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table reader v1
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65
Resources/table/share/guide/FightTalkOption.tab.bytes
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65
Resources/table/share/guide/FightTalkOption.tab.bytes
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S8<EFBFBD><EFBFBD> <VԊ*U<02><01><>Ig<>O<EFBFBD> <09><><EFBFBD><EFBFBD>u<EFBFBD><75>s<EFBFBD><73><EFBFBD>ʢ<EFBFBD><CAA2>3<EFBFBD>f<18><><EFBFBD><EFBFBD>{<7B><1D>ӕ<EFBFBD><D395>B/<2F>~3<>!<21>`<60>}<7D><> ]<5D>^<5E><>K<EFBFBD><4B><EFBFBD>H<EFBFBD>u<EFBFBD><75><EFBFBD>/"i7WrF\<5C>dB<64>.<1C><>b<EFBFBD><62>1"<22>"X<>-OC<4F><43><1B><>︿<>Id Options[1] Options[2] Options[3] Options[4] Options[5] Options[6] Options[7] Options[8] Options[9] Options[10] TimeToEnd Style
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1503011701 Agree Decline 0 1
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101012601 Leave Hold Luna's hand 0 1
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1013013001 Connection Do not connect 5 1
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1501040501 Saffron pill. Sapien's pill. Code. Remember. Sapien's will. 10 1
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1501040502 Use disguise (puzzle-solving) Do not use disguise (battle) 5 1
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10140901 Turn the valve Don't turn the valve 0 1
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10140902 About the key... Leave for the moment 0 1
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10140903 Open the door and go in Leave for the moment 0 1
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10140904 Open the door Don't open the door 0 1
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10140905 Pick up the key Don't pick the key up 0 1
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10140906 Operate equipment Don't start the equipment 0 1
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10141201 Handle Red Tide first Find the Control Room first 0 1
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11150300 Leisure Area Hall Area Restaurant Area Stay put 0 1
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11150301 Interact with device Leave 0 1
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11150302 Interact with device Attempt to decipher 0 1
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11150303 Interact with device Leave Use device as a relay point to decipher 0 1
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11150310 Leisure Area (Current Location) Hall Area Restaurant Area Stay put 0 1
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11150311 Leisure Area Hall Area (Current Location) Restaurant Area Stay put 0 1
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11150312 Leisure Area Hall Area Restaurant Area (Current Location) Stay put 0 1
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11150378 Log A 0 1
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11150379 Confirm Cancel 0 1
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11150380 Reset Log Log A (Current) 0 1
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11150381 Reset Log Log A (Current) Log B 0 1
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11150382 Reset Log Log A Log B (Current) 0 1
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11150383 Reset Log Log A (Current) Log B Log C 0 1
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11150384 Reset Log Log A Log B (Current) Log C 0 1
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11150385 Reset Log Log A Log B Log C (Current) 0 1
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11150400 Confirm Cancel 0 1
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11150401 Log A Cancel 0 1
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11150402 Log B Cancel 0 1
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11150403 Log C Cancel 0 1
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11150404 Interact with device Leave Locate rift here 0 1
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11150405 Start calibration Leave 0 1
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11150406 Interact with device Leave 0 1
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11150407 Reset all logs Leave 0 1
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11150601 Start simulation Leave 0 1
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11150602 Start simulation Leave Decipher 0 1
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30090706 Win and Complete Continue fighting 0 1
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1014010101 Exit virtual training Train for a bit more 0 1
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1501060701 The blood of the old gods flows into the sea like stream A Red Moon rises beside the rebellious fate Hell, Oppressors have sunk to Hell The Libators are reciting a new chapter 0 1
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131301201 Construct Leader Female Construct Construct Soldier Resume Investigation 0 1
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1502012201 Cross the River From the Left (Battle) Cross the River From the Right (No Battle) 0 1
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101801151 Start New Challenge Abandon Challenge 0 1
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101801152 Abandon Challenge Abandon Challenge 0 1
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101801153 Continue Cancel 0 1
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101801154 End it here (stage victory) Cancel 0 1
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101801155 You can do it Give up 0 1
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101801156 I'm sorry... (Stage Complete) Don't give up! 0 1
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101801157 You can do it There's nothing I can do... 0 1
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101801101 Teleport to the endpoint area No need 0 1
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301311220 Yes (Suggested. Turn on the volume in the system settings.) Decline 0 1
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1502021400 Destroy Directly (Triggers Battle) Try to Activate 0 1
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1502021500 Break Through Directly (Triggers Battle) Hidden Action (Investigate Around) 0 1
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301305051 Red Button Blue Button Yellow Button 0 1
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301305052 Red Button Blue Button Yellow Button Auto Enter (Blue Red Yellow) 0 1
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301305053 Fireworks Chocolate 0 1
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301305054 Continue Pause 0 1
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1019011101 Operate View Operation Instructions Stop 0 1
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1502031101 Retreat Destroy yourselves 0 1
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969918041 Dialogue Purchase Challenge Send Gift I want many many Cogs Dialogue Purchase Challenge Send Gift I want many many Cogs 0 2
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969918042 Beat him up 0 2
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102001091 Electric Defense Tower (Electric DMG) Gravity Defense Tower (Make Enemy Float) Spirit Control Tower (Control Enemy) 0 2
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1020010300 Skip the stage Do not skip the stage 0 1
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1014011101 Let Camu break the obstacle Do not break the obstacle for now 0 1
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BIN
Resources/table/share/guide/GuideComplete.tab.bytes
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BIN
Resources/table/share/guide/GuideComplete.tab.bytes
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5
Resources/table/share/guide/GuideFight.tab.bytes
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5
Resources/table/share/guide/GuideFight.tab.bytes
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ct#r<><72><EFBFBD><EFBFBD>K<EFBFBD>iGx`o<>?<3F>ɦ0n<01>3<EFBFBD><33><EFBFBD>><3E>%<25>S_Or<4F><72>{<7B>7m<1A>$$<24>͆5֩y<D6A9>9<7F>3<><33><EFBFBD>L<EFBFBD>m,<2C><>Ƙ<EFBFBD>X?<3F>=<3D><>pBm
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<EFBFBD>d<1B><19>%<25><><18><>v<EFBFBD>5rՈ<72><16><><EFBFBD><EFBFBD>nq^]<5D>H9τ<39><CF84>{91<39><31>Id StageId NpcId[1] NpcId[2] NpcId[3] Weapon[1] Weapon[2] Weapon[3] DefaultRecordTime
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100001 10010001 19990 2022001 420
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100002 10010002 19990 2022001 210
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100003 10010003 19990 2022001 210
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9589
Resources/table/share/guide/GuideFightStep.tab.bytes
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9589
Resources/table/share/guide/GuideFightStep.tab.bytes
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Load Diff
BIN
Resources/table/share/guide/GuideGroup.tab.bytes
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Resources/table/share/guide/GuideGroup.tab.bytes
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BIN
Resources/table/share/guide/GuideStep.tab.bytes
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BIN
Resources/table/share/guide/GuideStep.tab.bytes
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