Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/SafeUInt8.cs
2025-08-13 09:26:42 +08:00

102 lines
1.6 KiB
C#

using System;
using System.Diagnostics;
using UnityEngine;
namespace MoleMole
{
[Serializable]
[DebuggerDisplay("{Value}")]
public struct SafeUInt8 : IComparable, IComparable<SafeUInt8>, IEquatable<SafeUInt8>
{
[SerializeField]
private sbyte _value;
public sbyte EncryptedValue
{
get
{
return _value;
}
set
{
_value = value;
}
}
public byte Value
{
get
{
return (byte)(_value ^ 0xCF);
}
set
{
_value = (sbyte)(value ^ 0xCF);
}
}
public SafeUInt8(byte value)
{
_value = (sbyte)(value ^ 0xCF);
}
public override string ToString()
{
return Value.ToString();
}
public override int GetHashCode()
{
return Value.GetHashCode();
}
public override bool Equals(object obj)
{
if (obj != null && obj is SafeUInt8)
{
return _value == ((SafeUInt8)obj)._value;
}
return false;
}
public int CompareTo(object obj)
{
if (obj is SafeUInt8)
{
return Value.CompareTo(((SafeUInt8)obj).Value);
}
throw new ArgumentException("Invalid type!");
}
public int CompareTo(SafeUInt8 other)
{
return Value.CompareTo(other.Value);
}
public bool Equals(SafeUInt8 other)
{
return _value == other._value;
}
public static implicit operator SafeUInt8(byte v)
{
return new SafeUInt8(v);
}
public static implicit operator byte(SafeUInt8 v)
{
return v.Value;
}
public static SafeUInt8 operator ++(SafeUInt8 a)
{
return new SafeUInt8((byte)(a.Value + 1));
}
public static SafeUInt8 operator --(SafeUInt8 a)
{
return new SafeUInt8((byte)(a.Value - 1));
}
}
}