Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/BaseMainCameraState.cs
2025-08-13 09:26:42 +08:00

27 lines
427 B
C#

using FullInspector;
using UnityEngine;
namespace MoleMole
{
[fiInspectorOnly]
public class BaseMainCameraState : State<MonoMainCamera>
{
public Vector3 cameraPosition;
public Vector3 cameraForward;
public float cameraFOV;
public bool muteCameraShake;
public bool lerpDirectionalLight;
public float cameraShakeRatio = 1f;
public BaseMainCameraState(MonoMainCamera camera)
: base(camera)
{
}
}
}