mirror of
https://github.com/rafi1212122/BLHX.Server.git
synced 2025-12-12 14:34:39 +01:00
Merge pull request #3 from raphaeIl/master
Implement Gacha, Dorm, Partial Ship and Item Management, and add additional commands
This commit is contained in:
@@ -31,6 +31,13 @@ public static class Data
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[LoadData("task_data_template.json", LoadDataType.ShareCfgData)]
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public static Dictionary<int, TaskDateTemplate> TaskDataTemplate { get; private set; } = null!;
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[LoadData("item_data_statistics.json", LoadDataType.ShareCfgData)]
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public static Dictionary<int, ItemDataStatistics> ItemDataStatistics { get; private set; } = null!;
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[LoadData("activity_ship_create.json", LoadDataType.ShareCfg)]
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public static Dictionary<uint, ActivityShipCreate> ActivityShipCreate { get; private set; } = null!;
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public static void Load()
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{
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foreach (var prop in typeof(Data).GetProperties().Where(x => x.GetCustomAttribute<LoadDataAttribute>() is not null))
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23
BLHX.Server.Common/Data/Model/ActivityShipCreate.cs
Normal file
23
BLHX.Server.Common/Data/Model/ActivityShipCreate.cs
Normal file
@@ -0,0 +1,23 @@
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using System.Text.Json.Serialization;
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namespace BLHX.Server.Common.Data {
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public class ActivityShipCreate {
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[JsonPropertyName("activity_id")]
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public uint ActivityId { get; set; }
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[JsonPropertyName("create_id")]
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public uint CreateId { get; set; }
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[JsonPropertyName("id")]
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public uint Id { get; set; }
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[JsonPropertyName("pickup_list")]
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public uint[] PickupList { get; set; }
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[JsonPropertyName("pickup_num")]
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public uint PickupNum { get; set; }
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[JsonPropertyName("ratio_display")]
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public uint[] RatioDisplay { get; set; }
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}
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}
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86
BLHX.Server.Common/Data/Model/ItemDataStatistics.cs
Normal file
86
BLHX.Server.Common/Data/Model/ItemDataStatistics.cs
Normal file
@@ -0,0 +1,86 @@
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using System.Text.Json.Serialization;
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namespace BLHX.Server.Common.Data;
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public class ItemDataStatistics : Model {
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[JsonPropertyName("combination_display")]
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public int[] CombinationDisplay { get; set; } // Empty array implies List<object>
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[JsonPropertyName("compose_number")]
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public int ComposeNumber { get; set; }
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[JsonPropertyName("display")]
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public string Display { get; set; }
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[JsonPropertyName("display_effect")]
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public string DisplayEffect { get; set; }
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[JsonPropertyName("display_icon")]
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public object DisplayIcon { get; set; }
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[JsonPropertyName("icon")]
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public string Icon { get; set; }
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[JsonPropertyName("id")]
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public int Id { get; set; }
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[JsonPropertyName("index")]
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public int[] Index { get; set; } // Assuming empty array
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[JsonPropertyName("is_world")]
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public int IsWorld { get; set; }
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[JsonPropertyName("limit")]
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public string Limit { get; set; }
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[JsonPropertyName("link_id")]
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public int LinkId { get; set; }
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[JsonPropertyName("max_num")]
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public int MaxNum { get; set; }
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[JsonPropertyName("name")]
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public string Name { get; set; }
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[JsonPropertyName("open_directly")]
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public int OpenDirectly { get; set; }
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[JsonPropertyName("order")]
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public int Order { get; set; }
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[JsonPropertyName("other_item_cost")]
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public string OtherItemCost { get; set; }
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[JsonPropertyName("other_resource_cost")]
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public string OtherResourceCost { get; set; }
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[JsonPropertyName("price")]
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public object Price { get; set; }
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[JsonPropertyName("rarity")]
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public int Rarity { get; set; }
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[JsonPropertyName("replace_item")]
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public int ReplaceItem { get; set; }
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[JsonPropertyName("shiptrans_id")]
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public int[] ShiptransId { get; set; } // Assuming empty array
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[JsonPropertyName("target_id")]
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public int TargetId { get; set; }
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[JsonPropertyName("time_limit")]
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public int TimeLimit { get; set; }
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[JsonPropertyName("type")]
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public int Type { get; set; }
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[JsonPropertyName("usage")]
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public string Usage { get; set; }
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[JsonPropertyName("usage_arg")]
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public object UsageArg { get; set; }
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[JsonPropertyName("virtual_type")]
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public int VirtualType { get; set; }
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}
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@@ -6,10 +6,8 @@ using Microsoft.EntityFrameworkCore;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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namespace BLHX.Server.Common.Database
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{
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public sealed class PlayerContext : DbContext, IBLHXDBContext<PlayerContext>
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{
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namespace BLHX.Server.Common.Database {
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public sealed class PlayerContext : DbContext, IBLHXDBContext<PlayerContext> {
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SavingState savingState;
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public static string DbPath => "Databases/players.db";
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public DbSet<Player> Players { get; set; }
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@@ -18,8 +16,7 @@ namespace BLHX.Server.Common.Database
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public DbSet<PlayerShip> Ships { get; set; }
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public DbSet<ChapterInfo> ChapterInfoes { get; set; }
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public PlayerContext()
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{
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public PlayerContext() {
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if (Database.GetPendingMigrations().Any())
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Database.Migrate();
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@@ -29,13 +26,11 @@ namespace BLHX.Server.Common.Database
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}
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// Thread-safe method pls
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public void Save()
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{
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if (savingState == SavingState.Attempting)
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public void Save() {
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if (savingState == SavingState.Attempting)
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return;
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while (savingState != SavingState.None)
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{
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while (savingState != SavingState.None) {
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savingState = SavingState.Attempting;
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Task.Delay(1).Wait();
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}
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@@ -43,8 +38,7 @@ namespace BLHX.Server.Common.Database
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SaveChanges();
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}
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public Player Init(string token, uint shipId, string name)
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{
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public Player Init(string token, uint shipId, string name) {
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var player = new Player(token, new Displayinfo() { Icon = shipId }, name);
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Players.Add(player);
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@@ -66,8 +60,7 @@ namespace BLHX.Server.Common.Database
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return player;
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}
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public void PlayerRoutine(Player player)
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{
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public void PlayerRoutine(Player player) {
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if (!ResourceFields.Any(x => x.Type == ResourceFieldType.Gold))
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ResourceFields.Add(new() { Type = ResourceFieldType.Gold, PlayerUid = player.Uid });
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if (!ResourceFields.Any(x => x.Type == ResourceFieldType.Oil))
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@@ -76,13 +69,13 @@ namespace BLHX.Server.Common.Database
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Save();
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}
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protected override void OnModelCreating(ModelBuilder modelBuilder)
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{
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protected override void OnModelCreating(ModelBuilder modelBuilder) {
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base.OnModelCreating(modelBuilder);
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modelBuilder.Entity<Player>(e =>
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{
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modelBuilder.Entity<Player>(e => {
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e.Property(b => b.DisplayInfo)
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.HasJsonConversion();
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e.Property(b => b.Appreciation)
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.HasJsonConversion();
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e.Property(b => b.Fleets)
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.HasJsonConversion()
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.HasDefaultValue(new List<Groupinfo>() {
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@@ -108,9 +101,13 @@ namespace BLHX.Server.Common.Database
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.WithOne(e => e.Player)
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.HasForeignKey(e => e.PlayerUid)
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.IsRequired();
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e.OwnsOne(x => x.RefundShopInfoLists);
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e.OwnsOne(x => x.CardLists);
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e.OwnsOne(x => x.CdLists);
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e.OwnsOne(x => x.TakingShipLists);
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});
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modelBuilder.Entity<PlayerShip>(e =>
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{
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modelBuilder.Entity<PlayerShip>(e => {
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e.Property(b => b.Id)
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.ValueGeneratedOnAdd();
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e.Property(b => b.State)
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@@ -128,8 +125,7 @@ namespace BLHX.Server.Common.Database
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e.Property(b => b.CoreLists)
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.HasJsonConversion();
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});
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modelBuilder.Entity<ChapterInfo>(e =>
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{
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modelBuilder.Entity<ChapterInfo>(e => {
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e.Property(x => x.EscortLists)
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.HasJsonConversion();
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e.Property(x => x.AiLists)
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@@ -163,43 +159,128 @@ namespace BLHX.Server.Common.Database
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[PrimaryKey(nameof(Uid))]
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[Index(nameof(Token), IsUnique = true)]
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public class Player
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{
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public class Player {
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public uint Uid { get; set; }
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public string Token { get; set; }
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public string Name { get; set; }
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// Aka. manifesto
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public string Adv { get; set; } = string.Empty;
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public uint Level { get; set; }
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// TODO: Exp add setter to recalculate cap and set level
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public uint Exp { get; set; }
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public uint Exp { get; set; } // TODO: Exp add setter to recalculate cap and set level
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public uint AttackCount { get; set; }
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public uint WinCount { get; set; }
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public string Adv { get; set; } = string.Empty; // Aka. manifesto
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public uint ShipBagMax { get; set; } = 150;
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public uint EquipBagMax { get; set; } = 250;
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public uint GmFlag { get; set; } = 1;
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public uint Rank { get; set; } = 1;
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public uint PvpAttackCount { get; set; }
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public uint PvpWinCount { get; set; }
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public uint CollectAttackCount { get; set; }
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public uint GuideIndex { get; set; } = 1000000;
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public uint BuyOilCount { get; set; }
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public uint ChatRoomId { get; set; } = 1;
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public uint MaxRank { get; set; }
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public uint ShipCount { get { return (uint)Ships.Count; } }
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public uint AccPayLv { get; set; }
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public uint GuildWaitTime { get; set; }
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public uint ChatMsgBanTime { get; set; }
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public uint CommanderBagMax { get; set; } = 40;
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public Displayinfo DisplayInfo { get; set; }
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public uint Rmb { get; set; }
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public Appreciationinfo Appreciation { get; set; }
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public uint ThemeUploadNotAllowedTime { get; set; }
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public uint RandomShipMode { get; set; }
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public uint MarryShip { get; set; }
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public uint ChildDisplay { get; set; }
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public DateTime CreatedAt { get; set; }
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public List<Groupinfo> Fleets { get; set; } = null!;
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public List<Idtimeinfo> ShipSkins { get; set; } = null!;
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public List<uint> Characters { get; set; } = [1];
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public List<uint> StoryLists { get; set; } = [];
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public List<uint> FlagLists { get; set; } = [];
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public List<uint> MedalIds { get; set; } = [];
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public List<uint> CartoonReadMarks { get; set; } = [];
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public List<uint> CartoonCollectMarks { get; set; } = [];
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public List<uint> RandomShipLists { get; set; } = [];
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public List<uint> Soundstories { get; set; } = [];
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public virtual List<Proto.p11.Cardinfo> CardLists { get; set; } = [];
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public virtual List<Proto.p11.Cooldown> CdLists { get; set; } = [];
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public virtual List<Idtimeinfo> IconFrameLists { get; set; } = [];
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public virtual List<Idtimeinfo> ChatFrameLists { get; set; } = [];
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public virtual List<RefundShopinfo> RefundShopInfoLists { get; set; } = [];
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public virtual List<Proto.p11.ShipTakingData> TakingShipLists { get; set; } = [];
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//
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public string Token { get; set; }
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public uint? CurrentChapter { get; set; }
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public List<Groupinfo> Fleets { get; set; } = null!;
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public List<Idtimeinfo> ShipSkins { get; set; } = null!;
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public virtual ICollection<PlayerResource> Resources { get; set; } = [];
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public virtual ICollection<ResourceField> ResourceFields { get; set; } = [];
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public virtual ICollection<PlayerShip> Ships { get; set; } = [];
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public virtual ICollection<ChapterInfo> ChapterInfoes { get; set; } = [];
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public Player(string token, Displayinfo displayInfo, string name)
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{
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public Player(string token, Displayinfo displayInfo, string name) {
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DisplayInfo = displayInfo;
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Token = token;
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Name = name;
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Level = 1;
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CreatedAt = DateTime.Now;
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Appreciation = new Appreciationinfo() { Gallerys = [], Musics = [], FavorGallerys = [], FavorMusics = [] };
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}
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|
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public void DoResource(uint id, int num)
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{
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public void DoResource(uint id, int num) {
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var res = Resources.SingleOrDefault(x => x.Id == id);
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if (res is null)
|
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{
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if (res is null) {
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res = new() { Id = id, PlayerUid = Uid };
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DBManager.PlayerContext.Resources.Add(res);
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}
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@@ -210,13 +291,11 @@ namespace BLHX.Server.Common.Database
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res.Num = Math.Min(res.Num + (uint)num, uint.MaxValue);
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}
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|
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public void AddShip(uint shipTemplateId)
|
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{
|
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public void AddShip(uint shipTemplateId) {
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if (!Data.Data.ShipDataTemplate.TryGetValue((int)shipTemplateId, out var shipTemplate))
|
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throw new InvalidDataException($"Ship template {shipTemplateId} not found!");
|
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|
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var ship = new PlayerShip()
|
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{
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var ship = new PlayerShip() {
|
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TemplateId = shipTemplateId,
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Level = 1,
|
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EquipInfoLists = [
|
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@@ -238,15 +317,11 @@ namespace BLHX.Server.Common.Database
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DBManager.PlayerContext.Ships.Add(ship);
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}
|
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|
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public void HarvestResourceField(ResourceFieldType type)
|
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{
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foreach (var resourceField in ResourceFields)
|
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{
|
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if (resourceField.Type == type)
|
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{
|
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public void HarvestResourceField(ResourceFieldType type) {
|
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foreach (var resourceField in ResourceFields) {
|
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if (resourceField.Type == type) {
|
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var amount = resourceField.Flush();
|
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switch (type)
|
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{
|
||||
switch (type) {
|
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case ResourceFieldType.Gold:
|
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DoResource(1, (int)amount);
|
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break;
|
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@@ -262,8 +337,7 @@ namespace BLHX.Server.Common.Database
|
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}
|
||||
|
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[PrimaryKey(nameof(Id), nameof(PlayerUid))]
|
||||
public class PlayerResource
|
||||
{
|
||||
public class PlayerResource {
|
||||
[Key]
|
||||
public uint Id { get; set; }
|
||||
public uint Num { get; set; }
|
||||
@@ -274,8 +348,7 @@ namespace BLHX.Server.Common.Database
|
||||
}
|
||||
|
||||
[PrimaryKey(nameof(Id))]
|
||||
public class PlayerShip
|
||||
{
|
||||
public class PlayerShip {
|
||||
[Key]
|
||||
public uint Id { get; set; }
|
||||
public uint TemplateId { get; set; }
|
||||
@@ -307,10 +380,8 @@ namespace BLHX.Server.Common.Database
|
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public DateTime CreatedAt { get; set; } = DateTime.Now;
|
||||
public DateTime? LastChangeName { get; set; }
|
||||
|
||||
public Shipinfo ToProto()
|
||||
{
|
||||
return new()
|
||||
{
|
||||
public Shipinfo ToProto() {
|
||||
return new() {
|
||||
Id = Id,
|
||||
TemplateId = TemplateId,
|
||||
Level = Level,
|
||||
@@ -340,15 +411,13 @@ namespace BLHX.Server.Common.Database
|
||||
}
|
||||
}
|
||||
|
||||
public enum ResourceFieldType
|
||||
{
|
||||
public enum ResourceFieldType {
|
||||
Gold = 1,
|
||||
Oil = 2
|
||||
}
|
||||
|
||||
[PrimaryKey(nameof(Type), nameof(PlayerUid))]
|
||||
public class ResourceField
|
||||
{
|
||||
public class ResourceField {
|
||||
[Key]
|
||||
public ResourceFieldType Type { get; set; }
|
||||
public uint Level { get; set; } = 1;
|
||||
@@ -359,14 +428,11 @@ namespace BLHX.Server.Common.Database
|
||||
public uint PlayerUid { get; set; }
|
||||
public virtual Player Player { get; set; } = null!;
|
||||
|
||||
public void CalculateYield()
|
||||
{
|
||||
public void CalculateYield() {
|
||||
// TODO: Take UpgradeTime into acccount of the reward
|
||||
switch (Type)
|
||||
{
|
||||
switch (Type) {
|
||||
case ResourceFieldType.Gold:
|
||||
if (Data.Data.GoldFieldTemplate.TryGetValue((int)Level, out var goldTemplate))
|
||||
{
|
||||
if (Data.Data.GoldFieldTemplate.TryGetValue((int)Level, out var goldTemplate)) {
|
||||
var res = Player.Resources.FirstOrDefault(x => x.Id == 7);
|
||||
var num = (goldTemplate.HourTime * goldTemplate.Production) / 3600f * LastHarvestTime.GetSecondsPassed();
|
||||
|
||||
@@ -375,8 +441,7 @@ namespace BLHX.Server.Common.Database
|
||||
}
|
||||
break;
|
||||
case ResourceFieldType.Oil:
|
||||
if (Data.Data.OilFieldTemplate.TryGetValue((int)Level, out var oilTemplate))
|
||||
{
|
||||
if (Data.Data.OilFieldTemplate.TryGetValue((int)Level, out var oilTemplate)) {
|
||||
var res = Player.Resources.FirstOrDefault(x => x.Id == 5);
|
||||
var num = (oilTemplate.HourTime * oilTemplate.Production) / 3600f * LastHarvestTime.GetSecondsPassed();
|
||||
|
||||
@@ -387,15 +452,12 @@ namespace BLHX.Server.Common.Database
|
||||
}
|
||||
}
|
||||
|
||||
public uint Flush()
|
||||
{
|
||||
public uint Flush() {
|
||||
uint amount = 0;
|
||||
// TODO: Take UpgradeTime into acccount of the reward
|
||||
switch (Type)
|
||||
{
|
||||
switch (Type) {
|
||||
case ResourceFieldType.Gold:
|
||||
if (Data.Data.GoldFieldTemplate.TryGetValue((int)Level, out var goldTemplate))
|
||||
{
|
||||
if (Data.Data.GoldFieldTemplate.TryGetValue((int)Level, out var goldTemplate)) {
|
||||
var goldField = Player.Resources.First(x => x.Id == 7);
|
||||
amount = goldField.Num;
|
||||
|
||||
@@ -403,8 +465,7 @@ namespace BLHX.Server.Common.Database
|
||||
}
|
||||
break;
|
||||
case ResourceFieldType.Oil:
|
||||
if (Data.Data.OilFieldTemplate.TryGetValue((int)Level, out var oilTemplate))
|
||||
{
|
||||
if (Data.Data.OilFieldTemplate.TryGetValue((int)Level, out var oilTemplate)) {
|
||||
var oilField = Player.Resources.First(x => x.Id == 5);
|
||||
amount = oilField.Num;
|
||||
|
||||
@@ -419,8 +480,7 @@ namespace BLHX.Server.Common.Database
|
||||
}
|
||||
|
||||
[PrimaryKey(nameof(Id), nameof(PlayerUid))]
|
||||
public class ChapterInfo
|
||||
{
|
||||
public class ChapterInfo {
|
||||
[Key]
|
||||
public uint Id { get; set; }
|
||||
public DateTime Time { get; set; }
|
||||
@@ -449,17 +509,15 @@ namespace BLHX.Server.Common.Database
|
||||
public uint PlayerUid { get; set; }
|
||||
public virtual Player Player { get; set; } = null!;
|
||||
|
||||
public Currentchapterinfo ToProto()
|
||||
{
|
||||
return new Currentchapterinfo()
|
||||
{
|
||||
public Currentchapterinfo ToProto() {
|
||||
return new Currentchapterinfo() {
|
||||
Id = Id,
|
||||
AiLists = AiLists,
|
||||
BattleStatistics = BattleStatistics,
|
||||
BuffLists = BuffLists,
|
||||
CellFlagLists = CellFlagLists,
|
||||
CellLists = CellLists,
|
||||
ChapterHp = ChapterHp,
|
||||
ChapterHp = ChapterHp,
|
||||
ChapterStrategyLists = ChapterStrategyLists,
|
||||
ContinuousKillCount = ContinuousKillCount,
|
||||
EscortLists = EscortLists,
|
||||
@@ -478,10 +536,8 @@ namespace BLHX.Server.Common.Database
|
||||
};
|
||||
}
|
||||
|
||||
public static ChapterInfo FromProto(Currentchapterinfo chapterInfo, uint uid)
|
||||
{
|
||||
return new()
|
||||
{
|
||||
public static ChapterInfo FromProto(Currentchapterinfo chapterInfo, uint uid) {
|
||||
return new() {
|
||||
Id = chapterInfo.Id,
|
||||
AiLists = chapterInfo.AiLists,
|
||||
BattleStatistics = chapterInfo.BattleStatistics,
|
||||
|
||||
@@ -3,18 +3,14 @@ using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace BLHX.Server.Common.Migrations.Player
|
||||
{
|
||||
namespace BLHX.Server.Common.Migrations.Player {
|
||||
/// <inheritdoc />
|
||||
public partial class Init_PlayerContext : Migration
|
||||
{
|
||||
public partial class Init_PlayerContext : Migration {
|
||||
/// <inheritdoc />
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder) {
|
||||
migrationBuilder.CreateTable(
|
||||
name: "Players",
|
||||
columns: table => new
|
||||
{
|
||||
columns: table => new {
|
||||
Uid = table.Column<uint>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
Token = table.Column<string>(type: "TEXT", nullable: false),
|
||||
@@ -24,21 +20,18 @@ namespace BLHX.Server.Common.Migrations.Player
|
||||
DisplayInfo = table.Column<string>(type: "jsonb", nullable: false),
|
||||
CreatedAt = table.Column<DateTime>(type: "TEXT", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
constraints: table => {
|
||||
table.PrimaryKey("PK_Players", x => x.Uid);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "Resources",
|
||||
columns: table => new
|
||||
{
|
||||
columns: table => new {
|
||||
Id = table.Column<uint>(type: "INTEGER", nullable: false),
|
||||
PlayerUid = table.Column<uint>(type: "INTEGER", nullable: false),
|
||||
Num = table.Column<uint>(type: "INTEGER", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
constraints: table => {
|
||||
table.PrimaryKey("PK_Resources", x => new { x.Id, x.PlayerUid });
|
||||
table.ForeignKey(
|
||||
name: "FK_Resources_Players_PlayerUid",
|
||||
@@ -50,8 +43,7 @@ namespace BLHX.Server.Common.Migrations.Player
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "Ships",
|
||||
columns: table => new
|
||||
{
|
||||
columns: table => new {
|
||||
Id = table.Column<uint>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
TemplateId = table.Column<uint>(type: "INTEGER", nullable: false),
|
||||
@@ -79,8 +71,7 @@ namespace BLHX.Server.Common.Migrations.Player
|
||||
CreatedAt = table.Column<DateTime>(type: "TEXT", nullable: false),
|
||||
LastChangeName = table.Column<DateTime>(type: "TEXT", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
constraints: table => {
|
||||
table.PrimaryKey("PK_Ships", x => x.Id);
|
||||
table.ForeignKey(
|
||||
name: "FK_Ships_Players_PlayerUid",
|
||||
@@ -108,8 +99,7 @@ namespace BLHX.Server.Common.Migrations.Player
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
protected override void Down(MigrationBuilder migrationBuilder) {
|
||||
migrationBuilder.DropTable(
|
||||
name: "Resources");
|
||||
|
||||
|
||||
583
BLHX.Server.Common/Migrations/Player/20240405053357_Players_AddParams.Designer.cs
generated
Normal file
583
BLHX.Server.Common/Migrations/Player/20240405053357_Players_AddParams.Designer.cs
generated
Normal file
@@ -0,0 +1,583 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using BLHX.Server.Common.Database;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace BLHX.Server.Common.Migrations.Player
|
||||
{
|
||||
[DbContext(typeof(PlayerContext))]
|
||||
[Migration("20240405053357_Players_AddParams")]
|
||||
partial class Players_AddParams
|
||||
{
|
||||
/// <inheritdoc />
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "8.0.2")
|
||||
.HasAnnotation("Proxies:ChangeTracking", false)
|
||||
.HasAnnotation("Proxies:CheckEquality", false)
|
||||
.HasAnnotation("Proxies:LazyLoading", true);
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.ChapterInfo", b =>
|
||||
{
|
||||
b.Property<uint>("Id")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("AiLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<string>("BattleStatistics")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<string>("BuffLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<string>("CellFlagLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<string>("CellLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<uint>("ChapterHp")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("ChapterStrategyLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<uint>("ContinuousKillCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("EscortLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<string>("ExtraFlagLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<string>("FleetDuties")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<string>("GroupLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<uint>("InitShipCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<bool>("IsSubmarineAutoAttack")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("KillCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("LoopFlag")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("ModelActCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("MoveStepCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("OperationBuffs")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<uint>("Round")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<DateTime>("Time")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Id", "PlayerUid");
|
||||
|
||||
b.HasIndex("PlayerUid");
|
||||
|
||||
b.ToTable("ChapterInfoes");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.Player", b =>
|
||||
{
|
||||
b.Property<uint>("Uid")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("AccPayLv")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("Adv")
|
||||
.IsRequired()
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT")
|
||||
.HasDefaultValue("");
|
||||
|
||||
b.Property<string>("Appreciation")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<uint>("AttackCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("BuyOilCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("CartoonCollectMarks")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("CartoonReadMarks")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Characters")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("ChatMsgBanTime")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("ChatRoomId")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("ChildDisplay")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("CollectAttackCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("CommanderBagMax")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<DateTime>("CreatedAt")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint?>("CurrentChapter")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("DisplayInfo")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<uint>("EquipBagMax")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("Exp")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("FlagLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Fleets")
|
||||
.IsRequired()
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("jsonb")
|
||||
.HasDefaultValue("[{\"Id\":1,\"Name\":null,\"ShipLists\":[1,2],\"Commanders\":[]},{\"Id\":2,\"Name\":null,\"ShipLists\":[],\"Commanders\":[]},{\"Id\":11,\"Name\":null,\"ShipLists\":[],\"Commanders\":[]},{\"Id\":12,\"Name\":null,\"ShipLists\":[],\"Commanders\":[]}]");
|
||||
|
||||
b.Property<uint>("GmFlag")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("GuideIndex")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("GuildWaitTime")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("Level")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("MarryShip")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("MaxRank")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("MedalIds")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Name")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("PvpAttackCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("PvpWinCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("RandomShipLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("RandomShipMode")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("Rank")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("Rmb")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("ShipBagMax")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("ShipSkins")
|
||||
.IsRequired()
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("jsonb")
|
||||
.HasDefaultValue("[]");
|
||||
|
||||
b.Property<string>("Soundstories")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("StoryLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("ThemeUploadNotAllowedTime")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("Token")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("WinCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.HasKey("Uid");
|
||||
|
||||
b.HasIndex("Token")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("Players");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.PlayerResource", b =>
|
||||
{
|
||||
b.Property<uint>("Id")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("Num")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.HasKey("Id", "PlayerUid");
|
||||
|
||||
b.HasIndex("PlayerUid");
|
||||
|
||||
b.ToTable("Resources");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.PlayerShip", b =>
|
||||
{
|
||||
b.Property<uint>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("ActivityNpc")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("BluePrintFlag")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("CommanderId")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint?>("CommonFlag")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("CoreLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<DateTime>("CreatedAt")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("Energy")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("EquipInfoLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<uint>("Exp")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("Intimacy")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<bool>("IsLocked")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<DateTime?>("LastChangeName")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("Level")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("MetaRepairLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<string>("Name")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("Proficiency")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("Propose")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("SkillIdLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<uint>("SkinId")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("State")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<string>("StrengthLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<uint>("TemplateId")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("TransformLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("PlayerUid");
|
||||
|
||||
b.ToTable("Ships");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.ResourceField", b =>
|
||||
{
|
||||
b.Property<int>("Type")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<DateTime>("LastHarvestTime")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("Level")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<DateTime>("UpgradeTime")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Type", "PlayerUid");
|
||||
|
||||
b.HasIndex("PlayerUid");
|
||||
|
||||
b.ToTable("ResourceFields");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Proto.common.Idtimeinfo", b =>
|
||||
{
|
||||
b.Property<uint>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint?>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint?>("PlayerUid1")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("Time")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("PlayerUid");
|
||||
|
||||
b.HasIndex("PlayerUid1");
|
||||
|
||||
b.ToTable("Idtimeinfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.ChapterInfo", b =>
|
||||
{
|
||||
b.HasOne("BLHX.Server.Common.Database.Player", "Player")
|
||||
.WithMany("ChapterInfoes")
|
||||
.HasForeignKey("PlayerUid")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("Player");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.Player", b =>
|
||||
{
|
||||
b.OwnsOne("System.Collections.Generic.List<BLHX.Server.Common.Proto.common.RefundShopinfo>", "RefundShopInfoLists", b1 =>
|
||||
{
|
||||
b1.Property<uint>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.Property<int>("Capacity")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.HasKey("PlayerUid");
|
||||
|
||||
b1.ToTable("Players");
|
||||
|
||||
b1.WithOwner()
|
||||
.HasForeignKey("PlayerUid");
|
||||
});
|
||||
|
||||
b.OwnsOne("System.Collections.Generic.List<BLHX.Server.Common.Proto.p11.Cardinfo>", "CardLists", b1 =>
|
||||
{
|
||||
b1.Property<uint>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.Property<int>("Capacity")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.HasKey("PlayerUid");
|
||||
|
||||
b1.ToTable("Players");
|
||||
|
||||
b1.WithOwner()
|
||||
.HasForeignKey("PlayerUid");
|
||||
});
|
||||
|
||||
b.OwnsOne("System.Collections.Generic.List<BLHX.Server.Common.Proto.p11.Cooldown>", "CdLists", b1 =>
|
||||
{
|
||||
b1.Property<uint>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.Property<int>("Capacity")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.HasKey("PlayerUid");
|
||||
|
||||
b1.ToTable("Players");
|
||||
|
||||
b1.WithOwner()
|
||||
.HasForeignKey("PlayerUid");
|
||||
});
|
||||
|
||||
b.OwnsOne("System.Collections.Generic.List<BLHX.Server.Common.Proto.p11.ShipTakingData>", "TakingShipLists", b1 =>
|
||||
{
|
||||
b1.Property<uint>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.Property<int>("Capacity")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.HasKey("PlayerUid");
|
||||
|
||||
b1.ToTable("Players");
|
||||
|
||||
b1.WithOwner()
|
||||
.HasForeignKey("PlayerUid");
|
||||
});
|
||||
|
||||
b.Navigation("CardLists")
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("CdLists")
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("RefundShopInfoLists")
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("TakingShipLists")
|
||||
.IsRequired();
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.PlayerResource", b =>
|
||||
{
|
||||
b.HasOne("BLHX.Server.Common.Database.Player", "Player")
|
||||
.WithMany("Resources")
|
||||
.HasForeignKey("PlayerUid")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("Player");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.PlayerShip", b =>
|
||||
{
|
||||
b.HasOne("BLHX.Server.Common.Database.Player", "Player")
|
||||
.WithMany("Ships")
|
||||
.HasForeignKey("PlayerUid")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("Player");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.ResourceField", b =>
|
||||
{
|
||||
b.HasOne("BLHX.Server.Common.Database.Player", "Player")
|
||||
.WithMany("ResourceFields")
|
||||
.HasForeignKey("PlayerUid")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("Player");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Proto.common.Idtimeinfo", b =>
|
||||
{
|
||||
b.HasOne("BLHX.Server.Common.Database.Player", null)
|
||||
.WithMany("ChatFrameLists")
|
||||
.HasForeignKey("PlayerUid");
|
||||
|
||||
b.HasOne("BLHX.Server.Common.Database.Player", null)
|
||||
.WithMany("IconFrameLists")
|
||||
.HasForeignKey("PlayerUid1");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.Player", b =>
|
||||
{
|
||||
b.Navigation("ChapterInfoes");
|
||||
|
||||
b.Navigation("ChatFrameLists");
|
||||
|
||||
b.Navigation("IconFrameLists");
|
||||
|
||||
b.Navigation("ResourceFields");
|
||||
|
||||
b.Navigation("Resources");
|
||||
|
||||
b.Navigation("Ships");
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,441 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace BLHX.Server.Common.Migrations.Player
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public partial class Players_AddParams : Migration
|
||||
{
|
||||
/// <inheritdoc />
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "AccPayLv",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "Appreciation",
|
||||
table: "Players",
|
||||
type: "jsonb",
|
||||
nullable: false,
|
||||
defaultValue: "");
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "AttackCount",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "BuyOilCount",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<int>(
|
||||
name: "CardLists_Capacity",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0);
|
||||
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "CartoonCollectMarks",
|
||||
table: "Players",
|
||||
type: "TEXT",
|
||||
nullable: false,
|
||||
defaultValue: "");
|
||||
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "CartoonReadMarks",
|
||||
table: "Players",
|
||||
type: "TEXT",
|
||||
nullable: false,
|
||||
defaultValue: "");
|
||||
|
||||
migrationBuilder.AddColumn<int>(
|
||||
name: "CdLists_Capacity",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0);
|
||||
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "Characters",
|
||||
table: "Players",
|
||||
type: "TEXT",
|
||||
nullable: false,
|
||||
defaultValue: "");
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "ChatMsgBanTime",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "ChatRoomId",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "ChildDisplay",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "CollectAttackCount",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "CommanderBagMax",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "EquipBagMax",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "FlagLists",
|
||||
table: "Players",
|
||||
type: "TEXT",
|
||||
nullable: false,
|
||||
defaultValue: "");
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "GmFlag",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "GuideIndex",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "GuildWaitTime",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "MarryShip",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "MaxRank",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "MedalIds",
|
||||
table: "Players",
|
||||
type: "TEXT",
|
||||
nullable: false,
|
||||
defaultValue: "");
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "PvpAttackCount",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "PvpWinCount",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "RandomShipLists",
|
||||
table: "Players",
|
||||
type: "TEXT",
|
||||
nullable: false,
|
||||
defaultValue: "");
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "RandomShipMode",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "Rank",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<int>(
|
||||
name: "RefundShopInfoLists_Capacity",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "Rmb",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "ShipBagMax",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "Soundstories",
|
||||
table: "Players",
|
||||
type: "TEXT",
|
||||
nullable: false,
|
||||
defaultValue: "");
|
||||
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "StoryLists",
|
||||
table: "Players",
|
||||
type: "TEXT",
|
||||
nullable: false,
|
||||
defaultValue: "");
|
||||
|
||||
migrationBuilder.AddColumn<int>(
|
||||
name: "TakingShipLists_Capacity",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "ThemeUploadNotAllowedTime",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.AddColumn<uint>(
|
||||
name: "WinCount",
|
||||
table: "Players",
|
||||
type: "INTEGER",
|
||||
nullable: false,
|
||||
defaultValue: 0u);
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "Idtimeinfo",
|
||||
columns: table => new
|
||||
{
|
||||
Id = table.Column<uint>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
Time = table.Column<uint>(type: "INTEGER", nullable: false),
|
||||
PlayerUid = table.Column<uint>(type: "INTEGER", nullable: true),
|
||||
PlayerUid1 = table.Column<uint>(type: "INTEGER", nullable: true)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_Idtimeinfo", x => x.Id);
|
||||
table.ForeignKey(
|
||||
name: "FK_Idtimeinfo_Players_PlayerUid",
|
||||
column: x => x.PlayerUid,
|
||||
principalTable: "Players",
|
||||
principalColumn: "Uid");
|
||||
table.ForeignKey(
|
||||
name: "FK_Idtimeinfo_Players_PlayerUid1",
|
||||
column: x => x.PlayerUid1,
|
||||
principalTable: "Players",
|
||||
principalColumn: "Uid");
|
||||
});
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_Idtimeinfo_PlayerUid",
|
||||
table: "Idtimeinfo",
|
||||
column: "PlayerUid");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_Idtimeinfo_PlayerUid1",
|
||||
table: "Idtimeinfo",
|
||||
column: "PlayerUid1");
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropTable(
|
||||
name: "Idtimeinfo");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "AccPayLv",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Appreciation",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "AttackCount",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "BuyOilCount",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "CardLists_Capacity",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "CartoonCollectMarks",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "CartoonReadMarks",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "CdLists_Capacity",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Characters",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "ChatMsgBanTime",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "ChatRoomId",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "ChildDisplay",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "CollectAttackCount",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "CommanderBagMax",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "EquipBagMax",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "FlagLists",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "GmFlag",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "GuideIndex",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "GuildWaitTime",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "MarryShip",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "MaxRank",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "MedalIds",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "PvpAttackCount",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "PvpWinCount",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "RandomShipLists",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "RandomShipMode",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Rank",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "RefundShopInfoLists_Capacity",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Rmb",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "ShipBagMax",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Soundstories",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "StoryLists",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "TakingShipLists_Capacity",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "ThemeUploadNotAllowedTime",
|
||||
table: "Players");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "WinCount",
|
||||
table: "Players");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -116,12 +116,52 @@ namespace BLHX.Server.Common.Migrations.Player
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("AccPayLv")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("Adv")
|
||||
.IsRequired()
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT")
|
||||
.HasDefaultValue("");
|
||||
|
||||
b.Property<string>("Appreciation")
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<uint>("AttackCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("BuyOilCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("CartoonCollectMarks")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("CartoonReadMarks")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Characters")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("ChatMsgBanTime")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("ChatRoomId")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("ChildDisplay")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("CollectAttackCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("CommanderBagMax")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<DateTime>("CreatedAt")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
@@ -132,32 +172,94 @@ namespace BLHX.Server.Common.Migrations.Player
|
||||
.IsRequired()
|
||||
.HasColumnType("jsonb");
|
||||
|
||||
b.Property<uint>("EquipBagMax")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("Exp")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("FlagLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Fleets")
|
||||
.IsRequired()
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("jsonb")
|
||||
.HasDefaultValue("[{\"Id\":1,\"Name\":null,\"ShipLists\":[1,2],\"Commanders\":[]},{\"Id\":2,\"Name\":null,\"ShipLists\":[],\"Commanders\":[]},{\"Id\":11,\"Name\":null,\"ShipLists\":[],\"Commanders\":[]},{\"Id\":12,\"Name\":null,\"ShipLists\":[],\"Commanders\":[]}]");
|
||||
|
||||
b.Property<uint>("GmFlag")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("GuideIndex")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("GuildWaitTime")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("Level")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("MarryShip")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("MaxRank")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("MedalIds")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Name")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("PvpAttackCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("PvpWinCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("RandomShipLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("RandomShipMode")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("Rank")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("Rmb")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("ShipBagMax")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("ShipSkins")
|
||||
.IsRequired()
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("jsonb")
|
||||
.HasDefaultValue("[]");
|
||||
|
||||
b.Property<string>("Soundstories")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("StoryLists")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("ThemeUploadNotAllowedTime")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("Token")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("WinCount")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.HasKey("Uid");
|
||||
|
||||
b.HasIndex("Token")
|
||||
@@ -300,6 +402,30 @@ namespace BLHX.Server.Common.Migrations.Player
|
||||
b.ToTable("ResourceFields");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Proto.common.Idtimeinfo", b =>
|
||||
{
|
||||
b.Property<uint>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint?>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint?>("PlayerUid1")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<uint>("Time")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("PlayerUid");
|
||||
|
||||
b.HasIndex("PlayerUid1");
|
||||
|
||||
b.ToTable("Idtimeinfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.ChapterInfo", b =>
|
||||
{
|
||||
b.HasOne("BLHX.Server.Common.Database.Player", "Player")
|
||||
@@ -311,6 +437,85 @@ namespace BLHX.Server.Common.Migrations.Player
|
||||
b.Navigation("Player");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.Player", b =>
|
||||
{
|
||||
b.OwnsOne("System.Collections.Generic.List<BLHX.Server.Common.Proto.common.RefundShopinfo>", "RefundShopInfoLists", b1 =>
|
||||
{
|
||||
b1.Property<uint>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.Property<int>("Capacity")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.HasKey("PlayerUid");
|
||||
|
||||
b1.ToTable("Players");
|
||||
|
||||
b1.WithOwner()
|
||||
.HasForeignKey("PlayerUid");
|
||||
});
|
||||
|
||||
b.OwnsOne("System.Collections.Generic.List<BLHX.Server.Common.Proto.p11.Cardinfo>", "CardLists", b1 =>
|
||||
{
|
||||
b1.Property<uint>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.Property<int>("Capacity")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.HasKey("PlayerUid");
|
||||
|
||||
b1.ToTable("Players");
|
||||
|
||||
b1.WithOwner()
|
||||
.HasForeignKey("PlayerUid");
|
||||
});
|
||||
|
||||
b.OwnsOne("System.Collections.Generic.List<BLHX.Server.Common.Proto.p11.Cooldown>", "CdLists", b1 =>
|
||||
{
|
||||
b1.Property<uint>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.Property<int>("Capacity")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.HasKey("PlayerUid");
|
||||
|
||||
b1.ToTable("Players");
|
||||
|
||||
b1.WithOwner()
|
||||
.HasForeignKey("PlayerUid");
|
||||
});
|
||||
|
||||
b.OwnsOne("System.Collections.Generic.List<BLHX.Server.Common.Proto.p11.ShipTakingData>", "TakingShipLists", b1 =>
|
||||
{
|
||||
b1.Property<uint>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.Property<int>("Capacity")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b1.HasKey("PlayerUid");
|
||||
|
||||
b1.ToTable("Players");
|
||||
|
||||
b1.WithOwner()
|
||||
.HasForeignKey("PlayerUid");
|
||||
});
|
||||
|
||||
b.Navigation("CardLists")
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("CdLists")
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("RefundShopInfoLists")
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("TakingShipLists")
|
||||
.IsRequired();
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.PlayerResource", b =>
|
||||
{
|
||||
b.HasOne("BLHX.Server.Common.Database.Player", "Player")
|
||||
@@ -344,10 +549,25 @@ namespace BLHX.Server.Common.Migrations.Player
|
||||
b.Navigation("Player");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Proto.common.Idtimeinfo", b =>
|
||||
{
|
||||
b.HasOne("BLHX.Server.Common.Database.Player", null)
|
||||
.WithMany("ChatFrameLists")
|
||||
.HasForeignKey("PlayerUid");
|
||||
|
||||
b.HasOne("BLHX.Server.Common.Database.Player", null)
|
||||
.WithMany("IconFrameLists")
|
||||
.HasForeignKey("PlayerUid1");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.Player", b =>
|
||||
{
|
||||
b.Navigation("ChapterInfoes");
|
||||
|
||||
b.Navigation("ChatFrameLists");
|
||||
|
||||
b.Navigation("IconFrameLists");
|
||||
|
||||
b.Navigation("ResourceFields");
|
||||
|
||||
b.Navigation("Resources");
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
Cs10026 = 10026,
|
||||
Cs10100 = 10100,
|
||||
Cs10800 = 10800,
|
||||
Cs10992 = 10992,
|
||||
Cs10993 = 10993,
|
||||
Cs10994 = 10994,
|
||||
Cs10996 = 10996,
|
||||
|
||||
@@ -6,12 +6,10 @@
|
||||
|
||||
#region Designer generated code
|
||||
#pragma warning disable CS0612, CS0618, CS1591, CS3021, IDE0079, IDE1006, RCS1036, RCS1057, RCS1085, RCS1192
|
||||
namespace BLHX.Server.Common.Proto.p10
|
||||
{
|
||||
namespace BLHX.Server.Common.Proto.p10 {
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"cs_10001")]
|
||||
public partial class Cs10001 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Cs10001 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -28,8 +26,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"cs_10020")]
|
||||
public partial class Cs10020 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Cs10020 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -42,8 +39,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
|
||||
[global::ProtoBuf.ProtoMember(3, Name = @"arg2")]
|
||||
[global::System.ComponentModel.DefaultValue("")]
|
||||
public string Arg2
|
||||
{
|
||||
public string Arg2 {
|
||||
get => __pbn__Arg2 ?? "";
|
||||
set => __pbn__Arg2 = value;
|
||||
}
|
||||
@@ -53,8 +49,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
|
||||
[global::ProtoBuf.ProtoMember(4, Name = @"arg3")]
|
||||
[global::System.ComponentModel.DefaultValue("")]
|
||||
public string Arg3
|
||||
{
|
||||
public string Arg3 {
|
||||
get => __pbn__Arg3 ?? "";
|
||||
set => __pbn__Arg3 = value;
|
||||
}
|
||||
@@ -64,8 +59,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
|
||||
[global::ProtoBuf.ProtoMember(5, Name = @"arg4")]
|
||||
[global::System.ComponentModel.DefaultValue("")]
|
||||
public string Arg4
|
||||
{
|
||||
public string Arg4 {
|
||||
get => __pbn__Arg4 ?? "";
|
||||
set => __pbn__Arg4 = value;
|
||||
}
|
||||
@@ -77,8 +71,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
public string CheckKey { get; set; }
|
||||
|
||||
[global::ProtoBuf.ProtoMember(7, Name = @"device")]
|
||||
public uint Device
|
||||
{
|
||||
public uint Device {
|
||||
get => __pbn__Device.GetValueOrDefault();
|
||||
set => __pbn__Device = value;
|
||||
}
|
||||
@@ -89,8 +82,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"cs_10022")]
|
||||
public partial class Cs10022 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Cs10022 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -116,8 +108,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"cs_10024")]
|
||||
public partial class Cs10024 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Cs10024 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -134,8 +125,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"cs_10026")]
|
||||
public partial class Cs10026 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Cs10026 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -146,8 +136,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"cs_10100")]
|
||||
public partial class Cs10100 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Cs10100 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -158,8 +147,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"cs_10800")]
|
||||
public partial class Cs10800 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Cs10800 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -172,9 +160,30 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"cs_10992")]
|
||||
public partial class Cs10992 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
|
||||
[global::ProtoBuf.ProtoMember(1, Name = @"track_type", IsRequired = true)]
|
||||
public uint TrackType { get; set; }
|
||||
|
||||
[global::ProtoBuf.ProtoMember(2, Name = @"event_id", IsRequired = true)]
|
||||
public uint EventId { get; set; }
|
||||
|
||||
[global::ProtoBuf.ProtoMember(3, Name = @"para1", IsRequired = true)]
|
||||
public string Para1 { get; set; }
|
||||
|
||||
[global::ProtoBuf.ProtoMember(4, Name = @"para2", IsRequired = true)]
|
||||
public string Para2 { get; set; }
|
||||
|
||||
[global::ProtoBuf.ProtoMember(5, Name = @"para3", IsRequired = true)]
|
||||
public string Para3 { get; set; }
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"cs_10993")]
|
||||
public partial class Cs10993 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Cs10993 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -189,8 +198,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
public string ActionDes { get; set; }
|
||||
|
||||
[global::ProtoBuf.ProtoMember(4, Name = @"action_arg")]
|
||||
public uint ActionArg
|
||||
{
|
||||
public uint ActionArg {
|
||||
get => __pbn__ActionArg.GetValueOrDefault();
|
||||
set => __pbn__ActionArg = value;
|
||||
}
|
||||
@@ -201,8 +209,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"cs_10994")]
|
||||
public partial class Cs10994 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Cs10994 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -213,8 +220,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"cs_10996")]
|
||||
public partial class Cs10996 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Cs10996 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -228,8 +234,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"noticeinfo")]
|
||||
public partial class Noticeinfo : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Noticeinfo : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -246,8 +251,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"sc_10002")]
|
||||
public partial class Sc10002 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Sc10002 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -258,8 +262,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"sc_10021")]
|
||||
public partial class Sc10021 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Sc10021 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -280,8 +283,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
public global::System.Collections.Generic.List<Noticeinfo> NoticeLists { get; set; } = new global::System.Collections.Generic.List<Noticeinfo>();
|
||||
|
||||
[global::ProtoBuf.ProtoMember(6, Name = @"device")]
|
||||
public uint Device
|
||||
{
|
||||
public uint Device {
|
||||
get => __pbn__Device.GetValueOrDefault();
|
||||
set => __pbn__Device = value;
|
||||
}
|
||||
@@ -295,8 +297,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"sc_10023")]
|
||||
public partial class Sc10023 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Sc10023 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -311,8 +312,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
public string ServerTicket { get; set; }
|
||||
|
||||
[global::ProtoBuf.ProtoMember(4, Name = @"server_load")]
|
||||
public uint ServerLoad
|
||||
{
|
||||
public uint ServerLoad {
|
||||
get => __pbn__ServerLoad.GetValueOrDefault();
|
||||
set => __pbn__ServerLoad = value;
|
||||
}
|
||||
@@ -321,8 +321,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
private uint? __pbn__ServerLoad;
|
||||
|
||||
[global::ProtoBuf.ProtoMember(5, Name = @"db_load")]
|
||||
public uint DbLoad
|
||||
{
|
||||
public uint DbLoad {
|
||||
get => __pbn__DbLoad.GetValueOrDefault();
|
||||
set => __pbn__DbLoad = value;
|
||||
}
|
||||
@@ -333,8 +332,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"sc_10025")]
|
||||
public partial class Sc10025 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Sc10025 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -348,8 +346,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"sc_10027")]
|
||||
public partial class Sc10027 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Sc10027 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -363,8 +360,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"sc_10101")]
|
||||
public partial class Sc10101 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Sc10101 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -375,8 +371,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"sc_10801")]
|
||||
public partial class Sc10801 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Sc10801 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -395,8 +390,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
|
||||
[global::ProtoBuf.ProtoMember(5, Name = @"proxy_ip")]
|
||||
[global::System.ComponentModel.DefaultValue("")]
|
||||
public string ProxyIp
|
||||
{
|
||||
public string ProxyIp {
|
||||
get => __pbn__ProxyIp ?? "";
|
||||
set => __pbn__ProxyIp = value;
|
||||
}
|
||||
@@ -405,8 +399,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
private string __pbn__ProxyIp;
|
||||
|
||||
[global::ProtoBuf.ProtoMember(6, Name = @"proxy_port")]
|
||||
public uint ProxyPort
|
||||
{
|
||||
public uint ProxyPort {
|
||||
get => __pbn__ProxyPort.GetValueOrDefault();
|
||||
set => __pbn__ProxyPort = value;
|
||||
}
|
||||
@@ -426,8 +419,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"sc_10995")]
|
||||
public partial class Sc10995 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Sc10995 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -438,8 +430,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"sc_10997")]
|
||||
public partial class Sc10997 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Sc10997 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -468,8 +459,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"sc_10998")]
|
||||
public partial class Sc10998 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Sc10998 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -483,8 +473,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"sc_10999")]
|
||||
public partial class Sc10999 : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Sc10999 : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -495,8 +484,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
}
|
||||
|
||||
[global::ProtoBuf.ProtoContract(Name = @"serverinfo")]
|
||||
public partial class Serverinfo : global::ProtoBuf.IExtensible
|
||||
{
|
||||
public partial class Serverinfo : global::ProtoBuf.IExtensible {
|
||||
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||
@@ -517,8 +505,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
public string Name { get; set; }
|
||||
|
||||
[global::ProtoBuf.ProtoMember(6, Name = @"tag_state")]
|
||||
public uint TagState
|
||||
{
|
||||
public uint TagState {
|
||||
get => __pbn__TagState.GetValueOrDefault();
|
||||
set => __pbn__TagState = value;
|
||||
}
|
||||
@@ -527,8 +514,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
private uint? __pbn__TagState;
|
||||
|
||||
[global::ProtoBuf.ProtoMember(7, Name = @"sort")]
|
||||
public uint Sort
|
||||
{
|
||||
public uint Sort {
|
||||
get => __pbn__Sort.GetValueOrDefault();
|
||||
set => __pbn__Sort = value;
|
||||
}
|
||||
@@ -538,8 +524,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
|
||||
[global::ProtoBuf.ProtoMember(8, Name = @"proxy_ip")]
|
||||
[global::System.ComponentModel.DefaultValue("")]
|
||||
public string ProxyIp
|
||||
{
|
||||
public string ProxyIp {
|
||||
get => __pbn__ProxyIp ?? "";
|
||||
set => __pbn__ProxyIp = value;
|
||||
}
|
||||
@@ -548,8 +533,7 @@ namespace BLHX.Server.Common.Proto.p10
|
||||
private string __pbn__ProxyIp;
|
||||
|
||||
[global::ProtoBuf.ProtoMember(9, Name = @"proxy_port")]
|
||||
public uint ProxyPort
|
||||
{
|
||||
public uint ProxyPort {
|
||||
get => __pbn__ProxyPort.GetValueOrDefault();
|
||||
set => __pbn__ProxyPort = value;
|
||||
}
|
||||
|
||||
272
BLHX.Server.Common/Resources/ShareCfg/activity_ship_create.json
Normal file
272
BLHX.Server.Common/Resources/ShareCfg/activity_ship_create.json
Normal file
@@ -0,0 +1,272 @@
|
||||
{
|
||||
"1": {
|
||||
"activity_id": 30877,
|
||||
"create_id": 7,
|
||||
"id": 1,
|
||||
"pickup_list": [
|
||||
101031,
|
||||
101041,
|
||||
101061,
|
||||
101071,
|
||||
101091,
|
||||
101131,
|
||||
101141,
|
||||
101151,
|
||||
101171,
|
||||
101251,
|
||||
101351,
|
||||
101361,
|
||||
101371,
|
||||
101381,
|
||||
101391,
|
||||
101411,
|
||||
101421,
|
||||
101431,
|
||||
101441,
|
||||
101451,
|
||||
101461,
|
||||
101481,
|
||||
101491,
|
||||
102011,
|
||||
102021,
|
||||
102031,
|
||||
102041,
|
||||
102061,
|
||||
102071,
|
||||
102081,
|
||||
102131,
|
||||
102141,
|
||||
102151,
|
||||
102181,
|
||||
102191,
|
||||
102201,
|
||||
102231,
|
||||
102241,
|
||||
102251,
|
||||
102261,
|
||||
102271,
|
||||
201011,
|
||||
201021,
|
||||
201031,
|
||||
201061,
|
||||
201071,
|
||||
201081,
|
||||
201091,
|
||||
201101,
|
||||
201111,
|
||||
201161,
|
||||
201211,
|
||||
201241,
|
||||
201251,
|
||||
202011,
|
||||
202021,
|
||||
202031,
|
||||
202041,
|
||||
202071,
|
||||
202101,
|
||||
202121,
|
||||
202151,
|
||||
202181,
|
||||
202211,
|
||||
202221,
|
||||
202231,
|
||||
202261,
|
||||
202281,
|
||||
202291,
|
||||
202301,
|
||||
301011,
|
||||
301021,
|
||||
301051,
|
||||
301211,
|
||||
301231,
|
||||
301261,
|
||||
301301,
|
||||
301311,
|
||||
301321,
|
||||
301331,
|
||||
301351,
|
||||
301381,
|
||||
301541,
|
||||
301591,
|
||||
301601,
|
||||
301611,
|
||||
301621,
|
||||
301631,
|
||||
301641,
|
||||
301791,
|
||||
301811,
|
||||
301821,
|
||||
301831,
|
||||
301851,
|
||||
301861,
|
||||
302011,
|
||||
302041,
|
||||
302141,
|
||||
302211,
|
||||
401021,
|
||||
401191,
|
||||
401231,
|
||||
402011,
|
||||
402021,
|
||||
402031,
|
||||
502011,
|
||||
502041,
|
||||
502051,
|
||||
601031,
|
||||
701021,
|
||||
701041,
|
||||
701051,
|
||||
701061,
|
||||
702011,
|
||||
702021,
|
||||
702031,
|
||||
801021,
|
||||
801071,
|
||||
801081,
|
||||
802021,
|
||||
901011,
|
||||
901021,
|
||||
901031
|
||||
],
|
||||
"pickup_num": 2,
|
||||
"ratio_display": [
|
||||
250,
|
||||
250,
|
||||
250,
|
||||
200
|
||||
]
|
||||
},
|
||||
"2": {
|
||||
"activity_id": 30877,
|
||||
"create_id": 8,
|
||||
"id": 2,
|
||||
"pickup_list": [
|
||||
100021,
|
||||
101514,
|
||||
105174,
|
||||
107104,
|
||||
118024,
|
||||
199044,
|
||||
205134,
|
||||
207074,
|
||||
299044,
|
||||
299054,
|
||||
301294,
|
||||
303194,
|
||||
305104,
|
||||
307084,
|
||||
399044,
|
||||
399054,
|
||||
405034,
|
||||
405054,
|
||||
499024,
|
||||
499054,
|
||||
499094,
|
||||
718014,
|
||||
899034,
|
||||
900302,
|
||||
900314,
|
||||
900315,
|
||||
900351,
|
||||
900365,
|
||||
900377,
|
||||
900378,
|
||||
900379,
|
||||
900392,
|
||||
900404,
|
||||
900910,
|
||||
900911,
|
||||
900914,
|
||||
900919,
|
||||
900920,
|
||||
900923,
|
||||
900927,
|
||||
900928,
|
||||
900931
|
||||
],
|
||||
"pickup_num": 2,
|
||||
"ratio_display": [
|
||||
250,
|
||||
250,
|
||||
250,
|
||||
200
|
||||
]
|
||||
},
|
||||
"3": {
|
||||
"activity_id": 30877,
|
||||
"create_id": 6,
|
||||
"id": 3,
|
||||
"pickup_list": [
|
||||
103011,
|
||||
103031,
|
||||
103041,
|
||||
103051,
|
||||
103061,
|
||||
103071,
|
||||
106011,
|
||||
106021,
|
||||
107011,
|
||||
107021,
|
||||
107031,
|
||||
107041,
|
||||
107051,
|
||||
107061,
|
||||
107071,
|
||||
107091,
|
||||
107111,
|
||||
107381,
|
||||
108051,
|
||||
108071,
|
||||
112011,
|
||||
203011,
|
||||
203021,
|
||||
203031,
|
||||
203041,
|
||||
203051,
|
||||
203061,
|
||||
206011,
|
||||
206031,
|
||||
206041,
|
||||
207021,
|
||||
207031,
|
||||
207041,
|
||||
207051,
|
||||
306071,
|
||||
307071,
|
||||
307091,
|
||||
307101,
|
||||
307111,
|
||||
308011,
|
||||
308021,
|
||||
308031,
|
||||
308041,
|
||||
308051,
|
||||
308061,
|
||||
317011,
|
||||
407011,
|
||||
407021,
|
||||
408011,
|
||||
408021,
|
||||
408041,
|
||||
408051,
|
||||
408061,
|
||||
408071,
|
||||
408081,
|
||||
408091,
|
||||
506011,
|
||||
808011
|
||||
],
|
||||
"pickup_num": 2,
|
||||
"ratio_display": [
|
||||
250,
|
||||
250,
|
||||
250,
|
||||
200
|
||||
]
|
||||
},
|
||||
"all": [
|
||||
1,
|
||||
2,
|
||||
3
|
||||
]
|
||||
}
|
||||
86220
BLHX.Server.Common/Resources/sharecfgdata/item_data_statistics.json
Normal file
86220
BLHX.Server.Common/Resources/sharecfgdata/item_data_statistics.json
Normal file
File diff suppressed because it is too large
Load Diff
@@ -2,6 +2,14 @@
|
||||
|
||||
public static class RNG
|
||||
{
|
||||
public enum Rarity {
|
||||
Normal = 2,
|
||||
Rare = 3,
|
||||
Elite = 4,
|
||||
SSR = 5,
|
||||
UR = 6,
|
||||
}
|
||||
|
||||
public static readonly SortedDictionary<int, float> ShipRarityRates = new()
|
||||
{
|
||||
{6, 1.2f}, // UR
|
||||
|
||||
@@ -10,4 +10,8 @@
|
||||
<ProjectReference Include="..\BLHX.Server.Common\BLHX.Server.Common.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="zlib.net" Version="1.0.4" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
59
BLHX.Server.Game/Commands/ItemCommand.cs
Normal file
59
BLHX.Server.Game/Commands/ItemCommand.cs
Normal file
@@ -0,0 +1,59 @@
|
||||
using BLHX.Server.Common.Data;
|
||||
using BLHX.Server.Common.Database;
|
||||
using BLHX.Server.Common.Proto.common;
|
||||
using BLHX.Server.Game.Handlers;
|
||||
using System.Numerics;
|
||||
|
||||
namespace BLHX.Server.Game.Commands {
|
||||
[CommandHandler("item", "Unlock an item or all items", "item unlock=all amount=1")]
|
||||
public class ItemCommand : Command {
|
||||
[Argument("unlock")]
|
||||
public string? Unlock { get; set; }
|
||||
|
||||
[Argument("amount")]
|
||||
public string? Amount { get; set; }
|
||||
|
||||
public override void Execute(Dictionary<string, string> args, Connection connection) {
|
||||
base.Execute(args);
|
||||
|
||||
//uint amount = 1;
|
||||
|
||||
//if (Amount is not null) {
|
||||
// uint.TryParse(Amount, out uint parsedAmount);
|
||||
// amount = parsedAmount;
|
||||
//}
|
||||
|
||||
//if (Unlock is not null) {
|
||||
// if (Unlock.Equals("all", StringComparison.CurrentCultureIgnoreCase)) {
|
||||
// // ...
|
||||
// } else if (uint.TryParse(Unlock, out uint itemId)) {
|
||||
// //connection.player.DoResource(itemId, amount);
|
||||
// PlayerResource? item = DBManager.PlayerContext.Resources.Where(res => res.Id == itemId).FirstOrDefault();
|
||||
|
||||
// if (item is null) {
|
||||
// DBManager.PlayerContext.Resources.Add(new PlayerResource() { Id = itemId, PlayerUid = connection.player.Uid, Num = 1 });
|
||||
// //connection.player.DoResource(itemId, 1);
|
||||
|
||||
// //item = DBManager.PlayerContext.Resources.Where(res => res.Id == itemId).FirstOrDefault();
|
||||
// } else {
|
||||
// item.Num += amount;
|
||||
// connection.SendSystemMsg($"{amount} item of itemid: {itemId} added!");
|
||||
// }
|
||||
|
||||
|
||||
// } else {
|
||||
// connection.SendSystemMsg($"Invalid ItemId: {itemId}");
|
||||
// }
|
||||
//}
|
||||
|
||||
// code above prob doesn't work yet too lazy to implement, for now this cmd just adds a lot of coins and gems, prob need a inventory manager or something in the future
|
||||
connection.player.DoResource(1, 938493849);
|
||||
connection.player.DoResource(4, 39843294);
|
||||
|
||||
DBManager.PlayerContext.Save();
|
||||
connection.NotifyPlayerData();
|
||||
connection.NotifyBagData();
|
||||
base.NotifySuccess(connection);
|
||||
}
|
||||
}
|
||||
}
|
||||
40
BLHX.Server.Game/Commands/SetLevelCommand.cs
Normal file
40
BLHX.Server.Game/Commands/SetLevelCommand.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
using BLHX.Server.Common.Database;
|
||||
using BLHX.Server.Common.Utils;
|
||||
|
||||
namespace BLHX.Server.Game.Commands;
|
||||
|
||||
[CommandHandler("setlevel", "set a player's level", "setlevel uid=1 level=20")]
|
||||
public class SetLevelCommand : Command {
|
||||
|
||||
[Argument("uid")]
|
||||
public string? UID { get; set; }
|
||||
|
||||
[Argument("level")]
|
||||
public string? Level { get; set; }
|
||||
|
||||
public override void Execute(Dictionary<string, string> args) {
|
||||
base.Execute(args);
|
||||
|
||||
if (UID is null || Level is null) {
|
||||
Logger.c.Log($"Usage: /setlevel uid=1 level=20");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!uint.TryParse(UID, out uint targetUID) || !uint.TryParse(Level, out uint targetLevel)) {
|
||||
Logger.c.Log($"Invalid UID or Level");
|
||||
return;
|
||||
}
|
||||
|
||||
Player? player = DBManager.PlayerContext.Players.Where(p => p.Uid == targetUID).FirstOrDefault();
|
||||
|
||||
if (player == null) {
|
||||
Logger.c.Log($"Can not find player with UID: ${targetUID}");
|
||||
return;
|
||||
}
|
||||
|
||||
player.Level = targetLevel;
|
||||
|
||||
DBManager.PlayerContext.Save();
|
||||
Logger.c.Log($"Set Player with UID {targetUID}'s level to {targetLevel}");
|
||||
}
|
||||
}
|
||||
50
BLHX.Server.Game/Commands/SetPlayerDataCommand.cs
Normal file
50
BLHX.Server.Game/Commands/SetPlayerDataCommand.cs
Normal file
@@ -0,0 +1,50 @@
|
||||
using BLHX.Server.Common.Database;
|
||||
using BLHX.Server.Common.Utils;
|
||||
using BLHX.Server.Game.Handlers;
|
||||
using System.ComponentModel;
|
||||
using System.Globalization;
|
||||
using System.Reflection;
|
||||
using static Microsoft.EntityFrameworkCore.DbLoggerCategory.Database;
|
||||
|
||||
namespace BLHX.Server.Game.Commands;
|
||||
|
||||
// Chatbox has 40 character limit, original command is setplayerdata shortened -> spd
|
||||
[CommandHandler("spd", "set a player's data", "spd property=level value=20")]
|
||||
public class SetPlayerDataCommand : Command {
|
||||
|
||||
[Argument("property")]
|
||||
public string? Property { get; set; }
|
||||
|
||||
[Argument("value")]
|
||||
public string? Value { get; set; }
|
||||
|
||||
public override void Execute(Dictionary<string, string> args, Connection connection) {
|
||||
base.Execute(args);
|
||||
|
||||
if (Property is null || Value is null) {
|
||||
connection.SendSystemMsg($"Usage: /spd property=<Level|Name|Exp|ShipBagMax|...> value=1");
|
||||
return;
|
||||
}
|
||||
|
||||
PropertyInfo? targetProperty = typeof(Player).GetProperty(Property);
|
||||
TypeConverter converter = TypeDescriptor.GetConverter(targetProperty.PropertyType);
|
||||
|
||||
if (converter != null && converter.CanConvertFrom(typeof(string))) {
|
||||
try {
|
||||
object targetValue = converter.ConvertFromInvariantString(Value);
|
||||
|
||||
targetProperty.SetValue(connection.player, targetValue);
|
||||
} catch (Exception) {
|
||||
connection.SendSystemMsg("Invalid Value");
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
connection.SendSystemMsg($"Invalid Player Property!");
|
||||
return;
|
||||
}
|
||||
|
||||
DBManager.PlayerContext.Save();
|
||||
connection.NotifyPlayerData();
|
||||
connection.SendSystemMsg($"Set Player with UID {connection.player.Uid}'s {Property} to {Value}");
|
||||
}
|
||||
}
|
||||
87
BLHX.Server.Game/Commands/ShipCommand.cs
Normal file
87
BLHX.Server.Game/Commands/ShipCommand.cs
Normal file
@@ -0,0 +1,87 @@
|
||||
using BLHX.Server.Common.Data;
|
||||
using BLHX.Server.Common.Database;
|
||||
using BLHX.Server.Common.Proto.common;
|
||||
using BLHX.Server.Common.Utils;
|
||||
using BLHX.Server.Game.Handlers;
|
||||
using static Microsoft.EntityFrameworkCore.DbLoggerCategory.Database;
|
||||
|
||||
namespace BLHX.Server.Game.Commands {
|
||||
[CommandHandler("ship", "Unlock a character or all characters", "ship unlock=all rarity=6")]
|
||||
public class ShipCommand : Command {
|
||||
[Argument("unlock")]
|
||||
public string? Unlock { get; set; }
|
||||
|
||||
[Argument("rarity")]
|
||||
public string? Rarity { get; set; }
|
||||
|
||||
public override void Execute(Dictionary<string, string> args, Connection connection) {
|
||||
base.Execute(args);
|
||||
|
||||
if (Unlock is null) {
|
||||
connection.SendSystemMsg($"Usage: /ship unlock=<all|clear|shipId> rarity=1-6");
|
||||
return;
|
||||
}
|
||||
|
||||
if (Unlock.Equals("all", StringComparison.CurrentCultureIgnoreCase)) {
|
||||
int amount = 585; // adding more than this currently causes the client to crash since too much data is sent in a single packet
|
||||
Dictionary<int, ShipDataTemplate> ship_ids_filter = Data.ShipDataTemplate.Where(x => x.Value.Star == x.Value.StarMax && x.Value.Star >= 5).ToDictionary();
|
||||
|
||||
List<int> all_ship_ids = ship_ids_filter.Keys.ToList();
|
||||
|
||||
if (Rarity is not null && int.TryParse(Rarity, out int rarity)) {
|
||||
all_ship_ids = Data.ShipDataStatistics.Where(ship_data => all_ship_ids.Contains(ship_data.Key) && ship_data.Value.Rarity == rarity).ToDictionary().Keys.ToList();
|
||||
}
|
||||
|
||||
List<PlayerShip> all_ships = all_ship_ids.Select(ship_id => CreateShipFromId((uint)ship_id, connection.player.Uid)).Take(amount).ToList();
|
||||
|
||||
all_ships.AddRange(GetDefaultShips(connection.player.Ships)); // add the defaults
|
||||
connection.player.Ships = all_ships;
|
||||
connection.SendSystemMsg($"Added {amount} ships!");
|
||||
|
||||
} else if (Unlock.Equals("clear", StringComparison.CurrentCultureIgnoreCase)) {
|
||||
connection.player.Ships = GetDefaultShips(connection.player.Ships);
|
||||
connection.SendSystemMsg($"Cleared all ships!");
|
||||
|
||||
} else if (uint.TryParse(Unlock, out uint shipId)) {
|
||||
connection.player.AddShip(shipId);
|
||||
|
||||
} else {
|
||||
connection.SendSystemMsg($"Invalid Ship Id: {shipId}");
|
||||
return;
|
||||
}
|
||||
|
||||
Rarity = null;
|
||||
DBManager.PlayerContext.Save();
|
||||
connection.NotifyShipData();
|
||||
base.NotifySuccess(connection);
|
||||
}
|
||||
|
||||
public static PlayerShip CreateShipFromId(uint shipId, uint playerUid) {
|
||||
if (!Data.ShipDataTemplate.TryGetValue((int)shipId, out var shipTemplate))
|
||||
throw new InvalidDataException($"Ship template {shipId} not found!");
|
||||
|
||||
var ship = new PlayerShip() {
|
||||
TemplateId = shipId,
|
||||
Level = 1,
|
||||
EquipInfoLists = [
|
||||
new EquipskinInfo() { Id = shipTemplate.EquipId1 },
|
||||
new EquipskinInfo() { Id = shipTemplate.EquipId2 },
|
||||
new EquipskinInfo() { Id = shipTemplate.EquipId3 },
|
||||
new EquipskinInfo(),
|
||||
new EquipskinInfo(),
|
||||
],
|
||||
Energy = shipTemplate.Energy,
|
||||
SkillIdLists = shipTemplate.BuffList.Select(x => new Shipskill() { SkillId = x, SkillLv = 1 }).ToList(),
|
||||
Intimacy = 5000,
|
||||
|
||||
PlayerUid = playerUid
|
||||
};
|
||||
|
||||
return ship;
|
||||
}
|
||||
|
||||
public static ICollection<PlayerShip> GetDefaultShips(ICollection<PlayerShip> playerShips) {
|
||||
return playerShips.Where(ship => ship.TemplateId == 106011 || ship.TemplateId == 101171).ToList();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -22,7 +22,8 @@ namespace BLHX.Server.Game
|
||||
readonly Task loopTask;
|
||||
ushort packetIdx = 0;
|
||||
private ushort NextPacketIdx => packetIdx;
|
||||
public IPEndPoint EndPoint => (IPEndPoint?)tcpClient.Client.RemoteEndPoint ?? IPEndPoint.Parse("0.0.0.0:0");
|
||||
public IPEndPoint EndPoint => tcpClient?.Client?.RemoteEndPoint as IPEndPoint ?? IPEndPoint.Parse("0.0.0.0:0");
|
||||
|
||||
|
||||
public Connection(TcpClient tcpClient)
|
||||
{
|
||||
|
||||
@@ -2,18 +2,15 @@
|
||||
using BLHX.Server.Common.Database;
|
||||
using BLHX.Server.Common.Proto;
|
||||
using BLHX.Server.Common.Data;
|
||||
using BLHX.Server.Common.Utils;
|
||||
|
||||
namespace BLHX.Server.Game.Handlers
|
||||
{
|
||||
internal static class P10
|
||||
{
|
||||
namespace BLHX.Server.Game.Handlers {
|
||||
internal static class P10 {
|
||||
#region GateCommands
|
||||
[PacketHandler(Command.Cs10800)]
|
||||
static void VersionHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void VersionHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs10800>();
|
||||
connection.Send(new Sc10801()
|
||||
{
|
||||
connection.Send(new Sc10801() {
|
||||
GatewayIp = Config.Instance.Address,
|
||||
GatewayPort = Config.Instance.Port,
|
||||
Url = "http://" + Config.Instance.Address,
|
||||
@@ -37,14 +34,12 @@ namespace BLHX.Server.Game.Handlers
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs10020)]
|
||||
static void UserLoginHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void UserLoginHandler(Connection connection, Packet packet) {
|
||||
// Arg2 uid
|
||||
// Arg3 accessToken
|
||||
// CheckKey md5(Arg1 + salt)
|
||||
var req = packet.Decode<Cs10020>();
|
||||
connection.Send(new Sc10021()
|
||||
{
|
||||
connection.Send(new Sc10021() {
|
||||
Result = 0,
|
||||
AccountId = uint.Parse(req.Arg2),
|
||||
Serverlists = [
|
||||
@@ -65,14 +60,12 @@ namespace BLHX.Server.Game.Handlers
|
||||
#endregion
|
||||
|
||||
[PacketHandler(Command.Cs10022)]
|
||||
static void ServerLoginHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void ServerLoginHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs10022>();
|
||||
var rsp = new Sc10023();
|
||||
|
||||
var account = DBManager.AccountContext.Accounts.SingleOrDefault(x => x.Uid == req.AccountId);
|
||||
if (account is null || account.Token != req.ServerTicket)
|
||||
{
|
||||
if (account is null || account.Token != req.ServerTicket) {
|
||||
rsp.Result = 1;
|
||||
connection.Send(rsp);
|
||||
connection.EndProtocol();
|
||||
@@ -83,8 +76,7 @@ namespace BLHX.Server.Game.Handlers
|
||||
rsp.ServerTicket = req.ServerTicket;
|
||||
|
||||
var player = DBManager.PlayerContext.Players.SingleOrDefault(x => x.Token == req.ServerTicket);
|
||||
if (player is null)
|
||||
{
|
||||
if (player is null) {
|
||||
connection.Send(rsp);
|
||||
return;
|
||||
}
|
||||
@@ -96,12 +88,10 @@ namespace BLHX.Server.Game.Handlers
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs10024)]
|
||||
static void CreateNewPlayerHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void CreateNewPlayerHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs10024>();
|
||||
var rsp = new Sc10025();
|
||||
if (connection.player is not null)
|
||||
{
|
||||
if (connection.player is not null) {
|
||||
rsp.Result = 1011;
|
||||
connection.Send(rsp);
|
||||
return;
|
||||
@@ -114,10 +104,17 @@ namespace BLHX.Server.Game.Handlers
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs10100, IsNotifyHandler = true)]
|
||||
static void HeartbeatHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void HeartbeatHandler(Connection connection, Packet packet) {
|
||||
connection.Send(new Sc10101());
|
||||
connection.Tick();
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs10992)]
|
||||
static void LevelUpHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs10992>();
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,16 +2,12 @@
|
||||
using BLHX.Server.Common.Proto;
|
||||
using BLHX.Server.Common.Proto.p11;
|
||||
|
||||
namespace BLHX.Server.Game.Handlers
|
||||
{
|
||||
internal static class P11
|
||||
{
|
||||
namespace BLHX.Server.Game.Handlers {
|
||||
internal static class P11 {
|
||||
[PacketHandler(Command.Cs11001)]
|
||||
static void ServerTimeHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void ServerTimeHandler(Connection connection, Packet packet) {
|
||||
connection.InitClientData();
|
||||
connection.Send(new Sc11002()
|
||||
{
|
||||
connection.Send(new Sc11002() {
|
||||
Timestamp = (uint)DateTimeOffset.Now.ToUnixTimeSeconds(),
|
||||
Monday0oclockTimestamp = Connection.Monday0oclockTimestamp,
|
||||
ShipCount = connection.player is null ? 0 : (uint)connection.player.Ships.Count
|
||||
@@ -20,102 +16,127 @@ namespace BLHX.Server.Game.Handlers
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs11009, SaveDataAfterRun = true)]
|
||||
static void ChangeManifestoHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void ChangeManifestoHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs11009>();
|
||||
connection.player.Adv = req.Adv;
|
||||
|
||||
connection.Send(new Sc11010());
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs11011, SaveDataAfterRun = true)]
|
||||
static void ChangePlayerIconHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs11011>();
|
||||
|
||||
connection.Send(new Sc11012());
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs11013, SaveDataAfterRun = true)]
|
||||
static void HarvestResourceHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void HarvestResourceHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs11013>();
|
||||
connection.player.HarvestResourceField((ResourceFieldType)req.Type);
|
||||
|
||||
connection.Send(new Sc11014());
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs11019, SaveDataAfterRun = true)]
|
||||
static void UpdateCommonFlagHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs11019>();
|
||||
|
||||
connection.Send(new Sc11020());
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs11601)]
|
||||
static void GetEmojiInfoHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void GetEmojiInfoHandler(Connection connection, Packet packet) {
|
||||
connection.Send(new Sc11602());
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs11603)]
|
||||
static void FetchSecondaryPasswordHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void FetchSecondaryPasswordHandler(Connection connection, Packet packet) {
|
||||
connection.Send(new Sc11604());
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs11017)]
|
||||
static void StageDropListHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void StageDropListHandler(Connection connection, Packet packet) {
|
||||
connection.Send(new Sc11018());
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs11401)]
|
||||
static void ChangeChatRoomHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void ChangeChatRoomHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs11401>();
|
||||
|
||||
connection.Send(new Sc11402()
|
||||
{
|
||||
connection.Send(new Sc11402() {
|
||||
Result = 0,
|
||||
RoomId = req.RoomId
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
static class P11ConnectionNotifyExtensions
|
||||
{
|
||||
public static void NotifyResourceList(this Connection connection)
|
||||
{
|
||||
if (connection.player is not null)
|
||||
{
|
||||
connection.Send(new Sc11004()
|
||||
{
|
||||
static class P11ConnectionNotifyExtensions {
|
||||
public static void NotifyResourceList(this Connection connection) {
|
||||
if (connection.player is not null) {
|
||||
connection.Send(new Sc11004() {
|
||||
ResourceLists = connection.player.Resources.Select(x => new Resource() { Num = x.Num, Type = x.Id }).ToList()
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public static void NotifyPlayerData(this Connection connection)
|
||||
{
|
||||
if (connection.player is not null)
|
||||
{
|
||||
connection.Send(new Sc11003()
|
||||
{
|
||||
public static void NotifyPlayerData(this Connection connection) {
|
||||
if (connection.player is not null) {
|
||||
connection.Send(new Sc11003() {
|
||||
Id = connection.player.Uid,
|
||||
Name = connection.player.Name,
|
||||
Level = connection.player.Level,
|
||||
Exp = connection.player.Exp,
|
||||
Adv = connection.player.Adv,
|
||||
ResourceLists = connection.player.Resources.Select(x => new Resource() { Num = x.Num, Type = x.Id }).ToList(),
|
||||
Characters = [1],
|
||||
ShipBagMax = 150,
|
||||
EquipBagMax = 350,
|
||||
GmFlag = 1,
|
||||
Rank = 1,
|
||||
GuideIndex = 1000000,
|
||||
ChatRoomId = 1,
|
||||
Characters = connection.player.Characters,
|
||||
WinCount = connection.player.WinCount,
|
||||
AttackCount = connection.player.AttackCount,
|
||||
ShipBagMax = connection.player.ShipBagMax,
|
||||
EquipBagMax = connection.player.EquipBagMax,
|
||||
GmFlag = connection.player.GmFlag,
|
||||
Rank = connection.player.Rank,
|
||||
PvpAttackCount = connection.player.PvpAttackCount,
|
||||
PvpWinCount = connection.player.PvpWinCount,
|
||||
CollectAttackCount = connection.player.CollectAttackCount,
|
||||
GuideIndex = connection.player.GuideIndex,
|
||||
BuyOilCount = connection.player.BuyOilCount,
|
||||
ChatRoomId = connection.player.ChatRoomId,
|
||||
MaxRank = connection.player.MaxRank,
|
||||
AccPayLv = connection.player.AccPayLv,
|
||||
GuildWaitTime = connection.player.GuildWaitTime,
|
||||
ChatMsgBanTime = connection.player.ChatMsgBanTime,
|
||||
ThemeUploadNotAllowedTime = connection.player.ThemeUploadNotAllowedTime,
|
||||
RandomShipMode = connection.player.RandomShipMode,
|
||||
MarryShip = connection.player.MarryShip,
|
||||
ChildDisplay = connection.player.ChildDisplay,
|
||||
StoryLists = connection.player.StoryLists,
|
||||
FlagLists = connection.player.FlagLists,
|
||||
MedalIds = connection.player.MedalIds,
|
||||
CartoonReadMarks = connection.player.CartoonReadMarks,
|
||||
CartoonCollectMarks = connection.player.CartoonCollectMarks,
|
||||
RandomShipLists = connection.player.RandomShipLists,
|
||||
Soundstories = connection.player.Soundstories,
|
||||
CardLists = connection.player.CardLists,
|
||||
CdLists = connection.player.CdLists,
|
||||
IconFrameLists = connection.player.IconFrameLists,
|
||||
ChatFrameLists = connection.player.ChatFrameLists,
|
||||
RefundShopInfoLists = connection.player.RefundShopInfoLists,
|
||||
TakingShipLists = connection.player.TakingShipLists,
|
||||
RegisterTime = (uint)new DateTimeOffset(connection.player.CreatedAt).ToUnixTimeSeconds(),
|
||||
ShipCount = (uint)connection.player.Ships.Count,
|
||||
CommanderBagMax = 40,
|
||||
ShipCount = connection.player.ShipCount,
|
||||
CommanderBagMax = connection.player.CommanderBagMax,
|
||||
Display = connection.player.DisplayInfo,
|
||||
Appreciation = new()
|
||||
Appreciation = connection.player.Appreciation,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public static void NotifyRefluxData(this Connection connection)
|
||||
{
|
||||
public static void NotifyRefluxData(this Connection connection) {
|
||||
connection.Send(new Sc11752());
|
||||
}
|
||||
|
||||
public static void NotifyActivityData(this Connection connection)
|
||||
{
|
||||
public static void NotifyActivityData(this Connection connection) {
|
||||
connection.Send(new Sc11200());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,16 @@
|
||||
using BLHX.Server.Common.Proto;
|
||||
using BLHX.Server.Common.Proto.p12;
|
||||
using BLHX.Server.Common.Utils;
|
||||
using BLHX.Server.Common.Proto.common;
|
||||
using BLHX.Server.Common.Proto.p11;
|
||||
using BLHX.Server.Common.Data;
|
||||
using BLHX.Server.Common.Database;
|
||||
using BLHX.Server.Game.Managers;
|
||||
|
||||
namespace BLHX.Server.Game.Handlers
|
||||
{
|
||||
internal static class P12
|
||||
{
|
||||
namespace BLHX.Server.Game.Handlers {
|
||||
internal static class P12 {
|
||||
[PacketHandler(Command.Cs12102, SaveDataAfterRun = true)]
|
||||
static void UpdateFleetHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void UpdateFleetHandler(Connection connection, Packet packet) {
|
||||
var fleet = packet.Decode<Cs12102>();
|
||||
var toUpdate = connection.player.Fleets.Find(x => x.Id == fleet.Id);
|
||||
|
||||
@@ -20,48 +23,99 @@ namespace BLHX.Server.Game.Handlers
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs12202, SaveDataAfterRun = true)]
|
||||
static void SetShipSkinHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void SetShipSkinHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs12202>();
|
||||
if (connection.player.Ships.Any(x => x.Id == req.ShipId))
|
||||
connection.player.Ships.First(x => x.Id == req.ShipId).SkinId = req.SkinId;
|
||||
|
||||
connection.Send(new Sc12203());
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs12002, SaveDataAfterRun = true)]
|
||||
static void BuildShipHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs12002>();
|
||||
|
||||
// Id: gacha banner id
|
||||
// Count: number of batch builds
|
||||
// cost type: 1 wisdom cube + 1500 coin for each gacha i guess?
|
||||
|
||||
// TODO: remove the resources used from player resources
|
||||
|
||||
if (!BuildManager.Instance.BatchBuildShip(req.Id, req.Count))
|
||||
Logger.c.Log("Build capacity is full or something went wrong");
|
||||
|
||||
connection.Send(new Sc12003() {
|
||||
BuildInfoes = BuildManager.Instance.ToBuildInfoes()
|
||||
});
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs12008, SaveDataAfterRun = true)]
|
||||
static void BuildShipImmediatelyHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs12008>();
|
||||
|
||||
connection.Send(new Sc12009() { PosLists = req.PosLists });
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs12043, SaveDataAfterRun = true)]
|
||||
static void GetShipHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs12043>();
|
||||
|
||||
// pos: position in build, Tid: banner id?
|
||||
connection.Send(new Sc12044() {
|
||||
infoLists = BuildManager.Instance.ToInfoLists()
|
||||
});
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs12025, SaveDataAfterRun = true)]
|
||||
static void GetShipAfterHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs12025>();
|
||||
|
||||
connection.Send(new Sc12026() {
|
||||
ShipLists = BuildManager.Instance.GetBuildResults(req.PosLists, connection.player.Uid)
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs12045, SaveDataAfterRun = true)]
|
||||
static void GetShipConfirmHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs12045>();
|
||||
|
||||
BuildManager.Instance.ClearBuilds();
|
||||
|
||||
connection.Send(new Sc12046());
|
||||
}
|
||||
}
|
||||
|
||||
static class P12ConnectionNotifyExtensions
|
||||
{
|
||||
public static void NotifyShipData(this Connection connection)
|
||||
{
|
||||
if (connection.player is not null)
|
||||
{
|
||||
connection.Send(new Sc12001()
|
||||
{
|
||||
static class P12ConnectionNotifyExtensions {
|
||||
public static void NotifyShipData(this Connection connection) {
|
||||
if (connection.player is not null) {
|
||||
connection.Send(new Sc12001() {
|
||||
Shiplists = connection.player.Ships.Select(x => x.ToProto()).ToList()
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public static void NotifyShipSkinData(this Connection connection)
|
||||
{
|
||||
public static void NotifyShipSkinData(this Connection connection) {
|
||||
connection.Send(new Sc12201() { SkinLists = connection.player.ShipSkins });
|
||||
}
|
||||
|
||||
public static void NotifyFleetData(this Connection connection)
|
||||
{
|
||||
if (connection.player is not null)
|
||||
{
|
||||
connection.Send(new Sc12101()
|
||||
{
|
||||
public static void NotifyFleetData(this Connection connection) {
|
||||
if (connection.player is not null) {
|
||||
connection.Send(new Sc12101() {
|
||||
GroupLists = connection.player.Fleets
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void NotifyBuildShipData(this Connection connection)
|
||||
{
|
||||
connection.Send(new Sc12024());
|
||||
public static void NotifyBuildShipData(this Connection connection) {
|
||||
connection.Send(new Sc12024() {
|
||||
WorklistCount = 1,
|
||||
WorklistLists = BuildManager.Instance.ToBuildInfoes(),
|
||||
DrawCount1 = 1,
|
||||
DrawCount10 = 1,
|
||||
ExchangeCount = 1,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,38 @@
|
||||
using BLHX.Server.Common.Proto.p15;
|
||||
using BLHX.Server.Common.Data;
|
||||
using BLHX.Server.Common.Utils;
|
||||
using BLHX.Server.Common.Proto;
|
||||
|
||||
namespace BLHX.Server.Game.Handlers
|
||||
{
|
||||
internal static class P15
|
||||
{
|
||||
}
|
||||
namespace BLHX.Server.Game.Handlers {
|
||||
internal static class P15 {
|
||||
[PacketHandler(Command.Cs15002, SaveDataAfterRun = true)]
|
||||
static void UseFudaiItemHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs15002>();
|
||||
|
||||
static class P15ConnectionNotifyExtensions
|
||||
{
|
||||
public static void NotifyBagData(this Connection connection)
|
||||
{
|
||||
connection.Send(new Sc15001()
|
||||
{
|
||||
ItemLists = [
|
||||
new Iteminfo() { Id = 20001, Count = 5 },
|
||||
new Iteminfo() { Id = 15003, Count = 10 },
|
||||
new Iteminfo() { Id = 50002, Count = 10 },
|
||||
new Iteminfo() { Id = 50001, Count = 10 }
|
||||
]
|
||||
connection.Send(new Sc15003() {
|
||||
DropLists = [],
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
static class P15ConnectionNotifyExtensions {
|
||||
|
||||
public static void NotifyBagData(this Connection connection) {
|
||||
//List<int> AllItemsKeys = Data.ItemDataStatistics.Where(data => data.Value.Type == 2 && data.Value.Rarity >= 6).ToDictionary().Keys.ToList();
|
||||
List<int> AllItemsKeys = Data.ItemDataStatistics.ToDictionary().Keys.ToList();
|
||||
List<Iteminfo> ItemLists = AllItemsKeys.Select(item_id => new Iteminfo { Id = (uint)item_id, Count = 3954783433 }).ToList();
|
||||
|
||||
connection.Send(new Sc15001() { ItemLists = ItemLists });
|
||||
|
||||
//connection.Send(new Sc15001() {
|
||||
// ItemLists = [
|
||||
// new Iteminfo() { Id = 20001, Count = 8394785 },
|
||||
// new Iteminfo() { Id = 15003, Count = 10 },
|
||||
// new Iteminfo() { Id = 50002, Count = 10 },
|
||||
// new Iteminfo() { Id = 50001, Count = 10 }
|
||||
// ]
|
||||
//});
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,27 +1,29 @@
|
||||
using BLHX.Server.Common.Proto;
|
||||
using BLHX.Server.Common.Proto.p16;
|
||||
using BLHX.Server.Common.Utils;
|
||||
|
||||
namespace BLHX.Server.Game.Handlers {
|
||||
internal static class P16 {
|
||||
[PacketHandler(Command.Cs16001, SaveDataAfterRun = true)]
|
||||
static void DormTrainShoppingHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs16001>();
|
||||
|
||||
connection.Send(new Sc16002() { });
|
||||
}
|
||||
|
||||
namespace BLHX.Server.Game.Handlers
|
||||
{
|
||||
internal static class P16
|
||||
{
|
||||
[PacketHandler(Command.Cs16104)]
|
||||
static void GetChargeListHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void GetChargeListHandler(Connection connection, Packet packet) {
|
||||
connection.Send(new Sc16105());
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs16106)]
|
||||
static void GetExchangeItemHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void GetExchangeItemHandler(Connection connection, Packet packet) {
|
||||
connection.Send(new Sc16107());
|
||||
}
|
||||
}
|
||||
|
||||
static class P16ConnectionNotifyExtensions
|
||||
{
|
||||
public static void NotifyShopMonthData(this Connection connection)
|
||||
{
|
||||
static class P16ConnectionNotifyExtensions {
|
||||
public static void NotifyShopMonthData(this Connection connection) {
|
||||
connection.Send(new Sc16200() { Month = (uint)DateTime.Now.Month });
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +1,40 @@
|
||||
using BLHX.Server.Common.Proto.p19;
|
||||
using BLHX.Server.Common.Proto;
|
||||
using BLHX.Server.Common.Proto.p19;
|
||||
using BLHX.Server.Common.Utils;
|
||||
|
||||
namespace BLHX.Server.Game.Handlers
|
||||
{
|
||||
internal static class P19
|
||||
{
|
||||
namespace BLHX.Server.Game.Handlers {
|
||||
internal static class P19 {
|
||||
[PacketHandler(Command.Cs19002, SaveDataAfterRun = true)]
|
||||
static void AddShipHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs19002>();
|
||||
|
||||
connection.Send(new Sc19003() {});
|
||||
connection.Send(new Sc19003() {});
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs19004, SaveDataAfterRun = true)]
|
||||
static void ShipExitHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs19004>();
|
||||
|
||||
connection.Send(new Sc19005() { });
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs19103, SaveDataAfterRun = true)]
|
||||
static void GetOSSArgsHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs19103>();
|
||||
|
||||
connection.Send(new Sc19104() {
|
||||
AccessId = "1",
|
||||
AccessSecret = "1",
|
||||
ExpireTime = (uint)new DateTimeOffset(DateTime.Now.AddDays(31)).ToUnixTimeSeconds(),
|
||||
SecurityToken = "3874839" // idk what this is so i put a random as token
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
static class P19ConnectionNotifyExtensions
|
||||
{
|
||||
public static void NotifyDormData(this Connection connection)
|
||||
{
|
||||
connection.Send(new Sc19001()
|
||||
{
|
||||
static class P19ConnectionNotifyExtensions {
|
||||
public static void NotifyDormData(this Connection connection) {
|
||||
connection.Send(new Sc19001() {
|
||||
Lv = 1,
|
||||
FloorNum = 1,
|
||||
ExpPos = 2,
|
||||
|
||||
@@ -1,16 +1,21 @@
|
||||
using BLHX.Server.Common.Proto.p33;
|
||||
using BLHX.Server.Common.Proto;
|
||||
using BLHX.Server.Common.Proto.p33;
|
||||
|
||||
namespace BLHX.Server.Game.Handlers
|
||||
{
|
||||
internal class P33
|
||||
{
|
||||
namespace BLHX.Server.Game.Handlers {
|
||||
internal class P33 {
|
||||
[PacketHandler(Command.Cs33000, SaveDataAfterRun = true)]
|
||||
static void ReqWorldCheckHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs33000>();
|
||||
|
||||
connection.Send(new Sc33001() {
|
||||
IsWorldOpen = 0,
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
static class P33ConnectionNotifyExtensions
|
||||
{
|
||||
public static void NotifyWorldData(this Connection connection)
|
||||
{
|
||||
connection.Send(new Sc33114()
|
||||
{
|
||||
static class P33ConnectionNotifyExtensions {
|
||||
public static void NotifyWorldData(this Connection connection) {
|
||||
connection.Send(new Sc33114() {
|
||||
IsWorldOpen = 1
|
||||
});
|
||||
}
|
||||
|
||||
149
BLHX.Server.Game/Managers/BuildManager.cs
Normal file
149
BLHX.Server.Game/Managers/BuildManager.cs
Normal file
@@ -0,0 +1,149 @@
|
||||
using BLHX.Server.Common.Proto.common;
|
||||
using System;
|
||||
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
using BLHX.Server.Common.Data;
|
||||
using BLHX.Server.Common.Database;
|
||||
using BLHX.Server.Common.Utils;
|
||||
using static System.Runtime.InteropServices.JavaScript.JSType;
|
||||
|
||||
namespace BLHX.Server.Game.Managers {
|
||||
|
||||
public class BuildManager {
|
||||
|
||||
private static BuildManager instance = null;
|
||||
private BuildManager() { }
|
||||
|
||||
public static BuildManager Instance {
|
||||
get {
|
||||
if (instance == null)
|
||||
instance = new BuildManager();
|
||||
|
||||
return instance;
|
||||
}
|
||||
set => instance = value;
|
||||
}
|
||||
|
||||
public uint BuildCapacity { get; set; } = 10;
|
||||
|
||||
public List<BuildData> BuildData { get; set; } = [];
|
||||
|
||||
public bool BuildShip(uint buildId) {
|
||||
DateTime time = DateTime.Now;
|
||||
DateTime finishTime = time.AddSeconds(10); // TODO: figure out which cfg is this stored at
|
||||
|
||||
if (BuildData.Count + 1 > BuildCapacity)
|
||||
return false;
|
||||
|
||||
BuildData.Add(new BuildData() {
|
||||
Pos = (uint)BuildData.Count + 1,
|
||||
Tid = 1, // no idea whats this
|
||||
BuildId = buildId,
|
||||
FinishTime = (uint)new DateTimeOffset(finishTime).ToUnixTimeSeconds(),
|
||||
Time = (uint)new DateTimeOffset(time).ToUnixTimeSeconds(),
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool BatchBuildShip(uint buildId, uint count) {
|
||||
if (BuildData.Count + count > BuildCapacity)
|
||||
return false;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
BuildShip(buildId);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public List<Shipinfo> GetBuildResults(List<uint> posList, uint playerUid) { // posList: build position list: so like 1, 2, 3, 4, 5
|
||||
List<Shipinfo> buildResults = new List<Shipinfo>();
|
||||
|
||||
foreach (uint buildPosId in posList) {
|
||||
BuildData buildData = BuildData[(int)buildPosId - 1];
|
||||
|
||||
Shipinfo receivedShip = CreateShipFromId(HandleGacha(buildData.BuildId), playerUid).ToProto();
|
||||
|
||||
buildResults.Add(receivedShip);
|
||||
}
|
||||
|
||||
return buildResults;
|
||||
}
|
||||
|
||||
public List<Shipinfo> GetAllBuildResults(uint playerUid) {
|
||||
List<uint> posListAll = new List<uint>();
|
||||
|
||||
for (int i = 1; i <= BuildCapacity; i++)
|
||||
posListAll.Add((uint)i);
|
||||
|
||||
return GetBuildResults(posListAll, playerUid);
|
||||
}
|
||||
|
||||
public uint HandleGacha(uint bannerId) { // for now i changed the entire pool of bannerId = 2 to URs
|
||||
uint[] characterPool = Data.ActivityShipCreate[bannerId].PickupList;
|
||||
|
||||
int resultRarity = RNG.NextShipRarity();
|
||||
// handle gacha rates here
|
||||
|
||||
return characterPool[RNG.Next(characterPool.Length)];
|
||||
}
|
||||
|
||||
// ayo who named these two :skull:
|
||||
public List<BLHX.Server.Common.Proto.p12.BuildInfo> ToInfoLists() {
|
||||
return BuildData.Select(data => new BLHX.Server.Common.Proto.p12.BuildInfo() { Pos = data.Pos, Tid = data.Tid }).ToList();
|
||||
}
|
||||
|
||||
// this one is not capitalized Build(i)nfo
|
||||
public List<BLHX.Server.Common.Proto.common.Buildinfo> ToBuildInfoes() {
|
||||
return BuildData.Select(data => new BLHX.Server.Common.Proto.common.Buildinfo() { BuildId = data.BuildId, FinishTime = data.FinishTime, Time = data.Time,}).ToList();
|
||||
}
|
||||
|
||||
public void ClearBuilds() {
|
||||
BuildData.Clear();
|
||||
}
|
||||
|
||||
public static ShipDataStatistics GetShipInfoFromId(uint shipId) {
|
||||
return Data.ShipDataStatistics[(int)shipId];
|
||||
}
|
||||
|
||||
public static PlayerShip CreateShipFromId(uint shipId, uint playerUid) {
|
||||
if (!Data.ShipDataTemplate.TryGetValue((int)shipId, out var shipTemplate))
|
||||
throw new InvalidDataException($"Ship template {shipId} not found!");
|
||||
|
||||
var ship = new PlayerShip() {
|
||||
TemplateId = shipId,
|
||||
Level = 1,
|
||||
EquipInfoLists = [
|
||||
new EquipskinInfo() { Id = shipTemplate.EquipId1 },
|
||||
new EquipskinInfo() { Id = shipTemplate.EquipId2 },
|
||||
new EquipskinInfo() { Id = shipTemplate.EquipId3 },
|
||||
new EquipskinInfo(),
|
||||
new EquipskinInfo(),
|
||||
],
|
||||
Energy = shipTemplate.Energy,
|
||||
SkillIdLists = shipTemplate.BuffList.Select(x => new Shipskill() { SkillId = x, SkillLv = 1 }).ToList(),
|
||||
Intimacy = 5000,
|
||||
|
||||
PlayerUid = playerUid
|
||||
};
|
||||
|
||||
return ship;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[PrimaryKey(nameof(Pos))]
|
||||
public class BuildData {
|
||||
[Key]
|
||||
public uint Pos { get; set; }
|
||||
|
||||
public uint Tid { get; set; }
|
||||
|
||||
public uint Time { get; set; }
|
||||
|
||||
public uint FinishTime { get; set; }
|
||||
|
||||
public uint BuildId { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8.1" />
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/>
|
||||
</startup>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-6.0.0.0" newVersion="6.0.0.0" />
|
||||
<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-6.0.0.0" newVersion="6.0.0.0"/>
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>BLHX.Server.PcapParser</RootNamespace>
|
||||
<AssemblyName>BLHX.Server.PcapParser</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8.1</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
|
||||
Reference in New Issue
Block a user