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https://git.lewd.wtf/PGR/ascnet
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it's done lolol 🤯
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@@ -78,7 +78,7 @@ namespace AscNet.GameServer.Game
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{
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Id = x.Id,
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UseItemId = Inventory.FreeGem,
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UseItemCount = 1,
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UseItemCount = 250,
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GroupId = GroupArrivalConstruct,
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BtnDrawCount = { 1, 10 },
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Banner = "Assets/Product/Ui/Scene3DPrefab/UiMain3dXiahuo.prefab",
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@@ -96,7 +96,7 @@ namespace AscNet.GameServer.Game
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{
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Id = x.Id,
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UseItemId = Inventory.FreeGem,
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UseItemCount = 1,
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UseItemCount = 250,
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GroupId = GroupMemberTarget,
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BtnDrawCount = { 1, 10 },
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Banner = "Assets/Product/Ui/Scene3DPrefab/UiMain3dXiahuo.prefab",
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@@ -138,7 +138,7 @@ namespace AscNet.GameServer.Game
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{
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case 1:
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// Character
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if (random >= 0.98f)
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if (random >= 0.972f)
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{
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// S Character
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float rate = Random.Shared.NextSingle();
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@@ -345,6 +345,7 @@ namespace AscNet.GameServer.Game
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{
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RewardType = (int)RewardType.Character,
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Quality = characterQuality?.Quality ?? 0,
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Count = 1,
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TemplateId = rand
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});
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}
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