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table reader v1
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Resources/table/share/guild/boss/GuildBossData.tab.bytes
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Resources/table/share/guild/boss/GuildBossData.tab.bytes
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7<11>@<40>HΪa<CEAA><61><EFBFBD><15><>@<40>l<EFBFBD><6C><EFBFBD>+E6<45>l܈<><DC88><EFBFBD><<3C>Ӝ<EFBFBD>V@P<18><>\<5C>M<EFBFBD><4D><EFBFBD><EFBFBD><EFBFBD>H<EFBFBD>?,i<>V1+<2B>h<EFBFBD><68><EFBFBD><EFBFBD>7o<37><6F>T<EFBFBD>ȥ<><C8A5>R)<29>o<01>z<>U<EFBFBD><55><EFBFBD><EFBFBD><EFBFBD>z.<2E><>2R<7F><52>S䉃-<2D>x<>c<EFBFBD>
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<EFBFBD><EFBFBD>@<40><>Id Name MaxCount Bg Desc
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1 Coordinated Attack 3 Assets/Product/Texture/Image/UiGuild/UiGuildiBossStyleMulti.png Swap quickly to maximize damage output
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2 Solo Enhancement 3 Assets/Product/Texture/Image/UiGuild/UiGuildiBossStyleSingle.png QTE gains bonus enhancements
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<11><><EFBFBD> E/<2F><><EFBFBD>i<EFBFBD>s<EFBFBD>6<EFBFBD>ԏ<EFBFBD><06>Mڔ<1A><06><><EFBFBD>QވإC<D8A5><43>N<EFBFBD><4E><EFBFBD>y<EFBFBD><79><EFBFBD><EFBFBD><EFBFBD><EFBFBD>$<24>0<EFBFBD>/<2F>7<>۫<EFBFBD>L<EFBFBD><1D><>7A<37><41><18>*B<><42>+<15>0<EFBFBD><30>l%<1D>ng%A<><08><>[<5B>!<21><>u<>:<3A><EFBFBD>t<EFBFBD>ΞJLw<4C><77><EFBFBD>W_"Nq<4E>KId Style Name Desc UnlockLv FightEventId[1] FightEventId[2] FightEventId[3] Icon IsCore IsPermanent
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1 1 Basic Calibration Character enters <color=#34aff8>Matrix</color> at the beginning of the battle and after each character swap.\nClears character deployment cooldown for every 1000k DMG dealt. 0 2240378 Assets/Product/Texture/Image/UiGuild/IconGuildSkillStyle05.png 1
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2 1 Enhanced Matrix <color=#34aff8>After deployment</color>, the character will <color=#34aff8>deal 15% more DMG</color> for 15s. <color=#34aff8>Stacks up to 5 times</color>.\n<color=#BFBFBF>Amazing!</color> 0 2240379 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon11011.png
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3 1 Energy Recharge Upon deployment, the character restores <color=#34aff8>1 set of Signal Orbs</color>. If <color=#34aff8>Signal Orbs ≤ 3</color> when the character leaves the battlefield, then the next character entering the battlefield will restore <color=#34aff8>2 sets of Signal Orbs</color>.\n<color=#BFBFBF>Show me what the new frame can do!</color> 0 2240380 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21081.png
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4 1 Arrived! Upon deployment, deals <color=#34aff8>1200% AOE DMG</color> once.\n<color=#BFBFBF>Hmm, this is too much. I'm talking about your attack, not your weight.</color> 0 2240381 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22021.png
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5 1 Time Beyond If the character kill an enemy within <color=#34aff8>8s</color> after being deployed, the challenge time will be <color=#34aff8>extended by 20s</color>. The effect can be triggered up to 2 times.\n<color=#BFBFBF>Time, grant me your strength!</color> 0 2240382 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon12121.png
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6 1 Collab Core α Character has 1 stack of Mark upon deployment.\n<color=#34aff8>Upon 4 stacks of Mark</color>, removes all stacks and enters <color=#34aff8>Burst Form</color> for 20s.\n<color=#34aff8>Burst Form</color>: Gains 50% ATK and restores 1 set of Signal Orbs and 200 Dodge Gauge every second. 0 2240383 Assets/Product/Texture/Image/UiGuild/IconGuildSkillStyle01.png 1
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7 1 Collab Core β If the character entering the battlefield and the character leaving the battlefield are from <color=#34aff8>different classes</color>, launches an attack at a random enemy and deals DMG equal to <color=#34aff8>1000% ATK</color>.\nAfter the effect is triggered <color=#34aff8>2 times</color>, directly reduces the target's HP by <color=#34aff8>30% of their max HP</color> when the effect is triggered <color=#34aff8>the 3rd time</color>. 0 2240384 Assets/Product/Texture/Image/UiGuild/IconGuildSkillStyle02.png 1
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8 2 Basic Calibration Activates another unit's QTE when a QTE is triggered. For <color=#34aff8>each new character entering the battlefield</color>, the character you control<color=#34aff8>gains 15% ATK</color> and <color=#34aff8>deals 30% more DMG</color>.\nFor every 1000k DMG dealt, activates the QTE of 2 units.\n<color=#A52A2A>The effect will overwrite Da Vinci Memory.</color> 0 2240385 Assets/Product/Texture/Image/UiGuild/IconGuildSkillStyle06.png 1
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9 2 Matrix Cooldown Upon triggering a QTE, reduces the Matrix cooldown of the character you control by 2s and has a 10% chance to launch the character into the Matrix.\n<color=#BFBFBF>It's beneficial for me to enter the Matrix!</color> 0 2240386 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon33171.png
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10 2 Energy Catalyst After a QTE is triggered, the character you control <color=#34aff8>will restore 1 set of Signal Orbs every 4s</color>. The effect lasts 8s.\n<color=#BFBFBF>Do we have some normal frames here?</color> 0 2240387 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22120.png
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11 2 I'm Here! After a QTE is triggered, the character you control will deal <color=#34aff8>300%</color> additional damage when performing a Basic Attack.\n<color=#BFBFBF>Somehow the QTE triggered is more powerful than before. Maybe it's because of the character you control.</color> 0 2240388 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21071.png
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12 2 Time Beyond Killing an enemy within 8s after a QTE is triggered will <color=#34aff8>extend the challenge time by 20s</color>. The effect can be triggered up to 2 times.\n<color=#BFBFBF>Time is not your expertise.</color> 0 2240389 Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon33111.png
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13 2 Solo Core α After a QTE is triggered, your team gains a stack of Mark. Each stack of Mark will increase <color=#34aff8>the ATK of the character you control by 3%</color>.\n<color=#34aff8>Upon the 6th stack</color>, removes all stacks and deals <color=#34aff8>DMG equal to 30% of max HP</color> to targets within 8m. 0 2240390 Assets/Product/Texture/Image/UiGuild/IconGuildSkillStyle03.png 1
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14 2 Solo Core β After a QTE is triggered, the character you control gains a Mark based on their class. <color=#34aff8>Upon gaining the 2nd Mark, an effect will be triggered</color> for 4s.\n<color=#34aff8>Same Class</color>: Gains 1% ATK Blood Draining. Basic Attacks can restore up to 4 additional Signal Orbs.\n<color=#34aff8>Different Classes</color>: During the effect, a Basic Attack of the character you control will deal 1500% additional damage. 0 2240391 Assets/Product/Texture/Image/UiGuild/IconGuildSkillStyle04.png 1
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Resources/table/share/guild/boss/GuildBossHpReward.tab.bytes
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Resources/table/share/guild/boss/GuildBossLevel.tab.bytes
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[<5B><><EFBFBD><EFBFBD>]<18><>]'y<1B><>gwz<77><7A>gw<67><77><0B>G<EFBFBD><47>u<EFBFBD>}<1C>b<EFBFBD><62><EFBFBD>:H+|r%<25><><EFBFBD>*$<24>q~. <09>o`<60>,<2C>K<EFBFBD><4B>[y<><79>Q<EFBFBD>㻗r!3@<40>G<EFBFBD><12>(fq<>{<07>K<EFBFBD><17><><EFBFBD>zG<7A><47><EFBFBD><EFBFBD>x<EFBFBD>S'/˲(<28>zF<7A>\BI<42>e.%,Id Percent RewardId MailId
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1 1 350505 40006
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2 5 350504 40007
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3 10 350503 40008
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4 30 350502 40009
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5 95 350501 40010
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>P<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\˷^<5E>̅<EFBFBD>48˿h<CBBF><68>wh<77><68><EFBFBD><EFBFBD> <1A><>B1&<26><>1X<31>'<27>ᕐ<EFBFBD>6<06><1C><><EFBFBD> c<>Aҗ`<60><EFBFBD><7F><EFBFBD><08>Bs<42>h<EFBFBD><68>M#<23>NY><3E><>̋FH<46><48><EFBFBD>KN<4B>J<EFBFBD><4A>+<0B>%<25>B/^<5E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>F!-$9<>Id Score RewardId NewRewardId TimeId
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1 100000 350300 350305 806
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2 200000 350301 350306 806
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3 300000 350302 350307 806
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4 400000 350303 350308 806
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5 500000 350304 350309 806
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Resources/table/share/guild/boss/GuildBossScoreRule.tab.bytes
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Resources/table/share/guild/boss/GuildBossStageEffect.tab.bytes
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ZW<EFBFBD><EFBFBD>[K<7F><4B><EFBFBD>h<EFBFBD><68><EFBFBD>0<EFBFBD><06>/<2F>#<23><><EFBFBD><EFBFBD>g<EFBFBD><67>Ik<49><6B><EFBFBD>d<EFBFBD>l<>Ƹ<EFBFBD><C6B8><EFBFBD>c<EFBFBD>N<EFBFBD><4E><EFBFBD><1E><><EFBFBD>gH<67><48>9<EFBFBD>|S<>~&<26><><EFBFBD>4<EFBFBD><34><EFBFBD>6@<40><>h<EFBFBD><68>Z<EFBFBD><5A><EFBFBD><EFBFBD>]K<15> [<5B>y<>3<11><><EFBFBD>O(<28><>У<EFBFBD>:<3A><>^V<>IK]<5D>?<3F><><10><><EFBFBD>(<28>Id RobotId[1] RobotId[2] RobotId[3] TimeId
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101 10001 10002 10003
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102 10011 10012 10013
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103 10021 10022 10023
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104 10031 10032 10033
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105 10041 10042 10043
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106 10051 10052 10053
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107 10061 10062 10063
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108 10071 10072 10073
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109 10081 10082 10083
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110 10091 10092 10093
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111 10161 10162 10163
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112 10171 10172 10173
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113 10191 10192 10193
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114 10201 10202 10203
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115 10221 10222 10223
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116 10251 10252 10253
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117 10291 10292 10293
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118 10311 10312 10313
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201 10181 10182 10183
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202 10211 10212 10213
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203 10101 10102 10103
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204 10111 10112 10113
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205 10121 10122 10123
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206 10131 10132 10133
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207 10141 10142 10143
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208 10151 10152 10153
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209 10241 10242 10243
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210 10271 10272 10273
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211 10301 10302 10303
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212 10321 10322 10323
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213 10341 10342 10343
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214 10371 10372 10373
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215 10351 10352 10353
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216 10391 10392 10393
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217 10411 10412 10413
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301 10231 10232 10233
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302 10261 10262 10263
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303 10281 10282 10283
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304 10331 10332 10333
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305 10351 10352 10353
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306 10361 10362 10363
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307 10381 10382 10383
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308 10401 10402 10403
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