New tables + Lucia messages

This commit is contained in:
rfi
2023-11-20 22:19:46 +07:00
parent 6976803f97
commit 989e02aeaf
5113 changed files with 344818 additions and 188939 deletions

View File

@@ -0,0 +1,257 @@
Role Layer State Target TransitionDuration
Me1LampmonsterMd000001 0 Born 0
Me1LampmonsterMd000001 0 Stand1 0.1
Me1LampmonsterMd000001 0 Stand2 0.1
Me1LampmonsterMd000001 0 Stand3 0.1
Me1LampmonsterMd000001 0 Death 0.1
Me1LampmonsterMd000001 0 Standchange 0.1
Me1LampmonsterMd000001 0 Run 0.1
Me1LampmonsterMd000001 0 Walk 0.1
Me1LampmonsterMd000001 0 Runb 0.2
Me1LampmonsterMd000001 0 Runl 0.2
Me1LampmonsterMd000001 0 Runr 0.2
Me1LampmonsterMd000001 0 Walkb 0.1
Me1LampmonsterMd000001 0 Walkl 0.1
Me1LampmonsterMd000001 0 Walkr 0.1
Me1LampmonsterMd000001 0 TurnLeft 0.1
Me1LampmonsterMd000001 0 TurnRight 0.1
Me1LampmonsterMd000001 0 Move1 0.1
Me1LampmonsterMd000001 0 Move2 0.1
Me1LampmonsterMd000001 0 Move3 0.1
Me1LampmonsterMd000001 0 RunStart 0.1
Me1LampmonsterMd000001 0 RunStartEnd01 0.1
Me1LampmonsterMd000001 0 Hit1 0.05
Me1LampmonsterMd000001 0 Hit2 0.05
Me1LampmonsterMd000001 0 Hit3 0.05
Me1LampmonsterMd000001 0 Hit4 0.05
Me1LampmonsterMd000001 0 Behitfly 0.05
Me1LampmonsterMd000001 0 Hoverhit 0.05
Me1LampmonsterMd000001 0 Falldown 0.1
Me1LampmonsterMd000001 0 Hitdown 0.05
Me1LampmonsterMd000001 0 Lieonfloor 0.1
Me1LampmonsterMd000001 0 Standup 0.1
Me1LampmonsterMd000001 0 Straight 0.1
Me1LampmonsterMd000001 0 Stun 0.1
Me1LampmonsterMd000001 0 StraightBefore 0.1
Me1LampmonsterMd000001 0 StraightAfter 0.1
Me1LampmonsterMd000001 0 Win 0
Me1LampmonsterMd000001 0 Win2 0.1
Me1LampmonsterMd000001 0 Stop 0.1
Me1LampmonsterMd000001 0 Fail 0.1
Me1LampmonsterMd000001 0 Save 0.1
Me1LampmonsterMd000001 0 AttackQte 0
Me1LampmonsterMd000001 0 Caught 0.1
Me1LampmonsterMd000001 0 Squatdown 0.1
Me1LampmonsterMd000001 0 StopR 0.1
Me1LampmonsterMd000001 0 Attack01 0.1
Me1LampmonsterMd000001 0 Attack01 Stand2 0.1
Me1LampmonsterMd000001 0 Attack02 0.1
Me1LampmonsterMd000001 0 Attack03 0.1
Me1LampmonsterMd000001 0 Stand1 Run 0.2
Me1LampmonsterMd000001 0 Stand1 Walk 0.1
Me1LampmonsterMd000001 0 Stand2 Standchange 0.1
Me1LampmonsterMd000001 0 Stand2 Run 0.2
Me1LampmonsterMd000001 0 Stand2 Walk 0.3
Me1LampmonsterMd000001 0 Stand2 Walkb 0.3
Me1LampmonsterMd000001 0 Stand2 Walkl 0.3
Me1LampmonsterMd000001 0 Stand2 Walkr 0.3
Me1LampmonsterMd000001 0 Stand2 Stand2 0.1
Me1LampmonsterMd000001 0 Standchange Stand1 0.1
Me1LampmonsterMd000001 0 Standchange Run 0.1
Me1LampmonsterMd000001 0 Standchange Walk 0.1
Me1LampmonsterMd000001 0 Run Stop 0.2
Me1LampmonsterMd000001 0 Run Stand2 0.2
Me1LampmonsterMd000001 0 Run Runb 0.2
Me1LampmonsterMd000001 0 Run Runl 0.2
Me1LampmonsterMd000001 0 Run Runr 0.2
Me1LampmonsterMd000001 0 Walk Stand2 0.1
Me1LampmonsterMd000001 0 Runb Stand2 0.2
Me1LampmonsterMd000001 0 Runb Run 0.2
Me1LampmonsterMd000001 0 Runb Runl 0.2
Me1LampmonsterMd000001 0 Runb Runr 0.2
Me1LampmonsterMd000001 0 Runl Stand2 0.2
Me1LampmonsterMd000001 0 Runl Run 0.2
Me1LampmonsterMd000001 0 Runl Runb 0.2
Me1LampmonsterMd000001 0 Runl Runr 0.2
Me1LampmonsterMd000001 0 Runr Stand2 0.2
Me1LampmonsterMd000001 0 Runr Run 0.2
Me1LampmonsterMd000001 0 Runr Runb 0.2
Me1LampmonsterMd000001 0 Runr Runl 0.2
Me1LampmonsterMd000001 0 Walkb Stand2 0.1
Me1LampmonsterMd000001 0 Walkb Walk 0.2
Me1LampmonsterMd000001 0 Walkb Walkl 0.1
Me1LampmonsterMd000001 0 Walkb Walkr 0.1
Me1LampmonsterMd000001 0 Walkl Stand2 0.1
Me1LampmonsterMd000001 0 Walkl Walk 0.1
Me1LampmonsterMd000001 0 Walkl Walkb 0.1
Me1LampmonsterMd000001 0 Walkl Walkr 0.2
Me1LampmonsterMd000001 0 Walkr Stand2 0.1
Me1LampmonsterMd000001 0 Walkr Walk 0.1
Me1LampmonsterMd000001 0 Walkr Walkb 0.1
Me1LampmonsterMd000001 0 Walkr Walkl 0.2
Me1LampmonsterMd000001 0 TurnLeft Stand2 0.1
Me1LampmonsterMd000001 0 TurnRight Stand2 0.1
Me1LampmonsterMd000001 0 RunStart Run 0.1
Me1LampmonsterMd000001 0 RunStart RunStartEnd01 0.1
Me1LampmonsterMd000001 0 Hit1 Stand2 0
Me1LampmonsterMd000001 0 Hit2 Stand2 0
Me1LampmonsterMd000001 0 Hit3 Stand2 0
Me1LampmonsterMd000001 0 Hit4 Stand2 0
Me1LampmonsterMd000001 0 Behitfly Hoverhit 0.1
Me1LampmonsterMd000001 0 Behitfly Falldown 0.1
Me1LampmonsterMd000001 0 Hoverhit Falldown 0.1
Me1LampmonsterMd000001 0 Falldown Lieonfloor 0.1
Me1LampmonsterMd000001 0 Hitdown Lieonfloor 0.1
Me1LampmonsterMd000001 0 Standup Stand2 0.1
Me1LampmonsterMd000001 0 Straight Stand2 0.1
Me1LampmonsterMd000001 0 Stun Stand2 0.1
Me1LampmonsterMd000001 0 Win Win2 0.1
Me1LampmonsterMd000001 0 Stop Stand2 0.1
Me1LampmonsterMd000001 0 Caught Stand2 0.1
Me1LampmonsterMd000001 1 Born 0
Me1LampmonsterMd000001 1 Stand1 0.1
Me1LampmonsterMd000001 1 Stand2 0.1
Me1LampmonsterMd000001 1 Stand3 0.1
Me1LampmonsterMd000001 1 Death 0.1
Me1LampmonsterMd000001 1 Standchange 0.1
Me1LampmonsterMd000001 1 Run 0.1
Me1LampmonsterMd000001 1 Walk 0.1
Me1LampmonsterMd000001 1 Runb 0.2
Me1LampmonsterMd000001 1 Runl 0.2
Me1LampmonsterMd000001 1 Runr 0.2
Me1LampmonsterMd000001 1 Walkb 0.1
Me1LampmonsterMd000001 1 Walkl 0.1
Me1LampmonsterMd000001 1 Walkr 0.1
Me1LampmonsterMd000001 1 TurnLeft 0.1
Me1LampmonsterMd000001 1 TurnRight 0.1
Me1LampmonsterMd000001 1 Move1 0.1
Me1LampmonsterMd000001 1 Move2 0.1
Me1LampmonsterMd000001 1 Move3 0.1
Me1LampmonsterMd000001 1 RunStart 0.1
Me1LampmonsterMd000001 1 RunStartEnd01 0.1
Me1LampmonsterMd000001 1 Hit1 0.05
Me1LampmonsterMd000001 1 Hit2 0.05
Me1LampmonsterMd000001 1 Hit3 0.05
Me1LampmonsterMd000001 1 Hit4 0.05
Me1LampmonsterMd000001 1 Behitfly 0.05
Me1LampmonsterMd000001 1 Hoverhit 0.05
Me1LampmonsterMd000001 1 Falldown 0.1
Me1LampmonsterMd000001 1 Hitdown 0.05
Me1LampmonsterMd000001 1 Lieonfloor 0.1
Me1LampmonsterMd000001 1 Standup 0.1
Me1LampmonsterMd000001 1 Straight 0.1
Me1LampmonsterMd000001 1 Stun 0.1
Me1LampmonsterMd000001 1 StraightBefore 0.1
Me1LampmonsterMd000001 1 StraightAfter 0.1
Me1LampmonsterMd000001 1 Win 0
Me1LampmonsterMd000001 1 Win2 0.1
Me1LampmonsterMd000001 1 Stop 0.1
Me1LampmonsterMd000001 1 Fail 0.1
Me1LampmonsterMd000001 1 Save 0.1
Me1LampmonsterMd000001 1 AttackQte 0
Me1LampmonsterMd000001 1 Caught 0.1
Me1LampmonsterMd000001 1 Squatdown 0.1
Me1LampmonsterMd000001 1 StopR 0.1
Me1LampmonsterMd000001 1 Attack01 0.1
Me1LampmonsterMd000001 1 Attack02 0.1
Me1LampmonsterMd000001 1 Attack03 0.1
Me1LampmonsterMd000001 1 Attack04 0.1
Me1LampmonsterMd000001 1 Attack05 0.1
Me1LampmonsterMd000001 1 Attack06 0.1
Me1LampmonsterMd000001 1 Attack07 0.1
Me1LampmonsterMd000001 1 Attack08 0.1
Me1LampmonsterMd000001 1 Attack09 0.1
Me1LampmonsterMd000001 1 Attack14 0.1
Me1LampmonsterMd000001 1 Attack15 0.1
Me1LampmonsterMd000001 1 Attack16 0.1
Me1LampmonsterMd000001 1 Attack31 0.1
Me1LampmonsterMd000001 1 Attack32 0.1
Me1LampmonsterMd000001 1 Attack51 0.1
Me1LampmonsterMd000001 1 Attack52 0.1
Me1LampmonsterMd000001 1 Attack90 0.1
Me1LampmonsterMd000001 1 Attack91 0.1
Me1LampmonsterMd000001 1 Attack92 0.1
Me1LampmonsterMd000001 1 Attack93 0.1
Me1LampmonsterMd000001 1 Stand1 Run 0.2
Me1LampmonsterMd000001 1 Stand1 Walk 0.1
Me1LampmonsterMd000001 1 Stand2 Standchange 0.1
Me1LampmonsterMd000001 1 Stand2 Run 0.2
Me1LampmonsterMd000001 1 Stand2 Walk 0.3
Me1LampmonsterMd000001 1 Stand2 Walkb 0.3
Me1LampmonsterMd000001 1 Stand2 Walkl 0.3
Me1LampmonsterMd000001 1 Stand2 Walkr 0.3
Me1LampmonsterMd000001 1 Stand2 Stand2 0.1
Me1LampmonsterMd000001 1 Standchange Stand1 0.1
Me1LampmonsterMd000001 1 Standchange Run 0.1
Me1LampmonsterMd000001 1 Standchange Walk 0.1
Me1LampmonsterMd000001 1 Run Stop 0.2
Me1LampmonsterMd000001 1 Run Stand2 0.2
Me1LampmonsterMd000001 1 Run Runb 0.2
Me1LampmonsterMd000001 1 Run Runl 0.2
Me1LampmonsterMd000001 1 Run Runr 0.2
Me1LampmonsterMd000001 1 Walk Stand2 0.1
Me1LampmonsterMd000001 1 Runb Stand2 0.2
Me1LampmonsterMd000001 1 Runb Run 0.2
Me1LampmonsterMd000001 1 Runb Runl 0.2
Me1LampmonsterMd000001 1 Runb Runr 0.2
Me1LampmonsterMd000001 1 Runl Stand2 0.2
Me1LampmonsterMd000001 1 Runl Run 0.2
Me1LampmonsterMd000001 1 Runl Runb 0.2
Me1LampmonsterMd000001 1 Runl Runr 0.2
Me1LampmonsterMd000001 1 Runr Stand2 0.2
Me1LampmonsterMd000001 1 Runr Run 0.2
Me1LampmonsterMd000001 1 Runr Runb 0.2
Me1LampmonsterMd000001 1 Runr Runl 0.2
Me1LampmonsterMd000001 1 Walkb Stand2 0.1
Me1LampmonsterMd000001 1 Walkb Walk 0.2
Me1LampmonsterMd000001 1 Walkb Walkl 0.1
Me1LampmonsterMd000001 1 Walkb Walkr 0.1
Me1LampmonsterMd000001 1 Walkl Stand2 0.1
Me1LampmonsterMd000001 1 Walkl Walk 0.1
Me1LampmonsterMd000001 1 Walkl Walkb 0.1
Me1LampmonsterMd000001 1 Walkl Walkr 0.2
Me1LampmonsterMd000001 1 Walkr Stand2 0.1
Me1LampmonsterMd000001 1 Walkr Walk 0.1
Me1LampmonsterMd000001 1 Walkr Walkb 0.1
Me1LampmonsterMd000001 1 Walkr Walkl 0.2
Me1LampmonsterMd000001 1 TurnLeft Stand2 0.1
Me1LampmonsterMd000001 1 TurnRight Stand2 0.1
Me1LampmonsterMd000001 1 RunStart Run 0.1
Me1LampmonsterMd000001 1 RunStart RunStartEnd01 0.1
Me1LampmonsterMd000001 1 Hit1 Stand2 0
Me1LampmonsterMd000001 1 Hit2 Stand2 0
Me1LampmonsterMd000001 1 Hit3 Stand2 0
Me1LampmonsterMd000001 1 Hit4 Stand2 0
Me1LampmonsterMd000001 1 Behitfly Hoverhit 0.1
Me1LampmonsterMd000001 1 Behitfly Falldown 0.1
Me1LampmonsterMd000001 1 Hoverhit Falldown 0.1
Me1LampmonsterMd000001 1 Falldown Lieonfloor 0.1
Me1LampmonsterMd000001 1 Hitdown Lieonfloor 0.1
Me1LampmonsterMd000001 1 Standup Stand2 0.1
Me1LampmonsterMd000001 1 Straight Stand2 0.1
Me1LampmonsterMd000001 1 Stun Stand2 0.1
Me1LampmonsterMd000001 1 Win Win2 0.1
Me1LampmonsterMd000001 1 Stop Stand2 0.1
Me1LampmonsterMd000001 1 Caught Stand2 0.1
Me1LampmonsterMd000001 1 Stand1 Attack01 0.2
Me1LampmonsterMd000001 1 Stand1 Attack02 0.1
Me1LampmonsterMd000001 1 Stand1 Attack04 0.2
Me1LampmonsterMd000001 1 Stand1 Attack06 0.3
Me1LampmonsterMd000001 1 Stand1 Attack07 0.3
Me1LampmonsterMd000001 1 Stand1 Attack08 0.3
Me1LampmonsterMd000001 1 Stand1 Attack14 0.3
Me1LampmonsterMd000001 1 Stand1 Attack15 0.1
Me1LampmonsterMd000001 1 Stand1 Attack16 0.1
Me1LampmonsterMd000001 1 Stand1 Attack52 0.1
Me1LampmonsterMd000001 1 Stand1 Attack91 0.1
Me1LampmonsterMd000001 1 Stand2 Attack01 0.2
Me1LampmonsterMd000001 1 Stand2 Attack02 0.1
Me1LampmonsterMd000001 1 Stand2 Attack04 0.2
Me1LampmonsterMd000001 1 Stand2 Attack06 0.3
Me1LampmonsterMd000001 1 Stand2 Attack07 0.3
Me1LampmonsterMd000001 1 Stand2 Attack08 0.3
Me1LampmonsterMd000001 1 Stand2 Attack14 0.3
Me1LampmonsterMd000001 1 Stand2 Attack15 0.1
Me1LampmonsterMd000001 1 Stand2 Attack16 0.1
Me1LampmonsterMd000001 1 Stand2 Attack52 0.1
Me1LampmonsterMd000001 1 Stand2 Attack91 0.1
1 Role Layer State Target TransitionDuration
2 Me1LampmonsterMd000001 0 Born 0
3 Me1LampmonsterMd000001 0 Stand1 0.1
4 Me1LampmonsterMd000001 0 Stand2 0.1
5 Me1LampmonsterMd000001 0 Stand3 0.1
6 Me1LampmonsterMd000001 0 Death 0.1
7 Me1LampmonsterMd000001 0 Standchange 0.1
8 Me1LampmonsterMd000001 0 Run 0.1
9 Me1LampmonsterMd000001 0 Walk 0.1
10 Me1LampmonsterMd000001 0 Runb 0.2
11 Me1LampmonsterMd000001 0 Runl 0.2
12 Me1LampmonsterMd000001 0 Runr 0.2
13 Me1LampmonsterMd000001 0 Walkb 0.1
14 Me1LampmonsterMd000001 0 Walkl 0.1
15 Me1LampmonsterMd000001 0 Walkr 0.1
16 Me1LampmonsterMd000001 0 TurnLeft 0.1
17 Me1LampmonsterMd000001 0 TurnRight 0.1
18 Me1LampmonsterMd000001 0 Move1 0.1
19 Me1LampmonsterMd000001 0 Move2 0.1
20 Me1LampmonsterMd000001 0 Move3 0.1
21 Me1LampmonsterMd000001 0 RunStart 0.1
22 Me1LampmonsterMd000001 0 RunStartEnd01 0.1
23 Me1LampmonsterMd000001 0 Hit1 0.05
24 Me1LampmonsterMd000001 0 Hit2 0.05
25 Me1LampmonsterMd000001 0 Hit3 0.05
26 Me1LampmonsterMd000001 0 Hit4 0.05
27 Me1LampmonsterMd000001 0 Behitfly 0.05
28 Me1LampmonsterMd000001 0 Hoverhit 0.05
29 Me1LampmonsterMd000001 0 Falldown 0.1
30 Me1LampmonsterMd000001 0 Hitdown 0.05
31 Me1LampmonsterMd000001 0 Lieonfloor 0.1
32 Me1LampmonsterMd000001 0 Standup 0.1
33 Me1LampmonsterMd000001 0 Straight 0.1
34 Me1LampmonsterMd000001 0 Stun 0.1
35 Me1LampmonsterMd000001 0 StraightBefore 0.1
36 Me1LampmonsterMd000001 0 StraightAfter 0.1
37 Me1LampmonsterMd000001 0 Win 0
38 Me1LampmonsterMd000001 0 Win2 0.1
39 Me1LampmonsterMd000001 0 Stop 0.1
40 Me1LampmonsterMd000001 0 Fail 0.1
41 Me1LampmonsterMd000001 0 Save 0.1
42 Me1LampmonsterMd000001 0 AttackQte 0
43 Me1LampmonsterMd000001 0 Caught 0.1
44 Me1LampmonsterMd000001 0 Squatdown 0.1
45 Me1LampmonsterMd000001 0 StopR 0.1
46 Me1LampmonsterMd000001 0 Attack01 0.1
47 Me1LampmonsterMd000001 0 Attack01 Stand2 0.1
48 Me1LampmonsterMd000001 0 Attack02 0.1
49 Me1LampmonsterMd000001 0 Attack03 0.1
50 Me1LampmonsterMd000001 0 Stand1 Run 0.2
51 Me1LampmonsterMd000001 0 Stand1 Walk 0.1
52 Me1LampmonsterMd000001 0 Stand2 Standchange 0.1
53 Me1LampmonsterMd000001 0 Stand2 Run 0.2
54 Me1LampmonsterMd000001 0 Stand2 Walk 0.3
55 Me1LampmonsterMd000001 0 Stand2 Walkb 0.3
56 Me1LampmonsterMd000001 0 Stand2 Walkl 0.3
57 Me1LampmonsterMd000001 0 Stand2 Walkr 0.3
58 Me1LampmonsterMd000001 0 Stand2 Stand2 0.1
59 Me1LampmonsterMd000001 0 Standchange Stand1 0.1
60 Me1LampmonsterMd000001 0 Standchange Run 0.1
61 Me1LampmonsterMd000001 0 Standchange Walk 0.1
62 Me1LampmonsterMd000001 0 Run Stop 0.2
63 Me1LampmonsterMd000001 0 Run Stand2 0.2
64 Me1LampmonsterMd000001 0 Run Runb 0.2
65 Me1LampmonsterMd000001 0 Run Runl 0.2
66 Me1LampmonsterMd000001 0 Run Runr 0.2
67 Me1LampmonsterMd000001 0 Walk Stand2 0.1
68 Me1LampmonsterMd000001 0 Runb Stand2 0.2
69 Me1LampmonsterMd000001 0 Runb Run 0.2
70 Me1LampmonsterMd000001 0 Runb Runl 0.2
71 Me1LampmonsterMd000001 0 Runb Runr 0.2
72 Me1LampmonsterMd000001 0 Runl Stand2 0.2
73 Me1LampmonsterMd000001 0 Runl Run 0.2
74 Me1LampmonsterMd000001 0 Runl Runb 0.2
75 Me1LampmonsterMd000001 0 Runl Runr 0.2
76 Me1LampmonsterMd000001 0 Runr Stand2 0.2
77 Me1LampmonsterMd000001 0 Runr Run 0.2
78 Me1LampmonsterMd000001 0 Runr Runb 0.2
79 Me1LampmonsterMd000001 0 Runr Runl 0.2
80 Me1LampmonsterMd000001 0 Walkb Stand2 0.1
81 Me1LampmonsterMd000001 0 Walkb Walk 0.2
82 Me1LampmonsterMd000001 0 Walkb Walkl 0.1
83 Me1LampmonsterMd000001 0 Walkb Walkr 0.1
84 Me1LampmonsterMd000001 0 Walkl Stand2 0.1
85 Me1LampmonsterMd000001 0 Walkl Walk 0.1
86 Me1LampmonsterMd000001 0 Walkl Walkb 0.1
87 Me1LampmonsterMd000001 0 Walkl Walkr 0.2
88 Me1LampmonsterMd000001 0 Walkr Stand2 0.1
89 Me1LampmonsterMd000001 0 Walkr Walk 0.1
90 Me1LampmonsterMd000001 0 Walkr Walkb 0.1
91 Me1LampmonsterMd000001 0 Walkr Walkl 0.2
92 Me1LampmonsterMd000001 0 TurnLeft Stand2 0.1
93 Me1LampmonsterMd000001 0 TurnRight Stand2 0.1
94 Me1LampmonsterMd000001 0 RunStart Run 0.1
95 Me1LampmonsterMd000001 0 RunStart RunStartEnd01 0.1
96 Me1LampmonsterMd000001 0 Hit1 Stand2 0
97 Me1LampmonsterMd000001 0 Hit2 Stand2 0
98 Me1LampmonsterMd000001 0 Hit3 Stand2 0
99 Me1LampmonsterMd000001 0 Hit4 Stand2 0
100 Me1LampmonsterMd000001 0 Behitfly Hoverhit 0.1
101 Me1LampmonsterMd000001 0 Behitfly Falldown 0.1
102 Me1LampmonsterMd000001 0 Hoverhit Falldown 0.1
103 Me1LampmonsterMd000001 0 Falldown Lieonfloor 0.1
104 Me1LampmonsterMd000001 0 Hitdown Lieonfloor 0.1
105 Me1LampmonsterMd000001 0 Standup Stand2 0.1
106 Me1LampmonsterMd000001 0 Straight Stand2 0.1
107 Me1LampmonsterMd000001 0 Stun Stand2 0.1
108 Me1LampmonsterMd000001 0 Win Win2 0.1
109 Me1LampmonsterMd000001 0 Stop Stand2 0.1
110 Me1LampmonsterMd000001 0 Caught Stand2 0.1
111 Me1LampmonsterMd000001 1 Born 0
112 Me1LampmonsterMd000001 1 Stand1 0.1
113 Me1LampmonsterMd000001 1 Stand2 0.1
114 Me1LampmonsterMd000001 1 Stand3 0.1
115 Me1LampmonsterMd000001 1 Death 0.1
116 Me1LampmonsterMd000001 1 Standchange 0.1
117 Me1LampmonsterMd000001 1 Run 0.1
118 Me1LampmonsterMd000001 1 Walk 0.1
119 Me1LampmonsterMd000001 1 Runb 0.2
120 Me1LampmonsterMd000001 1 Runl 0.2
121 Me1LampmonsterMd000001 1 Runr 0.2
122 Me1LampmonsterMd000001 1 Walkb 0.1
123 Me1LampmonsterMd000001 1 Walkl 0.1
124 Me1LampmonsterMd000001 1 Walkr 0.1
125 Me1LampmonsterMd000001 1 TurnLeft 0.1
126 Me1LampmonsterMd000001 1 TurnRight 0.1
127 Me1LampmonsterMd000001 1 Move1 0.1
128 Me1LampmonsterMd000001 1 Move2 0.1
129 Me1LampmonsterMd000001 1 Move3 0.1
130 Me1LampmonsterMd000001 1 RunStart 0.1
131 Me1LampmonsterMd000001 1 RunStartEnd01 0.1
132 Me1LampmonsterMd000001 1 Hit1 0.05
133 Me1LampmonsterMd000001 1 Hit2 0.05
134 Me1LampmonsterMd000001 1 Hit3 0.05
135 Me1LampmonsterMd000001 1 Hit4 0.05
136 Me1LampmonsterMd000001 1 Behitfly 0.05
137 Me1LampmonsterMd000001 1 Hoverhit 0.05
138 Me1LampmonsterMd000001 1 Falldown 0.1
139 Me1LampmonsterMd000001 1 Hitdown 0.05
140 Me1LampmonsterMd000001 1 Lieonfloor 0.1
141 Me1LampmonsterMd000001 1 Standup 0.1
142 Me1LampmonsterMd000001 1 Straight 0.1
143 Me1LampmonsterMd000001 1 Stun 0.1
144 Me1LampmonsterMd000001 1 StraightBefore 0.1
145 Me1LampmonsterMd000001 1 StraightAfter 0.1
146 Me1LampmonsterMd000001 1 Win 0
147 Me1LampmonsterMd000001 1 Win2 0.1
148 Me1LampmonsterMd000001 1 Stop 0.1
149 Me1LampmonsterMd000001 1 Fail 0.1
150 Me1LampmonsterMd000001 1 Save 0.1
151 Me1LampmonsterMd000001 1 AttackQte 0
152 Me1LampmonsterMd000001 1 Caught 0.1
153 Me1LampmonsterMd000001 1 Squatdown 0.1
154 Me1LampmonsterMd000001 1 StopR 0.1
155 Me1LampmonsterMd000001 1 Attack01 0.1
156 Me1LampmonsterMd000001 1 Attack02 0.1
157 Me1LampmonsterMd000001 1 Attack03 0.1
158 Me1LampmonsterMd000001 1 Attack04 0.1
159 Me1LampmonsterMd000001 1 Attack05 0.1
160 Me1LampmonsterMd000001 1 Attack06 0.1
161 Me1LampmonsterMd000001 1 Attack07 0.1
162 Me1LampmonsterMd000001 1 Attack08 0.1
163 Me1LampmonsterMd000001 1 Attack09 0.1
164 Me1LampmonsterMd000001 1 Attack14 0.1
165 Me1LampmonsterMd000001 1 Attack15 0.1
166 Me1LampmonsterMd000001 1 Attack16 0.1
167 Me1LampmonsterMd000001 1 Attack31 0.1
168 Me1LampmonsterMd000001 1 Attack32 0.1
169 Me1LampmonsterMd000001 1 Attack51 0.1
170 Me1LampmonsterMd000001 1 Attack52 0.1
171 Me1LampmonsterMd000001 1 Attack90 0.1
172 Me1LampmonsterMd000001 1 Attack91 0.1
173 Me1LampmonsterMd000001 1 Attack92 0.1
174 Me1LampmonsterMd000001 1 Attack93 0.1
175 Me1LampmonsterMd000001 1 Stand1 Run 0.2
176 Me1LampmonsterMd000001 1 Stand1 Walk 0.1
177 Me1LampmonsterMd000001 1 Stand2 Standchange 0.1
178 Me1LampmonsterMd000001 1 Stand2 Run 0.2
179 Me1LampmonsterMd000001 1 Stand2 Walk 0.3
180 Me1LampmonsterMd000001 1 Stand2 Walkb 0.3
181 Me1LampmonsterMd000001 1 Stand2 Walkl 0.3
182 Me1LampmonsterMd000001 1 Stand2 Walkr 0.3
183 Me1LampmonsterMd000001 1 Stand2 Stand2 0.1
184 Me1LampmonsterMd000001 1 Standchange Stand1 0.1
185 Me1LampmonsterMd000001 1 Standchange Run 0.1
186 Me1LampmonsterMd000001 1 Standchange Walk 0.1
187 Me1LampmonsterMd000001 1 Run Stop 0.2
188 Me1LampmonsterMd000001 1 Run Stand2 0.2
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226 Me1LampmonsterMd000001 1 Behitfly Falldown 0.1
227 Me1LampmonsterMd000001 1 Hoverhit Falldown 0.1
228 Me1LampmonsterMd000001 1 Falldown Lieonfloor 0.1
229 Me1LampmonsterMd000001 1 Hitdown Lieonfloor 0.1
230 Me1LampmonsterMd000001 1 Standup Stand2 0.1
231 Me1LampmonsterMd000001 1 Straight Stand2 0.1
232 Me1LampmonsterMd000001 1 Stun Stand2 0.1
233 Me1LampmonsterMd000001 1 Win Win2 0.1
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235 Me1LampmonsterMd000001 1 Caught Stand2 0.1
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254 Me1LampmonsterMd000001 1 Stand2 Attack15 0.1
255 Me1LampmonsterMd000001 1 Stand2 Attack16 0.1
256 Me1LampmonsterMd000001 1 Stand2 Attack52 0.1
257 Me1LampmonsterMd000001 1 Stand2 Attack91 0.1