New tables + Lucia messages

This commit is contained in:
rfi
2023-11-20 22:19:46 +07:00
parent 6976803f97
commit 989e02aeaf
5113 changed files with 344818 additions and 188939 deletions

View File

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Role Layer State Target TransitionDuration
Mo1ShirenhuaMd010002 0 Born 0
Mo1ShirenhuaMd010002 0 Stand1 0.1
Mo1ShirenhuaMd010002 0 Stand2 0.1
Mo1ShirenhuaMd010002 0 Stand3 0.1
Mo1ShirenhuaMd010002 0 Death 0.1
Mo1ShirenhuaMd010002 0 Standchange 0.1
Mo1ShirenhuaMd010002 0 Run 0.1
Mo1ShirenhuaMd010002 0 Walk 0.1
Mo1ShirenhuaMd010002 0 Runb 0.2
Mo1ShirenhuaMd010002 0 Runl 0.2
Mo1ShirenhuaMd010002 0 Runr 0.2
Mo1ShirenhuaMd010002 0 Walkb 0.1
Mo1ShirenhuaMd010002 0 Walkl 0.1
Mo1ShirenhuaMd010002 0 Walkr 0.1
Mo1ShirenhuaMd010002 0 TurnLeft 0.1
Mo1ShirenhuaMd010002 0 TurnRight 0.1
Mo1ShirenhuaMd010002 0 Move1 0.1
Mo1ShirenhuaMd010002 0 Move2 0.1
Mo1ShirenhuaMd010002 0 Move3 0.1
Mo1ShirenhuaMd010002 0 RunStart 0.1
Mo1ShirenhuaMd010002 0 RunStartEnd01 0.1
Mo1ShirenhuaMd010002 0 Hit1 0.05
Mo1ShirenhuaMd010002 0 Hit2 0.05
Mo1ShirenhuaMd010002 0 Hit3 0.05
Mo1ShirenhuaMd010002 0 Hit4 0.05
Mo1ShirenhuaMd010002 0 Behitfly 0.05
Mo1ShirenhuaMd010002 0 Hoverhit 0.05
Mo1ShirenhuaMd010002 0 Falldown 0.1
Mo1ShirenhuaMd010002 0 Hitdown 0.05
Mo1ShirenhuaMd010002 0 Lieonfloor 0.1
Mo1ShirenhuaMd010002 0 Standup 0.1
Mo1ShirenhuaMd010002 0 Straight 0.1
Mo1ShirenhuaMd010002 0 Stun 0.1
Mo1ShirenhuaMd010002 0 StraightBefore 0.1
Mo1ShirenhuaMd010002 0 StraightAfter 0.1
Mo1ShirenhuaMd010002 0 Win 0
Mo1ShirenhuaMd010002 0 Win2 0.1
Mo1ShirenhuaMd010002 0 Stop 0.1
Mo1ShirenhuaMd010002 0 Fail 0.1
Mo1ShirenhuaMd010002 0 Save 0.1
Mo1ShirenhuaMd010002 0 Caught 0.1
Mo1ShirenhuaMd010002 0 RunStartEnd02 0.1
Mo1ShirenhuaMd010002 0 StopR 0.1
Mo1ShirenhuaMd010002 0 Attack03 0.1
Mo1ShirenhuaMd010002 0 Stand1 Run 0.2
Mo1ShirenhuaMd010002 0 Stand1 Walk 0.1
Mo1ShirenhuaMd010002 0 Stand2 Standchange 0.1
Mo1ShirenhuaMd010002 0 Stand2 Run 0.2
Mo1ShirenhuaMd010002 0 Stand2 Walk 0.3
Mo1ShirenhuaMd010002 0 Stand2 Walkb 0.3
Mo1ShirenhuaMd010002 0 Stand2 Walkl 0.3
Mo1ShirenhuaMd010002 0 Stand2 Walkr 0.3
Mo1ShirenhuaMd010002 0 Standchange Stand1 0.1
Mo1ShirenhuaMd010002 0 Standchange Run 0.1
Mo1ShirenhuaMd010002 0 Standchange Walk 0.1
Mo1ShirenhuaMd010002 0 Run Stop 0.2
Mo1ShirenhuaMd010002 0 Run Stand2 0.2
Mo1ShirenhuaMd010002 0 Run Runb 0.2
Mo1ShirenhuaMd010002 0 Run Runl 0.2
Mo1ShirenhuaMd010002 0 Run Runr 0.2
Mo1ShirenhuaMd010002 0 Walk Stand2 0.1
Mo1ShirenhuaMd010002 0 Runb Stand2 0.2
Mo1ShirenhuaMd010002 0 Runb Run 0.2
Mo1ShirenhuaMd010002 0 Runb Runl 0.2
Mo1ShirenhuaMd010002 0 Runb Runr 0.2
Mo1ShirenhuaMd010002 0 Runl Stand2 0.2
Mo1ShirenhuaMd010002 0 Runl Run 0.2
Mo1ShirenhuaMd010002 0 Runl Runb 0.2
Mo1ShirenhuaMd010002 0 Runl Runr 0.2
Mo1ShirenhuaMd010002 0 Runr Stand2 0.2
Mo1ShirenhuaMd010002 0 Runr Run 0.2
Mo1ShirenhuaMd010002 0 Runr Runb 0.2
Mo1ShirenhuaMd010002 0 Runr Runl 0.2
Mo1ShirenhuaMd010002 0 Walkb Stand2 0.1
Mo1ShirenhuaMd010002 0 Walkb Walk 0.2
Mo1ShirenhuaMd010002 0 Walkb Walkl 0.1
Mo1ShirenhuaMd010002 0 Walkb Walkr 0.1
Mo1ShirenhuaMd010002 0 Walkl Stand2 0.1
Mo1ShirenhuaMd010002 0 Walkl Walk 0.1
Mo1ShirenhuaMd010002 0 Walkl Walkb 0.1
Mo1ShirenhuaMd010002 0 Walkl Walkr 0.2
Mo1ShirenhuaMd010002 0 Walkr Stand2 0.1
Mo1ShirenhuaMd010002 0 Walkr Walk 0.1
Mo1ShirenhuaMd010002 0 Walkr Walkb 0.1
Mo1ShirenhuaMd010002 0 Walkr Walkl 0.2
Mo1ShirenhuaMd010002 0 TurnLeft Stand2 0.1
Mo1ShirenhuaMd010002 0 TurnRight Stand2 0.1
Mo1ShirenhuaMd010002 0 RunStart Run 0.1
Mo1ShirenhuaMd010002 0 RunStart RunStartEnd01 0.1
Mo1ShirenhuaMd010002 0 Hit1 Stand2 0
Mo1ShirenhuaMd010002 0 Hit2 Stand2 0
Mo1ShirenhuaMd010002 0 Hit3 Stand2 0
Mo1ShirenhuaMd010002 0 Hit4 Stand2 0
Mo1ShirenhuaMd010002 0 Behitfly Hoverhit 0.1
Mo1ShirenhuaMd010002 0 Behitfly Falldown 0.1
Mo1ShirenhuaMd010002 0 Hoverhit Falldown 0.1
Mo1ShirenhuaMd010002 0 Falldown Lieonfloor 0.1
Mo1ShirenhuaMd010002 0 Hitdown Lieonfloor 0.1
Mo1ShirenhuaMd010002 0 Standup Stand2 0.1
Mo1ShirenhuaMd010002 0 Straight Stand2 0.1
Mo1ShirenhuaMd010002 0 Stun Stand2 0.1
Mo1ShirenhuaMd010002 0 Win Win2 0.1
Mo1ShirenhuaMd010002 0 Stop Stand2 0.1
Mo1ShirenhuaMd010002 0 Caught Stand2 0.1
Mo1ShirenhuaMd010002 1 Born 0
Mo1ShirenhuaMd010002 1 Stand1 0.1
Mo1ShirenhuaMd010002 1 Stand2 0.1
Mo1ShirenhuaMd010002 1 Stand3 0.1
Mo1ShirenhuaMd010002 1 Death 0.1
Mo1ShirenhuaMd010002 1 Standchange 0.1
Mo1ShirenhuaMd010002 1 Run 0.1
Mo1ShirenhuaMd010002 1 Walk 0.1
Mo1ShirenhuaMd010002 1 Runb 0.2
Mo1ShirenhuaMd010002 1 Runl 0.2
Mo1ShirenhuaMd010002 1 Runr 0.2
Mo1ShirenhuaMd010002 1 Walkb 0.1
Mo1ShirenhuaMd010002 1 Walkl 0.1
Mo1ShirenhuaMd010002 1 Walkr 0.1
Mo1ShirenhuaMd010002 1 TurnLeft 0.1
Mo1ShirenhuaMd010002 1 TurnRight 0.1
Mo1ShirenhuaMd010002 1 Move1 0.1
Mo1ShirenhuaMd010002 1 Move2 0.1
Mo1ShirenhuaMd010002 1 Move3 0.1
Mo1ShirenhuaMd010002 1 RunStart 0.1
Mo1ShirenhuaMd010002 1 RunStartEnd01 0.1
Mo1ShirenhuaMd010002 1 Hit1 0.05
Mo1ShirenhuaMd010002 1 Hit2 0.05
Mo1ShirenhuaMd010002 1 Hit3 0.05
Mo1ShirenhuaMd010002 1 Hit4 0.05
Mo1ShirenhuaMd010002 1 Behitfly 0.05
Mo1ShirenhuaMd010002 1 Hoverhit 0.05
Mo1ShirenhuaMd010002 1 Falldown 0.1
Mo1ShirenhuaMd010002 1 Hitdown 0.05
Mo1ShirenhuaMd010002 1 Lieonfloor 0.1
Mo1ShirenhuaMd010002 1 Standup 0.1
Mo1ShirenhuaMd010002 1 Straight 0.1
Mo1ShirenhuaMd010002 1 Stun 0.1
Mo1ShirenhuaMd010002 1 StraightBefore 0.1
Mo1ShirenhuaMd010002 1 StraightAfter 0.1
Mo1ShirenhuaMd010002 1 Win 0
Mo1ShirenhuaMd010002 1 Win2 0.1
Mo1ShirenhuaMd010002 1 Stop 0.1
Mo1ShirenhuaMd010002 1 Fail 0.1
Mo1ShirenhuaMd010002 1 Save 0.1
Mo1ShirenhuaMd010002 1 Caught 0.1
Mo1ShirenhuaMd010002 1 RunStartEnd02 0.1
Mo1ShirenhuaMd010002 1 StopR 0.1
Mo1ShirenhuaMd010002 1 Attack05 0.1
Mo1ShirenhuaMd010002 1 Attack06 0.1
Mo1ShirenhuaMd010002 1 Attack09 0.1
Mo1ShirenhuaMd010002 1 Stand1 Run 0.2
Mo1ShirenhuaMd010002 1 Stand1 Walk 0.1
Mo1ShirenhuaMd010002 1 Stand2 Standchange 0.1
Mo1ShirenhuaMd010002 1 Stand2 Run 0.2
Mo1ShirenhuaMd010002 1 Stand2 Walk 0.3
Mo1ShirenhuaMd010002 1 Stand2 Walkb 0.3
Mo1ShirenhuaMd010002 1 Stand2 Walkl 0.3
Mo1ShirenhuaMd010002 1 Stand2 Walkr 0.3
Mo1ShirenhuaMd010002 1 Standchange Stand1 0.1
Mo1ShirenhuaMd010002 1 Standchange Run 0.1
Mo1ShirenhuaMd010002 1 Standchange Walk 0.1
Mo1ShirenhuaMd010002 1 Run Stop 0.2
Mo1ShirenhuaMd010002 1 Run Stand2 0.2
Mo1ShirenhuaMd010002 1 Run Runb 0.2
Mo1ShirenhuaMd010002 1 Run Runl 0.2
Mo1ShirenhuaMd010002 1 Run Runr 0.2
Mo1ShirenhuaMd010002 1 Walk Stand2 0.1
Mo1ShirenhuaMd010002 1 Runb Stand2 0.2
Mo1ShirenhuaMd010002 1 Runb Run 0.2
Mo1ShirenhuaMd010002 1 Runb Runl 0.2
Mo1ShirenhuaMd010002 1 Runb Runr 0.2
Mo1ShirenhuaMd010002 1 Runl Stand2 0.2
Mo1ShirenhuaMd010002 1 Runl Run 0.2
Mo1ShirenhuaMd010002 1 Runl Runb 0.2
Mo1ShirenhuaMd010002 1 Runl Runr 0.2
Mo1ShirenhuaMd010002 1 Runr Stand2 0.2
Mo1ShirenhuaMd010002 1 Runr Run 0.2
Mo1ShirenhuaMd010002 1 Runr Runb 0.2
Mo1ShirenhuaMd010002 1 Runr Runl 0.2
Mo1ShirenhuaMd010002 1 Walkb Stand2 0.1
Mo1ShirenhuaMd010002 1 Walkb Walk 0.2
Mo1ShirenhuaMd010002 1 Walkb Walkl 0.1
Mo1ShirenhuaMd010002 1 Walkb Walkr 0.1
Mo1ShirenhuaMd010002 1 Walkl Stand2 0.1
Mo1ShirenhuaMd010002 1 Walkl Walk 0.1
Mo1ShirenhuaMd010002 1 Walkl Walkb 0.1
Mo1ShirenhuaMd010002 1 Walkl Walkr 0.2
Mo1ShirenhuaMd010002 1 Walkr Stand2 0.1
Mo1ShirenhuaMd010002 1 Walkr Walk 0.1
Mo1ShirenhuaMd010002 1 Walkr Walkb 0.1
Mo1ShirenhuaMd010002 1 Walkr Walkl 0.2
Mo1ShirenhuaMd010002 1 TurnLeft Stand2 0.1
Mo1ShirenhuaMd010002 1 TurnRight Stand2 0.1
Mo1ShirenhuaMd010002 1 RunStart Run 0.1
Mo1ShirenhuaMd010002 1 RunStart RunStartEnd01 0.1
Mo1ShirenhuaMd010002 1 Hit1 Stand2 0
Mo1ShirenhuaMd010002 1 Hit2 Stand2 0
Mo1ShirenhuaMd010002 1 Hit3 Stand2 0
Mo1ShirenhuaMd010002 1 Hit4 Stand2 0
Mo1ShirenhuaMd010002 1 Behitfly Hoverhit 0.1
Mo1ShirenhuaMd010002 1 Behitfly Falldown 0.1
Mo1ShirenhuaMd010002 1 Hoverhit Falldown 0.1
Mo1ShirenhuaMd010002 1 Falldown Lieonfloor 0.1
Mo1ShirenhuaMd010002 1 Hitdown Lieonfloor 0.1
Mo1ShirenhuaMd010002 1 Standup Stand2 0.1
Mo1ShirenhuaMd010002 1 Straight Stand2 0.1
Mo1ShirenhuaMd010002 1 Stun Stand2 0.1
Mo1ShirenhuaMd010002 1 Win Win2 0.1
Mo1ShirenhuaMd010002 1 Stop Stand2 0.1
Mo1ShirenhuaMd010002 1 Caught Stand2 0.1
Mo1ShirenhuaMd010002 2 Born 0
Mo1ShirenhuaMd010002 2 Stand1 0.1
Mo1ShirenhuaMd010002 2 Stand2 0.1
Mo1ShirenhuaMd010002 2 Stand3 0.1
Mo1ShirenhuaMd010002 2 Death 0.1
Mo1ShirenhuaMd010002 2 Standchange 0.1
Mo1ShirenhuaMd010002 2 Run 0.1
Mo1ShirenhuaMd010002 2 Walk 0.1
Mo1ShirenhuaMd010002 2 Runb 0.2
Mo1ShirenhuaMd010002 2 Runl 0.2
Mo1ShirenhuaMd010002 2 Runr 0.2
Mo1ShirenhuaMd010002 2 Walkb 0.1
Mo1ShirenhuaMd010002 2 Walkl 0.1
Mo1ShirenhuaMd010002 2 Walkr 0.1
Mo1ShirenhuaMd010002 2 TurnLeft 0.1
Mo1ShirenhuaMd010002 2 TurnRight 0.1
Mo1ShirenhuaMd010002 2 Move1 0.1
Mo1ShirenhuaMd010002 2 Move2 0.1
Mo1ShirenhuaMd010002 2 Move3 0.1
Mo1ShirenhuaMd010002 2 RunStart 0.1
Mo1ShirenhuaMd010002 2 RunStartEnd01 0.1
Mo1ShirenhuaMd010002 2 Hit1 0.05
Mo1ShirenhuaMd010002 2 Hit2 0.05
Mo1ShirenhuaMd010002 2 Hit3 0.05
Mo1ShirenhuaMd010002 2 Hit4 0.05
Mo1ShirenhuaMd010002 2 Behitfly 0.05
Mo1ShirenhuaMd010002 2 Hoverhit 0.05
Mo1ShirenhuaMd010002 2 Falldown 0.1
Mo1ShirenhuaMd010002 2 Hitdown 0.05
Mo1ShirenhuaMd010002 2 Lieonfloor 0.1
Mo1ShirenhuaMd010002 2 Standup 0.1
Mo1ShirenhuaMd010002 2 Straight 0.1
Mo1ShirenhuaMd010002 2 Stun 0.1
Mo1ShirenhuaMd010002 2 StraightBefore 0.1
Mo1ShirenhuaMd010002 2 StraightAfter 0.1
Mo1ShirenhuaMd010002 2 Win 0
Mo1ShirenhuaMd010002 2 Win2 0.1
Mo1ShirenhuaMd010002 2 Stop 0.1
Mo1ShirenhuaMd010002 2 Fail 0.1
Mo1ShirenhuaMd010002 2 Save 0.1
Mo1ShirenhuaMd010002 2 Caught 0.1
Mo1ShirenhuaMd010002 2 RunStartEnd02 0.1
Mo1ShirenhuaMd010002 2 StopR 0.1
Mo1ShirenhuaMd010002 2 Attack07 0.1
Mo1ShirenhuaMd010002 2 Attack08 0.1
Mo1ShirenhuaMd010002 2 Stand1 Run 0.2
Mo1ShirenhuaMd010002 2 Stand1 Walk 0.1
Mo1ShirenhuaMd010002 2 Stand2 Standchange 0.1
Mo1ShirenhuaMd010002 2 Stand2 Run 0.2
Mo1ShirenhuaMd010002 2 Stand2 Walk 0.3
Mo1ShirenhuaMd010002 2 Stand2 Walkb 0.3
Mo1ShirenhuaMd010002 2 Stand2 Walkl 0.3
Mo1ShirenhuaMd010002 2 Stand2 Walkr 0.3
Mo1ShirenhuaMd010002 2 Standchange Stand1 0.1
Mo1ShirenhuaMd010002 2 Standchange Run 0.1
Mo1ShirenhuaMd010002 2 Standchange Walk 0.1
Mo1ShirenhuaMd010002 2 Run Stop 0.2
Mo1ShirenhuaMd010002 2 Run Stand2 0.2
Mo1ShirenhuaMd010002 2 Run Runb 0.2
Mo1ShirenhuaMd010002 2 Run Runl 0.2
Mo1ShirenhuaMd010002 2 Run Runr 0.2
Mo1ShirenhuaMd010002 2 Walk Stand2 0.1
Mo1ShirenhuaMd010002 2 Runb Stand2 0.2
Mo1ShirenhuaMd010002 2 Runb Run 0.2
Mo1ShirenhuaMd010002 2 Runb Runl 0.2
Mo1ShirenhuaMd010002 2 Runb Runr 0.2
Mo1ShirenhuaMd010002 2 Runl Stand2 0.2
Mo1ShirenhuaMd010002 2 Runl Run 0.2
Mo1ShirenhuaMd010002 2 Runl Runb 0.2
Mo1ShirenhuaMd010002 2 Runl Runr 0.2
Mo1ShirenhuaMd010002 2 Runr Stand2 0.2
Mo1ShirenhuaMd010002 2 Runr Run 0.2
Mo1ShirenhuaMd010002 2 Runr Runb 0.2
Mo1ShirenhuaMd010002 2 Runr Runl 0.2
Mo1ShirenhuaMd010002 2 Walkb Stand2 0.1
Mo1ShirenhuaMd010002 2 Walkb Walk 0.2
Mo1ShirenhuaMd010002 2 Walkb Walkl 0.1
Mo1ShirenhuaMd010002 2 Walkb Walkr 0.1
Mo1ShirenhuaMd010002 2 Walkl Stand2 0.1
Mo1ShirenhuaMd010002 2 Walkl Walk 0.1
Mo1ShirenhuaMd010002 2 Walkl Walkb 0.1
Mo1ShirenhuaMd010002 2 Walkl Walkr 0.2
Mo1ShirenhuaMd010002 2 Walkr Stand2 0.1
Mo1ShirenhuaMd010002 2 Walkr Walk 0.1
Mo1ShirenhuaMd010002 2 Walkr Walkb 0.1
Mo1ShirenhuaMd010002 2 Walkr Walkl 0.2
Mo1ShirenhuaMd010002 2 TurnLeft Stand2 0.1
Mo1ShirenhuaMd010002 2 TurnRight Stand2 0.1
Mo1ShirenhuaMd010002 2 RunStart Run 0.1
Mo1ShirenhuaMd010002 2 RunStart RunStartEnd01 0.1
Mo1ShirenhuaMd010002 2 Hit1 Stand2 0
Mo1ShirenhuaMd010002 2 Hit2 Stand2 0
Mo1ShirenhuaMd010002 2 Hit3 Stand2 0
Mo1ShirenhuaMd010002 2 Hit4 Stand2 0
Mo1ShirenhuaMd010002 2 Behitfly Hoverhit 0.1
Mo1ShirenhuaMd010002 2 Behitfly Falldown 0.1
Mo1ShirenhuaMd010002 2 Hoverhit Falldown 0.1
Mo1ShirenhuaMd010002 2 Falldown Lieonfloor 0.1
Mo1ShirenhuaMd010002 2 Hitdown Lieonfloor 0.1
Mo1ShirenhuaMd010002 2 Standup Stand2 0.1
Mo1ShirenhuaMd010002 2 Straight Stand2 0.1
Mo1ShirenhuaMd010002 2 Stun Stand2 0.1
Mo1ShirenhuaMd010002 2 Win Win2 0.1
Mo1ShirenhuaMd010002 2 Stop Stand2 0.1
Mo1ShirenhuaMd010002 2 Caught Stand2 0.1
1 Role Layer State Target TransitionDuration
2 Mo1ShirenhuaMd010002 0 Born 0
3 Mo1ShirenhuaMd010002 0 Stand1 0.1
4 Mo1ShirenhuaMd010002 0 Stand2 0.1
5 Mo1ShirenhuaMd010002 0 Stand3 0.1
6 Mo1ShirenhuaMd010002 0 Death 0.1
7 Mo1ShirenhuaMd010002 0 Standchange 0.1
8 Mo1ShirenhuaMd010002 0 Run 0.1
9 Mo1ShirenhuaMd010002 0 Walk 0.1
10 Mo1ShirenhuaMd010002 0 Runb 0.2
11 Mo1ShirenhuaMd010002 0 Runl 0.2
12 Mo1ShirenhuaMd010002 0 Runr 0.2
13 Mo1ShirenhuaMd010002 0 Walkb 0.1
14 Mo1ShirenhuaMd010002 0 Walkl 0.1
15 Mo1ShirenhuaMd010002 0 Walkr 0.1
16 Mo1ShirenhuaMd010002 0 TurnLeft 0.1
17 Mo1ShirenhuaMd010002 0 TurnRight 0.1
18 Mo1ShirenhuaMd010002 0 Move1 0.1
19 Mo1ShirenhuaMd010002 0 Move2 0.1
20 Mo1ShirenhuaMd010002 0 Move3 0.1
21 Mo1ShirenhuaMd010002 0 RunStart 0.1
22 Mo1ShirenhuaMd010002 0 RunStartEnd01 0.1
23 Mo1ShirenhuaMd010002 0 Hit1 0.05
24 Mo1ShirenhuaMd010002 0 Hit2 0.05
25 Mo1ShirenhuaMd010002 0 Hit3 0.05
26 Mo1ShirenhuaMd010002 0 Hit4 0.05
27 Mo1ShirenhuaMd010002 0 Behitfly 0.05
28 Mo1ShirenhuaMd010002 0 Hoverhit 0.05
29 Mo1ShirenhuaMd010002 0 Falldown 0.1
30 Mo1ShirenhuaMd010002 0 Hitdown 0.05
31 Mo1ShirenhuaMd010002 0 Lieonfloor 0.1
32 Mo1ShirenhuaMd010002 0 Standup 0.1
33 Mo1ShirenhuaMd010002 0 Straight 0.1
34 Mo1ShirenhuaMd010002 0 Stun 0.1
35 Mo1ShirenhuaMd010002 0 StraightBefore 0.1
36 Mo1ShirenhuaMd010002 0 StraightAfter 0.1
37 Mo1ShirenhuaMd010002 0 Win 0
38 Mo1ShirenhuaMd010002 0 Win2 0.1
39 Mo1ShirenhuaMd010002 0 Stop 0.1
40 Mo1ShirenhuaMd010002 0 Fail 0.1
41 Mo1ShirenhuaMd010002 0 Save 0.1
42 Mo1ShirenhuaMd010002 0 Caught 0.1
43 Mo1ShirenhuaMd010002 0 RunStartEnd02 0.1
44 Mo1ShirenhuaMd010002 0 StopR 0.1
45 Mo1ShirenhuaMd010002 0 Attack03 0.1
46 Mo1ShirenhuaMd010002 0 Stand1 Run 0.2
47 Mo1ShirenhuaMd010002 0 Stand1 Walk 0.1
48 Mo1ShirenhuaMd010002 0 Stand2 Standchange 0.1
49 Mo1ShirenhuaMd010002 0 Stand2 Run 0.2
50 Mo1ShirenhuaMd010002 0 Stand2 Walk 0.3
51 Mo1ShirenhuaMd010002 0 Stand2 Walkb 0.3
52 Mo1ShirenhuaMd010002 0 Stand2 Walkl 0.3
53 Mo1ShirenhuaMd010002 0 Stand2 Walkr 0.3
54 Mo1ShirenhuaMd010002 0 Standchange Stand1 0.1
55 Mo1ShirenhuaMd010002 0 Standchange Run 0.1
56 Mo1ShirenhuaMd010002 0 Standchange Walk 0.1
57 Mo1ShirenhuaMd010002 0 Run Stop 0.2
58 Mo1ShirenhuaMd010002 0 Run Stand2 0.2
59 Mo1ShirenhuaMd010002 0 Run Runb 0.2
60 Mo1ShirenhuaMd010002 0 Run Runl 0.2
61 Mo1ShirenhuaMd010002 0 Run Runr 0.2
62 Mo1ShirenhuaMd010002 0 Walk Stand2 0.1
63 Mo1ShirenhuaMd010002 0 Runb Stand2 0.2
64 Mo1ShirenhuaMd010002 0 Runb Run 0.2
65 Mo1ShirenhuaMd010002 0 Runb Runl 0.2
66 Mo1ShirenhuaMd010002 0 Runb Runr 0.2
67 Mo1ShirenhuaMd010002 0 Runl Stand2 0.2
68 Mo1ShirenhuaMd010002 0 Runl Run 0.2
69 Mo1ShirenhuaMd010002 0 Runl Runb 0.2
70 Mo1ShirenhuaMd010002 0 Runl Runr 0.2
71 Mo1ShirenhuaMd010002 0 Runr Stand2 0.2
72 Mo1ShirenhuaMd010002 0 Runr Run 0.2
73 Mo1ShirenhuaMd010002 0 Runr Runb 0.2
74 Mo1ShirenhuaMd010002 0 Runr Runl 0.2
75 Mo1ShirenhuaMd010002 0 Walkb Stand2 0.1
76 Mo1ShirenhuaMd010002 0 Walkb Walk 0.2
77 Mo1ShirenhuaMd010002 0 Walkb Walkl 0.1
78 Mo1ShirenhuaMd010002 0 Walkb Walkr 0.1
79 Mo1ShirenhuaMd010002 0 Walkl Stand2 0.1
80 Mo1ShirenhuaMd010002 0 Walkl Walk 0.1
81 Mo1ShirenhuaMd010002 0 Walkl Walkb 0.1
82 Mo1ShirenhuaMd010002 0 Walkl Walkr 0.2
83 Mo1ShirenhuaMd010002 0 Walkr Stand2 0.1
84 Mo1ShirenhuaMd010002 0 Walkr Walk 0.1
85 Mo1ShirenhuaMd010002 0 Walkr Walkb 0.1
86 Mo1ShirenhuaMd010002 0 Walkr Walkl 0.2
87 Mo1ShirenhuaMd010002 0 TurnLeft Stand2 0.1
88 Mo1ShirenhuaMd010002 0 TurnRight Stand2 0.1
89 Mo1ShirenhuaMd010002 0 RunStart Run 0.1
90 Mo1ShirenhuaMd010002 0 RunStart RunStartEnd01 0.1
91 Mo1ShirenhuaMd010002 0 Hit1 Stand2 0
92 Mo1ShirenhuaMd010002 0 Hit2 Stand2 0
93 Mo1ShirenhuaMd010002 0 Hit3 Stand2 0
94 Mo1ShirenhuaMd010002 0 Hit4 Stand2 0
95 Mo1ShirenhuaMd010002 0 Behitfly Hoverhit 0.1
96 Mo1ShirenhuaMd010002 0 Behitfly Falldown 0.1
97 Mo1ShirenhuaMd010002 0 Hoverhit Falldown 0.1
98 Mo1ShirenhuaMd010002 0 Falldown Lieonfloor 0.1
99 Mo1ShirenhuaMd010002 0 Hitdown Lieonfloor 0.1
100 Mo1ShirenhuaMd010002 0 Standup Stand2 0.1
101 Mo1ShirenhuaMd010002 0 Straight Stand2 0.1
102 Mo1ShirenhuaMd010002 0 Stun Stand2 0.1
103 Mo1ShirenhuaMd010002 0 Win Win2 0.1
104 Mo1ShirenhuaMd010002 0 Stop Stand2 0.1
105 Mo1ShirenhuaMd010002 0 Caught Stand2 0.1
106 Mo1ShirenhuaMd010002 1 Born 0
107 Mo1ShirenhuaMd010002 1 Stand1 0.1
108 Mo1ShirenhuaMd010002 1 Stand2 0.1
109 Mo1ShirenhuaMd010002 1 Stand3 0.1
110 Mo1ShirenhuaMd010002 1 Death 0.1
111 Mo1ShirenhuaMd010002 1 Standchange 0.1
112 Mo1ShirenhuaMd010002 1 Run 0.1
113 Mo1ShirenhuaMd010002 1 Walk 0.1
114 Mo1ShirenhuaMd010002 1 Runb 0.2
115 Mo1ShirenhuaMd010002 1 Runl 0.2
116 Mo1ShirenhuaMd010002 1 Runr 0.2
117 Mo1ShirenhuaMd010002 1 Walkb 0.1
118 Mo1ShirenhuaMd010002 1 Walkl 0.1
119 Mo1ShirenhuaMd010002 1 Walkr 0.1
120 Mo1ShirenhuaMd010002 1 TurnLeft 0.1
121 Mo1ShirenhuaMd010002 1 TurnRight 0.1
122 Mo1ShirenhuaMd010002 1 Move1 0.1
123 Mo1ShirenhuaMd010002 1 Move2 0.1
124 Mo1ShirenhuaMd010002 1 Move3 0.1
125 Mo1ShirenhuaMd010002 1 RunStart 0.1
126 Mo1ShirenhuaMd010002 1 RunStartEnd01 0.1
127 Mo1ShirenhuaMd010002 1 Hit1 0.05
128 Mo1ShirenhuaMd010002 1 Hit2 0.05
129 Mo1ShirenhuaMd010002 1 Hit3 0.05
130 Mo1ShirenhuaMd010002 1 Hit4 0.05
131 Mo1ShirenhuaMd010002 1 Behitfly 0.05
132 Mo1ShirenhuaMd010002 1 Hoverhit 0.05
133 Mo1ShirenhuaMd010002 1 Falldown 0.1
134 Mo1ShirenhuaMd010002 1 Hitdown 0.05
135 Mo1ShirenhuaMd010002 1 Lieonfloor 0.1
136 Mo1ShirenhuaMd010002 1 Standup 0.1
137 Mo1ShirenhuaMd010002 1 Straight 0.1
138 Mo1ShirenhuaMd010002 1 Stun 0.1
139 Mo1ShirenhuaMd010002 1 StraightBefore 0.1
140 Mo1ShirenhuaMd010002 1 StraightAfter 0.1
141 Mo1ShirenhuaMd010002 1 Win 0
142 Mo1ShirenhuaMd010002 1 Win2 0.1
143 Mo1ShirenhuaMd010002 1 Stop 0.1
144 Mo1ShirenhuaMd010002 1 Fail 0.1
145 Mo1ShirenhuaMd010002 1 Save 0.1
146 Mo1ShirenhuaMd010002 1 Caught 0.1
147 Mo1ShirenhuaMd010002 1 RunStartEnd02 0.1
148 Mo1ShirenhuaMd010002 1 StopR 0.1
149 Mo1ShirenhuaMd010002 1 Attack05 0.1
150 Mo1ShirenhuaMd010002 1 Attack06 0.1
151 Mo1ShirenhuaMd010002 1 Attack09 0.1
152 Mo1ShirenhuaMd010002 1 Stand1 Run 0.2
153 Mo1ShirenhuaMd010002 1 Stand1 Walk 0.1
154 Mo1ShirenhuaMd010002 1 Stand2 Standchange 0.1
155 Mo1ShirenhuaMd010002 1 Stand2 Run 0.2
156 Mo1ShirenhuaMd010002 1 Stand2 Walk 0.3
157 Mo1ShirenhuaMd010002 1 Stand2 Walkb 0.3
158 Mo1ShirenhuaMd010002 1 Stand2 Walkl 0.3
159 Mo1ShirenhuaMd010002 1 Stand2 Walkr 0.3
160 Mo1ShirenhuaMd010002 1 Standchange Stand1 0.1
161 Mo1ShirenhuaMd010002 1 Standchange Run 0.1
162 Mo1ShirenhuaMd010002 1 Standchange Walk 0.1
163 Mo1ShirenhuaMd010002 1 Run Stop 0.2
164 Mo1ShirenhuaMd010002 1 Run Stand2 0.2
165 Mo1ShirenhuaMd010002 1 Run Runb 0.2
166 Mo1ShirenhuaMd010002 1 Run Runl 0.2
167 Mo1ShirenhuaMd010002 1 Run Runr 0.2
168 Mo1ShirenhuaMd010002 1 Walk Stand2 0.1
169 Mo1ShirenhuaMd010002 1 Runb Stand2 0.2
170 Mo1ShirenhuaMd010002 1 Runb Run 0.2
171 Mo1ShirenhuaMd010002 1 Runb Runl 0.2
172 Mo1ShirenhuaMd010002 1 Runb Runr 0.2
173 Mo1ShirenhuaMd010002 1 Runl Stand2 0.2
174 Mo1ShirenhuaMd010002 1 Runl Run 0.2
175 Mo1ShirenhuaMd010002 1 Runl Runb 0.2
176 Mo1ShirenhuaMd010002 1 Runl Runr 0.2
177 Mo1ShirenhuaMd010002 1 Runr Stand2 0.2
178 Mo1ShirenhuaMd010002 1 Runr Run 0.2
179 Mo1ShirenhuaMd010002 1 Runr Runb 0.2
180 Mo1ShirenhuaMd010002 1 Runr Runl 0.2
181 Mo1ShirenhuaMd010002 1 Walkb Stand2 0.1
182 Mo1ShirenhuaMd010002 1 Walkb Walk 0.2
183 Mo1ShirenhuaMd010002 1 Walkb Walkl 0.1
184 Mo1ShirenhuaMd010002 1 Walkb Walkr 0.1
185 Mo1ShirenhuaMd010002 1 Walkl Stand2 0.1
186 Mo1ShirenhuaMd010002 1 Walkl Walk 0.1
187 Mo1ShirenhuaMd010002 1 Walkl Walkb 0.1
188 Mo1ShirenhuaMd010002 1 Walkl Walkr 0.2
189 Mo1ShirenhuaMd010002 1 Walkr Stand2 0.1
190 Mo1ShirenhuaMd010002 1 Walkr Walk 0.1
191 Mo1ShirenhuaMd010002 1 Walkr Walkb 0.1
192 Mo1ShirenhuaMd010002 1 Walkr Walkl 0.2
193 Mo1ShirenhuaMd010002 1 TurnLeft Stand2 0.1
194 Mo1ShirenhuaMd010002 1 TurnRight Stand2 0.1
195 Mo1ShirenhuaMd010002 1 RunStart Run 0.1
196 Mo1ShirenhuaMd010002 1 RunStart RunStartEnd01 0.1
197 Mo1ShirenhuaMd010002 1 Hit1 Stand2 0
198 Mo1ShirenhuaMd010002 1 Hit2 Stand2 0
199 Mo1ShirenhuaMd010002 1 Hit3 Stand2 0
200 Mo1ShirenhuaMd010002 1 Hit4 Stand2 0
201 Mo1ShirenhuaMd010002 1 Behitfly Hoverhit 0.1
202 Mo1ShirenhuaMd010002 1 Behitfly Falldown 0.1
203 Mo1ShirenhuaMd010002 1 Hoverhit Falldown 0.1
204 Mo1ShirenhuaMd010002 1 Falldown Lieonfloor 0.1
205 Mo1ShirenhuaMd010002 1 Hitdown Lieonfloor 0.1
206 Mo1ShirenhuaMd010002 1 Standup Stand2 0.1
207 Mo1ShirenhuaMd010002 1 Straight Stand2 0.1
208 Mo1ShirenhuaMd010002 1 Stun Stand2 0.1
209 Mo1ShirenhuaMd010002 1 Win Win2 0.1
210 Mo1ShirenhuaMd010002 1 Stop Stand2 0.1
211 Mo1ShirenhuaMd010002 1 Caught Stand2 0.1
212 Mo1ShirenhuaMd010002 2 Born 0
213 Mo1ShirenhuaMd010002 2 Stand1 0.1
214 Mo1ShirenhuaMd010002 2 Stand2 0.1
215 Mo1ShirenhuaMd010002 2 Stand3 0.1
216 Mo1ShirenhuaMd010002 2 Death 0.1
217 Mo1ShirenhuaMd010002 2 Standchange 0.1
218 Mo1ShirenhuaMd010002 2 Run 0.1
219 Mo1ShirenhuaMd010002 2 Walk 0.1
220 Mo1ShirenhuaMd010002 2 Runb 0.2
221 Mo1ShirenhuaMd010002 2 Runl 0.2
222 Mo1ShirenhuaMd010002 2 Runr 0.2
223 Mo1ShirenhuaMd010002 2 Walkb 0.1
224 Mo1ShirenhuaMd010002 2 Walkl 0.1
225 Mo1ShirenhuaMd010002 2 Walkr 0.1
226 Mo1ShirenhuaMd010002 2 TurnLeft 0.1
227 Mo1ShirenhuaMd010002 2 TurnRight 0.1
228 Mo1ShirenhuaMd010002 2 Move1 0.1
229 Mo1ShirenhuaMd010002 2 Move2 0.1
230 Mo1ShirenhuaMd010002 2 Move3 0.1
231 Mo1ShirenhuaMd010002 2 RunStart 0.1
232 Mo1ShirenhuaMd010002 2 RunStartEnd01 0.1
233 Mo1ShirenhuaMd010002 2 Hit1 0.05
234 Mo1ShirenhuaMd010002 2 Hit2 0.05
235 Mo1ShirenhuaMd010002 2 Hit3 0.05
236 Mo1ShirenhuaMd010002 2 Hit4 0.05
237 Mo1ShirenhuaMd010002 2 Behitfly 0.05
238 Mo1ShirenhuaMd010002 2 Hoverhit 0.05
239 Mo1ShirenhuaMd010002 2 Falldown 0.1
240 Mo1ShirenhuaMd010002 2 Hitdown 0.05
241 Mo1ShirenhuaMd010002 2 Lieonfloor 0.1
242 Mo1ShirenhuaMd010002 2 Standup 0.1
243 Mo1ShirenhuaMd010002 2 Straight 0.1
244 Mo1ShirenhuaMd010002 2 Stun 0.1
245 Mo1ShirenhuaMd010002 2 StraightBefore 0.1
246 Mo1ShirenhuaMd010002 2 StraightAfter 0.1
247 Mo1ShirenhuaMd010002 2 Win 0
248 Mo1ShirenhuaMd010002 2 Win2 0.1
249 Mo1ShirenhuaMd010002 2 Stop 0.1
250 Mo1ShirenhuaMd010002 2 Fail 0.1
251 Mo1ShirenhuaMd010002 2 Save 0.1
252 Mo1ShirenhuaMd010002 2 Caught 0.1
253 Mo1ShirenhuaMd010002 2 RunStartEnd02 0.1
254 Mo1ShirenhuaMd010002 2 StopR 0.1
255 Mo1ShirenhuaMd010002 2 Attack07 0.1
256 Mo1ShirenhuaMd010002 2 Attack08 0.1
257 Mo1ShirenhuaMd010002 2 Stand1 Run 0.2
258 Mo1ShirenhuaMd010002 2 Stand1 Walk 0.1
259 Mo1ShirenhuaMd010002 2 Stand2 Standchange 0.1
260 Mo1ShirenhuaMd010002 2 Stand2 Run 0.2
261 Mo1ShirenhuaMd010002 2 Stand2 Walk 0.3
262 Mo1ShirenhuaMd010002 2 Stand2 Walkb 0.3
263 Mo1ShirenhuaMd010002 2 Stand2 Walkl 0.3
264 Mo1ShirenhuaMd010002 2 Stand2 Walkr 0.3
265 Mo1ShirenhuaMd010002 2 Standchange Stand1 0.1
266 Mo1ShirenhuaMd010002 2 Standchange Run 0.1
267 Mo1ShirenhuaMd010002 2 Standchange Walk 0.1
268 Mo1ShirenhuaMd010002 2 Run Stop 0.2
269 Mo1ShirenhuaMd010002 2 Run Stand2 0.2
270 Mo1ShirenhuaMd010002 2 Run Runb 0.2
271 Mo1ShirenhuaMd010002 2 Run Runl 0.2
272 Mo1ShirenhuaMd010002 2 Run Runr 0.2
273 Mo1ShirenhuaMd010002 2 Walk Stand2 0.1
274 Mo1ShirenhuaMd010002 2 Runb Stand2 0.2
275 Mo1ShirenhuaMd010002 2 Runb Run 0.2
276 Mo1ShirenhuaMd010002 2 Runb Runl 0.2
277 Mo1ShirenhuaMd010002 2 Runb Runr 0.2
278 Mo1ShirenhuaMd010002 2 Runl Stand2 0.2
279 Mo1ShirenhuaMd010002 2 Runl Run 0.2
280 Mo1ShirenhuaMd010002 2 Runl Runb 0.2
281 Mo1ShirenhuaMd010002 2 Runl Runr 0.2
282 Mo1ShirenhuaMd010002 2 Runr Stand2 0.2
283 Mo1ShirenhuaMd010002 2 Runr Run 0.2
284 Mo1ShirenhuaMd010002 2 Runr Runb 0.2
285 Mo1ShirenhuaMd010002 2 Runr Runl 0.2
286 Mo1ShirenhuaMd010002 2 Walkb Stand2 0.1
287 Mo1ShirenhuaMd010002 2 Walkb Walk 0.2
288 Mo1ShirenhuaMd010002 2 Walkb Walkl 0.1
289 Mo1ShirenhuaMd010002 2 Walkb Walkr 0.1
290 Mo1ShirenhuaMd010002 2 Walkl Stand2 0.1
291 Mo1ShirenhuaMd010002 2 Walkl Walk 0.1
292 Mo1ShirenhuaMd010002 2 Walkl Walkb 0.1
293 Mo1ShirenhuaMd010002 2 Walkl Walkr 0.2
294 Mo1ShirenhuaMd010002 2 Walkr Stand2 0.1
295 Mo1ShirenhuaMd010002 2 Walkr Walk 0.1
296 Mo1ShirenhuaMd010002 2 Walkr Walkb 0.1
297 Mo1ShirenhuaMd010002 2 Walkr Walkl 0.2
298 Mo1ShirenhuaMd010002 2 TurnLeft Stand2 0.1
299 Mo1ShirenhuaMd010002 2 TurnRight Stand2 0.1
300 Mo1ShirenhuaMd010002 2 RunStart Run 0.1
301 Mo1ShirenhuaMd010002 2 RunStart RunStartEnd01 0.1
302 Mo1ShirenhuaMd010002 2 Hit1 Stand2 0
303 Mo1ShirenhuaMd010002 2 Hit2 Stand2 0
304 Mo1ShirenhuaMd010002 2 Hit3 Stand2 0
305 Mo1ShirenhuaMd010002 2 Hit4 Stand2 0
306 Mo1ShirenhuaMd010002 2 Behitfly Hoverhit 0.1
307 Mo1ShirenhuaMd010002 2 Behitfly Falldown 0.1
308 Mo1ShirenhuaMd010002 2 Hoverhit Falldown 0.1
309 Mo1ShirenhuaMd010002 2 Falldown Lieonfloor 0.1
310 Mo1ShirenhuaMd010002 2 Hitdown Lieonfloor 0.1
311 Mo1ShirenhuaMd010002 2 Standup Stand2 0.1
312 Mo1ShirenhuaMd010002 2 Straight Stand2 0.1
313 Mo1ShirenhuaMd010002 2 Stun Stand2 0.1
314 Mo1ShirenhuaMd010002 2 Win Win2 0.1
315 Mo1ShirenhuaMd010002 2 Stop Stand2 0.1
316 Mo1ShirenhuaMd010002 2 Caught Stand2 0.1