001 0 Runr 0.2
Mb1XiuerjieMd000001 0 Walkb 0.1
Mb1XiuerjieMd000001 0 Walkl 0.1
Mb1XiuerjieMd000001 0 Walkr 0.1
Mb1XiuerjieMd000001 0 TurnLeft 0.1
Mb1XiuerjieMd000001 0 TurnRight 0.1
Mb1XiuerjieMd000001 0 Move1 0.1
Mb1XiuerjieMd000001 0 Move2 0.1
Mb1XiuerjieMd000001 0 Move3 0.1
Mb1XiuerjieMd000001 0 RunStart 0.1
Mb1XiuerjieMd000001 0 RunStartEnd01 0.1
Mb1XiuerjieMd000001 0 Hit1 0.05
Mb1XiuerjieMd000001 0 Hit2 0.05
Mb1XiuerjieMd000001 0 Hit3 0.05
Mb1XiuerjieMd000001 0 Hit4 0.05
Mb1XiuerjieMd000001 0 Behitfly 0.05
Mb1XiuerjieMd000001 0 Hoverhit 0.05
Mb1XiuerjieMd000001 0 Falldown 0.1
Mb1XiuerjieMd000001 0 Hitdown 0.05
Mb1XiuerjieMd000001 0 Lieonfloor 0.1
Mb1XiuerjieMd000001 0 Standup 0.1
Mb1XiuerjieMd000001 0 Straight 0.1
Mb1XiuerjieMd000001 0 Stun 0.1
Mb1XiuerjieMd000001 0 StraightBefore 0.1
Mb1XiuerjieMd000001 0 StraightAfter 0.1
Mb1XiuerjieMd000001 0 Win 0
Mb1XiuerjieMd000001 0 Win2 0.1
Mb1XiuerjieMd000001 0 Stop 0.1
Mb1XiuerjieMd000001 0 Fail 0.1
Mb1XiuerjieMd000001 0 Save 0.1
Mb1XiuerjieMd000001 0 Attack01 0.1
Mb1XiuerjieMd000001 0 Attack02 0.1
Mb1XiuerjieMd000001 0 Attack03 0.1
Mb1XiuerjieMd000001 0 Attack04 0.1
Mb1XiuerjieMd000001 0 Attack05 0.1
Mb1XiuerjieMd000001 0 Attack06 0.1
Mb1XiuerjieMd000001 0 Attack07 0.1
Mb1XiuerjieMd000001 0 Attack08 0.1
Mb1XiuerjieMd000001 0 Attack09 0.1
Mb1XiuerjieMd000001 0 Attack11 0.1
Mb1XiuerjieMd000001 0 Attack12 0.1
Mb1XiuerjieMd000001 0 Attack13 0.1
Mb1XiuerjieMd000001 0 Attack14 0.1
Mb1XiuerjieMd000001 0 Attack15 0.1
Mb1XiuerjieMd000001 0 Attack16 0.1
Mb1XiuerjieMd000001 0 Attack17 0.1
Mb1XiuerjieMd000001 0 Attack18 0.1
Mb1XiuerjieMd000001 0 Attack19 0.1
Mb1XiuerjieMd000001 0 Attack21 0.1
Mb1XiuerjieMd000001 0 Attack22 0.1
Mb1XiuerjieMd000001 0 Attack23 0.1
Mb1XiuerjieMd000001 0 Attack24 0.1
Mb1XiuerjieMd000001 0 Attack25 0.1
Mb1XiuerjieMd000001 0 Attack26 0.1
Mb1XiuerjieMd000001 0 Attack27 0.1
Mb1XiuerjieMd000001 0 Attack28 0.1
Mb1XiuerjieMd000001 0 Attack29 0.1
Mb1XiuerjieMd000001 0 Attack31 0.1
Mb1XiuerjieMd000001 0 Attack32 0.1
Mb1XiuerjieMd000001 0 Stand1 Run 0.2
Mb1XiuerjieMd000001 0 Stand1 Walk 0.1
Mb1XiuerjieMd000001 0 Stand2 Standchange 0.1
Mb1XiuerjieMd000001 0 Stand2 Run 0.2
Mb1XiuerjieMd000001 0 Stand2 Walk 0.3
Mb1XiuerjieMd000001 0 Stand2 Walkb 0.3
Mb1XiuerjieMd000001 0 Stand2 Walkl 0.3
Mb1XiuerjieMd000001 0 Stand2 Walkr 0.3
Mb1XiuerjieMd000001 0 Standchange Stand1 0.1
Mb1XiuerjieMd000001 0 Standchange Run 0.1
Mb1XiuerjieMd000001 0 Standchange Walk 0.1
Mb1XiuerjieMd000001 0 Run Stop 0.2
Mb1XiuerjieMd000001 0 Run Stand2 0.2
Mb1XiuerjieMd000001 0 Run Runb 0.2
Mb1XiuerjieMd000001 0 Run Runl 0.2
Mb1XiuerjieMd000001 0 Run Runr 0.2
Mb1XiuerjieMd000001 0 Walk Stand2 0.1
Mb1XiuerjieMd000001 0 Runb Stand2 0.2
Mb1XiuerjieMd000001 0 Runb Run 0.2
Mb1XiuerjieMd000001 0 Runb Runl 0.2
Mb1XiuerjieMd000001 0 Runb Runr 0.2
Mb1XiuerjieMd000001 0 Runl Stand2 0.2
Mb1XiuerjieMd000001 0 Runl Run 0.2
Mb1XiuerjieMd000001 0 Runl Runb 0.2
Mb1XiuerjieMd000001 0 Runl Runr 0.2
Mb1XiuerjieMd000001 0 Runr Stand2 0.2
Mb1XiuerjieMd000001 0 Runr Run 0.2
Mb1XiuerjieMd000001 0 Runr Runb 0.2
Mb1XiuerjieMd000001 0 Runr Runl 0.2
Mb1XiuerjieMd000001 0 Walkb Stand2 0.1
Mb1XiuerjieMd000001 0 Walkb Walk 0.2
Mb1XiuerjieMd000001 0 Walkb Walkl 0.1
Mb1XiuerjieMd000001 0 Walkb Walkr 0.1
Mb1XiuerjieMd000001 0 Walkl Stand2 0.1
Mb1XiuerjieMd000001 0 Walkl Walk 0.1
Mb1XiuerjieMd000001 0 Walkl Walkb 0.1
Mb1XiuerjieMd000001 0 Walkl Walkr 0.2
Mb1XiuerjieMd000001 0 Walkr Stand2 0.1
Mb1XiuerjieMd000001 0 Walkr Walk 0.1
Mb1XiuerjieMd000001 0 Walkr Walkb 0.1
Mb1XiuerjieMd000001 0 Walkr Walkl 0.2
Mb1XiuerjieMd000001 0 TurnLeft Stand2 0.1
Mb1XiuerjieMd000001 0 TurnRight Stand2 0.1
Mb1XiuerjieMd000001 0 RunStart Run 0
Mb1XiuerjieMd000001 0 RunStart RunStartEnd01 0.1
Mb1XiuerjieMd000001 0 Hit1 Stand2 0
Mb1XiuerjieMd000001 0 Hit2 Stand2 0
Mb1XiuerjieMd000001 0 Hit3 Stand2 0
Mb1XiuerjieMd000001 0 Hit4 Stand2 0
Mb1XiuerjieMd000001 0 Behitfly Hoverhit 0.1
Mb1XiuerjieMd000001 0 Behitfly Falldown 0.1
Mb1XiuerjieMd000001 0 Hoverhit Falldown 0.1
Mb1XiuerjieMd000001 0 Falldown Lieonfloor 0.1
Mb1XiuerjieMd000001 0 Hitdown Lieonfloor 0.1
Mb1XiuerjieMd000001 0 Standup Stand2 0.1
Mb1XiuerjieMd000001 0 Straight Stand2 0.1
Mb1XiuerjieMd000001 0 Stun Stand2 0.1
Mb1XiuerjieMd000001 0 Win Win2 0.1
Mb1XiuerjieMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1XiuerjieMd000001 0 Born 0
3 Mb1XiuerjieMd000001 0 Stand1 0.1
4 Mb1XiuerjieMd000001 0 Stand2 0.1
5 Mb1XiuerjieMd000001 0 Stand3 0.1
6 Mb1XiuerjieMd000001 0 Death 0.1
7 Mb1XiuerjieMd000001 0 Standchange 0.1
8 Mb1XiuerjieMd000001 0 Run 0.1
9 Mb1XiuerjieMd000001 0 Walk 0.1
10 Mb1XiuerjieMd000001 0 Runb 0.2
11 Mb1XiuerjieMd000001 0 Runl 0.2
12 Mb1XiuerjieMd000001 0 Runr 0.2
13 Mb1XiuerjieMd000001 0 Walkb 0.1
14 Mb1XiuerjieMd000001 0 Walkl 0.1
15 Mb1XiuerjieMd000001 0 Walkr 0.1
16 Mb1XiuerjieMd000001 0 TurnLeft 0.1
17 Mb1XiuerjieMd000001 0 TurnRight 0.1
18 Mb1XiuerjieMd000001 0 Move1 0.1
19 Mb1XiuerjieMd000001 0 Move2 0.1
20 Mb1XiuerjieMd000001 0 Move3 0.1
21 Mb1XiuerjieMd000001 0 RunStart 0.1
22 Mb1XiuerjieMd000001 0 RunStartEnd01 0.1
23 Mb1XiuerjieMd000001 0 Hit1 0.05
24 Mb1XiuerjieMd000001 0 Hit2 0.05
25 Mb1XiuerjieMd000001 0 Hit3 0.05
26 Mb1XiuerjieMd000001 0 Hit4 0.05
27 Mb1XiuerjieMd000001 0 Behitfly 0.05
28 Mb1XiuerjieMd000001 0 Hoverhit 0.05
29 Mb1XiuerjieMd000001 0 Falldown 0.1
30 Mb1XiuerjieMd000001 0 Hitdown 0.05
31 Mb1XiuerjieMd000001 0 Lieonfloor 0.1
32 Mb1XiuerjieMd000001 0 Standup 0.1
33 Mb1XiuerjieMd000001 0 Straight 0.1
34 Mb1XiuerjieMd000001 0 Stun 0.1
35 Mb1XiuerjieMd000001 0 StraightBefore 0.1
36 Mb1XiuerjieMd000001 0 StraightAfter 0.1
37 Mb1XiuerjieMd000001 0 Win 0
38 Mb1XiuerjieMd000001 0 Win2 0.1
39 Mb1XiuerjieMd000001 0 Stop 0.1
40 Mb1XiuerjieMd000001 0 Fail 0.1
41 Mb1XiuerjieMd000001 0 Save 0.1
42 Mb1XiuerjieMd000001 0 Attack01 0.1
43 Mb1XiuerjieMd000001 0 Attack02 0.1
44 Mb1XiuerjieMd000001 0 Attack03 0.1
45 Mb1XiuerjieMd000001 0 Attack04 0.1
46 Mb1XiuerjieMd000001 0 Attack05 0.1
47 Mb1XiuerjieMd000001 0 Attack06 0.1
48 Mb1XiuerjieMd000001 0 Attack07 0.1
49 Mb1XiuerjieMd000001 0 Attack08 0.1
50 Mb1XiuerjieMd000001 0 Attack09 0.1
51 Mb1XiuerjieMd000001 0 Attack11 0.1
52 Mb1XiuerjieMd000001 0 Attack12 0.1
53 Mb1XiuerjieMd000001 0 Attack13 0.1
54 Mb1XiuerjieMd000001 0 Attack14 0.1
55 Mb1XiuerjieMd000001 0 Attack15 0.1
56 Mb1XiuerjieMd000001 0 Attack16 0.1
57 Mb1XiuerjieMd000001 0 Attack17 0.1
58 Mb1XiuerjieMd000001 0 Attack18 0.1
59 Mb1XiuerjieMd000001 0 Attack19 0.1
60 Mb1XiuerjieMd000001 0 Attack21 0.1
61 Mb1XiuerjieMd000001 0 Attack22 0.1
62 Mb1XiuerjieMd000001 0 Attack23 0.1
63 Mb1XiuerjieMd000001 0 Attack24 0.1
64 Mb1XiuerjieMd000001 0 Attack25 0.1
65 Mb1XiuerjieMd000001 0 Attack26 0.1
66 Mb1XiuerjieMd000001 0 Attack27 0.1
67 Mb1XiuerjieMd000001 0 Attack28 0.1
68 Mb1XiuerjieMd000001 0 Attack29 0.1
69 Mb1XiuerjieMd000001 0 Attack31 0.1
70 Mb1XiuerjieMd000001 0 Attack32 0.1
71 Mb1XiuerjieMd000001 0 Stand1 Run 0.2
72 Mb1XiuerjieMd000001 0 Stand1 Walk 0.1
73 Mb1XiuerjieMd000001 0 Stand2 Standchange 0.1
74 Mb1XiuerjieMd000001 0 Stand2 Run 0.2
75 Mb1XiuerjieMd000001 0 Stand2 Walk 0.3
76 Mb1XiuerjieMd000001 0 Stand2 Walkb 0.3
77 Mb1XiuerjieMd000001 0 Stand2 Walkl 0.3
78 Mb1XiuerjieMd000001 0 Stand2 Walkr 0.3
79 Mb1XiuerjieMd000001 0 Standchange Stand1 0.1
80 Mb1XiuerjieMd000001 0 Standchange Run 0.1
81 Mb1XiuerjieMd000001 0 Standchange Walk 0.1
82 Mb1XiuerjieMd000001 0 Run Stop 0.2
83 Mb1XiuerjieMd000001 0 Run Stand2 0.2
84 Mb1XiuerjieMd000001 0 Run Runb 0.2
85 Mb1XiuerjieMd000001 0 Run Runl 0.2
86 Mb1XiuerjieMd000001 0 Run Runr 0.2
87 Mb1XiuerjieMd000001 0 Walk Stand2 0.1
88 Mb1XiuerjieMd000001 0 Runb Stand2 0.2
89 Mb1XiuerjieMd000001 0 Runb Run 0.2
90 Mb1XiuerjieMd000001 0 Runb Runl 0.2
91 Mb1XiuerjieMd000001 0 Runb Runr 0.2
92 Mb1XiuerjieMd000001 0 Runl Stand2 0.2
93 Mb1XiuerjieMd000001 0 Runl Run 0.2
94 Mb1XiuerjieMd000001 0 Runl Runb 0.2
95 Mb1XiuerjieMd000001 0 Runl Runr 0.2
96 Mb1XiuerjieMd000001 0 Runr Stand2 0.2
97 Mb1XiuerjieMd000001 0 Runr Run 0.2
98 Mb1XiuerjieMd000001 0 Runr Runb 0.2
99 Mb1XiuerjieMd000001 0 Runr Runl 0.2
100 Mb1XiuerjieMd000001 0 Walkb Stand2 0.1
101 Mb1XiuerjieMd000001 0 Walkb Walk 0.2
102 Mb1XiuerjieMd000001 0 Walkb Walkl 0.1
103 Mb1XiuerjieMd000001 0 Walkb Walkr 0.1
104 Mb1XiuerjieMd000001 0 Walkl Stand2 0.1
105 Mb1XiuerjieMd000001 0 Walkl Walk 0.1
106 Mb1XiuerjieMd000001 0 Walkl Walkb 0.1
107 Mb1XiuerjieMd000001 0 Walkl Walkr 0.2
108 Mb1XiuerjieMd000001 0 Walkr Stand2 0.1
109 Mb1XiuerjieMd000001 0 Walkr Walk 0.1
110 Mb1XiuerjieMd000001 0 Walkr Walkb 0.1
111 Mb1XiuerjieMd000001 0 Walkr Walkl 0.2
112 Mb1XiuerjieMd000001 0 TurnLeft Stand2 0.1
113 Mb1XiuerjieMd000001 0 TurnRight Stand2 0.1
114 Mb1XiuerjieMd000001 0 RunStart Run 0
115 Mb1XiuerjieMd000001 0 RunStart RunStartEnd01 0.1
116 Mb1XiuerjieMd000001 0 Hit1 Stand2 0
117 Mb1XiuerjieMd000001 0 Hit2 Stand2 0
118 Mb1XiuerjieMd000001 0 Hit3 Stand2 0
119 Mb1XiuerjieMd000001 0 Hit4 Stand2 0
120 Mb1XiuerjieMd000001 0 Behitfly Hoverhit 0.1
121 Mb1XiuerjieMd000001 0 Behitfly Falldown 0.1
122 Mb1XiuerjieMd000001 0 Hoverhit Falldown 0.1
123 Mb1XiuerjieMd000001 0 Falldown Lieonfloor 0.1
124 Mb1XiuerjieMd000001 0 Hitdown Lieonfloor 0.1
125 Mb1XiuerjieMd000001 0 Standup Stand2 0.1
126 Mb1XiuerjieMd000001 0 Straight Stand2 0.1
127 Mb1XiuerjieMd000001 0 Stun Stand2 0.1
128 Mb1XiuerjieMd000001 0 Win Win2 0.1
129 Mb1XiuerjieMd000001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,121 @@
Role Layer State Target TransitionDuration
Mb1XuexiaoMd000002 0 Born 0
Mb1XuexiaoMd000002 0 Stand1 0.1
Mb1XuexiaoMd000002 0 Stand2 0.1
Mb1XuexiaoMd000002 0 Stand3 0.1
Mb1XuexiaoMd000002 0 Death 0.1
Mb1XuexiaoMd000002 0 Standchange 0.1
Mb1XuexiaoMd000002 0 Run 0.1
Mb1XuexiaoMd000002 0 Walk 0.1
Mb1XuexiaoMd000002 0 Runb 0.2
Mb1XuexiaoMd000002 0 Runl 0.2
Mb1XuexiaoMd000002 0 Runr 0.2
Mb1XuexiaoMd000002 0 Walkb 0.1
Mb1XuexiaoMd000002 0 Walkl 0.1
Mb1XuexiaoMd000002 0 Walkr 0.1
Mb1XuexiaoMd000002 0 TurnLeft 0.1
Mb1XuexiaoMd000002 0 TurnRight 0.1
Mb1XuexiaoMd000002 0 Move1 0.1
Mb1XuexiaoMd000002 0 Move2 0.1
Mb1XuexiaoMd000002 0 Move3 0.1
Mb1XuexiaoMd000002 0 RunStart 0.1
Mb1XuexiaoMd000002 0 RunStartEnd01 0.1
Mb1XuexiaoMd000002 0 Hit1 0.05
Mb1XuexiaoMd000002 0 Hit2 0.05
Mb1XuexiaoMd000002 0 Hit3 0.05
Mb1XuexiaoMd000002 0 Hit4 0.05
Mb1XuexiaoMd000002 0 Behitfly 0.05
Mb1XuexiaoMd000002 0 Hoverhit 0.05
Mb1XuexiaoMd000002 0 Falldown 0.1
Mb1XuexiaoMd000002 0 Hitdown 0.05
Mb1XuexiaoMd000002 0 Lieonfloor 0.1
Mb1XuexiaoMd000002 0 Standup 0.1
Mb1XuexiaoMd000002 0 Straight 0.1
Mb1XuexiaoMd000002 0 Stun 0.1
Mb1XuexiaoMd000002 0 StraightBefore 0.1
Mb1XuexiaoMd000002 0 StraightAfter 0.1
Mb1XuexiaoMd000002 0 Win 0
Mb1XuexiaoMd000002 0 Win2 0.1
Mb1XuexiaoMd000002 0 Stop 0.1
Mb1XuexiaoMd000002 0 Fail 0.1
Mb1XuexiaoMd000002 0 Save 0.1
Mb1XuexiaoMd000002 0 Caught 0.1
Mb1XuexiaoMd000002 0 RunStartEnd02 0.1
Mb1XuexiaoMd000002 0 StopR 0.1
Mb1XuexiaoMd000002 0 Attack01 0.1
Mb1XuexiaoMd000002 0 Attack02 0.1
Mb1XuexiaoMd000002 0 Attack03 0.1
Mb1XuexiaoMd000002 0 Attack04 0.1
Mb1XuexiaoMd000002 0 Attack05 0.1
Mb1XuexiaoMd000002 0 Attack06 0.1
Mb1XuexiaoMd000002 0 Attack07 0.1
Mb1XuexiaoMd000002 0 Attack08 0.1
Mb1XuexiaoMd000002 0 Attack09 0.1
Mb1XuexiaoMd000002 0 Attack10 0.1
Mb1XuexiaoMd000002 0 Attack11 0.1
Mb1XuexiaoMd000002 0 Attack12 0.1
Mb1XuexiaoMd000002 0 Attack13 0.1
Mb1XuexiaoMd000002 0 Attack30 0.1
Mb1XuexiaoMd000002 0 Attack31 0.1
Mb1XuexiaoMd000002 0 Attack32 0.1
Mb1XuexiaoMd000002 0 Attack33 0.1
Mb1XuexiaoMd000002 0 Stand1 Run 0.2
Mb1XuexiaoMd000002 0 Stand1 Walk 0.1
Mb1XuexiaoMd000002 0 Stand2 Standchange 0.1
Mb1XuexiaoMd000002 0 Stand2 Run 0.2
Mb1XuexiaoMd000002 0 Stand2 Walk 0.3
Mb1XuexiaoMd000002 0 Stand2 Walkb 0.3
Mb1XuexiaoMd000002 0 Stand2 Walkl 0.3
Mb1XuexiaoMd000002 0 Stand2 Walkr 0.3
Mb1XuexiaoMd000002 0 Standchange Stand1 0.1
Mb1XuexiaoMd000002 0 Standchange Run 0.1
Mb1XuexiaoMd000002 0 Standchange Walk 0.1
Mb1XuexiaoMd000002 0 Run Stop 0.2
Mb1XuexiaoMd000002 0 Run Stand2 0.2
Mb1XuexiaoMd000002 0 Run Runb 0.2
Mb1XuexiaoMd000002 0 Run Runl 0.2
Mb1XuexiaoMd000002 0 Run Runr 0.2
Mb1XuexiaoMd000002 0 Walk Stand2 0.1
Mb1XuexiaoMd000002 0 Runb Stand2 0.2
Mb1XuexiaoMd000002 0 Runb Run 0.2
Mb1XuexiaoMd000002 0 Runb Runl 0.2
Mb1XuexiaoMd000002 0 Runb Runr 0.2
Mb1XuexiaoMd000002 0 Runl Stand2 0.2
Mb1XuexiaoMd000002 0 Runl Run 0.2
Mb1XuexiaoMd000002 0 Runl Runb 0.2
Mb1XuexiaoMd000002 0 Runl Runr 0.2
Mb1XuexiaoMd000002 0 Runr Stand2 0.2
Mb1XuexiaoMd000002 0 Runr Run 0.2
Mb1XuexiaoMd000002 0 Runr Runb 0.2
Mb1XuexiaoMd000002 0 Runr Runl 0.2
Mb1XuexiaoMd000002 0 Walkb Stand2 0.1
Mb1XuexiaoMd000002 0 Walkb Walk 0.2
Mb1XuexiaoMd000002 0 Walkb Walkl 0.1
Mb1XuexiaoMd000002 0 Walkb Walkr 0.1
Mb1XuexiaoMd000002 0 Walkl Stand2 0.1
Mb1XuexiaoMd000002 0 Walkl Walk 0.1
Mb1XuexiaoMd000002 0 Walkl Walkb 0.1
Mb1XuexiaoMd000002 0 Walkl Walkr 0.2
Mb1XuexiaoMd000002 0 Walkr Stand2 0.1
Mb1XuexiaoMd000002 0 Walkr Walk 0.1
Mb1XuexiaoMd000002 0 Walkr Walkb 0.1
Mb1XuexiaoMd000002 0 Walkr Walkl 0.2
Mb1XuexiaoMd000002 0 TurnLeft Stand2 0.1
Mb1XuexiaoMd000002 0 TurnRight Stand2 0.1
Mb1XuexiaoMd000002 0 RunStart Run 0.1
Mb1XuexiaoMd000002 0 RunStart RunStartEnd01 0.1
Mb1XuexiaoMd000002 0 Hit1 Stand2 0
Mb1XuexiaoMd000002 0 Hit2 Stand2 0
Mb1XuexiaoMd000002 0 Hit3 Stand2 0
Mb1XuexiaoMd000002 0 Hit4 Stand2 0
Mb1XuexiaoMd000002 0 Behitfly Hoverhit 0.1
Mb1XuexiaoMd000002 0 Behitfly Falldown 0.1
Mb1XuexiaoMd000002 0 Hoverhit Falldown 0.1
Mb1XuexiaoMd000002 0 Falldown Lieonfloor 0.1
Mb1XuexiaoMd000002 0 Hitdown Lieonfloor 0.1
Mb1XuexiaoMd000002 0 Standup Stand2 0.1
Mb1XuexiaoMd000002 0 Straight Stand2 0.1
Mb1XuexiaoMd000002 0 Stun Stand2 0.1
Mb1XuexiaoMd000002 0 Win Win2 0.1
Mb1XuexiaoMd000002 0 Stop Stand2 0.1
Mb1XuexiaoMd000002 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1XuexiaoMd000002 0 Born 0
3 Mb1XuexiaoMd000002 0 Stand1 0.1
4 Mb1XuexiaoMd000002 0 Stand2 0.1
5 Mb1XuexiaoMd000002 0 Stand3 0.1
6 Mb1XuexiaoMd000002 0 Death 0.1
7 Mb1XuexiaoMd000002 0 Standchange 0.1
8 Mb1XuexiaoMd000002 0 Run 0.1
9 Mb1XuexiaoMd000002 0 Walk 0.1
10 Mb1XuexiaoMd000002 0 Runb 0.2
11 Mb1XuexiaoMd000002 0 Runl 0.2
12 Mb1XuexiaoMd000002 0 Runr 0.2
13 Mb1XuexiaoMd000002 0 Walkb 0.1
14 Mb1XuexiaoMd000002 0 Walkl 0.1
15 Mb1XuexiaoMd000002 0 Walkr 0.1
16 Mb1XuexiaoMd000002 0 TurnLeft 0.1
17 Mb1XuexiaoMd000002 0 TurnRight 0.1
18 Mb1XuexiaoMd000002 0 Move1 0.1
19 Mb1XuexiaoMd000002 0 Move2 0.1
20 Mb1XuexiaoMd000002 0 Move3 0.1
21 Mb1XuexiaoMd000002 0 RunStart 0.1
22 Mb1XuexiaoMd000002 0 RunStartEnd01 0.1
23 Mb1XuexiaoMd000002 0 Hit1 0.05
24 Mb1XuexiaoMd000002 0 Hit2 0.05
25 Mb1XuexiaoMd000002 0 Hit3 0.05
26 Mb1XuexiaoMd000002 0 Hit4 0.05
27 Mb1XuexiaoMd000002 0 Behitfly 0.05
28 Mb1XuexiaoMd000002 0 Hoverhit 0.05
29 Mb1XuexiaoMd000002 0 Falldown 0.1
30 Mb1XuexiaoMd000002 0 Hitdown 0.05
31 Mb1XuexiaoMd000002 0 Lieonfloor 0.1
32 Mb1XuexiaoMd000002 0 Standup 0.1
33 Mb1XuexiaoMd000002 0 Straight 0.1
34 Mb1XuexiaoMd000002 0 Stun 0.1
35 Mb1XuexiaoMd000002 0 StraightBefore 0.1
36 Mb1XuexiaoMd000002 0 StraightAfter 0.1
37 Mb1XuexiaoMd000002 0 Win 0
38 Mb1XuexiaoMd000002 0 Win2 0.1
39 Mb1XuexiaoMd000002 0 Stop 0.1
40 Mb1XuexiaoMd000002 0 Fail 0.1
41 Mb1XuexiaoMd000002 0 Save 0.1
42 Mb1XuexiaoMd000002 0 Caught 0.1
43 Mb1XuexiaoMd000002 0 RunStartEnd02 0.1
44 Mb1XuexiaoMd000002 0 StopR 0.1
45 Mb1XuexiaoMd000002 0 Attack01 0.1
46 Mb1XuexiaoMd000002 0 Attack02 0.1
47 Mb1XuexiaoMd000002 0 Attack03 0.1
48 Mb1XuexiaoMd000002 0 Attack04 0.1
49 Mb1XuexiaoMd000002 0 Attack05 0.1
50 Mb1XuexiaoMd000002 0 Attack06 0.1
51 Mb1XuexiaoMd000002 0 Attack07 0.1
52 Mb1XuexiaoMd000002 0 Attack08 0.1
53 Mb1XuexiaoMd000002 0 Attack09 0.1
54 Mb1XuexiaoMd000002 0 Attack10 0.1
55 Mb1XuexiaoMd000002 0 Attack11 0.1
56 Mb1XuexiaoMd000002 0 Attack12 0.1
57 Mb1XuexiaoMd000002 0 Attack13 0.1
58 Mb1XuexiaoMd000002 0 Attack30 0.1
59 Mb1XuexiaoMd000002 0 Attack31 0.1
60 Mb1XuexiaoMd000002 0 Attack32 0.1
61 Mb1XuexiaoMd000002 0 Attack33 0.1
62 Mb1XuexiaoMd000002 0 Stand1 Run 0.2
63 Mb1XuexiaoMd000002 0 Stand1 Walk 0.1
64 Mb1XuexiaoMd000002 0 Stand2 Standchange 0.1
65 Mb1XuexiaoMd000002 0 Stand2 Run 0.2
66 Mb1XuexiaoMd000002 0 Stand2 Walk 0.3
67 Mb1XuexiaoMd000002 0 Stand2 Walkb 0.3
68 Mb1XuexiaoMd000002 0 Stand2 Walkl 0.3
69 Mb1XuexiaoMd000002 0 Stand2 Walkr 0.3
70 Mb1XuexiaoMd000002 0 Standchange Stand1 0.1
71 Mb1XuexiaoMd000002 0 Standchange Run 0.1
72 Mb1XuexiaoMd000002 0 Standchange Walk 0.1
73 Mb1XuexiaoMd000002 0 Run Stop 0.2
74 Mb1XuexiaoMd000002 0 Run Stand2 0.2
75 Mb1XuexiaoMd000002 0 Run Runb 0.2
76 Mb1XuexiaoMd000002 0 Run Runl 0.2
77 Mb1XuexiaoMd000002 0 Run Runr 0.2
78 Mb1XuexiaoMd000002 0 Walk Stand2 0.1
79 Mb1XuexiaoMd000002 0 Runb Stand2 0.2
80 Mb1XuexiaoMd000002 0 Runb Run 0.2
81 Mb1XuexiaoMd000002 0 Runb Runl 0.2
82 Mb1XuexiaoMd000002 0 Runb Runr 0.2
83 Mb1XuexiaoMd000002 0 Runl Stand2 0.2
84 Mb1XuexiaoMd000002 0 Runl Run 0.2
85 Mb1XuexiaoMd000002 0 Runl Runb 0.2
86 Mb1XuexiaoMd000002 0 Runl Runr 0.2
87 Mb1XuexiaoMd000002 0 Runr Stand2 0.2
88 Mb1XuexiaoMd000002 0 Runr Run 0.2
89 Mb1XuexiaoMd000002 0 Runr Runb 0.2
90 Mb1XuexiaoMd000002 0 Runr Runl 0.2
91 Mb1XuexiaoMd000002 0 Walkb Stand2 0.1
92 Mb1XuexiaoMd000002 0 Walkb Walk 0.2
93 Mb1XuexiaoMd000002 0 Walkb Walkl 0.1
94 Mb1XuexiaoMd000002 0 Walkb Walkr 0.1
95 Mb1XuexiaoMd000002 0 Walkl Stand2 0.1
96 Mb1XuexiaoMd000002 0 Walkl Walk 0.1
97 Mb1XuexiaoMd000002 0 Walkl Walkb 0.1
98 Mb1XuexiaoMd000002 0 Walkl Walkr 0.2
99 Mb1XuexiaoMd000002 0 Walkr Stand2 0.1
100 Mb1XuexiaoMd000002 0 Walkr Walk 0.1
101 Mb1XuexiaoMd000002 0 Walkr Walkb 0.1
102 Mb1XuexiaoMd000002 0 Walkr Walkl 0.2
103 Mb1XuexiaoMd000002 0 TurnLeft Stand2 0.1
104 Mb1XuexiaoMd000002 0 TurnRight Stand2 0.1
105 Mb1XuexiaoMd000002 0 RunStart Run 0.1
106 Mb1XuexiaoMd000002 0 RunStart RunStartEnd01 0.1
107 Mb1XuexiaoMd000002 0 Hit1 Stand2 0
108 Mb1XuexiaoMd000002 0 Hit2 Stand2 0
109 Mb1XuexiaoMd000002 0 Hit3 Stand2 0
110 Mb1XuexiaoMd000002 0 Hit4 Stand2 0
111 Mb1XuexiaoMd000002 0 Behitfly Hoverhit 0.1
112 Mb1XuexiaoMd000002 0 Behitfly Falldown 0.1
113 Mb1XuexiaoMd000002 0 Hoverhit Falldown 0.1
114 Mb1XuexiaoMd000002 0 Falldown Lieonfloor 0.1
115 Mb1XuexiaoMd000002 0 Hitdown Lieonfloor 0.1
116 Mb1XuexiaoMd000002 0 Standup Stand2 0.1
117 Mb1XuexiaoMd000002 0 Straight Stand2 0.1
118 Mb1XuexiaoMd000002 0 Stun Stand2 0.1
119 Mb1XuexiaoMd000002 0 Win Win2 0.1
120 Mb1XuexiaoMd000002 0 Stop Stand2 0.1
121 Mb1XuexiaoMd000002 0 Caught Stand2 0.1

View File

@@ -0,0 +1,112 @@
Role Layer State Target TransitionDuration
Mb1YijutifangkuaiMd000001 0 Born 0
Mb1YijutifangkuaiMd000001 0 Stand1 0.1
Mb1YijutifangkuaiMd000001 0 Stand2 0.1
Mb1YijutifangkuaiMd000001 0 Stand3 0.1
Mb1YijutifangkuaiMd000001 0 Death 0.1
Mb1YijutifangkuaiMd000001 0 Standchange 0.1
Mb1YijutifangkuaiMd000001 0 Run 0.1
Mb1YijutifangkuaiMd000001 0 Walk 0.1
Mb1YijutifangkuaiMd000001 0 Runb 0.2
Mb1YijutifangkuaiMd000001 0 Runl 0.2
Mb1YijutifangkuaiMd000001 0 Runr 0.2
Mb1YijutifangkuaiMd000001 0 Walkb 0.1
Mb1YijutifangkuaiMd000001 0 Walkl 0.1
Mb1YijutifangkuaiMd000001 0 Walkr 0.1
Mb1YijutifangkuaiMd000001 0 TurnLeft 0.1
Mb1YijutifangkuaiMd000001 0 TurnRight 0.1
Mb1YijutifangkuaiMd000001 0 Move1 0.1
Mb1YijutifangkuaiMd000001 0 Move2 0.1
Mb1YijutifangkuaiMd000001 0 Move3 0.1
Mb1YijutifangkuaiMd000001 0 RunStart 0.1
Mb1YijutifangkuaiMd000001 0 RunStartEnd01 0.1
Mb1YijutifangkuaiMd000001 0 Hit1 0.05
Mb1YijutifangkuaiMd000001 0 Hit2 0.05
Mb1YijutifangkuaiMd000001 0 Hit3 0.05
Mb1YijutifangkuaiMd000001 0 Hit4 0.05
Mb1YijutifangkuaiMd000001 0 Behitfly 0.05
Mb1YijutifangkuaiMd000001 0 Hoverhit 0.05
Mb1YijutifangkuaiMd000001 0 Falldown 0.1
Mb1YijutifangkuaiMd000001 0 Hitdown 0.05
Mb1YijutifangkuaiMd000001 0 Lieonfloor 0.1
Mb1YijutifangkuaiMd000001 0 Standup 0.1
Mb1YijutifangkuaiMd000001 0 Straight 0.1
Mb1YijutifangkuaiMd000001 0 Stun 0.1
Mb1YijutifangkuaiMd000001 0 StraightBefore 0.1
Mb1YijutifangkuaiMd000001 0 StraightAfter 0.1
Mb1YijutifangkuaiMd000001 0 Win 0
Mb1YijutifangkuaiMd000001 0 Win2 0.1
Mb1YijutifangkuaiMd000001 0 Stop 0.1
Mb1YijutifangkuaiMd000001 0 Fail 0.1
Mb1YijutifangkuaiMd000001 0 Save 0.1
Mb1YijutifangkuaiMd000001 0 Attack01 0.1
Mb1YijutifangkuaiMd000001 0 Attack02 0.1
Mb1YijutifangkuaiMd000001 0 Attack03 0.1
Mb1YijutifangkuaiMd000001 0 Attack04 0.1
Mb1YijutifangkuaiMd000001 0 Attack05 0.1
Mb1YijutifangkuaiMd000001 0 Attack06 0.1
Mb1YijutifangkuaiMd000001 0 Attack07 0.1
Mb1YijutifangkuaiMd000001 0 Attack08 0.1
Mb1YijutifangkuaiMd000001 0 Attack09 0.1
Mb1YijutifangkuaiMd000001 0 Attack10 0.1
Mb1YijutifangkuaiMd000001 0 Attack11 0.1
Mb1YijutifangkuaiMd000001 0 Attack12 0.1
Mb1YijutifangkuaiMd000001 0 Stand1 Run 0.2
Mb1YijutifangkuaiMd000001 0 Stand1 Walk 0.1
Mb1YijutifangkuaiMd000001 0 Stand2 Standchange 0.1
Mb1YijutifangkuaiMd000001 0 Stand2 Run 0.2
Mb1YijutifangkuaiMd000001 0 Stand2 Walk 0.3
Mb1YijutifangkuaiMd000001 0 Stand2 Walkb 0.3
Mb1YijutifangkuaiMd000001 0 Stand2 Walkl 0.3
Mb1YijutifangkuaiMd000001 0 Stand2 Walkr 0.3
Mb1YijutifangkuaiMd000001 0 Standchange Stand1 0.1
Mb1YijutifangkuaiMd000001 0 Standchange Run 0.1
Mb1YijutifangkuaiMd000001 0 Standchange Walk 0.1
Mb1YijutifangkuaiMd000001 0 Run Stop 0.2
Mb1YijutifangkuaiMd000001 0 Run Stand2 0.2
Mb1YijutifangkuaiMd000001 0 Run Runb 0.2
Mb1YijutifangkuaiMd000001 0 Run Runl 0.2
Mb1YijutifangkuaiMd000001 0 Run Runr 0.2
Mb1YijutifangkuaiMd000001 0 Walk Stand2 0.1
Mb1YijutifangkuaiMd000001 0 Runb Stand2 0.2
Mb1YijutifangkuaiMd000001 0 Runb Run 0.2
Mb1YijutifangkuaiMd000001 0 Runb Runl 0.2
Mb1YijutifangkuaiMd000001 0 Runb Runr 0.2
Mb1YijutifangkuaiMd000001 0 Runl Stand2 0.2
Mb1YijutifangkuaiMd000001 0 Runl Run 0.2
Mb1YijutifangkuaiMd000001 0 Runl Runb 0.2
Mb1YijutifangkuaiMd000001 0 Runl Runr 0.2
Mb1YijutifangkuaiMd000001 0 Runr Stand2 0.2
Mb1YijutifangkuaiMd000001 0 Runr Run 0.2
Mb1YijutifangkuaiMd000001 0 Runr Runb 0.2
Mb1YijutifangkuaiMd000001 0 Runr Runl 0.2
Mb1YijutifangkuaiMd000001 0 Walkb Stand2 0.1
Mb1YijutifangkuaiMd000001 0 Walkb Walk 0.2
Mb1YijutifangkuaiMd000001 0 Walkb Walkl 0.1
Mb1YijutifangkuaiMd000001 0 Walkb Walkr 0.1
Mb1YijutifangkuaiMd000001 0 Walkl Stand2 0.1
Mb1YijutifangkuaiMd000001 0 Walkl Walk 0.1
Mb1YijutifangkuaiMd000001 0 Walkl Walkb 0.1
Mb1YijutifangkuaiMd000001 0 Walkl Walkr 0.2
Mb1YijutifangkuaiMd000001 0 Walkr Stand2 0.1
Mb1YijutifangkuaiMd000001 0 Walkr Walk 0.1
Mb1YijutifangkuaiMd000001 0 Walkr Walkb 0.1
Mb1YijutifangkuaiMd000001 0 Walkr Walkl 0.2
Mb1YijutifangkuaiMd000001 0 TurnLeft Stand2 0.1
Mb1YijutifangkuaiMd000001 0 TurnRight Stand2 0.1
Mb1YijutifangkuaiMd000001 0 RunStart Run 0
Mb1YijutifangkuaiMd000001 0 RunStart RunStartEnd01 0.1
Mb1YijutifangkuaiMd000001 0 Hit1 Stand2 0
Mb1YijutifangkuaiMd000001 0 Hit2 Stand2 0
Mb1YijutifangkuaiMd000001 0 Hit3 Stand2 0
Mb1YijutifangkuaiMd000001 0 Hit4 Stand2 0
Mb1YijutifangkuaiMd000001 0 Behitfly Hoverhit 0.1
Mb1YijutifangkuaiMd000001 0 Behitfly Falldown 0.1
Mb1YijutifangkuaiMd000001 0 Hoverhit Falldown 0.1
Mb1YijutifangkuaiMd000001 0 Falldown Lieonfloor 0.1
Mb1YijutifangkuaiMd000001 0 Hitdown Lieonfloor 0.1
Mb1YijutifangkuaiMd000001 0 Standup Stand2 0.1
Mb1YijutifangkuaiMd000001 0 Straight Stand2 0.1
Mb1YijutifangkuaiMd000001 0 Stun Stand2 0.1
Mb1YijutifangkuaiMd000001 0 Win Win2 0.1
Mb1YijutifangkuaiMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mb1YijutifangkuaiMd000001 0 Born 0
3 Mb1YijutifangkuaiMd000001 0 Stand1 0.1
4 Mb1YijutifangkuaiMd000001 0 Stand2 0.1
5 Mb1YijutifangkuaiMd000001 0 Stand3 0.1
6 Mb1YijutifangkuaiMd000001 0 Death 0.1
7 Mb1YijutifangkuaiMd000001 0 Standchange 0.1
8 Mb1YijutifangkuaiMd000001 0 Run 0.1
9 Mb1YijutifangkuaiMd000001 0 Walk 0.1
10 Mb1YijutifangkuaiMd000001 0 Runb 0.2
11 Mb1YijutifangkuaiMd000001 0 Runl 0.2
12 Mb1YijutifangkuaiMd000001 0 Runr 0.2
13 Mb1YijutifangkuaiMd000001 0 Walkb 0.1
14 Mb1YijutifangkuaiMd000001 0 Walkl 0.1
15 Mb1YijutifangkuaiMd000001 0 Walkr 0.1
16 Mb1YijutifangkuaiMd000001 0 TurnLeft 0.1
17 Mb1YijutifangkuaiMd000001 0 TurnRight 0.1
18 Mb1YijutifangkuaiMd000001 0 Move1 0.1
19 Mb1YijutifangkuaiMd000001 0 Move2 0.1
20 Mb1YijutifangkuaiMd000001 0 Move3 0.1
21 Mb1YijutifangkuaiMd000001 0 RunStart 0.1
22 Mb1YijutifangkuaiMd000001 0 RunStartEnd01 0.1
23 Mb1YijutifangkuaiMd000001 0 Hit1 0.05
24 Mb1YijutifangkuaiMd000001 0 Hit2 0.05
25 Mb1YijutifangkuaiMd000001 0 Hit3 0.05
26 Mb1YijutifangkuaiMd000001 0 Hit4 0.05
27 Mb1YijutifangkuaiMd000001 0 Behitfly 0.05
28 Mb1YijutifangkuaiMd000001 0 Hoverhit 0.05
29 Mb1YijutifangkuaiMd000001 0 Falldown 0.1
30 Mb1YijutifangkuaiMd000001 0 Hitdown 0.05
31 Mb1YijutifangkuaiMd000001 0 Lieonfloor 0.1
32 Mb1YijutifangkuaiMd000001 0 Standup 0.1
33 Mb1YijutifangkuaiMd000001 0 Straight 0.1
34 Mb1YijutifangkuaiMd000001 0 Stun 0.1
35 Mb1YijutifangkuaiMd000001 0 StraightBefore 0.1
36 Mb1YijutifangkuaiMd000001 0 StraightAfter 0.1
37 Mb1YijutifangkuaiMd000001 0 Win 0
38 Mb1YijutifangkuaiMd000001 0 Win2 0.1
39 Mb1YijutifangkuaiMd000001 0 Stop 0.1
40 Mb1YijutifangkuaiMd000001 0 Fail 0.1
41 Mb1YijutifangkuaiMd000001 0 Save 0.1
42 Mb1YijutifangkuaiMd000001 0 Attack01 0.1
43 Mb1YijutifangkuaiMd000001 0 Attack02 0.1
44 Mb1YijutifangkuaiMd000001 0 Attack03 0.1
45 Mb1YijutifangkuaiMd000001 0 Attack04 0.1
46 Mb1YijutifangkuaiMd000001 0 Attack05 0.1
47 Mb1YijutifangkuaiMd000001 0 Attack06 0.1
48 Mb1YijutifangkuaiMd000001 0 Attack07 0.1
49 Mb1YijutifangkuaiMd000001 0 Attack08 0.1
50 Mb1YijutifangkuaiMd000001 0 Attack09 0.1
51 Mb1YijutifangkuaiMd000001 0 Attack10 0.1
52 Mb1YijutifangkuaiMd000001 0 Attack11 0.1
53 Mb1YijutifangkuaiMd000001 0 Attack12 0.1
54 Mb1YijutifangkuaiMd000001 0 Stand1 Run 0.2
55 Mb1YijutifangkuaiMd000001 0 Stand1 Walk 0.1
56 Mb1YijutifangkuaiMd000001 0 Stand2 Standchange 0.1
57 Mb1YijutifangkuaiMd000001 0 Stand2 Run 0.2
58 Mb1YijutifangkuaiMd000001 0 Stand2 Walk 0.3
59 Mb1YijutifangkuaiMd000001 0 Stand2 Walkb 0.3
60 Mb1YijutifangkuaiMd000001 0 Stand2 Walkl 0.3
61 Mb1YijutifangkuaiMd000001 0 Stand2 Walkr 0.3
62 Mb1YijutifangkuaiMd000001 0 Standchange Stand1 0.1
63 Mb1YijutifangkuaiMd000001 0 Standchange Run 0.1
64 Mb1YijutifangkuaiMd000001 0 Standchange Walk 0.1
65 Mb1YijutifangkuaiMd000001 0 Run Stop 0.2
66 Mb1YijutifangkuaiMd000001 0 Run Stand2 0.2
67 Mb1YijutifangkuaiMd000001 0 Run Runb 0.2
68 Mb1YijutifangkuaiMd000001 0 Run Runl 0.2
69 Mb1YijutifangkuaiMd000001 0 Run Runr 0.2
70 Mb1YijutifangkuaiMd000001 0 Walk Stand2 0.1
71 Mb1YijutifangkuaiMd000001 0 Runb Stand2 0.2
72 Mb1YijutifangkuaiMd000001 0 Runb Run 0.2
73 Mb1YijutifangkuaiMd000001 0 Runb Runl 0.2
74 Mb1YijutifangkuaiMd000001 0 Runb Runr 0.2
75 Mb1YijutifangkuaiMd000001 0 Runl Stand2 0.2
76 Mb1YijutifangkuaiMd000001 0 Runl Run 0.2
77 Mb1YijutifangkuaiMd000001 0 Runl Runb 0.2
78 Mb1YijutifangkuaiMd000001 0 Runl Runr 0.2
79 Mb1YijutifangkuaiMd000001 0 Runr Stand2 0.2
80 Mb1YijutifangkuaiMd000001 0 Runr Run 0.2
81 Mb1YijutifangkuaiMd000001 0 Runr Runb 0.2
82 Mb1YijutifangkuaiMd000001 0 Runr Runl 0.2
83 Mb1YijutifangkuaiMd000001 0 Walkb Stand2 0.1
84 Mb1YijutifangkuaiMd000001 0 Walkb Walk 0.2
85 Mb1YijutifangkuaiMd000001 0 Walkb Walkl 0.1
86 Mb1YijutifangkuaiMd000001 0 Walkb Walkr 0.1
87 Mb1YijutifangkuaiMd000001 0 Walkl Stand2 0.1
88 Mb1YijutifangkuaiMd000001 0 Walkl Walk 0.1
89 Mb1YijutifangkuaiMd000001 0 Walkl Walkb 0.1
90 Mb1YijutifangkuaiMd000001 0 Walkl Walkr 0.2
91 Mb1YijutifangkuaiMd000001 0 Walkr Stand2 0.1
92 Mb1YijutifangkuaiMd000001 0 Walkr Walk 0.1
93 Mb1YijutifangkuaiMd000001 0 Walkr Walkb 0.1
94 Mb1YijutifangkuaiMd000001 0 Walkr Walkl 0.2
95 Mb1YijutifangkuaiMd000001 0 TurnLeft Stand2 0.1
96 Mb1YijutifangkuaiMd000001 0 TurnRight Stand2 0.1
97 Mb1YijutifangkuaiMd000001 0 RunStart Run 0
98 Mb1YijutifangkuaiMd000001 0 RunStart RunStartEnd01 0.1
99 Mb1YijutifangkuaiMd000001 0 Hit1 Stand2 0
100 Mb1YijutifangkuaiMd000001 0 Hit2 Stand2 0
101 Mb1YijutifangkuaiMd000001 0 Hit3 Stand2 0
102 Mb1YijutifangkuaiMd000001 0 Hit4 Stand2 0
103 Mb1YijutifangkuaiMd000001 0 Behitfly Hoverhit 0.1
104 Mb1YijutifangkuaiMd000001 0 Behitfly Falldown 0.1
105 Mb1YijutifangkuaiMd000001 0 Hoverhit Falldown 0.1
106 Mb1YijutifangkuaiMd000001 0 Falldown Lieonfloor 0.1
107 Mb1YijutifangkuaiMd000001 0 Hitdown Lieonfloor 0.1
108 Mb1YijutifangkuaiMd000001 0 Standup Stand2 0.1
109 Mb1YijutifangkuaiMd000001 0 Straight Stand2 0.1
110 Mb1YijutifangkuaiMd000001 0 Stun Stand2 0.1
111 Mb1YijutifangkuaiMd000001 0 Win Win2 0.1
112 Mb1YijutifangkuaiMd000001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,211 @@
Role Layer State Target TransitionDuration
Me1BioMd008030 0 Born 0
Me1BioMd008030 0 Stand1 0.1
Me1BioMd008030 0 Stand2 0.1
Me1BioMd008030 0 Stand3 0.1
Me1BioMd008030 0 Death 0.1
Me1BioMd008030 0 Standchange 0.1
Me1BioMd008030 0 Run 0.1
Me1BioMd008030 0 Walk 0.1
Me1BioMd008030 0 Runb 0.2
Me1BioMd008030 0 Runl 0.2
Me1BioMd008030 0 Runr 0.2
Me1BioMd008030 0 Walkb 0.1
Me1BioMd008030 0 Walkl 0.1
Me1BioMd008030 0 Walkr 0.1
Me1BioMd008030 0 TurnLeft 0.1
Me1BioMd008030 0 TurnRight 0.1
Me1BioMd008030 0 Move1 0.1
Me1BioMd008030 0 Move2 0.1
Me1BioMd008030 0 Move3 0.1
Me1BioMd008030 0 RunStart 0.1
Me1BioMd008030 0 RunStartEnd01 0.1
Me1BioMd008030 0 Hit1 0.05
Me1BioMd008030 0 Hit2 0.05
Me1BioMd008030 0 Hit3 0.05
Me1BioMd008030 0 Hit4 0.05
Me1BioMd008030 0 Behitfly 0.05
Me1BioMd008030 0 Hoverhit 0.05
Me1BioMd008030 0 Falldown 0.1
Me1BioMd008030 0 Hitdown 0.05
Me1BioMd008030 0 Lieonfloor 0.1
Me1BioMd008030 0 Standup 0.1
Me1BioMd008030 0 Straight 0.1
Me1BioMd008030 0 Stun 0.1
Me1BioMd008030 0 StraightBefore 0.1
Me1BioMd008030 0 StraightAfter 0.1
Me1BioMd008030 0 Win 0
Me1BioMd008030 0 Win2 0.1
Me1BioMd008030 0 Stop 0.1
Me1BioMd008030 0 Fail 0.1
Me1BioMd008030 0 Save 0.1
Me1BioMd008030 0 Attack01 0.1
Me1BioMd008030 0 Attack02 0.1
Me1BioMd008030 0 Attack03 0.1
Me1BioMd008030 0 Attack04 0.1
Me1BioMd008030 0 Attack05 0.1
Me1BioMd008030 0 Attack06 0.1
Me1BioMd008030 0 Attack07 0.1
Me1BioMd008030 0 Attack08 0.1
Me1BioMd008030 0 Attack09 0.1
Me1BioMd008030 0 Attack10 0.1
Me1BioMd008030 0 Attack11 0.1
Me1BioMd008030 0 Attack12 0.1
Me1BioMd008030 0 Stand1 Run 0.2
Me1BioMd008030 0 Stand1 Walk 0.1
Me1BioMd008030 0 Stand2 Standchange 0.1
Me1BioMd008030 0 Stand2 Run 0.2
Me1BioMd008030 0 Stand2 Walk 0.3
Me1BioMd008030 0 Stand2 Walkb 0.3
Me1BioMd008030 0 Stand2 Walkl 0.3
Me1BioMd008030 0 Stand2 Walkr 0.3
Me1BioMd008030 0 Standchange Stand1 0.1
Me1BioMd008030 0 Standchange Run 0.1
Me1BioMd008030 0 Standchange Walk 0.1
Me1BioMd008030 0 Run Stop 0.2
Me1BioMd008030 0 Run Stand2 0.2
Me1BioMd008030 0 Run Runb 0.2
Me1BioMd008030 0 Run Runl 0.2
Me1BioMd008030 0 Run Runr 0.2
Me1BioMd008030 0 Walk Stand2 0.1
Me1BioMd008030 0 Runb Stand2 0.2
Me1BioMd008030 0 Runb Run 0.2
Me1BioMd008030 0 Runb Runl 0.2
Me1BioMd008030 0 Runb Runr 0.2
Me1BioMd008030 0 Runl Stand2 0.2
Me1BioMd008030 0 Runl Run 0.2
Me1BioMd008030 0 Runl Runb 0.2
Me1BioMd008030 0 Runl Runr 0.2
Me1BioMd008030 0 Runr Stand2 0.2
Me1BioMd008030 0 Runr Run 0.2
Me1BioMd008030 0 Runr Runb 0.2
Me1BioMd008030 0 Runr Runl 0.2
Me1BioMd008030 0 Walkb Stand2 0.1
Me1BioMd008030 0 Walkb Walk 0.2
Me1BioMd008030 0 Walkb Walkl 0.1
Me1BioMd008030 0 Walkb Walkr 0.1
Me1BioMd008030 0 Walkl Stand2 0.1
Me1BioMd008030 0 Walkl Walk 0.1
Me1BioMd008030 0 Walkl Walkb 0.1
Me1BioMd008030 0 Walkl Walkr 0.2
Me1BioMd008030 0 Walkr Stand2 0.1
Me1BioMd008030 0 Walkr Walk 0.1
Me1BioMd008030 0 Walkr Walkb 0.1
Me1BioMd008030 0 Walkr Walkl 0.2
Me1BioMd008030 0 TurnLeft Stand2 0.1
Me1BioMd008030 0 TurnRight Stand2 0.1
Me1BioMd008030 0 RunStart Run 0
Me1BioMd008030 0 RunStart RunStartEnd01 0.1
Me1BioMd008030 0 Hit1 Stand2 0
Me1BioMd008030 0 Hit2 Stand2 0
Me1BioMd008030 0 Hit3 Stand2 0
Me1BioMd008030 0 Hit4 Stand2 0
Me1BioMd008030 0 Behitfly Hoverhit 0.1
Me1BioMd008030 0 Behitfly Falldown 0.1
Me1BioMd008030 0 Hoverhit Falldown 0.1
Me1BioMd008030 0 Falldown Lieonfloor 0.1
Me1BioMd008030 0 Hitdown Lieonfloor 0.1
Me1BioMd008030 0 Standup Stand2 0.1
Me1BioMd008030 0 Straight Stand2 0.1
Me1BioMd008030 0 Stun Stand2 0.1
Me1BioMd008030 0 Win Win2 0.1
Me1BioMd008030 0 Stop Stand2 0.1
Me1BioMd008030 1 Born 0
Me1BioMd008030 1 Stand1 0.1
Me1BioMd008030 1 Stand2 0.1
Me1BioMd008030 1 Stand3 0.1
Me1BioMd008030 1 Death 0.1
Me1BioMd008030 1 Standchange 0.1
Me1BioMd008030 1 Run 0.1
Me1BioMd008030 1 Walk 0.1
Me1BioMd008030 1 Runb 0.2
Me1BioMd008030 1 Runl 0.2
Me1BioMd008030 1 Runr 0.2
Me1BioMd008030 1 Walkb 0.1
Me1BioMd008030 1 Walkl 0.1
Me1BioMd008030 1 Walkr 0.1
Me1BioMd008030 1 TurnLeft 0.1
Me1BioMd008030 1 TurnRight 0.1
Me1BioMd008030 1 Move1 0.1
Me1BioMd008030 1 Move2 0.1
Me1BioMd008030 1 Move3 0.1
Me1BioMd008030 1 RunStart 0.1
Me1BioMd008030 1 RunStartEnd01 0.1
Me1BioMd008030 1 Hit1 0.05
Me1BioMd008030 1 Hit2 0.05
Me1BioMd008030 1 Hit3 0.05
Me1BioMd008030 1 Hit4 0.05
Me1BioMd008030 1 Behitfly 0.05
Me1BioMd008030 1 Hoverhit 0.05
Me1BioMd008030 1 Falldown 0.1
Me1BioMd008030 1 Hitdown 0.05
Me1BioMd008030 1 Lieonfloor 0.1
Me1BioMd008030 1 Standup 0.1
Me1BioMd008030 1 Straight 0.1
Me1BioMd008030 1 Stun 0.1
Me1BioMd008030 1 StraightBefore 0.1
Me1BioMd008030 1 StraightAfter 0.1
Me1BioMd008030 1 Win 0
Me1BioMd008030 1 Win2 0.1
Me1BioMd008030 1 Stop 0.1
Me1BioMd008030 1 Fail 0.1
Me1BioMd008030 1 Save 0.1
Me1BioMd008030 1 Stand1 Run 0.2
Me1BioMd008030 1 Stand1 Walk 0.1
Me1BioMd008030 1 Stand2 Standchange 0.1
Me1BioMd008030 1 Stand2 Run 0.2
Me1BioMd008030 1 Stand2 Walk 0.3
Me1BioMd008030 1 Stand2 Walkb 0.3
Me1BioMd008030 1 Stand2 Walkl 0.3
Me1BioMd008030 1 Stand2 Walkr 0.3
Me1BioMd008030 1 Standchange Stand1 0.1
Me1BioMd008030 1 Standchange Run 0.1
Me1BioMd008030 1 Standchange Walk 0.1
Me1BioMd008030 1 Run Stop 0.2
Me1BioMd008030 1 Run Stand2 0.2
Me1BioMd008030 1 Run Runb 0.2
Me1BioMd008030 1 Run Runl 0.2
Me1BioMd008030 1 Run Runr 0.2
Me1BioMd008030 1 Walk Stand2 0.1
Me1BioMd008030 1 Runb Stand2 0.2
Me1BioMd008030 1 Runb Run 0.2
Me1BioMd008030 1 Runb Runl 0.2
Me1BioMd008030 1 Runb Runr 0.2
Me1BioMd008030 1 Runl Stand2 0.2
Me1BioMd008030 1 Runl Run 0.2
Me1BioMd008030 1 Runl Runb 0.2
Me1BioMd008030 1 Runl Runr 0.2
Me1BioMd008030 1 Runr Stand2 0.2
Me1BioMd008030 1 Runr Run 0.2
Me1BioMd008030 1 Runr Runb 0.2
Me1BioMd008030 1 Runr Runl 0.2
Me1BioMd008030 1 Walkb Stand2 0.1
Me1BioMd008030 1 Walkb Walk 0.2
Me1BioMd008030 1 Walkb Walkl 0.1
Me1BioMd008030 1 Walkb Walkr 0.1
Me1BioMd008030 1 Walkl Stand2 0.1
Me1BioMd008030 1 Walkl Walk 0.1
Me1BioMd008030 1 Walkl Walkb 0.1
Me1BioMd008030 1 Walkl Walkr 0.2
Me1BioMd008030 1 Walkr Stand2 0.1
Me1BioMd008030 1 Walkr Walk 0.1
Me1BioMd008030 1 Walkr Walkb 0.1
Me1BioMd008030 1 Walkr Walkl 0.2
Me1BioMd008030 1 TurnLeft Stand2 0.1
Me1BioMd008030 1 TurnRight Stand2 0.1
Me1BioMd008030 1 RunStart Run 0
Me1BioMd008030 1 RunStart RunStartEnd01 0.1
Me1BioMd008030 1 Hit1 Stand2 0
Me1BioMd008030 1 Hit2 Stand2 0
Me1BioMd008030 1 Hit3 Stand2 0
Me1BioMd008030 1 Hit4 Stand2 0
Me1BioMd008030 1 Behitfly Hoverhit 0.1
Me1BioMd008030 1 Behitfly Falldown 0.1
Me1BioMd008030 1 Hoverhit Falldown 0.1
Me1BioMd008030 1 Falldown Lieonfloor 0.1
Me1BioMd008030 1 Hitdown Lieonfloor 0.1
Me1BioMd008030 1 Standup Stand2 0.1
Me1BioMd008030 1 Straight Stand2 0.1
Me1BioMd008030 1 Stun Stand2 0.1
Me1BioMd008030 1 Win Win2 0.1
Me1BioMd008030 1 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Me1BioMd008030 0 Born 0
3 Me1BioMd008030 0 Stand1 0.1
4 Me1BioMd008030 0 Stand2 0.1
5 Me1BioMd008030 0 Stand3 0.1
6 Me1BioMd008030 0 Death 0.1
7 Me1BioMd008030 0 Standchange 0.1
8 Me1BioMd008030 0 Run 0.1
9 Me1BioMd008030 0 Walk 0.1
10 Me1BioMd008030 0 Runb 0.2
11 Me1BioMd008030 0 Runl 0.2
12 Me1BioMd008030 0 Runr 0.2
13 Me1BioMd008030 0 Walkb 0.1
14 Me1BioMd008030 0 Walkl 0.1
15 Me1BioMd008030 0 Walkr 0.1
16 Me1BioMd008030 0 TurnLeft 0.1
17 Me1BioMd008030 0 TurnRight 0.1
18 Me1BioMd008030 0 Move1 0.1
19 Me1BioMd008030 0 Move2 0.1
20 Me1BioMd008030 0 Move3 0.1
21 Me1BioMd008030 0 RunStart 0.1
22 Me1BioMd008030 0 RunStartEnd01 0.1
23 Me1BioMd008030 0 Hit1 0.05
24 Me1BioMd008030 0 Hit2 0.05
25 Me1BioMd008030 0 Hit3 0.05
26 Me1BioMd008030 0 Hit4 0.05
27 Me1BioMd008030 0 Behitfly 0.05
28 Me1BioMd008030 0 Hoverhit 0.05
29 Me1BioMd008030 0 Falldown 0.1
30 Me1BioMd008030 0 Hitdown 0.05
31 Me1BioMd008030 0 Lieonfloor 0.1
32 Me1BioMd008030 0 Standup 0.1
33 Me1BioMd008030 0 Straight 0.1
34 Me1BioMd008030 0 Stun 0.1
35 Me1BioMd008030 0 StraightBefore 0.1
36 Me1BioMd008030 0 StraightAfter 0.1
37 Me1BioMd008030 0 Win 0
38 Me1BioMd008030 0 Win2 0.1
39 Me1BioMd008030 0 Stop 0.1
40 Me1BioMd008030 0 Fail 0.1
41 Me1BioMd008030 0 Save 0.1
42 Me1BioMd008030 0 Attack01 0.1
43 Me1BioMd008030 0 Attack02 0.1
44 Me1BioMd008030 0 Attack03 0.1
45 Me1BioMd008030 0 Attack04 0.1
46 Me1BioMd008030 0 Attack05 0.1
47 Me1BioMd008030 0 Attack06 0.1
48 Me1BioMd008030 0 Attack07 0.1
49 Me1BioMd008030 0 Attack08 0.1
50 Me1BioMd008030 0 Attack09 0.1
51 Me1BioMd008030 0 Attack10 0.1
52 Me1BioMd008030 0 Attack11 0.1
53 Me1BioMd008030 0 Attack12 0.1
54 Me1BioMd008030 0 Stand1 Run 0.2
55 Me1BioMd008030 0 Stand1 Walk 0.1
56 Me1BioMd008030 0 Stand2 Standchange 0.1
57 Me1BioMd008030 0 Stand2 Run 0.2
58 Me1BioMd008030 0 Stand2 Walk 0.3
59 Me1BioMd008030 0 Stand2 Walkb 0.3
60 Me1BioMd008030 0 Stand2 Walkl 0.3
61 Me1BioMd008030 0 Stand2 Walkr 0.3
62 Me1BioMd008030 0 Standchange Stand1 0.1
63 Me1BioMd008030 0 Standchange Run 0.1
64 Me1BioMd008030 0 Standchange Walk 0.1
65 Me1BioMd008030 0 Run Stop 0.2
66 Me1BioMd008030 0 Run Stand2 0.2
67 Me1BioMd008030 0 Run Runb 0.2
68 Me1BioMd008030 0 Run Runl 0.2
69 Me1BioMd008030 0 Run Runr 0.2
70 Me1BioMd008030 0 Walk Stand2 0.1
71 Me1BioMd008030 0 Runb Stand2 0.2
72 Me1BioMd008030 0 Runb Run 0.2
73 Me1BioMd008030 0 Runb Runl 0.2
74 Me1BioMd008030 0 Runb Runr 0.2
75 Me1BioMd008030 0 Runl Stand2 0.2
76 Me1BioMd008030 0 Runl Run 0.2
77 Me1BioMd008030 0 Runl Runb 0.2
78 Me1BioMd008030 0 Runl Runr 0.2
79 Me1BioMd008030 0 Runr Stand2 0.2
80 Me1BioMd008030 0 Runr Run 0.2
81 Me1BioMd008030 0 Runr Runb 0.2
82 Me1BioMd008030 0 Runr Runl 0.2
83 Me1BioMd008030 0 Walkb Stand2 0.1
84 Me1BioMd008030 0 Walkb Walk 0.2
85 Me1BioMd008030 0 Walkb Walkl 0.1
86 Me1BioMd008030 0 Walkb Walkr 0.1
87 Me1BioMd008030 0 Walkl Stand2 0.1
88 Me1BioMd008030 0 Walkl Walk 0.1
89 Me1BioMd008030 0 Walkl Walkb 0.1
90 Me1BioMd008030 0 Walkl Walkr 0.2
91 Me1BioMd008030 0 Walkr Stand2 0.1
92 Me1BioMd008030 0 Walkr Walk 0.1
93 Me1BioMd008030 0 Walkr Walkb 0.1
94 Me1BioMd008030 0 Walkr Walkl 0.2
95 Me1BioMd008030 0 TurnLeft Stand2 0.1
96 Me1BioMd008030 0 TurnRight Stand2 0.1
97 Me1BioMd008030 0 RunStart Run 0
98 Me1BioMd008030 0 RunStart RunStartEnd01 0.1
99 Me1BioMd008030 0 Hit1 Stand2 0
100 Me1BioMd008030 0 Hit2 Stand2 0
101 Me1BioMd008030 0 Hit3 Stand2 0
102 Me1BioMd008030 0 Hit4 Stand2 0
103 Me1BioMd008030 0 Behitfly Hoverhit 0.1
104 Me1BioMd008030 0 Behitfly Falldown 0.1
105 Me1BioMd008030 0 Hoverhit Falldown 0.1
106 Me1BioMd008030 0 Falldown Lieonfloor 0.1
107 Me1BioMd008030 0 Hitdown Lieonfloor 0.1
108 Me1BioMd008030 0 Standup Stand2 0.1
109 Me1BioMd008030 0 Straight Stand2 0.1
110 Me1BioMd008030 0 Stun Stand2 0.1
111 Me1BioMd008030 0 Win Win2 0.1
112 Me1BioMd008030 0 Stop Stand2 0.1
113 Me1BioMd008030 1 Born 0
114 Me1BioMd008030 1 Stand1 0.1
115 Me1BioMd008030 1 Stand2 0.1
116 Me1BioMd008030 1 Stand3 0.1
117 Me1BioMd008030 1 Death 0.1
118 Me1BioMd008030 1 Standchange 0.1
119 Me1BioMd008030 1 Run 0.1
120 Me1BioMd008030 1 Walk 0.1
121 Me1BioMd008030 1 Runb 0.2
122 Me1BioMd008030 1 Runl 0.2
123 Me1BioMd008030 1 Runr 0.2
124 Me1BioMd008030 1 Walkb 0.1
125 Me1BioMd008030 1 Walkl 0.1
126 Me1BioMd008030 1 Walkr 0.1
127 Me1BioMd008030 1 TurnLeft 0.1
128 Me1BioMd008030 1 TurnRight 0.1
129 Me1BioMd008030 1 Move1 0.1
130 Me1BioMd008030 1 Move2 0.1
131 Me1BioMd008030 1 Move3 0.1
132 Me1BioMd008030 1 RunStart 0.1
133 Me1BioMd008030 1 RunStartEnd01 0.1
134 Me1BioMd008030 1 Hit1 0.05
135 Me1BioMd008030 1 Hit2 0.05
136 Me1BioMd008030 1 Hit3 0.05
137 Me1BioMd008030 1 Hit4 0.05
138 Me1BioMd008030 1 Behitfly 0.05
139 Me1BioMd008030 1 Hoverhit 0.05
140 Me1BioMd008030 1 Falldown 0.1
141 Me1BioMd008030 1 Hitdown 0.05
142 Me1BioMd008030 1 Lieonfloor 0.1
143 Me1BioMd008030 1 Standup 0.1
144 Me1BioMd008030 1 Straight 0.1
145 Me1BioMd008030 1 Stun 0.1
146 Me1BioMd008030 1 StraightBefore 0.1
147 Me1BioMd008030 1 StraightAfter 0.1
148 Me1BioMd008030 1 Win 0
149 Me1BioMd008030 1 Win2 0.1
150 Me1BioMd008030 1 Stop 0.1
151 Me1BioMd008030 1 Fail 0.1
152 Me1BioMd008030 1 Save 0.1
153 Me1BioMd008030 1 Stand1 Run 0.2
154 Me1BioMd008030 1 Stand1 Walk 0.1
155 Me1BioMd008030 1 Stand2 Standchange 0.1
156 Me1BioMd008030 1 Stand2 Run 0.2
157 Me1BioMd008030 1 Stand2 Walk 0.3
158 Me1BioMd008030 1 Stand2 Walkb 0.3
159 Me1BioMd008030 1 Stand2 Walkl 0.3
160 Me1BioMd008030 1 Stand2 Walkr 0.3
161 Me1BioMd008030 1 Standchange Stand1 0.1
162 Me1BioMd008030 1 Standchange Run 0.1
163 Me1BioMd008030 1 Standchange Walk 0.1
164 Me1BioMd008030 1 Run Stop 0.2
165 Me1BioMd008030 1 Run Stand2 0.2
166 Me1BioMd008030 1 Run Runb 0.2
167 Me1BioMd008030 1 Run Runl 0.2
168 Me1BioMd008030 1 Run Runr 0.2
169 Me1BioMd008030 1 Walk Stand2 0.1
170 Me1BioMd008030 1 Runb Stand2 0.2
171 Me1BioMd008030 1 Runb Run 0.2
172 Me1BioMd008030 1 Runb Runl 0.2
173 Me1BioMd008030 1 Runb Runr 0.2
174 Me1BioMd008030 1 Runl Stand2 0.2
175 Me1BioMd008030 1 Runl Run 0.2
176 Me1BioMd008030 1 Runl Runb 0.2
177 Me1BioMd008030 1 Runl Runr 0.2
178 Me1BioMd008030 1 Runr Stand2 0.2
179 Me1BioMd008030 1 Runr Run 0.2
180 Me1BioMd008030 1 Runr Runb 0.2
181 Me1BioMd008030 1 Runr Runl 0.2
182 Me1BioMd008030 1 Walkb Stand2 0.1
183 Me1BioMd008030 1 Walkb Walk 0.2
184 Me1BioMd008030 1 Walkb Walkl 0.1
185 Me1BioMd008030 1 Walkb Walkr 0.1
186 Me1BioMd008030 1 Walkl Stand2 0.1
187 Me1BioMd008030 1 Walkl Walk 0.1
188 Me1BioMd008030 1 Walkl Walkb 0.1
189 Me1BioMd008030 1 Walkl Walkr 0.2
190 Me1BioMd008030 1 Walkr Stand2 0.1
191 Me1BioMd008030 1 Walkr Walk 0.1
192 Me1BioMd008030 1 Walkr Walkb 0.1
193 Me1BioMd008030 1 Walkr Walkl 0.2
194 Me1BioMd008030 1 TurnLeft Stand2 0.1
195 Me1BioMd008030 1 TurnRight Stand2 0.1
196 Me1BioMd008030 1 RunStart Run 0
197 Me1BioMd008030 1 RunStart RunStartEnd01 0.1
198 Me1BioMd008030 1 Hit1 Stand2 0
199 Me1BioMd008030 1 Hit2 Stand2 0
200 Me1BioMd008030 1 Hit3 Stand2 0
201 Me1BioMd008030 1 Hit4 Stand2 0
202 Me1BioMd008030 1 Behitfly Hoverhit 0.1
203 Me1BioMd008030 1 Behitfly Falldown 0.1
204 Me1BioMd008030 1 Hoverhit Falldown 0.1
205 Me1BioMd008030 1 Falldown Lieonfloor 0.1
206 Me1BioMd008030 1 Hitdown Lieonfloor 0.1
207 Me1BioMd008030 1 Standup Stand2 0.1
208 Me1BioMd008030 1 Straight Stand2 0.1
209 Me1BioMd008030 1 Stun Stand2 0.1
210 Me1BioMd008030 1 Win Win2 0.1
211 Me1BioMd008030 1 Stop Stand2 0.1

View File

@@ -0,0 +1,103 @@
Role Layer State Target TransitionDuration
Me1DestroyerMd001001 0 Born 0
Me1DestroyerMd001001 0 Stand1 0.1
Me1DestroyerMd001001 0 Stand2 0.1
Me1DestroyerMd001001 0 Stand3 0.1
Me1DestroyerMd001001 0 Death 0.1
Me1DestroyerMd001001 0 Standchange 0.1
Me1DestroyerMd001001 0 Run 0.1
Me1DestroyerMd001001 0 Walk 0.1
Me1DestroyerMd001001 0 Runb 0.2
Me1DestroyerMd001001 0 Runl 0.2
Me1DestroyerMd001001 0 Runr 0.2
Me1DestroyerMd001001 0 Walkb 0.1
Me1DestroyerMd001001 0 Walkl 0.1
Me1DestroyerMd001001 0 Walkr 0.1
Me1DestroyerMd001001 0 TurnLeft 0.1
Me1DestroyerMd001001 0 TurnRight 0.1
Me1DestroyerMd001001 0 Move1 0.1
Me1DestroyerMd001001 0 Move2 0.1
Me1DestroyerMd001001 0 Move3 0.1
Me1DestroyerMd001001 0 RunStart 0.1
Me1DestroyerMd001001 0 RunStartEnd01 0.1
Me1DestroyerMd001001 0 Hit1 0.05
Me1DestroyerMd001001 0 Hit2 0.05
Me1DestroyerMd001001 0 Hit3 0.05
Me1DestroyerMd001001 0 Hit4 0.05
Me1DestroyerMd001001 0 Behitfly 0.05
Me1DestroyerMd001001 0 Hoverhit 0.05
Me1DestroyerMd001001 0 Falldown 0.1
Me1DestroyerMd001001 0 Hitdown 0.05
Me1DestroyerMd001001 0 Lieonfloor 0.1
Me1DestroyerMd001001 0 Standup 0.1
Me1DestroyerMd001001 0 Straight 0.1
Me1DestroyerMd001001 0 Stun 0.1
Me1DestroyerMd001001 0 StraightBefore 0.1
Me1DestroyerMd001001 0 StraightAfter 0.1
Me1DestroyerMd001001 0 Win 0
Me1DestroyerMd001001 0 Win2 0.1
Me1DestroyerMd001001 0 Stop 0.1
Me1DestroyerMd001001 0 Fail 0.1
Me1DestroyerMd001001 0 Save 0.1
Me1DestroyerMd001001 0 Attack01 0.1
Me1DestroyerMd001001 0 Attack02 0.1
Me1DestroyerMd001001 0 Attack03 0.1
Me1DestroyerMd001001 0 Stand1 Run 0.2
Me1DestroyerMd001001 0 Stand1 Walk 0.1
Me1DestroyerMd001001 0 Stand2 Standchange 0.1
Me1DestroyerMd001001 0 Stand2 Run 0.2
Me1DestroyerMd001001 0 Stand2 Walk 0.3
Me1DestroyerMd001001 0 Stand2 Walkb 0.3
Me1DestroyerMd001001 0 Stand2 Walkl 0.3
Me1DestroyerMd001001 0 Stand2 Walkr 0.3
Me1DestroyerMd001001 0 Standchange Stand1 0.1
Me1DestroyerMd001001 0 Standchange Run 0.1
Me1DestroyerMd001001 0 Standchange Walk 0.1
Me1DestroyerMd001001 0 Run Stop 0.2
Me1DestroyerMd001001 0 Run Stand2 0.2
Me1DestroyerMd001001 0 Run Runb 0.2
Me1DestroyerMd001001 0 Run Runl 0.2
Me1DestroyerMd001001 0 Run Runr 0.2
Me1DestroyerMd001001 0 Walk Stand2 0.1
Me1DestroyerMd001001 0 Runb Stand2 0.2
Me1DestroyerMd001001 0 Runb Run 0.2
Me1DestroyerMd001001 0 Runb Runl 0.2
Me1DestroyerMd001001 0 Runb Runr 0.2
Me1DestroyerMd001001 0 Runl Stand2 0.2
Me1DestroyerMd001001 0 Runl Run 0.2
Me1DestroyerMd001001 0 Runl Runb 0.2
Me1DestroyerMd001001 0 Runl Runr 0.2
Me1DestroyerMd001001 0 Runr Stand2 0.2
Me1DestroyerMd001001 0 Runr Run 0.2
Me1DestroyerMd001001 0 Runr Runb 0.2
Me1DestroyerMd001001 0 Runr Runl 0.2
Me1DestroyerMd001001 0 Walkb Stand2 0.1
Me1DestroyerMd001001 0 Walkb Walk 0.2
Me1DestroyerMd001001 0 Walkb Walkl 0.1
Me1DestroyerMd001001 0 Walkb Walkr 0.1
Me1DestroyerMd001001 0 Walkl Stand2 0.1
Me1DestroyerMd001001 0 Walkl Walk 0.1
Me1DestroyerMd001001 0 Walkl Walkb 0.1
Me1DestroyerMd001001 0 Walkl Walkr 0.2
Me1DestroyerMd001001 0 Walkr Stand2 0.1
Me1DestroyerMd001001 0 Walkr Walk 0.1
Me1DestroyerMd001001 0 Walkr Walkb 0.1
Me1DestroyerMd001001 0 Walkr Walkl 0.2
Me1DestroyerMd001001 0 TurnLeft Stand2 0.1
Me1DestroyerMd001001 0 TurnRight Stand2 0.1
Me1DestroyerMd001001 0 RunStart Run 0
Me1DestroyerMd001001 0 RunStart RunStartEnd01 0.1
Me1DestroyerMd001001 0 Hit1 Stand2 0
Me1DestroyerMd001001 0 Hit2 Stand2 0
Me1DestroyerMd001001 0 Hit3 Stand2 0
Me1DestroyerMd001001 0 Hit4 Stand2 0
Me1DestroyerMd001001 0 Behitfly Hoverhit 0.1
Me1DestroyerMd001001 0 Behitfly Falldown 0.1
Me1DestroyerMd001001 0 Hoverhit Falldown 0.1
Me1DestroyerMd001001 0 Falldown Lieonfloor 0.1
Me1DestroyerMd001001 0 Hitdown Lieonfloor 0.1
Me1DestroyerMd001001 0 Standup Stand2 0.1
Me1DestroyerMd001001 0 Straight Stand2 0.1
Me1DestroyerMd001001 0 Stun Stand2 0.1
Me1DestroyerMd001001 0 Win Win2 0.1
Me1DestroyerMd001001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Me1DestroyerMd001001 0 Born 0
3 Me1DestroyerMd001001 0 Stand1 0.1
4 Me1DestroyerMd001001 0 Stand2 0.1
5 Me1DestroyerMd001001 0 Stand3 0.1
6 Me1DestroyerMd001001 0 Death 0.1
7 Me1DestroyerMd001001 0 Standchange 0.1
8 Me1DestroyerMd001001 0 Run 0.1
9 Me1DestroyerMd001001 0 Walk 0.1
10 Me1DestroyerMd001001 0 Runb 0.2
11 Me1DestroyerMd001001 0 Runl 0.2
12 Me1DestroyerMd001001 0 Runr 0.2
13 Me1DestroyerMd001001 0 Walkb 0.1
14 Me1DestroyerMd001001 0 Walkl 0.1
15 Me1DestroyerMd001001 0 Walkr 0.1
16 Me1DestroyerMd001001 0 TurnLeft 0.1
17 Me1DestroyerMd001001 0 TurnRight 0.1
18 Me1DestroyerMd001001 0 Move1 0.1
19 Me1DestroyerMd001001 0 Move2 0.1
20 Me1DestroyerMd001001 0 Move3 0.1
21 Me1DestroyerMd001001 0 RunStart 0.1
22 Me1DestroyerMd001001 0 RunStartEnd01 0.1
23 Me1DestroyerMd001001 0 Hit1 0.05
24 Me1DestroyerMd001001 0 Hit2 0.05
25 Me1DestroyerMd001001 0 Hit3 0.05
26 Me1DestroyerMd001001 0 Hit4 0.05
27 Me1DestroyerMd001001 0 Behitfly 0.05
28 Me1DestroyerMd001001 0 Hoverhit 0.05
29 Me1DestroyerMd001001 0 Falldown 0.1
30 Me1DestroyerMd001001 0 Hitdown 0.05
31 Me1DestroyerMd001001 0 Lieonfloor 0.1
32 Me1DestroyerMd001001 0 Standup 0.1
33 Me1DestroyerMd001001 0 Straight 0.1
34 Me1DestroyerMd001001 0 Stun 0.1
35 Me1DestroyerMd001001 0 StraightBefore 0.1
36 Me1DestroyerMd001001 0 StraightAfter 0.1
37 Me1DestroyerMd001001 0 Win 0
38 Me1DestroyerMd001001 0 Win2 0.1
39 Me1DestroyerMd001001 0 Stop 0.1
40 Me1DestroyerMd001001 0 Fail 0.1
41 Me1DestroyerMd001001 0 Save 0.1
42 Me1DestroyerMd001001 0 Attack01 0.1
43 Me1DestroyerMd001001 0 Attack02 0.1
44 Me1DestroyerMd001001 0 Attack03 0.1
45 Me1DestroyerMd001001 0 Stand1 Run 0.2
46 Me1DestroyerMd001001 0 Stand1 Walk 0.1
47 Me1DestroyerMd001001 0 Stand2 Standchange 0.1
48 Me1DestroyerMd001001 0 Stand2 Run 0.2
49 Me1DestroyerMd001001 0 Stand2 Walk 0.3
50 Me1DestroyerMd001001 0 Stand2 Walkb 0.3
51 Me1DestroyerMd001001 0 Stand2 Walkl 0.3
52 Me1DestroyerMd001001 0 Stand2 Walkr 0.3
53 Me1DestroyerMd001001 0 Standchange Stand1 0.1
54 Me1DestroyerMd001001 0 Standchange Run 0.1
55 Me1DestroyerMd001001 0 Standchange Walk 0.1
56 Me1DestroyerMd001001 0 Run Stop 0.2
57 Me1DestroyerMd001001 0 Run Stand2 0.2
58 Me1DestroyerMd001001 0 Run Runb 0.2
59 Me1DestroyerMd001001 0 Run Runl 0.2
60 Me1DestroyerMd001001 0 Run Runr 0.2
61 Me1DestroyerMd001001 0 Walk Stand2 0.1
62 Me1DestroyerMd001001 0 Runb Stand2 0.2
63 Me1DestroyerMd001001 0 Runb Run 0.2
64 Me1DestroyerMd001001 0 Runb Runl 0.2
65 Me1DestroyerMd001001 0 Runb Runr 0.2
66 Me1DestroyerMd001001 0 Runl Stand2 0.2
67 Me1DestroyerMd001001 0 Runl Run 0.2
68 Me1DestroyerMd001001 0 Runl Runb 0.2
69 Me1DestroyerMd001001 0 Runl Runr 0.2
70 Me1DestroyerMd001001 0 Runr Stand2 0.2
71 Me1DestroyerMd001001 0 Runr Run 0.2
72 Me1DestroyerMd001001 0 Runr Runb 0.2
73 Me1DestroyerMd001001 0 Runr Runl 0.2
74 Me1DestroyerMd001001 0 Walkb Stand2 0.1
75 Me1DestroyerMd001001 0 Walkb Walk 0.2
76 Me1DestroyerMd001001 0 Walkb Walkl 0.1
77 Me1DestroyerMd001001 0 Walkb Walkr 0.1
78 Me1DestroyerMd001001 0 Walkl Stand2 0.1
79 Me1DestroyerMd001001 0 Walkl Walk 0.1
80 Me1DestroyerMd001001 0 Walkl Walkb 0.1
81 Me1DestroyerMd001001 0 Walkl Walkr 0.2
82 Me1DestroyerMd001001 0 Walkr Stand2 0.1
83 Me1DestroyerMd001001 0 Walkr Walk 0.1
84 Me1DestroyerMd001001 0 Walkr Walkb 0.1
85 Me1DestroyerMd001001 0 Walkr Walkl 0.2
86 Me1DestroyerMd001001 0 TurnLeft Stand2 0.1
87 Me1DestroyerMd001001 0 TurnRight Stand2 0.1
88 Me1DestroyerMd001001 0 RunStart Run 0
89 Me1DestroyerMd001001 0 RunStart RunStartEnd01 0.1
90 Me1DestroyerMd001001 0 Hit1 Stand2 0
91 Me1DestroyerMd001001 0 Hit2 Stand2 0
92 Me1DestroyerMd001001 0 Hit3 Stand2 0
93 Me1DestroyerMd001001 0 Hit4 Stand2 0
94 Me1DestroyerMd001001 0 Behitfly Hoverhit 0.1
95 Me1DestroyerMd001001 0 Behitfly Falldown 0.1
96 Me1DestroyerMd001001 0 Hoverhit Falldown 0.1
97 Me1DestroyerMd001001 0 Falldown Lieonfloor 0.1
98 Me1DestroyerMd001001 0 Hitdown Lieonfloor 0.1
99 Me1DestroyerMd001001 0 Standup Stand2 0.1
100 Me1DestroyerMd001001 0 Straight Stand2 0.1
101 Me1DestroyerMd001001 0 Stun Stand2 0.1
102 Me1DestroyerMd001001 0 Win Win2 0.1
103 Me1DestroyerMd001001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,123 @@
Role Layer State Target TransitionDuration
Me1DiaorenyixingMd000001 0 Born 0
Me1DiaorenyixingMd000001 0 Stand1 0.1
Me1DiaorenyixingMd000001 0 Stand2 0.1
Me1DiaorenyixingMd000001 0 Stand3 0.1
Me1DiaorenyixingMd000001 0 Death 0.1
Me1DiaorenyixingMd000001 0 Standchange 0.1
Me1DiaorenyixingMd000001 0 Run 0.1
Me1DiaorenyixingMd000001 0 Walk 0.1
Me1DiaorenyixingMd000001 0 Runb 0.2
Me1DiaorenyixingMd000001 0 Runl 0.2
Me1DiaorenyixingMd000001 0 Runr 0.2
Me1DiaorenyixingMd000001 0 Walkb 0.1
Me1DiaorenyixingMd000001 0 Walkl 0.1
Me1DiaorenyixingMd000001 0 Walkr 0.1
Me1DiaorenyixingMd000001 0 TurnLeft 0.1
Me1DiaorenyixingMd000001 0 TurnRight 0.1
Me1DiaorenyixingMd000001 0 Move1 0.1
Me1DiaorenyixingMd000001 0 Move2 0.1
Me1DiaorenyixingMd000001 0 Move3 0.1
Me1DiaorenyixingMd000001 0 RunStart 0.1
Me1DiaorenyixingMd000001 0 RunStartEnd01 0.1
Me1DiaorenyixingMd000001 0 Hit1 0.05
Me1DiaorenyixingMd000001 0 Hit2 0.05
Me1DiaorenyixingMd000001 0 Hit3 0.05
Me1DiaorenyixingMd000001 0 Hit4 0.05
Me1DiaorenyixingMd000001 0 Behitfly 0.05
Me1DiaorenyixingMd000001 0 Hoverhit 0.05
Me1DiaorenyixingMd000001 0 Falldown 0.1
Me1DiaorenyixingMd000001 0 Hitdown 0.05
Me1DiaorenyixingMd000001 0 Lieonfloor 0.1
Me1DiaorenyixingMd000001 0 Standup 0.1
Me1DiaorenyixingMd000001 0 Straight 0.1
Me1DiaorenyixingMd000001 0 Stun 0.1
Me1DiaorenyixingMd000001 0 StraightBefore 0.1
Me1DiaorenyixingMd000001 0 StraightAfter 0.1
Me1DiaorenyixingMd000001 0 Win 0
Me1DiaorenyixingMd000001 0 Win2 0.1
Me1DiaorenyixingMd000001 0 Stop 0.1
Me1DiaorenyixingMd000001 0 Fail 0.1
Me1DiaorenyixingMd000001 0 Save 0.1
Me1DiaorenyixingMd000001 0 AttackQte 0
Me1DiaorenyixingMd000001 0 Caught 0.1
Me1DiaorenyixingMd000001 0 Squatdown 0.1
Me1DiaorenyixingMd000001 0 StopR 0.1
Me1DiaorenyixingMd000001 0 Attack01 0.1
Me1DiaorenyixingMd000001 0 Attack02 0.1
Me1DiaorenyixingMd000001 0 Attack03 0.1
Me1DiaorenyixingMd000001 0 Attack04 0.1
Me1DiaorenyixingMd000001 0 Attack05 0.1
Me1DiaorenyixingMd000001 0 Attack06 0.1
Me1DiaorenyixingMd000001 0 Attack07 0.1
Me1DiaorenyixingMd000001 0 Attack08 0.1
Me1DiaorenyixingMd000001 0 Attack09 0.1
Me1DiaorenyixingMd000001 0 Attack10 0.1
Me1DiaorenyixingMd000001 0 Attack11 0.1
Me1DiaorenyixingMd000001 0 Attack12 0.1
Me1DiaorenyixingMd000001 0 Attack13 0.1
Me1DiaorenyixingMd000001 0 Attack14 0.1
Me1DiaorenyixingMd000001 0 Attack15 0.1
Me1DiaorenyixingMd000001 0 Attack30 0.1
Me1DiaorenyixingMd000001 0 Attack34 0.1
Me1DiaorenyixingMd000001 0 Stand1 Run 0.2
Me1DiaorenyixingMd000001 0 Stand1 Walk 0.1
Me1DiaorenyixingMd000001 0 Stand2 Standchange 0.1
Me1DiaorenyixingMd000001 0 Stand2 Run 0.2
Me1DiaorenyixingMd000001 0 Stand2 Walk 0.3
Me1DiaorenyixingMd000001 0 Stand2 Walkb 0.3
Me1DiaorenyixingMd000001 0 Stand2 Walkl 0.3
Me1DiaorenyixingMd000001 0 Stand2 Walkr 0.3
Me1DiaorenyixingMd000001 0 Stand2 Stand2 0.1
Me1DiaorenyixingMd000001 0 Standchange Stand1 0.1
Me1DiaorenyixingMd000001 0 Standchange Run 0.1
Me1DiaorenyixingMd000001 0 Standchange Walk 0.1
Me1DiaorenyixingMd000001 0 Run Stop 0.2
Me1DiaorenyixingMd000001 0 Run Stand2 0.2
Me1DiaorenyixingMd000001 0 Run Runb 0.2
Me1DiaorenyixingMd000001 0 Run Runl 0.2
Me1DiaorenyixingMd000001 0 Run Runr 0.2
Me1DiaorenyixingMd000001 0 Walk Stand2 0.1
Me1DiaorenyixingMd000001 0 Runb Stand2 0.2
Me1DiaorenyixingMd000001 0 Runb Run 0.2
Me1DiaorenyixingMd000001 0 Runb Runl 0.2
Me1DiaorenyixingMd000001 0 Runb Runr 0.2
Me1DiaorenyixingMd000001 0 Runl Stand2 0.2
Me1DiaorenyixingMd000001 0 Runl Run 0.2
Me1DiaorenyixingMd000001 0 Runl Runb 0.2
Me1DiaorenyixingMd000001 0 Runl Runr 0.2
Me1DiaorenyixingMd000001 0 Runr Stand2 0.2
Me1DiaorenyixingMd000001 0 Runr Run 0.2
Me1DiaorenyixingMd000001 0 Runr Runb 0.2
Me1DiaorenyixingMd000001 0 Runr Runl 0.2
Me1DiaorenyixingMd000001 0 Walkb Stand2 0.1
Me1DiaorenyixingMd000001 0 Walkb Walk 0.2
Me1DiaorenyixingMd000001 0 Walkb Walkl 0.1
Me1DiaorenyixingMd000001 0 Walkb Walkr 0.1
Me1DiaorenyixingMd000001 0 Walkl Stand2 0.1
Me1DiaorenyixingMd000001 0 Walkl Walk 0.1
Me1DiaorenyixingMd000001 0 Walkl Walkb 0.1
Me1DiaorenyixingMd000001 0 Walkl Walkr 0.2
Me1DiaorenyixingMd000001 0 Walkr Stand2 0.1
Me1DiaorenyixingMd000001 0 Walkr Walk 0.1
Me1DiaorenyixingMd000001 0 Walkr Walkb 0.1
Me1DiaorenyixingMd000001 0 Walkr Walkl 0.2
Me1DiaorenyixingMd000001 0 TurnLeft Stand2 0.1
Me1DiaorenyixingMd000001 0 TurnRight Stand2 0.1
Me1DiaorenyixingMd000001 0 RunStart Run 0.1
Me1DiaorenyixingMd000001 0 RunStart RunStartEnd01 0.1
Me1DiaorenyixingMd000001 0 Hit1 Stand2 0
Me1DiaorenyixingMd000001 0 Hit2 Stand2 0
Me1DiaorenyixingMd000001 0 Hit3 Stand2 0
Me1DiaorenyixingMd000001 0 Hit4 Stand2 0
Me1DiaorenyixingMd000001 0 Behitfly Hoverhit 0.1
Me1DiaorenyixingMd000001 0 Behitfly Falldown 0.1
Me1DiaorenyixingMd000001 0 Hoverhit Falldown 0.1
Me1DiaorenyixingMd000001 0 Falldown Lieonfloor 0.1
Me1DiaorenyixingMd000001 0 Hitdown Lieonfloor 0.1
Me1DiaorenyixingMd000001 0 Standup Stand2 0.1
Me1DiaorenyixingMd000001 0 Straight Stand2 0.1
Me1DiaorenyixingMd000001 0 Stun Stand2 0.1
Me1DiaorenyixingMd000001 0 Win Win2 0.1
Me1DiaorenyixingMd000001 0 Stop Stand2 0.1
Me1DiaorenyixingMd000001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Me1DiaorenyixingMd000001 0 Born 0
3 Me1DiaorenyixingMd000001 0 Stand1 0.1
4 Me1DiaorenyixingMd000001 0 Stand2 0.1
5 Me1DiaorenyixingMd000001 0 Stand3 0.1
6 Me1DiaorenyixingMd000001 0 Death 0.1
7 Me1DiaorenyixingMd000001 0 Standchange 0.1
8 Me1DiaorenyixingMd000001 0 Run 0.1
9 Me1DiaorenyixingMd000001 0 Walk 0.1
10 Me1DiaorenyixingMd000001 0 Runb 0.2
11 Me1DiaorenyixingMd000001 0 Runl 0.2
12 Me1DiaorenyixingMd000001 0 Runr 0.2
13 Me1DiaorenyixingMd000001 0 Walkb 0.1
14 Me1DiaorenyixingMd000001 0 Walkl 0.1
15 Me1DiaorenyixingMd000001 0 Walkr 0.1
16 Me1DiaorenyixingMd000001 0 TurnLeft 0.1
17 Me1DiaorenyixingMd000001 0 TurnRight 0.1
18 Me1DiaorenyixingMd000001 0 Move1 0.1
19 Me1DiaorenyixingMd000001 0 Move2 0.1
20 Me1DiaorenyixingMd000001 0 Move3 0.1
21 Me1DiaorenyixingMd000001 0 RunStart 0.1
22 Me1DiaorenyixingMd000001 0 RunStartEnd01 0.1
23 Me1DiaorenyixingMd000001 0 Hit1 0.05
24 Me1DiaorenyixingMd000001 0 Hit2 0.05
25 Me1DiaorenyixingMd000001 0 Hit3 0.05
26 Me1DiaorenyixingMd000001 0 Hit4 0.05
27 Me1DiaorenyixingMd000001 0 Behitfly 0.05
28 Me1DiaorenyixingMd000001 0 Hoverhit 0.05
29 Me1DiaorenyixingMd000001 0 Falldown 0.1
30 Me1DiaorenyixingMd000001 0 Hitdown 0.05
31 Me1DiaorenyixingMd000001 0 Lieonfloor 0.1
32 Me1DiaorenyixingMd000001 0 Standup 0.1
33 Me1DiaorenyixingMd000001 0 Straight 0.1
34 Me1DiaorenyixingMd000001 0 Stun 0.1
35 Me1DiaorenyixingMd000001 0 StraightBefore 0.1
36 Me1DiaorenyixingMd000001 0 StraightAfter 0.1
37 Me1DiaorenyixingMd000001 0 Win 0
38 Me1DiaorenyixingMd000001 0 Win2 0.1
39 Me1DiaorenyixingMd000001 0 Stop 0.1
40 Me1DiaorenyixingMd000001 0 Fail 0.1
41 Me1DiaorenyixingMd000001 0 Save 0.1
42 Me1DiaorenyixingMd000001 0 AttackQte 0
43 Me1DiaorenyixingMd000001 0 Caught 0.1
44 Me1DiaorenyixingMd000001 0 Squatdown 0.1
45 Me1DiaorenyixingMd000001 0 StopR 0.1
46 Me1DiaorenyixingMd000001 0 Attack01 0.1
47 Me1DiaorenyixingMd000001 0 Attack02 0.1
48 Me1DiaorenyixingMd000001 0 Attack03 0.1
49 Me1DiaorenyixingMd000001 0 Attack04 0.1
50 Me1DiaorenyixingMd000001 0 Attack05 0.1
51 Me1DiaorenyixingMd000001 0 Attack06 0.1
52 Me1DiaorenyixingMd000001 0 Attack07 0.1
53 Me1DiaorenyixingMd000001 0 Attack08 0.1
54 Me1DiaorenyixingMd000001 0 Attack09 0.1
55 Me1DiaorenyixingMd000001 0 Attack10 0.1
56 Me1DiaorenyixingMd000001 0 Attack11 0.1
57 Me1DiaorenyixingMd000001 0 Attack12 0.1
58 Me1DiaorenyixingMd000001 0 Attack13 0.1
59 Me1DiaorenyixingMd000001 0 Attack14 0.1
60 Me1DiaorenyixingMd000001 0 Attack15 0.1
61 Me1DiaorenyixingMd000001 0 Attack30 0.1
62 Me1DiaorenyixingMd000001 0 Attack34 0.1
63 Me1DiaorenyixingMd000001 0 Stand1 Run 0.2
64 Me1DiaorenyixingMd000001 0 Stand1 Walk 0.1
65 Me1DiaorenyixingMd000001 0 Stand2 Standchange 0.1
66 Me1DiaorenyixingMd000001 0 Stand2 Run 0.2
67 Me1DiaorenyixingMd000001 0 Stand2 Walk 0.3
68 Me1DiaorenyixingMd000001 0 Stand2 Walkb 0.3
69 Me1DiaorenyixingMd000001 0 Stand2 Walkl 0.3
70 Me1DiaorenyixingMd000001 0 Stand2 Walkr 0.3
71 Me1DiaorenyixingMd000001 0 Stand2 Stand2 0.1
72 Me1DiaorenyixingMd000001 0 Standchange Stand1 0.1
73 Me1DiaorenyixingMd000001 0 Standchange Run 0.1
74 Me1DiaorenyixingMd000001 0 Standchange Walk 0.1
75 Me1DiaorenyixingMd000001 0 Run Stop 0.2
76 Me1DiaorenyixingMd000001 0 Run Stand2 0.2
77 Me1DiaorenyixingMd000001 0 Run Runb 0.2
78 Me1DiaorenyixingMd000001 0 Run Runl 0.2
79 Me1DiaorenyixingMd000001 0 Run Runr 0.2
80 Me1DiaorenyixingMd000001 0 Walk Stand2 0.1
81 Me1DiaorenyixingMd000001 0 Runb Stand2 0.2
82 Me1DiaorenyixingMd000001 0 Runb Run 0.2
83 Me1DiaorenyixingMd000001 0 Runb Runl 0.2
84 Me1DiaorenyixingMd000001 0 Runb Runr 0.2
85 Me1DiaorenyixingMd000001 0 Runl Stand2 0.2
86 Me1DiaorenyixingMd000001 0 Runl Run 0.2
87 Me1DiaorenyixingMd000001 0 Runl Runb 0.2
88 Me1DiaorenyixingMd000001 0 Runl Runr 0.2
89 Me1DiaorenyixingMd000001 0 Runr Stand2 0.2
90 Me1DiaorenyixingMd000001 0 Runr Run 0.2
91 Me1DiaorenyixingMd000001 0 Runr Runb 0.2
92 Me1DiaorenyixingMd000001 0 Runr Runl 0.2
93 Me1DiaorenyixingMd000001 0 Walkb Stand2 0.1
94 Me1DiaorenyixingMd000001 0 Walkb Walk 0.2
95 Me1DiaorenyixingMd000001 0 Walkb Walkl 0.1
96 Me1DiaorenyixingMd000001 0 Walkb Walkr 0.1
97 Me1DiaorenyixingMd000001 0 Walkl Stand2 0.1
98 Me1DiaorenyixingMd000001 0 Walkl Walk 0.1
99 Me1DiaorenyixingMd000001 0 Walkl Walkb 0.1
100 Me1DiaorenyixingMd000001 0 Walkl Walkr 0.2
101 Me1DiaorenyixingMd000001 0 Walkr Stand2 0.1
102 Me1DiaorenyixingMd000001 0 Walkr Walk 0.1
103 Me1DiaorenyixingMd000001 0 Walkr Walkb 0.1
104 Me1DiaorenyixingMd000001 0 Walkr Walkl 0.2
105 Me1DiaorenyixingMd000001 0 TurnLeft Stand2 0.1
106 Me1DiaorenyixingMd000001 0 TurnRight Stand2 0.1
107 Me1DiaorenyixingMd000001 0 RunStart Run 0.1
108 Me1DiaorenyixingMd000001 0 RunStart RunStartEnd01 0.1
109 Me1DiaorenyixingMd000001 0 Hit1 Stand2 0
110 Me1DiaorenyixingMd000001 0 Hit2 Stand2 0
111 Me1DiaorenyixingMd000001 0 Hit3 Stand2 0
112 Me1DiaorenyixingMd000001 0 Hit4 Stand2 0
113 Me1DiaorenyixingMd000001 0 Behitfly Hoverhit 0.1
114 Me1DiaorenyixingMd000001 0 Behitfly Falldown 0.1
115 Me1DiaorenyixingMd000001 0 Hoverhit Falldown 0.1
116 Me1DiaorenyixingMd000001 0 Falldown Lieonfloor 0.1
117 Me1DiaorenyixingMd000001 0 Hitdown Lieonfloor 0.1
118 Me1DiaorenyixingMd000001 0 Standup Stand2 0.1
119 Me1DiaorenyixingMd000001 0 Straight Stand2 0.1
120 Me1DiaorenyixingMd000001 0 Stun Stand2 0.1
121 Me1DiaorenyixingMd000001 0 Win Win2 0.1
122 Me1DiaorenyixingMd000001 0 Stop Stand2 0.1
123 Me1DiaorenyixingMd000001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,127 @@
Role Layer State Target TransitionDuration
Me1DrummerMd000001 0 Born 0
Me1DrummerMd000001 0 Stand1 0.1
Me1DrummerMd000001 0 Stand2 0.1
Me1DrummerMd000001 0 Stand3 0.1
Me1DrummerMd000001 0 Death 0.1
Me1DrummerMd000001 0 Standchange 0.1
Me1DrummerMd000001 0 Run 0.1
Me1DrummerMd000001 0 Walk 0.1
Me1DrummerMd000001 0 Runb 0.2
Me1DrummerMd000001 0 Runl 0.2
Me1DrummerMd000001 0 Runr 0.2
Me1DrummerMd000001 0 Walkb 0.1
Me1DrummerMd000001 0 Walkl 0.1
Me1DrummerMd000001 0 Walkr 0.1
Me1DrummerMd000001 0 TurnLeft 0.1
Me1DrummerMd000001 0 TurnRight 0.1
Me1DrummerMd000001 0 Move1 0.1
Me1DrummerMd000001 0 Move2 0.1
Me1DrummerMd000001 0 Move3 0.1
Me1DrummerMd000001 0 RunStart 0.1
Me1DrummerMd000001 0 RunStartEnd01 0.1
Me1DrummerMd000001 0 Hit1 0.05
Me1DrummerMd000001 0 Hit2 0.05
Me1DrummerMd000001 0 Hit3 0.05
Me1DrummerMd000001 0 Hit4 0.05
Me1DrummerMd000001 0 Behitfly 0.05
Me1DrummerMd000001 0 Hoverhit 0.05
Me1DrummerMd000001 0 Falldown 0.1
Me1DrummerMd000001 0 Hitdown 0.05
Me1DrummerMd000001 0 Lieonfloor 0.1
Me1DrummerMd000001 0 Standup 0.1
Me1DrummerMd000001 0 Straight 0.1
Me1DrummerMd000001 0 Stun 0.1
Me1DrummerMd000001 0 StraightBefore 0.1
Me1DrummerMd000001 0 StraightAfter 0.1
Me1DrummerMd000001 0 Win 0
Me1DrummerMd000001 0 Win2 0.1
Me1DrummerMd000001 0 Stop 0.1
Me1DrummerMd000001 0 Fail 0.1
Me1DrummerMd000001 0 Save 0.1
Me1DrummerMd000001 0 AttackQte 0
Me1DrummerMd000001 0 Caught 0.1
Me1DrummerMd000001 0 Squatdown 0.1
Me1DrummerMd000001 0 StopR 0.1
Me1DrummerMd000001 0 Attack01 0.1
Me1DrummerMd000001 0 Attack02 0.1
Me1DrummerMd000001 0 Attack03 0.1
Me1DrummerMd000001 0 Attack04 0.1
Me1DrummerMd000001 0 Attack05 0.1
Me1DrummerMd000001 0 Attack06 0.1
Me1DrummerMd000001 0 Attack07 0.1
Me1DrummerMd000001 0 Attack08 0.1
Me1DrummerMd000001 0 Attack09 0.1
Me1DrummerMd000001 0 Attack10 0.1
Me1DrummerMd000001 0 Attack11 0.1
Me1DrummerMd000001 0 Attack12 0.1
Me1DrummerMd000001 0 Attack13 0.1
Me1DrummerMd000001 0 Attack14 0.1
Me1DrummerMd000001 0 Attack15 0.1
Me1DrummerMd000001 0 Attack31 0.1
Me1DrummerMd000001 0 Attack95 0.1
Me1DrummerMd000001 0 Attack96 0.1
Me1DrummerMd000001 0 Attack97 0.1
Me1DrummerMd000001 0 Attack98 0.1
Me1DrummerMd000001 0 Attack99 0.1
Me1DrummerMd000001 0 Stand1 Run 0.2
Me1DrummerMd000001 0 Stand1 Walk 0.1
Me1DrummerMd000001 0 Stand2 Standchange 0.1
Me1DrummerMd000001 0 Stand2 Run 0.2
Me1DrummerMd000001 0 Stand2 Walk 0.3
Me1DrummerMd000001 0 Stand2 Walkb 0.3
Me1DrummerMd000001 0 Stand2 Walkl 0.3
Me1DrummerMd000001 0 Stand2 Walkr 0.3
Me1DrummerMd000001 0 Stand2 Stand2 0.1
Me1DrummerMd000001 0 Standchange Stand1 0.1
Me1DrummerMd000001 0 Standchange Run 0.1
Me1DrummerMd000001 0 Standchange Walk 0.1
Me1DrummerMd000001 0 Run Stop 0.2
Me1DrummerMd000001 0 Run Stand2 0.2
Me1DrummerMd000001 0 Run Runb 0.2
Me1DrummerMd000001 0 Run Runl 0.2
Me1DrummerMd000001 0 Run Runr 0.2
Me1DrummerMd000001 0 Walk Stand2 0.1
Me1DrummerMd000001 0 Runb Stand2 0.2
Me1DrummerMd000001 0 Runb Run 0.2
Me1DrummerMd000001 0 Runb Runl 0.2
Me1DrummerMd000001 0 Runb Runr 0.2
Me1DrummerMd000001 0 Runl Stand2 0.2
Me1DrummerMd000001 0 Runl Run 0.2
Me1DrummerMd000001 0 Runl Runb 0.2
Me1DrummerMd000001 0 Runl Runr 0.2
Me1DrummerMd000001 0 Runr Stand2 0.2
Me1DrummerMd000001 0 Runr Run 0.2
Me1DrummerMd000001 0 Runr Runb 0.2
Me1DrummerMd000001 0 Runr Runl 0.2
Me1DrummerMd000001 0 Walkb Stand2 0.1
Me1DrummerMd000001 0 Walkb Walk 0.2
Me1DrummerMd000001 0 Walkb Walkl 0.1
Me1DrummerMd000001 0 Walkb Walkr 0.1
Me1DrummerMd000001 0 Walkl Stand2 0.1
Me1DrummerMd000001 0 Walkl Walk 0.1
Me1DrummerMd000001 0 Walkl Walkb 0.1
Me1DrummerMd000001 0 Walkl Walkr 0.2
Me1DrummerMd000001 0 Walkr Stand2 0.1
Me1DrummerMd000001 0 Walkr Walk 0.1
Me1DrummerMd000001 0 Walkr Walkb 0.1
Me1DrummerMd000001 0 Walkr Walkl 0.2
Me1DrummerMd000001 0 TurnLeft Stand2 0.1
Me1DrummerMd000001 0 TurnRight Stand2 0.1
Me1DrummerMd000001 0 RunStart Run 0.1
Me1DrummerMd000001 0 RunStart RunStartEnd01 0.1
Me1DrummerMd000001 0 Hit1 Stand2 0
Me1DrummerMd000001 0 Hit2 Stand2 0
Me1DrummerMd000001 0 Hit3 Stand2 0
Me1DrummerMd000001 0 Hit4 Stand2 0
Me1DrummerMd000001 0 Behitfly Hoverhit 0.1
Me1DrummerMd000001 0 Behitfly Falldown 0.1
Me1DrummerMd000001 0 Hoverhit Falldown 0.1
Me1DrummerMd000001 0 Falldown Lieonfloor 0.1
Me1DrummerMd000001 0 Hitdown Lieonfloor 0.1
Me1DrummerMd000001 0 Standup Stand2 0.1
Me1DrummerMd000001 0 Straight Stand2 0.1
Me1DrummerMd000001 0 Stun Stand2 0.1
Me1DrummerMd000001 0 Win Win2 0.1
Me1DrummerMd000001 0 Stop Stand2 0.1
Me1DrummerMd000001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Me1DrummerMd000001 0 Born 0
3 Me1DrummerMd000001 0 Stand1 0.1
4 Me1DrummerMd000001 0 Stand2 0.1
5 Me1DrummerMd000001 0 Stand3 0.1
6 Me1DrummerMd000001 0 Death 0.1
7 Me1DrummerMd000001 0 Standchange 0.1
8 Me1DrummerMd000001 0 Run 0.1
9 Me1DrummerMd000001 0 Walk 0.1
10 Me1DrummerMd000001 0 Runb 0.2
11 Me1DrummerMd000001 0 Runl 0.2
12 Me1DrummerMd000001 0 Runr 0.2
13 Me1DrummerMd000001 0 Walkb 0.1
14 Me1DrummerMd000001 0 Walkl 0.1
15 Me1DrummerMd000001 0 Walkr 0.1
16 Me1DrummerMd000001 0 TurnLeft 0.1
17 Me1DrummerMd000001 0 TurnRight 0.1
18 Me1DrummerMd000001 0 Move1 0.1
19 Me1DrummerMd000001 0 Move2 0.1
20 Me1DrummerMd000001 0 Move3 0.1
21 Me1DrummerMd000001 0 RunStart 0.1
22 Me1DrummerMd000001 0 RunStartEnd01 0.1
23 Me1DrummerMd000001 0 Hit1 0.05
24 Me1DrummerMd000001 0 Hit2 0.05
25 Me1DrummerMd000001 0 Hit3 0.05
26 Me1DrummerMd000001 0 Hit4 0.05
27 Me1DrummerMd000001 0 Behitfly 0.05
28 Me1DrummerMd000001 0 Hoverhit 0.05
29 Me1DrummerMd000001 0 Falldown 0.1
30 Me1DrummerMd000001 0 Hitdown 0.05
31 Me1DrummerMd000001 0 Lieonfloor 0.1
32 Me1DrummerMd000001 0 Standup 0.1
33 Me1DrummerMd000001 0 Straight 0.1
34 Me1DrummerMd000001 0 Stun 0.1
35 Me1DrummerMd000001 0 StraightBefore 0.1
36 Me1DrummerMd000001 0 StraightAfter 0.1
37 Me1DrummerMd000001 0 Win 0
38 Me1DrummerMd000001 0 Win2 0.1
39 Me1DrummerMd000001 0 Stop 0.1
40 Me1DrummerMd000001 0 Fail 0.1
41 Me1DrummerMd000001 0 Save 0.1
42 Me1DrummerMd000001 0 AttackQte 0
43 Me1DrummerMd000001 0 Caught 0.1
44 Me1DrummerMd000001 0 Squatdown 0.1
45 Me1DrummerMd000001 0 StopR 0.1
46 Me1DrummerMd000001 0 Attack01 0.1
47 Me1DrummerMd000001 0 Attack02 0.1
48 Me1DrummerMd000001 0 Attack03 0.1
49 Me1DrummerMd000001 0 Attack04 0.1
50 Me1DrummerMd000001 0 Attack05 0.1
51 Me1DrummerMd000001 0 Attack06 0.1
52 Me1DrummerMd000001 0 Attack07 0.1
53 Me1DrummerMd000001 0 Attack08 0.1
54 Me1DrummerMd000001 0 Attack09 0.1
55 Me1DrummerMd000001 0 Attack10 0.1
56 Me1DrummerMd000001 0 Attack11 0.1
57 Me1DrummerMd000001 0 Attack12 0.1
58 Me1DrummerMd000001 0 Attack13 0.1
59 Me1DrummerMd000001 0 Attack14 0.1
60 Me1DrummerMd000001 0 Attack15 0.1
61 Me1DrummerMd000001 0 Attack31 0.1
62 Me1DrummerMd000001 0 Attack95 0.1
63 Me1DrummerMd000001 0 Attack96 0.1
64 Me1DrummerMd000001 0 Attack97 0.1
65 Me1DrummerMd000001 0 Attack98 0.1
66 Me1DrummerMd000001 0 Attack99 0.1
67 Me1DrummerMd000001 0 Stand1 Run 0.2
68 Me1DrummerMd000001 0 Stand1 Walk 0.1
69 Me1DrummerMd000001 0 Stand2 Standchange 0.1
70 Me1DrummerMd000001 0 Stand2 Run 0.2
71 Me1DrummerMd000001 0 Stand2 Walk 0.3
72 Me1DrummerMd000001 0 Stand2 Walkb 0.3
73 Me1DrummerMd000001 0 Stand2 Walkl 0.3
74 Me1DrummerMd000001 0 Stand2 Walkr 0.3
75 Me1DrummerMd000001 0 Stand2 Stand2 0.1
76 Me1DrummerMd000001 0 Standchange Stand1 0.1
77 Me1DrummerMd000001 0 Standchange Run 0.1
78 Me1DrummerMd000001 0 Standchange Walk 0.1
79 Me1DrummerMd000001 0 Run Stop 0.2
80 Me1DrummerMd000001 0 Run Stand2 0.2
81 Me1DrummerMd000001 0 Run Runb 0.2
82 Me1DrummerMd000001 0 Run Runl 0.2
83 Me1DrummerMd000001 0 Run Runr 0.2
84 Me1DrummerMd000001 0 Walk Stand2 0.1
85 Me1DrummerMd000001 0 Runb Stand2 0.2
86 Me1DrummerMd000001 0 Runb Run 0.2
87 Me1DrummerMd000001 0 Runb Runl 0.2
88 Me1DrummerMd000001 0 Runb Runr 0.2
89 Me1DrummerMd000001 0 Runl Stand2 0.2
90 Me1DrummerMd000001 0 Runl Run 0.2
91 Me1DrummerMd000001 0 Runl Runb 0.2
92 Me1DrummerMd000001 0 Runl Runr 0.2
93 Me1DrummerMd000001 0 Runr Stand2 0.2
94 Me1DrummerMd000001 0 Runr Run 0.2
95 Me1DrummerMd000001 0 Runr Runb 0.2
96 Me1DrummerMd000001 0 Runr Runl 0.2
97 Me1DrummerMd000001 0 Walkb Stand2 0.1
98 Me1DrummerMd000001 0 Walkb Walk 0.2
99 Me1DrummerMd000001 0 Walkb Walkl 0.1
100 Me1DrummerMd000001 0 Walkb Walkr 0.1
101 Me1DrummerMd000001 0 Walkl Stand2 0.1
102 Me1DrummerMd000001 0 Walkl Walk 0.1
103 Me1DrummerMd000001 0 Walkl Walkb 0.1
104 Me1DrummerMd000001 0 Walkl Walkr 0.2
105 Me1DrummerMd000001 0 Walkr Stand2 0.1
106 Me1DrummerMd000001 0 Walkr Walk 0.1
107 Me1DrummerMd000001 0 Walkr Walkb 0.1
108 Me1DrummerMd000001 0 Walkr Walkl 0.2
109 Me1DrummerMd000001 0 TurnLeft Stand2 0.1
110 Me1DrummerMd000001 0 TurnRight Stand2 0.1
111 Me1DrummerMd000001 0 RunStart Run 0.1
112 Me1DrummerMd000001 0 RunStart RunStartEnd01 0.1
113 Me1DrummerMd000001 0 Hit1 Stand2 0
114 Me1DrummerMd000001 0 Hit2 Stand2 0
115 Me1DrummerMd000001 0 Hit3 Stand2 0
116 Me1DrummerMd000001 0 Hit4 Stand2 0
117 Me1DrummerMd000001 0 Behitfly Hoverhit 0.1
118 Me1DrummerMd000001 0 Behitfly Falldown 0.1
119 Me1DrummerMd000001 0 Hoverhit Falldown 0.1
120 Me1DrummerMd000001 0 Falldown Lieonfloor 0.1
121 Me1DrummerMd000001 0 Hitdown Lieonfloor 0.1
122 Me1DrummerMd000001 0 Standup Stand2 0.1
123 Me1DrummerMd000001 0 Straight Stand2 0.1
124 Me1DrummerMd000001 0 Stun Stand2 0.1
125 Me1DrummerMd000001 0 Win Win2 0.1
126 Me1DrummerMd000001 0 Stop Stand2 0.1
127 Me1DrummerMd000001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,116 @@
Role Layer State Target TransitionDuration
Me1FangshengdouniuMd000001 0 Born 0
Me1FangshengdouniuMd000001 0 Stand1 0.1
Me1FangshengdouniuMd000001 0 Stand2 0.1
Me1FangshengdouniuMd000001 0 Stand3 0.1
Me1FangshengdouniuMd000001 0 Death 0.1
Me1FangshengdouniuMd000001 0 Standchange 0.1
Me1FangshengdouniuMd000001 0 Run 0.1
Me1FangshengdouniuMd000001 0 Walk 0.1
Me1FangshengdouniuMd000001 0 Runb 0.2
Me1FangshengdouniuMd000001 0 Runl 0.2
Me1FangshengdouniuMd000001 0 Runr 0.2
Me1FangshengdouniuMd000001 0 Walkb 0.1
Me1FangshengdouniuMd000001 0 Walkl 0.1
Me1FangshengdouniuMd000001 0 Walkr 0.1
Me1FangshengdouniuMd000001 0 TurnLeft 0.1
Me1FangshengdouniuMd000001 0 TurnRight 0.1
Me1FangshengdouniuMd000001 0 Move1 0.1
Me1FangshengdouniuMd000001 0 Move2 0.1
Me1FangshengdouniuMd000001 0 Move3 0.1
Me1FangshengdouniuMd000001 0 RunStart 0.1
Me1FangshengdouniuMd000001 0 RunStartEnd01 0.1
Me1FangshengdouniuMd000001 0 Hit1 0.05
Me1FangshengdouniuMd000001 0 Hit2 0.05
Me1FangshengdouniuMd000001 0 Hit3 0.05
Me1FangshengdouniuMd000001 0 Hit4 0.05
Me1FangshengdouniuMd000001 0 Behitfly 0.05
Me1FangshengdouniuMd000001 0 Hoverhit 0.05
Me1FangshengdouniuMd000001 0 Falldown 0.1
Me1FangshengdouniuMd000001 0 Hitdown 0.05
Me1FangshengdouniuMd000001 0 Lieonfloor 0.1
Me1FangshengdouniuMd000001 0 Standup 0.1
Me1FangshengdouniuMd000001 0 Straight 0.1
Me1FangshengdouniuMd000001 0 Stun 0.1
Me1FangshengdouniuMd000001 0 StraightBefore 0.1
Me1FangshengdouniuMd000001 0 StraightAfter 0.1
Me1FangshengdouniuMd000001 0 Win 0
Me1FangshengdouniuMd000001 0 Win2 0.1
Me1FangshengdouniuMd000001 0 Stop 0.1
Me1FangshengdouniuMd000001 0 Fail 0.1
Me1FangshengdouniuMd000001 0 Save 0.1
Me1FangshengdouniuMd000001 0 Attack01 0.1
Me1FangshengdouniuMd000001 0 Attack02 0.1
Me1FangshengdouniuMd000001 0 Attack03 0.1
Me1FangshengdouniuMd000001 0 Attack04 0.1
Me1FangshengdouniuMd000001 0 Attack05 0.1
Me1FangshengdouniuMd000001 0 Attack06 0.1
Me1FangshengdouniuMd000001 0 Attack07 0.1
Me1FangshengdouniuMd000001 0 Attack08 0.1
Me1FangshengdouniuMd000001 0 Attack09 0.1
Me1FangshengdouniuMd000001 0 Attack11 0.1
Me1FangshengdouniuMd000001 0 Attack12 0.1
Me1FangshengdouniuMd000001 0 Attack13 0.1
Me1FangshengdouniuMd000001 0 Attack14 0.1
Me1FangshengdouniuMd000001 0 Attack15 0.1
Me1FangshengdouniuMd000001 0 Attack16 0.1
Me1FangshengdouniuMd000001 0 Attack17 0.1
Me1FangshengdouniuMd000001 0 Stand1 Run 0.2
Me1FangshengdouniuMd000001 0 Stand1 Walk 0.1
Me1FangshengdouniuMd000001 0 Stand2 Standchange 0.1
Me1FangshengdouniuMd000001 0 Stand2 Run 0.2
Me1FangshengdouniuMd000001 0 Stand2 Walk 0.3
Me1FangshengdouniuMd000001 0 Stand2 Walkb 0.3
Me1FangshengdouniuMd000001 0 Stand2 Walkl 0.3
Me1FangshengdouniuMd000001 0 Stand2 Walkr 0.3
Me1FangshengdouniuMd000001 0 Standchange Stand1 0.1
Me1FangshengdouniuMd000001 0 Standchange Run 0.1
Me1FangshengdouniuMd000001 0 Standchange Walk 0.1
Me1FangshengdouniuMd000001 0 Run Stop 0.2
Me1FangshengdouniuMd000001 0 Run Stand2 0.2
Me1FangshengdouniuMd000001 0 Run Runb 0.2
Me1FangshengdouniuMd000001 0 Run Runl 0.2
Me1FangshengdouniuMd000001 0 Run Runr 0.2
Me1FangshengdouniuMd000001 0 Walk Stand2 0.1
Me1FangshengdouniuMd000001 0 Runb Stand2 0.2
Me1FangshengdouniuMd000001 0 Runb Run 0.2
Me1FangshengdouniuMd000001 0 Runb Runl 0.2
Me1FangshengdouniuMd000001 0 Runb Runr 0.2
Me1FangshengdouniuMd000001 0 Runl Stand2 0.2
Me1FangshengdouniuMd000001 0 Runl Run 0.2
Me1FangshengdouniuMd000001 0 Runl Runb 0.2
Me1FangshengdouniuMd000001 0 Runl Runr 0.2
Me1FangshengdouniuMd000001 0 Runr Stand2 0.2
Me1FangshengdouniuMd000001 0 Runr Run 0.2
Me1FangshengdouniuMd000001 0 Runr Runb 0.2
Me1FangshengdouniuMd000001 0 Runr Runl 0.2
Me1FangshengdouniuMd000001 0 Walkb Stand2 0.1
Me1FangshengdouniuMd000001 0 Walkb Walk 0.2
Me1FangshengdouniuMd000001 0 Walkb Walkl 0.1
Me1FangshengdouniuMd000001 0 Walkb Walkr 0.1
Me1FangshengdouniuMd000001 0 Walkl Stand2 0.1
Me1FangshengdouniuMd000001 0 Walkl Walk 0.1
Me1FangshengdouniuMd000001 0 Walkl Walkb 0.1
Me1FangshengdouniuMd000001 0 Walkl Walkr 0.2
Me1FangshengdouniuMd000001 0 Walkr Stand2 0.1
Me1FangshengdouniuMd000001 0 Walkr Walk 0.1
Me1FangshengdouniuMd000001 0 Walkr Walkb 0.1
Me1FangshengdouniuMd000001 0 Walkr Walkl 0.2
Me1FangshengdouniuMd000001 0 TurnLeft Stand2 0.1
Me1FangshengdouniuMd000001 0 TurnRight Stand2 0.1
Me1FangshengdouniuMd000001 0 RunStart Run 0
Me1FangshengdouniuMd000001 0 RunStart RunStartEnd01 0.1
Me1FangshengdouniuMd000001 0 Hit1 Stand2 0
Me1FangshengdouniuMd000001 0 Hit2 Stand2 0
Me1FangshengdouniuMd000001 0 Hit3 Stand2 0
Me1FangshengdouniuMd000001 0 Hit4 Stand2 0
Me1FangshengdouniuMd000001 0 Behitfly Hoverhit 0.1
Me1FangshengdouniuMd000001 0 Behitfly Falldown 0.1
Me1FangshengdouniuMd000001 0 Hoverhit Falldown 0.1
Me1FangshengdouniuMd000001 0 Falldown Lieonfloor 0.1
Me1FangshengdouniuMd000001 0 Hitdown Lieonfloor 0.1
Me1FangshengdouniuMd000001 0 Standup Stand2 0.1
Me1FangshengdouniuMd000001 0 Straight Stand2 0.1
Me1FangshengdouniuMd000001 0 Stun Stand2 0.1
Me1FangshengdouniuMd000001 0 Win Win2 0.1
Me1FangshengdouniuMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Me1FangshengdouniuMd000001 0 Born 0
3 Me1FangshengdouniuMd000001 0 Stand1 0.1
4 Me1FangshengdouniuMd000001 0 Stand2 0.1
5 Me1FangshengdouniuMd000001 0 Stand3 0.1
6 Me1FangshengdouniuMd000001 0 Death 0.1
7 Me1FangshengdouniuMd000001 0 Standchange 0.1
8 Me1FangshengdouniuMd000001 0 Run 0.1
9 Me1FangshengdouniuMd000001 0 Walk 0.1
10 Me1FangshengdouniuMd000001 0 Runb 0.2
11 Me1FangshengdouniuMd000001 0 Runl 0.2
12 Me1FangshengdouniuMd000001 0 Runr 0.2
13 Me1FangshengdouniuMd000001 0 Walkb 0.1
14 Me1FangshengdouniuMd000001 0 Walkl 0.1
15 Me1FangshengdouniuMd000001 0 Walkr 0.1
16 Me1FangshengdouniuMd000001 0 TurnLeft 0.1
17 Me1FangshengdouniuMd000001 0 TurnRight 0.1
18 Me1FangshengdouniuMd000001 0 Move1 0.1
19 Me1FangshengdouniuMd000001 0 Move2 0.1
20 Me1FangshengdouniuMd000001 0 Move3 0.1
21 Me1FangshengdouniuMd000001 0 RunStart 0.1
22 Me1FangshengdouniuMd000001 0 RunStartEnd01 0.1
23 Me1FangshengdouniuMd000001 0 Hit1 0.05
24 Me1FangshengdouniuMd000001 0 Hit2 0.05
25 Me1FangshengdouniuMd000001 0 Hit3 0.05
26 Me1FangshengdouniuMd000001 0 Hit4 0.05
27 Me1FangshengdouniuMd000001 0 Behitfly 0.05
28 Me1FangshengdouniuMd000001 0 Hoverhit 0.05
29 Me1FangshengdouniuMd000001 0 Falldown 0.1
30 Me1FangshengdouniuMd000001 0 Hitdown 0.05
31 Me1FangshengdouniuMd000001 0 Lieonfloor 0.1
32 Me1FangshengdouniuMd000001 0 Standup 0.1
33 Me1FangshengdouniuMd000001 0 Straight 0.1
34 Me1FangshengdouniuMd000001 0 Stun 0.1
35 Me1FangshengdouniuMd000001 0 StraightBefore 0.1
36 Me1FangshengdouniuMd000001 0 StraightAfter 0.1
37 Me1FangshengdouniuMd000001 0 Win 0
38 Me1FangshengdouniuMd000001 0 Win2 0.1
39 Me1FangshengdouniuMd000001 0 Stop 0.1
40 Me1FangshengdouniuMd000001 0 Fail 0.1
41 Me1FangshengdouniuMd000001 0 Save 0.1
42 Me1FangshengdouniuMd000001 0 Attack01 0.1
43 Me1FangshengdouniuMd000001 0 Attack02 0.1
44 Me1FangshengdouniuMd000001 0 Attack03 0.1
45 Me1FangshengdouniuMd000001 0 Attack04 0.1
46 Me1FangshengdouniuMd000001 0 Attack05 0.1
47 Me1FangshengdouniuMd000001 0 Attack06 0.1
48 Me1FangshengdouniuMd000001 0 Attack07 0.1
49 Me1FangshengdouniuMd000001 0 Attack08 0.1
50 Me1FangshengdouniuMd000001 0 Attack09 0.1
51 Me1FangshengdouniuMd000001 0 Attack11 0.1
52 Me1FangshengdouniuMd000001 0 Attack12 0.1
53 Me1FangshengdouniuMd000001 0 Attack13 0.1
54 Me1FangshengdouniuMd000001 0 Attack14 0.1
55 Me1FangshengdouniuMd000001 0 Attack15 0.1
56 Me1FangshengdouniuMd000001 0 Attack16 0.1
57 Me1FangshengdouniuMd000001 0 Attack17 0.1
58 Me1FangshengdouniuMd000001 0 Stand1 Run 0.2
59 Me1FangshengdouniuMd000001 0 Stand1 Walk 0.1
60 Me1FangshengdouniuMd000001 0 Stand2 Standchange 0.1
61 Me1FangshengdouniuMd000001 0 Stand2 Run 0.2
62 Me1FangshengdouniuMd000001 0 Stand2 Walk 0.3
63 Me1FangshengdouniuMd000001 0 Stand2 Walkb 0.3
64 Me1FangshengdouniuMd000001 0 Stand2 Walkl 0.3
65 Me1FangshengdouniuMd000001 0 Stand2 Walkr 0.3
66 Me1FangshengdouniuMd000001 0 Standchange Stand1 0.1
67 Me1FangshengdouniuMd000001 0 Standchange Run 0.1
68 Me1FangshengdouniuMd000001 0 Standchange Walk 0.1
69 Me1FangshengdouniuMd000001 0 Run Stop 0.2
70 Me1FangshengdouniuMd000001 0 Run Stand2 0.2
71 Me1FangshengdouniuMd000001 0 Run Runb 0.2
72 Me1FangshengdouniuMd000001 0 Run Runl 0.2
73 Me1FangshengdouniuMd000001 0 Run Runr 0.2
74 Me1FangshengdouniuMd000001 0 Walk Stand2 0.1
75 Me1FangshengdouniuMd000001 0 Runb Stand2 0.2
76 Me1FangshengdouniuMd000001 0 Runb Run 0.2
77 Me1FangshengdouniuMd000001 0 Runb Runl 0.2
78 Me1FangshengdouniuMd000001 0 Runb Runr 0.2
79 Me1FangshengdouniuMd000001 0 Runl Stand2 0.2
80 Me1FangshengdouniuMd000001 0 Runl Run 0.2
81 Me1FangshengdouniuMd000001 0 Runl Runb 0.2
82 Me1FangshengdouniuMd000001 0 Runl Runr 0.2
83 Me1FangshengdouniuMd000001 0 Runr Stand2 0.2
84 Me1FangshengdouniuMd000001 0 Runr Run 0.2
85 Me1FangshengdouniuMd000001 0 Runr Runb 0.2
86 Me1FangshengdouniuMd000001 0 Runr Runl 0.2
87 Me1FangshengdouniuMd000001 0 Walkb Stand2 0.1
88 Me1FangshengdouniuMd000001 0 Walkb Walk 0.2
89 Me1FangshengdouniuMd000001 0 Walkb Walkl 0.1
90 Me1FangshengdouniuMd000001 0 Walkb Walkr 0.1
91 Me1FangshengdouniuMd000001 0 Walkl Stand2 0.1
92 Me1FangshengdouniuMd000001 0 Walkl Walk 0.1
93 Me1FangshengdouniuMd000001 0 Walkl Walkb 0.1
94 Me1FangshengdouniuMd000001 0 Walkl Walkr 0.2
95 Me1FangshengdouniuMd000001 0 Walkr Stand2 0.1
96 Me1FangshengdouniuMd000001 0 Walkr Walk 0.1
97 Me1FangshengdouniuMd000001 0 Walkr Walkb 0.1
98 Me1FangshengdouniuMd000001 0 Walkr Walkl 0.2
99 Me1FangshengdouniuMd000001 0 TurnLeft Stand2 0.1
100 Me1FangshengdouniuMd000001 0 TurnRight Stand2 0.1
101 Me1FangshengdouniuMd000001 0 RunStart Run 0
102 Me1FangshengdouniuMd000001 0 RunStart RunStartEnd01 0.1
103 Me1FangshengdouniuMd000001 0 Hit1 Stand2 0
104 Me1FangshengdouniuMd000001 0 Hit2 Stand2 0
105 Me1FangshengdouniuMd000001 0 Hit3 Stand2 0
106 Me1FangshengdouniuMd000001 0 Hit4 Stand2 0
107 Me1FangshengdouniuMd000001 0 Behitfly Hoverhit 0.1
108 Me1FangshengdouniuMd000001 0 Behitfly Falldown 0.1
109 Me1FangshengdouniuMd000001 0 Hoverhit Falldown 0.1
110 Me1FangshengdouniuMd000001 0 Falldown Lieonfloor 0.1
111 Me1FangshengdouniuMd000001 0 Hitdown Lieonfloor 0.1
112 Me1FangshengdouniuMd000001 0 Standup Stand2 0.1
113 Me1FangshengdouniuMd000001 0 Straight Stand2 0.1
114 Me1FangshengdouniuMd000001 0 Stun Stand2 0.1
115 Me1FangshengdouniuMd000001 0 Win Win2 0.1
116 Me1FangshengdouniuMd000001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,105 @@
Role Layer State Target TransitionDuration
Me1FenjiezheMd000001 0 Born 0
Me1FenjiezheMd000001 0 Stand1 0.1
Me1FenjiezheMd000001 0 Stand2 0.1
Me1FenjiezheMd000001 0 Stand3 0.1
Me1FenjiezheMd000001 0 Death 0.1
Me1FenjiezheMd000001 0 Standchange 0.1
Me1FenjiezheMd000001 0 Run 0.1
Me1FenjiezheMd000001 0 Walk 0.1
Me1FenjiezheMd000001 0 Runb 0.2
Me1FenjiezheMd000001 0 Runl 0.2
Me1FenjiezheMd000001 0 Runr 0.2
Me1FenjiezheMd000001 0 Walkb 0.1
Me1FenjiezheMd000001 0 Walkl 0.1
Me1FenjiezheMd000001 0 Walkr 0.1
Me1FenjiezheMd000001 0 TurnLeft 0.1
Me1FenjiezheMd000001 0 TurnRight 0.1
Me1FenjiezheMd000001 0 Move1 0.1
Me1FenjiezheMd000001 0 Move2 0.1
Me1FenjiezheMd000001 0 Move3 0.1
Me1FenjiezheMd000001 0 RunStart 0.1
Me1FenjiezheMd000001 0 RunStartEnd01 0.1
Me1FenjiezheMd000001 0 Hit1 0.05
Me1FenjiezheMd000001 0 Hit2 0.05
Me1FenjiezheMd000001 0 Hit3 0.05
Me1FenjiezheMd000001 0 Hit4 0.05
Me1FenjiezheMd000001 0 Behitfly 0.05
Me1FenjiezheMd000001 0 Hoverhit 0.05
Me1FenjiezheMd000001 0 Falldown 0.1
Me1FenjiezheMd000001 0 Hitdown 0.05
Me1FenjiezheMd000001 0 Lieonfloor 0.1
Me1FenjiezheMd000001 0 Standup 0.1
Me1FenjiezheMd000001 0 Straight 0.1
Me1FenjiezheMd000001 0 Stun 0.1
Me1FenjiezheMd000001 0 StraightBefore 0.1
Me1FenjiezheMd000001 0 StraightAfter 0.1
Me1FenjiezheMd000001 0 Win 0
Me1FenjiezheMd000001 0 Win2 0.1
Me1FenjiezheMd000001 0 Stop 0.1
Me1FenjiezheMd000001 0 Fail 0.1
Me1FenjiezheMd000001 0 Save 0.1
Me1FenjiezheMd000001 0 Attack01 0.1
Me1FenjiezheMd000001 0 Attack02 0.1
Me1FenjiezheMd000001 0 Attack03 0.1
Me1FenjiezheMd000001 0 Attack04 0.1
Me1FenjiezheMd000001 0 Attack05 0.1
Me1FenjiezheMd000001 0 Stand1 Run 0.2
Me1FenjiezheMd000001 0 Stand1 Walk 0.1
Me1FenjiezheMd000001 0 Stand2 Standchange 0.1
Me1FenjiezheMd000001 0 Stand2 Run 0.2
Me1FenjiezheMd000001 0 Stand2 Walk 0.3
Me1FenjiezheMd000001 0 Stand2 Walkb 0.3
Me1FenjiezheMd000001 0 Stand2 Walkl 0.3
Me1FenjiezheMd000001 0 Stand2 Walkr 0.3
Me1FenjiezheMd000001 0 Standchange Stand1 0.1
Me1FenjiezheMd000001 0 Standchange Run 0.1
Me1FenjiezheMd000001 0 Standchange Walk 0.1
Me1FenjiezheMd000001 0 Run Stop 0.2
Me1FenjiezheMd000001 0 Run Stand2 0.2
Me1FenjiezheMd000001 0 Run Runb 0.2
Me1FenjiezheMd000001 0 Run Runl 0.2
Me1FenjiezheMd000001 0 Run Runr 0.2
Me1FenjiezheMd000001 0 Walk Stand2 0.1
Me1FenjiezheMd000001 0 Runb Stand2 0.2
Me1FenjiezheMd000001 0 Runb Run 0.2
Me1FenjiezheMd000001 0 Runb Runl 0.2
Me1FenjiezheMd000001 0 Runb Runr 0.2
Me1FenjiezheMd000001 0 Runl Stand2 0.2
Me1FenjiezheMd000001 0 Runl Run 0.2
Me1FenjiezheMd000001 0 Runl Runb 0.2
Me1FenjiezheMd000001 0 Runl Runr 0.2
Me1FenjiezheMd000001 0 Runr Stand2 0.2
Me1FenjiezheMd000001 0 Runr Run 0.2
Me1FenjiezheMd000001 0 Runr Runb 0.2
Me1FenjiezheMd000001 0 Runr Runl 0.2
Me1FenjiezheMd000001 0 Walkb Stand2 0.1
Me1FenjiezheMd000001 0 Walkb Walk 0.2
Me1FenjiezheMd000001 0 Walkb Walkl 0.1
Me1FenjiezheMd000001 0 Walkb Walkr 0.1
Me1FenjiezheMd000001 0 Walkl Stand2 0.1
Me1FenjiezheMd000001 0 Walkl Walk 0.1
Me1FenjiezheMd000001 0 Walkl Walkb 0.1
Me1FenjiezheMd000001 0 Walkl Walkr 0.2
Me1FenjiezheMd000001 0 Walkr Stand2 0.1
Me1FenjiezheMd000001 0 Walkr Walk 0.1
Me1FenjiezheMd000001 0 Walkr Walkb 0.1
Me1FenjiezheMd000001 0 Walkr Walkl 0.2
Me1FenjiezheMd000001 0 TurnLeft Stand2 0.1
Me1FenjiezheMd000001 0 TurnRight Stand2 0.1
Me1FenjiezheMd000001 0 RunStart Run 0
Me1FenjiezheMd000001 0 RunStart RunStartEnd01 0.1
Me1FenjiezheMd000001 0 Hit1 Stand2 0
Me1FenjiezheMd000001 0 Hit2 Stand2 0
Me1FenjiezheMd000001 0 Hit3 Stand2 0
Me1FenjiezheMd000001 0 Hit4 Stand2 0
Me1FenjiezheMd000001 0 Behitfly Hoverhit 0.1
Me1FenjiezheMd000001 0 Behitfly Falldown 0.1
Me1FenjiezheMd000001 0 Hoverhit Falldown 0.1
Me1FenjiezheMd000001 0 Falldown Lieonfloor 0.1
Me1FenjiezheMd000001 0 Hitdown Lieonfloor 0.1
Me1FenjiezheMd000001 0 Standup Stand2 0.1
Me1FenjiezheMd000001 0 Straight Stand2 0.1
Me1FenjiezheMd000001 0 Stun Stand2 0.1
Me1FenjiezheMd000001 0 Win Win2 0.1
Me1FenjiezheMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Me1FenjiezheMd000001 0 Born 0
3 Me1FenjiezheMd000001 0 Stand1 0.1
4 Me1FenjiezheMd000001 0 Stand2 0.1
5 Me1FenjiezheMd000001 0 Stand3 0.1
6 Me1FenjiezheMd000001 0 Death 0.1
7 Me1FenjiezheMd000001 0 Standchange 0.1
8 Me1FenjiezheMd000001 0 Run 0.1
9 Me1FenjiezheMd000001 0 Walk 0.1
10 Me1FenjiezheMd000001 0 Runb 0.2
11 Me1FenjiezheMd000001 0 Runl 0.2
12 Me1FenjiezheMd000001 0 Runr 0.2
13 Me1FenjiezheMd000001 0 Walkb 0.1
14 Me1FenjiezheMd000001 0 Walkl 0.1
15 Me1FenjiezheMd000001 0 Walkr 0.1
16 Me1FenjiezheMd000001 0 TurnLeft 0.1
17 Me1FenjiezheMd000001 0 TurnRight 0.1
18 Me1FenjiezheMd000001 0 Move1 0.1
19 Me1FenjiezheMd000001 0 Move2 0.1
20 Me1FenjiezheMd000001 0 Move3 0.1
21 Me1FenjiezheMd000001 0 RunStart 0.1
22 Me1FenjiezheMd000001 0 RunStartEnd01 0.1
23 Me1FenjiezheMd000001 0 Hit1 0.05
24 Me1FenjiezheMd000001 0 Hit2 0.05
25 Me1FenjiezheMd000001 0 Hit3 0.05
26 Me1FenjiezheMd000001 0 Hit4 0.05
27 Me1FenjiezheMd000001 0 Behitfly 0.05
28 Me1FenjiezheMd000001 0 Hoverhit 0.05
29 Me1FenjiezheMd000001 0 Falldown 0.1
30 Me1FenjiezheMd000001 0 Hitdown 0.05
31 Me1FenjiezheMd000001 0 Lieonfloor 0.1
32 Me1FenjiezheMd000001 0 Standup 0.1
33 Me1FenjiezheMd000001 0 Straight 0.1
34 Me1FenjiezheMd000001 0 Stun 0.1
35 Me1FenjiezheMd000001 0 StraightBefore 0.1
36 Me1FenjiezheMd000001 0 StraightAfter 0.1
37 Me1FenjiezheMd000001 0 Win 0
38 Me1FenjiezheMd000001 0 Win2 0.1
39 Me1FenjiezheMd000001 0 Stop 0.1
40 Me1FenjiezheMd000001 0 Fail 0.1
41 Me1FenjiezheMd000001 0 Save 0.1
42 Me1FenjiezheMd000001 0 Attack01 0.1
43 Me1FenjiezheMd000001 0 Attack02 0.1
44 Me1FenjiezheMd000001 0 Attack03 0.1
45 Me1FenjiezheMd000001 0 Attack04 0.1
46 Me1FenjiezheMd000001 0 Attack05 0.1
47 Me1FenjiezheMd000001 0 Stand1 Run 0.2
48 Me1FenjiezheMd000001 0 Stand1 Walk 0.1
49 Me1FenjiezheMd000001 0 Stand2 Standchange 0.1
50 Me1FenjiezheMd000001 0 Stand2 Run 0.2
51 Me1FenjiezheMd000001 0 Stand2 Walk 0.3
52 Me1FenjiezheMd000001 0 Stand2 Walkb 0.3
53 Me1FenjiezheMd000001 0 Stand2 Walkl 0.3
54 Me1FenjiezheMd000001 0 Stand2 Walkr 0.3
55 Me1FenjiezheMd000001 0 Standchange Stand1 0.1
56 Me1FenjiezheMd000001 0 Standchange Run 0.1
57 Me1FenjiezheMd000001 0 Standchange Walk 0.1
58 Me1FenjiezheMd000001 0 Run Stop 0.2
59 Me1FenjiezheMd000001 0 Run Stand2 0.2
60 Me1FenjiezheMd000001 0 Run Runb 0.2
61 Me1FenjiezheMd000001 0 Run Runl 0.2
62 Me1FenjiezheMd000001 0 Run Runr 0.2
63 Me1FenjiezheMd000001 0 Walk Stand2 0.1
64 Me1FenjiezheMd000001 0 Runb Stand2 0.2
65 Me1FenjiezheMd000001 0 Runb Run 0.2
66 Me1FenjiezheMd000001 0 Runb Runl 0.2
67 Me1FenjiezheMd000001 0 Runb Runr 0.2
68 Me1FenjiezheMd000001 0 Runl Stand2 0.2
69 Me1FenjiezheMd000001 0 Runl Run 0.2
70 Me1FenjiezheMd000001 0 Runl Runb 0.2
71 Me1FenjiezheMd000001 0 Runl Runr 0.2
72 Me1FenjiezheMd000001 0 Runr Stand2 0.2
73 Me1FenjiezheMd000001 0 Runr Run 0.2
74 Me1FenjiezheMd000001 0 Runr Runb 0.2
75 Me1FenjiezheMd000001 0 Runr Runl 0.2
76 Me1FenjiezheMd000001 0 Walkb Stand2 0.1
77 Me1FenjiezheMd000001 0 Walkb Walk 0.2
78 Me1FenjiezheMd000001 0 Walkb Walkl 0.1
79 Me1FenjiezheMd000001 0 Walkb Walkr 0.1
80 Me1FenjiezheMd000001 0 Walkl Stand2 0.1
81 Me1FenjiezheMd000001 0 Walkl Walk 0.1
82 Me1FenjiezheMd000001 0 Walkl Walkb 0.1
83 Me1FenjiezheMd000001 0 Walkl Walkr 0.2
84 Me1FenjiezheMd000001 0 Walkr Stand2 0.1
85 Me1FenjiezheMd000001 0 Walkr Walk 0.1
86 Me1FenjiezheMd000001 0 Walkr Walkb 0.1
87 Me1FenjiezheMd000001 0 Walkr Walkl 0.2
88 Me1FenjiezheMd000001 0 TurnLeft Stand2 0.1
89 Me1FenjiezheMd000001 0 TurnRight Stand2 0.1
90 Me1FenjiezheMd000001 0 RunStart Run 0
91 Me1FenjiezheMd000001 0 RunStart RunStartEnd01 0.1
92 Me1FenjiezheMd000001 0 Hit1 Stand2 0
93 Me1FenjiezheMd000001 0 Hit2 Stand2 0
94 Me1FenjiezheMd000001 0 Hit3 Stand2 0
95 Me1FenjiezheMd000001 0 Hit4 Stand2 0
96 Me1FenjiezheMd000001 0 Behitfly Hoverhit 0.1
97 Me1FenjiezheMd000001 0 Behitfly Falldown 0.1
98 Me1FenjiezheMd000001 0 Hoverhit Falldown 0.1
99 Me1FenjiezheMd000001 0 Falldown Lieonfloor 0.1
100 Me1FenjiezheMd000001 0 Hitdown Lieonfloor 0.1
101 Me1FenjiezheMd000001 0 Standup Stand2 0.1
102 Me1FenjiezheMd000001 0 Straight Stand2 0.1
103 Me1FenjiezheMd000001 0 Stun Stand2 0.1
104 Me1FenjiezheMd000001 0 Win Win2 0.1
105 Me1FenjiezheMd000001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,127 @@
Role Layer State Target TransitionDuration
Me1GouzaotiMd10001 0 Born 0
Me1GouzaotiMd10001 0 Stand1 0.1
Me1GouzaotiMd10001 0 Stand2 0.1
Me1GouzaotiMd10001 0 Stand3 0.1
Me1GouzaotiMd10001 0 Death 0.1
Me1GouzaotiMd10001 0 Standchange 0.1
Me1GouzaotiMd10001 0 Run 0.1
Me1GouzaotiMd10001 0 Walk 0.1
Me1GouzaotiMd10001 0 Runb 0.2
Me1GouzaotiMd10001 0 Runl 0.2
Me1GouzaotiMd10001 0 Runr 0.2
Me1GouzaotiMd10001 0 Walkb 0.1
Me1GouzaotiMd10001 0 Walkl 0.1
Me1GouzaotiMd10001 0 Walkr 0.1
Me1GouzaotiMd10001 0 TurnLeft 0.1
Me1GouzaotiMd10001 0 TurnRight 0.1
Me1GouzaotiMd10001 0 Move1 0.1
Me1GouzaotiMd10001 0 Move2 0.1
Me1GouzaotiMd10001 0 Move3 0.1
Me1GouzaotiMd10001 0 RunStart 0.1
Me1GouzaotiMd10001 0 RunStartEnd01 0.1
Me1GouzaotiMd10001 0 Hit1 0.05
Me1GouzaotiMd10001 0 Hit2 0.05
Me1GouzaotiMd10001 0 Hit3 0.05
Me1GouzaotiMd10001 0 Hit4 0.05
Me1GouzaotiMd10001 0 Behitfly 0.05
Me1GouzaotiMd10001 0 Hoverhit 0.05
Me1GouzaotiMd10001 0 Falldown 0.1
Me1GouzaotiMd10001 0 Hitdown 0.05
Me1GouzaotiMd10001 0 Lieonfloor 0.1
Me1GouzaotiMd10001 0 Standup 0.1
Me1GouzaotiMd10001 0 Straight 0.1
Me1GouzaotiMd10001 0 Stun 0.1
Me1GouzaotiMd10001 0 StraightBefore 0.1
Me1GouzaotiMd10001 0 StraightAfter 0.1
Me1GouzaotiMd10001 0 Win 0
Me1GouzaotiMd10001 0 Win2 0.1
Me1GouzaotiMd10001 0 Stop 0.1
Me1GouzaotiMd10001 0 Fail 0.1
Me1GouzaotiMd10001 0 Save 0.1
Me1GouzaotiMd10001 0 AttackQte 0
Me1GouzaotiMd10001 0 Caught 0.1
Me1GouzaotiMd10001 0 Squatdown 0.1
Me1GouzaotiMd10001 0 StopR 0.1
Me1GouzaotiMd10001 0 Attack01 0.1
Me1GouzaotiMd10001 0 Attack02 0.1
Me1GouzaotiMd10001 0 Attack03 0.1
Me1GouzaotiMd10001 0 Attack04 0.1
Me1GouzaotiMd10001 0 Attack11 0.1
Me1GouzaotiMd10001 0 Attack12 0.1
Me1GouzaotiMd10001 0 Attack13 0.1
Me1GouzaotiMd10001 0 Attack14 0.1
Me1GouzaotiMd10001 0 Attack15 0.1
Me1GouzaotiMd10001 0 Attack21 0.1
Me1GouzaotiMd10001 0 Attack22 0.1
Me1GouzaotiMd10001 0 Attack23 0.1
Me1GouzaotiMd10001 0 Attack31 0.1
Me1GouzaotiMd10001 0 Attack32 0.1
Me1GouzaotiMd10001 0 Attack33 0.1
Me1GouzaotiMd10001 0 Attack34 0.1
Me1GouzaotiMd10001 0 Attack35 0.1
Me1GouzaotiMd10001 0 Attack36 0.1
Me1GouzaotiMd10001 0 Attack90 0.1
Me1GouzaotiMd10001 0 Attack91 0.1
Me1GouzaotiMd10001 0 Attack99 0.1
Me1GouzaotiMd10001 0 Stand1 Run 0.2
Me1GouzaotiMd10001 0 Stand1 Walk 0.1
Me1GouzaotiMd10001 0 Stand2 Standchange 0.1
Me1GouzaotiMd10001 0 Stand2 Run 0.2
Me1GouzaotiMd10001 0 Stand2 Walk 0.3
Me1GouzaotiMd10001 0 Stand2 Walkb 0.3
Me1GouzaotiMd10001 0 Stand2 Walkl 0.3
Me1GouzaotiMd10001 0 Stand2 Walkr 0.3
Me1GouzaotiMd10001 0 Stand2 Stand2 0.1
Me1GouzaotiMd10001 0 Standchange Stand1 0.1
Me1GouzaotiMd10001 0 Standchange Run 0.1
Me1GouzaotiMd10001 0 Standchange Walk 0.1
Me1GouzaotiMd10001 0 Run Stop 0.2
Me1GouzaotiMd10001 0 Run Stand2 0.2
Me1GouzaotiMd10001 0 Run Runb 0.2
Me1GouzaotiMd10001 0 Run Runl 0.2
Me1GouzaotiMd10001 0 Run Runr 0.2
Me1GouzaotiMd10001 0 Walk Stand2 0.1
Me1GouzaotiMd10001 0 Runb Stand2 0.2
Me1GouzaotiMd10001 0 Runb Run 0.2
Me1GouzaotiMd10001 0 Runb Runl 0.2
Me1GouzaotiMd10001 0 Runb Runr 0.2
Me1GouzaotiMd10001 0 Runl Stand2 0.2
Me1GouzaotiMd10001 0 Runl Run 0.2
Me1GouzaotiMd10001 0 Runl Runb 0.2
Me1GouzaotiMd10001 0 Runl Runr 0.2
Me1GouzaotiMd10001 0 Runr Stand2 0.2
Me1GouzaotiMd10001 0 Runr Run 0.2
Me1GouzaotiMd10001 0 Runr Runb 0.2
Me1GouzaotiMd10001 0 Runr Runl 0.2
Me1GouzaotiMd10001 0 Walkb Stand2 0.1
Me1GouzaotiMd10001 0 Walkb Walk 0.2
Me1GouzaotiMd10001 0 Walkb Walkl 0.1
Me1GouzaotiMd10001 0 Walkb Walkr 0.1
Me1GouzaotiMd10001 0 Walkl Stand2 0.1
Me1GouzaotiMd10001 0 Walkl Walk 0.1
Me1GouzaotiMd10001 0 Walkl Walkb 0.1
Me1GouzaotiMd10001 0 Walkl Walkr 0.2
Me1GouzaotiMd10001 0 Walkr Stand2 0.1
Me1GouzaotiMd10001 0 Walkr Walk 0.1
Me1GouzaotiMd10001 0 Walkr Walkb 0.1
Me1GouzaotiMd10001 0 Walkr Walkl 0.2
Me1GouzaotiMd10001 0 TurnLeft Stand2 0.1
Me1GouzaotiMd10001 0 TurnRight Stand2 0.1
Me1GouzaotiMd10001 0 RunStart Run 0.1
Me1GouzaotiMd10001 0 RunStart RunStartEnd01 0.1
Me1GouzaotiMd10001 0 Hit1 Stand2 0
Me1GouzaotiMd10001 0 Hit2 Stand2 0
Me1GouzaotiMd10001 0 Hit3 Stand2 0
Me1GouzaotiMd10001 0 Hit4 Stand2 0
Me1GouzaotiMd10001 0 Behitfly Hoverhit 0.1
Me1GouzaotiMd10001 0 Behitfly Falldown 0.1
Me1GouzaotiMd10001 0 Hoverhit Falldown 0.1
Me1GouzaotiMd10001 0 Falldown Lieonfloor 0.1
Me1GouzaotiMd10001 0 Hitdown Lieonfloor 0.1
Me1GouzaotiMd10001 0 Standup Stand2 0.1
Me1GouzaotiMd10001 0 Straight Stand2 0.1
Me1GouzaotiMd10001 0 Stun Stand2 0.1
Me1GouzaotiMd10001 0 Win Win2 0.1
Me1GouzaotiMd10001 0 Stop Stand2 0.1
Me1GouzaotiMd10001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Me1GouzaotiMd10001 0 Born 0
3 Me1GouzaotiMd10001 0 Stand1 0.1
4 Me1GouzaotiMd10001 0 Stand2 0.1
5 Me1GouzaotiMd10001 0 Stand3 0.1
6 Me1GouzaotiMd10001 0 Death 0.1
7 Me1GouzaotiMd10001 0 Standchange 0.1
8 Me1GouzaotiMd10001 0 Run 0.1
9 Me1GouzaotiMd10001 0 Walk 0.1
10 Me1GouzaotiMd10001 0 Runb 0.2
11 Me1GouzaotiMd10001 0 Runl 0.2
12 Me1GouzaotiMd10001 0 Runr 0.2
13 Me1GouzaotiMd10001 0 Walkb 0.1
14 Me1GouzaotiMd10001 0 Walkl 0.1
15 Me1GouzaotiMd10001 0 Walkr 0.1
16 Me1GouzaotiMd10001 0 TurnLeft 0.1
17 Me1GouzaotiMd10001 0 TurnRight 0.1
18 Me1GouzaotiMd10001 0 Move1 0.1
19 Me1GouzaotiMd10001 0 Move2 0.1
20 Me1GouzaotiMd10001 0 Move3 0.1
21 Me1GouzaotiMd10001 0 RunStart 0.1
22 Me1GouzaotiMd10001 0 RunStartEnd01 0.1
23 Me1GouzaotiMd10001 0 Hit1 0.05
24 Me1GouzaotiMd10001 0 Hit2 0.05
25 Me1GouzaotiMd10001 0 Hit3 0.05
26 Me1GouzaotiMd10001 0 Hit4 0.05
27 Me1GouzaotiMd10001 0 Behitfly 0.05
28 Me1GouzaotiMd10001 0 Hoverhit 0.05
29 Me1GouzaotiMd10001 0 Falldown 0.1
30 Me1GouzaotiMd10001 0 Hitdown 0.05
31 Me1GouzaotiMd10001 0 Lieonfloor 0.1
32 Me1GouzaotiMd10001 0 Standup 0.1
33 Me1GouzaotiMd10001 0 Straight 0.1
34 Me1GouzaotiMd10001 0 Stun 0.1
35 Me1GouzaotiMd10001 0 StraightBefore 0.1
36 Me1GouzaotiMd10001 0 StraightAfter 0.1
37 Me1GouzaotiMd10001 0 Win 0
38 Me1GouzaotiMd10001 0 Win2 0.1
39 Me1GouzaotiMd10001 0 Stop 0.1
40 Me1GouzaotiMd10001 0 Fail 0.1
41 Me1GouzaotiMd10001 0 Save 0.1
42 Me1GouzaotiMd10001 0 AttackQte 0
43 Me1GouzaotiMd10001 0 Caught 0.1
44 Me1GouzaotiMd10001 0 Squatdown 0.1
45 Me1GouzaotiMd10001 0 StopR 0.1
46 Me1GouzaotiMd10001 0 Attack01 0.1
47 Me1GouzaotiMd10001 0 Attack02 0.1
48 Me1GouzaotiMd10001 0 Attack03 0.1
49 Me1GouzaotiMd10001 0 Attack04 0.1
50 Me1GouzaotiMd10001 0 Attack11 0.1
51 Me1GouzaotiMd10001 0 Attack12 0.1
52 Me1GouzaotiMd10001 0 Attack13 0.1
53 Me1GouzaotiMd10001 0 Attack14 0.1
54 Me1GouzaotiMd10001 0 Attack15 0.1
55 Me1GouzaotiMd10001 0 Attack21 0.1
56 Me1GouzaotiMd10001 0 Attack22 0.1
57 Me1GouzaotiMd10001 0 Attack23 0.1
58 Me1GouzaotiMd10001 0 Attack31 0.1
59 Me1GouzaotiMd10001 0 Attack32 0.1
60 Me1GouzaotiMd10001 0 Attack33 0.1
61 Me1GouzaotiMd10001 0 Attack34 0.1
62 Me1GouzaotiMd10001 0 Attack35 0.1
63 Me1GouzaotiMd10001 0 Attack36 0.1
64 Me1GouzaotiMd10001 0 Attack90 0.1
65 Me1GouzaotiMd10001 0 Attack91 0.1
66 Me1GouzaotiMd10001 0 Attack99 0.1
67 Me1GouzaotiMd10001 0 Stand1 Run 0.2
68 Me1GouzaotiMd10001 0 Stand1 Walk 0.1
69 Me1GouzaotiMd10001 0 Stand2 Standchange 0.1
70 Me1GouzaotiMd10001 0 Stand2 Run 0.2
71 Me1GouzaotiMd10001 0 Stand2 Walk 0.3
72 Me1GouzaotiMd10001 0 Stand2 Walkb 0.3
73 Me1GouzaotiMd10001 0 Stand2 Walkl 0.3
74 Me1GouzaotiMd10001 0 Stand2 Walkr 0.3
75 Me1GouzaotiMd10001 0 Stand2 Stand2 0.1
76 Me1GouzaotiMd10001 0 Standchange Stand1 0.1
77 Me1GouzaotiMd10001 0 Standchange Run 0.1
78 Me1GouzaotiMd10001 0 Standchange Walk 0.1
79 Me1GouzaotiMd10001 0 Run Stop 0.2
80 Me1GouzaotiMd10001 0 Run Stand2 0.2
81 Me1GouzaotiMd10001 0 Run Runb 0.2
82 Me1GouzaotiMd10001 0 Run Runl 0.2
83 Me1GouzaotiMd10001 0 Run Runr 0.2
84 Me1GouzaotiMd10001 0 Walk Stand2 0.1
85 Me1GouzaotiMd10001 0 Runb Stand2 0.2
86 Me1GouzaotiMd10001 0 Runb Run 0.2
87 Me1GouzaotiMd10001 0 Runb Runl 0.2
88 Me1GouzaotiMd10001 0 Runb Runr 0.2
89 Me1GouzaotiMd10001 0 Runl Stand2 0.2
90 Me1GouzaotiMd10001 0 Runl Run 0.2
91 Me1GouzaotiMd10001 0 Runl Runb 0.2
92 Me1GouzaotiMd10001 0 Runl Runr 0.2
93 Me1GouzaotiMd10001 0 Runr Stand2 0.2
94 Me1GouzaotiMd10001 0 Runr Run 0.2
95 Me1GouzaotiMd10001 0 Runr Runb 0.2
96 Me1GouzaotiMd10001 0 Runr Runl 0.2
97 Me1GouzaotiMd10001 0 Walkb Stand2 0.1
98 Me1GouzaotiMd10001 0 Walkb Walk 0.2
99 Me1GouzaotiMd10001 0 Walkb Walkl 0.1
100 Me1GouzaotiMd10001 0 Walkb Walkr 0.1
101 Me1GouzaotiMd10001 0 Walkl Stand2 0.1
102 Me1GouzaotiMd10001 0 Walkl Walk 0.1
103 Me1GouzaotiMd10001 0 Walkl Walkb 0.1
104 Me1GouzaotiMd10001 0 Walkl Walkr 0.2
105 Me1GouzaotiMd10001 0 Walkr Stand2 0.1
106 Me1GouzaotiMd10001 0 Walkr Walk 0.1
107 Me1GouzaotiMd10001 0 Walkr Walkb 0.1
108 Me1GouzaotiMd10001 0 Walkr Walkl 0.2
109 Me1GouzaotiMd10001 0 TurnLeft Stand2 0.1
110 Me1GouzaotiMd10001 0 TurnRight Stand2 0.1
111 Me1GouzaotiMd10001 0 RunStart Run 0.1
112 Me1GouzaotiMd10001 0 RunStart RunStartEnd01 0.1
113 Me1GouzaotiMd10001 0 Hit1 Stand2 0
114 Me1GouzaotiMd10001 0 Hit2 Stand2 0
115 Me1GouzaotiMd10001 0 Hit3 Stand2 0
116 Me1GouzaotiMd10001 0 Hit4 Stand2 0
117 Me1GouzaotiMd10001 0 Behitfly Hoverhit 0.1
118 Me1GouzaotiMd10001 0 Behitfly Falldown 0.1
119 Me1GouzaotiMd10001 0 Hoverhit Falldown 0.1
120 Me1GouzaotiMd10001 0 Falldown Lieonfloor 0.1
121 Me1GouzaotiMd10001 0 Hitdown Lieonfloor 0.1
122 Me1GouzaotiMd10001 0 Standup Stand2 0.1
123 Me1GouzaotiMd10001 0 Straight Stand2 0.1
124 Me1GouzaotiMd10001 0 Stun Stand2 0.1
125 Me1GouzaotiMd10001 0 Win Win2 0.1
126 Me1GouzaotiMd10001 0 Stop Stand2 0.1
127 Me1GouzaotiMd10001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,126 @@
Role Layer State Target TransitionDuration
Me1GuitaristMd000001 0 Born 0
Me1GuitaristMd000001 0 Stand1 0.1
Me1GuitaristMd000001 0 Stand2 0.1
Me1GuitaristMd000001 0 Stand3 0.1
Me1GuitaristMd000001 0 Death 0.1
Me1GuitaristMd000001 0 Standchange 0.1
Me1GuitaristMd000001 0 Run 0.1
Me1GuitaristMd000001 0 Walk 0.1
Me1GuitaristMd000001 0 Runb 0.2
Me1GuitaristMd000001 0 Runl 0.2
Me1GuitaristMd000001 0 Runr 0.2
Me1GuitaristMd000001 0 Walkb 0.1
Me1GuitaristMd000001 0 Walkl 0.1
Me1GuitaristMd000001 0 Walkr 0.1
Me1GuitaristMd000001 0 TurnLeft 0.1
Me1GuitaristMd000001 0 TurnRight 0.1
Me1GuitaristMd000001 0 Move1 0.1
Me1GuitaristMd000001 0 Move2 0.1
Me1GuitaristMd000001 0 Move3 0.1
Me1GuitaristMd000001 0 RunStart 0.1
Me1GuitaristMd000001 0 RunStartEnd01 0.1
Me1GuitaristMd000001 0 Hit1 0.05
Me1GuitaristMd000001 0 Hit2 0.05
Me1GuitaristMd000001 0 Hit3 0.05
Me1GuitaristMd000001 0 Hit4 0.05
Me1GuitaristMd000001 0 Behitfly 0.05
Me1GuitaristMd000001 0 Hoverhit 0.05
Me1GuitaristMd000001 0 Falldown 0.1
Me1GuitaristMd000001 0 Hitdown 0.05
Me1GuitaristMd000001 0 Lieonfloor 0.1
Me1GuitaristMd000001 0 Standup 0.1
Me1GuitaristMd000001 0 Straight 0.1
Me1GuitaristMd000001 0 Stun 0.1
Me1GuitaristMd000001 0 StraightBefore 0.1
Me1GuitaristMd000001 0 StraightAfter 0.1
Me1GuitaristMd000001 0 Win 0
Me1GuitaristMd000001 0 Win2 0.1
Me1GuitaristMd000001 0 Stop 0.1
Me1GuitaristMd000001 0 Fail 0.1
Me1GuitaristMd000001 0 Save 0.1
Me1GuitaristMd000001 0 AttackQte 0
Me1GuitaristMd000001 0 Caught 0.1
Me1GuitaristMd000001 0 Squatdown 0.1
Me1GuitaristMd000001 0 StopR 0.1
Me1GuitaristMd000001 0 Attack01 0.1
Me1GuitaristMd000001 0 Attack02 0.1
Me1GuitaristMd000001 0 Attack03 0.1
Me1GuitaristMd000001 0 Attack04 0.1
Me1GuitaristMd000001 0 Attack05 0.1
Me1GuitaristMd000001 0 Attack06 0.1
Me1GuitaristMd000001 0 Attack07 0.1
Me1GuitaristMd000001 0 Attack09 0.1
Me1GuitaristMd000001 0 Attack10 0.1
Me1GuitaristMd000001 0 Attack11 0.1
Me1GuitaristMd000001 0 Attack19 0.1
Me1GuitaristMd000001 0 Attack21 0.1
Me1GuitaristMd000001 0 Attack22 0.1
Me1GuitaristMd000001 0 Attack23 0.1
Me1GuitaristMd000001 0 Attack24 0.1
Me1GuitaristMd000001 0 Attack25 0.1
Me1GuitaristMd000001 0 Attack26 0.1
Me1GuitaristMd000001 0 Attack31 0.1
Me1GuitaristMd000001 0 Attack98 0.1
Me1GuitaristMd000001 0 Attack99 0.1
Me1GuitaristMd000001 0 Stand1 Run 0.2
Me1GuitaristMd000001 0 Stand1 Walk 0.1
Me1GuitaristMd000001 0 Stand2 Standchange 0.1
Me1GuitaristMd000001 0 Stand2 Run 0.2
Me1GuitaristMd000001 0 Stand2 Walk 0.3
Me1GuitaristMd000001 0 Stand2 Walkb 0.3
Me1GuitaristMd000001 0 Stand2 Walkl 0.3
Me1GuitaristMd000001 0 Stand2 Walkr 0.3
Me1GuitaristMd000001 0 Stand2 Stand2 0.1
Me1GuitaristMd000001 0 Standchange Stand1 0.1
Me1GuitaristMd000001 0 Standchange Run 0.1
Me1GuitaristMd000001 0 Standchange Walk 0.1
Me1GuitaristMd000001 0 Run Stop 0.2
Me1GuitaristMd000001 0 Run Stand2 0.2
Me1GuitaristMd000001 0 Run Runb 0.2
Me1GuitaristMd000001 0 Run Runl 0.2
Me1GuitaristMd000001 0 Run Runr 0.2
Me1GuitaristMd000001 0 Walk Stand2 0.1
Me1GuitaristMd000001 0 Runb Stand2 0.2
Me1GuitaristMd000001 0 Runb Run 0.2
Me1GuitaristMd000001 0 Runb Runl 0.2
Me1GuitaristMd000001 0 Runb Runr 0.2
Me1GuitaristMd000001 0 Runl Stand2 0.2
Me1GuitaristMd000001 0 Runl Run 0.2
Me1GuitaristMd000001 0 Runl Runb 0.2
Me1GuitaristMd000001 0 Runl Runr 0.2
Me1GuitaristMd000001 0 Runr Stand2 0.2
Me1GuitaristMd000001 0 Runr Run 0.2
Me1GuitaristMd000001 0 Runr Runb 0.2
Me1GuitaristMd000001 0 Runr Runl 0.2
Me1GuitaristMd000001 0 Walkb Stand2 0.1
Me1GuitaristMd000001 0 Walkb Walk 0.2
Me1GuitaristMd000001 0 Walkb Walkl 0.1
Me1GuitaristMd000001 0 Walkb Walkr 0.1
Me1GuitaristMd000001 0 Walkl Stand2 0.1
Me1GuitaristMd000001 0 Walkl Walk 0.1
Me1GuitaristMd000001 0 Walkl Walkb 0.1
Me1GuitaristMd000001 0 Walkl Walkr 0.2
Me1GuitaristMd000001 0 Walkr Stand2 0.1
Me1GuitaristMd000001 0 Walkr Walk 0.1
Me1GuitaristMd000001 0 Walkr Walkb 0.1
Me1GuitaristMd000001 0 Walkr Walkl 0.2
Me1GuitaristMd000001 0 TurnLeft Stand2 0.1
Me1GuitaristMd000001 0 TurnRight Stand2 0.1
Me1GuitaristMd000001 0 RunStart Run 0.1
Me1GuitaristMd000001 0 RunStart RunStartEnd01 0.1
Me1GuitaristMd000001 0 Hit1 Stand2 0
Me1GuitaristMd000001 0 Hit2 Stand2 0
Me1GuitaristMd000001 0 Hit3 Stand2 0
Me1GuitaristMd000001 0 Hit4 Stand2 0
Me1GuitaristMd000001 0 Behitfly Hoverhit 0.1
Me1GuitaristMd000001 0 Behitfly Falldown 0.1
Me1GuitaristMd000001 0 Hoverhit Falldown 0.1
Me1GuitaristMd000001 0 Falldown Lieonfloor 0.1
Me1GuitaristMd000001 0 Hitdown Lieonfloor 0.1
Me1GuitaristMd000001 0 Standup Stand2 0.1
Me1GuitaristMd000001 0 Straight Stand2 0.1
Me1GuitaristMd000001 0 Stun Stand2 0.1
Me1GuitaristMd000001 0 Win Win2 0.1
Me1GuitaristMd000001 0 Stop Stand2 0.1
Me1GuitaristMd000001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Me1GuitaristMd000001 0 Born 0
3 Me1GuitaristMd000001 0 Stand1 0.1
4 Me1GuitaristMd000001 0 Stand2 0.1
5 Me1GuitaristMd000001 0 Stand3 0.1
6 Me1GuitaristMd000001 0 Death 0.1
7 Me1GuitaristMd000001 0 Standchange 0.1
8 Me1GuitaristMd000001 0 Run 0.1
9 Me1GuitaristMd000001 0 Walk 0.1
10 Me1GuitaristMd000001 0 Runb 0.2
11 Me1GuitaristMd000001 0 Runl 0.2
12 Me1GuitaristMd000001 0 Runr 0.2
13 Me1GuitaristMd000001 0 Walkb 0.1
14 Me1GuitaristMd000001 0 Walkl 0.1
15 Me1GuitaristMd000001 0 Walkr 0.1
16 Me1GuitaristMd000001 0 TurnLeft 0.1
17 Me1GuitaristMd000001 0 TurnRight 0.1
18 Me1GuitaristMd000001 0 Move1 0.1
19 Me1GuitaristMd000001 0 Move2 0.1
20 Me1GuitaristMd000001 0 Move3 0.1
21 Me1GuitaristMd000001 0 RunStart 0.1
22 Me1GuitaristMd000001 0 RunStartEnd01 0.1
23 Me1GuitaristMd000001 0 Hit1 0.05
24 Me1GuitaristMd000001 0 Hit2 0.05
25 Me1GuitaristMd000001 0 Hit3 0.05
26 Me1GuitaristMd000001 0 Hit4 0.05
27 Me1GuitaristMd000001 0 Behitfly 0.05
28 Me1GuitaristMd000001 0 Hoverhit 0.05
29 Me1GuitaristMd000001 0 Falldown 0.1
30 Me1GuitaristMd000001 0 Hitdown 0.05
31 Me1GuitaristMd000001 0 Lieonfloor 0.1
32 Me1GuitaristMd000001 0 Standup 0.1
33 Me1GuitaristMd000001 0 Straight 0.1
34 Me1GuitaristMd000001 0 Stun 0.1
35 Me1GuitaristMd000001 0 StraightBefore 0.1
36 Me1GuitaristMd000001 0 StraightAfter 0.1
37 Me1GuitaristMd000001 0 Win 0
38 Me1GuitaristMd000001 0 Win2 0.1
39 Me1GuitaristMd000001 0 Stop 0.1
40 Me1GuitaristMd000001 0 Fail 0.1
41 Me1GuitaristMd000001 0 Save 0.1
42 Me1GuitaristMd000001 0 AttackQte 0
43 Me1GuitaristMd000001 0 Caught 0.1
44 Me1GuitaristMd000001 0 Squatdown 0.1
45 Me1GuitaristMd000001 0 StopR 0.1
46 Me1GuitaristMd000001 0 Attack01 0.1
47 Me1GuitaristMd000001 0 Attack02 0.1
48 Me1GuitaristMd000001 0 Attack03 0.1
49 Me1GuitaristMd000001 0 Attack04 0.1
50 Me1GuitaristMd000001 0 Attack05 0.1
51 Me1GuitaristMd000001 0 Attack06 0.1
52 Me1GuitaristMd000001 0 Attack07 0.1
53 Me1GuitaristMd000001 0 Attack09 0.1
54 Me1GuitaristMd000001 0 Attack10 0.1
55 Me1GuitaristMd000001 0 Attack11 0.1
56 Me1GuitaristMd000001 0 Attack19 0.1
57 Me1GuitaristMd000001 0 Attack21 0.1
58 Me1GuitaristMd000001 0 Attack22 0.1
59 Me1GuitaristMd000001 0 Attack23 0.1
60 Me1GuitaristMd000001 0 Attack24 0.1
61 Me1GuitaristMd000001 0 Attack25 0.1
62 Me1GuitaristMd000001 0 Attack26 0.1
63 Me1GuitaristMd000001 0 Attack31 0.1
64 Me1GuitaristMd000001 0 Attack98 0.1
65 Me1GuitaristMd000001 0 Attack99 0.1
66 Me1GuitaristMd000001 0 Stand1 Run 0.2
67 Me1GuitaristMd000001 0 Stand1 Walk 0.1
68 Me1GuitaristMd000001 0 Stand2 Standchange 0.1
69 Me1GuitaristMd000001 0 Stand2 Run 0.2
70 Me1GuitaristMd000001 0 Stand2 Walk 0.3
71 Me1GuitaristMd000001 0 Stand2 Walkb 0.3
72 Me1GuitaristMd000001 0 Stand2 Walkl 0.3
73 Me1GuitaristMd000001 0 Stand2 Walkr 0.3
74 Me1GuitaristMd000001 0 Stand2 Stand2 0.1
75 Me1GuitaristMd000001 0 Standchange Stand1 0.1
76 Me1GuitaristMd000001 0 Standchange Run 0.1
77 Me1GuitaristMd000001 0 Standchange Walk 0.1
78 Me1GuitaristMd000001 0 Run Stop 0.2
79 Me1GuitaristMd000001 0 Run Stand2 0.2
80 Me1GuitaristMd000001 0 Run Runb 0.2
81 Me1GuitaristMd000001 0 Run Runl 0.2
82 Me1GuitaristMd000001 0 Run Runr 0.2
83 Me1GuitaristMd000001 0 Walk Stand2 0.1
84 Me1GuitaristMd000001 0 Runb Stand2 0.2
85 Me1GuitaristMd000001 0 Runb Run 0.2
86 Me1GuitaristMd000001 0 Runb Runl 0.2
87 Me1GuitaristMd000001 0 Runb Runr 0.2
88 Me1GuitaristMd000001 0 Runl Stand2 0.2
89 Me1GuitaristMd000001 0 Runl Run 0.2
90 Me1GuitaristMd000001 0 Runl Runb 0.2
91 Me1GuitaristMd000001 0 Runl Runr 0.2
92 Me1GuitaristMd000001 0 Runr Stand2 0.2
93 Me1GuitaristMd000001 0 Runr Run 0.2
94 Me1GuitaristMd000001 0 Runr Runb 0.2
95 Me1GuitaristMd000001 0 Runr Runl 0.2
96 Me1GuitaristMd000001 0 Walkb Stand2 0.1
97 Me1GuitaristMd000001 0 Walkb Walk 0.2
98 Me1GuitaristMd000001 0 Walkb Walkl 0.1
99 Me1GuitaristMd000001 0 Walkb Walkr 0.1
100 Me1GuitaristMd000001 0 Walkl Stand2 0.1
101 Me1GuitaristMd000001 0 Walkl Walk 0.1
102 Me1GuitaristMd000001 0 Walkl Walkb 0.1
103 Me1GuitaristMd000001 0 Walkl Walkr 0.2
104 Me1GuitaristMd000001 0 Walkr Stand2 0.1
105 Me1GuitaristMd000001 0 Walkr Walk 0.1
106 Me1GuitaristMd000001 0 Walkr Walkb 0.1
107 Me1GuitaristMd000001 0 Walkr Walkl 0.2
108 Me1GuitaristMd000001 0 TurnLeft Stand2 0.1
109 Me1GuitaristMd000001 0 TurnRight Stand2 0.1
110 Me1GuitaristMd000001 0 RunStart Run 0.1
111 Me1GuitaristMd000001 0 RunStart RunStartEnd01 0.1
112 Me1GuitaristMd000001 0 Hit1 Stand2 0
113 Me1GuitaristMd000001 0 Hit2 Stand2 0
114 Me1GuitaristMd000001 0 Hit3 Stand2 0
115 Me1GuitaristMd000001 0 Hit4 Stand2 0
116 Me1GuitaristMd000001 0 Behitfly Hoverhit 0.1
117 Me1GuitaristMd000001 0 Behitfly Falldown 0.1
118 Me1GuitaristMd000001 0 Hoverhit Falldown 0.1
119 Me1GuitaristMd000001 0 Falldown Lieonfloor 0.1
120 Me1GuitaristMd000001 0 Hitdown Lieonfloor 0.1
121 Me1GuitaristMd000001 0 Standup Stand2 0.1
122 Me1GuitaristMd000001 0 Straight Stand2 0.1
123 Me1GuitaristMd000001 0 Stun Stand2 0.1
124 Me1GuitaristMd000001 0 Win Win2 0.1
125 Me1GuitaristMd000001 0 Stop Stand2 0.1
126 Me1GuitaristMd000001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,114 @@
Role Layer State Target TransitionDuration
Me1HetigongzuojiqiMd010001 0 Born 0
Me1HetigongzuojiqiMd010001 0 Stand1 0.1
Me1HetigongzuojiqiMd010001 0 Stand2 0.1
Me1HetigongzuojiqiMd010001 0 Stand3 0.1
Me1HetigongzuojiqiMd010001 0 Death 0.1
Me1HetigongzuojiqiMd010001 0 Standchange 0.1
Me1HetigongzuojiqiMd010001 0 Run 0.1
Me1HetigongzuojiqiMd010001 0 Walk 0.1
Me1HetigongzuojiqiMd010001 0 Runb 0.2
Me1HetigongzuojiqiMd010001 0 Runl 0.2
Me1HetigongzuojiqiMd010001 0 Runr 0.2
Me1HetigongzuojiqiMd010001 0 Walkb 0.1
Me1HetigongzuojiqiMd010001 0 Walkl 0.1
Me1HetigongzuojiqiMd010001 0 Walkr 0.1
Me1HetigongzuojiqiMd010001 0 TurnLeft 0.1
Me1HetigongzuojiqiMd010001 0 TurnRight 0.1
Me1HetigongzuojiqiMd010001 0 Move1 0.1
Me1HetigongzuojiqiMd010001 0 Move2 0.1
Me1HetigongzuojiqiMd010001 0 Move3 0.1
Me1HetigongzuojiqiMd010001 0 RunStart 0.1
Me1HetigongzuojiqiMd010001 0 RunStartEnd01 0.1
Me1HetigongzuojiqiMd010001 0 Hit1 0.05
Me1HetigongzuojiqiMd010001 0 Hit2 0.05
Me1HetigongzuojiqiMd010001 0 Hit3 0.05
Me1HetigongzuojiqiMd010001 0 Hit4 0.05
Me1HetigongzuojiqiMd010001 0 Behitfly 0.05
Me1HetigongzuojiqiMd010001 0 Hoverhit 0.05
Me1HetigongzuojiqiMd010001 0 Falldown 0.1
Me1HetigongzuojiqiMd010001 0 Hitdown 0.05
Me1HetigongzuojiqiMd010001 0 Lieonfloor 0.1
Me1HetigongzuojiqiMd010001 0 Standup 0.1
Me1HetigongzuojiqiMd010001 0 Straight 0.1
Me1HetigongzuojiqiMd010001 0 Stun 0.1
Me1HetigongzuojiqiMd010001 0 StraightBefore 0.1
Me1HetigongzuojiqiMd010001 0 StraightAfter 0.1
Me1HetigongzuojiqiMd010001 0 Win 0
Me1HetigongzuojiqiMd010001 0 Win2 0.1
Me1HetigongzuojiqiMd010001 0 Stop 0.1
Me1HetigongzuojiqiMd010001 0 Fail 0.1
Me1HetigongzuojiqiMd010001 0 Save 0.1
Me1HetigongzuojiqiMd010001 0 AttackQte 0
Me1HetigongzuojiqiMd010001 0 Caught 0.1
Me1HetigongzuojiqiMd010001 0 Squatdown 0.1
Me1HetigongzuojiqiMd010001 0 StopR 0.1
Me1HetigongzuojiqiMd010001 0 Attack01 0.1
Me1HetigongzuojiqiMd010001 0 Attack02 0.1
Me1HetigongzuojiqiMd010001 0 Attack03 0.1
Me1HetigongzuojiqiMd010001 0 Attack04 0.1
Me1HetigongzuojiqiMd010001 0 Attack06 0.1
Me1HetigongzuojiqiMd010001 0 Attack07 0.1
Me1HetigongzuojiqiMd010001 0 Attack21 0.1
Me1HetigongzuojiqiMd010001 0 Attack31 0.1
Me1HetigongzuojiqiMd010001 0 Stand1 Run 0.2
Me1HetigongzuojiqiMd010001 0 Stand1 Walk 0.1
Me1HetigongzuojiqiMd010001 0 Stand2 Standchange 0.1
Me1HetigongzuojiqiMd010001 0 Stand2 Run 0.2
Me1HetigongzuojiqiMd010001 0 Stand2 Walk 0.3
Me1HetigongzuojiqiMd010001 0 Stand2 Walkb 0.3
Me1HetigongzuojiqiMd010001 0 Stand2 Walkl 0.3
Me1HetigongzuojiqiMd010001 0 Stand2 Walkr 0.3
Me1HetigongzuojiqiMd010001 0 Stand2 Stand2 0.1
Me1HetigongzuojiqiMd010001 0 Standchange Stand1 0.1
Me1HetigongzuojiqiMd010001 0 Standchange Run 0.1
Me1HetigongzuojiqiMd010001 0 Standchange Walk 0.1
Me1HetigongzuojiqiMd010001 0 Run Stop 0.2
Me1HetigongzuojiqiMd010001 0 Run Stand2 0.2
Me1HetigongzuojiqiMd010001 0 Run Runb 0.2
Me1HetigongzuojiqiMd010001 0 Run Runl 0.2
Me1HetigongzuojiqiMd010001 0 Run Runr 0.2
Me1HetigongzuojiqiMd010001 0 Walk Stand2 0.1
Me1HetigongzuojiqiMd010001 0 Runb Stand2 0.2
Me1HetigongzuojiqiMd010001 0 Runb Run 0.2
Me1HetigongzuojiqiMd010001 0 Runb Runl 0.2
Me1HetigongzuojiqiMd010001 0 Runb Runr 0.2
Me1HetigongzuojiqiMd010001 0 Runl Stand2 0.2
Me1HetigongzuojiqiMd010001 0 Runl Run 0.2
Me1HetigongzuojiqiMd010001 0 Runl Runb 0.2
Me1HetigongzuojiqiMd010001 0 Runl Runr 0.2
Me1HetigongzuojiqiMd010001 0 Runr Stand2 0.2
Me1HetigongzuojiqiMd010001 0 Runr Run 0.2
Me1HetigongzuojiqiMd010001 0 Runr Runb 0.2
Me1HetigongzuojiqiMd010001 0 Runr Runl 0.2
Me1HetigongzuojiqiMd010001 0 Walkb Stand2 0.1
Me1HetigongzuojiqiMd010001 0 Walkb Walk 0.2
Me1HetigongzuojiqiMd010001 0 Walkb Walkl 0.1
Me1HetigongzuojiqiMd010001 0 Walkb Walkr 0.1
Me1HetigongzuojiqiMd010001 0 Walkl Stand2 0.1
Me1HetigongzuojiqiMd010001 0 Walkl Walk 0.1
Me1HetigongzuojiqiMd010001 0 Walkl Walkb 0.1
Me1HetigongzuojiqiMd010001 0 Walkl Walkr 0.2
Me1HetigongzuojiqiMd010001 0 Walkr Stand2 0.1
Me1HetigongzuojiqiMd010001 0 Walkr Walk 0.1
Me1HetigongzuojiqiMd010001 0 Walkr Walkb 0.1
Me1HetigongzuojiqiMd010001 0 Walkr Walkl 0.2
Me1HetigongzuojiqiMd010001 0 TurnLeft Stand2 0.1
Me1HetigongzuojiqiMd010001 0 TurnRight Stand2 0.1
Me1HetigongzuojiqiMd010001 0 RunStart Run 0.1
Me1HetigongzuojiqiMd010001 0 RunStart RunStartEnd01 0.1
Me1HetigongzuojiqiMd010001 0 Hit1 Stand2 0
Me1HetigongzuojiqiMd010001 0 Hit2 Stand2 0
Me1HetigongzuojiqiMd010001 0 Hit3 Stand2 0
Me1HetigongzuojiqiMd010001 0 Hit4 Stand2 0
Me1HetigongzuojiqiMd010001 0 Behitfly Hoverhit 0.1
Me1HetigongzuojiqiMd010001 0 Behitfly Falldown 0.1
Me1HetigongzuojiqiMd010001 0 Hoverhit Falldown 0.1
Me1HetigongzuojiqiMd010001 0 Falldown Lieonfloor 0.1
Me1HetigongzuojiqiMd010001 0 Hitdown Lieonfloor 0.1
Me1HetigongzuojiqiMd010001 0 Standup Stand2 0.1
Me1HetigongzuojiqiMd010001 0 Straight Stand2 0.1
Me1HetigongzuojiqiMd010001 0 Stun Stand2 0.1
Me1HetigongzuojiqiMd010001 0 Win Win2 0.1
Me1HetigongzuojiqiMd010001 0 Stop Stand2 0.1
Me1HetigongzuojiqiMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Me1HetigongzuojiqiMd010001 0 Born 0
3 Me1HetigongzuojiqiMd010001 0 Stand1 0.1
4 Me1HetigongzuojiqiMd010001 0 Stand2 0.1
5 Me1HetigongzuojiqiMd010001 0 Stand3 0.1
6 Me1HetigongzuojiqiMd010001 0 Death 0.1
7 Me1HetigongzuojiqiMd010001 0 Standchange 0.1
8 Me1HetigongzuojiqiMd010001 0 Run 0.1
9 Me1HetigongzuojiqiMd010001 0 Walk 0.1
10 Me1HetigongzuojiqiMd010001 0 Runb 0.2
11 Me1HetigongzuojiqiMd010001 0 Runl 0.2
12 Me1HetigongzuojiqiMd010001 0 Runr 0.2
13 Me1HetigongzuojiqiMd010001 0 Walkb 0.1
14 Me1HetigongzuojiqiMd010001 0 Walkl 0.1
15 Me1HetigongzuojiqiMd010001 0 Walkr 0.1
16 Me1HetigongzuojiqiMd010001 0 TurnLeft 0.1
17 Me1HetigongzuojiqiMd010001 0 TurnRight 0.1
18 Me1HetigongzuojiqiMd010001 0 Move1 0.1
19 Me1HetigongzuojiqiMd010001 0 Move2 0.1
20 Me1HetigongzuojiqiMd010001 0 Move3 0.1
21 Me1HetigongzuojiqiMd010001 0 RunStart 0.1
22 Me1HetigongzuojiqiMd010001 0 RunStartEnd01 0.1
23 Me1HetigongzuojiqiMd010001 0 Hit1 0.05
24 Me1HetigongzuojiqiMd010001 0 Hit2 0.05
25 Me1HetigongzuojiqiMd010001 0 Hit3 0.05
26 Me1HetigongzuojiqiMd010001 0 Hit4 0.05
27 Me1HetigongzuojiqiMd010001 0 Behitfly 0.05
28 Me1HetigongzuojiqiMd010001 0 Hoverhit 0.05
29 Me1HetigongzuojiqiMd010001 0 Falldown 0.1
30 Me1HetigongzuojiqiMd010001 0 Hitdown 0.05
31 Me1HetigongzuojiqiMd010001 0 Lieonfloor 0.1
32 Me1HetigongzuojiqiMd010001 0 Standup 0.1
33 Me1HetigongzuojiqiMd010001 0 Straight 0.1
34 Me1HetigongzuojiqiMd010001 0 Stun 0.1
35 Me1HetigongzuojiqiMd010001 0 StraightBefore 0.1
36 Me1HetigongzuojiqiMd010001 0 StraightAfter 0.1
37 Me1HetigongzuojiqiMd010001 0 Win 0
38 Me1HetigongzuojiqiMd010001 0 Win2 0.1
39 Me1HetigongzuojiqiMd010001 0 Stop 0.1
40 Me1HetigongzuojiqiMd010001 0 Fail 0.1
41 Me1HetigongzuojiqiMd010001 0 Save 0.1
42 Me1HetigongzuojiqiMd010001 0 AttackQte 0
43 Me1HetigongzuojiqiMd010001 0 Caught 0.1
44 Me1HetigongzuojiqiMd010001 0 Squatdown 0.1
45 Me1HetigongzuojiqiMd010001 0 StopR 0.1
46 Me1HetigongzuojiqiMd010001 0 Attack01 0.1
47 Me1HetigongzuojiqiMd010001 0 Attack02 0.1
48 Me1HetigongzuojiqiMd010001 0 Attack03 0.1
49 Me1HetigongzuojiqiMd010001 0 Attack04 0.1
50 Me1HetigongzuojiqiMd010001 0 Attack06 0.1
51 Me1HetigongzuojiqiMd010001 0 Attack07 0.1
52 Me1HetigongzuojiqiMd010001 0 Attack21 0.1
53 Me1HetigongzuojiqiMd010001 0 Attack31 0.1
54 Me1HetigongzuojiqiMd010001 0 Stand1 Run 0.2
55 Me1HetigongzuojiqiMd010001 0 Stand1 Walk 0.1
56 Me1HetigongzuojiqiMd010001 0 Stand2 Standchange 0.1
57 Me1HetigongzuojiqiMd010001 0 Stand2 Run 0.2
58 Me1HetigongzuojiqiMd010001 0 Stand2 Walk 0.3
59 Me1HetigongzuojiqiMd010001 0 Stand2 Walkb 0.3
60 Me1HetigongzuojiqiMd010001 0 Stand2 Walkl 0.3
61 Me1HetigongzuojiqiMd010001 0 Stand2 Walkr 0.3
62 Me1HetigongzuojiqiMd010001 0 Stand2 Stand2 0.1
63 Me1HetigongzuojiqiMd010001 0 Standchange Stand1 0.1
64 Me1HetigongzuojiqiMd010001 0 Standchange Run 0.1
65 Me1HetigongzuojiqiMd010001 0 Standchange Walk 0.1
66 Me1HetigongzuojiqiMd010001 0 Run Stop 0.2
67 Me1HetigongzuojiqiMd010001 0 Run Stand2 0.2
68 Me1HetigongzuojiqiMd010001 0 Run Runb 0.2
69 Me1HetigongzuojiqiMd010001 0 Run Runl 0.2
70 Me1HetigongzuojiqiMd010001 0 Run Runr 0.2
71 Me1HetigongzuojiqiMd010001 0 Walk Stand2 0.1
72 Me1HetigongzuojiqiMd010001 0 Runb Stand2 0.2
73 Me1HetigongzuojiqiMd010001 0 Runb Run 0.2
74 Me1HetigongzuojiqiMd010001 0 Runb Runl 0.2
75 Me1HetigongzuojiqiMd010001 0 Runb Runr 0.2
76 Me1HetigongzuojiqiMd010001 0 Runl Stand2 0.2
77 Me1HetigongzuojiqiMd010001 0 Runl Run 0.2
78 Me1HetigongzuojiqiMd010001 0 Runl Runb 0.2
79 Me1HetigongzuojiqiMd010001 0 Runl Runr 0.2
80 Me1HetigongzuojiqiMd010001 0 Runr Stand2 0.2
81 Me1HetigongzuojiqiMd010001 0 Runr Run 0.2
82 Me1HetigongzuojiqiMd010001 0 Runr Runb 0.2
83 Me1HetigongzuojiqiMd010001 0 Runr Runl 0.2
84 Me1HetigongzuojiqiMd010001 0 Walkb Stand2 0.1
85 Me1HetigongzuojiqiMd010001 0 Walkb Walk 0.2
86 Me1HetigongzuojiqiMd010001 0 Walkb Walkl 0.1
87 Me1HetigongzuojiqiMd010001 0 Walkb Walkr 0.1
88 Me1HetigongzuojiqiMd010001 0 Walkl Stand2 0.1
89 Me1HetigongzuojiqiMd010001 0 Walkl Walk 0.1
90 Me1HetigongzuojiqiMd010001 0 Walkl Walkb 0.1
91 Me1HetigongzuojiqiMd010001 0 Walkl Walkr 0.2
92 Me1HetigongzuojiqiMd010001 0 Walkr Stand2 0.1
93 Me1HetigongzuojiqiMd010001 0 Walkr Walk 0.1
94 Me1HetigongzuojiqiMd010001 0 Walkr Walkb 0.1
95 Me1HetigongzuojiqiMd010001 0 Walkr Walkl 0.2
96 Me1HetigongzuojiqiMd010001 0 TurnLeft Stand2 0.1
97 Me1HetigongzuojiqiMd010001 0 TurnRight Stand2 0.1
98 Me1HetigongzuojiqiMd010001 0 RunStart Run 0.1
99 Me1HetigongzuojiqiMd010001 0 RunStart RunStartEnd01 0.1
100 Me1HetigongzuojiqiMd010001 0 Hit1 Stand2 0
101 Me1HetigongzuojiqiMd010001 0 Hit2 Stand2 0
102 Me1HetigongzuojiqiMd010001 0 Hit3 Stand2 0
103 Me1HetigongzuojiqiMd010001 0 Hit4 Stand2 0
104 Me1HetigongzuojiqiMd010001 0 Behitfly Hoverhit 0.1
105 Me1HetigongzuojiqiMd010001 0 Behitfly Falldown 0.1
106 Me1HetigongzuojiqiMd010001 0 Hoverhit Falldown 0.1
107 Me1HetigongzuojiqiMd010001 0 Falldown Lieonfloor 0.1
108 Me1HetigongzuojiqiMd010001 0 Hitdown Lieonfloor 0.1
109 Me1HetigongzuojiqiMd010001 0 Standup Stand2 0.1
110 Me1HetigongzuojiqiMd010001 0 Straight Stand2 0.1
111 Me1HetigongzuojiqiMd010001 0 Stun Stand2 0.1
112 Me1HetigongzuojiqiMd010001 0 Win Win2 0.1
113 Me1HetigongzuojiqiMd010001 0 Stop Stand2 0.1
114 Me1HetigongzuojiqiMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,130 @@
Role Layer State Target TransitionDuration
Me1HetimingyunzhilunMd010001 0 Born 0
Me1HetimingyunzhilunMd010001 0 Stand1 0.1
Me1HetimingyunzhilunMd010001 0 Stand2 0.1
Me1HetimingyunzhilunMd010001 0 Stand3 0.1
Me1HetimingyunzhilunMd010001 0 Death 0.1
Me1HetimingyunzhilunMd010001 0 Standchange 0.1
Me1HetimingyunzhilunMd010001 0 Run 0.1
Me1HetimingyunzhilunMd010001 0 Walk 0.1
Me1HetimingyunzhilunMd010001 0 Runb 0.2
Me1HetimingyunzhilunMd010001 0 Runl 0.2
Me1HetimingyunzhilunMd010001 0 Runr 0.2
Me1HetimingyunzhilunMd010001 0 Walkb 0.1
Me1HetimingyunzhilunMd010001 0 Walkl 0.1
Me1HetimingyunzhilunMd010001 0 Walkr 0.1
Me1HetimingyunzhilunMd010001 0 TurnLeft 0.1
Me1HetimingyunzhilunMd010001 0 TurnRight 0.1
Me1HetimingyunzhilunMd010001 0 Move1 0.1
Me1HetimingyunzhilunMd010001 0 Move2 0.1
Me1HetimingyunzhilunMd010001 0 Move3 0.1
Me1HetimingyunzhilunMd010001 0 RunStart 0.1
Me1HetimingyunzhilunMd010001 0 RunStartEnd01 0.1
Me1HetimingyunzhilunMd010001 0 Hit1 0.05
Me1HetimingyunzhilunMd010001 0 Hit2 0.05
Me1HetimingyunzhilunMd010001 0 Hit3 0.05
Me1HetimingyunzhilunMd010001 0 Hit4 0.05
Me1HetimingyunzhilunMd010001 0 Behitfly 0.05
Me1HetimingyunzhilunMd010001 0 Hoverhit 0.05
Me1HetimingyunzhilunMd010001 0 Falldown 0.1
Me1HetimingyunzhilunMd010001 0 Hitdown 0.05
Me1HetimingyunzhilunMd010001 0 Lieonfloor 0.1
Me1HetimingyunzhilunMd010001 0 Standup 0.1
Me1HetimingyunzhilunMd010001 0 Straight 0.1
Me1HetimingyunzhilunMd010001 0 Stun 0.1
Me1HetimingyunzhilunMd010001 0 StraightBefore 0.1
Me1HetimingyunzhilunMd010001 0 StraightAfter 0.1
Me1HetimingyunzhilunMd010001 0 Win 0
Me1HetimingyunzhilunMd010001 0 Win2 0.1
Me1HetimingyunzhilunMd010001 0 Stop 0.1
Me1HetimingyunzhilunMd010001 0 Fail 0.1
Me1HetimingyunzhilunMd010001 0 Save 0.1
Me1HetimingyunzhilunMd010001 0 AttackQte 0
Me1HetimingyunzhilunMd010001 0 Caught 0.1
Me1HetimingyunzhilunMd010001 0 Squatdown 0.1
Me1HetimingyunzhilunMd010001 0 StopR 0.1
Me1HetimingyunzhilunMd010001 0 Attack01 0.1
Me1HetimingyunzhilunMd010001 0 Attack02 0.1
Me1HetimingyunzhilunMd010001 0 Attack03 0.1
Me1HetimingyunzhilunMd010001 0 Attack04 0.1
Me1HetimingyunzhilunMd010001 0 Attack05 0.1
Me1HetimingyunzhilunMd010001 0 Attack06 0.1
Me1HetimingyunzhilunMd010001 0 Attack07 0.1
Me1HetimingyunzhilunMd010001 0 Attack08 0.1
Me1HetimingyunzhilunMd010001 0 Attack09 0.1
Me1HetimingyunzhilunMd010001 0 Attack11 0.1
Me1HetimingyunzhilunMd010001 0 Attack13 0.1
Me1HetimingyunzhilunMd010001 0 Attack14 0.1
Me1HetimingyunzhilunMd010001 0 Attack15 0.1
Me1HetimingyunzhilunMd010001 0 Attack16 0.1
Me1HetimingyunzhilunMd010001 0 Attack17 0.1
Me1HetimingyunzhilunMd010001 0 Attack18 0.1
Me1HetimingyunzhilunMd010001 0 Attack19 0.1
Me1HetimingyunzhilunMd010001 0 Attack20 0.1
Me1HetimingyunzhilunMd010001 0 Attack21 0.1
Me1HetimingyunzhilunMd010001 0 Attack22 0.1
Me1HetimingyunzhilunMd010001 0 Attack31 0.1
Me1HetimingyunzhilunMd010001 0 Attack32 0.1
Me1HetimingyunzhilunMd010001 0 Attack33 0.1
Me1HetimingyunzhilunMd010001 0 Stand1 Run 0.2
Me1HetimingyunzhilunMd010001 0 Stand1 Walk 0.1
Me1HetimingyunzhilunMd010001 0 Stand2 Standchange 0.1
Me1HetimingyunzhilunMd010001 0 Stand2 Run 0.2
Me1HetimingyunzhilunMd010001 0 Stand2 Walk 0.3
Me1HetimingyunzhilunMd010001 0 Stand2 Walkb 0.3
Me1HetimingyunzhilunMd010001 0 Stand2 Walkl 0.3
Me1HetimingyunzhilunMd010001 0 Stand2 Walkr 0.3
Me1HetimingyunzhilunMd010001 0 Stand2 Stand2 0.1
Me1HetimingyunzhilunMd010001 0 Standchange Stand1 0.1
Me1HetimingyunzhilunMd010001 0 Standchange Run 0.1
Me1HetimingyunzhilunMd010001 0 Standchange Walk 0.1
Me1HetimingyunzhilunMd010001 0 Run Stop 0.2
Me1HetimingyunzhilunMd010001 0 Run Stand2 0.2
Me1HetimingyunzhilunMd010001 0 Run Runb 0.2
Me1HetimingyunzhilunMd010001 0 Run Runl 0.2
Me1HetimingyunzhilunMd010001 0 Run Runr 0.2
Me1HetimingyunzhilunMd010001 0 Walk Stand2 0.1
Me1HetimingyunzhilunMd010001 0 Runb Stand2 0.2
Me1HetimingyunzhilunMd010001 0 Runb Run 0.2
Me1HetimingyunzhilunMd010001 0 Runb Runl 0.2
Me1HetimingyunzhilunMd010001 0 Runb Runr 0.2
Me1HetimingyunzhilunMd010001 0 Runl Stand2 0.2
Me1HetimingyunzhilunMd010001 0 Runl Run 0.2
Me1HetimingyunzhilunMd010001 0 Runl Runb 0.2
Me1HetimingyunzhilunMd010001 0 Runl Runr 0.2
Me1HetimingyunzhilunMd010001 0 Runr Stand2 0.2
Me1HetimingyunzhilunMd010001 0 Runr Run 0.2
Me1HetimingyunzhilunMd010001 0 Runr Runb 0.2
Me1HetimingyunzhilunMd010001 0 Runr Runl 0.2
Me1HetimingyunzhilunMd010001 0 Walkb Stand2 0.1
Me1HetimingyunzhilunMd010001 0 Walkb Walk 0.2
Me1HetimingyunzhilunMd010001 0 Walkb Walkl 0.1
Me1HetimingyunzhilunMd010001 0 Walkb Walkr 0.1
Me1HetimingyunzhilunMd010001 0 Walkl Stand2 0.1
Me1HetimingyunzhilunMd010001 0 Walkl Walk 0.1
Me1HetimingyunzhilunMd010001 0 Walkl Walkb 0.1
Me1HetimingyunzhilunMd010001 0 Walkl Walkr 0.2
Me1HetimingyunzhilunMd010001 0 Walkr Stand2 0.1
Me1HetimingyunzhilunMd010001 0 Walkr Walk 0.1
Me1HetimingyunzhilunMd010001 0 Walkr Walkb 0.1
Me1HetimingyunzhilunMd010001 0 Walkr Walkl 0.2
Me1HetimingyunzhilunMd010001 0 TurnLeft Stand2 0.1
Me1HetimingyunzhilunMd010001 0 TurnRight Stand2 0.1
Me1HetimingyunzhilunMd010001 0 RunStart Run 0.1
Me1HetimingyunzhilunMd010001 0 RunStart RunStartEnd01 0.1
Me1HetimingyunzhilunMd010001 0 Hit1 Stand2 0
Me1HetimingyunzhilunMd010001 0 Hit2 Stand2 0
Me1HetimingyunzhilunMd010001 0 Hit3 Stand2 0
Me1HetimingyunzhilunMd010001 0 Hit4 Stand2 0
Me1HetimingyunzhilunMd010001 0 Behitfly Hoverhit 0.1
Me1HetimingyunzhilunMd010001 0 Behitfly Falldown 0.1
Me1HetimingyunzhilunMd010001 0 Hoverhit Falldown 0.1
Me1HetimingyunzhilunMd010001 0 Falldown Lieonfloor 0.1
Me1HetimingyunzhilunMd010001 0 Hitdown Lieonfloor 0.1
Me1HetimingyunzhilunMd010001 0 Standup Stand2 0.1
Me1HetimingyunzhilunMd010001 0 Straight Stand2 0.1
Me1HetimingyunzhilunMd010001 0 Stun Stand2 0.1
Me1HetimingyunzhilunMd010001 0 Win Win2 0.1
Me1HetimingyunzhilunMd010001 0 Stop Stand2 0.1
Me1HetimingyunzhilunMd010001 0 Caught Stand2 0.1
Me1HetimingyunzhilunMd010001 0 Attack22 Stand2 0
1 Role Layer State Target TransitionDuration
2 Me1HetimingyunzhilunMd010001 0 Born 0
3 Me1HetimingyunzhilunMd010001 0 Stand1 0.1
4 Me1HetimingyunzhilunMd010001 0 Stand2 0.1
5 Me1HetimingyunzhilunMd010001 0 Stand3 0.1
6 Me1HetimingyunzhilunMd010001 0 Death 0.1
7 Me1HetimingyunzhilunMd010001 0 Standchange 0.1
8 Me1HetimingyunzhilunMd010001 0 Run 0.1
9 Me1HetimingyunzhilunMd010001 0 Walk 0.1
10 Me1HetimingyunzhilunMd010001 0 Runb 0.2
11 Me1HetimingyunzhilunMd010001 0 Runl 0.2
12 Me1HetimingyunzhilunMd010001 0 Runr 0.2
13 Me1HetimingyunzhilunMd010001 0 Walkb 0.1
14 Me1HetimingyunzhilunMd010001 0 Walkl 0.1
15 Me1HetimingyunzhilunMd010001 0 Walkr 0.1
16 Me1HetimingyunzhilunMd010001 0 TurnLeft 0.1
17 Me1HetimingyunzhilunMd010001 0 TurnRight 0.1
18 Me1HetimingyunzhilunMd010001 0 Move1 0.1
19 Me1HetimingyunzhilunMd010001 0 Move2 0.1
20 Me1HetimingyunzhilunMd010001 0 Move3 0.1
21 Me1HetimingyunzhilunMd010001 0 RunStart 0.1
22 Me1HetimingyunzhilunMd010001 0 RunStartEnd01 0.1
23 Me1HetimingyunzhilunMd010001 0 Hit1 0.05
24 Me1HetimingyunzhilunMd010001 0 Hit2 0.05
25 Me1HetimingyunzhilunMd010001 0 Hit3 0.05
26 Me1HetimingyunzhilunMd010001 0 Hit4 0.05
27 Me1HetimingyunzhilunMd010001 0 Behitfly 0.05
28 Me1HetimingyunzhilunMd010001 0 Hoverhit 0.05
29 Me1HetimingyunzhilunMd010001 0 Falldown 0.1
30 Me1HetimingyunzhilunMd010001 0 Hitdown 0.05
31 Me1HetimingyunzhilunMd010001 0 Lieonfloor 0.1
32 Me1HetimingyunzhilunMd010001 0 Standup 0.1
33 Me1HetimingyunzhilunMd010001 0 Straight 0.1
34 Me1HetimingyunzhilunMd010001 0 Stun 0.1
35 Me1HetimingyunzhilunMd010001 0 StraightBefore 0.1
36 Me1HetimingyunzhilunMd010001 0 StraightAfter 0.1
37 Me1HetimingyunzhilunMd010001 0 Win 0
38 Me1HetimingyunzhilunMd010001 0 Win2 0.1
39 Me1HetimingyunzhilunMd010001 0 Stop 0.1
40 Me1HetimingyunzhilunMd010001 0 Fail 0.1
41 Me1HetimingyunzhilunMd010001 0 Save 0.1
42 Me1HetimingyunzhilunMd010001 0 AttackQte 0
43 Me1HetimingyunzhilunMd010001 0 Caught 0.1
44 Me1HetimingyunzhilunMd010001 0 Squatdown 0.1
45 Me1HetimingyunzhilunMd010001 0 StopR 0.1
46 Me1HetimingyunzhilunMd010001 0 Attack01 0.1
47 Me1HetimingyunzhilunMd010001 0 Attack02 0.1
48 Me1HetimingyunzhilunMd010001 0 Attack03 0.1
49 Me1HetimingyunzhilunMd010001 0 Attack04 0.1
50 Me1HetimingyunzhilunMd010001 0 Attack05 0.1
51 Me1HetimingyunzhilunMd010001 0 Attack06 0.1
52 Me1HetimingyunzhilunMd010001 0 Attack07 0.1
53 Me1HetimingyunzhilunMd010001 0 Attack08 0.1
54 Me1HetimingyunzhilunMd010001 0 Attack09 0.1
55 Me1HetimingyunzhilunMd010001 0 Attack11 0.1
56 Me1HetimingyunzhilunMd010001 0 Attack13 0.1
57 Me1HetimingyunzhilunMd010001 0 Attack14 0.1
58 Me1HetimingyunzhilunMd010001 0 Attack15 0.1
59 Me1HetimingyunzhilunMd010001 0 Attack16 0.1
60 Me1HetimingyunzhilunMd010001 0 Attack17 0.1
61 Me1HetimingyunzhilunMd010001 0 Attack18 0.1
62 Me1HetimingyunzhilunMd010001 0 Attack19 0.1
63 Me1HetimingyunzhilunMd010001 0 Attack20 0.1
64 Me1HetimingyunzhilunMd010001 0 Attack21 0.1
65 Me1HetimingyunzhilunMd010001 0 Attack22 0.1
66 Me1HetimingyunzhilunMd010001 0 Attack31 0.1
67 Me1HetimingyunzhilunMd010001 0 Attack32 0.1
68 Me1HetimingyunzhilunMd010001 0 Attack33 0.1
69 Me1HetimingyunzhilunMd010001 0 Stand1 Run 0.2
70 Me1HetimingyunzhilunMd010001 0 Stand1 Walk 0.1
71 Me1HetimingyunzhilunMd010001 0 Stand2 Standchange 0.1
72 Me1HetimingyunzhilunMd010001 0 Stand2 Run 0.2
73 Me1HetimingyunzhilunMd010001 0 Stand2 Walk 0.3
74 Me1HetimingyunzhilunMd010001 0 Stand2 Walkb 0.3
75 Me1HetimingyunzhilunMd010001 0 Stand2 Walkl 0.3
76 Me1HetimingyunzhilunMd010001 0 Stand2 Walkr 0.3
77 Me1HetimingyunzhilunMd010001 0 Stand2 Stand2 0.1
78 Me1HetimingyunzhilunMd010001 0 Standchange Stand1 0.1
79 Me1HetimingyunzhilunMd010001 0 Standchange Run 0.1
80 Me1HetimingyunzhilunMd010001 0 Standchange Walk 0.1
81 Me1HetimingyunzhilunMd010001 0 Run Stop 0.2
82 Me1HetimingyunzhilunMd010001 0 Run Stand2 0.2
83 Me1HetimingyunzhilunMd010001 0 Run Runb 0.2
84 Me1HetimingyunzhilunMd010001 0 Run Runl 0.2
85 Me1HetimingyunzhilunMd010001 0 Run Runr 0.2
86 Me1HetimingyunzhilunMd010001 0 Walk Stand2 0.1
87 Me1HetimingyunzhilunMd010001 0 Runb Stand2 0.2
88 Me1HetimingyunzhilunMd010001 0 Runb Run 0.2
89 Me1HetimingyunzhilunMd010001 0 Runb Runl 0.2
90 Me1HetimingyunzhilunMd010001 0 Runb Runr 0.2
91 Me1HetimingyunzhilunMd010001 0 Runl Stand2 0.2
92 Me1HetimingyunzhilunMd010001 0 Runl Run 0.2
93 Me1HetimingyunzhilunMd010001 0 Runl Runb 0.2
94 Me1HetimingyunzhilunMd010001 0 Runl Runr 0.2
95 Me1HetimingyunzhilunMd010001 0 Runr Stand2 0.2
96 Me1HetimingyunzhilunMd010001 0 Runr Run 0.2
97 Me1HetimingyunzhilunMd010001 0 Runr Runb 0.2
98 Me1HetimingyunzhilunMd010001 0 Runr Runl 0.2
99 Me1HetimingyunzhilunMd010001 0 Walkb Stand2 0.1
100 Me1HetimingyunzhilunMd010001 0 Walkb Walk 0.2
101 Me1HetimingyunzhilunMd010001 0 Walkb Walkl 0.1
102 Me1HetimingyunzhilunMd010001 0 Walkb Walkr 0.1
103 Me1HetimingyunzhilunMd010001 0 Walkl Stand2 0.1
104 Me1HetimingyunzhilunMd010001 0 Walkl Walk 0.1
105 Me1HetimingyunzhilunMd010001 0 Walkl Walkb 0.1
106 Me1HetimingyunzhilunMd010001 0 Walkl Walkr 0.2
107 Me1HetimingyunzhilunMd010001 0 Walkr Stand2 0.1
108 Me1HetimingyunzhilunMd010001 0 Walkr Walk 0.1
109 Me1HetimingyunzhilunMd010001 0 Walkr Walkb 0.1
110 Me1HetimingyunzhilunMd010001 0 Walkr Walkl 0.2
111 Me1HetimingyunzhilunMd010001 0 TurnLeft Stand2 0.1
112 Me1HetimingyunzhilunMd010001 0 TurnRight Stand2 0.1
113 Me1HetimingyunzhilunMd010001 0 RunStart Run 0.1
114 Me1HetimingyunzhilunMd010001 0 RunStart RunStartEnd01 0.1
115 Me1HetimingyunzhilunMd010001 0 Hit1 Stand2 0
116 Me1HetimingyunzhilunMd010001 0 Hit2 Stand2 0
117 Me1HetimingyunzhilunMd010001 0 Hit3 Stand2 0
118 Me1HetimingyunzhilunMd010001 0 Hit4 Stand2 0
119 Me1HetimingyunzhilunMd010001 0 Behitfly Hoverhit 0.1
120 Me1HetimingyunzhilunMd010001 0 Behitfly Falldown 0.1
121 Me1HetimingyunzhilunMd010001 0 Hoverhit Falldown 0.1
122 Me1HetimingyunzhilunMd010001 0 Falldown Lieonfloor 0.1
123 Me1HetimingyunzhilunMd010001 0 Hitdown Lieonfloor 0.1
124 Me1HetimingyunzhilunMd010001 0 Standup Stand2 0.1
125 Me1HetimingyunzhilunMd010001 0 Straight Stand2 0.1
126 Me1HetimingyunzhilunMd010001 0 Stun Stand2 0.1
127 Me1HetimingyunzhilunMd010001 0 Win Win2 0.1
128 Me1HetimingyunzhilunMd010001 0 Stop Stand2 0.1
129 Me1HetimingyunzhilunMd010001 0 Caught Stand2 0.1
130 Me1HetimingyunzhilunMd010001 0 Attack22 Stand2 0

View File

@@ -0,0 +1,114 @@
Role Layer State Target TransitionDuration
Me1JidijibingMd000001 0 Born 0
Me1JidijibingMd000001 0 Stand1 0.1
Me1JidijibingMd000001 0 Stand2 0.1
Me1JidijibingMd000001 0 Stand3 0.1
Me1JidijibingMd000001 0 Death 0.1
Me1JidijibingMd000001 0 Standchange 0.1
Me1JidijibingMd000001 0 Run 0.1
Me1JidijibingMd000001 0 Walk 0.1
Me1JidijibingMd000001 0 Runb 0.2
Me1JidijibingMd000001 0 Runl 0.2
Me1JidijibingMd000001 0 Runr 0.2
Me1JidijibingMd000001 0 Walkb 0.1
Me1JidijibingMd000001 0 Walkl 0.1
Me1JidijibingMd000001 0 Walkr 0.1
Me1JidijibingMd000001 0 TurnLeft 0.1
Me1JidijibingMd000001 0 TurnRight 0.1
Me1JidijibingMd000001 0 Move1 0.1
Me1JidijibingMd000001 0 Move2 0.1
Me1JidijibingMd000001 0 Move3 0.1
Me1JidijibingMd000001 0 RunStart 0.1
Me1JidijibingMd000001 0 RunStartEnd01 0.1
Me1JidijibingMd000001 0 Hit1 0.05
Me1JidijibingMd000001 0 Hit2 0.05
Me1JidijibingMd000001 0 Hit3 0.05
Me1JidijibingMd000001 0 Hit4 0.05
Me1JidijibingMd000001 0 Behitfly 0.05
Me1JidijibingMd000001 0 Hoverhit 0.05
Me1JidijibingMd000001 0 Falldown 0.1
Me1JidijibingMd000001 0 Hitdown 0.05
Me1JidijibingMd000001 0 Lieonfloor 0.1
Me1JidijibingMd000001 0 Standup 0.1
Me1JidijibingMd000001 0 Straight 0.1
Me1JidijibingMd000001 0 Stun 0.1
Me1JidijibingMd000001 0 StraightBefore 0.1
Me1JidijibingMd000001 0 StraightAfter 0.1
Me1JidijibingMd000001 0 Win 0
Me1JidijibingMd000001 0 Win2 0.1
Me1JidijibingMd000001 0 Stop 0.1
Me1JidijibingMd000001 0 Fail 0.1
Me1JidijibingMd000001 0 Save 0.1
Me1JidijibingMd000001 0 Attack01 0.1
Me1JidijibingMd000001 0 Attack02 0.1
Me1JidijibingMd000001 0 Attack03 0.1
Me1JidijibingMd000001 0 Attack04 0.1
Me1JidijibingMd000001 0 Attack05 0.1
Me1JidijibingMd000001 0 Attack06 0.1
Me1JidijibingMd000001 0 Attack07 0.1
Me1JidijibingMd000001 0 Attack08 0.1
Me1JidijibingMd000001 0 Attack09 0.1
Me1JidijibingMd000001 0 Attack10 0.1
Me1JidijibingMd000001 0 Attack11 0.1
Me1JidijibingMd000001 0 Attack12 0.1
Me1JidijibingMd000001 0 Attack13 0.1
Me1JidijibingMd000001 0 Attack14 0.1
Me1JidijibingMd000001 0 Stand1 Run 0.2
Me1JidijibingMd000001 0 Stand1 Walk 0.1
Me1JidijibingMd000001 0 Stand2 Standchange 0.1
Me1JidijibingMd000001 0 Stand2 Run 0.2
Me1JidijibingMd000001 0 Stand2 Walk 0.3
Me1JidijibingMd000001 0 Stand2 Walkb 0.3
Me1JidijibingMd000001 0 Stand2 Walkl 0.3
Me1JidijibingMd000001 0 Stand2 Walkr 0.3
Me1JidijibingMd000001 0 Standchange Stand1 0.1
Me1JidijibingMd000001 0 Standchange Run 0.1
Me1JidijibingMd000001 0 Standchange Walk 0.1
Me1JidijibingMd000001 0 Run Stop 0.2
Me1JidijibingMd000001 0 Run Stand2 0.2
Me1JidijibingMd000001 0 Run Runb 0.2
Me1JidijibingMd000001 0 Run Runl 0.2
Me1JidijibingMd000001 0 Run Runr 0.2
Me1JidijibingMd000001 0 Walk Stand2 0.1
Me1JidijibingMd000001 0 Runb Stand2 0.2
Me1JidijibingMd000001 0 Runb Run 0.2
Me1JidijibingMd000001 0 Runb Runl 0.2
Me1JidijibingMd000001 0 Runb Runr 0.2
Me1JidijibingMd000001 0 Runl Stand2 0.2
Me1JidijibingMd000001 0 Runl Run 0.2
Me1JidijibingMd000001 0 Runl Runb 0.2
Me1JidijibingMd000001 0 Runl Runr 0.2
Me1JidijibingMd000001 0 Runr Stand2 0.2
Me1JidijibingMd000001 0 Runr Run 0.2
Me1JidijibingMd000001 0 Runr Runb 0.2
Me1JidijibingMd000001 0 Runr Runl 0.2
Me1JidijibingMd000001 0 Walkb Stand2 0.1
Me1JidijibingMd000001 0 Walkb Walk 0.2
Me1JidijibingMd000001 0 Walkb Walkl 0.1
Me1JidijibingMd000001 0 Walkb Walkr 0.1
Me1JidijibingMd000001 0 Walkl Stand2 0.1
Me1JidijibingMd000001 0 Walkl Walk 0.1
Me1JidijibingMd000001 0 Walkl Walkb 0.1
Me1JidijibingMd000001 0 Walkl Walkr 0.2
Me1JidijibingMd000001 0 Walkr Stand2 0.1
Me1JidijibingMd000001 0 Walkr Walk 0.1
Me1JidijibingMd000001 0 Walkr Walkb 0.1
Me1JidijibingMd000001 0 Walkr Walkl 0.2
Me1JidijibingMd000001 0 TurnLeft Stand2 0.1
Me1JidijibingMd000001 0 TurnRight Stand2 0.1
Me1JidijibingMd000001 0 RunStart Run 0
Me1JidijibingMd000001 0 RunStart RunStartEnd01 0.1
Me1JidijibingMd000001 0 Hit1 Stand2 0
Me1JidijibingMd000001 0 Hit2 Stand2 0
Me1JidijibingMd000001 0 Hit3 Stand2 0
Me1JidijibingMd000001 0 Hit4 Stand2 0
Me1JidijibingMd000001 0 Behitfly Hoverhit 0.1
Me1JidijibingMd000001 0 Behitfly Falldown 0.1
Me1JidijibingMd000001 0 Hoverhit Falldown 0.1
Me1JidijibingMd000001 0 Falldown Lieonfloor 0.1
Me1JidijibingMd000001 0 Hitdown Lieonfloor 0.1
Me1JidijibingMd000001 0 Standup Stand2 0.1
Me1JidijibingMd000001 0 Straight Stand2 0.1
Me1JidijibingMd000001 0 Stun Stand2 0.1
Me1JidijibingMd000001 0 Win Win2 0.1
Me1JidijibingMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Me1JidijibingMd000001 0 Born 0
3 Me1JidijibingMd000001 0 Stand1 0.1
4 Me1JidijibingMd000001 0 Stand2 0.1
5 Me1JidijibingMd000001 0 Stand3 0.1
6 Me1JidijibingMd000001 0 Death 0.1
7 Me1JidijibingMd000001 0 Standchange 0.1
8 Me1JidijibingMd000001 0 Run 0.1
9 Me1JidijibingMd000001 0 Walk 0.1
10 Me1JidijibingMd000001 0 Runb 0.2
11 Me1JidijibingMd000001 0 Runl 0.2
12 Me1JidijibingMd000001 0 Runr 0.2
13 Me1JidijibingMd000001 0 Walkb 0.1
14 Me1JidijibingMd000001 0 Walkl 0.1
15 Me1JidijibingMd000001 0 Walkr 0.1
16 Me1JidijibingMd000001 0 TurnLeft 0.1
17 Me1JidijibingMd000001 0 TurnRight 0.1
18 Me1JidijibingMd000001 0 Move1 0.1
19 Me1JidijibingMd000001 0 Move2 0.1
20 Me1JidijibingMd000001 0 Move3 0.1
21 Me1JidijibingMd000001 0 RunStart 0.1
22 Me1JidijibingMd000001 0 RunStartEnd01 0.1
23 Me1JidijibingMd000001 0 Hit1 0.05
24 Me1JidijibingMd000001 0 Hit2 0.05
25 Me1JidijibingMd000001 0 Hit3 0.05
26 Me1JidijibingMd000001 0 Hit4 0.05
27 Me1JidijibingMd000001 0 Behitfly 0.05
28 Me1JidijibingMd000001 0 Hoverhit 0.05
29 Me1JidijibingMd000001 0 Falldown 0.1
30 Me1JidijibingMd000001 0 Hitdown 0.05
31 Me1JidijibingMd000001 0 Lieonfloor 0.1
32 Me1JidijibingMd000001 0 Standup 0.1
33 Me1JidijibingMd000001 0 Straight 0.1
34 Me1JidijibingMd000001 0 Stun 0.1
35 Me1JidijibingMd000001 0 StraightBefore 0.1
36 Me1JidijibingMd000001 0 StraightAfter 0.1
37 Me1JidijibingMd000001 0 Win 0
38 Me1JidijibingMd000001 0 Win2 0.1
39 Me1JidijibingMd000001 0 Stop 0.1
40 Me1JidijibingMd000001 0 Fail 0.1
41 Me1JidijibingMd000001 0 Save 0.1
42 Me1JidijibingMd000001 0 Attack01 0.1
43 Me1JidijibingMd000001 0 Attack02 0.1
44 Me1JidijibingMd000001 0 Attack03 0.1
45 Me1JidijibingMd000001 0 Attack04 0.1
46 Me1JidijibingMd000001 0 Attack05 0.1
47 Me1JidijibingMd000001 0 Attack06 0.1
48 Me1JidijibingMd000001 0 Attack07 0.1
49 Me1JidijibingMd000001 0 Attack08 0.1
50 Me1JidijibingMd000001 0 Attack09 0.1
51 Me1JidijibingMd000001 0 Attack10 0.1
52 Me1JidijibingMd000001 0 Attack11 0.1
53 Me1JidijibingMd000001 0 Attack12 0.1
54 Me1JidijibingMd000001 0 Attack13 0.1
55 Me1JidijibingMd000001 0 Attack14 0.1
56 Me1JidijibingMd000001 0 Stand1 Run 0.2
57 Me1JidijibingMd000001 0 Stand1 Walk 0.1
58 Me1JidijibingMd000001 0 Stand2 Standchange 0.1
59 Me1JidijibingMd000001 0 Stand2 Run 0.2
60 Me1JidijibingMd000001 0 Stand2 Walk 0.3
61 Me1JidijibingMd000001 0 Stand2 Walkb 0.3
62 Me1JidijibingMd000001 0 Stand2 Walkl 0.3
63 Me1JidijibingMd000001 0 Stand2 Walkr 0.3
64 Me1JidijibingMd000001 0 Standchange Stand1 0.1
65 Me1JidijibingMd000001 0 Standchange Run 0.1
66 Me1JidijibingMd000001 0 Standchange Walk 0.1
67 Me1JidijibingMd000001 0 Run Stop 0.2
68 Me1JidijibingMd000001 0 Run Stand2 0.2
69 Me1JidijibingMd000001 0 Run Runb 0.2
70 Me1JidijibingMd000001 0 Run Runl 0.2
71 Me1JidijibingMd000001 0 Run Runr 0.2
72 Me1JidijibingMd000001 0 Walk Stand2 0.1
73 Me1JidijibingMd000001 0 Runb Stand2 0.2
74 Me1JidijibingMd000001 0 Runb Run 0.2
75 Me1JidijibingMd000001 0 Runb Runl 0.2
76 Me1JidijibingMd000001 0 Runb Runr 0.2
77 Me1JidijibingMd000001 0 Runl Stand2 0.2
78 Me1JidijibingMd000001 0 Runl Run 0.2
79 Me1JidijibingMd000001 0 Runl Runb 0.2
80 Me1JidijibingMd000001 0 Runl Runr 0.2
81 Me1JidijibingMd000001 0 Runr Stand2 0.2
82 Me1JidijibingMd000001 0 Runr Run 0.2
83 Me1JidijibingMd000001 0 Runr Runb 0.2
84 Me1JidijibingMd000001 0 Runr Runl 0.2
85 Me1JidijibingMd000001 0 Walkb Stand2 0.1
86 Me1JidijibingMd000001 0 Walkb Walk 0.2
87 Me1JidijibingMd000001 0 Walkb Walkl 0.1
88 Me1JidijibingMd000001 0 Walkb Walkr 0.1
89 Me1JidijibingMd000001 0 Walkl Stand2 0.1
90 Me1JidijibingMd000001 0 Walkl Walk 0.1
91 Me1JidijibingMd000001 0 Walkl Walkb 0.1
92 Me1JidijibingMd000001 0 Walkl Walkr 0.2
93 Me1JidijibingMd000001 0 Walkr Stand2 0.1
94 Me1JidijibingMd000001 0 Walkr Walk 0.1
95 Me1JidijibingMd000001 0 Walkr Walkb 0.1
96 Me1JidijibingMd000001 0 Walkr Walkl 0.2
97 Me1JidijibingMd000001 0 TurnLeft Stand2 0.1
98 Me1JidijibingMd000001 0 TurnRight Stand2 0.1
99 Me1JidijibingMd000001 0 RunStart Run 0
100 Me1JidijibingMd000001 0 RunStart RunStartEnd01 0.1
101 Me1JidijibingMd000001 0 Hit1 Stand2 0
102 Me1JidijibingMd000001 0 Hit2 Stand2 0
103 Me1JidijibingMd000001 0 Hit3 Stand2 0
104 Me1JidijibingMd000001 0 Hit4 Stand2 0
105 Me1JidijibingMd000001 0 Behitfly Hoverhit 0.1
106 Me1JidijibingMd000001 0 Behitfly Falldown 0.1
107 Me1JidijibingMd000001 0 Hoverhit Falldown 0.1
108 Me1JidijibingMd000001 0 Falldown Lieonfloor 0.1
109 Me1JidijibingMd000001 0 Hitdown Lieonfloor 0.1
110 Me1JidijibingMd000001 0 Standup Stand2 0.1
111 Me1JidijibingMd000001 0 Straight Stand2 0.1
112 Me1JidijibingMd000001 0 Stun Stand2 0.1
113 Me1JidijibingMd000001 0 Win Win2 0.1
114 Me1JidijibingMd000001 0 Stop Stand2 0.1

View File

@@ -0,0 +1,132 @@
Role Layer State Target TransitionDuration
Me1JiegouqiutuMd010001 0 Born 0
Me1JiegouqiutuMd010001 0 Stand1 0.1
Me1JiegouqiutuMd010001 0 Stand2 0.1
Me1JiegouqiutuMd010001 0 Stand3 0.1
Me1JiegouqiutuMd010001 0 Death 0.1
Me1JiegouqiutuMd010001 0 Standchange 0.1
Me1JiegouqiutuMd010001 0 Run 0.1
Me1JiegouqiutuMd010001 0 Walk 0.1
Me1JiegouqiutuMd010001 0 Runb 0.2
Me1JiegouqiutuMd010001 0 Runl 0.2
Me1JiegouqiutuMd010001 0 Runr 0.2
Me1JiegouqiutuMd010001 0 Walkb 0.1
Me1JiegouqiutuMd010001 0 Walkl 0.1
Me1JiegouqiutuMd010001 0 Walkr 0.1
Me1JiegouqiutuMd010001 0 TurnLeft 0.1
Me1JiegouqiutuMd010001 0 TurnRight 0.1
Me1JiegouqiutuMd010001 0 Move1 0.1
Me1JiegouqiutuMd010001 0 Move2 0.1
Me1JiegouqiutuMd010001 0 Move3 0.1
Me1JiegouqiutuMd010001 0 RunStart 0.1
Me1JiegouqiutuMd010001 0 RunStartEnd01 0.1
Me1JiegouqiutuMd010001 0 Hit1 0.05
Me1JiegouqiutuMd010001 0 Hit2 0.05
Me1JiegouqiutuMd010001 0 Hit3 0.05
Me1JiegouqiutuMd010001 0 Hit4 0.05
Me1JiegouqiutuMd010001 0 Behitfly 0.05
Me1JiegouqiutuMd010001 0 Hoverhit 0.05
Me1JiegouqiutuMd010001 0 Falldown 0.1
Me1JiegouqiutuMd010001 0 Hitdown 0.05
Me1JiegouqiutuMd010001 0 Lieonfloor 0.1
Me1JiegouqiutuMd010001 0 Standup 0.1
Me1JiegouqiutuMd010001 0 Straight 0.1
Me1JiegouqiutuMd010001 0 Stun 0.1
Me1JiegouqiutuMd010001 0 StraightBefore 0.1
Me1JiegouqiutuMd010001 0 StraightAfter 0.1
Me1JiegouqiutuMd010001 0 Win 0
Me1JiegouqiutuMd010001 0 Win2 0.1
Me1JiegouqiutuMd010001 0 Stop 0.1
Me1JiegouqiutuMd010001 0 Fail 0.1
Me1JiegouqiutuMd010001 0 Save 0.1
Me1JiegouqiutuMd010001 0 Caught 0.1
Me1JiegouqiutuMd010001 0 RunStartEnd02 0.1
Me1JiegouqiutuMd010001 0 StopR 0.1
Me1JiegouqiutuMd010001 0 Attack01 0.1
Me1JiegouqiutuMd010001 0 Attack02 0.1
Me1JiegouqiutuMd010001 0 Attack03 0.1
Me1JiegouqiutuMd010001 0 Attack04 0.1
Me1JiegouqiutuMd010001 0 Attack05 0.1
Me1JiegouqiutuMd010001 0 Attack06 0.1
Me1JiegouqiutuMd010001 0 Attack07 0.1
Me1JiegouqiutuMd010001 0 Attack08 0.1
Me1JiegouqiutuMd010001 0 Attack09 0.1
Me1JiegouqiutuMd010001 0 Attack10 0.1
Me1JiegouqiutuMd010001 0 Attack11 0.1
Me1JiegouqiutuMd010001 0 Attack12 0.1
Me1JiegouqiutuMd010001 0 Attack13 0.1
Me1JiegouqiutuMd010001 0 Attack14 0.1
Me1JiegouqiutuMd010001 0 Attack15 0.1
Me1JiegouqiutuMd010001 0 Attack16 0.1
Me1JiegouqiutuMd010001 0 Attack17 0.1
Me1JiegouqiutuMd010001 0 Attack18 0.1
Me1JiegouqiutuMd010001 0 Attack19 0.1
Me1JiegouqiutuMd010001 0 Attack20 0.1
Me1JiegouqiutuMd010001 0 Attack21 0.1
Me1JiegouqiutuMd010001 0 Attack22 0.1
Me1JiegouqiutuMd010001 0 Attack23 0.1
Me1JiegouqiutuMd010001 0 Attack24 0.1
Me1JiegouqiutuMd010001 0 Attack25 0.1
Me1JiegouqiutuMd010001 0 Attack26 0.2
Me1JiegouqiutuMd010001 0 Attack27 0.1
Me1JiegouqiutuMd010001 0 Attack28 0.1
Me1JiegouqiutuMd010001 0 Stand1 Run 0.2
Me1JiegouqiutuMd010001 0 Stand1 Walk 0.1
Me1JiegouqiutuMd010001 0 Stand2 Standchange 0.1
Me1JiegouqiutuMd010001 0 Stand2 Run 0.2
Me1JiegouqiutuMd010001 0 Stand2 Walk 0.3
Me1JiegouqiutuMd010001 0 Stand2 Walkb 0.3
Me1JiegouqiutuMd010001 0 Stand2 Walkl 0.3
Me1JiegouqiutuMd010001 0 Stand2 Walkr 0.3
Me1JiegouqiutuMd010001 0 Standchange Stand1 0.1
Me1JiegouqiutuMd010001 0 Standchange Run 0.1
Me1JiegouqiutuMd010001 0 Standchange Walk 0.1
Me1JiegouqiutuMd010001 0 Run Stop 0.2
Me1JiegouqiutuMd010001 0 Run Stand2 0.2
Me1JiegouqiutuMd010001 0 Run Runb 0.2
Me1JiegouqiutuMd010001 0 Run Runl 0.2
Me1JiegouqiutuMd010001 0 Run Runr 0.2
Me1JiegouqiutuMd010001 0 Walk Stand2 0.1
Me1JiegouqiutuMd010001 0 Runb Stand2 0.2
Me1JiegouqiutuMd010001 0 Runb Run 0.2
Me1JiegouqiutuMd010001 0 Runb Runl 0.2
Me1JiegouqiutuMd010001 0 Runb Runr 0.2
Me1JiegouqiutuMd010001 0 Runl Stand2 0.2
Me1JiegouqiutuMd010001 0 Runl Run 0.2
Me1JiegouqiutuMd010001 0 Runl Runb 0.2
Me1JiegouqiutuMd010001 0 Runl Runr 0.2
Me1JiegouqiutuMd010001 0 Runr Stand2 0.2
Me1JiegouqiutuMd010001 0 Runr Run 0.2
Me1JiegouqiutuMd010001 0 Runr Runb 0.2
Me1JiegouqiutuMd010001 0 Runr Runl 0.2
Me1JiegouqiutuMd010001 0 Walkb Stand2 0.1
Me1JiegouqiutuMd010001 0 Walkb Walk 0.2
Me1JiegouqiutuMd010001 0 Walkb Walkl 0.1
Me1JiegouqiutuMd010001 0 Walkb Walkr 0.1
Me1JiegouqiutuMd010001 0 Walkl Stand2 0.1
Me1JiegouqiutuMd010001 0 Walkl Walk 0.1
Me1JiegouqiutuMd010001 0 Walkl Walkb 0.1
Me1JiegouqiutuMd010001 0 Walkl Walkr 0.2
Me1JiegouqiutuMd010001 0 Walkr Stand2 0.1
Me1JiegouqiutuMd010001 0 Walkr Walk 0.1
Me1JiegouqiutuMd010001 0 Walkr Walkb 0.1
Me1JiegouqiutuMd010001 0 Walkr Walkl 0.2
Me1JiegouqiutuMd010001 0 TurnLeft Stand2 0.1
Me1JiegouqiutuMd010001 0 TurnRight Stand2 0.1
Me1JiegouqiutuMd010001 0 RunStart Run 0.1
Me1JiegouqiutuMd010001 0 RunStart RunStartEnd01 0.1
Me1JiegouqiutuMd010001 0 Hit1 Stand2 0
Me1JiegouqiutuMd010001 0 Hit2 Stand2 0
Me1JiegouqiutuMd010001 0 Hit3 Stand2 0
Me1JiegouqiutuMd010001 0 Hit4 Stand2 0
Me1JiegouqiutuMd010001 0 Behitfly Hoverhit 0.1
Me1JiegouqiutuMd010001 0 Behitfly Falldown 0.1
Me1JiegouqiutuMd010001 0 Hoverhit Falldown 0.1
Me1JiegouqiutuMd010001 0 Falldown Lieonfloor 0.1
Me1JiegouqiutuMd010001 0 Hitdown Lieonfloor 0.1
Me1JiegouqiutuMd010001 0 Standup Stand2 0.1
Me1JiegouqiutuMd010001 0 Straight Stand2 0.1
Me1JiegouqiutuMd010001 0 Stun Stand2 0.1
Me1JiegouqiutuMd010001 0 Win Win2 0.1
Me1JiegouqiutuMd010001 0 Stop Stand2 0.1
Me1JiegouqiutuMd010001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Me1JiegouqiutuMd010001 0 Born 0
3 Me1JiegouqiutuMd010001 0 Stand1 0.1
4 Me1JiegouqiutuMd010001 0 Stand2 0.1
5 Me1JiegouqiutuMd010001 0 Stand3 0.1
6 Me1JiegouqiutuMd010001 0 Death 0.1
7 Me1JiegouqiutuMd010001 0 Standchange 0.1
8 Me1JiegouqiutuMd010001 0 Run 0.1
9 Me1JiegouqiutuMd010001 0 Walk 0.1
10 Me1JiegouqiutuMd010001 0 Runb 0.2
11 Me1JiegouqiutuMd010001 0 Runl 0.2
12 Me1JiegouqiutuMd010001 0 Runr 0.2
13 Me1JiegouqiutuMd010001 0 Walkb 0.1
14 Me1JiegouqiutuMd010001 0 Walkl 0.1
15 Me1JiegouqiutuMd010001 0 Walkr 0.1
16 Me1JiegouqiutuMd010001 0 TurnLeft 0.1
17 Me1JiegouqiutuMd010001 0 TurnRight 0.1
18 Me1JiegouqiutuMd010001 0 Move1 0.1
19 Me1JiegouqiutuMd010001 0 Move2 0.1
20 Me1JiegouqiutuMd010001 0 Move3 0.1
21 Me1JiegouqiutuMd010001 0 RunStart 0.1
22 Me1JiegouqiutuMd010001 0 RunStartEnd01 0.1
23 Me1JiegouqiutuMd010001 0 Hit1 0.05
24 Me1JiegouqiutuMd010001 0 Hit2 0.05
25 Me1JiegouqiutuMd010001 0 Hit3 0.05
26 Me1JiegouqiutuMd010001 0 Hit4 0.05
27 Me1JiegouqiutuMd010001 0 Behitfly 0.05
28 Me1JiegouqiutuMd010001 0 Hoverhit 0.05
29 Me1JiegouqiutuMd010001 0 Falldown 0.1
30 Me1JiegouqiutuMd010001 0 Hitdown 0.05
31 Me1JiegouqiutuMd010001 0 Lieonfloor 0.1
32 Me1JiegouqiutuMd010001 0 Standup 0.1
33 Me1JiegouqiutuMd010001 0 Straight 0.1
34 Me1JiegouqiutuMd010001 0 Stun 0.1
35 Me1JiegouqiutuMd010001 0 StraightBefore 0.1
36 Me1JiegouqiutuMd010001 0 StraightAfter 0.1
37 Me1JiegouqiutuMd010001 0 Win 0
38 Me1JiegouqiutuMd010001 0 Win2 0.1
39 Me1JiegouqiutuMd010001 0 Stop 0.1
40 Me1JiegouqiutuMd010001 0 Fail 0.1
41 Me1JiegouqiutuMd010001 0 Save 0.1
42 Me1JiegouqiutuMd010001 0 Caught 0.1
43 Me1JiegouqiutuMd010001 0 RunStartEnd02 0.1
44 Me1JiegouqiutuMd010001 0 StopR 0.1
45 Me1JiegouqiutuMd010001 0 Attack01 0.1
46 Me1JiegouqiutuMd010001 0 Attack02 0.1
47 Me1JiegouqiutuMd010001 0 Attack03 0.1
48 Me1JiegouqiutuMd010001 0 Attack04 0.1
49 Me1JiegouqiutuMd010001 0 Attack05 0.1
50 Me1JiegouqiutuMd010001 0 Attack06 0.1
51 Me1JiegouqiutuMd010001 0 Attack07 0.1
52 Me1JiegouqiutuMd010001 0 Attack08 0.1
53 Me1JiegouqiutuMd010001 0 Attack09 0.1
54 Me1JiegouqiutuMd010001 0 Attack10 0.1
55 Me1JiegouqiutuMd010001 0 Attack11 0.1
56 Me1JiegouqiutuMd010001 0 Attack12 0.1
57 Me1JiegouqiutuMd010001 0 Attack13 0.1
58 Me1JiegouqiutuMd010001 0 Attack14 0.1
59 Me1JiegouqiutuMd010001 0 Attack15 0.1
60 Me1JiegouqiutuMd010001 0 Attack16 0.1
61 Me1JiegouqiutuMd010001 0 Attack17 0.1
62 Me1JiegouqiutuMd010001 0 Attack18 0.1
63 Me1JiegouqiutuMd010001 0 Attack19 0.1
64 Me1JiegouqiutuMd010001 0 Attack20 0.1
65 Me1JiegouqiutuMd010001 0 Attack21 0.1
66 Me1JiegouqiutuMd010001 0 Attack22 0.1
67 Me1JiegouqiutuMd010001 0 Attack23 0.1
68 Me1JiegouqiutuMd010001 0 Attack24 0.1
69 Me1JiegouqiutuMd010001 0 Attack25 0.1
70 Me1JiegouqiutuMd010001 0 Attack26 0.2
71 Me1JiegouqiutuMd010001 0 Attack27 0.1
72 Me1JiegouqiutuMd010001 0 Attack28 0.1
73 Me1JiegouqiutuMd010001 0 Stand1 Run 0.2
74 Me1JiegouqiutuMd010001 0 Stand1 Walk 0.1
75 Me1JiegouqiutuMd010001 0 Stand2 Standchange 0.1
76 Me1JiegouqiutuMd010001 0 Stand2 Run 0.2
77 Me1JiegouqiutuMd010001 0 Stand2 Walk 0.3
78 Me1JiegouqiutuMd010001 0 Stand2 Walkb 0.3
79 Me1JiegouqiutuMd010001 0 Stand2 Walkl 0.3
80 Me1JiegouqiutuMd010001 0 Stand2 Walkr 0.3
81 Me1JiegouqiutuMd010001 0 Standchange Stand1 0.1
82 Me1JiegouqiutuMd010001 0 Standchange Run 0.1
83 Me1JiegouqiutuMd010001 0 Standchange Walk 0.1
84 Me1JiegouqiutuMd010001 0 Run Stop 0.2
85 Me1JiegouqiutuMd010001 0 Run Stand2 0.2
86 Me1JiegouqiutuMd010001 0 Run Runb 0.2
87 Me1JiegouqiutuMd010001 0 Run Runl 0.2
88 Me1JiegouqiutuMd010001 0 Run Runr 0.2
89 Me1JiegouqiutuMd010001 0 Walk Stand2 0.1
90 Me1JiegouqiutuMd010001 0 Runb Stand2 0.2
91 Me1JiegouqiutuMd010001 0 Runb Run 0.2
92 Me1JiegouqiutuMd010001 0 Runb Runl 0.2
93 Me1JiegouqiutuMd010001 0 Runb Runr 0.2
94 Me1JiegouqiutuMd010001 0 Runl Stand2 0.2
95 Me1JiegouqiutuMd010001 0 Runl Run 0.2
96 Me1JiegouqiutuMd010001 0 Runl Runb 0.2
97 Me1JiegouqiutuMd010001 0 Runl Runr 0.2
98 Me1JiegouqiutuMd010001 0 Runr Stand2 0.2
99 Me1JiegouqiutuMd010001 0 Runr Run 0.2
100 Me1JiegouqiutuMd010001 0 Runr Runb 0.2
101 Me1JiegouqiutuMd010001 0 Runr Runl 0.2
102 Me1JiegouqiutuMd010001 0 Walkb Stand2 0.1
103 Me1JiegouqiutuMd010001 0 Walkb Walk 0.2
104 Me1JiegouqiutuMd010001 0 Walkb Walkl 0.1
105 Me1JiegouqiutuMd010001 0 Walkb Walkr 0.1
106 Me1JiegouqiutuMd010001 0 Walkl Stand2 0.1
107 Me1JiegouqiutuMd010001 0 Walkl Walk 0.1
108 Me1JiegouqiutuMd010001 0 Walkl Walkb 0.1
109 Me1JiegouqiutuMd010001 0 Walkl Walkr 0.2
110 Me1JiegouqiutuMd010001 0 Walkr Stand2 0.1
111 Me1JiegouqiutuMd010001 0 Walkr Walk 0.1
112 Me1JiegouqiutuMd010001 0 Walkr Walkb 0.1
113 Me1JiegouqiutuMd010001 0 Walkr Walkl 0.2
114 Me1JiegouqiutuMd010001 0 TurnLeft Stand2 0.1
115 Me1JiegouqiutuMd010001 0 TurnRight Stand2 0.1
116 Me1JiegouqiutuMd010001 0 RunStart Run 0.1
117 Me1JiegouqiutuMd010001 0 RunStart RunStartEnd01 0.1
118 Me1JiegouqiutuMd010001 0 Hit1 Stand2 0
119 Me1JiegouqiutuMd010001 0 Hit2 Stand2 0
120 Me1JiegouqiutuMd010001 0 Hit3 Stand2 0
121 Me1JiegouqiutuMd010001 0 Hit4 Stand2 0
122 Me1JiegouqiutuMd010001 0 Behitfly Hoverhit 0.1
123 Me1JiegouqiutuMd010001 0 Behitfly Falldown 0.1
124 Me1JiegouqiutuMd010001 0 Hoverhit Falldown 0.1
125 Me1JiegouqiutuMd010001 0 Falldown Lieonfloor 0.1
126 Me1JiegouqiutuMd010001 0 Hitdown Lieonfloor 0.1
127 Me1JiegouqiutuMd010001 0 Standup Stand2 0.1
128 Me1JiegouqiutuMd010001 0 Straight Stand2 0.1
129 Me1JiegouqiutuMd010001 0 Stun Stand2 0.1
130 Me1JiegouqiutuMd010001 0 Win Win2 0.1
131 Me1JiegouqiutuMd010001 0 Stop Stand2 0.1
132 Me1JiegouqiutuMd010001 0 Caught Stand2 0.1

View File

@@ -0,0 +1,107 @@
Role Layer State Target TransitionDuration
Me1JinweiMd000001 0 Born 0
Me1JinweiMd000001 0 Stand1 0.1
Me1JinweiMd000001 0 Stand2 0.1
Me1JinweiMd000001 0 Stand3 0.1
Me1JinweiMd000001 0 Death 0.1
Me1JinweiMd000001 0 Standchange 0.1
Me1JinweiMd000001 0 Run 0.1
Me1JinweiMd000001 0 Walk 0.1
Me1JinweiMd000001 0 Runb 0.2
Me1JinweiMd000001 0 Runl 0.2
Me1JinweiMd000001 0 Runr 0.2
Me1JinweiMd000001 0 Walkb 0.1
Me1JinweiMd000001 0 Walkl 0.1
Me1JinweiMd000001 0 Walkr 0.1
Me1JinweiMd000001 0 TurnLeft 0.1
Me1JinweiMd000001 0 TurnRight 0.1
Me1JinweiMd000001 0 Move1 0.1
Me1JinweiMd000001 0 Move2 0.1
Me1JinweiMd000001 0 Move3 0.1
Me1JinweiMd000001 0 RunStart 0.1
Me1JinweiMd000001 0 RunStartEnd01 0.1
Me1JinweiMd000001 0 Hit1 0.05
Me1JinweiMd000001 0 Hit2 0.05
Me1JinweiMd000001 0 Hit3 0.05
Me1JinweiMd000001 0 Hit4 0.05
Me1JinweiMd000001 0 Behitfly 0.05
Me1JinweiMd000001 0 Hoverhit 0.05
Me1JinweiMd000001 0 Falldown 0.1
Me1JinweiMd000001 0 Hitdown 0.05
Me1JinweiMd000001 0 Lieonfloor 0.1
Me1JinweiMd000001 0 Standup 0.1
Me1JinweiMd000001 0 Straight 0.1
Me1JinweiMd000001 0 Stun 0.1
Me1JinweiMd000001 0 StraightBefore 0.1
Me1JinweiMd000001 0 StraightAfter 0.1
Me1JinweiMd000001 0 Win 0
Me1JinweiMd000001 0 Win2 0.1
Me1JinweiMd000001 0 Stop 0.1
Me1JinweiMd000001 0 Fail 0.1
Me1JinweiMd000001 0 Save 0.1
Me1JinweiMd000001 0 Attack01 0.1
Me1JinweiMd000001 0 Attack02 0.1
Me1JinweiMd000001 0 Attack03 0.1
Me1JinweiMd000001 0 Attack04 0.1
Me1JinweiMd000001 0 Attack05 0.1
Me1JinweiMd000001 0 Attack06 0.1
Me1JinweiMd000001 0 Attack07 0.1
Me1JinweiMd000001 0 Stand1 Run 0.2
Me1JinweiMd000001 0 Stand1 Walk 0.1
Me1JinweiMd000001 0 Stand2 Standchange 0.1
Me1JinweiMd000001 0 Stand2 Run 0.2
Me1JinweiMd000001 0 Stand2 Walk 0.3
Me1JinweiMd000001 0 Stand2 Walkb 0.3
Me1JinweiMd000001 0 Stand2 Walkl 0.3
Me1JinweiMd000001 0 Stand2 Walkr 0.3
Me1JinweiMd000001 0 Standchange Stand1 0.1
Me1JinweiMd000001 0 Standchange Run 0.1
Me1JinweiMd000001 0 Standchange Walk 0.1
Me1JinweiMd000001 0 Run Stop 0.2
Me1JinweiMd000001 0 Run Stand2 0.2
Me1JinweiMd000001 0 Run Runb 0.2
Me1JinweiMd000001 0 Run Runl 0.2
Me1JinweiMd000001 0 Run Runr 0.2
Me1JinweiMd000001 0 Walk Stand2 0.1
Me1JinweiMd000001 0 Runb Stand2 0.2
Me1JinweiMd000001 0 Runb Run 0.2
Me1JinweiMd000001 0 Runb Runl 0.2
Me1JinweiMd000001 0 Runb Runr 0.2
Me1JinweiMd000001 0 Runl Stand2 0.2
Me1JinweiMd000001 0 Runl Run 0.2
Me1JinweiMd000001 0 Runl Runb 0.2
Me1JinweiMd000001 0 Runl Runr 0.2
Me1JinweiMd000001 0 Runr Stand2 0.2
Me1JinweiMd000001 0 Runr Run 0.2
Me1JinweiMd000001 0 Runr Runb 0.2
Me1JinweiMd000001 0 Runr Runl 0.2
Me1JinweiMd000001 0 Walkb Stand2 0.1
Me1JinweiMd000001 0 Walkb Walk 0.2
Me1JinweiMd000001 0 Walkb Walkl 0.1
Me1JinweiMd000001 0 Walkb Walkr 0.1
Me1JinweiMd000001 0 Walkl Stand2 0.1
Me1JinweiMd000001 0 Walkl Walk 0.1
Me1JinweiMd000001 0 Walkl Walkb 0.1
Me1JinweiMd000001 0 Walkl Walkr 0.2
Me1JinweiMd000001 0 Walkr Stand2 0.1
Me1JinweiMd000001 0 Walkr Walk 0.1
Me1JinweiMd000001 0 Walkr Walkb 0.1
Me1JinweiMd000001 0 Walkr Walkl 0.2
Me1JinweiMd000001 0 TurnLeft Stand2 0.1
Me1JinweiMd000001 0 TurnRight Stand2 0.1
Me1JinweiMd000001 0 RunStart Run 0
Me1JinweiMd000001 0 RunStart RunStartEnd01 0.1
Me1JinweiMd000001 0 Hit1 Stand2 0
Me1JinweiMd000001 0 Hit2 Stand2 0
Me1JinweiMd000001 0 Hit3 Stand2 0
Me1JinweiMd000001 0 Hit4 Stand2 0
Me1JinweiMd000001 0 Behitfly Hoverhit 0.1
Me1JinweiMd000001 0 Behitfly Falldown 0.1
Me1JinweiMd000001 0 Hoverhit Falldown 0.1
Me1JinweiMd000001 0 Falldown Lieonfloor 0.1
Me1JinweiMd000001 0 Hitdown Lieonfloor 0.1
Me1JinweiMd000001 0 Standup Stand2 0.1
Me1JinweiMd000001 0 Straight Stand2 0.1
Me1JinweiMd000001 0 Stun Stand2 0.1
Me1JinweiMd000001 0 Win Win2 0.1
Me1JinweiMd000001 0 Stop Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Me1JinweiMd000001 0 Born 0
3 Me1JinweiMd000001 0 Stand1 0.1
4 Me1JinweiMd000001 0 Stand2 0.1
5 Me1JinweiMd000001 0 Stand3 0.1
6 Me1JinweiMd000001 0 Death 0.1
7 Me1JinweiMd000001 0 Standchange 0.1
8 Me1JinweiMd000001 0 Run 0.1
9 Me1JinweiMd000001 0 Walk 0.1
10 Me1JinweiMd000001 0 Runb 0.2
11 Me1JinweiMd000001 0 Runl 0.2
12 Me1JinweiMd000001 0 Runr 0.2
13 Me1JinweiMd000001 0 Walkb 0.1
14 Me1JinweiMd000001 0 Walkl 0.1
15 Me1JinweiMd000001 0 Walkr 0.1
16 Me1JinweiMd000001 0 TurnLeft 0.1
17 Me1JinweiMd000001 0 TurnRight 0.1
18 Me1JinweiMd000001 0 Move1 0.1
19 Me1JinweiMd000001 0 Move2 0.1
20 Me1JinweiMd000001 0 Move3 0.1
21 Me1JinweiMd000001 0 RunStart 0.1
22 Me1JinweiMd000001 0 RunStartEnd01 0.1
23 Me1JinweiMd000001 0 Hit1 0.05
24 Me1JinweiMd000001 0 Hit2 0.05
25 Me1JinweiMd000001 0 Hit3 0.05
26 Me1JinweiMd000001 0 Hit4 0.05
27 Me1JinweiMd000001 0 Behitfly 0.05
28 Me1JinweiMd000001 0 Hoverhit 0.05
29 Me1JinweiMd000001 0 Falldown 0.1
30 Me1JinweiMd000001 0 Hitdown 0.05
31 Me1JinweiMd000001 0 Lieonfloor 0.1
32 Me1JinweiMd000001 0 Standup 0.1
33 Me1JinweiMd000001 0 Straight 0.1
34 Me1JinweiMd000001 0 Stun 0.1
35 Me1JinweiMd000001 0 StraightBefore 0.1
36 Me1JinweiMd000001 0 StraightAfter 0.1
37 Me1JinweiMd000001 0 Win 0
38 Me1JinweiMd000001 0 Win2 0.1
39 Me1JinweiMd000001 0 Stop 0.1
40 Me1JinweiMd000001 0 Fail 0.1
41 Me1JinweiMd000001 0 Save 0.1
42 Me1JinweiMd000001 0 Attack01 0.1
43 Me1JinweiMd000001 0 Attack02 0.1
44 Me1JinweiMd000001 0 Attack03 0.1
45 Me1JinweiMd000001 0 Attack04 0.1
46 Me1JinweiMd000001 0 Attack05 0.1
47 Me1JinweiMd000001 0 Attack06 0.1
48 Me1JinweiMd000001 0 Attack07 0.1
49 Me1JinweiMd000001 0 Stand1 Run 0.2
50 Me1JinweiMd000001 0 Stand1 Walk 0.1
51 Me1JinweiMd000001 0 Stand2 Standchange 0.1
52 Me1JinweiMd000001 0 Stand2 Run 0.2
53 Me1JinweiMd000001 0 Stand2 Walk 0.3
54 Me1JinweiMd000001 0 Stand2 Walkb 0.3
55 Me1JinweiMd000001 0 Stand2 Walkl 0.3
56 Me1JinweiMd000001 0 Stand2 Walkr 0.3
57 Me1JinweiMd000001 0 Standchange Stand1 0.1
58 Me1JinweiMd000001 0 Standchange Run 0.1
59 Me1JinweiMd000001 0 Standchange Walk 0.1
60 Me1JinweiMd000001 0 Run Stop 0.2
61 Me1JinweiMd000001 0 Run Stand2 0.2
62 Me1JinweiMd000001 0 Run Runb 0.2
63 Me1JinweiMd000001 0 Run Runl 0.2
64 Me1JinweiMd000001 0 Run Runr 0.2
65 Me1JinweiMd000001 0 Walk Stand2 0.1
66 Me1JinweiMd000001 0 Runb Stand2 0.2
67 Me1JinweiMd000001 0 Runb Run 0.2
68 Me1JinweiMd000001 0 Runb Runl 0.2
69 Me1JinweiMd000001 0 Runb Runr 0.2
70 Me1JinweiMd000001 0 Runl Stand2 0.2
71 Me1JinweiMd000001 0 Runl Run 0.2
72 Me1JinweiMd000001 0 Runl Runb 0.2
73 Me1JinweiMd000001 0 Runl Runr 0.2
74 Me1JinweiMd000001 0 Runr Stand2 0.2
75 Me1JinweiMd000001 0 Runr Run 0.2
76 Me1JinweiMd000001 0 Runr Runb 0.2
77 Me1JinweiMd000001 0 Runr Runl 0.2
78 Me1JinweiMd000001 0 Walkb Stand2 0.1
79 Me1JinweiMd000001 0 Walkb Walk 0.2
80 Me1JinweiMd000001 0 Walkb Walkl 0.1
81 Me1JinweiMd000001 0 Walkb Walkr 0.1
82 Me1JinweiMd000001 0 Walkl Stand2 0.1
83 Me1JinweiMd000001 0 Walkl Walk 0.1
84 Me1JinweiMd000001 0 Walkl Walkb 0.1
85 Me1JinweiMd000001 0 Walkl Walkr 0.2
86 Me1JinweiMd000001 0 Walkr Stand2 0.1
87 Me1JinweiMd000001 0 Walkr Walk 0.1
88 Me1JinweiMd000001 0 Walkr Walkb 0.1
89 Me1JinweiMd000001 0 Walkr Walkl 0.2
90 Me1JinweiMd000001 0 TurnLeft Stand2 0.1
91 Me1JinweiMd000001 0 TurnRight Stand2 0.1
92 Me1JinweiMd000001 0 RunStart Run 0
93 Me1JinweiMd000001 0 RunStart RunStartEnd01 0.1
94 Me1JinweiMd000001 0 Hit1 Stand2 0
95 Me1JinweiMd000001 0 Hit2 Stand2 0
96 Me1JinweiMd000001 0 Hit3 Stand2 0
97 Me1JinweiMd000001 0 Hit4 Stand2 0
98 Me1JinweiMd000001 0 Behitfly Hoverhit 0.1
99 Me1JinweiMd000001 0 Behitfly Falldown 0.1
100 Me1JinweiMd000001 0 Hoverhit Falldown 0.1
101 Me1JinweiMd000001 0 Falldown Lieonfloor 0.1
102 Me1JinweiMd000001 0 Hitdown Lieonfloor 0.1
103 Me1JinweiMd000001 0 Standup Stand2 0.1
104 Me1JinweiMd000001 0 Straight Stand2 0.1
105 Me1JinweiMd000001 0 Stun Stand2 0.1
106 Me1JinweiMd000001 0 Win Win2 0.1
107 Me1JinweiMd000001 0 Stop Stand2 0.1

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