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26 lines
469 B
C#
26 lines
469 B
C#
namespace MoleMole.Config
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{
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public class ConfigMonsterCommonArguments : ConfigEntityCommonArguments
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{
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public float HP;
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public float Attack;
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public float Defence;
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public float? FadeInHeight;
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public float BePushedSpeedRatio;
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public float BePushedSpeedRatioThrow;
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public float HitboxInactiveDelay = 0.45f;
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public float UseTransparentShaderDistanceThreshold = 2.1f;
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public bool UseSwitchShader = true;
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public bool UseEliteShader = true;
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}
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}
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