Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/Config/ConfigMonsterEliteArguments.cs
2025-08-13 09:26:42 +08:00

35 lines
623 B
C#

using System;
using UnityEngine;
namespace MoleMole.Config
{
public class ConfigMonsterEliteArguments
{
public float HPRatio = 1f;
public float DefenseRatio = 1f;
public float AttackRatio = 1f;
public float DebuffResistanceRatio;
public string HexColorElite1 = "#FFCC00B9";
[NonSerialized]
public Color EliteColor1;
public float EliteEmissionScaler1 = 1f;
public float EliteNormalDisplacement1 = 0.02f;
public string HexColorElite2 = "#FFD84449";
[NonSerialized]
public Color EliteColor2;
public float EliteEmissionScaler2 = 1f;
public float EliteNormalDisplacement2 = 0.04f;
}
}