Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/Config/HitExplodeShotgunBulletMixin.cs
2025-08-13 09:26:42 +08:00

27 lines
625 B
C#

namespace MoleMole.Config
{
public class HitExplodeShotgunBulletMixin : HitExplodeBulletMixin
{
public int BulletNum = 1;
public int MaxHitNum = 5;
public float ScatterAngleMinX = 10f;
public float ScatterAngleMaxX = 10f;
public float ScatterAngleMinY = 10f;
public float ScatterAngleMaxY = 10f;
public float ScatterDistanceMin = 2f;
public float ScatterDistanceMax = 8f;
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier)
{
return new AbilityHitExplodeShotgunBulletMixin(instancedAbility, instancedModifier, this);
}
}
}