Fix UI Shader

This commit is contained in:
tym
2025-09-11 15:00:19 +08:00
parent 60f8c15ee3
commit 4ff743ce2b
88 changed files with 6135 additions and 3889 deletions

View File

@@ -175,7 +175,7 @@ namespace MoleMole
uIAvatarTattooByID2.gameObject.SetActive(item.Value != null);
if (item.Value != null)
{
Material material = uIAvatarTattooByID2.GetComponent<MeshRenderer>().material;
UnityEngine.Material material = uIAvatarTattooByID2.GetComponent<MeshRenderer>().material;
material.SetTexture("_MainTex", Miscs.LoadResource<Texture>(item.Value.GetTattooPath()));
uIAvatar.StigmataFadeIn(item.Key);
}