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https://github.com/EpinelPS/EpinelPS.git
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add 1x pull support
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@@ -2,7 +2,6 @@
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using EpinelPS.StaticInfo;
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using EpinelPS.Utils;
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namespace EpinelPS.LobbyServer.Msgs.Gacha
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{
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[PacketPath("/gacha/execute")]
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@@ -17,6 +16,10 @@ namespace EpinelPS.LobbyServer.Msgs.Gacha
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqExecuteGacha>();
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// Count determines whether we select 1 or 10 characters
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int numberOfPulls = req.Count == 1 ? 1 : 10;
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var user = GetUser();
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var response = new ResExecuteGacha();
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@@ -35,17 +38,17 @@ namespace EpinelPS.LobbyServer.Msgs.Gacha
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// Check if user has 'sickpulls' set to true to use old method
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if (user.sickpulls)
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{
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// Old selection method: Randomly select 10 characters without rarity-based selection, excluding characters in the sickPullsExclusionList
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// Old selection method: Randomly select characters based on req.Count value, excluding characters in the sickPullsExclusionList
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selectedCharacters = allCharacterData
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.Where(c => !sickPullsExclusionList.Contains(c.id)) // Exclude characters based on the exclusion list for sick pulls
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.OrderBy(x => random.Next())
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.Take(10)
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.Take(numberOfPulls)
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.ToList();
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}
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else
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{
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// New method: Select 10 characters, with each character having its category determined independently, excluding characters in the normalPullsExclusionList
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for (int i = 0; i < 10; i++)
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// New method: Select characters based on req.Count value, with each character having its category determined independently, excluding characters in the normalPullsExclusionList
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for (int i = 0; i < numberOfPulls; i++)
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{
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var character = SelectRandomCharacter(rCharacters, srCharacters, ssrCharacters, pilgrimCharacters, normalPullsExclusionList);
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selectedCharacters.Add(character);
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