New tables + Lucia messages

This commit is contained in:
rfi
2023-11-20 22:19:46 +07:00
parent 6976803f97
commit 989e02aeaf
5113 changed files with 344818 additions and 188939 deletions

View File

@@ -0,0 +1,127 @@
Role Layer State Target TransitionDuration
Me1DrummerMd000001 0 Born 0
Me1DrummerMd000001 0 Stand1 0.1
Me1DrummerMd000001 0 Stand2 0.1
Me1DrummerMd000001 0 Stand3 0.1
Me1DrummerMd000001 0 Death 0.1
Me1DrummerMd000001 0 Standchange 0.1
Me1DrummerMd000001 0 Run 0.1
Me1DrummerMd000001 0 Walk 0.1
Me1DrummerMd000001 0 Runb 0.2
Me1DrummerMd000001 0 Runl 0.2
Me1DrummerMd000001 0 Runr 0.2
Me1DrummerMd000001 0 Walkb 0.1
Me1DrummerMd000001 0 Walkl 0.1
Me1DrummerMd000001 0 Walkr 0.1
Me1DrummerMd000001 0 TurnLeft 0.1
Me1DrummerMd000001 0 TurnRight 0.1
Me1DrummerMd000001 0 Move1 0.1
Me1DrummerMd000001 0 Move2 0.1
Me1DrummerMd000001 0 Move3 0.1
Me1DrummerMd000001 0 RunStart 0.1
Me1DrummerMd000001 0 RunStartEnd01 0.1
Me1DrummerMd000001 0 Hit1 0.05
Me1DrummerMd000001 0 Hit2 0.05
Me1DrummerMd000001 0 Hit3 0.05
Me1DrummerMd000001 0 Hit4 0.05
Me1DrummerMd000001 0 Behitfly 0.05
Me1DrummerMd000001 0 Hoverhit 0.05
Me1DrummerMd000001 0 Falldown 0.1
Me1DrummerMd000001 0 Hitdown 0.05
Me1DrummerMd000001 0 Lieonfloor 0.1
Me1DrummerMd000001 0 Standup 0.1
Me1DrummerMd000001 0 Straight 0.1
Me1DrummerMd000001 0 Stun 0.1
Me1DrummerMd000001 0 StraightBefore 0.1
Me1DrummerMd000001 0 StraightAfter 0.1
Me1DrummerMd000001 0 Win 0
Me1DrummerMd000001 0 Win2 0.1
Me1DrummerMd000001 0 Stop 0.1
Me1DrummerMd000001 0 Fail 0.1
Me1DrummerMd000001 0 Save 0.1
Me1DrummerMd000001 0 AttackQte 0
Me1DrummerMd000001 0 Caught 0.1
Me1DrummerMd000001 0 Squatdown 0.1
Me1DrummerMd000001 0 StopR 0.1
Me1DrummerMd000001 0 Attack01 0.1
Me1DrummerMd000001 0 Attack02 0.1
Me1DrummerMd000001 0 Attack03 0.1
Me1DrummerMd000001 0 Attack04 0.1
Me1DrummerMd000001 0 Attack05 0.1
Me1DrummerMd000001 0 Attack06 0.1
Me1DrummerMd000001 0 Attack07 0.1
Me1DrummerMd000001 0 Attack08 0.1
Me1DrummerMd000001 0 Attack09 0.1
Me1DrummerMd000001 0 Attack10 0.1
Me1DrummerMd000001 0 Attack11 0.1
Me1DrummerMd000001 0 Attack12 0.1
Me1DrummerMd000001 0 Attack13 0.1
Me1DrummerMd000001 0 Attack14 0.1
Me1DrummerMd000001 0 Attack15 0.1
Me1DrummerMd000001 0 Attack31 0.1
Me1DrummerMd000001 0 Attack95 0.1
Me1DrummerMd000001 0 Attack96 0.1
Me1DrummerMd000001 0 Attack97 0.1
Me1DrummerMd000001 0 Attack98 0.1
Me1DrummerMd000001 0 Attack99 0.1
Me1DrummerMd000001 0 Stand1 Run 0.2
Me1DrummerMd000001 0 Stand1 Walk 0.1
Me1DrummerMd000001 0 Stand2 Standchange 0.1
Me1DrummerMd000001 0 Stand2 Run 0.2
Me1DrummerMd000001 0 Stand2 Walk 0.3
Me1DrummerMd000001 0 Stand2 Walkb 0.3
Me1DrummerMd000001 0 Stand2 Walkl 0.3
Me1DrummerMd000001 0 Stand2 Walkr 0.3
Me1DrummerMd000001 0 Stand2 Stand2 0.1
Me1DrummerMd000001 0 Standchange Stand1 0.1
Me1DrummerMd000001 0 Standchange Run 0.1
Me1DrummerMd000001 0 Standchange Walk 0.1
Me1DrummerMd000001 0 Run Stop 0.2
Me1DrummerMd000001 0 Run Stand2 0.2
Me1DrummerMd000001 0 Run Runb 0.2
Me1DrummerMd000001 0 Run Runl 0.2
Me1DrummerMd000001 0 Run Runr 0.2
Me1DrummerMd000001 0 Walk Stand2 0.1
Me1DrummerMd000001 0 Runb Stand2 0.2
Me1DrummerMd000001 0 Runb Run 0.2
Me1DrummerMd000001 0 Runb Runl 0.2
Me1DrummerMd000001 0 Runb Runr 0.2
Me1DrummerMd000001 0 Runl Stand2 0.2
Me1DrummerMd000001 0 Runl Run 0.2
Me1DrummerMd000001 0 Runl Runb 0.2
Me1DrummerMd000001 0 Runl Runr 0.2
Me1DrummerMd000001 0 Runr Stand2 0.2
Me1DrummerMd000001 0 Runr Run 0.2
Me1DrummerMd000001 0 Runr Runb 0.2
Me1DrummerMd000001 0 Runr Runl 0.2
Me1DrummerMd000001 0 Walkb Stand2 0.1
Me1DrummerMd000001 0 Walkb Walk 0.2
Me1DrummerMd000001 0 Walkb Walkl 0.1
Me1DrummerMd000001 0 Walkb Walkr 0.1
Me1DrummerMd000001 0 Walkl Stand2 0.1
Me1DrummerMd000001 0 Walkl Walk 0.1
Me1DrummerMd000001 0 Walkl Walkb 0.1
Me1DrummerMd000001 0 Walkl Walkr 0.2
Me1DrummerMd000001 0 Walkr Stand2 0.1
Me1DrummerMd000001 0 Walkr Walk 0.1
Me1DrummerMd000001 0 Walkr Walkb 0.1
Me1DrummerMd000001 0 Walkr Walkl 0.2
Me1DrummerMd000001 0 TurnLeft Stand2 0.1
Me1DrummerMd000001 0 TurnRight Stand2 0.1
Me1DrummerMd000001 0 RunStart Run 0.1
Me1DrummerMd000001 0 RunStart RunStartEnd01 0.1
Me1DrummerMd000001 0 Hit1 Stand2 0
Me1DrummerMd000001 0 Hit2 Stand2 0
Me1DrummerMd000001 0 Hit3 Stand2 0
Me1DrummerMd000001 0 Hit4 Stand2 0
Me1DrummerMd000001 0 Behitfly Hoverhit 0.1
Me1DrummerMd000001 0 Behitfly Falldown 0.1
Me1DrummerMd000001 0 Hoverhit Falldown 0.1
Me1DrummerMd000001 0 Falldown Lieonfloor 0.1
Me1DrummerMd000001 0 Hitdown Lieonfloor 0.1
Me1DrummerMd000001 0 Standup Stand2 0.1
Me1DrummerMd000001 0 Straight Stand2 0.1
Me1DrummerMd000001 0 Stun Stand2 0.1
Me1DrummerMd000001 0 Win Win2 0.1
Me1DrummerMd000001 0 Stop Stand2 0.1
Me1DrummerMd000001 0 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Me1DrummerMd000001 0 Born 0
3 Me1DrummerMd000001 0 Stand1 0.1
4 Me1DrummerMd000001 0 Stand2 0.1
5 Me1DrummerMd000001 0 Stand3 0.1
6 Me1DrummerMd000001 0 Death 0.1
7 Me1DrummerMd000001 0 Standchange 0.1
8 Me1DrummerMd000001 0 Run 0.1
9 Me1DrummerMd000001 0 Walk 0.1
10 Me1DrummerMd000001 0 Runb 0.2
11 Me1DrummerMd000001 0 Runl 0.2
12 Me1DrummerMd000001 0 Runr 0.2
13 Me1DrummerMd000001 0 Walkb 0.1
14 Me1DrummerMd000001 0 Walkl 0.1
15 Me1DrummerMd000001 0 Walkr 0.1
16 Me1DrummerMd000001 0 TurnLeft 0.1
17 Me1DrummerMd000001 0 TurnRight 0.1
18 Me1DrummerMd000001 0 Move1 0.1
19 Me1DrummerMd000001 0 Move2 0.1
20 Me1DrummerMd000001 0 Move3 0.1
21 Me1DrummerMd000001 0 RunStart 0.1
22 Me1DrummerMd000001 0 RunStartEnd01 0.1
23 Me1DrummerMd000001 0 Hit1 0.05
24 Me1DrummerMd000001 0 Hit2 0.05
25 Me1DrummerMd000001 0 Hit3 0.05
26 Me1DrummerMd000001 0 Hit4 0.05
27 Me1DrummerMd000001 0 Behitfly 0.05
28 Me1DrummerMd000001 0 Hoverhit 0.05
29 Me1DrummerMd000001 0 Falldown 0.1
30 Me1DrummerMd000001 0 Hitdown 0.05
31 Me1DrummerMd000001 0 Lieonfloor 0.1
32 Me1DrummerMd000001 0 Standup 0.1
33 Me1DrummerMd000001 0 Straight 0.1
34 Me1DrummerMd000001 0 Stun 0.1
35 Me1DrummerMd000001 0 StraightBefore 0.1
36 Me1DrummerMd000001 0 StraightAfter 0.1
37 Me1DrummerMd000001 0 Win 0
38 Me1DrummerMd000001 0 Win2 0.1
39 Me1DrummerMd000001 0 Stop 0.1
40 Me1DrummerMd000001 0 Fail 0.1
41 Me1DrummerMd000001 0 Save 0.1
42 Me1DrummerMd000001 0 AttackQte 0
43 Me1DrummerMd000001 0 Caught 0.1
44 Me1DrummerMd000001 0 Squatdown 0.1
45 Me1DrummerMd000001 0 StopR 0.1
46 Me1DrummerMd000001 0 Attack01 0.1
47 Me1DrummerMd000001 0 Attack02 0.1
48 Me1DrummerMd000001 0 Attack03 0.1
49 Me1DrummerMd000001 0 Attack04 0.1
50 Me1DrummerMd000001 0 Attack05 0.1
51 Me1DrummerMd000001 0 Attack06 0.1
52 Me1DrummerMd000001 0 Attack07 0.1
53 Me1DrummerMd000001 0 Attack08 0.1
54 Me1DrummerMd000001 0 Attack09 0.1
55 Me1DrummerMd000001 0 Attack10 0.1
56 Me1DrummerMd000001 0 Attack11 0.1
57 Me1DrummerMd000001 0 Attack12 0.1
58 Me1DrummerMd000001 0 Attack13 0.1
59 Me1DrummerMd000001 0 Attack14 0.1
60 Me1DrummerMd000001 0 Attack15 0.1
61 Me1DrummerMd000001 0 Attack31 0.1
62 Me1DrummerMd000001 0 Attack95 0.1
63 Me1DrummerMd000001 0 Attack96 0.1
64 Me1DrummerMd000001 0 Attack97 0.1
65 Me1DrummerMd000001 0 Attack98 0.1
66 Me1DrummerMd000001 0 Attack99 0.1
67 Me1DrummerMd000001 0 Stand1 Run 0.2
68 Me1DrummerMd000001 0 Stand1 Walk 0.1
69 Me1DrummerMd000001 0 Stand2 Standchange 0.1
70 Me1DrummerMd000001 0 Stand2 Run 0.2
71 Me1DrummerMd000001 0 Stand2 Walk 0.3
72 Me1DrummerMd000001 0 Stand2 Walkb 0.3
73 Me1DrummerMd000001 0 Stand2 Walkl 0.3
74 Me1DrummerMd000001 0 Stand2 Walkr 0.3
75 Me1DrummerMd000001 0 Stand2 Stand2 0.1
76 Me1DrummerMd000001 0 Standchange Stand1 0.1
77 Me1DrummerMd000001 0 Standchange Run 0.1
78 Me1DrummerMd000001 0 Standchange Walk 0.1
79 Me1DrummerMd000001 0 Run Stop 0.2
80 Me1DrummerMd000001 0 Run Stand2 0.2
81 Me1DrummerMd000001 0 Run Runb 0.2
82 Me1DrummerMd000001 0 Run Runl 0.2
83 Me1DrummerMd000001 0 Run Runr 0.2
84 Me1DrummerMd000001 0 Walk Stand2 0.1
85 Me1DrummerMd000001 0 Runb Stand2 0.2
86 Me1DrummerMd000001 0 Runb Run 0.2
87 Me1DrummerMd000001 0 Runb Runl 0.2
88 Me1DrummerMd000001 0 Runb Runr 0.2
89 Me1DrummerMd000001 0 Runl Stand2 0.2
90 Me1DrummerMd000001 0 Runl Run 0.2
91 Me1DrummerMd000001 0 Runl Runb 0.2
92 Me1DrummerMd000001 0 Runl Runr 0.2
93 Me1DrummerMd000001 0 Runr Stand2 0.2
94 Me1DrummerMd000001 0 Runr Run 0.2
95 Me1DrummerMd000001 0 Runr Runb 0.2
96 Me1DrummerMd000001 0 Runr Runl 0.2
97 Me1DrummerMd000001 0 Walkb Stand2 0.1
98 Me1DrummerMd000001 0 Walkb Walk 0.2
99 Me1DrummerMd000001 0 Walkb Walkl 0.1
100 Me1DrummerMd000001 0 Walkb Walkr 0.1
101 Me1DrummerMd000001 0 Walkl Stand2 0.1
102 Me1DrummerMd000001 0 Walkl Walk 0.1
103 Me1DrummerMd000001 0 Walkl Walkb 0.1
104 Me1DrummerMd000001 0 Walkl Walkr 0.2
105 Me1DrummerMd000001 0 Walkr Stand2 0.1
106 Me1DrummerMd000001 0 Walkr Walk 0.1
107 Me1DrummerMd000001 0 Walkr Walkb 0.1
108 Me1DrummerMd000001 0 Walkr Walkl 0.2
109 Me1DrummerMd000001 0 TurnLeft Stand2 0.1
110 Me1DrummerMd000001 0 TurnRight Stand2 0.1
111 Me1DrummerMd000001 0 RunStart Run 0.1
112 Me1DrummerMd000001 0 RunStart RunStartEnd01 0.1
113 Me1DrummerMd000001 0 Hit1 Stand2 0
114 Me1DrummerMd000001 0 Hit2 Stand2 0
115 Me1DrummerMd000001 0 Hit3 Stand2 0
116 Me1DrummerMd000001 0 Hit4 Stand2 0
117 Me1DrummerMd000001 0 Behitfly Hoverhit 0.1
118 Me1DrummerMd000001 0 Behitfly Falldown 0.1
119 Me1DrummerMd000001 0 Hoverhit Falldown 0.1
120 Me1DrummerMd000001 0 Falldown Lieonfloor 0.1
121 Me1DrummerMd000001 0 Hitdown Lieonfloor 0.1
122 Me1DrummerMd000001 0 Standup Stand2 0.1
123 Me1DrummerMd000001 0 Straight Stand2 0.1
124 Me1DrummerMd000001 0 Stun Stand2 0.1
125 Me1DrummerMd000001 0 Win Win2 0.1
126 Me1DrummerMd000001 0 Stop Stand2 0.1
127 Me1DrummerMd000001 0 Caught Stand2 0.1