Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/PostFXStandard.cs
2025-08-13 09:26:42 +08:00

19 lines
380 B
C#

using UnityEngine;
namespace MoleMole
{
[RequireComponent(typeof(Camera))]
[AddComponentMenu("Image Effects/PostFX")]
[ExecuteInEditMode]
public class PostFXStandard : PostFXBase
{
public LayerMask cullingMask;
[ImageEffectTransformsToLDR]
public void OnRenderImage(RenderTexture source, RenderTexture destination)
{
DoPostProcess(source, destination);
}
}
}