mirror of
https://github.com/EpinelPS/EpinelPS.git
synced 2025-12-12 15:04:36 +01:00
227 lines
7.1 KiB
C#
227 lines
7.1 KiB
C#
using Avalonia.Controls;
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using Avalonia.Media;
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using Avalonia.Platform.Storage;
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using FluentAvalonia.UI.Controls;
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using System;
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using System.IO;
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using System.Net;
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using System.Security.Principal;
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namespace ServerSelector.Views;
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public partial class MainView : UserControl
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{
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public MainView()
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{
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InitializeComponent();
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CmbServerSelection.SelectedIndex = ServerSwitcher.IsUsingLocalServer() ? 1 : 0;
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TxtIpAddress.IsEnabled = !ServerSwitcher.IsUsingLocalServer();
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ChkOffline.IsChecked = ServerSwitcher.IsOffline();
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if (OperatingSystem.IsWindows() && !new WindowsPrincipal(WindowsIdentity.GetCurrent()).IsInRole(WindowsBuiltInRole.Administrator))
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{
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TabPc.Content = new TextBlock()
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{
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VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center,
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HorizontalAlignment = Avalonia.Layout.HorizontalAlignment.Center,
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Text = "Administrator privileges are required to change servers."
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};
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}
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if (OperatingSystem.IsLinux() && Environment.UserName != "root")
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{
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TabPc.Content = new TextBlock()
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{
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VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center,
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HorizontalAlignment = Avalonia.Layout.HorizontalAlignment.Center,
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TextWrapping = TextWrapping.Wrap,
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Text = "Root is required to change servers in order to modify /etc/hosts."
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};
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}
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UpdateIntegrityLabel();
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txtGamePath.Text = GameSettings.Settings.GameRoot;
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TxtIpAddress.Text = GameSettings.Settings.LastIp;
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}
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private void SetGamePathValid(bool isValid)
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{
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if (isValid)
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{
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txtGamePath.BorderBrush = null;
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}
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else
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{
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txtGamePath.BorderBrush = new SolidColorBrush(Color.FromRgb(255, 0, 0));
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}
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}
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private string? BasePath
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{
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get
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{
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if (txtGamePath.Text == null) return null;
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return txtGamePath.Text;
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}
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}
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private bool ValidatePaths(bool showMessage)
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{
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if (string.IsNullOrEmpty(BasePath))
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{
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SetGamePathValid(false);
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if (showMessage)
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ShowWarningMsg("Game path is blank", "Error");
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return false;
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}
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if (!Directory.Exists(BasePath))
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{
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SetGamePathValid(false);
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if (showMessage)
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ShowWarningMsg("Game path does not exist", "Error");
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return false;
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}
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var result = ServerSwitcher.SetBasePath(BasePath);
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if (!result.Item1)
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{
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SetGamePathValid(false);
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if (showMessage)
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ShowWarningMsg(result.Item2, "Error");
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return false;
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}
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SetGamePathValid(true);
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return true;
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}
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private async void UpdateIntegrityLabel()
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{
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if (!ValidatePaths(false) || txtGamePath.Text == null || BasePath == null)
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return;
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SetLoadingScreenVisible(true);
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LblStatus.Text = "Status: " + await ServerSwitcher.CheckIntegrity();
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SetLoadingScreenVisible(false);
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}
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private void SetLoadingScreenVisible(bool visible)
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{
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if (visible)
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{
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MainUI.IsVisible = false;
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LoadingUI.IsVisible = true;
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}
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else
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{
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LoadingUI.IsVisible = false;
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MainUI.IsVisible = true;
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}
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}
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private async void Save_Click(object? sender, Avalonia.Interactivity.RoutedEventArgs e)
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{
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if (!ValidatePaths(true) || txtGamePath.Text == null || BasePath == null)
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return;
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if (CmbServerSelection.SelectedIndex == 1 && !IPAddress.TryParse(TxtIpAddress.Text, out _))
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{
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ShowWarningMsg("Invalid IP address. The entered IP address should be IPv4 or IPv6.", "Error");
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return;
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}
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GameSettings.Settings.GameRoot = txtGamePath.Text;
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GameSettings.Settings.LastIp = TxtIpAddress.Text ?? "127.0.0.1";
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TxtIpAddress.Text ??= "";
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GameSettings.Save();
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SetLoadingScreenVisible(true);
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try
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{
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ServerSwitchResult res = await ServerSwitcher.SaveCfg(CmbServerSelection.SelectedIndex == 0, TxtIpAddress.Text, ChkOffline.IsChecked ?? false);
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if (!res.IsSupported)
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{
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ShowWarningMsg("Game version might not be supported", "Warning");
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}
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}
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catch (Exception ex)
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{
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ShowWarningMsg("Failed to save configuration: " + ex.ToString(), "Error");
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}
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UpdateIntegrityLabel();
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SetLoadingScreenVisible(false);
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}
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private void CmbServerSelection_SelectionChanged(object? sender, SelectionChangedEventArgs e)
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{
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if (CmbServerSelection != null)
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{
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TxtIpAddress.IsEnabled = CmbServerSelection.SelectedIndex == 1;
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ChkOffline.IsEnabled = CmbServerSelection.SelectedIndex == 1;
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LblIp.IsEnabled = CmbServerSelection.SelectedIndex == 1;
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}
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}
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public static void ShowWarningMsg(string text, string title)
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{
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ContentDialog dlg = new() { Title = title, Content = text, PrimaryButtonText = "OK" };
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dlg.ShowAsync();
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}
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private async void BtnSelectGamePath_Click(object? sender, Avalonia.Interactivity.RoutedEventArgs e)
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{
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TopLevel? topLevel = TopLevel.GetTopLevel(this);
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if (topLevel != null)
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{
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// Start async operation to open the dialog.
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System.Collections.Generic.IReadOnlyList<IStorageFolder> files = await topLevel.StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
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{
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Title = "Select game path, with launcher and game folder",
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AllowMultiple = false
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});
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if (files.Count >= 1)
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{
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txtGamePath.Text = files[0].TryGetLocalPath();
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// validate if the folder has game exe
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if (!string.IsNullOrEmpty(txtGamePath.Text))
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{
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if (!File.Exists(Path.Combine(txtGamePath.Text, "NIKKE", "game", "nikke.exe")))
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{
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ShowWarningMsg("Game path is invalid. Make sure that nikke.exe exists in the game folder", "Error");
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return;
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}
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if (!File.Exists(Path.Combine(txtGamePath.Text, "Launcher", "nikke_launcher.exe")))
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{
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ShowWarningMsg("Game path is invalid. Make sure that nikke_launcher.exe exists in the Launcher folder", "Error");
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return;
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}
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}
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UpdateIntegrityLabel();
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}
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}
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}
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private void BtnSelectApkPath_Click(object? sender, Avalonia.Interactivity.RoutedEventArgs e)
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{
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// To be implemented
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}
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private void GamePath_TextChanged(object? sender, TextChangedEventArgs e)
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{
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UpdateIntegrityLabel();
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}
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private void LauncherPath_TextChanged(object? sender, TextChangedEventArgs e)
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{
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UpdateIntegrityLabel();
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}
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}
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