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25 lines
373 B
C#
25 lines
373 B
C#
using UnityEngine;
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namespace MoleMole
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{
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public class MonoDAKiana : BaseMonoDarkAvatar
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{
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public Renderer LeftWeapon;
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public Renderer RightWeapon;
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private void SetWeaponVisible(int show)
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{
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bool flag = show != 0;
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if (LeftWeapon != null)
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{
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LeftWeapon.enabled = flag;
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}
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if (RightWeapon != null)
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{
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RightWeapon.enabled = flag;
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}
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}
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}
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}
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