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table reader v1
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Resources/table/share/trpg/TRPGSecondArea.tab.bytes
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Resources/table/share/trpg/TRPGSecondArea.tab.bytes
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<01><1D>y<EFBFBD><79>V#<23>]<5D><>m<EFBFBD><6D>2EEN`<05><>'<27><><06><><EFBFBD>G{J<>c!<21><>HqlF!?<3F>Y<EFBFBD>E<EFBFBD><45>nо)<29>?T_>oq<6F>(BW<42><57>$<24><><EFBFBD>D;<3B><>bc<62><63>q(mR<><1E>rOh<4F><68>v<EFBFBD><76><EFBFBD>m<EFBFBD>}
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<EFBFBD>t<><74><EFBFBD><EFBFBD>v<EFBFBD><76><EFBFBD><06><><EFBFBD><0B>̋Id Condition Name SubAreaBg Type MazeId SubAreaId[1] SubAreaId[2] SubAreaId[3]
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100 601000 Redundant Block 22-16 2 100
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101 600008 Buffer Area Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterBg01.png 1 1001 1002
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102 600008 Parliament Square 2 102
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103 601002 Eden 16-B Leisure Module 2 103
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104 601007 Dominik Memorial Park 2 104
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105 601009 Tactical Bridge 2 105
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201 601012 Support Area Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterBg03.png 1 2001 2002 2003
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202 602001 Zone A Forgotten Streets 2 202
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203 602011 Zone B Business District Ruins 2 203
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204 602020 Zone C Abandoned Factory 2 204
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301 603000 Outer City Ruins Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterBg05.png 1 3001 3002 3003
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302 603001 B01 Industrial Sector 2 302
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303 603006 B01 Junction Corridor 2 303
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304 603010 Core Area 2 304
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305 603012 Deep M.I.N.D. 2 305
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401 603016 Underground Junction Assets/Product/Texture/Image/UiTRPG/UiTRPGChapterBg07.png 1 4001 4002 4003
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402 604001 Shattered Valley 2 402
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403 604011 Polyphage Left Hand 2 403
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