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20
httpserver/src/routes/game/char/char_growth.rs
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20
httpserver/src/routes/game/char/char_growth.rs
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use actix_web::{put, web, HttpResponse, Result};
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use bd2::proto::proto_net::CharGrowthRequest;
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use crypto::network::parse_packet;
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use gameserver::logic::game::char::char_growth;
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use sqlx::SqlitePool;
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#[put("CharGrowth")]
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async fn char_growth_handler(
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pool: web::Data<SqlitePool>,
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body: String,
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user_id: web::ReqData<i64>,
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) -> Result<HttpResponse> {
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let uid = *user_id;
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let req = parse_packet::<CharGrowthRequest>("CharGrowth", &body).map_err(|e| {
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tracing::warn!("Failed to parse CharGrowth: {}", e);
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actix_web::error::ErrorBadRequest("Invalid packet")
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})?;
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let response = char_growth::handle(&pool, uid, req).await;
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Ok(HttpResponse::Ok().json(response))
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}
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