mirror of
https://github.com/yoncodes/BD2PS.git
synced 2026-08-06 06:32:13 +02:00
pushing
This commit is contained in:
102
data/src/exceldb/actiongamechartable.rs
Normal file
102
data/src/exceldb/actiongamechartable.rs
Normal file
@@ -0,0 +1,102 @@
|
||||
// Auto-generated from JSON data
|
||||
// Do not edit manually
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
use anyhow::Result;
|
||||
use std::collections::HashMap;
|
||||
|
||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||
pub struct Actiongamechartable {
|
||||
#[serde(rename = "charDescNameTextId")]
|
||||
pub char_desc_name_text_id: i32,
|
||||
#[serde(rename = "charIcon")]
|
||||
pub char_icon: String,
|
||||
#[serde(rename = "charIllustName")]
|
||||
pub char_illust_name: Option<String>,
|
||||
#[serde(rename = "charNameImage")]
|
||||
pub char_name_image: String,
|
||||
#[serde(rename = "charNameTextId")]
|
||||
pub char_name_text_id: i32,
|
||||
#[serde(rename = "charPrefabPath")]
|
||||
pub char_prefab_path: String,
|
||||
#[serde(rename = "charSkillGroupId")]
|
||||
pub char_skill_group_id: i32,
|
||||
#[serde(rename = "charStatId")]
|
||||
pub char_stat_id: i32,
|
||||
#[serde(rename = "charStatImageName")]
|
||||
pub char_stat_image_name: Option<String>,
|
||||
#[serde(rename = "charThumName")]
|
||||
pub char_thum_name: String,
|
||||
#[serde(rename = "charTitleNameTextId")]
|
||||
pub char_title_name_text_id: i32,
|
||||
#[serde(rename = "groupId")]
|
||||
pub group_id: i32,
|
||||
#[serde(rename = "hitEffPrefab")]
|
||||
pub hit_eff_prefab: Option<String>,
|
||||
#[serde(rename = "id")]
|
||||
pub id: i32,
|
||||
#[serde(rename = "monsterPartsGroupId")]
|
||||
pub monster_parts_group_id: Option<i32>,
|
||||
#[serde(rename = "monsterType")]
|
||||
pub monster_type: Option<i32>,
|
||||
#[serde(rename = "voiceResourceName")]
|
||||
pub voice_resource_name: Option<String>,
|
||||
}
|
||||
|
||||
pub struct ActiongamechartableTable {
|
||||
records: Vec<Actiongamechartable>,
|
||||
by_id: HashMap<i32, usize>,
|
||||
by_group: HashMap<i32, Vec<usize>>,
|
||||
}
|
||||
|
||||
impl ActiongamechartableTable {
|
||||
pub fn load(path: &str) -> Result<Self> {
|
||||
let json = std::fs::read_to_string(path)?;
|
||||
let records: Vec<Actiongamechartable> = serde_json::from_str(&json)?;
|
||||
|
||||
let mut by_id = HashMap::with_capacity(records.len());
|
||||
let mut by_group: HashMap<i32, Vec<usize>> = HashMap::new();
|
||||
|
||||
for (idx, record) in records.iter().enumerate() {
|
||||
by_id.insert(record.id, idx);
|
||||
by_group.entry(record.char_skill_group_id).or_insert_with(Vec::new).push(idx);
|
||||
}
|
||||
|
||||
Ok(Self {
|
||||
records,
|
||||
by_id,
|
||||
by_group,
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get(&self, id: i32) -> Option<&Actiongamechartable> {
|
||||
self.by_id.get(&id).map(|&idx| &self.records[idx])
|
||||
}
|
||||
|
||||
pub fn by_group(&self, group_id: i32) -> impl Iterator<Item = &Actiongamechartable> + '_ {
|
||||
self.by_group
|
||||
.get(&group_id)
|
||||
.into_iter()
|
||||
.flat_map(|indices| indices.iter())
|
||||
.map(|&idx| &self.records[idx])
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn all(&self) -> &[Actiongamechartable] {
|
||||
&self.records
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn iter(&self) -> std::slice::Iter<Actiongamechartable> {
|
||||
self.records.iter()
|
||||
}
|
||||
|
||||
pub fn len(&self) -> usize {
|
||||
self.records.len()
|
||||
}
|
||||
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.records.is_empty()
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user