Fix UI Shader

This commit is contained in:
tym
2025-09-11 15:00:19 +08:00
parent 60f8c15ee3
commit 4ff743ce2b
88 changed files with 6135 additions and 3889 deletions

View File

@@ -1065,7 +1065,7 @@ namespace MoleMole
}
else if (tutorial.step == 1)
{
Transform highlightTrans = transform.FindChild("HPBar");
Transform highlightTrans = transform.Find("HPBar");
Singleton<MainUIManager>.Instance.ShowDialog(new NewbieDialogContext
{
disableHighlightEffect = true,
@@ -1084,7 +1084,7 @@ namespace MoleMole
}
else if (tutorial.step == 2)
{
Transform highlightTrans2 = transform.FindChild("SPBar");
Transform highlightTrans2 = transform.Find("SPBar");
Singleton<MainUIManager>.Instance.ShowDialog(new NewbieDialogContext
{
disableHighlightEffect = true,
@@ -1281,7 +1281,7 @@ namespace MoleMole
}
else if (tutorial.step == 7)
{
Transform highlightTrans4 = transform.FindChild("HPBar");
Transform highlightTrans4 = transform.Find("HPBar");
Singleton<MainUIManager>.Instance.ShowDialog(new NewbieDialogContext
{
disableHighlightEffect = true,
@@ -1300,7 +1300,7 @@ namespace MoleMole
}
else if (tutorial.step == 8)
{
Transform highlightTrans5 = transform.FindChild("SPBar");
Transform highlightTrans5 = transform.Find("SPBar");
Singleton<MainUIManager>.Instance.ShowDialog(new NewbieDialogContext
{
disableHighlightEffect = true,