mirror of
https://github.com/rafi1212122/BLHX.Server.git
synced 2025-12-13 23:14:57 +01:00
47 lines
1.3 KiB
C#
47 lines
1.3 KiB
C#
using BLHX.Server.Common.Data;
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using BLHX.Server.Common.Proto;
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using BLHX.Server.Common.Proto.p13;
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namespace BLHX.Server.Game.Handlers
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{
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internal static class P13
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{
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[PacketHandler(Command.Cs13101)]
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static void TrackingHandler(Connection connection, Packet packet)
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{
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var req = packet.Decode<Cs13101>();
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var rsp = new Sc13102();
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if (!Data.ChapterTemplate.TryGetValue((int)req.Id, out var chapterTemplate))
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{
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rsp.Result = 1;
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connection.Send(rsp);
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return;
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}
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// TODO: Populate values, pls make managers
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connection.Send(new Sc13102()
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{
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CurrentChapter = new()
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{
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Id = req.Id,
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Time = (uint)(DateTimeOffset.Now.ToUnixTimeSeconds() + chapterTemplate.Time)
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}
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});
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}
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[PacketHandler(Command.Cs13505)]
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static void RemasterInfoRequestHandler(Connection connection, Packet packet)
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{
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connection.Send(new Sc13506());
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}
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}
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static class P13ConnectionNotifyExtensions
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{
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public static void NotifyChapterData(this Connection connection)
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{
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connection.Send(new Sc13001() { ReactChapter = new() });
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}
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}
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}
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