Mikhail
95d5bae671
Update to .NET 9
2024-12-29 10:46:15 -05:00
Mikhail
1cb1e34674
add setnicknamefree
2024-12-29 10:44:34 -05:00
SELEKCJONER
675eda043f
Probably handles increased chance in pickup gacha
...
And fixes command addallmaterials to actually work with ammount argument
increased chance needs testing but doesnt seem to break anything
2024-12-29 13:46:51 +01:00
Mikhail
cbd58df62f
update resource, fix body labels
2024-12-28 15:05:33 -05:00
SELEKCJONER
3e21137a4c
send mileage type depending on gacha type
2024-12-28 12:51:30 +01:00
Mikhail
7a4542b97b
some fixes
2024-12-27 09:45:55 -05:00
SELEKCJONER
7be612ab9d
Update events
2024-12-27 12:35:05 +01:00
Mikhail
2f37fa3a3f
push changes
2024-12-26 16:06:38 -05:00
Mikhail
df9b52565e
Update README.md
2024-12-26 15:23:17 -05:00
Mikhail
ec4ddc46b8
Implement daily, weekly, and challenge missions
2024-12-26 15:16:37 -05:00
Mikhail
9d8c47972a
fix warnings
2024-12-26 13:52:10 -05:00
Mikhail
c8dc1ef511
cleanup GameData class
2024-12-26 13:30:31 -05:00
Mikhail
5ad06556d8
begin trigger implementation
2024-12-26 11:57:05 -05:00
Mikhail
506a17cf54
update game version
2024-12-26 09:19:27 -05:00
Mikhail
1fb3b922ae
update data
2024-12-26 08:50:10 -05:00
Mikhail
3b5171a37c
Update ExecGacha.cs
2024-12-25 17:27:03 -05:00
Mikhail
b725d461f3
show characters in advice menu
2024-12-25 17:14:00 -05:00
Mikhail
97fe2f7b3c
Add basic badge support
2024-12-25 17:04:01 -05:00
Mikhail
8bb270d786
spare body labels in gacha
2024-12-25 16:28:07 -05:00
SELEKCJONER
e9bcd7adfb
Add missing Frame = user.ProfileFrame
2024-12-25 16:28:49 +01:00
Mikhail
a85b3fcc83
fix user leveling, fix power calculation
2024-12-25 10:17:52 -05:00
SELEKCJONER
5ff6264e21
Very basic implementation of mission pass
2024-12-25 15:03:57 +01:00
Mikhail
684be1b26a
Match behavior of official server (part 2)
2024-12-24 15:15:41 -05:00
Mikhail
f0b13ed134
Match behavior of official server better
2024-12-24 14:19:43 -05:00
Kyle873
8f28585083
should be +1, not -1
2024-12-22 04:34:29 -05:00
Kyle873
d6f9381607
handle more edge cases in equip leveling as well as using boost modules
2024-12-22 04:22:45 -05:00
Kyle873
86a8d6d78f
potential boost module calc impl, not used yet
...
need to investigate how modules are calculated and what ids are used
also added a potential impl for if src item's exp is also added to the dest item
2024-12-22 03:11:47 -05:00
Kyle873
4b157363f8
initial equip leveling impl
2024-12-22 02:47:01 -05:00
Kyle873
2f7c12713c
add new synchro slots, fix synchro state not saving
2024-12-22 00:13:38 -05:00
Kyle873
e2ca6f7ec3
sim room stuff
2024-12-21 23:45:49 -05:00
Kyle873
e2f0807ab1
reflection-based field logger for req/res msgs
2024-12-21 23:45:36 -05:00
Mikhail
3fa3915c2b
move RegisterRewardsForUser to RewardUtils
2024-12-21 11:39:36 -05:00
Mikhail
c8a47a39d0
Implement tower rewards
2024-12-21 11:22:54 -05:00
Mikhail
faead3eba1
Add various missing requests
2024-12-21 11:11:07 -05:00
Mikhail
0e13c96c4d
Fix compiler warnings
2024-12-21 10:47:45 -05:00
Mikhail
b7a655c169
Remove msg folder
2024-12-21 09:50:05 -05:00
Mikhail
3b05037be5
Update JsonStaticData.cs
2024-12-21 09:44:14 -05:00
SELEKCJONER
8622eb5879
Fix unable to parse
2024-12-20 22:20:36 +01:00
Mikhail
d4deb4aa49
use decimal
2024-12-20 16:05:01 -05:00
Mikhail
5391a2da3a
Update GetProductList.cs
2024-12-20 15:58:58 -05:00
Mikhail
1e7de0ef8b
Revert "Update GetShopProductList.cs"
...
This reverts commit 8030745337 .
2024-12-20 15:58:43 -05:00
Mikhail
8030745337
Update GetShopProductList.cs
2024-12-20 15:53:29 -05:00
Mikhail
5028d24b5c
allow cash shop to open again
2024-12-20 15:30:29 -05:00
Kyle873
b022eb688c
Skill upgrade, more commands, fixes ( #21 )
...
* add BuyWallpaper
* added partial stage clear info handling, no longer fails get check
the creation of the clear info still has imperfections, so I've left it disabled for now. no point in letting it clutter the DB until the info is at least accurate in the UI.
* unfinished CP calculation stuff
still need to impl other tables (equipment), need a better way to capture outputs and compare them to retail, not really worth the excess work currently since CP calc isn't used anywhere critical right now
* AddItem command
* AddCharacter command
* finishalltutorials command
* addallmaterials command
also load the material items table
* skill upgrade impl
* update README
* potential fix for bodies not being removed properly on limit breaks and core upgrades
the client seems to be smart enough to deal with zero count item entries, so there's no real reason to remove zero count item entries from the DB
* check to make sure we have the character before adding a body
* use CreateWholeUserDataFromDbUser instead of doing a manual copy
2024-12-20 14:39:21 -05:00
Mikhail
6c58b3e137
update packages, inventory fix
2024-12-20 11:37:33 -05:00
SELEKCJONER
9877d29e79
Fix archives at least i think so
2024-12-16 00:38:37 +01:00
SELEKCJONER
5e54cfb3f3
Update events
2024-12-15 09:30:04 +01:00
Mikhail
94e6c6faa0
Merge branch 'dev'
2024-12-07 15:04:59 -05:00
Mikhail
7110cb0e50
Update Game Version
2024-12-07 10:34:52 -05:00
SELEKCJONER
4d2fcfeaa6
Update README.md
...
Co-authored-by: Mikhail <mishakeys20@gmail.com >
2024-11-30 15:32:11 +01:00