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106
data/src/exceldb/bufftable.rs
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106
data/src/exceldb/bufftable.rs
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// Auto-generated from JSON data
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// Do not edit manually
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use serde::{Deserialize, Serialize};
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use anyhow::Result;
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use std::collections::HashMap;
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct Bufftable {
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#[serde(rename = "AddBuffId")]
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pub add_buff_id: Option<i32>,
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#[serde(rename = "buffApplyType")]
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pub buff_apply_type: Option<i32>,
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#[serde(rename = "buffConditionId")]
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pub buff_condition_id: Option<i32>,
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#[serde(rename = "buffCountType")]
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pub buff_count_type: Option<i32>,
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#[serde(rename = "buffDescSkillTextId")]
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pub buff_desc_skill_text_id: Option<i32>,
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#[serde(rename = "buffDisplayType")]
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pub buff_display_type: Option<i32>,
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#[serde(rename = "buffDisplayValue")]
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pub buff_display_value: Option<i32>,
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#[serde(rename = "buffGroup")]
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pub buff_group: Option<i32>,
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#[serde(rename = "buffIconSpriteName")]
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pub buff_icon_sprite_name: Option<String>,
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#[serde(rename = "buffMakerType")]
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pub buff_maker_type: Option<i32>,
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#[serde(rename = "buffSkillTextId")]
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pub buff_skill_text_id: Option<i32>,
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#[serde(rename = "buffTurn")]
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pub buff_turn: Option<i32>,
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#[serde(rename = "buffType")]
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pub buff_type: Option<i32>,
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#[serde(rename = "buffValue")]
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pub buff_value: Option<f32>,
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#[serde(rename = "classType")]
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pub class_type: String,
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#[serde(rename = "conditionAddBuffId")]
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pub condition_add_buff_id: Option<i32>,
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#[serde(rename = "effectPrefabName")]
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pub effect_prefab_name: Option<String>,
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#[serde(rename = "id")]
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pub id: i32,
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#[serde(rename = "magicValue")]
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pub magic_value: Option<f32>,
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#[serde(rename = "overLapCount")]
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pub over_lap_count: Option<i32>,
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#[serde(rename = "overLapMax")]
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pub over_lap_max: Option<i32>,
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#[serde(rename = "ownerType")]
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pub owner_type: Option<i32>,
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#[serde(rename = "specialEffectPrefabName")]
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pub special_effect_prefab_name: Option<String>,
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#[serde(rename = "statType")]
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pub stat_type: Option<i32>,
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#[serde(rename = "subType")]
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pub sub_type: Option<i32>,
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}
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pub struct BufftableTable {
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records: Vec<Bufftable>,
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by_id: HashMap<i32, usize>,
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}
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impl BufftableTable {
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pub fn load(path: &str) -> Result<Self> {
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let json = std::fs::read_to_string(path)?;
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let records: Vec<Bufftable> = serde_json::from_str(&json)?;
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let mut by_id = HashMap::with_capacity(records.len());
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for (idx, record) in records.iter().enumerate() {
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by_id.insert(record.id, idx);
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}
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Ok(Self {
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records,
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by_id,
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})
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}
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#[inline]
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pub fn get(&self, id: i32) -> Option<&Bufftable> {
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self.by_id.get(&id).map(|&idx| &self.records[idx])
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}
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#[inline]
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pub fn all(&self) -> &[Bufftable] {
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&self.records
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}
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#[inline]
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pub fn iter(&self) -> std::slice::Iter<Bufftable> {
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self.records.iter()
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}
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pub fn len(&self) -> usize {
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self.records.len()
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}
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pub fn is_empty(&self) -> bool {
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self.records.is_empty()
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}
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}
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