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35 lines
623 B
C#
35 lines
623 B
C#
using System;
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using UnityEngine;
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namespace MoleMole.Config
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{
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public class ConfigMonsterEliteArguments
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{
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public float HPRatio = 1f;
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public float DefenseRatio = 1f;
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public float AttackRatio = 1f;
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public float DebuffResistanceRatio;
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public string HexColorElite1 = "#FFCC00B9";
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[NonSerialized]
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public Color EliteColor1;
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public float EliteEmissionScaler1 = 1f;
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public float EliteNormalDisplacement1 = 0.02f;
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public string HexColorElite2 = "#FFD84449";
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[NonSerialized]
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public Color EliteColor2;
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public float EliteEmissionScaler2 = 1f;
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public float EliteNormalDisplacement2 = 0.04f;
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}
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}
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