Files
BD2PS/httpserver/src/routes/game/char/char_partner_reward.rs
2025-10-29 14:13:47 -04:00

22 lines
786 B
Rust

use actix_web::{put, web, HttpResponse, Result};
use bd2::proto::proto_net::CharPartnerRewardRequest;
use crypto::network::parse_packet;
use gameserver::logic::game::char::char_partner_reward;
use sqlx::SqlitePool;
#[put("CharPartnerReward")]
async fn char_partner_reward_handler(
pool: web::Data<SqlitePool>,
body: String,
user_id: web::ReqData<i64>,
) -> Result<HttpResponse> {
let uid = *user_id;
let req =
parse_packet::<CharPartnerRewardRequest>("CharPartnerReward", &body).map_err(|e| {
tracing::warn!("Failed to parse CharPartnerReward: {}", e);
actix_web::error::ErrorBadRequest("Invalid packet")
})?;
let response = char_partner_reward::handle(&pool, uid, req).await;
Ok(HttpResponse::Ok().json(response))
}