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36 lines
706 B
C#
36 lines
706 B
C#
using UnityEngine;
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namespace MoleMole
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{
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public class ConfigCameraSlowMotionKill : ScriptableObject
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{
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public float Duration;
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public AnimationCurve TimeScaleCurve;
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public AnimationCurve CameraSpeedCurve;
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public AnimationCurve CameraRadiusOffsetCurve;
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public float MinCameraRotateAngle;
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public float MaxCameraRotateAngle;
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public float MinCameraElevationOffset;
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public float MaxCameraElevationOffset;
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public float MinCameraRadiusOffset;
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public float MaxCameraRadiusOffset;
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public Vector4 DistanceAttenuationFactorsForRotateAngle;
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public Vector4 DistanceAttenuationFactorsForElevationOffset;
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public float DistanceThreshold;
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public float CameraDistanceThreshold;
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}
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}
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