Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/ConfigMetaConfig.cs
2025-08-13 09:26:42 +08:00

61 lines
1.5 KiB
C#

using System;
using FullInspector;
using MoleMole.Config;
namespace MoleMole
{
public class ConfigMetaConfig : BaseScriptableObject
{
public string[] effectPatternPathes;
public string[] stageEntryPathes;
public string[] auxEntryPathes;
public string[] dynamicObjectRegistryPathes;
public string[] renderEntryPathes;
public string[] weatherEntryPathes;
public string[] animatorEventPatternPathes;
public string[] touchPatternPathes;
[NonSerialized]
public string atmosphereRegistryPath = "Rendering/MainMenuAtmosphereConfig/Data/AtmosphereRegistry";
[NonSerialized]
public string allLevelsClearedAtmosphereRegistryPath = "Rendering/MainMenuAtmosphereConfig/Data/AllLevelsClearedAtmosphereRegistry";
public string[] abilityRegistryPathes;
public string[] weaponRegistryPathes;
public string[] equipmentSkillRegistryPathes;
public string[] galTouchBuffRegistryPathes;
public string[] propObjectRegistryPathes;
public ConfigNavMeshScenePath[] scenePaths;
public string[] graphicsSettingRegistryPathes;
public string[] cameraCurvePatternPathes;
public string[] sharedAnimEventGroupPathes;
public string[] groupAIGridPathes;
[NonSerialized]
public string galTouchDataPath = "Data/GalTouch/GalTouchData";
[NonSerialized]
public string graphicsVolatileSettingRegistryPath = "Data/_BothLocalAndAssetBundle/GraphicsSettingConfig/VolatileSetting";
[NonSerialized]
public string inLevelMiscData = "Data/InLevelMiscData";
}
}