Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/Config/TargetLockedAnimatedColliderDetect.cs
2025-08-13 09:26:42 +08:00

27 lines
527 B
C#

namespace MoleMole.Config
{
public class TargetLockedAnimatedColliderDetect : ConfigEntityAttackPattern
{
public string ColliderEntryName;
public float MaxLockDistance;
public float ScatteringDistance;
public bool StopOnFirstContact;
public bool LockX;
public bool dontDestroyWhenEvade;
public bool DestroyOnOwnerBeHitCanceled;
public bool brokenEnemyDragged;
public TargetLockedAnimatedColliderDetect()
{
patternMethod = ComplexAttackPattern.TargetLockedAnimatedColliderDetectAttack;
}
}
}