ak-endfield-api-archive

Awesome Arknights Endfield badge

Monitor changes to responses from various Arknights: Endfield APIs and record them in this repository. Updates are checked about every 10 minutes and automatically pushed by GitHub Actions. API outputs are stored in the [`output`](/output/) directory. The APIs currently being monitored are as follows: - Launcher - Get latest game (Global, China) - Get latest game resources (Global, China) - Get latest launcher (Global, China) - Raw - Game resource json (index, patch) Currently, raw data is provided as-is without modification. It is also not decrypted. ## Download Library To easily view information about past versions of game packages and other items, please refer to the following page. - **Game packages** - [Windows Global Official](/output/akEndfield/launcher/game/6/list.md) - [Windows Global Epic](/output/akEndfield/launcher/game/801/list.md) - [Windows Global Google Play](/output/akEndfield/launcher/game/802/list.md) - [Windows China Official](/output/akEndfield/launcher/game/1/list.md) - [Windows China Bilibili](/output/akEndfield/launcher/game/2/list.md) - **Game patch packages** - [Windows Global Official](/output/akEndfield/launcher/game/6/list_patch.md) - [Windows Global Epic](/output/akEndfield/launcher/game/801/list_patch.md.md) - [Windows Global Google Play](/output/akEndfield/launcher/game/802/list_patch.md.md) - [Windows China Official](/output/akEndfield/launcher/game/1/list_patch.md) - [Windows China Bilibili](/output/akEndfield/launcher/game/2/list_patch.md) - **Game resources** (Windows, Android, iOS, PlayStation) - [Global](/output/akEndfield/launcher/game_resources/6/list.md) - [China](/output/akEndfield/launcher/game_resources/1/list.md) - **Launcher packages** - [Launcher (zip)](/output/akEndfield/launcher/launcher/list.md) - [Launcher (installer)](/output/akEndfield/launcher/launcherExe/list.md) Some packages are available via the GitHub Releases mirror. All dates and times specified in Markdown files are in Asia server time (China Standard Time, UTC+8). ## Contributing Since I can only run the game on platforms and operating systems that are available to me, there may be inaccuracies. If you have information -particularly regarding **Chinese regional game data**, beta versions, encrypted binaries such as `index_main.json` or `game_files`- or if you're able to help improve the code, or if you encounter any other issues, feel free to submit an issue or a pull request. All files within the `output` folder are automatically generated by the `src` scripts. Therefore, to make changes, you must modify the scripts themselves. ## Disclaimer This project has no affiliation with Hypergryph (GRYPHLINE) and was created solely for **private use, educational, and research purposes.** I assume no responsibility whatsoever. **PLEASE USE IT AT YOUR OWN RISK.** ## Thanks - [Vivi029](https://github.com/Vivi029): Added Windows Google Play Games channel --- This project was created using `bun init` in bun v1.3.5. [Bun](https://bun.com) is a fast all-in-one JavaScript runtime.