Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/MonoDAKiana.cs
2025-08-13 09:26:42 +08:00

25 lines
373 B
C#

using UnityEngine;
namespace MoleMole
{
public class MonoDAKiana : BaseMonoDarkAvatar
{
public Renderer LeftWeapon;
public Renderer RightWeapon;
private void SetWeaponVisible(int show)
{
bool flag = show != 0;
if (LeftWeapon != null)
{
LeftWeapon.enabled = flag;
}
if (RightWeapon != null)
{
RightWeapon.enabled = flag;
}
}
}
}