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20 lines
393 B
C#
20 lines
393 B
C#
using System;
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namespace MoleMole.Config
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{
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public class ConfigAvatarStateMachinePattern : ConfigEntityStateMachinePattern
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{
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public float IdleCD;
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public string SwitchInAnimatorStateName = "SwitchInFast";
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[NonSerialized]
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public int SwitchInAnimatorStateHash;
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public string SwitchOutAnimatorStateName = "SwitchOut";
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[NonSerialized]
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public int SwitchOutAnimatorStateHash;
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}
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}
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