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Fix UI Shader
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@@ -22,7 +22,7 @@ namespace MoleMole
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{
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_modifiedSettingConfig = new ConfigNotificationSetting();
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RecoverOriginState();
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Transform settingTrans = base.gameObject.transform.FindChild("Content/NotificationSetting/ThirdLine/ActivityNotification").transform;
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Transform settingTrans = base.gameObject.transform.Find("Content/NotificationSetting/ThirdLine/ActivityNotification").transform;
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SetSettingEnable(settingTrans, false);
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}
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@@ -96,29 +96,29 @@ namespace MoleMole
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private void SetSettingEnable(Transform settingTrans, bool enable)
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{
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Transform transform = settingTrans.FindChild("Choice/On");
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Transform transform2 = settingTrans.FindChild("Choice/Off");
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Transform transform3 = settingTrans.FindChild("Label");
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Transform transform4 = transform.FindChild("Text");
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Transform transform5 = transform2.FindChild("Text");
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Transform transform = settingTrans.Find("Choice/On");
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Transform transform2 = settingTrans.Find("Choice/Off");
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Transform transform3 = settingTrans.Find("Label");
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Transform transform4 = transform.Find("Text");
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Transform transform5 = transform2.Find("Text");
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if (!enable)
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{
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transform.FindChild("Blue").gameObject.SetActive(false);
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transform.FindChild("Grey").gameObject.SetActive(false);
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transform.FindChild("Disable").gameObject.SetActive(true);
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transform2.FindChild("Grey").gameObject.SetActive(false);
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transform2.FindChild("Disable").gameObject.SetActive(true);
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transform.Find("Blue").gameObject.SetActive(false);
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transform.Find("Grey").gameObject.SetActive(false);
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transform.Find("Disable").gameObject.SetActive(true);
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transform2.Find("Grey").gameObject.SetActive(false);
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transform2.Find("Disable").gameObject.SetActive(true);
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transform3.GetComponent<Text>().color = MiscData.GetColor("NotificationSettingDisableText");
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transform4.GetComponent<Text>().color = MiscData.GetColor("GraphicsSettingDisableText");
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transform5.GetComponent<Text>().color = MiscData.GetColor("GraphicsSettingDisableText");
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}
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else
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{
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transform.FindChild("Blue").gameObject.SetActive(true);
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transform.FindChild("Grey").gameObject.SetActive(true);
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transform2.FindChild("Grey").gameObject.SetActive(true);
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transform.FindChild("Disable").gameObject.SetActive(false);
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transform2.FindChild("Disable").gameObject.SetActive(false);
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transform.Find("Blue").gameObject.SetActive(true);
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transform.Find("Grey").gameObject.SetActive(true);
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transform2.Find("Grey").gameObject.SetActive(true);
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transform.Find("Disable").gameObject.SetActive(false);
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transform2.Find("Disable").gameObject.SetActive(false);
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transform3.GetComponent<Text>().color = Color.white;
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transform4.GetComponent<Text>().color = Color.white;
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transform5.GetComponent<Text>().color = Color.white;
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