Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/Config/ConfigAvatarStateMachinePattern.cs
2025-08-13 09:26:42 +08:00

20 lines
393 B
C#

using System;
namespace MoleMole.Config
{
public class ConfigAvatarStateMachinePattern : ConfigEntityStateMachinePattern
{
public float IdleCD;
public string SwitchInAnimatorStateName = "SwitchInFast";
[NonSerialized]
public int SwitchInAnimatorStateHash;
public string SwitchOutAnimatorStateName = "SwitchOut";
[NonSerialized]
public int SwitchOutAnimatorStateHash;
}
}