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33 lines
823 B
C#
33 lines
823 B
C#
namespace MoleMole.Config
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{
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public class MeiWeaponAttach : ConfigWeaponAttach
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{
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public const string SHORT_PART_PATH = "ShortSword";
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public const string LONG_PART_PATH = "LongSword";
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public const string SHORT_LEFT_ATTACH_POINT = "WeaponLeftHand";
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public const string SHORT_RIGHT_ATTACH_POINT = "WeaponRightHand";
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public const string LONG_RIGHT_ATTACH_POINT = "WeaponRightHand";
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public string WeaponEffectPattern;
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public override WeaponAttach.WeaponAttachHandler GetAttachHandler()
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{
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return WeaponAttach.MeiAttachHandler;
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}
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public override WeaponAttach.RuntimeWeaponAttachHandler GetRuntimeWeaponAttachHandler()
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{
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return WeaponAttach.MeiRuntimeAttachHandler;
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}
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public override WeaponAttach.WeaponDetachHandler GetDetachHandler()
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{
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return WeaponAttach.MeiDetachHandler;
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}
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}
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}
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