fix download speed for downloads without a known size

This commit is contained in:
SpikeHD
2022-06-05 22:14:09 -07:00
parent f5bb2b9bc5
commit 09b7922f31
2 changed files with 21 additions and 2 deletions

View File

@@ -41,6 +41,7 @@ pub async fn download_file(window: tauri::Window, url: &str, path: &str) -> Resu
}
};
let mut downloaded: u64 = 0;
let mut total_downloaded: u64 = 0;
// File stream
let mut stream = res.bytes_stream();
@@ -77,6 +78,8 @@ pub async fn download_file(window: tauri::Window, url: &str, path: &str) -> Resu
let new = min(downloaded + (chunk.len() as u64), total_size);
downloaded = new;
total_downloaded = total_downloaded + chunk.len() as u64;
let mut res_hash = std::collections::HashMap::new();
res_hash.insert(
@@ -94,6 +97,11 @@ pub async fn download_file(window: tauri::Window, url: &str, path: &str) -> Resu
path.to_string(),
);
res_hash.insert(
"total_downloaded".to_string(),
total_downloaded.to_string(),
);
// Create event to send to frontend
window.emit("download_progress", &res_hash).unwrap();
}

View File

@@ -7,6 +7,7 @@ export default class DownloadHandler {
path: string,
progress: number,
total: number,
total_downloaded: number,
status: string,
startTime: number,
error?: string,
@@ -24,16 +25,25 @@ export default class DownloadHandler {
downloaded: string,
total: string,
path: string,
total_downloaded: string,
} = payload
const index = this.downloads.findIndex(download => download.path === obj.path)
this.downloads[index].progress = parseInt(obj.downloaded, 10)
this.downloads[index].total = parseInt(obj.total, 10)
this.downloads[index].total_downloaded = parseInt(obj.total_downloaded, 10)
// Set download speed based on startTime
const now = Date.now()
const timeDiff = now - this.downloads[index].startTime
const speed = (this.downloads[index].progress / timeDiff) * 1000
let speed = (this.downloads[index].progress / timeDiff) * 1000
if (this.downloads[index].total === 0) {
// If our total is 0, then we are downloading a file without a size
// Calculate the average speed based total_downloaded and startTme
speed = (this.downloads[index].total_downloaded / timeDiff) * 1000
}
this.downloads[index].speed = byteToString(speed) + '/s'
})
@@ -104,6 +114,7 @@ export default class DownloadHandler {
path,
progress: 0,
total: 0,
total_downloaded: 0,
status: 'downloading',
startTime: Date.now(),
onFinish,
@@ -134,7 +145,7 @@ export default class DownloadHandler {
getTotalAverage() {
const files = this.downloads.filter(d => d.status === 'downloading')
const total = files.reduce((acc, d) => acc + d.total, 0)
const progress = files.reduce((acc, d) => acc + d.progress, 0)
const progress = files.reduce((acc, d) => d.progress !== 0 ? acc + d.progress : acc + d.total_downloaded, 0)
let speedStr = '0 B/s'
// Get download speed based on startTimes