Files
BD2PS/httpserver/src/routes/game/battle_start.rs
yoncodes e58fd190b4 pushing
2025-10-28 21:21:28 -04:00

21 lines
709 B
Rust

use actix_web::{put, web, HttpResponse, Result};
use bd2::proto::proto_net::BattleStartRequest;
use crypto::network::parse_packet;
use gameserver::logic::game::battle_start;
use sqlx::SqlitePool;
#[put("BattleStart")]
async fn battle_start_handler(
pool: web::Data<SqlitePool>,
body: String,
user_id: web::ReqData<i64>,
) -> Result<HttpResponse> {
let uid = *user_id;
let req = parse_packet::<BattleStartRequest>("BattleStart", &body).map_err(|e| {
tracing::warn!("Failed to parse BattleStart: {}", e);
actix_web::error::ErrorBadRequest("Invalid packet")
})?;
let response = battle_start::handle(&pool, uid, req).await;
Ok(HttpResponse::Ok().json(response))
}