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37 lines
1.3 KiB
Markdown
37 lines
1.3 KiB
Markdown
# nikke-server
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Private/local server for Nikke.
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## Usage
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First, build and run nksrv project.
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After that, add the following to your C:\Windows\System32\hosts or /etc/hosts file to use the local server:
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```
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127.0.0.1 cloud.nikke-kr.com
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127.0.0.1 global-lobby.nikke-kr.com
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127.0.0.1 aws-na-dr.intlgame.com
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127.0.0.1 sg-vas.intlgame.com
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127.0.0.1 aws-na.intlgame.com
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127.0.0.1 common-web.intlgame.com
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127.0.0.1 li-sg.intlgame.com
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127.0.0.1 data-aws-na.intlgame.com
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255.255.221.21 sentry.io
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```
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As Nikke encrypts packet data, you also need to replace C:\NIKKE\NIKKE\game\nikke_Data\Plugins\x86_64\sodium.dll. A patched version of this file can be obtained by contacting MishaProductions on Discord.
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After doing the following steps, you can register an account in the launcher (enter anything into email verification code section), and play like normal.
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## Progress
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Currently, stage data is not saved, only story completion is saved. There are also no rewards currently because those are given server side.
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## Contributing
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You can help by providing information about what rewards are given when a stage is completed, etc.
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Server code structure:
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nksrv/LobbyServer: Handles save data.
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nksrv/IntlServer: Provides Launcher APIs and authentication
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nksrv/Protos: Google protobuf definition files
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DataFixupUtil: Utility to parse packets from server/client |