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https://github.com/EpinelPS/EpinelPS.git
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commit code from airplane
This commit is contained in:
@@ -3,6 +3,7 @@ using EmbedIO;
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using Google.Protobuf;
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using nksrv.Utils;
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using Swan.Logging;
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using static Google.Rpc.Context.AttributeContext.Types;
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namespace nksrv.LobbyServer
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{
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@@ -105,6 +106,47 @@ namespace nksrv.LobbyServer
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{
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// By calling this function, we force .NET to initialize handler dictanary to catch errors early on.
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}
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public static NetUserData CreateNetUserDataFromUser(User user)
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{
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NetUserData ret = new()
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{
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Lv = 1,
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CommanderRoomJukebox = 5,
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CostumeLv = 1,
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Frame = 1,
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Icon = user.ProfileIconId,
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IconPrism = user.ProfileIconIsPrism,
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LobbyJukebox = 2,
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InfraCoreExp = user.InfraCoreExp,
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InfraCoreLv = user.InfraCoreLvl,
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};
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// Restore completed tutorials. GroupID is the first 4 digits of the Table ID.
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foreach (var item in user.ClearedTutorials)
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{
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var groupId = int.Parse(item.ToString().Substring(0, 4));
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int tutorialVersion = item == 1020101 ? 1 : 0; // TODO: Read from static data
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ret.Tutorials.Add(new NetTutorialData() { GroupId = groupId, LastClearedTid = item, LastClearedVersion = tutorialVersion });
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}
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return ret;
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}
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public static NetWholeUserData CreateWholeUserDataFromDbUser(User user)
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{
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var ret = new NetWholeUserData()
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{
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Lv = 1,
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Frame = 1,
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Icon = user.ProfileIconId,
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IconPrism = user.ProfileIconIsPrism,
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Nickname = user.Nickname,
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Usn = (long)user.ID
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};
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return ret;
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}
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}
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public class GameClientInfo
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@@ -24,7 +24,7 @@ namespace nksrv.LobbyServer.Msgs.Campaign
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// todo save this data
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response.Team = new NetUserTeamData() { LastContentsTeamNumber = 1, Type = 1 };
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if (user.LastStageCleared >= 6000003)
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if (user.LastNormalStageCleared >= 6000003)
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{
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var team = new NetTeamData() { TeamNumber = 1 };
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team.Slots.Add(new NetTeamSlot() { Slot = 1, Value = 47263455 });
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@@ -16,7 +16,7 @@ namespace nksrv.LobbyServer.Msgs.Character
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var response = new ResGetAttractiveList();
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response.CounselAvailableCount = 3; // TODO
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// TODO: Validate response from real server and pull info from user info
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WriteData(response);
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}
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@@ -16,6 +16,9 @@ namespace nksrv.LobbyServer.Msgs.Gacha
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var response = new ResExecuteGacha();
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// TODO: Pick random character that player does not have unless it supports limit break.
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// TODO: Write character to user info.
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// TODO implement
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response.Reward = new NetRewardData();
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for (int i = 0; i < 10; i++)
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21
nksrv/LobbyServer/Msgs/Shop/GetShopProductList.cs
Normal file
21
nksrv/LobbyServer/Msgs/Shop/GetShopProductList.cs
Normal file
@@ -0,0 +1,21 @@
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using nksrv.Utils;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace nksrv.LobbyServer.Msgs.Shop
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{
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[PacketPath("/shop/productlist")]
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public class GetShopProductList : LobbyMsgHandler
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqShopProductList>();
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var response = new ResShopProductList();
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WriteData(response);
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}
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}
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}
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@@ -27,7 +27,7 @@ namespace nksrv.LobbyServer.Msgs.Stage
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var clearedStage = StaticDataParser.Instance.GetStageData(req.StageId);
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if (clearedStage == null) throw new Exception("cleared stage cannot be null");
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user.LastStageCleared = req.StageId;
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user.LastNormalStageCleared = req.StageId;
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if (user.FieldInfo.Count == 0)
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{
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@@ -35,59 +35,86 @@ namespace nksrv.LobbyServer.Msgs.Stage
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}
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DoQuestSpecificUserOperations(user, req.StageId);
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var rewardData = StaticDataParser.Instance.GetRewardTableEntry(clearedStage.reward_id);
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// TODO: figure out how stageid corresponds to chapter
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user.FieldInfo[clearedStage.chapter_id - 1].CompletedStages.Add(new NetFieldStageData() { StageId = req.StageId });
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JsonDb.Save();
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// assign rewards
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if (StageCompletionReward.RewardData.ContainsKey(req.StageId))
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{
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var reward = StageCompletionReward.RewardData[req.StageId];
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Dictionary<CurrencyType, int> current = new Dictionary<CurrencyType, int>();
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// add all currencies that users has to current dictionary
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foreach (var currentReward in user.Currency)
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{
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if (!current.ContainsKey(currentReward.Key))
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current.Add(currentReward.Key, 0);
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current[currentReward.Key] = (int)currentReward.Value;
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}
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// add currency reward to response
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response.StageClearReward = new NetRewardData();
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foreach (var item in reward.Currency)
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{
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if (!current.ContainsKey((CurrencyType)item.Type))
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current.Add((CurrencyType)item.Type, 0);
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var val = current[(CurrencyType)item.Type];
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response.StageClearReward.Currency.Add(new NetCurrencyData() { Type = item.Type, Value = item.Value, FinalValue = val + item.Value });
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}
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// add currency reward to user info
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foreach (var item in reward.Currency)
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{
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if (!user.Currency.ContainsKey((CurrencyType)item.Type))
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user.Currency.Add((CurrencyType)item.Type, item.Value);
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else
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user.Currency[(CurrencyType)item.Type] += item.Value;
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}
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JsonDb.Save();
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}
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if (rewardData != null)
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response.Reward = RegisterRewardsForUser(user, rewardData);
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else
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{
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Logger.Warn("TODO - Reward for stage ID " + req.StageId);
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}
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Logger.Warn("rewardId is null for stage " + req.StageId);
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JsonDb.Save();
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}
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WriteData(response);
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}
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private NetRewardData RegisterRewardsForUser(Utils.User user, RewardTableRecord rewardData)
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{
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NetRewardData ret = new();
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if (rewardData.rewards == null) return ret;
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if (rewardData.user_exp != 0)
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{
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var newXp = rewardData.character_exp + user.userPointData.ExperiencePoint;
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var newLevel = StaticDataParser.Instance.GetUserLevelFromUserExp(newXp);
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if (newLevel == -1)
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{
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Logger.Warn("Unknown user level value for xp " + newXp);
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}
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//ret.UserExp = new NetIncreaseExpData()
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//{
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// BeforeExp = user.userPointData.ExperiencePoint,
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// BeforeLv = user.userPointData.UserLevel,
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// IncreaseExp = rewardData.character_exp,
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// CurrentExp = rewardData.character_exp + newXp,
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// CurrentLv = newLevel,
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// GainExp = rewardData.character_exp
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//};
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user.userPointData.ExperiencePoint += rewardData.character_exp;
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}
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foreach (var item in rewardData.rewards)
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{
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if (item.reward_id != 0)
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{
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if (item.reward_type == "Currency")
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{
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Dictionary<CurrencyType, int> current = new Dictionary<CurrencyType, int>();
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// add all currencies that users has to current dictionary
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foreach (var currentReward in user.Currency)
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{
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if (!current.ContainsKey(currentReward.Key))
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current.Add(currentReward.Key, 0);
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current[currentReward.Key] = (int)currentReward.Value;
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}
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// add currency reward to response
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CurrencyType t = (CurrencyType)item.reward_id;
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int val = item.reward_value;
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if (!current.ContainsKey(t))
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current.Add(t, 0);
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var val2 = current[t];
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ret.Currency.Add(new NetCurrencyData() { Type = (int)t, Value = val, FinalValue = val2 + val });
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// add currency reward to user info
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if (!user.Currency.ContainsKey(t))
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user.Currency.Add(t, val);
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else
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user.Currency[t] += val;
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}
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}
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else
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{
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Logger.Warn("TODO: Reward type " + item.reward_type);
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}
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}
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return ret;
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}
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private static void DoQuestSpecificUserOperations(Utils.User user, int clearedStageId)
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{
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var quest = StaticDataParser.Instance.GetMainQuestForStageClearCondition(clearedStageId);
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@@ -99,21 +126,38 @@ namespace nksrv.LobbyServer.Msgs.Stage
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// TODO: Is this the right place to copy over default characters?
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// TODO: What is CSN and TID? Also need to add names for these
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// Note: TID is table index, not sure what CSN is
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// create a squad with first 5 characters
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var team1 = new NetUserTeamData();
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team1.Type = 1;
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team1.LastContentsTeamNumber = 1;
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var team1Sub = new NetTeamData();
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team1Sub.TeamNumber = 1;
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for (int i = 1; i < 6; i++)
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{
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var character = user.Characters[i - 1];
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team1Sub.Slots.Add(new NetTeamSlot() { Slot = i, Value = character.Csn });
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}
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team1.Teams.Add(team1Sub);
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user.UserTeams.Add(1, team1);
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user.Characters.Add(new Utils.Character() { Csn = 47263455, Tid = 201001 });
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user.Characters.Add(new Utils.Character() { Csn = 47273456, Tid = 330501 });
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user.Characters.Add(new Utils.Character() { Csn = 47263457, Tid = 130201 });
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user.Characters.Add(new Utils.Character() { Csn = 47263458, Tid = 230101 });
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user.Characters.Add(new Utils.Character() { Csn = 47263459, Tid = 301201 });
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user.TeamData.TeamNumber = 1;
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user.TeamData.TeamCombat = 1446; // TODO: Don't hardcode this
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user.TeamData.Slots.Clear();
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user.TeamData.Slots.Add(new NetWholeTeamSlot { Slot = 1, Csn = 47263455, Tid = 201001, Lvl = 1 });
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user.TeamData.Slots.Add(new NetWholeTeamSlot { Slot = 2, Csn = 47273456, Tid = 330501, Lvl = 1 });
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user.TeamData.Slots.Add(new NetWholeTeamSlot { Slot = 3, Csn = 47263457, Tid = 130201, Lvl = 1 });
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user.TeamData.Slots.Add(new NetWholeTeamSlot { Slot = 4, Csn = 47263458, Tid = 230101, Lvl = 1 });
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user.TeamData.Slots.Add(new NetWholeTeamSlot { Slot = 5, Csn = 47263459, Tid = 301201, Lvl = 1 });
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user.RepresentationTeamData.TeamNumber = 1;
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user.RepresentationTeamData.TeamCombat = 1446; // TODO: Don't hardcode this
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user.RepresentationTeamData.Slots.Clear();
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user.RepresentationTeamData.Slots.Add(new NetWholeTeamSlot { Slot = 1, Csn = 47263455, Tid = 201001, Lvl = 1 });
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user.RepresentationTeamData.Slots.Add(new NetWholeTeamSlot { Slot = 2, Csn = 47273456, Tid = 330501, Lvl = 1 });
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user.RepresentationTeamData.Slots.Add(new NetWholeTeamSlot { Slot = 3, Csn = 47263457, Tid = 130201, Lvl = 1 });
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user.RepresentationTeamData.Slots.Add(new NetWholeTeamSlot { Slot = 4, Csn = 47263458, Tid = 230101, Lvl = 1 });
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user.RepresentationTeamData.Slots.Add(new NetWholeTeamSlot { Slot = 5, Csn = 47263459, Tid = 301201, Lvl = 1 });
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}
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// TODO: add neon
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}
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}
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}
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@@ -21,22 +21,10 @@ namespace nksrv.LobbyServer.Msgs.Team
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// NOTE: Keep this in sync with EnterLobbyServer code
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if (user.Characters.Count > 0)
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{
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var team1 = new NetUserTeamData();
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team1.Type = 1;
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team1.LastContentsTeamNumber = 1;
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var team1Sub = new NetTeamData();
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team1Sub.TeamNumber = 1;
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// TODO: Save this properly. Right now return first 5 characters as a squad.
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for (int i = 1; i < 6; i++)
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foreach (var item in user.UserTeams)
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{
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var character = user.Characters[i - 1];
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team1Sub.Slots.Add(new NetTeamSlot() { Slot = i, Value = character.Csn });
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response.TypeTeams.Add(item.Value);
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}
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team1.Teams.Add(team1Sub);
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response.TypeTeams.Add(team1);
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}
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WriteData(response);
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}
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@@ -15,11 +15,24 @@ namespace nksrv.LobbyServer.Msgs.Team
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var req = await ReadData<ReqSetTeam>();
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var user = GetUser();
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// TODO is this right
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var response = new ResSetTeam();
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response.Type = req.Type;
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response.Teams.AddRange(req.Teams.ToArray());
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// TODO
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// Add team data to user data
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var teamData = new NetUserTeamData() { LastContentsTeamNumber = req.ContentsId, Type = req.Type };
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teamData.Teams.AddRange(req.Teams);
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if (user.UserTeams.ContainsKey(req.Type))
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{
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user.UserTeams[req.Type] = teamData;
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}
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else
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{
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user.UserTeams.Add(req.Type, teamData);
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}
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JsonDb.Save();
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WriteData(response);
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}
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@@ -18,31 +18,25 @@ namespace nksrv.LobbyServer.Msgs.User
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// NOTE: Keep this in sync with GetUser code
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var response = new ResEnterLobbyServer();
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response.User = new NetUserData();
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response.User.Lv = 1;
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response.User.CommanderRoomJukebox = 5;
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response.User.CostumeLv = 1;
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response.User.Frame = 1;
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response.User.Icon = user.ProfileIconId;
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response.User.IconPrism = user.ProfileIconIsPrism;
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response.User.LobbyJukebox = 2;
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response.User = LobbyHandler.CreateNetUserDataFromUser(user);
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response.ResetHour = 20;
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response.Nickname = user.Nickname;
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response.SynchroLv = 1;
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response.OutpostBattleLevel = new NetOutpostBattleLevel() { Level = 1 };
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response.OutpostBattleTime = new NetOutpostBattleTime() { MaxBattleTime = 864000000000, MaxOverBattleTime = 12096000000000 };
|
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if (user.TeamData.Slots.Count == 0)
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// Add default slot data
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if (user.RepresentationTeamData.Slots.Count == 0)
|
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{
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user.TeamData = new NetWholeUserTeamData() { TeamNumber = 1, Type = 2 };
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user.TeamData.Slots.Add(new NetWholeTeamSlot() { Slot = 1 });
|
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user.TeamData.Slots.Add(new NetWholeTeamSlot() { Slot = 2 });
|
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user.TeamData.Slots.Add(new NetWholeTeamSlot() { Slot = 3 });
|
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user.TeamData.Slots.Add(new NetWholeTeamSlot() { Slot = 4 });
|
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user.TeamData.Slots.Add(new NetWholeTeamSlot() { Slot = 5 });
|
||||
user.RepresentationTeamData = new NetWholeUserTeamData() { TeamNumber = 1, Type = 2 };
|
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user.RepresentationTeamData.Slots.Add(new NetWholeTeamSlot() { Slot = 1 });
|
||||
user.RepresentationTeamData.Slots.Add(new NetWholeTeamSlot() { Slot = 2 });
|
||||
user.RepresentationTeamData.Slots.Add(new NetWholeTeamSlot() { Slot = 3 });
|
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user.RepresentationTeamData.Slots.Add(new NetWholeTeamSlot() { Slot = 4 });
|
||||
user.RepresentationTeamData.Slots.Add(new NetWholeTeamSlot() { Slot = 5 });
|
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JsonDb.Save();
|
||||
}
|
||||
response.RepresentationTeam = user.TeamData;
|
||||
response.RepresentationTeam = user.RepresentationTeamData;
|
||||
|
||||
foreach (var item in user.Currency)
|
||||
{
|
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@@ -53,24 +47,11 @@ namespace nksrv.LobbyServer.Msgs.User
|
||||
response.Character.Add(new NetUserCharacterData() { Default = new() { Csn = item.Csn, Skill1Lv = item.Skill1Lvl, Skill2Lv = item.Skill2Lvl, CostumeId = item.CostumeId, Lv = item.Level, Grade = item.Grade, Tid = item.Tid, UltiSkillLv = item.UltimateLevel } });
|
||||
}
|
||||
|
||||
// Add squad data if there are characters
|
||||
if (user.Characters.Count > 0)
|
||||
{
|
||||
var team1 = new NetUserTeamData();
|
||||
team1.Type = 1;
|
||||
team1.LastContentsTeamNumber = 1;
|
||||
|
||||
var team1Sub = new NetTeamData();
|
||||
team1Sub.TeamNumber = 1;
|
||||
|
||||
// TODO: Save this properly. Right now return first 5 characters as a squad.
|
||||
for (int i = 1; i < 6; i++)
|
||||
{
|
||||
var character = user.Characters[i - 1];
|
||||
team1Sub.Slots.Add(new NetTeamSlot() { Slot = i, Value = character.Csn });
|
||||
}
|
||||
team1.Teams.Add(team1Sub);
|
||||
|
||||
response.TypeTeams.Add(team1);
|
||||
foreach (var teamInfo in user.UserTeams)
|
||||
response.TypeTeams.Add(teamInfo.Value);
|
||||
}
|
||||
|
||||
// TODO: Save outpost data
|
||||
@@ -86,15 +67,7 @@ namespace nksrv.LobbyServer.Msgs.User
|
||||
response.Outposts.Add(new NetUserOutpostData() { SlotId = 10, BuildingId = 23501, IsDone = true, StartAt = 638549982076760660, CompleteAt = 638549982076760660 });
|
||||
response.Outposts.Add(new NetUserOutpostData() { SlotId = 38, BuildingId = 33601, IsDone = true, StartAt = 638549982076760660, CompleteAt = 638549982076760660 });
|
||||
|
||||
response.LastClearedNormalMainStageId = user.LastStageCleared;
|
||||
|
||||
// Restore completed tutorials. GroupID is the first 4 digits of the Table ID.
|
||||
foreach (var item in user.ClearedTutorials)
|
||||
{
|
||||
var groupId = int.Parse(item.ToString().Substring(0, 4));
|
||||
int tutorialVersion = item == 1020101 ? 1 : 0; // TODO
|
||||
response.User.Tutorials.Add(new NetTutorialData() { GroupId = groupId, LastClearedTid = item, LastClearedVersion = tutorialVersion });
|
||||
}
|
||||
response.LastClearedNormalMainStageId = user.LastNormalStageCleared;
|
||||
|
||||
WriteData(response);
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace nksrv.LobbyServer.Msgs.User
|
||||
var req = await ReadData<ReqGetProfileFrame>();
|
||||
var response = new ResGetProfileFrame();
|
||||
|
||||
|
||||
|
||||
WriteData(response);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,14 +19,7 @@ namespace nksrv.LobbyServer.Msgs.User
|
||||
|
||||
var user = GetUser();
|
||||
|
||||
response.User = new NetUserData();
|
||||
response.User.Lv = 1;
|
||||
response.User.CommanderRoomJukebox = 5;
|
||||
response.User.CostumeLv = 1;
|
||||
response.User.Frame = 1;
|
||||
response.User.Icon = user.ProfileIconId;
|
||||
response.User.IconPrism = user.ProfileIconIsPrism;
|
||||
response.User.LobbyJukebox = 2;
|
||||
response.User = LobbyHandler.CreateNetUserDataFromUser(user);
|
||||
response.ResetHour = 20;
|
||||
response.OutpostBattleTime = new NetOutpostBattleTime() { MaxBattleTime = 864000000000, MaxOverBattleTime = 12096000000000 };
|
||||
response.IsSimple = req.IsSimple;
|
||||
@@ -35,9 +28,9 @@ namespace nksrv.LobbyServer.Msgs.User
|
||||
{
|
||||
response.Currency.Add(new NetUserCurrencyData() { Type = (int)item.Key, Value = item.Value });
|
||||
}
|
||||
response.RepresentationTeam = user.TeamData;
|
||||
response.RepresentationTeam = user.RepresentationTeamData;
|
||||
|
||||
response.LastClearedNormalMainStageId = user.LastStageCleared;
|
||||
response.LastClearedNormalMainStageId = user.LastNormalStageCleared;
|
||||
|
||||
// Restore completed tutorials. GroupID is the first 4 digits of the Table ID.
|
||||
foreach (var item in user.ClearedTutorials)
|
||||
|
||||
@@ -20,9 +20,7 @@ namespace nksrv.LobbyServer.Msgs.User
|
||||
Console.WriteLine("GET USER PROFILE NOT IMPLEMENTED: " + req.TargetUsn);
|
||||
if (user.ID == (ulong)req.TargetUsn)
|
||||
{
|
||||
response.Data.User = new NetWholeUserData();
|
||||
response.Data.User.Icon = user.ProfileIconId;
|
||||
response.Data.User.IconPrism = user.ProfileIconIsPrism;
|
||||
response.Data.User = LobbyHandler.CreateWholeUserDataFromDbUser(user);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -13,11 +13,18 @@ namespace nksrv.LobbyServer.Msgs.Wallet
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqGetCurrencyData>();
|
||||
var user = GetUser();
|
||||
|
||||
var response = new ResGetCurrencyData();
|
||||
foreach (var item in req.Currencies)
|
||||
{
|
||||
Console.WriteLine("Request currency " + (CurrencyType)item);
|
||||
}
|
||||
|
||||
foreach (var currency in user.Currency)
|
||||
{
|
||||
response.Currency.Add(new NetUserCurrencyData() { Type = (int)currency.Key, Value = currency.Value });
|
||||
}
|
||||
|
||||
WriteData(response);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user