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Fix UI Shader
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@@ -38,7 +38,7 @@ namespace MoleMole
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{
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return;
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}
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Transform transform = sceneCanvas.transform.FindChild(FollowTargetUIPath);
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Transform transform = sceneCanvas.transform.Find(FollowTargetUIPath);
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position = transform.position;
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}
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else if (UseParentUIPos)
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