it's done lolol 🤯

This commit is contained in:
rfi
2023-12-24 18:29:17 +07:00
parent 208164fd7c
commit eac3e558d4
4 changed files with 66 additions and 5 deletions

View File

@@ -78,7 +78,7 @@ namespace AscNet.GameServer.Game
{
Id = x.Id,
UseItemId = Inventory.FreeGem,
UseItemCount = 1,
UseItemCount = 250,
GroupId = GroupArrivalConstruct,
BtnDrawCount = { 1, 10 },
Banner = "Assets/Product/Ui/Scene3DPrefab/UiMain3dXiahuo.prefab",
@@ -96,7 +96,7 @@ namespace AscNet.GameServer.Game
{
Id = x.Id,
UseItemId = Inventory.FreeGem,
UseItemCount = 1,
UseItemCount = 250,
GroupId = GroupMemberTarget,
BtnDrawCount = { 1, 10 },
Banner = "Assets/Product/Ui/Scene3DPrefab/UiMain3dXiahuo.prefab",
@@ -138,7 +138,7 @@ namespace AscNet.GameServer.Game
{
case 1:
// Character
if (random >= 0.98f)
if (random >= 0.972f)
{
// S Character
float rate = Random.Shared.NextSingle();
@@ -345,6 +345,7 @@ namespace AscNet.GameServer.Game
{
RewardType = (int)RewardType.Character,
Quality = characterQuality?.Quality ?? 0,
Count = 1,
TemplateId = rand
});
}