mirror of
https://github.com/EpinelPS/EpinelPS.git
synced 2025-12-14 16:04:36 +01:00
add additional messages
This commit is contained in:
@@ -114,7 +114,6 @@ namespace nksrv.LobbyServer
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LobbyJukebox = 2,
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InfraCoreExp = user.InfraCoreExp,
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InfraCoreLv = user.InfraCoreLvl,
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};
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30
nksrv/LobbyServer/Msgs/Liberate/ChooseCharacter.cs
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30
nksrv/LobbyServer/Msgs/Liberate/ChooseCharacter.cs
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@@ -0,0 +1,30 @@
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using nksrv.Net;
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using nksrv.Utils;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace nksrv.LobbyServer.Msgs.Liberate
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{
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[PacketPath("/liberate/choosecharacter")]
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public class ChooseCharacter : LobbyMsgHandler
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ChooseLiberateCharacterRequest>();
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var user = GetUser();
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var response = new ChooseLiberateCharacterResponse();
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// TODO
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response.Data = new NetLiberateData() { CharacterId = req.CharacterId };
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response.Data.MissionData.Add(new NetLiberateMissionData() { MissionState = LiberateMissionState.Running, Id = 1 });
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response.Data.MissionData.Add(new NetLiberateMissionData() { MissionState = LiberateMissionState.Running, Id = 2 });
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response.Data.MissionData.Add(new NetLiberateMissionData() { MissionState = LiberateMissionState.Running, Id = 3 });
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await WriteDataAsync(response);
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}
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}
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}
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26
nksrv/LobbyServer/Msgs/Liberate/GetProgressList.cs
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26
nksrv/LobbyServer/Msgs/Liberate/GetProgressList.cs
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@@ -0,0 +1,26 @@
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using nksrv.Net;
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using nksrv.Utils;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace nksrv.LobbyServer.Msgs.Liberate
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{
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[PacketPath("/liberate/getprogresslist")]
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public class GetProgressList : LobbyMsgHandler
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<GetLiberateProgressListRequest>();
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var user = GetUser();
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var response = new GetLiberateProgressListResponse();
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// TODO
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await WriteDataAsync(response);
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}
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}
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}
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@@ -10,7 +10,7 @@ namespace nksrv.LobbyServer.Msgs.Shop
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{
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try
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{
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var x = await ReadData<ReqGetJupiterProductList>(); //todo: causes crash
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var x = await ReadData<ReqGetJupiterProductList>();
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var response = new ResGetJupiterProductList();
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foreach (var item in x.ProductIdList)
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25
nksrv/LobbyServer/Msgs/Shop/GetShop.cs
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25
nksrv/LobbyServer/Msgs/Shop/GetShop.cs
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@@ -0,0 +1,25 @@
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using nksrv.Net;
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using nksrv.Utils;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace nksrv.LobbyServer.Msgs.Shop
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{
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[PacketPath("/shop/get")]
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public class GetShop : LobbyMsgHandler
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{
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protected override async Task HandleAsync()
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{
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var x = await ReadData<GetShopRequest>();
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var response = new GetShopResponse();
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// TODO
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await WriteDataAsync(response);
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}
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}
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}
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34
nksrv/Protos/liberate.proto
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34
nksrv/Protos/liberate.proto
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@@ -0,0 +1,34 @@
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syntax = "proto3";
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option csharp_namespace = "nksrv.Net";
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import "google/protobuf/timestamp.proto";
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import "google/protobuf/Duration.proto";
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import "Protos/allmsgs.proto";
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enum LiberateDataExpiredError {
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LIBERATE_DATA_EXPIRED_ERROR_SUCCESS = 0;
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LIBERATE_DATA_EXPIRED_ERROR_EXPIRED = 1;
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}
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message NetLiberateProgressData {
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int32 CharacterId = 1;
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int32 Step = 2;
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int32 ProgressPoint = 3;
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int32 RewardedCount = 4;
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bool IsCompleted = 5;
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}
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message GetLiberateProgressListRequest {}
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message GetLiberateProgressListResponse {
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repeated NetLiberateProgressData ProgressData = 1;
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}
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message ChooseLiberateCharacterRequest {
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int32 CharacterId = 2;
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}
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message ChooseLiberateCharacterResponse {
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NetLiberateData data = 1;
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LiberateDataExpiredError Error = 2;
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}
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35
nksrv/Protos/shop.proto
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35
nksrv/Protos/shop.proto
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@@ -0,0 +1,35 @@
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syntax = "proto3";
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option csharp_namespace = "nksrv.Net";
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import "google/protobuf/timestamp.proto";
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import "google/protobuf/Duration.proto";
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message NetShopProductInfoData {
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int32 Order = 1;
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int32 ProductId = 2;
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int32 BuyLimitCount = 3;
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int32 BuyCount = 4;
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int32 CorpType = 5;
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int32 Discount = 6;
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int64 EndAt = 7;
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bool UseDateCondition = 8;
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}
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message NetShopProductData {
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int32 ShopTid = 1;
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int32 ShopCategory = 2;
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int32 RenewCount = 3;
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int64 RenewAt = 4;
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int64 NextRenewAt = 5;
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int32 FreeRenewCount = 6;
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repeated NetShopProductInfoData List = 7;
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}
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message GetShopRequest {
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int32 ShopCategory = 1;
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}
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message GetShopResponse {
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NetShopProductData Shop = 1;
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}
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@@ -25,7 +25,6 @@ namespace nksrv.Utils
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public class Character
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{
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// TODO
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public int Csn = 0;
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public int Tid = 0;
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public int CostumeId = 0;
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@@ -86,8 +85,7 @@ namespace nksrv.Utils
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public Dictionary<string, FieldInfoNew> FieldInfoNew = [];
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public Dictionary<string, string> MapJson = [];
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public Dictionary<CurrencyType, long> Currency = new() {
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{ CurrencyType.ContentStamina, 2 },
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{ CurrencyType.CharPremiumTicket, 999999 }
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{ CurrencyType.ContentStamina, 2 }
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};
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public List<ItemData> Items = new();
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@@ -206,8 +204,10 @@ namespace nksrv.Utils
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internal class JsonDb
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{
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public static CoreInfo Instance { get; internal set; }
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// Note: change this in sodium
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public static byte[] ServerPrivateKey = Convert.FromBase64String("FSUY8Ohd942n5LWAfxn6slK3YGwc8OqmyJoJup9nNos=");
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public static byte[] ServerPublicKey = Convert.FromBase64String("04hFDd1e/BOEF2h4b0MdkX2h6W5REeqyW+0r9+eSeh0="); // Note: change this in sodium
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public static byte[] ServerPublicKey = Convert.FromBase64String("04hFDd1e/BOEF2h4b0MdkX2h6W5REeqyW+0r9+eSeh0=");
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static JsonDb()
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{
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@@ -29,6 +29,11 @@
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<Protobuf Include="Protos\*.*" GrpcServices="Server" />
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</ItemGroup>
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<ItemGroup>
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<None Remove="Protos\liberate.proto" />
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<None Remove="Protos\shop.proto" />
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</ItemGroup>
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<ItemGroup>
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<None Update="gameconfig.json">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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