mirror of
https://github.com/tym1116/BH3.git
synced 2025-12-18 01:14:59 +01:00
Fix UI Shader
This commit is contained in:
@@ -7,181 +7,74 @@ Material:
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: BG1
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m_Shader: {fileID: 4800000, guid: 0000000deadbeef15deadf00d0000000, type: 2}
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m_ShaderKeywords:
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m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords:
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m_LightmapFlags: 5
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m_CustomRenderQueue: 2000
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 2
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serializedVersion: 3
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m_TexEnvs:
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- first:
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name: _MainTex
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second:
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: c645ad565c4555e4cbb6564c3cc6d303, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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||||
m_Floats:
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||||
- first:
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||||
name: _BloomFactor
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||||
second: 0.3
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||||
- first:
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||||
name: _BrushScaleX
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second: 1
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||||
- first:
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name: _BrushScaleY
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second: 1
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||||
- first:
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name: _BumpScale
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second: 1
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||||
- first:
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name: _Cutoff
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second: 0.5
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||||
- first:
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||||
name: _DetailNormalMapScale
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||||
second: 1
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||||
- first:
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||||
name: _DstBlend
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||||
second: 0
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||||
- first:
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||||
name: _EmissionBloomFactor
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second: 1
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||||
- first:
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||||
name: _EmissionFactor
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||||
second: 0
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||||
- first:
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||||
name: _EmissionFactorFromTexToggle
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||||
second: 0
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||||
- first:
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||||
name: _EmissionScaler
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||||
second: 1
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||||
- first:
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name: _FadeDistance
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second: 0.5
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||||
- first:
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||||
name: _FadeOffset
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second: 1
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||||
- first:
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||||
name: _FogColorIntensity
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||||
second: 0.01
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||||
- first:
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||||
name: _FogEffectLimit
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second: 0.5
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||||
- first:
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||||
name: _FogEffectStart
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||||
second: 0
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||||
- first:
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name: _FogIntensity
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second: 0.01
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- first:
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name: _FogStartDistance
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second: 50
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||||
- first:
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||||
name: _Glossiness
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second: 0.5
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||||
- first:
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||||
name: _LightArea
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||||
second: 0.51
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||||
- first:
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||||
name: _LightMapIntensity
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||||
second: 1
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||||
- first:
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||||
name: _Metallic
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||||
second: 0
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||||
- first:
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name: _Mode
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||||
second: 0
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||||
- first:
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||||
name: _OcclusionStrength
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||||
second: 1
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||||
- first:
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||||
name: _Opaqueness
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||||
second: 1
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||||
- first:
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||||
name: _OutlineWidth
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||||
second: 0.1
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||||
- first:
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||||
name: _Parallax
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||||
second: 0.02
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||||
- first:
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||||
name: _ReflectionEmissionAdjust
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||||
second: 1
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||||
- first:
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||||
name: _SPIntensity
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||||
second: 0.5
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||||
- first:
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||||
name: _SPNoiseScaler
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||||
second: 1
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||||
- first:
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||||
name: _SPTransition
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||||
second: 0
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||||
- first:
|
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name: _SPTransitionBloomFactor
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||||
second: 1
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||||
- first:
|
||||
name: _SPTransitionEmissionScaler
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||||
second: 1
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||||
- first:
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||||
name: _Scale
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||||
second: 0.01
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||||
- first:
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||||
name: _Shininess
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second: 10
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- first:
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||||
name: _SpecMulti
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second: 0.1
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||||
- first:
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||||
name: _SpecialState
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||||
second: 0
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||||
- first:
|
||||
name: _SrcBlend
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||||
second: 1
|
||||
- first:
|
||||
name: _UVSec
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||||
second: 0
|
||||
- first:
|
||||
name: _VertexAlphaFactor
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||||
second: 0
|
||||
- first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
- _BloomFactor: 0.3
|
||||
- _BrushScaleX: 1
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||||
- _BrushScaleY: 1
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissionBloomFactor: 1
|
||||
- _EmissionFactor: 0
|
||||
- _EmissionFactorFromTexToggle: 0
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||||
- _EmissionScaler: 1
|
||||
- _FadeDistance: 0.5
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||||
- _FadeOffset: 1
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||||
- _FogColorIntensity: 0.01
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||||
- _FogEffectLimit: 0.5
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||||
- _FogEffectStart: 0
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||||
- _FogIntensity: 0.01
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- _FogStartDistance: 50
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||||
- _Glossiness: 0.5
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||||
- _LightArea: 0.51
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||||
- _LightMapIntensity: 1
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||||
- _Metallic: 0
|
||||
- _Mode: 0
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||||
- _OcclusionStrength: 1
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||||
- _Opaqueness: 1
|
||||
- _OutlineWidth: 0.1
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||||
- _Parallax: 0.02
|
||||
- _ReflectionEmissionAdjust: 1
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||||
- _SPIntensity: 0.5
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||||
- _SPNoiseScaler: 1
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||||
- _SPTransition: 0
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||||
- _SPTransitionBloomFactor: 1
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||||
- _SPTransitionEmissionScaler: 1
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||||
- _Scale: 0.01
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||||
- _Shininess: 10
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||||
- _SpecMulti: 0.1
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||||
- _SpecialState: 0
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- _SrcBlend: 1
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||||
- _UVSec: 0
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||||
- _VertexAlphaFactor: 0
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- _ZWrite: 1
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m_Colors:
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- first:
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name: _ClipPlane
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||||
second: {r: 0, g: 0, b: 0, a: 0}
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- first:
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name: _Color
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||||
second: {r: 1, g: 1, b: 1, a: 1}
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- first:
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||||
name: _Emission
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||||
second: {r: 0, g: 0, b: 0, a: 0}
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- first:
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||||
name: _EmissionColor
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||||
second: {r: 0, g: 0, b: 0, a: 1}
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- first:
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||||
name: _FogColorFar
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||||
second: {r: 1, g: 0, b: 0, a: 1}
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- first:
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||||
name: _FogColorNear
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||||
second: {r: 1, g: 0, b: 0, a: 1}
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- first:
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name: _FresnelParams
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||||
second: {r: 1, g: 1, b: 0, a: 0}
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||||
- first:
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||||
name: _LightSpecColor
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||||
second: {r: 1, g: 1, b: 1, a: 1}
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||||
- first:
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||||
name: _MainColor
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||||
second: {r: 1, g: 1, b: 1, a: 1}
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||||
- first:
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||||
name: _OutlineColor
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||||
second: {r: 0, g: 0, b: 0, a: 1}
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||||
- first:
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||||
name: _SPOutlineColor
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second: {r: 1, g: 1, b: 1, a: 1}
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- first:
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||||
name: _SPTransitionColor
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||||
second: {r: 1, g: 1, b: 1, a: 1}
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- first:
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||||
name: _ShadowMultColor
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second: {r: 0.9, g: 0.7, b: 0.75, a: 1}
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- _ClipPlane: {r: 0, g: 0, b: 0, a: 0}
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||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
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||||
- _Emission: {r: 0, g: 0, b: 0, a: 0}
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||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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||||
- _FogColorFar: {r: 1, g: 0, b: 0, a: 1}
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||||
- _FogColorNear: {r: 1, g: 0, b: 0, a: 1}
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||||
- _FresnelParams: {r: 1, g: 1, b: 0, a: 0}
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||||
- _LightSpecColor: {r: 1, g: 1, b: 1, a: 1}
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||||
- _MainColor: {r: 1, g: 1, b: 1, a: 1}
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||||
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
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||||
- _SPOutlineColor: {r: 1, g: 1, b: 1, a: 1}
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||||
- _SPTransitionColor: {r: 1, g: 1, b: 1, a: 1}
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||||
- _ShadowMultColor: {r: 0.9, g: 0.7, b: 0.75, a: 1}
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||||
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@@ -7,76 +7,39 @@ Material:
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: BG2
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m_Shader: {fileID: 4800000, guid: 0000000deadbeef15deadf00d0000000, type: 2}
|
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m_ShaderKeywords:
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m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
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m_CustomRenderQueue: 2000
|
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m_EnableInstancingVariants: 0
|
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m_DoubleSidedGI: 0
|
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m_CustomRenderQueue: -1
|
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stringTagMap: {}
|
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disabledShaderPasses: []
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m_SavedProperties:
|
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serializedVersion: 2
|
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serializedVersion: 3
|
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m_TexEnvs:
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- first:
|
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name: _MainTex
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second:
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: f2bcc14170e3b8f428cb5be951850b51, type: 3}
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m_Scale: {x: 1, y: 1}
|
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m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- first:
|
||||
name: _BloomFactor
|
||||
second: 0.3
|
||||
- first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
- first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
- first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
- first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
- first:
|
||||
name: _EmissionScaler
|
||||
second: 1
|
||||
- first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
- first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
- first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
- first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
- first:
|
||||
name: _OutlineWidth
|
||||
second: 0.1
|
||||
- first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
- first:
|
||||
name: _Scale
|
||||
second: 0.01
|
||||
- first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
- first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
- first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
- _BloomFactor: 0.3
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissionScaler: 1
|
||||
- _Glossiness: 0.5
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _OutlineWidth: 0.1
|
||||
- _Parallax: 0.02
|
||||
- _Scale: 0.01
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
- first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
- first:
|
||||
name: _OutlineColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
|
||||
@@ -7,100 +7,49 @@ Material:
|
||||
m_PrefabParentObject: {fileID: 0}
|
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m_PrefabInternal: {fileID: 0}
|
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m_Name: BG3
|
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m_Shader: {fileID: 4800000, guid: 0000000deadbeef15deadf00d0000000, type: 2}
|
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m_ShaderKeywords:
|
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m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords:
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m_LightmapFlags: 5
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m_CustomRenderQueue: 2999
|
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
|
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 2
|
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serializedVersion: 3
|
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m_TexEnvs:
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- first:
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name: _DistortionTex
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second:
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- _DistortionTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- first:
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name: _MainTex
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second:
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: f2bcc14170e3b8f428cb5be951850b51, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
|
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- first:
|
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name: _BloomFactor
|
||||
second: 1
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- first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
- first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
- first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
- first:
|
||||
name: _Distortion
|
||||
second: 0
|
||||
- first:
|
||||
name: _DistortionIntensity
|
||||
second: 5
|
||||
- first:
|
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name: _DstBlend
|
||||
second: 0
|
||||
- first:
|
||||
name: _EmissionScaler
|
||||
second: 1
|
||||
- first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
- first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
- first:
|
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name: _Mode
|
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second: 0
|
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|
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name: _OcclusionStrength
|
||||
second: 1
|
||||
- first:
|
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name: _OutlineWidth
|
||||
second: 0.1
|
||||
- first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
- first:
|
||||
name: _Scale
|
||||
second: 0.01
|
||||
- first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
- first:
|
||||
name: _TSAspectRatio
|
||||
second: 1
|
||||
- first:
|
||||
name: _TextureScale
|
||||
second: 0
|
||||
- first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
- first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
- _BloomFactor: 1
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _Distortion: 0
|
||||
- _DistortionIntensity: 5
|
||||
- _DstBlend: 0
|
||||
- _EmissionScaler: 1
|
||||
- _Glossiness: 0.5
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _OutlineWidth: 0.1
|
||||
- _Parallax: 0.02
|
||||
- _Scale: 0.01
|
||||
- _SrcBlend: 1
|
||||
- _TSAspectRatio: 1
|
||||
- _TextureScale: 0
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- first:
|
||||
name: _Color
|
||||
second: {r: 0.60294116, g: 0.34580448, b: 0.34580448, a: 0.322}
|
||||
- first:
|
||||
name: _Emission
|
||||
second: {r: 0, g: 0, b: 0, a: 0}
|
||||
- first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
- first:
|
||||
name: _OutlineColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
- first:
|
||||
name: _TintColor
|
||||
second: {r: 0.3159035, g: 0.303338, b: 0.329, a: 0.241}
|
||||
- _Color: {r: 0.60294116, g: 0.34580448, b: 0.34580448, a: 0.322}
|
||||
- _Emission: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _TintColor: {r: 0.3159035, g: 0.303338, b: 0.329, a: 0.241}
|
||||
|
||||
@@ -7,115 +7,54 @@ Material:
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: BG4
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m_Shader: {fileID: 4800000, guid: 0000000deadbeef15deadf00d0000000, type: 2}
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m_ShaderKeywords:
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m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords:
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m_LightmapFlags: 5
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m_CustomRenderQueue: 3001
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m_EnableInstancingVariants: 0
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m_Shader: {fileID: 4800000, guid: 0000000deadbeef15deadf00d0000000, type: 2}
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m_ShaderKeywords:
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m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords:
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m_LightmapFlags: 5
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||||
m_EnableInstancingVariants: 0
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||||
m_DoubleSidedGI: 0
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||||
m_CustomRenderQueue: -1
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||||
stringTagMap: {}
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||||
disabledShaderPasses: []
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||||
m_SavedProperties:
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||||
serializedVersion: 2
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||||
serializedVersion: 3
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||||
m_TexEnvs:
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- first:
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||||
name: _MainTex
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second:
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: ff8c16d60e8a571459e12fbb8579bead, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- first:
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||||
name: _BloomFactor
|
||||
second: 0.2
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- first:
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||||
name: _BumpScale
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||||
second: 1
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||||
- first:
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name: _Cutoff
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||||
second: 0.5
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- first:
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name: _DetailNormalMapScale
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||||
second: 1
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- first:
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name: _DstBlend
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||||
second: 0
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- first:
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name: _EmissionScaler
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||||
second: 0.8
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- first:
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name: _Glossiness
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||||
second: 0.5
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- first:
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name: _Metallic
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second: 0
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- first:
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name: _Mode
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second: 0
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- first:
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name: _OcclusionStrength
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second: 1
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- first:
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name: _Parallax
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second: 0.02
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- first:
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||||
name: _SrcBlend
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second: 1
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||||
- first:
|
||||
name: _UVSec
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second: 0
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- first:
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name: _ZWrite
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second: 1
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- _BloomFactor: 0.2
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- _BumpScale: 1
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- _Cutoff: 0.5
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||||
- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _EmissionScaler: 0.8
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- _Glossiness: 0.5
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- _InvFade: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
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||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
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- _ZWrite: 1
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m_Colors:
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- first:
|
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name: _Color
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||||
second: {r: 1, g: 1, b: 1, a: 1}
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||||
- first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
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- first:
|
||||
name: _TintColor
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||||
second: {r: 0.203, g: 0.203, b: 0.203, a: 0.5}
|
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- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _TintColor: {r: 0.203, g: 0.203, b: 0.203, a: 0.5}
|
||||
|
||||
Reference in New Issue
Block a user