Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/LDWaitAllMonsterClear.cs
2025-08-13 09:26:42 +08:00

29 lines
467 B
C#

namespace MoleMole
{
public class LDWaitAllMonsterClear : BaseLDEvent
{
private int _num;
public LDWaitAllMonsterClear(double num = 0.0)
{
int num2 = Singleton<MonsterManager>.Instance.MonsterCount();
if (num != 0.0 && (double)num2 <= num)
{
Done();
}
else if (num != 0.0)
{
}
_num = (int)num;
}
public override void Core()
{
if (Singleton<MonsterManager>.Instance.MonsterCount() <= _num)
{
Done();
}
}
}
}