mirror of
https://github.com/EpinelPS/EpinelPS.git
synced 2025-12-13 07:24:52 +01:00
Compare commits
21 Commits
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|---|---|---|---|
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e185b7d87e |
4
.github/workflows/dotnet-desktop.yml
vendored
4
.github/workflows/dotnet-desktop.yml
vendored
@@ -39,10 +39,10 @@ jobs:
|
||||
run: dotnet publish ServerSelector.Desktop
|
||||
|
||||
- name: Publish Server
|
||||
run: dotnet publish nksrv
|
||||
run: dotnet publish EpinelPS
|
||||
|
||||
- name: Copy to output
|
||||
run: echo ${{ github.workspace }} && md ${{ github.workspace }}/out/ && xcopy /s /e "${{ github.workspace }}\ServerSelector.Desktop\bin\Release\net8.0\win-x64\publish\" "${{ github.workspace }}\out\" && xcopy /s /e "${{ github.workspace }}\nksrv\bin\Release\net8.0\win-x64\publish\" "${{ github.workspace }}\out\" && copy "${{ github.workspace }}\ServerSelector.Desktop\sodium.dll" "${{ github.workspace }}\out\sodium.dll"
|
||||
run: echo ${{ github.workspace }} && md ${{ github.workspace }}/out/ && xcopy /s /e "${{ github.workspace }}\ServerSelector.Desktop\bin\Release\net8.0\win-x64\publish\" "${{ github.workspace }}\out\" && xcopy /s /e "${{ github.workspace }}\EpinelPS\bin\Release\net8.0\win-x64\publish\" "${{ github.workspace }}\out\" && copy "${{ github.workspace }}\ServerSelector.Desktop\sodium.dll" "${{ github.workspace }}\out\sodium.dll"
|
||||
|
||||
- name: Upload build artifacts
|
||||
uses: actions/upload-artifact@v4
|
||||
|
||||
6
.gitignore
vendored
6
.gitignore
vendored
@@ -454,6 +454,8 @@ $RECYCLE.BIN/
|
||||
!.vscode/extensions.json
|
||||
|
||||
# Allow pregenerated ssl cert
|
||||
!nksrv/site.pfx
|
||||
!EpinelPS/site.pfx
|
||||
!ServerSelector/myCA.pfx
|
||||
!ServerSelector/sodium.dll
|
||||
!ServerSelector/sodium.dll
|
||||
|
||||
EpinelPS/Protos/allmsgs.proto
|
||||
@@ -1,10 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
||||
@@ -1,56 +0,0 @@
|
||||
using System.IO.Compression;
|
||||
|
||||
namespace DataFixupUtil
|
||||
{
|
||||
internal class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
Console.WriteLine("Hello, World!");
|
||||
|
||||
foreach (var arg in Directory.GetFiles("C:\\NIKKE\\NIKKE\\Game"))
|
||||
{
|
||||
var fileName = Path.GetFileName(arg);
|
||||
if (fileName.StartsWith("input"))
|
||||
{
|
||||
byte[] FileContents = File.ReadAllBytes(arg);
|
||||
using MemoryStream ms = new MemoryStream(FileContents);
|
||||
File.WriteAllBytes("fullPkt-decr", ms.ToArray());
|
||||
|
||||
var unkVal1 = ms.ReadByte();
|
||||
var pktLen = ms.ReadByte() & 0x1f;
|
||||
|
||||
|
||||
var seqNumB = ms.ReadByte();
|
||||
var seqNum = seqNumB;
|
||||
if (seqNumB >= 24)
|
||||
{
|
||||
var b = ms.ReadByte();
|
||||
|
||||
seqNum = BitConverter.ToUInt16(new byte[] { (byte)b, (byte)seqNumB }, 0);
|
||||
|
||||
// todo support uint32
|
||||
}
|
||||
|
||||
var startPos = (int)ms.Position;
|
||||
|
||||
var contents = FileContents.Skip(startPos).ToArray();
|
||||
if (contents.Length > 2 && contents[0] == 0x1f && contents[1] == 0x8b)
|
||||
{
|
||||
// gzip compression is used
|
||||
using Stream csStream = new GZipStream(new MemoryStream(contents), CompressionMode.Decompress);
|
||||
using MemoryStream decoded = new MemoryStream();
|
||||
csStream.CopyTo(decoded);
|
||||
|
||||
contents = decoded.ToArray();
|
||||
File.WriteAllBytes(arg, contents);
|
||||
}
|
||||
else
|
||||
{
|
||||
File.WriteAllBytes(arg, contents);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,11 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.10.34928.147
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "nksrv", "nksrv\nksrv.csproj", "{5C24A07E-9B8D-4625-BF91-0E9CCBEF5CB0}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DataFixupUtil", "DataFixupUtil\DataFixupUtil.csproj", "{13124DFB-448B-4F4F-A479-537EE067D836}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProtobufViewUtil", "ProtobufViewUtil\ProtobufViewUtil.csproj", "{FDEDD0D6-9C02-4E58-8110-04E8D5639881}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "EpinelPS", "EpinelPS\EpinelPS.csproj", "{5C24A07E-9B8D-4625-BF91-0E9CCBEF5CB0}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ServerSelector", "ServerSelector\ServerSelector.csproj", "{EC613C24-8A35-42E8-92C1-9A8431F74F58}"
|
||||
EndProject
|
||||
@@ -15,8 +11,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ServerSelector.Desktop", "S
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Client", "Client", "{4BB2E77F-84A6-4644-9FB3-38E2A7DCDEC0}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameDownloader", "GameDownloader\GameDownloader.csproj", "{E3512D9F-CB94-4C80-B673-0EB83CA21D12}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -57,54 +51,6 @@ Global
|
||||
{5C24A07E-9B8D-4625-BF91-0E9CCBEF5CB0}.ReleaseDLL|x64.Build.0 = Release|Any CPU
|
||||
{5C24A07E-9B8D-4625-BF91-0E9CCBEF5CB0}.ReleaseDLL|x86.ActiveCfg = Release|Any CPU
|
||||
{5C24A07E-9B8D-4625-BF91-0E9CCBEF5CB0}.ReleaseDLL|x86.Build.0 = Release|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.DebugDLL|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.DebugDLL|Any CPU.Build.0 = Debug|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.DebugDLL|x64.ActiveCfg = Debug|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.DebugDLL|x64.Build.0 = Debug|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.DebugDLL|x86.ActiveCfg = Debug|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.DebugDLL|x86.Build.0 = Debug|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.Release|x64.Build.0 = Release|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.Release|x86.Build.0 = Release|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.ReleaseDLL|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.ReleaseDLL|Any CPU.Build.0 = Release|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.ReleaseDLL|x64.ActiveCfg = Release|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.ReleaseDLL|x64.Build.0 = Release|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.ReleaseDLL|x86.ActiveCfg = Release|Any CPU
|
||||
{13124DFB-448B-4F4F-A479-537EE067D836}.ReleaseDLL|x86.Build.0 = Release|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.DebugDLL|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.DebugDLL|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.DebugDLL|x64.ActiveCfg = Debug|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.DebugDLL|x64.Build.0 = Debug|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.DebugDLL|x86.ActiveCfg = Debug|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.DebugDLL|x86.Build.0 = Debug|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.Release|x64.Build.0 = Release|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.Release|x86.Build.0 = Release|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.ReleaseDLL|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.ReleaseDLL|Any CPU.Build.0 = Release|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.ReleaseDLL|x64.ActiveCfg = Release|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.ReleaseDLL|x64.Build.0 = Release|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.ReleaseDLL|x86.ActiveCfg = Release|Any CPU
|
||||
{FDEDD0D6-9C02-4E58-8110-04E8D5639881}.ReleaseDLL|x86.Build.0 = Release|Any CPU
|
||||
{EC613C24-8A35-42E8-92C1-9A8431F74F58}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EC613C24-8A35-42E8-92C1-9A8431F74F58}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{EC613C24-8A35-42E8-92C1-9A8431F74F58}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
@@ -153,30 +99,6 @@ Global
|
||||
{01D0A73A-A881-439D-9318-54DB5B00D6F5}.ReleaseDLL|x64.Build.0 = Release|Any CPU
|
||||
{01D0A73A-A881-439D-9318-54DB5B00D6F5}.ReleaseDLL|x86.ActiveCfg = Release|Any CPU
|
||||
{01D0A73A-A881-439D-9318-54DB5B00D6F5}.ReleaseDLL|x86.Build.0 = Release|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.DebugDLL|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.DebugDLL|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.DebugDLL|x64.ActiveCfg = Debug|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.DebugDLL|x64.Build.0 = Debug|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.DebugDLL|x86.ActiveCfg = Debug|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.DebugDLL|x86.Build.0 = Debug|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.Release|x64.Build.0 = Release|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.Release|x86.Build.0 = Release|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.ReleaseDLL|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.ReleaseDLL|Any CPU.Build.0 = Release|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.ReleaseDLL|x64.ActiveCfg = Release|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.ReleaseDLL|x64.Build.0 = Release|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.ReleaseDLL|x86.ActiveCfg = Release|Any CPU
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12}.ReleaseDLL|x86.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@@ -184,7 +106,6 @@ Global
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{EC613C24-8A35-42E8-92C1-9A8431F74F58} = {4BB2E77F-84A6-4644-9FB3-38E2A7DCDEC0}
|
||||
{01D0A73A-A881-439D-9318-54DB5B00D6F5} = {4BB2E77F-84A6-4644-9FB3-38E2A7DCDEC0}
|
||||
{E3512D9F-CB94-4C80-B673-0EB83CA21D12} = {4BB2E77F-84A6-4644-9FB3-38E2A7DCDEC0}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {F779F2DC-B207-4091-83B8-0EA250461DCE}
|
||||
@@ -1,11 +1,11 @@
|
||||
using EmbedIO;
|
||||
using EmbedIO.Routing;
|
||||
using EmbedIO.WebApi;
|
||||
using nksrv.Database;
|
||||
using EpinelPS.Database;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
|
||||
namespace nksrv
|
||||
namespace EpinelPS
|
||||
{
|
||||
public class AdminApiController : WebApiController
|
||||
{
|
||||
@@ -1,10 +1,12 @@
|
||||
using Newtonsoft.Json;
|
||||
using nksrv.LobbyServer;
|
||||
using nksrv.StaticInfo;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.LobbyServer;
|
||||
using EpinelPS.StaticInfo;
|
||||
using EpinelPS.Utils;
|
||||
using Swan.Logging;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
using static Google.Rpc.Context.AttributeContext.Types;
|
||||
|
||||
namespace nksrv.Database
|
||||
namespace EpinelPS.Database
|
||||
{
|
||||
public class AccessToken
|
||||
{
|
||||
@@ -64,6 +66,21 @@ namespace nksrv.Database
|
||||
public List<string> CompletedScenarios = new();
|
||||
}
|
||||
|
||||
public class SynchroSlot
|
||||
{
|
||||
/// <summary>
|
||||
/// Index of slot, 1 based
|
||||
/// </summary>
|
||||
public int Slot;
|
||||
/// <summary>
|
||||
/// Character CSN
|
||||
/// </summary>
|
||||
public long CharacterSerialNumber;
|
||||
/// <summary>
|
||||
/// Time when slot cooldown expires
|
||||
/// </summary>
|
||||
public long AvailableAt;
|
||||
}
|
||||
public class User
|
||||
{
|
||||
// User info
|
||||
@@ -77,6 +94,7 @@ namespace nksrv.Database
|
||||
public string Nickname = "SomePlayer";
|
||||
public int ProfileIconId = 39900;
|
||||
public bool ProfileIconIsPrism = false;
|
||||
public int ProfileFrame = 1;
|
||||
public bool IsAdmin = false;
|
||||
|
||||
public bool IsBanned = false;
|
||||
@@ -93,6 +111,9 @@ namespace nksrv.Database
|
||||
public Dictionary<CurrencyType, long> Currency = new() {
|
||||
{ CurrencyType.ContentStamina, 2 }
|
||||
};
|
||||
public List<SynchroSlot> SynchroSlots = new List<SynchroSlot>();
|
||||
public bool SynchroDeviceUpgraded = false;
|
||||
public int SynchroDeviceLevel = 200;
|
||||
|
||||
public List<ItemData> Items = new();
|
||||
public List<Character> Characters = [];
|
||||
@@ -112,9 +133,12 @@ namespace nksrv.Database
|
||||
public List<int> CompletedTacticAcademyLessons = [];
|
||||
public List<int> CompletedSideStoryStages = new();
|
||||
|
||||
public List<int> Memorial = new();
|
||||
public List<int> JukeboxBgm = new();
|
||||
|
||||
// Event data
|
||||
public Dictionary<int, EventData> EventInfo = new();
|
||||
|
||||
|
||||
public void SetQuest(int tid, bool recievedReward)
|
||||
{
|
||||
if (MainQuestData.ContainsKey(tid))
|
||||
@@ -139,7 +163,17 @@ namespace nksrv.Database
|
||||
|
||||
return num;
|
||||
}
|
||||
public int GenerateUniqueCharacterId()
|
||||
{
|
||||
var num = Rng.RandomId();
|
||||
|
||||
while (Characters.Any(x => x.Csn == num))
|
||||
{
|
||||
num = Rng.RandomId();
|
||||
}
|
||||
|
||||
return num;
|
||||
}
|
||||
public bool IsStageCompleted(int id, bool isNorm)
|
||||
{
|
||||
foreach (var item in FieldInfoNew)
|
||||
@@ -195,6 +229,55 @@ namespace nksrv.Database
|
||||
else return false;
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasCharacter(int c)
|
||||
{
|
||||
return Characters.Any(x => x.Tid == c);
|
||||
}
|
||||
|
||||
public Character? GetCharacterBySerialNumber(long value)
|
||||
{
|
||||
return Characters.Where(x => x.Csn == value).FirstOrDefault();
|
||||
}
|
||||
|
||||
internal bool GetSynchro(long csn)
|
||||
{
|
||||
return SynchroSlots.Where(x => x.CharacterSerialNumber == csn).Count() >= 1;
|
||||
}
|
||||
internal int GetCharacterLevel(int csn)
|
||||
{
|
||||
var c = GetCharacterBySerialNumber(csn);
|
||||
if (c == null) throw new Exception("failed to lookup character");
|
||||
|
||||
return GetCharacterLevel(csn, c.Level);
|
||||
}
|
||||
internal int GetCharacterLevel(int csn, int characterLevel)
|
||||
{
|
||||
foreach (var item in SynchroSlots)
|
||||
{
|
||||
if (item.CharacterSerialNumber == csn)
|
||||
{
|
||||
return GetSynchroLevel();
|
||||
}
|
||||
}
|
||||
return characterLevel;
|
||||
}
|
||||
internal int GetSynchroLevel()
|
||||
{
|
||||
if (SynchroDeviceUpgraded)
|
||||
return SynchroDeviceLevel;
|
||||
var highestLevelCharacters = Characters.OrderByDescending(x => x.Level).Take(5).ToList();
|
||||
|
||||
|
||||
if (highestLevelCharacters.Count > 0)
|
||||
{
|
||||
return highestLevelCharacters.Last().Level;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
public class CoreInfo
|
||||
{
|
||||
@@ -29,13 +29,6 @@
|
||||
<Protobuf Include="Protos\*.*" GrpcServices="Server" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="Protos\intercept.proto" />
|
||||
<None Remove="Protos\liberate.proto" />
|
||||
<None Remove="Protos\shop.proto" />
|
||||
<None Remove="Protos\sidestory.proto" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Update="gameconfig.json">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
@@ -1,29 +1,18 @@
|
||||
using ICSharpCode.SharpZipLib.Zip;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
using Swan.Logging;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Security.Cryptography;
|
||||
|
||||
namespace nksrv.StaticInfo
|
||||
namespace EpinelPS.StaticInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// "Static data" which is what the game calls it, contains data such as map info, characters, quests, rewards and a lot more.
|
||||
/// </summary>
|
||||
public class StaticDataParser
|
||||
public class GameData
|
||||
{
|
||||
// These fields were extracted from the game.
|
||||
public static byte[] PresharedKey = [0xCB, 0xC2, 0x1C, 0x6F, 0xF3, 0xF5, 0x07, 0xF5, 0x05, 0xBA, 0xCA, 0xD4, 0x98, 0x28, 0x84, 0x1F, 0xF0, 0xD1, 0x38, 0xC7, 0x61, 0xDF, 0xD6, 0xE6, 0x64, 0x9A, 0x85, 0x13, 0x3E, 0x1A, 0x6A, 0x0C, 0x68, 0x0E, 0x2B, 0xC4, 0xDF, 0x72, 0xF8, 0xC6, 0x55, 0xE4, 0x7B, 0x14, 0x36, 0x18, 0x3B, 0xA7, 0xD1, 0x20, 0x81, 0x22, 0xD1, 0xA9, 0x18, 0x84, 0x65, 0x13, 0x0B, 0xED, 0xA3, 0x00, 0xE5, 0xD9];
|
||||
public static RSAParameters RSAParameters = new RSAParameters()
|
||||
{
|
||||
Exponent = [0x01, 0x00, 0x01],
|
||||
Modulus = [0x89, 0xD6, 0x66, 0x00, 0x7D, 0xFC, 0x7D, 0xCE, 0x83, 0xA6, 0x62, 0xE3, 0x1A, 0x5E, 0x9A, 0x53, 0xC7, 0x8A, 0x27, 0xF3, 0x67, 0xC1, 0xF3, 0xD4, 0x37, 0xFE, 0x50, 0x6D, 0x38, 0x45, 0xDF, 0x7E, 0x73, 0x5C, 0xF4, 0x9D, 0x40, 0x4C, 0x8C, 0x63, 0x21, 0x97, 0xDF, 0x46, 0xFF, 0xB2, 0x0D, 0x0E, 0xDB, 0xB2, 0x72, 0xB4, 0xA8, 0x42, 0xCD, 0xEE, 0x48, 0x06, 0x74, 0x4F, 0xE9, 0x56, 0x6E, 0x9A, 0xB1, 0x60, 0x18, 0xBC, 0x86, 0x0B, 0xB6, 0x32, 0xA7, 0x51, 0x00, 0x85, 0x7B, 0xC8, 0x72, 0xCE, 0x53, 0x71, 0x3F, 0x64, 0xC2, 0x25, 0x58, 0xEF, 0xB0, 0xC9, 0x1D, 0xE3, 0xB3, 0x8E, 0xFC, 0x55, 0xCF, 0x8B, 0x02, 0xA5, 0xC8, 0x1E, 0xA7, 0x0E, 0x26, 0x59, 0xA8, 0x33, 0xA5, 0xF1, 0x11, 0xDB, 0xCB, 0xD3, 0xA7, 0x1F, 0xB1, 0xC6, 0x10, 0x39, 0xC8, 0x31, 0x1D, 0x60, 0xDB, 0x0D, 0xA4, 0x13, 0x4B, 0x2B, 0x0E, 0xF3, 0x6F, 0x69, 0xCB, 0xA8, 0x62, 0x03, 0x69, 0xE6, 0x95, 0x6B, 0x8D, 0x11, 0xF6, 0xAF, 0xD9, 0xC2, 0x27, 0x3A, 0x32, 0x12, 0x05, 0xC3, 0xB1, 0xE2, 0x81, 0x4B, 0x40, 0xF8, 0x8B, 0x8D, 0xBA, 0x1F, 0x55, 0x60, 0x2C, 0x09, 0xC6, 0xED, 0x73, 0x96, 0x32, 0xAF, 0x5F, 0xEE, 0x8F, 0xEB, 0x5B, 0x93, 0xCF, 0x73, 0x13, 0x15, 0x6B, 0x92, 0x7B, 0x27, 0x0A, 0x13, 0xF0, 0x03, 0x4D, 0x6F, 0x5E, 0x40, 0x7B, 0x9B, 0xD5, 0xCE, 0xFC, 0x04, 0x97, 0x7E, 0xAA, 0xA3, 0x53, 0x2A, 0xCF, 0xD2, 0xD5, 0xCF, 0x52, 0xB2, 0x40, 0x61, 0x28, 0xB1, 0xA6, 0xF6, 0x78, 0xFB, 0x69, 0x9A, 0x85, 0xD6, 0xB9, 0x13, 0x14, 0x6D, 0xC4, 0x25, 0x36, 0x17, 0xDB, 0x54, 0x0C, 0xD8, 0x77, 0x80, 0x9A, 0x00, 0x62, 0x83, 0xDD, 0xB0, 0x06, 0x64, 0xD0, 0x81, 0x5B, 0x0D, 0x23, 0x9E, 0x88, 0xBD],
|
||||
DP = null
|
||||
};
|
||||
|
||||
// Fields
|
||||
private static StaticDataParser? _instance;
|
||||
public static StaticDataParser Instance
|
||||
private static GameData? _instance;
|
||||
public static GameData Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
@@ -37,35 +26,40 @@ namespace nksrv.StaticInfo
|
||||
}
|
||||
private ZipFile MainZip;
|
||||
private MemoryStream ZipStream;
|
||||
private JArray questDataRecords;
|
||||
private JArray stageDataRecords;
|
||||
private JArray rewardDataRecords;
|
||||
private Dictionary<int, MainQuestCompletionRecord> questDataRecords;
|
||||
private Dictionary<int, CampaignStageRecord> stageDataRecords;
|
||||
private Dictionary<int, RewardTableRecord> rewardDataRecords;
|
||||
private JArray userExpDataRecords;
|
||||
private JArray chapterCampaignData;
|
||||
private Dictionary<int, CampaignChapterRecord> chapterCampaignData;
|
||||
private JArray characterCostumeTable;
|
||||
private JArray characterTable;
|
||||
private JArray tutorialTable;
|
||||
private JArray itemEquipTable;
|
||||
private Dictionary<int, CharacterRecord> characterTable;
|
||||
private Dictionary<int, ClearedTutorialData> tutorialTable;
|
||||
private Dictionary<int, ItemEquipRecord> itemEquipTable;
|
||||
private Dictionary<string, JArray> FieldMapData = [];
|
||||
private Dictionary<int, CharacterLevelData> LevelData = [];
|
||||
private Dictionary<int, TacticAcademyLessonRecord> TacticAcademyLessons = [];
|
||||
public Dictionary<int, int> SidestoryRewardTable = [];
|
||||
public Dictionary<string, int> PositionReward = new Dictionary<string, int>();
|
||||
public Dictionary<int, FieldItemRecord> FieldItems = [];
|
||||
|
||||
public byte[] Sha256Hash;
|
||||
public int Size;
|
||||
|
||||
static async Task<StaticDataParser> BuildAsync()
|
||||
static async Task<GameData> BuildAsync()
|
||||
{
|
||||
Logger.Info("Decrypting static data");
|
||||
await Load();
|
||||
|
||||
Logger.Info("Loading static data");
|
||||
Logger.Info("Preparing");
|
||||
var stopWatch = new Stopwatch();
|
||||
stopWatch.Start();
|
||||
await Instance.Parse();
|
||||
|
||||
stopWatch.Stop();
|
||||
Console.WriteLine("Preparing took " + stopWatch.Elapsed);
|
||||
return Instance;
|
||||
}
|
||||
|
||||
public StaticDataParser(string filePath)
|
||||
public GameData(string filePath)
|
||||
{
|
||||
if (!File.Exists(filePath)) throw new ArgumentException("Static data file must exist", nameof(filePath));
|
||||
|
||||
@@ -85,16 +79,23 @@ namespace nksrv.StaticInfo
|
||||
Sha256Hash = SHA256.HashData(rawBytes);
|
||||
Size = rawBytes.Length;
|
||||
|
||||
DecryptStaticDataAndLoadZip(filePath);
|
||||
LoadGameData(filePath);
|
||||
if (MainZip == null) throw new Exception("failed to read zip file");
|
||||
}
|
||||
#region Decryption
|
||||
private void DecryptStaticDataAndLoadZip(string file)
|
||||
#region Data loading
|
||||
private static byte[] PresharedValue = [0xCB, 0xC2, 0x1C, 0x6F, 0xF3, 0xF5, 0x07, 0xF5, 0x05, 0xBA, 0xCA, 0xD4, 0x98, 0x28, 0x84, 0x1F, 0xF0, 0xD1, 0x38, 0xC7, 0x61, 0xDF, 0xD6, 0xE6, 0x64, 0x9A, 0x85, 0x13, 0x3E, 0x1A, 0x6A, 0x0C, 0x68, 0x0E, 0x2B, 0xC4, 0xDF, 0x72, 0xF8, 0xC6, 0x55, 0xE4, 0x7B, 0x14, 0x36, 0x18, 0x3B, 0xA7, 0xD1, 0x20, 0x81, 0x22, 0xD1, 0xA9, 0x18, 0x84, 0x65, 0x13, 0x0B, 0xED, 0xA3, 0x00, 0xE5, 0xD9];
|
||||
private static RSAParameters LoadParameters = new RSAParameters()
|
||||
{
|
||||
Exponent = [0x01, 0x00, 0x01],
|
||||
Modulus = [0x89, 0xD6, 0x66, 0x00, 0x7D, 0xFC, 0x7D, 0xCE, 0x83, 0xA6, 0x62, 0xE3, 0x1A, 0x5E, 0x9A, 0x53, 0xC7, 0x8A, 0x27, 0xF3, 0x67, 0xC1, 0xF3, 0xD4, 0x37, 0xFE, 0x50, 0x6D, 0x38, 0x45, 0xDF, 0x7E, 0x73, 0x5C, 0xF4, 0x9D, 0x40, 0x4C, 0x8C, 0x63, 0x21, 0x97, 0xDF, 0x46, 0xFF, 0xB2, 0x0D, 0x0E, 0xDB, 0xB2, 0x72, 0xB4, 0xA8, 0x42, 0xCD, 0xEE, 0x48, 0x06, 0x74, 0x4F, 0xE9, 0x56, 0x6E, 0x9A, 0xB1, 0x60, 0x18, 0xBC, 0x86, 0x0B, 0xB6, 0x32, 0xA7, 0x51, 0x00, 0x85, 0x7B, 0xC8, 0x72, 0xCE, 0x53, 0x71, 0x3F, 0x64, 0xC2, 0x25, 0x58, 0xEF, 0xB0, 0xC9, 0x1D, 0xE3, 0xB3, 0x8E, 0xFC, 0x55, 0xCF, 0x8B, 0x02, 0xA5, 0xC8, 0x1E, 0xA7, 0x0E, 0x26, 0x59, 0xA8, 0x33, 0xA5, 0xF1, 0x11, 0xDB, 0xCB, 0xD3, 0xA7, 0x1F, 0xB1, 0xC6, 0x10, 0x39, 0xC8, 0x31, 0x1D, 0x60, 0xDB, 0x0D, 0xA4, 0x13, 0x4B, 0x2B, 0x0E, 0xF3, 0x6F, 0x69, 0xCB, 0xA8, 0x62, 0x03, 0x69, 0xE6, 0x95, 0x6B, 0x8D, 0x11, 0xF6, 0xAF, 0xD9, 0xC2, 0x27, 0x3A, 0x32, 0x12, 0x05, 0xC3, 0xB1, 0xE2, 0x81, 0x4B, 0x40, 0xF8, 0x8B, 0x8D, 0xBA, 0x1F, 0x55, 0x60, 0x2C, 0x09, 0xC6, 0xED, 0x73, 0x96, 0x32, 0xAF, 0x5F, 0xEE, 0x8F, 0xEB, 0x5B, 0x93, 0xCF, 0x73, 0x13, 0x15, 0x6B, 0x92, 0x7B, 0x27, 0x0A, 0x13, 0xF0, 0x03, 0x4D, 0x6F, 0x5E, 0x40, 0x7B, 0x9B, 0xD5, 0xCE, 0xFC, 0x04, 0x97, 0x7E, 0xAA, 0xA3, 0x53, 0x2A, 0xCF, 0xD2, 0xD5, 0xCF, 0x52, 0xB2, 0x40, 0x61, 0x28, 0xB1, 0xA6, 0xF6, 0x78, 0xFB, 0x69, 0x9A, 0x85, 0xD6, 0xB9, 0x13, 0x14, 0x6D, 0xC4, 0x25, 0x36, 0x17, 0xDB, 0x54, 0x0C, 0xD8, 0x77, 0x80, 0x9A, 0x00, 0x62, 0x83, 0xDD, 0xB0, 0x06, 0x64, 0xD0, 0x81, 0x5B, 0x0D, 0x23, 0x9E, 0x88, 0xBD],
|
||||
DP = null
|
||||
};
|
||||
private void LoadGameData(string file)
|
||||
{
|
||||
using var fileStream = File.Open(file, FileMode.Open, FileAccess.Read);
|
||||
|
||||
var keyDecryptor = new Rfc2898DeriveBytes(PresharedKey, GameConfig.Root.StaticData.GetSalt2Bytes(), 10000, HashAlgorithmName.SHA256);
|
||||
var key2 = keyDecryptor.GetBytes(32);
|
||||
var a = new Rfc2898DeriveBytes(PresharedValue, GameConfig.Root.StaticData.GetSalt2Bytes(), 10000, HashAlgorithmName.SHA256);
|
||||
var key2 = a.GetBytes(32);
|
||||
|
||||
byte[] decryptionKey = key2[0..16];
|
||||
byte[] iv = key2[16..32];
|
||||
@@ -105,22 +106,18 @@ namespace nksrv.StaticInfo
|
||||
aes.Key = decryptionKey;
|
||||
aes.IV = iv;
|
||||
var transform = aes.CreateDecryptor();
|
||||
|
||||
// Decryption layer 1
|
||||
using CryptoStream stream = new CryptoStream(fileStream, transform, CryptoStreamMode.Read);
|
||||
|
||||
using MemoryStream ms = new MemoryStream();
|
||||
stream.CopyTo(ms);
|
||||
|
||||
var bytes = ms.ToArray();
|
||||
|
||||
// Decryption of layer 2
|
||||
var zip = new ZipFile(ms, false);
|
||||
|
||||
var signEntry = zip.GetEntry("sign");
|
||||
if (signEntry == null) throw new Exception("Sign entry not found in decrypted static data pack");
|
||||
if (signEntry == null) throw new Exception("error 1");
|
||||
var dataEntry = zip.GetEntry("data");
|
||||
if (dataEntry == null) throw new Exception("Data entry not found in decrypted static data pack");
|
||||
if (dataEntry == null) throw new Exception("error 2");
|
||||
|
||||
var signStream = zip.GetInputStream(signEntry);
|
||||
var dataStream = zip.GetInputStream(dataEntry);
|
||||
@@ -132,28 +129,26 @@ namespace nksrv.StaticInfo
|
||||
dataStream.CopyTo(dataMs);
|
||||
dataMs.Position = 0;
|
||||
|
||||
var rsa = RSA.Create(RSAParameters);
|
||||
var rsa = RSA.Create(LoadParameters);
|
||||
if (!rsa.VerifyData(dataMs, signMs.ToArray(), HashAlgorithmName.SHA256, RSASignaturePadding.Pkcs1))
|
||||
throw new Exception("failed to decrypt static data (round 2)");
|
||||
throw new Exception("error 3");
|
||||
|
||||
dataMs.Position = 0;
|
||||
|
||||
// Decryption of layer 3
|
||||
var keyDecryptor2 = new Rfc2898DeriveBytes(PresharedKey, GameConfig.Root.StaticData.GetSalt1Bytes(), 10000, HashAlgorithmName.SHA256);
|
||||
var keyDecryptor2 = new Rfc2898DeriveBytes(PresharedValue, GameConfig.Root.StaticData.GetSalt1Bytes(), 10000, HashAlgorithmName.SHA256);
|
||||
var key3 = keyDecryptor2.GetBytes(32);
|
||||
|
||||
byte[] decryptionKey2 = key3[0..16];
|
||||
byte[] val2 = key3[0..16];
|
||||
byte[] iv2 = key3[16..32];
|
||||
|
||||
ZipStream = new MemoryStream();
|
||||
AesCtrTransform(decryptionKey2, iv2, dataMs, ZipStream);
|
||||
DoTransformation(val2, iv2, dataMs, ZipStream);
|
||||
|
||||
ZipStream.Position = 0;
|
||||
|
||||
MainZip = new ZipFile(ZipStream, false);
|
||||
}
|
||||
|
||||
public static void AesCtrTransform(byte[] key, byte[] salt, Stream inputStream, Stream outputStream)
|
||||
public static void DoTransformation(byte[] key, byte[] salt, Stream inputStream, Stream outputStream)
|
||||
{
|
||||
SymmetricAlgorithm aes = Aes.Create();
|
||||
aes.Mode = CipherMode.ECB;
|
||||
@@ -211,7 +206,23 @@ namespace nksrv.StaticInfo
|
||||
_instance = new(targetFile);
|
||||
}
|
||||
#endregion
|
||||
private async Task<T> LoadZip<T>(string entry, ProgressBar bar)
|
||||
{
|
||||
var mainQuestData = MainZip.GetEntry(entry);
|
||||
if (mainQuestData == null) throw new Exception(entry + " does not exist in static data");
|
||||
|
||||
using StreamReader mainQuestReader = new StreamReader(MainZip.GetInputStream(mainQuestData));
|
||||
var mainQuestDataString = await mainQuestReader.ReadToEndAsync();
|
||||
|
||||
|
||||
var questdata = JsonConvert.DeserializeObject<T>(mainQuestDataString);
|
||||
if (questdata == null) throw new Exception("failed to parse " + entry);
|
||||
|
||||
currentFile++;
|
||||
bar.Report((double)currentFile / totalFiles);
|
||||
|
||||
return questdata;
|
||||
}
|
||||
private async Task<JArray> LoadZip(string entry, ProgressBar bar)
|
||||
{
|
||||
var mainQuestData = MainZip.GetEntry(entry);
|
||||
@@ -232,21 +243,58 @@ namespace nksrv.StaticInfo
|
||||
|
||||
return records;
|
||||
}
|
||||
int totalFiles = 12;
|
||||
int totalFiles = 14;
|
||||
int currentFile = 0;
|
||||
|
||||
public async Task Parse()
|
||||
{
|
||||
using var progress = new ProgressBar();
|
||||
|
||||
questDataRecords = await LoadZip("MainQuestTable.json", progress);
|
||||
stageDataRecords = await LoadZip("CampaignStageTable.json", progress);
|
||||
rewardDataRecords = await LoadZip("RewardTable.json", progress);
|
||||
var questDataRecords = await LoadZip<MainQuestCompletionTable>("MainQuestTable.json", progress);
|
||||
foreach (var obj in questDataRecords.records)
|
||||
{
|
||||
this.questDataRecords.Add(obj.id, obj);
|
||||
}
|
||||
|
||||
var stageDataRecords = await LoadZip<CampaignStageTable>("CampaignStageTable.json", progress);
|
||||
foreach (var obj in stageDataRecords.records)
|
||||
{
|
||||
this.stageDataRecords.Add(obj.id, obj);
|
||||
}
|
||||
|
||||
var rewardDataRecords = await LoadZip<RewardTable>("RewardTable.json", progress);
|
||||
foreach (var obj in rewardDataRecords.records)
|
||||
{
|
||||
this.rewardDataRecords.Add(obj.id, obj);
|
||||
}
|
||||
|
||||
var chapterCampaignData = await LoadZip<CampaignChapterTable>("CampaignChapterTable.json", progress);
|
||||
foreach (var obj in chapterCampaignData.records)
|
||||
{
|
||||
this.chapterCampaignData.Add(obj.chapter, obj);
|
||||
}
|
||||
|
||||
userExpDataRecords = await LoadZip("UserExpTable.json", progress);
|
||||
chapterCampaignData = await LoadZip("CampaignChapterTable.json", progress);
|
||||
characterCostumeTable = await LoadZip("CharacterCostumeTable.json", progress);
|
||||
characterTable = await LoadZip("CharacterTable.json", progress);
|
||||
tutorialTable = await LoadZip("ContentsTutorialTable.json", progress);
|
||||
itemEquipTable = await LoadZip("ItemEquipTable.json", progress);
|
||||
|
||||
var characterTable = await LoadZip<CharacterTable>("CharacterTable.json", progress);
|
||||
foreach (var obj in characterTable.records)
|
||||
{
|
||||
this.characterTable.Add(obj.id, obj);
|
||||
}
|
||||
|
||||
var tutorialTable = await LoadZip<TutorialTable>("ContentsTutorialTable.json", progress);
|
||||
foreach (var obj in tutorialTable.records)
|
||||
{
|
||||
this.tutorialTable.Add(obj.id, obj);
|
||||
}
|
||||
|
||||
var itemEquipTable = await LoadZip<ItemEquipTable>("ItemEquipTable.json", progress);
|
||||
foreach (var obj in itemEquipTable.records)
|
||||
{
|
||||
this.itemEquipTable.Add(obj.id, obj);
|
||||
}
|
||||
|
||||
var characterLevelTable = await LoadZip("CharacterLevelTable.json", progress);
|
||||
|
||||
foreach (JToken item in characterLevelTable)
|
||||
@@ -297,79 +345,57 @@ namespace nksrv.StaticInfo
|
||||
SidestoryRewardTable.Add(id2, reward);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
foreach (ZipEntry item in MainZip)
|
||||
{
|
||||
if (item.Name.StartsWith("CampaignMap/"))
|
||||
{
|
||||
var x = await LoadZip(item.Name, progress);
|
||||
|
||||
var items = x[0]["ItemSpawner"];
|
||||
foreach (var item2 in items)
|
||||
{
|
||||
var id = item2["positionId"].ToObject<string>();
|
||||
var reward = item2["itemId"].ToObject<int>();
|
||||
|
||||
if (!PositionReward.ContainsKey(id))
|
||||
PositionReward.Add(id, reward);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
var fieldItems = await LoadZip<FieldItemTable>("FieldItemTable.json", progress);
|
||||
foreach (var obj in fieldItems.records)
|
||||
{
|
||||
FieldItems.Add(obj.id, obj);
|
||||
}
|
||||
}
|
||||
|
||||
public MainQuestCompletionData? GetMainQuestForStageClearCondition(int stage)
|
||||
public MainQuestCompletionRecord? GetMainQuestForStageClearCondition(int stage)
|
||||
{
|
||||
foreach (JObject item in questDataRecords)
|
||||
foreach (var item in questDataRecords)
|
||||
{
|
||||
var id = item["condition_id"];
|
||||
if (id == null) throw new Exception("expected condition_id field in quest data");
|
||||
|
||||
int value = id.ToObject<int>();
|
||||
if (value == stage)
|
||||
if (item.Value.condition_id == stage)
|
||||
{
|
||||
MainQuestCompletionData? data = item.ToObject<MainQuestCompletionData>();
|
||||
if (data == null) throw new Exception("failed to deserialize main quest data item");
|
||||
return data;
|
||||
return item.Value;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
public MainQuestCompletionData? GetMainQuestByTableId(int tid)
|
||||
public MainQuestCompletionRecord? GetMainQuestByTableId(int tid)
|
||||
{
|
||||
foreach (JObject item in questDataRecords)
|
||||
{
|
||||
var id = item["id"];
|
||||
if (id == null) throw new Exception("expected condition_id field in quest data");
|
||||
|
||||
int value = id.ToObject<int>();
|
||||
if (value == tid)
|
||||
{
|
||||
MainQuestCompletionData? data = item.ToObject<MainQuestCompletionData>();
|
||||
if (data == null) throw new Exception("failed to deserialize main quest data item");
|
||||
return data;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
return questDataRecords[tid];
|
||||
}
|
||||
public CampaignStageRecord? GetStageData(int stage)
|
||||
{
|
||||
foreach (JObject item in stageDataRecords)
|
||||
{
|
||||
var id = item["id"];
|
||||
if (id == null) throw new Exception("expected id field in campaign data");
|
||||
|
||||
int value = id.ToObject<int>();
|
||||
if (value == stage)
|
||||
{
|
||||
CampaignStageRecord? data = JsonConvert.DeserializeObject<CampaignStageRecord>(item.ToString());
|
||||
if (data == null) throw new Exception("failed to deserialize stage data");
|
||||
return data;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
return stageDataRecords[stage];
|
||||
}
|
||||
public RewardTableRecord? GetRewardTableEntry(int rewardId)
|
||||
{
|
||||
foreach (JObject item in rewardDataRecords)
|
||||
{
|
||||
var id = item["id"];
|
||||
if (id == null) throw new Exception("expected id field in reward data");
|
||||
|
||||
int value = id.ToObject<int>();
|
||||
if (value == rewardId)
|
||||
{
|
||||
RewardTableRecord? data = JsonConvert.DeserializeObject<RewardTableRecord>(item.ToString());
|
||||
if (data == null) throw new Exception("failed to deserialize reward data");
|
||||
return data;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
return rewardDataRecords[rewardId];
|
||||
}
|
||||
/// <summary>
|
||||
/// Returns the level and its minimum value for XP value
|
||||
@@ -430,24 +456,11 @@ namespace nksrv.StaticInfo
|
||||
}
|
||||
public int GetNormalChapterNumberFromFieldName(string field)
|
||||
{
|
||||
foreach (JObject item in chapterCampaignData)
|
||||
foreach (var item in chapterCampaignData)
|
||||
{
|
||||
var id = item["field_id"];
|
||||
if (id == null)
|
||||
if (item.Value.field_id == field)
|
||||
{
|
||||
throw new Exception("expected id field in reward data");
|
||||
}
|
||||
|
||||
string? value = id.ToObject<string>();
|
||||
if (value == field)
|
||||
{
|
||||
var chapter = item["chapter"];
|
||||
if (chapter == null)
|
||||
{
|
||||
throw new Exception("expected id field in reward data");
|
||||
}
|
||||
|
||||
return chapter.ToObject<int>();
|
||||
return item.Value.chapter;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -456,14 +469,7 @@ namespace nksrv.StaticInfo
|
||||
|
||||
public IEnumerable<int> GetAllCharacterTids()
|
||||
{
|
||||
foreach (JObject item in characterTable)
|
||||
{
|
||||
var id = item["id"];
|
||||
if (id == null) throw new Exception("expected id field in reward data");
|
||||
|
||||
int value = id.ToObject<int>();
|
||||
yield return value;
|
||||
}
|
||||
return characterTable.Keys;
|
||||
}
|
||||
public IEnumerable<int> GetAllCostumes()
|
||||
{
|
||||
@@ -479,56 +485,20 @@ namespace nksrv.StaticInfo
|
||||
|
||||
internal ClearedTutorialData GetTutorialDataById(int TableId)
|
||||
{
|
||||
foreach (JObject item in tutorialTable)
|
||||
{
|
||||
var id = item["id"];
|
||||
if (id == null)
|
||||
{
|
||||
throw new Exception("expected id field in reward data");
|
||||
}
|
||||
|
||||
int idValue = id.ToObject<int>();
|
||||
if (idValue == TableId)
|
||||
{
|
||||
ClearedTutorialData? data = item.ToObject<ClearedTutorialData>();
|
||||
if (data == null) throw new Exception("failed to deserialize reward data");
|
||||
return data;
|
||||
}
|
||||
}
|
||||
|
||||
throw new Exception("tutorial not found: " + TableId);
|
||||
return tutorialTable[TableId];
|
||||
}
|
||||
|
||||
public string? GetItemSubType(int itemType)
|
||||
{
|
||||
foreach (JObject item in itemEquipTable)
|
||||
{
|
||||
var id = item["id"];
|
||||
if (id == null) throw new Exception("expected id field in reward data");
|
||||
|
||||
int? idValue = id.ToObject<int>();
|
||||
if (idValue == itemType)
|
||||
{
|
||||
var subtype = item["item_sub_type"];
|
||||
if (subtype == null)
|
||||
{
|
||||
throw new Exception("expected item_sub_type field in item equip data");
|
||||
}
|
||||
|
||||
return subtype.ToObject<string>();
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
return itemEquipTable[itemType].item_sub_type;
|
||||
}
|
||||
|
||||
internal IEnumerable<int> GetStageIdsForChapter(int chapterNumber, bool normal)
|
||||
{
|
||||
string mod = normal ? "Normal" : "Hard";
|
||||
foreach (JObject item in stageDataRecords)
|
||||
foreach (var item in stageDataRecords)
|
||||
{
|
||||
CampaignStageRecord? data = item.ToObject<CampaignStageRecord>();
|
||||
if (data == null) throw new Exception("failed to deserialize stage data");
|
||||
var data = item.Value;
|
||||
|
||||
int chVal = data.chapter_id - 1;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
namespace nksrv.StaticInfo
|
||||
namespace EpinelPS.StaticInfo
|
||||
{
|
||||
public class MainQuestCompletionData
|
||||
public class MainQuestCompletionRecord
|
||||
{
|
||||
public int id;
|
||||
public int group_id;
|
||||
@@ -10,6 +10,10 @@
|
||||
public int reward_id = 0;
|
||||
public int target_chapter_id;
|
||||
}
|
||||
public class MainQuestCompletionTable
|
||||
{
|
||||
public List<MainQuestCompletionRecord> records;
|
||||
}
|
||||
public class CampaignStageRecord
|
||||
{
|
||||
public int id;
|
||||
@@ -24,6 +28,10 @@
|
||||
public string enter_scenario = "";
|
||||
public string exit_scenario = "";
|
||||
}
|
||||
public class CampaignStageTable
|
||||
{
|
||||
public List<CampaignStageRecord> records;
|
||||
}
|
||||
public class RewardTableRecord
|
||||
{
|
||||
public int id;
|
||||
@@ -31,6 +39,11 @@
|
||||
public int character_exp;
|
||||
public RewardEntry[]? rewards;
|
||||
}
|
||||
public class RewardTable
|
||||
{
|
||||
public List<RewardTableRecord> records;
|
||||
}
|
||||
|
||||
public class RewardEntry
|
||||
{
|
||||
/// <summary>
|
||||
@@ -53,6 +66,10 @@
|
||||
public int NextId;
|
||||
public bool SaveTutorial;
|
||||
}
|
||||
public class TutorialTable
|
||||
{
|
||||
public List<ClearedTutorialData> records;
|
||||
}
|
||||
|
||||
public class CharacterLevelData
|
||||
{
|
||||
@@ -85,4 +102,49 @@
|
||||
public int Id;
|
||||
public int GroupId;
|
||||
}
|
||||
|
||||
public class CampaignChapterRecord
|
||||
{
|
||||
public int id;
|
||||
public int chapter;
|
||||
public string field_id;
|
||||
public string hard_field_id;
|
||||
}
|
||||
public class CampaignChapterTable
|
||||
{
|
||||
public List<CampaignChapterRecord> records;
|
||||
}
|
||||
|
||||
public class CharacterRecord
|
||||
{
|
||||
public int id;
|
||||
// TODO: There is more stuff here but it isn't needed yet
|
||||
}
|
||||
public class CharacterTable
|
||||
{
|
||||
public List<CharacterRecord> records;
|
||||
}
|
||||
|
||||
public class ItemEquipRecord
|
||||
{
|
||||
public int id;
|
||||
public string item_sub_type;
|
||||
}
|
||||
public class ItemEquipTable
|
||||
{
|
||||
public List<ItemEquipRecord> records;
|
||||
}
|
||||
|
||||
public class FieldItemRecord
|
||||
{
|
||||
public int id;
|
||||
public string item_type;
|
||||
public int type_value;
|
||||
public bool is_final_reward;
|
||||
public string difficulty;
|
||||
}
|
||||
public class FieldItemTable
|
||||
{
|
||||
public List<FieldItemRecord> records;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
internal class AutoLoginEndpoint : IntlMsgHandler
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
public class CodeStatusEndpoint : IntlMsgHandler
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
public class GetNoticeContent : IntlMsgHandler
|
||||
{
|
||||
@@ -1,8 +1,8 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
using System.Net;
|
||||
using System.Net.Http.Headers;
|
||||
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
/// <summary>
|
||||
/// redirect for /account endponts
|
||||
@@ -1,11 +1,11 @@
|
||||
using EmbedIO;
|
||||
using Newtonsoft.Json;
|
||||
using nksrv.Database;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
using System.Net;
|
||||
using static nksrv.IntlServer.IntlLogin2Endpoint;
|
||||
using static EpinelPS.IntlServer.IntlLogin2Endpoint;
|
||||
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
public class IntlAccountRegisterEndpoint : IntlMsgHandler
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
internal class IntlGetAccountInfo : IntlMsgHandler
|
||||
{
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
internal class IntlGetProfileBindInfo : IntlMsgHandler
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
public class IntlGetProfileInfo : IntlMsgHandler
|
||||
{
|
||||
@@ -1,8 +1,8 @@
|
||||
using EmbedIO;
|
||||
using nksrv.Database;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
public static class IntlHandler
|
||||
{
|
||||
@@ -1,10 +1,10 @@
|
||||
using EmbedIO;
|
||||
using Newtonsoft.Json;
|
||||
using nksrv.Database;
|
||||
using EpinelPS.Database;
|
||||
using System.Net;
|
||||
using static nksrv.IntlServer.IntlLogin2Endpoint;
|
||||
using static EpinelPS.IntlServer.IntlLogin2Endpoint;
|
||||
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
public class IntlLogin1Endpoint : IntlMsgHandler
|
||||
{
|
||||
@@ -1,9 +1,9 @@
|
||||
using EmbedIO;
|
||||
using Newtonsoft.Json;
|
||||
using nksrv.Database;
|
||||
using EpinelPS.Database;
|
||||
using System.Net;
|
||||
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
/// <summary>
|
||||
/// This handles the login endpoint.
|
||||
@@ -1,10 +1,10 @@
|
||||
using EmbedIO;
|
||||
using Newtonsoft.Json;
|
||||
using nksrv.Database;
|
||||
using EpinelPS.Database;
|
||||
using Swan.Logging;
|
||||
using System.Text;
|
||||
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
public abstract class IntlMsgHandler
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
internal class IntlQueryAccountInfo : IntlMsgHandler
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
public class IntlReturnJsonHandler : IntlMsgHandler
|
||||
{
|
||||
@@ -4,7 +4,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
internal class JuniperLauncherGetRegion : IntlMsgHandler
|
||||
{
|
||||
@@ -4,7 +4,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
internal class JuniperLauncherGetRepoVersion : IntlMsgHandler
|
||||
{
|
||||
@@ -4,7 +4,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
internal class JupiterAuthLogin : IntlMsgHandler
|
||||
{
|
||||
@@ -4,7 +4,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
internal class JuniperLauncherGetGameLauncher : IntlMsgHandler
|
||||
{
|
||||
@@ -1,10 +1,10 @@
|
||||
using EmbedIO;
|
||||
using Newtonsoft.Json;
|
||||
using nksrv.Database;
|
||||
using EpinelPS.Database;
|
||||
using System.Net;
|
||||
using static nksrv.IntlServer.IntlLogin2Endpoint;
|
||||
using static EpinelPS.IntlServer.IntlLogin2Endpoint;
|
||||
|
||||
namespace nksrv.IntlServer
|
||||
namespace EpinelPS.IntlServer
|
||||
{
|
||||
public class SendCodeEndpoint : IntlMsgHandler
|
||||
{
|
||||
@@ -1,11 +1,11 @@
|
||||
using ASodium;
|
||||
using EmbedIO;
|
||||
using Google.Protobuf;
|
||||
using nksrv.Database;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
using Swan.Logging;
|
||||
|
||||
namespace nksrv.LobbyServer
|
||||
namespace EpinelPS.LobbyServer
|
||||
{
|
||||
public static class LobbyHandler
|
||||
{
|
||||
@@ -105,7 +105,7 @@ namespace nksrv.LobbyServer
|
||||
{
|
||||
NetUserData ret = new()
|
||||
{
|
||||
Lv = user.userPointData.UserLevel,
|
||||
Level = user.userPointData.UserLevel,
|
||||
Exp = user.userPointData.ExperiencePoint,
|
||||
CommanderRoomJukebox = 5,
|
||||
CostumeLv = 1,
|
||||
@@ -133,14 +133,14 @@ namespace nksrv.LobbyServer
|
||||
{
|
||||
var ret = new NetWholeUserData()
|
||||
{
|
||||
Lv = user.userPointData.UserLevel,
|
||||
Frame = 1,
|
||||
Level = user.userPointData.UserLevel,
|
||||
Frame = user.ProfileFrame,
|
||||
Icon = user.ProfileIconId,
|
||||
IconPrism = user.ProfileIconIsPrism,
|
||||
Nickname = user.Nickname,
|
||||
Usn = (long)user.ID,
|
||||
LastActionAt = DateTimeOffset.UtcNow.Ticks,
|
||||
|
||||
Server = 1001
|
||||
};
|
||||
|
||||
return ret;
|
||||
@@ -1,9 +1,9 @@
|
||||
using EmbedIO;
|
||||
using Google.Protobuf;
|
||||
using nksrv.Database;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer
|
||||
namespace EpinelPS.LobbyServer
|
||||
{
|
||||
public abstract class LobbyMsgHandler
|
||||
{
|
||||
@@ -112,5 +112,9 @@ namespace nksrv.LobbyServer
|
||||
{
|
||||
return JsonDb.GetUser(UserId) ?? throw new Exception("null user");
|
||||
}
|
||||
public User? GetUser(ulong id)
|
||||
{
|
||||
return JsonDb.GetUser(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Antibot
|
||||
namespace EpinelPS.LobbyServer.Msgs.Antibot
|
||||
{
|
||||
[PacketPath("/antibot/battlereportdata")]
|
||||
public class BattleReportData : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Antibot
|
||||
namespace EpinelPS.LobbyServer.Msgs.Antibot
|
||||
{
|
||||
[PacketPath("/antibot/recvdata")]
|
||||
public class RecieveAntibotData : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Archive
|
||||
namespace EpinelPS.LobbyServer.Msgs.Archive
|
||||
{
|
||||
[PacketPath("/bookmark/scenario/exist")]
|
||||
public class CheckBookmarkScenarioExists : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Archive
|
||||
namespace EpinelPS.LobbyServer.Msgs.Archive
|
||||
{
|
||||
[PacketPath("/archive/get")]
|
||||
public class GetArchives : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Arena
|
||||
namespace EpinelPS.LobbyServer.Msgs.Arena
|
||||
{
|
||||
[PacketPath("/arena/getbaninfo")]
|
||||
public class GetArenaBanInfo : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Arena
|
||||
namespace EpinelPS.LobbyServer.Msgs.Arena
|
||||
{
|
||||
[PacketPath("/arena/special/showreward")]
|
||||
public class ShowSpecialArenaReward : LobbyMsgHandler
|
||||
@@ -1,7 +1,7 @@
|
||||
using nksrv.Database;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Auth
|
||||
namespace EpinelPS.LobbyServer.Msgs.Auth
|
||||
{
|
||||
[PacketPath("/auth/logout")]
|
||||
public class AuthLogout : LobbyMsgHandler
|
||||
@@ -1,17 +1,17 @@
|
||||
using EmbedIO;
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
using nksrv.Database;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Auth
|
||||
namespace EpinelPS.LobbyServer.Msgs.Auth
|
||||
{
|
||||
[PacketPath("/auth/enterserver")]
|
||||
public class GetUserOnlineStateLog : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<EnterServerRequest>();
|
||||
var req = await ReadData<ReqEnterServer>();
|
||||
|
||||
// request has auth token
|
||||
UsedAuthToken = req.AuthToken;
|
||||
@@ -26,7 +26,7 @@ namespace nksrv.LobbyServer.Msgs.Auth
|
||||
|
||||
var user = GetUser();
|
||||
|
||||
var response = new EnterServerResponse();
|
||||
var response = new ResEnterServer();
|
||||
var rsp = LobbyHandler.GenGameClientTok(req.ClientPublicKey, req.AuthToken);
|
||||
response.GameClientToken = rsp.ClientAuthToken;
|
||||
response.FeatureDataInfo = new NetFeatureDataInfo() { UseFeatureData = true };
|
||||
@@ -1,9 +1,9 @@
|
||||
using EmbedIO;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
using nksrv.Database;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Auth
|
||||
namespace EpinelPS.LobbyServer.Msgs.Auth
|
||||
{
|
||||
[PacketPath("/auth/intl")]
|
||||
public class DoIntlAuth : LobbyMsgHandler
|
||||
@@ -11,7 +11,7 @@ namespace nksrv.LobbyServer.Msgs.Auth
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqAuthIntl>();
|
||||
var response = new AuthIntlResponse();
|
||||
var response = new ResAuth();
|
||||
|
||||
UsedAuthToken = req.Token;
|
||||
foreach (var item in JsonDb.Instance.LauncherAccessTokens)
|
||||
@@ -23,7 +23,7 @@ namespace nksrv.LobbyServer.Msgs.Auth
|
||||
}
|
||||
if (UserId == 0)
|
||||
{
|
||||
response.AuthError = new NetAuthError() { ErrorCode = AuthErrorCode.Error };
|
||||
response.AuthError = new NetAuthError() { ErrorCode = AuthErrorCode.AuthErrorCodeError };
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -44,7 +44,7 @@ namespace nksrv.LobbyServer.Msgs.Auth
|
||||
}
|
||||
else
|
||||
{
|
||||
response.AuthSuccess = new NetAuthSuccess() { AuthToken = req.Token, CentauriZoneId = "84", FirstAuth = "", PurchaseRestriction = new NetUserPurchaseRestriction() { PurchaseRestriction = PurchaseRestriction.Child, UpdatedAt = 638546758794611090 } };
|
||||
response.AuthSuccess = new NetAuthSuccess() { AuthToken = req.Token, CentauriZoneId = "84", FirstAuth = false, PurchaseRestriction = new NetUserPurchaseRestriction() { PurchaseRestriction = PurchaseRestriction.PurchaseRestrictionChild, UpdatedAt = 638546758794611090 } };
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Badge
|
||||
namespace EpinelPS.LobbyServer.Msgs.Badge
|
||||
{
|
||||
[PacketPath("/badge/delete")]
|
||||
public class DeleteBadge : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Badge
|
||||
namespace EpinelPS.LobbyServer.Msgs.Badge
|
||||
{
|
||||
[PacketPath("/badge/sync")]
|
||||
public class SyncBadge : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Campaign
|
||||
namespace EpinelPS.LobbyServer.Msgs.Campaign
|
||||
{
|
||||
[PacketPath("/shutdownflags/campaignpackage/getall")]
|
||||
public class CampaignPackageGetAll : LobbyMsgHandler
|
||||
@@ -1,8 +1,8 @@
|
||||
using nksrv.LobbyServer.Msgs.Stage;
|
||||
using nksrv.StaticInfo;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.LobbyServer.Msgs.Stage;
|
||||
using EpinelPS.StaticInfo;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Campaign
|
||||
namespace EpinelPS.LobbyServer.Msgs.Campaign
|
||||
{
|
||||
[PacketPath("/campaign/getfield")]
|
||||
public class GetCampaignField : LobbyMsgHandler
|
||||
@@ -15,7 +15,7 @@ namespace nksrv.LobbyServer.Msgs.Campaign
|
||||
Console.WriteLine("Map ID: " + req.MapId);
|
||||
|
||||
var response = new ResGetCampaignFieldData();
|
||||
response.Field = GetStage.CreateFieldInfo(user, StaticDataParser.Instance.GetNormalChapterNumberFromFieldName(req.MapId), req.MapId.Contains("hard") ? "Hard" : "Normal");
|
||||
response.Field = GetStage.CreateFieldInfo(user, GameData.Instance.GetNormalChapterNumberFromFieldName(req.MapId), req.MapId.Contains("hard") ? "Hard" : "Normal");
|
||||
|
||||
// todo save this data
|
||||
response.Team = new NetUserTeamData() { LastContentsTeamNumber = 1, Type = 1 };
|
||||
51
EpinelPS/LobbyServer/Msgs/Campaign/ObtainItem.cs
Normal file
51
EpinelPS/LobbyServer/Msgs/Campaign/ObtainItem.cs
Normal file
@@ -0,0 +1,51 @@
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.LobbyServer.Msgs.Stage;
|
||||
using EpinelPS.StaticInfo;
|
||||
using EpinelPS.Utils;
|
||||
using Swan.Logging;
|
||||
|
||||
namespace EpinelPS.LobbyServer.Msgs.Campaign
|
||||
{
|
||||
[PacketPath("/campaign/obtain/item")]
|
||||
public class ObtainItem : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqObtainCampaignItem>();
|
||||
var user = GetUser();
|
||||
|
||||
var response = new ResObtainCampaignItem();
|
||||
|
||||
var chapter = GameData.Instance.GetNormalChapterNumberFromFieldName(req.MapId);
|
||||
var mod = req.MapId.Contains("hard") ? "Hard" : "Normal";
|
||||
var key = chapter + "_" + mod;
|
||||
var field = user.FieldInfoNew[key];
|
||||
|
||||
|
||||
foreach (var item in field.CompletedObjects)
|
||||
{
|
||||
if (item.PositionId == req.FieldObject.PositionId)
|
||||
{
|
||||
Logger.Warn("attempted to collect campaign field object twice!");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Register and return reward
|
||||
|
||||
if (!GameData.Instance.PositionReward.ContainsKey(req.FieldObject.PositionId)) throw new Exception("bad position id");
|
||||
var fieldReward = GameData.Instance.PositionReward[req.FieldObject.PositionId];
|
||||
var positionReward = GameData.Instance.FieldItems[fieldReward];
|
||||
var reward = GameData.Instance.GetRewardTableEntry(positionReward.type_value);
|
||||
if (reward == null) throw new Exception("failed to get reward");
|
||||
response.Reward = ClearStage.RegisterRewardsForUser(user, reward);
|
||||
|
||||
// Hide it from the field
|
||||
field.CompletedObjects.Add(new NetFieldObject() { PositionId = req.FieldObject.PositionId, Type = req.FieldObject.Type});
|
||||
|
||||
JsonDb.Save();
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Campaign
|
||||
namespace EpinelPS.LobbyServer.Msgs.Campaign
|
||||
{
|
||||
[PacketPath("/campaign/savefield")]
|
||||
public class SaveField : LobbyMsgHandler
|
||||
@@ -1,8 +1,8 @@
|
||||
using nksrv.Database;
|
||||
using nksrv.StaticInfo;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.StaticInfo;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Campaign
|
||||
namespace EpinelPS.LobbyServer.Msgs.Campaign
|
||||
{
|
||||
[PacketPath("/campaign/savefieldobject")]
|
||||
public class SaveFieldObject : LobbyMsgHandler
|
||||
@@ -16,14 +16,14 @@ namespace nksrv.LobbyServer.Msgs.Campaign
|
||||
|
||||
var response = new ResSaveCampaignFieldObject();
|
||||
|
||||
Console.WriteLine($"save {req.MapId} with {req.FieldObject.PositionID}");
|
||||
Console.WriteLine($"save {req.MapId} with {req.FieldObject.PositionId}");
|
||||
|
||||
var chapter = StaticDataParser.Instance.GetNormalChapterNumberFromFieldName(req.MapId);
|
||||
var chapter = GameData.Instance.GetNormalChapterNumberFromFieldName(req.MapId);
|
||||
var mod = req.MapId.Contains("hard") ? "Hard" : "Normal";
|
||||
var key = chapter + "_" + mod;
|
||||
var field = user.FieldInfoNew[key];
|
||||
|
||||
field.CompletedObjects.Add(new NetFieldObject() { PositionId = req.FieldObject.PositionID, Json = req.FieldObject.Json, Type = req.FieldObject.Type });
|
||||
field.CompletedObjects.Add(new NetFieldObject() { PositionId = req.FieldObject.PositionId, Json = req.FieldObject.Json, Type = req.FieldObject.Type });
|
||||
JsonDb.Save();
|
||||
|
||||
await WriteDataAsync(response);
|
||||
54
EpinelPS/LobbyServer/Msgs/Character/ChangeSynchroDevice.cs
Normal file
54
EpinelPS/LobbyServer/Msgs/Character/ChangeSynchroDevice.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
using EpinelPS.Utils;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace EpinelPS.LobbyServer.Msgs.Character
|
||||
{
|
||||
[PacketPath("/character/SynchroDevice/Change")]
|
||||
public class ChangeSynchroDevice : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqSynchroChange>();
|
||||
var user = GetUser();
|
||||
|
||||
var response = new ResSynchroChange();
|
||||
|
||||
var highestLevelCharacters = user.Characters.OrderByDescending(x => x.Level).Take(5).ToList();
|
||||
|
||||
int slot = 1;
|
||||
foreach (var item in highestLevelCharacters)
|
||||
{
|
||||
if (item.Level != 200)
|
||||
{
|
||||
throw new Exception("expected level to be 200");
|
||||
}
|
||||
|
||||
response.Characters.Add(new NetUserCharacterData() { Default = new() { Csn = item.Csn, Skill1Lv = item.Skill1Lvl, Skill2Lv = item.Skill2Lvl, CostumeId = item.CostumeId, Level = item.Level, Grade = item.Grade, Tid = item.Tid, UltiSkillLv = item.UltimateLevel }, IsSynchro = user.GetSynchro(item.Csn) });
|
||||
|
||||
|
||||
|
||||
foreach (var s in user.SynchroSlots)
|
||||
{
|
||||
if (s.Slot == slot)
|
||||
{
|
||||
s.CharacterSerialNumber = item.Csn;
|
||||
break;
|
||||
}
|
||||
}
|
||||
slot++;
|
||||
}
|
||||
|
||||
user.SynchroDeviceUpgraded = true;
|
||||
|
||||
foreach (var item in user.SynchroSlots)
|
||||
{
|
||||
response.Slots.Add(new NetSynchroSlot() { Slot = item.Slot, AvailableRegisterAt = item.AvailableAt, Csn = item.CharacterSerialNumber });
|
||||
}
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Character
|
||||
namespace EpinelPS.LobbyServer.Msgs.Character
|
||||
{
|
||||
[PacketPath("/character/attractive/get")]
|
||||
public class GetCharacterAttractiveList : LobbyMsgHandler
|
||||
@@ -1,7 +1,7 @@
|
||||
using nksrv.StaticInfo;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.StaticInfo;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Character
|
||||
namespace EpinelPS.LobbyServer.Msgs.Character
|
||||
{
|
||||
[PacketPath("/character/costume/get")]
|
||||
public class GetCharacterCostume : LobbyMsgHandler
|
||||
@@ -13,7 +13,7 @@ namespace nksrv.LobbyServer.Msgs.Character
|
||||
var response = new ResGetCharacterCostumeData();
|
||||
|
||||
// return all
|
||||
response.CostumeIds.AddRange(StaticDataParser.Instance.GetAllCostumes());
|
||||
response.CostumeIds.AddRange(GameData.Instance.GetAllCostumes());
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
30
EpinelPS/LobbyServer/Msgs/Character/GetCharacterData.cs
Normal file
30
EpinelPS/LobbyServer/Msgs/Character/GetCharacterData.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace EpinelPS.LobbyServer.Msgs.Character
|
||||
{
|
||||
[PacketPath("/character/get")]
|
||||
public class GetCharacterData : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqGetCharacterData>();
|
||||
var user = GetUser();
|
||||
|
||||
var response = new ResGetCharacterData();
|
||||
// TODO: When Squad view opens in the game, or this request is sent, all character levels reset to 1 as well as costume IDs
|
||||
//foreach (var item in user.Characters)
|
||||
//{
|
||||
// response.Character.Add(new NetUserCharacterData() { Default = new() { Csn = item.Csn, Skill1Lv = item.Skill1Lvl, Skill2Lv = item.Skill2Lvl, CostumeId = item.CostumeId, Level = user.GetCharacterLevel(item.Csn, item.Level), Grade = item.Grade, Tid = item.Tid, UltiSkillLv = item.UltimateLevel }, IsSynchro = user.GetSynchro(item.Csn) });
|
||||
//}
|
||||
|
||||
var highestLevelCharacters = user.Characters.OrderByDescending(x => x.Level).Take(5).ToList();
|
||||
|
||||
foreach (var c in highestLevelCharacters)
|
||||
{
|
||||
response.SynchroStandardCharacters.Add(c.Csn);
|
||||
}
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
54
EpinelPS/LobbyServer/Msgs/Character/GetSynchrodevice.cs
Normal file
54
EpinelPS/LobbyServer/Msgs/Character/GetSynchrodevice.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace EpinelPS.LobbyServer.Msgs.Character
|
||||
{
|
||||
[PacketPath("/character/synchrodevice/get")]
|
||||
public class GetSynchrodevice : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqGetSynchroData>();
|
||||
var user = GetUser();
|
||||
|
||||
if (user.SynchroSlots.Count == 0)
|
||||
{
|
||||
|
||||
user.SynchroSlots = new() {
|
||||
new SynchroSlot() { Slot = 1 },
|
||||
new SynchroSlot() { Slot = 2},
|
||||
new SynchroSlot() { Slot = 3 },
|
||||
new SynchroSlot() { Slot = 4 },
|
||||
new SynchroSlot() { Slot = 5 },
|
||||
|
||||
new SynchroSlot() { Slot = 6 },
|
||||
new SynchroSlot() { Slot = 7 },
|
||||
new SynchroSlot() { Slot = 8 },
|
||||
new SynchroSlot() { Slot = 9 },
|
||||
new SynchroSlot() { Slot = 10 },
|
||||
};
|
||||
}
|
||||
|
||||
var highestLevelCharacters = user.Characters.OrderByDescending(x => x.Level).Take(5).ToList();
|
||||
|
||||
var response = new ResGetSynchroData();
|
||||
response.Synchro = new NetUserSynchroData();
|
||||
|
||||
foreach (var item in highestLevelCharacters)
|
||||
{
|
||||
response.Synchro.StandardCharacters.Add(new NetUserCharacterData() { Default = new() { Csn = item.Csn, Skill1Lv = item.Skill1Lvl, Skill2Lv = item.Skill2Lvl, CostumeId = item.CostumeId, Level = item.Level, Grade = item.Grade, Tid = item.Tid, UltiSkillLv = item.UltimateLevel }, IsSynchro = user.GetSynchro(item.Csn) });
|
||||
}
|
||||
|
||||
foreach (var item in user.SynchroSlots)
|
||||
{
|
||||
response.Synchro.Slots.Add(new NetSynchroSlot() { Slot = item.Slot, AvailableRegisterAt = 1, Csn = item.CharacterSerialNumber });
|
||||
}
|
||||
|
||||
response.Synchro.SynchroMaxLv = 1000;
|
||||
response.Synchro.SynchroLv = user.GetSynchroLevel();
|
||||
response.Synchro.IsChanged = user.SynchroDeviceUpgraded;
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,9 @@
|
||||
using nksrv.Database;
|
||||
using nksrv.StaticInfo;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.StaticInfo;
|
||||
using EpinelPS.Utils;
|
||||
using Swan.Logging;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Character
|
||||
namespace EpinelPS.LobbyServer.Msgs.Character
|
||||
{
|
||||
[PacketPath("/character/levelup")]
|
||||
public class LevelUp : LobbyMsgHandler
|
||||
@@ -13,7 +13,7 @@ namespace nksrv.LobbyServer.Msgs.Character
|
||||
var req = await ReadData<ReqCharacterLevelUp>();
|
||||
var user = GetUser();
|
||||
var response = new ResCharacterLevelUp();
|
||||
var data = StaticDataParser.Instance.GetCharacterLevelUpData();
|
||||
var data = GameData.Instance.GetCharacterLevelUpData();
|
||||
|
||||
foreach (var item in user.Characters.ToArray())
|
||||
{
|
||||
@@ -50,7 +50,7 @@ namespace nksrv.LobbyServer.Msgs.Character
|
||||
{
|
||||
CostumeId = item.CostumeId,
|
||||
Csn = item.Csn,
|
||||
Lv = item.Level,
|
||||
Level = item.Level,
|
||||
Skill1Lv = item.Skill1Lvl,
|
||||
Skill2Lv = item.Skill2Lvl,
|
||||
UltiSkillLv = item.UltimateLevel,
|
||||
@@ -59,11 +59,11 @@ namespace nksrv.LobbyServer.Msgs.Character
|
||||
};
|
||||
var highestLevelCharacters = user.Characters.OrderByDescending(x => x.Level).Take(5).ToList();
|
||||
|
||||
response.SynchroLv = highestLevelCharacters.Last().Level;
|
||||
response.SynchroLv = user.GetSynchroLevel();
|
||||
|
||||
foreach (var c in highestLevelCharacters)
|
||||
{
|
||||
response.SynchroStandardCharacters.Add(c.Tid);
|
||||
response.SynchroStandardCharacters.Add(c.Csn);
|
||||
}
|
||||
|
||||
foreach (var currency in user.Currency)
|
||||
54
EpinelPS/LobbyServer/Msgs/Character/RegisterSynchroDevice.cs
Normal file
54
EpinelPS/LobbyServer/Msgs/Character/RegisterSynchroDevice.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
using EpinelPS.Utils;
|
||||
using Swan.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace EpinelPS.LobbyServer.Msgs.Character
|
||||
{
|
||||
[PacketPath("/character/SynchroDevice/Regist")]
|
||||
public class RegisterSynchroDevice : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqSynchroRegister>();
|
||||
var user = GetUser();
|
||||
var targetCharacter = user.GetCharacterBySerialNumber(req.Csn);
|
||||
if (targetCharacter == null) throw new Exception("target character does not exist");
|
||||
|
||||
var response = new ResSynchroRegister();
|
||||
foreach (var item in user.SynchroSlots)
|
||||
{
|
||||
if (item.Slot == req.Slot)
|
||||
{
|
||||
if (item.CharacterSerialNumber != 0)
|
||||
{
|
||||
Logger.Warn("must remove character from synchrodevice first");
|
||||
}
|
||||
else
|
||||
{
|
||||
item.CharacterSerialNumber = req.Csn;
|
||||
response.IsSynchro = true;
|
||||
response.Character = new NetUserCharacterDefaultData()
|
||||
{
|
||||
Csn = item.CharacterSerialNumber,
|
||||
CostumeId = targetCharacter.CostumeId,
|
||||
Grade = targetCharacter.Grade,
|
||||
Level = user.GetSynchroLevel(),
|
||||
Skill1Lv = targetCharacter.Skill1Lvl,
|
||||
Skill2Lv = targetCharacter.Skill2Lvl,
|
||||
Tid = targetCharacter.Tid,
|
||||
UltiSkillLv = targetCharacter.UltimateLevel
|
||||
};
|
||||
response.Slot = new NetSynchroSlot() { AvailableRegisterAt = item.AvailableAt, Csn = item.CharacterSerialNumber, Slot = item.Slot };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
87
EpinelPS/LobbyServer/Msgs/Character/ResetLevel.cs
Normal file
87
EpinelPS/LobbyServer/Msgs/Character/ResetLevel.cs
Normal file
@@ -0,0 +1,87 @@
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.StaticInfo;
|
||||
using EpinelPS.Utils;
|
||||
using Swan.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace EpinelPS.LobbyServer.Msgs.Character
|
||||
{
|
||||
[PacketPath("/character/growreset")]
|
||||
public class ResetLevel : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqCharacterGrowReset>();
|
||||
var user = GetUser();
|
||||
var response = new ResCharacterGrowReset();
|
||||
var data = GameData.Instance.GetCharacterLevelUpData();
|
||||
|
||||
foreach (var item in user.Characters.ToArray())
|
||||
{
|
||||
if (item.Csn == req.Csn)
|
||||
{
|
||||
if (item.Level == 1)
|
||||
{
|
||||
Logger.Warn("Character level is already 1 - cannot reset");
|
||||
return;
|
||||
}
|
||||
if (item.Level == 200)
|
||||
{
|
||||
Logger.Warn("Character level is 200 - cannot reset");
|
||||
return;
|
||||
}
|
||||
|
||||
int requiredCredit = 0;
|
||||
int requiredBattleData = 0;
|
||||
int requiredCoreDust = 0;
|
||||
for (int i = 1; i < item.Level; i++)
|
||||
{
|
||||
var levelUpData = data[i];
|
||||
requiredCredit += levelUpData.gold;
|
||||
requiredBattleData += levelUpData.character_exp;
|
||||
requiredCoreDust += levelUpData.character_exp2;
|
||||
}
|
||||
|
||||
user.AddCurrency(CurrencyType.Gold, requiredCredit);
|
||||
user.AddCurrency(CurrencyType.CharacterExp, requiredBattleData);
|
||||
user.AddCurrency(CurrencyType.CharacterExp2, requiredCoreDust);
|
||||
item.Level = 1;
|
||||
|
||||
response.Character = new()
|
||||
{
|
||||
CostumeId = item.CostumeId,
|
||||
Csn = item.Csn,
|
||||
Level = item.Level,
|
||||
Skill1Lv = item.Skill1Lvl,
|
||||
Skill2Lv = item.Skill2Lvl,
|
||||
UltiSkillLv = item.UltimateLevel,
|
||||
Grade = item.Grade,
|
||||
Tid = item.Tid
|
||||
};
|
||||
var highestLevelCharacters = user.Characters.OrderByDescending(x => x.Level).Take(5).ToList();
|
||||
|
||||
response.SynchroLv = highestLevelCharacters.Last().Level;
|
||||
|
||||
foreach (var c in highestLevelCharacters)
|
||||
{
|
||||
response.SynchroStandardCharacters.Add(c.Csn);
|
||||
}
|
||||
|
||||
foreach (var currency in user.Currency)
|
||||
{
|
||||
response.Currencies.Add(new NetUserCurrencyData() { Type = (int)currency.Key, Value = currency.Value });
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
JsonDb.Save();
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
using nksrv.Database;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Character
|
||||
namespace EpinelPS.LobbyServer.Msgs.Character
|
||||
{
|
||||
[PacketPath("/character/costume/set")]
|
||||
public class SetCharacterCostume : LobbyMsgHandler
|
||||
60
EpinelPS/LobbyServer/Msgs/Character/SynchroLevelUp.cs
Normal file
60
EpinelPS/LobbyServer/Msgs/Character/SynchroLevelUp.cs
Normal file
@@ -0,0 +1,60 @@
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.StaticInfo;
|
||||
using EpinelPS.Utils;
|
||||
using Swan.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace EpinelPS.LobbyServer.Msgs.Character
|
||||
{
|
||||
[PacketPath("/character/SynchroDevice/LevelUp")]
|
||||
public class SynchroLevelUp : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqSynchroLevelUp>();
|
||||
var user = GetUser();
|
||||
|
||||
var response = new ResSynchroLevelUp();
|
||||
var data = GameData.Instance.GetCharacterLevelUpData();
|
||||
|
||||
|
||||
int requiredCredit = 0;
|
||||
int requiredBattleData = 0;
|
||||
int requiredCoreDust = 0;
|
||||
var levelUpData = data[user.SynchroDeviceLevel + 1];
|
||||
requiredCredit += levelUpData.gold;
|
||||
requiredBattleData += levelUpData.character_exp;
|
||||
requiredCoreDust += levelUpData.character_exp2;
|
||||
|
||||
if (user.CanSubtractCurrency(CurrencyType.Gold, requiredCredit) &&
|
||||
user.CanSubtractCurrency(CurrencyType.CharacterExp, requiredBattleData) &&
|
||||
user.CanSubtractCurrency(CurrencyType.CharacterExp2, requiredCoreDust))
|
||||
{
|
||||
user.SubtractCurrency(CurrencyType.Gold, requiredCredit);
|
||||
user.SubtractCurrency(CurrencyType.CharacterExp, requiredBattleData);
|
||||
user.SubtractCurrency(CurrencyType.CharacterExp2, requiredCoreDust);
|
||||
user.SynchroDeviceLevel++;
|
||||
}
|
||||
else
|
||||
{
|
||||
// TOOD: log this
|
||||
Logger.Error("ERROR: Not enough currency for upgrade");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
foreach (var currency in user.Currency)
|
||||
{
|
||||
response.Currencies.Add(new NetUserCurrencyData() { Type = (int)currency.Key, Value = currency.Value });
|
||||
}
|
||||
response.SynchroLv = user.SynchroDeviceLevel;
|
||||
|
||||
JsonDb.Save();
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
using Swan.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace EpinelPS.LobbyServer.Msgs.Character
|
||||
{
|
||||
[PacketPath("/character/SynchroDevice/Unregist")]
|
||||
public class UnregisterSynchroDevice : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqSynchroUnregist>();
|
||||
var user = GetUser();
|
||||
|
||||
var response = new ResSynchroUnregist();
|
||||
|
||||
foreach (var item in user.SynchroSlots)
|
||||
{
|
||||
if (item.Slot == req.Slot)
|
||||
{
|
||||
if (item.CharacterSerialNumber == 0)
|
||||
{
|
||||
Logger.Warn("must add character from synchrodevice first");
|
||||
}
|
||||
else
|
||||
{
|
||||
var oldCSN = item.CharacterSerialNumber;
|
||||
item.CharacterSerialNumber = 0;
|
||||
var data = user.GetCharacterBySerialNumber(oldCSN);
|
||||
if (data == null) throw new Exception("failed to lookup character");
|
||||
|
||||
response.Character = new NetUserCharacterDefaultData()
|
||||
{
|
||||
Csn = data.Csn,
|
||||
CostumeId = data.CostumeId,
|
||||
Grade = data.Grade,
|
||||
Level = data.Level,
|
||||
Skill1Lv = data.Skill1Lvl,
|
||||
Skill2Lv = data.Skill2Lvl,
|
||||
Tid = data.Tid,
|
||||
UltiSkillLv = data.UltimateLevel
|
||||
};
|
||||
response.Slot = new NetSynchroSlot() { AvailableRegisterAt = item.AvailableAt, Csn = item.CharacterSerialNumber, Slot = item.Slot };
|
||||
|
||||
response.IsSynchro = false;
|
||||
var highestLevelCharacters = user.Characters.OrderByDescending(x => x.Level).Take(5).ToList();
|
||||
|
||||
|
||||
foreach (var item2 in highestLevelCharacters)
|
||||
{
|
||||
response.SynchroStandardCharacters.Add(item2.Csn);
|
||||
}
|
||||
|
||||
response.SynchroLv = user.GetSynchroLevel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
JsonDb.Save();
|
||||
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
using nksrv.Database;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Event
|
||||
namespace EpinelPS.LobbyServer.Msgs.Event
|
||||
{
|
||||
[PacketPath("/event/scenario/complete")]
|
||||
public class CompleteEventScenario : LobbyMsgHandler
|
||||
@@ -11,16 +11,16 @@ namespace nksrv.LobbyServer.Msgs.Event
|
||||
var req = await ReadData<ReqSetEventScenarioComplete>();
|
||||
var user = GetUser();
|
||||
|
||||
if (user.EventInfo.ContainsKey(req.EventID))
|
||||
if (user.EventInfo.ContainsKey(req.EventId))
|
||||
{
|
||||
var evt = user.EventInfo[req.EventID];
|
||||
var evt = user.EventInfo[req.EventId];
|
||||
evt.CompletedScenarios.Add(req.ScenarioId);
|
||||
}
|
||||
else
|
||||
{
|
||||
var evt = new EventData();
|
||||
evt.CompletedScenarios.Add(req.ScenarioId);
|
||||
user.EventInfo.Add(req.EventID, evt);
|
||||
user.EventInfo.Add(req.EventId, evt);
|
||||
}
|
||||
|
||||
var response = new ResSetEventScenarioComplete();
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Event
|
||||
namespace EpinelPS.LobbyServer.Msgs.Event
|
||||
{
|
||||
[PacketPath("/eventfield/enter")]
|
||||
public class EnterEventField : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Event
|
||||
namespace EpinelPS.LobbyServer.Msgs.Event
|
||||
{
|
||||
[PacketPath("/event/mission/getclear")]
|
||||
public class GetClearedMissions : LobbyMsgHandler
|
||||
@@ -1,7 +1,7 @@
|
||||
using nksrv.Database;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Event
|
||||
namespace EpinelPS.LobbyServer.Msgs.Event
|
||||
{
|
||||
[PacketPath("/event/scenario/get")]
|
||||
public class GetEventScenario : LobbyMsgHandler
|
||||
@@ -12,14 +12,14 @@ namespace nksrv.LobbyServer.Msgs.Event
|
||||
var user = GetUser();
|
||||
|
||||
var response = new ResGetEventScenarioData();
|
||||
if (user.EventInfo.ContainsKey(req.EventID))
|
||||
if (user.EventInfo.ContainsKey(req.EventId))
|
||||
{
|
||||
var evt = user.EventInfo[req.EventID];
|
||||
var evt = user.EventInfo[req.EventId];
|
||||
response.ScenarioIdList.AddRange(evt.CompletedScenarios);
|
||||
}
|
||||
else
|
||||
{
|
||||
user.EventInfo.Add(req.EventID, new EventData());
|
||||
user.EventInfo.Add(req.EventId, new EventData());
|
||||
}
|
||||
|
||||
await WriteDataAsync(response);
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Event
|
||||
namespace EpinelPS.LobbyServer.Msgs.Event
|
||||
{
|
||||
[PacketPath("/event/getjoinedevent")]
|
||||
public class GetJoinedEvent : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Event
|
||||
namespace EpinelPS.LobbyServer.Msgs.Event
|
||||
{
|
||||
[PacketPath("/event/list")]
|
||||
public class ListEvents : LobbyMsgHandler
|
||||
@@ -14,10 +14,10 @@ namespace nksrv.LobbyServer.Msgs.Event
|
||||
response.EventList.Add(new NetEventData()
|
||||
{
|
||||
Id = 81301,
|
||||
EventDisableDate = 1000000000000000,
|
||||
EventStartDate = 1,
|
||||
EventEndDate = 1000000000000000,
|
||||
EventVisibleDate = 0,
|
||||
EventDisableDate = DateTime.Now.AddDays(20).Ticks,
|
||||
EventStartDate = DateTime.UtcNow.Subtract(TimeSpan.FromDays(1)).Ticks,
|
||||
EventEndDate = DateTime.Now.AddDays(20).Ticks,
|
||||
EventVisibleDate = DateTime.UtcNow.Subtract(TimeSpan.FromDays(1)).Ticks,
|
||||
EventSystemType = 34
|
||||
});
|
||||
|
||||
@@ -27,10 +27,10 @@ namespace nksrv.LobbyServer.Msgs.Event
|
||||
response.EventList.Add(new NetEventData()
|
||||
{
|
||||
Id = 20001,
|
||||
EventDisableDate = 1000000000000000,
|
||||
EventStartDate = 1,
|
||||
EventEndDate = 1000000000000000,
|
||||
EventVisibleDate = 0,
|
||||
EventDisableDate = DateTime.Now.AddDays(20).Ticks,
|
||||
EventStartDate = DateTime.UtcNow.Subtract(TimeSpan.FromDays(1)).Ticks,
|
||||
EventEndDate = DateTime.Now.AddDays(20).Ticks,
|
||||
EventVisibleDate = DateTime.UtcNow.Subtract(TimeSpan.FromDays(1)).Ticks,
|
||||
EventSystemType = 1
|
||||
});
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Event.StoryEvent
|
||||
namespace EpinelPS.LobbyServer.Msgs.Event.StoryEvent
|
||||
{
|
||||
[PacketPath("/event/storydungeon/get")]
|
||||
public class GetStoryDungeon : LobbyMsgHandler
|
||||
@@ -17,7 +17,8 @@ namespace nksrv.LobbyServer.Msgs.Event.StoryEvent
|
||||
|
||||
var response = new ResStoryDungeonEventData()
|
||||
{
|
||||
TeamData = new NetUserTeamData()
|
||||
TeamData = new NetUserTeamData(),
|
||||
RemainTicket = 10,
|
||||
};
|
||||
|
||||
// TOOD
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.FavoriteItem
|
||||
namespace EpinelPS.LobbyServer.Msgs.FavoriteItem
|
||||
{
|
||||
[PacketPath("/favoriteitem/library")]
|
||||
public class GetFavoriteItemLibrary : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.FavoriteItem
|
||||
namespace EpinelPS.LobbyServer.Msgs.FavoriteItem
|
||||
{
|
||||
[PacketPath("/favoriteitem/list")]
|
||||
public class ListFavoriteItem : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.FavoriteItem
|
||||
namespace EpinelPS.LobbyServer.Msgs.FavoriteItem
|
||||
{
|
||||
[PacketPath("/favoriteitem/quest/list")]
|
||||
public class ListFavoriteItemQuests : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Friend
|
||||
namespace EpinelPS.LobbyServer.Msgs.Friend
|
||||
{
|
||||
[PacketPath("/friend/get")]
|
||||
public class GetFriends : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Gacha
|
||||
namespace EpinelPS.LobbyServer.Msgs.Gacha
|
||||
{
|
||||
[PacketPath("/gacha/event/check")]
|
||||
public class CheckGachaDailyEvent : LobbyMsgHandler
|
||||
@@ -1,8 +1,8 @@
|
||||
using nksrv.Database;
|
||||
using nksrv.StaticInfo;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.StaticInfo;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Gacha
|
||||
namespace EpinelPS.LobbyServer.Msgs.Gacha
|
||||
{
|
||||
[PacketPath("/gacha/execute")]
|
||||
public class ExecGacha : LobbyMsgHandler
|
||||
@@ -19,17 +19,23 @@ namespace nksrv.LobbyServer.Msgs.Gacha
|
||||
// TODO implement reward
|
||||
response.Reward = new NetRewardData();
|
||||
|
||||
if (user.GachaTutorialPlayCount == 0)
|
||||
foreach (var c in GameData.Instance.GetAllCharacterTids())
|
||||
{
|
||||
foreach (var c in StaticDataParser.Instance.GetAllCharacterTids())
|
||||
if (!user.HasCharacter(c))
|
||||
{
|
||||
response.Gacha.Add(new NetGachaEntityData() { Corporation = 1, PieceCount = 1, CurrencyValue = 5, Sn = c, Tid = c, Type = 1 });
|
||||
var id = user.GenerateUniqueCharacterId();
|
||||
response.Gacha.Add(new NetGachaEntityData() { Corporation = 1, PieceCount = 1, CurrencyValue = 5, Sn = id, Tid = c, Type = 1 });
|
||||
|
||||
response.Characters.Add(new NetUserCharacterDefaultData() { CostumeId = 0, Csn = c, Grade = 0, Lv = 1, Skill1Lv = 1, Skill2Lv = 1, Tid = c, UltiSkillLv = 1 });
|
||||
user.Characters.Add(new Database.Character() { CostumeId = 0, Csn = c, Grade = 0, Level = 1, Skill1Lvl = 1, Skill2Lvl = 1, Tid = c, UltimateLevel = 1 });
|
||||
response.Characters.Add(new NetUserCharacterDefaultData() { CostumeId = 0, Csn = id, Grade = 0, Level = 1, Skill1Lv = 1, Skill2Lv = 1, Tid = c, UltiSkillLv = 1 });
|
||||
|
||||
user.Characters.Add(new Database.Character() { CostumeId = 0, Csn = id, Grade = 0, Level = 1, Skill1Lvl = 1, Skill2Lvl = 1, Tid = c, UltimateLevel = 1 });
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO add spare body
|
||||
}
|
||||
user.GachaTutorialPlayCount++;
|
||||
}
|
||||
user.GachaTutorialPlayCount++;
|
||||
|
||||
JsonDb.Save();
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs
|
||||
namespace EpinelPS.LobbyServer.Msgs
|
||||
{
|
||||
[PacketPath("/now")]
|
||||
public class GetCurrentTime : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs
|
||||
namespace EpinelPS.LobbyServer.Msgs
|
||||
{
|
||||
[PacketPath("/Gacha/Get")]
|
||||
public class GetGacha : LobbyMsgHandler
|
||||
23
EpinelPS/LobbyServer/Msgs/Intercept/GetInterceptData.cs
Normal file
23
EpinelPS/LobbyServer/Msgs/Intercept/GetInterceptData.cs
Normal file
@@ -0,0 +1,23 @@
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace EpinelPS.LobbyServer.Msgs.Intercept
|
||||
{
|
||||
[PacketPath("/intercept/get")]
|
||||
public class GetInterceptData : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqGetInterceptData>();
|
||||
|
||||
var response = new ResGetInterceptData
|
||||
{
|
||||
NormalInterceptGroup = 1,
|
||||
SpecialInterceptId = 1,
|
||||
TicketCount = 5,
|
||||
MaxTicketCount = 10
|
||||
};
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
20
EpinelPS/LobbyServer/Msgs/Intercept/InterceptCheck.cs
Normal file
20
EpinelPS/LobbyServer/Msgs/Intercept/InterceptCheck.cs
Normal file
@@ -0,0 +1,20 @@
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace EpinelPS.LobbyServer.Msgs.Intercept
|
||||
{
|
||||
[PacketPath("/intercept/check")]
|
||||
public class CheckClearInterceptToday : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqCheckClearInterceptToday>();
|
||||
|
||||
var response = new ResCheckClearInterceptToday
|
||||
{
|
||||
Clear = true
|
||||
};
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
23
EpinelPS/LobbyServer/Msgs/Intercept/InterceptClear.cs
Normal file
23
EpinelPS/LobbyServer/Msgs/Intercept/InterceptClear.cs
Normal file
@@ -0,0 +1,23 @@
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace EpinelPS.LobbyServer.Msgs.Intercept
|
||||
{
|
||||
[PacketPath("/intercept/clear")]
|
||||
public class ClearInterceptData : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqClearIntercept>();
|
||||
|
||||
var response = new ResClearIntercept
|
||||
{
|
||||
Intercept = 1,
|
||||
InterceptId = 1,
|
||||
TicketCount = 5,
|
||||
MaxTicketCount = 10
|
||||
};
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
17
EpinelPS/LobbyServer/Msgs/Intercept/InterceptEnter.cs
Normal file
17
EpinelPS/LobbyServer/Msgs/Intercept/InterceptEnter.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace EpinelPS.LobbyServer.Msgs.Intercept
|
||||
{
|
||||
[PacketPath("/intercept/enter")]
|
||||
public class EnterInterceptData : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqEnterIntercept>();
|
||||
|
||||
var response = new ResEnterIntercept();
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
22
EpinelPS/LobbyServer/Msgs/Intercept/InterceptFastClear.cs
Normal file
22
EpinelPS/LobbyServer/Msgs/Intercept/InterceptFastClear.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace EpinelPS.LobbyServer.Msgs.Intercept
|
||||
{
|
||||
[PacketPath("/intercept/fastclear")]
|
||||
public class FastClearInterceptData : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqFastClearIntercept>();
|
||||
|
||||
var response = new ResFastClearIntercept
|
||||
{
|
||||
TicketCount = 3,
|
||||
MaxTicketCount = 10,
|
||||
Damage = 2
|
||||
};
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
using nksrv.Database;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Inventory
|
||||
namespace EpinelPS.LobbyServer.Msgs.Inventory
|
||||
{
|
||||
[PacketPath("/inventory/allclearequipment")]
|
||||
public class ClearAllEquipment : LobbyMsgHandler
|
||||
@@ -1,7 +1,7 @@
|
||||
using nksrv.Database;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Inventory
|
||||
namespace EpinelPS.LobbyServer.Msgs.Inventory
|
||||
{
|
||||
[PacketPath("/inventory/clearequipment")]
|
||||
public class ClearEquipment : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Inventory
|
||||
namespace EpinelPS.LobbyServer.Msgs.Inventory
|
||||
{
|
||||
[PacketPath("/inventory/get")]
|
||||
public class GetInventoryData : LobbyMsgHandler
|
||||
@@ -13,7 +13,7 @@ namespace nksrv.LobbyServer.Msgs.Inventory
|
||||
var response = new ResGetInventoryData();
|
||||
foreach (var item in user.Items)
|
||||
{
|
||||
response.Items.Add(new NetUserItemData() { Count = item.Count, Tid = item.ItemType, Csn = item.Csn, Lv = item.Level, Exp = item.Exp, Corporation = item.Corp, Isn = item.Isn, Position = item.Position });
|
||||
response.Items.Add(new NetUserItemData() { Count = item.Count, Tid = item.ItemType, Csn = item.Csn, Level = item.Level, Exp = item.Exp, Corporation = item.Corp, Isn = item.Isn, Position = item.Position });
|
||||
}
|
||||
// TODO: HarmonyCubes, RunAwakeningIsnList, UserRedeems
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using nksrv.Database;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Inventory
|
||||
namespace EpinelPS.LobbyServer.Msgs.Inventory
|
||||
{
|
||||
[PacketPath("/inventory/wearequipment")]
|
||||
public class WearEquipment : LobbyMsgHandler
|
||||
@@ -1,7 +1,7 @@
|
||||
using nksrv.Database;
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Database;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Inventory
|
||||
namespace EpinelPS.LobbyServer.Msgs.Inventory
|
||||
{
|
||||
[PacketPath("/inventory/wearequipmentlist")]
|
||||
public class WearEquipmentList : LobbyMsgHandler
|
||||
@@ -1,28 +1,22 @@
|
||||
using nksrv.Net;
|
||||
using nksrv.Utils;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Liberate
|
||||
namespace EpinelPS.LobbyServer.Msgs.Liberate
|
||||
{
|
||||
[PacketPath("/liberate/choosecharacter")]
|
||||
public class ChooseCharacter : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ChooseLiberateCharacterRequest>();
|
||||
var req = await ReadData<ReqChooseLiberateCharacter>();
|
||||
var user = GetUser();
|
||||
|
||||
var response = new ChooseLiberateCharacterResponse();
|
||||
var response = new ResChooseLiberateCharacter();
|
||||
|
||||
// TODO
|
||||
response.Data = new NetLiberateData() { CharacterId = req.CharacterId };
|
||||
response.Data.MissionData.Add(new NetLiberateMissionData() { MissionState = LiberateMissionState.Running, Id = 1 });
|
||||
response.Data.MissionData.Add(new NetLiberateMissionData() { MissionState = LiberateMissionState.Running, Id = 2 });
|
||||
response.Data.MissionData.Add(new NetLiberateMissionData() { MissionState = LiberateMissionState.Running, Id = 3 });
|
||||
response.Data.MissionData.Add(new NetLiberateMissionData() { MissionState = LiberateMissionState.LiberateMissionStateRunning, Id = 1 });
|
||||
response.Data.MissionData.Add(new NetLiberateMissionData() { MissionState = LiberateMissionState.LiberateMissionStateRunning, Id = 2 });
|
||||
response.Data.MissionData.Add(new NetLiberateMissionData() { MissionState = LiberateMissionState.LiberateMissionStateRunning, Id = 3 });
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Liberate
|
||||
namespace EpinelPS.LobbyServer.Msgs.Liberate
|
||||
{
|
||||
[PacketPath("/liberate/get")]
|
||||
public class GetLiberateData : LobbyMsgHandler
|
||||
20
EpinelPS/LobbyServer/Msgs/Liberate/GetProgressList.cs
Normal file
20
EpinelPS/LobbyServer/Msgs/Liberate/GetProgressList.cs
Normal file
@@ -0,0 +1,20 @@
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace EpinelPS.LobbyServer.Msgs.Liberate
|
||||
{
|
||||
[PacketPath("/liberate/getprogresslist")]
|
||||
public class GetProgressList : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqGetLiberateProgressList>();
|
||||
var user = GetUser();
|
||||
|
||||
var response = new ResGetLiberateProgressList();
|
||||
|
||||
// TODO
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Lostsector
|
||||
namespace EpinelPS.LobbyServer.Msgs.Lostsector
|
||||
{
|
||||
[PacketPath("/lostsector/get")]
|
||||
public class GetLostSectorData : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Messenger
|
||||
namespace EpinelPS.LobbyServer.Msgs.Messenger
|
||||
{
|
||||
[PacketPath("/messenger/daily/pick")]
|
||||
public class GetDailyMessage : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Messenger
|
||||
namespace EpinelPS.LobbyServer.Msgs.Messenger
|
||||
{
|
||||
[PacketPath("/messenger/get")]
|
||||
public class GetMessages : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Messenger
|
||||
namespace EpinelPS.LobbyServer.Msgs.Messenger
|
||||
{
|
||||
[PacketPath("/messenger/picked/get")]
|
||||
public class GetPickedMessage : LobbyMsgHandler
|
||||
@@ -1,16 +1,16 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Messenger
|
||||
namespace EpinelPS.LobbyServer.Msgs.Messenger
|
||||
{
|
||||
[PacketPath("/messenger/random/pick")]
|
||||
public class GetRandomPick : LobbyMsgHandler
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqForcePickTodayRandomMessage>();
|
||||
var req = await ReadData<ReqPickTodayRandomMessage>();
|
||||
|
||||
// TODO: get proper response
|
||||
var response = new ResForcePickTodayRandomMessage();
|
||||
var response = new ResPickTodayRandomMessage();
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Messenger
|
||||
namespace EpinelPS.LobbyServer.Msgs.Messenger
|
||||
{
|
||||
[PacketPath("/messenger/proceed")]
|
||||
public class ProceedMsg : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Minigame.Dave
|
||||
namespace EpinelPS.LobbyServer.Msgs.Minigame.Dave
|
||||
{
|
||||
[PacketPath("/event/minigame/dave/getalldavetrigger")]
|
||||
public class GetAllDaveTrigger : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Minigame
|
||||
namespace EpinelPS.LobbyServer.Msgs.Minigame
|
||||
{
|
||||
[PacketPath("/minigame/nksv2/get")]
|
||||
public class GetNksv2Minigame : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Minigame.IslandAdventure
|
||||
namespace EpinelPS.LobbyServer.Msgs.Minigame.IslandAdventure
|
||||
{
|
||||
[PacketPath("/event/minigame/islandadventure/get/fishing/stepupreward")]
|
||||
public class GetFishingStepUpRewardStatus : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Minigame.IslandAdventure
|
||||
namespace EpinelPS.LobbyServer.Msgs.Minigame.IslandAdventure
|
||||
{
|
||||
[PacketPath("/event/minigame/islandadventure/get/photo/stepupreward")]
|
||||
public class GetPhotoStepUpRewardStatus : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Minigame.IslandAdventure
|
||||
namespace EpinelPS.LobbyServer.Msgs.Minigame.IslandAdventure
|
||||
{
|
||||
[PacketPath("/event/minigame/islandadventure/list/mission")]
|
||||
public class ListMission : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Minigame.PlaySoda
|
||||
namespace EpinelPS.LobbyServer.Msgs.Minigame.PlaySoda
|
||||
{
|
||||
[PacketPath("/event/minigame/playsoda/challenge/getinfo")]
|
||||
public class GetChallengeInfo : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Misc
|
||||
namespace EpinelPS.LobbyServer.Msgs.Misc
|
||||
{
|
||||
[PacketPath("/enterlobbyping")]
|
||||
public class EnterLobbyPing : LobbyMsgHandler
|
||||
@@ -1,6 +1,6 @@
|
||||
using nksrv.Utils;
|
||||
using EpinelPS.Utils;
|
||||
|
||||
namespace nksrv.LobbyServer.Msgs.Misc
|
||||
namespace EpinelPS.LobbyServer.Msgs.Misc
|
||||
{
|
||||
[PacketPath("/shutdownflags/gacha/getall")]
|
||||
public class GachaGetAllShutdownFlags : LobbyMsgHandler
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user