Files
2025-08-13 09:26:42 +08:00

33 lines
613 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace MoleMole
{
public class TestGyroUI : MonoBehaviour
{
private Gyroscope _gyro;
public Text gravityText;
public Text rotationRateText;
public Text attitudeText;
public void Start()
{
_gyro = Input.gyro;
_gyro.enabled = GraphicsSettingData.IsEnableGyroscope();
}
public void Update()
{
if (_gyro != null)
{
gravityText.text = _gyro.gravity.ToString();
rotationRateText.text = _gyro.rotationRate.ToString();
attitudeText.text = _gyro.attitude.ToString() + "\n" + _gyro.attitude.eulerAngles.ToString();
}
}
}
}