Files
EpinelPS/nksrv/LobbyServer/Msgs/User/GetUserScenarioExist.cs
2024-07-11 14:35:48 -04:00

42 lines
1.1 KiB
C#

using nksrv.Utils;
using Swan.Logging;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace nksrv.LobbyServer.Msgs.User
{
[PacketPath("/user/scenario/exist")]
public class GetUserScenarioExist : LobbyMsgHandler
{
protected override async Task HandleAsync()
{
var req = await ReadData<ReqExistScenario>();
// TODO: Check response from real server
var response = new ResExistScenario();
var user = GetUser();
foreach (var item in req.ScenarioGroupIds)
{
Logger.Info("check scenario " + item);
foreach (var completed in user.CompletedScenarios)
{
// story thingy was completed
if (completed == item)
{
Logger.Info(item + " is completed");
response.ExistGroupIds.Add(item);
}
}
}
await WriteDataAsync(response);
}
}
}