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@@ -4,6 +4,5 @@ CREATE TABLE "HuntingGroundInfo" (
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"IsAuto" INTEGER,
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"CurrentId" INTEGER,
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"HighestId" INTEGER,
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"MonsterInfoIndex" INTEGER, -- References MonsterInfo.InvenIndex
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"PackId" INTEGER
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);
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);
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@@ -1,5 +1,6 @@
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CREATE TABLE "MapActiveInfo" (
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"Index" INTEGER PRIMARY KEY AUTOINCREMENT,
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"Uid" BIGINT NOT NULL,
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"MapId" INTEGER
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);
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"MapId" INTEGER,
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"ActiveInfo" TEXT
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);
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@@ -1,9 +1,10 @@
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CREATE TABLE "QuestLevelInfo" (
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CREATE TABLE QuestLevelInfo (
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"Index" INTEGER PRIMARY KEY AUTOINCREMENT,
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"Uid" BIGINT NOT NULL,
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"PackId" INTEGER,
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"PackId" INTEGER NOT NULL DEFAULT 1,
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"QuestLevel" INTEGER,
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"ClearQuest" INTEGER,
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"QuestOpt" INTEGER,
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"IsLevelComplete" INTEGER
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);
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"IsLevelComplete" INTEGER,
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UNIQUE("Uid", "PackId")
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);
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@@ -1,6 +1,7 @@
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CREATE TABLE "QuestMaxClearInfo" (
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CREATE TABLE QuestMaxClearInfo (
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"Index" INTEGER PRIMARY KEY AUTOINCREMENT,
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"Uid" BIGINT NOT NULL,
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"PackId" INTEGER,
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"MaxClearId" INTEGER
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);
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"PackId" INTEGER NOT NULL DEFAULT 1,
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"MaxClearId" INTEGER,
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UNIQUE("Uid", "PackId")
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);
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@@ -0,0 +1,6 @@
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CREATE TABLE IF NOT EXISTS HuntingGroundMonster (
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"HuntingGroundIndex" INTEGER NOT NULL,
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"MonsterIndex" INTEGER NOT NULL,
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FOREIGN KEY("HuntingGroundIndex") REFERENCES HuntingGroundInfo("Index") ON DELETE CASCADE,
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FOREIGN KEY("MonsterIndex") REFERENCES MonsterInfo("Index") ON DELETE CASCADE
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);
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CREATE TABLE "UserQuest" (
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"Index" INTEGER PRIMARY KEY AUTOINCREMENT,
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"Uid" BIGINT NOT NULL,
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"QuestId" INTEGER NOT NULL,
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"PackId" INTEGER,
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"Status" INTEGER DEFAULT 0, -- 0 = not accepted, 1 = in progress, 2 = completed, 3 = reward claimed
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"Progress" INTEGER DEFAULT 0, -- quest progress (from questValue[0])
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"RewardClaimed" INTEGER DEFAULT 0, -- 0 = false, 1 = true
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"LastUpdate" BIGINT -- timestamp for daily resets, analytics, etc.
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);
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@@ -0,0 +1,3 @@
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pub mod achievement_clear_info;
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pub mod achievement_info;
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pub mod achievement_update_info;
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@@ -0,0 +1,5 @@
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pub mod action_matching_client_info;
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pub mod action_monster_state_info;
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pub mod action_player_state_info;
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pub mod action_relay_user_info;
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pub mod action_user_info;
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pub mod active_contents_info;
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pub mod attendance_always_info;
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pub mod attendance_event_reward_obtain_info;
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pub mod attendance_info;
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pub mod attendance_limit_info;
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pub mod attendance_package_info;
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pub mod battle_char_info;
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pub mod battle_damage_info;
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pub mod battle_golem_info;
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pub mod battle_grid_type_item_info;
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pub mod battle_result_info;
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pub mod battle_statistics_info;
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pub mod buff_info;
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pub mod cafeteria_facility_info;
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pub mod cafeteria_info;
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pub mod cafeteria_part_time_manager_info;
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pub mod cafeteria_regular_costume_note_info;
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pub mod cash_mail_info;
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pub mod cash_product_info;
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pub mod cash_shop_info;
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pub mod cash_shop_purchase_count_info;
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pub mod char_awake_info;
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pub mod char_info;
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pub mod char_partner_info;
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pub mod char_scout_info;
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pub mod charge_cost_event_schedule_info;
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pub mod charge_cost_info;
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pub mod community_reward_info;
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pub mod content_rank_statue_info;
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pub mod contents_char_item_info;
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pub mod contents_equip_info;
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pub mod cost_time_info;
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pub mod costume_base_info;
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pub mod costume_info;
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pub mod costume_potential_connect_info;
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pub mod costume_use_info;
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pub mod cs_mini_game_relay_server_info;
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pub mod dating_episode_info;
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pub mod dating_info;
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pub mod dating_message_choice_info;
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pub mod deck_costume_setting_info;
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pub mod deck_info;
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pub mod deck_message_info;
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pub mod defense_monster_info;
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pub mod defense_unit_info;
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pub mod defense_user_info;
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pub mod delayed_visibility_schedule_info;
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pub mod dispatch_info;
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pub mod env_info;
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pub mod equip_base_info;
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pub mod equip_batch_use_info;
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pub mod equip_clear_info;
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pub mod equip_info;
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pub mod equip_option_info;
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pub mod equip_preset_char_info;
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pub mod equip_preset_info;
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pub mod equip_preset_item_info;
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pub mod equip_storage_info;
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