add item, setlevel, ship commands for fun

This commit is contained in:
raphaeIl
2024-04-02 23:40:43 -04:00
parent d6c07eb41d
commit 2d7f83bafc
4 changed files with 86389 additions and 0 deletions

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using BLHX.Server.Common.Data;
using BLHX.Server.Common.Database;
using BLHX.Server.Common.Proto.common;
using BLHX.Server.Game.Handlers;
using System.Numerics;
namespace BLHX.Server.Game.Commands {
[CommandHandler("item", "Unlock an item or all items", "item unlock=all amount=1")]
public class ItemCommand : Command {
[Argument("unlock")]
public string? Unlock { get; set; }
[Argument("amount")]
public string? Amount { get; set; }
public override void Execute(Dictionary<string, string> args, Connection connection) {
base.Execute(args);
uint amount = 1;
if (Amount is not null) {
uint.TryParse(Amount, out uint parsedAmount);
amount = parsedAmount;
}
if (Unlock is not null) {
if (Unlock.Equals("all", StringComparison.CurrentCultureIgnoreCase)) {
// ...
} else if (uint.TryParse(Unlock, out uint itemId)) {
//connection.player.DoResource(itemId, amount);
PlayerResource? item = DBManager.PlayerContext.Resources.Where(res => res.Id == itemId).FirstOrDefault();
if (item is null) {
DBManager.PlayerContext.Resources.Add(new PlayerResource() { Id = itemId, PlayerUid = connection.player.Uid, Num = 1 });
//connection.player.DoResource(itemId, 1);
//item = DBManager.PlayerContext.Resources.Where(res => res.Id == itemId).FirstOrDefault();
} else {
item.Num += amount;
connection.SendSystemMsg($"{amount} item of itemid: {itemId} added!");
}
} else {
connection.SendSystemMsg($"Invalid ItemId: {itemId}");
}
}
DBManager.PlayerContext.Save();
connection.NotifyPlayerData();
base.NotifySuccess(connection);
}
}
}