New tables + Lucia messages

This commit is contained in:
rfi
2023-11-20 22:19:46 +07:00
parent 6976803f97
commit 989e02aeaf
5113 changed files with 344818 additions and 188939 deletions

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Id TimeId TicketId ExpId TicketDays DailyTicketCount ChapterId[1] ChapterId[2] Name BannerBg GridPrefab[1] GridPrefab[2]
1 60816 60817 4 4 1 Chained Simulation Assets/Product/Texture/Image/UiFubenActivityBanner/FubenActivityBanner38.png Assets/Product/Ui/ComponentPrefab/FubenHack/GridStageHackNor.prefab Assets/Product/Ui/ComponentPrefab/FubenHack/GridStageHackHard.prefab
1 Id TimeId TicketId ExpId TicketDays DailyTicketCount ChapterId[1] ChapterId[2] Name BannerBg GridPrefab[1] GridPrefab[2]
2 1 60816 60817 4 4 1 Chained Simulation Assets/Product/Texture/Image/UiFubenActivityBanner/FubenActivityBanner38.png Assets/Product/Ui/ComponentPrefab/FubenHack/GridStageHackNor.prefab Assets/Product/Ui/ComponentPrefab/FubenHack/GridStageHackHard.prefab

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Id Name Type FightEvent Icon Description AbilityBonus
1 Support Healing 1 110503 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22080.png HP+1000, ATK+200.\nTrigger QTE to add one continuous buff to yourself, lasting for 4s, restoring HP equal to 1.5% of max HP per second. Buff duration refreshes on repeated triggers. 600
2 Rapid Signature 1 110505 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32141.png HP+1000, ATK+200.\nPing 1 Orb to obtain 1 extra Energy. Signature DMG increases by 45%. 600
3 Matrix Protect 1 110618 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32091.png HP+1000, ATK+200.\nCD time of Matrix reduces by 2s. Obtain 1 random Signal Orb when entering it. 600
4 Switch Traps 1 110616 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22090.png HP+1000, ATK+200.\nEach substitution will add Curse effect to all enemies around, dealing damage equal to 120% ATK per second for 8s. Buff duration refreshes on repeated triggers. 600
5 Signature Buff 1 110608 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22041.png HP+1000, ATK+200.\nAfter casting Signature, gain a shield that absorbs damage equal to 15% of max HP, 20% Extra Damage, and Super Armor for 8s. 600
6 Intensity Response 1 110501 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22001.png HP+1000, ATK+200.\nHealing effect increases by 15%. Increases the Extra Damage Bonus of targets healed by 20% for 5s. 600
7 Switch Buff 1 110509 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22060.png Health +1000, HP +200.\nReduces the cooldown of switching between members by 3s, and immediately gains 3 same-colored Signal Orbs after switching to another member. 600
8 Memory Chip: Hanna 1 110511 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32101.png HP+1000, ATK+200.\nIncreases Extra DMG Bonus by 25% upon a 3-Ping. For every 30s, enters Matrix upon a 3-Ping and gains 1 random Signal Orb. 600
9 Signal Buff 1 110617 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon13011.png HP+1000, ATK+200.\nAutomatically adds 3 Signal Orbs of the same color to the character every 3s. 600
101 Support Shield 1 110601 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22120.png HP+1000, ATK+200.\nAdds a shield equal to 10% of max HP for 3s in QTE. The shield cannot be stacked. Can repeatedly trigger refresh duration. 600
102 Matrix Protect 1 110618 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32091.png HP+1000, ATK+200.\nCD time of Matrix reduces by 2s, and give 1 random Signal Orb when entering it. 600
103 Dodge Buff 1 110507 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22031.png HP+1000, ATK+200.\nDodge Gauge limit increases to 400, and obtain 1 signal orb when dodge is complete. 600
104 Intensity Shield 1 110612 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32161.png HP+1000, ATK+200.\nAdds a shield equal to 1%/2%/4% of max HP for 8s upon a 1-Ping/2-Ping/3-Ping. This shield cannot be stacked, but can provide Super Armor in whole course. 600
105 Switch Buff 1 110509 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22060.png Health +1000, HP +200.\nReduces the cooldown of switching between members by 3s, and immediately gains 3 same-colored Signal Orbs after switching to another member. 600
106 Shield Activization 1 110605 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon7.png HP+1000, ATK+200.\nFor every 1000 shields, three orbs of the same color can be obtained. 600
107 Follow-Up 1 110611 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22050.png HP+1000, ATK+200.\nEvery damage dealt will deal 1 extra damage, equal to 20% of the original attack. This damage will also be counted toward the total combo. 600
108 Super Shield 1 110609 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32131.png HP+1000, ATK+200.\nThe number of shield is doubled, and gain 100% Extra DMG Bonus. 600
109 Anchor Mark 1 110516 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21101.png HP+1000, ATK+200.\nCombo hits up to 200 will add a marked buff to the enemy for 8s. The marked buff will record the damage taken by the enemies during this period, and at the end of the buff, it will deal "damage taken x2" damage to the enemies during the duration of the buff. 600
1001 Abandoned function 2 110113 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon13021.png Gains 1 Red Orb in every 3s. 0
1002 Abandoned function 2 110114 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon11011.png Gains 1 Yellow Orb in every 3s. 0
1003 Abandoned function 2 110115 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21151.png Gains 1 Blue Orb in every 3s. 0
Can't render this file because it contains an unexpected character in line 19 and column 308.

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Id TimeId SelectBuffCount UnGetRewardMailId StageId[1] StageId[2] StageId[3] StageId[4] StageId[5] StageId[6] StageId[7] StageId[8] StageId[9] StageId[10] StageId[11] StageId[12] StageId[13] StageId[14] StageId[15] StageId[16] RewardId[1] RewardId[2] RewardId[3] RewardId[4] RewardId[5] RewardId[6] RewardId[7] RewardId[8] RewardId[9] RobotId[1] RobotId[2] RobotId[3] RobotId[4] RobotId[5] RobotId[6] RobotId[7] RobotId[8] RobotId[9] RobotId[10]
1 3808 3 60009 30161001 30161002 30161003 30161004 30161005 30161006 30161007 30161008 30161009 30161010 30161011 30161012 30161013 30161014 30161015 30161016 1 2 3 4 5 6 7 8 9 80181 80011 80151 80161 80271 80231 80281 80261 80221 80091
2 3 60009 30161051 30161052 30161053 30161054 30161055 30161056 30161057 30161058 30161059 30161060 30161061 30161062 30161063 30161064 30161065 30161066 1 2 3 4 5 6 7 8 9 80801 80251 80211 80131 80141 80121 80241 80111 80021 80191
1 Id TimeId SelectBuffCount UnGetRewardMailId StageId[1] StageId[2] StageId[3] StageId[4] StageId[5] StageId[6] StageId[7] StageId[8] StageId[9] StageId[10] StageId[11] StageId[12] StageId[13] StageId[14] StageId[15] StageId[16] RewardId[1] RewardId[2] RewardId[3] RewardId[4] RewardId[5] RewardId[6] RewardId[7] RewardId[8] RewardId[9] RobotId[1] RobotId[2] RobotId[3] RobotId[4] RobotId[5] RobotId[6] RobotId[7] RobotId[8] RobotId[9] RobotId[10]
2 1 3808 3 60009 30161001 30161002 30161003 30161004 30161005 30161006 30161007 30161008 30161009 30161010 30161011 30161012 30161013 30161014 30161015 30161016 1 2 3 4 5 6 7 8 9 80181 80011 80151 80161 80271 80231 80281 80261 80221 80091
3 2 3 60009 30161051 30161052 30161053 30161054 30161055 30161056 30161057 30161058 30161059 30161060 30161061 30161062 30161063 30161064 30161065 30161066 1 2 3 4 5 6 7 8 9 80801 80251 80211 80131 80141 80121 80241 80111 80021 80191

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Id BuffId
1511003 1001
1521003 1002
1531003 1003
1 Id BuffId
2 1511003 1001
3 1521003 1002
4 1531003 1003

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Id Level ChapterId UpExp BuffId UnlockBuffPos
1 1 1 50 1 1
2 2 1 100 2 1
3 3 1 100 3 1
4 4 1 100 4 2
5 5 1 100 5 2
6 6 1 100 6 3
7 7 1 100 7 3
8 8 1 150 8 3
9 9 1 9 3
101 1 2 50 101 1
102 2 2 100 102 1
103 3 2 100 103 1
104 4 2 100 104 2
105 5 2 100 105 2
106 6 2 100 106 3
107 7 2 100 107 3
108 8 2 150 108 3
109 9 2 109 3
1 Id Level ChapterId UpExp BuffId UnlockBuffPos
2 1 1 1 50 1 1
3 2 2 1 100 2 1
4 3 3 1 100 3 1
5 4 4 1 100 4 2
6 5 5 1 100 5 2
7 6 6 1 100 6 3
8 7 7 1 100 7 3
9 8 8 1 150 8 3
10 9 9 1 9 3
11 101 1 2 50 101 1
12 102 2 2 100 102 1
13 103 3 2 100 103 1
14 104 4 2 100 104 2
15 105 5 2 100 105 2
16 106 6 2 100 106 3
17 107 7 2 100 107 3
18 108 8 2 150 108 3
19 109 9 2 109 3

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Id NeedStars RewardId
1 3 600017
2 6 600018
3 12 600019
4 18 600020
5 24 600021
6 30 600022
7 36 600023
8 42 600024
9 48 600025
1 Id NeedStars RewardId
2 1 3 600017
3 2 6 600018
4 3 12 600019
5 4 18 600020
6 5 24 600021
7 6 30 600022
8 7 36 600023
9 8 42 600024
10 9 48 600025

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Id ConsumeTicket GridName ConditionDesc FeatureTitle[1] FeatureDesc[1] FeatureTitle[2] FeatureDesc[2] FeatureTitle[3] FeatureDesc[3]
30161001 1 01 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affix is <color=#0e70bd>Radiation</color>.
30161002 1 02 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affix is <color=#0e70bd>Lightning Shield</color>.
30161003 1 03 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Radiation & Flash</color>.
30161004 1 04 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Lightning Shield, Lightning Mine & Berserk</color>. Stage Mechanic In the Matrix, DMG from team members increases by <color=#0e70bd>10%</color>.
30161005 1 05 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total.
30161006 1 06 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affix is <color=#0e70bd>Radiation</color>.
30161007 1 07 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total.
30161008 1 08 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Radiation & Black Hole</color>.
30161009 1 09 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affix is <color=#0e70bd>Lightning Mine</color>.
30161010 1 10 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Lightning Shield & Lightning Mine</color>. Stage Mechanic In the Matrix, DMG from team members increases by <color=#0e70bd>10%</color>.
30161011 1 11 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total.
30161012 1 12 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Closed Loop & Lone Wolf</color>. Stage Mechanic After taking damage, our side will <color=#0e70bd>receive DOT for 10s, and Dodge can eliminate this effect in advance</color>.
30161013 1 13 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affix is <color=#0e70bd>Radiation</color>.
30161014 1 14 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Stage Mechanic In the Matrix, DMG from team members increases by <color=#0e70bd>10%</color>.
30161015 1 15 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Closed Loop & Lone Wolf</color>.
30161016 1 16 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affix is <color=#0e70bd>Berserk</color>.
30161051 1 01 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Afraid of Red, afraid of yellow & afraid of blue</color>.
30161052 1 02 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affix is <color=#0e70bd>Immovable</color>.
30161053 1 03 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Blessing & Commanding</color>.
30161054 1 04 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Rigid Body & Lightning Shield</color>. Stage Mechanic Our side can obtain 3 Signal Orbs of the same color for <color=#0e70bd>every 30 combos</color>.
30161055 1 05 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There are <color=#0e70bd>2</color> enemy waves in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Radiation & Flash; Berserk</color>. Stage Mechanic Team members receive <color=#0e70bd>50% reduced healing effects</color>.
30161056 1 06 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Bomb & Agile</color>.
30161057 1 07 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There are <color=#0e70bd>2</color> enemy waves in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Closed Loop & Wave; Closed Loop</color>.
30161058 1 08 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Berserk, Immovable & Closed Loop</color>.
30161059 1 09 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Recovery & Immovable</color>. Stage Mechanic Team members receive <color=#0e70bd>50% reduced healing effects</color>.
30161060 1 10 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Shield & Lone Wolf</color>.
30161061 1 11 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There are <color=#0e70bd>2</color> enemy waves in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Faint ATK & Rigid Body; Assault & Weak</color>. Stage Mechanic Team members obtain a DMG Bonus of <color=#0e70bd>5%/10%/15%</color> when a <color=#0e70bd>combo reaches 40/60/80</color> hits.
30161062 1 12 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Black Hole, Lightning Shield & Rigid Body</color>. Stage Mechanic Team members receive <color=#0e70bd>50% reduced healing effects</color>.
30161063 1 13 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Radiation & Closed Loop</color>.
30161064 1 14 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Lone Wolf & Lightning Mine</color>. Stage Mechanic Team members receive <color=#0e70bd>50% reduced healing effects</color>.
30161065 1 15 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There are <color=#0e70bd>2</color> enemy waves in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Blessing & Bomb; Lightning Shield & Bomb</color>.
30161066 1 16 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There are <color=#0e70bd>2</color> enemy waves in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Immovable; Berserk & Recovery</color>. Stage Mechanic Team members obtain a DMG Bonus of <color=#0e70bd>5%/10%/15%</color> when a <color=#0e70bd>combo reaches 40/60/80</color> hits.
1 Id ConsumeTicket GridName ConditionDesc FeatureTitle[1] FeatureDesc[1] FeatureTitle[2] FeatureDesc[2] FeatureTitle[3] FeatureDesc[3]
2 30161001 1 01 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affix is <color=#0e70bd>Radiation</color>.
3 30161002 1 02 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affix is <color=#0e70bd>Lightning Shield</color>.
4 30161003 1 03 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Radiation & Flash</color>.
5 30161004 1 04 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Lightning Shield, Lightning Mine & Berserk</color>. Stage Mechanic In the Matrix, DMG from team members increases by <color=#0e70bd>10%</color>.
6 30161005 1 05 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total.
7 30161006 1 06 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affix is <color=#0e70bd>Radiation</color>.
8 30161007 1 07 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total.
9 30161008 1 08 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Radiation & Black Hole</color>.
10 30161009 1 09 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affix is <color=#0e70bd>Lightning Mine</color>.
11 30161010 1 10 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Lightning Shield & Lightning Mine</color>. Stage Mechanic In the Matrix, DMG from team members increases by <color=#0e70bd>10%</color>.
12 30161011 1 11 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total.
13 30161012 1 12 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Closed Loop & Lone Wolf</color>. Stage Mechanic After taking damage, our side will <color=#0e70bd>receive DOT for 10s, and Dodge can eliminate this effect in advance</color>.
14 30161013 1 13 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affix is <color=#0e70bd>Radiation</color>.
15 30161014 1 14 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Stage Mechanic In the Matrix, DMG from team members increases by <color=#0e70bd>10%</color>.
16 30161015 1 15 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Closed Loop & Lone Wolf</color>.
17 30161016 1 16 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affix is <color=#0e70bd>Berserk</color>.
18 30161051 1 01 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Afraid of Red, afraid of yellow & afraid of blue</color>.
19 30161052 1 02 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affix is <color=#0e70bd>Immovable</color>.
20 30161053 1 03 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Blessing & Commanding</color>.
21 30161054 1 04 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Rigid Body & Lightning Shield</color>. Stage Mechanic Our side can obtain 3 Signal Orbs of the same color for <color=#0e70bd>every 30 combos</color>.
22 30161055 1 05 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There are <color=#0e70bd>2</color> enemy waves in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Radiation & Flash; Berserk</color>. Stage Mechanic Team members receive <color=#0e70bd>50% reduced healing effects</color>.
23 30161056 1 06 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Bomb & Agile</color>.
24 30161057 1 07 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There are <color=#0e70bd>2</color> enemy waves in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Closed Loop & Wave; Closed Loop</color>.
25 30161058 1 08 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Berserk, Immovable & Closed Loop</color>.
26 30161059 1 09 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Recovery & Immovable</color>. Stage Mechanic Team members receive <color=#0e70bd>50% reduced healing effects</color>.
27 30161060 1 10 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Shield & Lone Wolf</color>.
28 30161061 1 11 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There are <color=#0e70bd>2</color> enemy waves in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Faint ATK & Rigid Body; Assault & Weak</color>. Stage Mechanic Team members obtain a DMG Bonus of <color=#0e70bd>5%/10%/15%</color> when a <color=#0e70bd>combo reaches 40/60/80</color> hits.
29 30161062 1 12 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Black Hole, Lightning Shield & Rigid Body</color>. Stage Mechanic Team members receive <color=#0e70bd>50% reduced healing effects</color>.
30 30161063 1 13 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Radiation & Closed Loop</color>.
31 30161064 1 14 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There is <color=#0e70bd>1</color> enemy wave in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Lone Wolf & Lightning Mine</color>. Stage Mechanic Team members receive <color=#0e70bd>50% reduced healing effects</color>.
32 30161065 1 15 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There are <color=#0e70bd>2</color> enemy waves in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Blessing & Bomb; Lightning Shield & Bomb</color>.
33 30161066 1 16 Clear the stage and fulfill as many Star Requirements as possible. Enemy Wave Count There are <color=#0e70bd>2</color> enemy waves in total. Enemy Affix The enemy's affixes are <color=#0e70bd>Immovable; Berserk & Recovery</color>. Stage Mechanic Team members obtain a DMG Bonus of <color=#0e70bd>5%/10%/15%</color> when a <color=#0e70bd>combo reaches 40/60/80</color> hits.