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166
database/src/db/char/char_info.rs
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166
database/src/db/char/char_info.rs
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use crate::models::game::char_info::CharInfo;
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use sqlx::SqlitePool;
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/// Add a single CharInfo record from a Rust struct.
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pub async fn add_char_info(pool: &SqlitePool, data: &CharInfo) -> sqlx::Result<()> {
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sqlx::query(
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r#"
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INSERT INTO CharInfo (
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Uid,
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InvenIndex,
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Id,
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Hp,
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Level,
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CostumeId,
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Exp,
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UseCostume,
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TalentLevel,
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TalentExp,
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SolidarityReward,
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ExpiryTime,
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PictorialbookInfoIndex,
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ConnectPotentialCostume
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) VALUES (
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?,
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?,
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?,
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?,
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?,
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?,
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?,
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?,
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?,
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?,
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?,
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?,
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?,
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?
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)
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"#,
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)
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.bind(&data.uid)
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.bind(&data.inven_index)
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.bind(&data.id)
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.bind(&data.hp)
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.bind(&data.level)
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.bind(&data.costume_id)
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.bind(&data.exp)
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.bind(&data.use_costume)
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.bind(&data.talent_level)
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.bind(&data.talent_exp)
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.bind(&data.solidarity_reward)
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.bind(&data.expiry_time)
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.bind(&data.pictorialbook_info_index)
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.bind(&data.connect_potential_costume)
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.execute(pool)
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.await?;
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Ok(())
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}
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/// Fetch all records for a given UID.
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pub async fn get_char_info(pool: &SqlitePool, uid: i64) -> sqlx::Result<Vec<CharInfo>> {
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sqlx::query_as::<_, CharInfo>("SELECT * FROM CharInfo WHERE Uid = ?")
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.bind(uid)
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.fetch_all(pool)
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.await
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}
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/// Delete all CharInfo rows for a UID.
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pub async fn delete_char_info(pool: &SqlitePool, uid: i64) -> sqlx::Result<()> {
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sqlx::query("DELETE FROM CharInfo WHERE Uid = ?")
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.bind(uid)
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.execute(pool)
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.await?;
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Ok(())
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}
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/// Get a single record by Index (rowid)
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pub async fn get_by_index(pool: &SqlitePool, uid: i64, index: i64) -> sqlx::Result<CharInfo> {
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sqlx::query_as::<_, CharInfo>("SELECT * FROM CharInfo WHERE Uid = ? AND Index = ?")
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.bind(uid)
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.bind(index)
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.fetch_one(pool)
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.await
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}
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/// Get multiple records by their Index (rowids)
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pub async fn get_all_by_index(
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pool: &SqlitePool,
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uid: i64,
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index: &[i64],
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) -> sqlx::Result<Vec<CharInfo>> {
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if index.is_empty() {
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return Ok(vec![]);
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}
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let placeholders = index.iter().map(|_| "?").collect::<Vec<_>>().join(",");
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let query = format!(
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"SELECT * FROM CharInfo WHERE Uid = ? AND Index IN ({})",
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placeholders
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);
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let mut query = sqlx::query_as::<_, CharInfo>(&query).bind(uid);
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for idx in index {
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query = query.bind(idx);
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}
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query.fetch_all(pool).await
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}
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/// Insert and return the rowid (Index)
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pub async fn insert(pool: &SqlitePool, data: &CharInfo) -> sqlx::Result<i64> {
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let result = sqlx::query(
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r#"
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INSERT INTO CharInfo (
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Uid,
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InvenIndex,
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Id,
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Hp,
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Level,
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CostumeId,
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Exp,
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UseCostume,
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TalentLevel,
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TalentExp,
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SolidarityReward,
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ExpiryTime,
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PictorialbookInfoIndex,
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ConnectPotentialCostume
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) VALUES (
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?,
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?,
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?,
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?,
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?,
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?,
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?,
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?,
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?,
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?,
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?,
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?,
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?,
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?
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)
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"#,
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)
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.bind(&data.uid)
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.bind(&data.inven_index)
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.bind(&data.id)
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.bind(&data.hp)
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.bind(&data.level)
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.bind(&data.costume_id)
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.bind(&data.exp)
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.bind(&data.use_costume)
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.bind(&data.talent_level)
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.bind(&data.talent_exp)
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.bind(&data.solidarity_reward)
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.bind(&data.expiry_time)
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.bind(&data.pictorialbook_info_index)
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.bind(&data.connect_potential_costume)
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.execute(pool)
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.await?;
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Ok(result.last_insert_rowid())
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}
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