Files
BD2PS/data/src/exceldb/actiongamemissiontable.rs
yoncodes e58fd190b4 pushing
2025-10-28 21:21:28 -04:00

77 lines
2.0 KiB
Rust

// Auto-generated from JSON data
// Do not edit manually
use serde::{Deserialize, Serialize};
use anyhow::Result;
use std::collections::HashMap;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Actiongamemissiontable {
#[serde(rename = "conditionSubType")]
pub condition_sub_type: i32,
#[serde(rename = "conditionSubTypeParam")]
pub condition_sub_type_param: Option<i32>,
#[serde(rename = "conditionType")]
pub condition_type: i32,
#[serde(rename = "id")]
pub id: i32,
#[serde(rename = "missionDescNameTextId")]
pub mission_desc_name_text_id: i32,
#[serde(rename = "missionNameNameTextId")]
pub mission_name_name_text_id: i32,
#[serde(rename = "monsterType")]
pub monster_type: i32,
#[serde(rename = "rewardCount")]
pub reward_count: Option<i32>,
#[serde(rename = "rewardId")]
pub reward_id: Option<i32>,
#[serde(rename = "rewardType")]
pub reward_type: Option<i32>,
}
pub struct ActiongamemissiontableTable {
records: Vec<Actiongamemissiontable>,
by_id: HashMap<i32, usize>,
}
impl ActiongamemissiontableTable {
pub fn load(path: &str) -> Result<Self> {
let json = std::fs::read_to_string(path)?;
let records: Vec<Actiongamemissiontable> = serde_json::from_str(&json)?;
let mut by_id = HashMap::with_capacity(records.len());
for (idx, record) in records.iter().enumerate() {
by_id.insert(record.id, idx);
}
Ok(Self {
records,
by_id,
})
}
#[inline]
pub fn get(&self, id: i32) -> Option<&Actiongamemissiontable> {
self.by_id.get(&id).map(|&idx| &self.records[idx])
}
#[inline]
pub fn all(&self) -> &[Actiongamemissiontable] {
&self.records
}
#[inline]
pub fn iter(&self) -> std::slice::Iter<Actiongamemissiontable> {
self.records.iter()
}
pub fn len(&self) -> usize {
self.records.len()
}
pub fn is_empty(&self) -> bool {
self.records.is_empty()
}
}